SDLRuby 0.1.0 → 0.2.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (60) hide show
  1. checksums.yaml +4 -4
  2. data/CHANGELOG.md +4 -0
  3. data/lib/SDLRuby/event/accessor.rb +62 -63
  4. data/lib/SDLRuby/event/type.rb +1 -1
  5. data/lib/SDLRuby/event.rb +98 -80
  6. data/lib/SDLRuby/sdl/include/SDL.h.rb +11 -0
  7. data/lib/SDLRuby/sdl/include/SDL_audio.h.rb +125 -14
  8. data/lib/SDLRuby/sdl/include/SDL_blendmode.h.rb +24 -0
  9. data/lib/SDLRuby/sdl/include/SDL_endian.h.rb +10 -1
  10. data/lib/SDLRuby/sdl/include/SDL_error.h.rb +21 -2
  11. data/lib/SDLRuby/sdl/include/SDL_events.h.rb +458 -18
  12. data/lib/SDLRuby/sdl/include/SDL_gamecontroller.h.rb +92 -11
  13. data/lib/SDLRuby/sdl/include/SDL_guid.h.rb +10 -4
  14. data/lib/SDLRuby/sdl/include/SDL_hints.h.rb +186 -1
  15. data/lib/SDLRuby/sdl/include/SDL_joystick.h.rb +72 -10
  16. data/lib/SDLRuby/sdl/include/SDL_keyboard.h.rb +13 -4
  17. data/lib/SDLRuby/sdl/include/SDL_keycode.h.rb +287 -2
  18. data/lib/SDLRuby/sdl/include/SDL_locale.h.rb +9 -2
  19. data/lib/SDLRuby/sdl/include/SDL_messagebox.h.rb +50 -2
  20. data/lib/SDLRuby/sdl/include/SDL_mouse.h.rb +39 -8
  21. data/lib/SDLRuby/sdl/include/SDL_pixels.h.rb +271 -11
  22. data/lib/SDLRuby/sdl/include/SDL_rect.h.rb +43 -14
  23. data/lib/SDLRuby/sdl/include/SDL_render.h.rb +112 -75
  24. data/lib/SDLRuby/sdl/include/SDL_rwops.h.rb +63 -19
  25. data/lib/SDLRuby/sdl/include/SDL_scancode.h.rb +248 -1
  26. data/lib/SDLRuby/sdl/include/SDL_shape.h.rb +33 -6
  27. data/lib/SDLRuby/sdl/include/SDL_stdinc.h.rb +42 -4
  28. data/lib/SDLRuby/sdl/include/SDL_surface.h.rb +92 -29
  29. data/lib/SDLRuby/sdl/include/SDL_syswm.h.rb +1 -7
  30. data/lib/SDLRuby/sdl/include/SDL_timer.h.rb +11 -3
  31. data/lib/SDLRuby/sdl/include/SDL_version.h.rb +10 -2
  32. data/lib/SDLRuby/sdl/include/SDL_video.h.rb +221 -74
  33. data/lib/SDLRuby/sdl/sdl.rb +0 -50
  34. data/lib/SDLRuby/sdl.rb +7 -8
  35. data/lib/SDLRuby/version.rb +1 -1
  36. data/sig/lib/SDLRuby/event/accessor.rbs +157 -0
  37. data/sig/lib/SDLRuby/event/type.rbs +67 -0
  38. data/sig/lib/SDLRuby/event.rbs +47 -0
  39. data/sig/lib/SDLRuby/sdl.rbs +655 -0
  40. metadata +6 -22
  41. data/lib/SDLRuby/sdl/sdl_audio.rb +0 -75
  42. data/lib/SDLRuby/sdl/sdl_blendmode.rb +0 -10
  43. data/lib/SDLRuby/sdl/sdl_error.rb +0 -5
  44. data/lib/SDLRuby/sdl/sdl_events.rb +0 -470
  45. data/lib/SDLRuby/sdl/sdl_hints.rb +0 -9
  46. data/lib/SDLRuby/sdl/sdl_keyboard.rb +0 -12
  47. data/lib/SDLRuby/sdl/sdl_locale.rb +0 -8
  48. data/lib/SDLRuby/sdl/sdl_message_box.rb +0 -7
  49. data/lib/SDLRuby/sdl/sdl_mouse.rb +0 -32
  50. data/lib/SDLRuby/sdl/sdl_palette.rb +0 -12
  51. data/lib/SDLRuby/sdl/sdl_pixels.rb +0 -138
  52. data/lib/SDLRuby/sdl/sdl_rect.rb +0 -11
  53. data/lib/SDLRuby/sdl/sdl_render.rb +0 -35
  54. data/lib/SDLRuby/sdl/sdl_rw_ops.rb +0 -29
  55. data/lib/SDLRuby/sdl/sdl_scancode.rb +0 -255
  56. data/lib/SDLRuby/sdl/sdl_surface.rb +0 -27
  57. data/lib/SDLRuby/sdl/sdl_version.rb +0 -5
