chipmunk 5.3.4.0-x86-mingw32 → 5.3.4.2-x86-mingw32
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- data/README +33 -13
 - data/Rakefile +20 -7
 - data/ext/chipmunk/extconf.rb +55 -12
 - data/ext/chipmunk/rb_chipmunk.c +92 -98
 - data/ext/chipmunk/rb_chipmunk.h +44 -34
 - data/ext/chipmunk/rb_cpArbiter.c +135 -98
 - data/ext/chipmunk/rb_cpBB.c +84 -101
 - data/ext/chipmunk/rb_cpBody.c +219 -241
 - data/ext/chipmunk/rb_cpConstraint.c +173 -185
 - data/ext/chipmunk/rb_cpShape.c +347 -251
 - data/ext/chipmunk/rb_cpSpace.c +376 -408
 - data/ext/chipmunk/rb_cpVect.c +132 -170
 - data/ext/chipmunk/vendor/chipmunk-5.3.4/include/chipmunk/chipmunk.h +163 -0
 - data/ext/chipmunk/vendor/chipmunk-5.3.4/include/chipmunk/chipmunk_ffi.h +59 -0
 - data/ext/chipmunk/vendor/chipmunk-5.3.4/include/chipmunk/chipmunk_private.h +49 -0
 - data/ext/chipmunk/vendor/chipmunk-5.3.4/include/chipmunk/chipmunk_types.h +151 -0
 - data/ext/chipmunk/vendor/chipmunk-5.3.4/include/chipmunk/chipmunk_unsafe.h +54 -0
 - data/ext/chipmunk/vendor/chipmunk-5.3.4/include/chipmunk/constraints/cpConstraint.h +105 -0
 - data/ext/chipmunk/vendor/chipmunk-5.3.4/include/chipmunk/constraints/cpDampedRotarySpring.h +46 -0
 - data/ext/chipmunk/vendor/chipmunk-5.3.4/include/chipmunk/constraints/cpDampedSpring.h +53 -0
 - data/ext/chipmunk/vendor/chipmunk-5.3.4/include/chipmunk/constraints/cpGearJoint.h +41 -0
 - data/ext/chipmunk/vendor/chipmunk-5.3.4/include/chipmunk/constraints/cpGrooveJoint.h +48 -0
 - data/ext/chipmunk/vendor/chipmunk-5.3.4/include/chipmunk/constraints/cpPinJoint.h +43 -0
 - data/ext/chipmunk/vendor/chipmunk-5.3.4/include/chipmunk/constraints/cpPivotJoint.h +42 -0
 - data/ext/chipmunk/vendor/chipmunk-5.3.4/include/chipmunk/constraints/cpRatchetJoint.h +40 -0
 - data/ext/chipmunk/vendor/chipmunk-5.3.4/include/chipmunk/constraints/cpRotaryLimitJoint.h +39 -0
 - data/ext/chipmunk/vendor/chipmunk-5.3.4/include/chipmunk/constraints/cpSimpleMotor.h +37 -0
 - data/ext/chipmunk/vendor/chipmunk-5.3.4/include/chipmunk/constraints/cpSlideJoint.h +44 -0
 - data/ext/chipmunk/vendor/chipmunk-5.3.4/include/chipmunk/constraints/util.h +134 -0
 - data/ext/chipmunk/vendor/chipmunk-5.3.4/include/chipmunk/cpArbiter.h +188 -0
 - data/ext/chipmunk/vendor/chipmunk-5.3.4/include/chipmunk/cpArray.h +49 -0
 - data/ext/chipmunk/vendor/chipmunk-5.3.4/include/chipmunk/cpBB.h +74 -0
 - data/ext/chipmunk/vendor/chipmunk-5.3.4/include/chipmunk/cpBody.h +219 -0
 - data/ext/chipmunk/vendor/chipmunk-5.3.4/include/chipmunk/cpCollision.h +28 -0
 - data/ext/chipmunk/vendor/chipmunk-5.3.4/include/chipmunk/cpHashSet.h +82 -0
 - data/ext/chipmunk/vendor/chipmunk-5.3.4/include/chipmunk/cpPolyShape.h +103 -0
 - data/ext/chipmunk/vendor/chipmunk-5.3.4/include/chipmunk/cpShape.h +177 -0
 - data/ext/chipmunk/vendor/chipmunk-5.3.4/include/chipmunk/cpSpace.h +206 -0
 - data/ext/chipmunk/vendor/chipmunk-5.3.4/include/chipmunk/cpSpaceHash.h +110 -0
 - data/ext/chipmunk/vendor/chipmunk-5.3.4/include/chipmunk/cpVect.h +207 -0
 - data/ext/chipmunk/vendor/chipmunk-5.3.4/src/chipmunk.c +151 -0
 - data/ext/chipmunk/vendor/chipmunk-5.3.4/src/constraints/cpConstraint.c +54 -0
 - data/ext/chipmunk/vendor/chipmunk-5.3.4/src/constraints/cpDampedRotarySpring.c +105 -0
 - data/ext/chipmunk/vendor/chipmunk-5.3.4/src/constraints/cpDampedSpring.c +115 -0
 - data/ext/chipmunk/vendor/chipmunk-5.3.4/src/constraints/cpGearJoint.c +113 -0
 - data/ext/chipmunk/vendor/chipmunk-5.3.4/src/constraints/cpGrooveJoint.c +161 -0
 - data/ext/chipmunk/vendor/chipmunk-5.3.4/src/constraints/cpPinJoint.c +116 -0
 - data/ext/chipmunk/vendor/chipmunk-5.3.4/src/constraints/cpPivotJoint.c +114 -0
 - data/ext/chipmunk/vendor/chipmunk-5.3.4/src/constraints/cpRatchetJoint.c +126 -0
 - data/ext/chipmunk/vendor/chipmunk-5.3.4/src/constraints/cpRotaryLimitJoint.c +120 -0
 - data/ext/chipmunk/vendor/chipmunk-5.3.4/src/constraints/cpSimpleMotor.c +97 -0
 - data/ext/chipmunk/vendor/chipmunk-5.3.4/src/constraints/cpSlideJoint.c +129 -0
 - data/ext/chipmunk/vendor/chipmunk-5.3.4/src/cpArbiter.c +280 -0
 - data/ext/chipmunk/vendor/chipmunk-5.3.4/src/cpArray.c +143 -0
 - data/ext/chipmunk/vendor/chipmunk-5.3.4/src/cpBB.c +47 -0
 - data/ext/chipmunk/vendor/chipmunk-5.3.4/src/cpBody.c +192 -0
 - data/ext/chipmunk/vendor/chipmunk-5.3.4/src/cpCollision.c +411 -0
 - data/ext/chipmunk/vendor/chipmunk-5.3.4/src/cpHashSet.c +253 -0
 - data/ext/chipmunk/vendor/chipmunk-5.3.4/src/cpPolyShape.c +240 -0
 - data/ext/chipmunk/vendor/chipmunk-5.3.4/src/cpShape.c +405 -0
 - data/ext/chipmunk/vendor/chipmunk-5.3.4/src/cpSpace.c +499 -0
 - data/ext/chipmunk/vendor/chipmunk-5.3.4/src/cpSpaceComponent.c +279 -0
 - data/ext/chipmunk/vendor/chipmunk-5.3.4/src/cpSpaceHash.c +534 -0
 - data/ext/chipmunk/vendor/chipmunk-5.3.4/src/cpSpaceQuery.c +246 -0
 - data/ext/chipmunk/vendor/chipmunk-5.3.4/src/cpSpaceStep.c +398 -0
 - data/ext/chipmunk/vendor/chipmunk-5.3.4/src/cpVect.c +71 -0
 - data/ext/chipmunk/vendor/chipmunk-5.3.4/src/prime.h +68 -0
 - data/lib/1.9/chipmunk.so +0 -0
 - data/lib/chipmunk.rb +19 -8
 - metadata +84 -42
 - data/lib/1.8/chipmunk.so +0 -0
 
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            /* Copyright (c) 2007 Scott Lembcke
         
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             * 
         
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             * Permission is hereby granted, free of charge, to any person obtaining a copy
         
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             * of this software and associated documentation files (the "Software"), to deal
         
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             * in the Software without restriction, including without limitation the rights
         
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             * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
         
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             * copies of the Software, and to permit persons to whom the Software is
         
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             * furnished to do so, subject to the following conditions:
         
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             * 
         
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             * The above copyright notice and this permission notice shall be included in
         
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             * all copies or substantial portions of the Software.
         
