warscript 0.0.1-dev.ffaa090 → 0.0.1-dev.fff719b
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/attributes.d.ts +6 -0
- package/attributes.lua +17 -1
- package/core/types/effect.d.ts +1 -3
- package/core/types/effect.lua +26 -29
- package/core/types/frame.lua +24 -21
- package/core/types/player.d.ts +16 -0
- package/core/types/player.lua +60 -15
- package/core/types/playerCamera.d.ts +2 -0
- package/core/types/playerCamera.lua +123 -5
- package/core/types/sound.d.ts +17 -25
- package/core/types/sound.lua +85 -44
- package/core/types/tileCell.d.ts +11 -1
- package/core/types/tileCell.lua +97 -0
- package/core/types/timer.d.ts +9 -8
- package/core/types/timer.lua +45 -23
- package/decl/native.d.ts +846 -790
- package/destroyable.d.ts +1 -0
- package/destroyable.lua +9 -0
- package/engine/behavior.d.ts +14 -1
- package/engine/behavior.lua +230 -70
- package/engine/behaviour/ability/apply-buff.lua +5 -5
- package/engine/behaviour/ability/damage.d.ts +6 -3
- package/engine/behaviour/ability/damage.lua +24 -36
- package/engine/behaviour/ability/emulate-impact.d.ts +1 -1
- package/engine/behaviour/ability/emulate-impact.lua +18 -3
- package/engine/behaviour/ability/remove-buffs.d.ts +9 -0
- package/engine/behaviour/ability/remove-buffs.lua +21 -0
- package/engine/behaviour/ability/restore-mana.d.ts +1 -1
- package/engine/behaviour/ability/restore-mana.lua +6 -6
- package/engine/behaviour/ability.d.ts +6 -2
- package/engine/behaviour/ability.lua +16 -22
- package/engine/behaviour/unit/stun-immunity.d.ts +12 -6
- package/engine/behaviour/unit/stun-immunity.lua +57 -31
- package/engine/behaviour/unit.d.ts +39 -3
- package/engine/behaviour/unit.lua +269 -6
- package/engine/buff.d.ts +21 -8
- package/engine/buff.lua +193 -121
- package/engine/internal/ability.d.ts +7 -1
- package/engine/internal/ability.lua +49 -9
- package/engine/internal/item/ability.lua +63 -11
- package/engine/internal/item+owner.lua +12 -6
- package/engine/internal/item.d.ts +18 -17
- package/engine/internal/item.lua +135 -49
- package/engine/internal/mechanics/ability-duration.lua +1 -1
- package/engine/internal/mechanics/cast-ability.lua +6 -3
- package/engine/internal/misc/damage-metadata-by-target.d.ts +2 -0
- package/engine/internal/misc/damage-metadata-by-target.lua +5 -0
- package/engine/internal/misc/frame-coordinates.d.ts +2 -0
- package/engine/internal/misc/frame-coordinates.lua +21 -0
- package/engine/internal/misc/get-terrain-z.d.ts +2 -0
- package/engine/internal/misc/get-terrain-z.lua +11 -0
- package/engine/internal/misc/player-local-handle.d.ts +2 -0
- package/engine/internal/misc/player-local-handle.lua +5 -0
- package/engine/internal/object-data/mana-regeneration-rate-increase-factor.d.ts +2 -0
- package/engine/internal/object-data/mana-regeneration-rate-increase-factor.lua +16 -0
- package/engine/internal/unit/ability.d.ts +35 -0
- package/engine/internal/unit/ability.lua +98 -9
- package/engine/internal/unit/allowed-targets.d.ts +1 -1
- package/engine/internal/unit/allowed-targets.lua +9 -1
- package/engine/internal/unit/attributes.d.ts +17 -0
- package/engine/internal/unit/attributes.lua +46 -0
- package/engine/internal/unit/bonus.d.ts +2 -0
- package/engine/internal/unit/bonus.lua +10 -0
- package/engine/internal/unit/fly-height.d.ts +7 -0
- package/engine/internal/unit/fly-height.lua +20 -0
- package/engine/internal/unit/interrupts.d.ts +12 -0
- package/engine/internal/unit/interrupts.lua +28 -0
- package/engine/internal/unit/main-selected.lua +12 -27
- package/engine/internal/unit/order.d.ts +20 -0
- package/engine/internal/unit/order.lua +136 -0
- package/engine/internal/unit/scale.d.ts +7 -0
- package/engine/internal/unit/scale.lua +20 -0
- package/engine/internal/unit+ability.lua +10 -1
- package/engine/internal/unit+damage.d.ts +2 -11
- package/engine/internal/unit+damage.lua +10 -14
- package/engine/internal/unit+spellSteal.lua +1 -2
- package/engine/internal/unit-missile-launch.lua +52 -14
- package/engine/internal/unit.d.ts +39 -26
- package/engine/internal/unit.lua +375 -236
- package/engine/local-client.d.ts +2 -0
- package/engine/local-client.lua +30 -0
- package/engine/object-data/auxiliary/armor-type.d.ts +11 -0
- package/engine/object-data/auxiliary/armor-type.lua +46 -0
- package/engine/object-data/auxiliary/attachment-preset.d.ts +7 -2
- package/engine/object-data/auxiliary/attachment-preset.lua +4 -3
- package/engine/object-data/auxiliary/attack-type.d.ts +7 -8
