joybox 0.0.3
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- checksums.yaml +15 -0
- data/.gitignore +18 -0
- data/Gemfile +6 -0
- data/Gemfile.lock +27 -0
- data/LICENSE +22 -0
- data/README.md +86 -0
- data/Rakefile +14 -0
- data/app/app_delegate.rb +49 -0
- data/app/layers/box2d_layer.rb +109 -0
- data/app/layers/cocos2d_layer.rb +14 -0
- data/app/layers/cocos_motion_layer.rb +145 -0
- data/app/layers/menu_layer.rb +59 -0
- data/joybox.gemspec +25 -0
- data/lib/joybox.rb +47 -0
- data/lib/joybox/box2d/body.rb +106 -0
- data/lib/joybox/box2d/world.rb +79 -0
- data/lib/joybox/cocos2d/actions/actions.rb +7 -0
- data/lib/joybox/cocos2d/actions/move.rb +31 -0
- data/lib/joybox/cocos2d/actions/repeat.rb +24 -0
- data/lib/joybox/cocos2d/actions/rotate.rb +31 -0
- data/lib/joybox/cocos2d/actions/scale.rb +31 -0
- data/lib/joybox/cocos2d/actions/sequence.rb +22 -0
- data/lib/joybox/cocos2d/actions/skew.rb +36 -0
- data/lib/joybox/cocos2d/cocos2d.rb +15 -0
- data/lib/joybox/cocos2d/common/cg_point.rb +37 -0
- data/lib/joybox/cocos2d/common/color.rb +49 -0
- data/lib/joybox/cocos2d/common/gc_size.rb +39 -0
- data/lib/joybox/cocos2d/common/ns_set.rb +5 -0
- data/lib/joybox/cocos2d/common/numeric.rb +14 -0
- data/lib/joybox/cocos2d/common/screen.rb +39 -0
- data/lib/joybox/cocos2d/common/ui_touch.rb +15 -0
- data/lib/joybox/cocos2d/configuration/configuration.rb +68 -0
- data/lib/joybox/cocos2d/configuration/file_utils.rb +33 -0
- data/lib/joybox/cocos2d/configuration/gl_view.rb +44 -0
- data/lib/joybox/cocos2d/configuration/texture_2d.rb +27 -0
- data/lib/joybox/cocos2d/core/layer.rb +87 -0
- data/lib/joybox/cocos2d/core/node.rb +26 -0
- data/lib/joybox/cocos2d/core/physics_sprite.rb +52 -0
- data/lib/joybox/cocos2d/core/scene.rb +24 -0
- data/lib/joybox/cocos2d/core/sprite.rb +43 -0
- data/lib/joybox/cocos2d/core/sprite_batch.rb +24 -0
- data/lib/joybox/cocos2d/director.rb +43 -0
- data/lib/joybox/cocos2d/macros.rb +234 -0
- data/lib/joybox/cocos2d/ui/label.rb +34 -0
- data/lib/joybox/cocos2d/ui/menu.rb +25 -0
- data/lib/joybox/cocos2d/ui/menu_image.rb +22 -0
- data/lib/joybox/cocos2d/ui/menu_label.rb +45 -0
- data/lib/joybox/cocos2d/ui/ui.rb +7 -0
- data/lib/joybox/version.rb +3 -0
- data/resources/box2d/blocks_sprite_sheet.png +0 -0
- data/resources/cocos_motion/dot.png +0 -0
- data/resources/cocos_motion/dot_selected.png +0 -0
- data/resources/cocos_motion/grossini.png +0 -0
- data/resources/cocos_motion/grossinis_sister.png +0 -0
- data/resources/cocos_motion/grossinis_sister_two.png +0 -0
- data/resources/cocos_motion/left_arrow.png +0 -0
- data/resources/cocos_motion/left_arrow_selected.png +0 -0
- data/resources/cocos_motion/right_arrow.png +0 -0
- data/resources/cocos_motion/right_arrow_selected.png +0 -0
- data/resources/fps_images-hd.png +0 -0
- data/resources/fps_images-ipadhd.png +0 -0
- data/resources/fps_images.png +0 -0
- data/spec/lib/joybox/cocos2d/cocos2d_spec.rb +7 -0
- data/spec/lib/joybox/cocos2d/macros_spec.rb +37 -0
- data/spec/main_spec.rb +9 -0
- data/vendor/Box2D.framework/Box2D +0 -0
- data/vendor/Box2D.framework/Box2D.framework.bridgesupport +166 -0
- data/vendor/Box2D.framework/Versions/A/Box2D +0 -0
- data/vendor/Box2D.framework/Versions/A/Headers/Collision/B2DContactListener.h +25 -0
- data/vendor/Box2D.framework/Versions/A/Headers/Collision/Shapes/B2DEdgeShape.h +17 -0
- data/vendor/Box2D.framework/Versions/A/Headers/Collision/Shapes/B2DPolygonShape.h +16 -0
- data/vendor/Box2D.framework/Versions/A/Headers/Collision/Shapes/B2DShape.h +15 -0
- data/vendor/Box2D.framework/Versions/A/Headers/Dynamics/B2DBody.h +43 -0
- data/vendor/Box2D.framework/Versions/A/Headers/Dynamics/B2DWorld.h +41 -0
- data/vendor/Box2D.framework/Versions/A/Resources/Box2DConfig.cmake +3 -0
- data/vendor/Box2D.framework/Versions/A/Resources/CMakeLists.txt +205 -0
- data/vendor/Cocos2D/Cocos2D.bridgesupport +7808 -0
- data/vendor/Cocos2D/include/CCAction.h +195 -0
- data/vendor/Cocos2D/include/CCActionCamera.h +73 -0
- data/vendor/Cocos2D/include/CCActionCatmullRom.h +139 -0
- data/vendor/Cocos2D/include/CCActionEase.h +159 -0
- data/vendor/Cocos2D/include/CCActionGrid.h +165 -0
- data/vendor/Cocos2D/include/CCActionGrid3D.h +205 -0
- data/vendor/Cocos2D/include/CCActionInstant.h +227 -0
- data/vendor/Cocos2D/include/CCActionInterval.h +431 -0
- data/vendor/Cocos2D/include/CCActionManager.h +113 -0
- data/vendor/Cocos2D/include/CCActionPageTurn3D.h +42 -0
- data/vendor/Cocos2D/include/CCActionProgressTimer.h +59 -0
- data/vendor/Cocos2D/include/CCActionTiledGrid.h +211 -0
- data/vendor/Cocos2D/include/CCActionTween.h +62 -0
- data/vendor/Cocos2D/include/CCAnimation.h +150 -0
- data/vendor/Cocos2D/include/CCAnimationCache.h +74 -0
- data/vendor/Cocos2D/include/CCArray.h +119 -0
- data/vendor/Cocos2D/include/CCAtlasNode.h +96 -0
- data/vendor/Cocos2D/include/CCCamera.h +98 -0
- data/vendor/Cocos2D/include/CCConfiguration.h +126 -0
- data/vendor/Cocos2D/include/CCDirector.h +344 -0
- data/vendor/Cocos2D/include/CCDirectorIOS.h +104 -0
- data/vendor/Cocos2D/include/CCDrawingPrimitives.h +139 -0
- data/vendor/Cocos2D/include/CCES2Renderer.h +83 -0
- data/vendor/Cocos2D/include/CCESRenderer.h +54 -0
- data/vendor/Cocos2D/include/CCFileUtils.h +188 -0
- data/vendor/Cocos2D/include/CCGL.h +72 -0
