SDLRuby 0.1.0 → 0.2.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (60) hide show
  1. checksums.yaml +4 -4
  2. data/CHANGELOG.md +4 -0
  3. data/lib/SDLRuby/event/accessor.rb +62 -63
  4. data/lib/SDLRuby/event/type.rb +1 -1
  5. data/lib/SDLRuby/event.rb +98 -80
  6. data/lib/SDLRuby/sdl/include/SDL.h.rb +11 -0
  7. data/lib/SDLRuby/sdl/include/SDL_audio.h.rb +125 -14
  8. data/lib/SDLRuby/sdl/include/SDL_blendmode.h.rb +24 -0
  9. data/lib/SDLRuby/sdl/include/SDL_endian.h.rb +10 -1
  10. data/lib/SDLRuby/sdl/include/SDL_error.h.rb +21 -2
  11. data/lib/SDLRuby/sdl/include/SDL_events.h.rb +458 -18
  12. data/lib/SDLRuby/sdl/include/SDL_gamecontroller.h.rb +92 -11
  13. data/lib/SDLRuby/sdl/include/SDL_guid.h.rb +10 -4
  14. data/lib/SDLRuby/sdl/include/SDL_hints.h.rb +186 -1
  15. data/lib/SDLRuby/sdl/include/SDL_joystick.h.rb +72 -10
  16. data/lib/SDLRuby/sdl/include/SDL_keyboard.h.rb +13 -4
  17. data/lib/SDLRuby/sdl/include/SDL_keycode.h.rb +287 -2
  18. data/lib/SDLRuby/sdl/include/SDL_locale.h.rb +9 -2
  19. data/lib/SDLRuby/sdl/include/SDL_messagebox.h.rb +50 -2
  20. data/lib/SDLRuby/sdl/include/SDL_mouse.h.rb +39 -8
  21. data/lib/SDLRuby/sdl/include/SDL_pixels.h.rb +271 -11
  22. data/lib/SDLRuby/sdl/include/SDL_rect.h.rb +43 -14
  23. data/lib/SDLRuby/sdl/include/SDL_render.h.rb +112 -75
  24. data/lib/SDLRuby/sdl/include/SDL_rwops.h.rb +63 -19
  25. data/lib/SDLRuby/sdl/include/SDL_scancode.h.rb +248 -1
  26. data/lib/SDLRuby/sdl/include/SDL_shape.h.rb +33 -6
  27. data/lib/SDLRuby/sdl/include/SDL_stdinc.h.rb +42 -4
  28. data/lib/SDLRuby/sdl/include/SDL_surface.h.rb +92 -29
  29. data/lib/SDLRuby/sdl/include/SDL_syswm.h.rb +1 -7
  30. data/lib/SDLRuby/sdl/include/SDL_timer.h.rb +11 -3
  31. data/lib/SDLRuby/sdl/include/SDL_version.h.rb +10 -2
  32. data/lib/SDLRuby/sdl/include/SDL_video.h.rb +221 -74
  33. data/lib/SDLRuby/sdl/sdl.rb +0 -50
  34. data/lib/SDLRuby/sdl.rb +7 -8
  35. data/lib/SDLRuby/version.rb +1 -1
  36. data/sig/lib/SDLRuby/event/accessor.rbs +157 -0
  37. data/sig/lib/SDLRuby/event/type.rbs +67 -0
  38. data/sig/lib/SDLRuby/event.rbs +47 -0
  39. data/sig/lib/SDLRuby/sdl.rbs +655 -0
  40. metadata +6 -22
  41. data/lib/SDLRuby/sdl/sdl_audio.rb +0 -75
  42. data/lib/SDLRuby/sdl/sdl_blendmode.rb +0 -10
  43. data/lib/SDLRuby/sdl/sdl_error.rb +0 -5
  44. data/lib/SDLRuby/sdl/sdl_events.rb +0 -470
  45. data/lib/SDLRuby/sdl/sdl_hints.rb +0 -9
  46. data/lib/SDLRuby/sdl/sdl_keyboard.rb +0 -12
  47. data/lib/SDLRuby/sdl/sdl_locale.rb +0 -8
  48. data/lib/SDLRuby/sdl/sdl_message_box.rb +0 -7
  49. data/lib/SDLRuby/sdl/sdl_mouse.rb +0 -32
  50. data/lib/SDLRuby/sdl/sdl_palette.rb +0 -12
  51. data/lib/SDLRuby/sdl/sdl_pixels.rb +0 -138
