SDLRuby 0.1.0 → 0.2.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- checksums.yaml +4 -4
- data/CHANGELOG.md +4 -0
- data/lib/SDLRuby/event/accessor.rb +62 -63
- data/lib/SDLRuby/event/type.rb +1 -1
- data/lib/SDLRuby/event.rb +98 -80
- data/lib/SDLRuby/sdl/include/SDL.h.rb +11 -0
- data/lib/SDLRuby/sdl/include/SDL_audio.h.rb +125 -14
- data/lib/SDLRuby/sdl/include/SDL_blendmode.h.rb +24 -0
- data/lib/SDLRuby/sdl/include/SDL_endian.h.rb +10 -1
- data/lib/SDLRuby/sdl/include/SDL_error.h.rb +21 -2
- data/lib/SDLRuby/sdl/include/SDL_events.h.rb +458 -18
- data/lib/SDLRuby/sdl/include/SDL_gamecontroller.h.rb +92 -11
- data/lib/SDLRuby/sdl/include/SDL_guid.h.rb +10 -4
- data/lib/SDLRuby/sdl/include/SDL_hints.h.rb +186 -1
- data/lib/SDLRuby/sdl/include/SDL_joystick.h.rb +72 -10
- data/lib/SDLRuby/sdl/include/SDL_keyboard.h.rb +13 -4
- data/lib/SDLRuby/sdl/include/SDL_keycode.h.rb +287 -2
- data/lib/SDLRuby/sdl/include/SDL_locale.h.rb +9 -2
- data/lib/SDLRuby/sdl/include/SDL_messagebox.h.rb +50 -2
- data/lib/SDLRuby/sdl/include/SDL_mouse.h.rb +39 -8
- data/lib/SDLRuby/sdl/include/SDL_pixels.h.rb +271 -11
- data/lib/SDLRuby/sdl/include/SDL_rect.h.rb +43 -14
- data/lib/SDLRuby/sdl/include/SDL_render.h.rb +112 -75
- data/lib/SDLRuby/sdl/include/SDL_rwops.h.rb +63 -19
- data/lib/SDLRuby/sdl/include/SDL_scancode.h.rb +248 -1
- data/lib/SDLRuby/sdl/include/SDL_shape.h.rb +33 -6
- data/lib/SDLRuby/sdl/include/SDL_stdinc.h.rb +42 -4
- data/lib/SDLRuby/sdl/include/SDL_surface.h.rb +92 -29
- data/lib/SDLRuby/sdl/include/SDL_syswm.h.rb +1 -7
- data/lib/SDLRuby/sdl/include/SDL_timer.h.rb +11 -3
- data/lib/SDLRuby/sdl/include/SDL_version.h.rb +10 -2
- data/lib/SDLRuby/sdl/include/SDL_video.h.rb +221 -74
- data/lib/SDLRuby/sdl/sdl.rb +0 -50
- data/lib/SDLRuby/sdl.rb +7 -8
- data/lib/SDLRuby/version.rb +1 -1
- data/sig/lib/SDLRuby/event/accessor.rbs +157 -0
- data/sig/lib/SDLRuby/event/type.rbs +67 -0
- data/sig/lib/SDLRuby/event.rbs +47 -0
- data/sig/lib/SDLRuby/sdl.rbs +655 -0
- metadata +6 -22
- data/lib/SDLRuby/sdl/sdl_audio.rb +0 -75
- data/lib/SDLRuby/sdl/sdl_blendmode.rb +0 -10
- data/lib/SDLRuby/sdl/sdl_error.rb +0 -5
- data/lib/SDLRuby/sdl/sdl_events.rb +0 -470
- data/lib/SDLRuby/sdl/sdl_hints.rb +0 -9
- data/lib/SDLRuby/sdl/sdl_keyboard.rb +0 -12
- data/lib/SDLRuby/sdl/sdl_locale.rb +0 -8
- data/lib/SDLRuby/sdl/sdl_message_box.rb +0 -7
- data/lib/SDLRuby/sdl/sdl_mouse.rb +0 -32
- data/lib/SDLRuby/sdl/sdl_palette.rb +0 -12
- data/lib/SDLRuby/sdl/sdl_pixels.rb +0 -138
- data/lib/SDLRuby/sdl/sdl_rect.rb +0 -11
- data/lib/SDLRuby/sdl/sdl_render.rb +0 -35
- data/lib/SDLRuby/sdl/sdl_rw_ops.rb +0 -29
- data/lib/SDLRuby/sdl/sdl_scancode.rb +0 -255
- data/lib/SDLRuby/sdl/sdl_surface.rb +0 -27
- data/lib/SDLRuby/sdl/sdl_version.rb +0 -5
- data/lib/SDLRuby/sdl/sdl_video.rb +0 -104
- data/sig/SDLRuby/event.rbs +0 -104
- data/sig/SDLRuby/sdl.rbs +0 -606
@@ -1,32 +1,472 @@
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module SDLRuby::SDL
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require_relative
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require_relative
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require_relative
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require_relative
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require_relative
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require_relative
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require_relative
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require_relative
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require_relative
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require_relative "SDL_stdinc.h"
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require_relative "SDL_error.h"
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require_relative "SDL_video.h"
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require_relative "SDL_keyboard.h"
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require_relative "SDL_mouse.h"
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require_relative "SDL_joystick.h"
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require_relative "SDL_gamecontroller.h"
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require_relative "SDL_gesture.h"
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require_relative "SDL_touch.h"
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SDL_RELEASED = 0
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SDL_PRESSED = 1
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SDL_FIRSTEVENT = 0
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SDL_QUIT = 0x100