- data/vendor/Cocos2D/include/CCGLProgram.h +150 -0
- data/vendor/Cocos2D/include/CCGLView.h +160 -0
- data/vendor/Cocos2D/include/CCGrabber.h +44 -0
- data/vendor/Cocos2D/include/CCGrid.h +130 -0
- data/vendor/Cocos2D/include/CCLabelAtlas.h +68 -0
- data/vendor/Cocos2D/include/CCLabelBMFont.h +216 -0
- data/vendor/Cocos2D/include/CCLabelTTF.h +132 -0
- data/vendor/Cocos2D/include/CCLayer.h +280 -0
- data/vendor/Cocos2D/include/CCMenu.h +100 -0
- data/vendor/Cocos2D/include/CCMenuItem.h +423 -0
- data/vendor/Cocos2D/include/CCMotionStreak.h +87 -0
- data/vendor/Cocos2D/include/CCNS.h +54 -0
- data/vendor/Cocos2D/include/CCNode+Debug.h +39 -0
- data/vendor/Cocos2D/include/CCNode.h +569 -0
- data/vendor/Cocos2D/include/CCParallaxNode.h +50 -0
- data/vendor/Cocos2D/include/CCParticleBatchNode.h +99 -0
- data/vendor/Cocos2D/include/CCParticleExamples.h +95 -0
- data/vendor/Cocos2D/include/CCParticleSystem.h +453 -0
- data/vendor/Cocos2D/include/CCParticleSystemQuad.h +73 -0
- data/vendor/Cocos2D/include/CCProfiling.h +89 -0
- data/vendor/Cocos2D/include/CCProgressTimer.h +94 -0
- data/vendor/Cocos2D/include/CCProtocols.h +132 -0
- data/vendor/Cocos2D/include/CCRenderTexture.h +139 -0
- data/vendor/Cocos2D/include/CCScene.h +43 -0
- data/vendor/Cocos2D/include/CCScheduler.h +230 -0
- data/vendor/Cocos2D/include/CCShaderCache.h +60 -0
- data/vendor/Cocos2D/include/CCSprite.h +288 -0
- data/vendor/Cocos2D/include/CCSpriteBatchNode.h +138 -0
- data/vendor/Cocos2D/include/CCSpriteFrame.h +126 -0
- data/vendor/Cocos2D/include/CCSpriteFrameCache.h +121 -0
- data/vendor/Cocos2D/include/CCTMXLayer.h +164 -0
- data/vendor/Cocos2D/include/CCTMXObjectGroup.h +67 -0
- data/vendor/Cocos2D/include/CCTMXTiledMap.h +145 -0
- data/vendor/Cocos2D/include/CCTMXXMLParser.h +217 -0
- data/vendor/Cocos2D/include/CCTexture2D.h +357 -0
- data/vendor/Cocos2D/include/CCTextureAtlas.h +188 -0
- data/vendor/Cocos2D/include/CCTextureCache.h +146 -0
- data/vendor/Cocos2D/include/CCTexturePVR.h +129 -0
- data/vendor/Cocos2D/include/CCTileMapAtlas.h +83 -0
- data/vendor/Cocos2D/include/CCTouchDelegateProtocol.h +75 -0
- data/vendor/Cocos2D/include/CCTouchDispatcher.h +120 -0
- data/vendor/Cocos2D/include/CCTouchHandler.h +93 -0
- data/vendor/Cocos2D/include/CCTransition.h +296 -0
- data/vendor/Cocos2D/include/CCTransitionPageTurn.h +60 -0
- data/vendor/Cocos2D/include/CCTransitionProgress.h +62 -0
- data/vendor/Cocos2D/include/CCVertex.h +36 -0
- data/vendor/Cocos2D/include/CGPointExtension.h +344 -0
- data/vendor/Cocos2D/include/CocosDenshion/CDAudioManager.h +243 -0
- data/vendor/Cocos2D/include/CocosDenshion/CDConfig.h +60 -0
- data/vendor/Cocos2D/include/CocosDenshion/CDOpenALSupport.h +77 -0
- data/vendor/Cocos2D/include/CocosDenshion/CDXPropertyModifierAction.h +45 -0
- data/vendor/Cocos2D/include/CocosDenshion/CocosDenshion.h +440 -0
- data/vendor/Cocos2D/include/CocosDenshion/SimpleAudioEngine.h +90 -0
- data/vendor/Cocos2D/include/NSThread+performBlock.h +22 -0
- data/vendor/Cocos2D/include/OpenGL_Internal.h +86 -0
- data/vendor/Cocos2D/include/RubyMotionSchedule.h +7 -0
- data/vendor/Cocos2D/include/TGAlib.h +55 -0
- data/vendor/Cocos2D/include/TransformUtils.h +36 -0
- data/vendor/Cocos2D/include/ZipUtils.h +91 -0
- data/vendor/Cocos2D/include/base64.h +33 -0
- data/vendor/Cocos2D/include/ccCArray.h +229 -0
- data/vendor/Cocos2D/include/ccConfig.h +245 -0
- data/vendor/Cocos2D/include/ccDeprecated.h +300 -0
- data/vendor/Cocos2D/include/ccGLStateCache.h +138 -0
- data/vendor/Cocos2D/include/ccMacros.h +353 -0
- data/vendor/Cocos2D/include/ccShader_PositionColor_frag.h +12 -0
- data/vendor/Cocos2D/include/ccShader_PositionColor_vert.h +17 -0
- data/vendor/Cocos2D/include/ccShader_PositionTextureA8Color_frag.h +16 -0
- data/vendor/Cocos2D/include/ccShader_PositionTextureA8Color_vert.h +21 -0
- data/vendor/Cocos2D/include/ccShader_PositionTextureColorAlphaTest_frag.h +23 -0
- data/vendor/Cocos2D/include/ccShader_PositionTextureColor_frag.h +14 -0
- data/vendor/Cocos2D/include/ccShader_PositionTextureColor_vert.h +22 -0
- data/vendor/Cocos2D/include/ccShader_PositionTexture_frag.h +13 -0
- data/vendor/Cocos2D/include/ccShader_PositionTexture_uColor_frag.h +16 -0
- data/vendor/Cocos2D/include/ccShader_PositionTexture_uColor_vert.h +18 -0
- data/vendor/Cocos2D/include/ccShader_PositionTexture_vert.h +17 -0
- data/vendor/Cocos2D/include/ccShader_Position_uColor_frag.h +12 -0
- data/vendor/Cocos2D/include/ccShader_Position_uColor_vert.h +19 -0
- data/vendor/Cocos2D/include/ccShaders.h +45 -0
- data/vendor/Cocos2D/include/ccTypes.h +374 -0
- data/vendor/Cocos2D/include/ccUtils.h +36 -0
- data/vendor/Cocos2D/include/cocos2d.h +178 -0
- data/vendor/Cocos2D/include/kazmath/GL/mat4stack.h +51 -0
- data/vendor/Cocos2D/include/kazmath/GL/matrix.h +58 -0
- data/vendor/Cocos2D/include/kazmath/aabb.h +53 -0
- data/vendor/Cocos2D/include/kazmath/kazmath.h +39 -0
- data/vendor/Cocos2D/include/kazmath/mat3.h +75 -0
- data/vendor/Cocos2D/include/kazmath/mat4.h +93 -0
- data/vendor/Cocos2D/include/kazmath/neon_matrix_impl.h +41 -0
- data/vendor/Cocos2D/include/kazmath/plane.h +70 -0
- data/vendor/Cocos2D/include/kazmath/quaternion.h +113 -0
- data/vendor/Cocos2D/include/kazmath/ray2.h +50 -0