  58. data/lib/SDLRuby/sdl/sdl_video.rb +0 -104
  59. data/sig/SDLRuby/event.rbs +0 -104
  60. data/sig/SDLRuby/sdl.rbs +0 -606
@@ -1,10 +1,58 @@
1
1
  module SDLRuby::SDL
2
- require_relative 'SDL_stdinc.h.rb'
3
- require_relative 'SDL_video.h.rb'
2
+ require_relative "SDL_stdinc.h"
3
+ require_relative "SDL_video.h"
4
4
 
5
+ SDL_MESSAGEBOX_ERROR = 0x00000010
6
+ SDL_MESSAGEBOX_WARNING = 0x00000020
7
+ SDL_MESSAGEBOX_INFORMATION = 0x00000040
8
+ SDL_MESSAGEBOX_BUTTONS_LEFT_TO_RIGHT = 0x00000080
9
+ SDL_MESSAGEBOX_BUTTONS_RIGHT_TO_LEFT = 0x00000100
5
10
  typealias "SDL_MessageBoxFlags", "int"
11
+
12
+ SDL_MESSAGEBOX_BUTTON_RETURNKEY_DEFAULT = 0x00000001
13
+ SDL_MESSAGEBOX_BUTTON_ESCAPEKEY_DEFAULT = 0x00000002
6
14
  typealias "SDL_MessageBoxButtonFlags", "int"
15
+
16
+ SDL_MessageBoxButtonData = struct(
17
+ [
18
+ "Uint32 flags",
19
+ "int buttonid",
20
+ "const char * text",
21
+ ]
22
+ )
23
+ SDL_MessageBoxColor = struct(
24
+ [
25
+ "Uint8 r",
26
+ "Uint8 g",
27
+ "Uint8 b",
28
+ ]
29
+ )
30
+
31
+ SDL_MESSAGEBOX_COLOR_BACKGROUND = 0
32
+ SDL_MESSAGEBOX_COLOR_TEXT = 1
33
+ SDL_MESSAGEBOX_COLOR_BUTTON_BORDER = 2
34
+ SDL_MESSAGEBOX_COLOR_BUTTON_BACKGROUND = 3
35
+ SDL_MESSAGEBOX_COLOR_BUTTON_SELECTED = 4
36
+ SDL_MESSAGEBOX_COLOR_MAX = 5
7
37
  typealias "SDL_MessageBoxColorType", "int"
38
+
39
+ SDL_MessageBoxColorScheme = struct(
40
+ [
41
+ "colors[#{SDL_MESSAGEBOX_COLOR_MAX}]": SDL_MessageBoxColor
42
+ ]
43
+ )
44
+ SDL_MessageBoxData = struct(
45
+ [
46
+ "Uint32 flags",
47
+ "SDL_Window *window",
48
+ "const char *title",
49
+ "const char *message",
50
+ "int numbuttons",
51
+ "const SDL_MessageBoxButtonData *buttons",
52
+ "const SDL_MessageBoxColorScheme *colorScheme",
53
+ ]
54
+ )
55
+
8
56
  extern "int SDL_ShowMessageBox(const SDL_MessageBoxData *messageboxdata, int *buttonid)"
9
57
  extern "int SDL_ShowSimpleMessageBox(Uint32 flags, const char *title, const char *message, SDL_Window *window)"
10
58
  end
@@ -1,26 +1,57 @@
1
1
  module SDLRuby::SDL
2
- require_relative 'SDL_stdinc.h.rb'
3
- require_relative 'SDL_error.h.rb'
4
- require_relative 'SDL_video.h.rb'
2
+ require_relative "SDL_stdinc.h"
3
+ require_relative "SDL_error.h"
4
+ require_relative "SDL_video.h"
5
5
 
6
- typealias "SDL_Cursor", "struct SDL_Cursor"
6
+ SDL_SYSTEM_CURSOR_ARROW = 0
7
+ SDL_SYSTEM_CURSOR_IBEAM = 1
8
+ SDL_SYSTEM_CURSOR_WAIT = 2
9
+ SDL_SYSTEM_CURSOR_CROSSHAIR = 3
10
+ SDL_SYSTEM_CURSOR_WAITARROW = 4
11
+ SDL_SYSTEM_CURSOR_SIZENWSE = 5
12
+ SDL_SYSTEM_CURSOR_SIZENESW = 6
13
+ SDL_SYSTEM_CURSOR_SIZEWE = 7
14
+ SDL_SYSTEM_CURSOR_SIZENS = 8
15
+ SDL_SYSTEM_CURSOR_SIZEALL = 9
16
+ SDL_SYSTEM_CURSOR_NO = 10
17
+ SDL_SYSTEM_CURSOR_HAND = 11
18
+ SDL_NUM_SYSTEM_CURSORS = 12
7
19
  typealias "SDL_SystemCursor", "int"
20
+
21
+ SDL_MOUSEWHEEL_NORMAL = 0
22
+ SDL_MOUSEWHEEL_FLIPPED = 1
8
23
  typealias "SDL_MouseWheelDirection", "int"
24
+
9
25
  extern "SDL_Window * SDL_GetMouseFocus(void)"
10
26
  extern "Uint32 SDL_GetMouseState(int *x, int *y)"
11
27
