pymomentum-cpu 0.1.93.post0__cp312-cp312-macosx_14_0_arm64.whl

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (517) hide show
  1. include/axel/BoundingBox.h +59 -0
  2. include/axel/Bvh.h +708 -0
  3. include/axel/BvhBase.h +75 -0
  4. include/axel/BvhCommon.h +43 -0
  5. include/axel/BvhEmbree.h +87 -0
  6. include/axel/BvhFactory.h +34 -0
  7. include/axel/Checks.h +21 -0
  8. include/axel/DualContouring.h +79 -0
  9. include/axel/KdTree.h +208 -0
  10. include/axel/Log.h +22 -0
  11. include/axel/MeshToSdf.h +123 -0
  12. include/axel/Profile.h +64 -0
  13. include/axel/Ray.h +45 -0
  14. include/axel/SignedDistanceField.h +248 -0
  15. include/axel/SimdKdTree.h +515 -0
  16. include/axel/TriBvh.h +157 -0
  17. include/axel/TriBvhEmbree.h +57 -0
  18. include/axel/common/Constants.h +27 -0
  19. include/axel/common/Types.h +21 -0
  20. include/axel/common/VectorizationTypes.h +58 -0
  21. include/axel/math/BoundingBoxUtils.h +54 -0
  22. include/axel/math/ContinuousCollisionDetection.h +48 -0
  23. include/axel/math/CoplanarityCheck.h +30 -0
  24. include/axel/math/EdgeEdgeDistance.h +31 -0
  25. include/axel/math/MeshHoleFilling.h +117 -0
  26. include/axel/math/PointTriangleProjection.h +34 -0
  27. include/axel/math/PointTriangleProjectionDefinitions.h +209 -0
  28. include/axel/math/RayTriangleIntersection.h +36 -0
  29. include/momentum/character/blend_shape.h +97 -0
  30. include/momentum/character/blend_shape_base.h +86 -0
  31. include/momentum/character/blend_shape_skinning.h +96 -0
  32. include/momentum/character/character.h +272 -0
  33. include/momentum/character/character_state.h +108 -0
  34. include/momentum/character/character_utility.h +128 -0
  35. include/momentum/character/collision_geometry.h +80 -0
  36. include/momentum/character/collision_geometry_state.h +130 -0
  37. include/momentum/character/fwd.h +262 -0
  38. include/momentum/character/inverse_parameter_transform.h +58 -0
  39. include/momentum/character/joint.h +82 -0
  40. include/momentum/character/joint_state.h +241 -0
  41. include/momentum/character/linear_skinning.h +139 -0
  42. include/momentum/character/locator.h +94 -0
  43. include/momentum/character/locator_state.h +43 -0
  44. include/momentum/character/marker.h +48 -0
  45. include/momentum/character/mesh_state.h +71 -0
  46. include/momentum/character/parameter_limits.h +144 -0
  47. include/momentum/character/parameter_transform.h +207 -0
  48. include/momentum/character/pose_shape.h +65 -0
  49. include/momentum/character/skeleton.h +85 -0
  50. include/momentum/character/skeleton_state.h +227 -0
  51. include/momentum/character/skeleton_utility.h +38 -0
  52. include/momentum/character/skin_weights.h +67 -0
  53. include/momentum/character/skinned_locator.h +80 -0
  54. include/momentum/character/types.h +202 -0
  55. include/momentum/character_sequence_solver/fwd.h +200 -0
  56. include/momentum/character_sequence_solver/model_parameters_sequence_error_function.h +65 -0
  57. include/momentum/character_sequence_solver/multipose_solver.h +65 -0
  58. include/momentum/character_sequence_solver/multipose_solver_function.h +82 -0
  59. include/momentum/character_sequence_solver/sequence_error_function.h +104 -0
  60. include/momentum/character_sequence_solver/sequence_solver.h +155 -0
  61. include/momentum/character_sequence_solver/sequence_solver_function.h +158 -0
  62. include/momentum/character_sequence_solver/state_sequence_error_function.h +117 -0
  63. include/momentum/character_sequence_solver/vertex_sequence_error_function.h +123 -0
  64. include/momentum/character_solver/aim_error_function.h +112 -0
  65. include/momentum/character_solver/collision_error_function.h +92 -0
  66. include/momentum/character_solver/collision_error_function_stateless.h +75 -0
  67. include/momentum/character_solver/constraint_error_function-inl.h +324 -0
  68. include/momentum/character_solver/constraint_error_function.h +248 -0
  69. include/momentum/character_solver/distance_error_function.h +77 -0
  70. include/momentum/character_solver/error_function_utils.h +60 -0
  71. include/momentum/character_solver/fixed_axis_error_function.h +139 -0
  72. include/momentum/character_solver/fwd.h +943 -0
  73. include/momentum/character_solver/gauss_newton_solver_qr.h +64 -0
  74. include/momentum/character_solver/height_error_function.h +176 -0
  75. include/momentum/character_solver/joint_to_joint_distance_error_function.h +111 -0
  76. include/momentum/character_solver/limit_error_function.h +57 -0
  77. include/momentum/character_solver/model_parameters_error_function.h +64 -0
  78. include/momentum/character_solver/normal_error_function.h +73 -0
  79. include/momentum/character_solver/orientation_error_function.h +74 -0
  80. include/momentum/character_solver/plane_error_function.h +102 -0
  81. include/momentum/character_solver/point_triangle_vertex_error_function.h +141 -0
  82. include/momentum/character_solver/pose_prior_error_function.h +80 -0
  83. include/momentum/character_solver/position_error_function.h +75 -0
  84. include/momentum/character_solver/projection_error_function.h +93 -0
  85. include/momentum/character_solver/simd_collision_error_function.h +99 -0
  86. include/momentum/character_solver/simd_normal_error_function.h +157 -0
  87. include/momentum/character_solver/simd_plane_error_function.h +164 -0
  88. include/momentum/character_solver/simd_position_error_function.h +165 -0
  89. include/momentum/character_solver/skeleton_error_function.h +151 -0
  90. include/momentum/character_solver/skeleton_solver_function.h +94 -0
  91. include/momentum/character_solver/skinned_locator_error_function.h +166 -0
  92. include/momentum/character_solver/skinned_locator_triangle_error_function.h +146 -0
  93. include/momentum/character_solver/skinning_weight_iterator.h +80 -0
  94. include/momentum/character_solver/state_error_function.h +119 -0
  95. include/momentum/character_solver/transform_pose.h +80 -0
  96. include/momentum/character_solver/trust_region_qr.h +80 -0
  97. include/momentum/character_solver/vertex_error_function.h +155 -0
  98. include/momentum/character_solver/vertex_projection_error_function.h +117 -0
