warscript 0.0.1-dev.ffaa090 → 0.0.1-dev.fff719b

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (167) hide show
  1. package/attributes.d.ts +6 -0
  2. package/attributes.lua +17 -1
  3. package/core/types/effect.d.ts +1 -3
  4. package/core/types/effect.lua +26 -29
  5. package/core/types/frame.lua +24 -21
  6. package/core/types/player.d.ts +16 -0
  7. package/core/types/player.lua +60 -15
  8. package/core/types/playerCamera.d.ts +2 -0
  9. package/core/types/playerCamera.lua +123 -5
  10. package/core/types/sound.d.ts +17 -25
  11. package/core/types/sound.lua +85 -44
  12. package/core/types/tileCell.d.ts +11 -1
  13. package/core/types/tileCell.lua +97 -0
  14. package/core/types/timer.d.ts +9 -8
  15. package/core/types/timer.lua +45 -23
  16. package/decl/native.d.ts +846 -790
  17. package/destroyable.d.ts +1 -0
  18. package/destroyable.lua +9 -0
  19. package/engine/behavior.d.ts +14 -1
  20. package/engine/behavior.lua +230 -70
  21. package/engine/behaviour/ability/apply-buff.lua +5 -5
  22. package/engine/behaviour/ability/damage.d.ts +6 -3
  23. package/engine/behaviour/ability/damage.lua +24 -36
  24. package/engine/behaviour/ability/emulate-impact.d.ts +1 -1
  25. package/engine/behaviour/ability/emulate-impact.lua +18 -3
  26. package/engine/behaviour/ability/remove-buffs.d.ts +9 -0
  27. package/engine/behaviour/ability/remove-buffs.lua +21 -0
  28. package/engine/behaviour/ability/restore-mana.d.ts +1 -1
  29. package/engine/behaviour/ability/restore-mana.lua +6 -6
  30. package/engine/behaviour/ability.d.ts +6 -2
  31. package/engine/behaviour/ability.lua +16 -22
  32. package/engine/behaviour/unit/stun-immunity.d.ts +12 -6
  33. package/engine/behaviour/unit/stun-immunity.lua +57 -31
  34. package/engine/behaviour/unit.d.ts +39 -3
  35. package/engine/behaviour/unit.lua +269 -6
  36. package/engine/buff.d.ts +21 -8
  37. package/engine/buff.lua +193 -121
  38. package/engine/internal/ability.d.ts +7 -1
  39. package/engine/internal/ability.lua +49 -9
  40. package/engine/internal/item/ability.lua +63 -11
  41. package/engine/internal/item+owner.lua +12 -6
  42. package/engine/internal/item.d.ts +18 -17
  43. package/engine/internal/item.lua +135 -49
  44. package/engine/internal/mechanics/ability-duration.lua +1 -1
  45. package/engine/internal/mechanics/cast-ability.lua +6 -3
  46. package/engine/internal/misc/damage-metadata-by-target.d.ts +2 -0
  47. package/engine/internal/misc/damage-metadata-by-target.lua +5 -0
  48. package/engine/internal/misc/frame-coordinates.d.ts +2 -0
  49. package/engine/internal/misc/frame-coordinates.lua +21 -0
  50. package/engine/internal/misc/get-terrain-z.d.ts +2 -0
  51. package/engine/internal/misc/get-terrain-z.lua +11 -0
  52. package/engine/internal/misc/player-local-handle.d.ts +2 -0
  53. package/engine/internal/misc/player-local-handle.lua +5 -0
  54. package/engine/internal/object-data/mana-regeneration-rate-increase-factor.d.ts +2 -0
  55. package/engine/internal/object-data/mana-regeneration-rate-increase-factor.lua +16 -0
  56. package/engine/internal/unit/ability.d.ts +35 -0
  57. package/engine/internal/unit/ability.lua +98 -9
  58. package/engine/internal/unit/allowed-targets.d.ts +1 -1
  59. package/engine/internal/unit/allowed-targets.lua +9 -1
  60. package/engine/internal/unit/attributes.d.ts +17 -0
  61. package/engine/internal/unit/attributes.lua +46 -0
  62. package/engine/internal/unit/bonus.d.ts +2 -0
  63. package/engine/internal/unit/bonus.lua +10 -0
  64. package/engine/internal/unit/fly-height.d.ts +7 -0
  65. package/engine/internal/unit/fly-height.lua +20 -0
  66. package/engine/internal/unit/interrupts.d.ts +12 -0
  67. package/engine/internal/unit/interrupts.lua +28 -0
  68. package/engine/internal/unit/main-selected.lua +12 -27
  69. package/engine/internal/unit/order.d.ts +20 -0
  70. package/engine/internal/unit/order.lua +136 -0
  71. package/engine/internal/unit/scale.d.ts +7 -0
  72. package/engine/internal/unit/scale.lua +20 -0
