danabr75-opengl 0.10.0

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Files changed (149) hide show
  1. checksums.yaml +7 -0
  2. data/.autotest +29 -0
  3. data/.gemtest +0 -0
  4. data/.gitignore +6 -0
  5. data/.travis.yml +19 -0
  6. data/Gemfile +8 -0
  7. data/History.md +101 -0
  8. data/MIT-LICENSE +18 -0
  9. data/Manifest.txt +142 -0
  10. data/README.rdoc +105 -0
  11. data/Rakefile +170 -0
  12. data/danabr75-opengl.gemspec +32 -0
  13. data/examples/NeHe/NeHe.png +0 -0
  14. data/examples/NeHe/crate.png +0 -0
  15. data/examples/NeHe/glass.png +0 -0
  16. data/examples/NeHe/nehe_lesson02.rb +117 -0
  17. data/examples/NeHe/nehe_lesson03.rb +123 -0
  18. data/examples/NeHe/nehe_lesson04.rb +132 -0
  19. data/examples/NeHe/nehe_lesson05.rb +182 -0
  20. data/examples/NeHe/nehe_lesson06.rb +186 -0
  21. data/examples/NeHe/nehe_lesson07.rb +240 -0
  22. data/examples/NeHe/nehe_lesson08.rb +255 -0
  23. data/examples/NeHe/nehe_lesson09.rb +203 -0
  24. data/examples/NeHe/nehe_lesson11.rb +176 -0
  25. data/examples/NeHe/nehe_lesson12.rb +203 -0
  26. data/examples/NeHe/nehe_lesson16.rb +211 -0
  27. data/examples/NeHe/nehe_lesson19.rb +209 -0
  28. data/examples/NeHe/nehe_lesson36.rb +308 -0
  29. data/examples/NeHe/particle.png +0 -0
  30. data/examples/NeHe/star.png +0 -0
  31. data/examples/NeHe/tim.png +0 -0
  32. data/examples/OrangeBook/3Dlabs-License.txt +33 -0
  33. data/examples/OrangeBook/brick.frag +36 -0
  34. data/examples/OrangeBook/brick.rb +378 -0
  35. data/examples/OrangeBook/brick.vert +41 -0
  36. data/examples/OrangeBook/particle.frag +17 -0
  37. data/examples/OrangeBook/particle.rb +408 -0
  38. data/examples/OrangeBook/particle.vert +38 -0
  39. data/examples/README +16 -0
  40. data/examples/RedBook/aapoly.rb +143 -0
  41. data/examples/RedBook/aargb.rb +121 -0
  42. data/examples/RedBook/accanti.rb +164 -0
  43. data/examples/RedBook/accpersp.rb +217 -0
  44. data/examples/RedBook/alpha.rb +125 -0
  45. data/examples/RedBook/alpha3D.rb +160 -0
  46. data/examples/RedBook/bezcurve.rb +107 -0
  47. data/examples/RedBook/bezmesh.rb +139 -0
  48. data/examples/RedBook/checker.rb +126 -0
  49. data/examples/RedBook/clip.rb +97 -0
  50. data/examples/RedBook/colormat.rb +137 -0
  51. data/examples/RedBook/cube.rb +71 -0
  52. data/examples/RedBook/depthcue.rb +101 -0
  53. data/examples/RedBook/dof.rb +206 -0
  54. data/examples/RedBook/double.rb +107 -0
  55. data/examples/RedBook/drawf.rb +93 -0
  56. data/examples/RedBook/feedback.rb +147 -0
  57. data/examples/RedBook/fog.rb +168 -0
  58. data/examples/RedBook/font.rb +153 -0
  59. data/examples/RedBook/hello.rb +81 -0
  60. data/examples/RedBook/image.rb +139 -0
  61. data/examples/RedBook/jitter.rb +207 -0
  62. data/examples/RedBook/light.rb +157 -0
  63. data/examples/RedBook/lines.rb +130 -0
  64. data/examples/RedBook/list.rb +113 -0
  65. data/examples/RedBook/material.rb +276 -0
  66. data/examples/RedBook/mipmap.rb +158 -0
  67. data/examples/RedBook/model.rb +115 -0
  68. data/examples/RedBook/movelight.rb +134 -0
  69. data/examples/RedBook/pickdepth.rb +181 -0
  70. data/examples/RedBook/planet.rb +110 -0
  71. data/examples/RedBook/quadric.rb +160 -0
  72. data/examples/RedBook/robot.rb +117 -0
  73. data/examples/RedBook/select.rb +198 -0
  74. data/examples/RedBook/smooth.rb +97 -0
  75. data/examples/RedBook/stencil.rb +165 -0
  76. data/examples/RedBook/stroke.rb +169 -0
  77. data/examples/RedBook/surface.rb +168 -0
  78. data/examples/RedBook/teaambient.rb +134 -0
  79. data/examples/RedBook/teapots.rb +184 -0
  80. data/examples/RedBook/tess.rb +185 -0
  81. data/examples/RedBook/texbind.rb +149 -0
  82. data/examples/RedBook/texgen.rb +171 -0
  83. data/examples/RedBook/texturesurf.rb +130 -0
  84. data/examples/RedBook/varray.rb +161 -0
  85. data/examples/RedBook/wrap.rb +150 -0
  86. data/examples/misc/OGLBench.rb +338 -0
  87. data/examples/misc/anisotropic.rb +196 -0
  88. data/examples/misc/fbo_test.rb +357 -0
  89. data/examples/misc/font-glut.rb +47 -0
  90. data/examples/misc/glfwtest.rb +30 -0
  91. data/examples/misc/plane.rb +161 -0
  92. data/examples/misc/readpixel.rb +66 -0
  93. data/examples/misc/sdltest.rb +36 -0
  94. data/examples/misc/trislam.rb +829 -0
  95. data/ext/opengl/GL/gl.h +2115 -0
  96. data/ext/opengl/GL/glext.h +11770 -0
  97. data/ext/opengl/common.h +372 -0
  98. data/ext/opengl/conv.h +247 -0
  99. data/ext/opengl/extconf.rb +19 -0
  100. data/ext/opengl/fptr_struct.h +912 -0
  101. data/ext/opengl/funcdef.h +279 -0
  102. data/ext/opengl/gl-1.0-1.1.c +3345 -0
  103. data/ext/opengl/gl-1.2.c +155 -0
  104. data/ext/opengl/gl-1.3.c +447 -0
  105. data/ext/opengl/gl-1.4.c +346 -0
  106. data/ext/opengl/gl-1.5.c +225 -0
  107. data/ext/opengl/gl-2.0.c +665 -0
  108. data/ext/opengl/gl-2.1.c +57 -0
  109. data/ext/opengl/gl-3.0.c +502 -0
  110. data/ext/opengl/gl-enums.c +4853 -0
  111. data/ext/opengl/gl-enums.h +14528 -0
  112. data/ext/opengl/gl-error.c +110 -0
  113. data/ext/opengl/gl-error.h +25 -0
  114. data/ext/opengl/gl-ext-3dfx.c +27 -0
  115. data/ext/opengl/gl-ext-arb.c +880 -0
  116. data/ext/opengl/gl-ext-ati.c +41 -0
  117. data/ext/opengl/gl-ext-ext.c +885 -0
  118. data/ext/opengl/gl-ext-gremedy.c +41 -0
  119. data/ext/opengl/gl-ext-nv.c +679 -0
  120. data/ext/opengl/gl.c +265 -0
  121. data/ext/opengl/gl_buffer.c +202 -0
  122. data/ext/opengl/glimpl.c +187 -0
  123. data/ext/opengl/glimpl.h +47 -0
  124. data/ext/opengl/opengl.c +9 -0
  125. data/lib/gl.rb +1 -0
  126. data/lib/opengl.rb +79 -0
  127. data/lib/opengl/bindings_version.rb +4 -0
  128. data/lib/opengl/implementation.rb +38 -0
  129. data/lib/opengl/test_case.rb +86 -0
  130. data/test/dummy.xorg.conf +140 -0
  131. data/test/test_gl.rb +45 -0
  132. data/test/test_gl_10_11.rb +1363 -0
  133. data/test/test_gl_12.rb +71 -0
  134. data/test/test_gl_13.rb +221 -0
  135. data/test/test_gl_14.rb +218 -0
  136. data/test/test_gl_15.rb +258 -0
  137. data/test/test_gl_20.rb +417 -0
  138. data/test/test_gl_21.rb +436 -0
  139. data/test/test_gl_ext_arb.rb +508 -0
  140. data/test/test_gl_ext_ati.rb +28 -0
  141. data/test/test_gl_ext_ext.rb +608 -0
  142. data/test/test_gl_ext_gremedy.rb +29 -0
  143. data/test/test_gl_ext_nv.rb +349 -0
  144. data/test/test_glimpl.rb +23 -0
  145. data/test/test_opengl_buffer.rb +122 -0
  146. data/utils/README +6 -0
  147. data/utils/enumgen.rb +108 -0
  148. data/utils/extlistgen.rb +90 -0
  149. metadata +326 -0
@@ -0,0 +1,19 @@
1
+ require 'mkmf'
2
+
3
+ have_header('dlfcn.h') || have_header('windows.h')
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+
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+ ok = have_library('dl', 'dlopen', ['dlfcn.h']) ||
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+ have_library('user32', 'GetProcAddress', ['windows.h'])
7
+
8
+ have_header 'stdint.h'
9
+ have_header 'inttypes.h'
10
+
11
+ have_struct_member 'struct RFloat', 'float_value'
12
+
13
+ have_type 'int64_t', 'stdint.h'
14
+ have_type 'uint64_t', 'stdint.h'
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+
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+ if ok then
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+ create_header
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+ create_makefile 'opengl/opengl'
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+ end
@@ -0,0 +1,912 @@
1
+ #ifndef _FPTR_STRUCT_H_
2
+ #define _FPTR_STRUCT_H_
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+ struct glfunc_ptrs {
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+ GLvoid (APIENTRY * glAccum)(GLenum,GLfloat);
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+ GLvoid (APIENTRY * glAlphaFunc)(GLenum,GLclampf);
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+ GLvoid (APIENTRY * glArrayElement)(GLint);
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+ GLvoid (APIENTRY * glBindTexture)(GLenum,GLuint);
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+ GLvoid (APIENTRY * glBlendFunc)(GLenum,GLenum);
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+ GLvoid (APIENTRY * glCallList)(GLuint);
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+ GLvoid (APIENTRY * glClear)(GLbitfield);
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+ GLvoid (APIENTRY * glClearAccum)(GLfloat,GLfloat,GLfloat,GLfloat);
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+ GLvoid (APIENTRY * glClearColor)(GLfloat,GLfloat,GLfloat,GLfloat);
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+ GLvoid (APIENTRY * glClearDepth)(GLclampd);
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+ GLvoid (APIENTRY * glClearIndex)(GLfloat);
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+ GLvoid (APIENTRY * glClearStencil)(GLint);
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+ GLvoid (APIENTRY * glColor3b)(GLbyte,GLbyte,GLbyte);
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+ GLvoid (APIENTRY * glColor3d)(GLdouble,GLdouble,GLdouble);
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+ GLvoid (APIENTRY * glColor3f)(GLfloat,GLfloat,GLfloat);
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+ GLvoid (APIENTRY * glColor3i)(GLint,GLint,GLint);
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+ GLvoid (APIENTRY * glColor3s)(GLshort,GLshort,GLshort);
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+ GLvoid (APIENTRY * glColor3ub)(GLubyte,GLubyte,GLubyte);
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+ GLvoid (APIENTRY * glColor3ui)(GLuint,GLuint,GLuint);
