warscript 0.0.1-dev.f48f7bb → 0.0.1-dev.f70428f
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/attributes.d.ts +6 -0
- package/attributes.lua +17 -1
- package/config.d.ts +5 -0
- package/config.lua +10 -0
- package/core/types/effect.d.ts +1 -3
- package/core/types/effect.lua +26 -29
- package/core/types/frame.lua +24 -21
- package/core/types/player.d.ts +15 -0
- package/core/types/player.lua +56 -14
- package/core/types/playerCamera.d.ts +2 -0
- package/core/types/playerCamera.lua +123 -5
- package/core/types/sound.d.ts +17 -24
- package/core/types/sound.lua +99 -24
- package/core/types/tileCell.d.ts +11 -1
- package/core/types/tileCell.lua +97 -0
- package/core/types/timer.d.ts +9 -8
- package/core/types/timer.lua +45 -23
- package/core/util.lua +6 -1
- package/decl/native.d.ts +846 -790
- package/engine/behavior.d.ts +12 -1
- package/engine/behavior.lua +172 -70
- package/engine/behaviour/ability/apply-buff.d.ts +5 -0
- package/engine/behaviour/ability/apply-buff.lua +32 -0
- package/engine/behaviour/ability/apply-unit-behavior.lua +1 -0
- package/engine/behaviour/ability/damage.d.ts +9 -3
- package/engine/behaviour/ability/damage.lua +26 -38
- package/engine/behaviour/ability/emulate-impact.d.ts +1 -1
- package/engine/behaviour/ability/emulate-impact.lua +18 -3
- package/engine/behaviour/ability/remove-buffs.d.ts +9 -0
- package/engine/behaviour/ability/remove-buffs.lua +21 -0
- package/engine/behaviour/ability/restore-mana.d.ts +1 -1
- package/engine/behaviour/ability/restore-mana.lua +6 -6
- package/engine/behaviour/ability.d.ts +7 -2
- package/engine/behaviour/ability.lua +42 -24
- package/engine/behaviour/unit/stun-immunity.d.ts +11 -5
- package/engine/behaviour/unit/stun-immunity.lua +53 -28
- package/engine/behaviour/unit.d.ts +36 -2
- package/engine/behaviour/unit.lua +192 -6
- package/engine/buff.d.ts +66 -44
- package/engine/buff.lua +330 -225
- package/engine/internal/ability.d.ts +7 -1
- package/engine/internal/ability.lua +49 -11
- package/engine/internal/item/ability.lua +66 -14
- package/engine/internal/item+owner.lua +12 -6
- package/engine/internal/item.d.ts +20 -19
- package/engine/internal/item.lua +191 -74
- package/engine/internal/mechanics/ability-duration.lua +1 -1
- package/engine/internal/misc/damage-metadata-by-target.d.ts +2 -0
- package/engine/internal/misc/damage-metadata-by-target.lua +5 -0
- package/engine/internal/misc/frame-coordinates.d.ts +2 -0
- package/engine/internal/misc/frame-coordinates.lua +21 -0
- package/engine/internal/misc/get-terrain-z.d.ts +2 -0
- package/engine/internal/misc/get-terrain-z.lua +11 -0
- package/engine/internal/misc/player-local-handle.d.ts +2 -0
- package/engine/internal/misc/player-local-handle.lua +5 -0
- package/engine/internal/object-data/auto-attack-speed-increase.d.ts +1 -1
- package/engine/internal/object-data/auto-attack-speed-increase.lua +2 -0
- package/engine/internal/object-data/evasion-probability.d.ts +2 -0
- package/engine/internal/object-data/evasion-probability.lua +16 -0
- package/engine/internal/unit/ability.d.ts +35 -0
- package/engine/internal/unit/ability.lua +98 -9
- package/engine/internal/unit/add-item-to-slot-init.d.ts +2 -0
- package/engine/internal/unit/add-item-to-slot-init.lua +23 -0
- package/engine/internal/unit/add-item-to-slot.d.ts +2 -0
- package/engine/internal/unit/add-item-to-slot.lua +52 -0
- package/engine/internal/unit/allowed-targets.d.ts +1 -1
- package/engine/internal/unit/allowed-targets.lua +9 -1
- package/engine/internal/unit/bonus.d.ts +2 -0
- package/engine/internal/unit/bonus.lua +17 -0
- package/engine/internal/unit/fly-height.d.ts +7 -0
- package/engine/internal/unit/fly-height.lua +20 -0
- package/engine/internal/unit/item.lua +3 -48
- package/engine/internal/unit/main-selected.lua +12 -27
- package/engine/internal/unit/order.d.ts +20 -0
- package/engine/internal/unit/order.lua +136 -0
- package/engine/internal/unit/scale.d.ts +7 -0
- package/engine/internal/unit/scale.lua +20 -0
- package/engine/internal/unit+ability.lua +10 -1
- package/engine/internal/unit+damage.d.ts +2 -11
- package/engine/internal/unit+damage.lua +10 -14
- package/engine/internal/unit+spellSteal.lua +1 -2
- package/engine/internal/unit-missile-launch.lua +45 -14
- package/engine/internal/unit.d.ts +43 -17
- package/engine/internal/unit.lua +340 -165
- package/engine/lightning.d.ts +12 -5
- package/engine/lightning.lua +48 -14
- package/engine/local-client.d.ts +2 -0
- package/engine/local-client.lua +30 -0
- package/engine/object-data/auxiliary/animation-name.d.ts +1 -0
- package/engine/object-data/auxiliary/animation-name.lua +16 -0
- package/engine/object-data/auxiliary/armor-type.d.ts +11 -0
- package/engine/object-data/auxiliary/armor-type.lua +46 -0
- package/engine/object-data/auxiliary/attachment-preset.d.ts +7 -2
- package/engine/object-data/auxiliary/attachment-preset.lua +4 -3
- package/engine/object-data/auxiliary/attack-type.d.ts +7 -8
- package/engine/object-data/auxiliary/attack-type.lua +42 -0
- package/engine/object-data/auxiliary/movement-type.d.ts +7 -7
- package/engine/object-data/auxiliary/movement-type.lua +22 -0
- package/engine/object-data/auxiliary/sound-eax.d.ts +10 -0
- package/engine/object-data/auxiliary/sound-eax.lua +2 -0
- package/engine/object-data/auxiliary/tech-tree-dependency.d.ts +1 -1
- package/engine/object-data/auxiliary/unit-attribute.d.ts +6 -0
- package/engine/object-data/auxiliary/unit-attribute.lua +9 -0
- package/engine/object-data/entry/ability-type/berserk.d.ts +2 -0
- package/engine/object-data/entry/ability-type/berserk.lua +13 -0
- package/engine/object-data/entry/ability-type/blank-configurable.lua +12 -1
- package/engine/object-data/entry/ability-type/carrion-swarm.d.ts +14 -0
- package/engine/object-data/entry/ability-type/carrion-swarm.lua +65 -0
- package/engine/object-data/entry/ability-type/disease-cloud.lua +2 -2
- package/engine/object-data/entry/ability-type/engineering-upgrade.lua +2 -2
- package/engine/object-data/entry/ability-type/ensnare.d.ts +12 -0
- package/engine/object-data/entry/ability-type/ensnare.lua +52 -0
- package/engine/object-data/entry/ability-type/feral-spirit.lua +2 -2
