SDLRuby 0.1.0 → 0.2.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- checksums.yaml +4 -4
- data/CHANGELOG.md +4 -0
- data/lib/SDLRuby/event/accessor.rb +62 -63
- data/lib/SDLRuby/event/type.rb +1 -1
- data/lib/SDLRuby/event.rb +98 -80
- data/lib/SDLRuby/sdl/include/SDL.h.rb +11 -0
- data/lib/SDLRuby/sdl/include/SDL_audio.h.rb +125 -14
- data/lib/SDLRuby/sdl/include/SDL_blendmode.h.rb +24 -0
- data/lib/SDLRuby/sdl/include/SDL_endian.h.rb +10 -1
- data/lib/SDLRuby/sdl/include/SDL_error.h.rb +21 -2
- data/lib/SDLRuby/sdl/include/SDL_events.h.rb +458 -18
- data/lib/SDLRuby/sdl/include/SDL_gamecontroller.h.rb +92 -11
- data/lib/SDLRuby/sdl/include/SDL_guid.h.rb +10 -4
- data/lib/SDLRuby/sdl/include/SDL_hints.h.rb +186 -1
- data/lib/SDLRuby/sdl/include/SDL_joystick.h.rb +72 -10
- data/lib/SDLRuby/sdl/include/SDL_keyboard.h.rb +13 -4
- data/lib/SDLRuby/sdl/include/SDL_keycode.h.rb +287 -2
- data/lib/SDLRuby/sdl/include/SDL_locale.h.rb +9 -2
- data/lib/SDLRuby/sdl/include/SDL_messagebox.h.rb +50 -2
- data/lib/SDLRuby/sdl/include/SDL_mouse.h.rb +39 -8
- data/lib/SDLRuby/sdl/include/SDL_pixels.h.rb +271 -11
- data/lib/SDLRuby/sdl/include/SDL_rect.h.rb +43 -14
- data/lib/SDLRuby/sdl/include/SDL_render.h.rb +112 -75
- data/lib/SDLRuby/sdl/include/SDL_rwops.h.rb +63 -19
- data/lib/SDLRuby/sdl/include/SDL_scancode.h.rb +248 -1
- data/lib/SDLRuby/sdl/include/SDL_shape.h.rb +33 -6
- data/lib/SDLRuby/sdl/include/SDL_stdinc.h.rb +42 -4
- data/lib/SDLRuby/sdl/include/SDL_surface.h.rb +92 -29
- data/lib/SDLRuby/sdl/include/SDL_syswm.h.rb +1 -7
- data/lib/SDLRuby/sdl/include/SDL_timer.h.rb +11 -3
- data/lib/SDLRuby/sdl/include/SDL_version.h.rb +10 -2
- data/lib/SDLRuby/sdl/include/SDL_video.h.rb +221 -74
- data/lib/SDLRuby/sdl/sdl.rb +0 -50
- data/lib/SDLRuby/sdl.rb +7 -8
- data/lib/SDLRuby/version.rb +1 -1
- data/sig/lib/SDLRuby/event/accessor.rbs +157 -0
- data/sig/lib/SDLRuby/event/type.rbs +67 -0
- data/sig/lib/SDLRuby/event.rbs +47 -0
- data/sig/lib/SDLRuby/sdl.rbs +655 -0
- metadata +6 -22
- data/lib/SDLRuby/sdl/sdl_audio.rb +0 -75
- data/lib/SDLRuby/sdl/sdl_blendmode.rb +0 -10
- data/lib/SDLRuby/sdl/sdl_error.rb +0 -5
- data/lib/SDLRuby/sdl/sdl_events.rb +0 -470
- data/lib/SDLRuby/sdl/sdl_hints.rb +0 -9
- data/lib/SDLRuby/sdl/sdl_keyboard.rb +0 -12
- data/lib/SDLRuby/sdl/sdl_locale.rb +0 -8
- data/lib/SDLRuby/sdl/sdl_message_box.rb +0 -7
- data/lib/SDLRuby/sdl/sdl_mouse.rb +0 -32
- data/lib/SDLRuby/sdl/sdl_palette.rb +0 -12
- data/lib/SDLRuby/sdl/sdl_pixels.rb +0 -138
- data/lib/SDLRuby/sdl/sdl_rect.rb +0 -11
- data/lib/SDLRuby/sdl/sdl_render.rb +0 -35
- data/lib/SDLRuby/sdl/sdl_rw_ops.rb +0 -29
- data/lib/SDLRuby/sdl/sdl_scancode.rb +0 -255
- data/lib/SDLRuby/sdl/sdl_surface.rb +0 -27
- data/lib/SDLRuby/sdl/sdl_version.rb +0 -5
- data/lib/SDLRuby/sdl/sdl_video.rb +0 -104
- data/sig/SDLRuby/event.rbs +0 -104
- data/sig/SDLRuby/sdl.rbs +0 -606
@@ -1,22 +1,60 @@
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module SDLRuby::SDL
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require_relative
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require_relative "SDL_config.h"
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def self.SDL_static_cast(type, expression)
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expression
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end
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def self.SDL_FOURCC(a, b, c, d)
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((SDL_static_cast(:Uint32, SDL_static_cast(:Uint8, (a))) << 0) |
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(SDL_static_cast(:Uint32, SDL_static_cast(:Uint8, (b))) << 8) |
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(SDL_static_cast(:Uint32, SDL_static_cast(:Uint8, (c))) << 16) |
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(SDL_static_cast(:Uint32, SDL_static_cast(:Uint8, (d))) << 24))
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end
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SDL_FALSE = 0
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SDL_TRUE = 1
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typealias "SDL_bool", "int"
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SDL_MAX_SINT8 = (0x7F)
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SDL_MIN_SINT8 = ((~0x7F))
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typealias "Sint8", "int8_t"
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SDL_MAX_UINT8 = (0xFF)
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SDL_MIN_UINT8 = (0x00)
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typealias "Uint8", "uint8_t"
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SDL_MAX_SINT16 = (0x7FFF)
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SDL_MIN_SINT16 = ((~0x7FFF))
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typealias "Sint16", "int16_t"
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SDL_MAX_UINT16 = (0xFFFF)
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SDL_MIN_UINT16 = (0x0000)
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typealias "Uint16", "uint16_t"
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SDL_MAX_SINT32 = (0x7FFFFFFF)
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SDL_MIN_SINT32 = ((~0x7FFFFFFF))
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typealias "Sint32", "int32_t"
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SDL_MAX_UINT32 = (0xFFFFFFFF)