  99. include/momentum/character_solver/vertex_vertex_distance_error_function.h +147 -0
  100. include/momentum/common/aligned.h +155 -0
  101. include/momentum/common/checks.h +27 -0
  102. include/momentum/common/exception.h +70 -0
  103. include/momentum/common/filesystem.h +20 -0
  104. include/momentum/common/fwd.h +27 -0
  105. include/momentum/common/log.h +173 -0
  106. include/momentum/common/log_channel.h +17 -0
  107. include/momentum/common/memory.h +71 -0
  108. include/momentum/common/profile.h +79 -0
  109. include/momentum/common/progress_bar.h +37 -0
  110. include/momentum/common/string.h +52 -0
  111. include/momentum/diff_ik/ceres_utility.h +73 -0
  112. include/momentum/diff_ik/fully_differentiable_body_ik.h +58 -0
  113. include/momentum/diff_ik/fully_differentiable_distance_error_function.h +69 -0
  114. include/momentum/diff_ik/fully_differentiable_motion_error_function.h +46 -0
  115. include/momentum/diff_ik/fully_differentiable_orientation_error_function.h +114 -0
  116. include/momentum/diff_ik/fully_differentiable_pose_prior_error_function.h +76 -0
  117. include/momentum/diff_ik/fully_differentiable_position_error_function.h +138 -0
  118. include/momentum/diff_ik/fully_differentiable_projection_error_function.h +65 -0
  119. include/momentum/diff_ik/fully_differentiable_skeleton_error_function.h +160 -0
  120. include/momentum/diff_ik/fully_differentiable_state_error_function.h +54 -0
  121. include/momentum/diff_ik/fwd.h +385 -0
  122. include/momentum/diff_ik/union_error_function.h +67 -0
  123. include/momentum/gui/rerun/eigen_adapters.h +70 -0
  124. include/momentum/gui/rerun/logger.h +102 -0
  125. include/momentum/gui/rerun/logging_redirect.h +27 -0
  126. include/momentum/io/character_io.h +98 -0
  127. include/momentum/io/common/gsl_utils.h +50 -0
  128. include/momentum/io/common/stream_utils.h +65 -0
  129. include/momentum/io/fbx/fbx_io.h +135 -0
  130. include/momentum/io/fbx/fbx_memory_stream.h +70 -0
  131. include/momentum/io/fbx/openfbx_loader.h +62 -0
  132. include/momentum/io/fbx/polygon_data.h +60 -0
  133. include/momentum/io/file_save_options.h +107 -0
  134. include/momentum/io/gltf/gltf_builder.h +141 -0
  135. include/momentum/io/gltf/gltf_io.h +149 -0
  136. include/momentum/io/gltf/utils/accessor_utils.h +299 -0
  137. include/momentum/io/gltf/utils/coordinate_utils.h +60 -0
  138. include/momentum/io/gltf/utils/json_utils.h +102 -0
  139. include/momentum/io/legacy_json/legacy_json_io.h +70 -0
  140. include/momentum/io/marker/c3d_io.h +30 -0
  141. include/momentum/io/marker/conversions.h +57 -0
  142. include/momentum/io/marker/coordinate_system.h +30 -0
  143. include/momentum/io/marker/marker_io.h +56 -0
  144. include/momentum/io/marker/trc_io.h +27 -0
  145. include/momentum/io/motion/mmo_io.h +97 -0
  146. include/momentum/io/shape/blend_shape_io.h +82 -0
  147. include/momentum/io/shape/pose_shape_io.h +21 -0
  148. include/momentum/io/skeleton/locator_io.h +41 -0
  149. include/momentum/io/skeleton/mppca_io.h +26 -0
  150. include/momentum/io/skeleton/parameter_limits_io.h +38 -0
  151. include/momentum/io/skeleton/parameter_transform_io.h +80 -0
  152. include/momentum/io/skeleton/parameters_io.h +20 -0
  153. include/momentum/io/skeleton/utility.h +67 -0
  154. include/momentum/io/urdf/urdf_io.h +26 -0
  155. include/momentum/io/usd/usd_io.h +36 -0
  156. include/momentum/marker_tracking/app_utils.h +64 -0
  157. include/momentum/marker_tracking/marker_tracker.h +221 -0
  158. include/momentum/marker_tracking/process_markers.h +58 -0
  159. include/momentum/marker_tracking/tracker_utils.h +99 -0
  160. include/momentum/math/constants.h +82 -0
  161. include/momentum/math/covariance_matrix.h +84 -0
  162. include/momentum/math/fmt_eigen.h +23 -0
  163. include/momentum/math/fwd.h +132 -0
  164. include/momentum/math/generalized_loss.h +61 -0
  165. include/momentum/math/intersection.h +32 -0
  166. include/momentum/math/mesh.h +84 -0
  167. include/momentum/math/mppca.h +67 -0
  168. include/momentum/math/online_householder_qr.h +516 -0
  169. include/momentum/math/random-inl.h +404 -0
  170. include/momentum/math/random.h +310 -0
  171. include/momentum/math/simd_generalized_loss.h +40 -0
  172. include/momentum/math/transform.h +229 -0
  173. include/momentum/math/types.h +461 -0
  174. include/momentum/math/utility.h +324 -0
  175. include/momentum/rasterizer/camera.h +453 -0
  176. include/momentum/rasterizer/fwd.h +102 -0
  177. include/momentum/rasterizer/geometry.h +83 -0
  178. include/momentum/rasterizer/image.h +18 -0
  179. include/momentum/rasterizer/rasterizer.h +583 -0
  180. include/momentum/rasterizer/tensor.h +140 -0
  181. include/momentum/rasterizer/text_rasterizer.h +89 -0
  182. include/momentum/rasterizer/utility.h +268 -0
  183. include/momentum/simd/simd.h +221 -0
  184. include/momentum/solver/fwd.h +131 -0
  185. include/momentum/solver/gauss_newton_solver.h +136 -0
  186. include/momentum/solver/gradient_descent_solver.h +65 -0
  187. include/momentum/solver/solver.h +155 -0
  188. include/momentum/solver/solver_function.h +126 -0
  189. include/momentum/solver/subset_gauss_newton_solver.h +109 -0
  190. include/rerun/archetypes/annotation_context.hpp +157 -0
  191. include/rerun/archetypes/arrows2d.hpp +271 -0
  192. include/rerun/archetypes/arrows3d.hpp +257 -0
  193. include/rerun/archetypes/asset3d.hpp +262 -0
  194. include/rerun/archetypes/asset_video.hpp +275 -0
  195. include/rerun/archetypes/bar_chart.hpp +261 -0
  196. include/rerun/archetypes/boxes2d.hpp +293 -0
  197. include/rerun/archetypes/boxes3d.hpp +369 -0
  198. include/rerun/archetypes/capsules3d.hpp +333 -0
  199. include/rerun/archetypes/clear.hpp +180 -0
  200. include/rerun/archetypes/depth_image.hpp +425 -0
  201. include/rerun/archetypes/ellipsoids3d.hpp +384 -0
  202. include/rerun/archetypes/encoded_image.hpp +250 -0
  203. include/rerun/archetypes/geo_line_strings.hpp +166 -0
  204. include/rerun/archetypes/geo_points.hpp +177 -0
  205. include/rerun/archetypes/graph_edges.hpp +152 -0
  206. include/rerun/archetypes/graph_nodes.hpp +206 -0
