xray16 1.3.2 → 1.4.0

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Files changed (85) hide show
  1. package/LICENSE +21 -21
  2. package/README.md +112 -106
  3. package/package.json +45 -42
  4. package/plugins/built_at_info.d.ts +1 -1
  5. package/plugins/from_cast_utils.d.ts +1 -1
  6. package/plugins/global_declarations_transform.d.ts +1 -1
  7. package/plugins/inject_file_meta.d.ts +1 -1
  8. package/plugins/inject_tracy_zones.d.ts +1 -1
  9. package/plugins/inject_tracy_zones.js +4 -4
  10. package/plugins/strip_lua_logger.d.ts +1 -1
  11. package/plugins/strip_lua_logger.js +1 -1
  12. package/plugins/transform_luabind_class/plugin.d.ts +1 -1
  13. package/plugins/transform_luabind_class/transformation/class_declaration.d.ts +3 -3
  14. package/plugins/transform_luabind_class/transformation/decorators.d.ts +5 -2
  15. package/plugins/transform_luabind_class/transformation/decorators.js +3 -0
  16. package/plugins/transform_luabind_class/transformation/members/accessors.d.ts +1 -1
  17. package/plugins/transform_luabind_class/transformation/members/constructor.d.ts +2 -2
  18. package/plugins/transform_luabind_class/transformation/members/constructor.js +2 -2
  19. package/plugins/transform_luabind_class/transformation/members/fields.d.ts +5 -2
  20. package/plugins/transform_luabind_class/transformation/members/fields.js +5 -2
  21. package/plugins/transform_luabind_class/transformation/members/method.d.ts +6 -3
  22. package/plugins/transform_luabind_class/transformation/members/method.js +4 -1
  23. package/plugins/transform_luabind_class/transformation/new.d.ts +7 -3
  24. package/plugins/transform_luabind_class/transformation/new.js +5 -1
  25. package/plugins/transform_luabind_class/transformation/setup.d.ts +9 -3
  26. package/plugins/transform_luabind_class/transformation/setup.js +22 -6
  27. package/plugins/transform_luabind_class/transformation/super.d.ts +19 -3
  28. package/plugins/transform_luabind_class/transformation/super.js +17 -1
  29. package/plugins/transform_luabind_class/transformation/utils.d.ts +27 -4
  30. package/plugins/transform_luabind_class/transformation/utils.js +25 -2
  31. package/plugins/utils/ast.d.ts +1 -1
  32. package/plugins/utils/diagnostics.d.ts +9 -5
  33. package/plugins/utils/diagnostics.js +5 -1
  34. package/plugins/utils/tracy.d.ts +2 -2
  35. package/plugins/utils/tracy.js +2 -5
  36. package/types/index.d.ts +55 -55
  37. package/types/xr_ai/xr_action.d.ts +510 -510
  38. package/types/xr_ai/xr_alife.d.ts +566 -566
  39. package/types/xr_ai/xr_enemy_evaluation.d.ts +41 -41
  40. package/types/xr_ai/xr_goap.d.ts +669 -668
  41. package/types/xr_ai/xr_graph.d.ts +47 -47
  42. package/types/xr_ai/xr_memory.d.ts +148 -148
  43. package/types/xr_lib/xr_animation.d.ts +81 -81
  44. package/types/xr_lib/xr_bitwise.d.ts +32 -21
  45. package/types/xr_lib/xr_color.d.ts +45 -40
  46. package/types/xr_lib/xr_debug.d.ts +83 -77
  47. package/types/xr_lib/xr_dialog.d.ts +40 -40
  48. package/types/xr_lib/xr_flags.d.ts +529 -148
  49. package/types/xr_lib/xr_fs.d.ts +149 -148
  50. package/types/xr_lib/xr_game.d.ts +261 -158
  51. package/types/xr_lib/xr_hit.d.ts +41 -41
  52. package/types/xr_lib/xr_ini.d.ts +415 -188
  53. package/types/xr_lib/xr_level.d.ts +652 -225
  54. package/types/xr_lib/xr_luabind.d.ts +64 -59
  55. package/types/xr_lib/xr_map.d.ts +61 -61
  56. package/types/xr_lib/xr_math.d.ts +815 -233
  57. package/types/xr_lib/xr_multiplayer.d.ts +351 -351
  58. package/types/xr_lib/xr_profile.d.ts +192 -160
  59. package/types/xr_lib/xr_properties.d.ts +455 -166
  60. package/types/xr_lib/xr_relation.d.ts +84 -84
  61. package/types/xr_lib/xr_render.d.ts +71 -69
  62. package/types/xr_lib/xr_save.d.ts +727 -223