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             * 
         
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             * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
         
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             * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
         
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             * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
         
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             * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
         
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             * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
         
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             * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
         
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             * SOFTWARE.
         
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             */
         
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            #include <stdlib.h>
         
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            #include "chipmunk_private.h"
         
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            #pragma mark Point Query Functions
         
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            typedef struct pointQueryContext {
         
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            	cpLayers layers;
         
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            	cpGroup group;
         
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            	cpSpacePointQueryFunc func;
         
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            	void *data;
         
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            } pointQueryContext;
         
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            static void 
         
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            pointQueryHelper(cpVect *point, cpShape *shape, pointQueryContext *context)
         
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            {
         
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            	if(
         
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            		!(shape->group && context->group == shape->group) && (context->layers&shape->layers) &&
         
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            		cpShapePointQuery(shape, *point)
         
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            	){
         
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            		context->func(shape, context->data);
         
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            	}
         
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            }
         
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            void
         
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            cpSpacePointQuery(cpSpace *space, cpVect point, cpLayers layers, cpGroup group, cpSpacePointQueryFunc func, void *data)
         
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            {
         
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            	pointQueryContext context = {layers, group, func, data};
         
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            	cpSpaceLock(space); {
         
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            		cpSpaceHashPointQuery(space->activeShapes, point, (cpSpaceHashQueryFunc)pointQueryHelper, &context);
         
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            		cpSpaceHashPointQuery(space->staticShapes, point, (cpSpaceHashQueryFunc)pointQueryHelper, &context);
         
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            	} cpSpaceUnlock(space);
         
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            }
         
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            static void
         
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            rememberLastPointQuery(cpShape *shape, cpShape **outShape)
         
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            {
         
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            	if(!shape->sensor) *outShape = shape;
         
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            }
         
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            cpShape *
         
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            cpSpacePointQueryFirst(cpSpace *space, cpVect point, cpLayers layers, cpGroup group)
         
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            {
         
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            	cpShape *shape = NULL;
         
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            	cpSpacePointQuery(space, point, layers, group, (cpSpacePointQueryFunc)rememberLastPointQuery, &shape);
         
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            	return shape;
         
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            }
         
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            #pragma mark Segment Query Functions
         
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            typedef struct segQueryContext {
         
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            	cpVect start, end;
         
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            	cpLayers layers;
         
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            	cpGroup group;
         
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            	cpSpaceSegmentQueryFunc func;
         
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            } segQueryContext;
         
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            static cpFloat
         
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            segQueryFunc(segQueryContext *context, cpShape *shape, void *data)
         
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            {
         
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            	cpSegmentQueryInfo info;
         
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            	if(
         
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            		!(shape->group && context->group == shape->group) && (context->layers&shape->layers) &&
         
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            		cpShapeSegmentQuery(shape, context->start, context->end, &info)
         
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            	){
         
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            		context->func(shape, info.t, info.n, data);
         
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            	}
         
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            	return 1.0f;
         
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            }
         
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            void
         
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            cpSpaceSegmentQuery(cpSpace *space, cpVect start, cpVect end, cpLayers layers, cpGroup group, cpSpaceSegmentQueryFunc func, void *data)
         
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            {
         
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            	segQueryContext context = {
         
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            		start, end,
         
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            		layers, group,
         
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            		func,
         
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            	};
         
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            	cpSpaceLock(space); {
         
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            		cpSpaceHashSegmentQuery(space->staticShapes, &context, start, end, 1.0f, (cpSpaceHashSegmentQueryFunc)segQueryFunc, data);
         
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            		cpSpaceHashSegmentQuery(space->activeShapes, &context, start, end, 1.0f, (cpSpaceHashSegmentQueryFunc)segQueryFunc, data);
         
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            	} cpSpaceUnlock(space);
         
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            }
         
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            typedef struct segQueryFirstContext {
         
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            	cpVect start, end;
         
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            	cpLayers layers;
         
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            	cpGroup group;
         
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            } segQueryFirstContext;
         
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            static cpFloat
         
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            segQueryFirst(segQueryFirstContext *context, cpShape *shape, cpSegmentQueryInfo *out)
         
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            {
         
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            	cpSegmentQueryInfo info;
         
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            	if(
         
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            		!(shape->group && context->group == shape->group) &&
         
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            		(context->layers&shape->layers) &&
         
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            		!shape->sensor &&
         
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            		cpShapeSegmentQuery(shape, context->start, context->end, &info) &&
         
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            		info.t < out->t
         
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            	){
         
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            		*out = info;
         
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            	}
         
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            	return out->t;
         
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            }
         
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            cpShape *
         
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            cpSpaceSegmentQueryFirst(cpSpace *space, cpVect start, cpVect end, cpLayers layers, cpGroup group, cpSegmentQueryInfo *out)
         
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            {
         
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            	cpSegmentQueryInfo info = {NULL, 1.0f, cpvzero};
         
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            	if(out){
         
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            		(*out) = info;
         
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              } else {
         
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            		out = &info;
         
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            	}
         
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            	segQueryFirstContext context = {
         
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            		start, end,
         
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            		layers, group
         
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            	};
         
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            	cpSpaceHashSegmentQuery(space->staticShapes, &context, start, end, 1.0f, (cpSpaceHashSegmentQueryFunc)segQueryFirst, out);
         
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            	cpSpaceHashSegmentQuery(space->activeShapes, &context, start, end, out->t, (cpSpaceHashSegmentQueryFunc)segQueryFirst, out);
         
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            	return out->shape;
         
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            }
         
     | 
| 
      
 156 
     | 
    
         
            +
             
     | 
| 
      
 157 
     | 
    
         
            +
            #pragma mark BB Query Functions
         
     | 
| 
      
 158 
     | 
    
         
            +
             
     | 
| 
      
 159 
     | 
    
         
            +
            typedef struct bbQueryContext {
         
     | 
| 
      
 160 
     | 
    
         
            +
            	cpLayers layers;
         
     | 
| 
      
 161 
     | 
    
         
            +
            	cpGroup group;
         
     | 
| 
      
 162 
     | 
    
         
            +
            	cpSpaceBBQueryFunc func;
         
     | 
| 
      
 163 
     | 
    
         
            +
            	void *data;
         
     | 
| 
      
 164 
     | 
    
         
            +
            } bbQueryContext;
         
     | 
| 
      
 165 
     | 
    
         
            +
             
     | 
| 
      
 166 
     | 
    
         
            +
            static void 
         
     | 
| 
      
 167 
     | 
    
         
            +
            bbQueryHelper(cpBB *bb, cpShape *shape, bbQueryContext *context)
         
     | 
| 
      
 168 
     | 
    
         
            +
            {
         
     | 
| 
      
 169 
     | 
    
         
            +
            	if(
         
     | 
| 
      
 170 
     | 
    
         
            +
            		!(shape->group && context->group == shape->group) && (context->layers&shape->layers) &&
         
     | 
| 
      
 171 
     | 
    
         
            +
            		cpBBintersects(*bb, shape->bb)
         
     | 
| 
      
 172 
     | 
    
         
            +
            	){
         
     | 
| 
      
 173 
     | 
    
         
            +
            		context->func(shape, context->data);
         
     | 
| 
      
 174 
     | 
    
         
            +
            	}
         
     | 
| 
      
 175 
     | 
    
         
            +
            }
         
     | 
| 
      
 176 
     | 
    
         
            +
             
     | 
| 
      
 177 
     | 
    
         
            +
            void
         
     | 
| 
      
 178 
     | 
    
         
            +
            cpSpaceBBQuery(cpSpace *space, cpBB bb, cpLayers layers, cpGroup group, cpSpaceBBQueryFunc func, void *data)
         