  52. data/lib/SDLRuby/sdl/sdl_rect.rb +0 -11
  53. data/lib/SDLRuby/sdl/sdl_render.rb +0 -35
  54. data/lib/SDLRuby/sdl/sdl_rw_ops.rb +0 -29
  55. data/lib/SDLRuby/sdl/sdl_scancode.rb +0 -255
  56. data/lib/SDLRuby/sdl/sdl_surface.rb +0 -27
  57. data/lib/SDLRuby/sdl/sdl_version.rb +0 -5
  58. data/lib/SDLRuby/sdl/sdl_video.rb +0 -104
  59. data/sig/SDLRuby/event.rbs +0 -104
  60. data/sig/SDLRuby/sdl.rbs +0 -606
@@ -1,138 +0,0 @@
1
- module SDLRuby
2
- module SDL
3
- SDL_ALPHA_OPAQUE = 255
4
- SDL_ALPHA_TRANSPARENT = 0
5
-
6
- SDL_Color = struct ["Uint8 r", "Uint8 g", "Uint8 b", "Uint8 a"]
7
-
8
- # SDL_PixelType
9
- i1 = 1
10
- i4 = 2
11
- i8 = 3
12
- p8 = 4
13
- p16 = 5
14
- p32 = 6
15
- a_u8 = 7
16
-
17
- # SDL_BitmapOrder
18
- b_4321 = 1
19
- b_1234 = 2
20
-
21
- # SDL_PackedOrder
22
- p_xrgb = 1
23
- p_rgbx = 2
24
- p_argb = 3
25
- p_rgba = 4
26
- p_xbgr = 5
27
- p_bgrx = 6
28
- p_abgr = 7
29
- p_bgra = 8
30
-
31
- # SDL_ArrayOrder
32
- a_rgb = 1
33
- a_bgr = 4
34
-
35
- # SDL_PackedLayout
36
- l_332 = 1
37
- l_4444 = 2
38
- l_1555 = 3
39
- l_5551 = 4
40
- l_565 = 5
41
- l_8888 = 6
42
- l_2101010 = 7
43
-
44
- pixelformat = -> (type, order, layout, bits, bytes) {
45
- 1 << 28 | type << 24 | order << 20 | layout << 16 | bits << 8 | bytes << 0
46
- }
47
-
48
- SDL_PIXELFORMAT_UNKNOWN = 0
49
- SDL_PIXELFORMAT_INDEX1LSB = pixelformat.(i1, b_4321, 0, 1, 0)
50
- SDL_PIXELFORMAT_INDEX1MSB = pixelformat.(i1, b_1234, 0, 1, 0)
51
- SDL_PIXELFORMAT_INDEX4LSB = pixelformat.(i4, b_4321, 0, 4, 0)
52
- SDL_PIXELFORMAT_INDEX4MSB = pixelformat.(i4, b_1234, 0, 4, 0)
53
- SDL_PIXELFORMAT_INDEX8 = pixelformat.(i8, 0, 0, 8, 1)
54
- SDL_PIXELFORMAT_RGB332 = pixelformat.(p8, p_xrgb, l_332, 8, 1)
55
- SDL_PIXELFORMAT_XRGB4444 = pixelformat.(p16, p_xrgb, l_4444, 12, 2)
56
- SDL_PIXELFORMAT_RGB444 = SDL_PIXELFORMAT_XRGB4444
57
- SDL_PIXELFORMAT_XBGR4444 = pixelformat.(p16, p_xbgr, l_4444, 12, 2)
58
- SDL_PIXELFORMAT_BGR444 = SDL_PIXELFORMAT_XBGR4444
59
- SDL_PIXELFORMAT_XRGB1555 = pixelformat.(p16, p_xrgb, l_1555, 15, 2)
60
- SDL_PIXELFORMAT_RGB555 = SDL_PIXELFORMAT_XRGB1555
61
- SDL_PIXELFORMAT_XBGR1555 = pixelformat.(p16, p_xbgr, l_1555, 15, 2)
62
- SDL_PIXELFORMAT_BGR555 = SDL_PIXELFORMAT_XBGR1555
63
- SDL_PIXELFORMAT_ARGB4444 = pixelformat.(p16, p_argb, l_4444, 16, 2)
64
- SDL_PIXELFORMAT_RGBA4444 = pixelformat.(p16, p_rgba, l_4444, 16, 2)
65
- SDL_PIXELFORMAT_ABGR4444 = pixelformat.(p16, p_abgr, l_4444, 16, 2)
66
- SDL_PIXELFORMAT_BGRA4444 = pixelformat.(p16, p_bgra, l_4444, 16, 2)
67
- SDL_PIXELFORMAT_ARGB1555 = pixelformat.(p16, p_argb, l_1555, 16, 2)
68
- SDL_PIXELFORMAT_RGBA5551 = pixelformat.(p16, p_rgba, l_5551, 16, 2)
69
- SDL_PIXELFORMAT_ABGR1555 = pixelformat.(p16, p_abgr, l_1555, 16, 2)