- data/vendor/Cocos2D/include/kazmath/utility.h +74 -0
- data/vendor/Cocos2D/include/kazmath/vec2.h +64 -0
- data/vendor/Cocos2D/include/kazmath/vec3.h +68 -0
- data/vendor/Cocos2D/include/kazmath/vec4.h +68 -0
- data/vendor/Cocos2D/include/uthash.h +972 -0
- data/vendor/Cocos2D/include/utlist.h +490 -0
- data/vendor/Cocos2D/libCocosDenshion.a +0 -0
- data/vendor/Cocos2D/libcocos2d.a +0 -0
- metadata +277 -0
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/*
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===== IMPORTANT =====
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This is sample code demonstrating API, technology or techniques in development.
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Although this sample code has been reviewed for technical accuracy, it is not
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final. Apple is supplying this information to help you plan for the adoption of
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the technologies and programming interfaces described herein. This information
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is subject to change, and software implemented based on this sample code should
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be tested with final operating system software and final documentation. Newer
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versions of this sample code may be provided with future seeds of the API or
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technology. For information about updates to this and other developer
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documentation, view the New & Updated sidebars in subsequent documentation
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seeds.
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=====================
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File: CCGLView.h
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Abstract: Convenience class that wraps the CAEAGLLayer from CoreAnimation into a
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UIView subclass.
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Version: 1.3
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Disclaimer: IMPORTANT: This Apple software is supplied to you by Apple Inc.
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("Apple") in consideration of your agreement to the following terms, and your
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use, installation, modification or redistribution of this Apple software
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constitutes acceptance of these terms. If you do not agree with these terms,
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please do not use, install, modify or redistribute this Apple software.
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In consideration of your agreement to abide by the following terms, and subject
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to these terms, Apple grants you a personal, non-exclusive license, under
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Apple's copyrights in this original Apple software (the "Apple Software"), to
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use, reproduce, modify and redistribute the Apple Software, with or without
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modifications, in source and/or binary forms; provided that if you redistribute
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the Apple Software in its entirety and without modifications, you must retain
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this notice and the following text and disclaimers in all such redistributions
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of the Apple Software.
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Neither the name, trademarks, service marks or logos of Apple Inc. may be used
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to endorse or promote products derived from the Apple Software without specific
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prior written permission from Apple. Except as expressly stated in this notice,
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no other rights or licenses, express or implied, are granted by Apple herein,
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including but not limited to any patent rights that may be infringed by your
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derivative works or by other works in which the Apple Software may be
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incorporated.
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The Apple Software is provided by Apple on an "AS IS" basis. APPLE MAKES NO
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WARRANTIES, EXPRESS OR IMPLIED, INCLUDING WITHOUT LIMITATION THE IMPLIED
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WARRANTIES OF NON-INFRINGEMENT, MERCHANTABILITY AND FITNESS FOR A PARTICULAR
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PURPOSE, REGARDING THE APPLE SOFTWARE OR ITS USE AND OPERATION ALONE OR IN
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COMBINATION WITH YOUR PRODUCTS.