  extern "Uint32 SDL_GetGlobalMouseState(int *x, int *y)"
12
28
  extern "Uint32 SDL_GetRelativeMouseState(int *x, int *y)"
13
- extern "void SDL_WarpMouseInWindow(SDL_Window *window, int x, int y)"
29
+ extern "void SDL_WarpMouseInWindow(SDL_Window * window, int x, int y)"
14
30
  extern "int SDL_WarpMouseGlobal(int x, int y)"
15
31
  extern "int SDL_SetRelativeMouseMode(SDL_bool enabled)"
16
32
  extern "int SDL_CaptureMouse(SDL_bool enabled)"
17
33
  extern "SDL_bool SDL_GetRelativeMouseMode(void)"
18
- extern "SDL_Cursor * SDL_CreateCursor(const Uint8 *data, const Uint8 *mask, int w, int h, int hot_x, int hot_y)"
34
+ extern "SDL_Cursor * SDL_CreateCursor(const Uint8 * data, const Uint8 * mask, int w, int h, int hot_x, int hot_y)"
19
35
  extern "SDL_Cursor * SDL_CreateColorCursor(SDL_Surface *surface, int hot_x, int hot_y)"
20
36
  extern "SDL_Cursor * SDL_CreateSystemCursor(SDL_SystemCursor id)"
21
- extern "void SDL_SetCursor(SDL_Cursor *cursor)"
37
+ extern "void SDL_SetCursor(SDL_Cursor * cursor)"
22
38
  extern "SDL_Cursor * SDL_GetCursor(void)"
23
39
  extern "SDL_Cursor * SDL_GetDefaultCursor(void)"
24
- extern "void SDL_FreeCursor(SDL_Cursor *cursor)"
40
+ extern "void SDL_FreeCursor(SDL_Cursor * cursor)"
25
41
  extern "int SDL_ShowCursor(int toggle)"
42
+
43
+ def self.SDL_BUTTON(x)
44
+ (1 << ((x)-1))
45
+ end
46
+
47
+ SDL_BUTTON_LEFT = 1
48
+ SDL_BUTTON_MIDDLE = 2
49
+ SDL_BUTTON_RIGHT = 3
50
+ SDL_BUTTON_X1 = 4
51
+ SDL_BUTTON_X2 = 5
52
+ SDL_BUTTON_LMASK = SDL_BUTTON(SDL_BUTTON_LEFT)
53
+ SDL_BUTTON_MMASK = SDL_BUTTON(SDL_BUTTON_MIDDLE)
54
+ SDL_BUTTON_RMASK = SDL_BUTTON(SDL_BUTTON_RIGHT)
55
+ SDL_BUTTON_X1MASK = SDL_BUTTON(SDL_BUTTON_X1)
56
+ SDL_BUTTON_X2MASK = SDL_BUTTON(SDL_BUTTON_X2)
26
57
  end
@@ -1,25 +1,285 @@
1
+ # frozen_string_literal: true
2
+ # encoding: US-ASCII
3
+
1
4
  module SDLRuby::SDL
2
- require_relative 'SDL_stdinc.h.rb'
3
- require_relative 'SDL_endian.h.rb'
5
+ require_relative "SDL_stdinc.h"
6
+ require_relative "SDL_endian.h"
7
+
8
+ SDL_ALPHA_OPAQUE = 255
9
+ SDL_ALPHA_TRANSPARENT = 0
4
10
 
11
+ SDL_PIXELTYPE_UNKNOWN = 0
12
+ SDL_PIXELTYPE_INDEX1 = 1
13
+ SDL_PIXELTYPE_INDEX4 = 2
14
+ SDL_PIXELTYPE_INDEX8 = 3
15
+ SDL_PIXELTYPE_PACKED8 = 4
16
+ SDL_PIXELTYPE_PACKED16 = 5
17
+ SDL_PIXELTYPE_PACKED32 = 6
18
+ SDL_PIXELTYPE_ARRAYU8 = 7
19
+ SDL_PIXELTYPE_ARRAYU16 = 8
20
+ SDL_PIXELTYPE_ARRAYU32 = 9
21
+ SDL_PIXELTYPE_ARRAYF16 = 10
22
+ SDL_PIXELTYPE_ARRAYF32 = 11
5
23
  typealias "SDL_PixelType", "int"
24
+
25
+ SDL_BITMAPORDER_NONE = 0
26
+ SDL_BITMAPORDER_4321 = 1
27
+ SDL_BITMAPORDER_1234 = 2
6
28
  typealias "SDL_BitmapOrder", "int"
29
+
30
+ SDL_PACKEDORDER_NONE = 0
31
+ SDL_PACKEDORDER_XRGB = 1
32
+ SDL_PACKEDORDER_RGBX = 2
33
+ SDL_PACKEDORDER_ARGB = 3
34
+ SDL_PACKEDORDER_RGBA = 4
35
+ SDL_PACKEDORDER_XBGR = 5
36
+ SDL_PACKEDORDER_BGRX = 6
37
+ SDL_PACKEDORDER_ABGR = 7
38
+ SDL_PACKEDORDER_BGRA = 8
7
39
  typealias "SDL_PackedOrder", "int"
40
+
41
+ SDL_ARRAYORDER_NONE = 0
42
+ SDL_ARRAYORDER_RGB = 1