  207. include/rerun/archetypes/image.hpp +434 -0
  208. include/rerun/archetypes/instance_poses3d.hpp +221 -0
  209. include/rerun/archetypes/line_strips2d.hpp +289 -0
  210. include/rerun/archetypes/line_strips3d.hpp +270 -0
  211. include/rerun/archetypes/mesh3d.hpp +387 -0
  212. include/rerun/archetypes/pinhole.hpp +385 -0
  213. include/rerun/archetypes/points2d.hpp +333 -0
  214. include/rerun/archetypes/points3d.hpp +369 -0
  215. include/rerun/archetypes/recording_properties.hpp +132 -0
  216. include/rerun/archetypes/scalar.hpp +170 -0
  217. include/rerun/archetypes/scalars.hpp +153 -0
  218. include/rerun/archetypes/segmentation_image.hpp +305 -0
  219. include/rerun/archetypes/series_line.hpp +274 -0
  220. include/rerun/archetypes/series_lines.hpp +271 -0
  221. include/rerun/archetypes/series_point.hpp +265 -0
  222. include/rerun/archetypes/series_points.hpp +251 -0
  223. include/rerun/archetypes/tensor.hpp +213 -0
  224. include/rerun/archetypes/text_document.hpp +200 -0
  225. include/rerun/archetypes/text_log.hpp +211 -0
  226. include/rerun/archetypes/transform3d.hpp +925 -0
  227. include/rerun/archetypes/video_frame_reference.hpp +295 -0
  228. include/rerun/archetypes/view_coordinates.hpp +393 -0
  229. include/rerun/archetypes.hpp +43 -0
  230. include/rerun/arrow_utils.hpp +32 -0
  231. include/rerun/as_components.hpp +90 -0
  232. include/rerun/blueprint/archetypes/background.hpp +113 -0
  233. include/rerun/blueprint/archetypes/container_blueprint.hpp +259 -0
  234. include/rerun/blueprint/archetypes/dataframe_query.hpp +178 -0
  235. include/rerun/blueprint/archetypes/entity_behavior.hpp +130 -0
  236. include/rerun/blueprint/archetypes/force_center.hpp +115 -0
  237. include/rerun/blueprint/archetypes/force_collision_radius.hpp +141 -0
  238. include/rerun/blueprint/archetypes/force_link.hpp +136 -0
  239. include/rerun/blueprint/archetypes/force_many_body.hpp +124 -0
  240. include/rerun/blueprint/archetypes/force_position.hpp +132 -0
  241. include/rerun/blueprint/archetypes/line_grid3d.hpp +178 -0
  242. include/rerun/blueprint/archetypes/map_background.hpp +104 -0
  243. include/rerun/blueprint/archetypes/map_zoom.hpp +103 -0
  244. include/rerun/blueprint/archetypes/near_clip_plane.hpp +109 -0
  245. include/rerun/blueprint/archetypes/panel_blueprint.hpp +95 -0
  246. include/rerun/blueprint/archetypes/plot_legend.hpp +118 -0
  247. include/rerun/blueprint/archetypes/scalar_axis.hpp +116 -0
  248. include/rerun/blueprint/archetypes/tensor_scalar_mapping.hpp +146 -0
  249. include/rerun/blueprint/archetypes/tensor_slice_selection.hpp +167 -0
  250. include/rerun/blueprint/archetypes/tensor_view_fit.hpp +95 -0
  251. include/rerun/blueprint/archetypes/view_blueprint.hpp +170 -0
  252. include/rerun/blueprint/archetypes/view_contents.hpp +142 -0
  253. include/rerun/blueprint/archetypes/viewport_blueprint.hpp +200 -0
  254. include/rerun/blueprint/archetypes/visible_time_ranges.hpp +116 -0
  255. include/rerun/blueprint/archetypes/visual_bounds2d.hpp +109 -0
  256. include/rerun/blueprint/archetypes/visualizer_overrides.hpp +113 -0
  257. include/rerun/blueprint/archetypes.hpp +29 -0
  258. include/rerun/blueprint/components/active_tab.hpp +82 -0
  259. include/rerun/blueprint/components/apply_latest_at.hpp +79 -0
  260. include/rerun/blueprint/components/auto_layout.hpp +77 -0
  261. include/rerun/blueprint/components/auto_views.hpp +77 -0
  262. include/rerun/blueprint/components/background_kind.hpp +66 -0
  263. include/rerun/blueprint/components/column_share.hpp +78 -0
  264. include/rerun/blueprint/components/component_column_selector.hpp +81 -0
  265. include/rerun/blueprint/components/container_kind.hpp +65 -0
  266. include/rerun/blueprint/components/corner2d.hpp +64 -0
  267. include/rerun/blueprint/components/enabled.hpp +77 -0
  268. include/rerun/blueprint/components/filter_by_range.hpp +74 -0
  269. include/rerun/blueprint/components/filter_is_not_null.hpp +77 -0
  270. include/rerun/blueprint/components/force_distance.hpp +82 -0
  271. include/rerun/blueprint/components/force_iterations.hpp +82 -0
  272. include/rerun/blueprint/components/force_strength.hpp +82 -0
  273. include/rerun/blueprint/components/grid_columns.hpp +78 -0
  274. include/rerun/blueprint/components/grid_spacing.hpp +78 -0
  275. include/rerun/blueprint/components/included_content.hpp +86 -0
  276. include/rerun/blueprint/components/lock_range_during_zoom.hpp +82 -0
  277. include/rerun/blueprint/components/map_provider.hpp +64 -0
  278. include/rerun/blueprint/components/near_clip_plane.hpp +82 -0
  279. include/rerun/blueprint/components/panel_state.hpp +61 -0
  280. include/rerun/blueprint/components/query_expression.hpp +89 -0
  281. include/rerun/blueprint/components/root_container.hpp +77 -0
  282. include/rerun/blueprint/components/row_share.hpp +78 -0
  283. include/rerun/blueprint/components/selected_columns.hpp +76 -0
  284. include/rerun/blueprint/components/tensor_dimension_index_slider.hpp +90 -0
  285. include/rerun/blueprint/components/timeline_name.hpp +76 -0
  286. include/rerun/blueprint/components/view_class.hpp +76 -0
  287. include/rerun/blueprint/components/view_fit.hpp +61 -0
  288. include/rerun/blueprint/components/view_maximized.hpp +79 -0
  289. include/rerun/blueprint/components/view_origin.hpp +81 -0
  290. include/rerun/blueprint/components/viewer_recommendation_hash.hpp +82 -0
  291. include/rerun/blueprint/components/visible_time_range.hpp +77 -0
  292. include/rerun/blueprint/components/visual_bounds2d.hpp +74 -0
  293. include/rerun/blueprint/components/visualizer_override.hpp +86 -0
  294. include/rerun/blueprint/components/zoom_level.hpp +78 -0
  295. include/rerun/blueprint/components.hpp +41 -0
  296. include/rerun/blueprint/datatypes/component_column_selector.hpp +61 -0
  297. include/rerun/blueprint/datatypes/filter_by_range.hpp +59 -0
  298. include/rerun/blueprint/datatypes/filter_is_not_null.hpp +61 -0
  299. include/rerun/blueprint/datatypes/selected_columns.hpp +62 -0
  300. include/rerun/blueprint/datatypes/tensor_dimension_index_slider.hpp +63 -0
