SDLRuby 0.1.0 → 0.2.0
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- checksums.yaml +4 -4
- data/CHANGELOG.md +4 -0
- data/lib/SDLRuby/event/accessor.rb +62 -63
- data/lib/SDLRuby/event/type.rb +1 -1
- data/lib/SDLRuby/event.rb +98 -80
- data/lib/SDLRuby/sdl/include/SDL.h.rb +11 -0
- data/lib/SDLRuby/sdl/include/SDL_audio.h.rb +125 -14
- data/lib/SDLRuby/sdl/include/SDL_blendmode.h.rb +24 -0
- data/lib/SDLRuby/sdl/include/SDL_endian.h.rb +10 -1
- data/lib/SDLRuby/sdl/include/SDL_error.h.rb +21 -2
- data/lib/SDLRuby/sdl/include/SDL_events.h.rb +458 -18
- data/lib/SDLRuby/sdl/include/SDL_gamecontroller.h.rb +92 -11
- data/lib/SDLRuby/sdl/include/SDL_guid.h.rb +10 -4
- data/lib/SDLRuby/sdl/include/SDL_hints.h.rb +186 -1
- data/lib/SDLRuby/sdl/include/SDL_joystick.h.rb +72 -10
- data/lib/SDLRuby/sdl/include/SDL_keyboard.h.rb +13 -4
- data/lib/SDLRuby/sdl/include/SDL_keycode.h.rb +287 -2
- data/lib/SDLRuby/sdl/include/SDL_locale.h.rb +9 -2
- data/lib/SDLRuby/sdl/include/SDL_messagebox.h.rb +50 -2
- data/lib/SDLRuby/sdl/include/SDL_mouse.h.rb +39 -8
- data/lib/SDLRuby/sdl/include/SDL_pixels.h.rb +271 -11
- data/lib/SDLRuby/sdl/include/SDL_rect.h.rb +43 -14
- data/lib/SDLRuby/sdl/include/SDL_render.h.rb +112 -75
- data/lib/SDLRuby/sdl/include/SDL_rwops.h.rb +63 -19
- data/lib/SDLRuby/sdl/include/SDL_scancode.h.rb +248 -1
- data/lib/SDLRuby/sdl/include/SDL_shape.h.rb +33 -6
- data/lib/SDLRuby/sdl/include/SDL_stdinc.h.rb +42 -4
- data/lib/SDLRuby/sdl/include/SDL_surface.h.rb +92 -29
- data/lib/SDLRuby/sdl/include/SDL_syswm.h.rb +1 -7
- data/lib/SDLRuby/sdl/include/SDL_timer.h.rb +11 -3
- data/lib/SDLRuby/sdl/include/SDL_version.h.rb +10 -2
- data/lib/SDLRuby/sdl/include/SDL_video.h.rb +221 -74
- data/lib/SDLRuby/sdl/sdl.rb +0 -50
- data/lib/SDLRuby/sdl.rb +7 -8
- data/lib/SDLRuby/version.rb +1 -1
- data/sig/lib/SDLRuby/event/accessor.rbs +157 -0
- data/sig/lib/SDLRuby/event/type.rbs +67 -0
- data/sig/lib/SDLRuby/event.rbs +47 -0
- data/sig/lib/SDLRuby/sdl.rbs +655 -0
- metadata +6 -22
- data/lib/SDLRuby/sdl/sdl_audio.rb +0 -75
- data/lib/SDLRuby/sdl/sdl_blendmode.rb +0 -10
- data/lib/SDLRuby/sdl/sdl_error.rb +0 -5
- data/lib/SDLRuby/sdl/sdl_events.rb +0 -470
- data/lib/SDLRuby/sdl/sdl_hints.rb +0 -9
- data/lib/SDLRuby/sdl/sdl_keyboard.rb +0 -12
- data/lib/SDLRuby/sdl/sdl_locale.rb +0 -8
- data/lib/SDLRuby/sdl/sdl_message_box.rb +0 -7
- data/lib/SDLRuby/sdl/sdl_mouse.rb +0 -32
- data/lib/SDLRuby/sdl/sdl_palette.rb +0 -12
- data/lib/SDLRuby/sdl/sdl_pixels.rb +0 -138
- data/lib/SDLRuby/sdl/sdl_rect.rb +0 -11
- data/lib/SDLRuby/sdl/sdl_render.rb +0 -35
- data/lib/SDLRuby/sdl/sdl_rw_ops.rb +0 -29
- data/lib/SDLRuby/sdl/sdl_scancode.rb +0 -255
- data/lib/SDLRuby/sdl/sdl_surface.rb +0 -27
- data/lib/SDLRuby/sdl/sdl_version.rb +0 -5
- data/lib/SDLRuby/sdl/sdl_video.rb +0 -104
- data/sig/SDLRuby/event.rbs +0 -104
- data/sig/SDLRuby/sdl.rbs +0 -606
@@ -1,32 +1,472 @@
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module SDLRuby::SDL
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require_relative
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require_relative
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require_relative
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require_relative
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require_relative
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require_relative
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require_relative
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require_relative
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require_relative
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require_relative "SDL_stdinc.h"
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require_relative "SDL_error.h"
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require_relative "SDL_video.h"
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require_relative "SDL_keyboard.h"
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require_relative "SDL_mouse.h"
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require_relative "SDL_joystick.h"
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require_relative "SDL_gamecontroller.h"
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require_relative "SDL_gesture.h"
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require_relative "SDL_touch.h"
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SDL_RELEASED = 0
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SDL_PRESSED = 1
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SDL_FIRSTEVENT = 0
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SDL_QUIT = 0x100
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SDL_APP_TERMINATING = 0x101