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SDL_MIN_UINT32 = (0x00000000)
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typealias "Uint32", "uint32_t"
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SDL_MAX_SINT64 = (0x7FFFFFFFFFFFFFFF)
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SDL_MIN_SINT64 = ((~0x7FFFFFFFFFFFFFFF))
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typealias "Sint64", "int64_t"
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SDL_MAX_UINT64 = (0xFFFFFFFFFFFFFFFF)
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SDL_MIN_UINT64 = ((0x0000000000000000))
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typealias "Uint64", "uint64_t"
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-
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typealias "SDL_bool", "int"
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typealias "SDL_DUMMY_ENUM", "int"
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extern "void * SDL_malloc(size_t size)"
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extern "void * SDL_calloc(size_t nmemb, size_t size)"
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extern "void * SDL_realloc(void *mem, size_t size)"
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extern "void SDL_free(void *mem)"
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typealias "SDL_malloc_func", "void*"
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typealias "SDL_calloc_func", "void*"
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typealias "SDL_realloc_func", "void*"
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typealias "SDL_free_func", "void"
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extern "void SDL_GetOriginalMemoryFunctions(SDL_malloc_func *malloc_func, SDL_calloc_func *calloc_func, SDL_realloc_func *realloc_func, SDL_free_func *free_func)"
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extern "void SDL_GetMemoryFunctions(SDL_malloc_func *malloc_func, SDL_calloc_func *calloc_func, SDL_realloc_func *realloc_func, SDL_free_func *free_func)"
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extern "int SDL_SetMemoryFunctions(SDL_malloc_func malloc_func, SDL_calloc_func calloc_func, SDL_realloc_func realloc_func, SDL_free_func free_func)"
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module SDLRuby::SDL
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require_relative
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require_relative
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require_relative
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require_relative
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require_relative
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require_relative "SDL_stdinc.h"
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require_relative "SDL_pixels.h"
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require_relative "SDL_rect.h"
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require_relative "SDL_blendmode.h"
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require_relative "SDL_rwops.h"
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-
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SDL_SWSURFACE = 0
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SDL_PREALLOC = 0x00000001
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SDL_RLEACCEL = 0x00000002
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SDL_DONTFREE = 0x00000004
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SDL_SIMD_ALIGNED = 0x00000008
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def self.SDL_MUSTLOCK(s)
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(((s).flags & SDL_RLEACCEL) != 0)
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end
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SDL_Surface = struct(
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[
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"Uint32 flags",
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"SDL_PixelFormat *format",
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"int w",
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"int h",
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"int pitch",
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"void *pixels",
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"void *userdata",
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"int locked",
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"void *list_blitmap",
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{ clip_rect: SDL_Rect },
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"SDL_BlitMap *map",
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"int refcount",
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]
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)
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typealias "SDL_blit", "void*"
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SDL_YUV_CONVERSION_JPEG = 0
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SDL_YUV_CONVERSION_BT601 = 1
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SDL_YUV_CONVERSION_BT709 = 2
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SDL_YUV_CONVERSION_AUTOMATIC = 3
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typealias "SDL_YUV_CONVERSION_MODE", "int"
