SDLRuby 0.1.0 → 0.2.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- checksums.yaml +4 -4
- data/CHANGELOG.md +4 -0
- data/lib/SDLRuby/event/accessor.rb +62 -63
- data/lib/SDLRuby/event/type.rb +1 -1
- data/lib/SDLRuby/event.rb +98 -80
- data/lib/SDLRuby/sdl/include/SDL.h.rb +11 -0
- data/lib/SDLRuby/sdl/include/SDL_audio.h.rb +125 -14
- data/lib/SDLRuby/sdl/include/SDL_blendmode.h.rb +24 -0
- data/lib/SDLRuby/sdl/include/SDL_endian.h.rb +10 -1
- data/lib/SDLRuby/sdl/include/SDL_error.h.rb +21 -2
- data/lib/SDLRuby/sdl/include/SDL_events.h.rb +458 -18
- data/lib/SDLRuby/sdl/include/SDL_gamecontroller.h.rb +92 -11
- data/lib/SDLRuby/sdl/include/SDL_guid.h.rb +10 -4
- data/lib/SDLRuby/sdl/include/SDL_hints.h.rb +186 -1
- data/lib/SDLRuby/sdl/include/SDL_joystick.h.rb +72 -10
- data/lib/SDLRuby/sdl/include/SDL_keyboard.h.rb +13 -4
- data/lib/SDLRuby/sdl/include/SDL_keycode.h.rb +287 -2
- data/lib/SDLRuby/sdl/include/SDL_locale.h.rb +9 -2
- data/lib/SDLRuby/sdl/include/SDL_messagebox.h.rb +50 -2
- data/lib/SDLRuby/sdl/include/SDL_mouse.h.rb +39 -8
- data/lib/SDLRuby/sdl/include/SDL_pixels.h.rb +271 -11
- data/lib/SDLRuby/sdl/include/SDL_rect.h.rb +43 -14
- data/lib/SDLRuby/sdl/include/SDL_render.h.rb +112 -75
- data/lib/SDLRuby/sdl/include/SDL_rwops.h.rb +63 -19
- data/lib/SDLRuby/sdl/include/SDL_scancode.h.rb +248 -1
- data/lib/SDLRuby/sdl/include/SDL_shape.h.rb +33 -6
- data/lib/SDLRuby/sdl/include/SDL_stdinc.h.rb +42 -4
- data/lib/SDLRuby/sdl/include/SDL_surface.h.rb +92 -29
- data/lib/SDLRuby/sdl/include/SDL_syswm.h.rb +1 -7
- data/lib/SDLRuby/sdl/include/SDL_timer.h.rb +11 -3
- data/lib/SDLRuby/sdl/include/SDL_version.h.rb +10 -2
- data/lib/SDLRuby/sdl/include/SDL_video.h.rb +221 -74
- data/lib/SDLRuby/sdl/sdl.rb +0 -50
- data/lib/SDLRuby/sdl.rb +7 -8
- data/lib/SDLRuby/version.rb +1 -1
- data/sig/lib/SDLRuby/event/accessor.rbs +157 -0
- data/sig/lib/SDLRuby/event/type.rbs +67 -0
- data/sig/lib/SDLRuby/event.rbs +47 -0
- data/sig/lib/SDLRuby/sdl.rbs +655 -0
- metadata +6 -22
- data/lib/SDLRuby/sdl/sdl_audio.rb +0 -75
- data/lib/SDLRuby/sdl/sdl_blendmode.rb +0 -10
- data/lib/SDLRuby/sdl/sdl_error.rb +0 -5
- data/lib/SDLRuby/sdl/sdl_events.rb +0 -470
- data/lib/SDLRuby/sdl/sdl_hints.rb +0 -9
- data/lib/SDLRuby/sdl/sdl_keyboard.rb +0 -12
- data/lib/SDLRuby/sdl/sdl_locale.rb +0 -8
- data/lib/SDLRuby/sdl/sdl_message_box.rb +0 -7
- data/lib/SDLRuby/sdl/sdl_mouse.rb +0 -32
- data/lib/SDLRuby/sdl/sdl_palette.rb +0 -12
- data/lib/SDLRuby/sdl/sdl_pixels.rb +0 -138
- data/lib/SDLRuby/sdl/sdl_rect.rb +0 -11
- data/lib/SDLRuby/sdl/sdl_render.rb +0 -35
- data/lib/SDLRuby/sdl/sdl_rw_ops.rb +0 -29
- data/lib/SDLRuby/sdl/sdl_scancode.rb +0 -255
- data/lib/SDLRuby/sdl/sdl_surface.rb +0 -27
- data/lib/SDLRuby/sdl/sdl_version.rb +0 -5
- data/lib/SDLRuby/sdl/sdl_video.rb +0 -104
- data/sig/SDLRuby/event.rbs +0 -104
- data/sig/SDLRuby/sdl.rbs +0 -606
metadata
CHANGED
@@ -1,14 +1,14 @@
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--- !ruby/object:Gem::Specification
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name: SDLRuby
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version: !ruby/object:Gem::Version
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version: 0.