  73. package/engine/internal/unit+ability.lua +10 -1
  74. package/engine/internal/unit+damage.d.ts +2 -11
  75. package/engine/internal/unit+damage.lua +10 -14
  76. package/engine/internal/unit+spellSteal.lua +1 -2
  77. package/engine/internal/unit-missile-launch.lua +52 -14
  78. package/engine/internal/unit.d.ts +39 -26
  79. package/engine/internal/unit.lua +375 -236
  80. package/engine/local-client.d.ts +2 -0
  81. package/engine/local-client.lua +30 -0
  82. package/engine/object-data/auxiliary/armor-type.d.ts +11 -0
  83. package/engine/object-data/auxiliary/armor-type.lua +46 -0
  84. package/engine/object-data/auxiliary/attachment-preset.d.ts +7 -2
  85. package/engine/object-data/auxiliary/attachment-preset.lua +4 -3
  86. package/engine/object-data/auxiliary/attack-type.d.ts +7 -8
  87. package/engine/object-data/auxiliary/attack-type.lua +42 -0
  88. package/engine/object-data/auxiliary/health-regeneration-type.d.ts +8 -0
  89. package/engine/object-data/auxiliary/health-regeneration-type.lua +2 -0
  90. package/engine/object-data/auxiliary/movement-type.d.ts +7 -7
  91. package/engine/object-data/auxiliary/movement-type.lua +22 -0
  92. package/engine/object-data/auxiliary/sound-eax.d.ts +10 -0
  93. package/engine/object-data/auxiliary/sound-eax.lua +2 -0
  94. package/engine/object-data/auxiliary/unit-attribute.d.ts +6 -0
  95. package/engine/object-data/auxiliary/unit-attribute.lua +9 -0
  96. package/engine/object-data/entry/ability-type/berserk.d.ts +2 -0
  97. package/engine/object-data/entry/ability-type/berserk.lua +13 -0
  98. package/engine/object-data/entry/ability-type/carrion-swarm.d.ts +14 -0
  99. package/engine/object-data/entry/ability-type/carrion-swarm.lua +65 -0
  100. package/engine/object-data/entry/ability-type/ensnare.d.ts +12 -0
  101. package/engine/object-data/entry/ability-type/ensnare.lua +52 -0
  102. package/engine/object-data/entry/ability-type/mana-regeneration.d.ts +8 -0
  103. package/engine/object-data/entry/ability-type/mana-regeneration.lua +26 -0
  104. package/engine/object-data/entry/ability-type/permanent-invisibility.d.ts +8 -0
  105. package/engine/object-data/entry/ability-type/permanent-invisibility.lua +26 -0
  106. package/engine/object-data/entry/ability-type/phase-shift.d.ts +10 -0
  107. package/engine/object-data/entry/ability-type/phase-shift.lua +39 -0
  108. package/engine/object-data/entry/ability-type/shock-wave.d.ts +4 -0
  109. package/engine/object-data/entry/ability-type/shock-wave.lua +26 -0
  110. package/engine/object-data/entry/ability-type/slow-poison.d.ts +10 -0
  111. package/engine/object-data/entry/ability-type/slow-poison.lua +58 -0
  112. package/engine/object-data/entry/ability-type/web.d.ts +12 -0
  113. package/engine/object-data/entry/ability-type/web.lua +52 -0
  114. package/engine/object-data/entry/ability-type.d.ts +11 -11
  115. package/engine/object-data/entry/ability-type.lua +35 -13
  116. package/engine/object-data/entry/buff-type/applicable.lua +5 -0
  117. package/engine/object-data/entry/buff-type.d.ts +5 -11
  118. package/engine/object-data/entry/buff-type.lua +11 -27
  119. package/engine/object-data/entry/destructible-type.d.ts +27 -1
  120. package/engine/object-data/entry/destructible-type.lua +155 -0
  121. package/engine/object-data/entry/sound-preset.d.ts +17 -0
  122. package/engine/object-data/entry/sound-preset.lua +104 -0
  123. package/engine/object-data/entry/unit-type.d.ts +17 -4
  124. package/engine/object-data/entry/unit-type.lua +197 -85
  125. package/engine/object-field/ability.d.ts +4 -4
  126. package/engine/object-field/ability.lua +7 -6
  127. package/engine/object-field/unit.d.ts +72 -3
  128. package/engine/object-field/unit.lua +268 -7
  129. package/engine/object-field.d.ts +25 -6
  130. package/engine/object-field.lua +357 -118
  131. package/engine/random.d.ts +9 -0
  132. package/engine/random.lua +13 -0
  133. package/engine/standard/entries/buff-type.d.ts +3 -0