70
- SDL_PIXELFORMAT_BGRA5551 = pixelformat.(p16, p_bgra, l_5551, 16, 2)
71
- SDL_PIXELFORMAT_RGB565 = pixelformat.(p16, p_xrgb, l_565, 16, 2)
72
- SDL_PIXELFORMAT_BGR565 = pixelformat.(p16, p_xbgr, l_565, 16, 2)
73
- SDL_PIXELFORMAT_RGB24 = pixelformat.(a_u8, a_rgb, 0, 24, 3)
74
- SDL_PIXELFORMAT_BGR24 = pixelformat.(a_u8, a_bgr, 0, 24, 3)
75
- SDL_PIXELFORMAT_XRGB8888 = pixelformat.(p32, p_xrgb, l_8888, 24, 4)
76
- SDL_PIXELFORMAT_RGB888 = SDL_PIXELFORMAT_XRGB8888
77
- SDL_PIXELFORMAT_RGBX8888 = pixelformat.(p32, p_rgbx, l_8888, 24, 4)
78
- SDL_PIXELFORMAT_XBGR8888 = pixelformat.(p32, p_xbgr, l_8888, 24, 4)
79
- SDL_PIXELFORMAT_BGR888 = SDL_PIXELFORMAT_XBGR8888
80
- SDL_PIXELFORMAT_BGRX8888 = pixelformat.(p32, p_bgrx, l_8888, 24, 4)
81
- SDL_PIXELFORMAT_ARGB8888 = pixelformat.(p32, p_argb, l_8888, 32, 4)
82
- SDL_PIXELFORMAT_RGBA8888 = pixelformat.(p32, p_rgba, l_8888, 32, 4)
83
- SDL_PIXELFORMAT_ABGR8888 = pixelformat.(p32, p_abgr, l_8888, 32, 4)
84
- SDL_PIXELFORMAT_BGRA8888 = pixelformat.(p32, p_bgra, l_8888, 32, 4)
85
- SDL_PIXELFORMAT_ARGB2101010 = pixelformat.(p32, p_argb, l_2101010, 32, 4)
86
-
87
- if "\x01\x02\x03\x04".unpack("I") == 0x1020304
88
- # BIG ENDIAN
89
- SDL_PIXELFORMAT_RGBA32 = SDL_PIXELFORMAT_RGBA8888
90
- SDL_PIXELFORMAT_ARGB32 = SDL_PIXELFORMAT_ARGB8888
91
- SDL_PIXELFORMAT_BGRA32 = SDL_PIXELFORMAT_BGRA8888
92
- SDL_PIXELFORMAT_ABGR32 = SDL_PIXELFORMAT_ABGR8888
93
- else
94
- SDL_PIXELFORMAT_RGBA32 = SDL_PIXELFORMAT_ABGR8888
95
- SDL_PIXELFORMAT_ARGB32 = SDL_PIXELFORMAT_BGRA8888
96
- SDL_PIXELFORMAT_BGRA32 = SDL_PIXELFORMAT_ARGB8888
97
- SDL_PIXELFORMAT_ABGR32 = SDL_PIXELFORMAT_RGBA8888
98
- end
99
-
100
- pixel_fourcc = -> (a, b, c, d) {
101
- _a, _b, _c, _d = [a, b, c, d].map { |s| s.encode("ASCII").bytes.first }
102
- _a << 0 | _b << 8 | _c << 16 | _d << 24
103
- }
104
-
105
- SDL_PIXELFORMAT_YV12 = pixel_fourcc.('Y', 'V', '1', '2')
106
- SDL_PIXELFORMAT_IYUV = pixel_fourcc.('I', 'Y', 'U', 'V')
107
- SDL_PIXELFORMAT_YUY2 = pixel_fourcc.('Y', 'U', 'Y', '2')
108
- SDL_PIXELFORMAT_UYVY = pixel_fourcc.('U', 'Y', 'V', 'Y')
109
- SDL_PIXELFORMAT_YVYU = pixel_fourcc.('Y', 'V', 'Y', 'U')
110
- SDL_PIXELFORMAT_NV12 = pixel_fourcc.('N', 'V', '1', '2')
111
- SDL_PIXELFORMAT_NV21 = pixel_fourcc.('N', 'V', '2', '1')
112
- SDL_PIXELFORMAT_EXTERNAL_OES = pixel_fourcc.('O', 'E', 'S', ' ')
113
-
114
- SDL_PixelFormat = struct(
115
- [
116
- "Uint32 format",
117
- "SDL_Palette* palette",
118
- "Uint8 BitsPerPixel",
119
- "Uint8 BytesPerPixel",
120
- "Uint8 padding[2]",
121
- "Uint32 Rmask",
122
- "Uint32 Gmask",
123
- "Uint32 Bmask",
124
- "Uint32 Amask",
125
- "Uint8 Rloss",
126
- "Uint8 Gloss",
127
- "Uint8 Bloss",
128
- "Uint8 Aloss",
129
- "Uint8 Rshift",