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+ GLvoid (APIENTRY * glColor3us)(GLushort,GLushort,GLushort);
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+ GLvoid (APIENTRY * glColor4b)(GLbyte,GLbyte,GLbyte,GLbyte);
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+ GLvoid (APIENTRY * glColor4d)(GLdouble,GLdouble,GLdouble,GLdouble);
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+ GLvoid (APIENTRY * glColor4f)(GLfloat,GLfloat,GLfloat,GLfloat);
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+ GLvoid (APIENTRY * glColor4i)(GLint,GLint,GLint,GLint);
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+ GLvoid (APIENTRY * glColor4s)(GLshort,GLshort,GLshort,GLshort);
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+ GLvoid (APIENTRY * glColor4ub)(GLubyte,GLubyte,GLubyte,GLubyte);
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+ GLvoid (APIENTRY * glColor4ui)(GLuint,GLuint,GLuint,GLuint);
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+ GLvoid (APIENTRY * glColor4us)(GLushort,GLushort,GLushort,GLushort);
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+ GLvoid (APIENTRY * glColorMask)(GLboolean,GLboolean,GLboolean,GLboolean);
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+ GLvoid (APIENTRY * glColorMaterial)(GLenum,GLenum);
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+ GLvoid (APIENTRY * glCopyPixels)(GLint,GLint,GLsizei,GLsizei,GLenum);
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+ GLvoid (APIENTRY * glCopyTexImage1D)(GLenum,GLint,GLenum,GLint,GLint,GLsizei,GLint);
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+ GLvoid (APIENTRY * glCopyTexImage2D)(GLenum,GLint,GLenum,GLint,GLint,GLsizei,GLsizei,GLint);
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+ GLvoid (APIENTRY * glCopyTexSubImage1D)(GLenum,GLint,GLint,GLint,GLint,GLsizei);
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+ GLvoid (APIENTRY * glCopyTexSubImage2D)(GLenum,GLint,GLint,GLint,GLint,GLint,GLsizei,GLsizei);
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+ GLvoid (APIENTRY * glCullFace)(GLenum);
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+ GLvoid (APIENTRY * glDeleteLists)(GLuint,GLuint);
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+ GLvoid (APIENTRY * glDepthFunc)(GLenum);
42
+ GLvoid (APIENTRY * glDepthMask)(GLboolean);
43
+ GLvoid (APIENTRY * glDepthRange)(GLclampd,GLclampd);
44
+ GLvoid (APIENTRY * glDrawArrays)(GLenum,GLint,GLsizei);
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+ GLvoid (APIENTRY * glDrawBuffer)(GLenum);
46
+ GLvoid (APIENTRY * glEdgeFlag)(GLboolean);
47
+ GLvoid (APIENTRY * glEvalCoord1d)(GLdouble);
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+ GLvoid (APIENTRY * glEvalCoord1f)(GLfloat);
49
+ GLvoid (APIENTRY * glEvalCoord2d)(GLdouble,GLdouble);
50
+ GLvoid (APIENTRY * glEvalCoord2f)(GLfloat,GLfloat);
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+ GLvoid (APIENTRY * glEvalMesh1)(GLenum,GLint,GLint);
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+ GLvoid (APIENTRY * glEvalMesh2)(GLenum,GLint,GLint,GLint,GLint);
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+ GLvoid (APIENTRY * glEvalPoint1)(GLint);
54
+ GLvoid (APIENTRY * glEvalPoint2)(GLint,GLint);
55
+ GLvoid (APIENTRY * glFinish)(void);
56
+ GLvoid (APIENTRY * glFlush)(void);
57
+ GLvoid (APIENTRY * glFogi)(GLenum,GLint);
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+ GLvoid (APIENTRY * glFogf)(GLenum,GLfloat);
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+ GLvoid (APIENTRY * glFrontFace)(GLenum);
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+ GLvoid (APIENTRY * glFrustum)(GLdouble,GLdouble,GLdouble,GLdouble,GLdouble,GLdouble);
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+ GLuint (APIENTRY * glGenLists)(GLsizei);
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+ GLenum (APIENTRY * glGetError)(void);
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+ GLvoid (APIENTRY * glHint)(GLenum,GLenum);
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+ GLvoid (APIENTRY * glIndexd)(GLdouble);
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+ GLvoid (APIENTRY * glIndexf)(GLfloat);
66
+ GLvoid (APIENTRY * glIndexi)(GLint);
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+ GLvoid (APIENTRY * glIndexMask)(GLuint);
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+ GLvoid (APIENTRY * glIndexs)(GLshort);
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+ GLvoid (APIENTRY * glIndexub)(GLubyte);
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+ GLvoid (APIENTRY * glInitNames)(void);
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+ GLboolean (APIENTRY * glIsEnabled)(GLenum);
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+ GLboolean (APIENTRY * glIsList)(GLuint);
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+ GLboolean (APIENTRY * glIsTexture)(GLuint);
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+ GLvoid (APIENTRY * glLightModelf)(GLenum,GLfloat);
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+ GLvoid (APIENTRY * glLightModeli)(GLenum,GLint);
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+ GLvoid (APIENTRY * glLightf)(GLenum,GLenum,GLfloat);
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+ GLvoid (APIENTRY * glLighti)(GLenum,GLenum,GLint);
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+ GLvoid (APIENTRY * glLineStipple)(GLint,GLushort);
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+ GLvoid (APIENTRY * glLineWidth)(GLfloat);
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+ GLvoid (APIENTRY * glListBase)(GLuint);
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+ GLvoid (APIENTRY * glLoadIdentity)(void);
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+ GLvoid (APIENTRY * glLoadName)(GLuint);
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+ GLvoid (APIENTRY * glLogicOp)(GLenum);
84
+ GLvoid (APIENTRY * glMapGrid1d)(GLint,GLdouble,GLdouble);
85
+ GLvoid (APIENTRY * glMapGrid1f)(GLint,GLfloat,GLfloat);
86
+ GLvoid (APIENTRY * glMapGrid2d)(GLint,GLdouble,GLdouble,GLint,GLdouble,GLdouble);
87
+ GLvoid (APIENTRY * glMapGrid2f)(GLint,GLfloat,GLfloat,GLint,GLfloat,GLfloat);
88
+ GLvoid (APIENTRY * glMaterialf)(GLenum,GLenum,GLfloat);
89
+ GLvoid (APIENTRY * glMateriali)(GLenum,GLenum,GLint);
90
+ GLvoid (APIENTRY * glMatrixMode)(GLenum);
91
+ GLvoid (APIENTRY * glNormal3b)(GLbyte,GLbyte,GLbyte);
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+ GLvoid (APIENTRY * glNormal3d)(GLdouble,GLdouble,GLdouble);
93
+ GLvoid (APIENTRY * glNormal3f)(GLfloat,GLfloat,GLfloat);
94
+ GLvoid (APIENTRY * glNormal3i)(GLint,GLint,GLint);
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+ GLvoid (APIENTRY * glNormal3s)(GLshort,GLshort,GLshort);
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+ GLvoid (APIENTRY * glOrtho)(GLdouble,GLdouble,GLdouble,GLdouble,GLdouble,GLdouble);
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+ GLvoid (APIENTRY * glPassThrough)(GLfloat);
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+ GLvoid (APIENTRY * glPixelStoref)(GLenum,GLfloat);
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+ GLvoid (APIENTRY * glPixelStorei)(GLenum,GLint);
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+ GLvoid (APIENTRY * glPixelTransferf)(GLenum,GLfloat);
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+ GLvoid (APIENTRY * glPixelTransferi)(GLenum,GLint);
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+ GLvoid (APIENTRY * glPixelZoom)(GLfloat,GLfloat);
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+ GLvoid (APIENTRY * glPointSize)(GLfloat);
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+ GLvoid (APIENTRY * glPolygonMode)(GLenum,GLenum);
105
+ GLvoid (APIENTRY * glPolygonOffset)(GLfloat,GLfloat);
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+ GLvoid (APIENTRY * glPopAttrib)(void);
107
+ GLvoid (APIENTRY * glPopClientAttrib)(void);
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+ GLvoid (APIENTRY * glPopName)(void);
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+ GLvoid (APIENTRY * glPushAttrib)(GLbitfield);
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+ GLvoid (APIENTRY * glPushClientAttrib)(GLbitfield);
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+ GLvoid (APIENTRY * glPushName)(GLuint);
112
+ GLvoid (APIENTRY * glRasterPos2d)(GLdouble,GLdouble);
113
+ GLvoid (APIENTRY * glRasterPos2f)(GLfloat,GLfloat);
114
+ GLvoid (APIENTRY * glRasterPos2i)(GLint,GLint);
115
+ GLvoid (APIENTRY * glRasterPos2s)(GLshort,GLshort);
116
+ GLvoid (APIENTRY * glRasterPos3d)(GLdouble,GLdouble,GLdouble);
117
+ GLvoid (APIENTRY * glRasterPos3f)(GLfloat,GLfloat,GLfloat);
118
+ GLvoid (APIENTRY * glRasterPos3i)(GLint,GLint,GLint);
119
+ GLvoid (APIENTRY * glRasterPos3s)(GLshort,GLshort,GLshort);
120
+ GLvoid (APIENTRY * glRasterPos4d)(GLdouble,GLdouble,GLdouble,GLdouble);
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+ GLvoid (APIENTRY * glRasterPos4f)(GLfloat,GLfloat,GLfloat,GLfloat);
122
+ GLvoid (APIENTRY * glRasterPos4i)(GLint,GLint,GLint,GLint);
123
+ GLvoid (APIENTRY * glRasterPos4s)(GLshort,GLshort,GLshort,GLshort);
124
+ GLvoid (APIENTRY * glReadBuffer)(GLenum);
125
+ GLvoid (APIENTRY * glRectd)(GLdouble,GLdouble,GLdouble,GLdouble);
126
+ GLvoid (APIENTRY * glRectf)(GLfloat,GLfloat,GLfloat,GLfloat);
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+ GLvoid (APIENTRY * glRecti)(GLint,GLint,GLint,GLint);
128
+ GLvoid (APIENTRY * glRects)(GLshort,GLshort,GLshort,GLshort);
129
+ GLint (APIENTRY * glRenderMode)(GLenum);
130
+ GLvoid (APIENTRY * glRotated)(GLdouble,GLdouble,GLdouble,GLdouble);
131
