pymomentum-cpu 0.1.78.post11__cp313-cp313-win_amd64.whl

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.

Potentially problematic release.


This version of pymomentum-cpu might be problematic. Click here for more details.

Files changed (512) hide show
  1. include/axel/BoundingBox.h +58 -0
  2. include/axel/Bvh.h +708 -0
  3. include/axel/BvhBase.h +75 -0
  4. include/axel/BvhCommon.h +43 -0
  5. include/axel/BvhEmbree.h +86 -0
  6. include/axel/BvhFactory.h +34 -0
  7. include/axel/Checks.h +21 -0
  8. include/axel/DualContouring.h +79 -0
  9. include/axel/KdTree.h +199 -0
  10. include/axel/Log.h +22 -0
  11. include/axel/MeshToSdf.h +123 -0
  12. include/axel/Profile.h +64 -0
  13. include/axel/Ray.h +45 -0
  14. include/axel/SignedDistanceField.h +248 -0
  15. include/axel/SimdKdTree.h +515 -0
  16. include/axel/TriBvh.h +157 -0
  17. include/axel/TriBvhEmbree.h +57 -0
  18. include/axel/common/Constants.h +27 -0
  19. include/axel/common/Types.h +21 -0
  20. include/axel/common/VectorizationTypes.h +58 -0
  21. include/axel/math/BoundingBoxUtils.h +54 -0
  22. include/axel/math/ContinuousCollisionDetection.h +48 -0
  23. include/axel/math/CoplanarityCheck.h +30 -0
  24. include/axel/math/EdgeEdgeDistance.h +31 -0
  25. include/axel/math/MeshHoleFilling.h +117 -0
  26. include/axel/math/PointTriangleProjection.h +34 -0
  27. include/axel/math/PointTriangleProjectionDefinitions.h +209 -0
  28. include/axel/math/RayTriangleIntersection.h +36 -0
  29. include/momentum/character/blend_shape.h +91 -0
  30. include/momentum/character/blend_shape_base.h +70 -0
  31. include/momentum/character/blend_shape_skinning.h +96 -0
  32. include/momentum/character/character.h +272 -0
  33. include/momentum/character/character_state.h +108 -0
  34. include/momentum/character/character_utility.h +128 -0
  35. include/momentum/character/collision_geometry.h +80 -0
  36. include/momentum/character/collision_geometry_state.h +130 -0
  37. include/momentum/character/fwd.h +262 -0
  38. include/momentum/character/inverse_parameter_transform.h +58 -0
  39. include/momentum/character/joint.h +82 -0
  40. include/momentum/character/joint_state.h +241 -0
  41. include/momentum/character/linear_skinning.h +139 -0
  42. include/momentum/character/locator.h +82 -0
  43. include/momentum/character/locator_state.h +43 -0
  44. include/momentum/character/marker.h +48 -0
  45. include/momentum/character/mesh_state.h +71 -0
  46. include/momentum/character/parameter_limits.h +144 -0
  47. include/momentum/character/parameter_transform.h +250 -0
  48. include/momentum/character/pose_shape.h +65 -0
  49. include/momentum/character/skeleton.h +85 -0
  50. include/momentum/character/skeleton_state.h +181 -0
  51. include/momentum/character/skeleton_utility.h +38 -0
  52. include/momentum/character/skin_weights.h +67 -0
  53. include/momentum/character/skinned_locator.h +80 -0
  54. include/momentum/character/types.h +202 -0
  55. include/momentum/character_sequence_solver/fwd.h +200 -0
  56. include/momentum/character_sequence_solver/model_parameters_sequence_error_function.h +65 -0
  57. include/momentum/character_sequence_solver/multipose_solver.h +65 -0
  58. include/momentum/character_sequence_solver/multipose_solver_function.h +82 -0
  59. include/momentum/character_sequence_solver/sequence_error_function.h +104 -0
  60. include/momentum/character_sequence_solver/sequence_solver.h +144 -0
  61. include/momentum/character_sequence_solver/sequence_solver_function.h +134 -0
  62. include/momentum/character_sequence_solver/state_sequence_error_function.h +109 -0
  63. include/momentum/character_sequence_solver/vertex_sequence_error_function.h +128 -0
  64. include/momentum/character_solver/aim_error_function.h +112 -0
  65. include/momentum/character_solver/collision_error_function.h +92 -0
  66. include/momentum/character_solver/collision_error_function_stateless.h +75 -0
  67. include/momentum/character_solver/constraint_error_function-inl.h +324 -0
  68. include/momentum/character_solver/constraint_error_function.h +248 -0
  69. include/momentum/character_solver/distance_error_function.h +77 -0
  70. include/momentum/character_solver/error_function_utils.h +60 -0
  71. include/momentum/character_solver/fixed_axis_error_function.h +139 -0
  72. include/momentum/character_solver/fwd.h +924 -0
  73. include/momentum/character_solver/gauss_newton_solver_qr.h +64 -0
  74. include/momentum/character_solver/limit_error_function.h +57 -0
  75. include/momentum/character_solver/model_parameters_error_function.h +64 -0
  76. include/momentum/character_solver/normal_error_function.h +73 -0
  77. include/momentum/character_solver/orientation_error_function.h +74 -0
  78. include/momentum/character_solver/plane_error_function.h +102 -0
  79. include/momentum/character_solver/point_triangle_vertex_error_function.h +141 -0
  80. include/momentum/character_solver/pose_prior_error_function.h +80 -0
  81. include/momentum/character_solver/position_error_function.h +75 -0
  82. include/momentum/character_solver/projection_error_function.h +93 -0
  83. include/momentum/character_solver/simd_collision_error_function.h +99 -0
  84. include/momentum/character_solver/simd_normal_error_function.h +157 -0
  85. include/momentum/character_solver/simd_plane_error_function.h +164 -0
  86. include/momentum/character_solver/simd_position_error_function.h +165 -0
  87. include/momentum/character_solver/skeleton_error_function.h +151 -0
  88. include/momentum/character_solver/skeleton_solver_function.h +94 -0
  89. include/momentum/character_solver/skinned_locator_error_function.h +166 -0
  90. include/momentum/character_solver/skinned_locator_triangle_error_function.h +146 -0
  91. include/momentum/character_solver/skinning_weight_iterator.h +80 -0
  92. include/momentum/character_solver/state_error_function.h +94 -0
  93. include/momentum/character_solver/transform_pose.h +80 -0
  94. include/momentum/character_solver/trust_region_qr.h +80 -0
  95. include/momentum/character_solver/vertex_error_function.h +155 -0
  96. include/momentum/character_solver/vertex_projection_error_function.h +126 -0
  97. include/momentum/character_solver/vertex_vertex_distance_error_function.h +151 -0
  98. include/momentum/common/aligned.h +155 -0
  99. include/momentum/common/checks.h +27 -0
