chipmunk 5.3.4.0-x86-mingw32 → 5.3.4.2-x86-mingw32
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- data/README +33 -13
- data/Rakefile +20 -7
- data/ext/chipmunk/extconf.rb +55 -12
- data/ext/chipmunk/rb_chipmunk.c +92 -98
- data/ext/chipmunk/rb_chipmunk.h +44 -34
- data/ext/chipmunk/rb_cpArbiter.c +135 -98
- data/ext/chipmunk/rb_cpBB.c +84 -101
- data/ext/chipmunk/rb_cpBody.c +219 -241
- data/ext/chipmunk/rb_cpConstraint.c +173 -185
- data/ext/chipmunk/rb_cpShape.c +347 -251
- data/ext/chipmunk/rb_cpSpace.c +376 -408
- data/ext/chipmunk/rb_cpVect.c +132 -170
- data/ext/chipmunk/vendor/chipmunk-5.3.4/include/chipmunk/chipmunk.h +163 -0
- data/ext/chipmunk/vendor/chipmunk-5.3.4/include/chipmunk/chipmunk_ffi.h +59 -0
- data/ext/chipmunk/vendor/chipmunk-5.3.4/include/chipmunk/chipmunk_private.h +49 -0
- data/ext/chipmunk/vendor/chipmunk-5.3.4/include/chipmunk/chipmunk_types.h +151 -0
- data/ext/chipmunk/vendor/chipmunk-5.3.4/include/chipmunk/chipmunk_unsafe.h +54 -0
- data/ext/chipmunk/vendor/chipmunk-5.3.4/include/chipmunk/constraints/cpConstraint.h +105 -0
- data/ext/chipmunk/vendor/chipmunk-5.3.4/include/chipmunk/constraints/cpDampedRotarySpring.h +46 -0
- data/ext/chipmunk/vendor/chipmunk-5.3.4/include/chipmunk/constraints/cpDampedSpring.h +53 -0
- data/ext/chipmunk/vendor/chipmunk-5.3.4/include/chipmunk/constraints/cpGearJoint.h +41 -0
- data/ext/chipmunk/vendor/chipmunk-5.3.4/include/chipmunk/constraints/cpGrooveJoint.h +48 -0
- data/ext/chipmunk/vendor/chipmunk-5.3.4/include/chipmunk/constraints/cpPinJoint.h +43 -0
- data/ext/chipmunk/vendor/chipmunk-5.3.4/include/chipmunk/constraints/cpPivotJoint.h +42 -0
- data/ext/chipmunk/vendor/chipmunk-5.3.4/include/chipmunk/constraints/cpRatchetJoint.h +40 -0
- data/ext/chipmunk/vendor/chipmunk-5.3.4/include/chipmunk/constraints/cpRotaryLimitJoint.h +39 -0
- data/ext/chipmunk/vendor/chipmunk-5.3.4/include/chipmunk/constraints/cpSimpleMotor.h +37 -0
- data/ext/chipmunk/vendor/chipmunk-5.3.4/include/chipmunk/constraints/cpSlideJoint.h +44 -0
- data/ext/chipmunk/vendor/chipmunk-5.3.4/include/chipmunk/constraints/util.h +134 -0
- data/ext/chipmunk/vendor/chipmunk-5.3.4/include/chipmunk/cpArbiter.h +188 -0
- data/ext/chipmunk/vendor/chipmunk-5.3.4/include/chipmunk/cpArray.h +49 -0
- data/ext/chipmunk/vendor/chipmunk-5.3.4/include/chipmunk/cpBB.h +74 -0
- data/ext/chipmunk/vendor/chipmunk-5.3.4/include/chipmunk/cpBody.h +219 -0
- data/ext/chipmunk/vendor/chipmunk-5.3.4/include/chipmunk/cpCollision.h +28 -0
- data/ext/chipmunk/vendor/chipmunk-5.3.4/include/chipmunk/cpHashSet.h +82 -0
- data/ext/chipmunk/vendor/chipmunk-5.3.4/include/chipmunk/cpPolyShape.h +103 -0
- data/ext/chipmunk/vendor/chipmunk-5.3.4/include/chipmunk/cpShape.h +177 -0
- data/ext/chipmunk/vendor/chipmunk-5.3.4/include/chipmunk/cpSpace.h +206 -0
- data/ext/chipmunk/vendor/chipmunk-5.3.4/include/chipmunk/cpSpaceHash.h +110 -0
- data/ext/chipmunk/vendor/chipmunk-5.3.4/include/chipmunk/cpVect.h +207 -0
- data/ext/chipmunk/vendor/chipmunk-5.3.4/src/chipmunk.c +151 -0
- data/ext/chipmunk/vendor/chipmunk-5.3.4/src/constraints/cpConstraint.c +54 -0
- data/ext/chipmunk/vendor/chipmunk-5.3.4/src/constraints/cpDampedRotarySpring.c +105 -0
- data/ext/chipmunk/vendor/chipmunk-5.3.4/src/constraints/cpDampedSpring.c +115 -0
- data/ext/chipmunk/vendor/chipmunk-5.3.4/src/constraints/cpGearJoint.c +113 -0
- data/ext/chipmunk/vendor/chipmunk-5.3.4/src/constraints/cpGrooveJoint.c +161 -0
- data/ext/chipmunk/vendor/chipmunk-5.3.4/src/constraints/cpPinJoint.c +116 -0
- data/ext/chipmunk/vendor/chipmunk-5.3.4/src/constraints/cpPivotJoint.c +114 -0
- data/ext/chipmunk/vendor/chipmunk-5.3.4/src/constraints/cpRatchetJoint.c +126 -0
- data/ext/chipmunk/vendor/chipmunk-5.3.4/src/constraints/cpRotaryLimitJoint.c +120 -0
- data/ext/chipmunk/vendor/chipmunk-5.3.4/src/constraints/cpSimpleMotor.c +97 -0
- data/ext/chipmunk/vendor/chipmunk-5.3.4/src/constraints/cpSlideJoint.c +129 -0
- data/ext/chipmunk/vendor/chipmunk-5.3.4/src/cpArbiter.c +280 -0
- data/ext/chipmunk/vendor/chipmunk-5.3.4/src/cpArray.c +143 -0
- data/ext/chipmunk/vendor/chipmunk-5.3.4/src/cpBB.c +47 -0
- data/ext/chipmunk/vendor/chipmunk-5.3.4/src/cpBody.c +192 -0
- data/ext/chipmunk/vendor/chipmunk-5.3.4/src/cpCollision.c +411 -0
- data/ext/chipmunk/vendor/chipmunk-5.3.4/src/cpHashSet.c +253 -0
- data/ext/chipmunk/vendor/chipmunk-5.3.4/src/cpPolyShape.c +240 -0
- data/ext/chipmunk/vendor/chipmunk-5.3.4/src/cpShape.c +405 -0
- data/ext/chipmunk/vendor/chipmunk-5.3.4/src/cpSpace.c +499 -0
- data/ext/chipmunk/vendor/chipmunk-5.3.4/src/cpSpaceComponent.c +279 -0
- data/ext/chipmunk/vendor/chipmunk-5.3.4/src/cpSpaceHash.c +534 -0
- data/ext/chipmunk/vendor/chipmunk-5.3.4/src/cpSpaceQuery.c +246 -0
- data/ext/chipmunk/vendor/chipmunk-5.3.4/src/cpSpaceStep.c +398 -0
- data/ext/chipmunk/vendor/chipmunk-5.3.4/src/cpVect.c +71 -0
- data/ext/chipmunk/vendor/chipmunk-5.3.4/src/prime.h +68 -0
- data/lib/1.9/chipmunk.so +0 -0
- data/lib/chipmunk.rb +19 -8
- metadata +84 -42
- data/lib/1.8/chipmunk.so +0 -0
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/* Copyright (c) 2007 Scott Lembcke
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*
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* Permission is hereby granted, free of charge, to any person obtaining a copy
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* of this software and associated documentation files (the "Software"), to deal
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* in the Software without restriction, including without limitation the rights
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* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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* copies of the Software, and to permit persons to whom the Software is
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* furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice shall be included in
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* all copies or substantial portions of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
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* SOFTWARE.
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*/
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#include <stdlib.h>
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#include "chipmunk_private.h"