+ GLvoid (APIENTRY * glRotatef)(GLfloat,GLfloat,GLfloat,GLfloat);
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+ GLvoid (APIENTRY * glScaled)(GLdouble,GLdouble,GLdouble);
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+ GLvoid (APIENTRY * glScalef)(GLfloat,GLfloat,GLfloat);
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+ GLvoid (APIENTRY * glScissor)(GLint,GLint,GLint,GLint);
135
+ GLvoid (APIENTRY * glShadeModel)(GLenum);
136
+ GLvoid (APIENTRY * glStencilFunc)(GLenum,GLint,GLuint);
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+ GLvoid (APIENTRY * glStencilMask)(GLuint);
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+ GLvoid (APIENTRY * glStencilOp)(GLenum,GLenum,GLenum);
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+ GLvoid (APIENTRY * glTexCoord1d)(GLdouble);
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+ GLvoid (APIENTRY * glTexCoord1f)(GLfloat);
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+ GLvoid (APIENTRY * glTexCoord1i)(GLint);
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+ GLvoid (APIENTRY * glTexCoord1s)(GLshort);
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+ GLvoid (APIENTRY * glTexCoord2d)(GLdouble,GLdouble);
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+ GLvoid (APIENTRY * glTexCoord2f)(GLfloat,GLfloat);
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+ GLvoid (APIENTRY * glTexCoord2i)(GLint,GLint);
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+ GLvoid (APIENTRY * glTexCoord2s)(GLshort,GLshort);
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+ GLvoid (APIENTRY * glTexCoord3d)(GLdouble,GLdouble,GLdouble);
148
+ GLvoid (APIENTRY * glTexCoord3f)(GLfloat,GLfloat,GLfloat);
149
+ GLvoid (APIENTRY * glTexCoord3i)(GLint,GLint,GLint);
150
+ GLvoid (APIENTRY * glTexCoord3s)(GLshort,GLshort,GLshort);
151
+ GLvoid (APIENTRY * glTexCoord4d)(GLdouble,GLdouble,GLdouble,GLdouble);
152
+ GLvoid (APIENTRY * glTexCoord4f)(GLfloat,GLfloat,GLfloat,GLfloat);
153
+ GLvoid (APIENTRY * glTexCoord4i)(GLint,GLint,GLint,GLint);
154
+ GLvoid (APIENTRY * glTexCoord4s)(GLshort,GLshort,GLshort,GLshort);
155
+ GLvoid (APIENTRY * glTexEnvf)(GLenum,GLenum,GLfloat);
156
+ GLvoid (APIENTRY * glTexEnvi)(GLenum,GLenum,GLint);
157
+ GLvoid (APIENTRY * glTexGend)(GLenum,GLenum,GLdouble);
158
+ GLvoid (APIENTRY * glTexGenf)(GLenum,GLenum,GLfloat);
159
+ GLvoid (APIENTRY * glTexGeni)(GLenum,GLenum,GLint);
160
+ GLvoid (APIENTRY * glTexParameterf)(GLenum,GLenum,GLfloat);
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+ GLvoid (APIENTRY * glTexParameteri)(GLenum,GLenum,GLint);
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+ GLvoid (APIENTRY * glTranslated)(GLdouble,GLdouble,GLdouble);
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+ GLvoid (APIENTRY * glTranslatef)(GLfloat,GLfloat,GLfloat);
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+ GLvoid (APIENTRY * glVertex2d)(GLdouble,GLdouble);
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+ GLvoid (APIENTRY * glVertex2f)(GLfloat,GLfloat);
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+ GLvoid (APIENTRY * glVertex2i)(GLint,GLint);
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+ GLvoid (APIENTRY * glVertex2s)(GLshort,GLshort);
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+ GLvoid (APIENTRY * glVertex3d)(GLdouble,GLdouble,GLdouble);
169
+ GLvoid (APIENTRY * glVertex3f)(GLfloat,GLfloat,GLfloat);
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+ GLvoid (APIENTRY * glVertex3i)(GLint,GLint,GLint);
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+ GLvoid (APIENTRY * glVertex3s)(GLshort,GLshort,GLshort);
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+ GLvoid (APIENTRY * glVertex4d)(GLdouble,GLdouble,GLdouble,GLdouble);
173
+ GLvoid (APIENTRY * glVertex4f)(GLfloat,GLfloat,GLfloat,GLfloat);
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+ GLvoid (APIENTRY * glVertex4i)(GLint,GLint,GLint,GLint);
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+ GLvoid (APIENTRY * glVertex4s)(GLshort,GLshort,GLshort,GLshort);
176
+ GLvoid (APIENTRY * glViewport)(GLuint,GLuint,GLuint,GLuint);
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+ void (APIENTRY * glEnable)(GLenum cap);
178
+ void (APIENTRY * glDisable)(GLenum cap);
179
+ void (APIENTRY * glEnableClientState)(GLenum cap);
180
+ void (APIENTRY * glDisableClientState)(GLenum cap);
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+ void (APIENTRY * glBegin)(GLenum mode);
182
+ void (APIENTRY * glEnd)(void);
183
+ void (APIENTRY * glPopMatrix)(void);
184
+ void (APIENTRY * glPushMatrix)(void);
185
+ void (APIENTRY * glNewList)(GLuint list, GLenum mode);
186
+ void (APIENTRY * glEndList)(void);
187
+ GLvoid (APIENTRY * glCallLists)(GLsizei n, GLenum type, const GLvoid *lists);
188
+ void (APIENTRY * glBitmap)(GLsizei width, GLsizei height, GLfloat xorig, GLfloat yorig, GLfloat xmove, GLfloat ymove, const GLubyte *bitmap);
189
+ void (APIENTRY * glEdgeFlagv)(const GLboolean *flag);
190
+ void (APIENTRY * glIndexdv)(const GLdouble *c);
191
+ void (APIENTRY * glIndexfv)(const GLfloat *c);
192
+ void (APIENTRY * glIndexiv)(const GLint *c);
193
+ void (APIENTRY * glIndexsv)(const GLshort *c);
194
+ void (APIENTRY * glClipPlane)(GLenum plane, const GLdouble *equation);
195
+ void (APIENTRY * glFogfv)(GLenum pname, const GLfloat *params);
196
+ void (APIENTRY * glFogiv)(GLenum pname, const GLint *params);
197
+ void (APIENTRY * glLightfv)(GLenum light, GLenum pname, const GLfloat *params);
198
+ void (APIENTRY * glLightiv)(GLenum light, GLenum pname, const GLint *params);
199
+ void (APIENTRY * glLightModelfv)(GLenum pname, const GLfloat *params);
200
+ void (APIENTRY * glLightModeliv)(GLenum pname, const GLint *params);
201
+ void (APIENTRY * glMaterialfv)(GLenum face, GLenum pname, const GLfloat *params);
202
+ void (APIENTRY * glMaterialiv)(GLenum face, GLenum pname, const GLint *params);
203
+ void (APIENTRY * glPolygonStipple)(const GLubyte *mask);
204
+ void (APIENTRY * glTexParameterfv)(GLenum target, GLenum pname, const GLfloat *params);
205
+ void (APIENTRY * glTexParameteriv)(GLenum target, GLenum pname, const GLint *params);
206
+ void (APIENTRY * glTexImage1D)(GLenum target, GLint level, GLint internalFormat, GLsizei width, GLint border, GLenum format, GLenum type, const GLvoid *pixels);
207
+ void (APIENTRY * glTexImage2D)(GLenum target, GLint level, GLint internalFormat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const GLvoid *pixels);
208
+ void (APIENTRY * glTexEnvfv)(GLenum target, GLenum pname, const GLfloat *params);
209
+ void (APIENTRY * glTexEnviv)(GLenum target, GLenum pname, const GLint *params);
210
+ void (APIENTRY * glTexGendv)(GLenum coord, GLenum pname, const GLdouble *params);
211
+ void (APIENTRY * glTexGenfv)(GLenum coord, GLenum pname, const GLfloat *params);
212
+ void (APIENTRY * glTexGeniv)(GLenum coord, GLenum pname, const GLint *params);
213
+ void (APIENTRY * glFeedbackBuffer)(GLsizei size, GLenum type, GLfloat *buffer);
214
+ void (APIENTRY * glSelectBuffer)(GLsizei size, GLuint *buffer);
215
+ void (APIENTRY * glMap1d)(GLenum target, GLdouble u1, GLdouble u2, GLint stride, GLint order, const GLdouble *points);
216
+ void (APIENTRY * glMap1f)(GLenum target, GLfloat u1, GLfloat u2, GLint stride, GLint order, const GLfloat *points);
217
+ void (APIENTRY * glMap2d)(GLenum target, GLdouble u1, GLdouble u2, GLint ustride, GLint uorder, GLdouble v1, GLdouble v2, GLint vstride, GLint vorder, const GLdouble *points);
218
+ void (APIENTRY * glMap2f)(GLenum target, GLfloat u1, GLfloat u2, GLint ustride, GLint uorder, GLfloat v1, GLfloat v2, GLint vstride, GLint vorder, const GLfloat *points);
219
+ void (APIENTRY * glEvalCoord1dv)(const GLdouble *u);
220
+ void (APIENTRY * glEvalCoord1fv)(const GLfloat *u);
221
+ void (APIENTRY * glEvalCoord2dv)(const GLdouble *u);
222
+ void (APIENTRY * glEvalCoord2fv)(const GLfloat *u);
223
+ void (APIENTRY * glPixelMapfv)(GLenum map, GLsizei mapsize, const GLfloat *values);
224
+ void (APIENTRY * glPixelMapuiv)(GLenum map, GLsizei mapsize, const GLuint *values);
225
+ void (APIENTRY * glPixelMapusv)(GLenum map, GLsizei mapsize, const GLushort *values);
226
+ void (APIENTRY * glReadPixels)(GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLvoid *pixels);
227
+ void (APIENTRY * glDrawPixels)(GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *pixels);
228
+ void (APIENTRY * glGetClipPlane)(GLenum plane, GLdouble *equation);
229
+ void (APIENTRY * glGetDoublev)(GLenum pname, GLdouble *params);
230
+ void (APIENTRY * glGetIntegerv)(GLenum pname, GLint *params);
231
+ void (APIENTRY * glGetFloatv)(GLenum pname, GLfloat *params);
232
+ void (APIENTRY * glGetBooleanv)(GLenum pname, GLboolean *params);
233
+ void (APIENTRY * glGetLightfv)(GLenum light, GLenum pname, GLfloat *params);
234
+ void (APIENTRY * glGetLightiv)(GLenum light, GLenum pname, GLint *params);
235
+ void (APIENTRY * glGetMapdv)(GLenum target, GLenum query, GLdouble *v);
236
+ void (APIENTRY * glGetMapiv)(GLenum target, GLenum query, GLint *v);
237
+ void (APIENTRY * glGetMapfv)(GLenum target, GLenum query, GLfloat *v);
238
+ void (APIENTRY * glGetMaterialfv)(GLenum face, GLenum pname, GLfloat *params);
239
+ void (APIENTRY * glGetMaterialiv)(GLenum face, GLenum pname, GLint *params);
240
+ void (APIENTRY * glGetPixelMapfv)(GLenum map, GLfloat *values);
241
+ void (APIENTRY * glGetPixelMapuiv)(GLenum map, GLuint *values);
242
+ void (APIENTRY * glGetPixelMapusv)(GLenum map, GLushort *values);
243
+ void (APIENTRY * glGetPolygonStipple)(GLubyte *mask);
244
