SDLRuby 0.1.0 → 0.2.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (60) hide show
  1. checksums.yaml +4 -4
  2. data/CHANGELOG.md +4 -0
  3. data/lib/SDLRuby/event/accessor.rb +62 -63
  4. data/lib/SDLRuby/event/type.rb +1 -1
  5. data/lib/SDLRuby/event.rb +98 -80
  6. data/lib/SDLRuby/sdl/include/SDL.h.rb +11 -0
  7. data/lib/SDLRuby/sdl/include/SDL_audio.h.rb +125 -14
  8. data/lib/SDLRuby/sdl/include/SDL_blendmode.h.rb +24 -0
  9. data/lib/SDLRuby/sdl/include/SDL_endian.h.rb +10 -1
  10. data/lib/SDLRuby/sdl/include/SDL_error.h.rb +21 -2
  11. data/lib/SDLRuby/sdl/include/SDL_events.h.rb +458 -18
  12. data/lib/SDLRuby/sdl/include/SDL_gamecontroller.h.rb +92 -11
  13. data/lib/SDLRuby/sdl/include/SDL_guid.h.rb +10 -4
  14. data/lib/SDLRuby/sdl/include/SDL_hints.h.rb +186 -1
  15. data/lib/SDLRuby/sdl/include/SDL_joystick.h.rb +72 -10
  16. data/lib/SDLRuby/sdl/include/SDL_keyboard.h.rb +13 -4
  17. data/lib/SDLRuby/sdl/include/SDL_keycode.h.rb +287 -2
  18. data/lib/SDLRuby/sdl/include/SDL_locale.h.rb +9 -2
  19. data/lib/SDLRuby/sdl/include/SDL_messagebox.h.rb +50 -2
  20. data/lib/SDLRuby/sdl/include/SDL_mouse.h.rb +39 -8
  21. data/lib/SDLRuby/sdl/include/SDL_pixels.h.rb +271 -11
  22. data/lib/SDLRuby/sdl/include/SDL_rect.h.rb +43 -14
  23. data/lib/SDLRuby/sdl/include/SDL_render.h.rb +112 -75
  24. data/lib/SDLRuby/sdl/include/SDL_rwops.h.rb +63 -19
  25. data/lib/SDLRuby/sdl/include/SDL_scancode.h.rb +248 -1
  26. data/lib/SDLRuby/sdl/include/SDL_shape.h.rb +33 -6
  27. data/lib/SDLRuby/sdl/include/SDL_stdinc.h.rb +42 -4
  28. data/lib/SDLRuby/sdl/include/SDL_surface.h.rb +92 -29
  29. data/lib/SDLRuby/sdl/include/SDL_syswm.h.rb +1 -7
  30. data/lib/SDLRuby/sdl/include/SDL_timer.h.rb +11 -3
  31. data/lib/SDLRuby/sdl/include/SDL_version.h.rb +10 -2
  32. data/lib/SDLRuby/sdl/include/SDL_video.h.rb +221 -74
  33. data/lib/SDLRuby/sdl/sdl.rb +0 -50
  34. data/lib/SDLRuby/sdl.rb +7 -8
  35. data/lib/SDLRuby/version.rb +1 -1
  36. data/sig/lib/SDLRuby/event/accessor.rbs +157 -0
  37. data/sig/lib/SDLRuby/event/type.rbs +67 -0
  38. data/sig/lib/SDLRuby/event.rbs +47 -0
  39. data/sig/lib/SDLRuby/sdl.rbs +655 -0
  40. metadata +6 -22
  41. data/lib/SDLRuby/sdl/sdl_audio.rb +0 -75
  42. data/lib/SDLRuby/sdl/sdl_blendmode.rb +0 -10
  43. data/lib/SDLRuby/sdl/sdl_error.rb +0 -5
  44. data/lib/SDLRuby/sdl/sdl_events.rb +0 -470
  45. data/lib/SDLRuby/sdl/sdl_hints.rb +0 -9
  46. data/lib/SDLRuby/sdl/sdl_keyboard.rb +0 -12
  47. data/lib/SDLRuby/sdl/sdl_locale.rb +0 -8
  48. data/lib/SDLRuby/sdl/sdl_message_box.rb +0 -7
  49. data/lib/SDLRuby/sdl/sdl_mouse.rb +0 -32
  50. data/lib/SDLRuby/sdl/sdl_palette.rb +0 -12
  51. data/lib/SDLRuby/sdl/sdl_pixels.rb +0 -138
  52. data/lib/SDLRuby/sdl/sdl_rect.rb +0 -11
  53. data/lib/SDLRuby/sdl/sdl_render.rb +0 -35
  54. data/lib/SDLRuby/sdl/sdl_rw_ops.rb +0 -29
  55. data/lib/SDLRuby/sdl/sdl_scancode.rb +0 -255
  56. data/lib/SDLRuby/sdl/sdl_surface.rb +0 -27
  57. data/lib/SDLRuby/sdl/sdl_version.rb +0 -5
  58. data/lib/SDLRuby/sdl/sdl_video.rb +0 -104
  59. data/sig/SDLRuby/event.rbs +0 -104
  60. data/sig/SDLRuby/sdl.rbs +0 -606
@@ -1,94 +1,131 @@
1
1
  module SDLRuby::SDL
2
- require_relative 'SDL_stdinc.h.rb'
3
- require_relative 'SDL_rect.h.rb'
4
- require_relative 'SDL_video.h.rb'
2
+ require_relative "SDL_stdinc.h"
3
+ require_relative "SDL_rect.h"
4
+ require_relative "SDL_video.h"
5
5
 
6
- typealias "SDL_Renderer", "struct SDL_Renderer"
7
- typealias "SDL_Texture", "struct SDL_Texture"
6
+ SDL_RENDERER_SOFTWARE = 0x00000001,
7
+ SDL_RENDERER_ACCELERATED = 0x00000002,
8
+ SDL_RENDERER_PRESENTVSYNC = 0x00000004,
9
+ SDL_RENDERER_TARGETTEXTURE = 0x00000008
8
10
  typealias "SDL_RendererFlags", "int"
11
+
12
+ SDL_RendererInfo = struct(
13
+ [
14
+ "const char *name",
15
+ "Uint32 flags",
16
+ "Uint32 num_texture_formats",
17
+ "Uint32 texture_formats[16]",
18
+ "int max_texture_width",
19
+ "int max_texture_height",
20
+ ]
21
+ )
22
+ SDL_Vertex = struct(
23
+ [
24
+ position: SDL_FPoint,
25
+ color: SDL_Color,
26
+ tex_coord: SDL_FPoint,
27
+ ]
28
+ )
29
+
30