  301. include/rerun/blueprint/datatypes.hpp +9 -0
  302. include/rerun/c/arrow_c_data_interface.h +111 -0
  303. include/rerun/c/compiler_utils.h +10 -0
  304. include/rerun/c/rerun.h +627 -0
  305. include/rerun/c/sdk_info.h +28 -0
  306. include/rerun/collection.hpp +496 -0
  307. include/rerun/collection_adapter.hpp +43 -0
  308. include/rerun/collection_adapter_builtins.hpp +138 -0
  309. include/rerun/compiler_utils.hpp +61 -0
  310. include/rerun/component_batch.hpp +163 -0
  311. include/rerun/component_column.hpp +111 -0
  312. include/rerun/component_descriptor.hpp +142 -0
  313. include/rerun/component_type.hpp +35 -0
  314. include/rerun/components/aggregation_policy.hpp +76 -0
  315. include/rerun/components/albedo_factor.hpp +74 -0
  316. include/rerun/components/annotation_context.hpp +102 -0
  317. include/rerun/components/axis_length.hpp +74 -0
  318. include/rerun/components/blob.hpp +73 -0
  319. include/rerun/components/class_id.hpp +71 -0
  320. include/rerun/components/clear_is_recursive.hpp +75 -0
  321. include/rerun/components/color.hpp +99 -0
  322. include/rerun/components/colormap.hpp +99 -0
  323. include/rerun/components/depth_meter.hpp +84 -0
  324. include/rerun/components/draw_order.hpp +79 -0
  325. include/rerun/components/entity_path.hpp +83 -0
  326. include/rerun/components/fill_mode.hpp +72 -0
  327. include/rerun/components/fill_ratio.hpp +79 -0
  328. include/rerun/components/gamma_correction.hpp +80 -0
  329. include/rerun/components/geo_line_string.hpp +63 -0
  330. include/rerun/components/graph_edge.hpp +75 -0
  331. include/rerun/components/graph_node.hpp +79 -0
  332. include/rerun/components/graph_type.hpp +57 -0
  333. include/rerun/components/half_size2d.hpp +91 -0
  334. include/rerun/components/half_size3d.hpp +95 -0
  335. include/rerun/components/image_buffer.hpp +86 -0
  336. include/rerun/components/image_format.hpp +84 -0
  337. include/rerun/components/image_plane_distance.hpp +77 -0
  338. include/rerun/components/interactive.hpp +76 -0
  339. include/rerun/components/keypoint_id.hpp +74 -0
  340. include/rerun/components/lat_lon.hpp +89 -0
  341. include/rerun/components/length.hpp +77 -0
  342. include/rerun/components/line_strip2d.hpp +73 -0
  343. include/rerun/components/line_strip3d.hpp +73 -0
  344. include/rerun/components/magnification_filter.hpp +63 -0
  345. include/rerun/components/marker_shape.hpp +82 -0
  346. include/rerun/components/marker_size.hpp +74 -0
  347. include/rerun/components/media_type.hpp +157 -0
  348. include/rerun/components/name.hpp +83 -0
  349. include/rerun/components/opacity.hpp +77 -0
  350. include/rerun/components/pinhole_projection.hpp +94 -0
  351. include/rerun/components/plane3d.hpp +75 -0
  352. include/rerun/components/pose_rotation_axis_angle.hpp +73 -0
  353. include/rerun/components/pose_rotation_quat.hpp +71 -0
  354. include/rerun/components/pose_scale3d.hpp +102 -0
  355. include/rerun/components/pose_transform_mat3x3.hpp +87 -0
  356. include/rerun/components/pose_translation3d.hpp +96 -0
  357. include/rerun/components/position2d.hpp +86 -0
  358. include/rerun/components/position3d.hpp +90 -0
  359. include/rerun/components/radius.hpp +98 -0
  360. include/rerun/components/range1d.hpp +75 -0
  361. include/rerun/components/resolution.hpp +88 -0
  362. include/rerun/components/rotation_axis_angle.hpp +72 -0
  363. include/rerun/components/rotation_quat.hpp +71 -0
  364. include/rerun/components/scalar.hpp +76 -0
  365. include/rerun/components/scale3d.hpp +102 -0
  366. include/rerun/components/series_visible.hpp +76 -0
  367. include/rerun/components/show_labels.hpp +79 -0
  368. include/rerun/components/stroke_width.hpp +74 -0
  369. include/rerun/components/tensor_data.hpp +94 -0
  370. include/rerun/components/tensor_dimension_index_selection.hpp +77 -0
  371. include/rerun/components/tensor_height_dimension.hpp +71 -0
  372. include/rerun/components/tensor_width_dimension.hpp +71 -0
  373. include/rerun/components/texcoord2d.hpp +101 -0
  374. include/rerun/components/text.hpp +83 -0
  375. include/rerun/components/text_log_level.hpp +110 -0
  376. include/rerun/components/timestamp.hpp +76 -0
  377. include/rerun/components/transform_mat3x3.hpp +92 -0
  378. include/rerun/components/transform_relation.hpp +66 -0
  379. include/rerun/components/translation3d.hpp +96 -0
  380. include/rerun/components/triangle_indices.hpp +85 -0
  381. include/rerun/components/value_range.hpp +78 -0
  382. include/rerun/components/vector2d.hpp +92 -0
  383. include/rerun/components/vector3d.hpp +96 -0
  384. include/rerun/components/video_timestamp.hpp +120 -0
  385. include/rerun/components/view_coordinates.hpp +346 -0
  386. include/rerun/components/visible.hpp +74 -0
  387. include/rerun/components.hpp +77 -0
  388. include/rerun/config.hpp +52 -0
  389. include/rerun/datatypes/angle.hpp +76 -0
  390. include/rerun/datatypes/annotation_info.hpp +76 -0
  391. include/rerun/datatypes/blob.hpp +67 -0
  392. include/rerun/datatypes/bool.hpp +57 -0
  393. include/rerun/datatypes/channel_datatype.hpp +87 -0
  394. include/rerun/datatypes/class_description.hpp +92 -0
  395. include/rerun/datatypes/class_description_map_elem.hpp +69 -0
  396. include/rerun/datatypes/class_id.hpp +62 -0
  397. include/rerun/datatypes/color_model.hpp +68 -0
  398. include/rerun/datatypes/dvec2d.hpp +76 -0
  399. include/rerun/datatypes/entity_path.hpp +60 -0
  400. include/rerun/datatypes/float32.hpp +62 -0
  401. include/rerun/datatypes/float64.hpp +62 -0
  402. include/rerun/datatypes/image_format.hpp +107 -0
  403. include/rerun/datatypes/keypoint_id.hpp +63 -0
  404. include/rerun/datatypes/keypoint_pair.hpp +65 -0
  405. include/rerun/datatypes/mat3x3.hpp +105 -0
  406. include/rerun/datatypes/mat4x4.hpp +119 -0
  407. include/rerun/datatypes/pixel_format.hpp +142 -0
  408. include/rerun/datatypes/plane3d.hpp +60 -0
  409. include/rerun/datatypes/quaternion.hpp +110 -0
  410. include/rerun/datatypes/range1d.hpp +59 -0
  411. include/rerun/datatypes/range2d.hpp +55 -0
  412. include/rerun/datatypes/rgba32.hpp +94 -0
  413. include/rerun/datatypes/rotation_axis_angle.hpp +67 -0