- package/engine/object-data/entry/ability-type/permanent-invisibility.d.ts +8 -0
- package/engine/object-data/entry/ability-type/permanent-invisibility.lua +26 -0
- package/engine/object-data/entry/ability-type/phase-shift.d.ts +10 -0
- package/engine/object-data/entry/ability-type/phase-shift.lua +39 -0
- package/engine/object-data/entry/ability-type/phoenix-morph.lua +4 -4
- package/engine/object-data/entry/ability-type/raise-dead.d.ts +17 -0
- package/engine/object-data/entry/ability-type/raise-dead.lua +78 -0
- package/engine/object-data/entry/ability-type/shock-wave.d.ts +4 -0
- package/engine/object-data/entry/ability-type/shock-wave.lua +26 -0
- package/engine/object-data/entry/ability-type/slow-poison.d.ts +10 -0
- package/engine/object-data/entry/ability-type/slow-poison.lua +58 -0
- package/engine/object-data/entry/ability-type/summon-quilbeast.lua +2 -2
- package/engine/object-data/entry/ability-type/summon-water-elemental.lua +2 -2
- package/engine/object-data/entry/ability-type/web.d.ts +12 -0
- package/engine/object-data/entry/ability-type/web.lua +52 -0
- package/engine/object-data/entry/ability-type.d.ts +19 -17
- package/engine/object-data/entry/ability-type.lua +85 -24
- package/engine/object-data/entry/buff-type/applicable.lua +18 -37
- package/engine/object-data/entry/buff-type.d.ts +6 -12
- package/engine/object-data/entry/buff-type.lua +13 -29
- package/engine/object-data/entry/destructible-type.d.ts +1 -1
- package/engine/object-data/entry/item-type.d.ts +1 -1
- package/engine/object-data/entry/item-type.lua +4 -4
- package/engine/object-data/entry/lightning-type.d.ts +1 -1
- package/engine/object-data/entry/sound-preset.d.ts +33 -0
- package/engine/object-data/entry/sound-preset.lua +140 -0
- package/engine/object-data/entry/unit-type.d.ts +21 -5
- package/engine/object-data/entry/unit-type.lua +214 -93
- package/engine/object-data/entry/upgrade.d.ts +1 -1
- package/engine/object-data/entry/upgrade.lua +4 -4
- package/engine/object-data/entry.d.ts +16 -14
- package/engine/object-data/entry.lua +60 -32
- package/engine/object-field/ability.d.ts +4 -4
- package/engine/object-field/ability.lua +7 -6
- package/engine/object-field/unit.d.ts +69 -3
- package/engine/object-field/unit.lua +264 -7
- package/engine/object-field.d.ts +23 -6
- package/engine/object-field.lua +309 -126
- package/engine/random.d.ts +9 -0
- package/engine/random.lua +13 -0
- package/engine/standard/entries/buff-type.d.ts +3 -0
- package/engine/standard/entries/buff-type.lua +3 -0
- package/engine/standard/entries/sound-preset.d.ts +10 -0
- package/engine/standard/entries/sound-preset.lua +10 -0
- package/engine/standard/fields/unit.d.ts +6 -0
- package/engine/standard/fields/unit.lua +11 -0
- package/engine/synchronization.d.ts +11 -0
- package/engine/synchronization.lua +77 -0
- package/engine/text-tag.d.ts +36 -2
- package/engine/text-tag.lua +250 -10
- package/engine/unit.d.ts +4 -0
- package/engine/unit.lua +4 -0
- package/net/socket.lua +1 -1
- package/objutil/buff.lua +2 -3
- package/objutil/unit.lua +8 -0
- package/package.json +2 -2
- package/patch-lualib.lua +1 -1
- package/utility/arrays.d.ts +2 -0
- package/utility/arrays.lua +11 -0
- package/utility/callback-array.d.ts +17 -0
- package/utility/callback-array.lua +61 -0
- package/utility/functions.d.ts +8 -0
- package/utility/functions.lua +13 -0
- package/utility/linked-set.d.ts +2 -0
- package/utility/linked-set.lua +22 -1
- package/utility/lua-maps.d.ts +15 -2
- package/utility/lua-maps.lua +53 -2
- package/utility/lua-sets.d.ts +2 -0
- package/utility/lua-sets.lua +7 -0
- package/utility/reflection.lua +11 -7
- package/utility/types.d.ts +3 -0
- package/core/types/order.d.ts +0 -25
- package/core/types/order.lua +0 -55
package/core/types/sound.d.ts
CHANGED
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@@ -1,6 +1,7 @@
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/** @noSelfInFile */
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import { Handle, HandleDestructor } from "./handle";
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import { Unit } from "./unit";
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import { SoundEax } from "../../engine/object-data/auxiliary/sound-eax";
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export declare enum SoundChannel {
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General = 0,
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UnitSelection = 1,
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@@ -18,16 +19,7 @@ export declare enum SoundChannel {
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Birth = 13,
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Fire = 14
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}
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export
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Default = "DefaultEAXON",
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Acknowledgements = "HeroAcksEAX",
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Environment = "DoodadsEAX",
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Drums = "KotoDrumsEAX",
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Attacks = "CombatSoundsEAX",
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Abilities = "SpellsEAX",
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Missiles = "MissilesEAX"
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}
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export type SoundPreset = Readonly<{
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export type SoundSettings = Readonly<{
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channel?: SoundChannel;
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eax?: SoundEax;
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fadeInRate?: number;
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volume?: number;
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pitch?: number;
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}>;
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export type
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export type Sound3DSettings = SoundSettings & Readonly<{