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version: 0.2.0
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platform: ruby
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authors:
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- shinokaro
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autorequire:
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bindir: exe
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cert_chain: []
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-
date: 2023-
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+
date: 2023-09-12 00:00:00.000000000 Z
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dependencies: []
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description: SDLRuby is a GEM that allows calling the SDL library from Ruby, enabling
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window creation, image display, audio playback, and more. It easily manages C pointers
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@@ -96,24 +96,6 @@ files:
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- lib/SDLRuby/sdl/include/SDL_version.h.rb
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- lib/SDLRuby/sdl/include/SDL_video.h.rb
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- lib/SDLRuby/sdl/sdl.rb
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-
- lib/SDLRuby/sdl/sdl_audio.rb
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- lib/SDLRuby/sdl/sdl_blendmode.rb
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- lib/SDLRuby/sdl/sdl_error.rb
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- lib/SDLRuby/sdl/sdl_events.rb
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- lib/SDLRuby/sdl/sdl_hints.rb
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- lib/SDLRuby/sdl/sdl_keyboard.rb
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- lib/SDLRuby/sdl/sdl_locale.rb
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- lib/SDLRuby/sdl/sdl_message_box.rb
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- lib/SDLRuby/sdl/sdl_mouse.rb
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- lib/SDLRuby/sdl/sdl_palette.rb
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- lib/SDLRuby/sdl/sdl_pixels.rb
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- lib/SDLRuby/sdl/sdl_rect.rb
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- lib/SDLRuby/sdl/sdl_render.rb
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- lib/SDLRuby/sdl/sdl_rw_ops.rb
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- lib/SDLRuby/sdl/sdl_scancode.rb
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- lib/SDLRuby/sdl/sdl_surface.rb
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- lib/SDLRuby/sdl/sdl_version.rb
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- lib/SDLRuby/sdl/sdl_video.rb
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- lib/SDLRuby/sdl_error.rb
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- lib/SDLRuby/surface.rb
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- lib/SDLRuby/surface/pixel_format.rb
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@@ -135,10 +117,12 @@ files:
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- lib/SDLRuby/window/surfacer.rb
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- lib/SDLRuby/window/window_renderer.rb
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- sig/SDLRuby.rbs
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- sig/SDLRuby/event.rbs
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- sig/SDLRuby/pixel_formmater.rbs
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- sig/SDLRuby/rect.rbs
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- sig/SDLRuby/
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+
- sig/lib/SDLRuby/event.rbs
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- sig/lib/SDLRuby/event/accessor.rbs
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- sig/lib/SDLRuby/event/type.rbs
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- sig/lib/SDLRuby/sdl.rbs
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homepage: https://github.com/shinokaro/SDLRuby
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licenses:
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- MIT
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@@ -1,75 +0,0 @@
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-
module SDLRuby
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module SDL
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# SDL_AUDIO_MASK_BITSIZE = (0xFF)
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# SDL_AUDIO_MASK_DATATYPE = (1<<8)
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# SDL_AUDIO_MASK_ENDIAN = (1<<12)
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# SDL_AUDIO_MASK_SIGNED = (1<<15)
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# SDL_AUDIO_BITSIZE(x) = (x & SDL_AUDIO_MASK_BITSIZE)
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# SDL_AUDIO_ISFLOAT(x) = (x & SDL_AUDIO_MASK_DATATYPE)
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# SDL_AUDIO_ISBIGENDIAN(x) = (x & SDL_AUDIO_MASK_ENDIAN)
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# SDL_AUDIO_ISSIGNED(x) = (x & SDL_AUDIO_MASK_SIGNED)
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# SDL_AUDIO_ISINT(x) = (!SDL_AUDIO_ISFLOAT(x))
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# SDL_AUDIO_ISLITTLEENDIAN(x) = (!SDL_AUDIO_ISBIGENDIAN(x))
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# SDL_AUDIO_ISUNSIGNED(x) = (!SDL_AUDIO_ISSIGNED(x))
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-
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AUDIO_U8 = 0x0008
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AUDIO_S8 = 0x8008
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AUDIO_U16LSB = 0x0010
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AUDIO_S16LSB = 0x8010
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AUDIO_U16MSB = 0x1010
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AUDIO_S16MSB = 0x9010
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AUDIO_U16 = AUDIO_U16LSB
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AUDIO_S16 = AUDIO_S16LSB
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AUDIO_S32LSB = 0x8020
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AUDIO_S32MSB = 0x9020