  63. package/types/xr_lib/xr_sound.d.ts +151 -151
  64. package/types/xr_lib/xr_stats.ts +20 -20
  65. package/types/xr_lib/xr_task.d.ts +111 -111
  66. package/types/xr_lib/xr_time.d.ts +166 -61
  67. package/types/xr_lib/xr_type.d.ts +75 -75
  68. package/types/xr_object/client/xr_anomaly.d.ts +50 -50
  69. package/types/xr_object/client/xr_artefact.d.ts +98 -98
  70. package/types/xr_object/client/xr_client_object.d.ts +76 -76
  71. package/types/xr_object/client/xr_creature.d.ts +164 -164
  72. package/types/xr_object/client/xr_item.d.ts +264 -264
  73. package/types/xr_object/client/xr_level.d.ts +285 -285
  74. package/types/xr_object/client/xr_physic.d.ts +214 -214
  75. package/types/xr_object/client/xr_zone.d.ts +47 -47
  76. package/types/xr_object/script/xr_script_interface.d.ts +584 -584
  77. package/types/xr_object/script/xr_script_object.d.ts +2408 -1390
  78. package/types/xr_object/script/xr_script_trade.d.ts +41 -26
  79. package/types/xr_object/server/xr_server_object.d.ts +794 -792
  80. package/types/xr_ui/xr_ui_asset.d.ts +129 -123
  81. package/types/xr_ui/xr_ui_core.d.ts +106 -97
  82. package/types/xr_ui/xr_ui_event.d.ts +383 -381
  83. package/types/xr_ui/xr_ui_interface.d.ts +901 -903
  84. package/types/xr_ui/xr_ui_menu.d.ts +142 -142
  85. package/types/xrf_plugin.d.ts +59 -51
@@ -1,351 +1,351 @@
1
- declare module "xray16" {
2
- /**
3
- * @source C++ class demo_info
4
- * @customConstructor demo_info
5
- * @group xr_multiplayer
6
- */
7
- export class demo_info {
8
- protected constructor();
9
-
10
- public get_author_name(): string;
11
- public get_game_score(): string;
12
- public get_game_type(): string;
13
- public get_map_name(): string;
14
- public get_map_version(): string;
15
- public get_player(value: u32): demo_player_info;
16
- public get_players_count(): u32;
17
- }
18
-
19
- /**
20
- * @source C++ class demo_player_info
21
- * @customConstructor demo_player_info
22
- * @group xr_multiplayer
23
- */
24
- export class demo_player_info {
25
- public get_artefacts(): u16;
26
- public get_deaths(): i16;
27
- public get_frags(): i16;
28
- public get_name(): string;
29
- public get_rank(): u8;
30
- public get_spots(): i16;
31
- public get_team(): u8;
32
- }
33
-
34
- /**
35
- * @source C++ class SServerFilters
36
- * @customConstructor SServerFilters
37
- * @group xr_multiplayer
38
- */
39
- export class SServerFilters {
40
- public empty: boolean;
41
- public full: boolean;
42
- public listen_servers: boolean;
43
- public with_pass: boolean;
44
- public without_ff: boolean;
45
- public without_pass: boolean;
46
-
47
- public constructor();
48
- }
49
-
50
- /**
51
- * @source C++ class profile
52
- * @customConstructor XR_profile
53
- * @group xr_multiplayer
54
- */
55
- export class profile {
56
- public unique_nick(): string;
57
- public online(): boolean;
58
- }
59
-
60
- /**
61
- * @source C++ class account_manager
62
- * @customConstructor account_manager
63
- * @group xr_multiplayer
64
- */
65
- export class account_manager {
66
- private constructor();
67
-
68
- public create_profile(acc: string, nick: string, mail: string, password: string, cb: account_profiles_cb): void;
69
- public delete_profile(operation: account_operation_cb): void;
70
- public get_account_profiles(email: string, password: string, cb: account_profiles_cb): unknown;
71
- public get_found_profiles(): LuaIterable<string>;
72
- public get_suggested_unicks(): LuaIterable<string>;
73
- public get_verify_error_descr(): string;
74
- public search_for_email(email: string, cb: found_email_cb): void;
75
- public stop_fetching_account_profiles(): void;
76
- public stop_searching_email(): void;
77
- public stop_suggest_unique_nicks(): void;
78
- public suggest_unique_nicks(nick: string, b: suggest_nicks_cb): void;
