pymomentum-cpu 0.1.78.post11__cp313-cp313-win_amd64.whl

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Files changed (512) hide show
  1. include/axel/BoundingBox.h +58 -0
  2. include/axel/Bvh.h +708 -0
  3. include/axel/BvhBase.h +75 -0
  4. include/axel/BvhCommon.h +43 -0
  5. include/axel/BvhEmbree.h +86 -0
  6. include/axel/BvhFactory.h +34 -0
  7. include/axel/Checks.h +21 -0
  8. include/axel/DualContouring.h +79 -0
  9. include/axel/KdTree.h +199 -0
  10. include/axel/Log.h +22 -0
  11. include/axel/MeshToSdf.h +123 -0
  12. include/axel/Profile.h +64 -0
  13. include/axel/Ray.h +45 -0
  14. include/axel/SignedDistanceField.h +248 -0
  15. include/axel/SimdKdTree.h +515 -0
  16. include/axel/TriBvh.h +157 -0
  17. include/axel/TriBvhEmbree.h +57 -0
  18. include/axel/common/Constants.h +27 -0
  19. include/axel/common/Types.h +21 -0
  20. include/axel/common/VectorizationTypes.h +58 -0
  21. include/axel/math/BoundingBoxUtils.h +54 -0
  22. include/axel/math/ContinuousCollisionDetection.h +48 -0
  23. include/axel/math/CoplanarityCheck.h +30 -0
  24. include/axel/math/EdgeEdgeDistance.h +31 -0
  25. include/axel/math/MeshHoleFilling.h +117 -0
  26. include/axel/math/PointTriangleProjection.h +34 -0
  27. include/axel/math/PointTriangleProjectionDefinitions.h +209 -0
  28. include/axel/math/RayTriangleIntersection.h +36 -0
  29. include/momentum/character/blend_shape.h +91 -0
  30. include/momentum/character/blend_shape_base.h +70 -0
  31. include/momentum/character/blend_shape_skinning.h +96 -0
  32. include/momentum/character/character.h +272 -0
  33. include/momentum/character/character_state.h +108 -0
  34. include/momentum/character/character_utility.h +128 -0
  35. include/momentum/character/collision_geometry.h +80 -0
  36. include/momentum/character/collision_geometry_state.h +130 -0
  37. include/momentum/character/fwd.h +262 -0
  38. include/momentum/character/inverse_parameter_transform.h +58 -0
  39. include/momentum/character/joint.h +82 -0
  40. include/momentum/character/joint_state.h +241 -0
  41. include/momentum/character/linear_skinning.h +139 -0
  42. include/momentum/character/locator.h +82 -0
  43. include/momentum/character/locator_state.h +43 -0
  44. include/momentum/character/marker.h +48 -0
  45. include/momentum/character/mesh_state.h +71 -0
  46. include/momentum/character/parameter_limits.h +144 -0
  47. include/momentum/character/parameter_transform.h +250 -0
  48. include/momentum/character/pose_shape.h +65 -0
  49. include/momentum/character/skeleton.h +85 -0
  50. include/momentum/character/skeleton_state.h +181 -0
  51. include/momentum/character/skeleton_utility.h +38 -0
  52. include/momentum/character/skin_weights.h +67 -0
  53. include/momentum/character/skinned_locator.h +80 -0
  54. include/momentum/character/types.h +202 -0
  55. include/momentum/character_sequence_solver/fwd.h +200 -0
  56. include/momentum/character_sequence_solver/model_parameters_sequence_error_function.h +65 -0
  57. include/momentum/character_sequence_solver/multipose_solver.h +65 -0
  58. include/momentum/character_sequence_solver/multipose_solver_function.h +82 -0
  59. include/momentum/character_sequence_solver/sequence_error_function.h +104 -0
  60. include/momentum/character_sequence_solver/sequence_solver.h +144 -0
  61. include/momentum/character_sequence_solver/sequence_solver_function.h +134 -0
  62. include/momentum/character_sequence_solver/state_sequence_error_function.h +109 -0
  63. include/momentum/character_sequence_solver/vertex_sequence_error_function.h +128 -0
  64. include/momentum/character_solver/aim_error_function.h +112 -0
  65. include/momentum/character_solver/collision_error_function.h +92 -0
  66. include/momentum/character_solver/collision_error_function_stateless.h +75 -0
  67. include/momentum/character_solver/constraint_error_function-inl.h +324 -0
  68. include/momentum/character_solver/constraint_error_function.h +248 -0
  69. include/momentum/character_solver/distance_error_function.h +77 -0
  70. include/momentum/character_solver/error_function_utils.h +60 -0
  71. include/momentum/character_solver/fixed_axis_error_function.h +139 -0
  72. include/momentum/character_solver/fwd.h +924 -0
  73. include/momentum/character_solver/gauss_newton_solver_qr.h +64 -0
  74. include/momentum/character_solver/limit_error_function.h +57 -0
  75. include/momentum/character_solver/model_parameters_error_function.h +64 -0
  76. include/momentum/character_solver/normal_error_function.h +73 -0
  77. include/momentum/character_solver/orientation_error_function.h +74 -0
  78. include/momentum/character_solver/plane_error_function.h +102 -0
  79. include/momentum/character_solver/point_triangle_vertex_error_function.h +141 -0
  80. include/momentum/character_solver/pose_prior_error_function.h +80 -0
  81. include/momentum/character_solver/position_error_function.h +75 -0
  82. include/momentum/character_solver/projection_error_function.h +93 -0
  83. include/momentum/character_solver/simd_collision_error_function.h +99 -0
  84. include/momentum/character_solver/simd_normal_error_function.h +157 -0
  85. include/momentum/character_solver/simd_plane_error_function.h +164 -0
  86. include/momentum/character_solver/simd_position_error_function.h +165 -0
  87. include/momentum/character_solver/skeleton_error_function.h +151 -0
  88. include/momentum/character_solver/skeleton_solver_function.h +94 -0
  89. include/momentum/character_solver/skinned_locator_error_function.h +166 -0
  90. include/momentum/character_solver/skinned_locator_triangle_error_function.h +146 -0
  91. include/momentum/character_solver/skinning_weight_iterator.h +80 -0
  92. include/momentum/character_solver/state_error_function.h +94 -0
  93. include/momentum/character_solver/transform_pose.h +80 -0
  94. include/momentum/character_solver/trust_region_qr.h +80 -0
  95. include/momentum/character_solver/vertex_error_function.h +155 -0
  96. include/momentum/character_solver/vertex_projection_error_function.h +126 -0
  97. include/momentum/character_solver/vertex_vertex_distance_error_function.h +151 -0
  98. include/momentum/common/aligned.h +155 -0
  99. include/momentum/common/checks.h +27 -0
