xray16 1.3.2 → 1.4.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/LICENSE +21 -21
- package/README.md +112 -106
- package/package.json +45 -42
- package/plugins/built_at_info.d.ts +1 -1
- package/plugins/from_cast_utils.d.ts +1 -1
- package/plugins/global_declarations_transform.d.ts +1 -1
- package/plugins/inject_file_meta.d.ts +1 -1
- package/plugins/inject_tracy_zones.d.ts +1 -1
- package/plugins/inject_tracy_zones.js +4 -4
- package/plugins/strip_lua_logger.d.ts +1 -1
- package/plugins/strip_lua_logger.js +1 -1
- package/plugins/transform_luabind_class/plugin.d.ts +1 -1
- package/plugins/transform_luabind_class/transformation/class_declaration.d.ts +3 -3
- package/plugins/transform_luabind_class/transformation/decorators.d.ts +5 -2
- package/plugins/transform_luabind_class/transformation/decorators.js +3 -0
- package/plugins/transform_luabind_class/transformation/members/accessors.d.ts +1 -1
- package/plugins/transform_luabind_class/transformation/members/constructor.d.ts +2 -2
- package/plugins/transform_luabind_class/transformation/members/constructor.js +2 -2
- package/plugins/transform_luabind_class/transformation/members/fields.d.ts +5 -2
- package/plugins/transform_luabind_class/transformation/members/fields.js +5 -2
- package/plugins/transform_luabind_class/transformation/members/method.d.ts +6 -3
- package/plugins/transform_luabind_class/transformation/members/method.js +4 -1
- package/plugins/transform_luabind_class/transformation/new.d.ts +7 -3
- package/plugins/transform_luabind_class/transformation/new.js +5 -1
- package/plugins/transform_luabind_class/transformation/setup.d.ts +9 -3
- package/plugins/transform_luabind_class/transformation/setup.js +22 -6
- package/plugins/transform_luabind_class/transformation/super.d.ts +19 -3
- package/plugins/transform_luabind_class/transformation/super.js +17 -1
- package/plugins/transform_luabind_class/transformation/utils.d.ts +27 -4
- package/plugins/transform_luabind_class/transformation/utils.js +25 -2
- package/plugins/utils/ast.d.ts +1 -1
- package/plugins/utils/diagnostics.d.ts +9 -5
- package/plugins/utils/diagnostics.js +5 -1
- package/plugins/utils/tracy.d.ts +2 -2
- package/plugins/utils/tracy.js +2 -5
- package/types/index.d.ts +55 -55
- package/types/xr_ai/xr_action.d.ts +510 -510
- package/types/xr_ai/xr_alife.d.ts +566 -566
- package/types/xr_ai/xr_enemy_evaluation.d.ts +41 -41
- package/types/xr_ai/xr_goap.d.ts +669 -668
- package/types/xr_ai/xr_graph.d.ts +47 -47
- package/types/xr_ai/xr_memory.d.ts +148 -148
- package/types/xr_lib/xr_animation.d.ts +81 -81
- package/types/xr_lib/xr_bitwise.d.ts +32 -21
- package/types/xr_lib/xr_color.d.ts +45 -40
- package/types/xr_lib/xr_debug.d.ts +83 -77
- package/types/xr_lib/xr_dialog.d.ts +40 -40
- package/types/xr_lib/xr_flags.d.ts +529 -148
- package/types/xr_lib/xr_fs.d.ts +149 -148
- package/types/xr_lib/xr_game.d.ts +261 -158
- package/types/xr_lib/xr_hit.d.ts +41 -41
- package/types/xr_lib/xr_ini.d.ts +415 -188
- package/types/xr_lib/xr_level.d.ts +652 -225
- package/types/xr_lib/xr_luabind.d.ts +64 -59
- package/types/xr_lib/xr_map.d.ts +61 -61
- package/types/xr_lib/xr_math.d.ts +815 -233
- package/types/xr_lib/xr_multiplayer.d.ts +351 -351
- package/types/xr_lib/xr_profile.d.ts +192 -160
- package/types/xr_lib/xr_properties.d.ts +455 -166
- package/types/xr_lib/xr_relation.d.ts +84 -84
- package/types/xr_lib/xr_render.d.ts +71 -69
- package/types/xr_lib/xr_save.d.ts +727 -223
- package/types/xr_lib/xr_sound.d.ts +151 -151
- package/types/xr_lib/xr_stats.ts +20 -20
- package/types/xr_lib/xr_task.d.ts +111 -111
- package/types/xr_lib/xr_time.d.ts +166 -61
- package/types/xr_lib/xr_type.d.ts +75 -75
- package/types/xr_object/client/xr_anomaly.d.ts +50 -50
- package/types/xr_object/client/xr_artefact.d.ts +98 -98
- package/types/xr_object/client/xr_client_object.d.ts +76 -76
- package/types/xr_object/client/xr_creature.d.ts +164 -164
- package/types/xr_object/client/xr_item.d.ts +264 -264
- package/types/xr_object/client/xr_level.d.ts +285 -285
- package/types/xr_object/client/xr_physic.d.ts +214 -214
- package/types/xr_object/client/xr_zone.d.ts +47 -47
- package/types/xr_object/script/xr_script_interface.d.ts +584 -584
- package/types/xr_object/script/xr_script_object.d.ts +2408 -1390
- package/types/xr_object/script/xr_script_trade.d.ts +41 -26
- package/types/xr_object/server/xr_server_object.d.ts +794 -792
- package/types/xr_ui/xr_ui_asset.d.ts +129 -123
- package/types/xr_ui/xr_ui_core.d.ts +106 -97
- package/types/xr_ui/xr_ui_event.d.ts +383 -381
- package/types/xr_ui/xr_ui_interface.d.ts +901 -903
- package/types/xr_ui/xr_ui_menu.d.ts +142 -142
- package/types/xrf_plugin.d.ts +59 -51
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declare module "xray16" {
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/**
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* @source C++ class DLL_Pure
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* @group xr_core
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*/
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export class DLL_Pure extends EngineBinding {
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protected constructor();
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}
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* @source C++ class IRender_Visual
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*/
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export interface IXR_IRender_Visual {
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dcast_PKinematicsAnimated(): IKinematicsAnimated;
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}
