voxcity 0.7.0__py3-none-any.whl → 1.0.13__py3-none-any.whl

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (81) hide show
  1. voxcity/__init__.py +14 -14
  2. voxcity/downloader/ocean.py +559 -0
  3. voxcity/exporter/__init__.py +12 -12
  4. voxcity/exporter/cityles.py +633 -633
  5. voxcity/exporter/envimet.py +733 -728
  6. voxcity/exporter/magicavoxel.py +333 -333
  7. voxcity/exporter/netcdf.py +238 -238
  8. voxcity/exporter/obj.py +1480 -1480
  9. voxcity/generator/__init__.py +47 -44
  10. voxcity/generator/api.py +727 -675
  11. voxcity/generator/grids.py +394 -379
  12. voxcity/generator/io.py +94 -94
  13. voxcity/generator/pipeline.py +582 -282
  14. voxcity/generator/update.py +429 -0
  15. voxcity/generator/voxelizer.py +18 -6
  16. voxcity/geoprocessor/__init__.py +75 -75
  17. voxcity/geoprocessor/draw.py +1494 -1219
  18. voxcity/geoprocessor/merge_utils.py +91 -91
  19. voxcity/geoprocessor/mesh.py +806 -806
  20. voxcity/geoprocessor/network.py +708 -708
  21. voxcity/geoprocessor/raster/__init__.py +2 -0
  22. voxcity/geoprocessor/raster/buildings.py +435 -428
  23. voxcity/geoprocessor/raster/core.py +31 -0
  24. voxcity/geoprocessor/raster/export.py +93 -93
  25. voxcity/geoprocessor/raster/landcover.py +178 -51
  26. voxcity/geoprocessor/raster/raster.py +1 -1
  27. voxcity/geoprocessor/utils.py +824 -824
  28. voxcity/models.py +115 -113
  29. voxcity/simulator/solar/__init__.py +66 -43
  30. voxcity/simulator/solar/integration.py +336 -336
  31. voxcity/simulator/solar/sky.py +668 -0
  32. voxcity/simulator/solar/temporal.py +792 -434
  33. voxcity/simulator_gpu/__init__.py +115 -0
  34. voxcity/simulator_gpu/common/__init__.py +9 -0
  35. voxcity/simulator_gpu/common/geometry.py +11 -0
  36. voxcity/simulator_gpu/core.py +322 -0
  37. voxcity/simulator_gpu/domain.py +262 -0
  38. voxcity/simulator_gpu/environment.yml +11 -0
  39. voxcity/simulator_gpu/init_taichi.py +154 -0
  40. voxcity/simulator_gpu/integration.py +15 -0
  41. voxcity/simulator_gpu/kernels.py +56 -0
  42. voxcity/simulator_gpu/radiation.py +28 -0
  43. voxcity/simulator_gpu/raytracing.py +623 -0
  44. voxcity/simulator_gpu/sky.py +9 -0
  45. voxcity/simulator_gpu/solar/__init__.py +178 -0
  46. voxcity/simulator_gpu/solar/core.py +66 -0
  47. voxcity/simulator_gpu/solar/csf.py +1249 -0
  48. voxcity/simulator_gpu/solar/domain.py +561 -0
  49. voxcity/simulator_gpu/solar/epw.py +421 -0
  50. voxcity/simulator_gpu/solar/integration.py +2953 -0
  51. voxcity/simulator_gpu/solar/radiation.py +3019 -0
  52. voxcity/simulator_gpu/solar/raytracing.py +686 -0
  53. voxcity/simulator_gpu/solar/reflection.py +533 -0