  100. include/momentum/common/exception.h +70 -0
  101. include/momentum/common/filesystem.h +20 -0
  102. include/momentum/common/fwd.h +27 -0
  103. include/momentum/common/log.h +173 -0
  104. include/momentum/common/log_channel.h +17 -0
  105. include/momentum/common/memory.h +71 -0
  106. include/momentum/common/profile.h +79 -0
  107. include/momentum/common/progress_bar.h +37 -0
  108. include/momentum/common/string.h +52 -0
  109. include/momentum/diff_ik/ceres_utility.h +73 -0
  110. include/momentum/diff_ik/fully_differentiable_body_ik.h +58 -0
  111. include/momentum/diff_ik/fully_differentiable_distance_error_function.h +69 -0
  112. include/momentum/diff_ik/fully_differentiable_motion_error_function.h +46 -0
  113. include/momentum/diff_ik/fully_differentiable_orientation_error_function.h +114 -0
  114. include/momentum/diff_ik/fully_differentiable_pose_prior_error_function.h +76 -0
  115. include/momentum/diff_ik/fully_differentiable_position_error_function.h +138 -0
  116. include/momentum/diff_ik/fully_differentiable_projection_error_function.h +65 -0
  117. include/momentum/diff_ik/fully_differentiable_skeleton_error_function.h +160 -0
  118. include/momentum/diff_ik/fully_differentiable_state_error_function.h +54 -0
  119. include/momentum/diff_ik/fwd.h +385 -0
  120. include/momentum/diff_ik/union_error_function.h +67 -0
  121. include/momentum/gui/rerun/eigen_adapters.h +70 -0
  122. include/momentum/gui/rerun/logger.h +102 -0
  123. include/momentum/gui/rerun/logging_redirect.h +27 -0
  124. include/momentum/io/character_io.h +56 -0
  125. include/momentum/io/common/gsl_utils.h +50 -0
  126. include/momentum/io/common/stream_utils.h +65 -0
  127. include/momentum/io/fbx/fbx_io.h +109 -0
  128. include/momentum/io/fbx/fbx_memory_stream.h +66 -0
  129. include/momentum/io/fbx/openfbx_loader.h +49 -0
  130. include/momentum/io/fbx/polygon_data.h +60 -0
  131. include/momentum/io/gltf/gltf_builder.h +132 -0
  132. include/momentum/io/gltf/gltf_file_format.h +19 -0
  133. include/momentum/io/gltf/gltf_io.h +148 -0
  134. include/momentum/io/gltf/utils/accessor_utils.h +299 -0
  135. include/momentum/io/gltf/utils/coordinate_utils.h +60 -0
  136. include/momentum/io/gltf/utils/json_utils.h +102 -0
  137. include/momentum/io/legacy_json/legacy_json_io.h +70 -0
  138. include/momentum/io/marker/c3d_io.h +29 -0
  139. include/momentum/io/marker/conversions.h +57 -0
  140. include/momentum/io/marker/coordinate_system.h +30 -0
  141. include/momentum/io/marker/marker_io.h +54 -0
  142. include/momentum/io/marker/trc_io.h +27 -0
  143. include/momentum/io/motion/mmo_io.h +97 -0
  144. include/momentum/io/shape/blend_shape_io.h +70 -0
  145. include/momentum/io/shape/pose_shape_io.h +21 -0
  146. include/momentum/io/skeleton/locator_io.h +41 -0
  147. include/momentum/io/skeleton/mppca_io.h +26 -0
  148. include/momentum/io/skeleton/parameter_limits_io.h +25 -0
  149. include/momentum/io/skeleton/parameter_transform_io.h +41 -0
  150. include/momentum/io/skeleton/parameters_io.h +20 -0
  151. include/momentum/io/urdf/urdf_io.h +26 -0
  152. include/momentum/io/usd/usd_io.h +36 -0
  153. include/momentum/marker_tracking/app_utils.h +62 -0
  154. include/momentum/marker_tracking/marker_tracker.h +213 -0
  155. include/momentum/marker_tracking/process_markers.h +58 -0
  156. include/momentum/marker_tracking/tracker_utils.h +90 -0
  157. include/momentum/math/constants.h +82 -0
  158. include/momentum/math/covariance_matrix.h +84 -0
  159. include/momentum/math/fmt_eigen.h +23 -0
  160. include/momentum/math/fwd.h +132 -0
  161. include/momentum/math/generalized_loss.h +61 -0
  162. include/momentum/math/intersection.h +32 -0
  163. include/momentum/math/mesh.h +84 -0
  164. include/momentum/math/mppca.h +67 -0
  165. include/momentum/math/online_householder_qr.h +516 -0
  166. include/momentum/math/random-inl.h +404 -0
  167. include/momentum/math/random.h +310 -0
  168. include/momentum/math/simd_generalized_loss.h +40 -0
  169. include/momentum/math/transform.h +229 -0
  170. include/momentum/math/types.h +461 -0
  171. include/momentum/math/utility.h +251 -0
  172. include/momentum/rasterizer/camera.h +453 -0
  173. include/momentum/rasterizer/fwd.h +102 -0
  174. include/momentum/rasterizer/geometry.h +83 -0
  175. include/momentum/rasterizer/image.h +18 -0
  176. include/momentum/rasterizer/rasterizer.h +583 -0
  177. include/momentum/rasterizer/tensor.h +140 -0
  178. include/momentum/rasterizer/utility.h +268 -0
  179. include/momentum/simd/simd.h +221 -0
  180. include/momentum/solver/fwd.h +131 -0
  181. include/momentum/solver/gauss_newton_solver.h +136 -0
  182. include/momentum/solver/gradient_descent_solver.h +65 -0
  183. include/momentum/solver/solver.h +155 -0
  184. include/momentum/solver/solver_function.h +126 -0
  185. include/momentum/solver/subset_gauss_newton_solver.h +109 -0
  186. include/rerun/archetypes/annotation_context.hpp +157 -0
  187. include/rerun/archetypes/arrows2d.hpp +271 -0
  188. include/rerun/archetypes/arrows3d.hpp +257 -0
  189. include/rerun/archetypes/asset3d.hpp +262 -0
  190. include/rerun/archetypes/asset_video.hpp +275 -0
  191. include/rerun/archetypes/bar_chart.hpp +261 -0
  192. include/rerun/archetypes/boxes2d.hpp +293 -0
  193. include/rerun/archetypes/boxes3d.hpp +369 -0
  194. include/rerun/archetypes/capsules3d.hpp +333 -0
  195. include/rerun/archetypes/clear.hpp +180 -0
  196. include/rerun/archetypes/depth_image.hpp +425 -0
  197. include/rerun/archetypes/ellipsoids3d.hpp +384 -0
  198. include/rerun/archetypes/encoded_image.hpp +250 -0
  199. include/rerun/archetypes/geo_line_strings.hpp +166 -0
  200. include/rerun/archetypes/geo_points.hpp +177 -0
  201. include/rerun/archetypes/graph_edges.hpp +152 -0
  202. include/rerun/archetypes/graph_nodes.hpp +206 -0
  203. include/rerun/archetypes/image.hpp +434 -0
  204. include/rerun/archetypes/instance_poses3d.hpp +221 -0
  205. include/rerun/archetypes/line_strips2d.hpp +289 -0
  206. include/rerun/archetypes/line_strips3d.hpp +270 -0
  207. include/rerun/archetypes/mesh3d.hpp +387 -0
  208. include/rerun/archetypes/pinhole.hpp +385 -0
  209. include/rerun/archetypes/points2d.hpp +333 -0