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/**
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* @source C++ class CGameObject : DLL_Pure, ISheduled, ICollidable, IRenderable
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* @group xr_client_object
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*/
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export class CGameObject extends DLL_Pure {
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public Visual(): IXR_IRender_Visual;
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public getEnabled(): boolean;
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public _construct(): DLL_Pure;
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public net_Import(net_packet: net_packet): void;
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public getVisible(): boolean;
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public net_Export(net_packet: net_packet): void;
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public net_Spawn(cse_abstract: cse_abstract): boolean;
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public use(object: CGameObject): boolean;
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}
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/**
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* Class to link client side object with script object entity.
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*
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* @source C++ class object_binder
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* @customConstructor object_binder
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* @group xr_client_object
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*/
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export class object_binder<T = game_object> extends EngineBinding {
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public readonly object: T;
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public constructor(object: T);
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public save(packet: net_packet): void;
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public load(reader: reader): void;
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public update(delta: u32): void;
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public reload(section: string): void;
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public reinit(): void;
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public net_export(net_packet: net_packet): void;
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public net_save_relevant(): boolean;
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public net_destroy(): void;
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public net_Relcase(object: T): void;
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public net_spawn(object: cse_alife_object): boolean;
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}
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}
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declare module "xray16" {
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/**
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* @customConstructor DLL_Pure
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* @group xr_core
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*/
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export class DLL_Pure extends EngineBinding {
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protected constructor();
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}
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/**
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* @source C++ class IRender_Visual
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* @group xr_client_object
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*/
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export interface IXR_IRender_Visual {
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dcast_PKinematicsAnimated(): IKinematicsAnimated;
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}
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/**
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* @source C++ class CGameObject : DLL_Pure, ISheduled, ICollidable, IRenderable
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* @customConstructor CGameObject
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* @group xr_client_object
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*/
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export class CGameObject extends DLL_Pure {
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public Visual(): IXR_IRender_Visual;
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public getEnabled(): boolean;
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public _construct(): DLL_Pure;
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public net_Import(net_packet: net_packet): void;
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public getVisible(): boolean;
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public net_Export(net_packet: net_packet): void;
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public net_Spawn(cse_abstract: cse_abstract): boolean;
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public use(object: CGameObject): boolean;
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}
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/**
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* Class to link client side object with script object entity.