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AUDIO_S32 = AUDIO_S32LSB
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AUDIO_F32LSB = 0x8120
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AUDIO_F32MSB = 0x9120
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AUDIO_F32 = AUDIO_F32LSB
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-
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#if SDL_BYTEORDER == SDL_LIL_ENDIAN
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AUDIO_U16SYS = AUDIO_U16LSB
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AUDIO_S16SYS = AUDIO_S16LSB
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AUDIO_S32SYS = AUDIO_S32LSB
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AUDIO_F32SYS = AUDIO_F32LSB
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#else
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# AUDIO_U16SYS = AUDIO_U16MSB
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# AUDIO_S16SYS = AUDIO_S16MSB
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# AUDIO_S32SYS = AUDIO_S32MSB
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# AUDIO_F32SYS = AUDIO_F32MSB
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#endif
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-
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SDL_AUDIO_ALLOW_FREQUENCY_CHANGE = 0x00000001
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SDL_AUDIO_ALLOW_FORMAT_CHANGE = 0x00000002
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SDL_AUDIO_ALLOW_CHANNELS_CHANGE = 0x00000004
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SDL_AUDIO_ALLOW_SAMPLES_CHANGE = 0x00000008
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SDL_AUDIO_ALLOW_ANY_CHANGE =
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SDL_AUDIO_ALLOW_FREQUENCY_CHANGE |
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SDL_AUDIO_ALLOW_FORMAT_CHANGE |
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SDL_AUDIO_ALLOW_CHANNELS_CHANGE |
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SDL_AUDIO_ALLOW_SAMPLES_CHANGE
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-
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typealias "SDL_AudioCallback", "void*"
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-
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SDL_AudioSpec = struct(
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[
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"int freq",
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"SDL_AudioFormat format",
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"Uint8 channels",
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"Uint8 silence",
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"Uint16 samples",
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"Uint16 padding",
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"Uint32 size",
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"SDL_AudioCallback callback",
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"void *userdata"
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]
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)
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SDL_AUDIO_STOPPED = 0
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SDL_AUDIO_PLAYING = 1
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SDL_AUDIO_PAUSED = 2
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typealias "SDL_AudioStatus", "int"
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SDL_MIX_MAXVOLUME = 128
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end
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end
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require_relative 'sdl_keyboard'
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module SDLRuby
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module SDL
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SDL_RELEASED = 0
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SDL_PRESSED = 1
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# SDL_EventType
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#
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SDL_FIRSTEVENT = 0
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SDL_QUIT = 0x100
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SDL_APP_TERMINATING = 0x101
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SDL_APP_LOWMEMORY = 0x102
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SDL_APP_WILLENTERBACKGROUND = 0x103
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SDL_APP_DIDENTERBACKGROUND = 0x104
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SDL_APP_WILLENTERFOREGROUND = 0x105
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SDL_APP_DIDENTERFOREGROUND = 0x106
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SDL_LOCALECHANGED = 0x107
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SDL_DISPLAYEVENT = 0x150
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SDL_WINDOWEVENT = 0x200
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SDL_SYSWMEVENT = 0x201
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SDL_KEYDOWN = 0x300
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SDL_KEYUP = 0x301
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SDL_TEXTEDITING = 0x302
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SDL_TEXTINPUT = 0x303
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SDL_KEYMAPCHANGED = 0x304
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SDL_TEXTEDITING_EXT = 0x305
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SDL_MOUSEMOTION = 0x400
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SDL_MOUSEBUTTONDOWN = 0x401
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SDL_MOUSEBUTTONUP = 0x402
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SDL_MOUSEWHEEL = 0x403
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SDL_JOYAXISMOTION = 0x600
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SDL_JOYBALLMOTION = 0x601
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SDL_JOYHATMOTION = 0x602
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SDL_JOYBUTTONDOWN = 0x603
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SDL_JOYBUTTONUP = 0x604
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SDL_JOYDEVICEADDED = 0x605
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SDL_JOYDEVICEREMOVED = 0x606