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SDL_APP_LOWMEMORY = 0x102
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SDL_APP_WILLENTERBACKGROUND = 0x103
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SDL_APP_DIDENTERBACKGROUND = 0x104
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SDL_APP_WILLENTERFOREGROUND = 0x105
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SDL_APP_DIDENTERFOREGROUND = 0x106
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SDL_LOCALECHANGED = 0x107
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SDL_DISPLAYEVENT = 0x150
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SDL_WINDOWEVENT = 0x200
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SDL_SYSWMEVENT = 0x201
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SDL_KEYDOWN = 0x300
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SDL_KEYUP = 0x301
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SDL_TEXTEDITING = 0x302
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SDL_TEXTINPUT = 0x303
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SDL_KEYMAPCHANGED = 0x304
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SDL_TEXTEDITING_EXT = 0x305
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SDL_MOUSEMOTION = 0x400
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SDL_MOUSEBUTTONDOWN = 0x401
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SDL_MOUSEBUTTONUP = 0x402
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SDL_MOUSEWHEEL = 0x403
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SDL_JOYAXISMOTION = 0x600
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SDL_JOYBALLMOTION = 0x601
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SDL_JOYHATMOTION = 0x602
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SDL_JOYBUTTONDOWN = 0x603
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SDL_JOYBUTTONUP = 0x604
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SDL_JOYDEVICEADDED = 0x605
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SDL_JOYDEVICEREMOVED = 0x606
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SDL_JOYBATTERYUPDATED = 0x607
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SDL_CONTROLLERAXISMOTION = 0x650
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SDL_CONTROLLERBUTTONDOWN = 0x651
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SDL_CONTROLLERBUTTONUP = 0x652
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SDL_CONTROLLERDEVICEADDED = 0x653
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SDL_CONTROLLERDEVICEREMOVED = 0x654
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SDL_CONTROLLERDEVICEREMAPPED = 0x655
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SDL_CONTROLLERTOUCHPADDOWN = 0x656
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SDL_CONTROLLERTOUCHPADMOTION = 0x657
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SDL_CONTROLLERTOUCHPADUP = 0x658
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SDL_CONTROLLERSENSORUPDATE = 0x659
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SDL_FINGERDOWN = 0x700
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SDL_FINGERUP = 0x701
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SDL_FINGERMOTION = 0x702
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SDL_DOLLARGESTURE = 0x800
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SDL_DOLLARRECORD = 0x801
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SDL_MULTIGESTURE = 0x802
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SDL_CLIPBOARDUPDATE = 0x900
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SDL_DROPFILE = 0x1000
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SDL_DROPTEXT = 0x1001
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SDL_DROPBEGIN = 0x1002
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SDL_DROPCOMPLETE = 0x1003
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SDL_AUDIODEVICEADDED = 0x1100
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SDL_AUDIODEVICEREMOVED = 0x1101
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SDL_SENSORUPDATE = 0x1200
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SDL_RENDER_TARGETS_RESET = 0x2000
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SDL_RENDER_DEVICE_RESET = 0x2001
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SDL_POLLSENTINEL = 0x7F00
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SDL_USEREVENT = 0x8000
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SDL_LASTEVENT = 0xFFFF
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typealias "SDL_EventType", "int"
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-