  414. include/rerun/datatypes/tensor_buffer.hpp +529 -0
  415. include/rerun/datatypes/tensor_data.hpp +100 -0
  416. include/rerun/datatypes/tensor_dimension_index_selection.hpp +58 -0
  417. include/rerun/datatypes/tensor_dimension_selection.hpp +56 -0
  418. include/rerun/datatypes/time_int.hpp +62 -0
  419. include/rerun/datatypes/time_range.hpp +55 -0
  420. include/rerun/datatypes/time_range_boundary.hpp +175 -0
  421. include/rerun/datatypes/uint16.hpp +62 -0
  422. include/rerun/datatypes/uint32.hpp +62 -0
  423. include/rerun/datatypes/uint64.hpp +62 -0
  424. include/rerun/datatypes/utf8.hpp +76 -0
  425. include/rerun/datatypes/utf8pair.hpp +62 -0
  426. include/rerun/datatypes/uuid.hpp +60 -0
  427. include/rerun/datatypes/uvec2d.hpp +76 -0
  428. include/rerun/datatypes/uvec3d.hpp +80 -0
  429. include/rerun/datatypes/uvec4d.hpp +59 -0
  430. include/rerun/datatypes/vec2d.hpp +76 -0
  431. include/rerun/datatypes/vec3d.hpp +80 -0
  432. include/rerun/datatypes/vec4d.hpp +84 -0
  433. include/rerun/datatypes/video_timestamp.hpp +67 -0
  434. include/rerun/datatypes/view_coordinates.hpp +87 -0
  435. include/rerun/datatypes/visible_time_range.hpp +57 -0
  436. include/rerun/datatypes.hpp +51 -0
  437. include/rerun/demo_utils.hpp +75 -0
  438. include/rerun/entity_path.hpp +20 -0
  439. include/rerun/error.hpp +180 -0
  440. include/rerun/half.hpp +10 -0
  441. include/rerun/image_utils.hpp +187 -0
  442. include/rerun/indicator_component.hpp +59 -0
  443. include/rerun/loggable.hpp +54 -0
  444. include/rerun/recording_stream.hpp +960 -0
  445. include/rerun/rerun_sdk_export.hpp +25 -0
  446. include/rerun/result.hpp +86 -0
  447. include/rerun/rotation3d.hpp +33 -0
  448. include/rerun/sdk_info.hpp +20 -0
  449. include/rerun/spawn.hpp +21 -0
  450. include/rerun/spawn_options.hpp +57 -0
  451. include/rerun/string_utils.hpp +16 -0
  452. include/rerun/third_party/cxxopts.hpp +2198 -0
  453. include/rerun/time_column.hpp +288 -0
  454. include/rerun/timeline.hpp +38 -0
  455. include/rerun/type_traits.hpp +40 -0
  456. include/rerun.hpp +86 -0
  457. lib/cmake/axel/axel-config.cmake +45 -0
  458. lib/cmake/axel/axelTargets-release.cmake +19 -0
  459. lib/cmake/axel/axelTargets.cmake +108 -0
  460. lib/cmake/momentum/FindFbxSdk.cmake +115 -0
  461. lib/cmake/momentum/Findre2.cmake +52 -0
  462. lib/cmake/momentum/momentum-config.cmake +67 -0
  463. lib/cmake/momentum/momentumTargets-release.cmake +259 -0
  464. lib/cmake/momentum/momentumTargets.cmake +385 -0
  465. lib/cmake/rerun_sdk/rerun_sdkConfig.cmake +70 -0
  466. lib/cmake/rerun_sdk/rerun_sdkConfigVersion.cmake +83 -0
  467. lib/cmake/rerun_sdk/rerun_sdkTargets-release.cmake +19 -0
  468. lib/cmake/rerun_sdk/rerun_sdkTargets.cmake +108 -0
  469. lib/libarrow.a +0 -0
  470. lib/libarrow_bundled_dependencies.a +0 -0
  471. lib/libaxel.a +0 -0
  472. lib/libmomentum_app_utils.a +0 -0
  473. lib/libmomentum_character.a +0 -0
  474. lib/libmomentum_character_sequence_solver.a +0 -0
  475. lib/libmomentum_character_solver.a +0 -0
  476. lib/libmomentum_common.a +0 -0
  477. lib/libmomentum_diff_ik.a +0 -0
  478. lib/libmomentum_io.a +0 -0
  479. lib/libmomentum_io_common.a +0 -0
  480. lib/libmomentum_io_fbx.a +0 -0
  481. lib/libmomentum_io_gltf.a +0 -0
  482. lib/libmomentum_io_legacy_json.a +0 -0
  483. lib/libmomentum_io_marker.a +0 -0
  484. lib/libmomentum_io_motion.a +0 -0
  485. lib/libmomentum_io_shape.a +0 -0
  486. lib/libmomentum_io_skeleton.a +0 -0
  487. lib/libmomentum_io_urdf.a +0 -0
  488. lib/libmomentum_marker_tracker.a +0 -0
  489. lib/libmomentum_math.a +0 -0
  490. lib/libmomentum_online_qr.a +0 -0
  491. lib/libmomentum_process_markers.a +0 -0
  492. lib/libmomentum_rerun.a +0 -0
  493. lib/libmomentum_simd_constraints.a +0 -0
  494. lib/libmomentum_simd_generalized_loss.a +0 -0
  495. lib/libmomentum_skeleton.a +0 -0
  496. lib/libmomentum_solver.a +0 -0
  497. lib/librerun_c__macos_arm64.a +0 -0
  498. lib/librerun_sdk.a +0 -0
  499. pymomentum/axel.cpython-312-darwin.so +0 -0
  500. pymomentum/backend/__init__.py +16 -0
  501. pymomentum/backend/skel_state_backend.py +631 -0
  502. pymomentum/backend/trs_backend.py +889 -0
  503. pymomentum/backend/utils.py +224 -0
  504. pymomentum/geometry.cpython-312-darwin.so +0 -0
  505. pymomentum/marker_tracking.cpython-312-darwin.so +0 -0
  506. pymomentum/quaternion.py +740 -0
  507. pymomentum/skel_state.py +514 -0
  508. pymomentum/solver.cpython-312-darwin.so +0 -0
  509. pymomentum/solver2.cpython-312-darwin.so +0 -0
  510. pymomentum/torch/character.py +868 -0
  511. pymomentum/torch/parameter_limits.py +494 -0
  512. pymomentum/torch/utility.py +20 -0
  513. pymomentum/trs.py +535 -0
  514. pymomentum_cpu-0.1.93.post0.dist-info/METADATA +126 -0
  515. pymomentum_cpu-0.1.93.post0.dist-info/RECORD +517 -0
  516. pymomentum_cpu-0.1.93.post0.dist-info/WHEEL +5 -0
  517. pymomentum_cpu-0.1.93.post0.dist-info/licenses/LICENSE +21 -0
@@ -0,0 +1,265 @@
1
+ // DO NOT EDIT! This file was auto-generated by crates/build/re_types_builder/src/codegen/cpp/mod.rs
2
+ // Based on "crates/store/re_types/definitions/rerun/archetypes/series_point.fbs".
3
+
4
+ #pragma once
5
+
6
+ #include "../collection.hpp"
7
+ #include "../compiler_utils.hpp"
8
+ #include "../component_batch.hpp"
9
+ #include "../component_column.hpp"
10
+ #include "../components/color.hpp"
11
+ #include "../components/marker_shape.hpp"
12
+ #include "../components/marker_size.hpp"
13
+ #include "../components/name.hpp"
14
+ #include "../components/series_visible.hpp"
15
+ #include "../indicator_component.hpp"
16
+ #include "../result.hpp"
17
+
18
+ #include <cstdint>
19
+ #include <optional>
20
+ #include <utility>
21
+ #include <vector>
22
+
23
+ RR_PUSH_WARNINGS
24
+ RR_DISABLE_DEPRECATION_WARNING
25
+
26
+ namespace rerun::archetypes {
27
+ /// **Archetype**: Define the style properties for a point series in a chart.
28
+ ///
29
+ /// This archetype only provides styling information and should be logged as static
30
+ /// when possible. The underlying data needs to be logged to the same entity-path using
31
+ /// `archetypes::Scalars`.
