SDLRuby 0.1.0 → 0.2.0
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- checksums.yaml +4 -4
- data/CHANGELOG.md +4 -0
- data/lib/SDLRuby/event/accessor.rb +62 -63
- data/lib/SDLRuby/event/type.rb +1 -1
- data/lib/SDLRuby/event.rb +98 -80
- data/lib/SDLRuby/sdl/include/SDL.h.rb +11 -0
- data/lib/SDLRuby/sdl/include/SDL_audio.h.rb +125 -14
- data/lib/SDLRuby/sdl/include/SDL_blendmode.h.rb +24 -0
- data/lib/SDLRuby/sdl/include/SDL_endian.h.rb +10 -1
- data/lib/SDLRuby/sdl/include/SDL_error.h.rb +21 -2
- data/lib/SDLRuby/sdl/include/SDL_events.h.rb +458 -18
- data/lib/SDLRuby/sdl/include/SDL_gamecontroller.h.rb +92 -11
- data/lib/SDLRuby/sdl/include/SDL_guid.h.rb +10 -4
- data/lib/SDLRuby/sdl/include/SDL_hints.h.rb +186 -1
- data/lib/SDLRuby/sdl/include/SDL_joystick.h.rb +72 -10
- data/lib/SDLRuby/sdl/include/SDL_keyboard.h.rb +13 -4
- data/lib/SDLRuby/sdl/include/SDL_keycode.h.rb +287 -2
- data/lib/SDLRuby/sdl/include/SDL_locale.h.rb +9 -2
- data/lib/SDLRuby/sdl/include/SDL_messagebox.h.rb +50 -2
- data/lib/SDLRuby/sdl/include/SDL_mouse.h.rb +39 -8
- data/lib/SDLRuby/sdl/include/SDL_pixels.h.rb +271 -11
- data/lib/SDLRuby/sdl/include/SDL_rect.h.rb +43 -14
- data/lib/SDLRuby/sdl/include/SDL_render.h.rb +112 -75
- data/lib/SDLRuby/sdl/include/SDL_rwops.h.rb +63 -19
- data/lib/SDLRuby/sdl/include/SDL_scancode.h.rb +248 -1
- data/lib/SDLRuby/sdl/include/SDL_shape.h.rb +33 -6
- data/lib/SDLRuby/sdl/include/SDL_stdinc.h.rb +42 -4
- data/lib/SDLRuby/sdl/include/SDL_surface.h.rb +92 -29
- data/lib/SDLRuby/sdl/include/SDL_syswm.h.rb +1 -7
- data/lib/SDLRuby/sdl/include/SDL_timer.h.rb +11 -3
- data/lib/SDLRuby/sdl/include/SDL_version.h.rb +10 -2
- data/lib/SDLRuby/sdl/include/SDL_video.h.rb +221 -74
- data/lib/SDLRuby/sdl/sdl.rb +0 -50
- data/lib/SDLRuby/sdl.rb +7 -8
- data/lib/SDLRuby/version.rb +1 -1
- data/sig/lib/SDLRuby/event/accessor.rbs +157 -0
- data/sig/lib/SDLRuby/event/type.rbs +67 -0
- data/sig/lib/SDLRuby/event.rbs +47 -0
- data/sig/lib/SDLRuby/sdl.rbs +655 -0
- metadata +6 -22
- data/lib/SDLRuby/sdl/sdl_audio.rb +0 -75
- data/lib/SDLRuby/sdl/sdl_blendmode.rb +0 -10
- data/lib/SDLRuby/sdl/sdl_error.rb +0 -5
- data/lib/SDLRuby/sdl/sdl_events.rb +0 -470
- data/lib/SDLRuby/sdl/sdl_hints.rb +0 -9
- data/lib/SDLRuby/sdl/sdl_keyboard.rb +0 -12
- data/lib/SDLRuby/sdl/sdl_locale.rb +0 -8
- data/lib/SDLRuby/sdl/sdl_message_box.rb +0 -7
- data/lib/SDLRuby/sdl/sdl_mouse.rb +0 -32
- data/lib/SDLRuby/sdl/sdl_palette.rb +0 -12
- data/lib/SDLRuby/sdl/sdl_pixels.rb +0 -138
- data/lib/SDLRuby/sdl/sdl_rect.rb +0 -11
- data/lib/SDLRuby/sdl/sdl_render.rb +0 -35
- data/lib/SDLRuby/sdl/sdl_rw_ops.rb +0 -29
- data/lib/SDLRuby/sdl/sdl_scancode.rb +0 -255
- data/lib/SDLRuby/sdl/sdl_surface.rb +0 -27
- data/lib/SDLRuby/sdl/sdl_version.rb +0 -5
- data/lib/SDLRuby/sdl/sdl_video.rb +0 -104
- data/sig/SDLRuby/event.rbs +0 -104
- data/sig/SDLRuby/sdl.rbs +0 -606
@@ -1,138 +0,0 @@
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module SDLRuby
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module SDL
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SDL_ALPHA_OPAQUE = 255
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SDL_ALPHA_TRANSPARENT = 0
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SDL_Color = struct ["Uint8 r", "Uint8 g", "Uint8 b", "Uint8 a"]
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# SDL_PixelType
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i1 = 1
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i4 = 2
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i8 = 3
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p8 = 4
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p16 = 5
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p32 = 6
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a_u8 = 7
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# SDL_BitmapOrder
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b_4321 = 1
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b_1234 = 2
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# SDL_PackedOrder
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p_xrgb = 1
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p_rgbx = 2
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p_argb = 3
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p_rgba = 4
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p_xbgr = 5