- package/engine/object-data/auxiliary/attack-type.lua +42 -0
- package/engine/object-data/auxiliary/health-regeneration-type.d.ts +8 -0
- package/engine/object-data/auxiliary/health-regeneration-type.lua +2 -0
- package/engine/object-data/auxiliary/movement-type.d.ts +7 -7
- package/engine/object-data/auxiliary/movement-type.lua +22 -0
- package/engine/object-data/auxiliary/sound-eax.d.ts +10 -0
- package/engine/object-data/auxiliary/sound-eax.lua +2 -0
- package/engine/object-data/auxiliary/unit-attribute.d.ts +6 -0
- package/engine/object-data/auxiliary/unit-attribute.lua +9 -0
- package/engine/object-data/entry/ability-type/berserk.d.ts +2 -0
- package/engine/object-data/entry/ability-type/berserk.lua +13 -0
- package/engine/object-data/entry/ability-type/carrion-swarm.d.ts +14 -0
- package/engine/object-data/entry/ability-type/carrion-swarm.lua +65 -0
- package/engine/object-data/entry/ability-type/ensnare.d.ts +12 -0
- package/engine/object-data/entry/ability-type/ensnare.lua +52 -0
- package/engine/object-data/entry/ability-type/mana-regeneration.d.ts +8 -0
- package/engine/object-data/entry/ability-type/mana-regeneration.lua +26 -0
- package/engine/object-data/entry/ability-type/permanent-invisibility.d.ts +8 -0
- package/engine/object-data/entry/ability-type/permanent-invisibility.lua +26 -0
- package/engine/object-data/entry/ability-type/phase-shift.d.ts +10 -0
- package/engine/object-data/entry/ability-type/phase-shift.lua +39 -0
- package/engine/object-data/entry/ability-type/shock-wave.d.ts +4 -0
- package/engine/object-data/entry/ability-type/shock-wave.lua +26 -0
- package/engine/object-data/entry/ability-type/slow-poison.d.ts +10 -0
- package/engine/object-data/entry/ability-type/slow-poison.lua +58 -0
- package/engine/object-data/entry/ability-type/web.d.ts +12 -0
- package/engine/object-data/entry/ability-type/web.lua +52 -0
- package/engine/object-data/entry/ability-type.d.ts +11 -11
- package/engine/object-data/entry/ability-type.lua +35 -13
- package/engine/object-data/entry/buff-type/applicable.lua +5 -0
- package/engine/object-data/entry/buff-type.d.ts +5 -11
- package/engine/object-data/entry/buff-type.lua +11 -27
- package/engine/object-data/entry/destructible-type.d.ts +27 -1
- package/engine/object-data/entry/destructible-type.lua +155 -0
- package/engine/object-data/entry/sound-preset.d.ts +17 -0
- package/engine/object-data/entry/sound-preset.lua +104 -0
- package/engine/object-data/entry/unit-type.d.ts +17 -4
- package/engine/object-data/entry/unit-type.lua +197 -85
- package/engine/object-field/ability.d.ts +4 -4
- package/engine/object-field/ability.lua +7 -6
- package/engine/object-field/unit.d.ts +72 -3
- package/engine/object-field/unit.lua +268 -7
- package/engine/object-field.d.ts +25 -6
- package/engine/object-field.lua +357 -118
- package/engine/random.d.ts +9 -0
- package/engine/random.lua +13 -0
- package/engine/standard/entries/buff-type.d.ts +3 -0
- package/engine/standard/entries/buff-type.lua +3 -0
- package/engine/standard/fields/ability.d.ts +2 -2
- package/engine/standard/fields/ability.lua +2 -2
- package/engine/standard/fields/unit.d.ts +12 -0
- package/engine/standard/fields/unit.lua +20 -0
- package/engine/synchronization.d.ts +11 -0
- package/engine/synchronization.lua +77 -0
- package/engine/text-tag.d.ts +36 -2
- package/engine/text-tag.lua +250 -10
- package/engine/unit.d.ts +5 -0
- package/engine/unit.lua +5 -0
- package/net/socket.lua +1 -1
- package/objutil/buff.lua +11 -10
- package/package.json +2 -2
- package/patch-lua.lua +9 -0
- package/patch-lualib.lua +1 -1
- package/utility/arrays.d.ts +2 -0
- package/utility/arrays.lua +11 -0
- package/utility/callback-array.d.ts +17 -0
- package/utility/callback-array.lua +61 -0
- package/utility/functions.d.ts +8 -0
- package/utility/functions.lua +13 -0
- package/utility/linked-map.d.ts +26 -0
- package/utility/linked-map.lua +66 -0
- package/utility/linked-set.d.ts +2 -0
- package/utility/linked-set.lua +26 -1
- package/utility/lua-maps.d.ts +15 -2
- package/utility/lua-maps.lua +53 -2
- package/utility/lua-sets.d.ts +2 -0
- package/utility/lua-sets.lua +7 -0
- package/utility/records.lua +20 -1
- package/utility/types.d.ts +3 -0
- package/core/types/order.d.ts +0 -25
- package/core/types/order.lua +0 -55
|
@@ -36,4 +36,30 @@ __TS__SetDescriptor(
|
|
|
36
36
|
},
|
|
37
37
|
true
|
|
38
38
|
)
|
|
39
|
+
__TS__SetDescriptor(
|
|
40
|
+
ShockWaveAbilityType.prototype,
|
|
41
|
+
"distance",
|
|
42
|