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SDL_APP_TERMINATING = 0x101
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SDL_APP_LOWMEMORY = 0x102
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SDL_APP_WILLENTERBACKGROUND = 0x103
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SDL_APP_DIDENTERBACKGROUND = 0x104
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SDL_APP_WILLENTERFOREGROUND = 0x105
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SDL_APP_DIDENTERFOREGROUND = 0x106
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SDL_LOCALECHANGED = 0x107
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SDL_DISPLAYEVENT = 0x150
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SDL_WINDOWEVENT = 0x200
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SDL_SYSWMEVENT = 0x201
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SDL_KEYDOWN = 0x300
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SDL_KEYUP = 0x301
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SDL_TEXTEDITING = 0x302
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SDL_TEXTINPUT = 0x303
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SDL_KEYMAPCHANGED = 0x304
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SDL_TEXTEDITING_EXT = 0x305
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SDL_MOUSEMOTION = 0x400
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SDL_MOUSEBUTTONDOWN = 0x401
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SDL_MOUSEBUTTONUP = 0x402
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SDL_MOUSEWHEEL = 0x403
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SDL_JOYAXISMOTION = 0x600
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SDL_JOYBALLMOTION = 0x601
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SDL_JOYHATMOTION = 0x602
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SDL_JOYBUTTONDOWN = 0x603
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SDL_JOYBUTTONUP = 0x604
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SDL_JOYDEVICEADDED = 0x605
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SDL_JOYDEVICEREMOVED = 0x606
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SDL_JOYBATTERYUPDATED = 0x607
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SDL_CONTROLLERAXISMOTION = 0x650
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SDL_CONTROLLERBUTTONDOWN = 0x651
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SDL_CONTROLLERBUTTONUP = 0x652
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SDL_CONTROLLERDEVICEADDED = 0x653
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SDL_CONTROLLERDEVICEREMOVED = 0x654
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SDL_CONTROLLERDEVICEREMAPPED = 0x655
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SDL_CONTROLLERTOUCHPADDOWN = 0x656
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SDL_CONTROLLERTOUCHPADMOTION = 0x657
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SDL_CONTROLLERTOUCHPADUP = 0x658
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SDL_CONTROLLERSENSORUPDATE = 0x659
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SDL_FINGERDOWN = 0x700
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SDL_FINGERUP = 0x701
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SDL_FINGERMOTION = 0x702
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SDL_DOLLARGESTURE = 0x800
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SDL_DOLLARRECORD = 0x801
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SDL_MULTIGESTURE = 0x802
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SDL_CLIPBOARDUPDATE = 0x900
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SDL_DROPFILE = 0x1000
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SDL_DROPTEXT = 0x1001
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SDL_DROPBEGIN = 0x1002
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SDL_DROPCOMPLETE = 0x1003
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SDL_AUDIODEVICEADDED = 0x1100
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SDL_AUDIODEVICEREMOVED = 0x1101
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SDL_SENSORUPDATE = 0x1200
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SDL_RENDER_TARGETS_RESET = 0x2000
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SDL_RENDER_DEVICE_RESET = 0x2001
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SDL_POLLSENTINEL = 0x7F00
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SDL_USEREVENT = 0x8000
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SDL_LASTEVENT = 0xFFFF
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typealias "SDL_EventType", "int"
