chipmunk 5.3.4.0-x86-mingw32 → 5.3.4.2-x86-mingw32
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- data/README +33 -13
- data/Rakefile +20 -7
- data/ext/chipmunk/extconf.rb +55 -12
- data/ext/chipmunk/rb_chipmunk.c +92 -98
- data/ext/chipmunk/rb_chipmunk.h +44 -34
- data/ext/chipmunk/rb_cpArbiter.c +135 -98
- data/ext/chipmunk/rb_cpBB.c +84 -101
- data/ext/chipmunk/rb_cpBody.c +219 -241
- data/ext/chipmunk/rb_cpConstraint.c +173 -185
- data/ext/chipmunk/rb_cpShape.c +347 -251
- data/ext/chipmunk/rb_cpSpace.c +376 -408
- data/ext/chipmunk/rb_cpVect.c +132 -170
- data/ext/chipmunk/vendor/chipmunk-5.3.4/include/chipmunk/chipmunk.h +163 -0
- data/ext/chipmunk/vendor/chipmunk-5.3.4/include/chipmunk/chipmunk_ffi.h +59 -0
- data/ext/chipmunk/vendor/chipmunk-5.3.4/include/chipmunk/chipmunk_private.h +49 -0
- data/ext/chipmunk/vendor/chipmunk-5.3.4/include/chipmunk/chipmunk_types.h +151 -0
- data/ext/chipmunk/vendor/chipmunk-5.3.4/include/chipmunk/chipmunk_unsafe.h +54 -0
- data/ext/chipmunk/vendor/chipmunk-5.3.4/include/chipmunk/constraints/cpConstraint.h +105 -0
- data/ext/chipmunk/vendor/chipmunk-5.3.4/include/chipmunk/constraints/cpDampedRotarySpring.h +46 -0
- data/ext/chipmunk/vendor/chipmunk-5.3.4/include/chipmunk/constraints/cpDampedSpring.h +53 -0
- data/ext/chipmunk/vendor/chipmunk-5.3.4/include/chipmunk/constraints/cpGearJoint.h +41 -0
- data/ext/chipmunk/vendor/chipmunk-5.3.4/include/chipmunk/constraints/cpGrooveJoint.h +48 -0
- data/ext/chipmunk/vendor/chipmunk-5.3.4/include/chipmunk/constraints/cpPinJoint.h +43 -0
- data/ext/chipmunk/vendor/chipmunk-5.3.4/include/chipmunk/constraints/cpPivotJoint.h +42 -0
- data/ext/chipmunk/vendor/chipmunk-5.3.4/include/chipmunk/constraints/cpRatchetJoint.h +40 -0
- data/ext/chipmunk/vendor/chipmunk-5.3.4/include/chipmunk/constraints/cpRotaryLimitJoint.h +39 -0
- data/ext/chipmunk/vendor/chipmunk-5.3.4/include/chipmunk/constraints/cpSimpleMotor.h +37 -0
- data/ext/chipmunk/vendor/chipmunk-5.3.4/include/chipmunk/constraints/cpSlideJoint.h +44 -0
- data/ext/chipmunk/vendor/chipmunk-5.3.4/include/chipmunk/constraints/util.h +134 -0
- data/ext/chipmunk/vendor/chipmunk-5.3.4/include/chipmunk/cpArbiter.h +188 -0
- data/ext/chipmunk/vendor/chipmunk-5.3.4/include/chipmunk/cpArray.h +49 -0
- data/ext/chipmunk/vendor/chipmunk-5.3.4/include/chipmunk/cpBB.h +74 -0
- data/ext/chipmunk/vendor/chipmunk-5.3.4/include/chipmunk/cpBody.h +219 -0
- data/ext/chipmunk/vendor/chipmunk-5.3.4/include/chipmunk/cpCollision.h +28 -0
- data/ext/chipmunk/vendor/chipmunk-5.3.4/include/chipmunk/cpHashSet.h +82 -0
- data/ext/chipmunk/vendor/chipmunk-5.3.4/include/chipmunk/cpPolyShape.h +103 -0
- data/ext/chipmunk/vendor/chipmunk-5.3.4/include/chipmunk/cpShape.h +177 -0
- data/ext/chipmunk/vendor/chipmunk-5.3.4/include/chipmunk/cpSpace.h +206 -0
- data/ext/chipmunk/vendor/chipmunk-5.3.4/include/chipmunk/cpSpaceHash.h +110 -0
- data/ext/chipmunk/vendor/chipmunk-5.3.4/include/chipmunk/cpVect.h +207 -0
- data/ext/chipmunk/vendor/chipmunk-5.3.4/src/chipmunk.c +151 -0
- data/ext/chipmunk/vendor/chipmunk-5.3.4/src/constraints/cpConstraint.c +54 -0
- data/ext/chipmunk/vendor/chipmunk-5.3.4/src/constraints/cpDampedRotarySpring.c +105 -0
- data/ext/chipmunk/vendor/chipmunk-5.3.4/src/constraints/cpDampedSpring.c +115 -0
- data/ext/chipmunk/vendor/chipmunk-5.3.4/src/constraints/cpGearJoint.c +113 -0
- data/ext/chipmunk/vendor/chipmunk-5.3.4/src/constraints/cpGrooveJoint.c +161 -0
- data/ext/chipmunk/vendor/chipmunk-5.3.4/src/constraints/cpPinJoint.c +116 -0
- data/ext/chipmunk/vendor/chipmunk-5.3.4/src/constraints/cpPivotJoint.c +114 -0
- data/ext/chipmunk/vendor/chipmunk-5.3.4/src/constraints/cpRatchetJoint.c +126 -0
- data/ext/chipmunk/vendor/chipmunk-5.3.4/src/constraints/cpRotaryLimitJoint.c +120 -0
- data/ext/chipmunk/vendor/chipmunk-5.3.4/src/constraints/cpSimpleMotor.c +97 -0
- data/ext/chipmunk/vendor/chipmunk-5.3.4/src/constraints/cpSlideJoint.c +129 -0
- data/ext/chipmunk/vendor/chipmunk-5.3.4/src/cpArbiter.c +280 -0
- data/ext/chipmunk/vendor/chipmunk-5.3.4/src/cpArray.c +143 -0
- data/ext/chipmunk/vendor/chipmunk-5.3.4/src/cpBB.c +47 -0
- data/ext/chipmunk/vendor/chipmunk-5.3.4/src/cpBody.c +192 -0
- data/ext/chipmunk/vendor/chipmunk-5.3.4/src/cpCollision.c +411 -0
- data/ext/chipmunk/vendor/chipmunk-5.3.4/src/cpHashSet.c +253 -0
- data/ext/chipmunk/vendor/chipmunk-5.3.4/src/cpPolyShape.c +240 -0
- data/ext/chipmunk/vendor/chipmunk-5.3.4/src/cpShape.c +405 -0
- data/ext/chipmunk/vendor/chipmunk-5.3.4/src/cpSpace.c +499 -0
- data/ext/chipmunk/vendor/chipmunk-5.3.4/src/cpSpaceComponent.c +279 -0
- data/ext/chipmunk/vendor/chipmunk-5.3.4/src/cpSpaceHash.c +534 -0
- data/ext/chipmunk/vendor/chipmunk-5.3.4/src/cpSpaceQuery.c +246 -0
- data/ext/chipmunk/vendor/chipmunk-5.3.4/src/cpSpaceStep.c +398 -0
- data/ext/chipmunk/vendor/chipmunk-5.3.4/src/cpVect.c +71 -0
- data/ext/chipmunk/vendor/chipmunk-5.3.4/src/prime.h +68 -0
- data/lib/1.9/chipmunk.so +0 -0
- data/lib/chipmunk.rb +19 -8
- metadata +84 -42
- data/lib/1.8/chipmunk.so +0 -0
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/* Copyright (c) 2007 Scott Lembcke
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*
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* Permission is hereby granted, free of charge, to any person obtaining a copy
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* of this software and associated documentation files (the "Software"), to deal
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* in the Software without restriction, including without limitation the rights
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* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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* copies of the Software, and to permit persons to whom the Software is
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* furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice shall be included in
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* all copies or substantial portions of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
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* SOFTWARE.
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*/
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#include <stdlib.h>
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#include <stdio.h>
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#include <math.h>
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#include "chipmunk_private.h"
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#include "chipmunk_unsafe.h"
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#define CP_DefineShapeGetter(struct, type, member, name) \
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CP_DeclareShapeGetter(struct, type, name){ \
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cpAssert(shape->klass == &struct##Class, "shape is not a "#struct); \
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return ((struct *)shape)->member; \
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}
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cpHashValue SHAPE_ID_COUNTER = 0;
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void
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cpResetShapeIdCounter(void)
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{
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SHAPE_ID_COUNTER = 0;
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}