+
{
|
|
43
|
+
get = function(self)
|
|
44
|
+
return self:getNumberLevelField("Osh3")
|
|
45
|
+
end,
|
|
46
|
+
set = function(self, distance)
|
|
47
|
+
self:setNumberLevelField("Osh3", distance)
|
|
48
|
+
end
|
|
49
|
+
},
|
|
50
|
+
true
|
|
51
|
+
)
|
|
52
|
+
__TS__SetDescriptor(
|
|
53
|
+
ShockWaveAbilityType.prototype,
|
|
54
|
+
"finalAreaOfEffect",
|
|
55
|
+
{
|
|
56
|
+
get = function(self)
|
|
57
|
+
return self:getNumberLevelField("Osh4")
|
|
58
|
+
end,
|
|
59
|
+
set = function(self, finalAreaOfEffect)
|
|
60
|
+
self:setNumberLevelField("Osh4", finalAreaOfEffect)
|
|
61
|
+
end
|
|
62
|
+
},
|
|
63
|
+
true
|
|
64
|
+
)
|
|
39
65
|
return ____exports
|
|
@@ -9,4 +9,14 @@ export declare class SlowPoisonAbilityType extends AbilityType {
|
|
|
9
9
|
set movementSpeedDecreaseFactor(movementSpeedDecreaseFactor: ObjectDataEntryLevelFieldValueSupplier<number>);
|
|
10
10
|
get attackSpeedDecreaseFactor(): number[];
|
|
11
11
|
set attackSpeedDecreaseFactor(attackSpeedDecreaseFactor: ObjectDataEntryLevelFieldValueSupplier<number>);
|
|
12
|
+
get isDamageStacking(): boolean[];
|
|
13
|
+
set isDamageStacking(isDamageStacking: ObjectDataEntryLevelFieldValueSupplier<boolean>);
|
|
14
|
+
get isMovementSpeedFactorStacking(): boolean[];
|
|
15
|
+
set isMovementSpeedFactorStacking(isMovementSpeedFactorStacking: ObjectDataEntryLevelFieldValueSupplier<boolean>);
|
|
16
|
+
get isAttackSpeedFactorStacking(): boolean[];
|
|
17
|
+
set isAttackSpeedFactorStacking(isAttackSpeedFactorStacking: ObjectDataEntryLevelFieldValueSupplier<boolean>);
|
|
18
|
+
get isAbleToKill(): boolean[];
|
|
19
|
+
set isAbleToKill(isAbleToKill: ObjectDataEntryLevelFieldValueSupplier<boolean>);
|
|
20
|
+
private setOption;
|
|
21
|
+
private getOption;
|
|
12
22
|
}
|
|
@@ -9,6 +9,12 @@ ____exports.SlowPoisonAbilityType = __TS__Class()
|
|
|
9
9
|
local SlowPoisonAbilityType = ____exports.SlowPoisonAbilityType
|
|
10
10
|
SlowPoisonAbilityType.name = "SlowPoisonAbilityType"
|
|
11
11
|
__TS__ClassExtends(SlowPoisonAbilityType, AbilityType)
|
|
12
|
+
function SlowPoisonAbilityType.prototype.setOption(self, option, supplier)
|
|
13
|
+
self:setFlagLevelFieldValue("Spo4", option, supplier)
|
|
14
|
+
end
|
|
15
|
+
function SlowPoisonAbilityType.prototype.getOption(self, option)
|
|
16
|
+
return self:getFlagLevelFieldValue("Spo4", option)
|
|
17
|
+
end
|
|
12
18
|
SlowPoisonAbilityType.BASE_ID = fourCC("Aspo")
|
|
13
19
|
__TS__SetDescriptor(
|
|
14
20
|
SlowPoisonAbilityType.prototype,
|
|
@@ -49,4 +55,56 @@ __TS__SetDescriptor(
|
|
|
49
55
|
},
|
|
50
56
|
true
|
|
51
57
|
)
|
|
58
|
+
__TS__SetDescriptor(
|
|
59
|
+
SlowPoisonAbilityType.prototype,
|
|
60
|
+
"isDamageStacking",
|
|
61
|
+
{
|
|
62
|
+
get = function(self)
|
|
63
|
+
return self:getOption(1)
|
|
64
|
+
end,
|
|
65
|
+
set = function(self, isDamageStacking)
|
|
66
|
+
self:setOption(1, isDamageStacking)
|
|
67
|
+
end
|
|
68
|
+
},
|
|
69
|
+
true
|
|
70
|
+
)
|
|
71
|
+
__TS__SetDescriptor(
|
|
72
|
+
SlowPoisonAbilityType.prototype,
|
|
73
|
+
"isMovementSpeedFactorStacking",
|
|
74
|
+
{
|
|
75
|
+
get = function(self)
|
|
76
|
+
return self:getOption(2)
|
|
77
|
+
end,
|
|
78
|
+
set = function(self, isMovementSpeedFactorStacking)
|
|
79
|
+
self:setOption(2, isMovementSpeedFactorStacking)
|
|
80
|
+
end
|
|
81
|
+
},
|
|
82
|
+
true
|
|
83
|
+
)
|
|
84
|
+
__TS__SetDescriptor(
|
|
85
|
+
SlowPoisonAbilityType.prototype,
|
|
86
|
+
"isAttackSpeedFactorStacking",
|
|
87
|
+
{
|
|
88
|
+
get = function(self)
|
|
89
|
+
return self:getOption(4)
|
|
90
|
+
end,
|
|
91
|
+
set = function(self, isAttackSpeedFactorStacking)
|
|
92
|
+
self:setOption(4, isAttackSpeedFactorStacking)
|
|
93
|
+
end
|
|
94
|
+
},
|
|
95
|
+
true
|
|
96
|
+
)
|
|
97
|
+
__TS__SetDescriptor(
|
|
98
|
+
SlowPoisonAbilityType.prototype,
|
|
99
|
+
"isAbleToKill",
|
|
100
|
+
{
|
|
101
|
+
get = function(self)
|
|
102
|
+
return self:getOption(8)
|
|
103
|
+
end,
|
|
104
|
+
set = function(self, isAbleToKill)
|
|
105
|
+
self:setOption(8, isAbleToKill)
|
|
106
|
+
end
|
|
107
|
+
},
|
|
108
|
+
true
|
|
109
|
+
)
|
|
52
110
|
return ____exports
|
|
@@ -0,0 +1,12 @@
|
|
|
1
|
+
/** @noSelfInFile */
|
|
2
|
+
import { AbilityType, AbilityTypeId } from "../ability-type";
|
|
3
|
+
import { ObjectDataEntryLevelFieldValueSupplier } from "../../entry";
|
|
4
|
+
export declare class WebAbilityType extends AbilityType {
|
|
5
|
+
static readonly BASE_ID: AbilityTypeId;