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#pragma mark Sleeping Functions
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// Chipmunk uses a data structure called a disjoint set forest.
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// My attempts to find a way to splice circularly linked lists in
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// constant time failed, and so I found this neat data structure instead.
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static inline cpBody *
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componentNodeRoot(cpBody *body)
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{
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cpBody *parent = body->node.parent;
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if(parent){
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// path compression, attaches this node directly to the root
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return (body->node.parent = componentNodeRoot(parent));
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} else {
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return body;
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}
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}
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static inline void
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componentNodeMerge(cpBody *a_root, cpBody *b_root)
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{
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if(a_root->node.rank < b_root->node.rank){
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a_root->node.parent = b_root;
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} else if(a_root->node.rank > b_root->node.rank){
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b_root->node.parent = a_root;
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} else if(a_root != b_root){
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b_root->node.parent = a_root;
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a_root->node.rank++;
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}
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}
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void
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cpSpaceActivateBody(cpSpace *space, cpBody *body)
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{
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if(space->locked){
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// cpSpaceActivateBody() is called again once the space is unlocked
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cpArrayPush(space->rousedBodies, body);
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} else {
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cpArrayPush(space->bodies, body);
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for(cpShape *shape=body->shapesList; shape; shape=shape->next){
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cpSpaceHashRemove(space->staticShapes, shape, shape->hashid);
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cpSpaceHashInsert(space->activeShapes, shape, shape->hashid, shape->bb);
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}
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}
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}
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static inline void
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componentActivate(cpBody *root)
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{
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if(!cpBodyIsSleeping(root)) return;
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cpSpace *space = root->space;
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cpAssert(space, "Trying to activate a body that was never added to a space.");
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cpBody *body = root, *next;
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do {
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next = body->node.next;
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cpComponentNode node = {NULL, NULL, 0, 0.0f};
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body->node = node;
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cpSpaceActivateBody(space, body);
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} while((body = next) != root);
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cpArrayDeleteObj(space->sleepingComponents, root);
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}
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void
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cpBodyActivate(cpBody *body)
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{
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componentActivate(componentNodeRoot(body));
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}
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static inline void
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mergeBodies(cpSpace *space, cpArray *components, cpArray *rogueBodies, cpBody *a, cpBody *b)
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{
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// Ignore connections to static bodies
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if(cpBodyIsStatic(a) || cpBodyIsStatic(b)) return;
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cpBody *a_root = componentNodeRoot(a);
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cpBody *b_root = componentNodeRoot(b);
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cpBool a_sleep = cpBodyIsSleeping(a_root);
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cpBool b_sleep = cpBodyIsSleeping(b_root);
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if(a_sleep && b_sleep){
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return;
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} else if(a_sleep || b_sleep){
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componentActivate(a_root);
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componentActivate(b_root);
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}
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// Add any rogue bodies found to the list and reset the idle time of anything they touch.