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SDL_CommonEvent = struct(
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[
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"Uint32 type",
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"Uint32 timestamp",
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]
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)
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SDL_DisplayEvent = struct(
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[
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"Uint32 type",
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"Uint32 timestamp",
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"Uint32 display",
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"Uint8 event",
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"Uint8 padding1",
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"Uint8 padding2",
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"Uint8 padding3",
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"Sint32 data1",
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]
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)
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SDL_WindowEvent = struct(
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[
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"Uint32 type",
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"Uint32 timestamp",
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"Uint32 windowID",
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"Uint8 event",
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"Uint8 padding1",
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"Uint8 padding2",
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"Uint8 padding3",
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"Sint32 data1",
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"Sint32 data2",
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]
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)
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SDL_KeyboardEvent = struct(
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[
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"Uint32 type",
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"Uint32 timestamp",
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"Uint32 windowID",
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"Uint8 state",
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"Uint8 repeat",
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"Uint8 padding2",
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"Uint8 padding3",
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{ keysym: SDL_Keysym },
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]
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)
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SDL_TEXTEDITINGEVENT_TEXT_SIZE = (32)
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SDL_TextEditingEvent = struct(
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[
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"Uint32 type",
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"Uint32 timestamp",
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"Uint32 windowID",
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"char text[#{SDL_TEXTEDITINGEVENT_TEXT_SIZE}]",
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"Sint32 start",
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"Sint32 length",
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]
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)
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SDL_TextEditingExtEvent = struct(
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[
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"Uint32 type",
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"Uint32 timestamp",
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"Uint32 windowID",
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"char* text",
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"Sint32 start",
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"Sint32 length",
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]
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)
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SDL_TEXTINPUTEVENT_TEXT_SIZE = (32)
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SDL_TextInputEvent = struct(
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[
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"Uint32 type",
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"Uint32 timestamp",
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"Uint32 windowID",