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stopWhenOutOfRange?: boolean;
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minDistance?: number;
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maxDistance?: number;
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distanceCutoff?: number;
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}>;
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export declare namespace
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const UI:
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const Music:
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const Attack:
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const Ability:
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const AbilityLooping:
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const Missile:
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export declare namespace SoundSettings {
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const UI: SoundSettings;
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const Music: SoundSettings;
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const Attack: Sound3DSettings;
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const Ability: Sound3DSettings;
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const AbilityLooping: Sound3DSettings;
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const Missile: Sound3DSettings;
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}
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export declare class Sound extends Handle<jsound, [fadeOut?: boolean]> {
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private _volume?;
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start(milliseconds?: number): void;
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stop(fadeOut?: boolean): void;
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restart(milliseconds?: number): void;
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static play(fileName: string, preset:
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static create(fileName: string, preset:
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static play(fileName: string, preset: SoundSettings): void;
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static create(fileName: string, preset: SoundSettings): Sound;
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}
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export declare class Sound3D extends Sound {
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static playAtPosition(fileName: string, preset:
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static playOnUnit(fileName: string, preset:
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static
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static
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static playAtPosition(fileName: string, preset: Sound3DSettings, x?: number, y?: number, z?: number): void;
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static playOnUnit(fileName: string, preset: Sound3DSettings, unit: Unit): void;
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static playFromLabel(label: string, preset: Sound3DSettings, ...positionOrUnit: [Unit] | [number, number, number?]): void;
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static createAtPosition(fileName: string, preset: Sound3DSettings, x?: number, y?: number, z?: number): Sound3D;
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static createOnUnit(fileName: string, preset: Sound3DSettings, unit: Unit): Sound3D;
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}
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package/core/types/sound.lua
CHANGED
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@@ -5,15 +5,18 @@ local __TS__SetDescriptor = ____lualib.__TS__SetDescriptor
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local ____exports = {}
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local ____handle = require("core.types.handle")
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local Handle = ____handle.Handle
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local ____sound_2Dpreset = require("engine.object-data.entry.sound-preset")
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local SoundPreset = ____sound_2Dpreset.SoundPreset
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local ____random = require("engine.random")
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local randomInteger = ____random.randomInteger
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local createSound = CreateSound
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local createSoundFromLabel = CreateSoundFromLabel
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local setSoundPitch = SetSoundPitch
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local setSoundChannel = SetSoundChannel
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local setSoundPosition = SetSoundPosition
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local setSoundVolume = SetSoundVolume
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local setSoundDistances = SetSoundDistances
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local setSoundDistanceCutoff = SetSoundDistanceCutoff
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local setSoundConeAngles = SetSoundConeAngles
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local setSoundConeOrientation = SetSoundConeOrientation
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local startSound = StartSound
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local setSoundPlayPosition = SetSoundPlayPosition
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local stopSound = StopSound
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____exports.SoundChannel[____exports.SoundChannel.Birth] = "Birth"
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____exports.SoundChannel.Fire = 14
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____exports.SoundChannel[____exports.SoundChannel.Fire] = "Fire"
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____exports.
