warscript 0.0.1-dev.ffaa090 → 0.0.1-dev.fff719b

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (167) hide show
  1. package/attributes.d.ts +6 -0
  2. package/attributes.lua +17 -1
  3. package/core/types/effect.d.ts +1 -3
  4. package/core/types/effect.lua +26 -29
  5. package/core/types/frame.lua +24 -21
  6. package/core/types/player.d.ts +16 -0
  7. package/core/types/player.lua +60 -15
  8. package/core/types/playerCamera.d.ts +2 -0
  9. package/core/types/playerCamera.lua +123 -5
  10. package/core/types/sound.d.ts +17 -25
  11. package/core/types/sound.lua +85 -44
  12. package/core/types/tileCell.d.ts +11 -1
  13. package/core/types/tileCell.lua +97 -0
  14. package/core/types/timer.d.ts +9 -8
  15. package/core/types/timer.lua +45 -23
  16. package/decl/native.d.ts +846 -790
  17. package/destroyable.d.ts +1 -0
  18. package/destroyable.lua +9 -0
  19. package/engine/behavior.d.ts +14 -1
  20. package/engine/behavior.lua +230 -70
  21. package/engine/behaviour/ability/apply-buff.lua +5 -5
  22. package/engine/behaviour/ability/damage.d.ts +6 -3
  23. package/engine/behaviour/ability/damage.lua +24 -36
  24. package/engine/behaviour/ability/emulate-impact.d.ts +1 -1
  25. package/engine/behaviour/ability/emulate-impact.lua +18 -3
  26. package/engine/behaviour/ability/remove-buffs.d.ts +9 -0
  27. package/engine/behaviour/ability/remove-buffs.lua +21 -0
  28. package/engine/behaviour/ability/restore-mana.d.ts +1 -1
  29. package/engine/behaviour/ability/restore-mana.lua +6 -6
  30. package/engine/behaviour/ability.d.ts +6 -2
  31. package/engine/behaviour/ability.lua +16 -22
  32. package/engine/behaviour/unit/stun-immunity.d.ts +12 -6
  33. package/engine/behaviour/unit/stun-immunity.lua +57 -31
  34. package/engine/behaviour/unit.d.ts +39 -3
  35. package/engine/behaviour/unit.lua +269 -6
  36. package/engine/buff.d.ts +21 -8
  37. package/engine/buff.lua +193 -121
  38. package/engine/internal/ability.d.ts +7 -1
  39. package/engine/internal/ability.lua +49 -9
  40. package/engine/internal/item/ability.lua +63 -11
  41. package/engine/internal/item+owner.lua +12 -6
  42. package/engine/internal/item.d.ts +18 -17
  43. package/engine/internal/item.lua +135 -49
  44. package/engine/internal/mechanics/ability-duration.lua +1 -1
  45. package/engine/internal/mechanics/cast-ability.lua +6 -3
  46. package/engine/internal/misc/damage-metadata-by-target.d.ts +2 -0
  47. package/engine/internal/misc/damage-metadata-by-target.lua +5 -0
  48. package/engine/internal/misc/frame-coordinates.d.ts +2 -0
  49. package/engine/internal/misc/frame-coordinates.lua +21 -0
  50. package/engine/internal/misc/get-terrain-z.d.ts +2 -0
  51. package/engine/internal/misc/get-terrain-z.lua +11 -0
  52. package/engine/internal/misc/player-local-handle.d.ts +2 -0
  53. package/engine/internal/misc/player-local-handle.lua +5 -0
  54. package/engine/internal/object-data/mana-regeneration-rate-increase-factor.d.ts +2 -0
  55. package/engine/internal/object-data/mana-regeneration-rate-increase-factor.lua +16 -0
  56. package/engine/internal/unit/ability.d.ts +35 -0
  57. package/engine/internal/unit/ability.lua +98 -9
  58. package/engine/internal/unit/allowed-targets.d.ts +1 -1
  59. package/engine/internal/unit/allowed-targets.lua +9 -1
  60. package/engine/internal/unit/attributes.d.ts +17 -0
  61. package/engine/internal/unit/attributes.lua +46 -0
  62. package/engine/internal/unit/bonus.d.ts +2 -0
  63. package/engine/internal/unit/bonus.lua +10 -0
  64. package/engine/internal/unit/fly-height.d.ts +7 -0
  65. package/engine/internal/unit/fly-height.lua +20 -0
  66. package/engine/internal/unit/interrupts.d.ts +12 -0
  67. package/engine/internal/unit/interrupts.lua +28 -0
  68. package/engine/internal/unit/main-selected.lua +12 -27
  69. package/engine/internal/unit/order.d.ts +20 -0
  70. package/engine/internal/unit/order.lua +136 -0
  71. package/engine/internal/unit/scale.d.ts +7 -0
  72. package/engine/internal/unit/scale.lua +20 -0
  73. package/engine/internal/unit+ability.lua +10 -1
  74. package/engine/internal/unit+damage.d.ts +2 -11
  75. package/engine/internal/unit+damage.lua +10 -14
  76. package/engine/internal/unit+spellSteal.lua +1 -2
  77. package/engine/internal/unit-missile-launch.lua +52 -14
  78. package/engine/internal/unit.d.ts +39 -26
  79. package/engine/internal/unit.lua +375 -236
  80. package/engine/local-client.d.ts +2 -0