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p_bgrx = 6
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p_abgr = 7
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p_bgra = 8
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# SDL_ArrayOrder
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a_rgb = 1
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a_bgr = 4
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# SDL_PackedLayout
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l_332 = 1
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l_4444 = 2
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l_1555 = 3
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l_5551 = 4
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l_565 = 5
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l_8888 = 6
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l_2101010 = 7
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pixelformat = -> (type, order, layout, bits, bytes) {
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1 << 28 | type << 24 | order << 20 | layout << 16 | bits << 8 | bytes << 0
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}
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SDL_PIXELFORMAT_UNKNOWN = 0
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SDL_PIXELFORMAT_INDEX1LSB = pixelformat.(i1, b_4321, 0, 1, 0)
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SDL_PIXELFORMAT_INDEX1MSB = pixelformat.(i1, b_1234, 0, 1, 0)
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SDL_PIXELFORMAT_INDEX4LSB = pixelformat.(i4, b_4321, 0, 4, 0)
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SDL_PIXELFORMAT_INDEX4MSB = pixelformat.(i4, b_1234, 0, 4, 0)
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SDL_PIXELFORMAT_INDEX8 = pixelformat.(i8, 0, 0, 8, 1)
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SDL_PIXELFORMAT_RGB332 = pixelformat.(p8, p_xrgb, l_332, 8, 1)
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SDL_PIXELFORMAT_XRGB4444 = pixelformat.(p16, p_xrgb, l_4444, 12, 2)
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SDL_PIXELFORMAT_RGB444 = SDL_PIXELFORMAT_XRGB4444
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SDL_PIXELFORMAT_XBGR4444 = pixelformat.(p16, p_xbgr, l_4444, 12, 2)
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SDL_PIXELFORMAT_BGR444 = SDL_PIXELFORMAT_XBGR4444
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SDL_PIXELFORMAT_XRGB1555 = pixelformat.(p16, p_xrgb, l_1555, 15, 2)
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SDL_PIXELFORMAT_RGB555 = SDL_PIXELFORMAT_XRGB1555
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SDL_PIXELFORMAT_XBGR1555 = pixelformat.(p16, p_xbgr, l_1555, 15, 2)
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SDL_PIXELFORMAT_BGR555 = SDL_PIXELFORMAT_XBGR1555
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SDL_PIXELFORMAT_ARGB4444 = pixelformat.(p16, p_argb, l_4444, 16, 2)
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SDL_PIXELFORMAT_RGBA4444 = pixelformat.(p16, p_rgba, l_4444, 16, 2)
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SDL_PIXELFORMAT_ABGR4444 = pixelformat.(p16, p_abgr, l_4444, 16, 2)
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SDL_PIXELFORMAT_BGRA4444 = pixelformat.(p16, p_bgra, l_4444, 16, 2)
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SDL_PIXELFORMAT_ARGB1555 = pixelformat.(p16, p_argb, l_1555, 16, 2)
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SDL_PIXELFORMAT_RGBA5551 = pixelformat.(p16, p_rgba, l_5551, 16, 2)
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SDL_PIXELFORMAT_ABGR1555 = pixelformat.(p16, p_abgr, l_1555, 16, 2)
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SDL_PIXELFORMAT_BGRA5551 = pixelformat.(p16, p_bgra, l_5551, 16, 2)
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SDL_PIXELFORMAT_RGB565 = pixelformat.(p16, p_xrgb, l_565, 16, 2)
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SDL_PIXELFORMAT_BGR565 = pixelformat.(p16, p_xbgr, l_565, 16, 2)
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SDL_PIXELFORMAT_RGB24 = pixelformat.(a_u8, a_rgb, 0, 24, 3)
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SDL_PIXELFORMAT_BGR24 = pixelformat.(a_u8, a_bgr, 0, 24, 3)
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SDL_PIXELFORMAT_XRGB8888 = pixelformat.(p32, p_xrgb, l_8888, 24, 4)