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SDL_JOYBATTERYUPDATED = 0x607
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SDL_CONTROLLERAXISMOTION = 0x650
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SDL_CONTROLLERBUTTONDOWN = 0x651
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SDL_CONTROLLERBUTTONUP = 0x652
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SDL_CONTROLLERDEVICEADDED = 0x653
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SDL_CONTROLLERDEVICEREMOVED = 0x654
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SDL_CONTROLLERDEVICEREMAPPED = 0x655
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SDL_CONTROLLERTOUCHPADDOWN = 0x656
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SDL_CONTROLLERTOUCHPADMOTION = 0x657
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SDL_CONTROLLERTOUCHPADUP = 0x658
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SDL_CONTROLLERSENSORUPDATE = 0x659
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SDL_FINGERDOWN = 0x700
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SDL_FINGERUP = 0x701
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SDL_FINGERMOTION = 0x702
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SDL_DOLLARGESTURE = 0x800
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SDL_DOLLARRECORD = 0x801
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SDL_MULTIGESTURE = 0x802
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SDL_CLIPBOARDUPDATE = 0x900
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SDL_DROPFILE = 0x1000
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SDL_DROPTEXT = 0x1001
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SDL_DROPBEGIN = 0x1002
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SDL_DROPCOMPLETE = 0x1003
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SDL_AUDIODEVICEADDED = 0x1100
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SDL_AUDIODEVICEREMOVED = 0x1101
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SDL_SENSORUPDATE = 0x1200
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SDL_RENDER_TARGETS_RESET = 0x2000
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SDL_RENDER_DEVICE_RESET = 0x2001
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SDL_POLLSENTINEL = 0x7F00
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SDL_USEREVENT = 0x8000
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SDL_LASTEVENT = 0xFFFF
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SDL_CommonEvent = struct(["Uint32 type", "Uint32 timestamp"])
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-
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SDL_DisplayEvent = struct(
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[
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"Uint32 type",
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"Uint32 timestamp",
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"Uint32 display",
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"Uint8 event",
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"Uint8 padding1",
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"Uint8 padding2",
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"Uint8 padding3",
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"Sint32 data1"
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]
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)
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SDL_WindowEvent = struct(
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[
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"Uint32 type",
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"Uint32 timestamp",
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"Uint32 windowID",
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"Uint8 event",
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"Uint8 padding1",
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"Uint8 padding2",
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"Uint8 padding3",
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"Sint32 data1",
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"Sint32 data2"
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]
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)
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SDL_KeyboardEvent = struct(
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[
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"Uint32 type",
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"Uint32 timestamp",
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"Uint32 windowID",
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"Uint8 state",
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"Uint8 repeat",
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"Uint8 padding2",
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"Uint8 padding3",
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{ keysym: SDL_Keysym }
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]
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)
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SDL_TEXTEDITINGEVENT_TEXT_SIZE = 32
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SDL_TextEditingEvent = struct(
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[
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"Uint32 type",
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"Uint32 timestamp",
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"Uint32 windowID",
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"char text[#{SDL_TEXTEDITINGEVENT_TEXT_SIZE}]",
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"Sint32 start",
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"Sint32 length"
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]
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)
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SDL_TextEditingExtEvent = struct(
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[
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"Uint32 type",
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"Uint32 timestamp",
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"Uint32 windowID",
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# The editing text, which should be freed with SDL_free(),
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# and will not be NULL.