  210. include/rerun/archetypes/points3d.hpp +369 -0
  211. include/rerun/archetypes/recording_properties.hpp +132 -0
  212. include/rerun/archetypes/scalar.hpp +170 -0
  213. include/rerun/archetypes/scalars.hpp +153 -0
  214. include/rerun/archetypes/segmentation_image.hpp +305 -0
  215. include/rerun/archetypes/series_line.hpp +274 -0
  216. include/rerun/archetypes/series_lines.hpp +271 -0
  217. include/rerun/archetypes/series_point.hpp +265 -0
  218. include/rerun/archetypes/series_points.hpp +251 -0
  219. include/rerun/archetypes/tensor.hpp +213 -0
  220. include/rerun/archetypes/text_document.hpp +200 -0
  221. include/rerun/archetypes/text_log.hpp +211 -0
  222. include/rerun/archetypes/transform3d.hpp +925 -0
  223. include/rerun/archetypes/video_frame_reference.hpp +295 -0
  224. include/rerun/archetypes/view_coordinates.hpp +393 -0
  225. include/rerun/archetypes.hpp +43 -0
  226. include/rerun/arrow_utils.hpp +32 -0
  227. include/rerun/as_components.hpp +90 -0
  228. include/rerun/blueprint/archetypes/background.hpp +113 -0
  229. include/rerun/blueprint/archetypes/container_blueprint.hpp +259 -0
  230. include/rerun/blueprint/archetypes/dataframe_query.hpp +178 -0
  231. include/rerun/blueprint/archetypes/entity_behavior.hpp +130 -0
  232. include/rerun/blueprint/archetypes/force_center.hpp +115 -0
  233. include/rerun/blueprint/archetypes/force_collision_radius.hpp +141 -0
  234. include/rerun/blueprint/archetypes/force_link.hpp +136 -0
  235. include/rerun/blueprint/archetypes/force_many_body.hpp +124 -0
  236. include/rerun/blueprint/archetypes/force_position.hpp +132 -0
  237. include/rerun/blueprint/archetypes/line_grid3d.hpp +178 -0
  238. include/rerun/blueprint/archetypes/map_background.hpp +104 -0
  239. include/rerun/blueprint/archetypes/map_zoom.hpp +103 -0
  240. include/rerun/blueprint/archetypes/near_clip_plane.hpp +109 -0
  241. include/rerun/blueprint/archetypes/panel_blueprint.hpp +95 -0
  242. include/rerun/blueprint/archetypes/plot_legend.hpp +118 -0
  243. include/rerun/blueprint/archetypes/scalar_axis.hpp +116 -0
  244. include/rerun/blueprint/archetypes/tensor_scalar_mapping.hpp +146 -0
  245. include/rerun/blueprint/archetypes/tensor_slice_selection.hpp +167 -0
  246. include/rerun/blueprint/archetypes/tensor_view_fit.hpp +95 -0
  247. include/rerun/blueprint/archetypes/view_blueprint.hpp +170 -0
  248. include/rerun/blueprint/archetypes/view_contents.hpp +142 -0
  249. include/rerun/blueprint/archetypes/viewport_blueprint.hpp +200 -0
  250. include/rerun/blueprint/archetypes/visible_time_ranges.hpp +116 -0
  251. include/rerun/blueprint/archetypes/visual_bounds2d.hpp +109 -0
  252. include/rerun/blueprint/archetypes/visualizer_overrides.hpp +113 -0
  253. include/rerun/blueprint/archetypes.hpp +29 -0
  254. include/rerun/blueprint/components/active_tab.hpp +82 -0
  255. include/rerun/blueprint/components/apply_latest_at.hpp +79 -0
  256. include/rerun/blueprint/components/auto_layout.hpp +77 -0
  257. include/rerun/blueprint/components/auto_views.hpp +77 -0
  258. include/rerun/blueprint/components/background_kind.hpp +66 -0
  259. include/rerun/blueprint/components/column_share.hpp +78 -0
  260. include/rerun/blueprint/components/component_column_selector.hpp +81 -0
  261. include/rerun/blueprint/components/container_kind.hpp +65 -0
  262. include/rerun/blueprint/components/corner2d.hpp +64 -0
  263. include/rerun/blueprint/components/enabled.hpp +77 -0
  264. include/rerun/blueprint/components/filter_by_range.hpp +74 -0
  265. include/rerun/blueprint/components/filter_is_not_null.hpp +77 -0
  266. include/rerun/blueprint/components/force_distance.hpp +82 -0
  267. include/rerun/blueprint/components/force_iterations.hpp +82 -0
  268. include/rerun/blueprint/components/force_strength.hpp +82 -0
  269. include/rerun/blueprint/components/grid_columns.hpp +78 -0
  270. include/rerun/blueprint/components/grid_spacing.hpp +78 -0
  271. include/rerun/blueprint/components/included_content.hpp +86 -0
  272. include/rerun/blueprint/components/lock_range_during_zoom.hpp +82 -0
  273. include/rerun/blueprint/components/map_provider.hpp +64 -0
  274. include/rerun/blueprint/components/near_clip_plane.hpp +82 -0
  275. include/rerun/blueprint/components/panel_state.hpp +61 -0
  276. include/rerun/blueprint/components/query_expression.hpp +89 -0
  277. include/rerun/blueprint/components/root_container.hpp +77 -0
  278. include/rerun/blueprint/components/row_share.hpp +78 -0
  279. include/rerun/blueprint/components/selected_columns.hpp +76 -0
  280. include/rerun/blueprint/components/tensor_dimension_index_slider.hpp +90 -0
  281. include/rerun/blueprint/components/timeline_name.hpp +76 -0
  282. include/rerun/blueprint/components/view_class.hpp +76 -0
  283. include/rerun/blueprint/components/view_fit.hpp +61 -0
  284. include/rerun/blueprint/components/view_maximized.hpp +79 -0
  285. include/rerun/blueprint/components/view_origin.hpp +81 -0
  286. include/rerun/blueprint/components/viewer_recommendation_hash.hpp +82 -0
  287. include/rerun/blueprint/components/visible_time_range.hpp +77 -0
  288. include/rerun/blueprint/components/visual_bounds2d.hpp +74 -0
  289. include/rerun/blueprint/components/visualizer_override.hpp +86 -0
  290. include/rerun/blueprint/components/zoom_level.hpp +78 -0
  291. include/rerun/blueprint/components.hpp +41 -0
  292. include/rerun/blueprint/datatypes/component_column_selector.hpp +61 -0
  293. include/rerun/blueprint/datatypes/filter_by_range.hpp +59 -0
  294. include/rerun/blueprint/datatypes/filter_is_not_null.hpp +61 -0
  295. include/rerun/blueprint/datatypes/selected_columns.hpp +62 -0
  296. include/rerun/blueprint/datatypes/tensor_dimension_index_slider.hpp +63 -0
  297. include/rerun/blueprint/datatypes.hpp +9 -0
  298. include/rerun/c/arrow_c_data_interface.h +111 -0
  299. include/rerun/c/compiler_utils.h +10 -0
  300. include/rerun/c/rerun.h +627 -0
  301. include/rerun/c/sdk_info.h +28 -0
  302. include/rerun/collection.hpp +496 -0
  303. include/rerun/collection_adapter.hpp +43 -0
  304. include/rerun/collection_adapter_builtins.hpp +138 -0
  305. include/rerun/compiler_utils.hpp +61 -0
  306. include/rerun/component_batch.hpp +163 -0
