xray16 1.3.2 → 1.4.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/LICENSE +21 -21
- package/README.md +112 -106
- package/package.json +45 -42
- package/plugins/built_at_info.d.ts +1 -1
- package/plugins/from_cast_utils.d.ts +1 -1
- package/plugins/global_declarations_transform.d.ts +1 -1
- package/plugins/inject_file_meta.d.ts +1 -1
- package/plugins/inject_tracy_zones.d.ts +1 -1
- package/plugins/inject_tracy_zones.js +4 -4
- package/plugins/strip_lua_logger.d.ts +1 -1
- package/plugins/strip_lua_logger.js +1 -1
- package/plugins/transform_luabind_class/plugin.d.ts +1 -1
- package/plugins/transform_luabind_class/transformation/class_declaration.d.ts +3 -3
- package/plugins/transform_luabind_class/transformation/decorators.d.ts +5 -2
- package/plugins/transform_luabind_class/transformation/decorators.js +3 -0
- package/plugins/transform_luabind_class/transformation/members/accessors.d.ts +1 -1
- package/plugins/transform_luabind_class/transformation/members/constructor.d.ts +2 -2
- package/plugins/transform_luabind_class/transformation/members/constructor.js +2 -2
- package/plugins/transform_luabind_class/transformation/members/fields.d.ts +5 -2
- package/plugins/transform_luabind_class/transformation/members/fields.js +5 -2
- package/plugins/transform_luabind_class/transformation/members/method.d.ts +6 -3
- package/plugins/transform_luabind_class/transformation/members/method.js +4 -1
- package/plugins/transform_luabind_class/transformation/new.d.ts +7 -3
- package/plugins/transform_luabind_class/transformation/new.js +5 -1
- package/plugins/transform_luabind_class/transformation/setup.d.ts +9 -3
- package/plugins/transform_luabind_class/transformation/setup.js +22 -6
- package/plugins/transform_luabind_class/transformation/super.d.ts +19 -3
- package/plugins/transform_luabind_class/transformation/super.js +17 -1
- package/plugins/transform_luabind_class/transformation/utils.d.ts +27 -4
- package/plugins/transform_luabind_class/transformation/utils.js +25 -2
- package/plugins/utils/ast.d.ts +1 -1
- package/plugins/utils/diagnostics.d.ts +9 -5
- package/plugins/utils/diagnostics.js +5 -1
- package/plugins/utils/tracy.d.ts +2 -2
- package/plugins/utils/tracy.js +2 -5
- package/types/index.d.ts +55 -55
- package/types/xr_ai/xr_action.d.ts +510 -510
- package/types/xr_ai/xr_alife.d.ts +566 -566
- package/types/xr_ai/xr_enemy_evaluation.d.ts +41 -41
- package/types/xr_ai/xr_goap.d.ts +669 -668
- package/types/xr_ai/xr_graph.d.ts +47 -47
- package/types/xr_ai/xr_memory.d.ts +148 -148
- package/types/xr_lib/xr_animation.d.ts +81 -81
- package/types/xr_lib/xr_bitwise.d.ts +32 -21
- package/types/xr_lib/xr_color.d.ts +45 -40
- package/types/xr_lib/xr_debug.d.ts +83 -77
- package/types/xr_lib/xr_dialog.d.ts +40 -40
- package/types/xr_lib/xr_flags.d.ts +529 -148
- package/types/xr_lib/xr_fs.d.ts +149 -148
- package/types/xr_lib/xr_game.d.ts +261 -158
- package/types/xr_lib/xr_hit.d.ts +41 -41
- package/types/xr_lib/xr_ini.d.ts +415 -188
- package/types/xr_lib/xr_level.d.ts +652 -225
- package/types/xr_lib/xr_luabind.d.ts +64 -59
- package/types/xr_lib/xr_map.d.ts +61 -61
- package/types/xr_lib/xr_math.d.ts +815 -233
- package/types/xr_lib/xr_multiplayer.d.ts +351 -351
- package/types/xr_lib/xr_profile.d.ts +192 -160
- package/types/xr_lib/xr_properties.d.ts +455 -166
- package/types/xr_lib/xr_relation.d.ts +84 -84
- package/types/xr_lib/xr_render.d.ts +71 -69
- package/types/xr_lib/xr_save.d.ts +727 -223
- package/types/xr_lib/xr_sound.d.ts +151 -151
- package/types/xr_lib/xr_stats.ts +20 -20
- package/types/xr_lib/xr_task.d.ts +111 -111
- package/types/xr_lib/xr_time.d.ts +166 -61
- package/types/xr_lib/xr_type.d.ts +75 -75
- package/types/xr_object/client/xr_anomaly.d.ts +50 -50
- package/types/xr_object/client/xr_artefact.d.ts +98 -98
- package/types/xr_object/client/xr_client_object.d.ts +76 -76
- package/types/xr_object/client/xr_creature.d.ts +164 -164
- package/types/xr_object/client/xr_item.d.ts +264 -264
- package/types/xr_object/client/xr_level.d.ts +285 -285
- package/types/xr_object/client/xr_physic.d.ts +214 -214
- package/types/xr_object/client/xr_zone.d.ts +47 -47
- package/types/xr_object/script/xr_script_interface.d.ts +584 -584
- package/types/xr_object/script/xr_script_object.d.ts +2408 -1390
- package/types/xr_object/script/xr_script_trade.d.ts +41 -26
- package/types/xr_object/server/xr_server_object.d.ts +794 -792