  134. package/engine/standard/entries/buff-type.lua +3 -0
  135. package/engine/standard/fields/ability.d.ts +2 -2
  136. package/engine/standard/fields/ability.lua +2 -2
  137. package/engine/standard/fields/unit.d.ts +12 -0
  138. package/engine/standard/fields/unit.lua +20 -0
  139. package/engine/synchronization.d.ts +11 -0
  140. package/engine/synchronization.lua +77 -0
  141. package/engine/text-tag.d.ts +36 -2
  142. package/engine/text-tag.lua +250 -10
  143. package/engine/unit.d.ts +5 -0
  144. package/engine/unit.lua +5 -0
  145. package/net/socket.lua +1 -1
  146. package/objutil/buff.lua +11 -10
  147. package/package.json +2 -2
  148. package/patch-lua.lua +9 -0
  149. package/patch-lualib.lua +1 -1
  150. package/utility/arrays.d.ts +2 -0
  151. package/utility/arrays.lua +11 -0
  152. package/utility/callback-array.d.ts +17 -0
  153. package/utility/callback-array.lua +61 -0
  154. package/utility/functions.d.ts +8 -0
  155. package/utility/functions.lua +13 -0
  156. package/utility/linked-map.d.ts +26 -0
  157. package/utility/linked-map.lua +66 -0
  158. package/utility/linked-set.d.ts +2 -0
  159. package/utility/linked-set.lua +26 -1
  160. package/utility/lua-maps.d.ts +15 -2
  161. package/utility/lua-maps.lua +53 -2
  162. package/utility/lua-sets.d.ts +2 -0
  163. package/utility/lua-sets.lua +7 -0
  164. package/utility/records.lua +20 -1
  165. package/utility/types.d.ts +3 -0
  166. package/core/types/order.d.ts +0 -25
  167. package/core/types/order.lua +0 -55
@@ -1,15 +1,25 @@
1
1
  local ____lualib = require("lualib_bundle")
2
2
  local __TS__Class = ____lualib.__TS__Class
3
3
  local __TS__ClassExtends = ____lualib.__TS__ClassExtends
4
+ local __TS__InstanceOf = ____lualib.__TS__InstanceOf
4
5
  local ____exports = {}
5
6
  local ____ability = require("engine.behaviour.ability")
6
7
  local AbilityBehavior = ____ability.AbilityBehavior
8
+ local ____unit = require("engine.internal.unit")
9
+ local Unit = ____unit.Unit
7
10
  local ____ability = require("engine.standard.fields.ability")
8
11
  local COOLDOWN_ABILITY_FLOAT_LEVEL_FIELD = ____ability.COOLDOWN_ABILITY_FLOAT_LEVEL_FIELD
9
12
  local MANA_COST_ABILITY_INTEGER_LEVEL_FIELD = ____ability.MANA_COST_ABILITY_INTEGER_LEVEL_FIELD
10
13
  local ____math = require("math")
11
14
  local max = ____math.max
12
15
  local MINIMUM_POSITIVE_NORMALIZED_FLOAT = ____math.MINIMUM_POSITIVE_NORMALIZED_FLOAT
16
+ local ____sound = require("core.types.sound")
17
+ local Sound3D = ____sound.Sound3D
18
+ local SoundSettings = ____sound.SoundSettings
19
+ local ____ability = require("engine.internal.ability")
20
+ local UnitAbility = ____ability.UnitAbility
21
+ local ____event = require("event")
22
+ local Event = ____event.Event
13
23
  ____exports.EmulateImpactAbilityBehavior = __TS__Class()
14
24
  local EmulateImpactAbilityBehavior = ____exports.EmulateImpactAbilityBehavior
15
25
  EmulateImpactAbilityBehavior.name = "EmulateImpactAbilityBehavior"
@@ -17,12 +27,17 @@ __TS__ClassExtends(EmulateImpactAbilityBehavior, AbilityBehavior)
17
27
  function EmulateImpactAbilityBehavior.prototype.emulateImpact(self, caster)
18
28
  local manaCost = self:resolveCurrentAbilityDependentValue(MANA_COST_ABILITY_INTEGER_LEVEL_FIELD)
19
29
  local cooldown = self:resolveCurrentAbilityDependentValue(COOLDOWN_ABILITY_FLOAT_LEVEL_FIELD)
20
- if self.ability.cooldownRemaining ~= 0 or caster.mana < manaCost then
21
- return
30
+ if self.ability.cooldownRemaining ~= 0 or caster.mana < manaCost or __TS__InstanceOf(self.ability, UnitAbility) and self.ability.isDisabled then
31
+ return false
22
32
  end
23
33
  caster.mana = caster.mana - manaCost
24
34
  self.ability.cooldownRemaining = max(cooldown, MINIMUM_POSITIVE_NORMALIZED_FLOAT)
25
35
  self:flashCasterEffect(caster)
26
- AbilityBehavior:forAll(self.ability, "onImpact", caster)
36
+ local soundPresetId = self.ability:getField(ABILITY_SF_EFFECT_SOUND)
37
+ if soundPresetId ~= "" then
38
+ Sound3D:playFromLabel(soundPresetId, SoundSettings.Ability, caster)