32
+ ///
33
+ /// ## Example
34
+ ///
35
+ /// ### Point series
36
+ /// ![image](https://static.rerun.io/series_point_style/82207a705da6c086b28ce161db1db9e8b12258b7/full.png)
37
+ ///
38
+ /// ```cpp
39
+ /// #include <rerun.hpp>
40
+ ///
41
+ /// #include <cmath>
42
+ ///
43
+ /// constexpr float TAU = 6.28318530717958647692528676655900577f;
44
+ ///
45
+ /// int main() {
46
+ /// const auto rec = rerun::RecordingStream("rerun_example_series_point_style");
47
+ /// rec.spawn().exit_on_failure();
48
+ ///
49
+ /// // Set up plot styling:
50
+ /// // They are logged static as they don't change over time and apply to all timelines.
51
+ /// // Log two point series under a shared root so that they show in the same plot by default.
52
+ /// rec.log_static(
53
+ /// "trig/sin",
54
+ /// rerun::SeriesPoints()
55
+ /// .with_colors(rerun::Rgba32{255, 0, 0})
56
+ /// .with_names("sin(0.01t)")
57
+ /// .with_markers(rerun::components::MarkerShape::Circle)
58
+ /// .with_marker_sizes(4.0f)
59
+ /// );
60
+ /// rec.log_static(
61
+ /// "trig/cos",
62
+ /// rerun::SeriesPoints()
63
+ /// .with_colors(rerun::Rgba32{0, 255, 0})
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+ /// .with_names("cos(0.01t)")
65
+ /// .with_markers(rerun::components::MarkerShape::Cross)
66
+ /// .with_marker_sizes(2.0f)
67
+ /// );
68
+ ///
69
+ /// // Log the data on a timeline called "step".
70
+ /// for (int t = 0; t <static_cast<int>(TAU * 2.0 * 10.0); ++t) {
71
+ /// rec.set_time_sequence("step", t);
72
+ ///
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+ /// rec.log("trig/sin", rerun::Scalars(sin(static_cast<double>(t) / 10.0)));
74
+ /// rec.log("trig/cos", rerun::Scalars(cos(static_cast<double>(t) / 10.0)));
75
+ /// }
76
+ /// }
77
+ /// ```
78
+ ///
79
+ /// ⚠ **Deprecated since 0.23.0**: Use `SeriesPoints` instead.
80
+ ///
81
+ struct [[deprecated("since 0.23.0: Use `SeriesPoints` instead.")]] SeriesPoint {
82
+ /// Color for the corresponding series.
83
+ std::optional<ComponentBatch> color;
84
+
85
+ /// What shape to use to represent the point
86
+ std::optional<ComponentBatch> marker;
87
+
88
+ /// Display name of the series.
89
+ ///
90
+ /// Used in the legend.
91
+ std::optional<ComponentBatch> name;
92
+
93
+ /// Which point series are visible.
94
+ ///
95
+ /// If not set, all point series on this entity are visible.
96
+ /// Unlike with the regular visibility property of the entire entity, any series that is hidden
97
+ /// via this property will still be visible in the legend.
98
+ std::optional<ComponentBatch> visible_series;
99
+
100
+ /// Size of the marker.
101
+ std::optional<ComponentBatch> marker_size;
102
+
103
+ public:
104
+ static constexpr const char IndicatorComponentName[] =
105
+ "rerun.components.SeriesPointIndicator";
106
+
107
+ /// Indicator component, used to identify the archetype when converting to a list of components.
108
+ using IndicatorComponent = rerun::components::IndicatorComponent<IndicatorComponentName>;
109
+ /// The name of the archetype as used in `ComponentDescriptor`s.
110
+ static constexpr const char ArchetypeName[] = "rerun.archetypes.SeriesPoint";
111
+
112
+ /// `ComponentDescriptor` for the `color` field.
113
+ static constexpr auto Descriptor_color = ComponentDescriptor(
114
+ ArchetypeName, "color", Loggable<rerun::components::Color>::Descriptor.component_name
115
+ );
116
+ /// `ComponentDescriptor` for the `marker` field.
117
+ static constexpr auto Descriptor_marker = ComponentDescriptor(
118
+ ArchetypeName, "marker",
119
+ Loggable<rerun::components::MarkerShape>::Descriptor.component_name
120
+ );
121
+ /// `ComponentDescriptor` for the `name` field.
122
+ static constexpr auto Descriptor_name = ComponentDescriptor(
123
+ ArchetypeName, "name", Loggable<rerun::components::Name>::Descriptor.component_name
124
+ );
125
+ /// `ComponentDescriptor` for the `visible_series` field.
126
+ static constexpr auto Descriptor_visible_series = ComponentDescriptor(
127
+ ArchetypeName, "visible_series",
128
+ Loggable<rerun::components::SeriesVisible>::Descriptor.component_name
129
+ );
130
+ /// `ComponentDescriptor` for the `marker_size` field.
131
+ static constexpr auto Descriptor_marker_size = ComponentDescriptor(
132
+ ArchetypeName, "marker_size",
133
+ Loggable<rerun::components::MarkerSize>::Descriptor.component_name
134
+ );
135
+
136
+ public:
137
+ SeriesPoint() = default;
138
+ SeriesPoint(SeriesPoint&& other) = default;
139
+ SeriesPoint(const SeriesPoint& other) = default;
140
+ SeriesPoint& operator=(const SeriesPoint& other) = default;
141
+ SeriesPoint& operator=(SeriesPoint&& other) = default;
142
+
143
+ /// Update only some specific fields of a `SeriesPoint`.
144
+ static SeriesPoint update_fields() {
145
+ return SeriesPoint();
146
+ }
147
+
148
+ /// Clear all the fields of a `SeriesPoint`.
149
+ static SeriesPoint clear_fields();
150
+
151
+ /// Color for the corresponding series.
152
+ SeriesPoint with_color(const rerun::components::Color& _color) && {
153
+ color = ComponentBatch::from_loggable(_color, Descriptor_color).value_or_throw();
154
+ return std::move(*this);
155
+ }
156
+
157
+ /// This method makes it possible to pack multiple `color` in a single component batch.
158
+ ///
159
+ /// This only makes sense when used in conjunction with `columns`. `with_color` should
160
+ /// be used when logging a single row's worth of data.
161
+ SeriesPoint with_many_color(const Collection<rerun::components::Color>& _color) && {
162
+ color = ComponentBatch::from_loggable(_color, Descriptor_color).value_or_throw();
163
+ return std::move(*this);
164
+ }
165
+
166
+ /// What shape to use to represent the point
167
+ SeriesPoint with_marker(const rerun::components::MarkerShape& _marker) && {
168
+ marker = ComponentBatch::from_loggable(_marker, Descriptor_marker).value_or_throw();
169
+ return std::move(*this);
170
+ }
171
+
172
+ /// This method makes it possible to pack multiple `marker` in a single component batch.
173
+ ///
174
+ /// This only makes sense when used in conjunction with `columns`. `with_marker` should
175
+ /// be used when logging a single row's worth of data.
176
+ SeriesPoint with_many_marker(const Collection<rerun::components::MarkerShape>& _marker) && {
177
+ marker = ComponentBatch::from_loggable(_marker, Descriptor_marker).value_or_throw();
178
+ return std::move(*this);
179
+ }
180
+
181
+ /// Display name of the series.
182
+ ///
183
+ /// Used in the legend.