- package/types/xr_ui/xr_ui_asset.d.ts +129 -123
- package/types/xr_ui/xr_ui_core.d.ts +106 -97
- package/types/xr_ui/xr_ui_event.d.ts +383 -381
- package/types/xr_ui/xr_ui_interface.d.ts +901 -903
- package/types/xr_ui/xr_ui_menu.d.ts +142 -142
- package/types/xrf_plugin.d.ts +59 -51
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declare module "xray16" {
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export class CWeaponBinoculars extends CGameObject {}
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export class CWeaponKnife extends CGameObject {}
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}
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declare module "xray16" {
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/**
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* @source C++ class explosive
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* @customConstructor explosive
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* @group xr_item
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*/
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export class explosive extends EngineBinding {
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protected constructor();
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public explode(): void;
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}
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/**
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* @source C++ class CAntirad : CGameObject
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* @customConstructor CAntirad
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* @group xr_item
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*/
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export class CAntirad extends CGameObject {}
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/**
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* @source C++ class CStalkerOutfit : CGameObject
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* @customConstructor CStalkerOutfit
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* @group xr_item
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*/
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export class CStalkerOutfit extends CGameObject {}
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/**
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* @source C++ class CInventoryBox : CGameObject
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* @customConstructor CInventoryBox
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* @group xr_item
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*/
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export class CInventoryBox extends CGameObject {}
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/**
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* @source C++ class CBottleItem : CGameObject
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* @customConstructor CBottleItem
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* @group xr_item
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*/
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export class CBottleItem extends CGameObject {}
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/**
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* @source C++ class CFoodItem : CGameObject
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* @customConstructor CFoodItem
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* @group xr_item
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*/
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export class CFoodItem extends CGameObject {}
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/**
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* @source C++ class CMedkit : CGameObject
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* @customConstructor CMedkit
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* @group xr_item
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*/
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export class CMedkit extends CGameObject {}
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/**
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* @source C++ class CExplosiveItem : CGameObject
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* @customConstructor CExplosiveItem
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* @group xr_item