130
- "Uint8 Gshift",
131
- "Uint8 Bshift",
132
- "Uint8 Ashift",
133
- "int refcount",
134
- "SDL_PixelFormat* next"
135
- ]
136
- )
137
- end
138
- end
@@ -1,11 +0,0 @@
1
- module SDLRuby
2
- module SDL
3
- SDL_Point = struct(["int x", "int y"])
4
-
5
- SDL_FPoint = struct(["float x", "float y"])
6
-
7
- SDL_Rect = struct(["int x", "int y", "int w", "int h"])
8
-
9
- SDL_FRect = struct(["float x", "float y", "float w", "float h"])
10
- end
11
- end
@@ -1,35 +0,0 @@
1
- module SDLRuby
2
- module SDL
3
- SDL_RENDERER_SOFTWARE = 0x00000001
4
- SDL_RENDERER_ACCELERATED = 0x00000002
5
- SDL_RENDERER_PRESENTVSYNC = 0x00000004
6
- SDL_RENDERER_TARGETTEXTURE = 0x00000008
7
- typealias "SDL_RendererFlags", "int"
8
-
9
- SDL_RendererInfo = struct(
10
- [
11
- "const char *name",
12
- "Uint32 flags",
13
- "Uint32 num_texture_formats",
14
- "Uint32 texture_formats[16]",
15
- "int max_texture_width",
16
- "int max_texture_height"
17
- ]
18
- )
19
-
20
- SDL_FLIP_NONE = 0x00000000
21
- SDL_FLIP_HORIZONTAL = 0x00000001
22
- SDL_FLIP_VERTICAL = 0x00000002
23
- typealias "SDL_RendererFlip", "int"
24
-
25
- SDL_SCALEMODE_NEAREST = 0
26
- SDL_SCALEMODE_LINEAR = 1
27
- SDL_SCALEMODE_BEST = 2
28
- typealias "SDL_ScaleMode", "int"
29
-
30
- SDL_TEXTUREACCESS_STATIC = 0
31
- SDL_TEXTUREACCESS_STREAMING = 1
32
- SDL_TEXTUREACCESS_TARGET = 2
33
- typealias "SDL_TextureAccess", "int"
34
- end
35
- end
@@ -1,29 +0,0 @@
1
- module SDLRuby
2
- module SDL
3
- SDL_RWOPS_UNKNOWN = 0
4
- SDL_RWOPS_WINFILE = 1
5
- SDL_RWOPS_STDFILE = 2
6
- SDL_RWOPS_JNIFILE = 3
7
- SDL_RWOPS_MEMORY = 4
8
- SDL_RWOPS_MEMORY_RO = 5
9
-
10
- # アクセッサ用の構造体。実際のSDL_RWopsとは違い隠し領域のメンバーを含まない。
11
- #
12
- SDL_RWops = struct(
13
- [
14
- "void *size",
15
- "void *seek",
16
- "void *read",
17
- "void *write",
18
- "void *close",
19
- "Uint32 type"
20
- ]
21
- )
22
-
23
- SDL_RWops.module_eval do
24
- class << self
25
- undef malloc
26
- end
27
- end
28
- end
29
- end
@@ -1,255 +0,0 @@
1
- module SDLRuby
2
- module SDL
3
- SDL_SCANCODE_UNKNOWN = 0
4
- SDL_SCANCODE_A = 4
5
- SDL_SCANCODE_B = 5
6
- SDL_SCANCODE_C = 6
7
- SDL_SCANCODE_D = 7
8
- SDL_SCANCODE_E = 8
9
- SDL_SCANCODE_F = 9
10
- SDL_SCANCODE_G = 10
11
- SDL_SCANCODE_H = 11
12
- SDL_SCANCODE_I = 12
13
- SDL_SCANCODE_J = 13
14
- SDL_SCANCODE_K = 14
15
- SDL_SCANCODE_L = 15
16
- SDL_SCANCODE_M = 16
17
- SDL_SCANCODE_N = 17
18
- SDL_SCANCODE_O = 18
19
- SDL_SCANCODE_P = 19
20
- SDL_SCANCODE_Q = 20
21
- SDL_SCANCODE_R = 21
22
- SDL_SCANCODE_S = 22
23
- SDL_SCANCODE_T = 23
24
- SDL_SCANCODE_U = 24
25
- SDL_SCANCODE_V = 25
26
- SDL_SCANCODE_W = 26
27
- SDL_SCANCODE_X = 27
28
- SDL_SCANCODE_Y = 28
29
- SDL_SCANCODE_Z = 29
30
- SDL_SCANCODE_1 = 30
31
- SDL_SCANCODE_2 = 31
32