|
|
6
|
+
get airUnitLoweringDuration(): number[];
|
|
7
|
+
set airUnitLoweringDuration(airUnitLoweringDuration: ObjectDataEntryLevelFieldValueSupplier<number>);
|
|
8
|
+
get airUnitHeight(): number[];
|
|
9
|
+
set airUnitHeight(airUnitHeight: ObjectDataEntryLevelFieldValueSupplier<number>);
|
|
10
|
+
get meleeAttackRange(): number[];
|
|
11
|
+
set meleeAttackRange(meleeAttackRange: ObjectDataEntryLevelFieldValueSupplier<number>);
|
|
12
|
+
}
|
|
@@ -0,0 +1,52 @@
|
|
|
1
|
+
local ____lualib = require("lualib_bundle")
|
|
2
|
+
local __TS__Class = ____lualib.__TS__Class
|
|
3
|
+
local __TS__ClassExtends = ____lualib.__TS__ClassExtends
|
|
4
|
+
local __TS__SetDescriptor = ____lualib.__TS__SetDescriptor
|
|
5
|
+
local ____exports = {}
|
|
6
|
+
local ____ability_2Dtype = require("engine.object-data.entry.ability-type")
|
|
7
|
+
local AbilityType = ____ability_2Dtype.AbilityType
|
|
8
|
+
____exports.WebAbilityType = __TS__Class()
|
|
9
|
+
local WebAbilityType = ____exports.WebAbilityType
|
|
10
|
+
WebAbilityType.name = "WebAbilityType"
|
|
11
|
+
__TS__ClassExtends(WebAbilityType, AbilityType)
|
|
12
|
+
WebAbilityType.BASE_ID = fourCC("Aweb")
|
|
13
|
+
__TS__SetDescriptor(
|
|
14
|
+
WebAbilityType.prototype,
|
|
15
|
+
"airUnitLoweringDuration",
|
|
16
|
+
{
|
|
17
|
+
get = function(self)
|
|
18
|
+
return self:getNumberLevelField("Ens1")
|
|
19
|
+
end,
|
|
20
|
+
set = function(self, airUnitLoweringDuration)
|
|
21
|
+
self:setNumberLevelField("Ens1", airUnitLoweringDuration)
|
|
22
|
+
end
|
|
23
|
+
},
|
|
24
|
+
true
|
|
25
|
+
)
|
|
26
|
+
__TS__SetDescriptor(
|
|
27
|
+
WebAbilityType.prototype,
|
|
28
|
+
"airUnitHeight",
|
|
29
|
+
{
|
|
30
|
+
get = function(self)
|
|
31
|
+
return self:getNumberLevelField("Ens2")
|
|
32
|
+
end,
|
|
33
|
+
set = function(self, airUnitHeight)
|
|
34
|
+
self:setNumberLevelField("Ens2", airUnitHeight)
|
|
35
|
+
end
|
|
36
|
+
},
|
|
37
|
+
true
|
|
38
|
+
)
|
|
39
|
+
__TS__SetDescriptor(
|
|
40
|
+
WebAbilityType.prototype,
|
|
41
|
+
"meleeAttackRange",
|
|
42
|
+
{
|
|
43
|
+
get = function(self)
|
|
44
|
+
return self:getNumberLevelField("Ens3")
|
|
45
|
+
end,
|
|
46
|
+
set = function(self, meleeAttackRange)
|
|
47
|
+
self:setNumberLevelField("Ens3", meleeAttackRange)
|
|
48
|
+
end
|
|
49
|
+
},
|
|
50
|
+
true
|
|
51
|
+
)
|
|
52
|
+
return ____exports
|
|
@@ -3,7 +3,7 @@ import "../../internal/unit/ability";
|
|
|
3
3
|
import { TupleOf } from "../../../utility/types";
|
|
4
4
|
import { AnimationName } from "../auxiliary/animation-name";
|
|
5
5
|
import { AnimationQualifier } from "../auxiliary/animation-qualifier";
|
|
6
|
-
import {
|
|
6
|
+
import { AttachmentPresetInput, EffectPresetWithParameters, EffectPresetWithParametersInput } from "../auxiliary/attachment-preset";
|
|
7
7
|
import { CombatClassifications } from "../auxiliary/combat-classification";
|
|
8
8
|
import { Race } from "../auxiliary/race";
|
|
9
9
|
import { TechTreeDependency, TechTreeDependencyInput } from "../auxiliary/tech-tree-dependency";
|
|
@@ -27,11 +27,11 @@ export declare abstract class AbilityType extends ObjectDataEntry<AbilityTypeId>
|
|
|
27
27
|
set buttonPositionX(buttonPositionX: number);
|
|
28
28
|
get buttonPositionY(): number;
|
|
29
29
|
set buttonPositionY(buttonPositionY: number);
|
|
30
|
-
get casterCastingEffectPresets():
|
|
31
|
-
set casterCastingEffectPresets(casterCastingEffectPresets:
|
|
32
|
-
get casterChannelingEffectPresets():
|
|
33
|
-
set casterChannelingEffectPresets(casterChannelingEffectPresets:
|
|
34
|
-
get casterAttachmentPresets(): TupleOf<
|
|
30
|
+
get casterCastingEffectPresets(): EffectPresetWithParameters[];
|
|
31
|
+
set casterCastingEffectPresets(casterCastingEffectPresets: EffectPresetWithParametersInput[]);
|
|
32
|
+
get casterChannelingEffectPresets(): EffectPresetWithParameters[];
|
|
33
|
+
set casterChannelingEffectPresets(casterChannelingEffectPresets: EffectPresetWithParametersInput[]);
|
|
34
|
+
get casterAttachmentPresets(): TupleOf<EffectPresetWithParameters, 0 | 1 | 2>;
|
|
35
35
|
set casterAttachmentPresets(casterAttachmentPresets: TupleOf<AttachmentPresetInput, 0 | 1 | 2>);
|
|
36
36
|
get effectModelPaths(): string[];
|
|
37
37
|
set effectModelPaths(effectModelPaths: string[]);
|
|
@@ -63,15 +63,15 @@ export declare abstract class AbilityType extends ObjectDataEntry<AbilityTypeId>
|
|
|
63
63
|
set missileMovementArc(missileMovementArc: number);
|
|
64
64
|