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"char* text",
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"Sint32 start",
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"Sint32 length"
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]
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)
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SDL_TEXTINPUTEVENT_TEXT_SIZE = 32
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SDL_TextInputEvent = struct(
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[
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"Uint32 type",
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"Uint32 timestamp",
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"Uint32 windowID",
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"char text[#{SDL_TEXTINPUTEVENT_TEXT_SIZE}]"
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]
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)
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SDL_MouseMotionEvent = struct(
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[
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"Uint32 type",
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"Uint32 timestamp",
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"Uint32 windowID",
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"Uint32 which",
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"Uint32 state",
|
156
|
-
"Sint32 x",
|
157
|
-
"Sint32 y",
|
158
|
-
"Sint32 xrel",
|
159
|
-
"Sint32 yrel"
|
160
|
-
]
|
161
|
-
)
|
162
|
-
|
163
|
-
SDL_MouseButtonEvent = struct(
|
164
|
-
[
|
165
|
-
"Uint32 type",
|
166
|
-
"Uint32 timestamp",
|
167
|
-
"Uint32 windowID",
|
168
|
-
"Uint32 which",
|
169
|
-
"Uint8 button",
|
170
|
-
"Uint8 state",
|
171
|
-
"Uint8 clicks",
|
172
|
-
"Uint8 padding1",
|
173
|
-
"Sint32 x",
|
174
|
-
"Sint32 y"
|
175
|
-
]
|
176
|
-
)
|
177
|
-
|
178
|
-
SDL_MouseWheelEvent = struct(
|
179
|
-
[
|
180
|
-
"Uint32 type",
|
181
|
-
"Uint32 timestamp",
|
182
|
-
"Uint32 windowID",
|
183
|
-
"Uint32 which",
|
184
|
-
"Sint32 x",
|
185
|
-
"Sint32 y",
|
186
|
-
"Uint32 direction",
|
187
|
-
"float preciseX",
|
188
|
-
"float preciseY",
|
189
|
-
"Sint32 mouseX",
|
190
|
-
"Sint32 mouseY"
|
191
|
-
]
|
192
|
-
)
|
193
|
-
|
194
|
-
SDL_JoyAxisEvent = struct(
|
195
|
-
[
|
196
|
-
"Uint32 type",
|
197
|
-
"Uint32 timestamp",
|
198
|
-
"SDL_JoystickID which",
|
199
|
-
"Uint8 axis",
|
200
|
-
"Uint8 padding1",
|
201
|
-
"Uint8 padding2",
|
202
|
-
"Uint8 padding3",
|
203
|
-
"Sint16 value",
|
204
|
-
"Uint16 padding4"
|
205
|
-
]
|
206
|
-
)
