cesium 0.16.0 → 0.17.0
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- data/app/assets/javascripts/{Core/Core.profile.js → Assets/Assets.profile.js} +0 -0
- data/app/assets/javascripts/Assets/package.json +6 -0
- data/app/assets/javascripts/Cesium.js +369 -351
- data/app/assets/javascripts/Core/BoundingSphere.js +0 -4
- data/app/assets/javascripts/Core/Cartesian2.js +19 -0
- data/app/assets/javascripts/Core/Cartesian3.js +25 -2
- data/app/assets/javascripts/Core/Cartesian4.js +23 -0
- data/app/assets/javascripts/Core/CatmullRomSpline.js +1 -4
- data/app/assets/javascripts/Core/Clock.js +23 -30
- data/app/assets/javascripts/Core/CubicRealPolynomial.js +1 -4
- data/app/assets/javascripts/Core/EllipsoidTangentPlane.js +1 -1
- data/app/assets/javascripts/Core/EllipsoidalOccluder.js +159 -6
- data/app/assets/javascripts/Core/Extent.js +1 -1
- data/app/assets/javascripts/Core/ExtentTessellator.js +72 -19
- data/app/assets/javascripts/Core/Fullscreen.js +1 -4
- data/app/assets/javascripts/Core/HeightmapTessellator.js +2 -10
- data/app/assets/javascripts/Core/Iau2006XysData.js +9 -2
- data/app/assets/javascripts/Core/IntersectionTests.js +154 -2
- data/app/assets/javascripts/Core/JulianDate.js +1 -1
- data/app/assets/javascripts/Core/Math.js +7 -0
- data/app/assets/javascripts/Core/OrientationInterpolator.js +3 -6
- data/app/assets/javascripts/Core/Plane.js +1 -1
- data/app/assets/javascripts/Core/PolygonPipeline.js +135 -1
- data/app/assets/javascripts/Core/PolylinePipeline.js +2 -1
- data/app/assets/javascripts/Core/ScreenSpaceEventHandler.js +9 -11
- data/app/assets/javascripts/Core/Shapes.js +0 -2
- data/app/assets/javascripts/Core/Simon1994PlanetaryPositions.js +3 -6
- data/app/assets/javascripts/Core/TaskProcessor.js +2 -4
- data/app/assets/javascripts/Core/Transforms.js +0 -2
- data/app/assets/javascripts/Core/buildModuleUrl.js +17 -9
- data/app/assets/javascripts/Core/defaultValue.js +0 -0
- data/app/assets/javascripts/Core/freezeObject.js +0 -0
- data/app/assets/javascripts/Core/getImagePixels.js +0 -0
- data/app/assets/javascripts/Core/loadArrayBuffer.js +0 -0
- data/app/assets/javascripts/Core/loadImage.js +0 -0
- data/app/assets/javascripts/Core/throttleRequestByServer.js +0 -0
- data/app/assets/javascripts/Core/writeTextToCanvas.js +0 -0
- data/app/assets/javascripts/DynamicScene/CompositeDynamicObjectCollection.js +14 -16
- data/app/assets/javascripts/DynamicScene/CzmlDataSource.js +197 -0
- data/app/assets/javascripts/DynamicScene/CzmlDefaults.js +10 -2
- data/app/assets/javascripts/DynamicScene/CzmlDirection.js +136 -0
- data/app/assets/javascripts/DynamicScene/DataSource.js +63 -0
- data/app/assets/javascripts/DynamicScene/DataSourceCollection.js +189 -0
- data/app/assets/javascripts/DynamicScene/DataSourceDisplay.js +225 -0
- data/app/assets/javascripts/DynamicScene/DynamicBillboardVisualizer.js +11 -11
- data/app/assets/javascripts/DynamicScene/DynamicClock.js +0 -4
- data/app/assets/javascripts/DynamicScene/DynamicConeVisualizerUsingCustomSensor.js +12 -12
- data/app/assets/javascripts/DynamicScene/DynamicDirectionsProperty.js +5 -7
- data/app/assets/javascripts/DynamicScene/DynamicEllipsoid.js +0 -2
- data/app/assets/javascripts/DynamicScene/DynamicEllipsoidVisualizer.js +20 -22
- data/app/assets/javascripts/DynamicScene/DynamicLabelVisualizer.js +10 -10
- data/app/assets/javascripts/DynamicScene/DynamicMaterialProperty.js +5 -7
- data/app/assets/javascripts/DynamicScene/DynamicObject.js +6 -0
- data/app/assets/javascripts/DynamicScene/DynamicObjectView.js +70 -2
- data/app/assets/javascripts/DynamicScene/DynamicPathVisualizer.js +1 -1
- data/app/assets/javascripts/DynamicScene/DynamicPointVisualizer.js +18 -20
- data/app/assets/javascripts/DynamicScene/DynamicPolygonVisualizer.js +12 -12
- data/app/assets/javascripts/DynamicScene/DynamicPolylineVisualizer.js +12 -12
- data/app/assets/javascripts/DynamicScene/DynamicPositionProperty.js +0 -4
- data/app/assets/javascripts/DynamicScene/DynamicPyramidVisualizer.js +12 -12
- data/app/assets/javascripts/DynamicScene/DynamicVector.js +184 -0
- data/app/assets/javascripts/DynamicScene/DynamicVectorVisualizer.js +267 -0
- data/app/assets/javascripts/DynamicScene/DynamicVertexPositionsProperty.js +2 -6
- data/app/assets/javascripts/DynamicScene/processCzml.js +1 -3
- data/app/assets/javascripts/Renderer/Context.js +119 -86