39
+ end
40
+ Event.invoke(Unit.abilityImpactEvent, caster, self.ability)
41
+ return true
27
42
  end
28
43
  return ____exports
@@ -14,3 +14,12 @@ export declare class RemoveBuffsSelfAbilityBehavior extends AbilityBehavior {
14
14
  constructor(ability: Ability, polarity?: AbilityDependentValue<BuffPolarity> | undefined, resistanceType?: AbilityDependentValue<BuffResistanceType> | undefined, includeExpirationTimers?: AbilityDependentValue<boolean> | undefined, includeAuras?: AbilityDependentValue<boolean> | undefined, autoDispel?: AbilityDependentValue<boolean> | undefined);
15
15
  onImpact(caster: Unit): void;
16
16
  }
17
+ export declare class RemoveBuffsTargetAbilityBehavior extends AbilityBehavior {
18
+ private readonly polarity?;
19
+ private readonly resistanceType?;
20
+ private readonly includeExpirationTimers?;
21
+ private readonly includeAuras?;
22
+ private readonly autoDispel?;
23
+ constructor(ability: Ability, polarity?: AbilityDependentValue<BuffPolarity> | undefined, resistanceType?: AbilityDependentValue<BuffResistanceType> | undefined, includeExpirationTimers?: AbilityDependentValue<boolean> | undefined, includeAuras?: AbilityDependentValue<boolean> | undefined, autoDispel?: AbilityDependentValue<boolean> | undefined);
24
+ onUnitTargetImpact(_: Unit, target: Unit): void;
25
+ }
@@ -25,4 +25,25 @@ function RemoveBuffsSelfAbilityBehavior.prototype.onImpact(self, caster)
25
25
  self:resolveCurrentAbilityDependentValue(self.autoDispel)
26
26
  )
27
27
  end
28
+ ____exports.RemoveBuffsTargetAbilityBehavior = __TS__Class()
29
+ local RemoveBuffsTargetAbilityBehavior = ____exports.RemoveBuffsTargetAbilityBehavior
30
+ RemoveBuffsTargetAbilityBehavior.name = "RemoveBuffsTargetAbilityBehavior"
31
+ __TS__ClassExtends(RemoveBuffsTargetAbilityBehavior, AbilityBehavior)
32
+ function RemoveBuffsTargetAbilityBehavior.prototype.____constructor(self, ability, polarity, resistanceType, includeExpirationTimers, includeAuras, autoDispel)
33
+ AbilityBehavior.prototype.____constructor(self, ability)
34
+ self.polarity = polarity
35
+ self.resistanceType = resistanceType
36
+ self.includeExpirationTimers = includeExpirationTimers
37
+ self.includeAuras = includeAuras
38
+ self.autoDispel = autoDispel
39
+ end
40
+ function RemoveBuffsTargetAbilityBehavior.prototype.onUnitTargetImpact(self, _, target)
41
+ target:removeBuffs(
42
+ self:resolveCurrentAbilityDependentValue(self.polarity),
43
+ self:resolveCurrentAbilityDependentValue(self.resistanceType),
44
+ self:resolveCurrentAbilityDependentValue(self.includeExpirationTimers),
45
+ self:resolveCurrentAbilityDependentValue(self.includeAuras),
46
+ self:resolveCurrentAbilityDependentValue(self.autoDispel)
47
+ )
48
+ end
28
49
  return ____exports
@@ -8,7 +8,7 @@ export declare class RestoreManaSelfAbilityBehavior extends AbilityBehavior {
8
8
  constructor(ability: Ability, mana: AbilityDependentValue<number>);
9
9
  onImpact(caster: Unit): void;
10
10
  }
11
- export declare class RestoreManaAbilityBehavior extends AbilityBehavior {
11
+ export declare class RestoreManaTargetAbilityBehavior extends AbilityBehavior {
12
12
  private readonly mana;
13
13
  constructor(ability: Ability, mana: AbilityDependentValue<number>);
14
14
  onUnitTargetImpact(caster: Unit, target: Unit): void;
@@ -15,15 +15,15 @@ end
15
15
  function RestoreManaSelfAbilityBehavior.prototype.onImpact(self, caster)
16
16
  caster.mana = caster.mana + self:resolveCurrentAbilityDependentValue(self.mana)
17
17
  end
18
- ____exports.RestoreManaAbilityBehavior = __TS__Class()
19
- local RestoreManaAbilityBehavior = ____exports.RestoreManaAbilityBehavior
20
- RestoreManaAbilityBehavior.name = "RestoreManaAbilityBehavior"
21
- __TS__ClassExtends(RestoreManaAbilityBehavior, AbilityBehavior)
22
- function RestoreManaAbilityBehavior.prototype.____constructor(self, ability, mana)
18
+ ____exports.RestoreManaTargetAbilityBehavior = __TS__Class()
19
