warscript 0.0.1-dev.f48f7bb → 0.0.1-dev.f70428f
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/attributes.d.ts +6 -0
- package/attributes.lua +17 -1
- package/config.d.ts +5 -0
- package/config.lua +10 -0
- package/core/types/effect.d.ts +1 -3
- package/core/types/effect.lua +26 -29
- package/core/types/frame.lua +24 -21
- package/core/types/player.d.ts +15 -0
- package/core/types/player.lua +56 -14
- package/core/types/playerCamera.d.ts +2 -0
- package/core/types/playerCamera.lua +123 -5
- package/core/types/sound.d.ts +17 -24
- package/core/types/sound.lua +99 -24
- package/core/types/tileCell.d.ts +11 -1
- package/core/types/tileCell.lua +97 -0
- package/core/types/timer.d.ts +9 -8
- package/core/types/timer.lua +45 -23
- package/core/util.lua +6 -1
- package/decl/native.d.ts +846 -790
- package/engine/behavior.d.ts +12 -1
- package/engine/behavior.lua +172 -70
- package/engine/behaviour/ability/apply-buff.d.ts +5 -0
- package/engine/behaviour/ability/apply-buff.lua +32 -0
- package/engine/behaviour/ability/apply-unit-behavior.lua +1 -0
- package/engine/behaviour/ability/damage.d.ts +9 -3
- package/engine/behaviour/ability/damage.lua +26 -38
- package/engine/behaviour/ability/emulate-impact.d.ts +1 -1
- package/engine/behaviour/ability/emulate-impact.lua +18 -3
- package/engine/behaviour/ability/remove-buffs.d.ts +9 -0
- package/engine/behaviour/ability/remove-buffs.lua +21 -0
- package/engine/behaviour/ability/restore-mana.d.ts +1 -1
- package/engine/behaviour/ability/restore-mana.lua +6 -6
- package/engine/behaviour/ability.d.ts +7 -2
- package/engine/behaviour/ability.lua +42 -24
- package/engine/behaviour/unit/stun-immunity.d.ts +11 -5
- package/engine/behaviour/unit/stun-immunity.lua +53 -28
- package/engine/behaviour/unit.d.ts +36 -2
- package/engine/behaviour/unit.lua +192 -6
- package/engine/buff.d.ts +66 -44
- package/engine/buff.lua +330 -225
- package/engine/internal/ability.d.ts +7 -1
- package/engine/internal/ability.lua +49 -11
- package/engine/internal/item/ability.lua +66 -14
- package/engine/internal/item+owner.lua +12 -6
- package/engine/internal/item.d.ts +20 -19
- package/engine/internal/item.lua +191 -74
- package/engine/internal/mechanics/ability-duration.lua +1 -1
- package/engine/internal/misc/damage-metadata-by-target.d.ts +2 -0
- package/engine/internal/misc/damage-metadata-by-target.lua +5 -0
- package/engine/internal/misc/frame-coordinates.d.ts +2 -0
- package/engine/internal/misc/frame-coordinates.lua +21 -0
- package/engine/internal/misc/get-terrain-z.d.ts +2 -0
- package/engine/internal/misc/get-terrain-z.lua +11 -0
- package/engine/internal/misc/player-local-handle.d.ts +2 -0
- package/engine/internal/misc/player-local-handle.lua +5 -0
- package/engine/internal/object-data/auto-attack-speed-increase.d.ts +1 -1
- package/engine/internal/object-data/auto-attack-speed-increase.lua +2 -0
- package/engine/internal/object-data/evasion-probability.d.ts +2 -0
- package/engine/internal/object-data/evasion-probability.lua +16 -0
- package/engine/internal/unit/ability.d.ts +35 -0
- package/engine/internal/unit/ability.lua +98 -9
- package/engine/internal/unit/add-item-to-slot-init.d.ts +2 -0
- package/engine/internal/unit/add-item-to-slot-init.lua +23 -0
- package/engine/internal/unit/add-item-to-slot.d.ts +2 -0
- package/engine/internal/unit/add-item-to-slot.lua +52 -0
- package/engine/internal/unit/allowed-targets.d.ts +1 -1
- package/engine/internal/unit/allowed-targets.lua +9 -1
- package/engine/internal/unit/bonus.d.ts +2 -0
- package/engine/internal/unit/bonus.lua +17 -0
- package/engine/internal/unit/fly-height.d.ts +7 -0
- package/engine/internal/unit/fly-height.lua +20 -0
- package/engine/internal/unit/item.lua +3 -48
- package/engine/internal/unit/main-selected.lua +12 -27
- package/engine/internal/unit/order.d.ts +20 -0
- package/engine/internal/unit/order.lua +136 -0
- package/engine/internal/unit/scale.d.ts +7 -0
- package/engine/internal/unit/scale.lua +20 -0
- package/engine/internal/unit+ability.lua +10 -1
- package/engine/internal/unit+damage.d.ts +2 -11
- package/engine/internal/unit+damage.lua +10 -14
- package/engine/internal/unit+spellSteal.lua +1 -2
- package/engine/internal/unit-missile-launch.lua +45 -14
- package/engine/internal/unit.d.ts +43 -17
- package/engine/internal/unit.lua +340 -165
- package/engine/lightning.d.ts +12 -5
- package/engine/lightning.lua +48 -14
- package/engine/local-client.d.ts +2 -0
- package/engine/local-client.lua +30 -0
- package/engine/object-data/auxiliary/animation-name.d.ts +1 -0
- package/engine/object-data/auxiliary/animation-name.lua +16 -0
- package/engine/object-data/auxiliary/armor-type.d.ts +11 -0
- package/engine/object-data/auxiliary/armor-type.lua +46 -0
- package/engine/object-data/auxiliary/attachment-preset.d.ts +7 -2
- package/engine/object-data/auxiliary/attachment-preset.lua +4 -3
- package/engine/object-data/auxiliary/attack-type.d.ts +7 -8
- package/engine/object-data/auxiliary/attack-type.lua +42 -0
- package/engine/object-data/auxiliary/movement-type.d.ts +7 -7
- package/engine/object-data/auxiliary/movement-type.lua +22 -0
- package/engine/object-data/auxiliary/sound-eax.d.ts +10 -0
- package/engine/object-data/auxiliary/sound-eax.lua +2 -0
- package/engine/object-data/auxiliary/tech-tree-dependency.d.ts +1 -1
- package/engine/object-data/auxiliary/unit-attribute.d.ts +6 -0
- package/engine/object-data/auxiliary/unit-attribute.lua +9 -0
- package/engine/object-data/entry/ability-type/berserk.d.ts +2 -0
- package/engine/object-data/entry/ability-type/berserk.lua +13 -0
- package/engine/object-data/entry/ability-type/blank-configurable.lua +12 -1
- package/engine/object-data/entry/ability-type/carrion-swarm.d.ts +14 -0
- package/engine/object-data/entry/ability-type/carrion-swarm.lua +65 -0