43
+ SDL_ARRAYORDER_RGBA = 2
44
+ SDL_ARRAYORDER_ARGB = 3
45
+ SDL_ARRAYORDER_BGR = 4
46
+ SDL_ARRAYORDER_BGRA = 5
47
+ SDL_ARRAYORDER_ABGR = 6
8
48
  typealias "SDL_ArrayOrder", "int"
49
+
50
+ SDL_PACKEDLAYOUT_NONE = 0
51
+ SDL_PACKEDLAYOUT_332 = 1
52
+ SDL_PACKEDLAYOUT_4444 = 2
53
+ SDL_PACKEDLAYOUT_1555 = 3
54
+ SDL_PACKEDLAYOUT_5551 = 4
55
+ SDL_PACKEDLAYOUT_565 = 5
56
+ SDL_PACKEDLAYOUT_8888 = 6
57
+ SDL_PACKEDLAYOUT_2101010 = 7
58
+ SDL_PACKEDLAYOUT_1010102 = 8
9
59
  typealias "SDL_PackedLayout", "int"
60
+
61
+ def self.SDL_DEFINE_PIXELFOURCC(a, b, c, d)
62
+ SDL_FOURCC(*[a, b, c, d].join.bytes)
63
+ end
64
+ def self.SDL_DEFINE_PIXELFORMAT(type, order, layout, bits, bytes)
65
+ ((1 << 28) | ((type) << 24) | ((order) << 20) | ((layout) << 16) | ((bits) << 8) | ((bytes) << 0))
66
+ end
67
+ def self.SDL_PIXELFLAG(x)
68
+ (((x) >> 28) & 0x0F)
69
+ end
70
+ def self.SDL_PIXELTYPE(x)
71
+ (((x) >> 24) & 0x0F)
72
+ end
73
+ def self.SDL_PIXELORDER(x)
74
+ (((x) >> 20) & 0x0F)
75
+ end
76
+ def self.SDL_PIXELLAYOUT(x)
77
+ (((x) >> 16) & 0x0F)
78
+ end
79
+ def self.SDL_BITSPERPIXEL(x)
80
+ (((x) >> 8) & 0xFF)
81
+ end
82
+ def self.SDL_BYTESPERPIXEL(x)
83
+ (SDL_ISPIXELFORMAT_FOURCC(x) ? ((((x) == SDL_PIXELFORMAT_YUY2) || ((x) == SDL_PIXELFORMAT_UYVY) || ((x) == SDL_PIXELFORMAT_YVYU)) ? 2 : 1) : (((x) >> 0) & 0xFF))
84
+ end
85
+ def self.SDL_ISPIXELFORMAT_INDEXED(format)
86
+ (!SDL_ISPIXELFORMAT_FOURCC(format) && ((SDL_PIXELTYPE(format) == SDL_PIXELTYPE_INDEX1) || (SDL_PIXELTYPE(format) == SDL_PIXELTYPE_INDEX4) || (SDL_PIXELTYPE(format) == SDL_PIXELTYPE_INDEX8)))
87
+ end
88
+ def self.SDL_ISPIXELFORMAT_PACKED(format)
89
+ (!SDL_ISPIXELFORMAT_FOURCC(format) && ((SDL_PIXELTYPE(format) == SDL_PIXELTYPE_PACKED8) || (SDL_PIXELTYPE(format) == SDL_PIXELTYPE_PACKED16) || (SDL_PIXELTYPE(format) == SDL_PIXELTYPE_PACKED32)))
90
+ end
91
+ def self.SDL_ISPIXELFORMAT_ARRAY(format)
92
+ (!SDL_ISPIXELFORMAT_FOURCC(format) && ((SDL_PIXELTYPE(format) == SDL_PIXELTYPE_ARRAYU8) || (SDL_PIXELTYPE(format) == SDL_PIXELTYPE_ARRAYU16) || (SDL_PIXELTYPE(format) == SDL_PIXELTYPE_ARRAYU32) || (SDL_PIXELTYPE(format) == SDL_PIXELTYPE_ARRAYF16) || (SDL_PIXELTYPE(format) == SDL_PIXELTYPE_ARRAYF32)))
93
+ end
94
+ def self.SDL_ISPIXELFORMAT_ALPHA(format)
95
+ ((SDL_ISPIXELFORMAT_PACKED(format) && ((SDL_PIXELORDER(format) == SDL_PACKEDORDER_ARGB) || (SDL_PIXELORDER(format) == SDL_PACKEDORDER_RGBA) || (SDL_PIXELORDER(format) == SDL_PACKEDORDER_ABGR) || (SDL_PIXELORDER(format) == SDL_PACKEDORDER_BGRA))) || (SDL_ISPIXELFORMAT_ARRAY(format) && ((SDL_PIXELORDER(format) == SDL_ARRAYORDER_ARGB) || (SDL_PIXELORDER(format) == SDL_ARRAYORDER_RGBA) || (SDL_PIXELORDER(format) == SDL_ARRAYORDER_ABGR) || (SDL_PIXELORDER(format) == SDL_ARRAYORDER_BGRA))))
96
+ end
97
+ def self.SDL_ISPIXELFORMAT_FOURCC(format)
98
+ ((format) && (SDL_PIXELFLAG(format) != 1))
99
+ end
100
+
101
+ SDL_PIXELFORMAT_UNKNOWN = 0
102
+ SDL_PIXELFORMAT_INDEX1LSB =
103
+ SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_INDEX1, SDL_BITMAPORDER_4321, 0,