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SDL_PIXELFORMAT_RGB888 = SDL_PIXELFORMAT_XRGB8888
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SDL_PIXELFORMAT_RGBX8888 = pixelformat.(p32, p_rgbx, l_8888, 24, 4)
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SDL_PIXELFORMAT_XBGR8888 = pixelformat.(p32, p_xbgr, l_8888, 24, 4)
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SDL_PIXELFORMAT_BGR888 = SDL_PIXELFORMAT_XBGR8888
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SDL_PIXELFORMAT_BGRX8888 = pixelformat.(p32, p_bgrx, l_8888, 24, 4)
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SDL_PIXELFORMAT_ARGB8888 = pixelformat.(p32, p_argb, l_8888, 32, 4)
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SDL_PIXELFORMAT_RGBA8888 = pixelformat.(p32, p_rgba, l_8888, 32, 4)
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SDL_PIXELFORMAT_ABGR8888 = pixelformat.(p32, p_abgr, l_8888, 32, 4)
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SDL_PIXELFORMAT_BGRA8888 = pixelformat.(p32, p_bgra, l_8888, 32, 4)
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SDL_PIXELFORMAT_ARGB2101010 = pixelformat.(p32, p_argb, l_2101010, 32, 4)
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if "\x01\x02\x03\x04".unpack("I") == 0x1020304
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# BIG ENDIAN
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SDL_PIXELFORMAT_RGBA32 = SDL_PIXELFORMAT_RGBA8888
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SDL_PIXELFORMAT_ARGB32 = SDL_PIXELFORMAT_ARGB8888
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SDL_PIXELFORMAT_BGRA32 = SDL_PIXELFORMAT_BGRA8888
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SDL_PIXELFORMAT_ABGR32 = SDL_PIXELFORMAT_ABGR8888
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else
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SDL_PIXELFORMAT_RGBA32 = SDL_PIXELFORMAT_ABGR8888
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SDL_PIXELFORMAT_ARGB32 = SDL_PIXELFORMAT_BGRA8888
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SDL_PIXELFORMAT_BGRA32 = SDL_PIXELFORMAT_ARGB8888
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SDL_PIXELFORMAT_ABGR32 = SDL_PIXELFORMAT_RGBA8888
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end
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pixel_fourcc = -> (a, b, c, d) {
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_a, _b, _c, _d = [a, b, c, d].map { |s| s.encode("ASCII").bytes.first }
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_a << 0 | _b << 8 | _c << 16 | _d << 24
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}
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SDL_PIXELFORMAT_YV12 = pixel_fourcc.('Y', 'V', '1', '2')
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SDL_PIXELFORMAT_IYUV = pixel_fourcc.('I', 'Y', 'U', 'V')
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SDL_PIXELFORMAT_YUY2 = pixel_fourcc.('Y', 'U', 'Y', '2')
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SDL_PIXELFORMAT_UYVY = pixel_fourcc.('U', 'Y', 'V', 'Y')
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SDL_PIXELFORMAT_YVYU = pixel_fourcc.('Y', 'V', 'Y', 'U')
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SDL_PIXELFORMAT_NV12 = pixel_fourcc.('N', 'V', '1', '2')
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SDL_PIXELFORMAT_NV21 = pixel_fourcc.('N', 'V', '2', '1')
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SDL_PIXELFORMAT_EXTERNAL_OES = pixel_fourcc.('O', 'E', 'S', ' ')
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SDL_PixelFormat = struct(
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[
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"Uint32 format",
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"SDL_Palette* palette",
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"Uint8 BitsPerPixel",
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"Uint8 BytesPerPixel",
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"Uint8 padding[2]",
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"Uint32 Rmask",
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"Uint32 Gmask",
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"Uint32 Bmask",
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"Uint32 Amask",
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"Uint8 Rloss",
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"Uint8 Gloss",