+ local RestoreManaTargetAbilityBehavior = ____exports.RestoreManaTargetAbilityBehavior
20
+ RestoreManaTargetAbilityBehavior.name = "RestoreManaTargetAbilityBehavior"
21
+ __TS__ClassExtends(RestoreManaTargetAbilityBehavior, AbilityBehavior)
22
+ function RestoreManaTargetAbilityBehavior.prototype.____constructor(self, ability, mana)
23
23
  AbilityBehavior.prototype.____constructor(self, ability)
24
24
  self.mana = mana
25
25
  end
26
- function RestoreManaAbilityBehavior.prototype.onUnitTargetImpact(self, caster, target)
26
+ function RestoreManaTargetAbilityBehavior.prototype.onUnitTargetImpact(self, caster, target)
27
27
  target.mana = target.mana + self:resolveCurrentAbilityDependentValue(self.mana)
28
28
  end
29
29
  return ____exports
@@ -1,6 +1,7 @@
1
1
  /** @noSelfInFile */
2
2
  import { Behavior } from "../behavior";
3
- import { Unit } from "../unit";
3
+ import { Unit } from "../internal/unit";
4
+ import "../internal/unit/ability";
4
5
  import { Ability } from "../internal/ability";
5
6
  import { AbilityTypeId } from "../object-data/entry/ability-type";
6
7
  import { Widget } from "../../core/types/widget";
@@ -29,7 +30,10 @@ export declare abstract class AbilityBehavior<Parameters extends {
29
30
  protected flashTargetEffect(widget: Widget, ...parametersOrDuration: [parameters?: EffectParameters] | [duration?: number, parameters?: EffectParameters]): void;
30
31
  protected flashAreaEffect(x: number, y: number, ...parametersOrDuration: [parameters?: EffectParameters] | [duration?: number, parameters?: EffectParameters]): void;
31
32
  protected flashEffect(x: number, y: number, ...parametersOrDuration: [parameters?: EffectParameters] | [duration?: number, parameters?: EffectParameters]): void;
32
- protected flashSpecialEffect(...args: [...pointOrWidget: [x: number, y: number] | [widget: Widget], duration?: number]): void;
33
+ protected flashSpecialEffect(...args: [
34
+ ...pointOrWidget: [x: number, y: number] | [widget: Widget],
35
+ ...parametersOrDuration: [parameters?: EffectParameters] | [duration?: number, parameters?: EffectParameters]
36
+ ]): void;
33
37
  private static MissileLaunchConfig;
34
38
  private get missileLaunchConfig();
35
39
  protected onCreate(): void;
@@ -5,11 +5,11 @@ local __TS__InstanceOf = ____lualib.__TS__InstanceOf
5
5
  local __TS__New = ____lualib.__TS__New
6
6
  local __TS__SetDescriptor = ____lualib.__TS__SetDescriptor
7
7
  local ____exports = {}
8
- local createUnitEventListener
9
8
  local ____behavior = require("engine.behavior")
10
9
  local Behavior = ____behavior.Behavior
11
- local ____unit = require("engine.unit")
10
+ local ____unit = require("engine.internal.unit")
12
11
  local Unit = ____unit.Unit
12
+ require("engine.internal.unit.ability")
13
13
  local ____ability = require("engine.internal.ability")
14
14
  local Ability = ____ability.Ability
15
15
  local ____effect = require("core.types.effect")
@@ -30,17 +30,9 @@ local ____ability = require("engine.object-field.ability")
30
30
  local AbilityField = ____ability.AbilityField
31
31
  local AbilityLevelField = ____ability.AbilityLevelField
32
32
  local resolveCurrentAbilityDependentValue = ____ability.resolveCurrentAbilityDependentValue
33
- local ____timer = require("core.types.timer")
34
- local Timer = ____timer.Timer
35
33
  local createBehaviorFunctionsByAbilityTypeId = {}
36
34
  local exclusiveOnImpactHandlerAbilityBehaviorByAbility = setmetatable({}, {__mode = "k"})
37
- local function createZeroTimerUnitEventListener(key)
38
- local unitEventListener = createUnitEventListener(key)
39
- return function(unit, ability, ...)
40
- Timer:run(unitEventListener, unit, ability, ...)
41
- end
42
- end
43
- createUnitEventListener = function(key)
35
+ local function createUnitEventListener(key)
44
36
  return function(unit, ability, ...)
45
37
  ____exports.AbilityBehavior:forAll(ability, key, unit, ...)
46
38
  end
@@ -148,13 +140,14 @@ function AbilityBehavior.prototype.flashEffect(self, x, y, ...)
148
140
  ...