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SDL_CommonEvent = struct(
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[
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"Uint32 type",
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"Uint32 timestamp",
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]
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)
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SDL_DisplayEvent = struct(
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[
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"Uint32 type",
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"Uint32 timestamp",
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"Uint32 display",
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"Uint8 event",
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"Uint8 padding1",
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"Uint8 padding2",
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"Uint8 padding3",
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"Sint32 data1",
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]
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)
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SDL_WindowEvent = struct(
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[
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"Uint32 type",
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"Uint32 timestamp",
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"Uint32 windowID",
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"Uint8 event",
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"Uint8 padding1",
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"Uint8 padding2",
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"Uint8 padding3",
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"Sint32 data1",
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"Sint32 data2",
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]
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)
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SDL_KeyboardEvent = struct(
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[
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"Uint32 type",
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"Uint32 timestamp",
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"Uint32 windowID",
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"Uint8 state",
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"Uint8 repeat",
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"Uint8 padding2",
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"Uint8 padding3",
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{ keysym: SDL_Keysym },
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]
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)
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SDL_TEXTEDITINGEVENT_TEXT_SIZE = (32)
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SDL_TextEditingEvent = struct(
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[
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"Uint32 type",
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"Uint32 timestamp",
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"Uint32 windowID",
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"char text[#{SDL_TEXTEDITINGEVENT_TEXT_SIZE}]",
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"Sint32 start",
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"Sint32 length",
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]
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)
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SDL_TextEditingExtEvent = struct(
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[
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"Uint32 type",
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"Uint32 timestamp",
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"Uint32 windowID",
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"char* text",
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"Sint32 start",
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"Sint32 length",
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]
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)
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SDL_TEXTINPUTEVENT_TEXT_SIZE = (32)
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SDL_TextInputEvent = struct(
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[
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"Uint32 type",