  307. include/rerun/component_column.hpp +111 -0
  308. include/rerun/component_descriptor.hpp +142 -0
  309. include/rerun/component_type.hpp +35 -0
  310. include/rerun/components/aggregation_policy.hpp +76 -0
  311. include/rerun/components/albedo_factor.hpp +74 -0
  312. include/rerun/components/annotation_context.hpp +102 -0
  313. include/rerun/components/axis_length.hpp +74 -0
  314. include/rerun/components/blob.hpp +73 -0
  315. include/rerun/components/class_id.hpp +71 -0
  316. include/rerun/components/clear_is_recursive.hpp +75 -0
  317. include/rerun/components/color.hpp +99 -0
  318. include/rerun/components/colormap.hpp +99 -0
  319. include/rerun/components/depth_meter.hpp +84 -0
  320. include/rerun/components/draw_order.hpp +79 -0
  321. include/rerun/components/entity_path.hpp +83 -0
  322. include/rerun/components/fill_mode.hpp +72 -0
  323. include/rerun/components/fill_ratio.hpp +79 -0
  324. include/rerun/components/gamma_correction.hpp +80 -0
  325. include/rerun/components/geo_line_string.hpp +63 -0
  326. include/rerun/components/graph_edge.hpp +75 -0
  327. include/rerun/components/graph_node.hpp +79 -0
  328. include/rerun/components/graph_type.hpp +57 -0
  329. include/rerun/components/half_size2d.hpp +91 -0
  330. include/rerun/components/half_size3d.hpp +95 -0
  331. include/rerun/components/image_buffer.hpp +86 -0
  332. include/rerun/components/image_format.hpp +84 -0
  333. include/rerun/components/image_plane_distance.hpp +77 -0
  334. include/rerun/components/interactive.hpp +76 -0
  335. include/rerun/components/keypoint_id.hpp +74 -0
  336. include/rerun/components/lat_lon.hpp +89 -0
  337. include/rerun/components/length.hpp +77 -0
  338. include/rerun/components/line_strip2d.hpp +73 -0
  339. include/rerun/components/line_strip3d.hpp +73 -0
  340. include/rerun/components/magnification_filter.hpp +63 -0
  341. include/rerun/components/marker_shape.hpp +82 -0
  342. include/rerun/components/marker_size.hpp +74 -0
  343. include/rerun/components/media_type.hpp +157 -0
  344. include/rerun/components/name.hpp +83 -0
  345. include/rerun/components/opacity.hpp +77 -0
  346. include/rerun/components/pinhole_projection.hpp +94 -0
  347. include/rerun/components/plane3d.hpp +75 -0
  348. include/rerun/components/pose_rotation_axis_angle.hpp +73 -0
  349. include/rerun/components/pose_rotation_quat.hpp +71 -0
  350. include/rerun/components/pose_scale3d.hpp +102 -0
  351. include/rerun/components/pose_transform_mat3x3.hpp +87 -0
  352. include/rerun/components/pose_translation3d.hpp +96 -0
  353. include/rerun/components/position2d.hpp +86 -0
  354. include/rerun/components/position3d.hpp +90 -0
  355. include/rerun/components/radius.hpp +98 -0
  356. include/rerun/components/range1d.hpp +75 -0
  357. include/rerun/components/resolution.hpp +88 -0
  358. include/rerun/components/rotation_axis_angle.hpp +72 -0
  359. include/rerun/components/rotation_quat.hpp +71 -0
  360. include/rerun/components/scalar.hpp +76 -0
  361. include/rerun/components/scale3d.hpp +102 -0
  362. include/rerun/components/series_visible.hpp +76 -0
  363. include/rerun/components/show_labels.hpp +79 -0
  364. include/rerun/components/stroke_width.hpp +74 -0
  365. include/rerun/components/tensor_data.hpp +94 -0
  366. include/rerun/components/tensor_dimension_index_selection.hpp +77 -0
  367. include/rerun/components/tensor_height_dimension.hpp +71 -0
  368. include/rerun/components/tensor_width_dimension.hpp +71 -0
  369. include/rerun/components/texcoord2d.hpp +101 -0
  370. include/rerun/components/text.hpp +83 -0
  371. include/rerun/components/text_log_level.hpp +110 -0
  372. include/rerun/components/timestamp.hpp +76 -0
  373. include/rerun/components/transform_mat3x3.hpp +92 -0
  374. include/rerun/components/transform_relation.hpp +66 -0
  375. include/rerun/components/translation3d.hpp +96 -0
  376. include/rerun/components/triangle_indices.hpp +85 -0
  377. include/rerun/components/value_range.hpp +78 -0
  378. include/rerun/components/vector2d.hpp +92 -0
  379. include/rerun/components/vector3d.hpp +96 -0
  380. include/rerun/components/video_timestamp.hpp +120 -0
  381. include/rerun/components/view_coordinates.hpp +346 -0
  382. include/rerun/components/visible.hpp +74 -0
  383. include/rerun/components.hpp +77 -0
  384. include/rerun/config.hpp +52 -0
  385. include/rerun/datatypes/angle.hpp +76 -0
  386. include/rerun/datatypes/annotation_info.hpp +76 -0
  387. include/rerun/datatypes/blob.hpp +67 -0
  388. include/rerun/datatypes/bool.hpp +57 -0
  389. include/rerun/datatypes/channel_datatype.hpp +87 -0
  390. include/rerun/datatypes/class_description.hpp +92 -0
  391. include/rerun/datatypes/class_description_map_elem.hpp +69 -0
  392. include/rerun/datatypes/class_id.hpp +62 -0
  393. include/rerun/datatypes/color_model.hpp +68 -0
  394. include/rerun/datatypes/dvec2d.hpp +76 -0
  395. include/rerun/datatypes/entity_path.hpp +60 -0
  396. include/rerun/datatypes/float32.hpp +62 -0
  397. include/rerun/datatypes/float64.hpp +62 -0
  398. include/rerun/datatypes/image_format.hpp +107 -0
  399. include/rerun/datatypes/keypoint_id.hpp +63 -0
  400. include/rerun/datatypes/keypoint_pair.hpp +65 -0
  401. include/rerun/datatypes/mat3x3.hpp +105 -0
  402. include/rerun/datatypes/mat4x4.hpp +119 -0
  403. include/rerun/datatypes/pixel_format.hpp +142 -0
  404. include/rerun/datatypes/plane3d.hpp +60 -0
  405. include/rerun/datatypes/quaternion.hpp +110 -0
  406. include/rerun/datatypes/range1d.hpp +59 -0
  407. include/rerun/datatypes/range2d.hpp +55 -0
  408. include/rerun/datatypes/rgba32.hpp +94 -0
  409. include/rerun/datatypes/rotation_axis_angle.hpp +67 -0
  410. include/rerun/datatypes/tensor_buffer.hpp +529 -0
  411. include/rerun/datatypes/tensor_data.hpp +100 -0
  412. include/rerun/datatypes/tensor_dimension_index_selection.hpp +58 -0
  413. include/rerun/datatypes/tensor_dimension_selection.hpp +56 -0
  414. include/rerun/datatypes/time_int.hpp +62 -0
  415. include/rerun/datatypes/time_range.hpp +55 -0
  416. include/rerun/datatypes/time_range_boundary.hpp +175 -0
  417. include/rerun/datatypes/uint16.hpp +62 -0
  418. include/rerun/datatypes/uint32.hpp +62 -0
  419. include/rerun/datatypes/uint64.hpp +62 -0