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extern "SDL_Surface * SDL_CreateRGBSurface (Uint32 flags, int width, int height, int depth, Uint32 Rmask, Uint32 Gmask, Uint32 Bmask, Uint32 Amask)"
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extern "SDL_Surface * SDL_CreateRGBSurfaceWithFormat (Uint32 flags, int width, int height, int depth, Uint32 format)"
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extern "SDL_Surface * SDL_CreateRGBSurfaceFrom(void *pixels, int width, int height, int depth, int pitch, Uint32 Rmask, Uint32 Gmask, Uint32 Bmask, Uint32 Amask)"
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extern "
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extern "
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extern "int
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extern "
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extern "
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extern "
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extern "int
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extern "
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extern "
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extern "int
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extern "
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extern "int
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extern "int
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extern "SDL_Surface * SDL_CreateRGBSurfaceWithFormatFrom (void *pixels, int width, int height, int depth, int pitch, Uint32 format)"
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extern "void SDL_FreeSurface(SDL_Surface * surface)"
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extern "int SDL_SetSurfacePalette(SDL_Surface * surface, SDL_Palette * palette)"
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extern "int SDL_LockSurface(SDL_Surface * surface)"
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extern "void SDL_UnlockSurface(SDL_Surface * surface)"
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extern "SDL_Surface * SDL_LoadBMP_RW(SDL_RWops * src, int freesrc)"
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def self.SDL_LoadBMP(file)
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SDL_LoadBMP_RW(SDL_RWFromFile(file, "rb"), 1)
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end
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extern "int SDL_SaveBMP_RW (SDL_Surface * surface, SDL_RWops * dst, int freedst)"
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def self.SDL_SaveBMP(surface, file)
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SDL_SaveBMP_RW(surface, SDL_RWFromFile(file, "wb"), 1)
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end
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extern "int SDL_SetSurfaceRLE(SDL_Surface * surface, int flag)"
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extern "SDL_bool SDL_HasSurfaceRLE(SDL_Surface * surface)"
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extern "int SDL_SetColorKey(SDL_Surface * surface, int flag, Uint32 key)"
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extern "SDL_bool SDL_HasColorKey(SDL_Surface * surface)"
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extern "int SDL_GetColorKey(SDL_Surface * surface, Uint32 * key)"
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extern "int SDL_SetSurfaceColorMod(SDL_Surface * surface, Uint8 r, Uint8 g, Uint8 b)"
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extern "int SDL_GetSurfaceColorMod(SDL_Surface * surface, Uint8 * r, Uint8 * g, Uint8 * b)"
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extern "int SDL_SetSurfaceAlphaMod(SDL_Surface * surface, Uint8 alpha)"
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extern "int SDL_GetSurfaceAlphaMod(SDL_Surface * surface, Uint8 * alpha)"
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extern "int SDL_SetSurfaceBlendMode(SDL_Surface * surface, SDL_BlendMode blendMode)"
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extern "int SDL_GetSurfaceBlendMode(SDL_Surface * surface, SDL_BlendMode *blendMode)"
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extern "SDL_bool SDL_SetClipRect(SDL_Surface * surface, const SDL_Rect * rect)"
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extern "void SDL_GetClipRect(SDL_Surface * surface, SDL_Rect * rect)"
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extern "SDL_Surface * SDL_DuplicateSurface(SDL_Surface * surface)"
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extern "SDL_Surface * SDL_ConvertSurface (SDL_Surface * src, const SDL_PixelFormat * fmt, Uint32 flags)"
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extern "SDL_Surface * SDL_ConvertSurfaceFormat (SDL_Surface * src, Uint32 pixel_format, Uint32 flags)"
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extern "int SDL_ConvertPixels(int width, int height, Uint32 src_format, const void * src, int src_pitch, Uint32 dst_format, void * dst, int dst_pitch)"
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extern "int SDL_PremultiplyAlpha(int width, int height, Uint32 src_format, const void * src, int src_pitch, Uint32 dst_format, void * dst, int dst_pitch)"
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extern "int SDL_FillRect (SDL_Surface * dst, const SDL_Rect * rect, Uint32 color)"