     | 
| 
      
 179 
     | 
    
         
            +
            {
         
     | 
| 
      
 180 
     | 
    
         
            +
            	bbQueryContext context = {layers, group, func, data};
         
     | 
| 
      
 181 
     | 
    
         
            +
            	
         
     | 
| 
      
 182 
     | 
    
         
            +
            	cpSpaceLock(space); {
         
     | 
| 
      
 183 
     | 
    
         
            +
            		cpSpaceHashQuery(space->activeShapes, &bb, bb, (cpSpaceHashQueryFunc)bbQueryHelper, &context);
         
     | 
| 
      
 184 
     | 
    
         
            +
            		cpSpaceHashQuery(space->staticShapes, &bb, bb, (cpSpaceHashQueryFunc)bbQueryHelper, &context);
         
     | 
| 
      
 185 
     | 
    
         
            +
            	} cpSpaceUnlock(space);
         
     | 
| 
      
 186 
     | 
    
         
            +
            }
         
     | 
| 
      
 187 
     | 
    
         
            +
             
     | 
| 
      
 188 
     | 
    
         
            +
            #pragma mark Shape Query Functions
         
     | 
| 
      
 189 
     | 
    
         
            +
             
     | 
| 
      
 190 
     | 
    
         
            +
            typedef struct shapeQueryContext {
         
     | 
| 
      
 191 
     | 
    
         
            +
            	cpSpaceShapeQueryFunc func;
         
     | 
| 
      
 192 
     | 
    
         
            +
            	void *data;
         
     | 
| 
      
 193 
     | 
    
         
            +
            	cpBool anyCollision;
         
     | 
| 
      
 194 
     | 
    
         
            +
            } shapeQueryContext;
         
     | 
| 
      
 195 
     | 
    
         
            +
             
     | 
| 
      
 196 
     | 
    
         
            +
            // Callback from the spatial hash.
         
     | 
| 
      
 197 
     | 
    
         
            +
            static void
         
     | 
| 
      
 198 
     | 
    
         
            +
            shapeQueryHelper(cpShape *a, cpShape *b, shapeQueryContext *context)
         
     | 
| 
      
 199 
     | 
    
         
            +
            {
         
     | 
| 
      
 200 
     | 
    
         
            +
            	// Reject any of the simple cases
         
     | 
| 
      
 201 
     | 
    
         
            +
            	if(
         
     | 
| 
      
 202 
     | 
    
         
            +
            		(a->group && a->group == b->group) ||
         
     | 
| 
      
 203 
     | 
    
         
            +
            		!(a->layers & b->layers) ||
         
     | 
| 
      
 204 
     | 
    
         
            +
            		a->sensor || b->sensor
         
     | 
| 
      
 205 
     | 
    
         
            +
            	) return;
         
     | 
| 
      
 206 
     | 
    
         
            +
            	
         
     | 
| 
      
 207 
     | 
    
         
            +
            	cpContact contacts[CP_MAX_CONTACTS_PER_ARBITER];
         
     | 
| 
      
 208 
     | 
    
         
            +
            	int numContacts = 0;
         
     | 
| 
      
 209 
     | 
    
         
            +
            	
         
     | 
| 
      
 210 
     | 
    
         
            +
            	// Shape 'a' should have the lower shape type. (required by cpCollideShapes() )
         
     | 
| 
      
 211 
     | 
    
         
            +
            	if(a->klass->type <= b->klass->type){
         
     | 
| 
      
 212 
     | 
    
         
            +
            		numContacts = cpCollideShapes(a, b, contacts);
         
     | 
| 
      
 213 
     | 
    
         
            +
            	} else {
         
     | 
| 
      
 214 
     | 
    
         
            +
            		numContacts = cpCollideShapes(b, a, contacts);
         
     | 
| 
      
 215 
     | 
    
         
            +
            		for(int i=0; i<numContacts; i++) contacts[i].n = cpvneg(contacts[i].n);
         
     | 
| 
      
 216 
     | 
    
         
            +
            	}
         
     | 
| 
      
 217 
     | 
    
         
            +
            	
         
     | 
| 
      
 218 
     | 
    
         
            +
            	if(numContacts){
         
     | 
| 
      
 219 
     | 
    
         
            +
            		context->anyCollision = cpTrue;
         
     | 
| 
      
 220 
     | 
    
         
            +
            		
         
     | 
| 
      
 221 
     | 
    
         
            +
            		if(context->func){
         
     | 
| 
      
 222 
     | 
    
         
            +
            			cpContactPointSet set = {numContacts, {}};
         
     | 
| 
      
 223 
     | 
    
         
            +
            			for(int i=0; i<set.count; i++){
         
     | 
| 
      
 224 
     | 
    
         
            +
            				set.points[i].point = contacts[i].p;
         
     | 
| 
      
 225 
     | 
    
         
            +
            				set.points[i].normal = contacts[i].p;
         
     | 
| 
      
 226 
     | 
    
         
            +
            				set.points[i].dist = contacts[i].dist;
         
     | 
| 
      
 227 
     | 
    
         
            +
            			}
         
     | 
| 
      
 228 
     | 
    
         
            +
            			
         
     | 
| 
      
 229 
     | 
    
         
            +
            			context->func(b, &set, context->data);
         
     | 
| 
      
 230 
     | 
    
         
            +
            		}
         
     | 
| 
      
 231 
     | 
    
         
            +
            	}
         
     | 
| 
      
 232 
     | 
    
         
            +
            }
         
     | 
| 
      
 233 
     | 
    
         
            +
             
     | 
| 
      
 234 
     | 
    
         
            +
            cpBool
         
     | 
| 
      
 235 
     | 
    
         
            +
            cpSpaceShapeQuery(cpSpace *space, cpShape *shape, cpSpaceShapeQueryFunc func, void *data)
         
     | 
| 
      
 236 
     | 
    
         
            +
            {
         
     | 
| 
      
 237 
     | 
    
         
            +
            	cpBB bb = cpShapeCacheBB(shape);
         
     | 
| 
      
 238 
     | 
    
         
            +
            	shapeQueryContext context = {func, data, cpFalse};
         
     | 
| 
      
 239 
     | 
    
         
            +
            	
         
     | 
| 
      
 240 
     | 
    
         
            +
            	cpSpaceLock(space); {
         
     | 
| 
      
 241 
     | 
    
         
            +
            		cpSpaceHashQuery(space->activeShapes, shape, bb, (cpSpaceHashQueryFunc)shapeQueryHelper, &context);
         
     | 
| 
      
 242 
     | 
    
         
            +
            		cpSpaceHashQuery(space->staticShapes, shape, bb, (cpSpaceHashQueryFunc)shapeQueryHelper, &context);
         
     | 
| 
      
 243 
     | 
    
         
            +
            	} cpSpaceUnlock(space);
         
     | 
| 
      
 244 
     | 
    
         
            +
            	
         
     | 
| 
      
 245 
     | 
    
         
            +
            	return context.anyCollision;
         
     | 
| 
      
 246 
     | 
    
         
            +
            }
         
     | 
| 
         @@ -0,0 +1,398 @@ 
     | 
|
| 
      
 1 
     | 
    
         
            +
            /* Copyright (c) 2007 Scott Lembcke
         
     | 
| 
      
 2 
     | 
    
         
            +
             * 
         
     | 
| 
      
 3 
     | 
    
         
            +
             * Permission is hereby granted, free of charge, to any person obtaining a copy
         
     | 
| 
      
 4 
     | 
    
         
            +
             * of this software and associated documentation files (the "Software"), to deal
         
     | 
| 
      
 5 
     | 
    
         
            +
             * in the Software without restriction, including without limitation the rights
         
     | 
| 
      
 6 
     | 
    
         
            +
             * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
         
     | 
| 
      
 7 
     | 
    
         
            +
             * copies of the Software, and to permit persons to whom the Software is
         
     | 
| 
      
 8 
     | 
    
         
            +
             * furnished to do so, subject to the following conditions:
         
     | 
| 
      
 9 
     | 
    
         
            +
             * 
         
     | 
| 
      
 10 
     | 
    
         
            +
             * The above copyright notice and this permission notice shall be included in
         
     | 
| 
      
 11 
     | 
    
         
            +
             * all copies or substantial portions of the Software.
         