79
- public verify_email(email: string): boolean;
80
- public verify_password(password: string): boolean;
81
- public verify_unique_nick(nick: string): boolean;
82
- public is_get_account_profiles_active(): boolean;
83
- public is_email_searching_active(): boolean;
84
- }
85
-
86
- /**
87
- * @source C++ class login_manager
88
- * @customConstructor login_manager
89
- * @group xr_multiplayer
90
- */
91
- export class login_manager {
92
- private constructor();
93
-
94
- public forgot_password(url: string): void;
95
- public get_current_profile(): profile | null;
96
- public get_email_from_registry(): string;
97
- public get_nick_from_registry(): string;
98
- public get_password_from_registry(): string;
99
- public get_remember_me_from_registry(): boolean;
100
- public login(mail: string, profile: string, password: string, cb: login_operation_cb): void;
101
- public login_offline(nick: string, cb: login_operation_cb): void;
102
- public logout(): void;
103
- public save_email_to_registry(email: string): void;
104
- public save_nick_to_registry(nick: string): void;
105
- public save_password_to_registry(password: string): void;
106
- public save_remember_me_to_registry(remember_me: boolean): void;
107
- public set_unique_nick(nick: string, cb: login_operation_cb): void;
108
- public stop_login(): void;
109
- public stop_setting_unique_nick(): void;
110
- }
111
-
112
- /**
113
- * @source C++ class award_pair_t
114
- * @customConstructor award_pair_t
115
- * @group xr_multiplayer
116
- */
117
- export class award_pair_t {
118
- public readonly first: award_data;
119
- public readonly second: award_data;
120
- }
121
-
122
- /**
123
- * @source C++ class best_scores_pair_t
124
- * @customConstructor best_scores_pair_t
125
- * @group xr_multiplayer
126
- */
127
- export class best_scores_pair_t {
128
- public first: award_data;
129
- public second: award_data;
130
- }
131
-
132
- /**
133
- * @source C++ class account_profiles_cb
134
- * @customConstructor account_profiles_cb
135
- * @group xr_multiplayer
136
- */
137
- export class account_profiles_cb {
138
- public constructor(object: object, cb: (this: object, code: number, description: string) => void);
139
-
140
- public bind(object: object, cb: (this: object, code: number, description: string) => void): void;
141
- public clear(): void;
142
- }
143
-
144
- /**
145
- * @source C++ class login_operation_cb
146
- * @customConstructor login_operation_cb
147
- * @group xr_multiplayer
148
- */
149
- export class login_operation_cb {
150
- public constructor(object: object, cb: (this: object, profile: profile | null, description: string) => void);
151
-
152
- public bind(object: object, cb: (this: object, profile: profile | null, description: string) => void): void;
153
- public clear(): void;
154
- }
155
-
156
- /**
157
- * @source C++ class connect_error_cb
158
- * @customConstructor connect_error_cb
159
- * @group xr_multiplayer
160
- */
161
- export class connect_error_cb {
162
- public constructor(object: object, cb: (this: object, code: number, description: string) => void);
163
-
164
- public bind(object: object, cb: (this: object, code: number, description: string) => void): void;
165
- public clear(): void;
166
- }
167
-
168
- /**
169
- * @source C++ class account_operation_cb
170
- * @customConstructor account_operation_cb
171
- * @group xr_multiplayer
172
- */
173
- export class account_operation_cb {
174
- public constructor(object: object, cb: (this: object, code: number, description: string) => void);
175
-
176
- public bind(object: object, cb: (this: object, code: number, description: string) => void): void;
177
- public clear(): void;
178
- }
179
-
180
- /**
181
- * @source C++ class found_email_cb
182
- * @customConstructor found_email_cb