104
+ 1, 0)
105
+ SDL_PIXELFORMAT_INDEX1MSB =
106
+ SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_INDEX1, SDL_BITMAPORDER_1234, 0,
107
+ 1, 0)
108
+ SDL_PIXELFORMAT_INDEX4LSB =
109
+ SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_INDEX4, SDL_BITMAPORDER_4321, 0,
110
+ 4, 0)
111
+ SDL_PIXELFORMAT_INDEX4MSB =
112
+ SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_INDEX4, SDL_BITMAPORDER_1234, 0,
113
+ 4, 0)
114
+ SDL_PIXELFORMAT_INDEX8 =
115
+ SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_INDEX8, 0, 0, 8, 1)
116
+ SDL_PIXELFORMAT_RGB332 =
117
+ SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_PACKED8, SDL_PACKEDORDER_XRGB,
118
+ SDL_PACKEDLAYOUT_332, 8, 1)
119
+ SDL_PIXELFORMAT_XRGB4444 =
120
+ SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_PACKED16, SDL_PACKEDORDER_XRGB,
121
+ SDL_PACKEDLAYOUT_4444, 12, 2)
122
+ SDL_PIXELFORMAT_RGB444 = SDL_PIXELFORMAT_XRGB4444
123
+ SDL_PIXELFORMAT_XBGR4444 =
124
+ SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_PACKED16, SDL_PACKEDORDER_XBGR,
125
+ SDL_PACKEDLAYOUT_4444, 12, 2)
126
+ SDL_PIXELFORMAT_BGR444 = SDL_PIXELFORMAT_XBGR4444
127
+ SDL_PIXELFORMAT_XRGB1555 =
128
+ SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_PACKED16, SDL_PACKEDORDER_XRGB,
129
+ SDL_PACKEDLAYOUT_1555, 15, 2)
130
+ SDL_PIXELFORMAT_RGB555 = SDL_PIXELFORMAT_XRGB1555
131
+ SDL_PIXELFORMAT_XBGR1555 =
132
+ SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_PACKED16, SDL_PACKEDORDER_XBGR,
133
+ SDL_PACKEDLAYOUT_1555, 15, 2)
134
+ SDL_PIXELFORMAT_BGR555 = SDL_PIXELFORMAT_XBGR1555
135
+ SDL_PIXELFORMAT_ARGB4444 =
136
+ SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_PACKED16, SDL_PACKEDORDER_ARGB,
137
+ SDL_PACKEDLAYOUT_4444, 16, 2)
138
+ SDL_PIXELFORMAT_RGBA4444 =
139
+ SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_PACKED16, SDL_PACKEDORDER_RGBA,
140
+ SDL_PACKEDLAYOUT_4444, 16, 2)
141
+ SDL_PIXELFORMAT_ABGR4444 =
142
+ SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_PACKED16, SDL_PACKEDORDER_ABGR,
143
+ SDL_PACKEDLAYOUT_4444, 16, 2)
144
+ SDL_PIXELFORMAT_BGRA4444 =
145
+ SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_PACKED16, SDL_PACKEDORDER_BGRA,
146
+ SDL_PACKEDLAYOUT_4444, 16, 2)
147
+ SDL_PIXELFORMAT_ARGB1555 =
148
+ SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_PACKED16, SDL_PACKEDORDER_ARGB,
149
+ SDL_PACKEDLAYOUT_1555, 16, 2)
150
+ SDL_PIXELFORMAT_RGBA5551 =
151
+ SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_PACKED16, SDL_PACKEDORDER_RGBA,
152
+ SDL_PACKEDLAYOUT_5551, 16, 2)
153
+ SDL_PIXELFORMAT_ABGR1555 =
154
+ SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_PACKED16, SDL_PACKEDORDER_ABGR,
155
+ SDL_PACKEDLAYOUT_1555, 16, 2)
156
+ SDL_PIXELFORMAT_BGRA5551 =
157
+ SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_PACKED16, SDL_PACKEDORDER_BGRA,
158
+ SDL_PACKEDLAYOUT_5551, 16, 2)
159
+ SDL_PIXELFORMAT_RGB565 =
160
+ SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_PACKED16, SDL_PACKEDORDER_XRGB,