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extern "int SDL_FillRects (SDL_Surface * dst, const SDL_Rect * rects, int count, Uint32 color)"
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extern "int SDL_UpperBlit (SDL_Surface * src, const SDL_Rect * srcrect, SDL_Surface * dst, SDL_Rect * dstrect)"
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class << self
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alias SDL_BlitSurface SDL_UpperBlit
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end
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alias SDL_BlitSurface SDL_UpperBlit
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extern "int SDL_LowerBlit (SDL_Surface * src, SDL_Rect * srcrect, SDL_Surface * dst, SDL_Rect * dstrect)"
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extern "int SDL_SoftStretch(SDL_Surface * src, const SDL_Rect * srcrect, SDL_Surface * dst, const SDL_Rect * dstrect)"
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extern "int SDL_SoftStretchLinear(SDL_Surface * src, const SDL_Rect * srcrect, SDL_Surface * dst, const SDL_Rect * dstrect)"
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extern "int SDL_UpperBlitScaled (SDL_Surface * src, const SDL_Rect * srcrect, SDL_Surface * dst, SDL_Rect * dstrect)"
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class << self
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alias SDL_BlitScaled SDL_UpperBlitScaled
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end
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alias SDL_BlitScaled SDL_UpperBlitScaled
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extern "int SDL_LowerBlitScaled (SDL_Surface * src, SDL_Rect * srcrect, SDL_Surface * dst, SDL_Rect * dstrect)"
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extern "void SDL_SetYUVConversionMode(SDL_YUV_CONVERSION_MODE mode)"
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extern "SDL_YUV_CONVERSION_MODE SDL_GetYUVConversionMode(void)"
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extern "SDL_YUV_CONVERSION_MODE SDL_GetYUVConversionModeForResolution(int width, int height)"
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@@ -4,13 +4,7 @@ module SDLRuby::SDL
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require_relative 'SDL_video.h.rb'
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require_relative 'SDL_version.h.rb'
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typealias "NSWindow", "struct _NSWindow"
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typealias "UIWindow", "struct _UIWindow"
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typealias "UIViewController", "struct _UIViewController"
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typealias "GLuint", "Uint32"
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typealias "ANativeWindow", "struct ANativeWindow"
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typealias "EGLSurface", "void*"
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typealias "SDL_SysWMinfo", "struct SDL_SysWMinfo"
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extern "SDL_bool SDL_GetWindowWMInfo(SDL_Window *window, SDL_SysWMinfo *info)"
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end
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module SDLRuby::SDL
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require_relative "SDL_stdinc.h"
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require_relative "SDL_error.h"
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typealias "SDL_TimerID", "int"
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extern "Uint32 SDL_GetTicks(void)"
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extern "Uint64 SDL_GetTicks64(void)"
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def self.SDL_TICKS_PASSED(a, b)
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(((b) - (a)) <= 0)
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end
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extern "Uint64 SDL_GetPerformanceCounter(void)"
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extern "Uint64 SDL_GetPerformanceFrequency(void)"
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extern "void SDL_Delay(Uint32 ms)"
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typealias "SDL_TimerCallback", "void*"
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typealias "SDL_TimerID", "int"
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extern "SDL_TimerID SDL_AddTimer(Uint32 interval, SDL_TimerCallback callback, void *param)"
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extern "SDL_bool SDL_RemoveTimer(SDL_TimerID id)"
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end
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module SDLRuby::SDL
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require_relative "SDL_stdinc.h"
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SDL_version = struct(
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[
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"Uint8 major",
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"Uint8 minor",
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"Uint8 patch",
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]
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)