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"Uint32 timestamp",
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"Uint32 windowID",
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"char text[#{SDL_TEXTINPUTEVENT_TEXT_SIZE}]",
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]
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)
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SDL_MouseMotionEvent = struct(
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[
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"Uint32 type",
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"Uint32 timestamp",
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"Uint32 windowID",
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"Uint32 which",
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"Uint32 state",
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"Sint32 x",
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"Sint32 y",
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"Sint32 xrel",
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"Sint32 yrel",
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]
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)
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SDL_MouseButtonEvent = struct(
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"Uint32 type",
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"Uint32 timestamp",
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"Uint32 windowID",
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"Uint32 which",
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"Uint8 button",
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"Uint8 state",
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"Uint8 clicks",
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"Uint8 padding1",
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"Sint32 x",
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"Sint32 y",
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]
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)
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SDL_MouseWheelEvent = struct(
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[
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"Uint32 type",
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"Uint32 timestamp",
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"Uint32 windowID",
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"Uint32 which",
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"Sint32 x",
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"Sint32 y",
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"Uint32 direction",
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"float preciseX",
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"float preciseY",
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"Sint32 mouseX",
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"Sint32 mouseY",
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]
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)
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SDL_JoyAxisEvent = struct(
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[
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"Uint32 type",
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"Uint32 timestamp",
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"SDL_JoystickID which",
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"Uint8 axis",
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"Uint8 padding1",
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"Uint8 padding2",
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"Uint8 padding3",
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"Sint16 value",
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"Uint16 padding4",
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]
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)
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SDL_JoyBallEvent = struct(
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[
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"Uint32 type",
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"Uint32 timestamp",
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"SDL_JoystickID which",
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"Uint8 ball",
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"Uint8 padding1",
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"Uint8 padding2",
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"Uint8 padding3",