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cpShape*
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cpShapeInit(cpShape *shape, const cpShapeClass *klass, cpBody *body)
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{
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shape->klass = klass;
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shape->hashid = SHAPE_ID_COUNTER;
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SHAPE_ID_COUNTER++;
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shape->body = body;
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shape->sensor = 0;
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shape->e = 0.0f;
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shape->u = 0.0f;
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shape->surface_v = cpvzero;
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shape->collision_type = 0;
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shape->group = CP_NO_GROUP;
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shape->layers = CP_ALL_LAYERS;
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shape->data = NULL;
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shape->next = NULL;
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// cpShapeCacheBB(shape);
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return shape;
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}
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void
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cpShapeDestroy(cpShape *shape)
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{
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if(shape->klass && shape->klass->destroy) {
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shape->klass->destroy(shape);
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}
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}
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void
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cpShapeFree(cpShape *shape)
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{
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if(shape){
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cpShapeDestroy(shape);
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cpfree(shape);
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}
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}
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// TODO this function should really take a position and rotation explicitly and be renamed
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cpBB
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cpShapeCacheBB(cpShape *shape)
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{
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cpBody *body = shape->body;
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shape->bb = shape->klass->cacheData(shape, body->p, body->rot);
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return shape->bb;
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}
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cpBool
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cpShapePointQuery(cpShape *shape, cpVect p){
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return shape->klass->pointQuery(shape, p);
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}
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cpBool
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cpShapeSegmentQuery(cpShape *shape, cpVect a, cpVect b, cpSegmentQueryInfo *info){
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cpSegmentQueryInfo blank = {NULL, 0.0f, cpvzero};
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(*info) = blank;
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shape->klass->segmentQuery(shape, a, b, info);
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return (info->shape != NULL);
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}
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void
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cpSegmentQueryInfoPrint(cpSegmentQueryInfo *info)
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{
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printf("Segment Query:\n");
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printf("\tt: %f\n", info->t);
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// printf("\tdist: %f\n", info->dist);
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// printf("\tpoint: %s\n", cpvstr(info->point));
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printf("\tn: %s\n", cpvstr(info->n));
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}
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cpCircleShape *
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cpCircleShapeAlloc(void)
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{
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return (cpCircleShape *)cpcalloc(1, sizeof(cpCircleShape));
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}
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static inline cpBB
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bbFromCircle(const cpVect c, const cpFloat r)
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{
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return cpBBNew(c.x-r, c.y-r, c.x+r, c.y+r);
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}
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static cpBB
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cpCircleShapeCacheData(cpShape *shape, cpVect p, cpVect rot)
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{
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cpCircleShape *circle = (cpCircleShape *)shape;
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circle->tc = cpvadd(p, cpvrotate(circle->c, rot));
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return bbFromCircle(circle->tc, circle->r);
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}
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static cpBool
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cpCircleShapePointQuery(cpShape *shape, cpVect p){
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cpCircleShape *circle = (cpCircleShape *)shape;
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return cpvnear(circle->tc, p, circle->r);
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}
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static void
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circleSegmentQuery(cpShape *shape, cpVect center, cpFloat r, cpVect a, cpVect b, cpSegmentQueryInfo *info)
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{
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// offset the line to be relative to the circle
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a = cpvsub(a, center);
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b = cpvsub(b, center);
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cpFloat qa = cpvdot(a, a) - 2.0f*cpvdot(a, b) + cpvdot(b, b);
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cpFloat qb = -2.0f*cpvdot(a, a) + 2.0f*cpvdot(a, b);
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cpFloat qc = cpvdot(a, a) - r*r;
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cpFloat det = qb*qb - 4.0f*qa*qc;
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if(det >= 0.0f){
