bcdice 3.0.0 → 3.2.0
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- checksums.yaml +4 -4
- data/CHANGELOG.md +79 -2
- data/README.md +32 -0
- data/i18n/MonotoneMuseum/ja_jp.yml +3 -3
- data/i18n/StellarKnights/ja_jp.yml +496 -0
- data/lib/bcdice/common_command/add_dice.rb +1 -1
- data/lib/bcdice/common_command/calc.rb +1 -1
- data/lib/bcdice/dice_table.rb +2 -0
- data/lib/bcdice/dice_table/d66_half_grid_table.rb +33 -0
- data/lib/bcdice/dice_table/d66_one_third_table.rb +34 -0
- data/lib/bcdice/dice_table/sai_fic_skill_table.rb +1 -1
- data/lib/bcdice/game_system.rb +4 -0
- data/lib/bcdice/game_system/AceKillerGene.rb +1 -1
- data/lib/bcdice/game_system/Ainecadette.rb +68 -0
- data/lib/bcdice/game_system/Airgetlamh.rb +1 -1
- data/lib/bcdice/game_system/AlchemiaStruggle.rb +1 -1
- data/lib/bcdice/game_system/Alsetto.rb +1 -1
- data/lib/bcdice/game_system/Alshard.rb +1 -1
- data/lib/bcdice/game_system/AlterRaise.rb +2 -2
- data/lib/bcdice/game_system/AngelGear.rb +123 -0
- data/lib/bcdice/game_system/AnimaAnimus.rb +1 -1
- data/lib/bcdice/game_system/Arianrhod.rb +6 -8
- data/lib/bcdice/game_system/ArsMagica.rb +1 -1
- data/lib/bcdice/game_system/Avandner.rb +1 -1
- data/lib/bcdice/game_system/BBN.rb +1 -1
- data/lib/bcdice/game_system/BadLife.rb +1 -1
- data/lib/bcdice/game_system/BarnaKronika.rb +1 -1
- data/lib/bcdice/game_system/BattleTech.rb +1 -1
- data/lib/bcdice/game_system/BeastBindTrinity.rb +2 -2
- data/lib/bcdice/game_system/BeginningIdol.rb +5 -5
- data/lib/bcdice/game_system/BeginningIdol_Korean.rb +5 -5
- data/lib/bcdice/game_system/BladeOfArcana.rb +1 -1
- data/lib/bcdice/game_system/BlindMythos.rb +1 -1
- data/lib/bcdice/game_system/BloodCrusade.rb +48 -49
- data/lib/bcdice/game_system/BloodMoon.rb +50 -8
- data/lib/bcdice/game_system/CardRanker.rb +10 -9
- data/lib/bcdice/game_system/ChaosFlare.rb +21 -15
- data/lib/bcdice/game_system/Chill.rb +10 -10
- data/lib/bcdice/game_system/Chill3.rb +9 -9
- data/lib/bcdice/game_system/CodeLayerd.rb +1 -1
- data/lib/bcdice/game_system/CrashWorld.rb +1 -1
- data/lib/bcdice/game_system/Cthulhu.rb +8 -4
- data/lib/bcdice/game_system/Cthulhu7th.rb +86 -342
- data/lib/bcdice/game_system/Cthulhu7th_ChineseTraditional.rb +2 -2
- data/lib/bcdice/game_system/Cthulhu7th_Korean.rb +2 -2
- data/lib/bcdice/game_system/CthulhuTech.rb +1 -1
- data/lib/bcdice/game_system/Cthulhu_ChineseTraditional.rb +1 -1
- data/lib/bcdice/game_system/Cthulhu_Korean.rb +1 -1
- data/lib/bcdice/game_system/DarkBlaze.rb +1 -12
- data/lib/bcdice/game_system/DarkDaysDrive.rb +8 -7
- data/lib/bcdice/game_system/DeadlineHeroes.rb +2 -2
- data/lib/bcdice/game_system/DemonParasite.rb +5 -13
- data/lib/bcdice/game_system/DesperateRun.rb +1 -1
- data/lib/bcdice/game_system/DiceOfTheDead.rb +1 -1
- data/lib/bcdice/game_system/DoubleCross.rb +2 -2
- data/lib/bcdice/game_system/Dracurouge.rb +1 -1
- data/lib/bcdice/game_system/EarthDawn.rb +1 -1
- data/lib/bcdice/game_system/EarthDawn3.rb +1 -1
- data/lib/bcdice/game_system/EarthDawn4.rb +1 -1
- data/lib/bcdice/game_system/EclipsePhase.rb +14 -14
- data/lib/bcdice/game_system/Elric.rb +18 -14
- data/lib/bcdice/game_system/Elysion.rb +3 -3
- data/lib/bcdice/game_system/EmbryoMachine.rb +9 -8
- data/lib/bcdice/game_system/Emoklore.rb +3 -3
- data/lib/bcdice/game_system/EtrianOdysseySRS.rb +1 -1
- data/lib/bcdice/game_system/Fiasco.rb +1 -1
- data/lib/bcdice/game_system/FilledWith.rb +205 -1272
- data/lib/bcdice/game_system/FullMetalPanic.rb +1 -1
- data/lib/bcdice/game_system/GURPS.rb +17 -28
- data/lib/bcdice/game_system/Garako.rb +12 -4
- data/lib/bcdice/game_system/GardenOrder.rb +1 -1
- data/lib/bcdice/game_system/GehennaAn.rb +1 -1
- data/lib/bcdice/game_system/GeishaGirlwithKatana.rb +1 -1
- data/lib/bcdice/game_system/GoblinSlayer.rb +1 -1
- data/lib/bcdice/game_system/Gorilla.rb +3 -9
- data/lib/bcdice/game_system/GranCrest.rb +18 -11
- data/lib/bcdice/game_system/Gundog.rb +9 -8
- data/lib/bcdice/game_system/GundogRevised.rb +10 -9
- data/lib/bcdice/game_system/GundogZero.rb +1 -1
- data/lib/bcdice/game_system/GurpsFW.rb +16 -16
- data/lib/bcdice/game_system/HarnMaster.rb +19 -26
- data/lib/bcdice/game_system/HatsuneMiku.rb +1 -1
- data/lib/bcdice/game_system/Hieizan.rb +12 -21
- data/lib/bcdice/game_system/HouraiGakuen.rb +1 -1