     | 
| 
      
 12 
     | 
    
         
            +
             * 
         
     | 
| 
      
 13 
     | 
    
         
            +
             * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
         
     | 
| 
      
 14 
     | 
    
         
            +
             * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
         
     | 
| 
      
 15 
     | 
    
         
            +
             * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
         
     | 
| 
      
 16 
     | 
    
         
            +
             * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
         
     | 
| 
      
 17 
     | 
    
         
            +
             * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
         
     | 
| 
      
 18 
     | 
    
         
            +
             * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
         
     | 
| 
      
 19 
     | 
    
         
            +
             * SOFTWARE.
         
     | 
| 
      
 20 
     | 
    
         
            +
             */
         
     | 
| 
      
 21 
     | 
    
         
            +
             
         
     | 
| 
      
 22 
     | 
    
         
            +
            #include <stdlib.h>
         
     | 
| 
      
 23 
     | 
    
         
            +
            //#include <stdio.h>
         
     | 
| 
      
 24 
     | 
    
         
            +
            #include <math.h>
         
     | 
| 
      
 25 
     | 
    
         
            +
             
     | 
| 
      
 26 
     | 
    
         
            +
            #include "chipmunk_private.h"
         
     | 
| 
      
 27 
     | 
    
         
            +
             
     | 
| 
      
 28 
     | 
    
         
            +
            #pragma mark Post Step Callback Functions
         
     | 
| 
      
 29 
     | 
    
         
            +
             
     | 
| 
      
 30 
     | 
    
         
            +
            typedef struct PostStepCallback {
         
     | 
| 
      
 31 
     | 
    
         
            +
            	cpPostStepFunc func;
         
     | 
| 
      
 32 
     | 
    
         
            +
            	void *obj;
         
     | 
| 
      
 33 
     | 
    
         
            +
            	void *data;
         
     | 
| 
      
 34 
     | 
    
         
            +
            } PostStepCallback;
         
     | 
| 
      
 35 
     | 
    
         
            +
             
     | 
| 
      
 36 
     | 
    
         
            +
            static cpBool
         
     | 
| 
      
 37 
     | 
    
         
            +
            postStepFuncSetEql(PostStepCallback *a, PostStepCallback *b){
         
     | 
| 
      
 38 
     | 
    
         
            +
            	return a->obj == b->obj;
         
     | 
| 
      
 39 
     | 
    
         
            +
            }
         
     | 
| 
      
 40 
     | 
    
         
            +
             
     | 
| 
      
 41 
     | 
    
         
            +
            static void *
         
     | 
| 
      
 42 
     | 
    
         
            +
            postStepFuncSetTrans(PostStepCallback *callback, void *ignored)
         
     | 
| 
      
 43 
     | 
    
         
            +
            {
         
     | 
| 
      
 44 
     | 
    
         
            +
            	PostStepCallback *value = (PostStepCallback *)cpmalloc(sizeof(PostStepCallback));
         
     | 
| 
      
 45 
     | 
    
         
            +
            	(*value) = (*callback);
         
     | 
| 
      
 46 
     | 
    
         
            +
            	
         
     | 
| 
      
 47 
     | 
    
         
            +
            	return value;
         
     | 
| 
      
 48 
     | 
    
         
            +
            }
         
     | 
| 
      
 49 
     | 
    
         
            +
             
     | 
| 
      
 50 
     | 
    
         
            +
            void
         
     | 
| 
      
 51 
     | 
    
         
            +
            cpSpaceAddPostStepCallback(cpSpace *space, cpPostStepFunc func, void *obj, void *data)
         
     | 
| 
      
 52 
     | 
    
         
            +
            {
         
     | 
| 
      
 53 
     | 
    
         
            +
            	if(!space->postStepCallbacks){
         
     | 
| 
      
 54 
     | 
    
         
            +
            		space->postStepCallbacks = cpHashSetNew(0, (cpHashSetEqlFunc)postStepFuncSetEql, (cpHashSetTransFunc)postStepFuncSetTrans);
         
     | 
| 
      
 55 
     | 
    
         
            +
            	}
         
     | 
| 
      
 56 
     | 
    
         
            +
            	
         
     | 
| 
      
 57 
     | 
    
         
            +
            	PostStepCallback callback = {func, obj, data};
         
     | 
| 
      
 58 
     | 
    
         
            +
            	cpHashSetInsert(space->postStepCallbacks, (cpHashValue)(size_t)obj, &callback, NULL);
         
     | 
| 
      
 59 
     | 
    
         
            +
            }
         
     | 
| 
      
 60 
     | 
    
         
            +
             
     | 
| 
      
 61 
     | 
    
         
            +
            void *
         
     | 
| 
      
 62 
     | 
    
         
            +
            cpSpaceGetPostStepData(cpSpace *space, void *obj)
         
     | 
| 
      
 63 
     | 
    
         
            +
            {
         
     | 
| 
      
 64 
     | 
    
         
            +
            	if(space->postStepCallbacks){
         
     | 
| 
      
 65 
     | 
    
         
            +
            		PostStepCallback query = {NULL, obj, NULL};
         
     | 
| 
      
 66 
     | 
    
         
            +
            		PostStepCallback *callback = (PostStepCallback *)cpHashSetFind(space->postStepCallbacks, (cpHashValue)(size_t)obj, &query);
         
     | 
| 
      
 67 
     | 
    
         
            +
            		return (callback ? callback->data : NULL);
         
     | 
| 
      
 68 
     | 
    
         
            +
            	} else {
         
     | 
| 
      
 69 
     | 
    
         
            +
            		return NULL;
         
     | 
| 
      
 70 
     | 
    
         
            +
            	}
         
     | 
| 
      
 71 
     | 
    
         
            +
            }
         
     | 
| 
      
 72 
     | 
    
         
            +
             
     | 
| 
      
 73 
     | 
    
         
            +
            #pragma mark Contact Buffer Functions
         
     | 
| 
      
 74 
     | 
    
         
            +
             
     | 
| 
      
 75 
     | 
    
         
            +
            #define CP_CONTACTS_BUFFER_SIZE ((CP_BUFFER_BYTES - sizeof(cpContactBufferHeader))/sizeof(cpContact))
         
     | 
| 
      
 76 
     | 
    
         
            +
            typedef struct cpContactBuffer {
         
     | 
| 
      
 77 
     | 
    
         
            +
            	cpContactBufferHeader header;
         
     | 
| 
      
 78 
     | 
    
         
            +
            	cpContact contacts[CP_CONTACTS_BUFFER_SIZE];
         
     | 
| 
      
 79 
     | 
    
         
            +
            } cpContactBuffer;
         
     | 
| 
      
 80 
     | 
    
         
            +
             
     | 
| 
      
 81 
     | 
    
         
            +
            static cpContactBufferHeader *
         
     | 
| 
      
 82 
     | 
    
         
            +
            cpSpaceAllocContactBuffer(cpSpace *space)
         
     | 
| 
      
 83 
     | 
    
         
            +
            {
         
     | 
| 
      
 84 
     | 
    
         
            +
            	cpContactBuffer *buffer = (cpContactBuffer *)cpmalloc(sizeof(cpContactBuffer));
         
     | 
| 
      
 85 
     | 
    
         
            +
            	cpArrayPush(space->allocatedBuffers, buffer);
         
     | 
| 
      
 86 
     | 
    
         
            +
            	return (cpContactBufferHeader *)buffer;
         
     | 
| 
      
 87 
     | 
    
         
            +
            }
         
     | 
| 
      
 88 
     | 
    
         
            +
             
     | 
| 
      
 89 
     | 
    
         
            +
            static cpContactBufferHeader *
         
     | 
| 
      
 90 
     | 
    
         
            +
            cpContactBufferHeaderInit(cpContactBufferHeader *header, cpTimestamp stamp, cpContactBufferHeader *splice)
         