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cpFloat t = (-qb - cpfsqrt(det))/(2.0f*qa);
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if(0.0f<= t && t <= 1.0f){
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info->shape = shape;
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info->t = t;
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info->n = cpvnormalize(cpvlerp(a, b, t));
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}
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}
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}
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static void
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cpCircleShapeSegmentQuery(cpShape *shape, cpVect a, cpVect b, cpSegmentQueryInfo *info)
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{
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cpCircleShape *circle = (cpCircleShape *)shape;
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circleSegmentQuery(shape, circle->tc, circle->r, a, b, info);
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}
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static const cpShapeClass cpCircleShapeClass = {
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CP_CIRCLE_SHAPE,
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cpCircleShapeCacheData,
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NULL,
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cpCircleShapePointQuery,
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cpCircleShapeSegmentQuery,
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};
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cpCircleShape *
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cpCircleShapeInit(cpCircleShape *circle, cpBody *body, cpFloat radius, cpVect offset)
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{
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circle->c = offset;
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circle->r = radius;
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cpShapeInit((cpShape *)circle, &cpCircleShapeClass, body);
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return circle;
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}
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cpShape *
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cpCircleShapeNew(cpBody *body, cpFloat radius, cpVect offset)
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{
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return (cpShape *)cpCircleShapeInit(cpCircleShapeAlloc(), body, radius, offset);
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}
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CP_DefineShapeGetter(cpCircleShape, cpVect, c, Offset)
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CP_DefineShapeGetter(cpCircleShape, cpFloat, r, Radius)
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cpSegmentShape *
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cpSegmentShapeAlloc(void)
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{
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return (cpSegmentShape *)cpcalloc(1, sizeof(cpSegmentShape));
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}
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static cpBB
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cpSegmentShapeCacheData(cpShape *shape, cpVect p, cpVect rot)
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{
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cpSegmentShape *seg = (cpSegmentShape *)shape;
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seg->ta = cpvadd(p, cpvrotate(seg->a, rot));
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seg->tb = cpvadd(p, cpvrotate(seg->b, rot));
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seg->tn = cpvrotate(seg->n, rot);
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cpFloat l,r,s,t;
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if(seg->ta.x < seg->tb.x){
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l = seg->ta.x;
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r = seg->tb.x;
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} else {
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l = seg->tb.x;
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r = seg->ta.x;
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}
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if(seg->ta.y < seg->tb.y){
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s = seg->ta.y;
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t = seg->tb.y;
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} else {
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s = seg->tb.y;
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t = seg->ta.y;
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}
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cpFloat rad = seg->r;
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return cpBBNew(l - rad, s - rad, r + rad, t + rad);
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}
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static cpBool
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cpSegmentShapePointQuery(cpShape *shape, cpVect p){
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if(!cpBBcontainsVect(shape->bb, p)) return cpFalse;
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cpSegmentShape *seg = (cpSegmentShape *)shape;
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// Calculate normal distance from segment.
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cpFloat dn = cpvdot(seg->tn, p) - cpvdot(seg->ta, seg->tn);
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cpFloat dist = cpfabs(dn) - seg->r;
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if(dist > 0.0f) return cpFalse;
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// Calculate tangential distance along segment.
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cpFloat dt = -cpvcross(seg->tn, p);
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cpFloat dtMin = -cpvcross(seg->tn, seg->ta);
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cpFloat dtMax = -cpvcross(seg->tn, seg->tb);
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// Decision tree to decide which feature of the segment to collide with.
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if(dt <= dtMin){
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if(dt < (dtMin - seg->r)){
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return cpFalse;
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} else {
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return cpvlengthsq(cpvsub(seg->ta, p)) < (seg->r*seg->r);
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}
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} else {
|
270
|
+
if(dt < dtMax){
|
271
|
+
return cpTrue;
|
272
|
+
} else {
|
273
|
+
if(dt < (dtMax + seg->r)) {
|
274
|
+
return cpvlengthsq(cpvsub(seg->tb, p)) < (seg->r*seg->r);
|
275
|
+
} else {
|
276
|
+
return cpFalse;
|
277
|
+
}
|
278
|
+
}
|
279
|
+
}
|
280
|
+
|
281
|
+
return cpTrue;
|
282
|
+
}
|
283
|
+
|
284
|
+
static inline cpBool inUnitRange(cpFloat t){return (0.0f < t && t < 1.0f);}
|
285
|
+
|
286
|
+
static void
|
287
|
+
cpSegmentShapeSegmentQuery(cpShape *shape, cpVect a, cpVect b, cpSegmentQueryInfo *info)
|
288
|
+
{
|
289
|
+
// TODO this function could be optimized better.