184
+ SeriesPoint with_name(const rerun::components::Name& _name) && {
185
+ name = ComponentBatch::from_loggable(_name, Descriptor_name).value_or_throw();
186
+ return std::move(*this);
187
+ }
188
+
189
+ /// This method makes it possible to pack multiple `name` in a single component batch.
190
+ ///
191
+ /// This only makes sense when used in conjunction with `columns`. `with_name` should
192
+ /// be used when logging a single row's worth of data.
193
+ SeriesPoint with_many_name(const Collection<rerun::components::Name>& _name) && {
194
+ name = ComponentBatch::from_loggable(_name, Descriptor_name).value_or_throw();
195
+ return std::move(*this);
196
+ }
197
+
198
+ /// Which point series are visible.
199
+ ///
200
+ /// If not set, all point series on this entity are visible.
201
+ /// Unlike with the regular visibility property of the entire entity, any series that is hidden
202
+ /// via this property will still be visible in the legend.
203
+ SeriesPoint with_visible_series(
204
+ const Collection<rerun::components::SeriesVisible>& _visible_series
205
+ ) && {
206
+ visible_series =
207
+ ComponentBatch::from_loggable(_visible_series, Descriptor_visible_series)
208
+ .value_or_throw();
209
+ return std::move(*this);
210
+ }
211
+
212
+ /// Size of the marker.
213
+ SeriesPoint with_marker_size(const rerun::components::MarkerSize& _marker_size) && {
214
+ marker_size = ComponentBatch::from_loggable(_marker_size, Descriptor_marker_size)
215
+ .value_or_throw();
216
+ return std::move(*this);
217
+ }
218
+
219
+ /// This method makes it possible to pack multiple `marker_size` in a single component batch.
220
+ ///
221
+ /// This only makes sense when used in conjunction with `columns`. `with_marker_size` should
222
+ /// be used when logging a single row's worth of data.
223
+ SeriesPoint with_many_marker_size(
224
+ const Collection<rerun::components::MarkerSize>& _marker_size
225
+ ) && {
226
+ marker_size = ComponentBatch::from_loggable(_marker_size, Descriptor_marker_size)
227
+ .value_or_throw();
228
+ return std::move(*this);
229
+ }
230
+
231
+ /// Partitions the component data into multiple sub-batches.
232
+ ///
233
+ /// Specifically, this transforms the existing `ComponentBatch` data into `ComponentColumn`s
234
+ /// instead, via `ComponentBatch::partitioned`.
235
+ ///
236
+ /// This makes it possible to use `RecordingStream::send_columns` to send columnar data directly into Rerun.
237
+ ///
238
+ /// The specified `lengths` must sum to the total length of the component batch.
239
+ Collection<ComponentColumn> columns(const Collection<uint32_t>& lengths_);
240
+
241
+ /// Partitions the component data into unit-length sub-batches.
242
+ ///
243
+ /// This is semantically similar to calling `columns` with `std::vector<uint32_t>(n, 1)`,
244
+ /// where `n` is automatically guessed.
245
+ Collection<ComponentColumn> columns();
246
+ };
247
+
248
+ } // namespace rerun::archetypes
249
+
250
+ namespace rerun {
251
+ /// \private
252
+ template <typename T>
253
+ struct AsComponents;
254
+
255
+ /// \private
256
+ template <>
257
+ struct AsComponents<archetypes::SeriesPoint> {
258
+ /// Serialize all set component batches.
259
+ static Result<Collection<ComponentBatch>> as_batches(
260
+ const archetypes::SeriesPoint& archetype
261
+ );
262
+ };
263
+ } // namespace rerun
264
+
265
+ RR_POP_WARNINGS
@@ -0,0 +1,251 @@
1
+ // DO NOT EDIT! This file was auto-generated by crates/build/re_types_builder/src/codegen/cpp/mod.rs
2
+ // Based on "crates/store/re_types/definitions/rerun/archetypes/series_points.fbs".
3
+
4
+ #pragma once
5
+
6
+ #include "../collection.hpp"
7
+ #include "../component_batch.hpp"
8
+ #include "../component_column.hpp"
9
+ #include "../components/color.hpp"
10
+ #include "../components/marker_shape.hpp"
11
+ #include "../components/marker_size.hpp"
12
+ #include "../components/name.hpp"
13
+ #include "../components/series_visible.hpp"
14
+ #include "../indicator_component.hpp"
15
+ #include "../result.hpp"
16
+
17
+ #include <cstdint>
18
+ #include <optional>
19
+ #include <utility>
20
+ #include <vector>
21
+
22
+ namespace rerun::archetypes {
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+ /// **Archetype**: Define the style properties for one or more point series (scatter plot) in a chart.
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+ ///
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+ /// This archetype only provides styling information.
26
+ /// Changes over time are supported for most but not all its fields (see respective fields for details),
27
+ /// it's generally recommended to log this type as static.
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+ ///
29
+ /// The underlying data needs to be logged to the same entity-path using `archetypes::Scalars`.
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+ /// Dimensionality of the scalar arrays logged at each time point is assumed to be the same over time.
31
+ ///
32
+ /// ## Example
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+ ///
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+ /// ### Point series
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+ /// ![image](https://static.rerun.io/series_point_style/82207a705da6c086b28ce161db1db9e8b12258b7/full.png)
36
+ ///
37
+ /// ```cpp
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+ /// #include <rerun.hpp>
39
+ ///
40
+ /// #include <cmath>
41
+ ///
42
+ /// constexpr float TAU = 6.28318530717958647692528676655900577f;
43
+ ///
44
+ /// int main() {
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+ /// const auto rec = rerun::RecordingStream("rerun_example_series_point_style");
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+ /// rec.spawn().exit_on_failure();
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+ ///
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+ /// // Set up plot styling:
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+ /// // They are logged static as they don't change over time and apply to all timelines.
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+ /// // Log two point series under a shared root so that they show in the same plot by default.
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+ /// rec.log_static(
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+ /// "trig/sin",
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+ /// rerun::SeriesPoints()
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+ /// .with_colors(rerun::Rgba32{255, 0, 0})
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+ /// .with_names("sin(0.01t)")
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+ /// .with_markers(rerun::components::MarkerShape::Circle)
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+ /// .with_marker_sizes(4.0f)
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+ /// );
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+ /// rec.log_static(
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+ /// "trig/cos",
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+ /// rerun::SeriesPoints()
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+ /// .with_colors(rerun::Rgba32{0, 255, 0})
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+ /// .with_names("cos(0.01t)")
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+ /// .with_markers(rerun::components::MarkerShape::Cross)
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+ /// .with_marker_sizes(2.0f)
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+ /// );
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+ ///
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+ /// // Log the data on a timeline called "step".
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+ /// for (int t = 0; t <static_cast<int>(TAU * 2.0 * 10.0); ++t) {
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+ /// rec.set_time_sequence("step", t);
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+ ///
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+ /// rec.log("trig/sin", rerun::Scalars(sin(static_cast<double>(t) / 10.0)));
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+ /// rec.log("trig/cos", rerun::Scalars(cos(static_cast<double>(t) / 10.0)));
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+ /// }
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+ /// }
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+ /// ```
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+ struct SeriesPoints {
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+ /// Color for the corresponding series.
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+ ///
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+ /// May change over time, but can cause discontinuities in the line.
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+ std::optional<ComponentBatch> colors;
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+
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+ /// What shape to use to represent the point
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+ ///
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+ /// May change over time.