- data/app/assets/javascripts/Renderer/CubeMap.js +39 -17
- data/app/assets/javascripts/Renderer/CubeMapFace.js +20 -10
- data/app/assets/javascripts/Renderer/DrawCommand.js +1 -1
- data/app/assets/javascripts/Renderer/PickFramebuffer.js +0 -2
- data/app/assets/javascripts/Renderer/PixelDatatype.js +9 -0
- data/app/assets/javascripts/Renderer/Renderbuffer.js +0 -2
- data/app/assets/javascripts/Renderer/ShaderProgram.js +91 -11
- data/app/assets/javascripts/Renderer/Texture.js +27 -2
- data/app/assets/javascripts/Renderer/UniformState.js +43 -14
- data/app/assets/javascripts/Renderer/VertexArray.js +87 -132
- data/app/assets/javascripts/Renderer/VertexArrayFacade.js +2 -2
- data/app/assets/javascripts/Scene/AnimationCollection.js +21 -17
- data/app/assets/javascripts/Scene/ArcGisMapServerImageryProvider.js +0 -2
- data/app/assets/javascripts/Scene/Billboard.js +8 -51
- data/app/assets/javascripts/Scene/BillboardCollection.js +0 -6
- data/app/assets/javascripts/Scene/Camera.js +0 -2
- data/app/assets/javascripts/Scene/CameraController.js +81 -29
- data/app/assets/javascripts/Scene/CameraFlightPath.js +130 -72
- data/app/assets/javascripts/Scene/CentralBody.js +3 -16
- data/app/assets/javascripts/Scene/CentralBodySurface.js +12 -40
- data/app/assets/javascripts/Scene/CustomSensorVolume.js +0 -2
- data/app/assets/javascripts/Scene/DiscardMissingTileImagePolicy.js +0 -0
- data/app/assets/javascripts/Scene/EllipsoidPrimitive.js +0 -10
- data/app/assets/javascripts/Scene/HeightmapTerrainData.js +0 -6
- data/app/assets/javascripts/Scene/ImageryLayer.js +0 -4
- data/app/assets/javascripts/Scene/ImageryLayerCollection.js +0 -0
- data/app/assets/javascripts/Scene/ImageryProvider.js +0 -0
- data/app/assets/javascripts/Scene/LabelCollection.js +0 -2
- data/app/assets/javascripts/Scene/PerspectiveFrustum.js +0 -8
- data/app/assets/javascripts/Scene/Polygon.js +30 -20
- data/app/assets/javascripts/Scene/Polyline.js +0 -4
- data/app/assets/javascripts/Scene/Scene.js +64 -18
- data/app/assets/javascripts/Scene/SceneTransforms.js +151 -0
- data/app/assets/javascripts/Scene/SceneTransitioner.js +0 -2
- data/app/assets/javascripts/Scene/ScreenSpaceCameraController.js +0 -4
- data/app/assets/javascripts/Scene/SensorVolumeCollection.js +0 -12
- data/app/assets/javascripts/Scene/Sun.js +180 -0
- data/app/assets/javascripts/Scene/SunPostProcess.js +417 -0
- data/app/assets/javascripts/Scene/Tile.js +0 -12
- data/app/assets/javascripts/Scene/TileProviderError.js +2 -8
- data/app/assets/javascripts/Scene/TileReplacementQueue.js +11 -11
- data/app/assets/javascripts/Scene/VRTheWorldTerrainProvider.js +0 -2
- data/app/assets/javascripts/Scene/WebMapServiceImageryProvider.js +0 -2
- data/app/assets/javascripts/Scene/WebMercatorTilingScheme.js +0 -6
- data/app/assets/javascripts/Scene/sampleTerrain.js +0 -4
- data/app/assets/javascripts/Shaders/BuiltinFunctions.glsl +62 -0
- data/app/assets/javascripts/Shaders/BuiltinFunctions.js +62 -0
- data/app/assets/javascripts/Shaders/CentralBodyVS.glsl +3 -0
- data/app/assets/javascripts/Shaders/CentralBodyVS.js +3 -0
- data/app/assets/javascripts/Shaders/Materials/PolylineArrowMaterial.glsl +1 -1
- data/app/assets/javascripts/Shaders/Materials/PolylineArrowMaterial.js +1 -1
- data/app/assets/javascripts/Shaders/PolylineVS.glsl +8 -5
- data/app/assets/javascripts/Shaders/PolylineVS.js +8 -5
- data/app/assets/javascripts/Shaders/PostProcessFilters/AdditiveBlend.glsl +17 -0
- data/app/assets/javascripts/Shaders/PostProcessFilters/AdditiveBlend.js +23 -0
- data/app/assets/javascripts/Shaders/PostProcessFilters/BrightPass.glsl +30 -0
- data/app/assets/javascripts/Shaders/PostProcessFilters/BrightPass.js +36 -0
- data/app/assets/javascripts/Shaders/PostProcessFilters/GaussianBlur1D.glsl +37 -0
- data/app/assets/javascripts/Shaders/PostProcessFilters/GaussianBlur1D.js +43 -0
- data/app/assets/javascripts/Shaders/PostProcessFilters/PassThrough.glsl +8 -0
- data/app/assets/javascripts/Shaders/PostProcessFilters/PassThrough.js +14 -0
- data/app/assets/javascripts/Shaders/SunFS.glsl +11 -0
- data/app/assets/javascripts/Shaders/SunFS.js +17 -0
- data/app/assets/javascripts/Shaders/SunVS.glsl +28 -0
- data/app/assets/javascripts/Shaders/SunVS.js +34 -0
- data/app/assets/javascripts/ThirdParty/when.js +0 -0
- data/app/assets/javascripts/Widgets/Animation/Animation.js +6 -10