- package/engine/object-data/entry/ability-type/disease-cloud.lua +2 -2
- package/engine/object-data/entry/ability-type/engineering-upgrade.lua +2 -2
- package/engine/object-data/entry/ability-type/ensnare.d.ts +12 -0
- package/engine/object-data/entry/ability-type/ensnare.lua +52 -0
- package/engine/object-data/entry/ability-type/feral-spirit.lua +2 -2
- package/engine/object-data/entry/ability-type/permanent-invisibility.d.ts +8 -0
- package/engine/object-data/entry/ability-type/permanent-invisibility.lua +26 -0
- package/engine/object-data/entry/ability-type/phase-shift.d.ts +10 -0
- package/engine/object-data/entry/ability-type/phase-shift.lua +39 -0
- package/engine/object-data/entry/ability-type/phoenix-morph.lua +4 -4
- package/engine/object-data/entry/ability-type/raise-dead.d.ts +17 -0
- package/engine/object-data/entry/ability-type/raise-dead.lua +78 -0
- package/engine/object-data/entry/ability-type/shock-wave.d.ts +4 -0
- package/engine/object-data/entry/ability-type/shock-wave.lua +26 -0
- package/engine/object-data/entry/ability-type/slow-poison.d.ts +10 -0
- package/engine/object-data/entry/ability-type/slow-poison.lua +58 -0
- package/engine/object-data/entry/ability-type/summon-quilbeast.lua +2 -2
- package/engine/object-data/entry/ability-type/summon-water-elemental.lua +2 -2
- package/engine/object-data/entry/ability-type/web.d.ts +12 -0
- package/engine/object-data/entry/ability-type/web.lua +52 -0
- package/engine/object-data/entry/ability-type.d.ts +19 -17
- package/engine/object-data/entry/ability-type.lua +85 -24
- package/engine/object-data/entry/buff-type/applicable.lua +18 -37
- package/engine/object-data/entry/buff-type.d.ts +6 -12
- package/engine/object-data/entry/buff-type.lua +13 -29
- package/engine/object-data/entry/destructible-type.d.ts +1 -1
- package/engine/object-data/entry/item-type.d.ts +1 -1
- package/engine/object-data/entry/item-type.lua +4 -4
- package/engine/object-data/entry/lightning-type.d.ts +1 -1
- package/engine/object-data/entry/sound-preset.d.ts +33 -0
- package/engine/object-data/entry/sound-preset.lua +140 -0
- package/engine/object-data/entry/unit-type.d.ts +21 -5
- package/engine/object-data/entry/unit-type.lua +214 -93
- package/engine/object-data/entry/upgrade.d.ts +1 -1
- package/engine/object-data/entry/upgrade.lua +4 -4
- package/engine/object-data/entry.d.ts +16 -14
- package/engine/object-data/entry.lua +60 -32
- package/engine/object-field/ability.d.ts +4 -4
- package/engine/object-field/ability.lua +7 -6
- package/engine/object-field/unit.d.ts +69 -3
- package/engine/object-field/unit.lua +264 -7
- package/engine/object-field.d.ts +23 -6
- package/engine/object-field.lua +309 -126
- package/engine/random.d.ts +9 -0
- package/engine/random.lua +13 -0
- package/engine/standard/entries/buff-type.d.ts +3 -0
- package/engine/standard/entries/buff-type.lua +3 -0
- package/engine/standard/entries/sound-preset.d.ts +10 -0
- package/engine/standard/entries/sound-preset.lua +10 -0
- package/engine/standard/fields/unit.d.ts +6 -0
- package/engine/standard/fields/unit.lua +11 -0
- package/engine/synchronization.d.ts +11 -0
- package/engine/synchronization.lua +77 -0
- package/engine/text-tag.d.ts +36 -2
- package/engine/text-tag.lua +250 -10
- package/engine/unit.d.ts +4 -0
- package/engine/unit.lua +4 -0
- package/net/socket.lua +1 -1
- package/objutil/buff.lua +2 -3
- package/objutil/unit.lua +8 -0
- package/package.json +2 -2
- package/patch-lualib.lua +1 -1
- package/utility/arrays.d.ts +2 -0
- package/utility/arrays.lua +11 -0
- package/utility/callback-array.d.ts +17 -0
- package/utility/callback-array.lua +61 -0
- package/utility/functions.d.ts +8 -0
- package/utility/functions.lua +13 -0
- package/utility/linked-set.d.ts +2 -0
- package/utility/linked-set.lua +22 -1
- package/utility/lua-maps.d.ts +15 -2
- package/utility/lua-maps.lua +53 -2
- package/utility/lua-sets.d.ts +2 -0
- package/utility/lua-sets.lua +7 -0
- package/utility/reflection.lua +11 -7
- package/utility/types.d.ts +3 -0
- package/core/types/order.d.ts +0 -25
- package/core/types/order.lua +0 -55
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@@ -1,6 +1,7 @@
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local ____lualib = require("lualib_bundle")
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local __TS__Class = ____lualib.__TS__Class
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local __TS__ClassExtends = ____lualib.__TS__ClassExtends
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local __TS__New = ____lualib.__TS__New
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local __TS__SetDescriptor = ____lualib.__TS__SetDescriptor
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local ____exports = {}
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local ____behavior = require("engine.behavior")
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@@ -9,17 +10,109 @@ local ____unit = require("engine.internal.unit")
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local Unit = ____unit.Unit
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require("engine.internal.unit+ability")
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require("engine.internal.unit-missile-launch")
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local ____linked_2Dset = require("utility.linked-set")
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local LinkedSet = ____linked_2Dset.LinkedSet
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local ____lua_2Dmaps = require("utility.lua-maps")
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local getOrPut = ____lua_2Dmaps.getOrPut
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local mutableLuaMap = ____lua_2Dmaps.mutableLuaMap
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local ____lua_2Dsets = require("utility.lua-sets")