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+ std::optional<ComponentBatch> markers;
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+
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+ /// Display name of the series.
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+ ///
90
+ /// Used in the legend. Expected to be unchanging over time.
91
+ std::optional<ComponentBatch> names;
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+
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+ /// Which lines are visible.
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+ ///
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+ /// If not set, all line series on this entity are visible.
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+ /// Unlike with the regular visibility property of the entire entity, any series that is hidden
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+ /// via this property will still be visible in the legend.
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+ ///
99
+ /// May change over time.
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+ std::optional<ComponentBatch> visible_series;
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+
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+ /// Sizes of the markers.
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+ ///
104
+ /// May change over time.
105
+ std::optional<ComponentBatch> marker_sizes;
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+
107
+ public:
108
+ static constexpr const char IndicatorComponentName[] =
109
+ "rerun.components.SeriesPointsIndicator";
110
+
111
+ /// Indicator component, used to identify the archetype when converting to a list of components.
112
+ using IndicatorComponent = rerun::components::IndicatorComponent<IndicatorComponentName>;
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+ /// The name of the archetype as used in `ComponentDescriptor`s.
114
+ static constexpr const char ArchetypeName[] = "rerun.archetypes.SeriesPoints";
115
+
116
+ /// `ComponentDescriptor` for the `colors` field.
117
+ static constexpr auto Descriptor_colors = ComponentDescriptor(
118
+ ArchetypeName, "colors", Loggable<rerun::components::Color>::Descriptor.component_name
119
+ );
120
+ /// `ComponentDescriptor` for the `markers` field.
121
+ static constexpr auto Descriptor_markers = ComponentDescriptor(
122
+ ArchetypeName, "markers",
123
+ Loggable<rerun::components::MarkerShape>::Descriptor.component_name
124
+ );
125
+ /// `ComponentDescriptor` for the `names` field.
126
+ static constexpr auto Descriptor_names = ComponentDescriptor(
127
+ ArchetypeName, "names", Loggable<rerun::components::Name>::Descriptor.component_name
128
+ );
129
+ /// `ComponentDescriptor` for the `visible_series` field.
130
+ static constexpr auto Descriptor_visible_series = ComponentDescriptor(
131
+ ArchetypeName, "visible_series",
132
+ Loggable<rerun::components::SeriesVisible>::Descriptor.component_name
133
+ );
134
+ /// `ComponentDescriptor` for the `marker_sizes` field.
135
+ static constexpr auto Descriptor_marker_sizes = ComponentDescriptor(
136
+ ArchetypeName, "marker_sizes",
137
+ Loggable<rerun::components::MarkerSize>::Descriptor.component_name
138
+ );
139
+
140
+ public: // START of extensions from series_points_ext.cpp:
141
+ // Overload needed to avoid confusion with passing single strings.
142
+ /// Display name of the series.
143
+ ///
144
+ /// Used in the legend. Expected to be unchanging over time.
145
+ SeriesPoints with_names(const char* _name) && {
146
+ names = ComponentBatch::from_loggable(rerun::components::Name(_name), Descriptor_names)
147
+ .value_or_throw();
148
+ return std::move(*this);
149
+ }
150
+
151
+ // END of extensions from series_points_ext.cpp, start of generated code:
152
+
153
+ public:
154
+ SeriesPoints() = default;
155
+ SeriesPoints(SeriesPoints&& other) = default;
156
+ SeriesPoints(const SeriesPoints& other) = default;
157
+ SeriesPoints& operator=(const SeriesPoints& other) = default;
158
+ SeriesPoints& operator=(SeriesPoints&& other) = default;
159
+
160
+ /// Update only some specific fields of a `SeriesPoints`.
161
+ static SeriesPoints update_fields() {
162
+ return SeriesPoints();
163
+ }
164
+
165
+ /// Clear all the fields of a `SeriesPoints`.
166
+ static SeriesPoints clear_fields();
167
+
168
+ /// Color for the corresponding series.
169
+ ///
170
+ /// May change over time, but can cause discontinuities in the line.
171
+ SeriesPoints with_colors(const Collection<rerun::components::Color>& _colors) && {
172
+ colors = ComponentBatch::from_loggable(_colors, Descriptor_colors).value_or_throw();
173
+ return std::move(*this);
174
+ }
175
+
176
+ /// What shape to use to represent the point
177
+ ///
178
+ /// May change over time.
179
+ SeriesPoints with_markers(const Collection<rerun::components::MarkerShape>& _markers) && {
180
+ markers = ComponentBatch::from_loggable(_markers, Descriptor_markers).value_or_throw();
181
+ return std::move(*this);
182
+ }
183
+
184
+ /// Display name of the series.
185
+ ///
186
+ /// Used in the legend. Expected to be unchanging over time.
187
+ SeriesPoints with_names(const Collection<rerun::components::Name>& _names) && {
188
+ names = ComponentBatch::from_loggable(_names, Descriptor_names).value_or_throw();
189
+ return std::move(*this);
190
+ }
191
+
192
+ /// Which lines are visible.
193
+ ///
194
+ /// If not set, all line series on this entity are visible.
195
+ /// Unlike with the regular visibility property of the entire entity, any series that is hidden
196
+ /// via this property will still be visible in the legend.
197
+ ///
198
+ /// May change over time.
199
+ SeriesPoints with_visible_series(
200
+ const Collection<rerun::components::SeriesVisible>& _visible_series
201
+ ) && {
202
+ visible_series =
203
+ ComponentBatch::from_loggable(_visible_series, Descriptor_visible_series)
204
+ .value_or_throw();
205
+ return std::move(*this);
206
+ }
207
+
208
+ /// Sizes of the markers.
209
+ ///
210
+ /// May change over time.
211
+ SeriesPoints with_marker_sizes(
212
+ const Collection<rerun::components::MarkerSize>& _marker_sizes
213
+ ) && {
214
+ marker_sizes = ComponentBatch::from_loggable(_marker_sizes, Descriptor_marker_sizes)
215
+ .value_or_throw();
216
+ return std::move(*this);
217
+ }
218
+
219
+ /// Partitions the component data into multiple sub-batches.
220
+ ///
221
+ /// Specifically, this transforms the existing `ComponentBatch` data into `ComponentColumn`s
222
+ /// instead, via `ComponentBatch::partitioned`.
223
+ ///
224
+ /// This makes it possible to use `RecordingStream::send_columns` to send columnar data directly into Rerun.
225
+ ///
226
+ /// The specified `lengths` must sum to the total length of the component batch.
227
+ Collection<ComponentColumn> columns(const Collection<uint32_t>& lengths_);
228
+
229
+ /// Partitions the component data into unit-length sub-batches.
230
+ ///
231
+ /// This is semantically similar to calling `columns` with `std::vector<uint32_t>(n, 1)`,
232
+ /// where `n` is automatically guessed.
233
+ Collection<ComponentColumn> columns();
234
+ };
235
+
236
+ } // namespace rerun::archetypes
237
+
238
+ namespace rerun {
239
+ /// \private
240
+ template <typename T>
241
+ struct AsComponents;
242
+
243
+ /// \private
244
+ template <>
245
+ struct AsComponents<archetypes::SeriesPoints> {
246
+ /// Serialize all set component batches.
247
+ static Result<Collection<ComponentBatch>> as_batches(
248
+ const archetypes::SeriesPoints& archetype
249
+ );
250
+ };
251
+ } // namespace rerun