- data/app/assets/javascripts/Widgets/Animation/AnimationViewModel.js +4 -14
- data/app/assets/javascripts/Widgets/BaseLayerPicker/BaseLayerPicker.js +3 -8
- data/app/assets/javascripts/Widgets/BaseLayerPicker/BaseLayerPickerViewModel.js +6 -7
- data/app/assets/javascripts/Widgets/CesiumWidget/CesiumWidget.js +5 -3
- data/app/assets/javascripts/Widgets/ClockViewModel.js +6 -7
- data/app/assets/javascripts/Widgets/Command.js +16 -0
- data/app/assets/javascripts/Widgets/Dojo/CesiumViewerWidget.css +5 -21
- data/app/assets/javascripts/Widgets/Dojo/CesiumViewerWidget.html +1 -1
- data/app/assets/javascripts/Widgets/Dojo/CesiumViewerWidget.js +27 -62
- data/app/assets/javascripts/Widgets/{Fullscreen/FullscreenWidget.css → FullscreenButton/FullscreenButton.css} +3 -3
- data/app/assets/javascripts/Widgets/{Fullscreen/FullscreenWidget.js → FullscreenButton/FullscreenButton.js} +19 -23
- data/app/assets/javascripts/Widgets/{Fullscreen/FullscreenViewModel.js → FullscreenButton/FullscreenButtonViewModel.js} +16 -8
- data/app/assets/javascripts/Widgets/{Fullscreen → FullscreenButton}/lighter.css +3 -3
- data/app/assets/javascripts/Widgets/HomeButton/HomeButton.css +15 -0
- data/app/assets/javascripts/Widgets/HomeButton/HomeButton.js +82 -0
- data/app/assets/javascripts/Widgets/HomeButton/HomeButtonViewModel.js +139 -0
- data/app/assets/javascripts/Widgets/HomeButton/lighter.css +3 -0
- data/app/assets/javascripts/Widgets/SceneModePicker/SceneModePicker.js +3 -8
- data/app/assets/javascripts/Widgets/Timeline/Timeline.js +9 -11
- data/app/assets/javascripts/Widgets/createCommand.js +33 -9
- data/app/assets/javascripts/Widgets/lighter.css +2 -1
- data/app/assets/javascripts/Widgets/widgets.css +2 -1
- data/app/assets/javascripts/Workers/cesiumWorkerBootstrapper.js +0 -0
- data/app/assets/javascripts/Workers/createTaskProcessorWorker.js +0 -0
- data/app/assets/javascripts/Workers/createVerticesFromHeightmap.js +4 -15
- data/app/assets/javascripts/Workers/package.json +6 -0
- data/lib/cesium/version.rb +1 -1
- data/test/dummy/log/development.log +4884 -0
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- metadata +163 -32
- data/app/assets/javascripts/Core/package.json +0 -6
- data/app/assets/javascripts/DynamicScene/DynamicScene.profile.js +0 -8
- data/app/assets/javascripts/DynamicScene/package.json +0 -6
- data/app/assets/javascripts/Renderer/Renderer.profile.js +0 -8
- data/app/assets/javascripts/Renderer/package.json +0 -6
- data/app/assets/javascripts/Scene/Scene.profile.js +0 -8
- data/app/assets/javascripts/Scene/TileLoadQueue.js +0 -123
- data/app/assets/javascripts/Scene/package.json +0 -6
- data/app/assets/javascripts/Shaders/ComplexConicSensorVolumeFS.js +0 -454
- data/app/assets/javascripts/Shaders/ComplexConicSensorVolumeVS.js +0 -24
- data/app/assets/javascripts/Shaders/ConstructiveSolidGeometry.js +0 -892
- data/app/assets/javascripts/Shaders/Noise.js +0 -477
- data/app/assets/javascripts/Shaders/PolygonFSPick.js +0 -11
- data/app/assets/javascripts/Shaders/PolygonVSPick.js +0 -36
- data/app/assets/javascripts/Shaders/Ray.js +0 -538
- data/app/assets/javascripts/Shaders/package.json +0 -6
- data/app/assets/javascripts/ThirdParty/ThirdParty.profile.js +0 -8
- data/app/assets/javascripts/ThirdParty/package.json +0 -6
- data/app/assets/javascripts/Widgets/Widgets.profile.js +0 -8
- data/app/assets/javascripts/Widgets/package.json +0 -6
- data/app/assets/javascripts/Workers/Workers.profile.js +0 -8
- data/app/assets/javascripts/copyrightHeader.js +0 -22
- data/app/assets/javascripts/main.js +0 -10
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|
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|
-
|
43
|
-
|
44
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-
|
45
|
-
|
46
|
-
if (typeof options.onUpdate === 'function') {
|
47
|
-
tween.onUpdate(function() {
|
48
|
-
options.onUpdate(value);
|
49
|
-
});
|
55
|
+
return {
|
56
|
+
_tween : tween
|
57
|
+
};
|
58
|
+
} else if (typeof options.onComplete === 'function') {
|
59
|
+
options.onComplete();
|
50
60
|
}
|
51
|
-
tween.onComplete(defaultValue(options.onComplete, null));
|
52
|
-
tween.start();
|
53
|
-
|
54
|
-
return {
|
55
|
-
_tween : tween
|
56
|
-
};
|
57
61
|
};
|
58
62
|
|
59
63
|
/**
|
@@ -6,7 +6,6 @@ define([
|
|
6
6
|
'../Core/Cartesian2',
|
7
7