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local mutableLuaSet = ____lua_2Dsets.mutableLuaSet
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local ____bonus = require("engine.internal.unit.bonus")
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local addOrUpdateOrRemoveUnitBonus = ____bonus.addOrUpdateOrRemoveUnitBonus
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local getUnitBonus = ____bonus.getUnitBonus
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local removeUnitBonus = ____bonus.removeUnitBonus
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local safeCall = warpack.safeCall
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local behaviorsByEvent = {}
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local rangeByBehaviorByEvent = {}
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local listenerByBehaviorByEvent = {}
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local eventsByBehavior = {}
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____exports.UnitBehavior = __TS__Class()
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local UnitBehavior = ____exports.UnitBehavior
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UnitBehavior.name = "UnitBehavior"
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__TS__ClassExtends(UnitBehavior, Behavior)
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function UnitBehavior.prototype.____constructor(self, unit)
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Behavior.prototype.____constructor(self, unit)
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function UnitBehavior.prototype.____constructor(self, unit, priority)
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Behavior.prototype.____constructor(self, unit, priority)
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end
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function UnitBehavior.prototype.onDestroy(self)
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local events = eventsByBehavior[self]
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for event in pairs(events) do
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local ____opt_0 = behaviorsByEvent[event]
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____opt_0:remove(self)
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end
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local ____opt_2 = rangeByBehaviorByEvent[event]
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____opt_2[self] = nil
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end
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local ____opt_4 = listenerByBehaviorByEvent[event]
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____opt_4[self] = nil
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end
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end
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eventsByBehavior[self] = nil
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end
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if self._bonusIdByBonusType ~= nil then
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for bonusType, bonusId in pairs(self._bonusIdByBonusType) do
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removeUnitBonus(self.object, bonusType, bonusId)
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end
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end
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return Behavior.prototype.onDestroy(self)
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end
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function UnitBehavior.prototype.getUnitBonus(self, bonusType)
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local ____opt_6 = self._bonusIdByBonusType
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local bonusId = ____opt_6 and ____opt_6[bonusType]
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return bonusId == nil and 0 or getUnitBonus(self.object, bonusType, bonusId)
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end
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function UnitBehavior.prototype.addOrUpdateOrRemoveUnitBonus(self, bonusType, value)
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local bonusIdByBonusType = self._bonusIdByBonusType
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bonusIdByBonusType = {}
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self._bonusIdByBonusType = bonusIdByBonusType
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end
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bonusIdByBonusType[bonusType] = addOrUpdateOrRemoveUnitBonus(self.object, bonusType, bonusIdByBonusType[bonusType], value)
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end
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function UnitBehavior.prototype.registerInRangeUnitEvent(self, event, extractUnit, range, listener)
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local rangeByBehavior = getOrPut(rangeByBehaviorByEvent, event, mutableLuaMap)
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rangeByBehavior[self] = range
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local listenerByBehavior = getOrPut(listenerByBehaviorByEvent, event, mutableLuaMap)
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listenerByBehavior[self] = listener
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getOrPut(eventsByBehavior, self, mutableLuaSet)[event] = true
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local behaviors = behaviorsByEvent[event]
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if behaviors == nil then
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event:addListener(function(...)