     | 
| 
      
 91 
     | 
    
         
            +
            {
         
     | 
| 
      
 92 
     | 
    
         
            +
            	header->stamp = stamp;
         
     | 
| 
      
 93 
     | 
    
         
            +
            	header->next = (splice ? splice->next : header);
         
     | 
| 
      
 94 
     | 
    
         
            +
            	header->numContacts = 0;
         
     | 
| 
      
 95 
     | 
    
         
            +
            	
         
     | 
| 
      
 96 
     | 
    
         
            +
            	return header;
         
     | 
| 
      
 97 
     | 
    
         
            +
            }
         
     | 
| 
      
 98 
     | 
    
         
            +
             
     | 
| 
      
 99 
     | 
    
         
            +
            static void
         
     | 
| 
      
 100 
     | 
    
         
            +
            cpSpacePushFreshContactBuffer(cpSpace *space)
         
     | 
| 
      
 101 
     | 
    
         
            +
            {
         
     | 
| 
      
 102 
     | 
    
         
            +
            	cpTimestamp stamp = space->stamp;
         
     | 
| 
      
 103 
     | 
    
         
            +
            	
         
     | 
| 
      
 104 
     | 
    
         
            +
            	cpContactBufferHeader *head = space->contactBuffersHead;
         
     | 
| 
      
 105 
     | 
    
         
            +
            	
         
     | 
| 
      
 106 
     | 
    
         
            +
            	if(!head){
         
     | 
| 
      
 107 
     | 
    
         
            +
            		// No buffers have been allocated, make one
         
     | 
| 
      
 108 
     | 
    
         
            +
            		space->contactBuffersHead = cpContactBufferHeaderInit(cpSpaceAllocContactBuffer(space), stamp, NULL);
         
     | 
| 
      
 109 
     | 
    
         
            +
            	} else if(stamp - head->next->stamp > cp_contact_persistence){
         
     | 
| 
      
 110 
     | 
    
         
            +
            		// The tail buffer is available, rotate the ring
         
     | 
| 
      
 111 
     | 
    
         
            +
            	cpContactBufferHeader *tail = head->next;
         
     | 
| 
      
 112 
     | 
    
         
            +
            		space->contactBuffersHead = cpContactBufferHeaderInit(tail, stamp, tail);
         
     | 
| 
      
 113 
     | 
    
         
            +
            	} else {
         
     | 
| 
      
 114 
     | 
    
         
            +
            		// Allocate a new buffer and push it into the ring
         
     | 
| 
      
 115 
     | 
    
         
            +
            		cpContactBufferHeader *buffer = cpContactBufferHeaderInit(cpSpaceAllocContactBuffer(space), stamp, head);
         
     | 
| 
      
 116 
     | 
    
         
            +
            		space->contactBuffersHead = head->next = buffer;
         
     | 
| 
      
 117 
     | 
    
         
            +
            	}
         
     | 
| 
      
 118 
     | 
    
         
            +
            }
         
     | 
| 
      
 119 
     | 
    
         
            +
             
     | 
| 
      
 120 
     | 
    
         
            +
             
     | 
| 
      
 121 
     | 
    
         
            +
            static cpContact *
         
     | 
| 
      
 122 
     | 
    
         
            +
            cpContactBufferGetArray(cpSpace *space)
         
     | 
| 
      
 123 
     | 
    
         
            +
            {
         
     | 
| 
      
 124 
     | 
    
         
            +
            	if(space->contactBuffersHead->numContacts + CP_MAX_CONTACTS_PER_ARBITER > CP_CONTACTS_BUFFER_SIZE){
         
     | 
| 
      
 125 
     | 
    
         
            +
            		// contact buffer could overflow on the next collision, push a fresh one.
         
     | 
| 
      
 126 
     | 
    
         
            +
            		cpSpacePushFreshContactBuffer(space);
         
     | 
| 
      
 127 
     | 
    
         
            +
            	}
         
     | 
| 
      
 128 
     | 
    
         
            +
            	
         
     | 
| 
      
 129 
     | 
    
         
            +
            	cpContactBufferHeader *head = space->contactBuffersHead;
         
     | 
| 
      
 130 
     | 
    
         
            +
            	return ((cpContactBuffer *)head)->contacts + head->numContacts;
         
     | 
| 
      
 131 
     | 
    
         
            +
            }
         
     | 
| 
      
 132 
     | 
    
         
            +
             
     | 
| 
      
 133 
     | 
    
         
            +
            static inline void
         
     | 
| 
      
 134 
     | 
    
         
            +
            cpSpacePushContacts(cpSpace *space, int count){
         
     | 
| 
      
 135 
     | 
    
         
            +
            	cpAssert(count <= CP_MAX_CONTACTS_PER_ARBITER, "Internal error, too many contact point overflow!");
         
     | 
| 
      
 136 
     | 
    
         
            +
            	space->contactBuffersHead->numContacts += count;
         
     | 
| 
      
 137 
     | 
    
         
            +
            }
         
     | 
| 
      
 138 
     | 
    
         
            +
             
     | 
| 
      
 139 
     | 
    
         
            +
            static inline void
         
     | 
| 
      
 140 
     | 
    
         
            +
            cpSpacePopContacts(cpSpace *space, int count){
         
     | 
| 
      
 141 
     | 
    
         
            +
            	space->contactBuffersHead->numContacts -= count;
         
     | 
| 
      
 142 
     | 
    
         
            +
            }
         
     | 
| 
      
 143 
     | 
    
         
            +
             
     | 
| 
      
 144 
     | 
    
         
            +
            #pragma mark Collision Detection Functions
         
     | 
| 
      
 145 
     | 
    
         
            +
             
     | 
| 
      
 146 
     | 
    
         
            +
            static inline cpBool
         
     | 
| 
      
 147 
     | 
    
         
            +
            queryReject(cpShape *a, cpShape *b)
         
     | 
| 
      
 148 
     | 
    
         
            +
            {
         
     | 
| 
      
 149 
     | 
    
         
            +
            	return
         
     | 
| 
      
 150 
     | 
    
         
            +
            		// BBoxes must overlap
         
     | 
| 
      
 151 
     | 
    
         
            +
            		!cpBBintersects(a->bb, b->bb)
         
     | 
| 
      
 152 
     | 
    
         
            +
            		// Don't collide shapes attached to the same body.
         
     | 
| 
      
 153 
     | 
    
         
            +
            		|| a->body == b->body
         
     | 
| 
      
 154 
     | 
    
         
            +
            		// Don't collide objects in the same non-zero group
         
     | 
| 
      
 155 
     | 
    
         
            +
            		|| (a->group && a->group == b->group)
         
     | 
| 
      
 156 
     | 
    
         
            +
            		// Don't collide objects that don't share at least on layer.
         
     | 
| 
      
 157 
     | 
    
         
            +
            		|| !(a->layers & b->layers);
         
     | 
| 
      
 158 
     | 
    
         
            +
            }
         
     | 
| 
      
 159 
     | 
    
         
            +
             
     | 
| 
      
 160 
     | 
    
         
            +
            // Callback from the spatial hash.
         
     | 
| 
      
 161 
     | 
    
         
            +
            static void
         
     | 
| 
      
 162 
     | 
    
         
            +
            queryFunc(cpShape *a, cpShape *b, cpSpace *space)
         
     | 
| 
      
 163 
     | 
    
         
            +
            {
         
     | 
| 
      
 164 
     | 
    
         
            +
            	// Reject any of the simple cases
         
     | 
| 
      
 165 
     | 
    
         
            +
            	if(queryReject(a,b)) return;
         
     | 
| 
      
 166 
     | 
    
         
            +
            	
         
     | 
| 
      
 167 
     | 
    
         
            +
            	// Find the collision pair function for the shapes.
         