get missileMovementSpeed(): number;
|
|
65
65
|
set missileMovementSpeed(missileMovementSpeed: number);
|
|
66
|
-
get specialAttachmentPreset():
|
|
66
|
+
get specialAttachmentPreset(): EffectPresetWithParameters | undefined;
|
|
67
67
|
set specialAttachmentPreset(specialAttachmentPreset: AttachmentPresetInput | undefined);
|
|
68
|
-
get targetCastingEffectPresets():
|
|
68
|
+
get targetCastingEffectPresets(): EffectPresetWithParameters[];
|
|
69
69
|
set targetCastingEffectPresets(targetCastingEffectPresets: AttachmentPresetInput[]);
|
|
70
|
-
get targetEffectPresets(): TupleOf<
|
|
70
|
+
get targetEffectPresets(): TupleOf<EffectPresetWithParameters, 0 | 1 | 2 | 3 | 4 | 5 | 6>;
|
|
71
71
|
set targetEffectPresets(targetEffectPresets: TupleOf<AttachmentPresetInput, 0 | 1 | 2 | 3 | 4 | 5 | 6>);
|
|
72
|
-
get targetEffectPresetsSD(): TupleOf<
|
|
72
|
+
get targetEffectPresetsSD(): TupleOf<EffectPresetWithParameters, 0 | 1 | 2 | 3 | 4 | 5 | 6>;
|
|
73
73
|
set targetEffectPresetsSD(targetEffectPresetsSD: TupleOf<AttachmentPresetInput, 0 | 1 | 2 | 3 | 4 | 5 | 6>);
|
|
74
|
-
get targetEffectPresetsHD(): TupleOf<
|
|
74
|
+
get targetEffectPresetsHD(): TupleOf<EffectPresetWithParameters, 0 | 1 | 2 | 3 | 4 | 5 | 6>;
|
|
75
75
|
set targetEffectPresetsHD(targetEffectPresetsHD: TupleOf<AttachmentPresetInput, 0 | 1 | 2 | 3 | 4 | 5 | 6>);
|
|
76
76
|
get turnOffButtonPositionX(): number;
|
|
77
77
|
set turnOffButtonPositionX(buttonPositionX: number);
|
|
@@ -20,7 +20,7 @@ local mapIndexed = ____arrays.mapIndexed
|
|
|
20
20
|
local ____attachment_2Dpreset = require("engine.object-data.auxiliary.attachment-preset")
|
|
21
21
|
local extractAttachmentPresetInputModelPath = ____attachment_2Dpreset.extractAttachmentPresetInputModelPath
|
|
22
22
|
local extractAttachmentPresetInputNodeFQN = ____attachment_2Dpreset.extractAttachmentPresetInputNodeFQN
|
|
23
|
-
local
|
|
23
|
+
local toEffectPreset = ____attachment_2Dpreset.toEffectPreset
|
|
24
24
|
local ____combat_2Dclassification = require("engine.object-data.auxiliary.combat-classification")
|
|
25
25
|
local combatClassificationsToStringArray = ____combat_2Dclassification.combatClassificationsToStringArray
|
|
26
26
|
local stringArrayToCombatClassifications = ____combat_2Dclassification.stringArrayToCombatClassifications
|
|
@@ -35,8 +35,11 @@ local abilityTypeIdGenerator = ____object_2Ddata_2Dentry_2Did_2Dgenerator.abilit
|
|
|
35
35
|
local ____upgrade = require("engine.object-data.entry.upgrade")
|
|
36
36
|
local Upgrade = ____upgrade.Upgrade
|
|
37
37
|
local ____sound = require("core.types.sound")
|
|
38
|
+
local isSoundLabelCustom = ____sound.isSoundLabelCustom
|
|
38
39
|
local Sound3D = ____sound.Sound3D
|
|
39
|
-
local
|
|
40
|
+
local SoundSettings = ____sound.SoundSettings
|
|
41
|
+
local ____lua_2Dsets = require("utility.lua-sets")
|
|
42
|
+
local luaSetOf = ____lua_2Dsets.luaSetOf
|
|
40
43
|
local castAnimationFQNByAbilityTypeId = {}
|
|
41
44
|
local isButtonVisibleFalseAbilityTypes = {}
|
|
42
45
|
local casterCastingEffectPresetsByAbilityTypeId = {}
|
|
@@ -118,7 +121,7 @@ __TS__SetDescriptor(
|
|
|
118
121
|
return casterCastingEffectPresetsByAbilityTypeId[self.id] or ({})
|
|
119
122
|
end,
|
|
120
123
|
set = function(self, casterCastingEffectPresets)
|
|
121
|
-
casterCastingEffectPresetsByAbilityTypeId[self.id] = map(casterCastingEffectPresets,
|
|
124
|
+
casterCastingEffectPresetsByAbilityTypeId[self.id] = map(casterCastingEffectPresets, toEffectPreset)
|
|
122
125
|
end
|
|
123
126
|
},
|
|
124
127
|
true
|
|
@@ -131,7 +134,7 @@ __TS__SetDescriptor(
|
|
|
131
134
|
return casterChannelingEffectPresetsByAbilityTypeId[self.id] or ({})
|
|
132
135
|
end,
|
|
133
136
|
set = function(self, casterChannelingEffectPresets)
|
|
134
|
-
casterChannelingEffectPresetsByAbilityTypeId[self.id] = map(casterChannelingEffectPresets,
|
|
137
|
+
casterChannelingEffectPresetsByAbilityTypeId[self.id] = map(casterChannelingEffectPresets, toEffectPreset)
|
|
135
138
|
end
|
|
136
139
|
},
|
|
137
140
|
true
|
|
@@ -370,7 +373,7 @@ __TS__SetDescriptor(
|
|
|
370
373
|
return targetCastingEffectPresetsByAbilityTypeId[self.id] or ({})
|
|
371
374
|
end,
|
|
372
375
|
set = function(self, targetCastingEffectPresets)
|
|
373
|
-
targetCastingEffectPresetsByAbilityTypeId[self.id] = map(targetCastingEffectPresets,
|
|
376
|
+
targetCastingEffectPresetsByAbilityTypeId[self.id] = map(targetCastingEffectPresets, toEffectPreset)
|
|
374
377
|
end
