pymomentum-cpu 0.1.93.post0__cp312-cp312-macosx_14_0_arm64.whl

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (517) hide show
  1. include/axel/BoundingBox.h +59 -0
  2. include/axel/Bvh.h +708 -0
  3. include/axel/BvhBase.h +75 -0
  4. include/axel/BvhCommon.h +43 -0
  5. include/axel/BvhEmbree.h +87 -0
  6. include/axel/BvhFactory.h +34 -0
  7. include/axel/Checks.h +21 -0
  8. include/axel/DualContouring.h +79 -0
  9. include/axel/KdTree.h +208 -0
  10. include/axel/Log.h +22 -0
  11. include/axel/MeshToSdf.h +123 -0
  12. include/axel/Profile.h +64 -0
  13. include/axel/Ray.h +45 -0
  14. include/axel/SignedDistanceField.h +248 -0
  15. include/axel/SimdKdTree.h +515 -0
  16. include/axel/TriBvh.h +157 -0
  17. include/axel/TriBvhEmbree.h +57 -0
  18. include/axel/common/Constants.h +27 -0
  19. include/axel/common/Types.h +21 -0
  20. include/axel/common/VectorizationTypes.h +58 -0
  21. include/axel/math/BoundingBoxUtils.h +54 -0
  22. include/axel/math/ContinuousCollisionDetection.h +48 -0
  23. include/axel/math/CoplanarityCheck.h +30 -0
  24. include/axel/math/EdgeEdgeDistance.h +31 -0
  25. include/axel/math/MeshHoleFilling.h +117 -0
  26. include/axel/math/PointTriangleProjection.h +34 -0
  27. include/axel/math/PointTriangleProjectionDefinitions.h +209 -0
  28. include/axel/math/RayTriangleIntersection.h +36 -0
  29. include/momentum/character/blend_shape.h +97 -0
  30. include/momentum/character/blend_shape_base.h +86 -0
  31. include/momentum/character/blend_shape_skinning.h +96 -0
  32. include/momentum/character/character.h +272 -0
  33. include/momentum/character/character_state.h +108 -0
  34. include/momentum/character/character_utility.h +128 -0
  35. include/momentum/character/collision_geometry.h +80 -0
  36. include/momentum/character/collision_geometry_state.h +130 -0
  37. include/momentum/character/fwd.h +262 -0
  38. include/momentum/character/inverse_parameter_transform.h +58 -0
  39. include/momentum/character/joint.h +82 -0
  40. include/momentum/character/joint_state.h +241 -0
  41. include/momentum/character/linear_skinning.h +139 -0
  42. include/momentum/character/locator.h +94 -0
  43. include/momentum/character/locator_state.h +43 -0
  44. include/momentum/character/marker.h +48 -0
  45. include/momentum/character/mesh_state.h +71 -0
  46. include/momentum/character/parameter_limits.h +144 -0
  47. include/momentum/character/parameter_transform.h +207 -0
  48. include/momentum/character/pose_shape.h +65 -0
  49. include/momentum/character/skeleton.h +85 -0
  50. include/momentum/character/skeleton_state.h +227 -0
  51. include/momentum/character/skeleton_utility.h +38 -0
  52. include/momentum/character/skin_weights.h +67 -0
  53. include/momentum/character/skinned_locator.h +80 -0
  54. include/momentum/character/types.h +202 -0
  55. include/momentum/character_sequence_solver/fwd.h +200 -0
  56. include/momentum/character_sequence_solver/model_parameters_sequence_error_function.h +65 -0
  57. include/momentum/character_sequence_solver/multipose_solver.h +65 -0
  58. include/momentum/character_sequence_solver/multipose_solver_function.h +82 -0
  59. include/momentum/character_sequence_solver/sequence_error_function.h +104 -0
  60. include/momentum/character_sequence_solver/sequence_solver.h +155 -0
  61. include/momentum/character_sequence_solver/sequence_solver_function.h +158 -0
  62. include/momentum/character_sequence_solver/state_sequence_error_function.h +117 -0
  63. include/momentum/character_sequence_solver/vertex_sequence_error_function.h +123 -0
  64. include/momentum/character_solver/aim_error_function.h +112 -0
  65. include/momentum/character_solver/collision_error_function.h +92 -0
  66. include/momentum/character_solver/collision_error_function_stateless.h +75 -0
  67. include/momentum/character_solver/constraint_error_function-inl.h +324 -0
  68. include/momentum/character_solver/constraint_error_function.h +248 -0
  69. include/momentum/character_solver/distance_error_function.h +77 -0
  70. include/momentum/character_solver/error_function_utils.h +60 -0
  71. include/momentum/character_solver/fixed_axis_error_function.h +139 -0
  72. include/momentum/character_solver/fwd.h +943 -0
  73. include/momentum/character_solver/gauss_newton_solver_qr.h +64 -0
  74. include/momentum/character_solver/height_error_function.h +176 -0
  75. include/momentum/character_solver/joint_to_joint_distance_error_function.h +111 -0
  76. include/momentum/character_solver/limit_error_function.h +57 -0
  77. include/momentum/character_solver/model_parameters_error_function.h +64 -0
  78. include/momentum/character_solver/normal_error_function.h +73 -0
  79. include/momentum/character_solver/orientation_error_function.h +74 -0
  80. include/momentum/character_solver/plane_error_function.h +102 -0
  81. include/momentum/character_solver/point_triangle_vertex_error_function.h +141 -0
  82. include/momentum/character_solver/pose_prior_error_function.h +80 -0
  83. include/momentum/character_solver/position_error_function.h +75 -0
  84. include/momentum/character_solver/projection_error_function.h +93 -0
  85. include/momentum/character_solver/simd_collision_error_function.h +99 -0
  86. include/momentum/character_solver/simd_normal_error_function.h +157 -0
  87. include/momentum/character_solver/simd_plane_error_function.h +164 -0
  88. include/momentum/character_solver/simd_position_error_function.h +165 -0
  89. include/momentum/character_solver/skeleton_error_function.h +151 -0
  90. include/momentum/character_solver/skeleton_solver_function.h +94 -0
  91. include/momentum/character_solver/skinned_locator_error_function.h +166 -0
  92. include/momentum/character_solver/skinned_locator_triangle_error_function.h +146 -0
  93. include/momentum/character_solver/skinning_weight_iterator.h +80 -0
  94. include/momentum/character_solver/state_error_function.h +119 -0
  95. include/momentum/character_solver/transform_pose.h +80 -0
  96. include/momentum/character_solver/trust_region_qr.h +80 -0
  97. include/momentum/character_solver/vertex_error_function.h +155 -0
  98. include/momentum/character_solver/vertex_projection_error_function.h +117 -0
  99. include/momentum/character_solver/vertex_vertex_distance_error_function.h +147 -0
  100. include/momentum/common/aligned.h +155 -0
  101. include/momentum/common/checks.h +27 -0