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IN NO EVENT SHALL APPLE BE LIABLE FOR ANY SPECIAL, INDIRECT, INCIDENTAL OR
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GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
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ARISING IN ANY WAY OUT OF THE USE, REPRODUCTION, MODIFICATION AND/OR
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DISTRIBUTION OF THE APPLE SOFTWARE, HOWEVER CAUSED AND WHETHER UNDER THEORY OF
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CONTRACT, TORT (INCLUDING NEGLIGENCE), STRICT LIABILITY OR OTHERWISE, EVEN IF
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APPLE HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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Copyright (C) 2008 Apple Inc. All Rights Reserved.
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*/
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// Only compile this code on iOS. These files should NOT be included on your Mac project.
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// But in case they are included, it won't be compiled.
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#import "../../ccMacros.h"
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#ifdef __CC_PLATFORM_IOS
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#import <UIKit/UIKit.h>
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#import <OpenGLES/EAGL.h>
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#import <OpenGLES/EAGLDrawable.h>
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#import <OpenGLES/ES2/gl.h>
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#import <OpenGLES/ES2/glext.h>
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#import "CCESRenderer.h"
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//CLASSES:
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@class CCGLView;
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//PROTOCOLS:
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@protocol CCTouchDelegate <NSObject>
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- (void)touchesEnded:(NSSet *)touches withEvent:(UIEvent *)event;
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- (void)touchesMoved:(NSSet *)touches withEvent:(UIEvent *)event;
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@end
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/** CCGLView Class.
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* This class wraps the CAEAGLLayer from CoreAnimation into a convenient UIView subclass.
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* The view content is basically an EAGL surface you render your OpenGL scene into.
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@interface CCGLView : UIView
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{
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EAGLContext *context_; // weak ref
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NSString *pixelformat_;
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GLuint depthFormat_;
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CGSize size_;
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BOOL discardFramebufferSupported_;
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id<CCTouchDelegate> touchDelegate_;
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BOOL multisampling_;
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unsigned int requestedSamples_;
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}
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/** creates an initializes an CCGLView with a frame and 0-bit depth buffer, and a RGB565 color buffer. */
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/** creates an initializes an CCGLView with a frame, a color buffer format, and 0-bit depth buffer. */
|
|
118
|
+
+ (id) viewWithFrame:(CGRect)frame pixelFormat:(NSString*)format;
|
|
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|
+
/** creates an initializes an CCGLView with a frame, a color buffer format, and a depth buffer. */
|
|
120
|
+
+ (id) viewWithFrame:(CGRect)frame pixelFormat:(NSString*)format depthFormat:(GLuint)depth;
|
|
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|
+
/** creates an initializes an CCGLView with a frame, a color buffer format, a depth buffer format, a sharegroup, and multisamping */
|
|
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|
+
+ (id) viewWithFrame:(CGRect)frame pixelFormat:(NSString*)format depthFormat:(GLuint)depth preserveBackbuffer:(BOOL)retained sharegroup:(EAGLSharegroup*)sharegroup multiSampling:(BOOL)multisampling numberOfSamples:(unsigned int)samples;
|
|
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|
+
|
|
124
|
+
/** Initializes an CCGLView with a frame and 0-bit depth buffer, and a RGB565 color buffer */
|
|
125
|
+
- (id) initWithFrame:(CGRect)frame; //These also set the current context
|
|
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|
+
/** Initializes an CCGLView with a frame, a color buffer format, and 0-bit depth buffer */
|
|
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|
+
- (id) initWithFrame:(CGRect)frame pixelFormat:(NSString*)format;
|
|
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|
+
/** Initializes an CCGLView with a frame, a color buffer format, a depth buffer format, a sharegroup and multisampling support */
|
|
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|
+
- (id) initWithFrame:(CGRect)frame pixelFormat:(NSString*)format depthFormat:(GLuint)depth preserveBackbuffer:(BOOL)retained sharegroup:(EAGLSharegroup*)sharegroup multiSampling:(BOOL)sampling numberOfSamples:(unsigned int)nSamples;
|
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+
|
|
131
|
+
/** pixel format: it could be RGBA8 (32-bit) or RGB565 (16-bit) */
|
|
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|
+
@property(nonatomic,readonly) NSString* pixelFormat;
|
|
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|
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/** depth format of the render buffer: 0, 16 or 24 bits*/
|
|
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|
+
@property(nonatomic,readonly) GLuint depthFormat;
|
|
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|
+
|
|
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|
+
/** returns surface size in pixels */
|
|
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|
+
@property(nonatomic,readonly) CGSize surfaceSize;
|
|
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|
+
|
|
139
|
+
/** OpenGL context */
|
|
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|
+
@property(nonatomic,readonly) EAGLContext *context;
|
|
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|
+
|
|
142
|
+
@property(nonatomic,readwrite) BOOL multiSampling;
|
|
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|
+
|
|
144
|
+
/** touch delegate */
|
|
145
|
+
@property(nonatomic,readwrite,assign) id<CCTouchDelegate> touchDelegate;
|
|
146
|
+
|
|
147
|
+
/** CCGLView uses double-buffer. This method swaps the buffers */
|
|
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|
+
-(void) swapBuffers;
|
|
149
|
+
|
|
150
|
+
/** uses and locks the OpenGL context */
|
|
151
|
+
-(void) lockOpenGLContext;
|
|
152
|
+
|
|
153
|
+
/** unlocks the openGL context */
|
|
154
|
+
-(void) unlockOpenGLContext;
|
|
155
|
+
|
|
156
|
+
- (CGPoint) convertPointFromViewToSurface:(CGPoint)point;
|
|
157
|
+
- (CGRect) convertRectFromViewToSurface:(CGRect)rect;
|
|
158
|
+
@end
|
|
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|
+
|
|
160
|
+
#endif // __CC_PLATFORM_IOS
|
|
@@ -0,0 +1,44 @@
|
|
|
1
|
+
/*
|
|
2
|
+
* cocos2d for iPhone: http://www.cocos2d-iphone.org
|
|
3
|
+
*
|
|
4
|
+
* Copyright (c) 2009 On-Core
|
|
5
|
+
*
|
|
6
|
+
* Permission is hereby granted, free of charge, to any person obtaining a copy
|
|
7
|
+
* of this software and associated documentation files (the "Software"), to deal
|
|
8
|
+
* in the Software without restriction, including without limitation the rights
|
|
9
|
+
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
|
10
|
+
* copies of the Software, and to permit persons to whom the Software is
|
|
11
|
+
* furnished to do so, subject to the following conditions:
|
|
12
|
+
*
|
|
13
|
+
* The above copyright notice and this permission notice shall be included in
|
|
14
|
+
* all copies or substantial portions of the Software.