|
'../Core/DeveloperError',
|
8
8
|
'../Core/Event',
|
9
|
-
'../Core/RuntimeError',
|
10
9
|
'./DiscardMissingTileImagePolicy',
|
11
10
|
'./GeographicTilingScheme',
|
12
11
|
'./ImageryProvider',
|
@@ -20,7 +19,6 @@ define([
|
|
20
19
|
Cartesian2,
|
21
20
|
DeveloperError,
|
22
21
|
Event,
|
23
|
-
RuntimeError,
|
24
22
|
DiscardMissingTileImagePolicy,
|
25
23
|
GeographicTilingScheme,
|
26
24
|
ImageryProvider,
|
@@ -2,31 +2,25 @@
|
|
2
2
|
define([
|
3
3
|
'../Core/defaultValue',
|
4
4
|
'../Core/DeveloperError',
|
5
|
-
'../Core/BoundingRectangle',
|
6
5
|
'../Core/Color',
|
7
6
|
'../Core/Cartesian2',
|
8
7
|
'../Core/Cartesian3',
|
9
8
|
'../Core/Cartesian4',
|
10
|
-
'../Core/Cartographic',
|
11
|
-
'../Core/Math',
|
12
|
-
'../Core/Matrix4',
|
13
9
|
'./HorizontalOrigin',
|
14
10
|
'./VerticalOrigin',
|
15
|
-
'./SceneMode'
|
11
|
+
'./SceneMode',
|
12
|
+
'./SceneTransforms'
|
16
13
|
], function(
|
17
14
|
defaultValue,
|
18
15
|
DeveloperError,
|
19
|
-
BoundingRectangle,
|
20
16
|
Color,
|
21
17
|
Cartesian2,
|
22
18
|
Cartesian3,
|
23
19
|
Cartesian4,
|
24
|
-
Cartographic,
|
25
|
-
CesiumMath,
|
26
|
-
Matrix4,
|
27
20
|
HorizontalOrigin,
|
28
21
|
VerticalOrigin,
|
29
|
-
SceneMode
|
22
|
+
SceneMode,
|
23
|
+
SceneTransforms) {
|
30
24
|
"use strict";
|
31
25
|
|
32
26
|
var EMPTY_OBJECT = {};
|
@@ -559,54 +553,21 @@ define([
|
|
559
553
|
};
|
560
554
|
|
561
555
|
var tempCartesian4 = new Cartesian4();
|
562
|
-
var tempCartographic = new Cartographic();
|
563
556
|
Billboard._computeActualPosition = function(position, frameState, modelMatrix) {
|
564
|
-
|
565
|
-
|
566
|
-
if (mode === SceneMode.SCENE3D) {
|
557
|
+
if (frameState.mode === SceneMode.SCENE3D) {
|
567
558
|
return position;
|
568
559
|
}
|
569
560
|
|
570
561
|
modelMatrix.multiplyByPoint(position, tempCartesian4);
|
571
|
-
|
572
|
-
var projection = frameState.scene2D.projection;
|
573
|
-
var cartographic = projection.getEllipsoid().cartesianToCartographic(tempCartesian4, tempCartographic);
|
574
|
-
if (typeof cartographic === 'undefined') {
|
575
|
-
return undefined;
|
576
|
-
}
|
577
|
-
|
578
|
-
var projectedPosition = projection.project(cartographic);
|
579
|
-
if (mode === SceneMode.MORPHING) {
|
580
|
-
var morphTime = frameState.morphTime;
|
581
|
-
var x = CesiumMath.lerp(projectedPosition.z, tempCartesian4.x, morphTime);
|
582
|
-
var y = CesiumMath.lerp(projectedPosition.x, tempCartesian4.y, morphTime);
|
583
|
-
var z = CesiumMath.lerp(projectedPosition.y, tempCartesian4.z, morphTime);
|
584
|
-
return new Cartesian3(x, y, z);
|
585
|
-
}
|
586
|
-
if (mode === SceneMode.SCENE2D) {
|
587
|
-
return new Cartesian3(0.0, projectedPosition.x, projectedPosition.y);
|
588
|
-
}
|
589
|
-
if (mode === SceneMode.COLUMBUS_VIEW) {
|
590
|
-
return new Cartesian3(projectedPosition.z, projectedPosition.x, projectedPosition.y);
|
591
|
-
}
|
592
|
-
return undefined;
|
562
|
+
return SceneTransforms.computeActualWgs84Position(frameState, tempCartesian4);
|
593
563
|
};
|
594
564
|
|
595
|
-
var scratchViewport = new BoundingRectangle();
|
596
|
-
var scratchViewportTransform = new Matrix4();
|
597
565
|
Billboard._computeScreenSpacePosition = function(modelMatrix, position, eyeOffset, pixelOffset, context, frameState) {
|
598
566
|
// This function is basically a stripped-down JavaScript version of BillboardCollectionVS.glsl
|
599
|
-
|
600
567
|
var camera = frameState.camera;
|
601
568
|
var view = camera.getViewMatrix();
|
602
569
|
var projection = camera.frustum.getProjectionMatrix();
|
603
570
|
|
604
|
-
// Assuming viewport takes up the entire canvas...
|
605
|
-
var canvas = context.getCanvas();
|
606
|
-
scratchViewport.width = canvas.clientWidth;
|
607
|
-
scratchViewport.height = canvas.clientHeight;
|
608
|
-
var viewportTransformation = Matrix4.computeViewportTransformation(scratchViewport, 0.0, 1.0, scratchViewportTransform);
|
609
|
-
|
610
571
|
// Model to eye coordinates
|
611
572
|
var mv = view.multiply(modelMatrix);
|
612
573
|
var positionEC = mv.multiplyByPoint(position);
|
@@ -617,12 +578,8 @@ define([
|
|
617
578
|
positionEC.y += eyeOffset.y + zEyeOffset.y;
|
618
579
|
positionEC.z += zEyeOffset.z;
|
619
580
|
|
620
|
-
|
621
|
-
var
|
622
|
-
q.x /= q.w; // normalized device coordinates
|
623
|
-
q.y /= q.w;
|
624
|
-
q.z /= q.w;
|
625
|
-