+ SDL_ScaleModeNearest = 0
31
+ SDL_ScaleModeLinear = 1
32
+ SDL_ScaleModeBest = 2
9
33
  typealias "SDL_ScaleMode", "int"
34
+
35
+ SDL_TEXTUREACCESS_STATIC = 0
36
+ SDL_TEXTUREACCESS_STREAMING = 1
37
+ SDL_TEXTUREACCESS_TARGET = 2
10
38
  typealias "SDL_TextureAccess", "int"
39
+
40
+ SDL_TEXTUREMODULATE_NONE = 0x00000000
41
+ SDL_TEXTUREMODULATE_COLOR = 0x00000001
42
+ SDL_TEXTUREMODULATE_ALPHA = 0x00000002
11
43
  typealias "SDL_TextureModulate", "int"
44
+
45
+ SDL_FLIP_NONE = 0x00000000
46
+ SDL_FLIP_HORIZONTAL = 0x00000001
47
+ SDL_FLIP_VERTICAL = 0x00000002
12
48
  typealias "SDL_RendererFlip", "int"
49
+
13
50
  extern "int SDL_GetNumRenderDrivers(void)"
14
- extern "int SDL_GetRenderDriverInfo(int index, SDL_RendererInfo *info)"
51
+ extern "int SDL_GetRenderDriverInfo(int index, SDL_RendererInfo * info)"
15
52
  extern "int SDL_CreateWindowAndRenderer( int width, int height, Uint32 window_flags, SDL_Window **window, SDL_Renderer **renderer)"
16
- extern "SDL_Renderer * SDL_CreateRenderer(SDL_Window *window, int index, Uint32 flags)"
17
- extern "SDL_Renderer * SDL_CreateSoftwareRenderer(SDL_Surface *surface)"
18
- extern "SDL_Renderer * SDL_GetRenderer(SDL_Window *window)"
53
+ extern "SDL_Renderer * SDL_CreateRenderer(SDL_Window * window, int index, Uint32 flags)"
54
+ extern "SDL_Renderer * SDL_CreateSoftwareRenderer(SDL_Surface * surface)"
55
+ extern "SDL_Renderer * SDL_GetRenderer(SDL_Window * window)"
19
56
  extern "SDL_Window * SDL_RenderGetWindow(SDL_Renderer *renderer)"
20
- extern "int SDL_GetRendererInfo(SDL_Renderer *renderer, SDL_RendererInfo *info)"
21
- extern "int SDL_GetRendererOutputSize(SDL_Renderer *renderer, int *w, int *h)"
22
- extern "SDL_Texture * SDL_CreateTexture(SDL_Renderer *renderer, Uint32 format, int access, int w, int h)"
23
- extern "SDL_Texture * SDL_CreateTextureFromSurface(SDL_Renderer *renderer, SDL_Surface *surface)"
24
- extern "int SDL_QueryTexture(SDL_Texture *texture, Uint32 *format, int *access, int *w, int *h)"
25
- extern "int SDL_SetTextureColorMod(SDL_Texture *texture, Uint8 r, Uint8 g, Uint8 b)"
26
- extern "int SDL_GetTextureColorMod(SDL_Texture *texture, Uint8 *r, Uint8 *g, Uint8 *b)"
27
- extern "int SDL_SetTextureAlphaMod(SDL_Texture *texture, Uint8 alpha)"
28
- extern "int SDL_GetTextureAlphaMod(SDL_Texture *texture, Uint8 *alpha)"
29
- extern "int SDL_SetTextureBlendMode(SDL_Texture *texture, SDL_BlendMode blendMode)"
30
- extern "int SDL_GetTextureBlendMode(SDL_Texture *texture, SDL_BlendMode *blendMode)"
31
- extern "int SDL_SetTextureScaleMode(SDL_Texture *texture, SDL_ScaleMode scaleMode)"
32
- extern "int SDL_GetTextureScaleMode(SDL_Texture *texture, SDL_ScaleMode *scaleMode)"
33
- extern "int SDL_SetTextureUserData(SDL_Texture *texture, void *userdata)"
34
- extern "void * SDL_GetTextureUserData(SDL_Texture *texture)"
35
- extern "int SDL_UpdateTexture(SDL_Texture *texture, const SDL_Rect *rect, const void *pixels, int pitch)"
36
- extern "int SDL_UpdateYUVTexture(SDL_Texture *texture, const SDL_Rect *rect, const Uint8 *Yplane, int Ypitch, const Uint8 *Uplane, int Upitch, const Uint8 *Vplane, int Vpitch)"
37
- extern "int SDL_UpdateNVTexture(SDL_Texture *texture, const SDL_Rect *rect, const Uint8 *Yplane, int Ypitch, const Uint8 *UVplane, int UVpitch)"
38
- extern "int SDL_LockTexture(SDL_Texture *texture, const SDL_Rect *rect, void **pixels, int *pitch)"
57
+ extern "int SDL_GetRendererInfo(SDL_Renderer * renderer, SDL_RendererInfo * info)"
58
+ extern "int SDL_GetRendererOutputSize(SDL_Renderer * renderer, int *w, int *h)"
59
+ extern "SDL_Texture * SDL_CreateTexture(SDL_Renderer * renderer, Uint32 format, int access, int w, int h)"
60
+ extern "SDL_Texture * SDL_CreateTextureFromSurface(SDL_Renderer * renderer, SDL_Surface * surface)"
61
+ extern "int SDL_QueryTexture(SDL_Texture * texture, Uint32 * format, int *access, int *w, int *h)"
62
+ extern "int SDL_SetTextureColorMod(SDL_Texture * texture, Uint8 r, Uint8 g, Uint8 b)"
63
+ extern "int SDL_GetTextureColorMod(SDL_Texture * texture, Uint8 * r, Uint8 * g, Uint8 * b)"
64