  102. include/momentum/common/exception.h +70 -0
  103. include/momentum/common/filesystem.h +20 -0
  104. include/momentum/common/fwd.h +27 -0
  105. include/momentum/common/log.h +173 -0
  106. include/momentum/common/log_channel.h +17 -0
  107. include/momentum/common/memory.h +71 -0
  108. include/momentum/common/profile.h +79 -0
  109. include/momentum/common/progress_bar.h +37 -0
  110. include/momentum/common/string.h +52 -0
  111. include/momentum/diff_ik/ceres_utility.h +73 -0
  112. include/momentum/diff_ik/fully_differentiable_body_ik.h +58 -0
  113. include/momentum/diff_ik/fully_differentiable_distance_error_function.h +69 -0
  114. include/momentum/diff_ik/fully_differentiable_motion_error_function.h +46 -0
  115. include/momentum/diff_ik/fully_differentiable_orientation_error_function.h +114 -0
  116. include/momentum/diff_ik/fully_differentiable_pose_prior_error_function.h +76 -0
  117. include/momentum/diff_ik/fully_differentiable_position_error_function.h +138 -0
  118. include/momentum/diff_ik/fully_differentiable_projection_error_function.h +65 -0
  119. include/momentum/diff_ik/fully_differentiable_skeleton_error_function.h +160 -0
  120. include/momentum/diff_ik/fully_differentiable_state_error_function.h +54 -0
  121. include/momentum/diff_ik/fwd.h +385 -0
  122. include/momentum/diff_ik/union_error_function.h +67 -0
  123. include/momentum/gui/rerun/eigen_adapters.h +70 -0
  124. include/momentum/gui/rerun/logger.h +102 -0
  125. include/momentum/gui/rerun/logging_redirect.h +27 -0
  126. include/momentum/io/character_io.h +98 -0
  127. include/momentum/io/common/gsl_utils.h +50 -0
  128. include/momentum/io/common/stream_utils.h +65 -0
  129. include/momentum/io/fbx/fbx_io.h +135 -0
  130. include/momentum/io/fbx/fbx_memory_stream.h +70 -0
  131. include/momentum/io/fbx/openfbx_loader.h +62 -0
  132. include/momentum/io/fbx/polygon_data.h +60 -0
  133. include/momentum/io/file_save_options.h +107 -0
  134. include/momentum/io/gltf/gltf_builder.h +141 -0
  135. include/momentum/io/gltf/gltf_io.h +149 -0
  136. include/momentum/io/gltf/utils/accessor_utils.h +299 -0
  137. include/momentum/io/gltf/utils/coordinate_utils.h +60 -0
  138. include/momentum/io/gltf/utils/json_utils.h +102 -0
  139. include/momentum/io/legacy_json/legacy_json_io.h +70 -0
  140. include/momentum/io/marker/c3d_io.h +30 -0
  141. include/momentum/io/marker/conversions.h +57 -0
  142. include/momentum/io/marker/coordinate_system.h +30 -0
  143. include/momentum/io/marker/marker_io.h +56 -0
  144. include/momentum/io/marker/trc_io.h +27 -0
  145. include/momentum/io/motion/mmo_io.h +97 -0
  146. include/momentum/io/shape/blend_shape_io.h +82 -0
  147. include/momentum/io/shape/pose_shape_io.h +21 -0
  148. include/momentum/io/skeleton/locator_io.h +41 -0
  149. include/momentum/io/skeleton/mppca_io.h +26 -0
  150. include/momentum/io/skeleton/parameter_limits_io.h +38 -0
  151. include/momentum/io/skeleton/parameter_transform_io.h +80 -0
  152. include/momentum/io/skeleton/parameters_io.h +20 -0
  153. include/momentum/io/skeleton/utility.h +67 -0
  154. include/momentum/io/urdf/urdf_io.h +26 -0
  155. include/momentum/io/usd/usd_io.h +36 -0
  156. include/momentum/marker_tracking/app_utils.h +64 -0
  157. include/momentum/marker_tracking/marker_tracker.h +221 -0
  158. include/momentum/marker_tracking/process_markers.h +58 -0
  159. include/momentum/marker_tracking/tracker_utils.h +99 -0
  160. include/momentum/math/constants.h +82 -0
  161. include/momentum/math/covariance_matrix.h +84 -0
  162. include/momentum/math/fmt_eigen.h +23 -0
  163. include/momentum/math/fwd.h +132 -0
  164. include/momentum/math/generalized_loss.h +61 -0
  165. include/momentum/math/intersection.h +32 -0
  166. include/momentum/math/mesh.h +84 -0
  167. include/momentum/math/mppca.h +67 -0
  168. include/momentum/math/online_householder_qr.h +516 -0
  169. include/momentum/math/random-inl.h +404 -0
  170. include/momentum/math/random.h +310 -0
  171. include/momentum/math/simd_generalized_loss.h +40 -0
  172. include/momentum/math/transform.h +229 -0
  173. include/momentum/math/types.h +461 -0
  174. include/momentum/math/utility.h +324 -0
  175. include/momentum/rasterizer/camera.h +453 -0
  176. include/momentum/rasterizer/fwd.h +102 -0
  177. include/momentum/rasterizer/geometry.h +83 -0
  178. include/momentum/rasterizer/image.h +18 -0
  179. include/momentum/rasterizer/rasterizer.h +583 -0
  180. include/momentum/rasterizer/tensor.h +140 -0
  181. include/momentum/rasterizer/text_rasterizer.h +89 -0
  182. include/momentum/rasterizer/utility.h +268 -0
  183. include/momentum/simd/simd.h +221 -0
  184. include/momentum/solver/fwd.h +131 -0
  185. include/momentum/solver/gauss_newton_solver.h +136 -0
  186. include/momentum/solver/gradient_descent_solver.h +65 -0
  187. include/momentum/solver/solver.h +155 -0
  188. include/momentum/solver/solver_function.h +126 -0
  189. include/momentum/solver/subset_gauss_newton_solver.h +109 -0
  190. include/rerun/archetypes/annotation_context.hpp +157 -0
  191. include/rerun/archetypes/arrows2d.hpp +271 -0
  192. include/rerun/archetypes/arrows3d.hpp +257 -0
  193. include/rerun/archetypes/asset3d.hpp +262 -0
  194. include/rerun/archetypes/asset_video.hpp +275 -0
  195. include/rerun/archetypes/bar_chart.hpp +261 -0
  196. include/rerun/archetypes/boxes2d.hpp +293 -0
  197. include/rerun/archetypes/boxes3d.hpp +369 -0
  198. include/rerun/archetypes/capsules3d.hpp +333 -0
  199. include/rerun/archetypes/clear.hpp +180 -0
  200. include/rerun/archetypes/depth_image.hpp +425 -0
  201. include/rerun/archetypes/ellipsoids3d.hpp +384 -0
  202. include/rerun/archetypes/encoded_image.hpp +250 -0
  203. include/rerun/archetypes/geo_line_strings.hpp +166 -0
  204. include/rerun/archetypes/geo_points.hpp +177 -0
  205. include/rerun/archetypes/graph_edges.hpp +152 -0
  206. include/rerun/archetypes/graph_nodes.hpp +206 -0
  207. include/rerun/archetypes/image.hpp +434 -0
  208. include/rerun/archetypes/instance_poses3d.hpp +221 -0
  209. include/rerun/archetypes/line_strips2d.hpp +289 -0
  210. include/rerun/archetypes/line_strips3d.hpp +270 -0
  211. include/rerun/archetypes/mesh3d.hpp +387 -0
  212. include/rerun/archetypes/pinhole.hpp +385 -0
  213. include/rerun/archetypes/points2d.hpp +333 -0
  214. include/rerun/archetypes/points3d.hpp +369 -0