var positionWC = viewportTransformation.multiplyByPoint(q); // window coordinates
|
581
|
+
var positionCC = projection.multiplyByVector(positionEC); // clip coordinates
|
582
|
+
var positionWC = SceneTransforms.clipToWindowCoordinates(context.getCanvas(), positionCC);
|
626
583
|
|
627
584
|
// Apply pixel offset
|
628
585
|
var uniformState = context.getUniformState();
|
@@ -2,12 +2,9 @@
|
|
2
2
|
define([
|
3
3
|
'../Core/DeveloperError',
|
4
4
|
'../Core/Color',
|
5
|
-
'../Core/combine',
|
6
5
|
'../Core/destroyObject',
|
7
|
-
'../Core/Math',
|
8
6
|
'../Core/Cartesian2',
|
9
7
|
'../Core/Cartesian3',
|
10
|
-
'../Core/Cartesian4',
|
11
8
|
'../Core/EncodedCartesian3',
|
12
9
|
'../Core/Matrix4',
|
13
10
|
'../Core/ComponentDatatype',
|
@@ -27,12 +24,9 @@ define([
|
|
27
24
|
], function(
|
28
25
|
DeveloperError,
|
29
26
|
Color,
|
30
|
-
combine,
|
31
27
|
destroyObject,
|
32
|
-
CesiumMath,
|
33
28
|
Cartesian2,
|
34
29
|
Cartesian3,
|
35
|
-
Cartesian4,
|
36
30
|
EncodedCartesian3,
|
37
31
|
Matrix4,
|
38
32
|
ComponentDatatype,
|
@@ -6,7 +6,6 @@ define([
|
|
6
6
|
'../Core/Cartesian3',
|
7
7
|
'../Core/Cartesian4',
|
8
8
|
'../Core/Matrix4',
|
9
|
-
'../Core/Ray',
|
10
9
|
'./CameraController',
|
11
10
|
'./PerspectiveFrustum'
|
12
11
|
], function(
|
@@ -16,7 +15,6 @@ define([
|
|
16
15
|
Cartesian3,
|
17
16
|
Cartesian4,
|
18
17
|
Matrix4,
|
19
|
-
Ray,
|
20
18
|
CameraController,
|
21
19
|
PerspectiveFrustum) {
|
22
20
|
"use strict";
|
@@ -786,7 +786,12 @@ define([
|
|
786
786
|
var viewExtent3DNorthWest = new Cartesian3();
|
787
787
|
var viewExtent3DSouthEast = new Cartesian3();
|
788
788
|
var viewExtent3DCenter = new Cartesian3();
|
789
|
-
|
789
|
+
var defaultRF = {direction: new Cartesian3(), right: new Cartesian3(), up: new Cartesian3()};
|
790
|
+
function extentCameraPosition3D (camera, extent, ellipsoid, result, positionOnly) {
|
791
|
+
var cameraRF = camera;
|
792
|
+
if (positionOnly) {
|
793
|
+
cameraRF = defaultRF;
|
794
|
+
}
|
790
795
|
var north = extent.north;
|
791
796
|
var south = extent.south;
|
792
797
|
var east = extent.east;
|
@@ -817,12 +822,12 @@ define([
|
|
817
822
|
Cartesian3.subtract(northEast, center, northEast);
|
818
823
|
Cartesian3.subtract(southWest, center, southWest);
|
819
824
|
|
820
|
-
var direction = ellipsoid.geodeticSurfaceNormal(center,
|
825
|
+
var direction = ellipsoid.geodeticSurfaceNormal(center, cameraRF.direction);
|
821
826
|
Cartesian3.negate(direction, direction);
|
822
827
|
Cartesian3.normalize(direction, direction);
|
823
|
-
var right = Cartesian3.cross(direction, Cartesian3.UNIT_Z,
|
828
|
+
var right = Cartesian3.cross(direction, Cartesian3.UNIT_Z, cameraRF.right);
|
824
829
|
Cartesian3.normalize(right, right);
|
825
|
-
var up = Cartesian3.cross(right, direction,
|
830
|
+
var up = Cartesian3.cross(right, direction, cameraRF.up);
|
826
831
|
|
827
832
|
var height = Math.max(Math.abs(up.dot(northWest)), Math.abs(up.dot(southEast)), Math.abs(up.dot(northEast)), Math.abs(up.dot(southWest)));
|
828
833
|
var width = Math.max(Math.abs(right.dot(northWest)), Math.abs(right.dot(southEast)), Math.abs(right.dot(northEast)), Math.abs(right.dot(southWest)));
|
@@ -833,14 +838,14 @@ define([
|
|
833
838
|
|
834
839
|
var scalar = center.magnitude() + d;
|
835
840
|
Cartesian3.normalize(center, center);
|
836
|
-
Cartesian3.multiplyByScalar(center, scalar,
|
841
|
+
return Cartesian3.multiplyByScalar(center, scalar, result);
|
837
842
|
}
|
838
843
|
|
839
844
|
var viewExtentCVCartographic = new Cartographic();
|
840
845
|
var viewExtentCVNorthEast = Cartesian4.UNIT_W.clone();
|
841
846
|
var viewExtentCVSouthWest = Cartesian4.UNIT_W.clone();
|
842
847
|
var viewExtentCVTransform = new Matrix4();
|
843
|
-
function
|
848
|
+
function extentCameraPositionColumbusView(camera, extent, projection, result, positionOnly) {
|
844
849
|
var north = extent.north;
|
845
850
|
var south = extent.south;
|
846
851
|
var east = extent.east;
|
@@ -867,20 +872,28 @@ define([
|
|
867
872
|
|
868
873
|
var tanPhi = Math.tan(camera.frustum.fovy * 0.5);
|
869
874
|
var tanTheta = camera.frustum.aspectRatio * tanPhi;
|
875
|
+
if (typeof result === 'undefined') {
|
876
|
+
result = new Cartesian3();
|
877
|
+
}
|
870
878
|
|
871
|
-
|
872
|
-
|
873
|
-
|
874
|
-