- SDL_SCANCODE_3 = 32
33
- SDL_SCANCODE_4 = 33
34
- SDL_SCANCODE_5 = 34
35
- SDL_SCANCODE_6 = 35
36
- SDL_SCANCODE_7 = 36
37
- SDL_SCANCODE_8 = 37
38
- SDL_SCANCODE_9 = 38
39
- SDL_SCANCODE_0 = 39
40
- SDL_SCANCODE_RETURN = 40
41
- SDL_SCANCODE_ESCAPE = 41
42
- SDL_SCANCODE_BACKSPACE = 42
43
- SDL_SCANCODE_TAB = 43
44
- SDL_SCANCODE_SPACE = 44
45
- SDL_SCANCODE_MINUS = 45
46
- SDL_SCANCODE_EQUALS = 46
47
- SDL_SCANCODE_LEFTBRACKET = 47
48
- SDL_SCANCODE_RIGHTBRACKET = 48
49
- SDL_SCANCODE_BACKSLASH = 49
50
- SDL_SCANCODE_NONUSHASH = 50
51
- SDL_SCANCODE_SEMICOLON = 51
52
- SDL_SCANCODE_APOSTROPHE = 52
53
- SDL_SCANCODE_GRAVE = 53
54
- SDL_SCANCODE_COMMA = 54
55
- SDL_SCANCODE_PERIOD = 55
56
- SDL_SCANCODE_SLASH = 56
57
- SDL_SCANCODE_CAPSLOCK = 57
58
- SDL_SCANCODE_F1 = 58
59
- SDL_SCANCODE_F2 = 59
60
- SDL_SCANCODE_F3 = 60
61
- SDL_SCANCODE_F4 = 61
62
- SDL_SCANCODE_F5 = 62
63
- SDL_SCANCODE_F6 = 63
64
- SDL_SCANCODE_F7 = 64
65
- SDL_SCANCODE_F8 = 65
66
- SDL_SCANCODE_F9 = 66
67
- SDL_SCANCODE_F10 = 67
68
- SDL_SCANCODE_F11 = 68
69
- SDL_SCANCODE_F12 = 69
70
- SDL_SCANCODE_PRINTSCREEN = 70
71
- SDL_SCANCODE_SCROLLLOCK = 71
72
- SDL_SCANCODE_PAUSE = 72
73
- SDL_SCANCODE_INSERT = 73
74
- SDL_SCANCODE_HOME = 74
75
- SDL_SCANCODE_PAGEUP = 75
76
- SDL_SCANCODE_DELETE = 76
77
- SDL_SCANCODE_END = 77
78
- SDL_SCANCODE_PAGEDOWN = 78
79
- SDL_SCANCODE_RIGHT = 79
80
- SDL_SCANCODE_LEFT = 80
81
- SDL_SCANCODE_DOWN = 81
82
- SDL_SCANCODE_UP = 82
83
- SDL_SCANCODE_NUMLOCKCLEAR = 83
84
- SDL_SCANCODE_KP_DIVIDE = 84
85
- SDL_SCANCODE_KP_MULTIPLY = 85
86
- SDL_SCANCODE_KP_MINUS = 86
87
- SDL_SCANCODE_KP_PLUS = 87
88
- SDL_SCANCODE_KP_ENTER = 88
89
- SDL_SCANCODE_KP_1 = 89
90
- SDL_SCANCODE_KP_2 = 90
91
- SDL_SCANCODE_KP_3 = 91
92
- SDL_SCANCODE_KP_4 = 92
93
- SDL_SCANCODE_KP_5 = 93
94
- SDL_SCANCODE_KP_6 = 94
95
- SDL_SCANCODE_KP_7 = 95
96
- SDL_SCANCODE_KP_8 = 96
97
- SDL_SCANCODE_KP_9 = 97
98
- SDL_SCANCODE_KP_0 = 98
99
- SDL_SCANCODE_KP_PERIOD = 99
100
- SDL_SCANCODE_NONUSBACKSLASH = 100
101
- SDL_SCANCODE_APPLICATION = 101
102
- SDL_SCANCODE_POWER = 102
103
- SDL_SCANCODE_KP_EQUALS = 103
104
- SDL_SCANCODE_F13 = 104
105
- SDL_SCANCODE_F14 = 105
106
- SDL_SCANCODE_F15 = 106
107
- SDL_SCANCODE_F16 = 107
108
- SDL_SCANCODE_F17 = 108
109
- SDL_SCANCODE_F18 = 109
110
- SDL_SCANCODE_F19 = 110
111
- SDL_SCANCODE_F20 = 111
112
- SDL_SCANCODE_F21 = 112
113
- SDL_SCANCODE_F22 = 113
114
- SDL_SCANCODE_F23 = 114
115
- SDL_SCANCODE_F24 = 115
116
- SDL_SCANCODE_EXECUTE = 116
117
- SDL_SCANCODE_HELP = 117
118
- SDL_SCANCODE_MENU = 118
119
- SDL_SCANCODE_SELECT = 119
120
- SDL_SCANCODE_STOP = 120
121
- SDL_SCANCODE_AGAIN = 121
122
- SDL_SCANCODE_UNDO = 122
123
- SDL_SCANCODE_CUT = 123
124
- SDL_SCANCODE_COPY = 124