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if(cpBodyIsRogue(a)){ cpArrayPush(rogueBodies, a); b->node.idleTime = 0.0f; }
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if(cpBodyIsRogue(b)){ cpArrayPush(rogueBodies, b); a->node.idleTime = 0.0f; }
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componentNodeMerge(a_root, b_root);
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}
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static inline cpBool
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componentActive(cpBody *root, cpFloat threshold)
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{
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cpBody *body = root, *next;
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do {
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next = body->node.next;
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if(body->node.idleTime < threshold) return cpTrue;
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} while((body = next) != root);
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return cpFalse;
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}
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static inline void
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addToComponent(cpBody *body, cpArray *components)
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{
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// Check that the body is not already added to the component list
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if(body->node.next) return;
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cpBody *root = componentNodeRoot(body);
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cpBody *next = root->node.next;
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if(!next){
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// If the root isn't part of a list yet, then it hasn't been
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// added to the components list. Do that now.
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cpArrayPush(components, root);
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// Start the list
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body->node.next = root;
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root->node.next = body;
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} else if(root != body) {
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// Splice in body after the root.
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body->node.next = next;
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root->node.next = body;
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}
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}
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// TODO this function needs more commenting.
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void
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cpSpaceProcessComponents(cpSpace *space, cpFloat dt)
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{
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cpArray *bodies = space->bodies;
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cpArray *newBodies = cpArrayNew(bodies->num);
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cpArray *rogueBodies = cpArrayNew(16);
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cpArray *arbiters = space->arbiters;
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cpArray *constraints = space->constraints;
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cpArray *components = cpArrayNew(space->sleepingComponents->num);
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cpFloat dv = space->idleSpeedThreshold;
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cpFloat dvsq = (dv ? dv*dv : cpvdot(space->gravity, space->gravity)*dt*dt);
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// update idling
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for(int i=0; i<bodies->num; i++){
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cpBody *body = (cpBody*)bodies->arr[i];
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cpFloat thresh = (dvsq ? body->m*dvsq : 0.0f);
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body->node.idleTime = (cpBodyKineticEnergy(body) > thresh ? 0.0f : body->node.idleTime + dt);
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}
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// iterate graph edges and build forests
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for(int i=0; i<arbiters->num; i++){
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cpArbiter *arb = (cpArbiter*)arbiters->arr[i];
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mergeBodies(space, components, rogueBodies, arb->a->body, arb->b->body);
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}
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for(int j=0; j<constraints->num; j++){
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cpConstraint *constraint = (cpConstraint *)constraints->arr[j];
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mergeBodies(space, components, rogueBodies, constraint->a, constraint->b);
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}
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// iterate bodies and add them to their components
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for(int i=0; i<bodies->num; i++) addToComponent((cpBody*)bodies->arr[i], components);
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for(int i=0; i<rogueBodies->num; i++) addToComponent((cpBody*)rogueBodies->arr[i], components);
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// iterate components, copy or deactivate
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for(int i=0; i<components->num; i++){
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cpBody *root = (cpBody*)components->arr[i];
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if(componentActive(root, space->sleepTimeThreshold)){
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cpBody *body = root, *next;
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do {
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next = body->node.next;
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if(!cpBodyIsRogue(body)) cpArrayPush(newBodies, body);
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cpComponentNode node = {NULL, NULL, 0, body->node.idleTime};
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body->node = node;
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} while((body = next) != root);
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} else {
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cpBody *body = root, *next;
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do {
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next = body->node.next;
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for(cpShape *shape = body->shapesList; shape; shape = shape->next){
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cpSpaceHashRemove(space->activeShapes, shape, shape->hashid);
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cpSpaceHashInsert(space->staticShapes, shape, shape->hashid, shape->bb);
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}
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} while((body = next) != root);
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cpArrayPush(space->sleepingComponents, root);
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}
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}
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space->bodies = newBodies;
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cpArrayFree(bodies);
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cpArrayFree(rogueBodies);
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cpArrayFree(components);
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}
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void
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cpBodySleep(cpBody *body)
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{
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cpBodySleepWithGroup(body, NULL);
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}
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void
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cpBodySleepWithGroup(cpBody *body, cpBody *group){
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cpAssert(!cpBodyIsStatic(body) && !cpBodyIsRogue(body), "Rogue and static bodies cannot be put to sleep.");
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cpSpace *space = body->space;
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cpAssert(space, "Cannot put a body to sleep that has not been added to a space.");
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cpAssert(!space->locked, "Bodies can not be put to sleep during a query or a call to cpSpaceSte(). Put these calls into a post-step callback.");
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cpAssert(!group || cpBodyIsSleeping(group), "Cannot use a non-sleeping body as a group identifier.");
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if(cpBodyIsSleeping(body)) return;
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for(cpShape *shape = body->shapesList; shape; shape = shape->next){
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cpShapeCacheBB(shape);
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cpSpaceHashRemove(space->activeShapes, shape, shape->hashid);
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cpSpaceHashInsert(space->staticShapes, shape, shape->hashid, shape->bb);
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}
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if(group){
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cpBody *root = componentNodeRoot(group);
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cpComponentNode node = {root, root->node.next, 0, 0.0f};
|
256
|
+
body->node = node;
|
257
|
+
root->node.next = body;
|
258
|
+
} else {
|
259
|
+
cpComponentNode node = {NULL, body, 0, 0.0f};
|
260
|
+
body->node = node;
|
261
|
+
|
262
|
+
cpArrayPush(space->sleepingComponents, body);
|
263
|
+
}
|
264
|
+
|
265
|
+
cpArrayDeleteObj(space->bodies, body);
|
266
|
+
}
|
267
|
+
|
268
|
+
static void
|
269
|
+
activateTouchingHelper(cpShape *shape, cpContactPointSet *points, cpArray **bodies){
|
270
|
+
cpBodyActivate(shape->body);
|
271
|
+
}
|
272
|
+
|
273
|
+
void
|
274
|
+
cpSpaceActivateShapesTouchingShape(cpSpace *space, cpShape *shape){
|
275
|
+
cpArray *bodies = NULL;
|
276
|
+
cpSpaceShapeQuery(space, shape, (cpSpaceShapeQueryFunc)activateTouchingHelper, &bodies);
|
277
|
+
}
|
278
|
+
|
279
|
+
|
@@ -0,0 +1,534 @@
|
|
1
|
+
/* Copyright (c) 2007 Scott Lembcke
|
2
|
+
*
|
3
|
+
* Permission is hereby granted, free of charge, to any person obtaining a copy
|
4
|
+
* of this software and associated documentation files (the "Software"), to deal
|
5
|
+
* in the Software without restriction, including without limitation the rights
|
6
|
+
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
7
|
+
* copies of the Software, and to permit persons to whom the Software is
|
8
|
+
* furnished to do so, subject to the following conditions:
|
9
|
+
*
|
10
|
+
* The above copyright notice and this permission notice shall be included in
|
11
|
+
* all copies or substantial portions of the Software.