- data/lib/bcdice/game_system/HuntersMoon.rb +5 -10
- data/lib/bcdice/game_system/Illusio.rb +25 -34
- data/lib/bcdice/game_system/InfiniteFantasia.rb +19 -17
- data/lib/bcdice/game_system/Insane.rb +13 -20
- data/lib/bcdice/game_system/IthaWenUa.rb +8 -15
- data/lib/bcdice/game_system/JamesBond.rb +10 -10
- data/lib/bcdice/game_system/JekyllAndHyde.rb +1 -1
- data/lib/bcdice/game_system/Kamigakari.rb +1 -1
- data/lib/bcdice/game_system/KanColle.rb +4 -9
- data/lib/bcdice/game_system/KemonoNoMori.rb +1 -1
- data/lib/bcdice/game_system/KillDeathBusiness.rb +7 -15
- data/lib/bcdice/game_system/KurayamiCrying.rb +55 -2
- data/lib/bcdice/game_system/LogHorizon.rb +3 -3
- data/lib/bcdice/game_system/LostRoyal.rb +1 -1
- data/lib/bcdice/game_system/MeikyuDays.rb +11 -9
- data/lib/bcdice/game_system/MeikyuKingdom.rb +28 -28
- data/lib/bcdice/game_system/MeikyuKingdomBasic.rb +5 -5
- data/lib/bcdice/game_system/MetalHead.rb +12 -22
- data/lib/bcdice/game_system/MetalHeadExtream.rb +5 -5
- data/lib/bcdice/game_system/MetallicGuardian.rb +1 -1
- data/lib/bcdice/game_system/MonotoneMuseum.rb +9 -7
- data/lib/bcdice/game_system/Nechronica.rb +28 -21
- data/lib/bcdice/game_system/NeverCloud.rb +540 -5
- data/lib/bcdice/game_system/NightWizard.rb +1 -1
- data/lib/bcdice/game_system/NightWizard3rd.rb +1 -1
- data/lib/bcdice/game_system/NinjaSlayer.rb +4 -13
- data/lib/bcdice/game_system/NjslyrBattle.rb +8 -11
- data/lib/bcdice/game_system/OneWayHeroics.rb +1 -1
- data/lib/bcdice/game_system/OracleEngine.rb +1 -1
- data/lib/bcdice/game_system/OrgaRain.rb +17 -25
- data/lib/bcdice/game_system/Paradiso.rb +3 -3
- data/lib/bcdice/game_system/ParanoiaRebooted.rb +1 -1
- data/lib/bcdice/game_system/ParasiteBlood.rb +1 -1
- data/lib/bcdice/game_system/Peekaboo.rb +4 -9
- data/lib/bcdice/game_system/Pendragon.rb +7 -7
- data/lib/bcdice/game_system/PhantasmAdventure.rb +8 -8
- data/lib/bcdice/game_system/Postman.rb +2 -2
- data/lib/bcdice/game_system/PulpCthulhu.rb +1 -1
- data/lib/bcdice/game_system/Raisondetre.rb +2 -2
- data/lib/bcdice/game_system/RecordOfLodossWar.rb +1 -1
- data/lib/bcdice/game_system/RecordOfSteam.rb +1 -1
- data/lib/bcdice/game_system/Revulture.rb +123 -0
- data/lib/bcdice/game_system/RokumonSekai2.rb +1 -1
- data/lib/bcdice/game_system/RuneQuest.rb +8 -8
- data/lib/bcdice/game_system/Ryutama.rb +1 -1
- data/lib/bcdice/game_system/SRS.rb +1 -1
- data/lib/bcdice/game_system/SamsaraBallad.rb +1 -1
- data/lib/bcdice/game_system/Satasupe.rb +79 -860
- data/lib/bcdice/game_system/ScreamHighSchool.rb +2 -2
- data/lib/bcdice/game_system/SevenFortressMobius.rb +1 -1
- data/lib/bcdice/game_system/SharedFantasia.rb +20 -24
- data/lib/bcdice/game_system/ShinkuuGakuen.rb +2 -2
- data/lib/bcdice/game_system/ShinobiGami.rb +17 -9
- data/lib/bcdice/game_system/Skynauts.rb +4 -4
- data/lib/bcdice/game_system/SkynautsBouken.rb +228 -0
- data/lib/bcdice/game_system/SteamPunkers.rb +1 -1
- data/lib/bcdice/game_system/StellarKnights.rb +59 -696
- data/lib/bcdice/game_system/SterileLife.rb +2 -3
- data/lib/bcdice/game_system/StrangerOfSwordCity.rb +2 -2
- data/lib/bcdice/game_system/StratoShout.rb +8 -16
- data/lib/bcdice/game_system/Strave.rb +1 -1
- data/lib/bcdice/game_system/SwordWorld.rb +58 -185
- data/lib/bcdice/game_system/SwordWorld2_0.rb +22 -150
- data/lib/bcdice/game_system/SwordWorld2_5.rb +127 -41
- data/lib/bcdice/game_system/TherapieSein.rb +1 -1
- data/lib/bcdice/game_system/TokyoGhostResearch.rb +1 -1
- data/lib/bcdice/game_system/Torg.rb +1 -1
- data/lib/bcdice/game_system/TorgEternity.rb +2 -2
- data/lib/bcdice/game_system/TrinitySeven.rb +4 -4
- data/lib/bcdice/game_system/TunnelsAndTrolls.rb +1 -1
- data/lib/bcdice/game_system/TwilightGunsmoke.rb +1 -1
- data/lib/bcdice/game_system/UnsungDuet.rb +1 -1
- data/lib/bcdice/game_system/Utakaze.rb +1 -1
- data/lib/bcdice/game_system/VampireTheMasquerade5th.rb +1 -1
- data/lib/bcdice/game_system/Villaciel.rb +1 -1
- data/lib/bcdice/game_system/WARPS.rb +11 -9
- data/lib/bcdice/game_system/WaresBlade.rb +4 -9
- data/lib/bcdice/game_system/Warhammer.rb +16 -7
- data/lib/bcdice/game_system/Warhammer4.rb +16 -12
- data/lib/bcdice/game_system/WitchQuest.rb +1 -1
- data/lib/bcdice/game_system/WorldOfDarkness.rb +1 -1
- data/lib/bcdice/game_system/YankeeYogSothoth.rb +4 -9