  215. include/rerun/archetypes/recording_properties.hpp +132 -0
  216. include/rerun/archetypes/scalar.hpp +170 -0
  217. include/rerun/archetypes/scalars.hpp +153 -0
  218. include/rerun/archetypes/segmentation_image.hpp +305 -0
  219. include/rerun/archetypes/series_line.hpp +274 -0
  220. include/rerun/archetypes/series_lines.hpp +271 -0
  221. include/rerun/archetypes/series_point.hpp +265 -0
  222. include/rerun/archetypes/series_points.hpp +251 -0
  223. include/rerun/archetypes/tensor.hpp +213 -0
  224. include/rerun/archetypes/text_document.hpp +200 -0
  225. include/rerun/archetypes/text_log.hpp +211 -0
  226. include/rerun/archetypes/transform3d.hpp +925 -0
  227. include/rerun/archetypes/video_frame_reference.hpp +295 -0
  228. include/rerun/archetypes/view_coordinates.hpp +393 -0
  229. include/rerun/archetypes.hpp +43 -0
  230. include/rerun/arrow_utils.hpp +32 -0
  231. include/rerun/as_components.hpp +90 -0
  232. include/rerun/blueprint/archetypes/background.hpp +113 -0
  233. include/rerun/blueprint/archetypes/container_blueprint.hpp +259 -0
  234. include/rerun/blueprint/archetypes/dataframe_query.hpp +178 -0
  235. include/rerun/blueprint/archetypes/entity_behavior.hpp +130 -0
  236. include/rerun/blueprint/archetypes/force_center.hpp +115 -0
  237. include/rerun/blueprint/archetypes/force_collision_radius.hpp +141 -0
  238. include/rerun/blueprint/archetypes/force_link.hpp +136 -0
  239. include/rerun/blueprint/archetypes/force_many_body.hpp +124 -0
  240. include/rerun/blueprint/archetypes/force_position.hpp +132 -0
  241. include/rerun/blueprint/archetypes/line_grid3d.hpp +178 -0
  242. include/rerun/blueprint/archetypes/map_background.hpp +104 -0
  243. include/rerun/blueprint/archetypes/map_zoom.hpp +103 -0
  244. include/rerun/blueprint/archetypes/near_clip_plane.hpp +109 -0
  245. include/rerun/blueprint/archetypes/panel_blueprint.hpp +95 -0
  246. include/rerun/blueprint/archetypes/plot_legend.hpp +118 -0
  247. include/rerun/blueprint/archetypes/scalar_axis.hpp +116 -0
  248. include/rerun/blueprint/archetypes/tensor_scalar_mapping.hpp +146 -0
  249. include/rerun/blueprint/archetypes/tensor_slice_selection.hpp +167 -0
  250. include/rerun/blueprint/archetypes/tensor_view_fit.hpp +95 -0
  251. include/rerun/blueprint/archetypes/view_blueprint.hpp +170 -0
  252. include/rerun/blueprint/archetypes/view_contents.hpp +142 -0
  253. include/rerun/blueprint/archetypes/viewport_blueprint.hpp +200 -0
  254. include/rerun/blueprint/archetypes/visible_time_ranges.hpp +116 -0
  255. include/rerun/blueprint/archetypes/visual_bounds2d.hpp +109 -0
  256. include/rerun/blueprint/archetypes/visualizer_overrides.hpp +113 -0
  257. include/rerun/blueprint/archetypes.hpp +29 -0
  258. include/rerun/blueprint/components/active_tab.hpp +82 -0
  259. include/rerun/blueprint/components/apply_latest_at.hpp +79 -0
  260. include/rerun/blueprint/components/auto_layout.hpp +77 -0
  261. include/rerun/blueprint/components/auto_views.hpp +77 -0
  262. include/rerun/blueprint/components/background_kind.hpp +66 -0
  263. include/rerun/blueprint/components/column_share.hpp +78 -0
  264. include/rerun/blueprint/components/component_column_selector.hpp +81 -0
  265. include/rerun/blueprint/components/container_kind.hpp +65 -0
  266. include/rerun/blueprint/components/corner2d.hpp +64 -0
  267. include/rerun/blueprint/components/enabled.hpp +77 -0
  268. include/rerun/blueprint/components/filter_by_range.hpp +74 -0
  269. include/rerun/blueprint/components/filter_is_not_null.hpp +77 -0
  270. include/rerun/blueprint/components/force_distance.hpp +82 -0
  271. include/rerun/blueprint/components/force_iterations.hpp +82 -0
  272. include/rerun/blueprint/components/force_strength.hpp +82 -0
  273. include/rerun/blueprint/components/grid_columns.hpp +78 -0
  274. include/rerun/blueprint/components/grid_spacing.hpp +78 -0
  275. include/rerun/blueprint/components/included_content.hpp +86 -0
  276. include/rerun/blueprint/components/lock_range_during_zoom.hpp +82 -0
  277. include/rerun/blueprint/components/map_provider.hpp +64 -0
  278. include/rerun/blueprint/components/near_clip_plane.hpp +82 -0
  279. include/rerun/blueprint/components/panel_state.hpp +61 -0
  280. include/rerun/blueprint/components/query_expression.hpp +89 -0
  281. include/rerun/blueprint/components/root_container.hpp +77 -0
  282. include/rerun/blueprint/components/row_share.hpp +78 -0
  283. include/rerun/blueprint/components/selected_columns.hpp +76 -0
  284. include/rerun/blueprint/components/tensor_dimension_index_slider.hpp +90 -0
  285. include/rerun/blueprint/components/timeline_name.hpp +76 -0
  286. include/rerun/blueprint/components/view_class.hpp +76 -0
  287. include/rerun/blueprint/components/view_fit.hpp +61 -0
  288. include/rerun/blueprint/components/view_maximized.hpp +79 -0
  289. include/rerun/blueprint/components/view_origin.hpp +81 -0
  290. include/rerun/blueprint/components/viewer_recommendation_hash.hpp +82 -0
  291. include/rerun/blueprint/components/visible_time_range.hpp +77 -0
  292. include/rerun/blueprint/components/visual_bounds2d.hpp +74 -0
  293. include/rerun/blueprint/components/visualizer_override.hpp +86 -0
  294. include/rerun/blueprint/components/zoom_level.hpp +78 -0
  295. include/rerun/blueprint/components.hpp +41 -0
  296. include/rerun/blueprint/datatypes/component_column_selector.hpp +61 -0
  297. include/rerun/blueprint/datatypes/filter_by_range.hpp +59 -0
  298. include/rerun/blueprint/datatypes/filter_is_not_null.hpp +61 -0
  299. include/rerun/blueprint/datatypes/selected_columns.hpp +62 -0
  300. include/rerun/blueprint/datatypes/tensor_dimension_index_slider.hpp +63 -0
  301. include/rerun/blueprint/datatypes.hpp +9 -0
  302. include/rerun/c/arrow_c_data_interface.h +111 -0
  303. include/rerun/c/compiler_utils.h +10 -0
  304. include/rerun/c/rerun.h +627 -0
  305. include/rerun/c/sdk_info.h +28 -0
  306. include/rerun/collection.hpp +496 -0
  307. include/rerun/collection_adapter.hpp +43 -0
  308. include/rerun/collection_adapter_builtins.hpp +138 -0
  309. include/rerun/compiler_utils.hpp +61 -0
  310. include/rerun/component_batch.hpp +163 -0
  311. include/rerun/component_column.hpp +111 -0
  312. include/rerun/component_descriptor.hpp +142 -0
  313. include/rerun/component_type.hpp +35 -0
  314. include/rerun/components/aggregation_policy.hpp +76 -0