|
12
|
+
*
|
13
|
+
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
14
|
+
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
15
|
+
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
16
|
+
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
17
|
+
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
18
|
+
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
|
19
|
+
* SOFTWARE.
|
20
|
+
*/
|
21
|
+
|
22
|
+
#include <math.h>
|
23
|
+
#include <stdlib.h>
|
24
|
+
|
25
|
+
#include "chipmunk_private.h"
|
26
|
+
#include "prime.h"
|
27
|
+
|
28
|
+
static cpHandle*
|
29
|
+
cpHandleInit(cpHandle *hand, void *obj)
|
30
|
+
{
|
31
|
+
hand->obj = obj;
|
32
|
+
hand->retain = 0;
|
33
|
+
hand->stamp = 0;
|
34
|
+
|
35
|
+
return hand;
|
36
|
+
}
|
37
|
+
|
38
|
+
static inline void cpHandleRetain(cpHandle *hand){hand->retain++;}
|
39
|
+
|
40
|
+
static inline void
|
41
|
+
cpHandleRelease(cpHandle *hand, cpArray *pooledHandles)
|
42
|
+
{
|
43
|
+
hand->retain--;
|
44
|
+
if(hand->retain == 0) cpArrayPush(pooledHandles, hand);
|
45
|
+
}
|
46
|
+
|
47
|
+
cpSpaceHash*
|
48
|
+
cpSpaceHashAlloc(void)
|
49
|
+
{
|
50
|
+
return (cpSpaceHash *)cpcalloc(1, sizeof(cpSpaceHash));
|
51
|
+
}
|
52
|
+
|
53
|
+
// Frees the old table, and allocate a new one.
|
54
|
+
static void
|
55
|
+
cpSpaceHashAllocTable(cpSpaceHash *hash, int numcells)
|
56
|
+
{
|
57
|
+
cpfree(hash->table);
|
58
|
+
|
59
|
+
hash->numcells = numcells;
|
60
|
+
hash->table = (cpSpaceHashBin **)cpcalloc(numcells, sizeof(cpSpaceHashBin *));
|
61
|
+
}
|
62
|
+
|
63
|
+
// Equality function for the handleset.
|
64
|
+
static int handleSetEql(void *obj, cpHandle *hand){return (obj == hand->obj);}
|
65
|
+
|
66
|
+
// Transformation function for the handleset.
|
67
|
+
static void *
|
68
|
+
handleSetTrans(void *obj, cpSpaceHash *hash)
|
69
|
+
{
|
70
|
+
if(hash->pooledHandles->num == 0){
|
71
|
+
// handle pool is exhausted, make more
|
72
|
+
int count = CP_BUFFER_BYTES/sizeof(cpHandle);
|
73
|
+
cpAssert(count, "Buffer size is too small.");
|
74
|
+
|
75
|
+
cpHandle *buffer = (cpHandle *)cpmalloc(CP_BUFFER_BYTES);
|
76
|
+
cpArrayPush(hash->allocatedBuffers, buffer);
|
77
|
+
|
78
|
+
for(int i=0; i<count; i++) cpArrayPush(hash->pooledHandles, buffer + i);
|
79
|
+
}
|
80
|
+
|
81
|
+
cpHandle *hand = cpHandleInit((cpHandle *) cpArrayPop(hash->pooledHandles), obj);
|
82
|
+
cpHandleRetain(hand);
|
83
|
+
|
84
|
+
return hand;
|
85
|
+
}
|
86
|
+
|
87
|
+
cpSpaceHash*
|
88
|
+
cpSpaceHashInit(cpSpaceHash *hash, cpFloat celldim, int numcells, cpSpaceHashBBFunc bbfunc)
|
89
|
+
{
|
90
|
+
cpSpaceHashAllocTable(hash, next_prime(numcells));
|
91
|
+
hash->celldim = celldim;
|
92
|
+
hash->bbfunc = bbfunc;
|
93
|
+
|
94
|
+
hash->handleSet = cpHashSetNew(0, (cpHashSetEqlFunc)handleSetEql, (cpHashSetTransFunc)handleSetTrans);
|
95
|
+
hash->pooledHandles = cpArrayNew(0);
|
96
|
+
|
97
|
+
hash->pooledBins = NULL;
|
98
|
+
hash->allocatedBuffers = cpArrayNew(0);
|
99
|
+
|
100
|
+
hash->stamp = 1;
|
101
|
+
|
102
|
+
return hash;
|
103
|
+
}
|
104
|
+
|
105
|
+
cpSpaceHash*
|
106
|
+