  100. include/momentum/common/exception.h +70 -0
  101. include/momentum/common/filesystem.h +20 -0
  102. include/momentum/common/fwd.h +27 -0
  103. include/momentum/common/log.h +173 -0
  104. include/momentum/common/log_channel.h +17 -0
  105. include/momentum/common/memory.h +71 -0
  106. include/momentum/common/profile.h +79 -0
  107. include/momentum/common/progress_bar.h +37 -0
  108. include/momentum/common/string.h +52 -0
  109. include/momentum/diff_ik/ceres_utility.h +73 -0
  110. include/momentum/diff_ik/fully_differentiable_body_ik.h +58 -0
  111. include/momentum/diff_ik/fully_differentiable_distance_error_function.h +69 -0
  112. include/momentum/diff_ik/fully_differentiable_motion_error_function.h +46 -0
  113. include/momentum/diff_ik/fully_differentiable_orientation_error_function.h +114 -0
  114. include/momentum/diff_ik/fully_differentiable_pose_prior_error_function.h +76 -0
  115. include/momentum/diff_ik/fully_differentiable_position_error_function.h +138 -0
  116. include/momentum/diff_ik/fully_differentiable_projection_error_function.h +65 -0
  117. include/momentum/diff_ik/fully_differentiable_skeleton_error_function.h +160 -0
  118. include/momentum/diff_ik/fully_differentiable_state_error_function.h +54 -0
  119. include/momentum/diff_ik/fwd.h +385 -0
  120. include/momentum/diff_ik/union_error_function.h +67 -0
  121. include/momentum/gui/rerun/eigen_adapters.h +70 -0
  122. include/momentum/gui/rerun/logger.h +102 -0
  123. include/momentum/gui/rerun/logging_redirect.h +27 -0
  124. include/momentum/io/character_io.h +56 -0
  125. include/momentum/io/common/gsl_utils.h +50 -0
  126. include/momentum/io/common/stream_utils.h +65 -0
  127. include/momentum/io/fbx/fbx_io.h +109 -0
  128. include/momentum/io/fbx/fbx_memory_stream.h +66 -0
  129. include/momentum/io/fbx/openfbx_loader.h +49 -0
  130. include/momentum/io/fbx/polygon_data.h +60 -0
  131. include/momentum/io/gltf/gltf_builder.h +132 -0
  132. include/momentum/io/gltf/gltf_file_format.h +19 -0
  133. include/momentum/io/gltf/gltf_io.h +148 -0
  134. include/momentum/io/gltf/utils/accessor_utils.h +299 -0
  135. include/momentum/io/gltf/utils/coordinate_utils.h +60 -0
  136. include/momentum/io/gltf/utils/json_utils.h +102 -0
  137. include/momentum/io/legacy_json/legacy_json_io.h +70 -0
  138. include/momentum/io/marker/c3d_io.h +29 -0
  139. include/momentum/io/marker/conversions.h +57 -0
  140. include/momentum/io/marker/coordinate_system.h +30 -0
  141. include/momentum/io/marker/marker_io.h +54 -0
  142. include/momentum/io/marker/trc_io.h +27 -0
  143. include/momentum/io/motion/mmo_io.h +97 -0
  144. include/momentum/io/shape/blend_shape_io.h +70 -0
  145. include/momentum/io/shape/pose_shape_io.h +21 -0
  146. include/momentum/io/skeleton/locator_io.h +41 -0
  147. include/momentum/io/skeleton/mppca_io.h +26 -0
  148. include/momentum/io/skeleton/parameter_limits_io.h +25 -0
  149. include/momentum/io/skeleton/parameter_transform_io.h +41 -0
  150. include/momentum/io/skeleton/parameters_io.h +20 -0
  151. include/momentum/io/urdf/urdf_io.h +26 -0
  152. include/momentum/io/usd/usd_io.h +36 -0
  153. include/momentum/marker_tracking/app_utils.h +62 -0
  154. include/momentum/marker_tracking/marker_tracker.h +213 -0
  155. include/momentum/marker_tracking/process_markers.h +58 -0
  156. include/momentum/marker_tracking/tracker_utils.h +90 -0
  157. include/momentum/math/constants.h +82 -0
  158. include/momentum/math/covariance_matrix.h +84 -0
  159. include/momentum/math/fmt_eigen.h +23 -0
  160. include/momentum/math/fwd.h +132 -0
  161. include/momentum/math/generalized_loss.h +61 -0
  162. include/momentum/math/intersection.h +32 -0
  163. include/momentum/math/mesh.h +84 -0
  164. include/momentum/math/mppca.h +67 -0
  165. include/momentum/math/online_householder_qr.h +516 -0
  166. include/momentum/math/random-inl.h +404 -0
  167. include/momentum/math/random.h +310 -0
  168. include/momentum/math/simd_generalized_loss.h +40 -0
  169. include/momentum/math/transform.h +229 -0
  170. include/momentum/math/types.h +461 -0
  171. include/momentum/math/utility.h +251 -0
  172. include/momentum/rasterizer/camera.h +453 -0
  173. include/momentum/rasterizer/fwd.h +102 -0
  174. include/momentum/rasterizer/geometry.h +83 -0
  175. include/momentum/rasterizer/image.h +18 -0
  176. include/momentum/rasterizer/rasterizer.h +583 -0
  177. include/momentum/rasterizer/tensor.h +140 -0
  178. include/momentum/rasterizer/utility.h +268 -0
  179. include/momentum/simd/simd.h +221 -0
  180. include/momentum/solver/fwd.h +131 -0
  181. include/momentum/solver/gauss_newton_solver.h +136 -0
  182. include/momentum/solver/gradient_descent_solver.h +65 -0
  183. include/momentum/solver/solver.h +155 -0
  184. include/momentum/solver/solver_function.h +126 -0
  185. include/momentum/solver/subset_gauss_newton_solver.h +109 -0
  186. include/rerun/archetypes/annotation_context.hpp +157 -0
  187. include/rerun/archetypes/arrows2d.hpp +271 -0
  188. include/rerun/archetypes/arrows3d.hpp +257 -0
  189. include/rerun/archetypes/asset3d.hpp +262 -0
  190. include/rerun/archetypes/asset_video.hpp +275 -0
  191. include/rerun/archetypes/bar_chart.hpp +261 -0
  192. include/rerun/archetypes/boxes2d.hpp +293 -0
  193. include/rerun/archetypes/boxes3d.hpp +369 -0
  194. include/rerun/archetypes/capsules3d.hpp +333 -0
  195. include/rerun/archetypes/clear.hpp +180 -0
  196. include/rerun/archetypes/depth_image.hpp +425 -0
  197. include/rerun/archetypes/ellipsoids3d.hpp +384 -0
  198. include/rerun/archetypes/encoded_image.hpp +250 -0
  199. include/rerun/archetypes/geo_line_strings.hpp +166 -0
  200. include/rerun/archetypes/geo_points.hpp +177 -0
  201. include/rerun/archetypes/graph_edges.hpp +152 -0
  202. include/rerun/archetypes/graph_nodes.hpp +206 -0
  203. include/rerun/archetypes/image.hpp +434 -0
  204. include/rerun/archetypes/instance_poses3d.hpp +221 -0
  205. include/rerun/archetypes/line_strips2d.hpp +289 -0
  206. include/rerun/archetypes/line_strips3d.hpp +270 -0
  207. include/rerun/archetypes/mesh3d.hpp +387 -0
  208. include/rerun/archetypes/pinhole.hpp +385 -0
  209. include/rerun/archetypes/points2d.hpp +333 -0
  210. include/rerun/archetypes/points3d.hpp +369 -0
  211. include/rerun/archetypes/recording_properties.hpp +132 -0
  212. include/rerun/archetypes/scalar.hpp +170 -0