+ const GLubyte * (APIENTRY * glGetString)(GLenum name);
245
+ GLvoid (APIENTRY * glGetTexEnvfv)(GLenum target, GLenum pname, GLfloat *params);
246
+ GLvoid (APIENTRY * glGetTexEnviv)(GLenum target, GLenum pname, GLint *params);
247
+ GLvoid (APIENTRY * glGetTexGendv)(GLenum coord, GLenum pname, GLdouble *params);
248
+ GLvoid (APIENTRY * glGetTexGenfv)(GLenum coord, GLenum pname, GLfloat *params);
249
+ GLvoid (APIENTRY * glGetTexGeniv)(GLenum coord, GLenum pname, GLint *params);
250
+ void (APIENTRY * glGetTexImage)(GLenum target, GLint level, GLenum format, GLenum type, GLvoid *pixels);
251
+ void (APIENTRY * glGetTexLevelParameteriv)(GLenum target, GLint level, GLenum pname, GLint *params);
252
+ void (APIENTRY * glGetTexParameterfv)(GLenum target, GLenum pname, GLfloat *params);
253
+ void (APIENTRY * glGetTexParameteriv)(GLenum target, GLenum pname, GLint *params);
254
+ void (APIENTRY * glGetTexLevelParameterfv)(GLenum target, GLint level, GLenum pname, GLfloat *params);
255
+ void (APIENTRY * glLoadMatrixf)(const GLfloat *m);
256
+ void (APIENTRY * glLoadMatrixd)(const GLdouble *m);
257
+ void (APIENTRY * glMultMatrixf)(const GLfloat *m);
258
+ void (APIENTRY * glMultMatrixd)(const GLdouble *m);
259
+ GLvoid (APIENTRY * glVertexPointer)(GLint size, GLenum type, GLsizei stride, const GLvoid *ptr);
260
+ GLvoid (APIENTRY * glColorPointer)(GLint size, GLenum type, GLsizei stride, const GLvoid *ptr);
261
+ GLvoid (APIENTRY * glTexCoordPointer)(GLint size, GLenum type, GLsizei stride, const GLvoid *ptr);
262
+ void (APIENTRY * glDrawElements)(GLenum mode, GLsizei count, GLenum type, const GLvoid *indices);
263
+ void (APIENTRY * glEdgeFlagPointer)(GLsizei stride, const GLvoid *ptr);
264
+ void (APIENTRY * glIndexPointer)(GLenum type, GLsizei stride, const GLvoid *ptr);
265
+ void (APIENTRY * glInterleavedArrays)(GLenum format, GLsizei stride, const GLvoid *pointer);
266
+ void (APIENTRY * glNormalPointer)(GLenum type, GLsizei stride, const GLvoid *ptr);
267
+ void (APIENTRY * glTexSubImage1D)(GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const GLvoid *pixels);
268
+ void (APIENTRY * glTexSubImage2D)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *pixels);
269
+ GLboolean (APIENTRY * glAreTexturesResident)(GLsizei n, const GLuint *textures, GLboolean *residences);
270
+ GLvoid (APIENTRY * glGenTextures)(GLsizei,GLuint *);
271
+ GLvoid (APIENTRY * glDeleteTextures)(GLsizei,const GLuint *);
272
+ void (APIENTRY * glPrioritizeTextures)(GLsizei n, const GLuint *textures, const GLclampf *priorities);
273
+ void (APIENTRY * glIndexubv)(const GLubyte *c);
274
+ GLvoid (APIENTRY * glBlendColor)(GLclampf,GLclampf,GLclampf,GLclampf);
275
+ GLvoid (APIENTRY * glBlendEquation)(GLenum);
276
+ GLvoid (APIENTRY * glCopyTexSubImage3D)(GLenum,GLint,GLint,GLint,GLint,GLint,GLint,GLsizei,GLsizei);
277
+ GLvoid (APIENTRY * glDrawRangeElements)(GLenum,GLuint,GLuint,GLsizei,GLenum,GLvoid*);
278
+ GLvoid (APIENTRY * glTexImage3D)(GLenum,GLint,GLint,GLsizei,GLsizei,GLsizei,GLint,GLenum,GLenum,const GLvoid*);
279
+ GLvoid (APIENTRY * glTexSubImage3D)(GLenum,GLint,GLint,GLint,GLint,GLsizei,GLsizei,GLsizei,GLenum,GLenum,const GLvoid*);
280
+ GLvoid (APIENTRY * glActiveTexture)(GLenum);
281
+ GLvoid (APIENTRY * glClientActiveTexture)(GLenum);
282
+ GLvoid (APIENTRY * glMultiTexCoord1d)(GLenum,GLdouble);
283
+ GLvoid (APIENTRY * glMultiTexCoord1f)(GLenum,GLfloat);
284
+ GLvoid (APIENTRY * glMultiTexCoord1i)(GLenum,GLint);
285
+ GLvoid (APIENTRY * glMultiTexCoord1s)(GLenum,GLshort);
286
+ GLvoid (APIENTRY * glMultiTexCoord2d)(GLenum,GLdouble,GLdouble);
287
+ GLvoid (APIENTRY * glMultiTexCoord2f)(GLenum,GLfloat,GLfloat);
288
+ GLvoid (APIENTRY * glMultiTexCoord2i)(GLenum,GLint,GLint);
289
+ GLvoid (APIENTRY * glMultiTexCoord2s)(GLenum,GLshort,GLshort);
290
+ GLvoid (APIENTRY * glMultiTexCoord3d)(GLenum,GLdouble,GLdouble,GLdouble);
291
+ GLvoid (APIENTRY * glMultiTexCoord3f)(GLenum,GLfloat,GLfloat,GLfloat);
292
+ GLvoid (APIENTRY * glMultiTexCoord3i)(GLenum,GLint,GLint,GLint);
293
+ GLvoid (APIENTRY * glMultiTexCoord3s)(GLenum,GLshort,GLshort,GLshort);
294
+ GLvoid (APIENTRY * glMultiTexCoord4d)(GLenum,GLdouble,GLdouble,GLdouble,GLdouble);
295
+ GLvoid (APIENTRY * glMultiTexCoord4f)(GLenum,GLfloat,GLfloat,GLfloat,GLfloat);
296
+ GLvoid (APIENTRY * glMultiTexCoord4i)(GLenum,GLint,GLint,GLint,GLint);
297
+ GLvoid (APIENTRY * glMultiTexCoord4s)(GLenum,GLshort,GLshort,GLshort,GLshort);
298
+ GLvoid (APIENTRY * glSampleCoverage)(GLclampf,GLboolean);
299
+ GLvoid (APIENTRY * glLoadTransposeMatrixf)(const float[]);
300
+ GLvoid (APIENTRY * glLoadTransposeMatrixd)(const double[]);
301
+ GLvoid (APIENTRY * glMultTransposeMatrixf)(const float[]);
302
+ GLvoid (APIENTRY * glMultTransposeMatrixd)(const double[]);
303
+ GLvoid (APIENTRY * glCompressedTexImage3D)(GLenum,GLint,GLenum,GLsizei,GLsizei,GLsizei,GLint,GLsizei,GLvoid*);
304
+ GLvoid (APIENTRY * glCompressedTexImage2D)(GLenum,GLint,GLenum,GLsizei,GLsizei,GLint,GLsizei,GLvoid*);
305
+ GLvoid (APIENTRY * glCompressedTexImage1D)(GLenum,GLint,GLenum,GLsizei,GLint,GLsizei,GLvoid*);
306
+ GLvoid (APIENTRY * glCompressedTexSubImage3D)(GLenum,GLint,GLint,GLint,GLint,GLsizei,GLsizei,GLsizei,GLenum,GLsizei,GLvoid*);
307
+ GLvoid (APIENTRY * glCompressedTexSubImage2D)(GLenum,GLint,GLint,GLint,GLsizei,GLsizei,GLenum,GLsizei,GLvoid*);
308
+ GLvoid (APIENTRY * glCompressedTexSubImage1D)(GLenum,GLint,GLint,GLsizei,GLenum,GLsizei,GLvoid*);
309
+ GLvoid (APIENTRY * glGetCompressedTexImage)(GLenum,GLint,GLvoid*);
310
+ GLvoid (APIENTRY * glBlendFuncSeparate)(GLenum,GLenum,GLenum,GLenum);
311
+ GLvoid (APIENTRY * glFogCoordf)(GLfloat);
312
+ GLvoid (APIENTRY * glFogCoordd)(GLdouble);
313
+ GLvoid (APIENTRY * glPointParameteri)(GLenum,GLint);
314
+ GLvoid (APIENTRY * glPointParameterf)(GLenum,GLfloat);
315
+ GLvoid (APIENTRY * glSecondaryColor3b)(GLbyte,GLbyte,GLbyte);
316
+ GLvoid (APIENTRY * glSecondaryColor3d)(GLdouble,GLdouble,GLdouble);
317
+ GLvoid (APIENTRY * glSecondaryColor3f)(GLfloat,GLfloat,GLfloat);
318
+ GLvoid (APIENTRY * glSecondaryColor3i)(GLint,GLint,GLint);
319
+ GLvoid (APIENTRY * glSecondaryColor3s)(GLshort,GLshort,GLshort);
320
+ GLvoid (APIENTRY * glSecondaryColor3ub)(GLubyte,GLubyte,GLubyte);
321
+ GLvoid (APIENTRY * glSecondaryColor3ui)(GLuint,GLuint,GLuint);
322
+ GLvoid (APIENTRY * glSecondaryColor3us)(GLushort,GLushort,GLushort);
323
+ GLvoid (APIENTRY * glWindowPos2d)(GLdouble,GLdouble);
324
+ GLvoid (APIENTRY * glWindowPos2f)(GLfloat,GLfloat);
325
+ GLvoid (APIENTRY * glWindowPos2i)(GLint,GLint);
326
+ GLvoid (APIENTRY * glWindowPos2s)(GLshort,GLshort);
327
+ GLvoid (APIENTRY * glWindowPos3d)(GLdouble,GLdouble,GLdouble);
328
+ GLvoid (APIENTRY * glWindowPos3f)(GLfloat,GLfloat,GLfloat);
329
+ GLvoid (APIENTRY * glWindowPos3i)(GLint,GLint,GLint);
330
+ GLvoid (APIENTRY * glWindowPos3s)(GLshort,GLshort,GLshort);
331
+ GLvoid (APIENTRY * glFogCoordfv)(GLfloat *);
332
+ GLvoid (APIENTRY * glFogCoorddv)(GLdouble *);
333
+ GLvoid (APIENTRY * glFogCoordPointer)(GLenum,GLsizei,const GLvoid *);
334
+ GLvoid (APIENTRY * glMultiDrawArrays)(GLenum,GLint*,GLsizei*,GLsizei);
335
+ GLvoid (APIENTRY * glMultiDrawElements)(GLenum,const GLsizei *,GLenum,GLvoid **,GLsizei);
336
+ GLvoid (APIENTRY * glPointParameterfv)(GLenum,GLfloat *);
337
+ GLvoid (APIENTRY * glPointParameteriv)(GLenum,GLint *);
338
+ GLvoid (APIENTRY * glSecondaryColor3bv)(GLbyte *);
339
+ GLvoid (APIENTRY * glSecondaryColor3dv)(GLdouble *);
340
+ GLvoid (APIENTRY * glSecondaryColor3fv)(GLfloat *);
341
+ GLvoid (APIENTRY * glSecondaryColor3iv)(GLint *);
342
+ GLvoid (APIENTRY * glSecondaryColor3sv)(GLshort *);
343
+ GLvoid (APIENTRY * glSecondaryColor3uiv)(GLuint *);
344
+ GLvoid (APIENTRY * glSecondaryColor3ubv)(GLubyte *);
345
+ GLvoid (APIENTRY * glSecondaryColor3usv)(GLushort *);
346
+ GLvoid (APIENTRY * glSecondaryColorPointer)(GLint,GLenum,GLsizei,const GLvoid *);
347
+ GLvoid (APIENTRY * glWindowPos2dv)(GLdouble *);
348
+ GLvoid (APIENTRY * glWindowPos2fv)(GLfloat *);
349
+ GLvoid (APIENTRY * glWindowPos2iv)(GLint *);
350
+ GLvoid (APIENTRY * glWindowPos2sv)(GLshort *);
351
+ GLvoid (APIENTRY * glWindowPos3dv)(GLdouble *);
352
+ GLvoid (APIENTRY * glWindowPos3fv)(GLfloat *);
353
+ GLvoid (APIENTRY * glWindowPos3iv)(GLint *);
354
+ GLvoid (APIENTRY * glWindowPos3sv)(GLshort *);
355
+ GLvoid (APIENTRY * glEndQuery)(GLenum);
356
+ GLboolean (APIENTRY * glIsQuery)(GLuint);
357
+ GLvoid (APIENTRY * glBeginQuery)(GLenum,GLuint);
358
+ GLvoid (APIENTRY * glBindBuffer)(GLenum,GLuint);
359
+ GLboolean (APIENTRY * glIsBuffer)(GLuint);
360
+ GLvoid (APIENTRY * glGenQueries)(GLsizei,GLuint *);
361
+ GLvoid (APIENTRY * glDeleteQueries)(GLsizei,const GLuint *);
362
+ GLvoid (APIENTRY * glGenBuffers)(GLsizei,GLuint *);
363
+ GLvoid (APIENTRY * glDeleteBuffers)(GLsizei,const GLuint *);
364
+ GLvoid (APIENTRY * glGetQueryiv)(GLenum,GLenum,GLint *);
365
+ GLvoid (APIENTRY * glGetQueryObjectiv)(GLuint,GLenum,GLint *);
366
+ GLvoid (APIENTRY * glGetQueryObjectuiv)(GLuint,GLenum,GLuint *);
367
+ GLvoid (APIENTRY * glBufferData)(GLenum,GLsizeiptr,GLvoid *,GLenum);
368
+ GLvoid (APIENTRY * glBufferSubData)(GLenum,GLintptr,GLsizeiptr,GLvoid *);
369
+ GLvoid (APIENTRY * glGetBufferSubData)(GLenum,GLintptr,GLsizeiptr,GLvoid *);
370
+ GLvoid (APIENTRY * glGetBufferParameteriv)(GLenum,GLenum,GLint *);
371
+ GLvoid * (APIENTRY * glMapBuffer)(GLenum,GLenum);
372
+ GLboolean (APIENTRY * glUnmapBuffer)(GLenum);
373
+ GLvoid (APIENTRY * glGetBufferPointerv)(GLenum,GLenum,GLvoid **);
374
+ GLvoid (APIENTRY * glBlendEquationSeparate)(GLenum,GLenum);
375