  315. include/rerun/components/albedo_factor.hpp +74 -0
  316. include/rerun/components/annotation_context.hpp +102 -0
  317. include/rerun/components/axis_length.hpp +74 -0
  318. include/rerun/components/blob.hpp +73 -0
  319. include/rerun/components/class_id.hpp +71 -0
  320. include/rerun/components/clear_is_recursive.hpp +75 -0
  321. include/rerun/components/color.hpp +99 -0
  322. include/rerun/components/colormap.hpp +99 -0
  323. include/rerun/components/depth_meter.hpp +84 -0
  324. include/rerun/components/draw_order.hpp +79 -0
  325. include/rerun/components/entity_path.hpp +83 -0
  326. include/rerun/components/fill_mode.hpp +72 -0
  327. include/rerun/components/fill_ratio.hpp +79 -0
  328. include/rerun/components/gamma_correction.hpp +80 -0
  329. include/rerun/components/geo_line_string.hpp +63 -0
  330. include/rerun/components/graph_edge.hpp +75 -0
  331. include/rerun/components/graph_node.hpp +79 -0
  332. include/rerun/components/graph_type.hpp +57 -0
  333. include/rerun/components/half_size2d.hpp +91 -0
  334. include/rerun/components/half_size3d.hpp +95 -0
  335. include/rerun/components/image_buffer.hpp +86 -0
  336. include/rerun/components/image_format.hpp +84 -0
  337. include/rerun/components/image_plane_distance.hpp +77 -0
  338. include/rerun/components/interactive.hpp +76 -0
  339. include/rerun/components/keypoint_id.hpp +74 -0
  340. include/rerun/components/lat_lon.hpp +89 -0
  341. include/rerun/components/length.hpp +77 -0
  342. include/rerun/components/line_strip2d.hpp +73 -0
  343. include/rerun/components/line_strip3d.hpp +73 -0
  344. include/rerun/components/magnification_filter.hpp +63 -0
  345. include/rerun/components/marker_shape.hpp +82 -0
  346. include/rerun/components/marker_size.hpp +74 -0
  347. include/rerun/components/media_type.hpp +157 -0
  348. include/rerun/components/name.hpp +83 -0
  349. include/rerun/components/opacity.hpp +77 -0
  350. include/rerun/components/pinhole_projection.hpp +94 -0
  351. include/rerun/components/plane3d.hpp +75 -0
  352. include/rerun/components/pose_rotation_axis_angle.hpp +73 -0
  353. include/rerun/components/pose_rotation_quat.hpp +71 -0
  354. include/rerun/components/pose_scale3d.hpp +102 -0
  355. include/rerun/components/pose_transform_mat3x3.hpp +87 -0
  356. include/rerun/components/pose_translation3d.hpp +96 -0
  357. include/rerun/components/position2d.hpp +86 -0
  358. include/rerun/components/position3d.hpp +90 -0
  359. include/rerun/components/radius.hpp +98 -0
  360. include/rerun/components/range1d.hpp +75 -0
  361. include/rerun/components/resolution.hpp +88 -0
  362. include/rerun/components/rotation_axis_angle.hpp +72 -0
  363. include/rerun/components/rotation_quat.hpp +71 -0
  364. include/rerun/components/scalar.hpp +76 -0
  365. include/rerun/components/scale3d.hpp +102 -0
  366. include/rerun/components/series_visible.hpp +76 -0
  367. include/rerun/components/show_labels.hpp +79 -0
  368. include/rerun/components/stroke_width.hpp +74 -0
  369. include/rerun/components/tensor_data.hpp +94 -0
  370. include/rerun/components/tensor_dimension_index_selection.hpp +77 -0
  371. include/rerun/components/tensor_height_dimension.hpp +71 -0
  372. include/rerun/components/tensor_width_dimension.hpp +71 -0
  373. include/rerun/components/texcoord2d.hpp +101 -0
  374. include/rerun/components/text.hpp +83 -0
  375. include/rerun/components/text_log_level.hpp +110 -0
  376. include/rerun/components/timestamp.hpp +76 -0
  377. include/rerun/components/transform_mat3x3.hpp +92 -0
  378. include/rerun/components/transform_relation.hpp +66 -0
  379. include/rerun/components/translation3d.hpp +96 -0
  380. include/rerun/components/triangle_indices.hpp +85 -0
  381. include/rerun/components/value_range.hpp +78 -0
  382. include/rerun/components/vector2d.hpp +92 -0
  383. include/rerun/components/vector3d.hpp +96 -0
  384. include/rerun/components/video_timestamp.hpp +120 -0
  385. include/rerun/components/view_coordinates.hpp +346 -0
  386. include/rerun/components/visible.hpp +74 -0
  387. include/rerun/components.hpp +77 -0
  388. include/rerun/config.hpp +52 -0
  389. include/rerun/datatypes/angle.hpp +76 -0
  390. include/rerun/datatypes/annotation_info.hpp +76 -0
  391. include/rerun/datatypes/blob.hpp +67 -0
  392. include/rerun/datatypes/bool.hpp +57 -0
  393. include/rerun/datatypes/channel_datatype.hpp +87 -0
  394. include/rerun/datatypes/class_description.hpp +92 -0
  395. include/rerun/datatypes/class_description_map_elem.hpp +69 -0
  396. include/rerun/datatypes/class_id.hpp +62 -0
  397. include/rerun/datatypes/color_model.hpp +68 -0
  398. include/rerun/datatypes/dvec2d.hpp +76 -0
  399. include/rerun/datatypes/entity_path.hpp +60 -0
  400. include/rerun/datatypes/float32.hpp +62 -0
  401. include/rerun/datatypes/float64.hpp +62 -0
  402. include/rerun/datatypes/image_format.hpp +107 -0
  403. include/rerun/datatypes/keypoint_id.hpp +63 -0
  404. include/rerun/datatypes/keypoint_pair.hpp +65 -0
  405. include/rerun/datatypes/mat3x3.hpp +105 -0
  406. include/rerun/datatypes/mat4x4.hpp +119 -0
  407. include/rerun/datatypes/pixel_format.hpp +142 -0
  408. include/rerun/datatypes/plane3d.hpp +60 -0
  409. include/rerun/datatypes/quaternion.hpp +110 -0
  410. include/rerun/datatypes/range1d.hpp +59 -0
  411. include/rerun/datatypes/range2d.hpp +55 -0
  412. include/rerun/datatypes/rgba32.hpp +94 -0
  413. include/rerun/datatypes/rotation_axis_angle.hpp +67 -0
  414. include/rerun/datatypes/tensor_buffer.hpp +529 -0
  415. include/rerun/datatypes/tensor_data.hpp +100 -0
  416. include/rerun/datatypes/tensor_dimension_index_selection.hpp +58 -0
  417. include/rerun/datatypes/tensor_dimension_selection.hpp +56 -0
  418. include/rerun/datatypes/time_int.hpp +62 -0
  419. include/rerun/datatypes/time_range.hpp +55 -0
  420. include/rerun/datatypes/time_range_boundary.hpp +175 -0
  421. include/rerun/datatypes/uint16.hpp +62 -0
  422. include/rerun/datatypes/uint32.hpp +62 -0
  423. include/rerun/datatypes/uint64.hpp +62 -0
  424. include/rerun/datatypes/utf8.hpp +76 -0
  425. include/rerun/datatypes/utf8pair.hpp +62 -0
  426. include/rerun/datatypes/uuid.hpp +60 -0
  427. include/rerun/datatypes/uvec2d.hpp +76 -0
  428. include/rerun/datatypes/uvec3d.hpp +80 -0
  429. include/rerun/datatypes/uvec4d.hpp +59 -0
  430. include/rerun/datatypes/vec2d.hpp +76 -0
  431. include/rerun/datatypes/vec3d.hpp +80 -0