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____exports.SoundEax.Acknowledgements = "HeroAcksEAX"
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____exports.SoundEax.Environment = "DoodadsEAX"
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____exports.SoundEax.Drums = "KotoDrumsEAX"
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____exports.SoundEax.Attacks = "CombatSoundsEAX"
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____exports.SoundEax.Abilities = "SpellsEAX"
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____exports.SoundEax.Missiles = "MissilesEAX"
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____exports.SoundPreset = {}
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local SoundPreset = ____exports.SoundPreset
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____exports.SoundSettings = {}
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local SoundSettings = ____exports.SoundSettings
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do
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SoundSettings.UI = {channel = ____exports.SoundChannel.UI, eax = "DefaultEAXON", fadeInRate = 12700, fadeOutRate = 12700}
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SoundSettings.Music = {
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channel = ____exports.SoundChannel.Music,
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eax =
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eax = "DefaultEAXON",
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fadeInRate = 12700,
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fadeOutRate = 12700,
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looping = true
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}
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SoundSettings.Attack = {channel = ____exports.SoundChannel.Combat, eax = "CombatSoundsEAX", fadeInRate = 10, fadeOutRate = 10}
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SoundSettings.Ability = {
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channel = ____exports.SoundChannel.Animations,
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eax =
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eax = "SpellsEAX",
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stopWhenOutOfRange = true,
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volume = 127,
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fadeInRate = 1,
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maxDistance = 3500,
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distanceCutoff = 3000
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}
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SoundSettings.AbilityLooping = {
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channel = ____exports.SoundChannel.Birth,
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eax =
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eax = "SpellsEAX",
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looping = true,
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stopWhenOutOfRange = true,
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volume = 127,
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maxDistance = 3000,
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distanceCutoff = 3000
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}
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SoundSettings.Missile = {
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channel = ____exports.SoundChannel.Animations,
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eax =
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eax = "MissilesEAX",
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stopWhenOutOfRange = true,
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volume = 127,
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fadeInRate = 1,
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distanceCutoff = 3000
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}
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end
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local customSoundPresetDataByLabel = postcompile(function()
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local customSoundPresetDataByLabel = {}
|
|
108
|
+
for ____, soundPreset in ipairs(SoundPreset:getAll()) do
|
|
109
|
+
if soundPreset.isCustom then
|
|
110
|
+
customSoundPresetDataByLabel[soundPreset.id] = {
|
|
111
|
+
filePaths = soundPreset.filePaths,
|
|
112
|
+
volume = soundPreset.volume,
|
|
113
|
+
pitch = soundPreset.pitch,
|
|
114
|
+
channel = soundPreset.channel,
|
|
115
|
+
minimumDistance = soundPreset.minimumDistance,