+ extern "int SDL_SetTextureAlphaMod(SDL_Texture * texture, Uint8 alpha)"
65
+ extern "int SDL_GetTextureAlphaMod(SDL_Texture * texture, Uint8 * alpha)"
66
+ extern "int SDL_SetTextureBlendMode(SDL_Texture * texture, SDL_BlendMode blendMode)"
67
+ extern "int SDL_GetTextureBlendMode(SDL_Texture * texture, SDL_BlendMode *blendMode)"
68
+ extern "int SDL_SetTextureScaleMode(SDL_Texture * texture, SDL_ScaleMode scaleMode)"
69
+ extern "int SDL_GetTextureScaleMode(SDL_Texture * texture, SDL_ScaleMode *scaleMode)"
70
+ extern "int SDL_SetTextureUserData(SDL_Texture * texture, void *userdata)"
71
+ extern "void * SDL_GetTextureUserData(SDL_Texture * texture)"
72
+ extern "int SDL_UpdateTexture(SDL_Texture * texture, const SDL_Rect * rect, const void *pixels, int pitch)"
73
+ extern "int SDL_UpdateYUVTexture(SDL_Texture * texture, const SDL_Rect * rect, const Uint8 *Yplane, int Ypitch, const Uint8 *Uplane, int Upitch, const Uint8 *Vplane, int Vpitch)"
74
+ extern "int SDL_UpdateNVTexture(SDL_Texture * texture, const SDL_Rect * rect, const Uint8 *Yplane, int Ypitch, const Uint8 *UVplane, int UVpitch)"
75
+ extern "int SDL_LockTexture(SDL_Texture * texture, const SDL_Rect * rect, void **pixels, int *pitch)"
39
76
  extern "int SDL_LockTextureToSurface(SDL_Texture *texture, const SDL_Rect *rect, SDL_Surface **surface)"
40
- extern "void SDL_UnlockTexture(SDL_Texture *texture)"
77
+ extern "void SDL_UnlockTexture(SDL_Texture * texture)"
41
78
  extern "SDL_bool SDL_RenderTargetSupported(SDL_Renderer *renderer)"
42
79
  extern "int SDL_SetRenderTarget(SDL_Renderer *renderer, SDL_Texture *texture)"
43
80
  extern "SDL_Texture * SDL_GetRenderTarget(SDL_Renderer *renderer)"
44
- extern "int SDL_RenderSetLogicalSize(SDL_Renderer *renderer, int w, int h)"
45
- extern "void SDL_RenderGetLogicalSize(SDL_Renderer *renderer, int *w, int *h)"
46
- extern "int SDL_RenderSetIntegerScale(SDL_Renderer *renderer, SDL_bool enable)"
47
- extern "SDL_bool SDL_RenderGetIntegerScale(SDL_Renderer *renderer)"
48
- extern "int SDL_RenderSetViewport(SDL_Renderer *renderer, const SDL_Rect *rect)"
49
- extern "void SDL_RenderGetViewport(SDL_Renderer *renderer, SDL_Rect *rect)"
50
- extern "int SDL_RenderSetClipRect(SDL_Renderer *renderer, const SDL_Rect *rect)"
51
- extern "void SDL_RenderGetClipRect(SDL_Renderer *renderer, SDL_Rect *rect)"
52
- extern "SDL_bool SDL_RenderIsClipEnabled(SDL_Renderer *renderer)"
53
- extern "int SDL_RenderSetScale(SDL_Renderer *renderer, float scaleX, float scaleY)"
54
- extern "void SDL_RenderGetScale(SDL_Renderer *renderer, float *scaleX, float *scaleY)"
55
- extern "void SDL_RenderWindowToLogical(SDL_Renderer *renderer, int windowX, int windowY, float *logicalX, float *logicalY)"
56
- extern "void SDL_RenderLogicalToWindow(SDL_Renderer *renderer, float logicalX, float logicalY, int *windowX, int *windowY)"
57
- extern "int SDL_SetRenderDrawColor(SDL_Renderer *renderer, Uint8 r, Uint8 g, Uint8 b, Uint8 a)"
58
- extern "int SDL_GetRenderDrawColor(SDL_Renderer *renderer, Uint8 *r, Uint8 *g, Uint8 *b, Uint8 *a)"
59
- extern "int SDL_SetRenderDrawBlendMode(SDL_Renderer *renderer, SDL_BlendMode blendMode)"
60
- extern "int SDL_GetRenderDrawBlendMode(SDL_Renderer *renderer, SDL_BlendMode *blendMode)"
61
- extern "int SDL_RenderClear(SDL_Renderer *renderer)"
62
- extern "int SDL_RenderDrawPoint(SDL_Renderer *renderer, int x, int y)"
63
- extern "int SDL_RenderDrawPoints(SDL_Renderer *renderer, const SDL_Point *points, int count)"
64
- extern "int SDL_RenderDrawLine(SDL_Renderer *renderer, int x1, int y1, int x2, int y2)"
65
- extern "int SDL_RenderDrawLines(SDL_Renderer *renderer, const SDL_Point *points, int count)"
66
- extern "int SDL_RenderDrawRect(SDL_Renderer *renderer, const SDL_Rect *rect)"
67
- extern "int SDL_RenderDrawRects(SDL_Renderer *renderer, const SDL_Rect *rects, int count)"
68
- extern "int SDL_RenderFillRect(SDL_Renderer *renderer, const SDL_Rect *rect)"
69
- extern "int SDL_RenderFillRects(SDL_Renderer *renderer, const SDL_Rect *rects, int count)"
70
- extern "int SDL_RenderCopy(SDL_Renderer *renderer, SDL_Texture *texture, const SDL_Rect *srcrect, const SDL_Rect *dstrect)"