  432. include/rerun/datatypes/vec4d.hpp +84 -0
  433. include/rerun/datatypes/video_timestamp.hpp +67 -0
  434. include/rerun/datatypes/view_coordinates.hpp +87 -0
  435. include/rerun/datatypes/visible_time_range.hpp +57 -0
  436. include/rerun/datatypes.hpp +51 -0
  437. include/rerun/demo_utils.hpp +75 -0
  438. include/rerun/entity_path.hpp +20 -0
  439. include/rerun/error.hpp +180 -0
  440. include/rerun/half.hpp +10 -0
  441. include/rerun/image_utils.hpp +187 -0
  442. include/rerun/indicator_component.hpp +59 -0
  443. include/rerun/loggable.hpp +54 -0
  444. include/rerun/recording_stream.hpp +960 -0
  445. include/rerun/rerun_sdk_export.hpp +25 -0
  446. include/rerun/result.hpp +86 -0
  447. include/rerun/rotation3d.hpp +33 -0
  448. include/rerun/sdk_info.hpp +20 -0
  449. include/rerun/spawn.hpp +21 -0
  450. include/rerun/spawn_options.hpp +57 -0
  451. include/rerun/string_utils.hpp +16 -0
  452. include/rerun/third_party/cxxopts.hpp +2198 -0
  453. include/rerun/time_column.hpp +288 -0
  454. include/rerun/timeline.hpp +38 -0
  455. include/rerun/type_traits.hpp +40 -0
  456. include/rerun.hpp +86 -0
  457. lib/cmake/axel/axel-config.cmake +45 -0
  458. lib/cmake/axel/axelTargets-release.cmake +19 -0
  459. lib/cmake/axel/axelTargets.cmake +108 -0
  460. lib/cmake/momentum/FindFbxSdk.cmake +115 -0
  461. lib/cmake/momentum/Findre2.cmake +52 -0
  462. lib/cmake/momentum/momentum-config.cmake +67 -0
  463. lib/cmake/momentum/momentumTargets-release.cmake +259 -0
  464. lib/cmake/momentum/momentumTargets.cmake +385 -0
  465. lib/cmake/rerun_sdk/rerun_sdkConfig.cmake +70 -0
  466. lib/cmake/rerun_sdk/rerun_sdkConfigVersion.cmake +83 -0
  467. lib/cmake/rerun_sdk/rerun_sdkTargets-release.cmake +19 -0
  468. lib/cmake/rerun_sdk/rerun_sdkTargets.cmake +108 -0
  469. lib/libarrow.a +0 -0
  470. lib/libarrow_bundled_dependencies.a +0 -0
  471. lib/libaxel.a +0 -0
  472. lib/libmomentum_app_utils.a +0 -0
  473. lib/libmomentum_character.a +0 -0
  474. lib/libmomentum_character_sequence_solver.a +0 -0
  475. lib/libmomentum_character_solver.a +0 -0
  476. lib/libmomentum_common.a +0 -0
  477. lib/libmomentum_diff_ik.a +0 -0
  478. lib/libmomentum_io.a +0 -0
  479. lib/libmomentum_io_common.a +0 -0
  480. lib/libmomentum_io_fbx.a +0 -0
  481. lib/libmomentum_io_gltf.a +0 -0
  482. lib/libmomentum_io_legacy_json.a +0 -0
  483. lib/libmomentum_io_marker.a +0 -0
  484. lib/libmomentum_io_motion.a +0 -0
  485. lib/libmomentum_io_shape.a +0 -0
  486. lib/libmomentum_io_skeleton.a +0 -0
  487. lib/libmomentum_io_urdf.a +0 -0
  488. lib/libmomentum_marker_tracker.a +0 -0
  489. lib/libmomentum_math.a +0 -0
  490. lib/libmomentum_online_qr.a +0 -0
  491. lib/libmomentum_process_markers.a +0 -0
  492. lib/libmomentum_rerun.a +0 -0
  493. lib/libmomentum_simd_constraints.a +0 -0
  494. lib/libmomentum_simd_generalized_loss.a +0 -0
  495. lib/libmomentum_skeleton.a +0 -0
  496. lib/libmomentum_solver.a +0 -0
  497. lib/librerun_c__macos_arm64.a +0 -0
  498. lib/librerun_sdk.a +0 -0
  499. pymomentum/axel.cpython-312-darwin.so +0 -0
  500. pymomentum/backend/__init__.py +16 -0
  501. pymomentum/backend/skel_state_backend.py +631 -0
  502. pymomentum/backend/trs_backend.py +889 -0
  503. pymomentum/backend/utils.py +224 -0
  504. pymomentum/geometry.cpython-312-darwin.so +0 -0
  505. pymomentum/marker_tracking.cpython-312-darwin.so +0 -0
  506. pymomentum/quaternion.py +740 -0
  507. pymomentum/skel_state.py +514 -0
  508. pymomentum/solver.cpython-312-darwin.so +0 -0
  509. pymomentum/solver2.cpython-312-darwin.so +0 -0
  510. pymomentum/torch/character.py +868 -0
  511. pymomentum/torch/parameter_limits.py +494 -0
  512. pymomentum/torch/utility.py +20 -0
  513. pymomentum/trs.py +535 -0
  514. pymomentum_cpu-0.1.93.post0.dist-info/METADATA +126 -0
  515. pymomentum_cpu-0.1.93.post0.dist-info/RECORD +517 -0
  516. pymomentum_cpu-0.1.93.post0.dist-info/WHEEL +5 -0
  517. pymomentum_cpu-0.1.93.post0.dist-info/licenses/LICENSE +21 -0
@@ -0,0 +1,60 @@
1
+ // DO NOT EDIT! This file was auto-generated by crates/build/re_types_builder/src/codegen/cpp/mod.rs
2
+ // Based on "crates/store/re_types/definitions/rerun/datatypes/uuid.fbs".
3
+
4
+ #pragma once
5
+
6
+ #include "../component_descriptor.hpp"
7
+ #include "../result.hpp"
8
+
9
+ #include <array>
10
+ #include <cstdint>
11
+ #include <memory>
12
+
13
+ namespace arrow {
14
+ class Array;
15
+ class DataType;
16
+ class FixedSizeListBuilder;
17
+ } // namespace arrow
18
+
19
+ namespace rerun::datatypes {
20
+ /// **Datatype**: A 16-byte UUID.
21
+ struct Uuid {
22
+ /// The raw bytes representing the UUID.
23
+ std::array<uint8_t, 16> bytes;
24
+
25
+ public:
26
+ Uuid() = default;
27
+
28
+ Uuid(std::array<uint8_t, 16> bytes_) : bytes(bytes_) {}
29
+
30
+ Uuid& operator=(std::array<uint8_t, 16> bytes_) {
31
+ bytes = bytes_;
32
+ return *this;
33
+ }
34
+ };
35
+ } // namespace rerun::datatypes
36
+
37
+ namespace rerun {
38
+ template <typename T>
39
+ struct Loggable;
40
+
41
+ /// \private
42
+ template <>
43
+ struct Loggable<datatypes::Uuid> {
44
+ static constexpr ComponentDescriptor Descriptor = "rerun.datatypes.Uuid";
45
+
46
+ /// Returns the arrow data type this type corresponds to.
47
+ static const std::shared_ptr<arrow::DataType>& arrow_datatype();
48
+
49
+ /// Serializes an array of `rerun::datatypes::Uuid` into an arrow array.
50
+ static Result<std::shared_ptr<arrow::Array>> to_arrow(
51
+ const datatypes::Uuid* instances, size_t num_instances
52
+ );
53
+
54
+ /// Fills an arrow array builder with an array of this type.
55
+ static rerun::Error fill_arrow_array_builder(
56
+ arrow::FixedSizeListBuilder* builder, const datatypes::Uuid* elements,
57
+ size_t num_elements
58
+ );
59
+ };
60
+ } // namespace rerun
@@ -0,0 +1,76 @@
1
+ // DO NOT EDIT! This file was auto-generated by crates/build/re_types_builder/src/codegen/cpp/mod.rs
2
+ // Based on "crates/store/re_types/definitions/rerun/datatypes/uvec2d.fbs".
3
+
4
+ #pragma once
5
+
6
+ #include "../component_descriptor.hpp"
7
+ #include "../result.hpp"
8
+
9
+ #include <array>
10
+ #include <cstdint>
11
+ #include <memory>
12
+
13
+ namespace arrow {
14
+ class Array;
15
+ class DataType;
16
+ class FixedSizeListBuilder;
17
+ } // namespace arrow
18
+
19
+ namespace rerun::datatypes {
20
+ /// **Datatype**: A uint32 vector in 2D space.