|
|
375
378
|
},
|
|
376
379
|
true
|
|
@@ -978,9 +981,7 @@ for abilityTypeId, animationFQN in pairs(postcompile(function() return castAnima
|
|
|
978
981
|
4,
|
|
979
982
|
function(caster, ability)
|
|
980
983
|
if ability:getField(ABILITY_RLF_CASTING_TIME) ~= 0 then
|
|
981
|
-
Timer:run(
|
|
982
|
-
caster:playAnimation(animationFQN)
|
|
983
|
-
end)
|
|
984
|
+
Timer:run(caster, "playAnimation", animationFQN)
|
|
984
985
|
end
|
|
985
986
|
end
|
|
986
987
|
)
|
|
@@ -991,20 +992,27 @@ for abilityTypeId, soundPresetId in pairs(postcompile(function() return targetEf
|
|
|
991
992
|
4,
|
|
992
993
|
function(caster, ability, target)
|
|
993
994
|
if __TS__InstanceOf(target, Unit) then
|
|
994
|
-
Sound3D:playFromLabel(soundPresetId,
|
|
995
|
+
Sound3D:playFromLabel(soundPresetId, SoundSettings.Ability, target)
|
|
995
996
|
else
|
|
996
|
-
Sound3D:playFromLabel(soundPresetId,
|
|
997
|
+
Sound3D:playFromLabel(soundPresetId, SoundSettings.Ability, target.x, target.y)
|
|
997
998
|
end
|
|
998
999
|
end
|
|
999
1000
|
)
|
|
1000
1001
|
Unit.abilityPointTargetChannelingStartEvent[abilityTypeId]:addListener(
|
|
1001
1002
|
4,
|
|
1002
1003
|
function(caster, ability, x, y)
|
|
1003
|
-
Sound3D:playFromLabel(soundPresetId,
|
|
1004
|
+
Sound3D:playFromLabel(soundPresetId, SoundSettings.Ability, x, y)
|
|
1004
1005
|
end
|
|
1005
1006
|
)
|
|
1006
1007
|
end
|
|
1007
1008
|
end
|
|
1009
|
+
local unsupportedEffectSoundAbilityTypeIds = luaSetOf(fourCC("AAns"))
|
|
1010
|
+
Unit.abilityChannelingStartEvent:addListener(function(caster, ability)
|
|
1011
|
+
local soundPresetId = ability:getField(ABILITY_SF_EFFECT_SOUND)
|
|
1012
|
+
if isSoundLabelCustom(soundPresetId) or soundPresetId ~= "" and unsupportedEffectSoundAbilityTypeIds[ability.parentTypeId] ~= nil then
|
|
1013
|
+
Sound3D:playFromLabel(soundPresetId, SoundSettings.Ability, caster)
|
|
1014
|
+
end
|
|
1015
|
+
end)
|
|
1008
1016
|
local casterCastingEffectModelPathsByAbilityTypeId = postcompile(function()
|
|
1009
1017
|
return mapValues(
|
|
1010
1018
|
casterCastingEffectPresetsByAbilityTypeId,
|
|
@@ -1017,10 +1025,17 @@ local casterCastingEffectAttachmentPointsByAbilityTypeId = postcompile(function(
|
|
|
1017
1025
|
function(casterCastingEffectPresets) return map(casterCastingEffectPresets, extractAttachmentPresetInputNodeFQN) end
|
|
1018
1026
|
)
|
|
1019
1027
|
end)
|
|
1028
|
+
local casterCastingEffectParametersByAbilityTypeId = postcompile(function()
|
|
1029
|
+
return mapValues(
|
|
1030
|
+
casterCastingEffectPresetsByAbilityTypeId,
|
|
1031
|
+
function(casterCastingEffectPresets) return map(casterCastingEffectPresets, "parameters") end
|
|
1032
|
+
)
|
|
1033
|
+
end)
|
|
1020
1034
|
local casterCastingEffectsByCaster = {}
|
|
1021
1035
|
local function handleAbilityCastingStartEvent(caster, ability)
|
|
1022
1036
|
local effectModelPaths = casterCastingEffectModelPathsByAbilityTypeId[ability.typeId]
|
|
1023
1037
|
local attachmentPoints = casterCastingEffectAttachmentPointsByAbilityTypeId[ability.typeId]
|
|
1038
|
+
local parameters = casterCastingEffectParametersByAbilityTypeId[ability.typeId]
|
|
1024
1039
|
local effects = {}
|
|
1025
1040
|
if effectModelPaths ~= nil then
|
|
1026
1041
|
for i = 1, #effectModelPaths do
|
|
@@ -1029,7 +1044,7 @@ local function handleAbilityCastingStartEvent(caster, ability)
|
|
|
1029
1044
|
if attachmentPoint == nil or attachmentPoint == "" then
|
|
1030
1045
|
attachmentPoint = "origin"
|
|
1031
1046
|
end
|
|
1032
|
-
effects[i] = Effect:
|
|
1047
|
+
effects[i] = Effect:create(effectModelPath, caster, attachmentPoint, parameters and parameters[i])
|
|
1033
1048
|
end
|
|
1034
1049
|
end
|
|
1035
1050
|
casterCastingEffectsByCaster[caster] = effects
|
|
@@ -1060,10 +1075,17 @@ local casterChannelingEffectAttachmentPointsByAbilityTypeId = postcompile(functi
|
|
|
1060
1075
|
function(casterChannelingEffectPresets) return map(casterChannelingEffectPresets, extractAttachmentPresetInputNodeFQN) end
|
|
1061
1076
|
)
|
|
1062
1077
|
end)
|
|
1078
|
+
local casterChannelingEffectParametersByAbilityTypeId = postcompile(function()
|
|
1079
|
+
return mapValues(
|
|
1080
|
+
casterChannelingEffectPresetsByAbilityTypeId,
|
|
1081
|
+
function(casterChannelingEffectPresets) return map(casterChannelingEffectPresets, "parameters") end
|
|
1082
|
+
)
|
|
1083
|
+
end)
|
|
1063
1084
|
local casterChannelingEffectsByCaster = {}
|
|
1064
1085
|
local function handleAbilityChannelingStartEvent(caster, ability)