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"char text[#{SDL_TEXTINPUTEVENT_TEXT_SIZE}]",
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]
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)
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SDL_MouseMotionEvent = struct(
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[
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"Uint32 type",
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"Uint32 timestamp",
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"Uint32 windowID",
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"Uint32 which",
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"Uint32 state",
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"Sint32 x",
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"Sint32 y",
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"Sint32 xrel",
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"Sint32 yrel",
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]
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)
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SDL_MouseButtonEvent = struct(
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[
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"Uint32 type",
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"Uint32 timestamp",
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"Uint32 windowID",
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"Uint32 which",
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"Uint8 button",
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"Uint8 state",
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"Uint8 clicks",
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"Uint8 padding1",
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"Sint32 x",
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"Sint32 y",
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]
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)
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SDL_MouseWheelEvent = struct(
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[
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"Uint32 type",
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"Uint32 timestamp",
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"Uint32 windowID",
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"Uint32 which",
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"Sint32 x",
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"Sint32 y",
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"Uint32 direction",
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"float preciseX",
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"float preciseY",
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"Sint32 mouseX",
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"Sint32 mouseY",
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]
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)
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SDL_JoyAxisEvent = struct(
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[
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"Uint32 type",
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"Uint32 timestamp",
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"SDL_JoystickID which",
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"Uint8 axis",
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"Uint8 padding1",
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"Uint8 padding2",
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"Uint8 padding3",
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"Sint16 value",
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"Uint16 padding4",
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]
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)
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SDL_JoyBallEvent = struct(
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[
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"Uint32 type",
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"Uint32 timestamp",
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"SDL_JoystickID which",
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"Uint8 ball",
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"Uint8 padding1",
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"Uint8 padding2",
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"Uint8 padding3",
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"Sint16 xrel",
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"Sint16 yrel",