21
+ struct UVec2D {
22
+ std::array<uint32_t, 2> xy;
23
+
24
+ public: // START of extensions from uvec2d_ext.cpp:
25
+ /// Construct UVec2D from x/y values.
26
+ UVec2D(uint32_t x, uint32_t y) : xy{x, y} {}
27
+
28
+ /// Construct UVec2D from x/y uint32_t pointer.
29
+ explicit UVec2D(const uint32_t* xy_) : xy{xy_[0], xy_[1]} {}
30
+
31
+ uint32_t x() const {
32
+ return xy[0];
33
+ }
34
+
35
+ uint32_t y() const {
36
+ return xy[1];
37
+ }
38
+
39
+ // END of extensions from uvec2d_ext.cpp, start of generated code:
40
+
41
+ public:
42
+ UVec2D() = default;
43
+
44
+ UVec2D(std::array<uint32_t, 2> xy_) : xy(xy_) {}
45
+
46
+ UVec2D& operator=(std::array<uint32_t, 2> xy_) {
47
+ xy = xy_;
48
+ return *this;
49
+ }
50
+ };
51
+ } // namespace rerun::datatypes
52
+
53
+ namespace rerun {
54
+ template <typename T>
55
+ struct Loggable;
56
+
57
+ /// \private
58
+ template <>
59
+ struct Loggable<datatypes::UVec2D> {
60
+ static constexpr ComponentDescriptor Descriptor = "rerun.datatypes.UVec2D";
61
+
62
+ /// Returns the arrow data type this type corresponds to.
63
+ static const std::shared_ptr<arrow::DataType>& arrow_datatype();
64
+
65
+ /// Serializes an array of `rerun::datatypes::UVec2D` into an arrow array.
66
+ static Result<std::shared_ptr<arrow::Array>> to_arrow(
67
+ const datatypes::UVec2D* instances, size_t num_instances
68
+ );
69
+
70
+ /// Fills an arrow array builder with an array of this type.
71
+ static rerun::Error fill_arrow_array_builder(
72
+ arrow::FixedSizeListBuilder* builder, const datatypes::UVec2D* elements,
73
+ size_t num_elements
74
+ );
75
+ };
76
+ } // namespace rerun
@@ -0,0 +1,80 @@
1
+ // DO NOT EDIT! This file was auto-generated by crates/build/re_types_builder/src/codegen/cpp/mod.rs
2
+ // Based on "crates/store/re_types/definitions/rerun/datatypes/uvec3d.fbs".
3
+
4
+ #pragma once
5
+
6
+ #include "../component_descriptor.hpp"
7
+ #include "../result.hpp"
8
+
9
+ #include <array>
10
+ #include <cstdint>
11
+ #include <memory>
12
+
13
+ namespace arrow {
14
+ class Array;
15
+ class DataType;
16
+ class FixedSizeListBuilder;
17
+ } // namespace arrow
18
+
19
+ namespace rerun::datatypes {
20
+ /// **Datatype**: A uint32 vector in 3D space.
21
+ struct UVec3D {
22
+ std::array<uint32_t, 3> xyz;
23
+
24
+ public: // START of extensions from uvec3d_ext.cpp:
25
+ /// Construct UVec3D from x/y/z values.
26
+ UVec3D(uint32_t x, uint32_t y, uint32_t z) : xyz{x, y, z} {}
27
+
28
+ /// Construct UVec3D from x/y/z uint32_t pointer.
29
+ explicit UVec3D(const uint32_t* xyz_) : xyz{xyz_[0], xyz_[1], xyz_[2]} {}
30
+
31
+ uint32_t x() const {
32
+ return xyz[0];
33
+ }
34
+
35
+ uint32_t y() const {
36
+ return xyz[1];
37
+ }
38
+
39
+ uint32_t z() const {
40
+ return xyz[2];
41
+ }
42
+
43
+ // END of extensions from uvec3d_ext.cpp, start of generated code:
44
+
45
+ public:
46
+ UVec3D() = default;
47
+
48
+ UVec3D(std::array<uint32_t, 3> xyz_) : xyz(xyz_) {}
49
+
50
+ UVec3D& operator=(std::array<uint32_t, 3> xyz_) {
51
+ xyz = xyz_;
52
+ return *this;
53
+ }
54
+ };
55
+ } // namespace rerun::datatypes
56
+
57
+ namespace rerun {
58
+ template <typename T>
59
+ struct Loggable;
60
+
61
+ /// \private
62
+ template <>
63
+ struct Loggable<datatypes::UVec3D> {
64
+ static constexpr ComponentDescriptor Descriptor = "rerun.datatypes.UVec3D";
65
+
66
+ /// Returns the arrow data type this type corresponds to.
67
+ static const std::shared_ptr<arrow::DataType>& arrow_datatype();
68
+
69
+ /// Serializes an array of `rerun::datatypes::UVec3D` into an arrow array.
70
+ static Result<std::shared_ptr<arrow::Array>> to_arrow(
71
+ const datatypes::UVec3D* instances, size_t num_instances
72
+ );
73
+
74
+ /// Fills an arrow array builder with an array of this type.
75
+ static rerun::Error fill_arrow_array_builder(
76
+ arrow::FixedSizeListBuilder* builder, const datatypes::UVec3D* elements,
77
+ size_t num_elements
78
+ );
79
+ };
80
+ } // namespace rerun
@@ -0,0 +1,59 @@
1
+ // DO NOT EDIT! This file was auto-generated by crates/build/re_types_builder/src/codegen/cpp/mod.rs
2
+ // Based on "crates/store/re_types/definitions/rerun/datatypes/uvec4d.fbs".
3
+
4
+ #pragma once
5
+
6
+ #include "../component_descriptor.hpp"
7
+ #include "../result.hpp"
8
+
9
+ #include <array>
10
+ #include <cstdint>
11
+ #include <memory>
12
+
13
+ namespace arrow {
14
+ class Array;
15
+ class DataType;
16
+ class FixedSizeListBuilder;
17
+ } // namespace arrow
18
+
19
+ namespace rerun::datatypes {
20
+ /// **Datatype**: A uint vector in 4D space.
21
+ struct UVec4D {
22
+ std::array<uint32_t, 4> xyzw;
23
+
24
+ public:
25
+ UVec4D() = default;
26
+
27
+ UVec4D(std::array<uint32_t, 4> xyzw_) : xyzw(xyzw_) {}
28
+
29
+ UVec4D& operator=(std::array<uint32_t, 4> xyzw_) {
30
+ xyzw = xyzw_;
31
+ return *this;
32
+ }
33
+ };
34
+ } // namespace rerun::datatypes
35
+
36
+ namespace rerun {
37
+ template <typename T>
38
+ struct Loggable;
39
+
40
+ /// \private
41
+ template <>
42
+ struct Loggable<datatypes::UVec4D> {
43
+ static constexpr ComponentDescriptor Descriptor = "rerun.datatypes.UVec4D";
44
+
45
+ /// Returns the arrow data type this type corresponds to.
46
+ static const std::shared_ptr<arrow::DataType>& arrow_datatype();
47
+
48
+ /// Serializes an array of `rerun::datatypes::UVec4D` into an arrow array.
49
+ static Result<std::shared_ptr<arrow::Array>> to_arrow(
50
+ const datatypes::UVec4D* instances, size_t num_instances
51
+ );
52
+
53
+ /// Fills an arrow array builder with an array of this type.
54
+ static rerun::Error fill_arrow_array_builder(
55
+ arrow::FixedSizeListBuilder* builder, const datatypes::UVec4D* elements,
56
+ size_t num_elements
57
+ );
58
+ };
59
+ } // namespace rerun
@@ -0,0 +1,76 @@
1
+ // DO NOT EDIT! This file was auto-generated by crates/build/re_types_builder/src/codegen/cpp/mod.rs
2
+ // Based on "crates/store/re_types/definitions/rerun/datatypes/vec2d.fbs".