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"Uint8 Bloss",
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"Uint8 Aloss",
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"Uint8 Rshift",
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"Uint8 Gshift",
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"Uint8 Bshift",
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"Uint8 Ashift",
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"int refcount",
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"SDL_PixelFormat* next"
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]
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)
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end
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end
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data/lib/SDLRuby/sdl/sdl_rect.rb
DELETED
@@ -1,11 +0,0 @@
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module SDLRuby
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module SDL
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SDL_Point = struct(["int x", "int y"])
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SDL_FPoint = struct(["float x", "float y"])
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SDL_Rect = struct(["int x", "int y", "int w", "int h"])
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SDL_FRect = struct(["float x", "float y", "float w", "float h"])
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end
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end
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@@ -1,35 +0,0 @@
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module SDLRuby
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module SDL
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SDL_RENDERER_SOFTWARE = 0x00000001
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SDL_RENDERER_ACCELERATED = 0x00000002
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SDL_RENDERER_PRESENTVSYNC = 0x00000004
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SDL_RENDERER_TARGETTEXTURE = 0x00000008
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typealias "SDL_RendererFlags", "int"
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SDL_RendererInfo = struct(
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[
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"const char *name",
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"Uint32 flags",
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"Uint32 num_texture_formats",
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"Uint32 texture_formats[16]",
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"int max_texture_width",
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"int max_texture_height"
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]
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)
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SDL_FLIP_NONE = 0x00000000
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SDL_FLIP_HORIZONTAL = 0x00000001
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SDL_FLIP_VERTICAL = 0x00000002
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typealias "SDL_RendererFlip", "int"
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SDL_SCALEMODE_NEAREST = 0
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SDL_SCALEMODE_LINEAR = 1
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SDL_SCALEMODE_BEST = 2
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typealias "SDL_ScaleMode", "int"
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SDL_TEXTUREACCESS_STATIC = 0
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SDL_TEXTUREACCESS_STREAMING = 1
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SDL_TEXTUREACCESS_TARGET = 2
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typealias "SDL_TextureAccess", "int"
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end
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end
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@@ -1,29 +0,0 @@
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module SDLRuby
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module SDL
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SDL_RWOPS_UNKNOWN = 0
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SDL_RWOPS_WINFILE = 1
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SDL_RWOPS_STDFILE = 2