  213. include/rerun/archetypes/scalars.hpp +153 -0
  214. include/rerun/archetypes/segmentation_image.hpp +305 -0
  215. include/rerun/archetypes/series_line.hpp +274 -0
  216. include/rerun/archetypes/series_lines.hpp +271 -0
  217. include/rerun/archetypes/series_point.hpp +265 -0
  218. include/rerun/archetypes/series_points.hpp +251 -0
  219. include/rerun/archetypes/tensor.hpp +213 -0
  220. include/rerun/archetypes/text_document.hpp +200 -0
  221. include/rerun/archetypes/text_log.hpp +211 -0
  222. include/rerun/archetypes/transform3d.hpp +925 -0
  223. include/rerun/archetypes/video_frame_reference.hpp +295 -0
  224. include/rerun/archetypes/view_coordinates.hpp +393 -0
  225. include/rerun/archetypes.hpp +43 -0
  226. include/rerun/arrow_utils.hpp +32 -0
  227. include/rerun/as_components.hpp +90 -0
  228. include/rerun/blueprint/archetypes/background.hpp +113 -0
  229. include/rerun/blueprint/archetypes/container_blueprint.hpp +259 -0
  230. include/rerun/blueprint/archetypes/dataframe_query.hpp +178 -0
  231. include/rerun/blueprint/archetypes/entity_behavior.hpp +130 -0
  232. include/rerun/blueprint/archetypes/force_center.hpp +115 -0
  233. include/rerun/blueprint/archetypes/force_collision_radius.hpp +141 -0
  234. include/rerun/blueprint/archetypes/force_link.hpp +136 -0
  235. include/rerun/blueprint/archetypes/force_many_body.hpp +124 -0
  236. include/rerun/blueprint/archetypes/force_position.hpp +132 -0
  237. include/rerun/blueprint/archetypes/line_grid3d.hpp +178 -0
  238. include/rerun/blueprint/archetypes/map_background.hpp +104 -0
  239. include/rerun/blueprint/archetypes/map_zoom.hpp +103 -0
  240. include/rerun/blueprint/archetypes/near_clip_plane.hpp +109 -0
  241. include/rerun/blueprint/archetypes/panel_blueprint.hpp +95 -0
  242. include/rerun/blueprint/archetypes/plot_legend.hpp +118 -0
  243. include/rerun/blueprint/archetypes/scalar_axis.hpp +116 -0
  244. include/rerun/blueprint/archetypes/tensor_scalar_mapping.hpp +146 -0
  245. include/rerun/blueprint/archetypes/tensor_slice_selection.hpp +167 -0
  246. include/rerun/blueprint/archetypes/tensor_view_fit.hpp +95 -0
  247. include/rerun/blueprint/archetypes/view_blueprint.hpp +170 -0
  248. include/rerun/blueprint/archetypes/view_contents.hpp +142 -0
  249. include/rerun/blueprint/archetypes/viewport_blueprint.hpp +200 -0
  250. include/rerun/blueprint/archetypes/visible_time_ranges.hpp +116 -0
  251. include/rerun/blueprint/archetypes/visual_bounds2d.hpp +109 -0
  252. include/rerun/blueprint/archetypes/visualizer_overrides.hpp +113 -0
  253. include/rerun/blueprint/archetypes.hpp +29 -0
  254. include/rerun/blueprint/components/active_tab.hpp +82 -0
  255. include/rerun/blueprint/components/apply_latest_at.hpp +79 -0
  256. include/rerun/blueprint/components/auto_layout.hpp +77 -0
  257. include/rerun/blueprint/components/auto_views.hpp +77 -0
  258. include/rerun/blueprint/components/background_kind.hpp +66 -0
  259. include/rerun/blueprint/components/column_share.hpp +78 -0
  260. include/rerun/blueprint/components/component_column_selector.hpp +81 -0
  261. include/rerun/blueprint/components/container_kind.hpp +65 -0
  262. include/rerun/blueprint/components/corner2d.hpp +64 -0
  263. include/rerun/blueprint/components/enabled.hpp +77 -0
  264. include/rerun/blueprint/components/filter_by_range.hpp +74 -0
  265. include/rerun/blueprint/components/filter_is_not_null.hpp +77 -0
  266. include/rerun/blueprint/components/force_distance.hpp +82 -0
  267. include/rerun/blueprint/components/force_iterations.hpp +82 -0
  268. include/rerun/blueprint/components/force_strength.hpp +82 -0
  269. include/rerun/blueprint/components/grid_columns.hpp +78 -0
  270. include/rerun/blueprint/components/grid_spacing.hpp +78 -0
  271. include/rerun/blueprint/components/included_content.hpp +86 -0
  272. include/rerun/blueprint/components/lock_range_during_zoom.hpp +82 -0
  273. include/rerun/blueprint/components/map_provider.hpp +64 -0
  274. include/rerun/blueprint/components/near_clip_plane.hpp +82 -0
  275. include/rerun/blueprint/components/panel_state.hpp +61 -0
  276. include/rerun/blueprint/components/query_expression.hpp +89 -0
  277. include/rerun/blueprint/components/root_container.hpp +77 -0
  278. include/rerun/blueprint/components/row_share.hpp +78 -0
  279. include/rerun/blueprint/components/selected_columns.hpp +76 -0
  280. include/rerun/blueprint/components/tensor_dimension_index_slider.hpp +90 -0
  281. include/rerun/blueprint/components/timeline_name.hpp +76 -0
  282. include/rerun/blueprint/components/view_class.hpp +76 -0
  283. include/rerun/blueprint/components/view_fit.hpp +61 -0
  284. include/rerun/blueprint/components/view_maximized.hpp +79 -0
  285. include/rerun/blueprint/components/view_origin.hpp +81 -0
  286. include/rerun/blueprint/components/viewer_recommendation_hash.hpp +82 -0
  287. include/rerun/blueprint/components/visible_time_range.hpp +77 -0
  288. include/rerun/blueprint/components/visual_bounds2d.hpp +74 -0
  289. include/rerun/blueprint/components/visualizer_override.hpp +86 -0
  290. include/rerun/blueprint/components/zoom_level.hpp +78 -0
  291. include/rerun/blueprint/components.hpp +41 -0
  292. include/rerun/blueprint/datatypes/component_column_selector.hpp +61 -0
  293. include/rerun/blueprint/datatypes/filter_by_range.hpp +59 -0
  294. include/rerun/blueprint/datatypes/filter_is_not_null.hpp +61 -0
  295. include/rerun/blueprint/datatypes/selected_columns.hpp +62 -0
  296. include/rerun/blueprint/datatypes/tensor_dimension_index_slider.hpp +63 -0
  297. include/rerun/blueprint/datatypes.hpp +9 -0
  298. include/rerun/c/arrow_c_data_interface.h +111 -0
  299. include/rerun/c/compiler_utils.h +10 -0
  300. include/rerun/c/rerun.h +627 -0
  301. include/rerun/c/sdk_info.h +28 -0
  302. include/rerun/collection.hpp +496 -0
  303. include/rerun/collection_adapter.hpp +43 -0
  304. include/rerun/collection_adapter_builtins.hpp +138 -0
  305. include/rerun/compiler_utils.hpp +61 -0
  306. include/rerun/component_batch.hpp +163 -0
  307. include/rerun/component_column.hpp +111 -0
  308. include/rerun/component_descriptor.hpp +142 -0
  309. include/rerun/component_type.hpp +35 -0
  310. include/rerun/components/aggregation_policy.hpp +76 -0
  311. include/rerun/components/albedo_factor.hpp +74 -0