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extern "void SDL_GetVersion(SDL_version * ver)"
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extern "const char * SDL_GetRevision(void)"
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end
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module SDLRuby::SDL
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require_relative "SDL_stdinc.h"
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require_relative "SDL_pixels.h"
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require_relative "SDL_rect.h"
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require_relative "SDL_surface.h"
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SDL_DisplayMode = struct(
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[
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"Uint32 format",
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"int w",
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"int h",
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"int refresh_rate",
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"void *driverdata",
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]
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)
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SDL_WINDOW_FULLSCREEN = 0x00000001
|
18
|
+
SDL_WINDOW_OPENGL = 0x00000002
|
19
|
+
SDL_WINDOW_SHOWN = 0x00000004
|
20
|
+
SDL_WINDOW_HIDDEN = 0x00000008
|
21
|
+
SDL_WINDOW_BORDERLESS = 0x00000010
|
22
|
+
SDL_WINDOW_RESIZABLE = 0x00000020
|
23
|
+
SDL_WINDOW_MINIMIZED = 0x00000040
|
24
|
+
SDL_WINDOW_MAXIMIZED = 0x00000080
|
25
|
+
SDL_WINDOW_MOUSE_GRABBED = 0x00000100
|
26
|
+
SDL_WINDOW_INPUT_FOCUS = 0x00000200
|
27
|
+
SDL_WINDOW_MOUSE_FOCUS = 0x00000400
|
28
|
+
SDL_WINDOW_FULLSCREEN_DESKTOP = ( SDL_WINDOW_FULLSCREEN | 0x00001000 )
|
29
|
+
SDL_WINDOW_FOREIGN = 0x00000800
|
30
|
+
SDL_WINDOW_ALLOW_HIGHDPI = 0x00002000
|
31
|
+
SDL_WINDOW_MOUSE_CAPTURE = 0x00004000
|
32
|
+
SDL_WINDOW_ALWAYS_ON_TOP = 0x00008000
|
33
|
+
SDL_WINDOW_SKIP_TASKBAR = 0x00010000
|
34
|
+
SDL_WINDOW_UTILITY = 0x00020000
|
35
|
+
SDL_WINDOW_TOOLTIP = 0x00040000
|
36
|
+
SDL_WINDOW_POPUP_MENU = 0x00080000
|
37
|
+
SDL_WINDOW_KEYBOARD_GRABBED = 0x00100000
|
38
|
+
SDL_WINDOW_VULKAN = 0x10000000
|
39
|
+
SDL_WINDOW_METAL = 0x20000000
|
40
|
+
SDL_WINDOW_INPUT_GRABBED = SDL_WINDOW_MOUSE_GRABBED
|
9
41
|
typealias "SDL_WindowFlags", "int"
|
42
|
+
|
43
|
+
SDL_WINDOWPOS_UNDEFINED_MASK = 0x1FFF0000
|
44
|
+
def self.SDL_WINDOWPOS_UNDEFINED_DISPLAY(x)
|
45
|
+
(SDL_WINDOWPOS_UNDEFINED_MASK|(x))
|
46
|
+
end
|
47
|
+
SDL_WINDOWPOS_UNDEFINED = SDL_WINDOWPOS_UNDEFINED_DISPLAY(0)
|
48
|
+
def self.SDL_WINDOWPOS_ISUNDEFINED(x)
|
49
|
+
(((x)&0xFFFF0000) == SDL_WINDOWPOS_UNDEFINED_MASK)
|
50
|
+
end
|
51
|
+
|
52
|
+
SDL_WINDOWPOS_CENTERED_MASK = 0x2FFF0000
|
53
|
+
def self.SDL_WINDOWPOS_CENTERED_DISPLAY(x)
|
54
|
+
(SDL_WINDOWPOS_CENTERED_MASK|(x))
|
55
|
+
end
|
56
|
+
SDL_WINDOWPOS_CENTERED = self.SDL_WINDOWPOS_CENTERED_DISPLAY(0)
|
57
|
+
def self.SDL_WINDOWPOS_ISCENTERED(x)
|
58
|
+
(((x)&0xFFFF0000) == SDL_WINDOWPOS_CENTERED_MASK)
|
59
|
+
end
|
60
|
+
|
61
|
+
SDL_WINDOWEVENT_NONE = 0
|
62
|
+
SDL_WINDOWEVENT_SHOWN = 1
|
63
|
+
SDL_WINDOWEVENT_HIDDEN = 2
|
64
|
+
SDL_WINDOWEVENT_EXPOSED = 3
|
65
|
+
SDL_WINDOWEVENT_MOVED = 4
|
66
|
+
SDL_WINDOWEVENT_RESIZED = 5
|
67
|
+
SDL_WINDOWEVENT_SIZE_CHANGED = 6
|
68
|
+
SDL_WINDOWEVENT_MINIMIZED = 7
|
69
|
+
SDL_WINDOWEVENT_MAXIMIZED = 8
|
70
|
+
SDL_WINDOWEVENT_RESTORED = 9
|
71
|
+
SDL_WINDOWEVENT_ENTER = 10
|
72
|
+
SDL_WINDOWEVENT_LEAVE = 11
|
73
|
+
SDL_WINDOWEVENT_FOCUS_GAINED = 12
|
74
|
+
SDL_WINDOWEVENT_FOCUS_LOST = 13
|
75
|
+
SDL_WINDOWEVENT_CLOSE = 14
|
76
|
+
SDL_WINDOWEVENT_TAKE_FOCUS = 15
|
77
|
+
SDL_WINDOWEVENT_HIT_TEST = 16
|
78
|
+
SDL_WINDOWEVENT_ICCPROF_CHANGED = 17
|
79
|
+
SDL_WINDOWEVENT_DISPLAY_CHANGED = 18
|
10
80
|
typealias "SDL_WindowEventID", "int"
|
81
|
+
|
82
|
+
SDL_DISPLAYEVENT_NONE = 0
|
83
|
+
SDL_DISPLAYEVENT_ORIENTATION = 1
|
84
|
+
SDL_DISPLAYEVENT_CONNECTED = 2
|
85
|
+
SDL_DISPLAYEVENT_DISCONNECTED = 3
|
86
|
+
SDL_DISPLAYEVENT_MOVED = 4
|
11
87
|
typealias "SDL_DisplayEventID", "int"
|
88
|
+
|
89
|
+
SDL_ORIENTATION_UNKNOWN = 0
|
90
|
+
SDL_ORIENTATION_LANDSCAPE = 1
|
91
|
+
SDL_ORIENTATION_LANDSCAPE_FLIPPED = 2
|
92
|
+
SDL_ORIENTATION_PORTRAIT = 3
|
93
|
+
SDL_ORIENTATION_PORTRAIT_FLIPPED = 4
|
12
94
|
typealias "SDL_DisplayOrientation", "int"
|
95
|
+
|
96
|
+
SDL_FLASH_CANCEL = 0
|
97
|
+
SDL_FLASH_BRIEFLY = 1
|
98
|
+
SDL_FLASH_UNTIL_FOCUSED = 2
|
13
99
|
typealias "SDL_FlashOperation", "int"
|
100
|
+
|
101
|
+
typealias "SDL_GLContext", "void*"
|
102
|
+
|
103
|
+
SDL_GL_RED_SIZE = 0
|
104
|
+
SDL_GL_GREEN_SIZE = 1
|
105
|
+
SDL_GL_BLUE_SIZE = 2
|
106
|
+
SDL_GL_ALPHA_SIZE = 3
|
107
|
+
SDL_GL_BUFFER_SIZE = 4
|
108
|
+
SDL_GL_DOUBLEBUFFER = 5
|
109
|
+
SDL_GL_DEPTH_SIZE = 6
|
110
|
+
SDL_GL_STENCIL_SIZE = 7
|
111
|
+
SDL_GL_ACCUM_RED_SIZE = 8
|
112
|
+
SDL_GL_ACCUM_GREEN_SIZE = 9
|
113
|
+
SDL_GL_ACCUM_BLUE_SIZE = 10
|
114
|
+
SDL_GL_ACCUM_ALPHA_SIZE = 11
|
115
|
+
SDL_GL_STEREO = 12
|
116
|
+
SDL_GL_MULTISAMPLEBUFFERS = 13
|
117
|
+
SDL_GL_MULTISAMPLESAMPLES = 14
|
118
|
+
SDL_GL_ACCELERATED_VISUAL = 15
|
119
|
+
SDL_GL_RETAINED_BACKING = 16
|
120
|
+
SDL_GL_CONTEXT_MAJOR_VERSION = 17
|
121
|
+
SDL_GL_CONTEXT_MINOR_VERSION = 18
|
122
|
+
SDL_GL_CONTEXT_EGL = 19
|
123
|
+
SDL_GL_CONTEXT_FLAGS = 20
|
124
|
+
SDL_GL_CONTEXT_PROFILE_MASK = 21