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SDL_RWOPS_JNIFILE = 3
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SDL_RWOPS_MEMORY = 4
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SDL_RWOPS_MEMORY_RO = 5
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# アクセッサ用の構造体。実際のSDL_RWopsとは違い隠し領域のメンバーを含まない。
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#
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SDL_RWops = struct(
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[
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"void *size",
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"void *seek",
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"void *read",
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"void *write",
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"void *close",
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"Uint32 type"
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]
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)
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SDL_RWops.module_eval do
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class << self
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undef malloc
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end
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end
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end
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end
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@@ -1,255 +0,0 @@
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module SDLRuby
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module SDL
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SDL_SCANCODE_UNKNOWN = 0
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SDL_SCANCODE_A = 4
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SDL_SCANCODE_B = 5
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SDL_SCANCODE_C = 6
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SDL_SCANCODE_D = 7
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SDL_SCANCODE_E = 8
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SDL_SCANCODE_F = 9
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SDL_SCANCODE_G = 10
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SDL_SCANCODE_H = 11
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SDL_SCANCODE_I = 12
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SDL_SCANCODE_J = 13
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SDL_SCANCODE_K = 14
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SDL_SCANCODE_L = 15
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SDL_SCANCODE_M = 16
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SDL_SCANCODE_N = 17
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SDL_SCANCODE_O = 18
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SDL_SCANCODE_P = 19
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SDL_SCANCODE_Q = 20
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SDL_SCANCODE_R = 21
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SDL_SCANCODE_S = 22
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SDL_SCANCODE_T = 23
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SDL_SCANCODE_U = 24
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SDL_SCANCODE_V = 25
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SDL_SCANCODE_W = 26
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SDL_SCANCODE_X = 27
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28
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SDL_SCANCODE_Y = 28
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29
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SDL_SCANCODE_Z = 29
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SDL_SCANCODE_1 = 30
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31
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SDL_SCANCODE_2 = 31
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32
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SDL_SCANCODE_3 = 32
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SDL_SCANCODE_4 = 33
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34
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SDL_SCANCODE_5 = 34
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35
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SDL_SCANCODE_6 = 35