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local behaviors = behaviorsByEvent[event]
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if behaviors ~= nil then
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local unit = extractUnit(...)
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if unit ~= nil then
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for behavior in pairs(behaviors) do
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local range = rangeByBehavior[behavior]
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if range ~= nil and unit:getCollisionDistanceTo(behavior.unit) <= range then
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safeCall(behavior[listenerByBehavior[behavior]], behavior, ...)
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end
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end
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end
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end
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end)
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behaviors = __TS__New(LinkedSet)
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behaviorsByEvent[event] = behaviors
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end
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behaviors:add(self)
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end
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function UnitBehavior.prototype.onImmediateOrder(self, orderId)
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end
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function UnitBehavior.prototype.onTargetOrder(self, orderId, target)
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end
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function UnitBehavior.prototype.onPointOrder(self, orderId, x, y)
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end
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function UnitBehavior.prototype.onAutoAttackStart(self, target)
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end
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function UnitBehavior.prototype.onAutoAttackFinish(self, target)
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end
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function UnitBehavior.prototype.onTargetingAutoAttackStart(self, source)
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end
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function UnitBehavior.prototype.onTargetingAutoAttackFinish(self, source)
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end
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function UnitBehavior.prototype.onDamageDealing(self, target, event)
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end
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function UnitBehavior.prototype.onDamageDealt(self, target, event)
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end
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function UnitBehavior.prototype.onAbilityLost(self, ability)
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end
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function UnitBehavior.prototype.onAbilityChannelingStart(self, ability)
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end
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function UnitBehavior.prototype.onAbilityImpact(self, ability)
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end
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function UnitBehavior.prototype.onAbilityWidgetTargetImpact(self, ability, target)
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end
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function UnitBehavior.prototype.onAbilityUnitTargetImpact(self, ability, target)
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end
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function UnitBehavior.prototype.onAbilityItemTargetImpact(self, ability, target)
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end
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function UnitBehavior.prototype.onAbilityDestructibleTargetImpact(self, ability, target)
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end
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function UnitBehavior.prototype.onAbilityPointTargetImpact(self, ability, x, y)
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end
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function UnitBehavior.prototype.onAbilityNoTargetImpact(self, ability)
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end
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function UnitBehavior.prototype.onAbilityChannelingFinish(self, ability)
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end
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function UnitBehavior.prototype.onAbilityStop(self, ability)
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end
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function UnitBehavior.prototype.onTargetingAbilityChannelingStart(self, ability, source)
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end