  81. package/engine/local-client.lua +30 -0
  82. package/engine/object-data/auxiliary/armor-type.d.ts +11 -0
  83. package/engine/object-data/auxiliary/armor-type.lua +46 -0
  84. package/engine/object-data/auxiliary/attachment-preset.d.ts +7 -2
  85. package/engine/object-data/auxiliary/attachment-preset.lua +4 -3
  86. package/engine/object-data/auxiliary/attack-type.d.ts +7 -8
  87. package/engine/object-data/auxiliary/attack-type.lua +42 -0
  88. package/engine/object-data/auxiliary/health-regeneration-type.d.ts +8 -0
  89. package/engine/object-data/auxiliary/health-regeneration-type.lua +2 -0
  90. package/engine/object-data/auxiliary/movement-type.d.ts +7 -7
  91. package/engine/object-data/auxiliary/movement-type.lua +22 -0
  92. package/engine/object-data/auxiliary/sound-eax.d.ts +10 -0
  93. package/engine/object-data/auxiliary/sound-eax.lua +2 -0
  94. package/engine/object-data/auxiliary/unit-attribute.d.ts +6 -0
  95. package/engine/object-data/auxiliary/unit-attribute.lua +9 -0
  96. package/engine/object-data/entry/ability-type/berserk.d.ts +2 -0
  97. package/engine/object-data/entry/ability-type/berserk.lua +13 -0
  98. package/engine/object-data/entry/ability-type/carrion-swarm.d.ts +14 -0
  99. package/engine/object-data/entry/ability-type/carrion-swarm.lua +65 -0
  100. package/engine/object-data/entry/ability-type/ensnare.d.ts +12 -0
  101. package/engine/object-data/entry/ability-type/ensnare.lua +52 -0
  102. package/engine/object-data/entry/ability-type/mana-regeneration.d.ts +8 -0
  103. package/engine/object-data/entry/ability-type/mana-regeneration.lua +26 -0
  104. package/engine/object-data/entry/ability-type/permanent-invisibility.d.ts +8 -0
  105. package/engine/object-data/entry/ability-type/permanent-invisibility.lua +26 -0
  106. package/engine/object-data/entry/ability-type/phase-shift.d.ts +10 -0
  107. package/engine/object-data/entry/ability-type/phase-shift.lua +39 -0
  108. package/engine/object-data/entry/ability-type/shock-wave.d.ts +4 -0
  109. package/engine/object-data/entry/ability-type/shock-wave.lua +26 -0
  110. package/engine/object-data/entry/ability-type/slow-poison.d.ts +10 -0
  111. package/engine/object-data/entry/ability-type/slow-poison.lua +58 -0
  112. package/engine/object-data/entry/ability-type/web.d.ts +12 -0
  113. package/engine/object-data/entry/ability-type/web.lua +52 -0
  114. package/engine/object-data/entry/ability-type.d.ts +11 -11
  115. package/engine/object-data/entry/ability-type.lua +35 -13
  116. package/engine/object-data/entry/buff-type/applicable.lua +5 -0
  117. package/engine/object-data/entry/buff-type.d.ts +5 -11
  118. package/engine/object-data/entry/buff-type.lua +11 -27
  119. package/engine/object-data/entry/destructible-type.d.ts +27 -1
  120. package/engine/object-data/entry/destructible-type.lua +155 -0
  121. package/engine/object-data/entry/sound-preset.d.ts +17 -0
  122. package/engine/object-data/entry/sound-preset.lua +104 -0
  123. package/engine/object-data/entry/unit-type.d.ts +17 -4
  124. package/engine/object-data/entry/unit-type.lua +197 -85
  125. package/engine/object-field/ability.d.ts +4 -4
  126. package/engine/object-field/ability.lua +7 -6
  127. package/engine/object-field/unit.d.ts +72 -3
  128. package/engine/object-field/unit.lua +268 -7
  129. package/engine/object-field.d.ts +25 -6
  130. package/engine/object-field.lua +357 -118
  131. package/engine/random.d.ts +9 -0
  132. package/engine/random.lua +13 -0
  133. package/engine/standard/entries/buff-type.d.ts +3 -0
  134. package/engine/standard/entries/buff-type.lua +3 -0
  135. package/engine/standard/fields/ability.d.ts +2 -2
  136. package/engine/standard/fields/ability.lua +2 -2
  137. package/engine/standard/fields/unit.d.ts +12 -0
  138. package/engine/standard/fields/unit.lua +20 -0
  139. package/engine/synchronization.d.ts +11 -0
  140. package/engine/synchronization.lua +77 -0
  141. package/engine/text-tag.d.ts +36 -2
  142. package/engine/text-tag.lua +250 -10
  143. package/engine/unit.d.ts +5 -0
  144. package/engine/unit.lua +5 -0
  145. package/net/socket.lua +1 -1
  146. package/objutil/buff.lua +11 -10
  147. package/package.json +2 -2
  148. package/patch-lua.lua +9 -0
  149. package/patch-lualib.lua +1 -1
  150. package/utility/arrays.d.ts +2 -0
  151. package/utility/arrays.lua +11 -0
  152. package/utility/callback-array.d.ts +17 -0
  153. package/utility/callback-array.lua +61 -0