cpSpaceHashNew(cpFloat celldim, int cells, cpSpaceHashBBFunc bbfunc)
|
107
|
+
{
|
108
|
+
return cpSpaceHashInit(cpSpaceHashAlloc(), celldim, cells, bbfunc);
|
109
|
+
}
|
110
|
+
|
111
|
+
static inline void
|
112
|
+
recycleBin(cpSpaceHash *hash, cpSpaceHashBin *bin)
|
113
|
+
{
|
114
|
+
bin->next = hash->pooledBins;
|
115
|
+
hash->pooledBins = bin;
|
116
|
+
}
|
117
|
+
|
118
|
+
static inline void
|
119
|
+
clearHashCell(cpSpaceHash *hash, int idx)
|
120
|
+
{
|
121
|
+
cpSpaceHashBin *bin = hash->table[idx];
|
122
|
+
while(bin){
|
123
|
+
cpSpaceHashBin *next = bin->next;
|
124
|
+
|
125
|
+
cpHandleRelease(bin->handle, hash->pooledHandles);
|
126
|
+
recycleBin(hash, bin);
|
127
|
+
|
128
|
+
bin = next;
|
129
|
+
}
|
130
|
+
|
131
|
+
hash->table[idx] = NULL;
|
132
|
+
}
|
133
|
+
|
134
|
+
// Clear all cells in the hashtable.
|
135
|
+
static void
|
136
|
+
clearHash(cpSpaceHash *hash)
|
137
|
+
{
|
138
|
+
for(int i=0; i<hash->numcells; i++)
|
139
|
+
clearHashCell(hash, i);
|
140
|
+
}
|
141
|
+
|
142
|
+
static void freeWrap(void *ptr, void *unused){cpfree(ptr);}
|
143
|
+
|
144
|
+
void
|
145
|
+
cpSpaceHashDestroy(cpSpaceHash *hash)
|
146
|
+
{
|
147
|
+
clearHash(hash);
|
148
|
+
|
149
|
+
cpHashSetFree(hash->handleSet);
|
150
|
+
|
151
|
+
cpArrayEach(hash->allocatedBuffers, freeWrap, NULL);
|
152
|
+
cpArrayFree(hash->allocatedBuffers);
|
153
|
+
cpArrayFree(hash->pooledHandles);
|
154
|
+
|
155
|
+
cpfree(hash->table);
|
156
|
+
}
|
157
|
+
|
158
|
+
void
|
159
|
+
cpSpaceHashFree(cpSpaceHash *hash)
|
160
|
+
{
|
161
|
+
if(hash){
|
162
|
+
cpSpaceHashDestroy(hash);
|
163
|
+
cpfree(hash);
|
164
|
+
}
|
165
|
+
}
|
166
|
+
|
167
|
+
void
|
168
|
+
cpSpaceHashResize(cpSpaceHash *hash, cpFloat celldim, int numcells)
|
169
|
+
{
|
170
|
+
// Clear the hash to release the old handle locks.
|
171
|
+
clearHash(hash);
|
172
|
+
|
173
|
+
hash->celldim = celldim;
|
174
|
+
cpSpaceHashAllocTable(hash, next_prime(numcells));
|
175
|
+
}
|
176
|
+
|
177
|
+
// Return true if the chain contains the handle.
|
178
|
+
static inline cpBool
|
179
|
+
containsHandle(cpSpaceHashBin *bin, cpHandle *hand)
|
180
|
+
{
|
181
|
+
while(bin){
|
182
|
+
if(bin->handle == hand) return cpTrue;
|
183
|
+
bin = bin->next;
|
184
|
+
}
|
185
|
+
|
186
|
+
return cpFalse;
|
187
|
+
}
|
188
|
+
|
189
|
+
// Get a recycled or new bin.
|
190
|
+
static inline cpSpaceHashBin *
|
191
|
+
getEmptyBin(cpSpaceHash *hash)
|
192
|
+
{
|
193
|
+
cpSpaceHashBin *bin = hash->pooledBins;
|
194
|
+
|
195
|
+
if(bin){
|
196
|
+
hash->pooledBins = bin->next;
|
197
|
+
return bin;
|
198
|
+
} else {
|
199
|
+
// Pool is exhausted, make more
|
200
|
+
int count = CP_BUFFER_BYTES/sizeof(cpSpaceHashBin);
|
201
|
+
cpAssert(count, "Buffer size is too small.");
|
202
|
+
|
203
|
+
cpSpaceHashBin *buffer = (cpSpaceHashBin *)cpmalloc(CP_BUFFER_BYTES);
|
204
|
+
cpArrayPush(hash->allocatedBuffers, buffer);
|
205
|
+
|
206
|
+
// push all but the first one, return the first instead
|
207
|
+
for(int i=1; i<count; i++) recycleBin(hash, buffer + i);
|
208
|
+
return buffer;
|
209
|
+
}
|
210
|
+
}
|
211
|
+
|
212
|
+
// The hash function itself.