- data/lib/bcdice/game_system/YearZeroEngine.rb +1 -1
- data/lib/bcdice/game_system/ZettaiReido.rb +1 -1
- data/lib/bcdice/game_system/cthulhu7th/full_auto.rb +294 -0
- data/lib/bcdice/game_system/cthulhu7th/rollable.rb +41 -0
- data/lib/bcdice/game_system/filled_with/enemy_data_tables.rb +322 -0
- data/lib/bcdice/game_system/filled_with/event_tables.rb +392 -0
- data/lib/bcdice/game_system/filled_with/tresure_tables.rb +179 -0
- data/lib/bcdice/game_system/meikyu_kingdom_basic/kingdom_table.rb +1 -1
- data/lib/bcdice/game_system/satasupe/tables.rb +723 -0
- data/lib/bcdice/game_system/sword_world/rating_lexer.rb +47 -0
- data/lib/bcdice/game_system/sword_world/rating_parsed.rb +99 -0
- data/lib/bcdice/game_system/sword_world/rating_parser.rb +457 -0
- data/lib/bcdice/game_system/sword_world/transcendent_test.rb +122 -0
- data/lib/bcdice/repl.rb +1 -1
- data/lib/bcdice/result.rb +26 -0
- data/lib/bcdice/version.rb +1 -1
- metadata +20 -4
@@ -37,8 +37,7 @@ module BCDice
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・超未来の宇宙船内 INT
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MESSAGETEXT
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register_prefix('
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-
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register_prefix('\d*DA', 'VPFT', 'VNFT', 'VNRT', 'AAFT', 'AST', 'RNST', 'RET', 'TRST', 'TRAT', 'TRMT', 'TROT', 'TET', 'ENT', 'CUT', 'NAT', 'INT')
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def eval_game_system_specific_command(command) # ダイスロールコマンド
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# 通常判定部分をgetJudgeResultコマンドに切り分け
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output = getJudgeResult(command)
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def getJudgeResult(command)
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case command
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when /(\d+)
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when /(\d+)?DA([\d+*\-]*\d)?\[(\d+),(\d+)(,(\d+))?\]/i
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number = (Regexp.last_match(1) || 1).to_i
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correction = (Regexp.last_match(2) || 0).to_i
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single = (Regexp.last_match(3) || 4).to_i
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@@ -10,7 +10,7 @@ module BCDice
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NAME = '剣の街の異邦人TRPG'
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# ゲームシステム名の読みがな
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SORT_KEY = '
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SORT_KEY = 'つるきのまちのいほうしんTRPG'
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# ダイスボットの使い方
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HELP_MESSAGE = <<~INFO_MESSAGE_TEXT
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・D66ダイスあり
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INFO_MESSAGE_TEXT
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register_prefix('\d+SR
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register_prefix('\d+SR')
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def initialize(command)
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super(command)
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@d66_sort_type = D66SortType::ASC
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end
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def
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return
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translate("StratoShout.critical")
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elsif total >= target
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translate("success")
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else
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translate("failure")
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end
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return " > #{result}"
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def result_2d6(_total, dice_total, _dice_list, cmp_op, _target)
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return nil unless cmp_op == :>=