  420. include/rerun/datatypes/utf8.hpp +76 -0
  421. include/rerun/datatypes/utf8pair.hpp +62 -0
  422. include/rerun/datatypes/uuid.hpp +60 -0
  423. include/rerun/datatypes/uvec2d.hpp +76 -0
  424. include/rerun/datatypes/uvec3d.hpp +80 -0
  425. include/rerun/datatypes/uvec4d.hpp +59 -0
  426. include/rerun/datatypes/vec2d.hpp +76 -0
  427. include/rerun/datatypes/vec3d.hpp +80 -0
  428. include/rerun/datatypes/vec4d.hpp +84 -0
  429. include/rerun/datatypes/video_timestamp.hpp +67 -0
  430. include/rerun/datatypes/view_coordinates.hpp +87 -0
  431. include/rerun/datatypes/visible_time_range.hpp +57 -0
  432. include/rerun/datatypes.hpp +51 -0
  433. include/rerun/demo_utils.hpp +75 -0
  434. include/rerun/entity_path.hpp +20 -0
  435. include/rerun/error.hpp +180 -0
  436. include/rerun/half.hpp +10 -0
  437. include/rerun/image_utils.hpp +187 -0
  438. include/rerun/indicator_component.hpp +59 -0
  439. include/rerun/loggable.hpp +54 -0
  440. include/rerun/recording_stream.hpp +960 -0
  441. include/rerun/rerun_sdk_export.hpp +25 -0
  442. include/rerun/result.hpp +86 -0
  443. include/rerun/rotation3d.hpp +33 -0
  444. include/rerun/sdk_info.hpp +20 -0
  445. include/rerun/spawn.hpp +21 -0
  446. include/rerun/spawn_options.hpp +57 -0
  447. include/rerun/string_utils.hpp +16 -0
  448. include/rerun/third_party/cxxopts.hpp +2198 -0
  449. include/rerun/time_column.hpp +288 -0
  450. include/rerun/timeline.hpp +38 -0
  451. include/rerun/type_traits.hpp +40 -0
  452. include/rerun.hpp +86 -0
  453. lib/arrow_bundled_dependencies.lib +0 -0
  454. lib/arrow_static.lib +0 -0
  455. lib/axel.lib +0 -0
  456. lib/cmake/axel/axel-config.cmake +45 -0
  457. lib/cmake/axel/axelTargets-release.cmake +19 -0
  458. lib/cmake/axel/axelTargets.cmake +108 -0
  459. lib/cmake/momentum/Findre2.cmake +52 -0
  460. lib/cmake/momentum/momentum-config.cmake +67 -0
  461. lib/cmake/momentum/momentumTargets-release.cmake +259 -0
  462. lib/cmake/momentum/momentumTargets.cmake +377 -0
  463. lib/cmake/rerun_sdk/rerun_sdkConfig.cmake +70 -0
  464. lib/cmake/rerun_sdk/rerun_sdkConfigVersion.cmake +83 -0
  465. lib/cmake/rerun_sdk/rerun_sdkTargets-release.cmake +19 -0
  466. lib/cmake/rerun_sdk/rerun_sdkTargets.cmake +108 -0
  467. lib/momentum_app_utils.lib +0 -0
  468. lib/momentum_character.lib +0 -0
  469. lib/momentum_character_sequence_solver.lib +0 -0
  470. lib/momentum_character_solver.lib +0 -0
  471. lib/momentum_common.lib +0 -0
  472. lib/momentum_diff_ik.lib +0 -0
  473. lib/momentum_io.lib +0 -0
  474. lib/momentum_io_common.lib +0 -0
  475. lib/momentum_io_fbx.lib +0 -0
  476. lib/momentum_io_gltf.lib +0 -0
  477. lib/momentum_io_legacy_json.lib +0 -0
  478. lib/momentum_io_marker.lib +0 -0
  479. lib/momentum_io_motion.lib +0 -0
  480. lib/momentum_io_shape.lib +0 -0
  481. lib/momentum_io_skeleton.lib +0 -0
  482. lib/momentum_io_urdf.lib +0 -0
  483. lib/momentum_marker_tracker.lib +0 -0
  484. lib/momentum_math.lib +0 -0
  485. lib/momentum_online_qr.lib +0 -0
  486. lib/momentum_process_markers.lib +0 -0
  487. lib/momentum_rerun.lib +0 -0
  488. lib/momentum_simd_constraints.lib +0 -0
  489. lib/momentum_simd_generalized_loss.lib +0 -0
  490. lib/momentum_skeleton.lib +0 -0
  491. lib/momentum_solver.lib +0 -0
  492. lib/rerun_c__win_x64.lib +0 -0
  493. lib/rerun_sdk.lib +0 -0
  494. pymomentum/axel.cp313-win_amd64.pyd +0 -0
  495. pymomentum/backend/__init__.py +16 -0
  496. pymomentum/backend/skel_state_backend.py +614 -0
  497. pymomentum/backend/trs_backend.py +871 -0
  498. pymomentum/backend/utils.py +224 -0
  499. pymomentum/geometry.cp313-win_amd64.pyd +0 -0
  500. pymomentum/marker_tracking.cp313-win_amd64.pyd +0 -0
  501. pymomentum/quaternion.py +740 -0
  502. pymomentum/skel_state.py +514 -0
  503. pymomentum/solver.cp313-win_amd64.pyd +0 -0
  504. pymomentum/solver2.cp313-win_amd64.pyd +0 -0
  505. pymomentum/torch/character.py +809 -0
  506. pymomentum/torch/parameter_limits.py +494 -0
  507. pymomentum/torch/utility.py +20 -0
  508. pymomentum/trs.py +535 -0
  509. pymomentum_cpu-0.1.78.post11.dist-info/METADATA +121 -0
  510. pymomentum_cpu-0.1.78.post11.dist-info/RECORD +512 -0
  511. pymomentum_cpu-0.1.78.post11.dist-info/WHEEL +5 -0
  512. pymomentum_cpu-0.1.78.post11.dist-info/licenses/LICENSE +21 -0
@@ -0,0 +1,165 @@
1
+ /*
2
+ * Copyright (c) Meta Platforms, Inc. and affiliates.
3
+ *
4
+ * This source code is licensed under the MIT license found in the
5
+ * LICENSE file in the root directory of this source tree.
6
+ */
7
+
8
+ #pragma once
9
+
10
+ #include <momentum/character/fwd.h>
11
+ #include <momentum/character/types.h>
12
+ #include <momentum/character_solver/fwd.h>
13
+ #include <momentum/character_solver/skeleton_error_function.h>
14
+ #include <momentum/common/aligned.h>
15
+
16
+ #include <array>
17
+ #include <atomic>
18
+ #include <cstdint>
19
+
20
+ namespace momentum {
21
+
22
+ struct SimdPositionConstraints final {
23
+ public:
24
+ explicit SimdPositionConstraints(const Skeleton* skel);
25
+
26
+ ~SimdPositionConstraints();
27
+
28
+ void clearConstraints();
29
+
30
+ void addConstraint(
31
+ size_t jointIndex,
32
+ const Vector3f& offset,
33
+ const Vector3f& target,
34
+ float targetWeight);
35
+
36
+ [[nodiscard]] VectorXi getNumConstraints() const;
37
+
38
+ public:
39
+ // max number of constraints per segment
40
+ static constexpr size_t kMaxConstraints = 4096;
41
+ static constexpr size_t kMaxJoints = 512;
42
+
43
+ // striped arrays for storing the offset
44
+ std::unique_ptr<float, AlignedDeleter> data;
45
+ float* offsetX;
46
+ float* offsetY;
47
+ float* offsetZ;
48
+ // striped arrays for storing the normal + target
49
+ float* targetX;
50
+ float* targetY;
51
+ float* targetZ;
52
+ // array for constraint weight
53
+ float* weights;
54
+
55
+ // store the number of constraints per joint
56
+ std::array<std::atomic<uint32_t>, kMaxJoints> constraintCount;
57
+ int numJoints;
58
+ };
59
+
60
+ /// A highly optimized error function for 3d position errors.
61
+ ///
62
+ /// This class is best used when dealing with a large number of constraints. For fewer constraints,
63
+ /// consider using the generic PositionErrorFunction instead.