183
- * @group xr_multiplayer
184
- */
185
- export class found_email_cb {
186
- public constructor(object: object, cb: (this: object, found: boolean, description: string) => void);
187
-
188
- public bind(object: object, cb: (this: object, found: boolean, description: string) => void): void;
189
- public clear(): void;
190
- }
191
-
192
- /**
193
- * @source C++ class store_operation_cb
194
- * @customConstructor store_operation_cb
195
- * @group xr_multiplayer
196
- */
197
- export class store_operation_cb {
198
- public constructor(object: object, cb: (this: object, code: number | boolean, description: string) => void);
199
-
200
- public bind(object: object, cb: (this: object, code: number, description: string) => void): void;
201
- public clear(): void;
202
- }
203
-
204
- /**
205
- * @source C++ class suggest_nicks_cb
206
- * @customConstructor suggest_nicks_cb
207
- * @group xr_multiplayer
208
- */
209
- export class suggest_nicks_cb {
210
- public constructor(object: object, cb: (this: object, result: number, description: string) => void);
211
-
212
- public bind(object: object, cb: (this: object, result: number, description: string) => void): void;
213
- public clear(): void;
214
- }
215
-
216
- /**
217
- * @source C++ class Patch_Dawnload_Progress
218
- * @customConstructor Patch_Dawnload_Progress
219
- * @group xr_multiplayer
220
- */
221
- export class Patch_Dawnload_Progress {
222
- public GetProgress(): f32;
223
- public GetInProgress(): boolean;
224
- public GetStatus(): string;
225
- public GetFlieName(): string;
226
- }
227
-
228
- /**
229
- * @source C++ class profile_store
230
- * @customConstructor profile_store
231
- * @group xr_multiplayer
232
- */
233
- export class profile_store {
234
- public static readonly at_award_massacre: 0;
235
- public static readonly at_awards_count: 30;
236
- public static readonly bst_backstabs_in_row: 2;
237
- public static readonly bst_bleed_kills_in_row: 2;
238
- public static readonly bst_explosive_kills_in_row: 3;
239
- public static readonly bst_eye_kills_in_row: 4;
240
- public static readonly bst_head_shots_in_row: 3;
241
- public static readonly bst_kills_in_row: 0;
242
- public static readonly bst_kinife_kills_in_row: 1;
243
- public static readonly bst_score_types_count: 7;
244
-
245
- protected constructor();
246
-
247
- public get_awards(): LuaIterable<award_pair_t>;
248
- public get_best_scores(): LuaIterable<best_scores_pair_t>;
249
- public load_current_profile(onProgress: store_operation_cb, onComlete: store_operation_cb): void;
250
- public stop_loading(): void;
251
- }
252
-
253
- /**
254
- * @source C++ class award_data
255
- * @customConstructor award_data
256
- * @group xr_multiplayer
257
- */
258
- export class award_data {
259
- public m_count: u16;
260
- public m_last_reward_date: u32;
261
- }
262
-
263
- /**
264
- * @source C++ class game_messages
265
- * @customConstructor game_messages
266
- * @group xr_multiplayer
267
- */
268
- export class game_messages {
269
- public static GAME_EVENT_ARTEFACT_DESTROYED: 17;
270
- public static GAME_EVENT_ARTEFACT_DROPPED: 19;
271
- public static GAME_EVENT_ARTEFACT_ONBASE: 20;
272
- public static GAME_EVENT_ARTEFACT_SPAWNED: 16;
273
- public static GAME_EVENT_ARTEFACT_TAKEN: 18;
274
- public static GAME_EVENT_BUY_MENU_CLOSED: 23;
275
- public static GAME_EVENT_PLAYER_BUY_FINISHED: 2;
276
- public static GAME_EVENT_PLAYER_CHANGE_SKIN: 6;
277
- public static GAME_EVENT_PLAYER_CHANGE_TEAM: 6;
278
- public static GAME_EVENT_PLAYER_CONNECTED: 8;
279
- public static GAME_EVENT_PLAYER_DISCONNECTED: 9;
280
- public static GAME_EVENT_PLAYER_ENTER_TEAM_BASE: 21;
281
- public static GAME_EVENT_PLAYER_JOIN_TEAM: 13;
282
- public static GAME_EVENT_PLAYER_KILL: 1;
283