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if dice_total <= 2
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Result.fumble(translate("StratoShout.fumble"))
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elsif dice_total >= 12
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Result.critical(translate("StratoShout.critical"))
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end
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end
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def eval_game_system_specific_command(command)
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# frozen_string_literal: true
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require "bcdice/base"
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require "bcdice/game_system/sword_world/rating_parser"
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module BCDice
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module GameSystem
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class SwordWorld < Base
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ID = 'SwordWorld'
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# ゲームシステム名
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NAME = '
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NAME = 'ソード・ワールドRPG'
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# ゲームシステム名の読みがな
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SORT_KEY = 'そおとわあると'
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# ダイスボットの使い方
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HELP_MESSAGE = "・SW レーティング表 (Kx[c]+m$f) (x:キー, c:クリティカル値, m:ボーナス, f:出目修正)\n"
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register_prefix('H?K
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register_prefix('H?K')
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def initialize(command)
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super(command)
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@rating_table = 0
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end
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# change_textで使うレーティング表コマンドの正規表現
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#
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# SW 2.5のダイスボットでも必要なため、共通化のために定数として定義する
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RATING_TABLE_RE_FOR_CHANGE_TEXT = /\AS?H?K\d+/i.freeze
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# コマンド実行前にメッセージを置換する
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# @param [String] string 受信したメッセージ
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# @return [String]
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def replace_text(string)
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return string unless RATING_TABLE_RE_FOR_CHANGE_TEXT.match?(string)
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string
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.gsub(/\[(\d+)\]/) { "c[#{Regexp.last_match(1)}]" }
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.gsub(/@(\d+)/) { "c[#{Regexp.last_match(1)}]" }
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.gsub(/\$([-+]?\d+)/) { "m[#{Regexp.last_match(1)}]" }
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.gsub(/r([-+]?\d+)/i) { "r[#{Regexp.last_match(1)}]" }
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end
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def getRatingCommandStrings
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"cmCM"
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end
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def result_2d6(total, dice_total, _dice_list, cmp_op, target)
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if dice_total >= 12
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Result.critical("自動的成功")
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private
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def rating_parser
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return RatingParser.new
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end
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#################### SWレーティング表 ########################