position.z = Math.max((northEast.x - southWest.x) / tanTheta, (northEast.y - southWest.y) / tanPhi) * 0.5;
|
879
|
+
result.x = (northEast.x - southWest.x) * 0.5 + southWest.x;
|
880
|
+
result.y = (northEast.y - southWest.y) * 0.5 + southWest.y;
|
881
|
+
result.z = Math.max((northEast.x - southWest.x) / tanTheta, (northEast.y - southWest.y) / tanPhi) * 0.5;
|
875
882
|
|
876
|
-
|
877
|
-
|
878
|
-
|
879
|
-
|
883
|
+
if (!positionOnly) {
|
884
|
+
var direction = Cartesian3.clone(Cartesian3.UNIT_Z, camera.direction);
|
885
|
+
Cartesian3.negate(direction, direction);
|
886
|
+
var right = Cartesian3.clone(Cartesian3.UNIT_X, camera.right);
|
887
|
+
Cartesian3.cross(right, direction, camera.up);
|
888
|
+
}
|
889
|
+
|
890
|
+
return result;
|
880
891
|
}
|
881
892
|
|
882
893
|
var viewExtent2DCartographic = new Cartographic();
|
883
|
-
|
894
|
+
var viewExtent2DNorthEast = new Cartesian3();
|
895
|
+
var viewExtent2DSouthWest = new Cartesian3();
|
896
|
+
function extentCameraPosition2D (camera, extent, projection, result, positionOnly) {
|
884
897
|
var north = extent.north;
|
885
898
|
var south = extent.south;
|
886
899
|
var east = extent.east;
|
@@ -889,10 +902,10 @@ define([
|
|
889
902
|
var cart = viewExtent2DCartographic;
|
890
903
|
cart.longitude = east;
|
891
904
|
cart.latitude = north;
|
892
|
-
var northEast = projection.project(cart);
|
905
|
+
var northEast = projection.project(cart, viewExtent2DNorthEast);
|
893
906
|
cart.longitude = west;
|
894
907
|
cart.latitude = south;
|
895
|
-
var southWest = projection.project(cart);
|
908
|
+
var southWest = projection.project(cart, viewExtent2DSouthWest);
|
896
909
|
|
897
910
|
var width = Math.abs(northEast.x - southWest.x) * 0.5;
|
898
911
|
var height = Math.abs(northEast.y - southWest.y) * 0.5;
|
@@ -908,18 +921,57 @@ define([
|
|
908
921
|
right = heightRatio;
|
909
922
|
}
|
910
923
|
|
911
|
-
|
912
|
-
camera.frustum.left = -right;
|
913
|
-
camera.frustum.top = top;
|
914
|
-
camera.frustum.bottom = -top;
|
924
|
+
height = Math.max(2.0 * right, 2.0 * top);
|
915
925
|
|
916
|
-
|
917
|
-
|
926
|
+
if (typeof result === 'undefined') {
|
927
|
+
result = new Cartesian3();
|
928
|
+
}
|
929
|
+
result.x = (northEast.x - southWest.x) * 0.5 + southWest.x;
|
930
|
+
result.y = (northEast.y - southWest.y) * 0.5 + southWest.y;
|
931
|
+
|
932
|
+
if (positionOnly) {
|
933
|
+
cart = projection.unproject(result, cart);
|
934
|
+
cart.height = height;
|
935
|
+
result = projection.project(cart, result);
|
936
|
+
} else {
|
937
|
+
var frustum = camera.frustum;
|
938
|
+
frustum.right = right;
|
939
|
+
frustum.left = -right;
|
940
|
+
frustum.top = top;
|
941
|
+
frustum.bottom = -top;
|
942
|
+
|
943
|
+
var cameraRight = Cartesian3.clone(Cartesian3.UNIT_X, camera.right);
|
944
|
+
Cartesian3.cross(cameraRight, camera.direction, camera.up);
|
945
|
+
}
|
918
946
|
|
919
|
-
|
920
|
-
var cameraRight = Cartesian3.clone(Cartesian3.UNIT_X, camera.right);
|
921
|
-
Cartesian3.cross(cameraRight, camera.direction, camera.up);
|
947
|
+
return result;
|
922
948
|
}
|
949
|
+
/**
|
950
|
+
* Get the camera position neede to view an extent on an ellipsoid or map
|
951
|
+
* @memberof CameraController
|
952
|
+
*
|
953
|
+
* @param {Extent} extent The extent to view.
|
954
|
+
* @param {Cartesian3} [result] The camera position needed to view the extent
|
955
|
+
*
|
956
|
+
* @returns {Cartesian3} The camera position needed to view the extent
|
957
|
+
*
|
958
|
+
* @exception {DeveloperError} extent is required.
|
959
|
+
*/
|
960
|
+
CameraController.prototype.getExtentCameraCoordinates = function(extent, result) {
|
961
|
+
if (typeof extent === 'undefined') {
|
962
|
+
throw new DeveloperError('extent is required');
|
963
|
+
}
|
964
|
+
|
965
|
+
if (this._mode === SceneMode.SCENE3D) {
|
966
|
+
return extentCameraPosition3D(this._camera, extent, this._projection.getEllipsoid(), result, true);
|
967
|
+
} else if (this._mode === SceneMode.COLUMBUS_VIEW) {
|
968
|
+
return extentCameraPositionColumbusView(this._camera, extent, this._projection, result, true);
|
969
|
+
} else if (this._mode === SceneMode.SCENE2D) {
|
970
|
+
return extentCameraPosition2D(this._camera, extent, this._projection, result, true);
|
971
|
+
}
|
972
|
+
|
973
|
+
return undefined;
|
974
|
+
};
|
923
975
|
|
924
976
|
/**
|
925
977
|
* View an extent on an ellipsoid or map.