71
- extern "int SDL_RenderCopyEx(SDL_Renderer *renderer, SDL_Texture *texture, const SDL_Rect *srcrect, const SDL_Rect *dstrect, const double angle, const SDL_Point *center, const SDL_RendererFlip flip)"
72
- extern "int SDL_RenderDrawPointF(SDL_Renderer *renderer, float x, float y)"
73
- extern "int SDL_RenderDrawPointsF(SDL_Renderer *renderer, const SDL_FPoint *points, int count)"
74
- extern "int SDL_RenderDrawLineF(SDL_Renderer *renderer, float x1, float y1, float x2, float y2)"
75
- extern "int SDL_RenderDrawLinesF(SDL_Renderer *renderer, const SDL_FPoint *points, int count)"
76
- extern "int SDL_RenderDrawRectF(SDL_Renderer *renderer, const SDL_FRect *rect)"
77
- extern "int SDL_RenderDrawRectsF(SDL_Renderer *renderer, const SDL_FRect *rects, int count)"
78
- extern "int SDL_RenderFillRectF(SDL_Renderer *renderer, const SDL_FRect *rect)"
79
- extern "int SDL_RenderFillRectsF(SDL_Renderer *renderer, const SDL_FRect *rects, int count)"
80
- extern "int SDL_RenderCopyF(SDL_Renderer *renderer, SDL_Texture *texture, const SDL_Rect *srcrect, const SDL_FRect *dstrect)"
81
- extern "int SDL_RenderCopyExF(SDL_Renderer *renderer, SDL_Texture *texture, const SDL_Rect *srcrect, const SDL_FRect *dstrect, const double angle, const SDL_FPoint *center, const SDL_RendererFlip flip)"
81
+ extern "int SDL_RenderSetLogicalSize(SDL_Renderer * renderer, int w, int h)"
82
+ extern "void SDL_RenderGetLogicalSize(SDL_Renderer * renderer, int *w, int *h)"
83
+ extern "int SDL_RenderSetIntegerScale(SDL_Renderer * renderer, SDL_bool enable)"
84
+ extern "SDL_bool SDL_RenderGetIntegerScale(SDL_Renderer * renderer)"
85
+ extern "int SDL_RenderSetViewport(SDL_Renderer * renderer, const SDL_Rect * rect)"
86
+ extern "void SDL_RenderGetViewport(SDL_Renderer * renderer, SDL_Rect * rect)"
87
+ extern "int SDL_RenderSetClipRect(SDL_Renderer * renderer, const SDL_Rect * rect)"
88
+ extern "void SDL_RenderGetClipRect(SDL_Renderer * renderer, SDL_Rect * rect)"
89
+ extern "SDL_bool SDL_RenderIsClipEnabled(SDL_Renderer * renderer)"
90
+ extern "int SDL_RenderSetScale(SDL_Renderer * renderer, float scaleX, float scaleY)"
91
+ extern "void SDL_RenderGetScale(SDL_Renderer * renderer, float *scaleX, float *scaleY)"
92
+ extern "void SDL_RenderWindowToLogical(SDL_Renderer * renderer, int windowX, int windowY, float *logicalX, float *logicalY)"
93
+ extern "void SDL_RenderLogicalToWindow(SDL_Renderer * renderer, float logicalX, float logicalY, int *windowX, int *windowY)"
94
+ extern "int SDL_SetRenderDrawColor(SDL_Renderer * renderer, Uint8 r, Uint8 g, Uint8 b, Uint8 a)"
95
+ extern "int SDL_GetRenderDrawColor(SDL_Renderer * renderer, Uint8 * r, Uint8 * g, Uint8 * b, Uint8 * a)"
96
+ extern "int SDL_SetRenderDrawBlendMode(SDL_Renderer * renderer, SDL_BlendMode blendMode)"
97
+ extern "int SDL_GetRenderDrawBlendMode(SDL_Renderer * renderer, SDL_BlendMode *blendMode)"
98
+ extern "int SDL_RenderClear(SDL_Renderer * renderer)"
99
+ extern "int SDL_RenderDrawPoint(SDL_Renderer * renderer, int x, int y)"
100
+ extern "int SDL_RenderDrawPoints(SDL_Renderer * renderer, const SDL_Point * points, int count)"
101
+ extern "int SDL_RenderDrawLine(SDL_Renderer * renderer, int x1, int y1, int x2, int y2)"
102
+ extern "int SDL_RenderDrawLines(SDL_Renderer * renderer, const SDL_Point * points, int count)"
103
+ extern "int SDL_RenderDrawRect(SDL_Renderer * renderer, const SDL_Rect * rect)"
104
+ extern "int SDL_RenderDrawRects(SDL_Renderer * renderer, const SDL_Rect * rects, int count)"
105
+ extern "int SDL_RenderFillRect(SDL_Renderer * renderer, const SDL_Rect * rect)"
106
+ extern "int SDL_RenderFillRects(SDL_Renderer * renderer, const SDL_Rect * rects, int count)"
107
+ extern "int SDL_RenderCopy(SDL_Renderer * renderer, SDL_Texture * texture, const SDL_Rect * srcrect, const SDL_Rect * dstrect)"
108
+ extern "int SDL_RenderCopyEx(SDL_Renderer * renderer, SDL_Texture * texture, const SDL_Rect * srcrect, const SDL_Rect * dstrect, const double angle, const SDL_Point *center, const SDL_RendererFlip flip)"
109