|
|
15
|
+
*
|
|
16
|
+
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
|
17
|
+
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
|
18
|
+
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
|
19
|
+
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
|
20
|
+
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
|
21
|
+
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
|
|
22
|
+
* THE SOFTWARE.
|
|
23
|
+
*
|
|
24
|
+
*/
|
|
25
|
+
|
|
26
|
+
|
|
27
|
+
#import "Platforms/CCGL.h"
|
|
28
|
+
#import <Foundation/Foundation.h>
|
|
29
|
+
|
|
30
|
+
@class CCTexture2D;
|
|
31
|
+
|
|
32
|
+
/** FBO class that grabs the the contents of the screen */
|
|
33
|
+
@interface CCGrabber : NSObject
|
|
34
|
+
{
|
|
35
|
+
GLuint fbo_;
|
|
36
|
+
GLint oldFBO_;
|
|
37
|
+
GLfloat oldClearColor_[4];
|
|
38
|
+
}
|
|
39
|
+
|
|
40
|
+
-(void)grab:(CCTexture2D*)texture;
|
|
41
|
+
-(void)beforeRender:(CCTexture2D*)texture;
|
|
42
|
+
-(void)afterRender:(CCTexture2D*)texture;
|
|
43
|
+
|
|
44
|
+
@end
|
|
@@ -0,0 +1,130 @@
|
|
|
1
|
+
/*
|
|
2
|
+
* cocos2d for iPhone: http://www.cocos2d-iphone.org
|
|
3
|
+
*
|
|
4
|
+
* Copyright (c) 2009 On-Core
|
|
5
|
+
*
|
|
6
|
+
* Permission is hereby granted, free of charge, to any person obtaining a copy
|
|
7
|
+
* of this software and associated documentation files (the "Software"), to deal
|
|
8
|
+
* in the Software without restriction, including without limitation the rights
|
|
9
|
+
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
|
10
|
+
* copies of the Software, and to permit persons to whom the Software is
|
|
11
|
+
* furnished to do so, subject to the following conditions:
|
|
12
|
+
*
|
|
13
|
+
* The above copyright notice and this permission notice shall be included in
|
|
14
|
+
* all copies or substantial portions of the Software.
|
|
15
|
+
*
|
|
16
|
+
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
|
17
|
+
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
|
18
|
+
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
|
19
|
+
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
|
20
|
+
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
|
21
|
+
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
|
|
22
|
+
* THE SOFTWARE.
|
|
23
|
+
*
|
|
24
|
+
*/
|
|
25
|
+
|
|
26
|
+
|
|
27
|
+
#import <Foundation/Foundation.h>
|
|
28
|
+
|
|
29
|
+
#import "CCNode.h"
|
|
30
|
+
#import "CCCamera.h"
|
|
31
|
+
#import "ccTypes.h"
|
|
32
|
+
#import "CCDirector.h"
|
|
33
|
+
#import "kazmath/mat4.h"
|
|
34
|
+
|
|
35
|
+
@class CCTexture2D;
|
|
36
|
+
@class CCGrabber;
|
|
37
|
+
@class CCGLProgram;
|
|
38
|
+
|
|
39
|
+
/** Base class for other
|
|
40
|
+
*/
|
|
41
|
+
@interface CCGridBase : NSObject
|
|
42
|
+
{
|
|
43
|
+
BOOL active_;
|
|
44
|
+
int reuseGrid_;
|
|
45
|
+
ccGridSize gridSize_;
|
|
46
|
+
CCTexture2D *texture_;
|
|
47
|
+
CGPoint step_;
|
|
48
|
+
CCGrabber *grabber_;
|
|
49
|
+
BOOL isTextureFlipped_;
|
|
50
|
+
|
|
51
|
+
CCGLProgram *shaderProgram_;
|
|
52
|
+
|
|
53
|
+
ccDirectorProjection directorProjection_;
|
|
54
|
+
}
|
|
55
|
+
|
|
56
|
+
/** wheter or not the grid is active */
|
|
57
|
+
@property (nonatomic,readwrite) BOOL active;
|
|
58
|
+
/** number of times that the grid will be reused */
|
|
59
|
+
@property (nonatomic,readwrite) int reuseGrid;
|
|
60
|
+
/** size of the grid */
|
|
61
|
+
@property (nonatomic,readonly) ccGridSize gridSize;
|
|
62
|
+
/** pixels between the grids */
|
|
63
|
+
@property (nonatomic,readwrite) CGPoint step;
|
|
64
|
+
/** texture used */
|
|
65
|
+
@property (nonatomic, retain) CCTexture2D *texture;
|
|
66
|
+
/** grabber used */
|
|
67
|
+
@property (nonatomic, retain) CCGrabber *grabber;
|
|
68
|
+
/** is texture flipped */
|
|
69
|
+
@property (nonatomic, readwrite) BOOL isTextureFlipped;
|
|
70
|
+
/** shader program */
|
|
71
|
+
@property (nonatomic, readwrite, assign) CCGLProgram *shaderProgram;
|
|
72
|
+
|
|
73
|
+
+(id) gridWithSize:(ccGridSize)gridSize texture:(CCTexture2D*)texture flippedTexture:(BOOL)flipped;
|
|
74
|
+
+(id) gridWithSize:(ccGridSize)gridSize;
|
|
75
|
+
|
|
76
|
+
-(id) initWithSize:(ccGridSize)gridSize texture:(CCTexture2D*)texture flippedTexture:(BOOL)flipped;
|
|
77
|
+
-(id)initWithSize:(ccGridSize)gridSize;
|
|
78
|
+
-(void)beforeDraw;
|
|
79
|
+
-(void)afterDraw:(CCNode*)target;
|
|
80
|
+
-(void)blit;
|
|
81
|
+
-(void)reuse;
|
|
82
|
+
|
|
83
|
+
-(void)calculateVertexPoints;
|
|
84
|
+
|
|
85
|
+
@end
|
|
86
|
+
|
|
87
|
+
////////////////////////////////////////////////////////////
|
|
88
|
+
|
|
89
|
+
/**
|
|
90
|
+
CCGrid3D is a 3D grid implementation. Each vertex has 3 dimensions: x,y,z
|
|
91
|
+
*/
|
|
92
|
+
@interface CCGrid3D : CCGridBase
|
|
93
|
+
{
|
|
94
|
+
GLvoid *texCoordinates;
|
|
95
|
+
GLvoid *vertices;
|
|
96
|
+
GLvoid *originalVertices;
|
|
97
|
+
GLushort *indices;
|
|
98
|
+
}
|
|
99
|
+
|
|
100
|
+
/** returns the vertex at a given position */
|
|
101
|
+
-(ccVertex3F)vertex:(ccGridSize)pos;
|
|
102
|
+
/** returns the original (non-transformed) vertex at a given position */
|
|
103
|
+
-(ccVertex3F)originalVertex:(ccGridSize)pos;
|
|
104
|
+
/** sets a new vertex at a given position */
|
|
105
|
+
-(void)setVertex:(ccGridSize)pos vertex:(ccVertex3F)vertex;
|
|
106
|
+
|
|
107
|
+
@end
|
|
108
|
+
|
|
109
|
+
////////////////////////////////////////////////////////////
|
|
110
|
+
|
|
111
|
+
/**
|
|
112
|
+
CCTiledGrid3D is a 3D grid implementation. It differs from Grid3D in that
|
|
113
|
+
the tiles can be separated from the grid.