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]
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)
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SDL_JoyHatEvent = struct(
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[
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"Uint32 type",
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"Uint32 timestamp",
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"SDL_JoystickID which",
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"Uint8 hat",
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"Uint8 value",
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"Uint8 padding1",
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"Uint8 padding2",
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]
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)
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SDL_JoyButtonEvent = struct(
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[
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"Uint32 type",
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"Uint32 timestamp",
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"SDL_JoystickID which",
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"Uint8 button",
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"Uint8 state",
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"Uint8 padding1",
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"Uint8 padding2",
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]
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)
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SDL_JoyDeviceEvent = struct(
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[
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"Uint32 type",
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"Uint32 timestamp",
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"Sint32 which",
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]
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)
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SDL_JoyBatteryEvent = struct(
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[
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"Uint32 type",
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"Uint32 timestamp",
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"SDL_JoystickID which",
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"SDL_JoystickPowerLevel level",
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]
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)
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SDL_ControllerAxisEvent = struct(
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[
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"Uint32 type",
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"Uint32 timestamp",
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"SDL_JoystickID which",
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"Uint8 axis",
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"Uint8 padding1",
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"Uint8 padding2",
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"Uint8 padding3",
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"Sint16 value",
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"Uint16 padding4",
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]
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)
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SDL_ControllerButtonEvent = struct(
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[
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"Uint32 type",
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"Uint32 timestamp",
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"SDL_JoystickID which",
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"Uint8 button",
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"Uint8 state",
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"Uint8 padding1",
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"Uint8 padding2",
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]
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)
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SDL_ControllerDeviceEvent = struct(
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[
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"Uint32 type",
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"Uint32 timestamp",
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"Sint32 which",
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]
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)