  154. package/utility/functions.d.ts +8 -0
  155. package/utility/functions.lua +13 -0
  156. package/utility/linked-map.d.ts +26 -0
  157. package/utility/linked-map.lua +66 -0
  158. package/utility/linked-set.d.ts +2 -0
  159. package/utility/linked-set.lua +26 -1
  160. package/utility/lua-maps.d.ts +15 -2
  161. package/utility/lua-maps.lua +53 -2
  162. package/utility/lua-sets.d.ts +2 -0
  163. package/utility/lua-sets.lua +7 -0
  164. package/utility/records.lua +20 -1
  165. package/utility/types.d.ts +3 -0
  166. package/core/types/order.d.ts +0 -25
  167. package/core/types/order.lua +0 -55
package/engine/buff.lua CHANGED
@@ -16,6 +16,7 @@ local internalApplyBuff = ____applicable.internalApplyBuff
16
16
  local removeBuff = ____applicable.removeBuff
17
17
  local ____ability = require("engine.internal.ability")
18
18
  local Ability = ____ability.Ability
19
+ local UnitAbility = ____ability.UnitAbility
19
20
  local ____ability = require("engine.object-field.ability")
20
21
  local AbilityBooleanField = ____ability.AbilityBooleanField
21
22
  local AbilityNumberField = ____ability.AbilityNumberField
@@ -28,9 +29,6 @@ local ____math = require("math")
28
29
  local max = ____math.max
29
30
  local min = ____math.min
30
31
  local ____bonus = require("engine.internal.unit.bonus")
31
- local addOrUpdateOrRemoveUnitBonus = ____bonus.addOrUpdateOrRemoveUnitBonus
32
- local getUnitBonus = ____bonus.getUnitBonus
33
- local removeUnitBonus = ____bonus.removeUnitBonus
34
32
  local UnitBonusType = ____bonus.UnitBonusType
35
33
  local ____area_2Ddamage = require("engine.internal.mechanics.area-damage")
36
34
  local damageArea = ____area_2Ddamage.damageArea
@@ -44,6 +42,7 @@ local BuffType = ____buff_2Dtype.BuffType
44
42
  local ____unit = require("engine.behaviour.unit")
45
43
  local UnitBehavior = ____unit.UnitBehavior
46
44
  local ____arrays = require("utility.arrays")
45
+ local emptyArray = ____arrays.emptyArray
47
46
  local forEach = ____arrays.forEach
48
47
  local ____event = require("event")
49
48
  local Event = ____event.Event
@@ -53,6 +52,12 @@ local ____item = require("engine.internal.item")
53
52
  local Item = ____item.Item
54
53
  local ____destructable = require("core.types.destructable")
55
54
  local Destructable = ____destructable.Destructable
55
+ local ____ability = require("engine.standard.fields.ability")
56
+ local COOLDOWN_ABILITY_FLOAT_LEVEL_FIELD = ____ability.COOLDOWN_ABILITY_FLOAT_LEVEL_FIELD
57
+ local ____ability = require("engine.behaviour.ability")
58
+ local AbilityBehavior = ____ability.AbilityBehavior
59
+ local ____records = require("utility.records")
60
+ local sortedKeysUnnested = ____records.sortedKeysUnnested
56
61
  local getUnitAbility = BlzGetUnitAbility
57
62
  local stringValueByBuffTypeIdByFieldId = postcompile(function()
58
63
  local stringValueByBuffTypeIdByFieldId = {}
@@ -101,6 +106,7 @@ local buffParametersKeys = {
101
106
  armorIncreaseFactor = true,
102
107
  attackSpeedIncreaseFactor = true,
103
108
  movementSpeedIncreaseFactor = true,
109
+ manaRegenerationRateIncreaseFactor = true,
104
110
  evasionProbability = true,
105
111
  missProbability = true,
106
112
  damageFactor = true,
@@ -124,7 +130,8 @@ local buffParametersKeys = {
124
130
  damageOnExpiration = true,
125
131
  healingOnExpiration = true,
126
132
  killsOnExpiration = true,
127
- explodesOnExpiration = true
133
+ explodesOnExpiration = true,
134
+ abilityCooldownFactor = true
128
135
  }
129
136
  local function resolveEnumValue(ability, level, value)
130
137
  if value == nil or type(value) == "number" then
@@ -187,6 +194,7 @@ local buffNumberParameters = {
187
194
  "durationIncreaseOnAutoAttack",
188
195
  "attackSpeedIncreaseFactor",
189
196
  "movementSpeedIncreaseFactor",
197
+ "manaRegenerationRateIncreaseFactor",
190
198
  "evasionProbability",
191
199
  "armorIncrease",
192
200
  "damageFactor",
@@ -201,7 +209,8 @@ local buffNumberParameters = {
201
209
  "healingPerInterval",
202
210
  "healingOverDuration",
203
211
  "damageOnExpiration",
204
- "healingOnExpiration"
212
+ "healingOnExpiration",
213
+ "abilityCooldownFactor"
205
214
  }
206
215
  local unsuccessfulApplicationMarker = {}
207
216
  local function selectBuffTypeIdWithLeastDuration(buffTypeIds, unit)
@@ -304,7 +313,8 @@ buffHealingIntervalTimerCallback = function(buff)
304
313
  source:healTarget(buff[101], healingPerInterval)
305
314
  end
306
315
  end
307