|
|
1065
1086
|
local effectModelPaths = casterChannelingEffectModelPathsByAbilityTypeId[ability.typeId]
|
|
1066
1087
|
local attachmentPoints = casterChannelingEffectAttachmentPointsByAbilityTypeId[ability.typeId]
|
|
1088
|
+
local parameters = casterChannelingEffectParametersByAbilityTypeId[ability.typeId]
|
|
1067
1089
|
local effects = {}
|
|
1068
1090
|
if effectModelPaths ~= nil then
|
|
1069
1091
|
for i = 1, #effectModelPaths do
|
|
@@ -1072,7 +1094,7 @@ local function handleAbilityChannelingStartEvent(caster, ability)
|
|
|
1072
1094
|
if attachmentPoint == nil or attachmentPoint == "" then
|
|
1073
1095
|
attachmentPoint = "origin"
|
|
1074
1096
|
end
|
|
1075
|
-
effects[i] = Effect:
|
|
1097
|
+
effects[i] = Effect:create(effectModelPath, caster, attachmentPoint, parameters and parameters[i])
|
|
1076
1098
|
end
|
|
1077
1099
|
end
|
|
1078
1100
|
casterChannelingEffectsByCaster[caster] = effects
|
|
@@ -121,6 +121,10 @@ local applicatorAbilityTypeIdByApplicatorTypeByApplicableBuffTypeId, applicatorU
|
|
|
121
121
|
applicatorAbilityType.damagePerSecond = 0
|
|
122
122
|
applicatorAbilityType.movementSpeedDecreaseFactor = 0
|
|
123
123
|
applicatorAbilityType.attackSpeedDecreaseFactor = 0
|
|
124
|
+
applicatorAbilityType.isDamageStacking = false
|
|
125
|
+
applicatorAbilityType.isMovementSpeedFactorStacking = false
|
|
126
|
+
applicatorAbilityType.isAttackSpeedFactorStacking = false
|
|
127
|
+
applicatorAbilityType.isAbleToKill = false
|
|
124
128
|
applicatorAbilityType.buffTypeIds = {applicableBuffType.id, applicableBuffType.id}
|
|
125
129
|
applicatorAbilityTypeIdByApplicatorType[852173] = applicatorAbilityType.id
|
|
126
130
|
end
|
|
@@ -128,6 +132,7 @@ local applicatorAbilityTypeIdByApplicatorTypeByApplicableBuffTypeId, applicatorU
|
|
|
128
132
|
local applicatorAbilityType = prepareAbilityType(BerserkAbilityType, applicableBuffType)
|
|
129
133
|
applicatorAbilityType.attackSpeedIncreaseFactor = 0
|
|
130
134
|
applicatorAbilityType.movementSpeedIncreaseFactor = 0
|
|
135
|
+
applicatorAbilityType.receivedDamageIncreaseFactor = 0
|
|
131
136
|
applicatorAbilityType.buffTypeIds = {applicableBuffType.id}
|
|
132
137
|
if applicatorAbilityType.levelCount > 1 then
|
|
133
138
|
multilevelPhysicalPositiveApplicatorAbilityTypes[#multilevelPhysicalPositiveApplicatorAbilityTypes + 1] = applicatorAbilityType
|
|
@@ -3,12 +3,16 @@ import { TupleOf } from "../../../utility/types";
|
|
|
3
3
|
import { AttachmentPreset, AttachmentPresetInput } from "../auxiliary/attachment-preset";
|
|
4
4
|
import { Race } from "../auxiliary/race";
|
|
5
5
|
import { SoundPresetName } from "../auxiliary/sound-preset-name";
|
|
6
|
-
import { ObjectDataEntry, ObjectDataEntryId } from "../entry";
|
|
6
|
+
import { ObjectDataEntry, ObjectDataEntryConstructor, ObjectDataEntryId } from "../entry";
|
|
7
7
|
import { LightningTypeId } from "./lightning-type";
|
|
8
8
|
export type BuffTypeId = ObjectDataEntryId & number & {
|
|
9
9
|
readonly __buffTypeId: unique symbol;
|
|
10
10
|
};
|
|
11
|
+
export type StandardBuffTypeId = BuffTypeId & {
|
|
12
|
+
readonly __standardBuffTypeId: unique symbol;
|
|
13
|
+
};
|
|
11
14
|
export declare abstract class BuffType<Id extends BuffTypeId = BuffTypeId> extends ObjectDataEntry<Id> {
|
|
15
|
+
static readonly [id: StandardBuffTypeId]: ObjectDataEntryConstructor<BuffType>;
|
|
12
16
|
private static readonly idGenerator;
|
|
13
17
|
protected static generateId(): number;
|
|
14
18
|
protected static getObjectData(map: WarMap): WarObjects;
|
|
@@ -51,13 +55,3 @@ export declare abstract class BuffType<Id extends BuffTypeId = BuffTypeId> exten
|
|
|
51
55
|
get tooltipExtendedText(): string;
|
|
52
56
|
set tooltipExtendedText(tooltipText: string);
|
|
53
57
|
}
|
|
54
|
-
declare const AvatarBuffType_base: typeof BuffType;
|
|
55
|
-
export declare class AvatarBuffType extends AvatarBuffType_base {
|
|
56
|
-
}
|
|
57
|
-
declare const DevotionAuraBuffType_base: typeof BuffType;
|
|
58
|
-
export declare class DevotionAuraBuffType extends DevotionAuraBuffType_base {
|
|
59
|
-
}
|
|
60
|
-
declare const DivineShieldBuffType_base: typeof BuffType;
|
|
61
|
-
export declare class DivineShieldBuffType extends DivineShieldBuffType_base {
|
|
62
|
-
}
|
|
63
|
-
export {};
|
|
@@ -6,6 +6,8 @@ local __TS__SetDescriptor = ____lualib.__TS__SetDescriptor
|
|
|
6
6
|
local ____exports = {}
|
|
7
7
|
local ____arrays = require("utility.arrays")