64
+ ///
65
+ /// @warning Due to the multi-threaded evaluation of the error/gradient, the functions are
66
+ /// non-deterministic, which may cause numerical inconsistencies. As a result, slightly different
67
+ /// results may be produced on multiple calls with the same data.
68
+ class SimdPositionErrorFunction : public SkeletonErrorFunction {
69
+ public:
70
+ /// The dimensionality of each constraint.
71
+ static constexpr size_t kConstraintDim = 3;
72
+
73
+ /// @param maxThreads An optional parameter that specifies the maximum number of threads to be
74
+ /// used with dispenso::parallel_for. If this parameter is set to zero, the function will run in
75
+ /// serial mode, i.e., it will not use any additional threads. By default, the value is set to the
76
+ /// maximum allowable size of a uint32_t, which is also the default for dispenso.
77
+ explicit SimdPositionErrorFunction(
78
+ const Skeleton& skel,
79
+ const ParameterTransform& pt,
80
+ uint32_t maxThreads = std::numeric_limits<uint32_t>::max());
81
+
82
+ /// @param maxThreads An optional parameter that specifies the maximum number of threads to be
83
+ /// used with dispenso::parallel_for. If this parameter is set to zero, the function will run in
84
+ /// serial mode, i.e., it will not use any additional threads. By default, the value is set to the
85
+ /// maximum allowable size of a uint32_t, which is also the default for dispenso.
86
+ explicit SimdPositionErrorFunction(
87
+ const Character& character,
88
+ uint32_t maxThreads = std::numeric_limits<uint32_t>::max());
89
+
90
+ [[nodiscard]] double getError(
91
+ const ModelParameters& params,
92
+ const SkeletonState& state,
93
+ const MeshState& /* unused */) override;
94
+
95
+ double getGradient(
96
+ const ModelParameters& params,
97
+ const SkeletonState& state,
98
+ const MeshState& /* unused */,
99
+ Ref<VectorXf> gradient) override;
100
+
101
+ double getJacobian(
102
+ const ModelParameters& /* params */,
103
+ const SkeletonState& state,
104
+ const MeshState& /* unused */,
105
+ Ref<MatrixXf> jacobian,
106
+ Ref<VectorXf> residual,
107
+ int& usedRows) override;
108
+
109
+ [[nodiscard]] size_t getJacobianSize() const override;
110
+
111
+ void setConstraints(const SimdPositionConstraints* cstrs);
112
+
113
+ protected:
114
+ // weights for the error functions
115
+ static constexpr float kPositionWeight = 1e-4f;
116
+
117
+ mutable std::vector<size_t> jacobianOffset_;
118
+
119
+ // constraints to use
120
+ const SimdPositionConstraints* constraints_;
121
+
122
+ uint32_t maxThreads_;
123
+ };
124
+
125
+ #ifdef MOMENTUM_ENABLE_AVX
126
+
127
+ // A version of SimdPositionErrorFunction where the Jacobian has been hand-unrolled using
128
+ // AVX instructions. On some platforms this performs better than the generic SIMD version
129
+ // but it only works on Intel platforms that support AVX.
130
+ class SimdPositionErrorFunctionAVX : public SimdPositionErrorFunction {
131
+ public:
132
+ explicit SimdPositionErrorFunctionAVX(
133
+ const Skeleton& skel,
134
+ const ParameterTransform& pt,
135
+ uint32_t maxThreads = std::numeric_limits<uint32_t>::max());
136
+
137
+ explicit SimdPositionErrorFunctionAVX(
138
+ const Character& character,
139
+ uint32_t maxThreads = std::numeric_limits<uint32_t>::max());
140
+
141
+ double getError(
142
+ const ModelParameters& params,
143
+ const SkeletonState& state,
144
+ const MeshState& /* unused */) final;
145
+
146
+ double getGradient(
147
+ const ModelParameters& params,
148
+ const SkeletonState& state,
149
+ const MeshState& /* unused */,
150
+ Ref<VectorXf> gradient) final;
151
+
152
+ double getJacobian(
153
+ const ModelParameters& params,
154
+ const SkeletonState& state,
155
+ const MeshState& /* unused */,
156
+ Ref<MatrixXf> jacobian,
157
+ Ref<VectorXf> residual,
158
+ int& usedRows) final;
159
+
160
+ [[nodiscard]] size_t getJacobianSize() const final;
161
+ };
162
+
163
+ #endif // MOMENTUM_ENABLE_AVX
164
+
165
+ } // namespace momentum
@@ -0,0 +1,151 @@
1
+ /*
2
+ * Copyright (c) Meta Platforms, Inc. and affiliates.
3
+ *
4
+ * This source code is licensed under the MIT license found in the
5
+ * LICENSE file in the root directory of this source tree.
6
+ */
7
+
8
+ #pragma once
9
+
10
+ #include <momentum/character/fwd.h>
11
+ #include <momentum/character/parameter_transform.h>
12
+ #include <momentum/character/types.h>
13
+ #include <momentum/character_solver/fwd.h>
14
+
15
+ namespace momentum {
16
+
17
+ template <typename T>
18
+ class SkeletonErrorFunctionT {
19
+ public:
20
+ SkeletonErrorFunctionT(const Skeleton& skel, const ParameterTransform& pt)
21
+ : skeleton_(skel),
22
+ parameterTransform_(pt),
23
+ weight_(1.0),
24
+ activeJointParams_(pt.activeJointParams) {
25
+ enabledParameters_.flip(); // all parameters enabled by default
26
+ }
27
+ virtual ~SkeletonErrorFunctionT() = default;
28
+
29
+ [[nodiscard]] const Skeleton& getSkeleton() const {
30
+ return skeleton_;
31
+ }
32
+
33
+ [[nodiscard]] const ParameterTransform& getParameterTransform() const {
34
+ return parameterTransform_;
35
+ }
36
+
37
+ /// For mesh-based error functions, get access to the underlying character. Error functions
38
+ /// that depend only on the skeleton can return nullptr.