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SDL_ControllerTouchpadEvent = struct(
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[
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"Uint32 type",
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"Uint32 timestamp",
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"SDL_JoystickID which",
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"Sint32 touchpad",
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"Sint32 finger",
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"float x",
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"float y",
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"float pressure",
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]
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)
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SDL_ControllerSensorEvent = struct(
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[
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"Uint32 type",
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"Uint32 timestamp",
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"SDL_JoystickID which",
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"Sint32 sensor",
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"float data[3]",
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"Uint64 timestamp_us",
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305
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]
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)
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SDL_AudioDeviceEvent = struct(
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[
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"Uint32 type",
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"Uint32 timestamp",
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"Uint32 which",
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"Uint8 iscapture",
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"Uint8 padding1",
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"Uint8 padding2",
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"Uint8 padding3",
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316
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]
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317
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)
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SDL_TouchFingerEvent = struct(
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319
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[
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320
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"Uint32 type",
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"Uint32 timestamp",
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+
"SDL_TouchID touchId",
|
323
|
+
"SDL_FingerID fingerId",
|
324
|
+
"float x",
|
325
|
+
"float y",
|
326
|
+
"float dx",
|
327
|
+
"float dy",
|
328
|
+
"float pressure",
|
329
|
+
"Uint32 windowID",
|
330
|
+
]
|
331
|
+
)
|
332
|
+
SDL_MultiGestureEvent = struct(
|
333
|
+
[
|
334
|
+
"Uint32 type",
|
335
|
+
"Uint32 timestamp",
|
336
|
+
"SDL_TouchID touchId",
|
337
|
+
"float dTheta",
|
338
|
+
"float dDist",
|
339
|
+
"float x",
|
340
|
+
"float y",
|
341
|
+
"Uint16 numFingers",
|
342
|
+
"Uint16 padding",
|
343
|
+
]
|
344
|
+
)
|
345
|
+
SDL_DollarGestureEvent = struct(
|
346
|
+
[
|
347
|
+
"Uint32 type",
|
348
|
+
"Uint32 timestamp",
|
349
|
+
"SDL_TouchID touchId",
|
350
|
+
"SDL_GestureID gestureId",
|
351
|
+
"Uint32 numFingers",
|
352
|
+
"float error",
|
353
|
+
"float x",
|
354
|
+
"float y",
|
355
|
+
]
|
356
|
+
)
|
357
|
+
SDL_DropEvent = struct(
|
358
|
+
[
|
359
|
+
"Uint32 type",
|
360
|
+
"Uint32 timestamp",
|
361
|
+
"char *file",
|
362
|
+
"Uint32 windowID",
|
363
|
+
]
|
364
|
+
)
|
365
|
+
SDL_SensorEvent = struct(
|
366
|
+
[
|
367
|
+
"Uint32 type",
|
368
|
+
"Uint32 timestamp",
|
369
|
+
"Sint32 which",
|
370
|
+
"float data[6]",
|
371
|
+
"Uint64 timestamp_us",
|
372
|
+
]
|
373
|
+
)
|
374
|
+
SDL_QuitEvent = struct(
|
375
|
+
[
|
376
|
+
"Uint32 type",
|
377
|
+
"Uint32 timestamp",
|
378
|
+
]
|
379
|
+
)
|
380
|
+
SDL_OSEvent = struct(
|
381
|
+
[
|
382
|
+
"Uint32 type",
|
383
|
+
"Uint32 timestamp",
|
384
|
+
]
|
385
|
+
)
|
386
|
+
SDL_UserEvent = struct(
|
387
|
+
[
|
388
|
+
"Uint32 type",
|
389
|
+
"Uint32 timestamp",
|
390
|
+
"Uint32 windowID",
|
391
|
+
"Sint32 code",
|
392
|
+
"void *data1",
|
393
|
+
"void *data2",
|
394
|
+
]
|
395
|
+
)
|
396
|
+
SDL_SysWMEvent = struct(
|
397
|
+
[
|
398
|
+
"Uint32 type",
|
399
|
+
"Uint32 timestamp",
|
400
|
+
"SDL_SysWMmsg *msg",
|
401
|
+
]
|
402
|
+
)
|
403
|
+
SDL_Event = union(