- public static GAME_EVENT_PLAYER_KILLED: 11;
284
- public static GAME_EVENT_PLAYER_LEAVE_TEAM_BASE: 22;
285
- public static GAME_EVENT_PLAYER_READY: 0;
286
- public static GAME_EVENT_ROUND_END: 15;
287
- public static GAME_EVENT_ROUND_STARTED: 14;
288
- public static GAME_EVENT_SCRIPT_BEGINS_FROM: 46;
289
- public static GAME_EVENT_SKIN_MENU_CLOSED: 25;
290
- public static GAME_EVENT_TEAM_MENU_CLOSED: 24;
291
-
292
- protected constructor();
293
- }
294
-
295
- /**
296
- * @group xr_multiplayer
297
- */
298
- export type TXR_game_message = EnumeratedStaticsValues<game_messages>;
299
-
300
- /**
301
- * @source C++ class game_GameState : DLL_Pure
302
- * @customConstructor game_GameState
303
- * @group xr_multiplayer
304
- */
305
- export class game_GameState extends DLL_Pure {
306
- public round: i32;
307
- public start_time: u32;
308
- public type: number; /* EGameIDs */
309
-
310
- public constructor();
311
-
312
- public StartTime(): u32;
313
-
314
- public Round(): i32;
315
-
316
- public Phase(): u16;
317
-
318
- public Type(): number; /* EGameIDs */
319
- }
320
-
321
- /**
322
- * todo:
323
- *
324
- * class_<game_PlayerState, no_bases, default_holder, WrapType>("game_PlayerState")
325
- * .def(constructor<>())
326
- * .def_readwrite("team", &BaseType::team)
327
- * .def_readwrite("kills", &BaseType::m_iRivalKills)
328
- * .def_readwrite("deaths", &BaseType::m_iDeaths)
329
- * .def_readwrite("money_for_round", &BaseType::money_for_round)
330
- * .def_readwrite("flags", &BaseType::flags__)
331
- * .def_readwrite("ping", &BaseType::ping)
332
- * .def_readwrite("GameID", &BaseType::GameID)
333
- * //.def_readwrite("Skip", &BaseType::Skip)
334
- * .def_readwrite("lasthitter", &BaseType::lasthitter)
335
- * .def_readwrite("lasthitweapon", &BaseType::lasthitweapon)
336
- * .def_readwrite("skin", &BaseType::skin)
337
- * .def_readwrite("RespawnTime", &BaseType::RespawnTime)
338
- * .def_readwrite("money_delta", &BaseType::money_delta)
339
- *
340
- * .def_readwrite("pItemList", &BaseType::pItemList)
341
- * .def_readwrite("LastBuyAcount", &BaseType::LastBuyAcount)
342
- * .def("testFlag", &BaseType::testFlag)
343
- * .def("setFlag", &BaseType::setFlag)
344
- * .def("resetFlag", &BaseType::resetFlag)
345
- * .def("getName", &BaseType::getName)
346
- * .def("setName", &BaseType::setName)
347
- * .def("clear", &BaseType::clear, &WrapType::clear_static)
348
- * .def("net_Export", &BaseType::net_Export, &WrapType::net_Export_static)
349
- * .def("net_Import", &BaseType::net_Import, &WrapType::net_Import_static)
350
- */
351
- }
1
+ declare module "xray16" {
2
+ /**
3
+ * @source C++ class demo_info
4
+ * @customConstructor demo_info
5
+ * @group xr_multiplayer
6
+ */
7
+ export class demo_info {
8
+ protected constructor();
9
+
10
+ public get_author_name(): string;
11
+ public get_game_score(): string;
12
+ public get_game_type(): string;
13
+ public get_map_name(): string;
14
+ public get_map_version(): string;
15
+ public get_player(value: u32): demo_player_info;
16
+ public get_players_count(): u32;
17
+ }
18
+
19
+ /**
20
+ * @source C++ class demo_player_info
21
+ * @customConstructor demo_player_info
22
+ * @group xr_multiplayer
23
+ */
24
+ export class demo_player_info {
25
+ public get_artefacts(): u16;
26
+ public get_deaths(): i16;
27
+ public get_frags(): i16;
28
+ public get_name(): string;
29
+ public get_rank(): u8;
30
+ public get_spots(): i16;
31
+ public get_team(): u8;
32
+ }
33
+
34
+ /**
35
+ * @source C++ class SServerFilters
36
+ * @customConstructor SServerFilters
37
+ * @group xr_multiplayer
38
+ */
39
+ export class SServerFilters {
40
+ public empty: boolean;
41
+ public full: boolean;
42
+ public listen_servers: boolean;
43
+ public with_pass: boolean;
44
+ public without_ff: boolean;
45