+ GLvoid (APIENTRY * glStencilOpSeparate)(GLenum,GLenum,GLenum,GLenum);
376
+ GLvoid (APIENTRY * glAttachShader)(GLuint,GLuint);
377
+ GLvoid (APIENTRY * glCompileShader)(GLuint);
378
+ GLvoid (APIENTRY * glDeleteProgram)(GLuint);
379
+ GLvoid (APIENTRY * glDeleteShader)(GLuint);
380
+ GLvoid (APIENTRY * glDetachShader)(GLuint,GLuint);
381
+ GLvoid (APIENTRY * glDisableVertexAttribArray)(GLuint);
382
+ GLvoid (APIENTRY * glEnableVertexAttribArray)(GLuint);
383
+ GLvoid (APIENTRY * glLinkProgram)(GLuint);
384
+ GLvoid (APIENTRY * glUseProgram)(GLuint);
385
+ GLvoid (APIENTRY * glValidateProgram)(GLuint);
386
+ GLvoid (APIENTRY * glStencilFuncSeparate)(GLenum,GLenum,GLint,GLuint);
387
+ GLvoid (APIENTRY * glStencilMaskSeparate)(GLenum,GLuint);
388
+ GLuint (APIENTRY * glCreateProgram)(void);
389
+ GLuint (APIENTRY * glCreateShader)(GLenum);
390
+ GLboolean (APIENTRY * glIsProgram)(GLuint);
391
+ GLboolean (APIENTRY * glIsShader)(GLuint);
392
+ GLvoid (APIENTRY * glUniform1f)(GLint,GLfloat);
393
+ GLvoid (APIENTRY * glUniform1i)(GLint,GLint);
394
+ GLvoid (APIENTRY * glUniform2f)(GLint,GLfloat,GLfloat);
395
+ GLvoid (APIENTRY * glUniform2i)(GLint,GLint,GLint);
396
+ GLvoid (APIENTRY * glUniform3f)(GLint,GLfloat,GLfloat,GLfloat);
397
+ GLvoid (APIENTRY * glUniform3i)(GLint,GLint,GLint,GLint);
398
+ GLvoid (APIENTRY * glUniform4f)(GLint,GLfloat,GLfloat,GLfloat,GLfloat);
399
+ GLvoid (APIENTRY * glUniform4i)(GLint,GLint,GLint,GLint,GLint);
400
+ GLvoid (APIENTRY * glVertexAttrib1d)(GLuint,GLdouble);
401
+ GLvoid (APIENTRY * glVertexAttrib1f)(GLuint,GLfloat);
402
+ GLvoid (APIENTRY * glVertexAttrib1s)(GLuint,GLshort);
403
+ GLvoid (APIENTRY * glVertexAttrib2d)(GLuint,GLdouble,GLdouble);
404
+ GLvoid (APIENTRY * glVertexAttrib2f)(GLuint,GLfloat,GLfloat);
405
+ GLvoid (APIENTRY * glVertexAttrib2s)(GLuint,GLshort,GLshort);
406
+ GLvoid (APIENTRY * glVertexAttrib3d)(GLuint,GLdouble,GLdouble,GLdouble);
407
+ GLvoid (APIENTRY * glVertexAttrib3f)(GLuint,GLfloat,GLfloat,GLfloat);
408
+ GLvoid (APIENTRY * glVertexAttrib3s)(GLuint,GLshort,GLshort,GLshort);
409
+ GLvoid (APIENTRY * glVertexAttrib4d)(GLuint,GLdouble,GLdouble,GLdouble,GLdouble);
410
+ GLvoid (APIENTRY * glVertexAttrib4f)(GLuint,GLfloat,GLfloat,GLfloat,GLfloat);
411
+ GLvoid (APIENTRY * glVertexAttrib4s)(GLuint,GLshort,GLshort,GLshort,GLshort);
412
+ GLvoid (APIENTRY * glVertexAttrib4Nub)(GLuint,GLubyte,GLubyte,GLubyte,GLubyte);
413
+ GLvoid (APIENTRY * glDrawBuffers)(GLsizei,GLenum *);
414
+ GLvoid (APIENTRY * glBindAttribLocation)(GLuint,GLuint,GLchar *);
415
+ GLvoid (APIENTRY * glGetProgramiv)(GLuint,GLenum,GLint *);
416
+ GLvoid (APIENTRY * glGetActiveAttrib)(GLuint,GLuint,GLsizei,GLsizei *,GLint *,GLenum *,GLchar *);
417
+ GLvoid (APIENTRY * glGetActiveUniform)(GLuint,GLuint,GLsizei,GLsizei*,GLint*,GLenum*,GLchar*);
418
+ GLvoid (APIENTRY * glGetAttachedShaders)(GLuint,GLsizei,GLsizei *,GLuint *);
419
+ GLint (APIENTRY * glGetAttribLocation)(GLuint, GLchar *);
420
+ GLvoid (APIENTRY * glGetProgramInfoLog)(GLuint,GLsizei,GLsizei *,GLchar *);
421
+ GLvoid (APIENTRY * glGetShaderiv)(GLuint,GLenum,GLint *);
422
+ GLvoid (APIENTRY * glGetShaderInfoLog)(GLuint,GLsizei,GLsizei *,GLchar *);
423
+ GLvoid (APIENTRY * glGetShaderSource)(GLuint,GLsizei,GLsizei *,GLchar *);
424
+ GLint (APIENTRY * glGetUniformLocation)(GLuint,const GLchar*);
425
+ GLvoid (APIENTRY * glGetUniformfv)(GLuint,GLint,GLfloat *);
426
+ GLvoid (APIENTRY * glGetUniformiv)(GLuint,GLint,GLint *);
427
+ GLvoid (APIENTRY * glGetVertexAttribdv)(GLuint,GLenum,GLdouble *);
428
+ GLvoid (APIENTRY * glGetVertexAttribfv)(GLuint,GLenum,GLfloat *);
429
+ GLvoid (APIENTRY * glGetVertexAttribiv)(GLuint,GLenum,GLint *);
430
+ GLvoid (APIENTRY * glGetVertexAttribPointerv)(GLuint,GLenum,GLvoid **);
431
+ GLvoid (APIENTRY * glShaderSource)(GLuint,GLsizei,GLchar**,GLint *);
432
+ GLvoid (APIENTRY * glUniform1fv)(GLint,GLsizei,GLfloat *);
433
+ GLvoid (APIENTRY * glUniform1iv)(GLint,GLsizei,GLint *);
434
+ GLvoid (APIENTRY * glUniform2fv)(GLint,GLsizei,GLfloat *);
435
+ GLvoid (APIENTRY * glUniform2iv)(GLint,GLsizei,GLint *);
436
+ GLvoid (APIENTRY * glUniform3fv)(GLint,GLsizei,GLfloat *);
437
+ GLvoid (APIENTRY * glUniform3iv)(GLint,GLsizei,GLint *);
438
+ GLvoid (APIENTRY * glUniform4fv)(GLint,GLsizei,GLfloat *);
439
+ GLvoid (APIENTRY * glUniform4iv)(GLint,GLsizei,GLint *);
440
+ GLvoid (APIENTRY * glUniformMatrix2fv)(GLint,GLsizei,GLboolean,GLfloat *);
441
+ GLvoid (APIENTRY * glUniformMatrix3fv)(GLint,GLsizei,GLboolean,GLfloat *);
442
+ GLvoid (APIENTRY * glUniformMatrix4fv)(GLint,GLsizei,GLboolean,GLfloat *);
443
+ GLvoid (APIENTRY * glVertexAttrib4Nbv)(GLuint,GLbyte *);
444
+ GLvoid (APIENTRY * glVertexAttrib4Niv)(GLuint,GLint *);
445
+ GLvoid (APIENTRY * glVertexAttrib4Nsv)(GLuint,GLshort *);
446
+ GLvoid (APIENTRY * glVertexAttrib4Nubv)(GLuint,GLubyte *);
447
+ GLvoid (APIENTRY * glVertexAttrib4Nuiv)(GLuint,GLuint *);
448
+ GLvoid (APIENTRY * glVertexAttrib4Nusv)(GLuint,GLushort *);
449
+ GLvoid (APIENTRY * glVertexAttrib4uiv)(GLuint,GLuint *);
450
+ GLvoid (APIENTRY * glVertexAttrib4ubv)(GLuint,GLubyte *);
451
+ GLvoid (APIENTRY * glVertexAttrib4usv)(GLuint,GLushort *);
452
+ GLvoid (APIENTRY * glVertexAttrib4bv)(GLuint,GLbyte *);
453
+ GLvoid (APIENTRY * glVertexAttrib4iv)(GLuint,GLint *);
454
+ GLvoid (APIENTRY * glVertexAttrib4dv)(GLuint,GLdouble *);
455
+ GLvoid (APIENTRY * glVertexAttrib4fv)(GLuint,GLfloat *);
456
+ GLvoid (APIENTRY * glVertexAttrib4sv)(GLuint,GLshort *);
457
+ GLvoid (APIENTRY * glVertexAttrib3dv)(GLuint,GLdouble *);
458
+ GLvoid (APIENTRY * glVertexAttrib3fv)(GLuint,GLfloat *);
459
+ GLvoid (APIENTRY * glVertexAttrib3sv)(GLuint,GLshort *);
460
+ GLvoid (APIENTRY * glVertexAttrib2dv)(GLuint,GLdouble *);
461
+ GLvoid (APIENTRY * glVertexAttrib2fv)(GLuint,GLfloat *);
462
+ GLvoid (APIENTRY * glVertexAttrib2sv)(GLuint,GLshort *);
463
+ GLvoid (APIENTRY * glVertexAttrib1dv)(GLuint,GLdouble *);
464
+ GLvoid (APIENTRY * glVertexAttrib1fv)(GLuint,GLfloat *);
465
+ GLvoid (APIENTRY * glVertexAttrib1sv)(GLuint,GLshort *);
466
+ GLvoid (APIENTRY * glVertexAttribPointer)(GLuint,GLint,GLenum,GLboolean,GLsizei,GLvoid *);
467
+ GLvoid (APIENTRY * glUniformMatrix2x3fv)(GLint,GLsizei,GLboolean,GLfloat *);
468
+ GLvoid (APIENTRY * glUniformMatrix3x2fv)(GLint,GLsizei,GLboolean,GLfloat *);
469
+ GLvoid (APIENTRY * glUniformMatrix2x4fv)(GLint,GLsizei,GLboolean,GLfloat *);
470
+ GLvoid (APIENTRY * glUniformMatrix4x2fv)(GLint,GLsizei,GLboolean,GLfloat *);
471
+ GLvoid (APIENTRY * glUniformMatrix3x4fv)(GLint,GLsizei,GLboolean,GLfloat *);
472
+ GLvoid (APIENTRY * glUniformMatrix4x3fv)(GLint,GLsizei,GLboolean,GLfloat *);
473
+ GLvoid (APIENTRY * glBeginConditionalRender)(GLuint,GLenum);
474
+ GLvoid (APIENTRY * glEndConditionalRender)(void);
475
+ GLvoid (APIENTRY * glVertexAttribI1i)(GLuint,GLint);
476
+ GLvoid (APIENTRY * glVertexAttribI2i)(GLuint,GLint,GLint);
477
+ GLvoid (APIENTRY * glVertexAttribI3i)(GLuint,GLint,GLint,GLint);
478
+ GLvoid (APIENTRY * glVertexAttribI4i)(GLuint,GLint,GLint,GLint,GLint);
479
+ GLvoid (APIENTRY * glVertexAttribI1ui)(GLuint,GLuint);
480
+ GLvoid (APIENTRY * glVertexAttribI2ui)(GLuint,GLuint,GLuint);
481
+ GLvoid (APIENTRY * glVertexAttribI3ui)(GLuint,GLuint,GLuint,GLuint);
482
+ GLvoid (APIENTRY * glVertexAttribI4ui)(GLuint,GLuint,GLuint,GLuint,GLuint);
483
+ GLvoid (APIENTRY * glVertexAttribI1iv)(GLuint,const GLint *);
484
+ GLvoid (APIENTRY * glVertexAttribI2iv)(GLuint,const GLint *);
485
+ GLvoid (APIENTRY * glVertexAttribI3iv)(GLuint,const GLint *);
486
+ GLvoid (APIENTRY * glVertexAttribI4iv)(GLuint,const GLint *);
487
+ GLvoid (APIENTRY * glVertexAttribI1uiv)(GLuint,const GLuint *);
488
+ GLvoid (APIENTRY * glVertexAttribI2uiv)(GLuint,const GLuint *);
489
+ GLvoid (APIENTRY * glVertexAttribI3uiv)(GLuint,const GLuint *);
490
+ GLvoid (APIENTRY * glVertexAttribI4uiv)(GLuint,const GLuint *);
491
+ GLvoid (APIENTRY * glVertexAttribI4bv)(GLuint,const GLbyte *);
492
+ GLvoid (APIENTRY * glVertexAttribI4sv)(GLuint,const GLshort *);
493
+ GLvoid (APIENTRY * glVertexAttribI4ubv)(GLuint,const GLubyte *);
494
+ GLvoid (APIENTRY * glVertexAttribI4usv)(GLuint,const GLushort *);
495
+ GLvoid (APIENTRY * glGetVertexAttribIiv)(GLuint,GLenum,GLint *);
496
+ GLvoid (APIENTRY * glGetVertexAttribIuiv)(GLuint,GLenum,GLuint *);
497
+ GLvoid (APIENTRY * glVertexAttribIPointer)(GLuint,GLint,GLenum,GLsizei,const GLvoid *);
498
+ GLvoid (APIENTRY * glUniform1ui)(GLint,GLuint);
499
+ GLvoid (APIENTRY * glUniform2ui)(GLint,GLuint,GLuint);
500
+ GLvoid (APIENTRY * glUniform3ui)(GLint,GLuint,GLuint,GLuint);
501
+ GLvoid (APIENTRY * glUniform4ui)(GLint,GLuint,GLuint,GLuint,GLuint);
502
+ GLvoid (APIENTRY * glUniform1uiv)(GLint,GLsizei,const GLuint *);
503
+ GLvoid (APIENTRY * glUniform2uiv)(GLint,GLsizei,const GLuint *);
504
+ GLvoid (APIENTRY * glUniform3uiv)(GLint,GLsizei,const GLuint *);
505
+ GLvoid (APIENTRY * glUniform4uiv)(GLint,GLsizei,const GLuint *);
506
+ GLvoid (APIENTRY * glGetUniformuiv)(GLuint,GLint,GLuint *);
507
+ GLvoid (APIENTRY * glGetActiveUniformARB)(GLuint,GLuint,GLsizei,GLsizei*,GLint*,GLenum*,GLchar*);
508
+ GLvoid (APIENTRY * glBindFragDataLocation)(GLuint,GLuint,const GLchar *);
509
+ GLint (APIENTRY * glGetFragDataLocation)(GLuint,const GLchar *);
510
+ GLvoid (APIENTRY * glClampColor)(GLenum,GLenum);
511
+ GLvoid (APIENTRY * glDepthRanged)(GLdouble,GLdouble);
512
+ GLvoid (APIENTRY * glClearDepthd)(GLdouble);
513
+ GLvoid (APIENTRY * glDepthBoundsd)(GLdouble,GLdouble);
514
+ GLboolean (APIENTRY * glIsRenderbuffer)(GLuint);
515
+ GLvoid (APIENTRY * glBindRenderbuffer)(GLenum,GLuint);
516