125
- SDL_SCANCODE_PASTE = 125
126
- SDL_SCANCODE_FIND = 126
127
- SDL_SCANCODE_MUTE = 127
128
- SDL_SCANCODE_VOLUMEUP = 128
129
- SDL_SCANCODE_VOLUMEDOWN = 129
130
- SDL_SCANCODE_LOCKINGCAPSLOCK = 130
131
- SDL_SCANCODE_LOCKINGNUMLOCK = 131
132
- SDL_SCANCODE_LOCKINGSCROLLLOCK = 132
133
- SDL_SCANCODE_KP_COMMA = 133
134
- SDL_SCANCODE_KP_EQUALSAS400 = 134
135
- SDL_SCANCODE_INTERNATIONAL1 = 135
136
- SDL_SCANCODE_INTERNATIONAL2 = 136
137
- SDL_SCANCODE_INTERNATIONAL3 = 137
138
- SDL_SCANCODE_INTERNATIONAL4 = 138
139
- SDL_SCANCODE_INTERNATIONAL5 = 139
140
- SDL_SCANCODE_INTERNATIONAL6 = 140
141
- SDL_SCANCODE_INTERNATIONAL7 = 141
142
- SDL_SCANCODE_INTERNATIONAL8 = 142
143
- SDL_SCANCODE_INTERNATIONAL9 = 143
144
- SDL_SCANCODE_LANG1 = 144
145
- SDL_SCANCODE_LANG2 = 145
146
- SDL_SCANCODE_LANG3 = 146
147
- SDL_SCANCODE_LANG4 = 147
148
- SDL_SCANCODE_LANG5 = 148
149
- SDL_SCANCODE_LANG6 = 149
150
- SDL_SCANCODE_LANG7 = 150
151
- SDL_SCANCODE_LANG8 = 151
152
- SDL_SCANCODE_LANG9 = 152
153
- SDL_SCANCODE_ALTERASE = 153
154
- SDL_SCANCODE_SYSREQ = 154
155
- SDL_SCANCODE_CANCEL = 155
156
- SDL_SCANCODE_CLEAR = 156
157
- SDL_SCANCODE_PRIOR = 157
158
- SDL_SCANCODE_RETURN2 = 158
159
- SDL_SCANCODE_SEPARATOR = 159
160
- SDL_SCANCODE_OUT = 160
161
- SDL_SCANCODE_OPER = 161
162
- SDL_SCANCODE_CLEARAGAIN = 162
163
- SDL_SCANCODE_CRSEL = 163
164
- SDL_SCANCODE_EXSEL = 164
165
- SDL_SCANCODE_KP_00 = 176
166
- SDL_SCANCODE_KP_000 = 177
167
- SDL_SCANCODE_THOUSANDSSEPARATOR = 178
168
- SDL_SCANCODE_DECIMALSEPARATOR = 179
169
- SDL_SCANCODE_CURRENCYUNIT = 180
170
- SDL_SCANCODE_CURRENCYSUBUNIT = 181
171
- SDL_SCANCODE_KP_LEFTPAREN = 182
172
- SDL_SCANCODE_KP_RIGHTPAREN = 183
173
- SDL_SCANCODE_KP_LEFTBRACE = 184
174
- SDL_SCANCODE_KP_RIGHTBRACE = 185
175
- SDL_SCANCODE_KP_TAB = 186
176
- SDL_SCANCODE_KP_BACKSPACE = 187
177
- SDL_SCANCODE_KP_A = 188
178
- SDL_SCANCODE_KP_B = 189
179
- SDL_SCANCODE_KP_C = 190
180
- SDL_SCANCODE_KP_D = 191
181
- SDL_SCANCODE_KP_E = 192
182
- SDL_SCANCODE_KP_F = 193
183
- SDL_SCANCODE_KP_XOR = 194
184
- SDL_SCANCODE_KP_POWER = 195
185
- SDL_SCANCODE_KP_PERCENT = 196
186
- SDL_SCANCODE_KP_LESS = 197
187
- SDL_SCANCODE_KP_GREATER = 198
188
- SDL_SCANCODE_KP_AMPERSAND = 199
189
- SDL_SCANCODE_KP_DBLAMPERSAND = 200
190
- SDL_SCANCODE_KP_VERTICALBAR = 201
191
- SDL_SCANCODE_KP_DBLVERTICALBAR = 202
192
- SDL_SCANCODE_KP_COLON = 203
193
- SDL_SCANCODE_KP_HASH = 204
194
- SDL_SCANCODE_KP_SPACE = 205
195
- SDL_SCANCODE_KP_AT = 206
196
- SDL_SCANCODE_KP_EXCLAM = 207
197
- SDL_SCANCODE_KP_MEMSTORE = 208
198
- SDL_SCANCODE_KP_MEMRECALL = 209
199
- SDL_SCANCODE_KP_MEMCLEAR = 210
200
- SDL_SCANCODE_KP_MEMADD = 211
201
- SDL_SCANCODE_KP_MEMSUBTRACT = 212
202