+ public without_pass: boolean;
46
+
47
+ public constructor();
48
+ }
49
+
50
+ /**
51
+ * @source C++ class profile
52
+ * @customConstructor XR_profile
53
+ * @group xr_multiplayer
54
+ */
55
+ export class profile {
56
+ public unique_nick(): string;
57
+ public online(): boolean;
58
+ }
59
+
60
+ /**
61
+ * @source C++ class account_manager
62
+ * @customConstructor account_manager
63
+ * @group xr_multiplayer
64
+ */
65
+ export class account_manager {
66
+ private constructor();
67
+
68
+ public create_profile(acc: string, nick: string, mail: string, password: string, cb: account_profiles_cb): void;
69
+ public delete_profile(operation: account_operation_cb): void;
70
+ public get_account_profiles(email: string, password: string, cb: account_profiles_cb): unknown;
71
+ public get_found_profiles(): LuaIterable<string>;
72
+ public get_suggested_unicks(): LuaIterable<string>;
73
+ public get_verify_error_descr(): string;
74
+ public search_for_email(email: string, cb: found_email_cb): void;
75
+ public stop_fetching_account_profiles(): void;
76
+ public stop_searching_email(): void;
77
+ public stop_suggest_unique_nicks(): void;
78
+ public suggest_unique_nicks(nick: string, b: suggest_nicks_cb): void;
79
+ public verify_email(email: string): boolean;
80
+ public verify_password(password: string): boolean;
81
+ public verify_unique_nick(nick: string): boolean;
82
+ public is_get_account_profiles_active(): boolean;
83
+ public is_email_searching_active(): boolean;
84
+ }
85
+
86
+ /**
87
+ * @source C++ class login_manager
88
+ * @customConstructor login_manager
89
+ * @group xr_multiplayer
90
+ */
91
+ export class login_manager {
92
+ private constructor();
93
+
94
+ public forgot_password(url: string): void;
95
+ public get_current_profile(): profile | null;
96
+ public get_email_from_registry(): string;
97
+ public get_nick_from_registry(): string;
98
+ public get_password_from_registry(): string;
99
+ public get_remember_me_from_registry(): boolean;
100
+ public login(mail: string, profile: string, password: string, cb: login_operation_cb): void;
101
+ public login_offline(nick: string, cb: login_operation_cb): void;
102
+ public logout(): void;
103
+ public save_email_to_registry(email: string): void;
104
+ public save_nick_to_registry(nick: string): void;
105
+ public save_password_to_registry(password: string): void;
106
+ public save_remember_me_to_registry(remember_me: boolean): void;
107
+ public set_unique_nick(nick: string, cb: login_operation_cb): void;
108
+ public stop_login(): void;
109
+ public stop_setting_unique_nick(): void;
110
+ }
111
+
112
+ /**
113
+ * @source C++ class award_pair_t
114
+ * @customConstructor award_pair_t
115
+ * @group xr_multiplayer
116
+ */
117
+ export class award_pair_t {
118
+ public readonly first: award_data;
119
+ public readonly second: award_data;
120
+ }
121
+
122
+ /**
123
+ * @source C++ class best_scores_pair_t
124
+ * @customConstructor best_scores_pair_t
125
+ * @group xr_multiplayer
126
+ */
127
+ export class best_scores_pair_t {
128
+ public first: award_data;
129
+ public second: award_data;
130
+ }
131
+
132
+ /**
133
+ * @source C++ class account_profiles_cb
134
+ * @customConstructor account_profiles_cb
135
+ * @group xr_multiplayer
136
+ */
137
+ export class account_profiles_cb {
138
+ public constructor(object: object, cb: (this: object, code: number, description: string) => void);
139
+
140
+ public bind(object: object, cb: (this: object, code: number, description: string) => void): void;
141
+ public clear(): void;
142
+ }
143
+
144
+ /**
145
+ * @source C++ class login_operation_cb
146
+ * @customConstructor login_operation_cb
147
+ * @group xr_multiplayer
148
+ */
149
+ export class login_operation_cb {
150