- local buffDestroyEvent = __TS__New(Event)
316
+ local buffCreatedEvent = __TS__New(Event)
317
+ local buffBeingDestroyedEvent = __TS__New(Event)
308
318
  ____exports.Buff = __TS__Class()
309
319
  local Buff = ____exports.Buff
310
320
  Buff.name = "Buff"
@@ -319,33 +329,38 @@ function Buff.prototype.____constructor(self, _unit, typeIdOrTypeIds, polarityOr
319
329
  local polarity
320
330
  local resistanceType
321
331
  local ability
332
+ local abilityBehavior
322
333
  if type(typeIdOrTypeIds) ~= "number" then
323
334
  typeId = selectBuffTypeIdWithLeastDuration(typeIdOrTypeIds, _unit)
324
335
  polarity = resistanceTypeOrPolarity
325
336
  resistanceType = abilityOrParametersOrResistanceType
326
- if __TS__InstanceOf(parametersOrAbility, Ability) or parametersOrAbility == nil then
337
+ if __TS__InstanceOf(parametersOrAbility, AbilityBehavior) then
338
+ abilityBehavior = parametersOrAbility
339
+ ability = abilityBehavior.ability
340
+ elseif __TS__InstanceOf(parametersOrAbility, Ability) then
327
341
  ability = parametersOrAbility
328
- else
329
- ability = nil
342
+ elseif parametersOrAbility ~= nil then
330
343
  parameters = parametersOrAbility
331
344
  end
332
345
  else
333
346
  typeId = typeIdOrTypeIds
334
347
  polarity = polarityOrTypeIdSelectionPolicy
335
348
  resistanceType = resistanceTypeOrPolarity
336
- if __TS__InstanceOf(abilityOrParametersOrResistanceType, Ability) or abilityOrParametersOrResistanceType == nil then
349
+ if __TS__InstanceOf(abilityOrParametersOrResistanceType, AbilityBehavior) then
350
+ abilityBehavior = abilityOrParametersOrResistanceType
351
+ ability = abilityBehavior.ability
352
+ parameters = parametersOrAbility
353
+ elseif __TS__InstanceOf(abilityOrParametersOrResistanceType, Ability) then
337
354
  ability = abilityOrParametersOrResistanceType
338
355
  parameters = parametersOrAbility
339
- else
340
- ability = nil
356
+ elseif abilityOrParametersOrResistanceType ~= nil then
341
357
  parameters = abilityOrParametersOrResistanceType
358
+ else
359
+ parameters = parametersOrAbility
342
360
  end
343
361
  end
362
+ self.sourceAbilityBehavior = abilityBehavior
344
363
  self.typeId = typeId
345
- if not (__TS__InstanceOf(ability, Ability) or ability == nil) then
346
- parameters = ability
347
- ability = nil
348
- end
349
364
  local defaultParameters = self.constructor.defaultParameters
350
365
  local level = parameters and parameters.level or defaultParameters.level
351
366
  local spellStealPriority = parameters and parameters.spellStealPriority or defaultParameters.spellStealPriority
@@ -456,24 +471,22 @@ function Buff.prototype.____constructor(self, _unit, typeIdOrTypeIds, polarityOr
456
471
  abilityTypeIds = {}
457
472
  self._abilityTypeIds = abilityTypeIds
458
473
  end
459
- for abilityTypeId, abilityParameters in pairs(parametersAbilityTypeIds) do
474
+ for ____, abilityTypeId in ipairs(sortedKeysUnnested(parametersAbilityTypeIds)) do
475
+ local abilityParameters = parametersAbilityTypeIds[abilityTypeId]
460
476
  local addedAbility = _unit:addAbility(abilityTypeId)
461
477
  if addedAbility ~= nil then
462
478
  _unit:makeAbilityPermanent(abilityTypeId, true)
463
479
  _unit:setAbilityLevel(abilityTypeId, 1 + (abilityParameters.level or ability and ability.level or 0))
464
- for abilityParameterKey, abilityParameterValue in pairs(abilityParameters) do
465
- if abilityParameterKey == "isButtonVisible" then
466
- if not resolveBooleanValue(ability, level, abilityParameterValue) then
467
- _unit:hideAbility(abilityTypeId, true)
468
- end
469
- elseif abilityParameterKey ~= "level" then
470
- abilityParameterKey:setValue(
471
- addedAbility,
472
- resolveNumberValue(ability, level, abilityParameterValue)
473
- )
474
- end
480
+ if abilityParameters.isButtonVisible == false then
481
+ _unit:hideAbility(abilityTypeId, true)
482
+ end
483
+ for ____, field in ipairs(abilityParameters.fields or emptyArray()) do
484
+ field[1]:setValue(
485
+ addedAbility,
486
+ resolveNumberValue(ability, level, field[2])
487
+ )
475
488
  end
476
- abilityTypeIds[abilityTypeId] = true
489
+ abilityTypeIds[#abilityTypeIds + 1] = abilityTypeId
477
490
  end
478
491
  end
479
492
  local behaviorConstructors = parameters and parameters.behaviorConstructors or defaultParameters.behaviorConstructors
@@ -485,18 +498,20 @@ function Buff.prototype.____constructor(self, _unit, typeIdOrTypeIds, polarityOr
485
498
  self._behaviors = behaviors