161
+ SDL_PACKEDLAYOUT_565, 16, 2)
162
+ SDL_PIXELFORMAT_BGR565 =
163
+ SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_PACKED16, SDL_PACKEDORDER_XBGR,
164
+ SDL_PACKEDLAYOUT_565, 16, 2)
165
+ SDL_PIXELFORMAT_RGB24 =
166
+ SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_ARRAYU8, SDL_ARRAYORDER_RGB, 0,
167
+ 24, 3)
168
+ SDL_PIXELFORMAT_BGR24 =
169
+ SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_ARRAYU8, SDL_ARRAYORDER_BGR, 0,
170
+ 24, 3)
171
+ SDL_PIXELFORMAT_XRGB8888 =
172
+ SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_PACKED32, SDL_PACKEDORDER_XRGB,
173
+ SDL_PACKEDLAYOUT_8888, 24, 4)
174
+ SDL_PIXELFORMAT_RGB888 = SDL_PIXELFORMAT_XRGB8888
175
+ SDL_PIXELFORMAT_RGBX8888 =
176
+ SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_PACKED32, SDL_PACKEDORDER_RGBX,
177
+ SDL_PACKEDLAYOUT_8888, 24, 4)
178
+ SDL_PIXELFORMAT_XBGR8888 =
179
+ SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_PACKED32, SDL_PACKEDORDER_XBGR,
180
+ SDL_PACKEDLAYOUT_8888, 24, 4)
181
+ SDL_PIXELFORMAT_BGR888 = SDL_PIXELFORMAT_XBGR8888
182
+ SDL_PIXELFORMAT_BGRX8888 =
183
+ SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_PACKED32, SDL_PACKEDORDER_BGRX,
184
+ SDL_PACKEDLAYOUT_8888, 24, 4)
185
+ SDL_PIXELFORMAT_ARGB8888 =
186
+ SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_PACKED32, SDL_PACKEDORDER_ARGB,
187
+ SDL_PACKEDLAYOUT_8888, 32, 4)
188
+ SDL_PIXELFORMAT_RGBA8888 =
189
+ SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_PACKED32, SDL_PACKEDORDER_RGBA,
190
+ SDL_PACKEDLAYOUT_8888, 32, 4)
191
+ SDL_PIXELFORMAT_ABGR8888 =
192
+ SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_PACKED32, SDL_PACKEDORDER_ABGR,
193
+ SDL_PACKEDLAYOUT_8888, 32, 4)
194
+ SDL_PIXELFORMAT_BGRA8888 =
195
+ SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_PACKED32, SDL_PACKEDORDER_BGRA,
196
+ SDL_PACKEDLAYOUT_8888, 32, 4)
197
+ SDL_PIXELFORMAT_ARGB2101010 =
198
+ SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_PACKED32, SDL_PACKEDORDER_ARGB,
199
+ SDL_PACKEDLAYOUT_2101010, 32, 4)
200
+
201
+ if SDL_BYTEORDER == SDL_BIG_ENDIAN
202
+ SDL_PIXELFORMAT_RGBA32 = SDL_PIXELFORMAT_RGBA8888
203
+ SDL_PIXELFORMAT_ARGB32 = SDL_PIXELFORMAT_ARGB8888
204
+ SDL_PIXELFORMAT_BGRA32 = SDL_PIXELFORMAT_BGRA8888
205
+ SDL_PIXELFORMAT_ABGR32 = SDL_PIXELFORMAT_ABGR8888
206
+ else
207
+ SDL_PIXELFORMAT_RGBA32 = SDL_PIXELFORMAT_ABGR8888
208
+ SDL_PIXELFORMAT_ARGB32 = SDL_PIXELFORMAT_BGRA8888
209
+ SDL_PIXELFORMAT_BGRA32 = SDL_PIXELFORMAT_ARGB8888
210
+ SDL_PIXELFORMAT_ABGR32 = SDL_PIXELFORMAT_RGBA8888
211
+ end
212
+ SDL_PIXELFORMAT_YV12 =
213
+ SDL_DEFINE_PIXELFOURCC('Y', 'V', '1', '2')
214
+ SDL_PIXELFORMAT_IYUV =
215
+ SDL_DEFINE_PIXELFOURCC('I', 'Y', 'U', 'V')
216
+ SDL_PIXELFORMAT_YUY2 =
217
+ SDL_DEFINE_PIXELFOURCC('Y', 'U', 'Y', '2')
218
+ SDL_PIXELFORMAT_UYVY =
219
+ SDL_DEFINE_PIXELFOURCC('U', 'Y', 'V', 'Y')
220
+ SDL_PIXELFORMAT_YVYU =
221
+ SDL_DEFINE_PIXELFOURCC('Y', 'V', 'Y', 'U')
222
+ SDL_PIXELFORMAT_NV12 =