|
|
116
|
+
maximumDistance = soundPreset.maximumDistance,
|
|
117
|
+
distanceCutoff = soundPreset.distanceCutoff,
|
|
118
|
+
eax = soundPreset.eax
|
|
119
|
+
}
|
|
120
|
+
end
|
|
121
|
+
end
|
|
122
|
+
return customSoundPresetDataByLabel
|
|
123
|
+
end)
|
|
124
|
+
---
|
|
125
|
+
-- @internal For use by internal systems only.
|
|
126
|
+
____exports.isSoundLabelCustom = function(label)
|
|
127
|
+
return customSoundPresetDataByLabel[label] ~= nil
|
|
128
|
+
end
|
|
111
129
|
local function createPresetSound(fileName, preset)
|
|
112
130
|
local ____fileName_1 = fileName
|
|
113
131
|
local ____preset_looping_0 = preset.looping
|
|
@@ -121,7 +139,7 @@ local function createPresetSound(fileName, preset)
|
|
|
121
139
|
true,
|
|
122
140
|
preset.fadeInRate or 12700,
|
|
123
141
|
preset.fadeOutRate or 12700,
|
|
124
|
-
preset.eax or
|
|
142
|
+
preset.eax or "DefaultEAXON"
|
|
125
143
|
)
|
|
126
144
|
setSoundChannel(sound, preset.channel or ____exports.SoundChannel.General)
|
|
127
145
|
setSoundVolume(sound, preset.volume or 127)
|
|
@@ -144,7 +162,7 @@ local function createPreset3DSound(fileName, preset)
|
|
|
144
162
|
____preset_stopWhenOutOfRange_3,
|
|
145
163
|
preset.fadeInRate or 12700,
|
|
146
164
|
preset.fadeOutRate or 12700,
|
|
147
|
-
preset.eax or
|
|
165
|
+
preset.eax or "DefaultEAXON"
|
|
148
166
|
)
|
|
149
167
|
setSoundChannel(sound, preset.channel or ____exports.SoundChannel.General)
|
|
150
168
|
setSoundVolume(sound, preset.volume or 127)
|
|
@@ -153,6 +171,53 @@ local function createPreset3DSound(fileName, preset)
|
|
|
153
171
|
setSoundDistanceCutoff(sound, preset.distanceCutoff or 1500)
|
|
154
172
|
return sound
|
|
155
173
|
end
|
|
174
|
+
local function createPreset3DSoundFromLabel(label, preset)
|
|
175
|
+
local customSoundPresetData = customSoundPresetDataByLabel[label]
|
|
176
|
+
if customSoundPresetData == nil then
|
|
177
|
+
local ____label_7 = label
|
|
178
|
+
local ____preset_looping_5 = preset.looping
|
|
179
|
+
if ____preset_looping_5 == nil then
|
|
180
|
+
____preset_looping_5 = false
|
|
181
|
+
end
|
|
182
|
+
local ____preset_stopWhenOutOfRange_6 = preset.stopWhenOutOfRange
|
|
183
|
+
if ____preset_stopWhenOutOfRange_6 == nil then
|
|
184
|
+
____preset_stopWhenOutOfRange_6 = true
|
|
185
|
+
end
|
|
186
|
+
return createSoundFromLabel(
|
|
187
|
+
____label_7,
|
|
188
|
+
____preset_looping_5,
|
|
189
|
+
true,
|
|
190
|
+
____preset_stopWhenOutOfRange_6,
|
|
191
|
+
preset.fadeInRate or 12700,
|
|
192
|
+
preset.fadeOutRate or 12700
|
|
193
|
+
)
|
|
194
|
+
else
|
|
195
|
+
local ____customSoundPresetData_filePaths_index_10 = customSoundPresetData.filePaths[randomInteger(#customSoundPresetData.filePaths - 1) + 1]
|
|
196
|
+
local ____preset_looping_8 = preset.looping
|
|
197
|
+
if ____preset_looping_8 == nil then
|
|
198
|
+
____preset_looping_8 = false
|
|
199
|
+
end
|
|
200
|
+
local ____preset_stopWhenOutOfRange_9 = preset.stopWhenOutOfRange
|
|
201
|
+
if ____preset_stopWhenOutOfRange_9 == nil then
|
|
202
|
+
____preset_stopWhenOutOfRange_9 = true
|
|
203
|
+
end
|
|
204
|
+
local sound = createSound(
|
|
205
|
+
____customSoundPresetData_filePaths_index_10,
|
|
206
|
+
____preset_looping_8,
|
|
207
|
+
true,
|
|
208
|
+
____preset_stopWhenOutOfRange_9,
|
|
209
|
+
preset.fadeInRate or 12700,
|
|
210
|
+
preset.fadeOutRate or 12700,
|
|
211
|
+
customSoundPresetData.eax
|
|
212
|
+
)
|
|
213
|
+
setSoundChannel(sound, customSoundPresetData.channel)
|
|
214
|
+
setSoundVolume(sound, customSoundPresetData.volume)
|
|
215
|
+
setSoundPitch(sound, customSoundPresetData.pitch)
|
|
216
|
+
setSoundDistances(sound, customSoundPresetData.minimumDistance, customSoundPresetData.maximumDistance)
|
|
217
|
+
setSoundDistanceCutoff(sound, customSoundPresetData.distanceCutoff)
|
|
218
|
+
return sound
|
|
219
|
+
end
|
|
220
|
+
end
|
|
156
221
|
____exports.Sound = __TS__Class()
|
|
157
222
|
local Sound = ____exports.Sound
|
|
158
223
|
Sound.name = "Sound"
|
|
@@ -225,6 +290,16 @@ function Sound3D.playOnUnit(self, fileName, preset, unit)
|
|
|
225
290
|
startSound(sound)
|
|
226
291
|
killSoundWhenDone(sound)
|
|
227
292
|
end
|
|
293
|
+
function Sound3D.playFromLabel(self, label, preset, unitOrX, y, z)
|
|
294
|
+
local sound = createPreset3DSoundFromLabel(label, preset)
|
|
295
|
+
if type(unitOrX) ~= "number" then
|
|
296
|
+
attachSoundToUnit(sound, unitOrX.handle)
|
|
297
|
+
else
|
|
298
|
+
setSoundPosition(sound, unitOrX, y or 0, z or 0)
|
|
299
|
+
end
|
|
300
|
+
startSound(sound)
|
|
301
|
+
killSoundWhenDone(sound)
|
|
302
|
+
end
|
|
228
303
|
function Sound3D.createAtPosition(self, fileName, preset, x, y, z)
|
|
229
304
|
if x == nil then
|
|
230
305