  54. voxcity/simulator_gpu/solar/sky.py +907 -0
  55. voxcity/simulator_gpu/solar/solar.py +337 -0
  56. voxcity/simulator_gpu/solar/svf.py +446 -0
  57. voxcity/simulator_gpu/solar/volumetric.py +1151 -0
  58. voxcity/simulator_gpu/solar/voxcity.py +2953 -0
  59. voxcity/simulator_gpu/temporal.py +13 -0
  60. voxcity/simulator_gpu/utils.py +25 -0
  61. voxcity/simulator_gpu/view.py +32 -0
  62. voxcity/simulator_gpu/visibility/__init__.py +109 -0
  63. voxcity/simulator_gpu/visibility/geometry.py +278 -0
  64. voxcity/simulator_gpu/visibility/integration.py +808 -0
  65. voxcity/simulator_gpu/visibility/landmark.py +753 -0
  66. voxcity/simulator_gpu/visibility/view.py +944 -0
  67. voxcity/utils/__init__.py +11 -0
  68. voxcity/utils/classes.py +194 -0
  69. voxcity/utils/lc.py +80 -39
  70. voxcity/utils/shape.py +230 -0
  71. voxcity/visualizer/__init__.py +24 -24
  72. voxcity/visualizer/builder.py +43 -43
  73. voxcity/visualizer/grids.py +141 -141
  74. voxcity/visualizer/maps.py +187 -187
  75. voxcity/visualizer/renderer.py +1146 -928
  76. {voxcity-0.7.0.dist-info → voxcity-1.0.13.dist-info}/METADATA +56 -52
  77. voxcity-1.0.13.dist-info/RECORD +116 -0
  78. voxcity-0.7.0.dist-info/RECORD +0 -77
  79. {voxcity-0.7.0.dist-info → voxcity-1.0.13.dist-info}/WHEEL +0 -0
  80. {voxcity-0.7.0.dist-info → voxcity-1.0.13.dist-info}/licenses/AUTHORS.rst +0 -0
  81. {voxcity-0.7.0.dist-info → voxcity-1.0.13.dist-info}/licenses/LICENSE +0 -0
@@ -0,0 +1,262 @@
1
+ """
2
+ Shared domain definition for simulator_gpu.
3
+
4
+ Represents the 3D computational domain with:
5
+ - Grid cells (dx, dy, dz spacing)
6
+ - Topography (terrain height)
7
+ - Building geometry (3D obstacles)
8
+ - Plant canopy (Leaf Area Density - LAD)
9
+ - Tree mask for view analysis
10
+ """
11
+
12
+ import taichi as ti
13
+ import numpy as np
14
+ from typing import Tuple, Optional, Union
15
+ from .core import Vector3, Point3, EXT_COEF
16
+ from .init_taichi import ensure_initialized
17
+
18
+
19
+ # Surface direction indices (matching PALM convention)
20
+ IUP = 0 # Upward facing (horizontal roof/ground)
21
+ IDOWN = 1 # Downward facing
22
+ INORTH = 2 # North facing (positive y)
23
+ ISOUTH = 3 # South facing (negative y)
24
+ IEAST = 4 # East facing (positive x)
25
+ IWEST = 5 # West facing (negative x)
26
+
27
+ # Direction normal vectors (x, y, z)
28
+ DIR_NORMALS = {
29
+ IUP: (0.0, 0.0, 1.0),
30
+ IDOWN: (0.0, 0.0, -1.0),
31
+ INORTH: (0.0, 1.0, 0.0),
32
+ ISOUTH: (0.0, -1.0, 0.0),
33
+ IEAST: (1.0, 0.0, 0.0),
34
+ IWEST: (-1.0, 0.0, 0.0),
35
+ }
36
+
37
+
38
+ @ti.data_oriented
39
+ class Domain:
40
+ """
41
+ 3D computational domain for simulation.