  312. include/rerun/components/annotation_context.hpp +102 -0
  313. include/rerun/components/axis_length.hpp +74 -0
  314. include/rerun/components/blob.hpp +73 -0
  315. include/rerun/components/class_id.hpp +71 -0
  316. include/rerun/components/clear_is_recursive.hpp +75 -0
  317. include/rerun/components/color.hpp +99 -0
  318. include/rerun/components/colormap.hpp +99 -0
  319. include/rerun/components/depth_meter.hpp +84 -0
  320. include/rerun/components/draw_order.hpp +79 -0
  321. include/rerun/components/entity_path.hpp +83 -0
  322. include/rerun/components/fill_mode.hpp +72 -0
  323. include/rerun/components/fill_ratio.hpp +79 -0
  324. include/rerun/components/gamma_correction.hpp +80 -0
  325. include/rerun/components/geo_line_string.hpp +63 -0
  326. include/rerun/components/graph_edge.hpp +75 -0
  327. include/rerun/components/graph_node.hpp +79 -0
  328. include/rerun/components/graph_type.hpp +57 -0
  329. include/rerun/components/half_size2d.hpp +91 -0
  330. include/rerun/components/half_size3d.hpp +95 -0
  331. include/rerun/components/image_buffer.hpp +86 -0
  332. include/rerun/components/image_format.hpp +84 -0
  333. include/rerun/components/image_plane_distance.hpp +77 -0
  334. include/rerun/components/interactive.hpp +76 -0
  335. include/rerun/components/keypoint_id.hpp +74 -0
  336. include/rerun/components/lat_lon.hpp +89 -0
  337. include/rerun/components/length.hpp +77 -0
  338. include/rerun/components/line_strip2d.hpp +73 -0
  339. include/rerun/components/line_strip3d.hpp +73 -0
  340. include/rerun/components/magnification_filter.hpp +63 -0
  341. include/rerun/components/marker_shape.hpp +82 -0
  342. include/rerun/components/marker_size.hpp +74 -0
  343. include/rerun/components/media_type.hpp +157 -0
  344. include/rerun/components/name.hpp +83 -0
  345. include/rerun/components/opacity.hpp +77 -0
  346. include/rerun/components/pinhole_projection.hpp +94 -0
  347. include/rerun/components/plane3d.hpp +75 -0
  348. include/rerun/components/pose_rotation_axis_angle.hpp +73 -0
  349. include/rerun/components/pose_rotation_quat.hpp +71 -0
  350. include/rerun/components/pose_scale3d.hpp +102 -0
  351. include/rerun/components/pose_transform_mat3x3.hpp +87 -0
  352. include/rerun/components/pose_translation3d.hpp +96 -0
  353. include/rerun/components/position2d.hpp +86 -0
  354. include/rerun/components/position3d.hpp +90 -0
  355. include/rerun/components/radius.hpp +98 -0
  356. include/rerun/components/range1d.hpp +75 -0
  357. include/rerun/components/resolution.hpp +88 -0
  358. include/rerun/components/rotation_axis_angle.hpp +72 -0
  359. include/rerun/components/rotation_quat.hpp +71 -0
  360. include/rerun/components/scalar.hpp +76 -0
  361. include/rerun/components/scale3d.hpp +102 -0
  362. include/rerun/components/series_visible.hpp +76 -0
  363. include/rerun/components/show_labels.hpp +79 -0
  364. include/rerun/components/stroke_width.hpp +74 -0
  365. include/rerun/components/tensor_data.hpp +94 -0
  366. include/rerun/components/tensor_dimension_index_selection.hpp +77 -0
  367. include/rerun/components/tensor_height_dimension.hpp +71 -0
  368. include/rerun/components/tensor_width_dimension.hpp +71 -0
  369. include/rerun/components/texcoord2d.hpp +101 -0
  370. include/rerun/components/text.hpp +83 -0
  371. include/rerun/components/text_log_level.hpp +110 -0
  372. include/rerun/components/timestamp.hpp +76 -0
  373. include/rerun/components/transform_mat3x3.hpp +92 -0
  374. include/rerun/components/transform_relation.hpp +66 -0
  375. include/rerun/components/translation3d.hpp +96 -0
  376. include/rerun/components/triangle_indices.hpp +85 -0
  377. include/rerun/components/value_range.hpp +78 -0
  378. include/rerun/components/vector2d.hpp +92 -0
  379. include/rerun/components/vector3d.hpp +96 -0
  380. include/rerun/components/video_timestamp.hpp +120 -0
  381. include/rerun/components/view_coordinates.hpp +346 -0
  382. include/rerun/components/visible.hpp +74 -0
  383. include/rerun/components.hpp +77 -0
  384. include/rerun/config.hpp +52 -0
  385. include/rerun/datatypes/angle.hpp +76 -0
  386. include/rerun/datatypes/annotation_info.hpp +76 -0
  387. include/rerun/datatypes/blob.hpp +67 -0
  388. include/rerun/datatypes/bool.hpp +57 -0
  389. include/rerun/datatypes/channel_datatype.hpp +87 -0
  390. include/rerun/datatypes/class_description.hpp +92 -0
  391. include/rerun/datatypes/class_description_map_elem.hpp +69 -0
  392. include/rerun/datatypes/class_id.hpp +62 -0
  393. include/rerun/datatypes/color_model.hpp +68 -0
  394. include/rerun/datatypes/dvec2d.hpp +76 -0
  395. include/rerun/datatypes/entity_path.hpp +60 -0
  396. include/rerun/datatypes/float32.hpp +62 -0
  397. include/rerun/datatypes/float64.hpp +62 -0
  398. include/rerun/datatypes/image_format.hpp +107 -0
  399. include/rerun/datatypes/keypoint_id.hpp +63 -0
  400. include/rerun/datatypes/keypoint_pair.hpp +65 -0
  401. include/rerun/datatypes/mat3x3.hpp +105 -0
  402. include/rerun/datatypes/mat4x4.hpp +119 -0
  403. include/rerun/datatypes/pixel_format.hpp +142 -0
  404. include/rerun/datatypes/plane3d.hpp +60 -0
  405. include/rerun/datatypes/quaternion.hpp +110 -0
  406. include/rerun/datatypes/range1d.hpp +59 -0
  407. include/rerun/datatypes/range2d.hpp +55 -0
  408. include/rerun/datatypes/rgba32.hpp +94 -0
  409. include/rerun/datatypes/rotation_axis_angle.hpp +67 -0
  410. include/rerun/datatypes/tensor_buffer.hpp +529 -0
  411. include/rerun/datatypes/tensor_data.hpp +100 -0
  412. include/rerun/datatypes/tensor_dimension_index_selection.hpp +58 -0
  413. include/rerun/datatypes/tensor_dimension_selection.hpp +56 -0
  414. include/rerun/datatypes/time_int.hpp +62 -0
  415. include/rerun/datatypes/time_range.hpp +55 -0
  416. include/rerun/datatypes/time_range_boundary.hpp +175 -0
  417. include/rerun/datatypes/uint16.hpp +62 -0
  418. include/rerun/datatypes/uint32.hpp +62 -0
  419. include/rerun/datatypes/uint64.hpp +62 -0
  420. include/rerun/datatypes/utf8.hpp +76 -0
  421. include/rerun/datatypes/utf8pair.hpp +62 -0
  422. include/rerun/datatypes/uuid.hpp +60 -0
  423. include/rerun/datatypes/uvec2d.hpp +76 -0
  424. include/rerun/datatypes/uvec3d.hpp +80 -0
  425. include/rerun/datatypes/uvec4d.hpp +59 -0
  426. include/rerun/datatypes/vec2d.hpp +76 -0