     | 
| 
      
 168 
     | 
    
         
            +
            	struct{cpCollisionType a, b;} ids = {a->collision_type, b->collision_type};
         
     | 
| 
      
 169 
     | 
    
         
            +
            	cpHashValue collHashID = CP_HASH_PAIR(a->collision_type, b->collision_type);
         
     | 
| 
      
 170 
     | 
    
         
            +
            	cpCollisionHandler *handler = (cpCollisionHandler *)cpHashSetFind(space->collFuncSet, collHashID, &ids);
         
     | 
| 
      
 171 
     | 
    
         
            +
            	
         
     | 
| 
      
 172 
     | 
    
         
            +
            	cpBool sensor = a->sensor || b->sensor;
         
     | 
| 
      
 173 
     | 
    
         
            +
            	if(sensor && handler == &space->defaultHandler) return;
         
     | 
| 
      
 174 
     | 
    
         
            +
            	
         
     | 
| 
      
 175 
     | 
    
         
            +
            	// Shape 'a' should have the lower shape type. (required by cpCollideShapes() )
         
     | 
| 
      
 176 
     | 
    
         
            +
            	if(a->klass->type > b->klass->type){
         
     | 
| 
      
 177 
     | 
    
         
            +
            		cpShape *temp = a;
         
     | 
| 
      
 178 
     | 
    
         
            +
            		a = b;
         
     | 
| 
      
 179 
     | 
    
         
            +
            		b = temp;
         
     | 
| 
      
 180 
     | 
    
         
            +
            	}
         
     | 
| 
      
 181 
     | 
    
         
            +
            	
         
     | 
| 
      
 182 
     | 
    
         
            +
            	// Narrow-phase collision detection.
         
     | 
| 
      
 183 
     | 
    
         
            +
            	cpContact *contacts = cpContactBufferGetArray(space);
         
     | 
| 
      
 184 
     | 
    
         
            +
            	int numContacts = cpCollideShapes(a, b, contacts);
         
     | 
| 
      
 185 
     | 
    
         
            +
            	if(!numContacts) return; // Shapes are not colliding.
         
     | 
| 
      
 186 
     | 
    
         
            +
            	cpSpacePushContacts(space, numContacts);
         
     | 
| 
      
 187 
     | 
    
         
            +
            	
         
     | 
| 
      
 188 
     | 
    
         
            +
            	// Get an arbiter from space->contactSet for the two shapes.
         
     | 
| 
      
 189 
     | 
    
         
            +
            	// This is where the persistant contact magic comes from.
         
     | 
| 
      
 190 
     | 
    
         
            +
            	cpShape *shape_pair[] = {a, b};
         
     | 
| 
      
 191 
     | 
    
         
            +
            	cpHashValue arbHashID = CP_HASH_PAIR((size_t)a, (size_t)b);
         
     | 
| 
      
 192 
     | 
    
         
            +
            	cpArbiter *arb = (cpArbiter *)cpHashSetInsert(space->contactSet, arbHashID, shape_pair, space);
         
     | 
| 
      
 193 
     | 
    
         
            +
            	cpArbiterUpdate(arb, contacts, numContacts, handler, a, b);
         
     | 
| 
      
 194 
     | 
    
         
            +
            	
         
     | 
| 
      
 195 
     | 
    
         
            +
            	// Call the begin function first if it's the first step
         
     | 
| 
      
 196 
     | 
    
         
            +
            	if(arb->state == cpArbiterStateFirstColl && !handler->begin(arb, space, handler->data)){
         
     | 
| 
      
 197 
     | 
    
         
            +
            		cpArbiterIgnore(arb); // permanently ignore the collision until separation
         
     | 
| 
      
 198 
     | 
    
         
            +
            	}
         
     | 
| 
      
 199 
     | 
    
         
            +
            	
         
     | 
| 
      
 200 
     | 
    
         
            +
            	if(
         
     | 
| 
      
 201 
     | 
    
         
            +
            		// Ignore the arbiter if it has been flagged
         
     | 
| 
      
 202 
     | 
    
         
            +
            		(arb->state != cpArbiterStateIgnore) && 
         
     | 
| 
      
 203 
     | 
    
         
            +
            		// Call preSolve
         
     | 
| 
      
 204 
     | 
    
         
            +
            		handler->preSolve(arb, space, handler->data) &&
         
     | 
| 
      
 205 
     | 
    
         
            +
            		// Process, but don't add collisions for sensors.
         
     | 
| 
      
 206 
     | 
    
         
            +
            		!sensor
         
     | 
| 
      
 207 
     | 
    
         
            +
            	){
         
     | 
| 
      
 208 
     | 
    
         
            +
            		cpArrayPush(space->arbiters, arb);
         
     | 
| 
      
 209 
     | 
    
         
            +
            	} else {
         
     | 
| 
      
 210 
     | 
    
         
            +
            		cpSpacePopContacts(space, numContacts);
         
     | 
| 
      
 211 
     | 
    
         
            +
            		
         
     | 
| 
      
 212 
     | 
    
         
            +
            		arb->contacts = NULL;
         
     | 
| 
      
 213 
     | 
    
         
            +
            		arb->numContacts = 0;
         
     | 
| 
      
 214 
     | 
    
         
            +
            		
         
     | 
| 
      
 215 
     | 
    
         
            +
            		// Normally arbiters are set as used after calling the post-step callback.
         
     | 
| 
      
 216 
     | 
    
         
            +
            		// However, post-step callbacks are not called for sensors or arbiters rejected from pre-solve.
         
     | 
| 
      
 217 
     | 
    
         
            +
            		if(arb->state != cpArbiterStateIgnore) arb->state = cpArbiterStateNormal;
         
     | 
| 
      
 218 
     | 
    
         
            +
            	}
         
     | 
| 
      
 219 
     | 
    
         
            +
            	
         
     | 
| 
      
 220 
     | 
    
         
            +
            	// Time stamp the arbiter so we know it was used recently.
         
     | 
| 
      
 221 
     | 
    
         
            +
            	arb->stamp = space->stamp;
         
     | 
| 
      
 222 
     | 
    
         
            +
            }
         
     | 
| 
      
 223 
     | 
    
         
            +
             
     | 
| 
      
 224 
     | 
    
         
            +
            // Iterator for active/static hash collisions.
         
     | 
| 
      
 225 
     | 
    
         
            +
            static void
         
     | 
| 
      
 226 
     | 
    
         
            +
            active2staticIter(cpShape *shape, cpSpace *space)
         
     | 
| 
      
 227 
     | 
    
         
            +
            {
         
     | 
| 
      
 228 
     | 
    
         
            +
            	cpSpaceHashQuery(space->staticShapes, shape, shape->bb, (cpSpaceHashQueryFunc)queryFunc, space);
         
     | 
| 
      
 229 
     | 
    
         
            +
            }
         
     | 
| 
      
 230 
     | 
    
         
            +
             
     | 
| 
      
 231 
     | 
    
         
            +
            // Hashset filter func to throw away old arbiters.
         
     | 
| 
      
 232 
     | 
    
         
            +
            static cpBool
         
     | 
| 
      
 233 
     | 
    
         
            +
            contactSetFilter(cpArbiter *arb, cpSpace *space)
         
     | 
| 
      
 234 
     | 
    
         
            +
            {
         
     | 
| 
      
 235 
     | 
    
         
            +
            	if(space->sleepTimeThreshold != INFINITY){
         
     | 
| 
      
 236 
     | 
    
         
            +
            		cpBody *a = arb->a->body;
         
     | 
| 
      
 237 
     | 
    
         
            +
            		cpBody *b = arb->b->body;
         
     | 
| 
      
 238 
     | 
    
         
            +
            		
         
     | 
| 
      
 239 
     | 
    
         
            +
            		// both bodies are either static or sleeping
         
     | 
| 
      
 240 
     | 
    
         
            +
            		cpBool sleepingNow =
         
     | 
| 
      
 241 
     | 
    
         
            +
            			(cpBodyIsStatic(a) || cpBodyIsSleeping(a)) &&
         
     | 
| 
      
 242 
     | 
    
         
            +
            			(cpBodyIsStatic(b) || cpBodyIsSleeping(b));
         
     | 
| 
      
 243 
     | 
    
         
            +
            		
         
     | 
| 
      
 244 
     | 
    
         
            +
            		if(sleepingNow){
         
     | 
| 
      
 245 
     | 
    
         
            +
            			arb->state = cpArbiterStateSleep;
         
     | 
| 
      
 246 
     | 
    
         
            +
            			return cpTrue;
         
     | 
| 
      
 247 
     | 
    
         
            +
            		} else if(arb->state == cpArbiterStateSleep){
         
     | 
| 
      
 248 
     | 
    
         
            +
            			// wake up the arbiter and continue as normal
         
     | 
| 
      
 249 
     | 
    
         
            +
            			arb->state = cpArbiterStateNormal;
         
     | 
| 
      
 250 
     | 
    
         
            +
            			// TODO is it possible that cpArbiterStateIgnore should be set here instead?
         