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function UnitBehavior.prototype.onTargetingAbilityImpact(self, ability, source)
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end
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function UnitBehavior.prototype.onBuffGained(self, buff)
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end
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function UnitBehavior.prototype.onItemDropped(self, item)
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end
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function UnitBehavior.prototype.onItemPickedUp(self, item)
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@@ -40,10 +159,14 @@ function UnitBehavior.prototype.onItemUsed(self, item)
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40
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end
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function UnitBehavior.prototype.onItemStacked(self, item)
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42
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|
end
|
|
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+
function UnitBehavior.prototype.onItemChargesChanged(self, item)
|
|
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|
+
end
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|
function UnitBehavior.prototype.onKill(self, target)
|
|
44
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|
end
|
|
45
166
|
function UnitBehavior.prototype.onDeath(self, source)
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46
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end
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168
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+
function UnitBehavior.prototype.onOwnerChange(self, previousOwner)
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+
end
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47
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__TS__SetDescriptor(
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UnitBehavior.prototype,
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49
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"unit",
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@@ -53,11 +176,28 @@ __TS__SetDescriptor(
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53
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true
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);
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55
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(function(self)
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Unit.onImmediateOrder:addListener(function(source, orderId)
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____exports.UnitBehavior:forAll(source, "onImmediateOrder", orderId)
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end)
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Unit.onTargetOrder:addListener(function(source, orderId, target)
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____exports.UnitBehavior:forAll(source, "onTargetOrder", orderId, target)
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+
end)
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Unit.onPointOrder:addListener(function(source, orderId, x, y)
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____exports.UnitBehavior:forAll(
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+
source,
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"onPointOrder",
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orderId,
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x,
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y
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)
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+
end)
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56
194
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Unit.autoAttackStartEvent:addListener(function(source, target)
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57
195
|
____exports.UnitBehavior:forAll(source, "onAutoAttackStart", target)
|
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196
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+
____exports.UnitBehavior:forAll(target, "onTargetingAutoAttackStart", source)
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58
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end)
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Unit.autoAttackFinishEvent:addListener(function(source, target)
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____exports.UnitBehavior:forAll(source, "onAutoAttackFinish", target)
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____exports.UnitBehavior:forAll(target, "onTargetingAutoAttackFinish", source)
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end)
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Unit.onDamaging:addListener(function(source, target, event)
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63
203
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if source ~= nil then
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@@ -71,11 +211,51 @@ __TS__SetDescriptor(
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end