|
290
|
+
|
291
|
+
cpSegmentShape *seg = (cpSegmentShape *)shape;
|
292
|
+
cpVect n = seg->tn;
|
293
|
+
// flip n if a is behind the axis
|
294
|
+
if(cpvdot(a, n) < cpvdot(seg->ta, n))
|
295
|
+
n = cpvneg(n);
|
296
|
+
|
297
|
+
cpFloat an = cpvdot(a, n);
|
298
|
+
cpFloat bn = cpvdot(b, n);
|
299
|
+
|
300
|
+
if(an != bn){
|
301
|
+
cpFloat d = cpvdot(seg->ta, n) + seg->r;
|
302
|
+
cpFloat t = (d - an)/(bn - an);
|
303
|
+
|
304
|
+
if(0.0f < t && t < 1.0f){
|
305
|
+
cpVect point = cpvlerp(a, b, t);
|
306
|
+
cpFloat dt = -cpvcross(seg->tn, point);
|
307
|
+
cpFloat dtMin = -cpvcross(seg->tn, seg->ta);
|
308
|
+
cpFloat dtMax = -cpvcross(seg->tn, seg->tb);
|
309
|
+
|
310
|
+
if(dtMin < dt && dt < dtMax){
|
311
|
+
info->shape = shape;
|
312
|
+
info->t = t;
|
313
|
+
info->n = n;
|
314
|
+
|
315
|
+
return; // don't continue on and check endcaps
|
316
|
+
}
|
317
|
+
}
|
318
|
+
}
|
319
|
+
|
320
|
+
if(seg->r) {
|
321
|
+
cpSegmentQueryInfo info1 = {NULL, 1.0f, cpvzero};
|
322
|
+
cpSegmentQueryInfo info2 = {NULL, 1.0f, cpvzero};
|
323
|
+
circleSegmentQuery(shape, seg->ta, seg->r, a, b, &info1);
|
324
|
+
circleSegmentQuery(shape, seg->tb, seg->r, a, b, &info2);
|
325
|
+
|
326
|
+
if(info1.t < info2.t){
|
327
|
+
(*info) = info1;
|
328
|
+
} else {
|
329
|
+
(*info) = info2;
|
330
|
+
}
|
331
|
+
}
|
332
|
+
}
|
333
|
+
|
334
|
+
static const cpShapeClass cpSegmentShapeClass = {
|
335
|
+
CP_SEGMENT_SHAPE,
|
336
|
+
cpSegmentShapeCacheData,
|
337
|
+
NULL,
|
338
|
+
cpSegmentShapePointQuery,
|
339
|
+
cpSegmentShapeSegmentQuery,
|
340
|
+
};
|
341
|
+
|
342
|
+
cpSegmentShape *
|
343
|
+
cpSegmentShapeInit(cpSegmentShape *seg, cpBody *body, cpVect a, cpVect b, cpFloat r)
|
344
|
+
{
|
345
|
+
seg->a = a;
|
346
|
+
seg->b = b;
|
347
|
+
seg->n = cpvperp(cpvnormalize(cpvsub(b, a)));
|
348
|
+
|
349
|
+
seg->r = r;
|
350
|
+
|
351
|
+
cpShapeInit((cpShape *)seg, &cpSegmentShapeClass, body);
|
352
|
+
|
353
|
+
return seg;
|
354
|
+
}
|
355
|
+
|
356
|
+
cpShape*
|
357
|
+
cpSegmentShapeNew(cpBody *body, cpVect a, cpVect b, cpFloat r)
|
358
|
+
{
|
359
|
+
return (cpShape *)cpSegmentShapeInit(cpSegmentShapeAlloc(), body, a, b, r);
|
360
|
+
}
|
361
|
+
|
362
|
+
CP_DefineShapeGetter(cpSegmentShape, cpVect, a, A)
|
363
|
+
CP_DefineShapeGetter(cpSegmentShape, cpVect, b, B)
|
364
|
+
CP_DefineShapeGetter(cpSegmentShape, cpVect, n, Normal)
|
365
|
+
CP_DefineShapeGetter(cpSegmentShape, cpFloat, r, Radius)
|
366
|
+
|
367
|
+
// Unsafe API (chipmunk_unsafe.h)
|
368
|
+
|
369
|
+
void
|
370
|
+
cpCircleShapeSetRadius(cpShape *shape, cpFloat radius)
|
371
|
+
{
|
372
|
+
cpAssert(shape->klass == &cpCircleShapeClass, "Shape is not a circle shape.");
|
373
|
+
cpCircleShape *circle = (cpCircleShape *)shape;
|
374
|
+
|
375
|
+
circle->r = radius;
|
376
|
+
}
|
377
|
+
|
378
|
+
void
|
379
|
+
cpCircleShapeSetOffset(cpShape *shape, cpVect offset)
|
380
|
+
{
|
381
|
+
cpAssert(shape->klass == &cpCircleShapeClass, "Shape is not a circle shape.");
|
382
|
+
cpCircleShape *circle = (cpCircleShape *)shape;
|
383
|
+
|
384
|
+
circle->c = offset;
|
385
|
+
}
|
386
|
+
|
387
|
+
void
|
388
|
+
cpSegmentShapeSetEndpoints(cpShape *shape, cpVect a, cpVect b)
|
389
|
+
{
|
390
|
+
cpAssert(shape->klass == &cpSegmentShapeClass, "Shape is not a segment shape.");
|
391
|
+
cpSegmentShape *seg = (cpSegmentShape *)shape;
|
392
|
+
|
393
|
+
seg->a = a;
|
394
|
+
seg->b = b;
|
395
|
+
seg->n = cpvperp(cpvnormalize(cpvsub(b, a)));
|
396
|
+
}
|
397
|
+
|
398
|
+
void
|
399
|
+
cpSegmentShapeSetRadius(cpShape *shape, cpFloat radius)
|
400
|
+
{
|
401
|
+
cpAssert(shape->klass == &cpSegmentShapeClass, "Shape is not a segment shape.");
|
402
|
+
cpSegmentShape *seg = (cpSegmentShape *)shape;
|
403
|
+
|
404
|
+
seg->r = radius;
|
405
|
+
}
|
@@ -0,0 +1,499 @@
|
|
1
|
+
/* Copyright (c) 2007 Scott Lembcke
|
2
|
+
*
|
3
|
+
* Permission is hereby granted, free of charge, to any person obtaining a copy
|
4
|
+
* of this software and associated documentation files (the "Software"), to deal
|
5
|
+
* in the Software without restriction, including without limitation the rights
|
6
|
+
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
7
|
+
* copies of the Software, and to permit persons to whom the Software is
|
8
|
+
* furnished to do so, subject to the following conditions:
|
9
|
+
*
|
10
|
+
* The above copyright notice and this permission notice shall be included in
|
11
|
+
* all copies or substantial portions of the Software.
|
12
|
+
*
|
13
|
+
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
14
|
+
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
15
|
+
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
16
|
+
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
17
|
+
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
18
|
+
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
|
19
|
+
* SOFTWARE.
|
20
|
+
*/
|
21
|
+
|
22
|
+
#include <stdlib.h>
|
23
|
+
//#include <stdio.h>
|
24
|
+
#include <string.h>
|
25
|
+
#include <math.h>
|
26
|
+
|
27
|
+
#include "chipmunk_private.h"
|
28
|
+
|
29
|
+
cpTimestamp cp_contact_persistence = 3;
|
30
|
+
|
31
|
+
#pragma mark Contact Set Helpers
|
32
|
+
|
33
|
+
// Equal function for contactSet.