42
+
43
+ The domain uses a regular grid with:
44
+ - x: West to East
45
+ - y: South to North
46
+ - z: Ground to Sky
47
+
48
+ Attributes:
49
+ nx, ny, nz: Number of grid cells in each direction
50
+ dx, dy, dz: Grid spacing in meters
51
+ origin: (x, y, z) coordinates of domain origin
52
+ """
53
+
54
+ def __init__(
55
+ self,
56
+ nx: int,
57
+ ny: int,
58
+ nz: int,
59
+ dx: float = 1.0,
60
+ dy: float = 1.0,
61
+ dz: float = 1.0,
62
+ origin: Tuple[float, float, float] = (0.0, 0.0, 0.0),
63
+ origin_lat: Optional[float] = None,
64
+ origin_lon: Optional[float] = None
65
+ ):
66
+ """
67
+ Initialize the domain.
68
+
69
+ Args:
70
+ nx, ny, nz: Grid dimensions
71
+ dx, dy, dz: Grid spacing (m)
72
+ origin: Domain origin coordinates
73
+ origin_lat: Latitude for solar calculations (degrees)
74
+ origin_lon: Longitude for solar calculations (degrees)
75
+ """
76
+ # Ensure Taichi is initialized before creating any fields
77
+ ensure_initialized()
78
+
79
+ self.nx = nx
80
+ self.ny = ny
81
+ self.nz = nz
82
+ self.dx = dx
83
+ self.dy = dy
84
+ self.dz = dz
85
+ self.origin = origin
86
+ self.origin_lat = origin_lat if origin_lat is not None else 0.0
87
+ self.origin_lon = origin_lon if origin_lon is not None else 0.0
88
+
89
+ # Domain bounds
90
+ self.x_min = origin[0]
91
+ self.x_max = origin[0] + nx * dx
92
+ self.y_min = origin[1]
93
+ self.y_max = origin[1] + ny * dy
94
+ self.z_min = origin[2]
95
+ self.z_max = origin[2] + nz * dz
96
+
97
+ # Grid cell volume
98
+ self.cell_volume = dx * dy * dz
99
+
100
+ # Topography: terrain height at each (i, j) column
101
+ self.topo_top = ti.field(dtype=ti.i32, shape=(nx, ny))
102
+
103
+ # Building mask: 1 if cell is solid (building), 0 if air
104
+ self.is_solid = ti.field(dtype=ti.i32, shape=(nx, ny, nz))
105
+
106
+ # Tree mask: 1 if cell is tree canopy, 0 otherwise
107
+ self.is_tree = ti.field(dtype=ti.i32, shape=(nx, ny, nz))
108
+
109
+ # Leaf Area Density (m^2/m^3) for plant canopy
110
+ self.lad = ti.field(dtype=ti.f32, shape=(nx, ny, nz))
111
+
112
+ # Plant canopy top index for each column
113
+ self.plant_top = ti.field(dtype=ti.i32, shape=(nx, ny))
114
+
115
+ # Surface count
116
+ self.n_surfaces = ti.field(dtype=ti.i32, shape=())
117
+
118
+ # Initialize arrays
119
+ self._init_arrays()
120
+
121
+ @ti.kernel
122
+ def _init_arrays(self):
123
+ """Initialize all arrays to default values."""
124
+ for i, j in self.topo_top:
125
+ self.topo_top[i, j] = 0
126
+ self.plant_top[i, j] = 0
127
+
128
+ for i, j, k in self.is_solid:
129
+ self.is_solid[i, j, k] = 0
130
+ self.is_tree[i, j, k] = 0
131
+ self.lad[i, j, k] = 0.0
132
+
133
+ def set_flat_terrain(self, height: float = 0.0):
134
+ """Set flat terrain at given height."""
135
+ k_top = int(height / self.dz)
136
+ self._set_flat_terrain_kernel(k_top)
137
+
138
+ def initialize_terrain(self, height: float = 0.0):
139
+ """Alias for set_flat_terrain."""
140
+ self.set_flat_terrain(height)
141
+
142
+ @ti.kernel
143
+ def _set_flat_terrain_kernel(self, k_top: ti.i32):
144
+ for i, j in self.topo_top:
145
+ self.topo_top[i, j] = k_top
146
+ for k in range(k_top + 1):
147
+ self.is_solid[i, j, k] = 1
148
+
149
+ def set_terrain_from_array(self, terrain_height: np.ndarray):
150
+ """
151
+ Set terrain from 2D numpy array of heights.