|
125
|
+
SDL_GL_SHARE_WITH_CURRENT_CONTEXT = 22
|
126
|
+
SDL_GL_FRAMEBUFFER_SRGB_CAPABLE = 23
|
127
|
+
SDL_GL_CONTEXT_RELEASE_BEHAVIOR = 24
|
128
|
+
SDL_GL_CONTEXT_RESET_NOTIFICATION = 25
|
129
|
+
SDL_GL_CONTEXT_NO_ERROR = 26
|
130
|
+
SDL_GL_FLOATBUFFERS = 27
|
14
131
|
typealias "SDL_GLattr", "int"
|
132
|
+
|
133
|
+
SDL_GL_CONTEXT_PROFILE_CORE = 0x0001
|
134
|
+
SDL_GL_CONTEXT_PROFILE_COMPATIBILITY = 0x0002
|
135
|
+
SDL_GL_CONTEXT_PROFILE_ES = 0x0004
|
15
136
|
typealias "SDL_GLprofile", "int"
|
137
|
+
|
138
|
+
SDL_GL_CONTEXT_DEBUG_FLAG = 0x0001
|
139
|
+
SDL_GL_CONTEXT_FORWARD_COMPATIBLE_FLAG = 0x0002
|
140
|
+
SDL_GL_CONTEXT_ROBUST_ACCESS_FLAG = 0x0004
|
141
|
+
SDL_GL_CONTEXT_RESET_ISOLATION_FLAG = 0x0008
|
16
142
|
typealias "SDL_GLcontextFlag", "int"
|
143
|
+
|
144
|
+
SDL_GL_CONTEXT_RELEASE_BEHAVIOR_NONE = 0x0000
|
145
|
+
SDL_GL_CONTEXT_RELEASE_BEHAVIOR_FLUSH = 0x0001
|
17
146
|
typealias "SDL_GLcontextReleaseFlag", "int"
|
147
|
+
|
148
|
+
SDL_GL_CONTEXT_RESET_NO_NOTIFICATION = 0x0000
|
149
|
+
SDL_GL_CONTEXT_RESET_LOSE_CONTEXT = 0x0001
|
18
150
|
typealias "SDL_GLContextResetNotification", "int"
|
19
|
-
|
151
|
+
|
20
152
|
extern "int SDL_GetNumVideoDrivers(void)"
|
21
153
|
extern "const char * SDL_GetVideoDriver(int index)"
|
22
154
|
extern "int SDL_VideoInit(const char *driver_name)"
|
@@ -24,77 +156,92 @@ module SDLRuby::SDL
|
|
24
156
|
extern "const char * SDL_GetCurrentVideoDriver(void)"
|
25
157
|
extern "int SDL_GetNumVideoDisplays(void)"
|
26
158
|
extern "const char * SDL_GetDisplayName(int displayIndex)"
|
27
|
-
extern "int SDL_GetDisplayBounds(int displayIndex, SDL_Rect *rect)"
|
28
|
-
extern "int SDL_GetDisplayUsableBounds(int displayIndex, SDL_Rect *rect)"
|
29
|
-
extern "int SDL_GetDisplayDPI(int displayIndex, float *ddpi, float *hdpi, float *vdpi)"
|
159
|
+
extern "int SDL_GetDisplayBounds(int displayIndex, SDL_Rect * rect)"
|
160
|
+
extern "int SDL_GetDisplayUsableBounds(int displayIndex, SDL_Rect * rect)"
|
161
|
+
extern "int SDL_GetDisplayDPI(int displayIndex, float * ddpi, float * hdpi, float * vdpi)"
|
30
162
|
extern "SDL_DisplayOrientation SDL_GetDisplayOrientation(int displayIndex)"
|
31
163
|
extern "int SDL_GetNumDisplayModes(int displayIndex)"
|
32
|
-
extern "int SDL_GetDisplayMode(int displayIndex, int modeIndex, SDL_DisplayMode *mode)"
|
33
|
-
extern "int SDL_GetDesktopDisplayMode(int displayIndex, SDL_DisplayMode *mode)"
|
34
|
-
extern "int SDL_GetCurrentDisplayMode(int displayIndex, SDL_DisplayMode *mode)"
|
35
|
-
extern "SDL_DisplayMode * SDL_GetClosestDisplayMode(int displayIndex, const SDL_DisplayMode *mode, SDL_DisplayMode *closest)"
|
36
|
-
extern "int SDL_GetPointDisplayIndex(const SDL_Point *point)"
|
37
|
-
extern "int SDL_GetRectDisplayIndex(const SDL_Rect *rect)"
|
38
|
-
extern "int SDL_GetWindowDisplayIndex(SDL_Window *window)"
|
39
|
-
extern "int SDL_SetWindowDisplayMode(SDL_Window *window, const SDL_DisplayMode *mode)"
|
40
|
-
extern "int SDL_GetWindowDisplayMode(SDL_Window *window, SDL_DisplayMode *mode)"
|
41
|
-
extern "void* SDL_GetWindowICCProfile(SDL_Window *window, size_t*size)"
|
42
|
-
extern "Uint32 SDL_GetWindowPixelFormat(SDL_Window *window)"
|
164
|
+
extern "int SDL_GetDisplayMode(int displayIndex, int modeIndex, SDL_DisplayMode * mode)"
|
165
|
+
extern "int SDL_GetDesktopDisplayMode(int displayIndex, SDL_DisplayMode * mode)"
|
166
|
+
extern "int SDL_GetCurrentDisplayMode(int displayIndex, SDL_DisplayMode * mode)"
|
167
|
+
extern "SDL_DisplayMode * SDL_GetClosestDisplayMode(int displayIndex, const SDL_DisplayMode * mode, SDL_DisplayMode * closest)"
|
168
|
+
extern "int SDL_GetPointDisplayIndex(const SDL_Point * point)"
|
169
|
+
extern "int SDL_GetRectDisplayIndex(const SDL_Rect * rect)"
|
170
|
+
extern "int SDL_GetWindowDisplayIndex(SDL_Window * window)"
|
171
|
+
extern "int SDL_SetWindowDisplayMode(SDL_Window * window, const SDL_DisplayMode * mode)"
|
172
|
+
extern "int SDL_GetWindowDisplayMode(SDL_Window * window, SDL_DisplayMode * mode)"
|
173
|
+
extern "void* SDL_GetWindowICCProfile(SDL_Window * window, size_t* size)"
|
174
|
+
extern "Uint32 SDL_GetWindowPixelFormat(SDL_Window * window)"
|
43
175
|
extern "SDL_Window * SDL_CreateWindow(const char *title, int x, int y, int w, int h, Uint32 flags)"
|
44
176
|
extern "SDL_Window * SDL_CreateWindowFrom(const void *data)"
|
45
|
-
extern "Uint32 SDL_GetWindowID(SDL_Window *window)"
|
177
|
+
extern "Uint32 SDL_GetWindowID(SDL_Window * window)"
|
46
178
|
extern "SDL_Window * SDL_GetWindowFromID(Uint32 id)"
|
47
|
-
extern "Uint32 SDL_GetWindowFlags(SDL_Window *window)"
|
48
|
-
extern "void SDL_SetWindowTitle(SDL_Window *window, const char *title)"
|
49
|
-
extern "const char * SDL_GetWindowTitle(SDL_Window *window)"
|
50
|
-
extern "void SDL_SetWindowIcon(SDL_Window *window, SDL_Surface *icon)"
|
51
|
-
extern "void* SDL_SetWindowData(SDL_Window *window, const char *name, void *userdata)"
|
52
|
-
extern "void * SDL_GetWindowData(SDL_Window *window, const char *name)"
|
53
|
-
extern "void SDL_SetWindowPosition(SDL_Window *window, int x, int y)"
|
54
|
-
extern "void SDL_GetWindowPosition(SDL_Window *window, int *x, int *y)"
|
55
|
-
extern "void SDL_SetWindowSize(SDL_Window *window, int w, int h)"
|
56
|
-
extern "void SDL_GetWindowSize(SDL_Window *window, int *w, int *h)"
|
57
|
-
extern "int SDL_GetWindowBordersSize(SDL_Window *window, int *top, int *left, int *bottom, int *right)"