|
|
114
|
+
*/
|
|
115
|
+
@interface CCTiledGrid3D : CCGridBase
|
|
116
|
+
{
|
|
117
|
+
GLvoid *texCoordinates;
|
|
118
|
+
GLvoid *vertices;
|
|
119
|
+
GLvoid *originalVertices;
|
|
120
|
+
GLushort *indices;
|
|
121
|
+
}
|
|
122
|
+
|
|
123
|
+
/** returns the tile at the given position */
|
|
124
|
+
-(ccQuad3)tile:(ccGridSize)pos;
|
|
125
|
+
/** returns the original tile (untransformed) at the given position */
|
|
126
|
+
-(ccQuad3)originalTile:(ccGridSize)pos;
|
|
127
|
+
/** sets a new tile */
|
|
128
|
+
-(void)setTile:(ccGridSize)pos coords:(ccQuad3)coords;
|
|
129
|
+
|
|
130
|
+
@end
|
|
@@ -0,0 +1,68 @@
|
|
|
1
|
+
/*
|
|
2
|
+
* cocos2d for iPhone: http://www.cocos2d-iphone.org
|
|
3
|
+
*
|
|
4
|
+
* Copyright (c) 2008-2010 Ricardo Quesada
|
|
5
|
+
* Copyright (c) 2011 Zynga Inc.
|
|
6
|
+
*
|
|
7
|
+
* Permission is hereby granted, free of charge, to any person obtaining a copy
|
|
8
|
+
* of this software and associated documentation files (the "Software"), to deal
|
|
9
|
+
* in the Software without restriction, including without limitation the rights
|
|
10
|
+
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
|
11
|
+
* copies of the Software, and to permit persons to whom the Software is
|
|
12
|
+
* furnished to do so, subject to the following conditions:
|
|
13
|
+
*
|
|
14
|
+
* The above copyright notice and this permission notice shall be included in
|
|
15
|
+
* all copies or substantial portions of the Software.
|
|
16
|
+
*
|
|
17
|
+
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
|
18
|
+
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
|
19
|
+
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
|
20
|
+
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
|
21
|
+
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
|
22
|
+
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
|
|
23
|
+
* THE SOFTWARE.
|
|
24
|
+
*
|
|
25
|
+
*/
|
|
26
|
+
|
|
27
|
+
|
|
28
|
+
#import "CCAtlasNode.h"
|
|
29
|
+
#import "CCTextureAtlas.h"
|
|
30
|
+
|
|
31
|
+
/** CCLabelAtlas is a subclass of CCAtlasNode.
|
|
32
|
+
|
|
33
|
+
It can be as a replacement of CCLabel since it is MUCH faster.
|
|
34
|
+
|
|
35
|
+
CCLabelAtlas versus CCLabel:
|
|
36
|
+
- CCLabelAtlas is MUCH faster than CCLabel
|
|
37
|
+
- CCLabelAtlas "characters" have a fixed height and width
|
|
38
|
+
- CCLabelAtlas "characters" can be anything you want since they are taken from an image file
|
|
39
|
+
|
|
40
|
+
A more flexible class is CCLabelBMFont. It supports variable width characters and it also has a nice editor.
|
|
41
|
+
*/
|
|
42
|
+
@interface CCLabelAtlas : CCAtlasNode <CCLabelProtocol>
|
|
43
|
+
{
|
|
44
|
+
// string to render
|
|
45
|
+
NSString *string_;
|
|
46
|
+
|
|
47
|
+
// the first char in the charmap
|
|
48
|
+
NSUInteger mapStartChar_;
|
|
49
|
+
}
|
|
50
|
+
|
|
51
|
+
|
|
52
|
+
/** creates the CCLabelAtlas with a string, a char map file(the atlas), the width and height of each element in points and the starting char of the atlas */
|
|
53
|
+
+(id) labelWithString:(NSString*) string charMapFile: (NSString*) charmapfile itemWidth:(NSUInteger)w itemHeight:(NSUInteger)h startCharMap:(NSUInteger)firstElement;
|
|
54
|
+
|
|
55
|
+
/** creates the CCLabelAtlas with a string and a configuration file
|
|
56
|
+
@since v2.0
|
|
57
|
+
*/
|
|
58
|
+
+(id) labelWithString:(NSString*) string fntFile:(NSString*)fontFile;
|
|
59
|
+
|
|
60
|
+
/** initializes the CCLabelAtlas with a string, a char map file(the atlas), the width and height in points of each element and the starting char of the atlas */
|
|
61
|
+
-(id) initWithString:(NSString*) string charMapFile: (NSString*) charmapfile itemWidth:(NSUInteger)w itemHeight:(NSUInteger)h startCharMap:(NSUInteger)firstElement;
|
|
62
|
+
|
|
63
|
+
/** initializes the CCLabelAtlas with a string and a configuration file
|
|
64
|
+
@since v2.0
|
|
65
|
+
*/
|
|
66
|
+
-(id) initWithString:(NSString*) string fntFile:(NSString*)fontFile;
|
|
67
|
+
|
|
68
|
+
@end
|
|
@@ -0,0 +1,216 @@
|
|
|
1
|
+
/*
|
|
2
|
+
* cocos2d for iPhone: http://www.cocos2d-iphone.org
|
|
3
|
+
*
|
|
4
|
+
* Copyright (c) 2008-2010 Ricardo Quesada
|
|
5
|
+
* Copyright (c) 2011 Zynga Inc.