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"Sint16 xrel",
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"Sint16 yrel",
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]
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)
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SDL_JoyHatEvent = struct(
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[
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"Uint32 type",
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"Uint32 timestamp",
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"SDL_JoystickID which",
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"Uint8 hat",
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"Uint8 value",
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"Uint8 padding1",
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"Uint8 padding2",
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]
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)
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SDL_JoyButtonEvent = struct(
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[
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"Uint32 type",
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"Uint32 timestamp",
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"SDL_JoystickID which",
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"Uint8 button",
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"Uint8 state",
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"Uint8 padding1",
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"Uint8 padding2",
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]
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)
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SDL_JoyDeviceEvent = struct(
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[
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"Uint32 type",
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"Uint32 timestamp",
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"Sint32 which",
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]
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)
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SDL_JoyBatteryEvent = struct(
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[
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"Uint32 type",
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"Uint32 timestamp",
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"SDL_JoystickID which",
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"SDL_JoystickPowerLevel level",
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]
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)
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SDL_ControllerAxisEvent = struct(
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[
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"Uint32 type",
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"Uint32 timestamp",
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"SDL_JoystickID which",
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"Uint8 axis",
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"Uint8 padding1",
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"Uint8 padding2",
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"Uint8 padding3",
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"Sint16 value",
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"Uint16 padding4",
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]
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)
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SDL_ControllerButtonEvent = struct(
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[
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"Uint32 type",
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"Uint32 timestamp",
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"SDL_JoystickID which",
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"Uint8 button",
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"Uint8 state",
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"Uint8 padding1",
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"Uint8 padding2",
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]
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)
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SDL_ControllerDeviceEvent = struct(
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[
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"Uint32 type",
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"Uint32 timestamp",