486
499
  end
487
500
  end
488
- local additionalParameters = {}
489
- for key, value in pairs(parameters) do
490
- if not buffParametersKeys[key] then
491
- if ability then
492
- additionalParameters[key] = resolveCurrentAbilityDependentValue(ability, value)
493
- else
494
- additionalParameters[key] = value
501
+ if parameters ~= nil then
502
+ local additionalParameters = {}
503
+ for ____, key in ipairs(sortedKeysUnnested(parameters)) do
504
+ if not buffParametersKeys[key] then
505
+ if ability then
506
+ additionalParameters[key] = resolveCurrentAbilityDependentValue(ability, parameters[key])
507
+ else
508
+ additionalParameters[key] = parameters[key]
509
+ end
495
510
  end
496
511
  end
497
- end
498
- if (next(additionalParameters)) ~= nil then
499
- self.parameters = additionalParameters
512
+ if (next(additionalParameters)) ~= nil then
513
+ self.parameters = additionalParameters
514
+ end
500
515
  end
501
516
  end
502
517
  if duration ~= nil and duration > 0 then
@@ -506,64 +521,68 @@ function Buff.prototype.____constructor(self, _unit, typeIdOrTypeIds, polarityOr
506
521
  end
507
522
  self:onCreate()
508
523
  self[100] = 1
524
+ Event.invoke(buffCreatedEvent, self)
509
525
  end
510
- function Buff.prototype.getUnitBonus(self, bonusType)
511
- local ____opt_38 = self._bonusIdByBonusType
512
- local bonusId = ____opt_38 and ____opt_38[bonusType]
513
- return bonusId == nil and 0 or getUnitBonus(self._unit, bonusType, bonusId)
526
+ function Buff.prototype.onAbilityGained(self, ability)
527
+ if __TS__InstanceOf(ability, UnitAbility) then
528
+ local abilityCooldownModifier = self[144]
529
+ if abilityCooldownModifier then
530
+ COOLDOWN_ABILITY_FLOAT_LEVEL_FIELD:applyModifier(ability, abilityCooldownModifier)
531
+ end
532
+ end
514
533
  end
515
- function Buff.prototype.addOrUpdateOrRemoveUnitBonus(self, bonusType, value)
516
- local bonusIdByBonusType = self._bonusIdByBonusType
517
- if bonusIdByBonusType == nil then
518
- bonusIdByBonusType = {}
519
- self._bonusIdByBonusType = bonusIdByBonusType
534
+ function Buff.prototype.onAbilityLost(self, ability)
535
+ if __TS__InstanceOf(ability, UnitAbility) then
536
+ local abilityCooldownModifier = self[144]
537
+ if abilityCooldownModifier then
538
+ COOLDOWN_ABILITY_FLOAT_LEVEL_FIELD:removeModifier(ability, abilityCooldownModifier)
539
+ end
520
540
  end
521
- bonusIdByBonusType[bonusType] = addOrUpdateOrRemoveUnitBonus(self._unit, bonusType, bonusIdByBonusType[bonusType], value)
522
541
  end
523
542
  function Buff.prototype.flashEffect(self, widgetOrXOrParametersOrDuration, yOrParametersOrDuration, parametersOrDuration)
524
543
  if type(widgetOrXOrParametersOrDuration) == "number" and type(yOrParametersOrDuration) == "number" then
525
544
  Effect:flash(self[105], widgetOrXOrParametersOrDuration, yOrParametersOrDuration, parametersOrDuration)
526
545
  else
527
546
  local isWidgetProvided = __TS__InstanceOf(widgetOrXOrParametersOrDuration, Unit) or __TS__InstanceOf(widgetOrXOrParametersOrDuration, Item) or __TS__InstanceOf(widgetOrXOrParametersOrDuration, Destructable)
528
- local ____Effect_42 = Effect
529
- local ____Effect_flash_43 = Effect.flash
530
- local ____array_41 = __TS__SparseArrayNew(
547
+ local ____Effect_40 = Effect
548
+ local ____Effect_flash_41 = Effect.flash
549
+ local ____array_39 = __TS__SparseArrayNew(
531
550
  self[105],
532
551
  isWidgetProvided and widgetOrXOrParametersOrDuration or self._unit,
533
552
  stringValueByBuffTypeIdByFieldId[fourCC("feft")][self.typeId] or "origin"
534
553
  )
535
- local ____isWidgetProvided_40
554
+ local ____isWidgetProvided_38
536
555
  if isWidgetProvided then
537
- ____isWidgetProvided_40 = yOrParametersOrDuration
556
+ ____isWidgetProvided_38 = yOrParametersOrDuration
538
557
  else
539
- ____isWidgetProvided_40 = widgetOrXOrParametersOrDuration
558
+ ____isWidgetProvided_38 = widgetOrXOrParametersOrDuration
540
559
  end
541
- __TS__SparseArrayPush(____array_41, ____isWidgetProvided_40)
542
- ____Effect_flash_43(
543
- ____Effect_42,
544
- __TS__SparseArraySpread(____array_41)
560
+ __TS__SparseArrayPush(____array_39, ____isWidgetProvided_38)
561
+ ____Effect_flash_41(
562
+ ____Effect_40,
563
+ __TS__SparseArraySpread(____array_39)
545
564
  )
546
565
  end
547
566
  end
548
567
  function Buff.prototype.flashSpecialEffect(self, widgetOrDuration, duration)
549
568
  local isWidgetProvided = type(widgetOrDuration) == "table"