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72
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____exports.UnitBehavior:forAll(target, "onDamageReceived", source, event)
|
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73
213
|
end)
|
|
74
|
-
Unit.abilityGainedEvent:addListener(function(source,
|
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75
|
-
____exports.UnitBehavior:forAll(source, "onAbilityGained",
|
|
214
|
+
Unit.abilityGainedEvent:addListener(function(source, ability)
|
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215
|
+
____exports.UnitBehavior:forAll(source, "onAbilityGained", ability)
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|
216
|
+
end)
|
|
217
|
+
Unit.abilityLostEvent:addListener(function(source, ability)
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218
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+
____exports.UnitBehavior:forAll(source, "onAbilityLost", ability)
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|
219
|
+
end)
|
|
220
|
+
Unit.abilityChannelingStartEvent:addListener(function(source, ability)
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+
____exports.UnitBehavior:forAll(source, "onAbilityChannelingStart", ability)
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+
end)
|
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+
Unit.abilityUnitTargetChannelingStartEvent:addListener(function(source, ability, target)
|
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____exports.UnitBehavior:forAll(target, "onTargetingAbilityChannelingStart", ability, source)
|
|
76
225
|
end)
|
|
77
|
-
Unit.
|
|
78
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-
____exports.UnitBehavior:forAll(source, "
|
|
226
|
+
Unit.abilityImpactEvent:addListener(function(source, ability)
|
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|
+
____exports.UnitBehavior:forAll(source, "onAbilityImpact", ability)
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|
+
end)
|
|
229
|
+
Unit.abilityWidgetTargetImpactEvent:addListener(function(source, ability, target)
|
|
230
|
+
____exports.UnitBehavior:forAll(source, "onAbilityWidgetTargetImpact", ability, target)
|
|
231
|
+
end)
|
|
232
|
+
Unit.abilityUnitTargetImpactEvent:addListener(function(source, ability, target)
|
|
233
|
+
____exports.UnitBehavior:forAll(source, "onAbilityUnitTargetImpact", ability, target)
|
|
234
|
+
____exports.UnitBehavior:forAll(target, "onTargetingAbilityImpact", ability, source)
|
|
235
|
+
end)
|
|
236
|
+
Unit.abilityItemTargetImpactEvent:addListener(function(source, ability, target)
|
|
237
|
+
____exports.UnitBehavior:forAll(source, "onAbilityItemTargetImpact", ability, target)
|
|
238
|
+
end)
|
|
239
|
+
Unit.abilityDestructibleTargetImpactEvent:addListener(function(source, ability, target)
|
|
240
|
+
____exports.UnitBehavior:forAll(source, "onAbilityDestructibleTargetImpact", ability, target)
|
|
241
|
+
end)
|
|
242
|
+
Unit.abilityPointTargetImpactEvent:addListener(function(source, ability, x, y)
|
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243
|
+
____exports.UnitBehavior:forAll(
|
|
244
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+
source,
|
|
245
|
+
"onAbilityPointTargetImpact",
|
|
246
|
+
ability,
|
|
247
|
+
x,
|
|
248
|
+
y
|
|
249
|
+
)
|
|
250
|
+
end)
|
|
251
|
+
Unit.abilityNoTargetImpactEvent:addListener(function(source, ability)
|
|
252
|
+
____exports.UnitBehavior:forAll(source, "onAbilityNoTargetImpact", ability)
|
|
253
|
+
end)
|
|
254
|
+
Unit.abilityChannelingFinishEvent:addListener(function(source, ability)
|
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255
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+
____exports.UnitBehavior:forAll(source, "onAbilityChannelingFinish", ability)
|
|
256
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+
end)
|
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257
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+
Unit.abilityStopEvent:addListener(function(source, ability)
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258
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+
____exports.UnitBehavior:forAll(source, "onAbilityStop", ability)
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|
79
259
|
end)
|
|
80
260
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Unit.deathEvent:addListener(function(target, source)
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81
261
|
if source ~= nil then
|
|
@@ -95,6 +275,12 @@ __TS__SetDescriptor(
|
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95
275
|
Unit.itemStackedEvent:addListener(function(unit, item)
|
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96
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____exports.UnitBehavior:forAll(unit, "onItemStacked", item)
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97
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|
end)
|
|
278
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+
Unit.itemChargesChangedEvent:addListener(function(unit, item)
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+
____exports.UnitBehavior:forAll(unit, "onItemChargesChanged", item)
|
|
280
|
+
end)
|
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281
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+