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*
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* @source C++ class object_binder
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* @customConstructor object_binder
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* @group xr_client_object
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*/
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export class object_binder<T = game_object> extends EngineBinding {
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public readonly object: T;
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public constructor(object: T);
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public save(packet: net_packet): void;
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public load(reader: reader): void;
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}
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}
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declare module "xray16" {
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* @group xr_creature
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export class CEntityAlive extends CGameObject {}
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export class CActor extends CGameObject {}
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export class CCustomMonster extends CGameObject {}
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/**
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117
|
-
* @source C++ class CAI_Boar : CGameObject
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118
|
-
* @customConstructor CAI_Boar
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119
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* @group xr_creature
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120
|
-
*/
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121
|
-
export class CAI_Boar extends CGameObject {}
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122
|
-
|
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123
|
-
/**
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124
|
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* @source C++ class CAI_Dog : CGameObject
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125
|
-
* @customConstructor CAI_Dog
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126
|
-
* @group xr_creature
|
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127
|
-
*/
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128
|
-
export class CAI_Dog extends CGameObject {}
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129
|
-
|
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130
|
-
/**
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131
|
-
* @source C++ class CAI_Flesh : CGameObject
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132
|
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* @customConstructor CAI_Flesh
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133
|
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* @group xr_creature
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134
|
-
*/
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135
|
-
export class CAI_Flesh extends CGameObject {}
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136
|
-
|
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137
|
-
/**