3
+
4
+ #pragma once
5
+
6
+ #include "../component_descriptor.hpp"
7
+ #include "../result.hpp"
8
+
9
+ #include <array>
10
+ #include <cstdint>
11
+ #include <memory>
12
+
13
+ namespace arrow {
14
+ class Array;
15
+ class DataType;
16
+ class FixedSizeListBuilder;
17
+ } // namespace arrow
18
+
19
+ namespace rerun::datatypes {
20
+ /// **Datatype**: A vector in 2D space.
21
+ struct Vec2D {
22
+ std::array<float, 2> xy;
23
+
24
+ public: // START of extensions from vec2d_ext.cpp:
25
+ /// Construct Vec2D from x/y values.
26
+ Vec2D(float x, float y) : xy{x, y} {}
27
+
28
+ /// Construct Vec2D from x/y float pointer.
29
+ explicit Vec2D(const float* xy_) : xy{xy_[0], xy_[1]} {}
30
+
31
+ float x() const {
32
+ return xy[0];
33
+ }
34
+
35
+ float y() const {
36
+ return xy[1];
37
+ }
38
+
39
+ // END of extensions from vec2d_ext.cpp, start of generated code:
40
+
41
+ public:
42
+ Vec2D() = default;
43
+
44
+ Vec2D(std::array<float, 2> xy_) : xy(xy_) {}
45
+
46
+ Vec2D& operator=(std::array<float, 2> xy_) {
47
+ xy = xy_;
48
+ return *this;
49
+ }
50
+ };
51
+ } // namespace rerun::datatypes
52
+
53
+ namespace rerun {
54
+ template <typename T>
55
+ struct Loggable;
56
+
57
+ /// \private
58
+ template <>
59
+ struct Loggable<datatypes::Vec2D> {
60
+ static constexpr ComponentDescriptor Descriptor = "rerun.datatypes.Vec2D";
61
+
62
+ /// Returns the arrow data type this type corresponds to.
63
+ static const std::shared_ptr<arrow::DataType>& arrow_datatype();
64
+
65
+ /// Serializes an array of `rerun::datatypes::Vec2D` into an arrow array.
66
+ static Result<std::shared_ptr<arrow::Array>> to_arrow(
67
+ const datatypes::Vec2D* instances, size_t num_instances
68
+ );
69
+
70
+ /// Fills an arrow array builder with an array of this type.
71
+ static rerun::Error fill_arrow_array_builder(
72
+ arrow::FixedSizeListBuilder* builder, const datatypes::Vec2D* elements,
73
+ size_t num_elements
74
+ );
75
+ };
76
+ } // namespace rerun
@@ -0,0 +1,80 @@
1
+ // DO NOT EDIT! This file was auto-generated by crates/build/re_types_builder/src/codegen/cpp/mod.rs
2
+ // Based on "crates/store/re_types/definitions/rerun/datatypes/vec3d.fbs".
3
+
4
+ #pragma once
5
+
6
+ #include "../component_descriptor.hpp"
7
+ #include "../result.hpp"
8
+
9
+ #include <array>
10
+ #include <cstdint>
11
+ #include <memory>
12
+
13
+ namespace arrow {
14
+ class Array;
15
+ class DataType;
16
+ class FixedSizeListBuilder;
17
+ } // namespace arrow
18
+
19
+ namespace rerun::datatypes {
20
+ /// **Datatype**: A vector in 3D space.
21
+ struct Vec3D {
22
+ std::array<float, 3> xyz;
23
+
24
+ public: // START of extensions from vec3d_ext.cpp:
25
+ /// Construct Vec3D from x/y/z values.
26
+ Vec3D(float x, float y, float z) : xyz{x, y, z} {}
27
+
28
+ /// Construct Vec3D from x/y/z float pointer.
29
+ explicit Vec3D(const float* xyz_) : xyz{xyz_[0], xyz_[1], xyz_[2]} {}
30
+
31
+ float x() const {
32
+ return xyz[0];
33
+ }
34
+
35
+ float y() const {
36
+ return xyz[1];
37
+ }
38
+
39
+ float z() const {
40
+ return xyz[2];
41
+ }
42
+
43
+ // END of extensions from vec3d_ext.cpp, start of generated code:
44
+
45
+ public:
46
+ Vec3D() = default;
47
+
48
+ Vec3D(std::array<float, 3> xyz_) : xyz(xyz_) {}
49
+
50
+ Vec3D& operator=(std::array<float, 3> xyz_) {
51
+ xyz = xyz_;
52
+ return *this;
53
+ }
54
+ };
55
+ } // namespace rerun::datatypes
56
+
57
+ namespace rerun {
58
+ template <typename T>
59
+ struct Loggable;
60
+
61
+ /// \private
62
+ template <>
63
+ struct Loggable<datatypes::Vec3D> {
64
+ static constexpr ComponentDescriptor Descriptor = "rerun.datatypes.Vec3D";
65
+
66
+ /// Returns the arrow data type this type corresponds to.
67
+ static const std::shared_ptr<arrow::DataType>& arrow_datatype();
68
+
69
+ /// Serializes an array of `rerun::datatypes::Vec3D` into an arrow array.
70
+ static Result<std::shared_ptr<arrow::Array>> to_arrow(
71
+ const datatypes::Vec3D* instances, size_t num_instances
72
+ );
73
+
74
+ /// Fills an arrow array builder with an array of this type.
75
+ static rerun::Error fill_arrow_array_builder(
76
+ arrow::FixedSizeListBuilder* builder, const datatypes::Vec3D* elements,
77
+ size_t num_elements
78
+ );
79
+ };
80
+ } // namespace rerun
@@ -0,0 +1,84 @@
1
+ // DO NOT EDIT! This file was auto-generated by crates/build/re_types_builder/src/codegen/cpp/mod.rs
2
+ // Based on "crates/store/re_types/definitions/rerun/datatypes/vec4d.fbs".
3
+
4
+ #pragma once
5
+
6
+ #include "../component_descriptor.hpp"
7
+ #include "../result.hpp"
8
+
9
+ #include <array>
10
+ #include <cstdint>
11
+ #include <memory>
12
+
13
+ namespace arrow {
14
+ class Array;
15
+ class DataType;
16
+ class FixedSizeListBuilder;
17
+ } // namespace arrow
18
+
19
+ namespace rerun::datatypes {
20
+ /// **Datatype**: A vector in 4D space.
21
+ struct Vec4D {
22
+ std::array<float, 4> xyzw;
23
+
24
+ public: // START of extensions from vec4d_ext.cpp:
25
+ /// Construct Vec4D from x/y/z/w values.
26
+ Vec4D(float x, float y, float z, float w) : xyzw{x, y, z, w} {}
27
+
28
+ /// Construct Vec4D from x/y/z/w float pointer.
29
+ explicit Vec4D(const float* xyzw_) : xyzw{xyzw_[0], xyzw_[1], xyzw_[2], xyzw_[3]} {}
30
+
31
+ float x() const {
32
+ return xyzw[0];
33
+ }
34
+
35
+ float y() const {
36
+ return xyzw[1];
37
+ }
38
+
39
+ float z() const {
40
+ return xyzw[2];
41
+ }
42
+
43
+ float w() const {
44
+ return xyzw[3];
45
+ }
46
+
47
+ // END of extensions from vec4d_ext.cpp, start of generated code:
48
+
49
+ public:
50
+ Vec4D() = default;
51
+
52
+ Vec4D(std::array<float, 4> xyzw_) : xyzw(xyzw_) {}
53
+
54
+ Vec4D& operator=(std::array<float, 4> xyzw_) {
55
+ xyzw = xyzw_;
56
+ return *this;
57
+ }
58
+ };
59
+ } // namespace rerun::datatypes
60
+
61
+ namespace rerun {
62
+ template <typename T>
63
+ struct Loggable;
64
+
65
+ /// \private
66
+ template <>
67
+ struct Loggable<datatypes::Vec4D> {
68
+ static constexpr ComponentDescriptor Descriptor = "rerun.datatypes.Vec4D";
69
+
70
+ /// Returns the arrow data type this type corresponds to.