149
141
  )
150
142
  end
151
- function AbilityBehavior.prototype.flashSpecialEffect(self, xOrWidget, yOrDuration, duration)
143
+ function AbilityBehavior.prototype.flashSpecialEffect(self, xOrWidget, yOrParametersOrDuration, durationOrParameters, parameters)
152
144
  if type(xOrWidget) == "number" then
153
145
  Effect:flash(
154
146
  SPECIAL_EFFECT_MODEL_PATHS_ABILITY_STRING_ARRAY_FIELD:getValue(self.ability, 0),
155
147
  xOrWidget,
156
- yOrDuration,
157
- duration
148
+ yOrParametersOrDuration,
149
+ durationOrParameters,
150
+ parameters
158
151
  )
159
152
  else
160
153
  local attachmentPoint = SPECIAL_EFFECT_ATTACHMENT_POINT_STRING_FIELD:getValue(self.ability)
@@ -162,7 +155,8 @@ function AbilityBehavior.prototype.flashSpecialEffect(self, xOrWidget, yOrDurati
162
155
  SPECIAL_EFFECT_MODEL_PATHS_ABILITY_STRING_ARRAY_FIELD:getValue(self.ability, 0),
163
156
  xOrWidget,
164
157
  attachmentPoint ~= "" and attachmentPoint or "origin",
165
- yOrDuration
158
+ yOrParametersOrDuration,
159
+ durationOrParameters
166
160
  )
167
161
  end
168
162
  end
@@ -272,13 +266,13 @@ __TS__SetDescriptor(
272
266
  Unit.abilityDestructibleTargetChannelingStartEvent:addListener(createUnitEventListener("onDestructibleTargetChannelingStart"))
273
267
  Unit.abilityPointTargetChannelingStartEvent:addListener(createUnitEventListener("onPointTargetChannelingStart"))
274
268
  Unit.abilityNoTargetChannelingStartEvent:addListener(createUnitEventListener("onNoTargetChannelingStart"))
275
- Unit.abilityChannelingStartEvent:addListener(createZeroTimerUnitEventListener("onImpact"))
276
- Unit.abilityWidgetTargetChannelingStartEvent:addListener(createZeroTimerUnitEventListener("onWidgetTargetImpact"))
277
- Unit.abilityUnitTargetChannelingStartEvent:addListener(createZeroTimerUnitEventListener("onUnitTargetImpact"))
278
- Unit.abilityItemTargetChannelingStartEvent:addListener(createZeroTimerUnitEventListener("onItemTargetImpact"))
279
- Unit.abilityDestructibleTargetChannelingStartEvent:addListener(createZeroTimerUnitEventListener("onDestructibleTargetImpact"))
280
- Unit.abilityPointTargetChannelingStartEvent:addListener(createZeroTimerUnitEventListener("onPointTargetImpact"))
281
- Unit.abilityNoTargetChannelingStartEvent:addListener(createZeroTimerUnitEventListener("onNoTargetImpact"))
269
+ Unit.abilityImpactEvent:addListener(createUnitEventListener("onImpact"))
270
+ Unit.abilityWidgetTargetImpactEvent:addListener(createUnitEventListener("onWidgetTargetImpact"))
271
+ Unit.abilityUnitTargetImpactEvent:addListener(createUnitEventListener("onUnitTargetImpact"))
272
+ Unit.abilityItemTargetImpactEvent:addListener(createUnitEventListener("onItemTargetImpact"))
273
+ Unit.abilityDestructibleTargetImpactEvent:addListener(createUnitEventListener("onDestructibleTargetImpact"))
274
+ Unit.abilityPointTargetImpactEvent:addListener(createUnitEventListener("onPointTargetImpact"))
275
+ Unit.abilityNoTargetImpactEvent:addListener(createUnitEventListener("onNoTargetImpact"))
282
276
  Unit.abilityChannelingFinishEvent:addListener(createUnitEventListener("onChannelingFinish"))
283
277
  Unit.abilityStopEvent:addListener(createUnitEventListener("onStop"))
284
278
  end)(AbilityBehavior)
@@ -4,15 +4,21 @@ import { Unit } from "../../unit";
4
4
  import { BuffTypeId } from "../../object-data/entry/buff-type";
5
5
  import { TextTagPreset } from "../../text-tag";
6
6
  import { Destructor } from "../../../destroyable";
7
- export type StunImmunityUnitBehaviourParameters = {
8
- buffTypeIds?: LuaSet<BuffTypeId>;
7
+ import { BehaviorPriority } from "../../behavior";
8
+ export type StunImmunityUnitBehaviorParameters = {
9
+ readonly priority?: BehaviorPriority;
10
+ buffTypeIds?: readonly BuffTypeId[];
9
11
  textTagPreset?: TextTagPreset;
10
12
  textTagText?: string;
13
+ additionalAction?: (this: void, unit: Unit) => void;
11
14
  };
12
15
  export declare class StunImmunityUnitBehavior extends UnitBehavior {
13
- private readonly parameters;
14
- static defaultParameters: StunImmunityUnitBehaviourParameters;
15
- constructor(unit: Unit, parameters?: StunImmunityUnitBehaviourParameters);
16
+ readonly parameters: Readonly<StunImmunityUnitBehaviorParameters>;
17
+ static defaultParameters: StunImmunityUnitBehaviorParameters;
18