+ GLvoid (APIENTRY * glRenderbufferStorage)(GLenum,GLenum,GLsizei,GLsizei);
517
+ GLvoid (APIENTRY * glGenRenderbuffers)(GLsizei,GLuint *);
518
+ GLvoid (APIENTRY * glDeleteRenderbuffers)(GLsizei,const GLuint *);
519
+ GLvoid (APIENTRY * glGetRenderbufferParameteriv)(GLenum,GLenum,GLint *);
520
+ GLvoid (APIENTRY * glGenFramebuffers)(GLsizei,GLuint *);
521
+ GLvoid (APIENTRY * glDeleteFramebuffers)(GLsizei,const GLuint *);
522
+ GLboolean (APIENTRY * glIsFramebuffer)(GLuint);
523
+ GLvoid (APIENTRY * glBindFramebuffer)(GLenum,GLuint);
524
+ GLenum (APIENTRY * glCheckFramebufferStatus)(GLenum);
525
+ GLvoid (APIENTRY * glFramebufferTexture1D)(GLenum,GLenum,GLenum,GLuint,GLint);
526
+ GLvoid (APIENTRY * glFramebufferTexture2D)(GLenum,GLenum,GLenum,GLuint,GLint);
527
+ GLvoid (APIENTRY * glFramebufferTexture3D)(GLenum,GLenum,GLenum,GLuint,GLint,GLint);
528
+ GLvoid (APIENTRY * glFramebufferTextureLayer)(GLenum,GLenum,GLuint,GLint,GLint);
529
+ GLvoid (APIENTRY * glFramebufferRenderbuffer)(GLuint,GLuint,GLuint,GLuint);
530
+ GLvoid (APIENTRY * glGetFramebufferAttachmentParameteriv)(GLenum,GLenum,GLenum,GLint *);
531
+ GLvoid (APIENTRY * glGenerateMipmap)(GLenum);
532
+ GLvoid (APIENTRY * glRenderbufferStorageMultisample)(GLenum,GLsizei,GLenum,GLsizei,GLsizei);
533
+ GLvoid (APIENTRY * glBlitFramebuffer)(GLint,GLint,GLint,GLint,GLint,GLint,GLint,GLint,GLbitfield,GLenum);
534
+ GLvoid (APIENTRY * glClearColorIi)(GLint,GLint,GLint,GLint);
535
+ GLvoid (APIENTRY * glClearColorIui)(GLuint,GLuint,GLuint,GLuint);
536
+ GLvoid (APIENTRY * glTexParameterIiv)(GLenum,GLenum,GLint *);
537
+ GLvoid (APIENTRY * glTexParameterIuiv)(GLenum,GLenum,GLuint *);
538
+ GLvoid (APIENTRY * glGetTexParameterIiv)(GLenum,GLenum,GLint *);
539
+ GLvoid (APIENTRY * glGetTexParameterIuiv)(GLenum,GLenum,GLuint *);
540
+ GLvoid (APIENTRY * glColorMaski)(GLuint,GLboolean,GLboolean,GLboolean,GLboolean);
541
+ GLvoid (APIENTRY * glGetBooleani_v)(GLenum,GLenum,GLboolean *);
542
+ GLvoid (APIENTRY * glGetIntegeri_v)(GLenum,GLenum,GLint *);
543
+ GLvoid (APIENTRY * glEnablei)(GLenum,GLuint);
544
+ GLvoid (APIENTRY * glDisablei)(GLenum,GLuint);
545
+ GLvoid (APIENTRY * glIsEnabledi)(GLenum,GLuint);
546
+ GLvoid (APIENTRY * glGenVertexArrays)(GLsizei,GLuint *);
547
+ GLvoid (APIENTRY * glDeleteVertexArrays)(GLsizei,const GLuint *);
548
+ GLvoid (APIENTRY * glBindVertexArray)(GLuint);
549
+ GLboolean (APIENTRY * glIsVertexArray)(GLuint);
550
+ GLvoid (APIENTRY * glTbufferMask3DFX)(GLuint);
551
+ GLvoid (APIENTRY * glLoadTransposeMatrixfARB)(const GLfloat[]);
552
+ GLvoid (APIENTRY * glLoadTransposeMatrixdARB)(const GLdouble[]);
553
+ GLvoid (APIENTRY * glMultTransposeMatrixfARB)(const GLfloat[]);
554
+ GLvoid (APIENTRY * glMultTransposeMatrixdARB)(const GLdouble[]);
555
+ GLvoid (APIENTRY * glSampleCoverageARB)(GLclampf,GLboolean);
556
+ GLvoid (APIENTRY * glPointParameterfARB)(GLenum,GLfloat);
557
+ GLvoid (APIENTRY * glPointParameterfvARB)(GLenum,GLfloat *);
558
+ GLvoid (APIENTRY * glWindowPos2dARB)(GLdouble,GLdouble);
559
+ GLvoid (APIENTRY * glWindowPos2fARB)(GLfloat,GLfloat);
560
+ GLvoid (APIENTRY * glWindowPos2iARB)(GLint,GLint);
561
+ GLvoid (APIENTRY * glWindowPos2sARB)(GLshort,GLshort);
562
+ GLvoid (APIENTRY * glWindowPos3dARB)(GLdouble,GLdouble,GLdouble);
563
+ GLvoid (APIENTRY * glWindowPos3fARB)(GLfloat,GLfloat,GLfloat);
564
+ GLvoid (APIENTRY * glWindowPos3iARB)(GLint,GLint,GLint);
565
+ GLvoid (APIENTRY * glWindowPos3sARB)(GLshort,GLshort,GLshort);
566
+ GLvoid (APIENTRY * glWindowPos2dvARB)(const GLdouble *);
567
+ GLvoid (APIENTRY * glWindowPos2fvARB)(const GLfloat *);
568
+ GLvoid (APIENTRY * glWindowPos2ivARB)(const GLint *);
569
+ GLvoid (APIENTRY * glWindowPos2svARB)(const GLshort *);
570
+ GLvoid (APIENTRY * glWindowPos3dvARB)(const GLdouble *);
571
+ GLvoid (APIENTRY * glWindowPos3fvARB)(const GLfloat *);
572
+ GLvoid (APIENTRY * glWindowPos3ivARB)(const GLint *);
573
+ GLvoid (APIENTRY * glWindowPos3svARB)(const GLshort *);
574
+ GLvoid (APIENTRY * glProgramStringARB)(GLenum,GLenum,GLsizei,const void *);
575
+ GLvoid (APIENTRY * glGetProgramivARB)(GLenum,GLenum,GLint *);
576
+ GLvoid (APIENTRY * glGetProgramStringARB)(GLenum,GLenum,void *string);
577
+ GLvoid (APIENTRY * glGenProgramsARB)(GLsizei,GLuint *);
578
+ GLvoid (APIENTRY * glDeleteProgramsARB)(GLsizei,const GLuint *);
579
+ GLvoid (APIENTRY * glBindProgramARB)(GLenum,GLuint);
580
+ GLboolean (APIENTRY * glIsProgramARB)(GLuint);
581
+ GLvoid (APIENTRY * glEnableVertexAttribArrayARB)(GLuint);
582
+ GLvoid (APIENTRY * glDisableVertexAttribArrayARB)(GLuint);
583
+ GLvoid (APIENTRY * glVertexAttribPointerARB)(GLuint,GLint,GLenum,GLboolean,GLsizei,const GLvoid *);
584
+ GLvoid (APIENTRY * glGetVertexAttribPointervARB)(GLuint,GLenum,GLvoid **);
585
+ GLvoid (APIENTRY * glProgramEnvParameter4dARB)(GLenum,GLuint,GLdouble,GLdouble,GLdouble,GLdouble);
586
+ GLvoid (APIENTRY * glProgramEnvParameter4fARB)(GLenum,GLuint,GLfloat,GLfloat,GLfloat,GLfloat);
587
+ GLvoid (APIENTRY * glProgramLocalParameter4dARB)(GLenum,GLuint,GLdouble,GLdouble,GLdouble,GLdouble);
588
+ GLvoid (APIENTRY * glProgramLocalParameter4fARB)(GLenum,GLuint,GLfloat,GLfloat,GLfloat,GLfloat);
589
+ GLvoid (APIENTRY * glProgramEnvParameter4dvARB)(GLenum,GLuint,const GLdouble *);
590
+ GLvoid (APIENTRY * glProgramEnvParameter4fvARB)(GLenum,GLuint,const GLfloat *);
591
+ GLvoid (APIENTRY * glProgramLocalParameter4dvARB)(GLenum,GLuint,const GLdouble *);
592
+ GLvoid (APIENTRY * glProgramLocalParameter4fvARB)(GLenum,GLuint,const GLfloat *);
593
+ GLvoid (APIENTRY * glGetProgramEnvParameterdvARB)(GLenum,GLuint,GLdouble *);
594
+ GLvoid (APIENTRY * glGetProgramEnvParameterfvARB)(GLenum,GLuint,GLfloat *);
595
+ GLvoid (APIENTRY * glGetProgramLocalParameterdvARB)(GLenum,GLuint,GLdouble *);
596
+ GLvoid (APIENTRY * glGetProgramLocalParameterfvARB)(GLenum,GLuint,GLfloat *);
597
+ GLvoid (APIENTRY * glVertexAttrib1dARB)(GLuint,GLdouble);
598
+ GLvoid (APIENTRY * glVertexAttrib1fARB)(GLuint,GLfloat);
599
+ GLvoid (APIENTRY * glVertexAttrib1sARB)(GLuint,GLshort);
600
+ GLvoid (APIENTRY * glVertexAttrib2dARB)(GLuint,GLdouble,GLdouble);
601
+ GLvoid (APIENTRY * glVertexAttrib2fARB)(GLuint,GLfloat,GLfloat);
602
+ GLvoid (APIENTRY * glVertexAttrib2sARB)(GLuint,GLshort,GLshort);
603
+ GLvoid (APIENTRY * glVertexAttrib3dARB)(GLuint,GLdouble,GLdouble,GLdouble);
604
+ GLvoid (APIENTRY * glVertexAttrib3fARB)(GLuint,GLfloat,GLfloat,GLfloat);
605
+ GLvoid (APIENTRY * glVertexAttrib3sARB)(GLuint,GLshort,GLshort,GLshort);
606
+ GLvoid (APIENTRY * glVertexAttrib4dARB)(GLuint,GLdouble,GLdouble,GLdouble,GLdouble);
607
+ GLvoid (APIENTRY * glVertexAttrib4fARB)(GLuint,GLfloat,GLfloat,GLfloat,GLfloat);
608
+ GLvoid (APIENTRY * glVertexAttrib4sARB)(GLuint,GLshort,GLshort,GLshort,GLshort);
609
+ GLvoid (APIENTRY * glVertexAttrib4NubARB)(GLuint,GLubyte,GLubyte,GLubyte,GLubyte);
610
+ GLvoid (APIENTRY * glVertexAttrib4NbvARB)(GLuint,GLbyte *);
611
+ GLvoid (APIENTRY * glVertexAttrib4NivARB)(GLuint,GLint *);
612
+ GLvoid (APIENTRY * glVertexAttrib4NsvARB)(GLuint,GLshort *);
613
+ GLvoid (APIENTRY * glVertexAttrib4NubvARB)(GLuint,GLubyte *);
614
+ GLvoid (APIENTRY * glVertexAttrib4NuivARB)(GLuint,GLuint *);
615
+ GLvoid (APIENTRY * glVertexAttrib4NusvARB)(GLuint,GLushort *);
616
+ GLvoid (APIENTRY * glVertexAttrib4uivARB)(GLuint,GLuint *);
617
+ GLvoid (APIENTRY * glVertexAttrib4ubvARB)(GLuint,GLubyte *);
618
+ GLvoid (APIENTRY * glVertexAttrib4usvARB)(GLuint,GLushort *);
619
+ GLvoid (APIENTRY * glVertexAttrib4bvARB)(GLuint,GLbyte *);
620
+ GLvoid (APIENTRY * glVertexAttrib4ivARB)(GLuint,GLint *);
621
+ GLvoid (APIENTRY * glVertexAttrib4dvARB)(GLuint,GLdouble *);
622
+ GLvoid (APIENTRY * glVertexAttrib4fvARB)(GLuint,GLfloat *);
623
+ GLvoid (APIENTRY * glVertexAttrib4svARB)(GLuint,GLshort *);
624
+ GLvoid (APIENTRY * glVertexAttrib3dvARB)(GLuint,GLdouble *);
625
+ GLvoid (APIENTRY * glVertexAttrib3fvARB)(GLuint,GLfloat *);
626
+ GLvoid (APIENTRY * glVertexAttrib3svARB)(GLuint,GLshort *);
627
+ GLvoid (APIENTRY * glVertexAttrib2dvARB)(GLuint,GLdouble *);
628
+ GLvoid (APIENTRY * glVertexAttrib2fvARB)(GLuint,GLfloat *);
629
+ GLvoid (APIENTRY * glVertexAttrib2svARB)(GLuint,GLshort *);
630
+ GLvoid (APIENTRY * glVertexAttrib1dvARB)(GLuint,GLdouble *);
631
+ GLvoid (APIENTRY * glVertexAttrib1fvARB)(GLuint,GLfloat *);
632
+ GLvoid (APIENTRY * glVertexAttrib1svARB)(GLuint,GLshort *);
633
+ GLvoid (APIENTRY * glGetVertexAttribdvARB)(GLuint,GLenum,GLdouble *);
634
+ GLvoid (APIENTRY * glGetVertexAttribfvARB)(GLuint,GLenum,GLfloat *);
635
+ GLvoid (APIENTRY * glGetVertexAttribivARB)(GLuint,GLenum,GLint *);
636
+ GLvoid (APIENTRY * glGenQueriesARB)(GLsizei,GLuint *);
637
+ GLvoid (APIENTRY * glDeleteQueriesARB)(GLsizei,const GLuint *);
638
+ GLboolean (APIENTRY * glIsQueryARB)(GLuint);
639
+ GLvoid (APIENTRY * glBeginQueryARB)(GLuint,GLuint);
640
+ GLvoid (APIENTRY * glEndQueryARB)(GLenum);
641
+ GLvoid (APIENTRY * glGetQueryivARB)(GLuint,GLenum,GLint *);
642
+ GLvoid (APIENTRY * glGetQueryObjectivARB)(GLuint,GLenum,GLint *);
643
+ GLvoid (APIENTRY * glGetQueryObjectuivARB)(GLuint,GLenum,GLuint *);
644
+ GLvoid (APIENTRY * glDeleteObjectARB)(GLuint);
645
+ GLvoid (APIENTRY * glDetachObjectARB)(GLuint,GLuint);
646
+ GLvoid (APIENTRY * glCompileShaderARB)(GLuint);
647
+ GLvoid (APIENTRY * glAttachObjectARB)(GLuint,GLuint);
648
+ GLvoid (APIENTRY * glLinkProgramARB)(GLuint);
649
+ GLvoid (APIENTRY * glUseProgramObjectARB)(GLuint);
650
+ GLvoid (APIENTRY * glValidateProgramARB)(GLuint);
651
+ GLuint (APIENTRY * glGetHandleARB)(GLenum);
652
+ GLuint (APIENTRY * glCreateShaderObjectARB)(GLenum);
653