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"Sint32 which",
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]
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)
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SDL_ControllerTouchpadEvent = struct(
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[
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"Uint32 type",
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"Uint32 timestamp",
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"SDL_JoystickID which",
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"Sint32 touchpad",
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"Sint32 finger",
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"float x",
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"float y",
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"float pressure",
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]
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)
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SDL_ControllerSensorEvent = struct(
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[
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"Uint32 type",
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"Uint32 timestamp",
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"SDL_JoystickID which",
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"Sint32 sensor",
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"float data[3]",
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"Uint64 timestamp_us",
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]
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)
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SDL_AudioDeviceEvent = struct(
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[
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"Uint32 type",
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"Uint32 timestamp",
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"Uint32 which",
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"Uint8 iscapture",
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"Uint8 padding1",
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"Uint8 padding2",
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"Uint8 padding3",
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]
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)
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SDL_TouchFingerEvent = struct(
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[
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+
"Uint32 type",
|
321
|
+
"Uint32 timestamp",
|
322
|
+
"SDL_TouchID touchId",
|
323
|
+
"SDL_FingerID fingerId",
|
324
|
+
"float x",
|
325
|
+
"float y",
|
326
|
+
"float dx",
|
327
|
+
"float dy",
|
328
|
+
"float pressure",
|
329
|
+
"Uint32 windowID",
|
330
|
+
]
|
331
|
+
)
|
332
|
+
SDL_MultiGestureEvent = struct(
|
333
|
+
[
|
334
|
+
"Uint32 type",
|
335
|
+
"Uint32 timestamp",
|
336
|
+
"SDL_TouchID touchId",
|
337
|
+
"float dTheta",
|
338
|
+
"float dDist",
|
339
|
+
"float x",
|
340
|
+
"float y",
|
341
|
+
"Uint16 numFingers",
|
342
|
+
"Uint16 padding",
|
343
|
+
]
|
344
|
+
)
|
345
|
+
SDL_DollarGestureEvent = struct(
|
346
|
+
[
|
347
|
+
"Uint32 type",
|
348
|
+
"Uint32 timestamp",
|
349
|
+
"SDL_TouchID touchId",
|
350
|
+
"SDL_GestureID gestureId",
|
351
|
+
"Uint32 numFingers",
|
352
|
+
"float error",
|
353
|
+
"float x",
|
354
|
+
"float y",
|
355
|
+
]
|
356
|
+
)
|
357
|
+
SDL_DropEvent = struct(
|
358
|
+
[
|
359
|
+
"Uint32 type",
|
360
|
+
"Uint32 timestamp",
|
361
|
+
"char *file",
|
362
|
+
"Uint32 windowID",
|
363
|
+
]
|
364
|
+
)
|
365
|
+
SDL_SensorEvent = struct(
|
366
|
+
[
|
367
|
+
"Uint32 type",
|
368
|
+
"Uint32 timestamp",
|
369
|
+
"Sint32 which",
|
370
|
+
"float data[6]",
|
371
|
+
"Uint64 timestamp_us",
|
372
|
+
]
|
373
|
+
)
|
374
|
+
SDL_QuitEvent = struct(
|
375
|
+
[
|
376
|
+
"Uint32 type",
|
377
|
+
"Uint32 timestamp",
|
378
|
+
]
|
379
|
+
)
|
380
|
+
SDL_OSEvent = struct(
|
381
|
+
[
|
382
|
+
"Uint32 type",
|
383
|
+
"Uint32 timestamp",
|
384
|
+
]
|
385
|
+
)
|
386
|
+
SDL_UserEvent = struct(
|
387
|
+
[
|
388
|
+
"Uint32 type",
|
389
|
+
"Uint32 timestamp",
|
390
|
+
"Uint32 windowID",
|
391
|
+
"Sint32 code",
|
392
|
+
"void *data1",
|
393
|
+
"void *data2",
|
394
|
+
]
|
395
|
+
)
|
396
|
+
SDL_SysWMEvent = struct(
|
397
|
+
[
|
398
|
+
"Uint32 type",
|
399
|
+
"Uint32 timestamp",
|
400
|
+
"SDL_SysWMmsg *msg",
|
401
|
+
]
|
402
|
+
)
|
403
|
+
SDL_Event = union(
|
404
|
+
[
|
405
|
+
"Uint32 type",
|
406
|
+
{ common: SDL_CommonEvent },
|
407
|
+
{ display: SDL_DisplayEvent },