|
x = 0
|
package/core/types/tileCell.d.ts
CHANGED
|
@@ -1,10 +1,20 @@
|
|
|
1
1
|
/** @noSelfInFile */
|
|
2
|
-
|
|
2
|
+
import { AttributesHolder } from "../../attributes";
|
|
3
|
+
export declare class TileCell extends AttributesHolder implements Readonly<Vec2> {
|
|
3
4
|
private readonly id;
|
|
4
5
|
readonly x: number;
|
|
5
6
|
readonly y: number;
|
|
6
7
|
readonly z: undefined;
|
|
7
8
|
protected constructor(id: number, x: number, y: number, z: undefined);
|
|
9
|
+
get up(): TileCell;
|
|
10
|
+
get down(): TileCell;
|
|
11
|
+
get left(): TileCell;
|
|
12
|
+
get right(): TileCell;
|
|
13
|
+
get terrainTypeId(): number;
|
|
14
|
+
set terrainTypeId(terrainTypeId: number);
|
|
15
|
+
get terrainVariance(): number;
|
|
16
|
+
set terrainVariance(terrainVariance: number);
|
|
17
|
+
randomizeTerrainVariance(): void;
|
|
8
18
|
isInRangeOf(x: number, y: number, range: number): boolean;
|
|
9
19
|
isInRangeOf(tileCell: TileCell, range: number): boolean;
|
|
10
20
|
static getInRect(minX: number, minY: number, maxX: number, maxY: number): TileCell[];
|
package/core/types/tileCell.lua
CHANGED
|
@@ -1,7 +1,14 @@
|
|
|
1
1
|
local ____lualib = require("lualib_bundle")
|
|
2
2
|
local __TS__Class = ____lualib.__TS__Class
|
|
3
|
+
local __TS__ClassExtends = ____lualib.__TS__ClassExtends
|
|
3
4
|
local __TS__New = ____lualib.__TS__New
|
|
5
|
+
local __TS__SetDescriptor = ____lualib.__TS__SetDescriptor
|
|
4
6
|
local ____exports = {}
|
|
7
|
+
local ____attributes = require("attributes")
|
|
8
|
+
local AttributesHolder = ____attributes.AttributesHolder
|
|
9
|
+
local getTerrainType = GetTerrainType
|
|
10
|
+
local setTerrainType = SetTerrainType
|
|
11
|
+
local getTerrainVariance = GetTerrainVariance
|
|
5
12
|
local abs = math.abs
|
|
6
13
|
local ____type = math.type
|
|
7
14
|
local ult = math.ult
|
|
@@ -9,13 +16,27 @@ local tileCellById = {}
|
|
|
9
16
|
____exports.TileCell = __TS__Class()
|
|
10
17
|
local TileCell = ____exports.TileCell
|
|
11
18
|
TileCell.name = "TileCell"
|
|
19
|
+
__TS__ClassExtends(TileCell, AttributesHolder)
|
|
12
20
|
function TileCell.prototype.____constructor(self, id, x, y, z)
|
|
21
|
+
AttributesHolder.prototype.____constructor(self)
|
|
13
22
|
self.id = id
|
|
14
23
|
self.x = x
|
|
15
24
|
self.y = y
|
|
16
25
|
self.z = z
|
|
17
26
|
tileCellById[id] = self
|
|
18
27
|
end
|
|
28
|
+
function TileCell.prototype.randomizeTerrainVariance(self)
|
|
29
|
+
local x = self.x
|
|
30
|
+
local y = self.y
|
|
31
|
+
setTerrainType(
|
|
32
|
+
x,
|
|
33
|
+
y,
|
|
34
|
+
getTerrainType(x, y),
|
|
35
|
+
-1,
|
|
36
|
+
1,
|
|
37
|
+
1
|
|
38
|
+
)
|
|
39
|
+
end
|
|
19
40
|
function TileCell.prototype.isInRangeOf(self, x, y, range)
|
|
20
41
|
if range == nil then
|
|
21
42
|
range = y
|
|
@@ -97,4 +118,80 @@ function TileCell.of(x, y)
|
|
|
97
118
|
nil
|
|
98
119
|
)
|
|
99
120
|
end
|
|
121
|
+
__TS__SetDescriptor(
|
|
122
|
+
TileCell.prototype,
|
|
123
|
+
"up",
|
|
124
|
+
{get = function(self)
|
|
125
|
+
return ____exports.TileCell.of(self.x, self.y + 128)
|
|
126
|
+
end},
|
|
127
|
+
true
|
|
128
|
+
)
|
|
129
|
+
__TS__SetDescriptor(
|
|
130
|
+
TileCell.prototype,
|
|
131
|
+
"down",
|
|
132
|
+
{get = function(self)
|
|
133
|
+
return ____exports.TileCell.of(self.x, self.y - 128)
|
|
134
|
+
end},
|
|
135
|
+
true
|
|
136
|
+
)
|
|
137
|
+
__TS__SetDescriptor(
|
|
138
|
+
TileCell.prototype,
|
|
139
|
+
"left",
|
|
140
|
+
{get = function(self)
|
|
141
|
+
return ____exports.TileCell.of(self.x - 128, self.y)
|
|
142
|
+
end},
|
|
143
|
+
true
|
|
144
|
+
)
|
|
145
|
+
__TS__SetDescriptor(
|
|
146
|
+
TileCell.prototype,
|
|
147
|
+
"right",
|
|
148
|
+
{get = function(self)
|
|
149
|
+
return ____exports.TileCell.of(self.x + 128, self.y)
|
|
150
|
+
end},
|
|
151
|
+
true
|
|
152
|
+
)
|
|
153
|
+
__TS__SetDescriptor(
|
|
154
|
+
TileCell.prototype,
|
|
155
|
+
"terrainTypeId",
|
|
156
|
+
{
|
|
157
|
+
get = function(self)
|
|
158
|
+
return getTerrainType(self.x, self.y)
|
|
159
|
+
end,
|
|
160
|
+
set = function(self, terrainTypeId)
|
|
161
|
+
local x = self.x
|
|
162
|
+
local y = self.y
|
|
163
|
+
setTerrainType(
|
|
164
|
+
x,
|
|
165
|
+
y,
|
|
166
|
+
terrainTypeId,
|
|
167
|
+
getTerrainVariance(x, y),
|
|
168
|
+
1,
|
|
169
|
+
1
|
|
170
|
+
)
|
|
171
|
+
end
|
|
172
|
+
},
|
|
173
|
+
true
|
|
174
|
+
)
|
|
175
|
+
__TS__SetDescriptor(
|
|
176
|
+
TileCell.prototype,
|
|
177
|
+
"terrainVariance",
|
|
178
|
+
{
|
|
179
|
+
get = function(self)
|
|
180
|
+
return getTerrainVariance(self.x, self.y)
|
|
181
|
+
end,
|
|
182
|
+
set = function(self, terrainVariance)
|
|
183
|
+
local x = self.x
|
|
184
|
+
local y = self.y
|
|
185
|
+
setTerrainType(
|
|
186
|
+
x,
|
|
187