550
- local ____Effect_46 = Effect
551
- local ____Effect_flash_47 = Effect.flash
552
- local ____array_45 = __TS__SparseArrayNew(
569
+ local ____Effect_44 = Effect
570
+ local ____Effect_flash_45 = Effect.flash
571
+ local ____array_43 = __TS__SparseArrayNew(
553
572
  self[106],
554
573
  isWidgetProvided and widgetOrDuration or self._unit,
555
574
  stringValueByBuffTypeIdByFieldId[fourCC("fspt")][self.typeId] or "origin"
556
575
  )
557
- local ____isWidgetProvided_44
576
+ local ____isWidgetProvided_42
558
577
  if isWidgetProvided then
559
- ____isWidgetProvided_44 = duration
578
+ ____isWidgetProvided_42 = duration
560
579
  else
561
- ____isWidgetProvided_44 = widgetOrDuration
580
+ ____isWidgetProvided_42 = widgetOrDuration
562
581
  end
563
- __TS__SparseArrayPush(____array_45, ____isWidgetProvided_44)
564
- ____Effect_flash_47(
565
- ____Effect_46,
566
- __TS__SparseArraySpread(____array_45)
582
+ __TS__SparseArrayPush(____array_43, ____isWidgetProvided_42)
583
+ ____Effect_flash_45(
584
+ ____Effect_44,
585
+ __TS__SparseArraySpread(____array_43)
567
586
  )
568
587
  end
569
588
  function Buff.prototype.onCreate(self)
@@ -594,26 +613,33 @@ function Buff.prototype.onDestroy(self)
594
613
  behavior:destroy()
595
614
  end
596
615
  end
616
+ local previousAbilityCooldownModifier = self[144]
617
+ if previousAbilityCooldownModifier then
618
+ for ____, ability in ipairs(self._unit.abilities) do
619
+ COOLDOWN_ABILITY_FLOAT_LEVEL_FIELD:removeModifier(ability, previousAbilityCooldownModifier)
620
+ end
621
+ end
622
+ if self[139] then
623
+ unit:decrementInvulnerabilityCounter()
624
+ end
597
625
  if self[138] then
598
626
  unit:decrementDisableAutoAttackCounter()
599
627
  end
600
628
  if self[136] then
601
629
  if self[137] then
602
- unit:decrementStunCounter()
630
+ unit:decrementForceStunCounter()
603
631
  end
604
632
  unit:decrementStunCounter()
605
633
  end
634
+ if self[135] then
635
+ unit:decrementGhostCounter()
636
+ end
606
637
  if self._abilityTypeIds ~= nil then
607
- for abilityTypeId in pairs(self._abilityTypeIds) do
638
+ for ____, abilityTypeId in ipairs(self._abilityTypeIds) do
608
639
  unit:removeAbility(abilityTypeId)
609
640
  end
610
641
  end
611
- if self._bonusIdByBonusType ~= nil then
612
- for bonusType, bonusId in pairs(self._bonusIdByBonusType) do
613
- removeUnitBonus(unit, bonusType, bonusId)
614
- end
615
- end
616
- Event.invoke(buffDestroyEvent, self)
642
+ Event.invoke(buffBeingDestroyedEvent, self)
617
643
  self[100] = 3
618
644
  return UnitBehavior.prototype.onDestroy(self)
619
645
  end
@@ -642,8 +668,8 @@ function Buff.apply(self, ...)
642
668
  end
643
669
  end
644
670
  function Buff.getByTypeId(self, unit, typeId)
645
- local ____opt_48 = buffByTypeIdByUnit[unit]
646
- local buff = ____opt_48 and ____opt_48[typeId]
671
+ local ____opt_46 = buffByTypeIdByUnit[unit]
672
+ local buff = ____opt_46 and ____opt_46[typeId]
647
673
  if __TS__InstanceOf(buff, self) then
648
674
  return buff
649
675
  end
@@ -801,8 +827,8 @@ __TS__SetDescriptor(
801
827
  return
802
828
  end
803
829
  self[112] = damageInterval
804
- local ____opt_50 = self._timer
805
- local elapsed = ____opt_50 and ____opt_50.elapsed or 0
830
+ local ____opt_48 = self._timer
831
+ local elapsed = ____opt_48 and ____opt_48.elapsed or 0
806
832
  local timer = self[114]
807
833
  if timer == nil then
808
834
  timer = Timer:create()
@@ -881,8 +907,8 @@ __TS__SetDescriptor(
881
907
  return
882
908
  end
883
909
  self[117] = healingInterval
884
- local ____opt_52 = self._timer
885
- local elapsed = ____opt_52 and ____opt_52.elapsed or 0
910
+ local ____opt_50 = self._timer
911
+ local elapsed = ____opt_50 and ____opt_50.elapsed or 0
886
912
  local timer = self[119]
887
913
  if timer == nil then
888
914
  timer = Timer:create()
@@ -968,11 +994,11 @@ __TS__SetDescriptor(
968
994
  "turnsIntoGhost",
969
995
  {
970
996
  get = function(self)
971
- local ____self__135_54 = self[135]
972
- if ____self__135_54 == nil then
973
- ____self__135_54 = false
997
+ local ____self__135_52 = self[135]
998
+ if ____self__135_52 == nil then
999
+ ____self__135_52 = false
974
1000
  end
975
- return ____self__135_54
1001
+ return ____self__135_52
976
1002
  end,
977
1003
  set = function(self, turnsIntoGhost)
978
1004
  if not turnsIntoGhost and self[135] then
@@ -991,22 +1017,22 @@ __TS__SetDescriptor(
991
1017
  "stuns",
992
1018
  {