223
+ SDL_DEFINE_PIXELFOURCC('N', 'V', '1', '2')
224
+ SDL_PIXELFORMAT_NV21 =
225
+ SDL_DEFINE_PIXELFOURCC('N', 'V', '2', '1')
226
+ SDL_PIXELFORMAT_EXTERNAL_OES =
227
+ SDL_DEFINE_PIXELFOURCC('O', 'E', 'S', ' ')
10
228
  typealias "SDL_PixelFormatEnum", "int"
229
+
230
+ SDL_Color = struct(
231
+ [
232
+ "Uint8 r",
233
+ "Uint8 g",
234
+ "Uint8 b",
235
+ "Uint8 a",
236
+ ]
237
+ )
238
+ SDL_Colour = SDL_Color
239
+ SDL_Palette = struct(
240
+ [
241
+ "int ncolors",
242
+ "SDL_Color *colors",
243
+ "Uint32 version",
244
+ "int refcount",
245
+ ]
246
+ )
247
+ SDL_PixelFormat = struct(
248
+ [
249
+ "Uint32 format",
250
+ "SDL_Palette *palette",
251
+ "Uint8 BitsPerPixel",
252
+ "Uint8 BytesPerPixel",
253
+ "Uint8 padding[2]",
254
+ "Uint32 Rmask",
255
+ "Uint32 Gmask",
256
+ "Uint32 Bmask",
257
+ "Uint32 Amask",
258
+ "Uint8 Rloss",
259
+ "Uint8 Gloss",
260
+ "Uint8 Bloss",
261
+ "Uint8 Aloss",
262
+ "Uint8 Rshift",
263
+ "Uint8 Gshift",
264
+ "Uint8 Bshift",
265
+ "Uint8 Ashift",
266
+ "int refcount",
267
+ "struct SDL_PixelFormat *next",
268
+ ]
269
+ )
270
+
11
271
  extern "const char* SDL_GetPixelFormatName(Uint32 format)"
12
- extern "SDL_bool SDL_PixelFormatEnumToMasks(Uint32 format, int *bpp, Uint32 *Rmask, Uint32 *Gmask, Uint32 *Bmask, Uint32 *Amask)"
272
+ extern "SDL_bool SDL_PixelFormatEnumToMasks(Uint32 format, int *bpp, Uint32 * Rmask, Uint32 * Gmask, Uint32 * Bmask, Uint32 * Amask)"
13
273
  extern "Uint32 SDL_MasksToPixelFormatEnum(int bpp, Uint32 Rmask, Uint32 Gmask, Uint32 Bmask, Uint32 Amask)"
14
274
  extern "SDL_PixelFormat * SDL_AllocFormat(Uint32 pixel_format)"
15
275
  extern "void SDL_FreeFormat(SDL_PixelFormat *format)"
16
276
  extern "SDL_Palette * SDL_AllocPalette(int ncolors)"
17
- extern "int SDL_SetPixelFormatPalette(SDL_PixelFormat *format, SDL_Palette *palette)"
18
- extern "int SDL_SetPaletteColors(SDL_Palette *palette, const SDL_Color *colors, int firstcolor, int ncolors)"
19
- extern "void SDL_FreePalette(SDL_Palette *palette)"
20
- extern "Uint32 SDL_MapRGB(const SDL_PixelFormat *format, Uint8 r, Uint8 g, Uint8 b)"
21
- extern "Uint32 SDL_MapRGBA(const SDL_PixelFormat *format, Uint8 r, Uint8 g, Uint8 b, Uint8 a)"
22
- extern "void SDL_GetRGB(Uint32 pixel, const SDL_PixelFormat *format, Uint8 *r, Uint8 *g, Uint8 *b)"
23
- extern "void SDL_GetRGBA(Uint32 pixel, const SDL_PixelFormat *format, Uint8 *r, Uint8 *g, Uint8 *b, Uint8 *a)"
24
- extern "void SDL_CalculateGammaRamp(float gamma, Uint16 *ramp)"
277
+ extern "int SDL_SetPixelFormatPalette(SDL_PixelFormat * format, SDL_Palette *palette)"
278
+ extern "int SDL_SetPaletteColors(SDL_Palette * palette, const SDL_Color * colors, int firstcolor, int ncolors)"
279
+ extern "void SDL_FreePalette(SDL_Palette * palette)"
280
+ extern "Uint32 SDL_MapRGB(const SDL_PixelFormat * format, Uint8 r, Uint8 g, Uint8 b)"
281
+ extern "Uint32 SDL_MapRGBA(const SDL_PixelFormat * format, Uint8 r, Uint8 g, Uint8 b, Uint8 a)"
282
+ extern "void SDL_GetRGB(Uint32 pixel, const SDL_PixelFormat * format, Uint8 * r, Uint8 * g, Uint8 * b)"