|
34
|
+
static cpBool
|
35
|
+
contactSetEql(cpShape **shapes, cpArbiter *arb)
|
36
|
+
{
|
37
|
+
cpShape *a = shapes[0];
|
38
|
+
cpShape *b = shapes[1];
|
39
|
+
|
40
|
+
return ((a == arb->a && b == arb->b) || (b == arb->a && a == arb->b));
|
41
|
+
}
|
42
|
+
|
43
|
+
// Transformation function for contactSet.
|
44
|
+
static void *
|
45
|
+
contactSetTrans(cpShape **shapes, cpSpace *space)
|
46
|
+
{
|
47
|
+
if(space->pooledArbiters->num == 0){
|
48
|
+
// arbiter pool is exhausted, make more
|
49
|
+
int count = CP_BUFFER_BYTES/sizeof(cpArbiter);
|
50
|
+
cpAssert(count, "Buffer size too small.");
|
51
|
+
|
52
|
+
cpArbiter *buffer = (cpArbiter *)cpmalloc(CP_BUFFER_BYTES);
|
53
|
+
cpArrayPush(space->allocatedBuffers, buffer);
|
54
|
+
|
55
|
+
for(int i=0; i<count; i++) cpArrayPush(space->pooledArbiters, buffer + i);
|
56
|
+
}
|
57
|
+
|
58
|
+
return cpArbiterInit((cpArbiter *) cpArrayPop(space->pooledArbiters), shapes[0], shapes[1]);
|
59
|
+
}
|
60
|
+
|
61
|
+
#pragma mark Collision Pair Function Helpers
|
62
|
+
|
63
|
+
// Equals function for collFuncSet.
|
64
|
+
static cpBool
|
65
|
+
collFuncSetEql(cpCollisionHandler *check, cpCollisionHandler *pair)
|
66
|
+
{
|
67
|
+
return ((check->a == pair->a && check->b == pair->b) || (check->b == pair->a && check->a == pair->b));
|
68
|
+
}
|
69
|
+
|
70
|
+
// Transformation function for collFuncSet.
|
71
|
+
static void *
|
72
|
+
collFuncSetTrans(cpCollisionHandler *handler, void *unused)
|
73
|
+
{
|
74
|
+
cpCollisionHandler *copy = (cpCollisionHandler *)cpmalloc(sizeof(cpCollisionHandler));
|
75
|
+
(*copy) = (*handler);
|
76
|
+
|
77
|
+
return copy;
|
78
|
+
}
|
79
|
+
|
80
|
+
#pragma mark Misc Helper Funcs
|
81
|
+
|
82
|
+
// Default collision functions.
|
83
|
+
static cpBool alwaysCollide(cpArbiter *arb, cpSpace *space, void *data){return 1;}
|
84
|
+
static void nothing(cpArbiter *arb, cpSpace *space, void *data){}
|
85
|
+
|
86
|
+
// BBfunc callback for the spatial hash.
|
87
|
+
static cpBB shapeBBFunc(cpShape *shape){return shape->bb;}
|
88
|
+
|
89
|
+
// Iterator functions for destructors.
|
90
|
+
static void freeWrap(void *ptr, void *unused){ cpfree(ptr);}
|
91
|
+
static void shapeFreeWrap(cpShape *ptr, void *unused){ cpShapeFree(ptr);}
|
92
|
+
static void bodyFreeWrap(cpBody *ptr, void *unused){ cpBodyFree(ptr);}
|
93
|
+
static void constraintFreeWrap(cpConstraint *ptr, void *unused){cpConstraintFree(ptr);}
|
94
|
+
|
95
|
+
#pragma mark Memory Management Functions
|
96
|
+
|
97
|
+
cpSpace *
|
98
|
+
cpSpaceAlloc(void)
|
99
|
+
{
|
100
|
+
return (cpSpace *)cpcalloc(1, sizeof(cpSpace));
|
101
|
+
}
|
102
|
+
|
103
|
+
#define DEFAULT_DIM_SIZE 100.0f
|
104
|
+
#define DEFAULT_COUNT 1000
|
105
|
+
#define DEFAULT_ITERATIONS 10
|
106
|
+
#define DEFAULT_ELASTIC_ITERATIONS 0
|
107
|
+
|
108
|
+
cpCollisionHandler defaultHandler = {0, 0, alwaysCollide, alwaysCollide, nothing, nothing, NULL};
|
109
|
+
|
110
|
+
cpSpace*
|
111
|
+
cpSpaceInit(cpSpace *space)
|
112
|
+
{
|
113
|
+
space->iterations = DEFAULT_ITERATIONS;
|
114
|
+
space->elasticIterations = DEFAULT_ELASTIC_ITERATIONS;
|
115
|
+
// space->sleepTicks = 300;
|
116
|
+
|
117
|
+
space->gravity = cpvzero;
|
118
|
+
space->damping = 1.0f;
|
119
|
+
|
120
|
+
space->locked = 0;
|
121
|
+
space->stamp = 0;
|
122
|
+
|
123
|
+
space->staticShapes = cpSpaceHashNew(DEFAULT_DIM_SIZE, DEFAULT_COUNT, (cpSpaceHashBBFunc)shapeBBFunc);
|
124
|
+
space->activeShapes = cpSpaceHashNew(DEFAULT_DIM_SIZE, DEFAULT_COUNT, (cpSpaceHashBBFunc)shapeBBFunc);