+ extern "int SDL_RenderDrawPointF(SDL_Renderer * renderer, float x, float y)"
110
+ extern "int SDL_RenderDrawPointsF(SDL_Renderer * renderer, const SDL_FPoint * points, int count)"
111
+ extern "int SDL_RenderDrawLineF(SDL_Renderer * renderer, float x1, float y1, float x2, float y2)"
112
+ extern "int SDL_RenderDrawLinesF(SDL_Renderer * renderer, const SDL_FPoint * points, int count)"
113
+ extern "int SDL_RenderDrawRectF(SDL_Renderer * renderer, const SDL_FRect * rect)"
114
+ extern "int SDL_RenderDrawRectsF(SDL_Renderer * renderer, const SDL_FRect * rects, int count)"
115
+ extern "int SDL_RenderFillRectF(SDL_Renderer * renderer, const SDL_FRect * rect)"
116
+ extern "int SDL_RenderFillRectsF(SDL_Renderer * renderer, const SDL_FRect * rects, int count)"
117
+ extern "int SDL_RenderCopyF(SDL_Renderer * renderer, SDL_Texture * texture, const SDL_Rect * srcrect, const SDL_FRect * dstrect)"
118
+ extern "int SDL_RenderCopyExF(SDL_Renderer * renderer, SDL_Texture * texture, const SDL_Rect * srcrect, const SDL_FRect * dstrect, const double angle, const SDL_FPoint *center, const SDL_RendererFlip flip)"
82
119
  extern "int SDL_RenderGeometry(SDL_Renderer *renderer, SDL_Texture *texture, const SDL_Vertex *vertices, int num_vertices, const int *indices, int num_indices)"
83
120
  extern "int SDL_RenderGeometryRaw(SDL_Renderer *renderer, SDL_Texture *texture, const float *xy, int xy_stride, const SDL_Color *color, int color_stride, const float *uv, int uv_stride, int num_vertices, const void *indices, int num_indices, int size_indices)"
84
- extern "int SDL_RenderReadPixels(SDL_Renderer *renderer, const SDL_Rect *rect, Uint32 format, void *pixels, int pitch)"
85
- extern "void SDL_RenderPresent(SDL_Renderer *renderer)"
86
- extern "void SDL_DestroyTexture(SDL_Texture *texture)"
87
- extern "void SDL_DestroyRenderer(SDL_Renderer *renderer)"
88
- extern "int SDL_RenderFlush(SDL_Renderer *renderer)"
121
+ extern "int SDL_RenderReadPixels(SDL_Renderer * renderer, const SDL_Rect * rect, Uint32 format, void *pixels, int pitch)"
122
+ extern "void SDL_RenderPresent(SDL_Renderer * renderer)"
123
+ extern "void SDL_DestroyTexture(SDL_Texture * texture)"
124
+ extern "void SDL_DestroyRenderer(SDL_Renderer * renderer)"
125
+ extern "int SDL_RenderFlush(SDL_Renderer * renderer)"
89
126
  extern "int SDL_GL_BindTexture(SDL_Texture *texture, float *texw, float *texh)"
90
127
  extern "int SDL_GL_UnbindTexture(SDL_Texture *texture)"
91
- extern "void * SDL_RenderGetMetalLayer(SDL_Renderer *renderer)"
92
- extern "void * SDL_RenderGetMetalCommandEncoder(SDL_Renderer *renderer)"
93
- extern "int SDL_RenderSetVSync(SDL_Renderer*renderer, int vsync)"
128
+ extern "void * SDL_RenderGetMetalLayer(SDL_Renderer * renderer)"
129
+ extern "void * SDL_RenderGetMetalCommandEncoder(SDL_Renderer * renderer)"
130
+ extern "int SDL_RenderSetVSync(SDL_Renderer* renderer, int vsync)"
94
131
  end
@@ -1,14 +1,58 @@
1
1
  module SDLRuby::SDL
2
- require_relative 'SDL_stdinc.h.rb'
3
- require_relative 'SDL_error.h.rb'
2
+ require_relative "SDL_stdinc.h"
3
+ require_relative "SDL_error.h"
4
+
5
+ SDL_RWOPS_UNKNOWN = 0
6
+ SDL_RWOPS_WINFILE = 1
7
+ SDL_RWOPS_STDFILE = 2
8
+ SDL_RWOPS_JNIFILE = 3
9
+ SDL_RWOPS_MEMORY = 4
10
+ SDL_RWOPS_MEMORY_RO = 5
11
+
12
+ SDL_RWops = struct(
13
+ [
14
+ "void *size",
15
+ "void *seek",
16
+ "void *read",
17
+ "void *write",
18
+ "void *close",
19
+ "Uint32 type",
20
+ { hidden: union(
21
+ [
22
+ # if defined(__ANDROID__)
23
+ { androidio: struct(["void *asset"]) },
24
+ # elsif defined(__WIN32__) || defined(__GDK__)
25
+ { windowsio: struct([
26
+ "SDL_bool append",
27
+ "void *h",
28
+ { buffer: struct(["void *data", "size_t size", "size_t left"]) }
29
+ ]) },
30
+ # end
31
+ # if defined(HAVE_STDIO_H)
32
+ { stdio: struct(["SDL_bool autoclose", "FILE *fp"]) },
33
+ # end
34
+ { mem: struct(["Uint8 *base", "Uint8 *here", "Uint8 *stop"]) },
35
+ { unknown: struct(["void *data1", "void *data2"]) }
36
+ ]
37
+ ) }
38
+ ]
39
+ )
4
40
 
5
41
  extern "SDL_RWops * SDL_RWFromFile(const char *file, const char *mode)"
6