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138
|
-
* @source C++ class CAI_PseudoDog : CGameObject
|
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139
|
-
* @customConstructor CAI_PseudoDog
|
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140
|
-
* @group xr_creature
|
|
141
|
-
*/
|
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142
|
-
export class CAI_PseudoDog extends CGameObject {}
|
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143
|
-
|
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144
|
-
/**
|
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145
|
-
* @source C++ class CAI_Stalker : CGameObject
|
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146
|
-
* @customConstructor CAI_Stalker
|
|
147
|
-
* @group xr_creature
|
|
148
|
-
*/
|
|
149
|
-
export class CAI_Stalker extends CGameObject {}
|
|
150
|
-
|
|
151
|
-
/**
|
|
152
|
-
* @source C++ class CAI_Trader : CGameObject
|
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153
|
-
* @customConstructor CAI_Trader
|
|
154
|
-
* @group xr_creature
|
|
155
|
-
*/
|
|
156
|
-
export class CAI_Trader extends CGameObject {}
|
|
157
|
-
|
|
158
|
-
/**
|
|
159
|
-
* @source C++ class CSnork : CGameObject
|
|
160
|
-
* @customConstructor CSnork
|
|
161
|
-
* @group xr_creature
|
|
162
|
-
*/
|
|
163
|
-
export class CSnork extends CGameObject {}
|
|
164
|
-
}
|
|
1
|
+
declare module "xray16" {
|
|
2
|
+
/**
|
|
3
|
+
* @source C++ class CEntityAlive : public CEntity
|
|
4
|
+
* @customConstructor CEntityAlive
|
|
5
|
+
* @group xr_creature
|
|
6
|
+
*/
|
|
7
|
+
export class CEntityAlive extends CGameObject {}
|
|
8
|
+
|
|
9
|
+
/**
|
|
10
|
+
* @source C++ class CActor : CGameObject
|
|
11
|
+
* @customConstructor CActor
|
|
12
|
+
* @group xr_creature
|
|
13
|
+
*/
|
|
14
|
+
export class CActor extends CGameObject {}
|
|
15
|
+
|
|
16
|
+
/**
|
|
17
|
+
* @source C++ class CCustomMonster : CGameObject
|
|
18
|
+
* @customConstructor CCustomMonster
|
|
19
|
+
* @group xr_creature
|
|
20
|
+
*/
|
|
21
|
+
export class CCustomMonster extends CGameObject {}
|
|
22
|
+
|
|
23
|
+
/**
|
|
24
|
+
* @source C++ class CInventoryOwner : CGameObject
|
|
25
|
+
* @customConstructor CInventoryOwner
|
|
26
|
+
* @group xr_creature
|
|
27
|
+
*/
|
|
28
|
+
export class CInventoryOwner extends CGameObject {}
|
|
29
|
+
|
|
30
|
+
/**
|
|
31
|
+
* @source C++ class CInventoryItem : CGameObject
|
|
32
|
+
* @customConstructor CInventoryItem
|
|
33
|
+
* @group xr_creature
|
|
34
|
+
*/
|
|
35
|
+
export class CInventoryItem extends CGameObject {}
|
|
36
|
+
|
|
37
|
+
/**
|
|
38
|
+
* @source C++ class CZombie : CGameObject
|
|
39
|
+
* @customConstructor CZombie
|
|
40
|
+
* @group xr_creature
|
|
41
|
+
*/
|
|
42
|
+
export class CZombie extends CGameObject {}
|
|
43
|
+
|
|
44
|
+
/**
|
|
45
|
+
* @source C++ class CController : CGameObject
|
|
46
|
+
* @customConstructor CController
|
|
47
|
+
* @group xr_creature
|
|
48
|
+
*/
|
|
49
|
+
export class CController extends CGameObject {}
|
|
50
|
+
|
|
51
|
+
/**
|
|
52
|
+
* @source C++ class CTushkano : CGameObject
|
|
53
|
+
* @customConstructor CTushkano
|
|
54
|
+
* @group xr_creature
|
|
55
|
+
*/
|
|
56
|
+
export class CTushkano extends CGameObject {}
|
|
57
|
+
|
|
58
|
+
/**
|
|
59
|
+
* @source C++ class CBurer : CGameObject
|
|
60
|
+
* @customConstructor CBurer
|
|
61
|
+
* @group xr_creature
|
|
62
|
+
*/