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36
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SDL_SCANCODE_7 = 36
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37
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SDL_SCANCODE_8 = 37
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38
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SDL_SCANCODE_9 = 38
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39
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SDL_SCANCODE_0 = 39
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40
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SDL_SCANCODE_RETURN = 40
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SDL_SCANCODE_ESCAPE = 41
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SDL_SCANCODE_BACKSPACE = 42
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SDL_SCANCODE_TAB = 43
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44
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SDL_SCANCODE_SPACE = 44
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45
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SDL_SCANCODE_MINUS = 45
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46
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SDL_SCANCODE_EQUALS = 46
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47
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SDL_SCANCODE_LEFTBRACKET = 47
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48
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SDL_SCANCODE_RIGHTBRACKET = 48
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49
|
-
SDL_SCANCODE_BACKSLASH = 49
|
50
|
-
SDL_SCANCODE_NONUSHASH = 50
|
51
|
-
SDL_SCANCODE_SEMICOLON = 51
|
52
|
-
SDL_SCANCODE_APOSTROPHE = 52
|
53
|
-
SDL_SCANCODE_GRAVE = 53
|
54
|
-
SDL_SCANCODE_COMMA = 54
|
55
|
-
SDL_SCANCODE_PERIOD = 55
|
56
|
-
SDL_SCANCODE_SLASH = 56
|
57
|
-
SDL_SCANCODE_CAPSLOCK = 57
|
58
|
-
SDL_SCANCODE_F1 = 58
|
59
|
-
SDL_SCANCODE_F2 = 59
|
60
|
-
SDL_SCANCODE_F3 = 60
|
61
|
-
SDL_SCANCODE_F4 = 61
|
62
|
-
SDL_SCANCODE_F5 = 62
|
63
|
-
SDL_SCANCODE_F6 = 63
|
64
|
-
SDL_SCANCODE_F7 = 64
|
65
|
-
SDL_SCANCODE_F8 = 65
|
66
|
-
SDL_SCANCODE_F9 = 66
|
67
|
-
SDL_SCANCODE_F10 = 67
|
68
|
-
SDL_SCANCODE_F11 = 68
|
69
|
-
SDL_SCANCODE_F12 = 69
|
70
|
-
SDL_SCANCODE_PRINTSCREEN = 70
|
71
|
-
SDL_SCANCODE_SCROLLLOCK = 71
|
72
|
-
SDL_SCANCODE_PAUSE = 72
|
73
|
-
SDL_SCANCODE_INSERT = 73
|
74
|
-
SDL_SCANCODE_HOME = 74
|
75
|
-
SDL_SCANCODE_PAGEUP = 75
|
76
|
-
SDL_SCANCODE_DELETE = 76
|
77
|
-
SDL_SCANCODE_END = 77
|
78
|
-
SDL_SCANCODE_PAGEDOWN = 78
|
79
|
-
SDL_SCANCODE_RIGHT = 79
|
80
|
-
SDL_SCANCODE_LEFT = 80
|
81
|
-
SDL_SCANCODE_DOWN = 81
|
82
|
-
SDL_SCANCODE_UP = 82
|
83
|
-
SDL_SCANCODE_NUMLOCKCLEAR = 83
|
84
|
-
SDL_SCANCODE_KP_DIVIDE = 84
|
85
|
-
SDL_SCANCODE_KP_MULTIPLY = 85
|
86
|
-
SDL_SCANCODE_KP_MINUS = 86
|
87
|
-
SDL_SCANCODE_KP_PLUS = 87
|
88
|
-
SDL_SCANCODE_KP_ENTER = 88
|
89
|
-
SDL_SCANCODE_KP_1 = 89
|
90
|
-
SDL_SCANCODE_KP_2 = 90
|
91
|
-
SDL_SCANCODE_KP_3 = 91
|
92
|
-
SDL_SCANCODE_KP_4 = 92
|
93
|
-
SDL_SCANCODE_KP_5 = 93
|
94
|
-
SDL_SCANCODE_KP_6 = 94
|
95
|
-
SDL_SCANCODE_KP_7 = 95
|
96
|
-
SDL_SCANCODE_KP_8 = 96
|
97
|
-
SDL_SCANCODE_KP_9 = 97
|
98
|
-
SDL_SCANCODE_KP_0 = 98
|
99
|
-
SDL_SCANCODE_KP_PERIOD = 99
|
100
|
-
SDL_SCANCODE_NONUSBACKSLASH = 100
|
101
|
-
SDL_SCANCODE_APPLICATION = 101
|
102
|
-
SDL_SCANCODE_POWER = 102
|
103
|
-
SDL_SCANCODE_KP_EQUALS = 103
|
104
|
-
SDL_SCANCODE_F13 = 104
|
105
|
-
SDL_SCANCODE_F14 = 105
|
106
|
-
SDL_SCANCODE_F15 = 106
|
107
|
-
SDL_SCANCODE_F16 = 107
|
108
|
-
SDL_SCANCODE_F17 = 108
|
109
|
-
SDL_SCANCODE_F18 = 109
|
110
|
-
SDL_SCANCODE_F19 = 110
|
111
|
-
SDL_SCANCODE_F20 = 111
|
112
|
-
SDL_SCANCODE_F21 = 112
|
113
|
-
SDL_SCANCODE_F22 = 113
|
114
|
-
SDL_SCANCODE_F23 = 114
|
115
|
-
SDL_SCANCODE_F24 = 115
|
116
|
-
SDL_SCANCODE_EXECUTE = 116
|
117
|
-
SDL_SCANCODE_HELP = 117
|
118
|
-
SDL_SCANCODE_MENU = 118
|
119
|
-
SDL_SCANCODE_SELECT = 119
|
120
|
-
SDL_SCANCODE_STOP = 120
|
121
|
-
SDL_SCANCODE_AGAIN = 121
|
122
|
-
SDL_SCANCODE_UNDO = 122
|
123
|
-
SDL_SCANCODE_CUT = 123
|
124
|
-
SDL_SCANCODE_COPY = 124
|
125
|
-
SDL_SCANCODE_PASTE = 125
|
126
|
-
SDL_SCANCODE_FIND = 126
|
127
|
-
SDL_SCANCODE_MUTE = 127
|
128
|
-
SDL_SCANCODE_VOLUMEUP = 128
|
129
|
-
SDL_SCANCODE_VOLUMEDOWN = 129
|
130
|
-
SDL_SCANCODE_LOCKINGCAPSLOCK = 130
|
131
|
-