|
408
|
+
{ window: SDL_WindowEvent },
|
409
|
+
{ key: SDL_KeyboardEvent },
|
410
|
+
{ edit: SDL_TextEditingEvent },
|
411
|
+
{ editExt: SDL_TextEditingExtEvent },
|
412
|
+
{ text: SDL_TextInputEvent },
|
413
|
+
{ motion: SDL_MouseMotionEvent },
|
414
|
+
{ button: SDL_MouseButtonEvent },
|
415
|
+
{ wheel: SDL_MouseWheelEvent },
|
416
|
+
{ jaxis: SDL_JoyAxisEvent },
|
417
|
+
{ jball: SDL_JoyBallEvent },
|
418
|
+
{ jhat: SDL_JoyHatEvent },
|
419
|
+
{ jbutton: SDL_JoyButtonEvent },
|
420
|
+
{ jdevice: SDL_JoyDeviceEvent },
|
421
|
+
{ jbattery: SDL_JoyBatteryEvent },
|
422
|
+
{ caxis: SDL_ControllerAxisEvent },
|
423
|
+
{ cbutton: SDL_ControllerButtonEvent },
|
424
|
+
{ cdevice: SDL_ControllerDeviceEvent },
|
425
|
+
{ ctouchpad: SDL_ControllerTouchpadEvent },
|
426
|
+
{ csensor: SDL_ControllerSensorEvent },
|
427
|
+
{ adevice: SDL_AudioDeviceEvent },
|
428
|
+
{ sensor: SDL_SensorEvent },
|
429
|
+
{ quit: SDL_QuitEvent },
|
430
|
+
{ user: SDL_UserEvent },
|
431
|
+
{ syswm: SDL_SysWMEvent },
|
432
|
+
{ tfinger: SDL_TouchFingerEvent },
|
433
|
+
{ mgesture: SDL_MultiGestureEvent },
|
434
|
+
{ dgesture: SDL_DollarGestureEvent },
|
435
|
+
{ drop: SDL_DropEvent },
|
436
|
+
"Uint8 padding[#{Fiddle::SIZEOF_VOIDP <= 8 ? 56 : Fiddle::SIZEOF_VOIDP == 16 ? 64 : 3 * Fiddle::SIZEOF_VOIDP}]",
|
437
|
+
]
|
438
|
+
)
|
439
|
+
|
15
440
|
extern "void SDL_PumpEvents(void)"
|
16
|
-
|
441
|
+
|
442
|
+
SDL_ADDEVENT = 0
|
443
|
+
SDL_PEEKEVENT = 1
|
444
|
+
SDL_GETEVENT = 2
|
445
|
+
typealias "SDL_eventaction", "int"
|
446
|
+
|
447
|
+
extern "int SDL_PeepEvents(SDL_Event * events, int numevents, SDL_eventaction action, Uint32 minType, Uint32 maxType)"
|
17
448
|
extern "SDL_bool SDL_HasEvent(Uint32 type)"
|
18
449
|
extern "SDL_bool SDL_HasEvents(Uint32 minType, Uint32 maxType)"
|
19
450
|
extern "void SDL_FlushEvent(Uint32 type)"
|
20
451
|
extern "void SDL_FlushEvents(Uint32 minType, Uint32 maxType)"
|
21
|
-
extern "int SDL_PollEvent(SDL_Event *event)"
|
22
|
-
extern "int SDL_WaitEvent(SDL_Event *event)"
|
23
|
-
extern "int SDL_WaitEventTimeout(SDL_Event *event, int timeout)"
|
24
|
-
extern "int SDL_PushEvent(SDL_Event *event)"
|
452
|
+
extern "int SDL_PollEvent(SDL_Event * event)"
|
453
|
+
extern "int SDL_WaitEvent(SDL_Event * event)"
|
454
|
+
extern "int SDL_WaitEventTimeout(SDL_Event * event, int timeout)"
|
455
|
+
extern "int SDL_PushEvent(SDL_Event * event)"
|
456
|
+
|
457
|
+
typealias "SDL_EventFilter", "void*"
|
458
|
+
|
25
459
|
extern "void SDL_SetEventFilter(SDL_EventFilter filter, void *userdata)"
|
26
|
-
extern "SDL_bool SDL_GetEventFilter(SDL_EventFilter *filter, void **userdata)"
|
460
|
+
extern "SDL_bool SDL_GetEventFilter(SDL_EventFilter * filter, void **userdata)"
|
27
461
|
extern "void SDL_AddEventWatch(SDL_EventFilter filter, void *userdata)"
|
28
462
|
extern "void SDL_DelEventWatch(SDL_EventFilter filter, void *userdata)"
|
29
463
|
extern "void SDL_FilterEvents(SDL_EventFilter filter, void *userdata)"
|
464
|
+
|
465
|
+
SDL_QUERY = -1
|
466
|
+
SDL_IGNORE = 0
|
467
|
+
SDL_DISABLE = 0
|
468
|
+
SDL_ENABLE = 1
|
469
|
+
|
30
470
|
extern "Uint8 SDL_EventState(Uint32 type, int state)"
|
31
471
|
extern "Uint32 SDL_RegisterEvents(int numevents)"
|
32
472
|
end
|
@@ -1,20 +1,60 @@
|
|
1
1
|
module SDLRuby::SDL
|
2
|
-
require_relative
|
3
|
-
require_relative
|
4
|
-
require_relative
|
5
|
-
require_relative
|
6
|
-
require_relative
|
2
|
+
require_relative "SDL_stdinc.h"
|
3
|
+
require_relative "SDL_error.h"
|
4
|
+
require_relative "SDL_rwops.h"
|
5
|
+
require_relative "SDL_sensor.h"
|
6
|
+
require_relative "SDL_joystick.h"
|
7
7
|
|
8
|
-
|
8
|
+
SDL_CONTROLLER_TYPE_UNKNOWN = 0
|
9
|
+
SDL_CONTROLLER_TYPE_XBOX360 = 1
|
10
|
+
SDL_CONTROLLER_TYPE_XBOXONE = 2
|
11
|
+
SDL_CONTROLLER_TYPE_PS3 = 3
|
12
|
+
SDL_CONTROLLER_TYPE_PS4 = 4
|
13
|
+
SDL_CONTROLLER_TYPE_NINTENDO_SWITCH_PRO = 5
|
14
|
+
SDL_CONTROLLER_TYPE_VIRTUAL = 6
|
15
|
+
SDL_CONTROLLER_TYPE_PS5 = 7
|
16
|
+
SDL_CONTROLLER_TYPE_AMAZON_LUNA = 8
|
17
|
+
SDL_CONTROLLER_TYPE_GOOGLE_STADIA = 9
|
18
|
+
SDL_CONTROLLER_TYPE_NVIDIA_SHIELD = 10
|
19
|
+
SDL_CONTROLLER_TYPE_NINTENDO_SWITCH_JOYCON_LEFT = 11
|
20
|
+
SDL_CONTROLLER_TYPE_NINTENDO_SWITCH_JOYCON_RIGHT = 12
|
21
|
+
SDL_CONTROLLER_TYPE_NINTENDO_SWITCH_JOYCON_PAIR = 13
|
9
22
|
typealias "SDL_GameControllerType", "int"
|
23
|
+
|
24
|
+
SDL_CONTROLLER_BINDTYPE_NONE = 0
|
25
|
+
SDL_CONTROLLER_BINDTYPE_BUTTON = 1
|
26
|
+
SDL_CONTROLLER_BINDTYPE_AXIS = 2
|
27
|
+
SDL_CONTROLLER_BINDTYPE_HAT = 3
|
10
28
|
typealias "SDL_GameControllerBindType", "int"
|
11
|
-
|
12
|
-
|
13
|
-
|
14
|
-
|
29
|
+
|
30
|
+
SDL_GameControllerButtonBind = struct(