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def rating(string) # レーティング表
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string = replace_text(string)
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debug("rating string", string)
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command = rating_parser.parse(string)
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m = /^S?(H?K[\d+\-]+([#{commands}]\[([\d+\-]+)\])*([\d+\-]*)([CMR]\[([\d+\-]+)\]|GF|H)*)/i.match(string)
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unless m
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unless command
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debug("not matched")
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return '1'
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end
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string = m[1]
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half = string.include?("H")
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rateUp, string = getRateUpFromString(string)
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crit, string = getCriticalFromString(string, half)
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firstDiceChanteTo, firstDiceChangeModify, string = getDiceChangesFromString(string)
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key, addValue = getKeyAndAddValueFromString(string)
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return '1' unless key =~ /(\d+)/
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key = Regexp.last_match(1).to_i
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# 2.0対応
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rate_sw2_0 = getSW2_0_RatingTable
|
95
64
|
|
96
65
|
keyMax = rate_sw2_0.length - 1
|
97
66
|
debug("keyMax", keyMax)
|
98
|
-
if
|
67
|
+
if command.rate > keyMax
|
99
68
|
return "キーナンバーは#{keyMax}までです"
|
100
69
|
end
|
101
70
|
|
102
71
|
newRates = getNewRates(rate_sw2_0)
|
103
72
|
|
104
|
-
output = "
|
105
|
-
|
106
|
-
output += "c[#{crit}]" if crit < 13
|
107
|
-
output += "m[#{firstDiceChangeModify}]" if firstDiceChangeModify != 0
|
108
|
-
output += "m[#{firstDiceChanteTo}]" if firstDiceChanteTo != 0
|
109
|
-
output += "r[#{rateUp}]" if rateUp != 0
|
110
|
-
|
111
|
-
output, values = getAdditionalString(string, output)
|
112
|
-
|
113
|
-
debug('output', output)
|
114
|
-
|
115
|
-
if addValue != 0
|
116
|
-
output += "+#{addValue}" if addValue > 0
|
117
|
-
output += addValue.to_s if addValue < 0
|
118
|
-
end
|
119
|
-
|
120
|
-
output += " > "
|
73
|
+
output = "#{command} > "
|
121
74
|
|
122
75
|
diceResultTotals = []
|
123
76
|
diceResults = []
|
@@ -126,17 +79,19 @@ module BCDice
|
|
126
79
|
diceOnlyTotal = 0
|
127
80
|
totalValue = 0
|
128
81
|
round = 0
|
82
|
+
first_to = command.first_to
|
83
|
+
first_modify = command.first_modify
|
129
84
|
|
130
85
|
loop do
|
131
|
-
dice_raw, diceText = rollDice(
|
86
|
+
dice_raw, diceText = rollDice(command)
|
132
87
|
dice = dice_raw
|
133
88
|
|
134
|
-
if
|
135
|
-
dice = dice_raw =
|
136
|
-
|
137
|
-
elsif
|
138
|
-
dice +=
|
139
|
-
|
89
|
+
if first_to != 0
|
90
|
+
dice = dice_raw = first_to
|
91
|
+
first_to = 0
|
92
|
+
elsif first_modify != 0
|
93
|
+
dice += first_modify
|
94
|
+
first_modify = 0
|
140
95
|
end
|
141
96
|
|
142
97
|
# 出目がピンゾロの時にはそこで終了
|
@@ -149,12 +104,12 @@ module BCDice
|
|
149
104
|
break
|
150
105
|
end
|
151
106
|
|
152
|
-
dice +=
|
107
|
+
dice += command.kept_modify if (command.kept_modify != 0) && (dice != 2)
|
153
108
|
|
154
109
|
dice = 2 if dice < 2
|
155
110
|
dice = 12 if dice > 12
|
156
111
|
|
157
|
-
currentKey = [
|
112
|
+
currentKey = [command.rate + round * command.rateup, keyMax].min
|
158
113
|
debug("currentKey", currentKey)
|
159
114
|
rateValue = newRates[dice][currentKey]
|
160
115
|
debug("rateValue", rateValue)
|
@@ -168,77 +123,20 @@ module BCDice
|
|
168
123
|
|
169
124
|
round += 1
|
170
125
|
|
171
|
-
break unless dice >=
|
126
|
+
break unless dice >= command.critical
|
172
127
|
end
|
173
128
|
|
174
|
-
|
175
|
-
|
176
|
-
|
177
|
-
|
178
|
-
|
179
|
-
|
180
|
-
def getAdditionalString(_string, output)
|
181
|
-
values = {}
|
182
|
-
return output, values
|
183
|
-
end
|
184
|
-
|
185
|
-
def getAdditionalDiceValue(_dice, _values)