Unit.onOwnerChange:addListener(function(unit, previousOwner)
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+
____exports.UnitBehavior:forAll(unit, "onOwnerChange", previousOwner)
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|
283
|
+
end)
|
|
98
284
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end)(UnitBehavior)
|
|
99
285
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Unit.destroyEvent:addListener(function(unit)
|
|
100
286
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____exports.UnitBehavior:forAll(unit, "destroy")
|
package/engine/buff.d.ts
CHANGED
|
@@ -12,6 +12,7 @@ import { EffectParameters } from "../core/types/effect";
|
|
|
12
12
|
import { UnitBehavior } from "./behaviour/unit";
|
|
13
13
|
import type { Widget } from "../core/types/widget";
|
|
14
14
|
import { Destructor } from "../destroyable";
|
|
15
|
+
import { Event } from "../event";
|
|
15
16
|
export type BuffConstructor<T extends Buff<any> = Buff<any>, Args extends any[] = any> = OmitConstructor<typeof Buff<any>> & (new (...args: Args) => T);
|
|
16
17
|
type EnumParameterValueType<T extends number> = T | AbilityEnumLevelField<T>;
|
|
17
18
|
type NumberParameterValueType = number | AbilityNumberField | AbilityNumberLevelField;
|
|
@@ -55,12 +56,15 @@ export type BuffParameters<T extends Buff<any> = Buff> = Buff extends T ? {
|
|
|
55
56
|
armorIncreaseFactor?: NumberParameterValueType;
|
|
56
57
|
attackSpeedIncreaseFactor?: NumberParameterValueType;
|
|
57
58
|
movementSpeedIncreaseFactor?: NumberParameterValueType;
|
|
59
|
+
evasionProbability?: NumberParameterValueType;
|
|
60
|
+
missProbability?: NumberParameterValueType;
|
|
58
61
|
damageFactor?: NumberParameterValueType;
|
|
59
62
|
receivedDamageFactor?: NumberParameterValueType;
|
|
60
63
|
receivedMagicDamageFactor?: NumberParameterValueType;
|
|
61
64
|
durationIncreaseOnAutoAttack?: NumberParameterValueType;
|
|
62
65
|
maximumRemainingDuration?: NumberParameterValueType;
|
|
63
66
|
maximumDuration?: NumberParameterValueType;
|
|
67
|
+
turnsIntoGhost?: BooleanParameterValueType;
|
|
64
68
|
stuns?: BooleanParameterValueType;
|
|
65
69
|
ignoresStunImmunity?: BooleanParameterValueType;
|
|
66
70
|
providesStunImmunity?: BooleanParameterValueType;
|
|
@@ -75,49 +79,55 @@ export type BuffParameters<T extends Buff<any> = Buff> = Buff extends T ? {
|
|
|
75
79
|
healingOnExpiration?: NumberParameterValueType;
|
|
76
80
|
killsOnExpiration?: BooleanParameterValueType;
|
|
77
81
|
explodesOnExpiration?: BooleanParameterValueType;
|
|
82
|
+
abilityCooldownFactor?: NumberParameterValueType;
|
|
78
83
|
uniqueGroup?: BuffUniqueGroup;
|
|
79
84
|
} : BuffParameters & (T extends Buff<infer AdditionalParameters> ? AdditionalParameters : object);
|
|
80
85
|
declare const enum BuffPropertyKey {
|
|
81
|
-
|
|
82
|
-
|
|
83
|
-
|
|
84
|
-
|
|
85
|
-
|
|
86
|
-
|
|
87
|
-
|
|
88
|
-
|
|
89
|
-
|
|
90
|
-
|
|
91
|
-
|
|
92
|
-
|
|
93
|
-
|
|
94
|
-
|
|
95
|
-
|
|
96
|
-
|
|
97
|
-
|
|
98
|
-
|
|
99
|
-
|
|
100
|
-
|
|
101
|
-
|
|
102
|
-
|
|
103
|
-
|
|
104
|
-
|
|
105
|
-
|
|
106
|
-
|
|
107
|
-
|
|
108
|
-
|
|
109
|
-
|
|
110
|
-
|
|
111
|
-
|
|
112
|
-
|
|
113
|
-
|
|
114
|
-
|
|
115
|
-
|
|
116
|
-
|
|
117
|
-
|
|
118
|
-
|
|
119
|
-
|
|
120
|
-
|
|
86
|
+
STATE = 100,
|
|
87
|
+
UNIT = 101,
|
|
88
|
+
SOURCE = 102,
|
|
89
|
+
DURATION = 103,
|
|
90
|
+
UNIQUE_GROUP = 104,
|
|
91
|
+
EFFECT_MODEL_PATH = 105,
|
|
92
|
+
SPECIAL_EFFECT_MODEL_PATH = 106,
|
|
93
|
+
DURATION_INCREASE_ON_AUTO_ATTACK = 107,
|
|
94
|
+
MAXIMUM_DURATION = 108,
|
|
95
|
+
MAXIMUM_REMAINING_DURATION = 109,
|
|
96
|
+
DAMAGE_OVER_DURATION = 110,
|
|
97
|
+
DAMAGE_PER_INTERVAL = 111,
|
|
98
|
+
DAMAGE_INTERVAL = 112,
|
|
99
|
+
REMAINING_DAMAGE_OVER_DURATION = 113,
|
|
100
|
+
DAMAGE_INTERVAL_TIMER = 114,
|
|
101
|
+
HEALING_OVER_DURATION = 115,
|
|
102
|
+
HEALING_PER_INTERVAL = 116,
|
|
103
|
+
HEALING_INTERVAL = 117,
|
|
104
|
+
REMAINING_HEALING_OVER_DURATION = 118,
|
|
105
|
+
HEALING_INTERVAL_TIMER = 119,
|
|
106
|
+
DAMAGE_ON_EXPIRATION = 120,
|
|
107
|
+
HEALING_ON_EXPIRATION = 121,
|
|
108
|
+
DAMAGE_UPON_DEATH_ALLOWED_TARGET_CLASSIFICATIONS = 122,
|
|
109
|
+
DAMAGE_UPON_DEATH = 123,
|
|
110
|
+
DAMAGE_UPON_DEATH_RANGE = 124,
|
|
111
|
+
MEDIUM_DAMAGE_UPON_DEATH = 125,
|
|
112
|
+
MEDIUM_DAMAGE_UPON_DEATH_RANGE = 126,
|
|
113
|
+
SMALL_DAMAGE_UPON_DEATH = 127,
|
|
114
|
+
SMALL_DAMAGE_UPON_DEATH_RANGE = 128,
|
|
115
|
+
AUTO_ATTACK_COUNT = 129,
|
|
116
|
+
MAXIMUM_AUTO_ATTACK_COUNT = 130,
|
|
117
|
+
DAMAGE_DEALT_EVENT_COUNT = 131,
|
|
118
|
+
MAXIMUM_DAMAGE_DEALT_EVENT_COUNT = 132,
|
|
119
|
+
DAMAGE_RECEIVED_EVENT_COUNT = 133,
|
|
120
|
+
MAXIMUM_DAMAGE_RECEIVED_EVENT_COUNT = 134,
|
|
121
|
+
TURNS_INTO_GHOST = 135,
|
|
122
|
+
STUNS = 136,
|
|
123
|
+
IGNORES_STUN_IMMUNITY = 137,
|
|
124
|
+
DISABLES_AUTO_ATTACK = 138,
|
|
125
|
+
PROVIDES_INVULNERABILITY = 139,
|
|
126
|
+
KILLS_ON_EXPIRATION = 140,
|
|
127
|
+
EXPLODES_ON_EXPIRATION = 141,
|
|
128
|
+
MISS_PROBABILITY = 142,
|
|
129
|
+
ABILITY_COOLDOWN_FACTOR = 143,
|
|
130
|
+
ABILITY_COOLDOWN_MODIFIER = 144
|
|
121
131
|
}
|
|
122
132
|
export declare const enum BuffTypeIdSelectionPolicy {
|
|
123
133
|
LEAST_DURATION = 0
|
|