|
|
6
|
+
*
|
|
7
|
+
* Permission is hereby granted, free of charge, to any person obtaining a copy
|
|
8
|
+
* of this software and associated documentation files (the "Software"), to deal
|
|
9
|
+
* in the Software without restriction, including without limitation the rights
|
|
10
|
+
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
|
11
|
+
* copies of the Software, and to permit persons to whom the Software is
|
|
12
|
+
* furnished to do so, subject to the following conditions:
|
|
13
|
+
*
|
|
14
|
+
* The above copyright notice and this permission notice shall be included in
|
|
15
|
+
* all copies or substantial portions of the Software.
|
|
16
|
+
*
|
|
17
|
+
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
|
18
|
+
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
|
19
|
+
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
|
20
|
+
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
|
21
|
+
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
|
22
|
+
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
|
|
23
|
+
* THE SOFTWARE.
|
|
24
|
+
*
|
|
25
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+
* Portions of this code are based and inspired on:
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26
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+
* http://www.71squared.co.uk/2009/04/iphone-game-programming-tutorial-4-bitmap-font-class
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27
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+
* by Michael Daley
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28
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+
*
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29
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+
* Use any of these editors to generate BMFonts:
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30
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+
* http://glyphdesigner.71squared.com/ (Commercial, Mac OS X)
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31
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+
* http://www.n4te.com/hiero/hiero.jnlp (Free, Java)
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32
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+
* http://slick.cokeandcode.com/demos/hiero.jnlp (Free, Java)
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33
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+
* http://www.angelcode.com/products/bmfont/ (Free, Windows only)
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34
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+
*/
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35
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+
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36
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+
#import "CCSpriteBatchNode.h"
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37
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+
#import "Support/uthash.h"
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38
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+
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39
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+
enum {
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40
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+
kCCLabelAutomaticWidth = -1,
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41
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+
};
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42
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+
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43
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+
struct _KerningHashElement;
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44
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+
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45
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+
/** @struct ccBMFontDef
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+
BMFont definition
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+
*/
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48
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+
typedef struct _BMFontDef {
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49
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+
//! ID of the character
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50
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+
unichar charID;
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51
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+
//! origin and size of the font
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52
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+
CGRect rect;
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53
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+
//! The X amount the image should be offset when drawing the image (in pixels)
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54
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+
short xOffset;
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55
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+
//! The Y amount the image should be offset when drawing the image (in pixels)
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56
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+
short yOffset;
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57
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+
//! The amount to move the current position after drawing the character (in pixels)
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58
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+
short xAdvance;
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59
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+
} ccBMFontDef;
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60
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+
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61
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+
/** @struct ccBMFontPadding
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+
BMFont padding
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63
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+
@since v0.8.2
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64
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+
*/
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65
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+
typedef struct _BMFontPadding {
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66
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+
/// padding left
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67
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+
int left;
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68
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+
/// padding top
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69
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+
int top;
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70
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+
/// padding right
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71
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+
int right;
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72
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+
/// padding bottom
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73
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+
int bottom;
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+
} ccBMFontPadding;
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75
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+
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76
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+
|
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77
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+
/** CCBMFontConfiguration has parsed configuration of the the .fnt file
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78
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+
@since v0.8
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79
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+
*/
|
|
80
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+
@interface CCBMFontConfiguration : NSObject
|
|
81
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+
{
|
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82
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+
// atlas name
|
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83
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+
NSString *atlasName_;
|
|
84
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+
|
|
85
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+
// XXX: Creating a public interface so that the bitmapFontArray[] is accesible
|
|
86
|
+
@public
|
|
87
|
+
|
|
88
|
+
// BMFont definitions
|
|
89
|
+
struct _FontDefHashElement *fontDefDictionary_;
|
|
90
|
+
|
|
91
|
+
// FNTConfig: Common Height. Should be signed (issue #1343)
|
|
92
|
+
NSInteger commonHeight_;
|
|
93
|
+
|
|
94
|
+
// Padding
|
|
95
|
+
ccBMFontPadding padding_;
|
|
96
|
+
|
|
97
|
+
// values for kerning
|
|
98
|
+
struct _KerningHashElement *kerningDictionary_;
|
|
99
|
+
}
|
|
100
|
+
|
|
101
|
+
// atlasName
|
|
102
|
+
@property (nonatomic, readwrite, retain) NSString *atlasName;
|
|
103
|
+
|
|
104
|
+
/** allocates a CCBMFontConfiguration with a FNT file */
|
|
105
|
+
+(id) configurationWithFNTFile:(NSString*)FNTfile;
|
|
106
|
+
/** initializes a CCBMFontConfiguration with a FNT file */
|
|
107
|
+
-(id) initWithFNTfile:(NSString*)FNTfile;
|
|
108
|
+
@end
|
|
109
|
+
|
|
110
|
+
|
|
111
|
+
/** CCLabelBMFont is a subclass of CCSpriteBatchNode
|
|
112
|
+
|
|
113
|
+
Features:
|
|
114
|
+
- Treats each character like a CCSprite. This means that each individual character can be:
|
|
115
|
+
- rotated
|
|
116
|
+
- scaled
|
|
117
|
+
- translated
|
|
118
|
+
- tinted
|
|
119
|
+
- chage the opacity
|
|
120
|
+
- It can be used as part of a menu item.