|
186
|
-
0
|
187
|
-
end
|
188
|
-
|
189
|
-
def getCriticalFromString(string, half)
|
190
|
-
crit = half ? 13 : 10
|
129
|
+
result_text, critical, fumble = getResultText(
|
130
|
+
totalValue, command, diceResults, diceResultTotals,
|
131
|
+
rateResults, diceOnlyTotal, round
|
132
|
+
)
|
133
|
+
output += result_text
|
191
134
|
|
192
|
-
|
193
|
-
|
194
|
-
|
195
|
-
|
196
|
-
crit = 3 if crit < 3 # エラートラップ(クリティカル値が3未満なら3とする)
|
197
|
-
string = string.gsub(regexp, '')
|
135
|
+
return Result.new.tap do |r|
|
136
|
+
r.text = output
|
137
|
+
r.critical = critical
|
138
|
+
r.fumble = fumble
|
198
139
|
end
|
199
|
-
|
200
|
-
return crit, string
|
201
|
-
end
|
202
|
-
|
203
|
-
def getDiceChangesFromString(string)
|
204
|
-
firstDiceChanteTo = 0
|
205
|
-
firstDiceChangeModify = 0
|
206
|
-
|
207
|
-
regexp = /m\[([\d+\-]+)\]/i
|
208
|
-
|
209
|
-
if regexp =~ string
|
210
|
-
firstDiceChangeModify = Regexp.last_match(1)
|
211
|
-
|
212
|
-
unless /[+\-]/ =~ firstDiceChangeModify
|
213
|
-
firstDiceChanteTo = firstDiceChangeModify.to_i
|
214
|
-
firstDiceChangeModify = 0
|
215
|
-
end
|
216
|
-
|
217
|
-
string = string.gsub(regexp, '')
|
218
|
-
end
|
219
|
-
|
220
|
-
return firstDiceChanteTo, firstDiceChangeModify, string
|
221
|
-
end
|
222
|
-
|
223
|
-
def getRateUpFromString(string)
|
224
|
-
rateUp = 0
|
225
|
-
return rateUp, string
|
226
|
-
end
|
227
|
-
|
228
|
-
def getKeyAndAddValueFromString(string)
|
229
|
-
key = nil
|
230
|
-
addValue = 0
|
231
|
-
|
232
|
-
if /K(\d+)([\d+\-]*)/i =~ string # ボーナスの抽出
|
233
|
-
key = Regexp.last_match(1)
|
234
|
-
if Regexp.last_match(2)
|
235
|
-
addValue = ArithmeticEvaluator.eval(Regexp.last_match(2))
|
236
|
-
end
|
237
|
-
else
|
238
|
-
key = string
|
239
|
-
end
|
240
|
-
|
241
|
-
return key, addValue
|
242
140
|
end
|
243
141
|
|
244
142
|
def getSW2_0_RatingTable
|
@@ -397,7 +295,7 @@ module BCDice
|
|
397
295
|
return newRates
|
398
296
|
end
|
399
297
|
|
400
|
-
def rollDice(
|
298
|
+
def rollDice(_command)
|
401
299
|
dice_list = @randomizer.roll_barabara(2, 6)
|
402
300
|
total = dice_list.sum()
|
403
301
|
dice_str = dice_list.join(",")
|
@@ -405,15 +303,15 @@ module BCDice
|
|
405
303
|
end
|
406
304
|
|
407
305
|
# @param rating_total [Integer]
|
408
|
-
# @param
|
306
|
+
# @param command [SwordWorld::RatingParsed]
|
409
307
|
# @param diceResults [Array<String>]
|
410
308
|
# @param diceResultTotals [Array<String>]
|
411
309
|
# @param rateResults [Array<String>]
|
412
310
|
# @param dice_total [Integer]
|
413
311
|
# @param round [Integer]
|
414
|
-
# @
|
415
|
-
def getResultText(rating_total,
|
416
|
-
rateResults, dice_total, round
|
312
|
+
# @return [Array(String, Boolean, Boolean)] output, critical, fumble
|
313
|
+
def getResultText(rating_total, command, diceResults, diceResultTotals,
|
314
|
+
rateResults, dice_total, round)
|
417
315
|
sequence = []
|
418
316
|
|
419
317
|
sequence.push("2D:[#{diceResults.join(' ')}]=#{diceResultTotals.join(',')}")
|
@@ -421,18 +319,25 @@ module BCDice
|
|
421
319
|
if dice_total <= 2
|
422
320
|
sequence.push(rateResults.join(','))
|
423
321
|
sequence.push("自動的失敗")
|
424
|
-
return sequence.join(" > ")
|
322
|
+
return sequence.join(" > "), false, true
|
425
323
|
end
|
426
324
|
|
427
325
|
# rate回数が1回で、修正値がない時には途中式と最終結果が一致するので、途中式を省略する
|
428
|
-
if rateResults.size > 1 || modifier != 0
|
429
|
-
text = rateResults.join(',') + Format.modifier(modifier)
|
430
|
-
if half
|
326
|
+
if rateResults.size > 1 || command.modifier != 0
|
327
|
+
text = rateResults.join(',') + Format.modifier(command.modifier)
|
328
|
+
if command.half
|
431
329
|
text = "(#{text})/2"
|
330
|
+
if command.modifier_after_half != 0
|
331
|
+
text += Format.modifier(command.modifier_after_half)
|
332
|
+
end
|
333
|
+
end
|
334
|
+
sequence.push(text)
|
335
|
+
elsif command.half
|
336
|
+
text = "#{rateResults.first}/2"
|
337
|
+
if command.modifier_after_half != 0
|
338
|
+
text += Format.modifier(command.modifier_after_half)
|
432
339
|
end
|
433
340
|
sequence.push(text)
|
434
|
-
elsif half
|
435
|
-
sequence.push("#{rateResults.first}/2")
|
436
341
|
end
|
437
342
|
|
438
343
|
if round > 1
|
@@ -440,50 +345,18 @@ module BCDice
|
|
440
345
|
sequence.push(round_text)
|
441
346
|
end
|
442
347