- SDL_SCANCODE_KP_MEMMULTIPLY = 213
203
- SDL_SCANCODE_KP_MEMDIVIDE = 214
204
- SDL_SCANCODE_KP_PLUSMINUS = 215
205
- SDL_SCANCODE_KP_CLEAR = 216
206
- SDL_SCANCODE_KP_CLEARENTRY = 217
207
- SDL_SCANCODE_KP_BINARY = 218
208
- SDL_SCANCODE_KP_OCTAL = 219
209
- SDL_SCANCODE_KP_DECIMAL = 220
210
- SDL_SCANCODE_KP_HEXADECIMAL = 221
211
- SDL_SCANCODE_LCTRL = 224
212
- SDL_SCANCODE_LSHIFT = 225
213
- SDL_SCANCODE_LALT = 226
214
- SDL_SCANCODE_LGUI = 227
215
- SDL_SCANCODE_RCTRL = 228
216
- SDL_SCANCODE_RSHIFT = 229
217
- SDL_SCANCODE_RALT = 230
218
- SDL_SCANCODE_RGUI = 231
219
- SDL_SCANCODE_MODE = 257
220
- SDL_SCANCODE_AUDIONEXT = 258
221
- SDL_SCANCODE_AUDIOPREV = 259
222
- SDL_SCANCODE_AUDIOSTOP = 260
223
- SDL_SCANCODE_AUDIOPLAY = 261
224
- SDL_SCANCODE_AUDIOMUTE = 262
225
- SDL_SCANCODE_MEDIASELECT = 263
226
- SDL_SCANCODE_WWW = 264
227
- SDL_SCANCODE_MAIL = 265
228
- SDL_SCANCODE_CALCULATOR = 266
229
- SDL_SCANCODE_COMPUTER = 267
230
- SDL_SCANCODE_AC_SEARCH = 268
231
- SDL_SCANCODE_AC_HOME = 269
232
- SDL_SCANCODE_AC_BACK = 270
233
- SDL_SCANCODE_AC_FORWARD = 271
234
- SDL_SCANCODE_AC_STOP = 272
235
- SDL_SCANCODE_AC_REFRESH = 273
236
- SDL_SCANCODE_AC_BOOKMARKS = 274
237
- SDL_SCANCODE_BRIGHTNESSDOWN = 275
238
- SDL_SCANCODE_BRIGHTNESSUP = 276
239
- SDL_SCANCODE_DISPLAYSWITCH = 277
240
- SDL_SCANCODE_KBDILLUMTOGGLE = 278
241
- SDL_SCANCODE_KBDILLUMDOWN = 279
242
- SDL_SCANCODE_KBDILLUMUP = 280
243
- SDL_SCANCODE_EJECT = 281
244
- SDL_SCANCODE_SLEEP = 282
245
- SDL_SCANCODE_APP1 = 283
246
- SDL_SCANCODE_APP2 = 284
247
- SDL_SCANCODE_AUDIOREWIND = 285
248
- SDL_SCANCODE_AUDIOFASTFORWARD = 286
249
- SDL_SCANCODE_SOFTLEFT = 287
250
- SDL_SCANCODE_SOFTRIGHT = 288
251
- SDL_SCANCODE_CALL = 289
252
- SDL_SCANCODE_ENDCALL = 290
253
- SDL_NUM_SCANCODES = 512
254
- end
255
- end
@@ -1,27 +0,0 @@
1
- module SDLRuby
2
- module SDL
3
- SDL_DONTFREE = 0x00000004
4
-
5
- SDL_Surface = struct(
6
- [
7
- "Uint32 flags",
8
- "SDL_PixelFormat* format",
9
- "int w",
10
- "int h",
11
- "int pitch",
12
- "void* pixels",
13
- "void* userdata",
14
- "int locked",
15
- "void* list_blitmap",
16
- { clip_rect: SDL_Rect },
17
- "SDL_BlitMap* map",
18
- "int refcount"
19
- ]
20
- )
21
-
22
- extern "int SDL_UpperBlit(SDL_Surface * src, const SDL_Rect * srcrect,
23
- SDL_Surface * dst, SDL_Rect * dstrect)"
24
- extern "int SDL_UpperBlitScaled(SDL_Surface * src, const SDL_Rect * srcrect,
25
- SDL_Surface * dst, SDL_Rect * dstrect)"
26
- end
27
- end
@@ -1,5 +0,0 @@
1
- module SDLRuby
2
- module SDL
3
- SDL_version = struct ["Uint8 major", "Uint8 minor", "Uint8 patch"]
4
- end
5
- end
@@ -1,104 +0,0 @@
1
- module SDLRuby
2
- module SDL
3
- # SDL_WindowFlags
4
- #
5
- SDL_WINDOW_FULLSCREEN = 0x00000001
6