|
125
|
+
|
126
|
+
space->allocatedBuffers = cpArrayNew(0);
|
127
|
+
|
128
|
+
space->bodies = cpArrayNew(0);
|
129
|
+
space->sleepingComponents = cpArrayNew(0);
|
130
|
+
space->rousedBodies = cpArrayNew(0);
|
131
|
+
|
132
|
+
space->sleepTimeThreshold = INFINITY;
|
133
|
+
space->idleSpeedThreshold = 0.0f;
|
134
|
+
|
135
|
+
space->arbiters = cpArrayNew(0);
|
136
|
+
space->pooledArbiters = cpArrayNew(0);
|
137
|
+
|
138
|
+
space->contactBuffersHead = NULL;
|
139
|
+
space->contactSet = cpHashSetNew(0, (cpHashSetEqlFunc)contactSetEql, (cpHashSetTransFunc)contactSetTrans);
|
140
|
+
|
141
|
+
space->constraints = cpArrayNew(0);
|
142
|
+
|
143
|
+
space->defaultHandler = defaultHandler;
|
144
|
+
space->collFuncSet = cpHashSetNew(0, (cpHashSetEqlFunc)collFuncSetEql, (cpHashSetTransFunc)collFuncSetTrans);
|
145
|
+
space->collFuncSet->default_value = &space->defaultHandler;
|
146
|
+
|
147
|
+
space->postStepCallbacks = NULL;
|
148
|
+
|
149
|
+
cpBodyInitStatic(&space->staticBody);
|
150
|
+
|
151
|
+
return space;
|
152
|
+
}
|
153
|
+
|
154
|
+
cpSpace*
|
155
|
+
cpSpaceNew(void)
|
156
|
+
{
|
157
|
+
return cpSpaceInit(cpSpaceAlloc());
|
158
|
+
}
|
159
|
+
|
160
|
+
void
|
161
|
+
cpSpaceDestroy(cpSpace *space)
|
162
|
+
{
|
163
|
+
cpSpaceHashFree(space->staticShapes);
|
164
|
+
cpSpaceHashFree(space->activeShapes);
|
165
|
+
|
166
|
+
cpArrayFree(space->bodies);
|
167
|
+
cpArrayFree(space->sleepingComponents);
|
168
|
+
cpArrayFree(space->rousedBodies);
|
169
|
+
|
170
|
+
cpArrayFree(space->constraints);
|
171
|
+
|
172
|
+
cpHashSetFree(space->contactSet);
|
173
|
+
|
174
|
+
cpArrayFree(space->arbiters);
|
175
|
+
cpArrayFree(space->pooledArbiters);
|
176
|
+
|
177
|
+
if(space->allocatedBuffers){
|
178
|
+
cpArrayEach(space->allocatedBuffers, freeWrap, NULL);
|
179
|
+
cpArrayFree(space->allocatedBuffers);
|
180
|
+
}
|
181
|
+
|
182
|
+
if(space->postStepCallbacks){
|
183
|
+
cpHashSetEach(space->postStepCallbacks, freeWrap, NULL);
|
184
|
+
cpHashSetFree(space->postStepCallbacks);
|
185
|
+
}
|
186
|
+
|
187
|
+
if(space->collFuncSet){
|
188
|
+
cpHashSetEach(space->collFuncSet, freeWrap, NULL);
|
189
|
+
cpHashSetFree(space->collFuncSet);
|
190
|
+
}
|
191
|
+
}
|
192
|
+
|
193
|
+
void
|
194
|
+
cpSpaceFree(cpSpace *space)
|
195
|
+
{
|
196
|
+
if(space){
|
197
|
+
cpSpaceDestroy(space);
|
198
|
+
cpfree(space);
|
199
|
+
}
|
200
|
+
}
|
201
|
+
|
202
|
+
void
|
203
|
+
cpSpaceFreeChildren(cpSpace *space)
|
204
|
+
{
|
205
|
+
cpArray *components = space->sleepingComponents;
|
206
|
+
while(components->num) cpBodyActivate((cpBody *)components->arr[0]);
|
207
|
+
|
208
|
+
cpSpaceHashEach(space->staticShapes, (cpSpaceHashIterator)&shapeFreeWrap, NULL);
|
209
|
+
cpSpaceHashEach(space->activeShapes, (cpSpaceHashIterator)&shapeFreeWrap, NULL);
|
210
|
+
cpArrayEach(space->bodies, (cpArrayIter)&bodyFreeWrap, NULL);
|
211
|
+
cpArrayEach(space->constraints, (cpArrayIter)&constraintFreeWrap, NULL);
|
212
|
+
}
|
213
|
+
|
214
|
+
#pragma mark Collision Handler Function Management
|
215
|
+
|
216
|
+
void
|
217
|
+
cpSpaceAddCollisionHandler(
|
218
|
+
cpSpace *space,
|
219
|
+
cpCollisionType a, cpCollisionType b,
|
220
|
+
cpCollisionBeginFunc begin,
|
221
|
+
cpCollisionPreSolveFunc preSolve,
|
222
|
+
cpCollisionPostSolveFunc postSolve,
|
223
|
+
cpCollisionSeparateFunc separate,
|
224
|
+
void *data
|
225
|
+
){
|
226
|
+
// Remove any old function so the new one will get added.