+ constructor(unit: Unit, parameters?: Readonly<StunImmunityUnitBehaviorParameters>);
16
19
  protected onDestroy(): Destructor;
17
- private onBuffsCheck;
20
+ onDamageReceived(): void;
21
+ onTargetingAbilityChannelingStart(): void;
22
+ onTargetingAbilityImpact(): void;
23
+ protected onEffect(): void;
18
24
  }
@@ -8,35 +8,58 @@ local UnitBehavior = ____unit.UnitBehavior
8
8
  local ____ability_2Dtype = require("engine.object-data.entry.ability-type")
9
9
  local AbilityType = ____ability_2Dtype.AbilityType
10
10
  local ____arrays = require("utility.arrays")
11
- local flatMapToLuaSet = ____arrays.flatMapToLuaSet
11
+ local distinct = ____arrays.distinct
12
+ local flatMap = ____arrays.flatMap
12
13
  local map = ____arrays.map
13
14
  local ____text_2Dtag = require("engine.text-tag")
14
15
  local TextTag = ____text_2Dtag.TextTag
16
+ local ____timer = require("core.types.timer")
17
+ local Timer = ____timer.Timer
15
18
  local DEFAULT_BUFF_TYPE_IDS = postcompile(function()
16
- return flatMapToLuaSet(
19
+ return distinct(flatMap(
17
20
  AbilityType:getAllByBaseIds(map({
18
- "Aslo",
19
- "AHtc",
20
- "Aens",
21
- "Aprg",
22
- "Apg2",
23
- "AOeq",
24
- "SNeq",
25
- "Aweb",
26
- "Afra",
27
- "Afrb",
28
- "Afrc",
29
- "Afr2",
30
- "Acri",
31
- "Scri",
32
- "AUfn",
33
- "Aspo",
34
- "AEer",
35
- "ACwb"
21
+ "AHtb",
22
+ "AHbh",
23
+ "AOws",
24
+ "AOw2",
25
+ "AUim",
26
+ "Acyc",
27
+ "ANfb",
28
+ "ANsb",
29
+ "ANcs",
30
+ "ANc1",
31
+ "ANc2",
32
+ "ANc3",
33
+ "ACbh",
34
+ "ANbh",
35
+ "SCc1",
36
+ "ACcy",
37
+ "ANb2",
38
+ "Awrs",
39
+ "Awrh",
40
+ "Awrg",
41
+ "ACtb",
42
+ "ACcb"
36
43
  }, fourCC)),
37
44
  function(abilityType) return __TS__ArrayFlat(abilityType.buffTypeIds) end
38
- )
45
+ ))
39
46
  end)
47
+ local function process(behavior)
48
+ local hasRemovedBuffs = false
49
+ for ____, buffTypeId in ipairs(behavior.parameters.buffTypeIds or DEFAULT_BUFF_TYPE_IDS) do
50
+ hasRemovedBuffs = hasRemovedBuffs or behavior.unit:removeBuff(buffTypeId)
51
+ end
52
+ if hasRemovedBuffs then
53
+ behavior.onEffect(behavior)
54
+ if behavior.parameters.textTagText ~= nil then
55
+ TextTag:flash(TextTag.MISS, behavior.parameters.textTagText, behavior.unit.x, behavior.unit.y)
56
+ end
57
+ local ____opt_0 = behavior.parameters.additionalAction
58
+ if ____opt_0 ~= nil then
59
+ ____opt_0(behavior.unit)
60
+ end
61
+ end
62
+ end
40
63
  ____exports.StunImmunityUnitBehavior = __TS__Class()
41
64
  local StunImmunityUnitBehavior = ____exports.StunImmunityUnitBehavior
42
65
  StunImmunityUnitBehavior.name = "StunImmunityUnitBehavior"
@@ -45,23 +68,26 @@ function StunImmunityUnitBehavior.prototype.____constructor(self, unit, paramete
45
68
  if parameters == nil then
46
69
  parameters = ____exports.StunImmunityUnitBehavior.defaultParameters
47
70
  end
48
- UnitBehavior.prototype.____constructor(self, unit)
71
+ UnitBehavior.prototype.____constructor(self, unit, parameters.priority)
49
72
  self.parameters = parameters
50
73
  unit:decrementStunCounter()
51
- self:onBuffsCheck()
74
+ process(self)
52
75
  end
53
76
  function StunImmunityUnitBehavior.prototype.onDestroy(self)
54
77
  self.unit:incrementStunCounter()
55
78
  return UnitBehavior.prototype.onDestroy(self)
56
79
  end
57
- function StunImmunityUnitBehavior.prototype.onBuffsCheck(self)
58
- local hasRemovedBuffs = false
59
- for buffTypeId in pairs(self.parameters.buffTypeIds or DEFAULT_BUFF_TYPE_IDS) do
60
- hasRemovedBuffs = hasRemovedBuffs or self.unit:removeBuff(buffTypeId)
61
- end
62
- if hasRemovedBuffs and self.parameters.textTagText ~= nil then
63
- TextTag:flash(TextTag.MISS, self.parameters.textTagText, self.unit.x, self.unit.y)
64
- end
80
+ function StunImmunityUnitBehavior.prototype.onDamageReceived(self)
81
+ process(self)
82
+ Timer:run(process, self)
83
+ end
84
+ function StunImmunityUnitBehavior.prototype.onTargetingAbilityChannelingStart(self)
85
+ process(self)
86
+ end
87
+ function StunImmunityUnitBehavior.prototype.onTargetingAbilityImpact(self)
88
+ process(self)
89
+ end
90
+ function StunImmunityUnitBehavior.prototype.onEffect(self)
65
91
  end
66
92
  StunImmunityUnitBehavior.defaultParameters = {buffTypeIds = DEFAULT_BUFF_TYPE_IDS, textTagPreset = TextTag.MISS, textTagText = nil}
67
93
  return ____exports