+ public constructor(object: object, cb: (this: object, profile: profile | null, description: string) => void);
151
+
152
+ public bind(object: object, cb: (this: object, profile: profile | null, description: string) => void): void;
153
+ public clear(): void;
154
+ }
155
+
156
+ /**
157
+ * @source C++ class connect_error_cb
158
+ * @customConstructor connect_error_cb
159
+ * @group xr_multiplayer
160
+ */
161
+ export class connect_error_cb {
162
+ public constructor(object: object, cb: (this: object, code: number, description: string) => void);
163
+
164
+ public bind(object: object, cb: (this: object, code: number, description: string) => void): void;
165
+ public clear(): void;
166
+ }
167
+
168
+ /**
169
+ * @source C++ class account_operation_cb
170
+ * @customConstructor account_operation_cb
171
+ * @group xr_multiplayer
172
+ */
173
+ export class account_operation_cb {
174
+ public constructor(object: object, cb: (this: object, code: number, description: string) => void);
175
+
176
+ public bind(object: object, cb: (this: object, code: number, description: string) => void): void;
177
+ public clear(): void;
178
+ }
179
+
180
+ /**
181
+ * @source C++ class found_email_cb
182
+ * @customConstructor found_email_cb
183
+ * @group xr_multiplayer
184
+ */
185
+ export class found_email_cb {
186
+ public constructor(object: object, cb: (this: object, found: boolean, description: string) => void);
187
+
188
+ public bind(object: object, cb: (this: object, found: boolean, description: string) => void): void;
189
+ public clear(): void;
190
+ }
191
+
192
+ /**
193
+ * @source C++ class store_operation_cb
194
+ * @customConstructor store_operation_cb
195
+ * @group xr_multiplayer
196
+ */
197
+ export class store_operation_cb {
198
+ public constructor(object: object, cb: (this: object, code: number | boolean, description: string) => void);
199
+
200
+ public bind(object: object, cb: (this: object, code: number, description: string) => void): void;
201
+ public clear(): void;
202
+ }
203
+
204
+ /**
205
+ * @source C++ class suggest_nicks_cb
206
+ * @customConstructor suggest_nicks_cb
207
+ * @group xr_multiplayer
208
+ */
209
+ export class suggest_nicks_cb {
210
+ public constructor(object: object, cb: (this: object, result: number, description: string) => void);
211
+
212
+ public bind(object: object, cb: (this: object, result: number, description: string) => void): void;
213
+ public clear(): void;
214
+ }
215
+
216
+ /**
217
+ * @source C++ class Patch_Dawnload_Progress
218
+ * @customConstructor Patch_Dawnload_Progress
219
+ * @group xr_multiplayer
220
+ */
221
+ export class Patch_Dawnload_Progress {
222
+ public GetProgress(): f32;
223
+ public GetInProgress(): boolean;
224
+ public GetStatus(): string;
225
+ public GetFlieName(): string;
226
+ }
227
+
228
+ /**
229
+ * @source C++ class profile_store
230
+ * @customConstructor profile_store
231
+ * @group xr_multiplayer
232
+ */
233
+ export class profile_store {
234
+ public static readonly at_award_massacre: 0;
235
+ public static readonly at_awards_count: 30;
236
+ public static readonly bst_backstabs_in_row: 2;
237
+ public static readonly bst_bleed_kills_in_row: 2;
238
+ public static readonly bst_explosive_kills_in_row: 3;
239
+ public static readonly bst_eye_kills_in_row: 4;
240
+ public static readonly bst_head_shots_in_row: 3;
241
+ public static readonly bst_kills_in_row: 0;
242
+ public static readonly bst_kinife_kills_in_row: 1;
243
+ public static readonly bst_score_types_count: 7;
244
+
245
+ protected constructor();
246
+
247
+ public get_awards(): LuaIterable<award_pair_t>;
248
+ public get_best_scores(): LuaIterable<best_scores_pair_t>;
249
+ public load_current_profile(onProgress: store_operation_cb, onComlete: store_operation_cb): void;
250