|
207
|
-
|
208
|
-
SDL_JoyBallEvent = struct(
|
209
|
-
[
|
210
|
-
"Uint32 type",
|
211
|
-
"Uint32 timestamp",
|
212
|
-
"SDL_JoystickID which",
|
213
|
-
"Uint8 ball",
|
214
|
-
"Uint8 padding1",
|
215
|
-
"Uint8 padding2",
|
216
|
-
"Uint8 padding3",
|
217
|
-
"Sint16 xrel",
|
218
|
-
"Sint16 yrel"
|
219
|
-
]
|
220
|
-
)
|
221
|
-
|
222
|
-
SDL_JoyHatEvent = struct(
|
223
|
-
[
|
224
|
-
"Uint32 type",
|
225
|
-
"Uint32 timestamp",
|
226
|
-
"SDL_JoystickID which",
|
227
|
-
"Uint8 hat",
|
228
|
-
"Uint8 value",
|
229
|
-
"Uint8 padding1",
|
230
|
-
"Uint8 padding2"
|
231
|
-
]
|
232
|
-
)
|
233
|
-
|
234
|
-
SDL_JoyButtonEvent = struct(
|
235
|
-
[
|
236
|
-
"Uint32 type",
|
237
|
-
"Uint32 timestamp",
|
238
|
-
"SDL_JoystickID which",
|
239
|
-
"Uint8 button",
|
240
|
-
"Uint8 state",
|
241
|
-
"Uint8 padding1",
|
242
|
-
"Uint8 padding2"
|
243
|
-
]
|
244
|
-
)
|
245
|
-
|
246
|
-
SDL_JoyDeviceEvent = struct(
|
247
|
-
[
|
248
|
-
"Uint32 type",
|
249
|
-
"Uint32 timestamp",
|
250
|
-
"Sint32 which"
|
251
|
-
]
|
252
|
-
)
|
253
|
-
|
254
|
-
SDL_JoyBatteryEvent = struct(
|
255
|
-
[
|
256
|
-
"Uint32 type",
|
257
|
-
"Uint32 timestamp",
|
258
|
-
"SDL_JoystickID which",
|
259
|
-
"SDL_JoystickPowerLevel level"
|
260
|
-
]
|
261
|
-
)
|
262
|
-
|
263
|
-
SDL_ControllerAxisEvent = struct(
|
264
|
-
[
|
265
|
-
"Uint32 type",
|
266
|
-
"Uint32 timestamp",
|
267
|
-
"SDL_JoystickID which",
|
268
|
-
"Uint8 axis",
|
269
|
-
"Uint8 padding1",
|
270
|
-
"Uint8 padding2",
|
271
|
-
"Uint8 padding3",
|
272
|
-
"Sint16 value",
|
273
|
-
"Uint16 padding4"
|
274
|
-
]
|
275
|
-
)
|
276
|
-
|
277
|
-
SDL_ControllerButtonEvent = struct(
|
278
|
-
[
|
279
|
-
"Uint32 type",
|
280
|
-
"Uint32 timestamp",
|
281
|
-
"SDL_JoystickID which",
|
282
|
-
"Uint8 button",
|
283
|
-
"Uint8 state",
|
284
|
-
"Uint8 padding1",
|
285
|
-
"Uint8 padding2"
|
286
|
-
]
|
287
|
-
)
|
288
|
-
|
289
|
-
SDL_ControllerDeviceEvent = struct(
|
290
|
-
[
|
291
|
-
"Uint32 type",
|
292
|
-
"Uint32 timestamp",
|
293
|
-
"Sint32 which"
|
294
|
-
]
|
295
|
-
)
|
296
|
-
|
297
|
-
SDL_ControllerTouchpadEvent = struct(
|
298
|
-
[
|
299
|
-
"Uint32 type",
|
300
|
-
"Uint32 timestamp",
|
301
|
-
"SDL_JoystickID which",
|
302
|
-
"Sint32 touchpad",
|
303
|
-
"Sint32 finger",
|
304
|
-
"float x",
|
305
|
-
"float y",
|
306
|
-
"float pressure"
|
307
|
-
]
|
308
|
-
)
|
309
|
-
|
310
|
-
SDL_ControllerSensorEvent = struct(
|
311
|
-
[
|
312
|
-
"Uint32 type",
|
313
|
-
"Uint32 timestamp",
|
314
|
-
"SDL_JoystickID which",
|
315
|
-
"Sint32 sensor",
|
316
|
-
"float data[3]",
|
317
|
-
"Uint64 timestamp_us"
|
318
|
-