993
1019
  get = function(self)
994
- local ____self__136_55 = self[136]
995
- if ____self__136_55 == nil then
996
- ____self__136_55 = false
1020
+ local ____self__136_53 = self[136]
1021
+ if ____self__136_53 == nil then
1022
+ ____self__136_53 = false
997
1023
  end
998
- return ____self__136_55
1024
+ return ____self__136_53
999
1025
  end,
1000
1026
  set = function(self, stuns)
1001
1027
  if not stuns and self[136] then
1002
1028
  if self[137] then
1003
- self.object:decrementStunCounter()
1029
+ self.object:decrementForceStunCounter()
1004
1030
  end
1005
1031
  self.object:decrementStunCounter()
1006
1032
  self[136] = nil
1007
1033
  elseif stuns and not self[136] then
1008
1034
  if self[137] then
1009
- self.object:incrementStunCounter()
1035
+ self.object:incrementForceStunCounter()
1010
1036
  end
1011
1037
  self.object:incrementStunCounter()
1012
1038
  self[136] = true
@@ -1020,21 +1046,21 @@ __TS__SetDescriptor(
1020
1046
  "ignoresStunImmunity",
1021
1047
  {
1022
1048
  get = function(self)
1023
- local ____self__137_56 = self[137]
1024
- if ____self__137_56 == nil then
1025
- ____self__137_56 = false
1049
+ local ____self__137_54 = self[137]
1050
+ if ____self__137_54 == nil then
1051
+ ____self__137_54 = false
1026
1052
  end
1027
- return ____self__137_56
1053
+ return ____self__137_54
1028
1054
  end,
1029
1055
  set = function(self, ignoresStunImmunity)
1030
1056
  if not ignoresStunImmunity and self[137] then
1031
1057
  if self[136] then
1032
- self.object:decrementStunCounter()
1058
+ self.object:decrementForceStunCounter()
1033
1059
  end
1034
1060
  self[137] = nil
1035
1061
  elseif ignoresStunImmunity and not self[137] then
1036
1062
  if self[136] then
1037
- self.object:incrementStunCounter()
1063
+ self.object:incrementForceStunCounter()
1038
1064
  end
1039
1065
  self[137] = true
1040
1066
  end
@@ -1047,11 +1073,11 @@ __TS__SetDescriptor(
1047
1073
  "disablesAutoAttack",
1048
1074
  {
1049
1075
  get = function(self)
1050
- local ____self__138_57 = self[138]
1051
- if ____self__138_57 == nil then
1052
- ____self__138_57 = false
1076
+ local ____self__138_55 = self[138]
1077
+ if ____self__138_55 == nil then
1078
+ ____self__138_55 = false
1053
1079
  end
1054
- return ____self__138_57
1080
+ return ____self__138_55
1055
1081
  end,
1056
1082
  set = function(self, disablesAutoAttack)
1057
1083
  if not disablesAutoAttack and self[138] then
@@ -1070,11 +1096,11 @@ __TS__SetDescriptor(
1070
1096
  "providesInvulnerability",
1071
1097
  {
1072
1098
  get = function(self)
1073
- local ____self__139_58 = self[139]
1074
- if ____self__139_58 == nil then
1075
- ____self__139_58 = false
1099
+ local ____self__139_56 = self[139]
1100
+ if ____self__139_56 == nil then
1101
+ ____self__139_56 = false
1076
1102
  end
1077
- return ____self__139_58
1103
+ return ____self__139_56
1078
1104
  end,
1079
1105
  set = function(self, providesInvulnerability)
1080
1106
  if not providesInvulnerability and self[139] then
@@ -1093,11 +1119,11 @@ __TS__SetDescriptor(
1093
1119
  "killsOnExpiration",
1094
1120
  {
1095
1121
  get = function(self)
1096
- local ____self__140_59 = self[140]
1097
- if ____self__140_59 == nil then
1098
- ____self__140_59 = false
1122
+ local ____self__140_57 = self[140]
1123
+ if ____self__140_57 == nil then
1124
+ ____self__140_57 = false
1099
1125
  end
1100
- return ____self__140_59
1126
+ return ____self__140_57
1101
1127
  end,
1102
1128
  set = function(self, killsOnExpiration)
1103
1129
  if not killsOnExpiration and self[140] then
@@ -1114,11 +1140,11 @@ __TS__SetDescriptor(
1114
1140
  "explodesOnExpiration",
1115
1141
  {
1116
1142
  get = function(self)
1117
- local ____self__141_60 = self[141]
1118
- if ____self__141_60 == nil then
1119
- ____self__141_60 = false
1143
+ local ____self__141_58 = self[141]
1144
+ if ____self__141_58 == nil then
1145
+ ____self__141_58 = false
1120
1146
  end
1121
- return ____self__141_60
1147
+ return ____self__141_58
1122
1148
  end,
1123
1149
  set = function(self, killsOnExpiration)
1124
1150
  if not killsOnExpiration and self[141] then
@@ -1233,6 +1259,19 @@ __TS__SetDescriptor(
1233
1259
  },
1234
1260
  true
1235
1261
  )
1262
+ __TS__SetDescriptor(
1263
+ Buff.prototype,
1264
+ "manaRegenerationRateIncreaseFactor",
1265
+ {
1266
+ get = function(self)
1267
+ return self:getUnitBonus(UnitBonusType.MANA_REGENERATION_RATE_FACTOR)
1268
+ end,
1269