|
|
63
|
+
export class CBurer extends CGameObject {}
|
|
64
|
+
|
|
65
|
+
/**
|
|
66
|
+
* @source C++ class CCat : CGameObject
|
|
67
|
+
* @customConstructor CCat
|
|
68
|
+
* @group xr_creature
|
|
69
|
+
*/
|
|
70
|
+
export class CCat extends CGameObject {}
|
|
71
|
+
|
|
72
|
+
/**
|
|
73
|
+
* @source C++ class CChimera : CGameObject
|
|
74
|
+
* @customConstructor CChimera
|
|
75
|
+
* @group xr_creature
|
|
76
|
+
*/
|
|
77
|
+
export class CChimera extends CGameObject {}
|
|
78
|
+
|
|
79
|
+
/**
|
|
80
|
+
* @source C++ class CPoltergeist : CGameObject
|
|
81
|
+
* @customConstructor CPoltergeist
|
|
82
|
+
* @group xr_creature
|
|
83
|
+
*/
|
|
84
|
+
export class CPoltergeist extends CGameObject {}
|
|
85
|
+
|
|
86
|
+
/**
|
|
87
|
+
* @source C++ class CPseudoGigant : CGameObject
|
|
88
|
+
* @customConstructor CPseudoGigant
|
|
89
|
+
* @group xr_creature
|
|
90
|
+
*/
|
|
91
|
+
export class CPseudoGigant extends CGameObject {}
|
|
92
|
+
|
|
93
|
+
/**
|
|
94
|
+
* @source C++ class CPsyDog : CGameObject
|
|
95
|
+
* @customConstructor CPsyDog
|
|
96
|
+
* @group xr_creature
|
|
97
|
+
*/
|
|
98
|
+
export class CPsyDog extends CGameObject {}
|
|
99
|
+
|
|
100
|
+
/**
|
|
101
|
+
* @source C++ class CPsyDogPhantom : CGameObject
|
|
102
|
+
* @customConstructor CPsyDogPhantom
|
|
103
|
+
* @group xr_creature
|
|
104
|
+
*/
|
|
105
|
+
export class CPsyDogPhantom extends CGameObject {}
|
|
106
|
+
|
|
107
|
+
/**
|
|
108
|
+
* @source C++ class CAI_Bloodsucker : CGameObject
|
|
109
|
+
* @customConstructor CAI_Bloodsucker
|
|
110
|
+
* @group xr_creature
|
|
111
|
+
*/
|
|
112
|
+
export class CAI_Bloodsucker extends CGameObject {
|
|
113
|
+
public force_visibility_state(value: i32): void;
|
|
114
|
+
}
|
|
115
|
+
|
|
116
|
+
/**
|
|
117
|
+
* @source C++ class CAI_Boar : CGameObject
|
|
118
|
+
* @customConstructor CAI_Boar
|
|
119
|
+
* @group xr_creature
|
|
120
|
+
*/
|
|
121
|
+
export class CAI_Boar extends CGameObject {}
|
|
122
|
+
|
|
123
|
+
/**
|
|
124
|
+
* @source C++ class CAI_Dog : CGameObject
|
|
125
|
+
* @customConstructor CAI_Dog
|
|
126
|
+
* @group xr_creature
|
|
127
|
+
*/
|
|
128
|
+
export class CAI_Dog extends CGameObject {}
|
|
129
|
+
|
|
130
|
+
/**
|
|
131
|
+
* @source C++ class CAI_Flesh : CGameObject
|
|
132
|
+
* @customConstructor CAI_Flesh
|
|
133
|
+
* @group xr_creature
|
|
134
|
+
*/
|
|
135
|
+
export class CAI_Flesh extends CGameObject {}
|
|
136
|
+
|
|
137
|
+
/**
|
|
138
|
+
* @source C++ class CAI_PseudoDog : CGameObject
|
|
139
|
+
* @customConstructor CAI_PseudoDog
|
|
140
|
+
* @group xr_creature
|
|
141
|
+
*/
|
|
142
|
+
export class CAI_PseudoDog extends CGameObject {}
|
|
143
|
+
|
|
144
|
+
/**
|
|
145
|
+
* @source C++ class CAI_Stalker : CGameObject
|
|
146
|
+
* @customConstructor CAI_Stalker
|
|
147
|
+
* @group xr_creature
|
|
148
|
+
*/
|
|
149
|
+
export class CAI_Stalker extends CGameObject {}
|
|
150
|
+
|
|
151
|
+
/**
|
|
152
|
+
* @source C++ class CAI_Trader : CGameObject
|
|
153
|
+
* @customConstructor CAI_Trader
|
|
154
|
+
* @group xr_creature
|
|
155
|
+
*/
|
|
156
|
+
export class CAI_Trader extends CGameObject {}
|
|
157
|
+
|
|
158
|
+
/**
|
|
159
|
+
* @source C++ class CSnork : CGameObject
|
|
160
|
+
* @customConstructor CSnork
|
|
161
|
+
* @group xr_creature
|
|
162
|
+
*/
|
|
163
|
+
export class CSnork extends CGameObject {}
|
|
164
|
+
}
|