|
213
|
+
static inline cpHashValue
|
214
|
+
hash_func(cpHashValue x, cpHashValue y, cpHashValue n)
|
215
|
+
{
|
216
|
+
return (x*1640531513ul ^ y*2654435789ul) % n;
|
217
|
+
}
|
218
|
+
|
219
|
+
// Much faster than (int)floor(f)
|
220
|
+
// Profiling showed floor() to be a sizable performance hog
|
221
|
+
static inline int
|
222
|
+
floor_int(cpFloat f)
|
223
|
+
{
|
224
|
+
int i = (int)f;
|
225
|
+
return (f < 0.0f && f != i ? i - 1 : i);
|
226
|
+
}
|
227
|
+
|
228
|
+
static inline void
|
229
|
+
hashHandle(cpSpaceHash *hash, cpHandle *hand, cpBB bb)
|
230
|
+
{
|
231
|
+
// Find the dimensions in cell coordinates.
|
232
|
+
cpFloat dim = hash->celldim;
|
233
|
+
int l = floor_int(bb.l/dim); // Fix by ShiftZ
|
234
|
+
int r = floor_int(bb.r/dim);
|
235
|
+
int b = floor_int(bb.b/dim);
|
236
|
+
int t = floor_int(bb.t/dim);
|
237
|
+
|
238
|
+
int n = hash->numcells;
|
239
|
+
for(int i=l; i<=r; i++){
|
240
|
+
for(int j=b; j<=t; j++){
|
241
|
+
int idx = hash_func(i,j,n);
|
242
|
+
cpSpaceHashBin *bin = hash->table[idx];
|
243
|
+
|
244
|
+
// Don't add an object twice to the same cell.
|
245
|
+
if(containsHandle(bin, hand)) continue;
|
246
|
+
|
247
|
+
cpHandleRetain(hand);
|
248
|
+
// Insert a new bin for the handle in this cell.
|
249
|
+
cpSpaceHashBin *newBin = getEmptyBin(hash);
|
250
|
+
newBin->handle = hand;
|
251
|
+
newBin->next = bin;
|
252
|
+
hash->table[idx] = newBin;
|
253
|
+
}
|
254
|
+
}
|
255
|
+
}
|
256
|
+
|
257
|
+
void
|
258
|
+
cpSpaceHashInsert(cpSpaceHash *hash, void *obj, cpHashValue hashid, cpBB _deprecated_unused)
|
259
|
+
{
|
260
|
+
cpHandle *hand = (cpHandle *)cpHashSetInsert(hash->handleSet, hashid, obj, hash);
|
261
|
+
hashHandle(hash, hand, hash->bbfunc(obj));
|
262
|
+
}
|
263
|
+
|
264
|
+
void
|
265
|
+
cpSpaceHashRehashObject(cpSpaceHash *hash, void *obj, cpHashValue hashid)
|
266
|
+
{
|
267
|
+
cpHandle *hand = (cpHandle *)cpHashSetRemove(hash->handleSet, hashid, obj);
|
268
|
+
|
269
|
+
if(hand){
|
270
|
+
hand->obj = NULL;
|
271
|
+
cpHandleRelease(hand, hash->pooledHandles);
|
272
|
+
|
273
|
+
cpSpaceHashInsert(hash, obj, hashid, cpBBNew(0.0f, 0.0f, 0.0f, 0.0f));
|
274
|
+
}
|
275
|
+
}
|
276
|
+
|
277
|
+
static void handleRehashHelper(cpHandle *hand, cpSpaceHash *hash){hashHandle(hash, hand, hash->bbfunc(hand->obj));}
|
278
|
+
|
279
|
+
void
|
280
|
+
cpSpaceHashRehash(cpSpaceHash *hash)
|
281
|
+
{
|
282
|
+
clearHash(hash);
|
283
|
+
cpHashSetEach(hash->handleSet, (cpHashSetIterFunc)handleRehashHelper, hash);
|
284
|
+
}
|
285
|
+
|
286
|
+
void
|
287
|
+
cpSpaceHashRemove(cpSpaceHash *hash, void *obj, cpHashValue hashid)
|
288
|
+
{
|
289
|
+
cpHandle *hand = (cpHandle *)cpHashSetRemove(hash->handleSet, hashid, obj);
|
290
|
+
|
291
|
+
if(hand){
|
292
|
+
hand->obj = NULL;
|
293
|
+
cpHandleRelease(hand, hash->pooledHandles);
|
294
|
+
}
|
295
|
+
}
|
296
|
+
|
297
|
+
typedef struct eachPair {
|
298
|
+
cpSpaceHashIterator func;
|
299
|
+
void *data;
|
300
|
+
} eachPair;
|
301
|
+
|
302
|
+
static void eachHelper(cpHandle *hand, eachPair *pair){pair->func(hand->obj, pair->data);}
|
303
|
+
|
304
|
+
// Iterate over the objects in the spatial hash.
|
305
|
+
void
|
306
|
+
cpSpaceHashEach(cpSpaceHash *hash, cpSpaceHashIterator func, void *data)
|
307
|
+
{
|
308
|
+
eachPair pair = {func, data};
|
309
|
+
cpHashSetEach(hash->handleSet, (cpHashSetIterFunc)eachHelper, &pair);
|
310
|
+
}
|
311
|
+
|
312
|
+
static inline void
|
313
|
+
removeOrphanedHandles(cpSpaceHash *hash, cpSpaceHashBin **bin_ptr)
|
314
|
+
{
|
315
|
+
cpSpaceHashBin *bin = *bin_ptr;
|
316
|
+
while(bin){
|
317
|
+
cpHandle *hand = bin->handle;
|
318
|
+
cpSpaceHashBin *next = bin->next;
|
319
|
+
|
320
|
+
if(!hand->obj){
|
321
|
+
// orphaned handle, unlink and recycle the bin
|
322
|
+
(*bin_ptr) = bin->next;
|
323
|
+
recycleBin(hash, bin);
|
324
|
+
|
325
|
+
cpHandleRelease(hand, hash->pooledHandles);
|
326
|
+
} else {
|
327
|
+
bin_ptr = &bin->next;
|
328
|
+
}
|
329
|
+
|
330
|
+
bin = next;
|
331
|
+
}
|
332
|
+
}
|
333
|
+
|
334
|
+
// Calls the callback function for the objects in a given chain.