- extern "SDL_RWops * SDL_RWFromFP(FILE *fp, SDL_bool autoclose)"
7
- extern "SDL_RWops * SDL_RWFromFP(void *fp, SDL_bool autoclose)"
42
+ # if defined(HAVE_STDIO_H)
43
+ # extern "SDL_RWops * SDL_RWFromFP(FILE * fp, SDL_bool autoclose)"
44
+ # else
45
+ # extern "SDL_RWops * SDL_RWFromFP(void * fp, SDL_bool autoclose)"
46
+ # end
8
47
  extern "SDL_RWops * SDL_RWFromMem(void *mem, int size)"
9
48
  extern "SDL_RWops * SDL_RWFromConstMem(const void *mem, int size)"
10
49
  extern "SDL_RWops * SDL_AllocRW(void)"
11
- extern "void SDL_FreeRW(SDL_RWops *area)"
50
+ extern "void SDL_FreeRW(SDL_RWops * area)"
51
+
52
+ RW_SEEK_SET = 0
53
+ RW_SEEK_CUR = 1
54
+ RW_SEEK_END = 2
55
+
12
56
  extern "Sint64 SDL_RWsize(SDL_RWops *context)"
13
57
  extern "Sint64 SDL_RWseek(SDL_RWops *context, Sint64 offset, int whence)"
14
58
  extern "Sint64 SDL_RWtell(SDL_RWops *context)"
@@ -17,18 +61,18 @@ module SDLRuby::SDL
17
61
  extern "int SDL_RWclose(SDL_RWops *context)"
18
62
  extern "void * SDL_LoadFile_RW(SDL_RWops *src, size_t *datasize, int freesrc)"
19
63
  extern "void * SDL_LoadFile(const char *file, size_t *datasize)"
20
- extern "Uint8 SDL_ReadU8(SDL_RWops *src)"
21
- extern "Uint16 SDL_ReadLE16(SDL_RWops *src)"
22
- extern "Uint16 SDL_ReadBE16(SDL_RWops *src)"
23
- extern "Uint32 SDL_ReadLE32(SDL_RWops *src)"
24
- extern "Uint32 SDL_ReadBE32(SDL_RWops *src)"
25
- extern "Uint64 SDL_ReadLE64(SDL_RWops *src)"
26
- extern "Uint64 SDL_ReadBE64(SDL_RWops *src)"
27
- extern "size_t SDL_WriteU8(SDL_RWops *dst, Uint8 value)"
28
- extern "size_t SDL_WriteLE16(SDL_RWops *dst, Uint16 value)"
29
- extern "size_t SDL_WriteBE16(SDL_RWops *dst, Uint16 value)"
30
- extern "size_t SDL_WriteLE32(SDL_RWops *dst, Uint32 value)"
31
- extern "size_t SDL_WriteBE32(SDL_RWops *dst, Uint32 value)"
32
- extern "size_t SDL_WriteLE64(SDL_RWops *dst, Uint64 value)"
33
- extern "size_t SDL_WriteBE64(SDL_RWops *dst, Uint64 value)"
64
+ extern "Uint8 SDL_ReadU8(SDL_RWops * src)"
65
+ extern "Uint16 SDL_ReadLE16(SDL_RWops * src)"
66
+ extern "Uint16 SDL_ReadBE16(SDL_RWops * src)"
67
+ extern "Uint32 SDL_ReadLE32(SDL_RWops * src)"
68
+ extern "Uint32 SDL_ReadBE32(SDL_RWops * src)"
69
+ extern "Uint64 SDL_ReadLE64(SDL_RWops * src)"
70
+ extern "Uint64 SDL_ReadBE64(SDL_RWops * src)"
71
+ extern "size_t SDL_WriteU8(SDL_RWops * dst, Uint8 value)"
72
+ extern "size_t SDL_WriteLE16(SDL_RWops * dst, Uint16 value)"
73
+ extern "size_t SDL_WriteBE16(SDL_RWops * dst, Uint16 value)"
74
+ extern "size_t SDL_WriteLE32(SDL_RWops * dst, Uint32 value)"
75
+ extern "size_t SDL_WriteBE32(SDL_RWops * dst, Uint32 value)"
76
+ extern "size_t SDL_WriteLE64(SDL_RWops * dst, Uint64 value)"
77
+ extern "size_t SDL_WriteBE64(SDL_RWops * dst, Uint64 value)"
34
78
  end
@@ -1,5 +1,252 @@
1
1
  module SDLRuby::SDL
2
2
  require_relative 'SDL_stdinc.h.rb'
3
-
3
+ SDL_SCANCODE_UNKNOWN = 0
4
+ SDL_SCANCODE_A = 4
5
+ SDL_SCANCODE_B = 5
6
+ SDL_SCANCODE_C = 6
7
+ SDL_SCANCODE_D = 7
8
+ SDL_SCANCODE_E = 8
9
+ SDL_SCANCODE_F = 9
10
+ SDL_SCANCODE_G = 10
11
+ SDL_SCANCODE_H = 11
12
+ SDL_SCANCODE_I = 12
13
+ SDL_SCANCODE_J = 13
14
+ SDL_SCANCODE_K = 14
15
+ SDL_SCANCODE_L = 15
16
+ SDL_SCANCODE_M = 16
17
+ SDL_SCANCODE_N = 17
18
+ SDL_SCANCODE_O = 18
19
+ SDL_SCANCODE_P = 19
20
+ SDL_SCANCODE_Q = 20
21
+ SDL_SCANCODE_R = 21
22
+ SDL_SCANCODE_S = 22
23
+ SDL_SCANCODE_T = 23
24
+ SDL_SCANCODE_U = 24
25
+ SDL_SCANCODE_V = 25
26
+ SDL_SCANCODE_W = 26
27
+ SDL_SCANCODE_X = 27
28
+ SDL_SCANCODE_Y = 28
29
+ SDL_SCANCODE_Z = 29
30
+ SDL_SCANCODE_1 = 30
31
+ SDL_SCANCODE_2 = 31
32
+ SDL_SCANCODE_3 = 32
33
+ SDL_SCANCODE_4 = 33
34
+ SDL_SCANCODE_5 = 34
35
+ SDL_SCANCODE_6 = 35
36
+ SDL_SCANCODE_7 = 36
37
+ SDL_SCANCODE_8 = 37
38
+ SDL_SCANCODE_9 = 38
39
+ SDL_SCANCODE_0 = 39
40
+ SDL_SCANCODE_RETURN = 40
41
+ SDL_SCANCODE_ESCAPE = 41
42
+ SDL_SCANCODE_BACKSPACE = 42
43
+ SDL_SCANCODE_TAB = 43
44
+ SDL_SCANCODE_SPACE = 44
45
+ SDL_SCANCODE_MINUS = 45
46
+ SDL_SCANCODE_EQUALS = 46
47
+ SDL_SCANCODE_LEFTBRACKET = 47
48
+ SDL_SCANCODE_RIGHTBRACKET = 48
49
+ SDL_SCANCODE_BACKSLASH = 49
50
+ SDL_SCANCODE_NONUSHASH = 50
51