152
+
153
+ Args:
154
+ terrain_height: 2D array (nx, ny) of terrain heights in meters
155
+ """
156
+ terrain_k = (terrain_height / self.dz).astype(np.int32)
157
+ self._set_terrain_kernel(terrain_k)
158
+
159
+ @ti.kernel
160
+ def _set_terrain_kernel(self, terrain_k: ti.types.ndarray()):
161
+ for i, j in self.topo_top:
162
+ k_top = terrain_k[i, j]
163
+ self.topo_top[i, j] = k_top
164
+ for k in range(self.nz):
165
+ if k <= k_top:
166
+ self.is_solid[i, j, k] = 1
167
+ else:
168
+ self.is_solid[i, j, k] = 0
169
+
170
+ def add_building(
171
+ self,
172
+ x_range: Optional[Tuple[int, int]] = None,
173
+ y_range: Optional[Tuple[int, int]] = None,
174
+ z_range: Optional[Tuple[int, int]] = None,
175
+ *,
176
+ x_start: Optional[int] = None,
177
+ x_end: Optional[int] = None,
178
+ y_start: Optional[int] = None,
179
+ y_end: Optional[int] = None,
180
+ height: Optional[float] = None
181
+ ):
182
+ """
183
+ Add a rectangular building to the domain.
184
+ """
185
+ # Handle convenience parameters
186
+ if x_start is not None and x_end is not None:
187
+ x_range = (x_start, x_end)
188
+ if y_start is not None and y_end is not None:
189
+ y_range = (y_start, y_end)
190
+ if height is not None and z_range is None:
191
+ k_top = int(height / self.dz) + 1
192
+ z_range = (0, k_top)
193
+
194
+ if x_range is None or y_range is None or z_range is None:
195
+ raise ValueError("Must provide either range tuples or individual parameters")
196
+
197
+ self._add_building_kernel(x_range[0], x_range[1], y_range[0], y_range[1], z_range[0], z_range[1])
198
+
199
+ @ti.kernel
200
+ def _add_building_kernel(self, i_min: ti.i32, i_max: ti.i32, j_min: ti.i32, j_max: ti.i32, k_min: ti.i32, k_max: ti.i32):
201
+ for i, j, k in ti.ndrange((i_min, i_max), (j_min, j_max), (k_min, k_max)):
202
+ self.is_solid[i, j, k] = 1
203
+
204
+ def add_tree(
205
+ self,
206
+ x_range: Tuple[int, int],
207
+ y_range: Tuple[int, int],
208
+ z_range: Tuple[int, int],
209
+ lad_value: float = 1.0
210
+ ):
211
+ """
212
+ Add a tree canopy region to the domain.
213
+
214
+ Args:
215
+ x_range, y_range, z_range: Grid index ranges
216
+ lad_value: Leaf Area Density value
217
+ """
218
+ self._add_tree_kernel(x_range[0], x_range[1], y_range[0], y_range[1], z_range[0], z_range[1], lad_value)
219
+
220
+ @ti.kernel
221
+ def _add_tree_kernel(self, i_min: ti.i32, i_max: ti.i32, j_min: ti.i32, j_max: ti.i32, k_min: ti.i32, k_max: ti.i32, lad: ti.f32):
222
+ for i, j, k in ti.ndrange((i_min, i_max), (j_min, j_max), (k_min, k_max)):
223
+ self.is_tree[i, j, k] = 1
224
+ self.lad[i, j, k] = lad
225
+
226
+ def set_from_voxel_data(self, voxel_data: np.ndarray, tree_code: int = -2, solid_codes: Optional[list] = None):
227
+ """
228
+ Set domain from a 3D voxel data array.