|
227
|
+
cpSpaceRemoveCollisionHandler(space, a, b);
|
228
|
+
|
229
|
+
cpCollisionHandler handler = {
|
230
|
+
a, b,
|
231
|
+
begin ? begin : alwaysCollide,
|
232
|
+
preSolve ? preSolve : alwaysCollide,
|
233
|
+
postSolve ? postSolve : nothing,
|
234
|
+
separate ? separate : nothing,
|
235
|
+
data
|
236
|
+
};
|
237
|
+
|
238
|
+
cpHashSetInsert(space->collFuncSet, CP_HASH_PAIR(a, b), &handler, NULL);
|
239
|
+
}
|
240
|
+
|
241
|
+
void
|
242
|
+
cpSpaceRemoveCollisionHandler(cpSpace *space, cpCollisionType a, cpCollisionType b)
|
243
|
+
{
|
244
|
+
struct{cpCollisionType a, b;} ids = {a, b};
|
245
|
+
cpCollisionHandler *old_handler = (cpCollisionHandler *) cpHashSetRemove(space->collFuncSet, CP_HASH_PAIR(a, b), &ids);
|
246
|
+
cpfree(old_handler);
|
247
|
+
}
|
248
|
+
|
249
|
+
void
|
250
|
+
cpSpaceSetDefaultCollisionHandler(
|
251
|
+
cpSpace *space,
|
252
|
+
cpCollisionBeginFunc begin,
|
253
|
+
cpCollisionPreSolveFunc preSolve,
|
254
|
+
cpCollisionPostSolveFunc postSolve,
|
255
|
+
cpCollisionSeparateFunc separate,
|
256
|
+
void *data
|
257
|
+
){
|
258
|
+
cpCollisionHandler handler = {
|
259
|
+
0, 0,
|
260
|
+
begin ? begin : alwaysCollide,
|
261
|
+
preSolve ? preSolve : alwaysCollide,
|
262
|
+
postSolve ? postSolve : nothing,
|
263
|
+
separate ? separate : nothing,
|
264
|
+
data
|
265
|
+
};
|
266
|
+
|
267
|
+
space->defaultHandler = handler;
|
268
|
+
}
|
269
|
+
|
270
|
+
#pragma mark Body, Shape, and Joint Management
|
271
|
+
|
272
|
+
#define cpAssertSpaceUnlocked(space) \
|
273
|
+
cpAssert(!space->locked, \
|
274
|
+
"This addition/removal cannot be done safely during a call to cpSpaceStep() or during a query. " \
|
275
|
+
"Put these calls into a post-step callback." \
|
276
|
+
);
|
277
|
+
|
278
|
+
static void
|
279
|
+
cpBodyAddShape(cpBody *body, cpShape *shape)
|
280
|
+
{
|
281
|
+
shape->next = shape->body->shapesList;
|
282
|
+
shape->body->shapesList = shape;
|
283
|
+
}
|
284
|
+
|
285
|
+
static void
|
286
|
+
cpBodyRemoveShape(cpBody *body, cpShape *shape)
|
287
|
+
{
|
288
|
+
cpShape **prev_ptr = &body->shapesList;
|
289
|
+
cpShape *node = body->shapesList;
|
290
|
+
|
291
|
+
while(node && node != shape){
|
292
|
+
prev_ptr = &node->next;
|
293
|
+
node = node->next;
|
294
|
+
}
|
295
|
+
|
296
|
+
cpAssert(node, "Attempted to remove a shape from a body it was never attached to.");
|
297
|
+
(*prev_ptr) = node->next;
|
298
|
+
}
|
299
|
+
|
300
|
+
cpShape *
|
301
|
+
cpSpaceAddShape(cpSpace *space, cpShape *shape)
|
302
|
+
{
|
303
|
+
cpBody *body = shape->body;
|
304
|
+
if(!body || cpBodyIsStatic(body)) return cpSpaceAddStaticShape(space, shape);
|
305
|
+
|
306
|
+
cpAssert(!cpHashSetFind(space->activeShapes->handleSet, shape->hashid, shape),
|
307
|
+
"Cannot add the same shape more than once.");
|
308
|
+
cpAssertSpaceUnlocked(space);
|
309
|
+
|
310
|
+
cpBodyActivate(body);
|
311
|
+
cpBodyAddShape(body, shape);
|
312
|
+
|
313
|
+
cpShapeCacheBB(shape);
|
314
|
+
cpSpaceHashInsert(space->activeShapes, shape, shape->hashid, shape->bb);
|
315
|
+
|
316
|
+
return shape;
|
317
|
+
}
|
318
|
+
|
319
|
+
cpShape *
|
320
|
+
cpSpaceAddStaticShape(cpSpace *space, cpShape *shape)
|
321
|
+
{
|
322
|
+
cpAssert(!cpHashSetFind(space->staticShapes->handleSet, shape->hashid, shape),
|
323
|
+
"Cannot add the same static shape more than once.");
|
324
|
+
cpAssertSpaceUnlocked(space);
|
325
|
+
|
326
|
+
if(!shape->body) shape->body = &space->staticBody;
|
327
|
+
|
328
|
+
cpShapeCacheBB(shape);
|
329
|
+
cpSpaceActivateShapesTouchingShape(space, shape);
|
330
|
+
cpSpaceHashInsert(space->staticShapes, shape, shape->hashid, shape->bb);
|
331
|
+
|
332
|
+
return shape;
|
333
|
+
}
|
334
|
+
|
335
|
+
cpBody *
|
336
|
+
cpSpaceAddBody(cpSpace *space, cpBody *body)
|
337
|
+
{
|
338
|
+
cpAssertWarn(!cpBodyIsStatic(body), "Static bodies cannot be added to a space as they are not meant to be simulated.");
|
339
|
+
cpAssert(!body->space, "Cannot add a body to a more than one space or to the same space twice.");
|
340
|
+
// cpAssertSpaceUnlocked(space); This should be safe as long as it's not from an integration callback
|
341
|
+
|
342
|
+
cpArrayPush(space->bodies, body);
|
343
|
+
body->space = space;
|
344
|
+
|
345
|
+
return body;
|
346
|
+
}
|
347
|
+
|
348
|
+
cpConstraint *
|
349
|
+
cpSpaceAddConstraint(cpSpace *space, cpConstraint *constraint)
|
350
|
+
{
|
351
|
+
cpAssert(!cpArrayContains(space->constraints, constraint), "Cannot add the same constraint more than once.");
|
352
|
+
// cpAssertSpaceUnlocked(space); This should be safe as long as its not from a constraint callback.
|
353
|
+
|
354
|
+
if(!constraint->a) constraint->a = &space->staticBody;
|
355
|
+
if(!constraint->b) constraint->b = &space->staticBody;
|
356
|
+
|
357
|
+
cpBodyActivate(constraint->a);
|
358
|
+
cpBodyActivate(constraint->b);
|
359
|
+
cpArrayPush(space->constraints, constraint);
|
360
|
+
|
361
|
+
return constraint;
|
362
|
+
}
|
363
|
+
|
364
|
+
typedef struct removalContext {
|
365
|
+
cpSpace *space;
|
366
|
+
cpShape *shape;
|
367
|
+
} removalContext;
|
368
|
+
|
369
|
+
// Hashset filter func to throw away old arbiters.