|
|
121
|
+
- anchorPoint can be used to align the "label"
|
|
122
|
+
- Supports AngelCode text format
|
|
123
|
+
|
|
124
|
+
Limitations:
|
|
125
|
+
- All inner characters are using an anchorPoint of (0.5f, 0.5f) and it is not recommend to change it
|
|
126
|
+
because it might affect the rendering
|
|
127
|
+
|
|
128
|
+
CCLabelBMFont implements the protocol CCLabelProtocol, like CCLabel and CCLabelAtlas.
|
|
129
|
+
CCLabelBMFont has the flexibility of CCLabel, the speed of CCLabelAtlas and all the features of CCSprite.
|
|
130
|
+
If in doubt, use CCLabelBMFont instead of CCLabelAtlas / CCLabel.
|
|
131
|
+
|
|
132
|
+
Supported editors:
|
|
133
|
+
- http://glyphdesigner.71squared.com/
|
|
134
|
+
- http://www.bmglyph.com/
|
|
135
|
+
- http://www.n4te.com/hiero/hiero.jnlp
|
|
136
|
+
- http://slick.cokeandcode.com/demos/hiero.jnlp
|
|
137
|
+
- http://www.angelcode.com/products/bmfont/
|
|
138
|
+
|
|
139
|
+
@since v0.8
|
|
140
|
+
*/
|
|
141
|
+
|
|
142
|
+
@interface CCLabelBMFont : CCSpriteBatchNode <CCLabelProtocol, CCRGBAProtocol>
|
|
143
|
+
{
|
|
144
|
+
// string to render
|
|
145
|
+
NSString *string_;
|
|
146
|
+
|
|
147
|
+
// name of fntFile
|
|
148
|
+
NSString *fntFile_;
|
|
149
|
+
|
|
150
|
+
// initial string without line breaks
|
|
151
|
+
NSString *initialString_;
|
|
152
|
+
// max width until a line break is added
|
|
153
|
+
float width_;
|
|
154
|
+
// alignment of all lines
|
|
155
|
+
CCTextAlignment alignment_;
|
|
156
|
+
|
|
157
|
+
CCBMFontConfiguration *configuration_;
|
|
158
|
+
|
|
159
|
+
// texture RGBA
|
|
160
|
+
GLubyte opacity_;
|
|
161
|
+
ccColor3B color_;
|
|
162
|
+
BOOL opacityModifyRGB_;
|
|
163
|
+
|
|
164
|
+
// offset of the texture atlas
|
|
165
|
+
CGPoint imageOffset_;
|
|
166
|
+
}
|
|
167
|
+
|
|
168
|
+
/** Purges the cached data.
|
|
169
|
+
Removes from memory the cached configurations and the atlas name dictionary.
|
|
170
|
+
@since v0.99.3
|
|
171
|
+
*/
|
|
172
|
+
+(void) purgeCachedData;
|
|
173
|
+
|
|
174
|
+
/** alignment used for the label */
|
|
175
|
+
@property (nonatomic,assign,readonly) CCTextAlignment alignment;
|
|
176
|
+
/** fntFile used for the font */
|
|
177
|
+
@property (nonatomic,retain) NSString* fntFile;
|
|
178
|
+
/** conforms to CCRGBAProtocol protocol */
|
|
179
|
+
@property (nonatomic,readwrite) GLubyte opacity;
|
|
180
|
+
/** conforms to CCRGBAProtocol protocol */
|
|
181
|
+
@property (nonatomic,readwrite) ccColor3B color;
|
|
182
|
+
|
|
183
|
+
|
|
184
|
+
/** creates a BMFont label with an initial string and the FNT file. */
|
|
185
|
+
+(id) labelWithString:(NSString*)string fntFile:(NSString*)fntFile;
|
|
186
|
+
/** creates a BMFont label with an initial string, the FNT file, width, and alignment option */
|
|
187
|
+
+(id) labelWithString:(NSString*)string fntFile:(NSString*)fntFile width:(float)width alignment:(CCTextAlignment)alignment;
|
|
188
|
+
/** creates a BMFont label with an initial string, the FNT file, width, alignment option and the offset of where the glpyhs start on the .PNG image */
|
|
189
|
+
+(id) labelWithString:(NSString*)string fntFile:(NSString*)fntFile width:(float)width alignment:(CCTextAlignment)alignment imageOffset:(CGPoint)offset;
|
|
190
|
+
|
|
191
|
+
/** init a BMFont label with an initial string and the FNT file */
|
|
192
|
+
-(id) initWithString:(NSString*)string fntFile:(NSString*)fntFile;
|
|
193
|
+
/** init a BMFont label with an initial string and the FNT file, width, and alignment option*/
|
|
194
|
+
-(id) initWithString:(NSString*)string fntFile:(NSString*)fntFile width:(float)width alignment:(CCTextAlignment)alignment;
|
|
195
|
+
/** init a BMFont label with an initial string and the FNT file, width, alignment option and the offset of where the glyphs start on the .PNG image */
|
|
196
|
+
-(id) initWithString:(NSString*)string fntFile:(NSString*)fntFile width:(float)width alignment:(CCTextAlignment)alignment imageOffset:(CGPoint)offset;
|
|
197
|
+
|
|
198
|
+
/** updates the font chars based on the string to render */
|
|
199
|
+
-(void) createFontChars;
|
|
200
|
+
|
|
201
|
+
/** set label width */
|
|
202
|
+
- (void)setWidth:(float)width;
|
|
203
|
+
|
|
204
|
+
/** set label alignment */
|
|
205
|
+
- (void)setAlignment:(CCTextAlignment)alignment;
|
|
206
|
+
|
|
207
|
+
@end
|
|
208
|
+
|
|
209
|
+
/** Free function that parses a FNT file a place it on the cache
|
|
210
|
+
*/
|
|
211
|
+
CCBMFontConfiguration * FNTConfigLoadFile( NSString *file );
|
|
212
|
+
/** Purges the FNT config cache
|
|
213
|
+
*/
|
|
214
|
+
void FNTConfigRemoveCache( void );
|
|
215
|
+
|
|
216
|
+
|