+ SDL_SCANCODE_SEMICOLON = 51
52
+ SDL_SCANCODE_APOSTROPHE = 52
53
+ SDL_SCANCODE_GRAVE = 53
54
+ SDL_SCANCODE_COMMA = 54
55
+ SDL_SCANCODE_PERIOD = 55
56
+ SDL_SCANCODE_SLASH = 56
57
+ SDL_SCANCODE_CAPSLOCK = 57
58
+ SDL_SCANCODE_F1 = 58
59
+ SDL_SCANCODE_F2 = 59
60
+ SDL_SCANCODE_F3 = 60
61
+ SDL_SCANCODE_F4 = 61
62
+ SDL_SCANCODE_F5 = 62
63
+ SDL_SCANCODE_F6 = 63
64
+ SDL_SCANCODE_F7 = 64
65
+ SDL_SCANCODE_F8 = 65
66
+ SDL_SCANCODE_F9 = 66
67
+ SDL_SCANCODE_F10 = 67
68
+ SDL_SCANCODE_F11 = 68
69
+ SDL_SCANCODE_F12 = 69
70
+ SDL_SCANCODE_PRINTSCREEN = 70
71
+ SDL_SCANCODE_SCROLLLOCK = 71
72
+ SDL_SCANCODE_PAUSE = 72
73
+ SDL_SCANCODE_INSERT = 73
74
+ SDL_SCANCODE_HOME = 74
75
+ SDL_SCANCODE_PAGEUP = 75
76
+ SDL_SCANCODE_DELETE = 76
77
+ SDL_SCANCODE_END = 77
78
+ SDL_SCANCODE_PAGEDOWN = 78
79
+ SDL_SCANCODE_RIGHT = 79
80
+ SDL_SCANCODE_LEFT = 80
81
+ SDL_SCANCODE_DOWN = 81
82
+ SDL_SCANCODE_UP = 82
83
+ SDL_SCANCODE_NUMLOCKCLEAR = 83
84
+ SDL_SCANCODE_KP_DIVIDE = 84
85
+ SDL_SCANCODE_KP_MULTIPLY = 85
86
+ SDL_SCANCODE_KP_MINUS = 86
87
+ SDL_SCANCODE_KP_PLUS = 87
88
+ SDL_SCANCODE_KP_ENTER = 88
89
+ SDL_SCANCODE_KP_1 = 89
90
+ SDL_SCANCODE_KP_2 = 90
91
+ SDL_SCANCODE_KP_3 = 91
92
+ SDL_SCANCODE_KP_4 = 92
93
+ SDL_SCANCODE_KP_5 = 93
94
+ SDL_SCANCODE_KP_6 = 94
95
+ SDL_SCANCODE_KP_7 = 95
96
+ SDL_SCANCODE_KP_8 = 96
97
+ SDL_SCANCODE_KP_9 = 97
98
+ SDL_SCANCODE_KP_0 = 98
99
+ SDL_SCANCODE_KP_PERIOD = 99
100
+ SDL_SCANCODE_NONUSBACKSLASH = 100
101
+ SDL_SCANCODE_APPLICATION = 101
102
+ SDL_SCANCODE_POWER = 102
103
+ SDL_SCANCODE_KP_EQUALS = 103
104
+ SDL_SCANCODE_F13 = 104
105
+ SDL_SCANCODE_F14 = 105
106
+ SDL_SCANCODE_F15 = 106
107
+ SDL_SCANCODE_F16 = 107
108
+ SDL_SCANCODE_F17 = 108
109
+ SDL_SCANCODE_F18 = 109
110
+ SDL_SCANCODE_F19 = 110
111
+ SDL_SCANCODE_F20 = 111
112
+ SDL_SCANCODE_F21 = 112
113
+ SDL_SCANCODE_F22 = 113
114
+ SDL_SCANCODE_F23 = 114
115
+ SDL_SCANCODE_F24 = 115
116
+ SDL_SCANCODE_EXECUTE = 116
117
+ SDL_SCANCODE_HELP = 117
118
+ SDL_SCANCODE_MENU = 118
119
+ SDL_SCANCODE_SELECT = 119
120
+ SDL_SCANCODE_STOP = 120
121
+ SDL_SCANCODE_AGAIN = 121
122
+ SDL_SCANCODE_UNDO = 122
123
+ SDL_SCANCODE_CUT = 123
124
+ SDL_SCANCODE_COPY = 124
125
+ SDL_SCANCODE_PASTE = 125
126
+ SDL_SCANCODE_FIND = 126
127
+ SDL_SCANCODE_MUTE = 127
128
+ SDL_SCANCODE_VOLUMEUP = 128
129
+ SDL_SCANCODE_VOLUMEDOWN = 129
130
+ SDL_SCANCODE_KP_COMMA = 133
131
+ SDL_SCANCODE_KP_EQUALSAS400 = 134
132
+ SDL_SCANCODE_INTERNATIONAL1 = 135
133
+ SDL_SCANCODE_INTERNATIONAL2 = 136
134
+ SDL_SCANCODE_INTERNATIONAL3 = 137
135
+ SDL_SCANCODE_INTERNATIONAL4 = 138
136
+ SDL_SCANCODE_INTERNATIONAL5 = 139
137
+ SDL_SCANCODE_INTERNATIONAL6 = 140
138
+ SDL_SCANCODE_INTERNATIONAL7 = 141
139
+ SDL_SCANCODE_INTERNATIONAL8 = 142
140
+ SDL_SCANCODE_INTERNATIONAL9 = 143
141
+ SDL_SCANCODE_LANG1 = 144
142
+ SDL_SCANCODE_LANG2 = 145
143
+ SDL_SCANCODE_LANG3 = 146
144
+ SDL_SCANCODE_LANG4 = 147
145
+ SDL_SCANCODE_LANG5 = 148
146
+ SDL_SCANCODE_LANG6 = 149
147
+ SDL_SCANCODE_LANG7 = 150
148
+ SDL_SCANCODE_LANG8 = 151
149
+ SDL_SCANCODE_LANG9 = 152
150
+ SDL_SCANCODE_ALTERASE = 153
151
+ SDL_SCANCODE_SYSREQ = 154
152
+ SDL_SCANCODE_CANCEL = 155
153
+ SDL_SCANCODE_CLEAR = 156
154
+ SDL_SCANCODE_PRIOR = 157
155
+ SDL_SCANCODE_RETURN2 = 158
156
+ SDL_SCANCODE_SEPARATOR = 159
157
+ SDL_SCANCODE_OUT = 160
158
+ SDL_SCANCODE_OPER = 161
159
+ SDL_SCANCODE_CLEARAGAIN = 162
160
+ SDL_SCANCODE_CRSEL = 163
161
+ SDL_SCANCODE_EXSEL = 164
162
+ SDL_SCANCODE_KP_00 = 176
163
+ SDL_SCANCODE_KP_000 = 177
164
+ SDL_SCANCODE_THOUSANDSSEPARATOR = 178
165
+ SDL_SCANCODE_DECIMALSEPARATOR = 179
166
+ SDL_SCANCODE_CURRENCYUNIT = 180
167
+ SDL_SCANCODE_CURRENCYSUBUNIT = 181
168
+ SDL_SCANCODE_KP_LEFTPAREN = 182
169
+ SDL_SCANCODE_KP_RIGHTPAREN = 183
170
+ SDL_SCANCODE_KP_LEFTBRACE = 184
171
+ SDL_SCANCODE_KP_RIGHTBRACE = 185
172
+ SDL_SCANCODE_KP_TAB = 186
173
+ SDL_SCANCODE_KP_BACKSPACE = 187
174
+ SDL_SCANCODE_KP_A = 188
175
+ SDL_SCANCODE_KP_B = 189
176
+ SDL_SCANCODE_KP_C = 190
177
+ SDL_SCANCODE_KP_D = 191
178
+ SDL_SCANCODE_KP_E = 192
179
+ SDL_SCANCODE_KP_F = 193
180
+ SDL_SCANCODE_KP_XOR = 194