@@ -1,28 +1,64 @@
1
1
  /** @noSelfInFile */
2
- import { Behavior } from "../behavior";
2
+ import { Behavior, BehaviorPriority } from "../behavior";
3
3
  import { Ability } from "../internal/ability";
4
4
  import { DamageEvent, DamagingEvent, Unit } from "../internal/unit";
5
5
  import "../internal/unit+ability";
6
6
  import "../internal/unit-missile-launch";
7
7
  import { Item } from "../internal/item";
8
- import type { AbilityBehavior } from "./ability";
8
+ import { AbilityBehavior } from "./ability";
9
+ import { Event } from "../../event";
10
+ import { Destructor } from "../../destroyable";
11
+ import type { Widget } from "../../core/types/widget";
12
+ import { Destructable } from "../../core/types/destructable";
13
+ import type { Buff } from "../buff";
14
+ import { UnitBonusType } from "../internal/unit/bonus";
15
+ import { Player } from "../../core/types/player";
16
+ import { UnitTypeId } from "../object-data/entry/unit-type";
9
17
  export type UnitBehaviorConstructor<Args extends any[]> = new (unit: Unit, ...args: Args) => UnitBehavior;
10
18
  export declare abstract class UnitBehavior<PeriodicActionParameters extends any[] = any[]> extends Behavior<Unit, PeriodicActionParameters> {
11
- constructor(unit: Unit);
12
19
  readonly sourceAbilityBehavior?: AbilityBehavior;
20
+ private _bonusIdByBonusType?;
21
+ constructor(unit: Unit, priority?: BehaviorPriority);
22
+ protected onDestroy(): Destructor;
13
23
  get unit(): Unit;
24
+ protected getUnitBonus(bonusType: UnitBonusType): number;
25
+ protected addOrUpdateOrRemoveUnitBonus(bonusType: UnitBonusType, value: number): void;
26
+ protected registerOwningPlayerEvent<T extends string, Args extends any[]>(this: UnitBehavior<PeriodicActionParameters> & Record<T, (this: this, ...args: Args) => unknown>, event: Event<[...Args]>, extractPlayer: (...args: Args) => Player | undefined, listener: T): void;
27
+ protected registerInRangeUnitEvent<T extends string, Args extends any[]>(this: UnitBehavior<PeriodicActionParameters> & Record<T, (this: this, ...args: Args) => unknown>, event: Event<[...Args]>, extractUnit: (...args: Args) => Unit | undefined, range: number, listener: T): void;
28
+ onImmediateOrder(orderId: number): void;
29
+ onTargetOrder(orderId: number, target: Widget): void;
30
+ onPointOrder(orderId: number, x: number, y: number): void;
14
31
  onAutoAttackStart(target: Unit): void;
15
32
  onAutoAttackFinish(target: Unit): void;
33
+ onTargetingAutoAttackStart(source: Unit): void;
34
+ onTargetingAutoAttackFinish(source: Unit): void;
16
35
  onDamageDealing(target: Unit, event: DamagingEvent): void;
17
36
  onDamageDealt(target: Unit, event: DamageEvent): void;
18
37
  onDamageReceiving(source: Unit | undefined, event: DamagingEvent): void;
19
38
  onDamageReceived(source: Unit | undefined, event: DamageEvent): void;
20
39
  onAbilityGained(ability: Ability): void;
21
40
  onAbilityLost(ability: Ability): void;
41
+ onAbilityChannelingStart(ability: Ability): void;
42
+ onAbilityImpact(ability: Ability): void;
43
+ onAbilityWidgetTargetImpact(ability: Ability, target: Widget): void;
44
+ onAbilityUnitTargetImpact(ability: Ability, target: Unit): void;
45
+ onAbilityItemTargetImpact(ability: Ability, target: Item): void;
46
+ onAbilityDestructibleTargetImpact(ability: Ability, target: Destructable): void;
47
+ onAbilityPointTargetImpact(ability: Ability, x: number, y: number): void;
48
+ onAbilityNoTargetImpact(ability: Ability): void;
49
+ onAbilityChannelingFinish(ability: Ability): void;
50
+ onAbilityStop(ability: Ability): void;
51
+ onTargetingAbilityChannelingStart(ability: Ability, source: Unit): void;
52
+ onTargetingAbilityImpact(ability: Ability, source: Unit): void;
53
+ onBuffGained(buff: Buff): void;
54
+ onBuffLost(buff: Buff): void;
22
55
  onItemDropped(item: Item): void;
23
56
  onItemPickedUp(item: Item): void;
24
57
  onItemUsed(item: Item): void;
25
58
  onItemStacked(item: Item): void;
59
+ onItemChargesChanged(item: Item): void;
26
60
  onKill(target: Unit): void;
27
61
  onDeath(source: Unit | undefined): void;
62
+ onOwnerChange(previousOwner: Player): void;
63
+ static bindUnitType<Args extends any[]>(this: UnitBehaviorConstructor<Args>, unitTypeId: UnitTypeId, ...args: Args): void;
28
64
  }