|
58
|
-
extern "void SDL_GetWindowSizeInPixels(SDL_Window *window, int *w, int *h)"
|
59
|
-
extern "void SDL_SetWindowMinimumSize(SDL_Window *window, int min_w, int min_h)"
|
60
|
-
extern "void SDL_GetWindowMinimumSize(SDL_Window *window, int *w, int *h)"
|
61
|
-
extern "void SDL_SetWindowMaximumSize(SDL_Window *window, int max_w, int max_h)"
|
62
|
-
extern "void SDL_GetWindowMaximumSize(SDL_Window *window, int *w, int *h)"
|
63
|
-
extern "void SDL_SetWindowBordered(SDL_Window *window, SDL_bool bordered)"
|
64
|
-
extern "void SDL_SetWindowResizable(SDL_Window *window, SDL_bool resizable)"
|
65
|
-
extern "void SDL_SetWindowAlwaysOnTop(SDL_Window *window, SDL_bool on_top)"
|
66
|
-
extern "void SDL_ShowWindow(SDL_Window *window)"
|
67
|
-
extern "void SDL_HideWindow(SDL_Window *window)"
|
68
|
-
extern "void SDL_RaiseWindow(SDL_Window *window)"
|
69
|
-
extern "void SDL_MaximizeWindow(SDL_Window *window)"
|
70
|
-
extern "void SDL_MinimizeWindow(SDL_Window *window)"
|
71
|
-
extern "void SDL_RestoreWindow(SDL_Window *window)"
|
72
|
-
extern "int SDL_SetWindowFullscreen(SDL_Window *window, Uint32 flags)"
|
179
|
+
extern "Uint32 SDL_GetWindowFlags(SDL_Window * window)"
|
180
|
+
extern "void SDL_SetWindowTitle(SDL_Window * window, const char *title)"
|
181
|
+
extern "const char * SDL_GetWindowTitle(SDL_Window * window)"
|
182
|
+
extern "void SDL_SetWindowIcon(SDL_Window * window, SDL_Surface * icon)"
|
183
|
+
extern "void* SDL_SetWindowData(SDL_Window * window, const char *name, void *userdata)"
|
184
|
+
extern "void * SDL_GetWindowData(SDL_Window * window, const char *name)"
|
185
|
+
extern "void SDL_SetWindowPosition(SDL_Window * window, int x, int y)"
|
186
|
+
extern "void SDL_GetWindowPosition(SDL_Window * window, int *x, int *y)"
|
187
|
+
extern "void SDL_SetWindowSize(SDL_Window * window, int w, int h)"
|
188
|
+
extern "void SDL_GetWindowSize(SDL_Window * window, int *w, int *h)"
|
189
|
+
extern "int SDL_GetWindowBordersSize(SDL_Window * window, int *top, int *left, int *bottom, int *right)"
|
190
|
+
extern "void SDL_GetWindowSizeInPixels(SDL_Window * window, int *w, int *h)"
|
191
|
+
extern "void SDL_SetWindowMinimumSize(SDL_Window * window, int min_w, int min_h)"
|
192
|
+
extern "void SDL_GetWindowMinimumSize(SDL_Window * window, int *w, int *h)"
|
193
|
+
extern "void SDL_SetWindowMaximumSize(SDL_Window * window, int max_w, int max_h)"
|
194
|
+
extern "void SDL_GetWindowMaximumSize(SDL_Window * window, int *w, int *h)"
|
195
|
+
extern "void SDL_SetWindowBordered(SDL_Window * window, SDL_bool bordered)"
|
196
|
+
extern "void SDL_SetWindowResizable(SDL_Window * window, SDL_bool resizable)"
|
197
|
+
extern "void SDL_SetWindowAlwaysOnTop(SDL_Window * window, SDL_bool on_top)"
|
198
|
+
extern "void SDL_ShowWindow(SDL_Window * window)"
|
199
|
+
extern "void SDL_HideWindow(SDL_Window * window)"
|
200
|
+
extern "void SDL_RaiseWindow(SDL_Window * window)"
|
201
|
+
extern "void SDL_MaximizeWindow(SDL_Window * window)"
|
202
|
+
extern "void SDL_MinimizeWindow(SDL_Window * window)"
|
203
|
+
extern "void SDL_RestoreWindow(SDL_Window * window)"
|
204
|
+
extern "int SDL_SetWindowFullscreen(SDL_Window * window, Uint32 flags)"
|
73
205
|
extern "SDL_bool SDL_HasWindowSurface(SDL_Window *window)"
|
74
|
-
extern "SDL_Surface * SDL_GetWindowSurface(SDL_Window *window)"
|
75
|
-
extern "int SDL_UpdateWindowSurface(SDL_Window *window)"
|
76
|
-
extern "int SDL_UpdateWindowSurfaceRects(SDL_Window *window, const SDL_Rect *rects, int numrects)"
|
206
|
+
extern "SDL_Surface * SDL_GetWindowSurface(SDL_Window * window)"
|
207
|
+
extern "int SDL_UpdateWindowSurface(SDL_Window * window)"
|
208
|
+
extern "int SDL_UpdateWindowSurfaceRects(SDL_Window * window, const SDL_Rect * rects, int numrects)"
|
77
209
|
extern "int SDL_DestroyWindowSurface(SDL_Window *window)"
|
78
|
-
extern "void SDL_SetWindowGrab(SDL_Window *window, SDL_bool grabbed)"
|
79
|
-
extern "void SDL_SetWindowKeyboardGrab(SDL_Window *window, SDL_bool grabbed)"
|
80
|
-
extern "void SDL_SetWindowMouseGrab(SDL_Window *window, SDL_bool grabbed)"
|
81
|
-
extern "SDL_bool SDL_GetWindowGrab(SDL_Window *window)"
|
82
|
-
extern "SDL_bool SDL_GetWindowKeyboardGrab(SDL_Window *window)"
|
83
|
-
extern "SDL_bool SDL_GetWindowMouseGrab(SDL_Window *window)"
|
210
|
+
extern "void SDL_SetWindowGrab(SDL_Window * window, SDL_bool grabbed)"
|
211
|
+
extern "void SDL_SetWindowKeyboardGrab(SDL_Window * window, SDL_bool grabbed)"
|
212
|
+
extern "void SDL_SetWindowMouseGrab(SDL_Window * window, SDL_bool grabbed)"
|
213
|
+
extern "SDL_bool SDL_GetWindowGrab(SDL_Window * window)"
|
214
|
+
extern "SDL_bool SDL_GetWindowKeyboardGrab(SDL_Window * window)"
|
215
|
+
extern "SDL_bool SDL_GetWindowMouseGrab(SDL_Window * window)"
|
84
216
|
extern "SDL_Window * SDL_GetGrabbedWindow(void)"
|
85
|
-
extern "int SDL_SetWindowMouseRect(SDL_Window *window, const SDL_Rect *rect)"
|
86
|
-
extern "const SDL_Rect * SDL_GetWindowMouseRect(SDL_Window *window)"
|
87
|
-
extern "int SDL_SetWindowBrightness(SDL_Window *window, float brightness)"
|
88
|
-
extern "float SDL_GetWindowBrightness(SDL_Window *window)"
|
89
|
-
extern "int SDL_SetWindowOpacity(SDL_Window *window, float opacity)"
|
90
|
-
extern "int SDL_GetWindowOpacity(SDL_Window *window, float *out_opacity)"
|
91
|
-
extern "int SDL_SetWindowModalFor(SDL_Window *modal_window, SDL_Window *parent_window)"
|
92
|