     | 
| 
      
 251 
     | 
    
         
            +
            		}
         
     | 
| 
      
 252 
     | 
    
         
            +
            	}
         
     | 
| 
      
 253 
     | 
    
         
            +
            	
         
     | 
| 
      
 254 
     | 
    
         
            +
            	cpTimestamp ticks = space->stamp - arb->stamp;
         
     | 
| 
      
 255 
     | 
    
         
            +
            	
         
     | 
| 
      
 256 
     | 
    
         
            +
            	// was used last frame, but not this one
         
     | 
| 
      
 257 
     | 
    
         
            +
            	if(ticks >= 1 && arb->state != cpArbiterStateCached){
         
     | 
| 
      
 258 
     | 
    
         
            +
            		arb->handler->separate(arb, space, arb->handler->data);
         
     | 
| 
      
 259 
     | 
    
         
            +
            		arb->state = cpArbiterStateCached;
         
     | 
| 
      
 260 
     | 
    
         
            +
            	}
         
     | 
| 
      
 261 
     | 
    
         
            +
            	
         
     | 
| 
      
 262 
     | 
    
         
            +
            	if(ticks >= cp_contact_persistence){
         
     | 
| 
      
 263 
     | 
    
         
            +
            		arb->contacts = NULL;
         
     | 
| 
      
 264 
     | 
    
         
            +
            		arb->numContacts = 0;
         
     | 
| 
      
 265 
     | 
    
         
            +
            		
         
     | 
| 
      
 266 
     | 
    
         
            +
            		cpArrayPush(space->pooledArbiters, arb);
         
     | 
| 
      
 267 
     | 
    
         
            +
            		return cpFalse;
         
     | 
| 
      
 268 
     | 
    
         
            +
            	}
         
     | 
| 
      
 269 
     | 
    
         
            +
            	
         
     | 
| 
      
 270 
     | 
    
         
            +
            	return cpTrue;
         
     | 
| 
      
 271 
     | 
    
         
            +
            }
         
     | 
| 
      
 272 
     | 
    
         
            +
             
     | 
| 
      
 273 
     | 
    
         
            +
            // Hashset filter func to call and throw away post step callbacks.
         
     | 
| 
      
 274 
     | 
    
         
            +
            static void
         
     | 
| 
      
 275 
     | 
    
         
            +
            postStepCallbackSetIter(PostStepCallback *callback, cpSpace *space)
         
     | 
| 
      
 276 
     | 
    
         
            +
            {
         
     | 
| 
      
 277 
     | 
    
         
            +
            	callback->func(space, callback->obj, callback->data);
         
     | 
| 
      
 278 
     | 
    
         
            +
            	cpfree(callback);
         
     | 
| 
      
 279 
     | 
    
         
            +
            }
         
     | 
| 
      
 280 
     | 
    
         
            +
             
     | 
| 
      
 281 
     | 
    
         
            +
            #pragma mark All Important cpSpaceStep() Function
         
     | 
| 
      
 282 
     | 
    
         
            +
             
     | 
| 
      
 283 
     | 
    
         
            +
            void cpSpaceProcessComponents(cpSpace *space, cpFloat dt);
         
     | 
| 
      
 284 
     | 
    
         
            +
             
     | 
| 
      
 285 
     | 
    
         
            +
            static void updateBBCache(cpShape *shape, void *unused){cpShapeCacheBB(shape);}
         
     | 
| 
      
 286 
     | 
    
         
            +
             
     | 
| 
      
 287 
     | 
    
         
            +
            void
         
     | 
| 
      
 288 
     | 
    
         
            +
            cpSpaceStep(cpSpace *space, cpFloat dt)
         
     | 
| 
      
 289 
     | 
    
         
            +
            {
         
     | 
| 
      
 290 
     | 
    
         
            +
            	if(!dt) return; // don't step if the timestep is 0!
         
     | 
| 
      
 291 
     | 
    
         
            +
            	cpFloat dt_inv = 1.0f/dt;
         
     | 
| 
      
 292 
     | 
    
         
            +
             
     | 
| 
      
 293 
     | 
    
         
            +
            	cpArray *bodies = space->bodies;
         
     | 
| 
      
 294 
     | 
    
         
            +
            	cpArray *constraints = space->constraints;
         
     | 
| 
      
 295 
     | 
    
         
            +
            	
         
     | 
| 
      
 296 
     | 
    
         
            +
            	// Empty the arbiter list.
         
     | 
| 
      
 297 
     | 
    
         
            +
            	space->arbiters->num = 0;
         
     | 
| 
      
 298 
     | 
    
         
            +
             
     | 
| 
      
 299 
     | 
    
         
            +
            	// Integrate positions.
         
     | 
| 
      
 300 
     | 
    
         
            +
            	for(int i=0; i<bodies->num; i++){
         
     | 
| 
      
 301 
     | 
    
         
            +
            		cpBody *body = (cpBody *)bodies->arr[i];
         
     | 
| 
      
 302 
     | 
    
         
            +
            		body->position_func(body, dt);
         
     | 
| 
      
 303 
     | 
    
         
            +
            	}
         
     | 
| 
      
 304 
     | 
    
         
            +
            	
         
     | 
| 
      
 305 
     | 
    
         
            +
            	// Pre-cache BBoxes and shape data.
         
     | 
| 
      
 306 
     | 
    
         
            +
            	cpSpaceHashEach(space->activeShapes, (cpSpaceHashIterator)updateBBCache, NULL);
         
     | 
| 
      
 307 
     | 
    
         
            +
            	
         
     | 
| 
      
 308 
     | 
    
         
            +
            	cpSpaceLock(space);
         
     | 
| 
      
 309 
     | 
    
         
            +
            	
         
     | 
| 
      
 310 
     | 
    
         
            +
            	// Collide!
         
     | 
| 
      
 311 
     | 
    
         
            +
            	cpSpacePushFreshContactBuffer(space);
         
     | 
| 
      
 312 
     | 
    
         
            +
            	if(space->staticShapes->handleSet->entries)
         
     | 
| 
      
 313 
     | 
    
         
            +
            		cpSpaceHashEach(space->activeShapes, (cpSpaceHashIterator)active2staticIter, space);
         
     | 
| 
      
 314 
     | 
    
         
            +
            	cpSpaceHashQueryRehash(space->activeShapes, (cpSpaceHashQueryFunc)queryFunc, space);
         
     | 
| 
      
 315 
     | 
    
         
            +
            	
         
     | 
| 
      
 316 
     | 
    
         
            +
            	cpSpaceUnlock(space);
         
     | 
| 
      
 317 
     | 
    
         
            +
            	
         
     | 
| 
      
 318 
     | 
    
         
            +
            	// If body sleeping is enabled, do that now.
         