|
370
|
+
static cpBool
|
371
|
+
contactSetFilterRemovedShape(cpArbiter *arb, removalContext *context)
|
372
|
+
{
|
373
|
+
if(context->shape == arb->a || context->shape == arb->b){
|
374
|
+
if(arb->state != cpArbiterStateCached){
|
375
|
+
arb->handler->separate(arb, context->space, arb->handler->data);
|
376
|
+
}
|
377
|
+
|
378
|
+
cpArrayPush(context->space->pooledArbiters, arb);
|
379
|
+
return cpFalse;
|
380
|
+
}
|
381
|
+
|
382
|
+
return cpTrue;
|
383
|
+
}
|
384
|
+
|
385
|
+
void
|
386
|
+
cpSpaceRemoveShape(cpSpace *space, cpShape *shape)
|
387
|
+
{
|
388
|
+
cpBody *body = shape->body;
|
389
|
+
if(cpBodyIsStatic(body)){
|
390
|
+
cpSpaceRemoveStaticShape(space, shape);
|
391
|
+
return;
|
392
|
+
}
|
393
|
+
|
394
|
+
cpBodyActivate(body);
|
395
|
+
|
396
|
+
cpAssertSpaceUnlocked(space);
|
397
|
+
cpAssertWarn(cpHashSetFind(space->activeShapes->handleSet, shape->hashid, shape),
|
398
|
+
"Cannot remove a shape that was not added to the space. (Removed twice maybe?)");
|
399
|
+
|
400
|
+
cpBodyRemoveShape(body, shape);
|
401
|
+
|
402
|
+
removalContext context = {space, shape};
|
403
|
+
cpHashSetFilter(space->contactSet, (cpHashSetFilterFunc)contactSetFilterRemovedShape, &context);
|
404
|
+
cpSpaceHashRemove(space->activeShapes, shape, shape->hashid);
|
405
|
+
}
|
406
|
+
|
407
|
+
void
|
408
|
+
cpSpaceRemoveStaticShape(cpSpace *space, cpShape *shape)
|
409
|
+
{
|
410
|
+
cpAssertWarn(cpHashSetFind(space->staticShapes->handleSet, shape->hashid, shape),
|
411
|
+
"Cannot remove a static or sleeping shape that was not added to the space. (Removed twice maybe?)");
|
412
|
+
cpAssertSpaceUnlocked(space);
|
413
|
+
|
414
|
+
removalContext context = {space, shape};
|
415
|
+
cpHashSetFilter(space->contactSet, (cpHashSetFilterFunc)contactSetFilterRemovedShape, &context);
|
416
|
+
cpSpaceHashRemove(space->staticShapes, shape, shape->hashid);
|
417
|
+
|
418
|
+
cpSpaceActivateShapesTouchingShape(space, shape);
|
419
|
+
}
|
420
|
+
|
421
|
+
void
|
422
|
+
cpSpaceRemoveBody(cpSpace *space, cpBody *body)
|
423
|
+
{
|
424
|
+
cpAssertWarn(body->space == space,
|
425
|
+
"Cannot remove a body that was not added to the space. (Removed twice maybe?)");
|
426
|
+
cpAssertSpaceUnlocked(space);
|
427
|
+
|
428
|
+
cpBodyActivate(body);
|
429
|
+
cpArrayDeleteObj(space->bodies, body);
|
430
|
+
body->space = NULL;
|
431
|
+
}
|
432
|
+
|
433
|
+
void
|
434
|
+
cpSpaceRemoveConstraint(cpSpace *space, cpConstraint *constraint)
|
435
|
+
{
|
436
|
+
cpAssertWarn(cpArrayContains(space->constraints, constraint),
|
437
|
+
"Cannot remove a constraint that was not added to the space. (Removed twice maybe?)");
|
438
|
+
// cpAssertSpaceUnlocked(space); Should be safe as long as its not from a constraint callback.
|
439
|
+
|
440
|
+
cpBodyActivate(constraint->a);
|
441
|
+
cpBodyActivate(constraint->b);
|
442
|
+
cpArrayDeleteObj(space->constraints, constraint);
|
443
|
+
}
|
444
|
+
|
445
|
+
#pragma mark Spatial Hash Management
|
446
|
+
|
447
|
+
static void updateBBCache(cpShape *shape, void *unused){cpShapeCacheBB(shape);}
|
448
|
+
|
449
|
+
void
|
450
|
+
cpSpaceResizeStaticHash(cpSpace *space, cpFloat dim, int count)
|
451
|
+
{
|
452
|
+
cpSpaceHashResize(space->staticShapes, dim, count);
|
453
|
+
cpSpaceHashRehash(space->staticShapes);
|
454
|
+
}
|
455
|
+
|
456
|
+
void
|
457
|
+
cpSpaceResizeActiveHash(cpSpace *space, cpFloat dim, int count)
|
458
|
+
{
|
459
|
+
cpSpaceHashResize(space->activeShapes, dim, count);
|
460
|
+
}
|
461
|
+
|
462
|
+
void
|
463
|
+
cpSpaceRehashStatic(cpSpace *space)
|
464
|
+
{
|
465
|
+
cpSpaceHashEach(space->staticShapes, (cpSpaceHashIterator)&updateBBCache, NULL);
|
466
|
+
cpSpaceHashRehash(space->staticShapes);
|
467
|
+
}
|
468
|
+
|
469
|
+
void
|
470
|
+
cpSpaceRehashShape(cpSpace *space, cpShape *shape)
|
471
|
+
{
|
472
|
+
cpShapeCacheBB(shape);
|
473
|
+
|
474
|
+
// attempt to rehash the shape in both hashes
|
475
|
+
cpSpaceHashRehashObject(space->activeShapes, shape, shape->hashid);
|
476
|
+
cpSpaceHashRehashObject(space->staticShapes, shape, shape->hashid);
|
477
|
+
}
|
478
|
+
|
479
|
+
void
|
480
|
+
cpSpaceEachBody(cpSpace *space, cpSpaceBodyIterator func, void *data)
|
481
|
+
{
|
482
|
+
cpArray *bodies = space->bodies;
|
483
|
+
|
484
|
+
for(int i=0; i<bodies->num; i++){
|
485
|
+
func((cpBody *)bodies->arr[i], data);
|
486
|
+
}
|
487
|
+
|
488
|
+
cpArray *components = space->sleepingComponents;
|
489
|
+
for(int i=0; i<components->num; i++){
|
490
|
+
cpBody *root = (cpBody *)components->arr[i];
|
491
|
+
cpBody *body = root, *next;
|
492
|
+
do {
|
493
|
+
next = body->node.next;
|
494
|
+
func(body, data);
|
495
|
+
} while((body = next) != root);
|
496
|
+
}
|
497
|
+
}
|
498
|
+
|
499
|
+
|