+ GLuint (APIENTRY * glCreateProgramObjectARB)(void);
654
+ GLvoid (APIENTRY * glShaderSourceARB)(GLuint,GLsizei,GLchar**,GLint *);
655
+ GLvoid (APIENTRY * glUniform1fARB)(GLint,GLfloat);
656
+ GLvoid (APIENTRY * glUniform2fARB)(GLint,GLfloat,GLfloat);
657
+ GLvoid (APIENTRY * glUniform3fARB)(GLint,GLfloat,GLfloat,GLfloat);
658
+ GLvoid (APIENTRY * glUniform4fARB)(GLint,GLfloat,GLfloat,GLfloat,GLfloat);
659
+ GLvoid (APIENTRY * glUniform1iARB)(GLint,GLint);
660
+ GLvoid (APIENTRY * glUniform2iARB)(GLint,GLint,GLint);
661
+ GLvoid (APIENTRY * glUniform3iARB)(GLint,GLint,GLint,GLint);
662
+ GLvoid (APIENTRY * glUniform4iARB)(GLint,GLint,GLint,GLint,GLint);
663
+ GLvoid (APIENTRY * glUniform1fvARB)(GLint,GLsizei,const GLfloat *);
664
+ GLvoid (APIENTRY * glUniform2fvARB)(GLint,GLsizei,const GLfloat *);
665
+ GLvoid (APIENTRY * glUniform3fvARB)(GLint,GLsizei,const GLfloat *);
666
+ GLvoid (APIENTRY * glUniform4fvARB)(GLint,GLsizei,const GLfloat *);
667
+ GLvoid (APIENTRY * glUniform1ivARB)(GLint,GLsizei,const GLint *);
668
+ GLvoid (APIENTRY * glUniform2ivARB)(GLint,GLsizei,const GLint *);
669
+ GLvoid (APIENTRY * glUniform3ivARB)(GLint,GLsizei,const GLint *);
670
+ GLvoid (APIENTRY * glUniform4ivARB)(GLint,GLsizei,const GLint *);
671
+ GLvoid (APIENTRY * glUniformMatrix2fvARB)(GLint,GLsizei,GLboolean,GLfloat *);
672
+ GLvoid (APIENTRY * glUniformMatrix3fvARB)(GLint,GLsizei,GLboolean,GLfloat *);
673
+ GLvoid (APIENTRY * glUniformMatrix4fvARB)(GLint,GLsizei,GLboolean,GLfloat *);
674
+ GLvoid (APIENTRY * glGetObjectParameterivARB)(GLuint,GLenum,GLint *);
675
+ GLvoid (APIENTRY * glGetObjectParameterfvARB)(GLuint,GLenum,GLfloat *);
676
+ GLvoid (APIENTRY * glGetInfoLogARB)(GLuint,GLsizei,GLsizei *,GLchar *);
677
+ GLvoid (APIENTRY * glGetShaderSourceARB)(GLuint,GLsizei,GLsizei *,GLchar *);
678
+ GLvoid (APIENTRY * glGetUniformfvARB)(GLuint,GLint,GLfloat *);
679
+ GLvoid (APIENTRY * glGetUniformivARB)(GLuint,GLint,GLint *);
680
+ GLint (APIENTRY * glGetUniformLocationARB)(GLuint,const GLchar*);
681
+ GLvoid (APIENTRY * glGetAttachedObjectsARB)(GLuint,GLsizei,GLsizei *,GLuint *);
682
+ GLvoid (APIENTRY * glBindAttribLocationARB)(GLuint,GLuint,GLchar *);
683
+ GLvoid (APIENTRY * glGetActiveAttribARB)(GLuint,GLuint,GLsizei,GLsizei *,GLint *,GLenum *,GLchar *);
684
+ GLint (APIENTRY * glGetAttribLocationARB)(GLuint,const GLchar*);
685
+ GLvoid (APIENTRY * glClampColorARB)(GLenum,GLenum);
686
+ GLvoid (APIENTRY * glDrawBuffersATI)(GLsizei,const GLenum *);
687
+ GLvoid (APIENTRY * glBlendColorEXT)(GLclampf,GLclampf,GLclampf,GLclampf);
688
+ GLvoid (APIENTRY * glPolygonOffsetEXT)(GLfloat,GLfloat);
689
+ GLvoid (APIENTRY * glGenTexturesEXT)(GLsizei,GLuint *);
690
+ GLvoid (APIENTRY * glDeleteTexturesEXT)(GLsizei,const GLuint *);
691
+ GLvoid (APIENTRY * glBindTextureEXT)(GLenum,GLint);
692
+ GLvoid (APIENTRY * glPrioritizeTexturesEXT)(GLsizei,const GLuint *,const GLclampf *);
693
+ GLboolean (APIENTRY * glAreTexturesResidentEXT)(GLsizei,const GLuint *,GLboolean *);
694
+ GLboolean (APIENTRY * glIsTextureEXT)(GLuint);
695
+ GLvoid (APIENTRY * glBlendEquationEXT)(GLenum);
696
+ GLvoid (APIENTRY * glPointParameterfEXT)(GLenum,GLfloat);
697
+ GLvoid (APIENTRY * glPointParameterfvEXT)(GLenum,GLfloat *);
698
+ GLvoid (APIENTRY * glSecondaryColor3bEXT)(GLbyte,GLbyte,GLbyte);
699
+ GLvoid (APIENTRY * glSecondaryColor3sEXT)(GLshort,GLshort,GLshort);
700
+ GLvoid (APIENTRY * glSecondaryColor3iEXT)(GLint,GLint,GLint);
701
+ GLvoid (APIENTRY * glSecondaryColor3fEXT)(GLfloat,GLfloat,GLfloat);
702
+ GLvoid (APIENTRY * glSecondaryColor3dEXT)(GLdouble,GLdouble,GLdouble);
703
+ GLvoid (APIENTRY * glSecondaryColor3ubEXT)(GLubyte,GLubyte,GLubyte);
704
+ GLvoid (APIENTRY * glSecondaryColor3usEXT)(GLushort,GLushort,GLushort);
705
+ GLvoid (APIENTRY * glSecondaryColor3uiEXT)(GLuint,GLuint,GLuint);
706
+ GLvoid (APIENTRY * glSecondaryColor3bvEXT)(GLbyte *);
707
+ GLvoid (APIENTRY * glSecondaryColor3dvEXT)(GLdouble *);
708
+ GLvoid (APIENTRY * glSecondaryColor3fvEXT)(GLfloat *);
709
+ GLvoid (APIENTRY * glSecondaryColor3ivEXT)(GLint *);
710
+ GLvoid (APIENTRY * glSecondaryColor3svEXT)(GLshort *);
711
+ GLvoid (APIENTRY * glSecondaryColor3uivEXT)(GLuint *);
712
+ GLvoid (APIENTRY * glSecondaryColor3ubvEXT)(GLubyte *);
713
+ GLvoid (APIENTRY * glSecondaryColor3usvEXT)(GLushort *);
714
+ GLvoid (APIENTRY * glSecondaryColorPointerEXT)(GLint,GLenum,GLsizei,const GLvoid *);
715
+ GLvoid (APIENTRY * glLockArraysEXT)(GLint,GLint);
716
+ GLvoid (APIENTRY * glUnlockArraysEXT)(void);
717
+ GLvoid (APIENTRY * glDrawRangeElementsEXT)(GLenum,GLuint,GLuint,GLsizei,GLenum,GLvoid*);
718
+ GLvoid (APIENTRY * glMultiDrawArraysEXT)(GLenum,GLint*,GLsizei*,GLsizei);
719
+ GLvoid (APIENTRY * glMultiDrawElementsEXT)(GLenum,const GLsizei *,GLenum,GLvoid **,GLsizei);
720
+ GLvoid (APIENTRY * glFogCoordfEXT)(GLfloat);
721
+ GLvoid (APIENTRY * glFogCoorddEXT)(GLdouble);
722
+ GLvoid (APIENTRY * glFogCoordfvEXT)(GLfloat *);
723
+ GLvoid (APIENTRY * glFogCoorddvEXT)(GLdouble *);
724
+ GLvoid (APIENTRY * glFogCoordPointerEXT)(GLenum,GLsizei,const GLvoid *);
725
+ GLvoid (APIENTRY * glBlendFuncSeparateEXT)(GLenum,GLenum,GLenum,GLenum);
726
+ GLvoid (APIENTRY * glActiveStencilFaceEXT)(GLenum);
727
+ GLvoid (APIENTRY * glDepthBoundsEXT)(GLclampd,GLclampd);
728
+ GLvoid (APIENTRY * glBlendEquationSeparateEXT)(GLenum,GLenum);
729
+ GLboolean (APIENTRY * glIsRenderbufferEXT)(GLuint);
730
+ GLvoid (APIENTRY * glBindRenderbufferEXT)(GLenum,GLuint);
731
+ GLvoid (APIENTRY * glRenderbufferStorageEXT)(GLenum,GLenum,GLsizei,GLsizei);
732
+ GLvoid (APIENTRY * glGenRenderbuffersEXT)(GLsizei,GLuint *);
733
+ GLvoid (APIENTRY * glDeleteRenderbuffersEXT)(GLsizei,const GLuint *);
734
+ GLvoid (APIENTRY * glGetRenderbufferParameterivEXT)(GLenum,GLenum,GLint *);
735
+ GLvoid (APIENTRY * glGenFramebuffersEXT)(GLsizei,GLuint *);
736
+ GLvoid (APIENTRY * glDeleteFramebuffersEXT)(GLsizei,const GLuint *);
737
+ GLboolean (APIENTRY * glIsFramebufferEXT)(GLuint);
738
+ GLvoid (APIENTRY * glBindFramebufferEXT)(GLenum,GLuint);
739
+ GLenum (APIENTRY * glCheckFramebufferStatusEXT)(GLenum);
740
+ GLvoid (APIENTRY * glFramebufferTexture1DEXT)(GLenum,GLenum,GLenum,GLuint,GLint);
741
+ GLvoid (APIENTRY * glFramebufferTexture2DEXT)(GLenum,GLenum,GLenum,GLuint,GLint);
742
+ GLvoid (APIENTRY * glFramebufferTexture3DEXT)(GLenum,GLenum,GLenum,GLuint,GLint,GLint);
743
+ GLvoid (APIENTRY * glFramebufferRenderbufferEXT)(GLuint,GLuint,GLuint,GLuint);
744
+ GLvoid (APIENTRY * glGetFramebufferAttachmentParameterivEXT)(GLenum,GLenum,GLenum,GLint *);
745
+ GLvoid (APIENTRY * glGenerateMipmapEXT)(GLenum);
746
+ GLvoid (APIENTRY * glStencilClearTagEXT)(GLsizei,GLuint);
747
+ GLvoid (APIENTRY * glBlitFramebufferEXT)(GLint,GLint,GLint,GLint,GLint,GLint,GLint,GLint,GLbitfield,GLenum);
748
+ GLvoid (APIENTRY * glRenderbufferStorageMultisampleEXT)(GLenum,GLsizei,GLenum,GLsizei,GLsizei);
749
+ GLvoid (APIENTRY * glGetQueryObjecti64vEXT)(GLuint,GLenum,GLint64 *);
750
+ GLvoid (APIENTRY * glGetQueryObjectui64vEXT)(GLuint,GLenum,GLuint64 *);
751
+ GLvoid (APIENTRY * glProgramEnvParameters4fvEXT)(GLenum,GLuint,GLsizei,const GLfloat *);
752
+ GLvoid (APIENTRY * glProgramLocalParameters4fvEXT)(GLenum,GLuint,GLsizei,const GLfloat *);
753
+ GLvoid (APIENTRY * glProgramParameteriEXT)(GLuint,GLenum,GLint);
754
+ GLvoid (APIENTRY * glVertexAttribI1iEXT)(GLuint,GLint);
755
+ GLvoid (APIENTRY * glVertexAttribI2iEXT)(GLuint,GLint,GLint);
756
+ GLvoid (APIENTRY * glVertexAttribI3iEXT)(GLuint,GLint,GLint,GLint);
757
+ GLvoid (APIENTRY * glVertexAttribI4iEXT)(GLuint,GLint,GLint,GLint,GLint);
758
+ GLvoid (APIENTRY * glVertexAttribI1uiEXT)(GLuint,GLuint);
759
+ GLvoid (APIENTRY * glVertexAttribI2uiEXT)(GLuint,GLuint,GLuint);
760
+ GLvoid (APIENTRY * glVertexAttribI3uiEXT)(GLuint,GLuint,GLuint,GLuint);
761
+ GLvoid (APIENTRY * glVertexAttribI4uiEXT)(GLuint,GLuint,GLuint,GLuint,GLuint);
762
+ GLvoid (APIENTRY * glVertexAttribI1ivEXT)(GLuint,const GLint *);
763
+ GLvoid (APIENTRY * glVertexAttribI2ivEXT)(GLuint,const GLint *);
764
+ GLvoid (APIENTRY * glVertexAttribI3ivEXT)(GLuint,const GLint *);
765
+ GLvoid (APIENTRY * glVertexAttribI4ivEXT)(GLuint,const GLint *);
766
+ GLvoid (APIENTRY * glVertexAttribI1uivEXT)(GLuint,const GLuint *);
767
+ GLvoid (APIENTRY * glVertexAttribI2uivEXT)(GLuint,const GLuint *);
768
+ GLvoid (APIENTRY * glVertexAttribI3uivEXT)(GLuint,const GLuint *);
769
+ GLvoid (APIENTRY * glVertexAttribI4uivEXT)(GLuint,const GLuint *);
770
+ GLvoid (APIENTRY * glVertexAttribI4bvEXT)(GLuint,const GLbyte *);
771
+ GLvoid (APIENTRY * glVertexAttribI4svEXT)(GLuint,const GLshort *);
772
+ GLvoid (APIENTRY * glVertexAttribI4ubvEXT)(GLuint,const GLubyte *);
773
+ GLvoid (APIENTRY * glVertexAttribI4usvEXT)(GLuint,const GLushort *);
774
+ GLvoid (APIENTRY * glGetVertexAttribIivEXT)(GLuint,GLenum,GLint *);
775
+ GLvoid (APIENTRY * glGetVertexAttribIuivEXT)(GLuint,GLenum,GLuint *);
776
+ GLvoid (APIENTRY * glVertexAttribIPointerEXT)(GLuint,GLint,GLenum,GLsizei,const GLvoid *);
777
+ GLvoid (APIENTRY * glUniform1uiEXT)(GLint,GLuint);
778
+ GLvoid (APIENTRY * glUniform2uiEXT)(GLint,GLuint,GLuint);
779
+ GLvoid (APIENTRY * glUniform3uiEXT)(GLint,GLuint,GLuint,GLuint);
780
+ GLvoid (APIENTRY * glUniform4uiEXT)(GLint,GLuint,GLuint,GLuint,GLuint);
781
+ GLvoid (APIENTRY * glUniform1uivEXT)(GLint,GLsizei,const GLuint *);
782
+ GLvoid (APIENTRY * glUniform2uivEXT)(GLint,GLsizei,const GLuint *);
783
+ GLvoid (APIENTRY * glUniform3uivEXT)(GLint,GLsizei,const GLuint *);
784
+ GLvoid (APIENTRY * glUniform4uivEXT)(GLint,GLsizei,const GLuint *);
785
+ GLvoid (APIENTRY * glGetUniformuivEXT)(GLuint,GLint,GLuint *);