@@ -131,13 +141,14 @@ export type BuffConstructorParameters<AdditionalParameters extends BuffAdditiona
|
|
|
131
141
|
polarity: BuffPolarityParameterType,
|
|
132
142
|
resistanceType: BuffResistanceTypeParameterType,
|
|
133
143
|
...abilityOrParameters: [
|
|
134
|
-
ability
|
|
144
|
+
ability?: Ability,
|
|
135
145
|
parameters?: BuffParameters & Omit<AdditionalParameters, keyof BuffParameters>
|
|
136
146
|
] | [parameters?: BuffParameters & Omit<AdditionalParameters, keyof BuffParameters>]
|
|
137
147
|
];
|
|
138
148
|
export declare class Buff<AdditionalParameters extends Prohibit<Record<string, any>, keyof BuffParameters> = object> extends UnitBehavior {
|
|
139
149
|
private _unit;
|
|
140
150
|
protected readonly __additionalParametersBrand?: AdditionalParameters;
|
|
151
|
+
private [BuffPropertyKey.STATE];
|
|
141
152
|
private [BuffPropertyKey.UNIT];
|
|
142
153
|
private [BuffPropertyKey.SOURCE]?;
|
|
143
154
|
private [BuffPropertyKey.DURATION];
|
|
@@ -172,12 +183,15 @@ export declare class Buff<AdditionalParameters extends Prohibit<Record<string, a
|
|
|
172
183
|
private [BuffPropertyKey.DAMAGE_DEALT_EVENT_COUNT]?;
|
|
173
184
|
private [BuffPropertyKey.MAXIMUM_DAMAGE_RECEIVED_EVENT_COUNT]?;
|
|
174
185
|
private [BuffPropertyKey.DAMAGE_RECEIVED_EVENT_COUNT]?;
|
|
186
|
+
private [BuffPropertyKey.TURNS_INTO_GHOST]?;
|
|
175
187
|
private [BuffPropertyKey.STUNS]?;
|
|
176
188
|
private [BuffPropertyKey.IGNORES_STUN_IMMUNITY]?;
|
|
177
189
|
private [BuffPropertyKey.DISABLES_AUTO_ATTACK]?;
|
|
178
190
|
private [BuffPropertyKey.PROVIDES_INVULNERABILITY]?;
|
|
179
191
|
private [BuffPropertyKey.KILLS_ON_EXPIRATION]?;
|
|
180
192
|
private [BuffPropertyKey.EXPLODES_ON_EXPIRATION]?;
|
|
193
|
+
private [BuffPropertyKey.ABILITY_COOLDOWN_FACTOR]?;
|
|
194
|
+
private [BuffPropertyKey.ABILITY_COOLDOWN_MODIFIER]?;
|
|
181
195
|
protected static readonly defaultParameters: BuffParameters;
|
|
182
196
|
get source(): Unit;
|
|
183
197
|
readonly typeId: ApplicableBuffTypeId;
|
|
@@ -191,11 +205,9 @@ export declare class Buff<AdditionalParameters extends Prohibit<Record<string, a
|
|
|
191
205
|
private readonly _level?;
|
|
192
206
|
private readonly _spellStealPriority?;
|
|
193
207
|
private readonly _learnLevelMinimum?;
|
|
194
|
-
private
|
|
208
|
+
private readonly [BuffPropertyKey.MISS_PROBABILITY]?;
|
|
195
209
|
private readonly _abilityTypeIds?;
|
|
196
210
|
private _behaviors?;
|
|
197
|
-
private getUnitBonus;
|
|
198
|
-
private addOrUpdateOrRemoveUnitBonus;
|
|
199
211
|
constructor(target: Unit, ...parameters: BuffConstructorParameters<AdditionalParameters>);
|
|
200
212
|
get level(): number;
|
|
201
213
|
get remainingDamageOverDuration(): number;
|
|
@@ -224,6 +236,8 @@ export declare class Buff<AdditionalParameters extends Prohibit<Record<string, a
|
|
|
224
236
|
set receivedDamageFactor(receivedDamageFactor: number);
|
|
225
237
|
get armorIncrease(): number;
|
|
226
238
|
set armorIncrease(armorIncrease: number);
|
|
239
|
+
get turnsIntoGhost(): boolean;
|
|
240
|
+
set turnsIntoGhost(turnsIntoGhost: boolean);
|
|
227
241
|
get stuns(): boolean;
|
|
228
242
|
set stuns(stuns: boolean);
|
|
229
243
|
get ignoresStunImmunity(): boolean;
|
|
@@ -248,9 +262,15 @@ export declare class Buff<AdditionalParameters extends Prohibit<Record<string, a
|
|
|
248
262
|
set attackSpeedIncreaseFactor(attackSpeedIncreaseFactor: number);
|
|
249
263
|
get movementSpeedIncreaseFactor(): number;
|
|
250
264
|
set movementSpeedIncreaseFactor(movementSpeedIncreaseFactor: number);
|
|
265
|
+
get evasionProbability(): number;
|
|
266
|
+
set evasionProbability(evasionProbability: number);
|
|
251
267
|
get duration(): number;
|
|
252
268
|
get remainingDuration(): number;
|
|
253
269
|
set remainingDuration(remainingDuration: number);
|
|
270
|
+
get abilityCooldownFactor(): number;
|
|
271
|
+
set abilityCooldownFactor(abilityCooldownFactor: number);
|
|
272
|
+
onAbilityGained(ability: Ability): void;
|
|
273
|
+
onAbilityLost(ability: Ability): void;
|
|
254
274
|
flashEffect(...parameters: [
|
|
255
275
|
...widgetOrXY: [] | [Widget] | [x: number, x: number],
|
|
256
276
|
...parametersOrDuration: [] | [EffectParameters] | [number]
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@@ -264,5 +284,7 @@ export declare class Buff<AdditionalParameters extends Prohibit<Record<string, a
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264
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onDeath(source: Unit | undefined): void;
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onDamageDealt(target: Unit, event: DamageEvent): void;
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onDamageReceived(source: Unit | undefined, event: DamageEvent): void;
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287
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+
static readonly createdEvent: Event<[Buff<object>]>;
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288
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+
static readonly beingDestroyedEvent: Event<[Buff<object>]>;
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}
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export {};
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