     | 
| 
      
 319 
     | 
    
         
            +
            	if(space->sleepTimeThreshold != INFINITY){
         
     | 
| 
      
 320 
     | 
    
         
            +
            		cpSpaceProcessComponents(space, dt);
         
     | 
| 
      
 321 
     | 
    
         
            +
            		bodies = space->bodies; // rebuilt by processContactComponents()
         
     | 
| 
      
 322 
     | 
    
         
            +
            	}
         
     | 
| 
      
 323 
     | 
    
         
            +
            	
         
     | 
| 
      
 324 
     | 
    
         
            +
            	// Clear out old cached arbiters and dispatch untouch functions
         
     | 
| 
      
 325 
     | 
    
         
            +
            	cpHashSetFilter(space->contactSet, (cpHashSetFilterFunc)contactSetFilter, space);
         
     | 
| 
      
 326 
     | 
    
         
            +
             
     | 
| 
      
 327 
     | 
    
         
            +
            	// Prestep the arbiters.
         
     | 
| 
      
 328 
     | 
    
         
            +
            	cpArray *arbiters = space->arbiters;
         
     | 
| 
      
 329 
     | 
    
         
            +
            	for(int i=0; i<arbiters->num; i++)
         
     | 
| 
      
 330 
     | 
    
         
            +
            		cpArbiterPreStep((cpArbiter *)arbiters->arr[i], dt_inv);
         
     | 
| 
      
 331 
     | 
    
         
            +
             
     | 
| 
      
 332 
     | 
    
         
            +
            	// Prestep the constraints.
         
     | 
| 
      
 333 
     | 
    
         
            +
            	for(int i=0; i<constraints->num; i++){
         
     | 
| 
      
 334 
     | 
    
         
            +
            		cpConstraint *constraint = (cpConstraint *)constraints->arr[i];
         
     | 
| 
      
 335 
     | 
    
         
            +
            		constraint->klass->preStep(constraint, dt, dt_inv);
         
     | 
| 
      
 336 
     | 
    
         
            +
            	}
         
     | 
| 
      
 337 
     | 
    
         
            +
             
     | 
| 
      
 338 
     | 
    
         
            +
            	for(int i=0; i<space->elasticIterations; i++){
         
     | 
| 
      
 339 
     | 
    
         
            +
            		for(int j=0; j<arbiters->num; j++)
         
     | 
| 
      
 340 
     | 
    
         
            +
            			cpArbiterApplyImpulse((cpArbiter *)arbiters->arr[j], 1.0f);
         
     | 
| 
      
 341 
     | 
    
         
            +
            			
         
     | 
| 
      
 342 
     | 
    
         
            +
            		for(int j=0; j<constraints->num; j++){
         
     | 
| 
      
 343 
     | 
    
         
            +
            			cpConstraint *constraint = (cpConstraint *)constraints->arr[j];
         
     | 
| 
      
 344 
     | 
    
         
            +
            			constraint->klass->applyImpulse(constraint);
         
     | 
| 
      
 345 
     | 
    
         
            +
            		}
         
     | 
| 
      
 346 
     | 
    
         
            +
            	}
         
     | 
| 
      
 347 
     | 
    
         
            +
             
     | 
| 
      
 348 
     | 
    
         
            +
            	// Integrate velocities.
         
     | 
| 
      
 349 
     | 
    
         
            +
            	cpFloat damping = cpfpow(1.0f/space->damping, -dt);
         
     | 
| 
      
 350 
     | 
    
         
            +
            	for(int i=0; i<bodies->num; i++){
         
     | 
| 
      
 351 
     | 
    
         
            +
            		cpBody *body = (cpBody *)bodies->arr[i];
         
     | 
| 
      
 352 
     | 
    
         
            +
            		body->velocity_func(body, space->gravity, damping, dt);
         
     | 
| 
      
 353 
     | 
    
         
            +
            	}
         
     | 
| 
      
 354 
     | 
    
         
            +
             
     | 
| 
      
 355 
     | 
    
         
            +
            	for(int i=0; i<arbiters->num; i++)
         
     | 
| 
      
 356 
     | 
    
         
            +
            		cpArbiterApplyCachedImpulse((cpArbiter *)arbiters->arr[i]);
         
     | 
| 
      
 357 
     | 
    
         
            +
            	
         
     | 
| 
      
 358 
     | 
    
         
            +
            	// run the old-style elastic solver if elastic iterations are disabled
         
     | 
| 
      
 359 
     | 
    
         
            +
            	cpFloat elasticCoef = (space->elasticIterations ? 0.0f : 1.0f);
         
     | 
| 
      
 360 
     | 
    
         
            +
            	
         
     | 
| 
      
 361 
     | 
    
         
            +
            	// Run the impulse solver.
         
     | 
| 
      
 362 
     | 
    
         
            +
            	for(int i=0; i<space->iterations; i++){
         
     | 
| 
      
 363 
     | 
    
         
            +
            		for(int j=0; j<arbiters->num; j++)
         
     | 
| 
      
 364 
     | 
    
         
            +
            			cpArbiterApplyImpulse((cpArbiter *)arbiters->arr[j], elasticCoef);
         
     | 
| 
      
 365 
     | 
    
         
            +
            			
         
     | 
| 
      
 366 
     | 
    
         
            +
            		for(int j=0; j<constraints->num; j++){
         
     | 
| 
      
 367 
     | 
    
         
            +
            			cpConstraint *constraint = (cpConstraint *)constraints->arr[j];
         
     | 
| 
      
 368 
     | 
    
         
            +
            			constraint->klass->applyImpulse(constraint);
         
     | 
| 
      
 369 
     | 
    
         
            +
            		}
         
     | 
| 
      
 370 
     | 
    
         
            +
            	}
         
     | 
| 
      
 371 
     | 
    
         
            +
            	
         
     | 
| 
      
 372 
     | 
    
         
            +
            	cpSpaceLock(space);
         
     | 
| 
      
 373 
     | 
    
         
            +
            	
         
     | 
| 
      
 374 
     | 
    
         
            +
            	// run the post solve callbacks
         
     | 
| 
      
 375 
     | 
    
         
            +
            	for(int i=0; i<arbiters->num; i++){
         
     | 
| 
      
 376 
     | 
    
         
            +
            		cpArbiter *arb = (cpArbiter *) arbiters->arr[i];
         
     | 
| 
      
 377 
     | 
    
         
            +
            		
         
     | 
| 
      
 378 
     | 
    
         
            +
            		cpCollisionHandler *handler = arb->handler;
         
     | 
| 
      
 379 
     | 
    
         
            +
            		handler->postSolve(arb, space, handler->data);
         
     | 
| 
      
 380 
     | 
    
         
            +
            		
         
     | 
| 
      
 381 
     | 
    
         
            +
            		arb->state = cpArbiterStateNormal;
         
     | 
| 
      
 382 
     | 
    
         
            +
            	}
         
     | 
| 
      
 383 
     | 
    
         
            +
            	
         
     | 
| 
      
 384 
     | 
    
         
            +
            	cpSpaceUnlock(space);
         
     | 
| 
      
 385 
     | 
    
         
            +
            	
         
     | 
| 
      
 386 
     | 
    
         
            +
            	// Run the post step callbacks
         
     | 
| 
      
 387 
     | 
    
         
            +
            	// Loop because post step callbacks may create more post step callbacks
         
     | 
| 
      
 388 
     | 
    
         
            +
            	while(space->postStepCallbacks){
         
     | 
| 
      
 389 
     | 
    
         
            +
            		cpHashSet *callbacks = space->postStepCallbacks;
         
     | 
| 
      
 390 
     | 
    
         
            +
            		space->postStepCallbacks = NULL;
         
     | 
| 
      
 391 
     | 
    
         
            +
            		
         
     | 
| 
      
 392 
     | 
    
         
            +
            		cpHashSetEach(callbacks, (cpHashSetIterFunc)postStepCallbackSetIter, space);
         
     | 
| 
      
 393 
     | 
    
         
            +
            		cpHashSetFree(callbacks);
         
     | 
| 
      
 394 
     | 
    
         
            +
            	}
         
     | 
| 
      
 395 
     | 
    
         
            +
            	
         
     | 
| 
      
 396 
     | 
    
         
            +
            	// Increment the stamp.
         
     | 
| 
      
 397 
     | 
    
         
            +
            	space->stamp++;
         
     | 
| 
      
 398 
     | 
    
         
            +
            }
         
     |