SDL_SCANCODE_LOCKINGNUMLOCK = 131
|
132
|
-
SDL_SCANCODE_LOCKINGSCROLLLOCK = 132
|
133
|
-
SDL_SCANCODE_KP_COMMA = 133
|
134
|
-
SDL_SCANCODE_KP_EQUALSAS400 = 134
|
135
|
-
SDL_SCANCODE_INTERNATIONAL1 = 135
|
136
|
-
SDL_SCANCODE_INTERNATIONAL2 = 136
|
137
|
-
SDL_SCANCODE_INTERNATIONAL3 = 137
|
138
|
-
SDL_SCANCODE_INTERNATIONAL4 = 138
|
139
|
-
SDL_SCANCODE_INTERNATIONAL5 = 139
|
140
|
-
SDL_SCANCODE_INTERNATIONAL6 = 140
|
141
|
-
SDL_SCANCODE_INTERNATIONAL7 = 141
|
142
|
-
SDL_SCANCODE_INTERNATIONAL8 = 142
|
143
|
-
SDL_SCANCODE_INTERNATIONAL9 = 143
|
144
|
-
SDL_SCANCODE_LANG1 = 144
|
145
|
-
SDL_SCANCODE_LANG2 = 145
|
146
|
-
SDL_SCANCODE_LANG3 = 146
|
147
|
-
SDL_SCANCODE_LANG4 = 147
|
148
|
-
SDL_SCANCODE_LANG5 = 148
|
149
|
-
SDL_SCANCODE_LANG6 = 149
|
150
|
-
SDL_SCANCODE_LANG7 = 150
|
151
|
-
SDL_SCANCODE_LANG8 = 151
|
152
|
-
SDL_SCANCODE_LANG9 = 152
|
153
|
-
SDL_SCANCODE_ALTERASE = 153
|
154
|
-
SDL_SCANCODE_SYSREQ = 154
|
155
|
-
SDL_SCANCODE_CANCEL = 155
|
156
|
-
SDL_SCANCODE_CLEAR = 156
|
157
|
-
SDL_SCANCODE_PRIOR = 157
|
158
|
-
SDL_SCANCODE_RETURN2 = 158
|
159
|
-
SDL_SCANCODE_SEPARATOR = 159
|
160
|
-
SDL_SCANCODE_OUT = 160
|
161
|
-
SDL_SCANCODE_OPER = 161
|
162
|
-
SDL_SCANCODE_CLEARAGAIN = 162
|
163
|
-
SDL_SCANCODE_CRSEL = 163
|
164
|
-
SDL_SCANCODE_EXSEL = 164
|
165
|
-
SDL_SCANCODE_KP_00 = 176
|
166
|
-
SDL_SCANCODE_KP_000 = 177
|
167
|
-
SDL_SCANCODE_THOUSANDSSEPARATOR = 178
|
168
|
-
SDL_SCANCODE_DECIMALSEPARATOR = 179
|
169
|
-
SDL_SCANCODE_CURRENCYUNIT = 180
|
170
|
-
SDL_SCANCODE_CURRENCYSUBUNIT = 181
|
171
|
-
SDL_SCANCODE_KP_LEFTPAREN = 182
|
172
|
-
SDL_SCANCODE_KP_RIGHTPAREN = 183
|
173
|
-
SDL_SCANCODE_KP_LEFTBRACE = 184
|
174
|
-
SDL_SCANCODE_KP_RIGHTBRACE = 185
|
175
|
-
SDL_SCANCODE_KP_TAB = 186
|
176
|
-
SDL_SCANCODE_KP_BACKSPACE = 187
|
177
|
-
SDL_SCANCODE_KP_A = 188
|
178
|
-
SDL_SCANCODE_KP_B = 189
|
179
|
-
SDL_SCANCODE_KP_C = 190
|
180
|
-
SDL_SCANCODE_KP_D = 191
|
181
|
-
SDL_SCANCODE_KP_E = 192
|
182
|
-
SDL_SCANCODE_KP_F = 193
|
183
|
-
SDL_SCANCODE_KP_XOR = 194
|
184
|
-
SDL_SCANCODE_KP_POWER = 195
|
185
|
-
SDL_SCANCODE_KP_PERCENT = 196
|
186
|
-
SDL_SCANCODE_KP_LESS = 197
|
187
|
-
SDL_SCANCODE_KP_GREATER = 198
|
188
|
-
SDL_SCANCODE_KP_AMPERSAND = 199
|
189
|
-
SDL_SCANCODE_KP_DBLAMPERSAND = 200
|
190
|
-
SDL_SCANCODE_KP_VERTICALBAR = 201
|
191
|
-
SDL_SCANCODE_KP_DBLVERTICALBAR = 202
|
192
|
-
SDL_SCANCODE_KP_COLON = 203
|
193
|
-
SDL_SCANCODE_KP_HASH = 204
|
194
|
-
SDL_SCANCODE_KP_SPACE = 205
|
195
|
-
SDL_SCANCODE_KP_AT = 206
|
196
|
-
SDL_SCANCODE_KP_EXCLAM = 207
|
197
|
-
SDL_SCANCODE_KP_MEMSTORE = 208
|
198
|
-
SDL_SCANCODE_KP_MEMRECALL = 209
|
199
|
-
SDL_SCANCODE_KP_MEMCLEAR = 210
|
200
|
-
SDL_SCANCODE_KP_MEMADD = 211
|
201
|
-
SDL_SCANCODE_KP_MEMSUBTRACT = 212
|
202
|
-
SDL_SCANCODE_KP_MEMMULTIPLY = 213
|
203
|
-
SDL_SCANCODE_KP_MEMDIVIDE = 214
|
204
|
-
SDL_SCANCODE_KP_PLUSMINUS = 215
|
205
|
-
SDL_SCANCODE_KP_CLEAR = 216
|
206
|
-
SDL_SCANCODE_KP_CLEARENTRY = 217
|
207
|
-
SDL_SCANCODE_KP_BINARY = 218
|
208
|
-
SDL_SCANCODE_KP_OCTAL = 219
|
209
|
-
SDL_SCANCODE_KP_DECIMAL = 220
|
210
|
-
SDL_SCANCODE_KP_HEXADECIMAL = 221
|
211
|
-
SDL_SCANCODE_LCTRL = 224
|
212
|
-
SDL_SCANCODE_LSHIFT = 225
|
213
|
-
SDL_SCANCODE_LALT = 226
|
214
|
-
SDL_SCANCODE_LGUI = 227
|
215
|
-
SDL_SCANCODE_RCTRL = 228
|
216
|
-
SDL_SCANCODE_RSHIFT = 229
|
217
|
-
SDL_SCANCODE_RALT = 230
|
218
|
-
SDL_SCANCODE_RGUI = 231
|
219
|
-
SDL_SCANCODE_MODE = 257
|
220
|
-
SDL_SCANCODE_AUDIONEXT = 258
|
221
|
-
SDL_SCANCODE_AUDIOPREV = 259
|
222
|
-
SDL_SCANCODE_AUDIOSTOP = 260
|
223
|
-
SDL_SCANCODE_AUDIOPLAY = 261
|
224
|
-
SDL_SCANCODE_AUDIOMUTE = 262
|
225
|
-
SDL_SCANCODE_MEDIASELECT = 263
|
226
|
-
SDL_SCANCODE_WWW = 264
|
227
|
-
SDL_SCANCODE_MAIL = 265
|
228
|
-
SDL_SCANCODE_CALCULATOR = 266
|
229
|
-
SDL_SCANCODE_COMPUTER = 267
|
230
|
-
SDL_SCANCODE_AC_SEARCH = 268
|
231
|
-
SDL_SCANCODE_AC_HOME = 269
|
232
|
-
SDL_SCANCODE_AC_BACK = 270
|
233
|
-
SDL_SCANCODE_AC_FORWARD = 271
|
234
|
-
SDL_SCANCODE_AC_STOP = 272
|
235
|
-
SDL_SCANCODE_AC_REFRESH = 273
|
236
|
-
SDL_SCANCODE_AC_BOOKMARKS = 274
|
237
|
-
SDL_SCANCODE_BRIGHTNESSDOWN = 275
|
238
|
-
SDL_SCANCODE_BRIGHTNESSUP = 276
|
239
|
-
SDL_SCANCODE_DISPLAYSWITCH = 277
|
240
|
-
SDL_SCANCODE_KBDILLUMTOGGLE = 278
|
241
|
-
SDL_SCANCODE_KBDILLUMDOWN = 279
|
242
|
-
SDL_SCANCODE_KBDILLUMUP = 280
|
243
|
-
SDL_SCANCODE_EJECT = 281
|
244
|
-
SDL_SCANCODE_SLEEP = 282