|
404
|
+
[
|
405
|
+
"Uint32 type",
|
406
|
+
{ common: SDL_CommonEvent },
|
407
|
+
{ display: SDL_DisplayEvent },
|
408
|
+
{ window: SDL_WindowEvent },
|
409
|
+
{ key: SDL_KeyboardEvent },
|
410
|
+
{ edit: SDL_TextEditingEvent },
|
411
|
+
{ editExt: SDL_TextEditingExtEvent },
|
412
|
+
{ text: SDL_TextInputEvent },
|
413
|
+
{ motion: SDL_MouseMotionEvent },
|
414
|
+
{ button: SDL_MouseButtonEvent },
|
415
|
+
{ wheel: SDL_MouseWheelEvent },
|
416
|
+
{ jaxis: SDL_JoyAxisEvent },
|
417
|
+
{ jball: SDL_JoyBallEvent },
|
418
|
+
{ jhat: SDL_JoyHatEvent },
|
419
|
+
{ jbutton: SDL_JoyButtonEvent },
|
420
|
+
{ jdevice: SDL_JoyDeviceEvent },
|
421
|
+
{ jbattery: SDL_JoyBatteryEvent },
|
422
|
+
{ caxis: SDL_ControllerAxisEvent },
|
423
|
+
{ cbutton: SDL_ControllerButtonEvent },
|
424
|
+
{ cdevice: SDL_ControllerDeviceEvent },
|
425
|
+
{ ctouchpad: SDL_ControllerTouchpadEvent },
|
426
|
+
{ csensor: SDL_ControllerSensorEvent },
|
427
|
+
{ adevice: SDL_AudioDeviceEvent },
|
428
|
+
{ sensor: SDL_SensorEvent },
|
429
|
+
{ quit: SDL_QuitEvent },
|
430
|
+
{ user: SDL_UserEvent },
|
431
|
+
{ syswm: SDL_SysWMEvent },
|
432
|
+
{ tfinger: SDL_TouchFingerEvent },
|
433
|
+
{ mgesture: SDL_MultiGestureEvent },
|
434
|
+
{ dgesture: SDL_DollarGestureEvent },
|
435
|
+
{ drop: SDL_DropEvent },
|
436
|
+
"Uint8 padding[#{Fiddle::SIZEOF_VOIDP <= 8 ? 56 : Fiddle::SIZEOF_VOIDP == 16 ? 64 : 3 * Fiddle::SIZEOF_VOIDP}]",
|
437
|
+
]
|
438
|
+
)
|
439
|
+
|
15
440
|
extern "void SDL_PumpEvents(void)"
|
16
|
-
|
441
|
+
|
442
|
+
SDL_ADDEVENT = 0
|
443
|
+
SDL_PEEKEVENT = 1
|
444
|
+
SDL_GETEVENT = 2
|
445
|
+
typealias "SDL_eventaction", "int"
|
446
|
+
|
447
|
+
extern "int SDL_PeepEvents(SDL_Event * events, int numevents, SDL_eventaction action, Uint32 minType, Uint32 maxType)"
|
17
448
|
extern "SDL_bool SDL_HasEvent(Uint32 type)"
|
18
449
|
extern "SDL_bool SDL_HasEvents(Uint32 minType, Uint32 maxType)"
|
19
450
|
extern "void SDL_FlushEvent(Uint32 type)"
|
20
451
|
extern "void SDL_FlushEvents(Uint32 minType, Uint32 maxType)"
|
21
|
-
extern "int SDL_PollEvent(SDL_Event *event)"
|
22
|
-
extern "int SDL_WaitEvent(SDL_Event *event)"
|
23
|
-
extern "int SDL_WaitEventTimeout(SDL_Event *event, int timeout)"
|
24
|
-
extern "int SDL_PushEvent(SDL_Event *event)"
|
452
|
+
extern "int SDL_PollEvent(SDL_Event * event)"
|
453
|
+
extern "int SDL_WaitEvent(SDL_Event * event)"
|
454
|
+
extern "int SDL_WaitEventTimeout(SDL_Event * event, int timeout)"
|
455
|
+
extern "int SDL_PushEvent(SDL_Event * event)"
|
456
|
+
|
457
|
+
typealias "SDL_EventFilter", "void*"
|
458
|
+
|
25
459
|
extern "void SDL_SetEventFilter(SDL_EventFilter filter, void *userdata)"
|
26
|
-
extern "SDL_bool SDL_GetEventFilter(SDL_EventFilter *filter, void **userdata)"
|
460
|
+
extern "SDL_bool SDL_GetEventFilter(SDL_EventFilter * filter, void **userdata)"
|
27
461
|
extern "void SDL_AddEventWatch(SDL_EventFilter filter, void *userdata)"
|
28
462
|
extern "void SDL_DelEventWatch(SDL_EventFilter filter, void *userdata)"
|
29
463
|
extern "void SDL_FilterEvents(SDL_EventFilter filter, void *userdata)"
|
464
|
+
|
465
|
+
SDL_QUERY = -1
|
466
|
+
SDL_IGNORE = 0
|
467
|
+
SDL_DISABLE = 0
|
468
|
+
SDL_ENABLE = 1
|
469
|
+
|
30
470
|
extern "Uint8 SDL_EventState(Uint32 type, int state)"
|
31
471
|
extern "Uint32 SDL_RegisterEvents(int numevents)"
|
32
472
|
end
|
@@ -1,20 +1,60 @@
|
|
1
1
|
module SDLRuby::SDL
|
2
|
-
require_relative
|
3
|
-
require_relative
|
4
|
-
require_relative
|
5
|
-
require_relative
|
6
|
-
require_relative
|
2
|
+
require_relative "SDL_stdinc.h"
|
3
|
+
require_relative "SDL_error.h"
|
4
|
+
require_relative "SDL_rwops.h"
|
5
|
+
require_relative "SDL_sensor.h"
|
6
|
+
require_relative "SDL_joystick.h"
|
7
7
|
|
8
|
-
|
8
|
+
SDL_CONTROLLER_TYPE_UNKNOWN = 0
|
9
|
+
SDL_CONTROLLER_TYPE_XBOX360 = 1
|
10
|
+
SDL_CONTROLLER_TYPE_XBOXONE = 2
|
11
|
+
SDL_CONTROLLER_TYPE_PS3 = 3
|
12
|
+
SDL_CONTROLLER_TYPE_PS4 = 4
|
13
|
+
SDL_CONTROLLER_TYPE_NINTENDO_SWITCH_PRO = 5
|
14
|
+
SDL_CONTROLLER_TYPE_VIRTUAL = 6
|
15
|
+
SDL_CONTROLLER_TYPE_PS5 = 7
|
16
|
+
SDL_CONTROLLER_TYPE_AMAZON_LUNA = 8
|
17
|
+
SDL_CONTROLLER_TYPE_GOOGLE_STADIA = 9
|
18
|
+
SDL_CONTROLLER_TYPE_NVIDIA_SHIELD = 10
|
19
|
+
SDL_CONTROLLER_TYPE_NINTENDO_SWITCH_JOYCON_LEFT = 11
|
20
|
+
SDL_CONTROLLER_TYPE_NINTENDO_SWITCH_JOYCON_RIGHT = 12
|
21
|
+
SDL_CONTROLLER_TYPE_NINTENDO_SWITCH_JOYCON_PAIR = 13
|
9
22
|
typealias "SDL_GameControllerType", "int"
|
23
|
+
|
24
|
+
SDL_CONTROLLER_BINDTYPE_NONE = 0
|
25
|
+
SDL_CONTROLLER_BINDTYPE_BUTTON = 1
|
26
|
+
SDL_CONTROLLER_BINDTYPE_AXIS = 2
|
27
|
+
SDL_CONTROLLER_BINDTYPE_HAT = 3
|
10
28
|
typealias "SDL_GameControllerBindType", "int"
|
11
|
-
|
12