+ set = function(self, manaRegenerationRateIncreaseFactor)
1270
+ self:addOrUpdateOrRemoveUnitBonus(UnitBonusType.MANA_REGENERATION_RATE_FACTOR, manaRegenerationRateIncreaseFactor)
1271
+ end
1272
+ },
1273
+ true
1274
+ )
1236
1275
  __TS__SetDescriptor(
1237
1276
  Buff.prototype,
1238
1277
  "duration",
@@ -1246,13 +1285,13 @@ __TS__SetDescriptor(
1246
1285
  "remainingDuration",
1247
1286
  {
1248
1287
  get = function(self)
1249
- local ____opt_61 = self._timer
1250
- return ____opt_61 and ____opt_61.remaining or 0
1288
+ local ____opt_59 = self._timer
1289
+ return ____opt_59 and ____opt_59.remaining or 0
1251
1290
  end,
1252
1291
  set = function(self, remainingDuration)
1253
- local ____remainingDuration_65 = remainingDuration
1254
- local ____opt_63 = self._timer
1255
- local remainingDurationDelta = ____remainingDuration_65 - (____opt_63 and ____opt_63.remaining or 0)
1292
+ local ____remainingDuration_63 = remainingDuration
1293
+ local ____opt_61 = self._timer
1294
+ local remainingDurationDelta = ____remainingDuration_63 - (____opt_61 and ____opt_61.remaining or 0)
1256
1295
  if remainingDurationDelta ~= 0 then
1257
1296
  self[103] = self[103] + remainingDurationDelta
1258
1297
  if remainingDuration <= 0 then
@@ -1282,7 +1321,34 @@ __TS__SetDescriptor(
1282
1321
  },
1283
1322
  true
1284
1323
  )
1285
- Buff.destroyEvent = buffDestroyEvent;
1324
+ __TS__SetDescriptor(
1325
+ Buff.prototype,
1326
+ "abilityCooldownFactor",
1327
+ {
1328
+ get = function(self)
1329
+ return self[143] or 1
1330
+ end,
1331
+ set = function(self, abilityCooldownFactor)
1332
+ local previousAbilityCooldownModifier = self[144]
1333
+ if previousAbilityCooldownModifier then
1334
+ for ____, ability in ipairs(self._unit.abilities) do
1335
+ COOLDOWN_ABILITY_FLOAT_LEVEL_FIELD:removeModifier(ability, previousAbilityCooldownModifier)
1336
+ end
1337
+ end
1338
+ local function modifier(ability, level, cooldown)
1339
+ return cooldown * abilityCooldownFactor
1340
+ end
1341
+ for ____, ability in ipairs(self._unit.abilities) do
1342
+ COOLDOWN_ABILITY_FLOAT_LEVEL_FIELD:applyModifier(ability, modifier)
1343
+ end
1344
+ self[144] = modifier
1345
+ self[143] = abilityCooldownFactor
1346
+ end
1347
+ },
1348
+ true
1349
+ )
1350
+ Buff.createdEvent = buffCreatedEvent
1351
+ Buff.beingDestroyedEvent = buffBeingDestroyedEvent;
1286
1352
  (function(self)
1287
1353
  local function destroyBuffIfNeeded(buff)
1288
1354
  if getUnitAbility(buff[101].handle, buff.typeId) ~= buff.handle and buff[100] == 1 then
@@ -1336,5 +1402,11 @@ Buff.destroyEvent = buffDestroyEvent;
1336
1402
  ____exports.checkBuffs(target)
1337
1403
  end
1338
1404
  )
1405
+ buffCreatedEvent:addListener(function(buff)
1406
+ UnitBehavior:forAll(buff.unit, "onBuffGained", buff)
1407
+ end)
1408
+ buffBeingDestroyedEvent:addListener(function(buff)
1409
+ UnitBehavior:forAll(buff.unit, "onBuffLost", buff)
1410
+ end)
1339
1411
  end)(Buff)
1340
1412
  return ____exports
@@ -1,5 +1,5 @@
1
1
  /** @noSelfInFile */
2
- import { Handle } from "../../core/types/handle";
2
+ import { Handle, HandleDestructor } from "../../core/types/handle";
3
3
  import { Event } from "../../event";
4
4
  import type { Item } from "../../core/types/item";
5
5
  import type { Unit } from "./unit";
@@ -55,14 +55,19 @@ export declare class UnrecognizedAbility extends Ability {
55
55
  export declare class UnitAbility extends Ability {
56
56
  readonly owner: Unit;
57
57
  private readonly u;
58
+ private d?;
58
59
  constructor(handle: jability, typeId: number, owner: Unit);
59
60
  incrementHideCounter(): void;
60
61
  decrementHideCounter(): void;
62
+ incrementDisableCounter(): void;
63
+ decrementDisableCounter(): void;
64
+ get isDisabled(): boolean;
61
65
  get level(): number;
62
66
  set level(v: number);
63
67
  get cooldownRemaining(): number;
64
68
  set cooldownRemaining(cooldownRemaining: number);
65
69
  interruptCast(): void;
70
+ protected onDestroy(): HandleDestructor;
66
71
  static get onCreate(): Event<[UnitAbility]>;
67
72
  static get onDestroy(): Event<[UnitAbility]>;
68
73
  }
@@ -89,6 +94,7 @@ export declare class ItemAbility extends Ability {
89
94
  get cooldownRemaining(): number;
90
95
  set cooldownRemaining(cooldownRemaining: number);
91
96
  interruptCast(): void;
97
+ protected onDestroy(): HandleDestructor;
92
98
  static get onCreate(): Event<[ItemAbility]>;
93
99
  static get onDestroy(): Event<[ItemAbility]>;
94
100
  }