|
245
|
-
SDL_SCANCODE_APP1 = 283
|
246
|
-
SDL_SCANCODE_APP2 = 284
|
247
|
-
SDL_SCANCODE_AUDIOREWIND = 285
|
248
|
-
SDL_SCANCODE_AUDIOFASTFORWARD = 286
|
249
|
-
SDL_SCANCODE_SOFTLEFT = 287
|
250
|
-
SDL_SCANCODE_SOFTRIGHT = 288
|
251
|
-
SDL_SCANCODE_CALL = 289
|
252
|
-
SDL_SCANCODE_ENDCALL = 290
|
253
|
-
SDL_NUM_SCANCODES = 512
|
254
|
-
end
|
255
|
-
end
|
@@ -1,27 +0,0 @@
|
|
1
|
-
module SDLRuby
|
2
|
-
module SDL
|
3
|
-
SDL_DONTFREE = 0x00000004
|
4
|
-
|
5
|
-
SDL_Surface = struct(
|
6
|
-
[
|
7
|
-
"Uint32 flags",
|
8
|
-
"SDL_PixelFormat* format",
|
9
|
-
"int w",
|
10
|
-
"int h",
|
11
|
-
"int pitch",
|
12
|
-
"void* pixels",
|
13
|
-
"void* userdata",
|
14
|
-
"int locked",
|
15
|
-
"void* list_blitmap",
|
16
|
-
{ clip_rect: SDL_Rect },
|
17
|
-
"SDL_BlitMap* map",
|
18
|
-
"int refcount"
|
19
|
-
]
|
20
|
-
)
|
21
|
-
|
22
|
-
extern "int SDL_UpperBlit(SDL_Surface * src, const SDL_Rect * srcrect,
|
23
|
-
SDL_Surface * dst, SDL_Rect * dstrect)"
|
24
|
-
extern "int SDL_UpperBlitScaled(SDL_Surface * src, const SDL_Rect * srcrect,
|
25
|
-
SDL_Surface * dst, SDL_Rect * dstrect)"
|
26
|
-
end
|
27
|
-
end
|
@@ -1,104 +0,0 @@
|
|
1
|
-
module SDLRuby
|
2
|
-
module SDL
|
3
|
-
# SDL_WindowFlags
|
4
|
-
#
|
5
|
-
SDL_WINDOW_FULLSCREEN = 0x00000001
|
6
|
-
SDL_WINDOW_OPENGL = 0x00000002
|
7
|
-
SDL_WINDOW_SHOWN = 0x00000004
|
8
|
-
SDL_WINDOW_HIDDEN = 0x00000008
|
9
|
-
SDL_WINDOW_BORDERLESS = 0x00000010
|
10
|
-
SDL_WINDOW_RESIZABLE = 0x00000020
|
11
|
-
SDL_WINDOW_MINIMIZED = 0x00000040
|
12
|
-
SDL_WINDOW_MAXIMIZED = 0x00000080
|
13
|
-
SDL_WINDOW_MOUSE_GRABBED = 0x00000100
|
14
|
-
SDL_WINDOW_INPUT_FOCUS = 0x00000200
|
15
|
-
SDL_WINDOW_MOUSE_FOCUS = 0x00000400
|
16
|
-
SDL_WINDOW_FULLSCREEN_DESKTOP = SDL_WINDOW_FULLSCREEN | 0x00001000
|
17
|
-
SDL_WINDOW_FOREIGN = 0x00000800
|
18
|
-
SDL_WINDOW_ALLOW_HIGHDPI = 0x00002000
|
19
|
-
SDL_WINDOW_MOUSE_CAPTURE = 0x00004000
|
20
|
-
SDL_WINDOW_ALWAYS_ON_TOP = 0x00008000
|
21
|
-
SDL_WINDOW_SKIP_TASKBAR = 0x00010000
|
22
|
-
SDL_WINDOW_UTILITY = 0x00020000
|
23
|
-
SDL_WINDOW_TOOLTIP = 0x00040000
|
24
|
-
SDL_WINDOW_POPUP_MENU = 0x00080000
|
25
|
-
SDL_WINDOW_KEYBOARD_GRABBED = 0x00100000
|
26
|
-
SDL_WINDOW_VULKAN = 0x10000000
|
27
|
-
SDL_WINDOW_METAL = 0x20000000
|
28
|
-
SDL_WINDOW_INPUT_GRABBED = SDL_WINDOW_MOUSE_GRABBED
|
29
|
-
|
30
|
-
# Window position
|
31
|
-
#
|
32
|
-
SDL_WINDOWPOS_UNDEFINED = 0x1FFF0000
|
33
|
-
SDL_WINDOWPOS_CENTERED = 0x2FFF0000
|
34
|
-
|
35
|
-
# SDL_HitTestResult
|
36
|
-
#
|
37
|
-
SDL_HITTEST_NORMAL = 0
|
38
|
-
SDL_HITTEST_DRAGGABLE = 1
|
39
|
-
SDL_HITTEST_RESIZE_TOPLEFT = 2
|
40
|
-
SDL_HITTEST_RESIZE_TOP = 3
|
41
|
-
SDL_HITTEST_RESIZE_TOPRIGHT = 4
|
42
|
-
SDL_HITTEST_RESIZE_RIGHT = 5
|
43
|
-
SDL_HITTEST_RESIZE_BOTTOMRIGHT = 6
|
44
|
-
SDL_HITTEST_RESIZE_BOTTOM = 7
|
45
|
-
SDL_HITTEST_RESIZE_BOTTOMLEFT = 8
|
46
|
-
SDL_HITTEST_RESIZE_LEFT = 9
|
47
|
-
|
48
|
-
# Display orientation
|
49
|
-
#
|
50
|
-
SDL_ORIENTATION_UNKNOWN = 0
|
51
|
-
SDL_ORIENTATION_LANDSCAPE = 1
|
52
|
-
SDL_ORIENTATION_LANDSCAPE_FLIPPED = 2
|
53
|
-
SDL_ORIENTATION_PORTRAIT = 3
|
54
|
-
SDL_ORIENTATION_PORTRAIT_FLIPPED = 4
|
55
|
-
|
56
|
-
# Window flash operation
|
57
|
-
#
|
58
|
-
SDL_FLASH_CANCEL = 0
|
59
|
-
SDL_FLASH_BRIEFLY = 1
|
60
|
-
SDL_FLASH_UNTIL_FOCUSED =2
|
61
|
-
|
62
|
-
SDL_DisplayMode = struct(
|
63
|
-
[
|
64
|
-
"Uint32 format",
|
65
|
-
"int w",
|
66
|
-
"int h",
|
67
|
-
"int refresh_rate",
|
68
|
-
"void *driverdata"
|
69
|
-
]
|
70
|
-
)
|
71
|
-
|
72
|
-
# SDL_shape.h
|
73
|
-
#
|
74
|
-
SDL_NONSHAPEABLE_WINDOW = -1
|
75
|
-
SDL_INVALID_SHAPE_ARGUMENT = -2
|
76
|
-
SDL_WINDOW_LACKS_SHAPE = -3
|
77
|
-
|
78
|
-
# WindowShapeMode
|
79
|
-
#
|
80
|
-
ShapeModeDefault = 0
|
81
|
-
ShapeModeBinarizeAlpha = 1
|
82
|
-
ShapeModeReverseBinarizeAlpha = 2
|
83
|
-
ShapeModeColorKey = 3
|
84
|
-
typealias "WindowShapeMode", "int"
|
85
|
-
|
86
|
-
SDL_SHAPEMODEALPHA = -> (mode) {
|
87
|
-
mode == ShapeModeDefault || mode == ShapeModeBinarizeAlpha || mode == ShapeModeReverseBinarizeAlpha
|
88
|
-
}
|
89
|
-
|
90
|
-
SDL_WindowShapeParams = union(
|
91
|
-
[
|
92
|
-
"Uint8 binarizationCutoff",
|
93
|
-
{ colorKey: SDL_Color }
|
94
|
-
]
|
95
|
-
)
|
96
|
-
|
97
|
-
SDL_WindowShapeMode = struct(
|
98
|
-
[
|
99
|
-
"WindowShapeMode mode",
|
100
|
-
{ parameters: SDL_WindowShapeParams }
|
101
|
-
]
|
102
|
-
)
|
103
|
-
end
|
104
|
-
end
|