|
335
|
+
static inline void
|
336
|
+
query(cpSpaceHash *hash, cpSpaceHashBin **bin_ptr, void *obj, cpSpaceHashQueryFunc func, void *data)
|
337
|
+
{
|
338
|
+
restart:
|
339
|
+
for(cpSpaceHashBin *bin = *bin_ptr; bin; bin = bin->next){
|
340
|
+
cpHandle *hand = bin->handle;
|
341
|
+
void *other = hand->obj;
|
342
|
+
|
343
|
+
if(hand->stamp == hash->stamp || obj == other){
|
344
|
+
continue;
|
345
|
+
} else if(other){
|
346
|
+
func(obj, other, data);
|
347
|
+
hand->stamp = hash->stamp;
|
348
|
+
} else {
|
349
|
+
// The object for this handle has been removed
|
350
|
+
// cleanup this cell and restart the query
|
351
|
+
removeOrphanedHandles(hash, bin_ptr);
|
352
|
+
goto restart; // GCC not smart enough/able to tail call an inlined function.
|
353
|
+
}
|
354
|
+
}
|
355
|
+
}
|
356
|
+
|
357
|
+
void
|
358
|
+
cpSpaceHashPointQuery(cpSpaceHash *hash, cpVect point, cpSpaceHashQueryFunc func, void *data)
|
359
|
+
{
|
360
|
+
cpFloat dim = hash->celldim;
|
361
|
+
int idx = hash_func(floor_int(point.x/dim), floor_int(point.y/dim), hash->numcells); // Fix by ShiftZ
|
362
|
+
|
363
|
+
query(hash, &hash->table[idx], &point, func, data);
|
364
|
+
hash->stamp++;
|
365
|
+
}
|
366
|
+
|
367
|
+
void
|
368
|
+
cpSpaceHashQuery(cpSpaceHash *hash, void *obj, cpBB bb, cpSpaceHashQueryFunc func, void *data)
|
369
|
+
{
|
370
|
+
// Get the dimensions in cell coordinates.
|
371
|
+
cpFloat dim = hash->celldim;
|
372
|
+
int l = floor_int(bb.l/dim); // Fix by ShiftZ
|
373
|
+
int r = floor_int(bb.r/dim);
|
374
|
+
int b = floor_int(bb.b/dim);
|
375
|
+
int t = floor_int(bb.t/dim);
|
376
|
+
|
377
|
+
int n = hash->numcells;
|
378
|
+
cpSpaceHashBin **table = hash->table;
|
379
|
+
|
380
|
+
// Iterate over the cells and query them.
|
381
|
+
for(int i=l; i<=r; i++){
|
382
|
+
for(int j=b; j<=t; j++){
|
383
|
+
query(hash, &table[hash_func(i,j,n)], obj, func, data);
|
384
|
+
}
|
385
|
+
}
|
386
|
+
|
387
|
+
hash->stamp++;
|
388
|
+
}
|
389
|
+
|
390
|
+
// Similar to struct eachPair above.
|
391
|
+
typedef struct queryRehashPair {
|
392
|
+
cpSpaceHash *hash;
|
393
|
+
cpSpaceHashQueryFunc func;
|
394
|
+
void *data;
|
395
|
+
} queryRehashPair;
|
396
|
+
|
397
|
+
// Hashset iterator func used with cpSpaceHashQueryRehash().
|
398
|
+
static void
|
399
|
+
handleQueryRehashHelper(void *elt, void *data)
|
400
|
+
{
|
401
|
+
cpHandle *hand = (cpHandle *)elt;
|
402
|
+
|
403
|
+
// Unpack the user callback data.
|
404
|
+
queryRehashPair *pair = (queryRehashPair *)data;
|
405
|
+
cpSpaceHash *hash = pair->hash;
|
406
|
+
cpSpaceHashQueryFunc func = pair->func;
|
407
|
+
|
408
|
+
cpFloat dim = hash->celldim;
|
409
|
+
int n = hash->numcells;
|
410
|
+
|
411
|
+
void *obj = hand->obj;
|
412
|
+
cpBB bb = hash->bbfunc(obj);
|
413
|
+
|
414
|
+
int l = floor_int(bb.l/dim);
|
415
|
+
int r = floor_int(bb.r/dim);
|
416
|
+
int b = floor_int(bb.b/dim);
|
417
|
+
int t = floor_int(bb.t/dim);
|
418
|
+
|
419
|
+
cpSpaceHashBin **table = hash->table;
|
420
|
+
|
421
|
+
for(int i=l; i<=r; i++){
|
422
|
+
for(int j=b; j<=t; j++){
|
423
|
+
int idx = hash_func(i,j,n);
|
424
|
+
cpSpaceHashBin *bin = table[idx];
|
425
|
+
|
426
|
+
if(containsHandle(bin, hand)) continue;
|
427
|
+
|
428
|
+
cpHandleRetain(hand); // this MUST be done first in case the object is removed in func()
|
429
|
+
query(hash, &bin, obj, func, pair->data);
|
430
|
+
|
431
|
+
cpSpaceHashBin *newBin = getEmptyBin(hash);
|
432
|
+
newBin->handle = hand;
|
433
|
+
newBin->next = bin;
|
434
|
+
table[idx] = newBin;
|
435
|
+
}
|
436
|
+
}
|
437
|
+
|
438
|
+
// Increment the stamp for each object hashed.