|
+
y,
|
|
188
|
+
getTerrainType(x, y),
|
|
189
|
+
terrainVariance,
|
|
190
|
+
1,
|
|
191
|
+
1
|
|
192
|
+
)
|
|
193
|
+
end
|
|
194
|
+
},
|
|
195
|
+
true
|
|
196
|
+
)
|
|
100
197
|
return ____exports
|
package/core/types/timer.d.ts
CHANGED
|
@@ -1,29 +1,30 @@
|
|
|
1
1
|
/** @noSelfInFile */
|
|
2
2
|
import { Event } from "../../event";
|
|
3
|
+
import { AbstractDestroyable, Destructor } from "../../destroyable";
|
|
4
|
+
import { CallbackId } from "../../utility/callback-array";
|
|
3
5
|
declare const enum TimerPropertyKey {
|
|
4
6
|
HANDLE = 0,
|
|
5
|
-
|
|
6
|
-
|
|
7
|
-
|
|
8
|
-
ARGS_LENGTH = 4
|
|
7
|
+
DESTROY_ON_EXPIRATION = 1,
|
|
8
|
+
CALLBACK = 2,
|
|
9
|
+
ARGS_LENGTH = 3
|
|
9
10
|
}
|
|
10
|
-
export declare class Timer
|
|
11
|
+
export declare class Timer extends AbstractDestroyable {
|
|
11
12
|
private readonly [TimerPropertyKey.HANDLE];
|
|
12
|
-
private [TimerPropertyKey.DESTROYED]?;
|
|
13
13
|
private [TimerPropertyKey.DESTROY_ON_EXPIRATION]?;
|
|
14
14
|
private [TimerPropertyKey.CALLBACK]?;
|
|
15
15
|
private [TimerPropertyKey.ARGS_LENGTH]?;
|
|
16
16
|
private constructor();
|
|
17
17
|
get handle(): jtimer;
|
|
18
18
|
start<Args extends any[]>(timeout: number, periodic: boolean, callback: (...args: Args) => void, ...args: Args): void;
|
|
19
|
+
onDestroy(): Destructor;
|
|
19
20
|
get elapsed(): number;
|
|
20
21
|
get remaining(): number;
|
|
21
22
|
get timeout(): number;
|
|
22
23
|
pause(): void;
|
|
23
24
|
resume(): void;
|
|
24
|
-
destroy(): void;
|
|
25
25
|
static create(): Timer;
|
|
26
|
-
static run<
|
|
26
|
+
static run<T, K extends KeysOfType<T, (this: T, ...args: any) => any>>(object: T, key: K, ...parameters: T[K] extends (this: T, ...args: any) => any ? Parameters<T[K]> : never): CallbackId;
|
|
27
|
+
static run<Args extends any[]>(callback: (this: void, ...args: Args) => void, ...args: Args): CallbackId;
|
|
27
28
|
static simple<Args extends any[]>(timeout: number, callback: (...args: Args) => void, ...args: Args): Timer;
|
|
28
29
|
static periodic<Args extends any[]>(period: number, callback: (this: void, timer: Timer, ...args: Args) => void, ...args: Args): Timer;
|
|
29
30
|
static counted(period: number, count: number, callback: (this: void, timer: Timer) => void): Timer;
|
package/core/types/timer.lua
CHANGED
|
@@ -1,6 +1,7 @@
|
|
|
1
1
|
local ____lualib = require("lualib_bundle")
|
|
2
2
|
local __TS__New = ____lualib.__TS__New
|
|
3
3
|
local __TS__Class = ____lualib.__TS__Class
|
|
4
|
+
local __TS__ClassExtends = ____lualib.__TS__ClassExtends
|
|
4
5
|
local __TS__SetDescriptor = ____lualib.__TS__SetDescriptor
|
|
5
6
|
local __TS__Promise = ____lualib.__TS__Promise
|
|
6
7
|
local ____exports = {}
|
|
@@ -9,8 +10,13 @@ local Event = ____event.Event
|
|
|
9
10
|
local InitializingEvent = ____event.InitializingEvent
|
|
10
11
|
local ____objectPool = require("util.objectPool")
|
|
11
12
|
local ObjectPool = ____objectPool.ObjectPool
|
|
12
|
-
local
|
|
13
|
-
local
|
|
13
|
+
local ____destroyable = require("destroyable")
|
|
14
|
+
local AbstractDestroyable = ____destroyable.AbstractDestroyable
|
|
15
|
+
local ____callback_2Darray = require("utility.callback-array")
|
|
16
|
+
local addCallback = ____callback_2Darray.addCallback
|
|
17
|
+
local callbackArray = ____callback_2Darray.callbackArray
|
|
18
|
+
local consumeCallback = ____callback_2Darray.consumeCallback
|
|
19
|
+
local consumeCallbacks = ____callback_2Darray.consumeCallbacks
|
|
14
20
|
local createTimer = CreateTimer
|
|
15
21
|
local timerStart = TimerStart
|
|
16
22
|
local pauseTimer = PauseTimer
|
|
@@ -23,6 +29,7 @@ local getHandleId = GetHandleId
|
|
|
23
29
|
local ____pcall = _G.pcall
|
|
24
30
|
local ____print = _G.print
|
|
25
31
|
local select = _G.select
|
|
32
|
+
local ____type = _G.type
|
|
26
33
|
local safeCall = warpack.safeCall
|
|
27
34
|
local corunning = coroutine.running
|
|
28
35
|
local coresume = coroutine.resume
|
|
@@ -35,61 +42,76 @@ local timerByHandleId = {}
|
|
|
35
42
|
local function timerSafeCall()
|
|
36
43
|
local timer = timerByHandleId[getHandleId(getExpiredTimer())]
|
|
37
44
|
if timer ~= nil then
|
|
38
|
-
if timer[
|
|
45
|
+
if timer[1] then
|
|
39
46
|
timer:destroy()
|
|
40
47
|
end
|
|
41
|
-
local callback = timer[
|
|
48
|
+
local callback = timer[2]
|
|
42
49
|
if callback ~= nil then
|
|
43
50
|
safeCall(
|
|
44
51
|
callback,
|
|
45
|
-
____unpack(timer,
|
|
52
|
+
____unpack(timer, 3 + 1, 3 + (timer[3] or 0))
|
|
46
53
|
)
|
|
47
54
|
end
|
|
48
55
|
end
|
|
49
56
|
end
|
|
57
|
+
local zeroTimerScheduled = false
|
|
58
|
+
local zeroTimerCallbacks = callbackArray()
|
|
59
|
+
---
|
|
60
|
+
-- @internal For use by internal systems only.