283
+ extern "void SDL_GetRGBA(Uint32 pixel, const SDL_PixelFormat * format, Uint8 * r, Uint8 * g, Uint8 * b, Uint8 * a)"
284
+ extern "void SDL_CalculateGammaRamp(float gamma, Uint16 * ramp)"
25
285
  end
@@ -1,17 +1,46 @@
1
1
  module SDLRuby::SDL
2
- require_relative 'SDL_stdinc.h.rb'
3
- require_relative 'SDL_error.h.rb'
4
- require_relative 'SDL_pixels.h.rb'
5
- require_relative 'SDL_rwops.h.rb'
2
+ require_relative "SDL_stdinc.h"
3
+ require_relative "SDL_error.h"
4
+ require_relative "SDL_pixels.h"
5
+ require_relative "SDL_rwops.h"
6
6
 
7
- extern "SDL_bool SDL_HasIntersection(const SDL_Rect *A, const SDL_Rect *B)"
8
- extern "SDL_bool SDL_IntersectRect(const SDL_Rect *A, const SDL_Rect *B, SDL_Rect *result)"
9
- extern "void SDL_UnionRect(const SDL_Rect *A, const SDL_Rect *B, SDL_Rect *result)"
10
- extern "SDL_bool SDL_EnclosePoints(const SDL_Point *points, int count, const SDL_Rect *clip, SDL_Rect *result)"
11
- extern "SDL_bool SDL_IntersectRectAndLine(const SDL_Rect *rect, int *X1, int *Y1, int *X2, int *Y2)"
12
- extern "SDL_bool SDL_HasIntersectionF(const SDL_FRect *A, const SDL_FRect *B)"
13
- extern "SDL_bool SDL_IntersectFRect(const SDL_FRect *A, const SDL_FRect *B, SDL_FRect *result)"
14
- extern "void SDL_UnionFRect(const SDL_FRect *A, const SDL_FRect *B, SDL_FRect *result)"
15
- extern "SDL_bool SDL_EncloseFPoints(const SDL_FPoint *points, int count, const SDL_FRect *clip, SDL_FRect *result)"
16
- extern "SDL_bool SDL_IntersectFRectAndLine(const SDL_FRect *rect, float *X1, float *Y1, float *X2, float *Y2)"
7
+ SDL_Point = struct(
8
+ [
9
+ "int x",
10
+ "int y",
11
+ ]
12
+ )
13
+ SDL_FPoint = struct(
14
+ [
15
+ "float x",
16
+ "float y",
17
+ ]
18
+ )
19
+ SDL_Rect = struct(
20
+ [
21
+ "int x",
22
+ "int y",
23
+ "int w",
24
+ "int h",
25
+ ]
26
+ )
27
+ SDL_FRect = struct(
28
+ [
29
+ "float x",
30
+ "float y",
31
+ "float w",
32
+ "float h",
33
+ ]
34
+ )
35
+
36
+ extern "SDL_bool SDL_HasIntersection(const SDL_Rect * A, const SDL_Rect * B)"
37
+ extern "SDL_bool SDL_IntersectRect(const SDL_Rect * A, const SDL_Rect * B, SDL_Rect * result)"
38
+ extern "void SDL_UnionRect(const SDL_Rect * A, const SDL_Rect * B, SDL_Rect * result)"
39
+ extern "SDL_bool SDL_EnclosePoints(const SDL_Point * points, int count, const SDL_Rect * clip, SDL_Rect * result)"
40
+ extern "SDL_bool SDL_IntersectRectAndLine(const SDL_Rect * rect, int *X1, int *Y1, int *X2, int *Y2)"
41
+ extern "SDL_bool SDL_HasIntersectionF(const SDL_FRect * A, const SDL_FRect * B)"
42
+ extern "SDL_bool SDL_IntersectFRect(const SDL_FRect * A, const SDL_FRect * B, SDL_FRect * result)"
43
+ extern "void SDL_UnionFRect(const SDL_FRect * A, const SDL_FRect * B, SDL_FRect * result)"
44
+ extern "SDL_bool SDL_EncloseFPoints(const SDL_FPoint * points, int count, const SDL_FRect * clip, SDL_FRect * result)"
45
+ extern "SDL_bool SDL_IntersectFRectAndLine(const SDL_FRect * rect, float *X1, float *Y1, float *X2, float *Y2)"
17
46
  end