39
+ [[nodiscard]] virtual const Character* getCharacter() const {
40
+ return nullptr;
41
+ }
42
+
43
+ void setWeight(T w) {
44
+ weight_ = w;
45
+ }
46
+
47
+ [[nodiscard]] T getWeight() const {
48
+ return weight_;
49
+ }
50
+
51
+ void setActiveJoints(const VectorX<bool>& aj) {
52
+ activeJointParams_ = aj;
53
+ }
54
+
55
+ void setEnabledParameters(const ParameterSet& ps) {
56
+ enabledParameters_ = ps;
57
+ }
58
+
59
+ virtual double getError(
60
+ const ModelParametersT<T>& /* params */,
61
+ const SkeletonStateT<T>& /* state */,
62
+ const MeshStateT<T>& /* meshState */) {
63
+ return 0.0f;
64
+ }
65
+
66
+ virtual double getGradient(
67
+ const ModelParametersT<T>& /* params */,
68
+ const SkeletonStateT<T>& /* state */,
69
+ const MeshStateT<T>& /* meshState */,
70
+ Eigen::Ref<Eigen::VectorX<T>> /* gradient */) {
71
+ return 0.0f;
72
+ }
73
+
74
+ virtual double getJacobian(
75
+ const ModelParametersT<T>& /* params */,
76
+ const SkeletonStateT<T>& /* state */,
77
+ const MeshStateT<T>& /* meshState */,
78
+ Eigen::Ref<Eigen::MatrixX<T>> /* jacobian */,
79
+ Eigen::Ref<Eigen::VectorX<T>> /* residual */,
80
+ int& usedRows) {
81
+ usedRows = 0;
82
+ return 0.0f;
83
+ }
84
+
85
+ virtual void getHessian(
86
+ const ModelParametersT<T>& /* params */,
87
+ const SkeletonStateT<T>& /* state */,
88
+ const MeshStateT<T>& /* meshState */,
89
+ Eigen::Ref<Eigen::MatrixX<T>> /* hessian */) {
90
+ throw;
91
+ }
92
+
93
+ virtual double getSolverDerivatives(
94
+ const ModelParametersT<T>& parameters,
95
+ const SkeletonStateT<T>& state,
96
+ const MeshStateT<T>& meshState,
97
+ const size_t actualParameters,
98
+ Eigen::MatrixX<T>& hess,
99
+ Eigen::VectorX<T>& grad) {
100
+ const int paramSize = static_cast<int>(parameters.size());
101
+ double error = 0.0;
102
+
103
+ if (useHessian_) {
104
+ // get some ice cream, you deserve it
105
+ error = getGradient(parameters, state, meshState, grad);
106
+ getHessian(parameters, state, meshState, hess);
107
+ } else {
108
+ const int residualSize = static_cast<int>(getJacobianSize());
109
+
110
+ Eigen::MatrixX<T> jacobian = Eigen::MatrixX<T>::Zero(residualSize, paramSize);
111
+ Eigen::VectorX<T> residual = Eigen::VectorX<T>::Zero(residualSize);
112
+ int rows = 0;
113
+ error = getJacobian(parameters, state, meshState, jacobian, residual, rows);
114
+
115
+ // Update JtJ
116
+ if (rows > 0) {
117
+ // ! In truth, on the the "actualParameters" leftmost block will be used
118
+ // We take advantage of this here and skip the other computations
119
+ const auto JtBlock2 =
120
+ (jacobian.topLeftCorner(rows, actualParameters).transpose() * 2.0).eval();
121
+
122
+ // Update Hessian (Hessian += 2.0 * J^T * J) using selfadjointView with rankUpdate,
123
+ // replacing triangularView
124
+ hess.template selfadjointView<Eigen::Lower>().rankUpdate(JtBlock2);
125
+
126
+ // Update JtR
127
+ grad.noalias() += JtBlock2 * residual.head(rows);
128
+ }
129
+ }
130
+
131
+ return error;
132
+ }
133
+
134
+ [[nodiscard]] virtual size_t getJacobianSize() const {
135
+ return 0;
136
+ }
137
+
138
+ [[nodiscard]] virtual bool needsMesh() const {
139
+ return false;
140
+ }
141
+
142
+ protected:
143
+ const Skeleton& skeleton_;
144
+ const ParameterTransform& parameterTransform_;
145
+ T weight_;
146
+ VectorX<bool> activeJointParams_;
147
+ ParameterSet enabledParameters_; // set to zero by default constr
148
+ bool useHessian_{false}; // this can be true only if the getHessian is implemented
149
+ };
150
+
151
+ } // namespace momentum
@@ -0,0 +1,94 @@
1
+ /*
2
+ * Copyright (c) Meta Platforms, Inc. and affiliates.
3
+ *
4
+ * This source code is licensed under the MIT license found in the
5
+ * LICENSE file in the root directory of this source tree.
6
+ */
7
+
8
+ #pragma once
9
+
10
+ #include <momentum/character/character.h>
11
+ #include <momentum/character/fwd.h>
12
+ #include <momentum/character/parameter_transform.h>
13
+ #include <momentum/character/types.h>
14
+ #include <momentum/character_solver/fwd.h>
15
+ #include <momentum/solver/solver_function.h>
16
+ #include <gsl/span>
17
+
18
+ namespace momentum {
19
+
20
+ template <typename T>
21
+ class SkeletonSolverFunctionT : public SolverFunctionT<T> {
22
+ public:
23
+ SkeletonSolverFunctionT(
24
+ const Character& character,
25
+ const ParameterTransformT<T>& parameterTransform,
26
+ gsl::span<const std::shared_ptr<SkeletonErrorFunctionT<T>>> errorFunctions = {});
27
+ ~SkeletonSolverFunctionT() override;
28
+
29
+ double getError(const Eigen::VectorX<T>& parameters) final;
30
+
31
+ double getGradient(const Eigen::VectorX<T>& parameters, Eigen::VectorX<T>& gradient) final;
32
+
33
+ double getJacobian(
34
+ const Eigen::VectorX<T>& parameters,
35
+ Eigen::MatrixX<T>& jacobian,
36
+ Eigen::VectorX<T>& residual,
37
+ size_t& actualRows) final;
38
+
39
+ double getJtJR(
40
+ const Eigen::VectorX<T>& parameters,
41
+ Eigen::MatrixX<T>& jtj,
42
+ Eigen::VectorX<T>& jtr) override;
43
+
44
+ // overriding this to get a mix of JtJs and analytical Hessians from skeleton_ errorFunctions_
45
+ double getSolverDerivatives(
46
+ const Eigen::VectorX<T>& parameters,
47
+ Eigen::MatrixX<T>& hess,
48
+ Eigen::VectorX<T>& grad) override;
49
+
50
+ void updateParameters(Eigen::VectorX<T>& parameters, const Eigen::VectorX<T>& delta) final;
51
+ void setEnabledParameters(const ParameterSet& ps) final;
52
+
53
+ void addErrorFunction(std::shared_ptr<SkeletonErrorFunctionT<T>> solvable);
54
+ void clearErrorFunctions();
55
+
56
+ [[nodiscard]] const std::vector<std::shared_ptr<SkeletonErrorFunctionT<T>>>& getErrorFunctions()
57
+ const;
58
+
59
+ /// Provides access to the full character (replaces getSkeleton and getParameterTransform)
60
+ [[nodiscard]] const Character& getCharacter() const {
61
+ return character_;
62
+ }
63
+
64
+ /// Legacy compatibility (delegates to character_.skeleton)
65
+ [[nodiscard]] const Skeleton* getSkeleton() const {
66
+ return &character_.skeleton;
67
+ }
68
+
69
+ /// Provides access to the parameter transform
70
+ [[nodiscard]] const ParameterTransformT<T>* getParameterTransform() const {
71
+ return &parameterTransform_;
72
+ }
73
+
74
+ /// Updates mesh state if any error functions require it
75
+ void updateMeshState(const ModelParametersT<T>& parameters, const SkeletonStateT<T>& state);
76
+
77
+ /// Checks if any error functions require mesh state
78
+ [[nodiscard]] bool needsMeshState() const;
79
+
80
+ private:
81
+ const Character& character_;
82
+ const ParameterTransformT<T>& parameterTransform_;
83
+ std::unique_ptr<SkeletonStateT<T>> state_;
84
+ std::unique_ptr<MeshStateT<T>> meshState_;
85
+ bool needsMeshState_;
86
+ VectorX<bool> activeJointParams_;
87
+
88
+ Eigen::MatrixX<T> tJacobian_;
89
+ Eigen::VectorX<T> tResidual_;
90
+
91
+ std::vector<std::shared_ptr<SkeletonErrorFunctionT<T>>> errorFunctions_;
92
+ };
93
+
94
+ } // namespace momentum
@@ -0,0 +1,166 @@
1
+ /*
2
+ * Copyright (c) Meta Platforms, Inc. and affiliates.
3
+ *
4
+ * This source code is licensed under the MIT license found in the
5
+ * LICENSE file in the root directory of this source tree.