|
|
443
|
-
total = rating_total + modifier
|
444
|
-
if half
|
348
|
+
total = rating_total + command.modifier
|
349
|
+
if command.half
|
445
350
|
total = (total / 2.0).ceil
|
351
|
+
if command.modifier_after_half != 0
|
352
|
+
total += command.modifier_after_half
|
353
|
+
end
|
446
354
|
end
|
447
355
|
|
448
356
|
total_text = total.to_s
|
449
357
|
sequence.push(total_text)
|
450
358
|
|
451
|
-
return sequence.join(" > ")
|
452
|
-
end
|
453
|
-
|
454
|
-
def setRatingTable(tnick)
|
455
|
-
mode_str = ""
|
456
|
-
pre_mode = @rating_table
|
457
|
-
|
458
|
-
if /(\d+)/ =~ tnick
|
459
|
-
@rating_table = Regexp.last_match(1).to_i
|
460
|
-
if @rating_table > 1
|
461
|
-
mode_str = "2.0-mode"
|
462
|
-
@rating_table = 2
|
463
|
-
elsif @rating_table > 0
|
464
|
-
mode_str = "new-mode"
|
465
|
-
@rating_table = 1
|
466
|
-
else
|
467
|
-
mode_str = "old-mode"
|
468
|
-
@rating_table = 0
|
469
|
-
end
|
470
|
-
else
|
471
|
-
case tnick
|
472
|
-
when /old/i
|
473
|
-
@rating_table = 0
|
474
|
-
mode_str = "old-mode"
|
475
|
-
when /new/i
|
476
|
-
@rating_table = 1
|
477
|
-
mode_str = "new-mode"
|
478
|
-
when /2\.0/i
|
479
|
-
@rating_table = 2
|
480
|
-
mode_str = "2.0-mode"
|
481
|
-
end
|
482
|
-
end
|
483
|
-
|
484
|
-
return '1' if @rating_table == pre_mode
|
485
|
-
|
486
|
-
return "RatingTableを#{mode_str}に変更しました"
|
359
|
+
return sequence.join(" > "), round > 1, false
|
487
360
|
end
|
488
361
|
end
|
489
362
|
end
|
@@ -3,6 +3,7 @@
|
|
3
3
|
require 'bcdice/arithmetic_evaluator'
|
4
4
|
|
5
5
|
require 'bcdice/game_system/SwordWorld'
|
6
|
+
require 'bcdice/game_system/sword_world/transcendent_test'
|
6
7
|
|
7
8
|
module BCDice
|
8
9
|
module GameSystem
|
@@ -11,7 +12,7 @@ module BCDice
|
|
11
12
|
ID = 'SwordWorld2.0'
|
12
13
|
|
13
14
|
# ゲームシステム名
|
14
|
-
NAME = '
|
15
|
+
NAME = 'ソード・ワールド2.0'
|
15
16
|
|
16
17
|
# ゲームシステム名の読みがな
|
17
18
|
SORT_KEY = 'そおとわあると2.0'
|
@@ -34,10 +35,12 @@ module BCDice
|
|
34
35
|
またタイプの軽減化のために末尾に「@クリティカル値」でも処理するようにしました。
|
35
36
|
例)K20[10] K10+5[9] k30[10] k10[9]+10 k10-5@9
|
36
37
|
|
37
|
-
・レーティング表の半減 (HKx)
|
38
|
+
・レーティング表の半減 (HKx, KxH+N)
|
38
39
|
レーティング表の先頭または末尾に"H"をつけると、レーティング表を振って最終結果を半減させます。
|
40
|
+
末尾につけた場合、直後に修正ををつけることで、半減後の加減算を行うことができます。
|
41
|
+
この際、複数の項による修正にはカッコで囲うことが必要です(カッコがないとパースに失敗します)
|
39
42
|
クリティカル値を指定しない場合、クリティカルなしと扱われます。
|
40
|
-
例)HK20 K20h HK10-5@9 K10-5@9H K20gfH
|
43
|
+
例)HK20 K20h HK10-5@9 K10-5@9H K20gfH K20+8H+2 K20+8H(1+1)
|
41
44
|
|
42
45
|
・ダイス目の修正(運命変転やクリティカルレイ用)
|
43
46
|
末尾に「$修正値」でダイス目に修正がかかります。
|
@@ -65,115 +68,13 @@ module BCDice
|
|
65
68
|
絡み効果表を出すことができます。
|
66
69
|
INFO_MESSAGE_TEXT
|
67
70
|
|
68
|
-
register_prefix('H?K
|
69
|
-
|
70
|
-
# 超越判定のノード
|
71
|
-
class TranscendentTest
|
72
|
-
# @param [Integer] critical_value クリティカル値
|
73
|
-
# @param [Integer] modifier 修正値
|
74
|
-
# @param [String, nil] cmp_op 比較演算子(> または >=)
|
75
|
-
# @param [Integer, nil] target 目標値
|
76
|
-
def initialize(critical_value, modifier, cmp_op, target)
|
77
|
-
@critical_value = critical_value
|
78
|
-
@modifier = modifier
|
79
|
-
@cmp_op = cmp_op
|
80
|
-
@target = target
|
81
|
-
|
82
|
-
@modifier_str = Format.modifier(@modifier)
|
83
|
-
@expression = node_expression()
|
84
|
-
end
|
85
|
-
|
86
|
-
# 超越判定を行う
|
87
|
-
# @param randomizer [Randomizer]
|
88
|
-
# @return [String]
|
89
|
-
def execute(randomizer)
|
90
|
-
if @critical_value < 3
|
91
|
-
return "(#{@expression}) > クリティカル値が小さすぎます。3以上を指定してください。"
|
92
|
-
end
|
93
|
-
|
94
|
-
first_value_group = randomizer.roll_barabara(2, 6)
|
95
|
-
value_groups = [first_value_group]
|
96
|
-
|
97
|
-
fumble = first_value_group == [1, 1]
|
98
|
-
critical = first_value_group == [6, 6]
|
99
|
-
|
100
|
-
if !fumble && !critical
|
101
|
-
while sum_of_dice(value_groups.last) >= @critical_value
|
102
|
-
value_groups.push(randomizer.roll_barabara(2, 6))
|
103
|
-
end
|
104
|
-
end
|
105
|
-
|
106
|
-
sum = sum_of_dice(value_groups)
|
107
|
-
total_sum = sum + @modifier
|
108
|
-
|
109
|
-
parts = [
|
110
|
-
"(#{@expression})",
|
111
|
-
"#{dice_str(value_groups, sum)}#{@modifier_str}",
|
112
|
-
total_sum,
|
113
|
-
@target && result_str(total_sum, value_groups.length, fumble, critical)
|
114
|
-
].compact
|
115
|
-
|
116
|
-
return parts.join(' > ')
|
117
|
-
end
|
118