786
+ GLvoid (APIENTRY * glBindFragDataLocationEXT)(GLuint,GLuint,const GLchar *);
787
+ GLint (APIENTRY * glGetFragDataLocationEXT)(GLuint,const GLchar *);
788
+ GLvoid (APIENTRY * glDrawArraysInstancedEXT)(GLenum,GLint,GLsizei,GLsizei);
789
+ GLvoid (APIENTRY * glDrawElementsInstancedEXT)(GLenum,GLsizei,GLenum,const GLvoid *,GLsizei);
790
+ GLvoid (APIENTRY * glTexBufferEXT)(GLenum,GLenum,GLenum);
791
+ GLvoid (APIENTRY * glClearColorIiEXT)(GLint,GLint,GLint,GLint);
792
+ GLvoid (APIENTRY * glClearColorIuiEXT)(GLuint,GLuint,GLuint,GLuint);
793
+ GLvoid (APIENTRY * glTexParameterIivEXT)(GLenum,GLenum,GLint *);
794
+ GLvoid (APIENTRY * glTexParameterIuivEXT)(GLenum,GLenum,GLuint *);
795
+ GLvoid (APIENTRY * glGetTexParameterIivEXT)(GLenum,GLenum,GLint *);
796
+ GLvoid (APIENTRY * glGetTexParameterIuivEXT)(GLenum,GLenum,GLuint *);
797
+ GLvoid (APIENTRY * glStringMarkerGREMEDY)(GLsizei,const void *);
798
+ GLvoid (APIENTRY * glFrameTerminatorGREMEDY)(void);
799
+ GLvoid (APIENTRY * glGenFencesNV)(GLsizei,GLuint *);
800
+ GLvoid (APIENTRY * glDeleteFencesNV)(GLsizei,const GLuint *);
801
+ GLvoid (APIENTRY * glSetFenceNV)(GLuint,GLenum);
802
+ GLboolean (APIENTRY * glTestFenceNV)(GLuint);
803
+ GLboolean (APIENTRY * glIsFenceNV)(GLuint);
804
+ GLvoid (APIENTRY * glFinishFenceNV)(GLuint);
805
+ GLvoid (APIENTRY * glGetFenceivNV)(GLuint,GLenum,GLint *);
806
+ GLvoid (APIENTRY * glLoadProgramNV)(GLenum,GLuint,GLsizei,const GLubyte *);
807
+ GLvoid (APIENTRY * glGetProgramivNV)(GLuint,GLenum,GLint *);
808
+ GLvoid (APIENTRY * glGetProgramStringNV)(GLuint,GLenum,void *string);
809
+ GLvoid (APIENTRY * glBindProgramNV)(GLenum,GLuint);
810
+ GLboolean (APIENTRY * glIsProgramNV)(GLuint);
811
+ GLvoid (APIENTRY * glGenProgramsNV)(GLsizei,GLuint *);
812
+ GLvoid (APIENTRY * glDeleteProgramsNV)(GLsizei,const GLuint *);
813
+ GLvoid (APIENTRY * glExecuteProgramNV)(GLenum,GLuint,const GLfloat *);
814
+ GLvoid (APIENTRY * glVertexAttribPointerNV)(GLuint,GLint,GLenum,GLsizei,const GLvoid *);
815
+ GLvoid (APIENTRY * glGetVertexAttribPointervNV)(GLuint,GLenum,GLvoid **);
816
+ GLvoid (APIENTRY * glProgramParameter4dNV)(GLenum,GLuint,GLdouble,GLdouble,GLdouble,GLdouble);
817
+ GLvoid (APIENTRY * glProgramParameter4fNV)(GLenum,GLuint,GLfloat,GLfloat,GLfloat,GLfloat);
818
+ GLvoid (APIENTRY * glProgramParameter4dvNV)(GLenum,GLuint,const GLdouble *);
819
+ GLvoid (APIENTRY * glProgramParameter4fvNV)(GLenum,GLuint,const GLfloat *);
820
+ GLvoid (APIENTRY * glGetProgramParameterdvNV)(GLenum,GLuint,GLenum,GLdouble *);
821
+ GLvoid (APIENTRY * glGetProgramParameterfvNV)(GLenum,GLuint,GLenum,GLfloat *);
822
+ GLvoid (APIENTRY * glProgramParameters4dvNV)(GLenum,GLuint,GLuint,const GLdouble *);
823
+ GLvoid (APIENTRY * glProgramParameters4fvNV)(GLenum,GLuint,GLuint,const GLfloat *);
824
+ GLvoid (APIENTRY * glVertexAttrib1dNV)(GLuint,GLdouble);
825
+ GLvoid (APIENTRY * glVertexAttrib1fNV)(GLuint,GLfloat);
826
+ GLvoid (APIENTRY * glVertexAttrib1sNV)(GLuint,GLshort);
827
+ GLvoid (APIENTRY * glVertexAttrib2dNV)(GLuint,GLdouble,GLdouble);
828
+ GLvoid (APIENTRY * glVertexAttrib2fNV)(GLuint,GLfloat,GLfloat);
829
+ GLvoid (APIENTRY * glVertexAttrib2sNV)(GLuint,GLshort,GLshort);
830
+ GLvoid (APIENTRY * glVertexAttrib3dNV)(GLuint,GLdouble,GLdouble,GLdouble);
831
+ GLvoid (APIENTRY * glVertexAttrib3fNV)(GLuint,GLfloat,GLfloat,GLfloat);
832
+ GLvoid (APIENTRY * glVertexAttrib3sNV)(GLuint,GLshort,GLshort,GLshort);
833
+ GLvoid (APIENTRY * glVertexAttrib4dNV)(GLuint,GLdouble,GLdouble,GLdouble,GLdouble);
834
+ GLvoid (APIENTRY * glVertexAttrib4fNV)(GLuint,GLfloat,GLfloat,GLfloat,GLfloat);
835
+ GLvoid (APIENTRY * glVertexAttrib4sNV)(GLuint,GLshort,GLshort,GLshort,GLshort);
836
+ GLvoid (APIENTRY * glVertexAttrib4ubNV)(GLuint,GLubyte,GLubyte,GLubyte,GLubyte);
837
+ GLvoid (APIENTRY * glVertexAttrib4ubvNV)(GLuint,GLubyte *);
838
+ GLvoid (APIENTRY * glVertexAttrib4dvNV)(GLuint,GLdouble *);
839
+ GLvoid (APIENTRY * glVertexAttrib4fvNV)(GLuint,GLfloat *);
840
+ GLvoid (APIENTRY * glVertexAttrib4svNV)(GLuint,GLshort *);
841
+ GLvoid (APIENTRY * glVertexAttrib3dvNV)(GLuint,GLdouble *);
842
+ GLvoid (APIENTRY * glVertexAttrib3fvNV)(GLuint,GLfloat *);
843
+ GLvoid (APIENTRY * glVertexAttrib3svNV)(GLuint,GLshort *);
844
+ GLvoid (APIENTRY * glVertexAttrib2dvNV)(GLuint,GLdouble *);
845
+ GLvoid (APIENTRY * glVertexAttrib2fvNV)(GLuint,GLfloat *);
846
+ GLvoid (APIENTRY * glVertexAttrib2svNV)(GLuint,GLshort *);
847
+ GLvoid (APIENTRY * glVertexAttrib1dvNV)(GLuint,GLdouble *);
848
+ GLvoid (APIENTRY * glVertexAttrib1fvNV)(GLuint,GLfloat *);
849
+ GLvoid (APIENTRY * glVertexAttrib1svNV)(GLuint,GLshort *);
850
+ GLvoid (APIENTRY * glVertexAttribs4ubvNV)(GLuint,GLsizei,GLubyte *);
851
+ GLvoid (APIENTRY * glVertexAttribs4dvNV)(GLuint,GLsizei,GLdouble *);
852
+ GLvoid (APIENTRY * glVertexAttribs4fvNV)(GLuint,GLsizei,GLfloat *);
853
+ GLvoid (APIENTRY * glVertexAttribs4svNV)(GLuint,GLsizei,GLshort *);
854
+ GLvoid (APIENTRY * glVertexAttribs3dvNV)(GLuint,GLsizei,GLdouble *);
855
+ GLvoid (APIENTRY * glVertexAttribs3fvNV)(GLuint,GLsizei,GLfloat *);
856
+ GLvoid (APIENTRY * glVertexAttribs3svNV)(GLuint,GLsizei,GLshort *);
857
+ GLvoid (APIENTRY * glVertexAttribs2dvNV)(GLuint,GLsizei,GLdouble *);
858
+ GLvoid (APIENTRY * glVertexAttribs2fvNV)(GLuint,GLsizei,GLfloat *);
859
+ GLvoid (APIENTRY * glVertexAttribs2svNV)(GLuint,GLsizei,GLshort *);
860
+ GLvoid (APIENTRY * glVertexAttribs1dvNV)(GLuint,GLsizei,GLdouble *);
861
+ GLvoid (APIENTRY * glVertexAttribs1fvNV)(GLuint,GLsizei,GLfloat *);
862
+ GLvoid (APIENTRY * glVertexAttribs1svNV)(GLuint,GLsizei,GLshort *);
863
+ GLvoid (APIENTRY * glGetVertexAttribdvNV)(GLuint,GLenum,GLdouble *);
864
+ GLvoid (APIENTRY * glGetVertexAttribfvNV)(GLuint,GLenum,GLfloat *);
865
+ GLvoid (APIENTRY * glGetVertexAttribivNV)(GLuint,GLenum,GLint *);
866
+ GLvoid (APIENTRY * glTrackMatrixNV)(GLenum,GLuint,GLenum,GLenum);
867
+ GLvoid (APIENTRY * glGetTrackMatrixivNV)(GLenum,GLuint,GLenum,GLint *);
868
+ GLvoid (APIENTRY * glRequestResidentProgramsNV)(GLsizei, GLuint *);
869
+ GLboolean (APIENTRY * glAreProgramsResidentNV)(GLsizei, const GLuint *, GLboolean *);
870
+ GLvoid (APIENTRY * glGenOcclusionQueriesNV)(GLsizei,GLuint *);
871
+ GLvoid (APIENTRY * glDeleteOcclusionQueriesNV)(GLsizei,const GLuint *);
872
+ GLboolean (APIENTRY * glIsOcclusionQueryNV)(GLuint);
873
+ GLvoid (APIENTRY * glBeginOcclusionQueryNV)(GLuint);
874
+ GLvoid (APIENTRY * glEndOcclusionQueryNV)(void);
875
+ GLvoid (APIENTRY * glGetOcclusionQueryivNV)(GLuint,GLenum,GLint *);
876
+ GLvoid (APIENTRY * glGetOcclusionQueryuivNV)(GLuint,GLenum,GLuint *);
877
+ GLvoid (APIENTRY * glPointParameteriNV)(GLenum,GLint);
878
+ GLvoid (APIENTRY * glPointParameterivNV)(GLenum,const GLint *);
879
+ GLvoid (APIENTRY * glProgramNamedParameter4dNV)(GLuint,GLsizei,const GLubyte *,GLdouble,GLdouble,GLdouble,GLdouble);
880
+ GLvoid (APIENTRY * glProgramNamedParameter4fNV)(GLuint,GLsizei,const GLubyte *,GLfloat,GLfloat,GLfloat,GLfloat);
881
+ GLvoid (APIENTRY * glProgramNamedParameter4dvNV)(GLuint,GLsizei,const GLubyte *,const GLdouble *);
882
+ GLvoid (APIENTRY * glProgramNamedParameter4fvNV)(GLuint,GLsizei,const GLubyte *,const GLfloat *);
883
+ GLvoid (APIENTRY * glGetProgramNamedParameterdvNV)(GLuint,GLsizei,const GLubyte *,GLdouble *);
884
+ GLvoid (APIENTRY * glGetProgramNamedParameterfvNV)(GLuint,GLsizei,const GLubyte *,GLfloat *);
885
+ GLvoid (APIENTRY * glPrimitiveRestartNV)(void);
886
+ GLvoid (APIENTRY * glPrimitiveRestartIndexNV)(GLuint);
887
+ GLvoid (APIENTRY * glProgramLocalParameterI4iNV)(GLenum,GLuint,GLint,GLint,GLint,GLint);
888
+ GLvoid (APIENTRY * glProgramLocalParameterI4uiNV)(GLenum,GLuint,GLuint,GLuint,GLuint,GLuint);
889
+ GLvoid (APIENTRY * glProgramEnvParameterI4iNV)(GLenum,GLuint,GLint,GLint,GLint,GLint);
890
+ GLvoid (APIENTRY * glProgramEnvParameterI4uiNV)(GLenum,GLuint,GLuint,GLuint,GLuint,GLuint);
891
+ GLvoid (APIENTRY * glProgramLocalParameterI4ivNV)(GLenum,GLuint,const GLint *);
892
+ GLvoid (APIENTRY * glProgramLocalParameterI4uivNV)(GLenum,GLuint,const GLuint *);
893
+ GLvoid (APIENTRY * glProgramEnvParameterI4ivNV)(GLenum,GLuint,const GLint *);
894
+ GLvoid (APIENTRY * glProgramEnvParameterI4uivNV)(GLenum,GLuint,const GLuint *);
895
+ GLvoid (APIENTRY * glProgramLocalParametersI4ivNV)(GLenum,GLuint,GLuint,const GLint *);
896
+ GLvoid (APIENTRY * glProgramLocalParametersI4uivNV)(GLenum,GLuint,GLuint,const GLuint *);
897
+ GLvoid (APIENTRY * glProgramEnvParametersI4ivNV)(GLenum,GLuint,GLuint,const GLint *);
898
+ GLvoid (APIENTRY * glProgramEnvParametersI4uivNV)(GLenum,GLuint,GLuint,const GLuint *);
899
+ GLvoid (APIENTRY * glGetProgramLocalParameterIivNV)(GLenum,GLuint,GLint *);
900
+ GLvoid (APIENTRY * glGetProgramLocalParameterIuivNV)(GLenum,GLuint,GLuint *);
901
+ GLvoid (APIENTRY * glGetProgramEnvParameterIivNV)(GLenum,GLuint,GLint *);
902
+ GLvoid (APIENTRY * glGetProgramEnvParameterIuivNV)(GLenum,GLuint,GLuint *);
903
+ GLvoid (APIENTRY * glProgramVertexLimitNV)(GLenum,GLint);
904
+ GLvoid (APIENTRY * glFramebufferTextureEXT)(GLenum,GLenum,GLuint,GLuint);
905
+ GLvoid (APIENTRY * glFramebufferTextureLayerEXT)(GLenum,GLenum,GLuint,GLint,GLint);
906
+ GLvoid (APIENTRY * glFramebufferTextureFaceEXT)(GLenum,GLenum,GLuint,GLint,GLenum);
907
+ GLvoid (APIENTRY * glDepthRangedNV)(GLdouble,GLdouble);
908
+ GLvoid (APIENTRY * glClearDepthdNV)(GLdouble);
909
+ GLvoid (APIENTRY * glDepthBoundsdNV)(GLdouble,GLdouble);
910
+ GLvoid (APIENTRY * glRenderbufferStorageMultisampleCoverageNV)(GLenum,GLsizei,GLsizei,GLenum,GLsizei,GLsizei);
911
+ };
912
+ #endif