229
+
230
+ Args:
231
+ voxel_data: 3D numpy array with voxel class codes
232
+ tree_code: Class code for trees (default -2)
233
+ solid_codes: List of codes that are solid (default: all non-zero except tree_code)
234
+ """
235
+ if solid_codes is None:
236
+ # All non-zero codes except tree are solid
237
+ solid_codes = []
238
+
239
+ self._set_from_voxel_data_kernel(voxel_data, tree_code)
240
+
241
+ @ti.kernel
242
+ def _set_from_voxel_data_kernel(self, voxel_data: ti.types.ndarray(), tree_code: ti.i32):
243
+ for i, j, k in ti.ndrange(self.nx, self.ny, self.nz):
244
+ val = voxel_data[i, j, k]
245
+ if val == tree_code:
246
+ self.is_tree[i, j, k] = 1
247
+ self.is_solid[i, j, k] = 0
248
+ elif val != 0:
249
+ self.is_solid[i, j, k] = 1
250
+ self.is_tree[i, j, k] = 0
251
+ else:
252
+ self.is_solid[i, j, k] = 0
253
+ self.is_tree[i, j, k] = 0
254
+
255
+ def get_max_dist(self) -> float:
256
+ """Get maximum ray distance (domain diagonal)."""
257
+ import math
258
+ return math.sqrt(
259
+ (self.nx * self.dx)**2 +
260
+ (self.ny * self.dy)**2 +
261
+ (self.nz * self.dz)**2
262
+ )
@@ -0,0 +1,11 @@
1
+ name: voxcity_gpu
2
+ channels:
3
+ - conda-forge
4
+ - defaults
5
+ dependencies:
6
+ - python=3.12
7
+ - gdal
8
+ - timezonefinder
9
+ - pip
10
+ - pip:
11
+ - voxcity[gpu]
@@ -0,0 +1,154 @@
1
+ """
2
+ Taichi initialization for simulator_gpu.
3
+
4
+ This module provides centralized Taichi initialization to ensure ti.init()
5
+ is called before any Taichi fields or kernels are used.
6
+ """
7
+
8
+ import taichi as ti
9
+ import os
10
+ import warnings
11
+ from typing import Optional
12
+
13
+ # Track initialization state
14
+ _TAICHI_INITIALIZED = False
15
+
16
+
17
+ def init_taichi(
18
+ arch: Optional[str] = None,
19
+ default_fp: type = ti.f32,
20
+ default_ip: type = ti.i32,
21
+ debug: bool = False,
22
+ suppress_fp16_warnings: bool = True,
23
+ **kwargs
24
+ ) -> bool:
25
+ """
26
+ Initialize Taichi runtime if not already initialized.
27
+
28
+ This function is idempotent - calling it multiple times is safe.
29
+ The first call will initialize Taichi, subsequent calls will be no-ops.
30
+
31
+ Args:
32
+ arch: Architecture to use. Options:
33
+ - None (default): Auto-detect best available (GPU preferred)
34
+ - 'gpu': Use GPU (CUDA, Vulkan, Metal, etc.)
35
+ - 'cuda': Use CUDA specifically
36
+ - 'vulkan': Use Vulkan
37
+ - 'metal': Use Metal (macOS)
38
+ - 'cpu': Use CPU
39
+ default_fp: Default floating point type (ti.f32 or ti.f64)
40
+ default_ip: Default integer type (ti.i32 or ti.i64)
41
+ debug: Enable debug mode for better error messages
42
+ suppress_fp16_warnings: Suppress Taichi's fp16 precision loss warnings
43
+ (default: True). These warnings occur when using fp16 intermediate
44
+ buffers for memory bandwidth optimization.
45
+ **kwargs: Additional arguments passed to ti.init()
46
+
47
+ Returns:
48
+ True if initialization was performed, False if already initialized.