71
+ static const std::shared_ptr<arrow::DataType>& arrow_datatype();
72
+
73
+ /// Serializes an array of `rerun::datatypes::Vec4D` into an arrow array.
74
+ static Result<std::shared_ptr<arrow::Array>> to_arrow(
75
+ const datatypes::Vec4D* instances, size_t num_instances
76
+ );
77
+
78
+ /// Fills an arrow array builder with an array of this type.
79
+ static rerun::Error fill_arrow_array_builder(
80
+ arrow::FixedSizeListBuilder* builder, const datatypes::Vec4D* elements,
81
+ size_t num_elements
82
+ );
83
+ };
84
+ } // namespace rerun
@@ -0,0 +1,67 @@
1
+ // DO NOT EDIT! This file was auto-generated by crates/build/re_types_builder/src/codegen/cpp/mod.rs
2
+ // Based on "crates/store/re_types/definitions/rerun/datatypes/video_timestamp.fbs".
3
+
4
+ #pragma once
5
+
6
+ #include "../component_descriptor.hpp"
7
+ #include "../result.hpp"
8
+
9
+ #include <cstdint>
10
+ #include <memory>
11
+
12
+ namespace arrow {
13
+ /// \private
14
+ template <typename T>
15
+ class NumericBuilder;
16
+
17
+ class Array;
18
+ class DataType;
19
+ class Int64Type;
20
+ using Int64Builder = NumericBuilder<Int64Type>;
21
+ } // namespace arrow
22
+
23
+ namespace rerun::datatypes {
24
+ /// **Datatype**: Presentation timestamp within a `archetypes::AssetVideo`.
25
+ ///
26
+ /// Specified in nanoseconds.
27
+ /// Presentation timestamps are typically measured as time since video start.
28
+ struct VideoTimestamp {
29
+ /// Presentation timestamp value in nanoseconds.
30
+ int64_t timestamp_ns;
31
+
32
+ public:
33
+ VideoTimestamp() = default;
34
+
35
+ VideoTimestamp(int64_t timestamp_ns_) : timestamp_ns(timestamp_ns_) {}
36
+
37
+ VideoTimestamp& operator=(int64_t timestamp_ns_) {
38
+ timestamp_ns = timestamp_ns_;
39
+ return *this;
40
+ }
41
+ };
42
+ } // namespace rerun::datatypes
43
+
44
+ namespace rerun {
45
+ template <typename T>
46
+ struct Loggable;
47
+
48
+ /// \private
49
+ template <>
50
+ struct Loggable<datatypes::VideoTimestamp> {
51
+ static constexpr ComponentDescriptor Descriptor = "rerun.datatypes.VideoTimestamp";
52
+
53
+ /// Returns the arrow data type this type corresponds to.
54
+ static const std::shared_ptr<arrow::DataType>& arrow_datatype();
55
+
56
+ /// Serializes an array of `rerun::datatypes::VideoTimestamp` into an arrow array.
57
+ static Result<std::shared_ptr<arrow::Array>> to_arrow(
58
+ const datatypes::VideoTimestamp* instances, size_t num_instances
59
+ );
60
+
61
+ /// Fills an arrow array builder with an array of this type.
62
+ static rerun::Error fill_arrow_array_builder(
63
+ arrow::Int64Builder* builder, const datatypes::VideoTimestamp* elements,
64
+ size_t num_elements
65
+ );
66
+ };
67
+ } // namespace rerun
@@ -0,0 +1,87 @@
1
+ // DO NOT EDIT! This file was auto-generated by crates/build/re_types_builder/src/codegen/cpp/mod.rs
2
+ // Based on "crates/store/re_types/definitions/rerun/datatypes/view_coordinates.fbs".
3
+
4
+ #pragma once
5
+
6
+ #include "../component_descriptor.hpp"
7
+ #include "../result.hpp"
8
+
9
+ #include <array>
10
+ #include <cstdint>
11
+ #include <memory>
12
+
13
+ namespace arrow {
14
+ class Array;
15
+ class DataType;
16
+ class FixedSizeListBuilder;
17
+ } // namespace arrow
18
+
19
+ namespace rerun::datatypes {
20
+ /// **Datatype**: How we interpret the coordinate system of an entity/space.
21
+ ///
22
+ /// For instance: What is "up"? What does the Z axis mean?
23
+ ///
24
+ /// The three coordinates are always ordered as [x, y, z].
25
+ ///
26
+ /// For example [Right, Down, Forward] means that the X axis points to the right, the Y axis points
27
+ /// down, and the Z axis points forward.
28
+ ///
29
+ /// ⚠ [Rerun does not yet support left-handed coordinate systems](https://github.com/rerun-io/rerun/issues/5032).
30
+ ///
31
+ /// The following constants are used to represent the different directions:
32
+ /// * Up = 1
33
+ /// * Down = 2
34
+ /// * Right = 3
35
+ /// * Left = 4
36
+ /// * Forward = 5
37
+ /// * Back = 6
38
+ ///
39
+ /// ⚠ **This type is _unstable_ and may change significantly in a way that the data won't be backwards compatible.**
40
+ ///
41
+ struct ViewCoordinates {
42
+ /// The directions of the [x, y, z] axes.
43
+ std::array<uint8_t, 3> coordinates;
44
+
45
+ public: // START of extensions from view_coordinates_ext.cpp:
46
+ /// Construct Vec3D from x/y/z values.
47
+ explicit constexpr ViewCoordinates(uint8_t axis0, uint8_t axis1, uint8_t axis2)
48
+ : coordinates{axis0, axis1, axis2} {}
49
+
50
+ // END of extensions from view_coordinates_ext.cpp, start of generated code:
51
+
52
+ public:
53
+ ViewCoordinates() = default;
54
+
55
+ ViewCoordinates(std::array<uint8_t, 3> coordinates_) : coordinates(coordinates_) {}
56
+
57
+ ViewCoordinates& operator=(std::array<uint8_t, 3> coordinates_) {
58
+ coordinates = coordinates_;
59
+ return *this;
60
+ }
61
+ };
62
+ } // namespace rerun::datatypes
63
+
64
+ namespace rerun {
65
+ template <typename T>
66
+ struct Loggable;
67
+
68
+ /// \private
69
+ template <>
70
+ struct Loggable<datatypes::ViewCoordinates> {
71
+ static constexpr ComponentDescriptor Descriptor = "rerun.datatypes.ViewCoordinates";
72
+
73
+ /// Returns the arrow data type this type corresponds to.
74
+ static const std::shared_ptr<arrow::DataType>& arrow_datatype();
75
+
76
+ /// Serializes an array of `rerun::datatypes::ViewCoordinates` into an arrow array.
77
+ static Result<std::shared_ptr<arrow::Array>> to_arrow(
78
+ const datatypes::ViewCoordinates* instances, size_t num_instances
79
+ );
80
+
81
+ /// Fills an arrow array builder with an array of this type.
82
+ static rerun::Error fill_arrow_array_builder(
83
+ arrow::FixedSizeListBuilder* builder, const datatypes::ViewCoordinates* elements,
84
+ size_t num_elements
85
+ );
86
+ };
87
+ } // namespace rerun