  427. include/rerun/datatypes/vec3d.hpp +80 -0
  428. include/rerun/datatypes/vec4d.hpp +84 -0
  429. include/rerun/datatypes/video_timestamp.hpp +67 -0
  430. include/rerun/datatypes/view_coordinates.hpp +87 -0
  431. include/rerun/datatypes/visible_time_range.hpp +57 -0
  432. include/rerun/datatypes.hpp +51 -0
  433. include/rerun/demo_utils.hpp +75 -0
  434. include/rerun/entity_path.hpp +20 -0
  435. include/rerun/error.hpp +180 -0
  436. include/rerun/half.hpp +10 -0
  437. include/rerun/image_utils.hpp +187 -0
  438. include/rerun/indicator_component.hpp +59 -0
  439. include/rerun/loggable.hpp +54 -0
  440. include/rerun/recording_stream.hpp +960 -0
  441. include/rerun/rerun_sdk_export.hpp +25 -0
  442. include/rerun/result.hpp +86 -0
  443. include/rerun/rotation3d.hpp +33 -0
  444. include/rerun/sdk_info.hpp +20 -0
  445. include/rerun/spawn.hpp +21 -0
  446. include/rerun/spawn_options.hpp +57 -0
  447. include/rerun/string_utils.hpp +16 -0
  448. include/rerun/third_party/cxxopts.hpp +2198 -0
  449. include/rerun/time_column.hpp +288 -0
  450. include/rerun/timeline.hpp +38 -0
  451. include/rerun/type_traits.hpp +40 -0
  452. include/rerun.hpp +86 -0
  453. lib/arrow_bundled_dependencies.lib +0 -0
  454. lib/arrow_static.lib +0 -0
  455. lib/axel.lib +0 -0
  456. lib/cmake/axel/axel-config.cmake +45 -0
  457. lib/cmake/axel/axelTargets-release.cmake +19 -0
  458. lib/cmake/axel/axelTargets.cmake +108 -0
  459. lib/cmake/momentum/Findre2.cmake +52 -0
  460. lib/cmake/momentum/momentum-config.cmake +67 -0
  461. lib/cmake/momentum/momentumTargets-release.cmake +259 -0
  462. lib/cmake/momentum/momentumTargets.cmake +377 -0
  463. lib/cmake/rerun_sdk/rerun_sdkConfig.cmake +70 -0
  464. lib/cmake/rerun_sdk/rerun_sdkConfigVersion.cmake +83 -0
  465. lib/cmake/rerun_sdk/rerun_sdkTargets-release.cmake +19 -0
  466. lib/cmake/rerun_sdk/rerun_sdkTargets.cmake +108 -0
  467. lib/momentum_app_utils.lib +0 -0
  468. lib/momentum_character.lib +0 -0
  469. lib/momentum_character_sequence_solver.lib +0 -0
  470. lib/momentum_character_solver.lib +0 -0
  471. lib/momentum_common.lib +0 -0
  472. lib/momentum_diff_ik.lib +0 -0
  473. lib/momentum_io.lib +0 -0
  474. lib/momentum_io_common.lib +0 -0
  475. lib/momentum_io_fbx.lib +0 -0
  476. lib/momentum_io_gltf.lib +0 -0
  477. lib/momentum_io_legacy_json.lib +0 -0
  478. lib/momentum_io_marker.lib +0 -0
  479. lib/momentum_io_motion.lib +0 -0
  480. lib/momentum_io_shape.lib +0 -0
  481. lib/momentum_io_skeleton.lib +0 -0
  482. lib/momentum_io_urdf.lib +0 -0
  483. lib/momentum_marker_tracker.lib +0 -0
  484. lib/momentum_math.lib +0 -0
  485. lib/momentum_online_qr.lib +0 -0
  486. lib/momentum_process_markers.lib +0 -0
  487. lib/momentum_rerun.lib +0 -0
  488. lib/momentum_simd_constraints.lib +0 -0
  489. lib/momentum_simd_generalized_loss.lib +0 -0
  490. lib/momentum_skeleton.lib +0 -0
  491. lib/momentum_solver.lib +0 -0
  492. lib/rerun_c__win_x64.lib +0 -0
  493. lib/rerun_sdk.lib +0 -0
  494. pymomentum/axel.cp313-win_amd64.pyd +0 -0
  495. pymomentum/backend/__init__.py +16 -0
  496. pymomentum/backend/skel_state_backend.py +614 -0
  497. pymomentum/backend/trs_backend.py +871 -0
  498. pymomentum/backend/utils.py +224 -0
  499. pymomentum/geometry.cp313-win_amd64.pyd +0 -0
  500. pymomentum/marker_tracking.cp313-win_amd64.pyd +0 -0
  501. pymomentum/quaternion.py +740 -0
  502. pymomentum/skel_state.py +514 -0
  503. pymomentum/solver.cp313-win_amd64.pyd +0 -0
  504. pymomentum/solver2.cp313-win_amd64.pyd +0 -0
  505. pymomentum/torch/character.py +809 -0
  506. pymomentum/torch/parameter_limits.py +494 -0
  507. pymomentum/torch/utility.py +20 -0
  508. pymomentum/trs.py +535 -0
  509. pymomentum_cpu-0.1.78.post11.dist-info/METADATA +121 -0
  510. pymomentum_cpu-0.1.78.post11.dist-info/RECORD +512 -0
  511. pymomentum_cpu-0.1.78.post11.dist-info/WHEEL +5 -0
  512. pymomentum_cpu-0.1.78.post11.dist-info/licenses/LICENSE +21 -0
@@ -0,0 +1,142 @@
1
+ // DO NOT EDIT! This file was auto-generated by crates/build/re_types_builder/src/codegen/cpp/mod.rs
2
+ // Based on "crates/store/re_types/definitions/rerun/datatypes/pixel_format.fbs".
3
+
4
+ #pragma once
5
+
6
+ #include "../component_descriptor.hpp"
7
+ #include "../result.hpp"
8
+
9
+ #include <cstdint>
10
+ #include <memory>
11
+
12
+ namespace arrow {
13
+ /// \private
14
+ template <typename T>
15
+ class NumericBuilder;
16
+
17
+ class Array;
18
+ class DataType;
19
+ class UInt8Type;
20
+ using UInt8Builder = NumericBuilder<UInt8Type>;
21
+ } // namespace arrow
22
+
23
+ namespace rerun::datatypes {
24
+ /// **Datatype**: Specifieds a particular format of an `archetypes::Image`.
25
+ ///
26
+ /// Most images can be described by a `datatypes::ColorModel` and a `datatypes::ChannelDatatype`,
27
+ /// e.g. `RGB` and `U8` respectively.
28
+ ///
29
+ /// However, some image formats has chroma downsampling and/or
30
+ /// use differing number of bits per channel, and that is what this `datatypes::PixelFormat` is for.
31
+ ///
32
+ /// All these formats support random access.
33
+ ///
34
+ /// For more compressed image formats, see `archetypes::EncodedImage`.
35
+ enum class PixelFormat : uint8_t {
36
+
37
+ /// `Y_U_V12` is a YUV 4:2:0 fully planar YUV format without chroma downsampling, also known as `I420`.
38
+ ///
39
+ /// This uses limited range YUV, i.e. Y is expected to be within [16, 235] and U/V within [16, 240].
40
+ ///
41
+ /// First comes entire image in Y in one plane, followed by the U and V planes, which each only have half
42
+ /// the resolution of the Y plane.
43
+ Y_U_V12_LimitedRange = 20,
44
+
45
+ /// `NV12` (aka `Y_UV12`) is a YUV 4:2:0 chroma downsampled form at with 12 bits per pixel and 8 bits per channel.
46
+ ///
47
+ /// This uses limited range YUV, i.e. Y is expected to be within [16, 235] and U/V within [16, 240].
48
+ ///
49
+ /// First comes entire image in Y in one plane,
50
+ /// followed by a plane with interleaved lines ordered as U0, V0, U1, V1, etc.
51
+ NV12 = 26,
52
+
53
+ /// `YUY2` (aka 'YUYV', 'YUYV16' or 'NV21'), is a YUV 4:2:2 chroma downsampled format with 16 bits per pixel and 8 bits per channel.
54
+ ///
55
+ /// This uses limited range YUV, i.e. Y is expected to be within [16, 235] and U/V within [16, 240].
56
+ ///
57
+ /// The order of the channels is Y0, U0, Y1, V0, all in the same plane.