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*/
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export class CExplosiveItem extends CGameObject {}
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/**
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* @source C++ class CWeaponAK74 : CGameObject
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* @customConstructor CWeaponAK74
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* @group xr_item
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*/
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export class CCWeaponAK74 extends CGameObject {}
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/**
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* @source C++ class CGrenadeLauncher : CGameObject
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* @customConstructor CGrenadeLauncher
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* @group xr_item
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*/
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export class CGrenadeLauncher extends CGameObject {}
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/**
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* @source C++ class CWeaponAmmo : CGameObject
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* @customConstructor CWeaponAmmo
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* @group xr_item
|
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*/
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export class CWeaponAmmo extends CGameObject {}
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/**
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* @source C++ class CWeapon : public CHudItemObject, public CShootingObject
|
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* @customConstructor CWeaponAmmo
|
|
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* @group xr_item
|
|
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|
+
*/
|
|
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|
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export class CWeapon extends CInventoryItem {}
|
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|
+
|
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90
|
+
/**
|
|
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|
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* @source C++ class CWeaponMagazined : public CWeapon
|
|
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|
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* @customConstructor CWeaponMagazined
|
|
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|
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* @group xr_item
|
|
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|
+
*/
|
|
95
|
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export class CWeaponMagazined extends CWeapon {}
|
|
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+
|
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|
+
/**
|
|
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|
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* @source C++ class CWeaponAutomaticShotgun : CGameObject
|
|
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|
+
* @customConstructor CWeaponAutomaticShotgun
|
|
100
|
+
* @group xr_item
|
|
101
|
+
*/
|
|
102
|
+
export class CWeaponAutomaticShotgun extends CWeaponMagazined {}
|
|
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|
+
|
|
104
|
+
/**
|
|
105
|
+
* @source C++ class CWeaponBM16 : CGameObject
|
|
106
|
+
* @customConstructor CWeaponBM16
|
|
107
|
+
* @group xr_item
|
|
108
|
+
*/
|
|
109
|
+
export class CWeaponBM16 extends CWeaponShotgun {}
|
|
110
|
+
|
|
111
|
+
/**
|
|
112
|
+
* @source C++ class CWeaponBinoculars : CGameObject
|
|
113
|
+
* @customConstructor CWeaponBinoculars
|
|
114
|
+
* @group xr_item
|
|
115
|
+
*/
|
|
116
|
+
export class CWeaponBinoculars extends CGameObject {}
|
|
117
|
+
|
|
118
|
+
/**
|
|
119
|
+
* @source C++ class CWeaponFN2000 : CGameObject
|
|
120
|
+
* @customConstructor CWeaponFN2000
|
|
121
|
+
* @group xr_item
|
|
122
|
+
*/
|
|
123
|
+
export class CWeaponFN2000 extends CGameObject {}
|
|
124
|
+
|
|
125
|
+
/**
|
|
126
|
+
* @source C++ class CWeaponFORT : CGameObject
|
|
127
|
+
* @customConstructor CWeaponFORT
|
|
128
|
+
* @group xr_item
|
|
129
|
+
*/
|
|
130
|
+
export class CWeaponFORT extends CGameObject {}