|
@@ -937,11 +989,11 @@ define([
|
|
937
989
|
ellipsoid = defaultValue(ellipsoid, Ellipsoid.WGS84);
|
938
990
|
|
939
991
|
if (this._mode === SceneMode.SCENE3D) {
|
940
|
-
|
992
|
+
extentCameraPosition3D(this._camera, extent, ellipsoid, this._camera.position);
|
941
993
|
} else if (this._mode === SceneMode.COLUMBUS_VIEW) {
|
942
|
-
|
994
|
+
extentCameraPositionColumbusView(this._camera, extent, this._projection, this._camera.position);
|
943
995
|
} else if (this._mode === SceneMode.SCENE2D) {
|
944
|
-
|
996
|
+
extentCameraPosition2D(this._camera, extent, this._projection, this._camera.position);
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/*global define*/
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define([
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'../Core/Cartesian3',
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'../Core/OrientationInterpolator',
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], function(
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Cartesian3,
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clone,
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defaultValue,
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Ellipsoid,
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HermiteSpline,
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IntersectionTests,
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CesiumMath,
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Matrix3,
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OrientationInterpolator,
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Quaternion,
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Ray,
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SceneMode,
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var c3destination = new Cartesian3();
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var rotMatrix = new Matrix3();
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var viewMat = new Matrix3();
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var cqRight = new Cartesian3();
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var cqUp = new Cartesian3();
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function createQuaternion(direction, up, result) {
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direction.cross(up, cqRight);
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cqRight.cross(direction, cqUp);
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viewMat[4] = cqUp.y;
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viewMat[5] = -direction.y;
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viewMat[6] = cqRight.z;
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viewMat[7] = cqUp.z;
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viewMat[8] = -direction.z;
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return Quaternion.fromRotationMatrix(viewMat, result);
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function getAltitude(frustum, dx, dy) {
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evaluate : function(time) {
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evaluate : function(time, result) {
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return Cartesian3.lerp(p.point, q.point, t);
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return Cartesian3.lerp(p.point, q.point, t, result);
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var direction3D = new Cartesian3();
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var right3D = new Cartesian3();
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var up3D = new Cartesian3();
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var quat3D = new Quaternion();
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point.point.negate(direction3D).normalize(direction3D);
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direction3D.cross(Cartesian3.UNIT_Z, right3D).normalize(right3D);
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right3D.cross(direction3D, up3D);
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point.point.negate(direction3D).normalize(direction3D);
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direction3D.cross(Cartesian3.UNIT_Z, right3D).normalize(right3D);
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right3D.cross(direction3D, up3D);
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point.orientation = createQuaternion(direction3D, up3D, quat3D);
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|
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Matrix3.fromQuaternion(orientation, rotMatrix);
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camera.position = path.evaluate(time);
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camera.right =
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camera.up =
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camera.direction =
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camera.position = path.evaluate(time, camera.position);
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camera.right = rotMatrix.getRow(0, camera.right);
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camera.up = rotMatrix.getRow(1, camera.up);
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camera.direction = rotMatrix.getRow(2, camera.direction).negate(camera.direction);
|
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|
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|
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|
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var direction2D = Cartesian3.UNIT_Z.negate();
|
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var right2D = direction2D.cross(Cartesian3.UNIT_Y).normalize();
|
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var up2D = right2D.cross(direction2D);
|
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var quat = createQuaternion(direction2D, up2D);
|
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function createOrientations2D(camera, points, endDirection, endUp) {
|
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|
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|
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|
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|
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up = right.cross(direction);
|
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point.orientation = createQuaternion(direction, up);
|
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point.orientation = quat;
|
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|
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|
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|
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|
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|
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|
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|
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point.orientation = quat;
|
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|
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|
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|
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|
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|
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var time = value.time;
|
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|
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|
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Matrix3.fromQuaternion(orientation, rotMatrix);
|
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camera.position = path.evaluate(time);
|
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camera.right =
|
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camera.up =
|
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camera.direction =
|
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camera.position = path.evaluate(time, camera.position);
|
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camera.right = rotMatrix.getRow(0, camera.right);
|
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camera.up = rotMatrix.getRow(1, camera.up);
|
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camera.direction = rotMatrix.getRow(2, camera.direction).negate(camera.direction);
|
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|
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|
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|
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|
|
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361
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|
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362
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|
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363
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var orientation = orientations.evaluate(time);
|
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|
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|
364
|
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Matrix3.fromQuaternion(orientation, rotMatrix);
|
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365
|
|
370
|
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camera.position = path.evaluate(time);
|
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|
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camera.position = path.evaluate(time, camera.position);
|
371
367
|
var zoom = camera.position.z;
|
372
368
|
camera.position.z = height;
|
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|
|
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|
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camera.right =
|
375
|
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camera.up =
|
376
|
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camera.direction =
|
370
|
+
camera.right = rotMatrix.getRow(0, camera.right);
|
371
|
+
camera.up = rotMatrix.getRow(1, camera.up);
|
372
|
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camera.direction = rotMatrix.getRow(2, camera.direction).negate(camera.direction);
|
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373
|
|
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374
|
var frustum = camera.frustum;
|
379
375
|
var ratio = frustum.top / frustum.right;
|
@@ -403,28 +399,37 @@ define([
|
|
403
399
|
*
|
404
400
|
* @exception {DeveloperError} frameState is required.
|
405
401
|
* @exception {DeveloperError} description.destination is required.
|
402
|
+
* @exception {DeveloperError} frameState.mode cannot be SceneMode.MORPHING
|
406
403
|
*
|
407
404
|
* @see Scene#getFrameState
|
408
|
-
* @see Scene#
|
409
|
-
* @see CameraFlightPath#createAnimationCartographic
|
405
|
+
* @see Scene#getAnimations
|
410
406
|
*/
|
411
407
|
CameraFlightPath.createAnimation = function(frameState, description) {
|
412
408
|
description = defaultValue(description, defaultValue.EMPTY_OBJECT);
|
413
409
|
var destination = description.destination;
|
414
|
-
var direction = description.direction;
|
415
|
-
var up = description.up;
|
416
410
|
|
417
411
|
if (typeof frameState === 'undefined') {
|
418
412
|
throw new DeveloperError('frameState is required.');
|
419
413
|
}
|
420
|
-
|
421
414
|
if (typeof destination === 'undefined') {
|
422
415
|
throw new DeveloperError('destination is required.');
|
423
416
|
}
|
417
|
+
if (frameState.mode === SceneMode.MORPHING) {
|
418
|
+
throw new DeveloperError('frameState.mode cannot be SceneMode.MORPHING');
|
419
|
+
}
|
424
420
|
|
421
|
+
var direction = description.direction;
|
422
|
+
var up = description.up;
|
425
423
|
var duration = defaultValue(description.duration, 3000.0);
|
426
424
|
var onComplete = description.onComplete;
|
427
425
|
|
426
|
+
if (Cartesian3.equalsEpsilon(destination, frameState.camera.position, CesiumMath.EPSILON6)) {
|
427
|
+
return {
|
428
|
+
duration : 0,
|
429
|
+
onComplete : description.onComplete
|
430
|
+
};
|
431
|
+
}
|
432
|
+
|
428
433
|
var update;
|
429
434
|
if (frameState.mode === SceneMode.SCENE3D) {
|
430
435
|
update = createUpdate3D(frameState, destination, duration, direction, up);
|
@@ -453,7 +458,7 @@ define([
|
|
453
458
|
* will happen in the camera's current reference frame.