49
+ """
50
+ global _TAICHI_INITIALIZED
51
+
52
+ if _TAICHI_INITIALIZED:
53
+ return False
54
+
55
+ # Suppress fp16 precision warnings if requested
56
+ # These occur when assigning f32 values to f16 fields, which is intentional
57
+ # for memory bandwidth optimization in intermediate buffers
58
+ if suppress_fp16_warnings:
59
+ # Filter Taichi's precision loss warnings via Python warnings module
60
+ warnings.filterwarnings(
61
+ 'ignore',
62
+ message='.*Assign a value with precision.*',
63
+ category=UserWarning
64
+ )
65
+ warnings.filterwarnings(
66
+ 'ignore',
67
+ message='.*Atomic add may lose precision.*',
68
+ category=UserWarning
69
+ )
70
+ # Also set Taichi log level to ERROR to suppress warnings from Taichi's internal logging
71
+ # This is needed because Taichi uses its own logging system for some warnings
72
+ if 'log_level' not in kwargs:
73
+ kwargs['log_level'] = ti.ERROR
74
+
75
+ # Determine architecture
76
+ if arch is None:
77
+ # Auto-detect: prefer GPU, fall back to CPU
78
+ ti_arch = ti.gpu
79
+ elif arch == 'gpu':
80
+ ti_arch = ti.gpu
81
+ elif arch == 'cuda':
82
+ ti_arch = ti.cuda
83
+ elif arch == 'vulkan':
84
+ ti_arch = ti.vulkan
85
+ elif arch == 'metal':
86
+ ti_arch = ti.metal
87
+ elif arch == 'cpu':
88
+ ti_arch = ti.cpu
89
+ else:
90
+ raise ValueError(f"Unknown architecture: {arch}")
91
+
92
+ # Check environment variable for override
93
+ env_arch = os.environ.get('TAICHI_ARCH', '').lower()
94
+ if env_arch == 'cpu':
95
+ ti_arch = ti.cpu
96
+ elif env_arch == 'cuda':
97
+ ti_arch = ti.cuda
98
+ elif env_arch == 'vulkan':
99
+ ti_arch = ti.vulkan
100
+ elif env_arch == 'gpu':
101
+ ti_arch = ti.gpu
102
+
103
+ # Initialize Taichi
104
+ ti.init(
105
+ arch=ti_arch,
106
+ default_fp=default_fp,
107
+ default_ip=default_ip,
108
+ debug=debug,
109
+ **kwargs
110
+ )
111
+
112
+ _TAICHI_INITIALIZED = True
113
+ return True
114
+
115
+
116
+ def ensure_initialized():
117
+ """
118
+ Ensure Taichi is initialized with default settings.
119
+
120
+ This is a convenience function for lazy initialization.
121
+ Call this before any Taichi operations if you're not sure
122
+ whether init_taichi() has been called.
123
+ """
124
+ if not _TAICHI_INITIALIZED:
125
+ init_taichi()
126
+
127
+
128
+ def is_initialized() -> bool:
129
+ """Check if Taichi has been initialized."""
130
+ return _TAICHI_INITIALIZED
131
+
132
+
133
+ def reset():
134
+ """
135
+ Reset initialization state.
136
+
137
+ Note: This does NOT reset Taichi itself (which cannot be reset once initialized).
138
+ This only resets the tracking flag for testing purposes.
139
+ """
140
+ global _TAICHI_INITIALIZED
141
+ _TAICHI_INITIALIZED = False
142
+
143
+
144
+ # Convenience: expose ti for direct access
145
+ taichi = ti
146
+
147
+ __all__ = [
148
+ 'init_taichi',
149
+ 'ensure_initialized',
150
+ 'is_initialized',
151
+ 'reset',
152
+ 'taichi',
153
+ 'ti',
154
+ ]
@@ -0,0 +1,15 @@
1
+ """VoxCity-style `integration` module (toplevel) for compatibility."""