|
-
|
13
|
-
|
14
|
-
|
29
|
+
|
30
|
+
SDL_GameControllerButtonBind = struct(
|
31
|
+
[
|
32
|
+
"SDL_GameControllerBindType bindType",
|
33
|
+
{ value: union(
|
34
|
+
[
|
35
|
+
"int button",
|
36
|
+
"int axis",
|
37
|
+
{ hat: struct(
|
38
|
+
[
|
39
|
+
"int hat",
|
40
|
+
"int hat_mask",
|
41
|
+
]
|
42
|
+
) }
|
43
|
+
]
|
44
|
+
) }
|
45
|
+
]
|
46
|
+
)
|
47
|
+
|
48
|
+
extern "int SDL_GameControllerAddMappingsFromRW(SDL_RWops * rw, int freerw)"
|
49
|
+
|
50
|
+
def self.SDL_GameControllerAddMappingsFromFile(file)
|
51
|
+
SDL_GameControllerAddMappingsFromRW(SDL_RWFromFile(file, "rb"), 1)
|
52
|
+
end
|
53
|
+
|
54
|
+
extern "int SDL_GameControllerAddMapping(const char* mappingString)"
|
15
55
|
extern "int SDL_GameControllerNumMappings(void)"
|
16
56
|
extern "char * SDL_GameControllerMappingForIndex(int mapping_index)"
|
17
|
-
extern "char * SDL_GameControllerMappingForGUID(SDL_JoystickGUID guid)"
|
57
|
+
# extern "char * SDL_GameControllerMappingForGUID(SDL_JoystickGUID guid)"
|
18
58
|
extern "char * SDL_GameControllerMapping(SDL_GameController *gamecontroller)"
|
19
59
|
extern "SDL_bool SDL_IsGameController(int joystick_index)"
|
20
60
|
extern "const char * SDL_GameControllerNameForIndex(int joystick_index)"
|
@@ -38,10 +78,51 @@ module SDLRuby::SDL
|
|
38
78
|
extern "SDL_Joystick * SDL_GameControllerGetJoystick(SDL_GameController *gamecontroller)"
|
39
79
|
extern "int SDL_GameControllerEventState(int state)"
|
40
80
|
extern "void SDL_GameControllerUpdate(void)"
|
81
|
+
|
82
|
+
SDL_CONTROLLER_AXIS_INVALID = -1
|
83
|
+
SDL_CONTROLLER_AXIS_LEFTX = 0
|
84
|
+
SDL_CONTROLLER_AXIS_LEFTY = 1
|
85
|
+
SDL_CONTROLLER_AXIS_RIGHTX = 2
|
86
|
+
SDL_CONTROLLER_AXIS_RIGHTY = 3
|
87
|
+
SDL_CONTROLLER_AXIS_TRIGGERLEFT = 4
|
88
|
+
SDL_CONTROLLER_AXIS_TRIGGERRIGHT = 5
|
89
|
+
SDL_CONTROLLER_AXIS_MAX = 6
|
90
|
+
typealias "SDL_GameControllerAxis", "int"
|
91
|
+
|
41
92
|
extern "SDL_GameControllerAxis SDL_GameControllerGetAxisFromString(const char *str)"
|
42
93
|
extern "const char* SDL_GameControllerGetStringForAxis(SDL_GameControllerAxis axis)"
|
94
|
+
# extern "SDL_GameControllerButtonBind SDL_GameControllerGetBindForAxis(SDL_GameController *gamecontroller, SDL_GameControllerAxis axis)"
|
95
|
+
extern "SDL_bool SDL_GameControllerHasAxis(SDL_GameController *gamecontroller, SDL_GameControllerAxis axis)"
|
96
|
+
extern "Sint16 SDL_GameControllerGetAxis(SDL_GameController *gamecontroller, SDL_GameControllerAxis axis)"
|
97
|
+
|
98
|
+
SDL_CONTROLLER_BUTTON_INVALID = -1
|
99
|
+
SDL_CONTROLLER_BUTTON_A = 0
|
100
|
+
SDL_CONTROLLER_BUTTON_B = 1
|
101
|
+
SDL_CONTROLLER_BUTTON_X = 2
|
102
|
+
SDL_CONTROLLER_BUTTON_Y = 3
|
103
|
+
SDL_CONTROLLER_BUTTON_BACK = 4
|
104
|
+
SDL_CONTROLLER_BUTTON_GUIDE = 5
|
105
|
+
SDL_CONTROLLER_BUTTON_START = 6
|
106
|
+
SDL_CONTROLLER_BUTTON_LEFTSTICK = 7
|
107
|
+
SDL_CONTROLLER_BUTTON_RIGHTSTICK = 8
|
108
|
+
SDL_CONTROLLER_BUTTON_LEFTSHOULDER = 9
|
109
|
+
SDL_CONTROLLER_BUTTON_RIGHTSHOULDER = 10
|
110
|
+
SDL_CONTROLLER_BUTTON_DPAD_UP = 11
|
111
|
+
SDL_CONTROLLER_BUTTON_DPAD_DOWN = 12
|
112
|
+
SDL_CONTROLLER_BUTTON_DPAD_LEFT = 13
|
113
|
+
SDL_CONTROLLER_BUTTON_DPAD_RIGHT = 14
|
114
|
+
SDL_CONTROLLER_BUTTON_MISC1 = 15
|
115
|
+
SDL_CONTROLLER_BUTTON_PADDLE1 = 16
|
116
|
+
SDL_CONTROLLER_BUTTON_PADDLE2 = 17
|
117
|
+
SDL_CONTROLLER_BUTTON_PADDLE3 = 18
|
118
|
+
SDL_CONTROLLER_BUTTON_PADDLE4 = 19
|
119
|
+
SDL_CONTROLLER_BUTTON_TOUCHPAD = 20
|
120
|
+
SDL_CONTROLLER_BUTTON_MAX = 21
|
121
|
+
typealias "SDL_GameControllerButton", "int"
|
122
|
+
|
43
123
|
extern "SDL_GameControllerButton SDL_GameControllerGetButtonFromString(const char *str)"
|
44
124
|
extern "const char* SDL_GameControllerGetStringForButton(SDL_GameControllerButton button)"
|
125
|
+
# extern "SDL_GameControllerButtonBind SDL_GameControllerGetBindForButton(SDL_GameController *gamecontroller, SDL_GameControllerButton button)"
|
45
126
|
extern "SDL_bool SDL_GameControllerHasButton(SDL_GameController *gamecontroller, SDL_GameControllerButton button)"
|
46
127
|
extern "Uint8 SDL_GameControllerGetButton(SDL_GameController *gamecontroller, SDL_GameControllerButton button)"
|
47
128
|
extern "int SDL_GameControllerGetNumTouchpads(SDL_GameController *gamecontroller)"
|
@@ -1,7 +1,13 @@
|
|
1
1
|
module SDLRuby::SDL
|
2
|
-
require_relative
|
3
|
-
require_relative
|
2
|
+
require_relative "SDL_stdinc.h"
|
3
|
+
require_relative "SDL_error.h"
|
4
4
|
|
5
|
-
|
6
|
-
|
5
|
+
SDL_GUID = struct(
|
6
|
+
[
|
7
|
+
"Uint8 data[16]"
|
8
|
+
]
|
9
|
+
)
|
10
|
+
|
11
|
+
# extern "void SDL_GUIDToString(SDL_GUID guid, char *pszGUID, int cbGUID)"
|
12
|
+
# extern "SDL_GUID SDL_GUIDFromString(const char *pchGUID)"
|
7
13
|
end
|