58
+ YUY2 = 27,
59
+
60
+ /// Monochrome Y plane only, essentially a YUV 4:0:0 planar format.
61
+ ///
62
+ /// Also known as just "gray". This is virtually identical to a 8bit luminance/grayscale (see `datatypes::ColorModel`).
63
+ ///
64
+ /// This uses entire range YUV, i.e. Y is expected to be within [0, 255].
65
+ /// (as opposed to "limited range" YUV as used e.g. in NV12).
66
+ Y8_FullRange = 30,
67
+
68
+ /// `Y_U_V24` is a YUV 4:4:4 fully planar YUV format without chroma downsampling, also known as `I444`.
69
+ ///
70
+ /// This uses limited range YUV, i.e. Y is expected to be within [16, 235] and U/V within [16, 240].
71
+ ///
72
+ /// First comes entire image in Y in one plane, followed by the U and V planes.
73
+ Y_U_V24_LimitedRange = 39,
74
+
75
+ /// `Y_U_V24` is a YUV 4:4:4 fully planar YUV format without chroma downsampling, also known as `I444`.
76
+ ///
77
+ /// This uses full range YUV with all components ranging from 0 to 255
78
+ /// (as opposed to "limited range" YUV as used e.g. in NV12).
79
+ ///
80
+ /// First comes entire image in Y in one plane, followed by the U and V planes.
81
+ Y_U_V24_FullRange = 40,
82
+
83
+ /// Monochrome Y plane only, essentially a YUV 4:0:0 planar format.
84
+ ///
85
+ /// Also known as just "gray".
86
+ ///
87
+ /// This uses limited range YUV, i.e. Y is expected to be within [16, 235].
88
+ /// If not for this range limitation/remapping, this is almost identical to 8bit luminace/grayscale (see `datatypes::ColorModel`).
89
+ Y8_LimitedRange = 41,
90
+
91
+ /// `Y_U_V12` is a YUV 4:2:0 fully planar YUV format without chroma downsampling, also known as `I420`.
92
+ ///
93
+ /// This uses full range YUV with all components ranging from 0 to 255
94
+ /// (as opposed to "limited range" YUV as used e.g. in NV12).
95
+ ///
96
+ /// First comes entire image in Y in one plane, followed by the U and V planes, which each only have half
97
+ /// the resolution of the Y plane.
98
+ Y_U_V12_FullRange = 44,
99
+
100
+ /// `Y_U_V16` is a YUV 4:2:2 fully planar YUV format without chroma downsampling, also known as `I422`.
101
+ ///
102
+ /// This uses limited range YUV, i.e. Y is expected to be within [16, 235] and U/V within [16, 240].
103
+ ///
104
+ /// First comes entire image in Y in one plane, followed by the U and V planes, which each only have half
105
+ /// the horizontal resolution of the Y plane.
106
+ Y_U_V16_LimitedRange = 49,
107
+
108
+ /// `Y_U_V16` is a YUV 4:2:2 fully planar YUV format without chroma downsampling, also known as `I422`.
109
+ ///
110
+ /// This uses full range YUV with all components ranging from 0 to 255
111
+ /// (as opposed to "limited range" YUV as used e.g. in NV12).
112
+ ///
113
+ /// First comes entire image in Y in one plane, followed by the U and V planes, which each only have half
114
+ /// the horizontal resolution of the Y plane.
115
+ Y_U_V16_FullRange = 50,
116
+ };
117
+ } // namespace rerun::datatypes
118
+
119
+ namespace rerun {
120
+ template <typename T>
121
+ struct Loggable;
122
+
123
+ /// \private
124
+ template <>
125
+ struct Loggable<datatypes::PixelFormat> {
126
+ static constexpr ComponentDescriptor Descriptor = "rerun.datatypes.PixelFormat";
127
+
128
+ /// Returns the arrow data type this type corresponds to.
129
+ static const std::shared_ptr<arrow::DataType>& arrow_datatype();
130
+
131
+ /// Serializes an array of `rerun::datatypes::PixelFormat` into an arrow array.
132
+ static Result<std::shared_ptr<arrow::Array>> to_arrow(
133
+ const datatypes::PixelFormat* instances, size_t num_instances
134
+ );
135
+
136
+ /// Fills an arrow array builder with an array of this type.
137
+ static rerun::Error fill_arrow_array_builder(
138
+ arrow::UInt8Builder* builder, const datatypes::PixelFormat* elements,
139
+ size_t num_elements
140
+ );
141
+ };
142
+ } // namespace rerun
@@ -0,0 +1,60 @@
1
+ // DO NOT EDIT! This file was auto-generated by crates/build/re_types_builder/src/codegen/cpp/mod.rs
2
+ // Based on "crates/store/re_types/definitions/rerun/datatypes/plane3d.fbs".
3
+
4
+ #pragma once
5
+
6
+ #include "../component_descriptor.hpp"
7
+ #include "../result.hpp"
8
+
9
+ #include <array>
10
+ #include <cstdint>
11
+ #include <memory>
12
+
13
+ namespace arrow {
14
+ class Array;
15
+ class DataType;
16
+ class FixedSizeListBuilder;
17
+ } // namespace arrow
18
+
19
+ namespace rerun::datatypes {
20
+ /// **Datatype**: An infinite 3D plane represented by a unit normal vector and a distance.
21
+ ///
22
+ /// Any point P on the plane fulfills the equation `dot(xyz, P) - d = 0`,
23
+ /// where `xyz` is the plane's normal and `d` the distance of the plane from the origin.
24
+ /// This representation is also known as the Hesse normal form.
25
+ ///
26
+ /// Note: although the normal will be passed through to the
27
+ /// datastore as provided, when used in the Viewer, planes will always be normalized.
28
+ /// I.e. the plane with xyz = (2, 0, 0), d = 1 is equivalent to xyz = (1, 0, 0), d = 0.5
29
+ struct Plane3D {
30
+ std::array<float, 4> xyzd;
31
+
32
+ public:
33
+ Plane3D() = default;
34
+ };
35
+ } // namespace rerun::datatypes
36
+
37
+ namespace rerun {
38
+ template <typename T>
39
+ struct Loggable;
40
+
41
+ /// \private
42
+ template <>
43
+ struct Loggable<datatypes::Plane3D> {
44
+ static constexpr ComponentDescriptor Descriptor = "rerun.datatypes.Plane3D";
45
+
46
+ /// Returns the arrow data type this type corresponds to.
47
+ static const std::shared_ptr<arrow::DataType>& arrow_datatype();
48
+
49
+ /// Serializes an array of `rerun::datatypes::Plane3D` into an arrow array.
50
+ static Result<std::shared_ptr<arrow::Array>> to_arrow(
51
+ const datatypes::Plane3D* instances, size_t num_instances
52
+ );
53
+
54
+ /// Fills an arrow array builder with an array of this type.
55
+ static rerun::Error fill_arrow_array_builder(
56
+ arrow::FixedSizeListBuilder* builder, const datatypes::Plane3D* elements,
57
+ size_t num_elements
58
+ );
59
+ };
60
+ } // namespace rerun
@@ -0,0 +1,110 @@
1
+ // DO NOT EDIT! This file was auto-generated by crates/build/re_types_builder/src/codegen/cpp/mod.rs
2
+ // Based on "crates/store/re_types/definitions/rerun/datatypes/quaternion.fbs".
3
+
4
+ #pragma once
5
+
6
+ #include "../component_descriptor.hpp"
7
+ #include "../rerun_sdk_export.hpp"
8
+ #include "../result.hpp"
9
+
10
+ #include <array>
11
+ #include <cstdint>
12
+ #include <memory>
13
+
14
+ namespace arrow {
15
+ class Array;
16
+ class DataType;
17
+ class FixedSizeListBuilder;
18
+ } // namespace arrow
19
+
20
+ namespace rerun::datatypes {
21
+ /// **Datatype**: A Quaternion represented by 4 real numbers.