]
|
319
|
-
)
|
320
|
-
|
321
|
-
SDL_AudioDeviceEvent = struct(
|
322
|
-
[
|
323
|
-
"Uint32 type",
|
324
|
-
"Uint32 timestamp",
|
325
|
-
"Uint32 which",
|
326
|
-
"Uint8 iscapture",
|
327
|
-
"Uint8 padding1",
|
328
|
-
"Uint8 padding2",
|
329
|
-
"Uint8 padding3"
|
330
|
-
]
|
331
|
-
)
|
332
|
-
|
333
|
-
SDL_TouchFingerEvent = struct(
|
334
|
-
[
|
335
|
-
"Uint32 type",
|
336
|
-
"Uint32 timestamp",
|
337
|
-
"SDL_TouchID touchId",
|
338
|
-
"SDL_FingerID fingerId",
|
339
|
-
"float x",
|
340
|
-
"float y",
|
341
|
-
"float dx",
|
342
|
-
"float dy",
|
343
|
-
"float pressure",
|
344
|
-
"Uint32 windowID"
|
345
|
-
]
|
346
|
-
)
|
347
|
-
|
348
|
-
SDL_MultiGestureEvent = struct(
|
349
|
-
[
|
350
|
-
"Uint32 type",
|
351
|
-
"Uint32 timestamp",
|
352
|
-
"SDL_TouchID touchId",
|
353
|
-
"float dTheta",
|
354
|
-
"float dDist",
|
355
|
-
"float x",
|
356
|
-
"float y",
|
357
|
-
"Uint16 numFingers",
|
358
|
-
"Uint16 padding"
|
359
|
-
]
|
360
|
-
)
|
361
|
-
|
362
|
-
SDL_DollarGestureEvent = struct(
|
363
|
-
[
|
364
|
-
"Uint32 type",
|
365
|
-
"Uint32 timestamp",
|
366
|
-
"SDL_TouchID touchId",
|
367
|
-
"SDL_GestureID gestureId",
|
368
|
-
"Uint32 numFingers",
|
369
|
-
"float error",
|
370
|
-
"float x",
|
371
|
-
"float y"
|
372
|
-
]
|
373
|
-
)
|
374
|
-
|
375
|
-
SDL_DropEvent = struct(
|
376
|
-
[
|
377
|
-
"Uint32 type",
|
378
|
-
"Uint32 timestamp",
|
379
|
-
# The file name, which should be freed with SDL_free(),
|
380
|
-
# is NULL on begin/complete.
|
381
|
-
"char *file",
|
382
|
-
"Uint32 windowID"
|
383
|
-
]
|
384
|
-
)
|
385
|
-
|
386
|
-
SDL_SensorEvent = struct(
|
387
|
-
[
|
388
|
-
"Uint32 type",
|
389
|
-
"Uint32 timestamp",
|
390
|
-
"Sint32 which",
|
391
|
-
"float data[6]",
|
392
|
-
"Uint64 timestamp_us"
|
393
|
-
]
|
394
|
-
)
|
395
|
-
|
396
|
-
SDL_QuitEvent = struct(["Uint32 type", "Uint32 timestamp"])
|
397
|
-
|
398
|
-
SDL_OSEvent = struct(["Uint32 type", "Uint32 timestamp"])
|
399
|
-
|
400
|
-
SDL_UserEvent = struct(
|
401
|
-
[
|
402
|
-
"Uint32 type",
|
403
|
-
"Uint32 timestamp",
|
404
|
-
"Uint32 windowID",
|
405
|
-
"Sint32 code",
|
406
|
-
"void *data1",
|
407
|
-
"void *data2"
|
408
|
-
]
|
409
|
-
)
|
410
|
-
|
411
|
-
SDL_SysWMEvent = struct(
|
412
|
-
[
|
413
|
-
"Uint32 type",
|
414
|
-
"Uint32 timestamp",
|
415
|
-
"SDL_SysWMmsg *msg"
|
416
|
-
]
|
417
|
-
)
|
418
|
-
|
419
|
-
SDL_Event = union(
|
420
|
-
[
|
421
|
-
"Uint32 type",
|
422
|
-
{ common: SDL_CommonEvent },
|
423
|
-
{ display: SDL_DisplayEvent},
|
424
|
-
{ window: SDL_WindowEvent },
|
425
|
-
{ key: SDL_KeyboardEvent },
|
426
|
-
{ edit: SDL_TextEditingEvent },