+ public stop_loading(): void;
251
+ }
252
+
253
+ /**
254
+ * @source C++ class award_data
255
+ * @customConstructor award_data
256
+ * @group xr_multiplayer
257
+ */
258
+ export class award_data {
259
+ public m_count: u16;
260
+ public m_last_reward_date: u32;
261
+ }
262
+
263
+ /**
264
+ * @source C++ class game_messages
265
+ * @customConstructor game_messages
266
+ * @group xr_multiplayer
267
+ */
268
+ export class game_messages {
269
+ public static GAME_EVENT_ARTEFACT_DESTROYED: 17;
270
+ public static GAME_EVENT_ARTEFACT_DROPPED: 19;
271
+ public static GAME_EVENT_ARTEFACT_ONBASE: 20;
272
+ public static GAME_EVENT_ARTEFACT_SPAWNED: 16;
273
+ public static GAME_EVENT_ARTEFACT_TAKEN: 18;
274
+ public static GAME_EVENT_BUY_MENU_CLOSED: 23;
275
+ public static GAME_EVENT_PLAYER_BUY_FINISHED: 2;
276
+ public static GAME_EVENT_PLAYER_CHANGE_SKIN: 6;
277
+ public static GAME_EVENT_PLAYER_CHANGE_TEAM: 6;
278
+ public static GAME_EVENT_PLAYER_CONNECTED: 8;
279
+ public static GAME_EVENT_PLAYER_DISCONNECTED: 9;
280
+ public static GAME_EVENT_PLAYER_ENTER_TEAM_BASE: 21;
281
+ public static GAME_EVENT_PLAYER_JOIN_TEAM: 13;
282
+ public static GAME_EVENT_PLAYER_KILL: 1;
283
+ public static GAME_EVENT_PLAYER_KILLED: 11;
284
+ public static GAME_EVENT_PLAYER_LEAVE_TEAM_BASE: 22;
285
+ public static GAME_EVENT_PLAYER_READY: 0;
286
+ public static GAME_EVENT_ROUND_END: 15;
287
+ public static GAME_EVENT_ROUND_STARTED: 14;
288
+ public static GAME_EVENT_SCRIPT_BEGINS_FROM: 46;
289
+ public static GAME_EVENT_SKIN_MENU_CLOSED: 25;
290
+ public static GAME_EVENT_TEAM_MENU_CLOSED: 24;
291
+
292
+ protected constructor();
293
+ }
294
+
295
+ /**
296
+ * @group xr_multiplayer
297
+ */
298
+ export type TXR_game_message = EnumeratedStaticsValues<game_messages>;
299
+
300
+ /**
301
+ * @source C++ class game_GameState : DLL_Pure
302
+ * @customConstructor game_GameState
303
+ * @group xr_multiplayer
304
+ */
305
+ export class game_GameState extends DLL_Pure {
306
+ public round: i32;
307
+ public start_time: u32;
308
+ public type: number; /* EGameIDs */
309
+
310
+ public constructor();
311
+
312
+ public StartTime(): u32;
313
+
314
+ public Round(): i32;
315
+
316
+ public Phase(): u16;
317
+
318
+ public Type(): number; /* EGameIDs */
319
+ }
320
+
321
+ /**
322
+ * Todo:
323
+ *
324
+ * class_<game_PlayerState, no_bases, default_holder, WrapType>("game_PlayerState")
325
+ * .def(constructor<>())
326
+ * .def_readwrite("team", &BaseType::team)
327
+ * .def_readwrite("kills", &BaseType::m_iRivalKills)
328
+ * .def_readwrite("deaths", &BaseType::m_iDeaths)
329
+ * .def_readwrite("money_for_round", &BaseType::money_for_round)
330
+ * .def_readwrite("flags", &BaseType::flags__)
331
+ * .def_readwrite("ping", &BaseType::ping)
332
+ * .def_readwrite("GameID", &BaseType::GameID)
333
+ * //.def_readwrite("Skip", &BaseType::Skip)
334
+ * .def_readwrite("lasthitter", &BaseType::lasthitter)
335
+ * .def_readwrite("lasthitweapon", &BaseType::lasthitweapon)
336
+ * .def_readwrite("skin", &BaseType::skin)
337
+ * .def_readwrite("RespawnTime", &BaseType::RespawnTime)
338
+ * .def_readwrite("money_delta", &BaseType::money_delta).
339
+ *
340
+ * .def_readwrite("pItemList", &BaseType::pItemList)
341
+ * .def_readwrite("LastBuyAcount", &BaseType::LastBuyAcount)
342
+ * .def("testFlag", &BaseType::testFlag)
343
+ * .def("setFlag", &BaseType::setFlag)
344
+ * .def("resetFlag", &BaseType::resetFlag)
345
+ * .def("getName", &BaseType::getName)
346
+ * .def("setName", &BaseType::setName)
347
+ * .def("clear", &BaseType::clear, &WrapType::clear_static)
348
+ * .def("net_Export", &BaseType::net_Export, &WrapType::net_Export_static)
349
+ * .def("net_Import", &BaseType::net_Import, &WrapType::net_Import_static).
350
+ */
351
+ }