|
31
|
+
[
|
32
|
+
"SDL_GameControllerBindType bindType",
|
33
|
+
{ value: union(
|
34
|
+
[
|
35
|
+
"int button",
|
36
|
+
"int axis",
|
37
|
+
{ hat: struct(
|
38
|
+
[
|
39
|
+
"int hat",
|
40
|
+
"int hat_mask",
|
41
|
+
]
|
42
|
+
) }
|
43
|
+
]
|
44
|
+
) }
|
45
|
+
]
|
46
|
+
)
|
47
|
+
|
48
|
+
extern "int SDL_GameControllerAddMappingsFromRW(SDL_RWops * rw, int freerw)"
|
49
|
+
|
50
|
+
def self.SDL_GameControllerAddMappingsFromFile(file)
|
51
|
+
SDL_GameControllerAddMappingsFromRW(SDL_RWFromFile(file, "rb"), 1)
|
52
|
+
end
|
53
|
+
|
54
|
+
extern "int SDL_GameControllerAddMapping(const char* mappingString)"
|
15
55
|
extern "int SDL_GameControllerNumMappings(void)"
|
16
56
|
extern "char * SDL_GameControllerMappingForIndex(int mapping_index)"
|
17
|
-
extern "char * SDL_GameControllerMappingForGUID(SDL_JoystickGUID guid)"
|
57
|
+
# extern "char * SDL_GameControllerMappingForGUID(SDL_JoystickGUID guid)"
|
18
58
|
extern "char * SDL_GameControllerMapping(SDL_GameController *gamecontroller)"
|
19
59
|
extern "SDL_bool SDL_IsGameController(int joystick_index)"
|
20
60
|
extern "const char * SDL_GameControllerNameForIndex(int joystick_index)"
|
@@ -38,10 +78,51 @@ module SDLRuby::SDL
|
|
38
78
|
extern "SDL_Joystick * SDL_GameControllerGetJoystick(SDL_GameController *gamecontroller)"
|
39
79
|
extern "int SDL_GameControllerEventState(int state)"
|
40
80
|
extern "void SDL_GameControllerUpdate(void)"
|
81
|
+
|
82
|
+
SDL_CONTROLLER_AXIS_INVALID = -1
|
83
|
+
SDL_CONTROLLER_AXIS_LEFTX = 0
|
84
|
+
SDL_CONTROLLER_AXIS_LEFTY = 1
|
85
|
+
SDL_CONTROLLER_AXIS_RIGHTX = 2
|
86
|
+
SDL_CONTROLLER_AXIS_RIGHTY = 3
|
87
|
+
SDL_CONTROLLER_AXIS_TRIGGERLEFT = 4
|
88
|
+
SDL_CONTROLLER_AXIS_TRIGGERRIGHT = 5
|
89
|
+
SDL_CONTROLLER_AXIS_MAX = 6
|
90
|
+
typealias "SDL_GameControllerAxis", "int"
|
91
|
+
|
41
92
|
extern "SDL_GameControllerAxis SDL_GameControllerGetAxisFromString(const char *str)"
|
42
93
|
extern "const char* SDL_GameControllerGetStringForAxis(SDL_GameControllerAxis axis)"
|
94
|
+
# extern "SDL_GameControllerButtonBind SDL_GameControllerGetBindForAxis(SDL_GameController *gamecontroller, SDL_GameControllerAxis axis)"
|
95
|
+
extern "SDL_bool SDL_GameControllerHasAxis(SDL_GameController *gamecontroller, SDL_GameControllerAxis axis)"
|
96
|
+
extern "Sint16 SDL_GameControllerGetAxis(SDL_GameController *gamecontroller, SDL_GameControllerAxis axis)"
|
97
|
+
|
98
|
+
SDL_CONTROLLER_BUTTON_INVALID = -1
|
99
|
+
SDL_CONTROLLER_BUTTON_A = 0
|
100
|
+
SDL_CONTROLLER_BUTTON_B = 1
|
101
|
+
SDL_CONTROLLER_BUTTON_X = 2
|
102
|
+
SDL_CONTROLLER_BUTTON_Y = 3
|
103
|
+
SDL_CONTROLLER_BUTTON_BACK = 4
|
104
|
+
SDL_CONTROLLER_BUTTON_GUIDE = 5
|
105
|
+
SDL_CONTROLLER_BUTTON_START = 6
|
106
|
+
SDL_CONTROLLER_BUTTON_LEFTSTICK = 7
|
107
|
+
SDL_CONTROLLER_BUTTON_RIGHTSTICK = 8
|
108
|
+
SDL_CONTROLLER_BUTTON_LEFTSHOULDER = 9
|
109
|
+
SDL_CONTROLLER_BUTTON_RIGHTSHOULDER = 10
|
110
|
+
SDL_CONTROLLER_BUTTON_DPAD_UP = 11
|
111
|
+
SDL_CONTROLLER_BUTTON_DPAD_DOWN = 12
|
112
|
+
SDL_CONTROLLER_BUTTON_DPAD_LEFT = 13
|
113
|
+
SDL_CONTROLLER_BUTTON_DPAD_RIGHT = 14
|
114
|
+
SDL_CONTROLLER_BUTTON_MISC1 = 15
|
115
|
+
SDL_CONTROLLER_BUTTON_PADDLE1 = 16
|
116
|
+
SDL_CONTROLLER_BUTTON_PADDLE2 = 17
|
117
|
+
SDL_CONTROLLER_BUTTON_PADDLE3 = 18
|
118
|
+
SDL_CONTROLLER_BUTTON_PADDLE4 = 19
|
119
|
+
SDL_CONTROLLER_BUTTON_TOUCHPAD = 20
|
120
|
+
SDL_CONTROLLER_BUTTON_MAX = 21
|
121
|
+
typealias "SDL_GameControllerButton", "int"
|
122
|
+
|
43
123
|
extern "SDL_GameControllerButton SDL_GameControllerGetButtonFromString(const char *str)"
|
44
124
|
extern "const char* SDL_GameControllerGetStringForButton(SDL_GameControllerButton button)"
|
125
|
+
# extern "SDL_GameControllerButtonBind SDL_GameControllerGetBindForButton(SDL_GameController *gamecontroller, SDL_GameControllerButton button)"
|
45
126
|
extern "SDL_bool SDL_GameControllerHasButton(SDL_GameController *gamecontroller, SDL_GameControllerButton button)"
|
46
127
|
extern "Uint8 SDL_GameControllerGetButton(SDL_GameController *gamecontroller, SDL_GameControllerButton button)"
|
47
128
|
extern "int SDL_GameControllerGetNumTouchpads(SDL_GameController *gamecontroller)"
|
@@ -1,7 +1,13 @@
|
|
1
1
|
module SDLRuby::SDL
|
2
|
-
require_relative
|
3
|
-
require_relative
|
2
|
+
require_relative "SDL_stdinc.h"
|
3
|
+
require_relative "SDL_error.h"
|
4
4
|
|
5
|
-
|
6
|
-
|
5
|
+
SDL_GUID = struct(
|
6
|
+
[
|
7
|
+
"Uint8 data[16]"
|
8
|
+
]
|
9
|
+
)
|
10
|
+
|
11
|
+
# extern "void SDL_GUIDToString(SDL_GUID guid, char *pszGUID, int cbGUID)"
|
12
|
+
# extern "SDL_GUID SDL_GUIDFromString(const char *pchGUID)"
|
7
13
|
end
|