6
+ */
7
+
8
+ #pragma once
9
+
10
+ #include <momentum/character/skinned_locator.h>
11
+ #include <momentum/character_solver/error_function_utils.h>
12
+ #include <momentum/character_solver/fwd.h>
13
+ #include <momentum/character_solver/plane_error_function.h>
14
+ #include <momentum/character_solver/position_error_function.h>
15
+ #include <momentum/character_solver/skeleton_error_function.h>
16
+ #include <momentum/math/fwd.h>
17
+
18
+ namespace momentum {
19
+
20
+ /// Constraint structure for skinned locator error function.
21
+ ///
22
+ /// Represents a constraint that pulls a skinned locator towards a target position
23
+ /// in world space with a specified weight.
24
+ template <typename T>
25
+ struct SkinnedLocatorConstraintT {
26
+ int locatorIndex = -1;
27
+ T weight = 1;
28
+ Eigen::Vector3<T> targetPosition;
29
+
30
+ template <typename T2>
31
+ SkinnedLocatorConstraintT<T2> cast() const {
32
+ return {
33
+ this->locatorIndex,
34
+ static_cast<T2>(this->weight),
35
+ this->targetPosition.template cast<T2>()};
36
+ }
37
+ };
38
+
39
+ /// Error function for skinned locator constraints.
40
+ ///
41
+ /// This error function computes the error between skinned locator positions and their
42
+ /// target positions. Skinned locators are points that are deformed by the character's
43
+ /// skeleton and can be used to constrain the character to specific world positions.
44
+ /// The error is computed as the weighted squared distance between the current skinned
45
+ /// locator position and the target position.
46
+ template <typename T>
47
+ class SkinnedLocatorErrorFunctionT : public SkeletonErrorFunctionT<T> {
48
+ public:
49
+ /// Constructs a skinned locator error function for the given character.
50
+ explicit SkinnedLocatorErrorFunctionT(const Character& character_in);
51
+ ~SkinnedLocatorErrorFunctionT() override;
52
+
53
+ SkinnedLocatorErrorFunctionT(const SkinnedLocatorErrorFunctionT<T>& other) = delete;
54
+ SkinnedLocatorErrorFunctionT<T>& operator=(const SkinnedLocatorErrorFunctionT<T>& other) = delete;
55
+ SkinnedLocatorErrorFunctionT(SkinnedLocatorErrorFunctionT<T>&& other) = delete;
56
+ SkinnedLocatorErrorFunctionT<T>& operator=(SkinnedLocatorErrorFunctionT<T>&& other) = delete;
57
+
58
+ /// Computes the total error for all skinned locator constraints.
59
+ ///
60
+ /// @param modelParameters The current model parameters
61
+ /// @param state The current skeleton state
62
+ /// @return The sum of weighted squared distances between locators and targets
63
+ [[nodiscard]] double getError(
64
+ const ModelParametersT<T>& modelParameters,
65
+ const SkeletonStateT<T>& state,
66
+ const MeshStateT<T>& /* meshState */) final;
67
+
68
+ /// Computes the gradient of the error function with respect to model parameters.
69
+ ///
70
+ /// @param modelParameters The current model parameters
71
+ /// @param state The current skeleton state
72
+ /// @param gradient Output gradient vector to be filled
73
+ /// @return The total error value
74
+ double getGradient(
75
+ const ModelParametersT<T>& modelParameters,
76
+ const SkeletonStateT<T>& state,
77
+ const MeshStateT<T>& /* meshState */,
78
+ Eigen::Ref<Eigen::VectorX<T>> gradient) final;
79
+
80
+ /// Computes the Jacobian matrix and residual vector for the error function.
81
+ ///
82
+ /// @param modelParameters The current model parameters
83
+ /// @param state The current skeleton state
84
+ /// @param jacobian Output Jacobian matrix to be filled
85
+ /// @param residual Output residual vector to be filled
86
+ /// @param usedRows Number of rows used in the Jacobian (output parameter)
87
+ /// @return The total error value
88
+ double getJacobian(
89
+ const ModelParametersT<T>& modelParameters,
90
+ const SkeletonStateT<T>& state,
91
+ const MeshStateT<T>& /* meshState */,
92
+ Eigen::Ref<Eigen::MatrixX<T>> jacobian,
93
+ Eigen::Ref<Eigen::VectorX<T>> residual,
94
+ int& usedRows) final;
95
+
96
+ /// Returns the number of rows needed for the Jacobian matrix.
97
+ [[nodiscard]] size_t getJacobianSize() const final;
98
+
99
+ /// Adds a new skinned locator constraint.
100
+ ///
101
+ /// @param locatorIndex Index of the skinned locator in the character
102
+ /// @param weight Weight for this constraint
103
+ /// @param targetPosition Target position in world space
104
+ void addConstraint(int locatorIndex, T weight, const Eigen::Vector3<T>& targetPosition);
105
+
106
+ /// Removes all constraints.
107
+ void clearConstraints();
108
+
109
+ /// Sets all constraints at once, replacing any existing constraints.
110
+ ///
111
+ /// @param constraints Vector of constraints to set
112
+ void setConstraints(const std::vector<SkinnedLocatorConstraintT<T>>& constraints);
113
+
114
+ /// Returns the current list of constraints.
115
+ [[nodiscard]] const std::vector<SkinnedLocatorConstraintT<T>>& getConstraints() const {
116
+ return constraints_;
117
+ }
118
+
119
+ /// Returns the character associated with this error function.
120
+ [[nodiscard]] const Character* getCharacter() const override {
121
+ return &character_;
122
+ }
123
+
124
+ private:
125
+ // Get the parameter index for a skinned locator, or -1 if not parameterized
126
+ [[nodiscard]] int getSkinnedLocatorParameterIndex(int locatorIndex) const {
127
+ if (locatorIndex <
128
+ static_cast<int>(character_.parameterTransform.skinnedLocatorParameters.size())) {
129
+ return character_.parameterTransform.skinnedLocatorParameters[locatorIndex];
130
+ }
131
+ return -1;
132
+ }
133
+
134
+ // Calculate the derivative of the world position with respect to the rest position
135
+ void calculateDWorldPos(
136
+ const SkeletonStateT<T>& state,
137
+ const SkinnedLocatorConstraintT<T>& constr,
138
+ const Eigen::Vector3<T>& d_restPos,
139
+ Eigen::Vector3<T>& d_worldPos) const;
140
+ double calculatePositionJacobian(
141
+ const ModelParametersT<T>& modelParameters,
142
+ const SkeletonStateT<T>& state,
143
+ const SkinnedLocatorConstraintT<T>& constr,
144
+ Ref<Eigen::MatrixX<T>> jac,
145
+ Ref<Eigen::VectorX<T>> res) const;
146
+
147
+ double calculatePositionGradient(
148
+ const ModelParametersT<T>& modelParameters,
149
+ const SkeletonStateT<T>& state,
150
+ const SkinnedLocatorConstraintT<T>& constr,
151
+ Eigen::Ref<Eigen::VectorX<T>> gradient) const;
152
+
153
+ // Calculate the skinned locator position in world space
154
+ Eigen::Vector3<T> calculateSkinnedLocatorPosition(
155
+ const SkeletonStateT<T>& state,
156
+ int locatorIndex,
157
+ const Eigen::Vector3<T>& locatorRestPos) const;
158
+ Eigen::Vector3<T> getLocatorRestPosition(const ModelParametersT<T>& modelParams, int locatorIndex)
159
+ const;
160
+
161
+ const Character& character_;
162
+
163
+ std::vector<SkinnedLocatorConstraintT<T>> constraints_;
164
+ };
165
+
166
+ } // namespace momentum