|
439
|
+
hash->stamp++;
|
440
|
+
}
|
441
|
+
|
442
|
+
void
|
443
|
+
cpSpaceHashQueryRehash(cpSpaceHash *hash, cpSpaceHashQueryFunc func, void *data)
|
444
|
+
{
|
445
|
+
clearHash(hash);
|
446
|
+
|
447
|
+
queryRehashPair pair = {hash, func, data};
|
448
|
+
cpHashSetEach(hash->handleSet, &handleQueryRehashHelper, &pair);
|
449
|
+
}
|
450
|
+
|
451
|
+
static inline cpFloat
|
452
|
+
segmentQuery(cpSpaceHash *hash, cpSpaceHashBin **bin_ptr, void *obj, cpSpaceHashSegmentQueryFunc func, void *data)
|
453
|
+
{
|
454
|
+
cpFloat t = 1.0f;
|
455
|
+
|
456
|
+
restart:
|
457
|
+
for(cpSpaceHashBin *bin = *bin_ptr; bin; bin = bin->next){
|
458
|
+
cpHandle *hand = bin->handle;
|
459
|
+
void *other = hand->obj;
|
460
|
+
|
461
|
+
// Skip over certain conditions
|
462
|
+
if(hand->stamp == hash->stamp){
|
463
|
+
continue;
|
464
|
+
} else if(other){
|
465
|
+
t = cpfmin(t, func(obj, other, data));
|
466
|
+
hand->stamp = hash->stamp;
|
467
|
+
} else {
|
468
|
+
// The object for this handle has been removed
|
469
|
+
// cleanup this cell and restart the query
|
470
|
+
removeOrphanedHandles(hash, bin_ptr);
|
471
|
+
goto restart; // GCC not smart enough/able to tail call an inlined function.
|
472
|
+
}
|
473
|
+
}
|
474
|
+
|
475
|
+
return t;
|
476
|
+
}
|
477
|
+
|
478
|
+
// modified from http://playtechs.blogspot.com/2007/03/raytracing-on-grid.html
|
479
|
+
void cpSpaceHashSegmentQuery(cpSpaceHash *hash, void *obj, cpVect a, cpVect b, cpFloat t_exit, cpSpaceHashSegmentQueryFunc func, void *data)
|
480
|
+
{
|
481
|
+
a = cpvmult(a, 1.0f/hash->celldim);
|
482
|
+
b = cpvmult(b, 1.0f/hash->celldim);
|
483
|
+
|
484
|
+
int cell_x = floor_int(a.x), cell_y = floor_int(a.y);
|
485
|
+
|
486
|
+
cpFloat t = 0;
|
487
|
+
|
488
|
+
int x_inc, y_inc;
|
489
|
+
cpFloat temp_v, temp_h;
|
490
|
+
|
491
|
+
if (b.x > a.x){
|
492
|
+
x_inc = 1;
|
493
|
+
temp_h = (cpffloor(a.x + 1.0f) - a.x);
|
494
|
+
} else {
|
495
|
+
x_inc = -1;
|
496
|
+
temp_h = (a.x - cpffloor(a.x));
|
497
|
+
}
|
498
|
+
|
499
|
+
if (b.y > a.y){
|
500
|
+
y_inc = 1;
|
501
|
+
temp_v = (cpffloor(a.y + 1.0f) - a.y);
|
502
|
+
} else {
|
503
|
+
y_inc = -1;
|
504
|
+
temp_v = (a.y - cpffloor(a.y));
|
505
|
+
}
|
506
|
+
|
507
|
+
// Division by zero is *very* slow on ARM
|
508
|
+
cpFloat dx = cpfabs(b.x - a.x), dy = cpfabs(b.y - a.y);
|
509
|
+
cpFloat dt_dx = (dx ? 1.0f/dx : INFINITY), dt_dy = (dy ? 1.0f/dy : INFINITY);
|
510
|
+
|
511
|
+
// fix NANs in horizontal directions
|
512
|
+
cpFloat next_h = (temp_h ? temp_h*dt_dx : dt_dx);
|
513
|
+
cpFloat next_v = (temp_v ? temp_v*dt_dy : dt_dy);
|
514
|
+
|
515
|
+
cpSpaceHashBin **table = hash->table;
|
516
|
+
|
517
|
+
int n = hash->numcells;
|
518
|
+
while(t < t_exit){
|
519
|
+
int idx = hash_func(cell_x, cell_y, n);
|
520
|
+
t_exit = cpfmin(t_exit, segmentQuery(hash, &table[idx], obj, func, data));
|
521
|
+
|
522
|
+
if (next_v < next_h){
|
523
|
+
cell_y += y_inc;
|
524
|
+
t = next_v;
|
525
|
+
next_v += dt_dy;
|
526
|
+
} else {
|
527
|
+
cell_x += x_inc;
|
528
|
+
t = next_h;
|
529
|
+
next_h += dt_dx;
|
530
|
+
}
|
531
|
+
}
|
532
|
+
|
533
|
+
hash->stamp++;
|
534
|
+
}
|