2
+
3
+ from .solar.integration import (
4
+ get_global_solar_irradiance_using_epw,
5
+ get_building_global_solar_irradiance_using_epw,
6
+ save_irradiance_mesh,
7
+ load_irradiance_mesh,
8
+ )
9
+
10
+ __all__ = [
11
+ "get_global_solar_irradiance_using_epw",
12
+ "get_building_global_solar_irradiance_using_epw",
13
+ "save_irradiance_mesh",
14
+ "load_irradiance_mesh",
15
+ ]
@@ -0,0 +1,56 @@
1
+ """VoxCity-style `kernels` module (toplevel) for compatibility.
2
+
3
+ Implements a minimal subset of `voxcity.simulator.solar.kernels` so code that
4
+ imports these symbols continues to run when using:
5
+
6
+ import simulator_gpu as simulator
7
+ """
8
+
9
+ from __future__ import annotations
10
+
11
+ from typing import Tuple
12
+
13
+ import numpy as np
14
+
15
+
16
+ def compute_direct_solar_irradiance_map_binary(
17
+ voxel_data,
18
+ sun_direction,
19
+ view_point_height,
20
+ hit_values,
21
+ meshsize,
22
+ tree_k,
23
+ tree_lad,
24
+ inclusion_mode,
25
+ ):
26
+ """Approximate VoxCity kernel: return direct-beam transmittance map (0..1).
27
+
28
+ Signature matches `voxcity.simulator.solar.kernels.compute_direct_solar_irradiance_map_binary`.
29
+
30
+ Notes:
31
+ - `hit_values` and `inclusion_mode` are accepted for compatibility but
32
+ are not currently used in the GPU path.
33
+ - Output is flipped with `np.flipud`, matching VoxCity.
34
+ """
35
+ from .solar.integration import _compute_direct_transmittance_map_gpu
36
+
37
+ sd = np.array(sun_direction, dtype=np.float64)
38
+ L = float(np.sqrt((sd * sd).sum()))
39
+ if L == 0.0:
40
+ nx, ny = voxel_data.shape[0], voxel_data.shape[1]
41
+ return np.flipud(np.full((nx, ny), np.nan, dtype=np.float64))
42
+ sd /= L
43
+
44
+ trans = _compute_direct_transmittance_map_gpu(
45
+ voxel_data=np.asarray(voxel_data),
46
+ sun_direction=(float(sd[0]), float(sd[1]), float(sd[2])),
47
+ view_point_height=float(view_point_height),
48
+ meshsize=float(meshsize),
49
+ tree_k=float(tree_k),
50
+ tree_lad=float(tree_lad),
51
+ )
52
+
53
+ return np.flipud(trans)
54
+
55
+
56
+ __all__ = ["compute_direct_solar_irradiance_map_binary"]
@@ -0,0 +1,28 @@
1
+ """VoxCity-style `radiation` module (toplevel) for compatibility."""
2
+
3
+ from .solar.integration import (
4
+ get_direct_solar_irradiance_map,
5
+ get_diffuse_solar_irradiance_map,
6
+ get_global_solar_irradiance_map,
7
+ )
8
+
9
+
10
+ def compute_solar_irradiance_for_all_faces(*args, **kwargs):
11
+ """Compatibility stub.
12
+
13
+ VoxCity's public API sometimes re-exports this symbol; if your workflow
14
+ depends on it, we can map it to a GPU equivalent (or implement it) once the
15
+ expected inputs/outputs are confirmed.
16
+ """
17
+ raise NotImplementedError(
18
+ "compute_solar_irradiance_for_all_faces is not implemented in simulator_gpu yet. "
19
+ "Use get_*_solar_irradiance_map functions or open an issue with the expected signature."
20
+ )
21
+
22
+
23
+ __all__ = [
24
+ "get_direct_solar_irradiance_map",
25
+ "get_diffuse_solar_irradiance_map",
26
+ "get_global_solar_irradiance_map",
27
+ "compute_solar_irradiance_for_all_faces",
28
+ ]