|
|
131
|
+
|
|
132
|
+
/**
|
|
133
|
+
* @source C++ class CWeaponGroza : CGameObject
|
|
134
|
+
* @customConstructor CWeaponGroza
|
|
135
|
+
* @group xr_item
|
|
136
|
+
*/
|
|
137
|
+
export class CWeaponGroza extends CGameObject {}
|
|
138
|
+
|
|
139
|
+
/**
|
|
140
|
+
* @source C++ class CWeaponHPSA : CGameObject
|
|
141
|
+
* @customConstructor CWeaponHPSA
|
|
142
|
+
* @group xr_item
|
|
143
|
+
*/
|
|
144
|
+
export class CWeaponHPSA extends CGameObject {}
|
|
145
|
+
|
|
146
|
+
/**
|
|
147
|
+
* @source C++ class CWeaponKnife : CGameObject
|
|
148
|
+
* @customConstructor CWeaponKnife
|
|
149
|
+
* @group xr_item
|
|
150
|
+
*/
|
|
151
|
+
export class CWeaponKnife extends CGameObject {}
|
|
152
|
+
|
|
153
|
+
/**
|
|
154
|
+
* @source C++ class CWeaponLR300 : CGameObject
|
|
155
|
+
* @customConstructor CWeaponLR300
|
|
156
|
+
* @group xr_item
|
|
157
|
+
*/
|
|
158
|
+
export class CWeaponLR300 extends CGameObject {}
|
|
159
|
+
|
|
160
|
+
/**
|
|
161
|
+
* @source C++ class CWeaponPM : CGameObject
|
|
162
|
+
* @customConstructor CWeaponPM
|
|
163
|
+
* @group xr_item
|
|
164
|
+
*/
|
|
165
|
+
export class CWeaponPM extends CGameObject {}
|
|
166
|
+
|
|
167
|
+
/**
|
|
168
|
+
* @source C++ class CWeaponRG6 : CGameObject
|
|
169
|
+
* @customConstructor CWeaponRG6
|
|
170
|
+
* @group xr_item
|
|
171
|
+
*/
|
|
172
|
+
export class CWeaponRG6 extends CGameObject {}
|
|
173
|
+
|
|
174
|
+
/**
|
|
175
|
+
* @source C++ class CWeaponRPG7 : CGameObject
|
|
176
|
+
* @customConstructor CWeaponRPG7
|
|
177
|
+
* @group xr_item
|
|
178
|
+
*/
|
|
179
|
+
export class CWeaponRPG7 extends CGameObject {}
|
|
180
|
+
|
|
181
|
+
/**
|
|
182
|
+
* @source C++ class CWeaponSVD : CGameObject
|
|
183
|
+
* @customConstructor CWeaponSVD
|
|
184
|
+
* @group xr_item
|
|
185
|
+
*/
|
|
186
|
+
export class CWeaponSVD extends CGameObject {}
|
|
187
|
+
|
|
188
|
+
/**
|
|
189
|
+
* @source C++ class CWeaponSVU : CGameObject
|
|
190
|
+
* @customConstructor CWeaponSVU
|
|
191
|
+
* @group xr_item
|
|
192
|
+
*/
|
|
193
|
+
export class CWeaponSVU extends CGameObject {}
|
|
194
|
+
|
|
195
|
+
/**
|
|
196
|
+
* @source C++ class CWeaponShotgun : CGameObject
|
|
197
|
+
* @customConstructor CWeaponShotgun
|
|
198
|
+
* @group xr_item
|
|
199
|
+
*/
|
|
200
|
+
export class CWeaponShotgun extends CGameObject {}
|
|
201
|
+
|
|
202
|
+
/**
|
|
203
|
+
* @source C++ class CWeaponUSP45 : CGameObject
|
|
204
|
+
* @customConstructor CWeaponUSP45
|
|
205
|
+
* @group xr_item
|
|
206
|
+
*/
|
|
207
|
+
export class CWeaponUSP45 extends CGameObject {}
|
|
208
|
+
|
|
209
|
+
/**
|
|
210
|
+
* @source C++ class CWeaponVal : CGameObject
|
|
211
|
+
* @customConstructor CWeaponVal
|
|
212
|
+
* @group xr_item
|
|
213
|
+
*/
|
|
214
|
+
export class CWeaponVal extends CGameObject {}
|
|
215
|
+
|
|
216
|
+
/**
|
|
217
|
+
* @source C++ class CWeaponVintorez : CGameObject
|
|
218
|
+
* @customConstructor CWeaponVintorez
|
|
219
|
+
* @group xr_item
|
|
220
|
+
*/
|
|
221
|
+
export class CWeaponVintorez extends CGameObject {}
|
|
222
|
+
|
|
223
|
+
/**
|
|
224
|
+
* @source C++ class CWeaponWalther : CGameObject
|
|
225
|
+
* @customConstructor CWeaponWalther
|
|
226
|
+
* @group xr_item
|
|
227
|
+
*/
|
|
228
|
+
export class CWeaponWalther extends CGameObject {}
|
|
229
|
+
|
|
230
|
+
/**
|
|
231
|
+
* @source C++ class CSilencer : CGameObject
|
|
232
|
+
* @customConstructor CSilencer
|
|
233
|
+
* @group xr_item
|
|
234
|
+
*/
|
|
235
|
+
export class CSilencer extends CGameObject {}
|
|
236
|
+
|
|
237
|
+
/**
|
|
238
|
+
* @source C++ class CScope : CGameObject
|
|
239
|
+
* @customConstructor CScope
|
|
240
|
+
* @group xr_item
|
|
241
|
+
*/
|
|
242
|
+
export class CScope extends CGameObject {}
|
|
243
|
+
|
|
244
|
+
/**
|
|
245
|
+
* @source C++ class CRGD5 : CGameObject
|
|
246
|
+
* @customConstructor CRGD5
|
|
247
|
+
* @group xr_item
|
|
248
|
+
*/
|
|
249
|
+
export class CRGD5 extends CGameObject {}
|
|
250
|
+
|
|
251
|
+
/**
|
|
252
|
+
* @source C++ class CF1 : CGameObject
|
|
253
|
+
* @customConstructor CF1
|
|
254
|
+
* @group xr_item
|
|
255
|
+
*/
|
|
256
|
+
export class CF1 extends CGameObject {}
|
|
257
|
+
|
|
258
|
+
/**
|
|
259
|
+
* @source C++ class CPda : CGameObject
|
|
260
|
+
* @customConstructor CPda
|
|
261
|
+
* @group xr_item
|
|
262
|
+
*/
|
|
263
|
+
export class CPda extends CGameObject {}
|
|
264
|
+
}
|