|
|
61
|
+
____exports.consumeZeroTimerCallback = function(id)
|
|
62
|
+
consumeCallback(zeroTimerCallbacks, id)
|
|
63
|
+
end
|
|
64
|
+
local function invokeZeroTimerCallbacks()
|
|
65
|
+
zeroTimerScheduled = false
|
|
66
|
+
consumeCallbacks(zeroTimerCallbacks)
|
|
67
|
+
end
|
|
50
68
|
____exports.Timer = __TS__Class()
|
|
51
69
|
local Timer = ____exports.Timer
|
|
52
70
|
Timer.name = "Timer"
|
|
71
|
+
__TS__ClassExtends(Timer, AbstractDestroyable)
|
|
53
72
|
function Timer.prototype.____constructor(self)
|
|
73
|
+
AbstractDestroyable.prototype.____constructor(self)
|
|
54
74
|
self[0] = get()
|
|
55
75
|
timerByHandleId[getHandleId(self[0])] = self
|
|
56
76
|
end
|
|
57
77
|
function Timer.prototype.start(self, timeout, periodic, callback, ...)
|
|
58
|
-
self[
|
|
78
|
+
self[2] = callback
|
|
59
79
|
local argsLength = select("#", ...)
|
|
60
|
-
self[
|
|
80
|
+
self[3] = argsLength
|
|
61
81
|
for i = 1, argsLength do
|
|
62
|
-
self[
|
|
82
|
+
self[3 + i] = (select(i, ...))
|
|
63
83
|
end
|
|
64
84
|
timerStart(self.handle, timeout, periodic, timerSafeCall)
|
|
65
85
|
end
|
|
86
|
+
function Timer.prototype.onDestroy(self)
|
|
87
|
+
local handle = self[0]
|
|
88
|
+
timerByHandleId[getHandleId(handle)] = nil
|
|
89
|
+
release(handle)
|
|
90
|
+
return AbstractDestroyable.prototype.onDestroy(self)
|
|
91
|
+
end
|
|
66
92
|
function Timer.prototype.pause(self)
|
|
67
93
|
pauseTimer(self[0])
|
|
68
94
|
end
|
|
69
95
|
function Timer.prototype.resume(self)
|
|
70
96
|
resumeTimer(self[0])
|
|
71
97
|
end
|
|
72
|
-
function Timer.prototype.destroy(self)
|
|
73
|
-
if self[1] then
|
|
74
|
-
error(
|
|
75
|
-
__TS__New(IllegalStateException, "Double-destroy run for timer"),
|
|
76
|
-
0
|
|
77
|
-
)
|
|
78
|
-
end
|
|
79
|
-
local handle = self[0]
|
|
80
|
-
timerByHandleId[getHandleId(handle)] = nil
|
|
81
|
-
release(handle)
|
|
82
|
-
self[1] = true
|
|
83
|
-
end
|
|
84
98
|
function Timer.create(self)
|
|
85
99
|
return __TS__New(____exports.Timer)
|
|
86
100
|
end
|
|
87
|
-
function Timer.run(self,
|
|
88
|
-
|
|
101
|
+
function Timer.run(self, objectOrCallback, keyOrFirstArg, ...)
|
|
102
|
+
if not zeroTimerScheduled then
|
|
103
|
+
zeroTimerScheduled = true
|
|
104
|
+
____exports.Timer:simple(0, invokeZeroTimerCallbacks)
|
|
105
|
+
end
|
|
106
|
+
if ____type(objectOrCallback) == "function" then
|
|
107
|
+
return addCallback(zeroTimerCallbacks, objectOrCallback, keyOrFirstArg, ...)
|
|
108
|
+
else
|
|
109
|
+
return addCallback(zeroTimerCallbacks, objectOrCallback[keyOrFirstArg], objectOrCallback, ...)
|
|
110
|
+
end
|
|
89
111
|
end
|
|
90
112
|
function Timer.simple(self, timeout, callback, ...)
|
|
91
113
|
local timer = __TS__New(____exports.Timer)
|
|
92
|
-
timer[
|
|
114
|
+
timer[1] = true
|
|
93
115
|
timer:start(timeout, false, callback, ...)
|
|
94
116
|
return timer
|
|
95
117
|
end
|
package/core/util.lua
CHANGED
|
@@ -1,3 +1,5 @@
|
|
|
1
|
+
local ____lualib = require("lualib_bundle")
|
|
2
|
+
local __TS__StringPadEnd = ____lualib.__TS__StringPadEnd
|
|
1
3
|
local ____exports = {}
|
|
2
4
|
local ns = {}
|
|
3
5
|
do
|
|
@@ -14,7 +16,10 @@ do
|
|
|
14
16
|
if type(id) == "number" then
|
|
15
17
|
return id
|
|
16
18
|
else
|
|
17
|
-
local numid = string.unpack(
|
|
19
|
+
local numid = string.unpack(
|
|
20
|
+
">I4",
|
|
21
|
+
__TS__StringPadEnd(id, 4, "\0")
|
|
22
|
+
)
|
|
18
23
|
return numid
|
|
19
24
|
end
|
|
20
25
|
end
|