|
427
|
-
{ editExt: SDL_TextEditingExtEvent },
|
428
|
-
{ text: SDL_TextInputEvent },
|
429
|
-
{ motion: SDL_MouseMotionEvent },
|
430
|
-
{ button: SDL_MouseButtonEvent },
|
431
|
-
{ wheel: SDL_MouseWheelEvent },
|
432
|
-
{ jaxis: SDL_JoyAxisEvent },
|
433
|
-
{ jball: SDL_JoyBallEvent },
|
434
|
-
{ jhat: SDL_JoyHatEvent },
|
435
|
-
{ jbutton: SDL_JoyButtonEvent },
|
436
|
-
{ jdevice: SDL_JoyDeviceEvent },
|
437
|
-
{ jbattery: SDL_JoyBatteryEvent },
|
438
|
-
{ caxis: SDL_ControllerAxisEvent },
|
439
|
-
{ cbutton: SDL_ControllerButtonEvent },
|
440
|
-
{ cdevice: SDL_ControllerDeviceEvent },
|
441
|
-
{ ctouchpad: SDL_ControllerTouchpadEvent },
|
442
|
-
{ csensor: SDL_ControllerSensorEvent },
|
443
|
-
{ adevice: SDL_AudioDeviceEvent },
|
444
|
-
{ sensor: SDL_SensorEvent },
|
445
|
-
{ quit: SDL_QuitEvent },
|
446
|
-
{ user: SDL_UserEvent },
|
447
|
-
{ syswm: SDL_SysWMEvent },
|
448
|
-
{ tfinger: SDL_TouchFingerEvent },
|
449
|
-
{ mgesture: SDL_MultiGestureEvent },
|
450
|
-
{ dgesture: SDL_DollarGestureEvent },
|
451
|
-
{ drop: SDL_DropEvent },
|
452
|
-
"Uint8 padding[#{
|
453
|
-
size = Fiddle::SIZEOF_VOIDP
|
454
|
-
if size <= 8
|
455
|
-
56
|
456
|
-
elsif size == 16
|
457
|
-
64
|
458
|
-
else
|
459
|
-
3 * size
|
460
|
-
end
|
461
|
-
}]"
|
462
|
-
]
|
463
|
-
)
|
464
|
-
|
465
|
-
SDL_ADDEVENT = 0
|
466
|
-
SDL_PEEKEVENT = 1
|
467
|
-
SDL_GETEVENT = 2
|
468
|
-
typealias "SDL_eventaction", "int"
|
469
|
-
end
|
470
|
-
end
|
@@ -1,32 +0,0 @@
|
|
1
|
-
module SDLRuby
|
2
|
-
module SDL
|
3
|
-
SDL_SYSTEM_CURSOR_ARROW = 0
|
4
|
-
SDL_SYSTEM_CURSOR_IBEAM = 1
|
5
|
-
SDL_SYSTEM_CURSOR_WAIT = 2
|
6
|
-
SDL_SYSTEM_CURSOR_CROSSHAIR = 3
|
7
|
-
SDL_SYSTEM_CURSOR_WAITARROW = 4
|
8
|
-
SDL_SYSTEM_CURSOR_SIZENWSE = 5
|
9
|
-
SDL_SYSTEM_CURSOR_SIZENESW = 6
|
10
|
-
SDL_SYSTEM_CURSOR_SIZEWE = 7
|
11
|
-
SDL_SYSTEM_CURSOR_SIZENS = 8
|
12
|
-
SDL_SYSTEM_CURSOR_SIZEALL = 9
|
13
|
-
SDL_SYSTEM_CURSOR_NO = 10
|
14
|
-
SDL_SYSTEM_CURSOR_HAND = 11
|
15
|
-
SDL_NUM_SYSTEM_CURSORS = 12
|
16
|
-
|
17
|
-
SDL_MOUSEWHEEL_NORMAL = 0
|
18
|
-
SDL_MOUSEWHEEL_FLIPPED = 1
|
19
|
-
|
20
|
-
SDL_BUTTON = -> (x) { 1 << (x - 1) }
|
21
|
-
SDL_BUTTON_LEFT = 1
|
22
|
-
SDL_BUTTON_MIDDLE = 2
|
23
|
-
SDL_BUTTON_RIGHT = 3
|
24
|
-
SDL_BUTTON_X1 = 4
|
25
|
-
SDL_BUTTON_X2 = 5
|
26
|
-
SDL_BUTTON_LMASK = SDL_BUTTON.(SDL_BUTTON_LEFT)
|
27
|
-
SDL_BUTTON_MMASK = SDL_BUTTON.(SDL_BUTTON_MIDDLE)
|
28
|
-
SDL_BUTTON_RMASK = SDL_BUTTON.(SDL_BUTTON_RIGHT)
|
29
|
-
SDL_BUTTON_X1MASK = SDL_BUTTON.(SDL_BUTTON_X1)
|
30
|
-
SDL_BUTTON_X2MASK = SDL_BUTTON.(SDL_BUTTON_X2)
|
31
|
-
end
|
32
|
-
end
|