181
+ SDL_SCANCODE_KP_POWER = 195
182
+ SDL_SCANCODE_KP_PERCENT = 196
183
+ SDL_SCANCODE_KP_LESS = 197
184
+ SDL_SCANCODE_KP_GREATER = 198
185
+ SDL_SCANCODE_KP_AMPERSAND = 199
186
+ SDL_SCANCODE_KP_DBLAMPERSAND = 200
187
+ SDL_SCANCODE_KP_VERTICALBAR = 201
188
+ SDL_SCANCODE_KP_DBLVERTICALBAR = 202
189
+ SDL_SCANCODE_KP_COLON = 203
190
+ SDL_SCANCODE_KP_HASH = 204
191
+ SDL_SCANCODE_KP_SPACE = 205
192
+ SDL_SCANCODE_KP_AT = 206
193
+ SDL_SCANCODE_KP_EXCLAM = 207
194
+ SDL_SCANCODE_KP_MEMSTORE = 208
195
+ SDL_SCANCODE_KP_MEMRECALL = 209
196
+ SDL_SCANCODE_KP_MEMCLEAR = 210
197
+ SDL_SCANCODE_KP_MEMADD = 211
198
+ SDL_SCANCODE_KP_MEMSUBTRACT = 212
199
+ SDL_SCANCODE_KP_MEMMULTIPLY = 213
200
+ SDL_SCANCODE_KP_MEMDIVIDE = 214
201
+ SDL_SCANCODE_KP_PLUSMINUS = 215
202
+ SDL_SCANCODE_KP_CLEAR = 216
203
+ SDL_SCANCODE_KP_CLEARENTRY = 217
204
+ SDL_SCANCODE_KP_BINARY = 218
205
+ SDL_SCANCODE_KP_OCTAL = 219
206
+ SDL_SCANCODE_KP_DECIMAL = 220
207
+ SDL_SCANCODE_KP_HEXADECIMAL = 221
208
+ SDL_SCANCODE_LCTRL = 224
209
+ SDL_SCANCODE_LSHIFT = 225
210
+ SDL_SCANCODE_LALT = 226
211
+ SDL_SCANCODE_LGUI = 227
212
+ SDL_SCANCODE_RCTRL = 228
213
+ SDL_SCANCODE_RSHIFT = 229
214
+ SDL_SCANCODE_RALT = 230
215
+ SDL_SCANCODE_RGUI = 231
216
+ SDL_SCANCODE_MODE = 257
217
+ SDL_SCANCODE_AUDIONEXT = 258
218
+ SDL_SCANCODE_AUDIOPREV = 259
219
+ SDL_SCANCODE_AUDIOSTOP = 260
220
+ SDL_SCANCODE_AUDIOPLAY = 261
221
+ SDL_SCANCODE_AUDIOMUTE = 262
222
+ SDL_SCANCODE_MEDIASELECT = 263
223
+ SDL_SCANCODE_WWW = 264
224
+ SDL_SCANCODE_MAIL = 265
225
+ SDL_SCANCODE_CALCULATOR = 266
226
+ SDL_SCANCODE_COMPUTER = 267
227
+ SDL_SCANCODE_AC_SEARCH = 268
228
+ SDL_SCANCODE_AC_HOME = 269
229
+ SDL_SCANCODE_AC_BACK = 270
230
+ SDL_SCANCODE_AC_FORWARD = 271
231
+ SDL_SCANCODE_AC_STOP = 272
232
+ SDL_SCANCODE_AC_REFRESH = 273
233
+ SDL_SCANCODE_AC_BOOKMARKS = 274
234
+ SDL_SCANCODE_BRIGHTNESSDOWN = 275
235
+ SDL_SCANCODE_BRIGHTNESSUP = 276
236
+ SDL_SCANCODE_DISPLAYSWITCH = 277
237
+ SDL_SCANCODE_KBDILLUMTOGGLE = 278
238
+ SDL_SCANCODE_KBDILLUMDOWN = 279
239
+ SDL_SCANCODE_KBDILLUMUP = 280
240
+ SDL_SCANCODE_EJECT = 281
241
+ SDL_SCANCODE_SLEEP = 282
242
+ SDL_SCANCODE_APP1 = 283
243
+ SDL_SCANCODE_APP2 = 284
244
+ SDL_SCANCODE_AUDIOREWIND = 285
245
+ SDL_SCANCODE_AUDIOFASTFORWARD = 286
246
+ SDL_SCANCODE_SOFTLEFT = 287
247
+ SDL_SCANCODE_SOFTRIGHT = 288
248
+ SDL_SCANCODE_CALL = 289
249
+ SDL_SCANCODE_ENDCALL = 290
250
+ SDL_NUM_SCANCODES = 512
4
251
  typealias "SDL_Scancode", "int"
5
252
  end
@@ -1,13 +1,40 @@
1
1
  module SDLRuby::SDL
2
- require_relative 'SDL_stdinc.h.rb'
3
- require_relative 'SDL_pixels.h.rb'
4
- require_relative 'SDL_rect.h.rb'
5
- require_relative 'SDL_surface.h.rb'
6
- require_relative 'SDL_video.h.rb'
2
+ require_relative "SDL_stdinc.h"
3
+ require_relative "SDL_pixels.h"
4
+ require_relative "SDL_rect.h"
5
+ require_relative "SDL_surface.h"
6
+ require_relative "SDL_video.h"
7
+
8
+ SDL_NONSHAPEABLE_WINDOW = -1
9
+ SDL_INVALID_SHAPE_ARGUMENT = -2
10
+ SDL_WINDOW_LACKS_SHAPE = -3
7
11
 
8
- typealias "WindowShapeMode", "int"
9
12
  extern "SDL_Window * SDL_CreateShapedWindow(const char *title,unsigned int x,unsigned int y,unsigned int w,unsigned int h,Uint32 flags)"
10
13
  extern "SDL_bool SDL_IsShapedWindow(const SDL_Window *window)"
14
+
15
+ ShapeModeDefault = 0
16
+ ShapeModeBinarizeAlpha = 1
17
+ ShapeModeReverseBinarizeAlpha = 2
18
+ ShapeModeColorKey = 3
19
+ typealias "WindowShapeMode", "int"
20
+
21
+ def self.SDL_SHAPEMODEALPHA(mode)
22
+ (mode == ShapeModeDefault || mode == ShapeModeBinarizeAlpha || mode == ShapeModeReverseBinarizeAlpha)
23
+ end
24
+
25
+ SDL_WindowShapeParams = union(
26
+ [
27
+ "Uint8 binarizationCutoff",
28
+ { colorKey: SDL_Color }
29
+ ]
30
+ )
31
+ SDL_WindowShapeMode = struct(
32
+ [
33
+ "WindowShapeMode mode",
34
+ { parameters: SDL_WindowShapeParams }
35
+ ]
36
+ )
37
+
11
38
  extern "int SDL_SetWindowShape(SDL_Window *window,SDL_Surface *shape,SDL_WindowShapeMode *shape_mode)"
12
39
  extern "int SDL_GetShapedWindowMode(SDL_Window *window,SDL_WindowShapeMode *shape_mode)"
13
40
  end