-
extern "int SDL_SetWindowInputFocus(SDL_Window *window)"
|
93
|
-
extern "int SDL_SetWindowGammaRamp(SDL_Window *window, const Uint16 *red, const Uint16 *green, const Uint16 *blue)"
|
94
|
-
extern "int SDL_GetWindowGammaRamp(SDL_Window *window, Uint16 *red, Uint16 *green, Uint16 *blue)"
|
95
|
-
|
96
|
-
|
97
|
-
|
217
|
+
extern "int SDL_SetWindowMouseRect(SDL_Window * window, const SDL_Rect * rect)"
|
218
|
+
extern "const SDL_Rect * SDL_GetWindowMouseRect(SDL_Window * window)"
|
219
|
+
extern "int SDL_SetWindowBrightness(SDL_Window * window, float brightness)"
|
220
|
+
extern "float SDL_GetWindowBrightness(SDL_Window * window)"
|
221
|
+
extern "int SDL_SetWindowOpacity(SDL_Window * window, float opacity)"
|
222
|
+
extern "int SDL_GetWindowOpacity(SDL_Window * window, float * out_opacity)"
|
223
|
+
extern "int SDL_SetWindowModalFor(SDL_Window * modal_window, SDL_Window * parent_window)"
|
224
|
+
extern "int SDL_SetWindowInputFocus(SDL_Window * window)"
|
225
|
+
extern "int SDL_SetWindowGammaRamp(SDL_Window * window, const Uint16 * red, const Uint16 * green, const Uint16 * blue)"
|
226
|
+
extern "int SDL_GetWindowGammaRamp(SDL_Window * window, Uint16 * red, Uint16 * green, Uint16 * blue)"
|
227
|
+
|
228
|
+
SDL_HITTEST_NORMAL = 0
|
229
|
+
SDL_HITTEST_DRAGGABLE = 1
|
230
|
+
SDL_HITTEST_RESIZE_TOPLEFT = 2
|
231
|
+
SDL_HITTEST_RESIZE_TOP = 3
|
232
|
+
SDL_HITTEST_RESIZE_TOPRIGHT = 4
|
233
|
+
SDL_HITTEST_RESIZE_RIGHT = 5
|
234
|
+
SDL_HITTEST_RESIZE_BOTTOMRIGHT = 6
|
235
|
+
SDL_HITTEST_RESIZE_BOTTOM = 7
|
236
|
+
SDL_HITTEST_RESIZE_BOTTOMLEFT = 8
|
237
|
+
SDL_HITTEST_RESIZE_LEFT = 9
|
238
|
+
typealias "SDL_HitTestResult", "int"
|
239
|
+
|
240
|
+
typealias "SDL_HitTest", "void*"
|
241
|
+
|
242
|
+
extern "int SDL_SetWindowHitTest(SDL_Window * window, SDL_HitTest callback, void *callback_data)"
|
243
|
+
extern "int SDL_FlashWindow(SDL_Window * window, SDL_FlashOperation operation)"
|
244
|
+
extern "void SDL_DestroyWindow(SDL_Window * window)"
|
98
245
|
extern "SDL_bool SDL_IsScreenSaverEnabled(void)"
|
99
246
|
extern "void SDL_EnableScreenSaver(void)"
|
100
247
|
extern "void SDL_DisableScreenSaver(void)"
|
@@ -105,13 +252,13 @@ module SDLRuby::SDL
|
|
105
252
|
extern "void SDL_GL_ResetAttributes(void)"
|
106
253
|
extern "int SDL_GL_SetAttribute(SDL_GLattr attr, int value)"
|
107
254
|
extern "int SDL_GL_GetAttribute(SDL_GLattr attr, int *value)"
|
108
|
-
extern "SDL_GLContext SDL_GL_CreateContext(SDL_Window *window)"
|
109
|
-
extern "int SDL_GL_MakeCurrent(SDL_Window *window, SDL_GLContext context)"
|
255
|
+
extern "SDL_GLContext SDL_GL_CreateContext(SDL_Window * window)"
|
256
|
+
extern "int SDL_GL_MakeCurrent(SDL_Window * window, SDL_GLContext context)"
|
110
257
|
extern "SDL_Window* SDL_GL_GetCurrentWindow(void)"
|
111
258
|
extern "SDL_GLContext SDL_GL_GetCurrentContext(void)"
|
112
|
-
extern "void SDL_GL_GetDrawableSize(SDL_Window *window, int *w, int *h)"
|
259
|
+
extern "void SDL_GL_GetDrawableSize(SDL_Window * window, int *w, int *h)"
|
113
260
|
extern "int SDL_GL_SetSwapInterval(int interval)"
|
114
261
|
extern "int SDL_GL_GetSwapInterval(void)"
|
115
|
-
extern "void SDL_GL_SwapWindow(SDL_Window *window)"
|
262
|
+
extern "void SDL_GL_SwapWindow(SDL_Window * window)"
|
116
263
|
extern "void SDL_GL_DeleteContext(SDL_GLContext context)"
|
117
264
|
end
|
data/lib/SDLRuby/sdl/sdl.rb
CHANGED
@@ -1,55 +1,5 @@
|
|
1
1
|
module SDLRuby
|
2
2
|
module SDL
|
3
|
-
# struct
|
4
|
-
#
|
5
|
-
typealias "SDL_GUID", "void*"
|
6
|
-
typealias "SDL_GameControllerButtonBind", "void*"
|
7
|
-
|
8
|
-
# function ptr
|
9
|
-
#
|
10
|
-
typealias "SDL_EventFilter", "void*"
|
11
|
-
typealias "SDL_HintCallback", "void*"
|
12
|
-
typealias "SDL_HitTest", "void*"
|
13
|
-
typealias "SDL_TimerCallback", "void*"
|
14
|
-
typealias "SDL_WindowsMessageHook", "void*"
|
15
|
-
typealias "SDL_calloc_func", "void*"
|
16
|
-
typealias "SDL_free_func", "void*"
|
17
|
-
typealias "SDL_joystick_lock", "void*"
|
18
|
-
typealias "SDL_main_func", "void*"
|
19
|
-
typealias "SDL_malloc_func", "void*"
|
20
|
-
typealias "SDL_realloc_func", "void*"
|
21
|
-
|
22
3
|
require_relative 'include/SDL.h.rb'
|
23
|
-
|
24
|
-
require_relative 'sdl_audio'
|
25
|
-
require_relative 'sdl_blendmode'
|
26
|
-
require_relative 'sdl_error'
|
27
|
-
require_relative 'sdl_events'
|
28
|
-
require_relative 'sdl_hints'
|
29
|
-
require_relative 'sdl_keyboard'
|
30
|
-
require_relative 'sdl_locale'
|
31
|
-
require_relative 'sdl_message_box'
|
32
|
-
require_relative 'sdl_mouse'
|
33
|
-
require_relative 'sdl_palette'
|
34
|
-
require_relative 'sdl_pixels'
|
35
|
-
require_relative 'sdl_rect'
|
36
|
-
require_relative 'sdl_render'
|
37
|
-
require_relative 'sdl_rw_ops'
|
38
|
-
require_relative 'sdl_scancode'
|
39
|
-
require_relative 'sdl_surface'
|
40
|
-
require_relative 'sdl_version'
|
41
|
-
require_relative 'sdl_video'
|
42
|
-
|
43
|
-
SDL_INIT_TIMER = 0x00000001
|
44
|
-
SDL_INIT_AUDIO = 0x00000010
|
45
|
-
SDL_INIT_VIDEO = 0x00000020
|
46
|
-
SDL_INIT_JOYSTICK = 0x00000200
|
47
|
-
SDL_INIT_HAPTIC = 0x00001000
|
48
|
-
SDL_INIT_GAMEPAD = 0x00002000
|
49
|
-
SDL_INIT_EVENTS = 0x00004000
|
50
|
-
SDL_INIT_SENSOR = 0x00008000
|
51
|
-
SDL_INIT_EVERYTHING =
|
52
|
-
SDL_INIT_TIMER | SDL_INIT_AUDIO | SDL_INIT_VIDEO | SDL_INIT_EVENTS |
|
53
|
-
SDL_INIT_JOYSTICK | SDL_INIT_HAPTIC | SDL_INIT_GAMEPAD | SDL_INIT_SENSOR
|
54
4
|
end
|
55
5
|
end
|