22
+ ///
23
+ /// Note: although the x,y,z,w components of the quaternion will be passed through to the
24
+ /// datastore as provided, when used in the Viewer Quaternions will always be normalized.
25
+ struct Quaternion {
26
+ std::array<float, 4> xyzw;
27
+
28
+ public: // START of extensions from quaternion_ext.cpp:
29
+ RERUN_SDK_EXPORT static const Quaternion IDENTITY;
30
+ RERUN_SDK_EXPORT static const Quaternion INVALID;
31
+
32
+ /// Construct Quaternion from x/y/z/w values.
33
+ static Quaternion from_xyzw(float x, float y, float z, float w) {
34
+ return Quaternion::from_xyzw({x, y, z, w});
35
+ }
36
+
37
+ /// Construct Quaternion from w/x/y/z values.
38
+ static Quaternion from_wxyz(float w, float x, float y, float z) {
39
+ return Quaternion::from_xyzw(x, y, z, w);
40
+ }
41
+
42
+ /// Construct Quaternion from x/y/z/w array.
43
+ static Quaternion from_xyzw(std::array<float, 4> xyzw_) {
44
+ Quaternion q;
45
+ q.xyzw = xyzw_;
46
+ return q;
47
+ }
48
+
49
+ /// Construct Quaternion from w/x/y/z array.
50
+ static Quaternion from_wxyz(std::array<float, 4> wxyz_) {
51
+ return Quaternion::from_xyzw(wxyz_[1], wxyz_[2], wxyz_[3], wxyz_[0]);
52
+ }
53
+
54
+ /// Construct Quaternion from x/y/z/w float pointer.
55
+ static Quaternion from_xyzw(const float* xyzw_) {
56
+ return Quaternion::from_xyzw(xyzw_[0], xyzw_[1], xyzw_[2], xyzw_[3]);
57
+ }
58
+
59
+ /// Construct Quaternion from w/x/y/z float pointer.
60
+ static Quaternion from_wxyz(const float* wxyz_) {
61
+ return Quaternion::from_xyzw(wxyz_[1], wxyz_[2], wxyz_[3], wxyz_[0]);
62
+ }
63
+
64
+ float x() const {
65
+ return xyzw[0];
66
+ }
67
+
68
+ float y() const {
69
+ return xyzw[1];
70
+ }
71
+
72
+ float z() const {
73
+ return xyzw[2];
74
+ }
75
+
76
+ float w() const {
77
+ return xyzw[3];
78
+ }
79
+
80
+ // END of extensions from quaternion_ext.cpp, start of generated code:
81
+
82
+ public:
83
+ Quaternion() = default;
84
+ };
85
+ } // namespace rerun::datatypes
86
+
87
+ namespace rerun {
88
+ template <typename T>
89
+ struct Loggable;
90
+
91
+ /// \private
92
+ template <>
93
+ struct Loggable<datatypes::Quaternion> {
94
+ static constexpr ComponentDescriptor Descriptor = "rerun.datatypes.Quaternion";
95
+
96
+ /// Returns the arrow data type this type corresponds to.
97
+ static const std::shared_ptr<arrow::DataType>& arrow_datatype();
98
+
99
+ /// Serializes an array of `rerun::datatypes::Quaternion` into an arrow array.
100
+ static Result<std::shared_ptr<arrow::Array>> to_arrow(
101
+ const datatypes::Quaternion* instances, size_t num_instances
102
+ );
103
+
104
+ /// Fills an arrow array builder with an array of this type.
105
+ static rerun::Error fill_arrow_array_builder(
106
+ arrow::FixedSizeListBuilder* builder, const datatypes::Quaternion* elements,
107
+ size_t num_elements
108
+ );
109
+ };
110
+ } // namespace rerun
@@ -0,0 +1,59 @@
1
+ // DO NOT EDIT! This file was auto-generated by crates/build/re_types_builder/src/codegen/cpp/mod.rs
2
+ // Based on "crates/store/re_types/definitions/rerun/datatypes/range1d.fbs".
3
+
4
+ #pragma once
5
+
6
+ #include "../component_descriptor.hpp"
7
+ #include "../result.hpp"
8
+
9
+ #include <array>
10
+ #include <cstdint>
11
+ #include <memory>
12
+
13
+ namespace arrow {
14
+ class Array;
15
+ class DataType;
16
+ class FixedSizeListBuilder;
17
+ } // namespace arrow
18
+
19
+ namespace rerun::datatypes {
20
+ /// **Datatype**: A 1D range, specifying a lower and upper bound.
21
+ struct Range1D {
22
+ std::array<double, 2> range;
23
+
24
+ public:
25
+ Range1D() = default;
26
+
27
+ Range1D(std::array<double, 2> range_) : range(range_) {}
28
+
29
+ Range1D& operator=(std::array<double, 2> range_) {
30
+ range = range_;
31
+ return *this;
32
+ }
33
+ };
34
+ } // namespace rerun::datatypes
35
+
36
+ namespace rerun {
37
+ template <typename T>
38
+ struct Loggable;
39
+
40
+ /// \private
41
+ template <>
42
+ struct Loggable<datatypes::Range1D> {
43
+ static constexpr ComponentDescriptor Descriptor = "rerun.datatypes.Range1D";
44
+
45
+ /// Returns the arrow data type this type corresponds to.
46
+ static const std::shared_ptr<arrow::DataType>& arrow_datatype();
47
+
48
+ /// Serializes an array of `rerun::datatypes::Range1D` into an arrow array.
49
+ static Result<std::shared_ptr<arrow::Array>> to_arrow(
50
+ const datatypes::Range1D* instances, size_t num_instances
51
+ );
52
+
53
+ /// Fills an arrow array builder with an array of this type.
54
+ static rerun::Error fill_arrow_array_builder(
55
+ arrow::FixedSizeListBuilder* builder, const datatypes::Range1D* elements,
56
+ size_t num_elements
57
+ );
58
+ };
59
+ } // namespace rerun
@@ -0,0 +1,55 @@
1
+ // DO NOT EDIT! This file was auto-generated by crates/build/re_types_builder/src/codegen/cpp/mod.rs
2
+ // Based on "crates/store/re_types/definitions/rerun/datatypes/range2d.fbs".
3
+
4
+ #pragma once
5
+
6
+ #include "../component_descriptor.hpp"
7
+ #include "../result.hpp"
8
+ #include "range1d.hpp"
9
+
10
+ #include <cstdint>
11
+ #include <memory>
12
+
13
+ namespace arrow {
14
+ class Array;
15
+ class DataType;
16
+ class StructBuilder;
17
+ } // namespace arrow
18
+
19
+ namespace rerun::datatypes {
20
+ /// **Datatype**: An Axis-Aligned Bounding Box in 2D space, implemented as the minimum and maximum corners.
21
+ struct Range2D {
22
+ /// The range of the X-axis (usually left and right bounds).
23
+ rerun::datatypes::Range1D x_range;
24
+
25
+ /// The range of the Y-axis (usually top and bottom bounds).
26
+ rerun::datatypes::Range1D y_range;
27
+
28
+ public:
29
+ Range2D() = default;
30
+ };
31
+ } // namespace rerun::datatypes
32
+
33
+ namespace rerun {
34
+ template <typename T>
35
+ struct Loggable;
36
+
37
+ /// \private
38
+ template <>
39
+ struct Loggable<datatypes::Range2D> {
40
+ static constexpr ComponentDescriptor Descriptor = "rerun.datatypes.Range2D";
41
+
42
+ /// Returns the arrow data type this type corresponds to.