|
|
8
8
|
local array = ____arrays.array
|
|
9
|
+
local ____reflection = require("utility.reflection")
|
|
10
|
+
local implementReadonlyNumberIndexSupplier = ____reflection.implementReadonlyNumberIndexSupplier
|
|
9
11
|
local ____entry = require("engine.object-data.entry")
|
|
10
12
|
local ObjectDataEntry = ____entry.ObjectDataEntry
|
|
11
13
|
local ____object_2Ddata_2Dentry_2Did_2Dgenerator = require("engine.object-data.utility.object-data-entry-id-generator")
|
|
@@ -285,32 +287,14 @@ __TS__SetDescriptor(
|
|
|
285
287
|
},
|
|
286
288
|
true
|
|
287
289
|
)
|
|
288
|
-
|
|
289
|
-
|
|
290
|
-
|
|
291
|
-
|
|
292
|
-
|
|
293
|
-
|
|
294
|
-
|
|
295
|
-
|
|
296
|
-
|
|
297
|
-
AvatarBuffType.name = "AvatarBuffType"
|
|
298
|
-
__TS__ClassExtends(
|
|
299
|
-
AvatarBuffType,
|
|
300
|
-
makeBaseBuffType(fourCC("BHav"))
|
|
301
|
-
)
|
|
302
|
-
____exports.DevotionAuraBuffType = __TS__Class()
|
|
303
|
-
local DevotionAuraBuffType = ____exports.DevotionAuraBuffType
|
|
304
|
-
DevotionAuraBuffType.name = "DevotionAuraBuffType"
|
|
305
|
-
__TS__ClassExtends(
|
|
306
|
-
DevotionAuraBuffType,
|
|
307
|
-
makeBaseBuffType(fourCC("BHad"))
|
|
308
|
-
)
|
|
309
|
-
____exports.DivineShieldBuffType = __TS__Class()
|
|
310
|
-
local DivineShieldBuffType = ____exports.DivineShieldBuffType
|
|
311
|
-
DivineShieldBuffType.name = "DivineShieldBuffType"
|
|
312
|
-
__TS__ClassExtends(
|
|
313
|
-
DivineShieldBuffType,
|
|
314
|
-
makeBaseBuffType(fourCC("BHds"))
|
|
290
|
+
implementReadonlyNumberIndexSupplier(
|
|
291
|
+
____exports.BuffType,
|
|
292
|
+
function(id)
|
|
293
|
+
local ____class_0 = __TS__Class()
|
|
294
|
+
____class_0.name = ____class_0.name
|
|
295
|
+
__TS__ClassExtends(____class_0, ____exports.BuffType)
|
|
296
|
+
____class_0.BASE_ID = id
|
|
297
|
+
return ____class_0
|
|
298
|
+
end
|
|
315
299
|
)
|
|
316
300
|
return ____exports
|
|
@@ -1,14 +1,30 @@
|
|
|
1
1
|
/** @noSelfInFile */
|
|
2
2
|
import { ArmorSoundType } from "../auxiliary/armor-sound-type";
|
|
3
3
|
import { CombatClassifications } from "../auxiliary/combat-classification";
|
|
4
|
-
import { ObjectDataEntry, ObjectDataEntryId } from "../entry";
|
|
4
|
+
import { ObjectDataEntry, ObjectDataEntryConstructor, ObjectDataEntryId } from "../entry";
|
|
5
5
|
export type DestructibleTypeId = ObjectDataEntryId & number & {
|
|
6
6
|
readonly __destructibleTypeId: unique symbol;
|
|
7
7
|
};
|
|
8
|
+
export type StandardDestructibleTypeId = DestructibleTypeId & {
|
|
9
|
+
readonly __standardDestructibleTypeId: unique symbol;
|
|
10
|
+
};
|
|
8
11
|
export declare abstract class DestructibleType extends ObjectDataEntry<DestructibleTypeId> {
|
|
12
|
+
static readonly [id: StandardDestructibleTypeId]: ObjectDataEntryConstructor<DestructibleType>;
|
|
9
13
|
private static readonly idGenerator;
|
|
10
14
|
protected static generateId(): number;
|
|
11
15
|
protected static getObjectData(map: WarMap): WarObjects;
|
|
16
|
+
get fixedFacing(): number;
|
|
17
|
+
set fixedFacing(fixedFacing: number);
|
|
18
|
+
get flyOverHeight(): number;
|
|
19
|
+
set flyOverHeight(flyOverHeight: number);
|
|
20
|
+
get modelPath(): string;
|
|
21
|
+
set modelPath(modelPath: string);
|
|
22
|
+
get modelPathSD(): string;
|
|
23
|
+
set modelPathSD(modelPathSD: string);
|
|
24
|
+
get modelPathHD(): string;
|
|
25
|
+
set modelPathHD(modelPathHD: string);
|
|
26
|
+
get occlusionHeight(): number;
|
|
27
|
+
set occlusionHeight(occlusionHeight: number);
|
|
12
28
|
get armorSoundType(): ArmorSoundType;
|
|
13
29
|
set armorSoundType(armorSoundType: ArmorSoundType);
|
|
14
30
|
get armorSoundTypeSD(): ArmorSoundType;
|
|
@@ -17,4 +33,14 @@ export declare abstract class DestructibleType extends ObjectDataEntry<Destructi
|
|
|
17
33
|
set armorSoundTypeHD(armorSoundTypeHD: ArmorSoundType);
|
|
18
34
|
get combatClassifications(): CombatClassifications;
|
|
19
35
|
set combatClassifications(combatClassifications: CombatClassifications);
|
|
36
|
+
get cliffHeight(): number;
|
|
37
|
+
set cliffHeight(cliffHeight: number);
|
|
38
|
+
get isWalkable(): boolean;
|
|
39
|
+
set isWalkable(isWalkable: boolean);
|
|
40
|
+
get pathingTexturePath(): string;
|
|
41
|
+
set pathingTexturePath(pathingTexturePath: string);
|
|
42
|
+
get deadPathingTexturePath(): string;
|
|
43
|
+
set deadPathingTexturePath(deadPathingTexturePath: string);
|
|
44
|
+
get name(): string;
|
|
45
|
+
set name(name: string);
|
|
20
46
|
}
|