|
-
|
119
|
-
private
|
120
|
-
|
121
|
-
# 数式表記を返す
|
122
|
-
# @return [String]
|
123
|
-
def node_expression
|
124
|
-
lhs = "2D6@#{@critical_value}#{@modifier_str}"
|
125
|
-
|
126
|
-
return @target ? "#{lhs}#{@cmp_op}#{@target}" : lhs
|
127
|
-
end
|
128
|
-
|
129
|
-
# 出目の合計を返す
|
130
|
-
# @param [(Integer, Integer), Array<(Integer, Integer)>] value_groups
|
131
|
-
# 出目のグループまたはその配列
|
132
|
-
# @return [Integer]
|
133
|
-
def sum_of_dice(value_groups)
|
134
|
-
value_groups.flatten.sum
|
135
|
-
end
|
136
|
-
|
137
|
-
# ダイス部分の文字列を返す
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138
|
-
# @param [Array<(Integer, Integer)>] value_groups 出目のグループの配列
|
139
|
-
# @param [Integer] sum 出目の合計
|
140
|
-
# @return [String]
|
141
|
-
def dice_str(value_groups, sum)
|
142
|
-
value_groups_str =
|
143
|
-
value_groups
|
144
|
-
.map { |values| "[#{values.join(',')}]" }
|
145
|
-
.join
|
146
|
-
|
147
|
-
return "#{sum}#{value_groups_str}"
|
148
|
-
end
|
149
|
-
|
150
|
-
# 判定結果の文字列を返す
|
151
|
-
# @param [Integer] total_sum 合計値
|
152
|
-
# @param [Integer] n_value_groups 出目のグループの数
|
153
|
-
# @param [Boolean] fumble ファンブルかどうか
|
154
|
-
# @param [Boolean] critical クリティカルかどうか
|
155
|
-
# @return [String]
|
156
|
-
def result_str(total_sum, n_value_groups, fumble, critical)
|
157
|
-
return '自動的失敗' if fumble
|
158
|
-
return '自動的成功' if critical
|
159
|
-
|
160
|
-
if total_sum.send(@cmp_op, @target)
|
161
|
-
# 振り足しが行われ、合計値が41以上ならば「超成功」
|
162
|
-
n_value_groups >= 2 && total_sum >= 41 ? '超成功' : '成功'
|
163
|
-
else
|
164
|
-
'失敗'
|
165
|
-
end
|
166
|
-
end
|
167
|
-
end
|
71
|
+
register_prefix('H?K', 'Gr', '2D6?@\d+', 'FT', 'TT')
|
168
72
|
|
169
73
|
def initialize(command)
|
170
74
|
super(command)
|
171
75
|
@rating_table = 2
|
172
76
|
end
|
173
77
|
|
174
|
-
# 超越判定のパターン
|
175
|
-
TRANSCENDENT_TEST_RE = /\A2D6?@(\d+)([-+\d]+)?(?:(>=?)(\d+))?/.freeze
|
176
|
-
|
177
78
|
def eval_game_system_specific_command(command)
|
178
79
|
case command
|
179
80
|
when /^Gr(\d+)?/i
|
@@ -182,15 +83,17 @@ module BCDice
|
|
182
83
|
else
|
183
84
|
growth
|
184
85
|
end
|
185
|
-
when
|
186
|
-
|
187
|
-
|
188
|
-
|
189
|
-
|
190
|
-
|
191
|
-
|
86
|
+
when /^2D6?@\d+/i
|
87
|
+
transcendent_parser = Command::Parser.new(/2D6?/i, round_type: BCDice::RoundType::CEIL)
|
88
|
+
.enable_critical
|
89
|
+
.restrict_cmp_op_to(nil, :>=, :>)
|
90
|
+
cmd = transcendent_parser.parse(command)
|
91
|
+
|
92
|
+
unless cmd
|
93
|
+
return nil
|
94
|
+
end
|
192
95
|
|
193
|
-
node = TranscendentTest.new(
|
96
|
+
node = TranscendentTest.new(cmd.critical, cmd.modify_number, cmd.cmp_op, cmd.target_number)
|
194
97
|
node.execute(@randomizer)
|
195
98
|
when 'FT'
|
196
99
|
get_fumble_table
|
@@ -201,32 +104,13 @@ module BCDice
|
|
201
104
|
end
|
202
105
|
end
|
203
106
|
|
204
|
-
def
|
205
|
-
|
206
|
-
|
207
|
-
regexp = /r\[(\d+)\]/i
|
208
|
-
if (m = regexp.match(string))
|
209
|
-
rateUp = m[1].to_i
|
210
|
-
string = string.gsub(regexp, '')
|
211
|
-
end
|
212
|
-
|
213
|
-
return rateUp, string
|
214
|
-
end
|
215
|
-
|
216
|
-
def getAdditionalString(string, output)
|
217
|
-
output, values = super(string, output)
|
218
|
-
|
219
|
-
isGratestFortune, = getGratestFortuneFromString(string)
|
220
|
-
|
221
|
-
values['isGratestFortune'] = isGratestFortune
|
222
|
-
output += "gf" if isGratestFortune
|
223
|
-
|
224
|
-
return output, values
|
107
|
+
def rating_parser
|
108
|
+
return RatingParser.new(version: :v2_0)
|
225
109
|
end
|
226
110
|
|
227
|
-
def rollDice(
|
228
|
-
unless
|
229
|
-
return super(
|
111
|
+
def rollDice(command)
|
112
|
+
unless command.greatest_fortune
|
113
|
+
return super(command)
|
230
114
|
end
|
231
115
|
|
232
116
|
dice = @randomizer.roll_once(6)
|
@@ -234,18 +118,6 @@ module BCDice
|
|
234
118
|
return dice * 2, "#{dice},#{dice}"
|
235
119
|
end
|
236
120
|
|
237
|
-
def getGratestFortuneFromString(string)
|
238
|
-
isGratestFortune = false
|
239
|
-
|
240
|
-
regexp = /gf/i
|
241
|
-
if regexp.match?(string)
|
242
|
-
isGratestFortune = true
|
243
|
-
string = string.gsub(regexp, '')
|
244
|
-
end
|
245
|
-
|
246
|
-
return isGratestFortune, string
|
247
|
-
end
|
248
|
-
|
249
121
|
def growth(count = 1)
|
250
122
|
((1..count).map { growth_step }).join " | "
|
251
123
|
end
|