|
454
459
|
*
|
455
460
|
* @param {FrameState} frameState The current frame state.
|
456
|
-
* @param {
|
461
|
+
* @param {Cartographic} description.destination The final position of the camera.
|
457
462
|
* @param {Cartesian3} [description.direction] The final direction of the camera. By default, the direction will point towards the center of the frame in 3D and in the negative z direction in Columbus view or 2D.
|
458
463
|
* @param {Cartesian3} [description.up] The final up direction. By default, the up direction will point towards local north in 3D and in the positive y direction in Columbus view or 2D.
|
459
464
|
* @param {Number} [description.duration=3000] The duration of the animation in milliseconds.
|
@@ -463,10 +468,10 @@ define([
|
|
463
468
|
*
|
464
469
|
* @exception {DeveloperError} frameState is required.
|
465
470
|
* @exception {DeveloperError} description.destination is required.
|
471
|
+
* @exception {DeveloperError} frameState.mode cannot be SceneMode.MORPHING
|
466
472
|
*
|
467
473
|
* @see Scene#getFrameState
|
468
|
-
* @see Scene#
|
469
|
-
* @see CameraFlightPath#createAnimationCartographic
|
474
|
+
* @see Scene#getAnimations
|
470
475
|
*/
|
471
476
|
CameraFlightPath.createAnimationCartographic = function(frameState, description) {
|
472
477
|
description = defaultValue(description, defaultValue.EMPTY_OBJECT);
|
@@ -475,22 +480,75 @@ define([
|
|
475
480
|
if (typeof frameState === 'undefined') {
|
476
481
|
throw new DeveloperError('frameState is required.');
|
477
482
|
}
|
478
|
-
|
479
483
|
if (typeof destination === 'undefined') {
|
480
484
|
throw new DeveloperError('description.destination is required.');
|
481
485
|
}
|
482
486
|
|
483
|
-
var end;
|
484
487
|
var projection = frameState.scene2D.projection;
|
485
488
|
if (frameState.mode === SceneMode.SCENE3D) {
|
486
489
|
var ellipsoid = projection.getEllipsoid();
|
487
|
-
|
490
|
+
ellipsoid.cartographicToCartesian(destination, c3destination);
|
491
|
+
} else if (frameState.mode === SceneMode.COLUMBUS_VIEW || frameState.mode === SceneMode.SCENE2D) {
|
492
|
+
projection.project(destination, c3destination);
|
488
493
|
} else {
|
489
|
-
|
494
|
+
throw new DeveloperError('frameState.mode cannot be SceneMode.MORPHING');
|
495
|
+
}
|
496
|
+
|
497
|
+
if (Cartesian3.equalsEpsilon(c3destination, frameState.camera.position, CesiumMath.EPSILON6)) {
|
498
|
+
return {
|
499
|
+
duration : 0,
|
500
|
+
onComplete : description.onComplete
|
501
|
+
};
|
490
502
|
}
|
491
503
|
|
492
504
|
var createAnimationDescription = clone(description);
|
493
|
-
createAnimationDescription.destination =
|
505
|
+
createAnimationDescription.destination = c3destination;
|
506
|
+
return this.createAnimation(frameState, createAnimationDescription);
|
507
|
+
};
|
508
|
+
|
509
|
+
/**
|
510
|
+
* Creates an animation to fly the camera from it's current position to a position in which the entire extent will be visible. Keep in mind that the animation
|
511
|
+
* will happen in the camera's current reference frame.
|
512
|
+
*
|
513
|
+
* @param {FrameState} frameState The current frame state.
|
514
|
+
* @param {Extent} description.destination The final position of the camera.
|
515
|
+
* @param {Number} [description.duration=3000] The duration of the animation in milliseconds.
|
516
|
+
* @param {Function} [onComplete] The function to execute when the animation has completed.
|
517
|
+
*
|
518
|
+
* @returns {Object} An Object that can be added to an {@link AnimationCollection} for animation.
|
519
|
+
*
|
520
|
+
* @exception {DeveloperError} frameState is required.
|
521
|
+
* @exception {DeveloperError} description.destination is required.
|
522
|
+
* @exception {DeveloperError} frameState.mode cannot be SceneMode.MORPHING
|
523
|
+
*
|
524
|
+
* @see Scene#getFrameState
|
525
|
+
* @see Scene#getAnimations
|
526
|
+
*/
|
527
|
+
CameraFlightPath.createAnimationExtent = function(frameState, description) {
|
528
|
+
description = defaultValue(description, defaultValue.EMPTY_OBJECT);
|
529
|
+
var extent = description.destination;
|
530
|
+
if (typeof frameState === 'undefined') {
|
531
|
+
throw new DeveloperError('frameState is required.');
|
532
|
+
}
|
533
|
+
if (typeof extent === 'undefined') {
|
534
|
+
throw new DeveloperError('description.destination is required.');
|
535
|
+
}
|
536
|
+
if (frameState.mode === SceneMode.MORPHING) {
|
537
|
+
throw new DeveloperError('frameState.mode cannot be SceneMode.MORPHING');
|
538
|
+
}
|
539
|
+
|
540
|
+
var createAnimationDescription = clone(description);
|
541
|
+
var camera = frameState.camera;
|
542
|
+
camera.controller.getExtentCameraCoordinates(extent, c3destination);
|
543
|
+
|
544
|
+
if (Cartesian3.equalsEpsilon(c3destination, frameState.camera.position, CesiumMath.EPSILON6)) {
|
545
|
+
return {
|
546
|
+
duration : 0,
|
547
|
+
onComplete : description.onComplete
|
548
|
+
};
|
549
|
+
}
|
550
|
+
|
551
|
+
createAnimationDescription.destination = c3destination;
|
494
552
|
return this.createAnimation(frameState, createAnimationDescription);
|
495
553
|
};
|
496
554
|
|