- SDL_WINDOW_OPENGL = 0x00000002
7
- SDL_WINDOW_SHOWN = 0x00000004
8
- SDL_WINDOW_HIDDEN = 0x00000008
9
- SDL_WINDOW_BORDERLESS = 0x00000010
10
- SDL_WINDOW_RESIZABLE = 0x00000020
11
- SDL_WINDOW_MINIMIZED = 0x00000040
12
- SDL_WINDOW_MAXIMIZED = 0x00000080
13
- SDL_WINDOW_MOUSE_GRABBED = 0x00000100
14
- SDL_WINDOW_INPUT_FOCUS = 0x00000200
15
- SDL_WINDOW_MOUSE_FOCUS = 0x00000400
16
- SDL_WINDOW_FULLSCREEN_DESKTOP = SDL_WINDOW_FULLSCREEN | 0x00001000
17
- SDL_WINDOW_FOREIGN = 0x00000800
18
- SDL_WINDOW_ALLOW_HIGHDPI = 0x00002000
19
- SDL_WINDOW_MOUSE_CAPTURE = 0x00004000
20
- SDL_WINDOW_ALWAYS_ON_TOP = 0x00008000
21
- SDL_WINDOW_SKIP_TASKBAR = 0x00010000
22
- SDL_WINDOW_UTILITY = 0x00020000
23
- SDL_WINDOW_TOOLTIP = 0x00040000
24
- SDL_WINDOW_POPUP_MENU = 0x00080000
25
- SDL_WINDOW_KEYBOARD_GRABBED = 0x00100000
26
- SDL_WINDOW_VULKAN = 0x10000000
27
- SDL_WINDOW_METAL = 0x20000000
28
- SDL_WINDOW_INPUT_GRABBED = SDL_WINDOW_MOUSE_GRABBED
29
-
30
- # Window position
31
- #
32
- SDL_WINDOWPOS_UNDEFINED = 0x1FFF0000
33
- SDL_WINDOWPOS_CENTERED = 0x2FFF0000
34
-
35
- # SDL_HitTestResult
36
- #
37
- SDL_HITTEST_NORMAL = 0
38
- SDL_HITTEST_DRAGGABLE = 1
39
- SDL_HITTEST_RESIZE_TOPLEFT = 2
40
- SDL_HITTEST_RESIZE_TOP = 3
41
- SDL_HITTEST_RESIZE_TOPRIGHT = 4
42
- SDL_HITTEST_RESIZE_RIGHT = 5
43
- SDL_HITTEST_RESIZE_BOTTOMRIGHT = 6
44
- SDL_HITTEST_RESIZE_BOTTOM = 7
45
- SDL_HITTEST_RESIZE_BOTTOMLEFT = 8
46
- SDL_HITTEST_RESIZE_LEFT = 9
47
-
48
- # Display orientation
49
- #
50
- SDL_ORIENTATION_UNKNOWN = 0
51
- SDL_ORIENTATION_LANDSCAPE = 1
52
- SDL_ORIENTATION_LANDSCAPE_FLIPPED = 2
53
- SDL_ORIENTATION_PORTRAIT = 3
54
- SDL_ORIENTATION_PORTRAIT_FLIPPED = 4
55
-
56
- # Window flash operation
57
- #
58
- SDL_FLASH_CANCEL = 0
59
- SDL_FLASH_BRIEFLY = 1
60
- SDL_FLASH_UNTIL_FOCUSED =2
61
-
62
- SDL_DisplayMode = struct(
63
- [
64
- "Uint32 format",
65
- "int w",
66
- "int h",
67
- "int refresh_rate",
68
- "void *driverdata"
69
- ]
70
- )
71
-
72
- # SDL_shape.h
73
- #
74
- SDL_NONSHAPEABLE_WINDOW = -1
75
- SDL_INVALID_SHAPE_ARGUMENT = -2
76
- SDL_WINDOW_LACKS_SHAPE = -3
77
-
78
- # WindowShapeMode
79
- #
80
- ShapeModeDefault = 0
81
- ShapeModeBinarizeAlpha = 1
82
- ShapeModeReverseBinarizeAlpha = 2
83
- ShapeModeColorKey = 3
84
- typealias "WindowShapeMode", "int"
85
-
86
- SDL_SHAPEMODEALPHA = -> (mode) {
87
- mode == ShapeModeDefault || mode == ShapeModeBinarizeAlpha || mode == ShapeModeReverseBinarizeAlpha
88
- }
89
-
90
- SDL_WindowShapeParams = union(
91
- [
92
- "Uint8 binarizationCutoff",
93
- { colorKey: SDL_Color }
94
- ]
95
- )
96
-
97
- SDL_WindowShapeMode = struct(
98
- [
99
- "WindowShapeMode mode",
100
- { parameters: SDL_WindowShapeParams }
101
- ]
102
- )
103
- end
104
- end