43
+ static const std::shared_ptr<arrow::DataType>& arrow_datatype();
44
+
45
+ /// Serializes an array of `rerun::datatypes::Range2D` into an arrow array.
46
+ static Result<std::shared_ptr<arrow::Array>> to_arrow(
47
+ const datatypes::Range2D* instances, size_t num_instances
48
+ );
49
+
50
+ /// Fills an arrow array builder with an array of this type.
51
+ static rerun::Error fill_arrow_array_builder(
52
+ arrow::StructBuilder* builder, const datatypes::Range2D* elements, size_t num_elements
53
+ );
54
+ };
55
+ } // namespace rerun
@@ -0,0 +1,94 @@
1
+ // DO NOT EDIT! This file was auto-generated by crates/build/re_types_builder/src/codegen/cpp/mod.rs
2
+ // Based on "crates/store/re_types/definitions/rerun/datatypes/rgba32.fbs".
3
+
4
+ #pragma once
5
+
6
+ #include "../component_descriptor.hpp"
7
+ #include "../result.hpp"
8
+
9
+ #include <cstdint>
10
+ #include <memory>
11
+
12
+ namespace arrow {
13
+ /// \private
14
+ template <typename T>
15
+ class NumericBuilder;
16
+
17
+ class Array;
18
+ class DataType;
19
+ class UInt32Type;
20
+ using UInt32Builder = NumericBuilder<UInt32Type>;
21
+ } // namespace arrow
22
+
23
+ namespace rerun::datatypes {
24
+ /// **Datatype**: An RGBA color with unmultiplied/separate alpha, in sRGB gamma space with linear alpha.
25
+ ///
26
+ /// The color is stored as a 32-bit integer, where the most significant
27
+ /// byte is `R` and the least significant byte is `A`.
28
+ struct Rgba32 {
29
+ uint32_t rgba;
30
+
31
+ public: // START of extensions from rgba32_ext.cpp:
32
+ /// Construct Rgba32 from unmultiplied RGBA values.
33
+ Rgba32(uint8_t r, uint8_t g, uint8_t b, uint8_t a = 255)
34
+ : Rgba32(static_cast<uint32_t>((r << 24) | (g << 16) | (b << 8) | a)) {}
35
+
36
+ /// Construct Rgba32 from unmultiplied RGBA values.
37
+ Rgba32(const uint8_t (&_rgba)[4]) : Rgba32(_rgba[0], _rgba[1], _rgba[2], _rgba[3]) {}
38
+
39
+ /// Construct Rgba32 from RGB values, setting alpha to 255.
40
+ Rgba32(const uint8_t (&_rgb)[3]) : Rgba32(_rgb[0], _rgb[1], _rgb[2]) {}
41
+
42
+ uint8_t r() const {
43
+ return static_cast<uint8_t>((rgba >> 24) & 0xFF);
44
+ }
45
+
46
+ uint8_t g() const {
47
+ return static_cast<uint8_t>((rgba >> 16) & 0xFF);
48
+ }
49
+
50
+ uint8_t b() const {
51
+ return static_cast<uint8_t>((rgba >> 8) & 0xFF);
52
+ }
53
+
54
+ uint8_t a() const {
55
+ return static_cast<uint8_t>(rgba & 0xFF);
56
+ }
57
+
58
+ // END of extensions from rgba32_ext.cpp, start of generated code:
59
+
60
+ public:
61
+ Rgba32() = default;
62
+
63
+ Rgba32(uint32_t rgba_) : rgba(rgba_) {}
64
+
65
+ Rgba32& operator=(uint32_t rgba_) {
66
+ rgba = rgba_;
67
+ return *this;
68
+ }
69
+ };
70
+ } // namespace rerun::datatypes
71
+
72
+ namespace rerun {
73
+ template <typename T>
74
+ struct Loggable;
75
+
76
+ /// \private
77
+ template <>
78
+ struct Loggable<datatypes::Rgba32> {
79
+ static constexpr ComponentDescriptor Descriptor = "rerun.datatypes.Rgba32";
80
+
81
+ /// Returns the arrow data type this type corresponds to.
82
+ static const std::shared_ptr<arrow::DataType>& arrow_datatype();
83
+
84
+ /// Serializes an array of `rerun::datatypes::Rgba32` into an arrow array.
85
+ static Result<std::shared_ptr<arrow::Array>> to_arrow(
86
+ const datatypes::Rgba32* instances, size_t num_instances
87
+ );
88
+
89
+ /// Fills an arrow array builder with an array of this type.
90
+ static rerun::Error fill_arrow_array_builder(
91
+ arrow::UInt32Builder* builder, const datatypes::Rgba32* elements, size_t num_elements
92
+ );
93
+ };
94
+ } // namespace rerun
@@ -0,0 +1,67 @@
1
+ // DO NOT EDIT! This file was auto-generated by crates/build/re_types_builder/src/codegen/cpp/mod.rs
2
+ // Based on "crates/store/re_types/definitions/rerun/datatypes/rotation_axis_angle.fbs".
3
+
4
+ #pragma once
5
+
6
+ #include "../component_descriptor.hpp"
7
+ #include "../result.hpp"
8
+ #include "angle.hpp"
9
+ #include "vec3d.hpp"
10
+
11
+ #include <cstdint>
12
+ #include <memory>
13
+
14
+ namespace arrow {
15
+ class Array;
16
+ class DataType;
17
+ class StructBuilder;
18
+ } // namespace arrow
19
+
20
+ namespace rerun::datatypes {
21
+ /// **Datatype**: 3D rotation represented by a rotation around a given axis.
22
+ struct RotationAxisAngle {
23
+ /// Axis to rotate around.
24
+ ///
25
+ /// This is not required to be normalized.
26
+ /// However, if normalization of the rotation axis fails (typically due to a zero vector)
27
+ /// the rotation is treated as an invalid transform, unless the angle is zero in which case
28
+ /// it is treated as an identity.
29
+ rerun::datatypes::Vec3D axis;
30
+
31
+ /// How much to rotate around the axis.
32
+ rerun::datatypes::Angle angle;
33
+
34
+ public: // START of extensions from rotation_axis_angle_ext.cpp:
35
+ RotationAxisAngle(const Vec3D& _axis, const Angle& _angle) : axis(_axis), angle(_angle) {}
36
+
37
+ // END of extensions from rotation_axis_angle_ext.cpp, start of generated code:
38
+
39
+ public:
40
+ RotationAxisAngle() = default;
41
+ };
42
+ } // namespace rerun::datatypes
43
+
44
+ namespace rerun {
45
+ template <typename T>
46
+ struct Loggable;
47
+
48
+ /// \private
49
+ template <>
50
+ struct Loggable<datatypes::RotationAxisAngle> {
51
+ static constexpr ComponentDescriptor Descriptor = "rerun.datatypes.RotationAxisAngle";
52
+
53
+ /// Returns the arrow data type this type corresponds to.
54
+ static const std::shared_ptr<arrow::DataType>& arrow_datatype();
55
+
56
+ /// Serializes an array of `rerun::datatypes::RotationAxisAngle` into an arrow array.
57
+ static Result<std::shared_ptr<arrow::Array>> to_arrow(
58
+ const datatypes::RotationAxisAngle* instances, size_t num_instances
59
+ );
60
+
61
+ /// Fills an arrow array builder with an array of this type.
62
+ static rerun::Error fill_arrow_array_builder(
63
+ arrow::StructBuilder* builder, const datatypes::RotationAxisAngle* elements,
64
+ size_t num_elements
65
+ );
66
+ };
67
+ } // namespace rerun