warscript 0.0.1-dev.f48f7bb → 0.0.1-dev.f70428f
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/attributes.d.ts +6 -0
- package/attributes.lua +17 -1
- package/config.d.ts +5 -0
- package/config.lua +10 -0
- package/core/types/effect.d.ts +1 -3
- package/core/types/effect.lua +26 -29
- package/core/types/frame.lua +24 -21
- package/core/types/player.d.ts +15 -0
- package/core/types/player.lua +56 -14
- package/core/types/playerCamera.d.ts +2 -0
- package/core/types/playerCamera.lua +123 -5
- package/core/types/sound.d.ts +17 -24
- package/core/types/sound.lua +99 -24
- package/core/types/tileCell.d.ts +11 -1
- package/core/types/tileCell.lua +97 -0
- package/core/types/timer.d.ts +9 -8
- package/core/types/timer.lua +45 -23
- package/core/util.lua +6 -1
- package/decl/native.d.ts +846 -790
- package/engine/behavior.d.ts +12 -1
- package/engine/behavior.lua +172 -70
- package/engine/behaviour/ability/apply-buff.d.ts +5 -0
- package/engine/behaviour/ability/apply-buff.lua +32 -0
- package/engine/behaviour/ability/apply-unit-behavior.lua +1 -0
- package/engine/behaviour/ability/damage.d.ts +9 -3
- package/engine/behaviour/ability/damage.lua +26 -38
- package/engine/behaviour/ability/emulate-impact.d.ts +1 -1
- package/engine/behaviour/ability/emulate-impact.lua +18 -3
- package/engine/behaviour/ability/remove-buffs.d.ts +9 -0
- package/engine/behaviour/ability/remove-buffs.lua +21 -0
- package/engine/behaviour/ability/restore-mana.d.ts +1 -1
- package/engine/behaviour/ability/restore-mana.lua +6 -6
- package/engine/behaviour/ability.d.ts +7 -2
- package/engine/behaviour/ability.lua +42 -24
- package/engine/behaviour/unit/stun-immunity.d.ts +11 -5
- package/engine/behaviour/unit/stun-immunity.lua +53 -28
- package/engine/behaviour/unit.d.ts +36 -2
- package/engine/behaviour/unit.lua +192 -6
- package/engine/buff.d.ts +66 -44
- package/engine/buff.lua +330 -225
- package/engine/internal/ability.d.ts +7 -1
- package/engine/internal/ability.lua +49 -11
- package/engine/internal/item/ability.lua +66 -14
- package/engine/internal/item+owner.lua +12 -6
- package/engine/internal/item.d.ts +20 -19
- package/engine/internal/item.lua +191 -74
- package/engine/internal/mechanics/ability-duration.lua +1 -1
- package/engine/internal/misc/damage-metadata-by-target.d.ts +2 -0
- package/engine/internal/misc/damage-metadata-by-target.lua +5 -0
- package/engine/internal/misc/frame-coordinates.d.ts +2 -0
- package/engine/internal/misc/frame-coordinates.lua +21 -0
- package/engine/internal/misc/get-terrain-z.d.ts +2 -0
- package/engine/internal/misc/get-terrain-z.lua +11 -0
- package/engine/internal/misc/player-local-handle.d.ts +2 -0
- package/engine/internal/misc/player-local-handle.lua +5 -0
- package/engine/internal/object-data/auto-attack-speed-increase.d.ts +1 -1
- package/engine/internal/object-data/auto-attack-speed-increase.lua +2 -0
- package/engine/internal/object-data/evasion-probability.d.ts +2 -0
- package/engine/internal/object-data/evasion-probability.lua +16 -0
- package/engine/internal/unit/ability.d.ts +35 -0
- package/engine/internal/unit/ability.lua +98 -9
- package/engine/internal/unit/add-item-to-slot-init.d.ts +2 -0
- package/engine/internal/unit/add-item-to-slot-init.lua +23 -0
- package/engine/internal/unit/add-item-to-slot.d.ts +2 -0
- package/engine/internal/unit/add-item-to-slot.lua +52 -0
- package/engine/internal/unit/allowed-targets.d.ts +1 -1
- package/engine/internal/unit/allowed-targets.lua +9 -1
- package/engine/internal/unit/bonus.d.ts +2 -0
- package/engine/internal/unit/bonus.lua +17 -0
- package/engine/internal/unit/fly-height.d.ts +7 -0
- package/engine/internal/unit/fly-height.lua +20 -0
- package/engine/internal/unit/item.lua +3 -48
- package/engine/internal/unit/main-selected.lua +12 -27
- package/engine/internal/unit/order.d.ts +20 -0
- package/engine/internal/unit/order.lua +136 -0
- package/engine/internal/unit/scale.d.ts +7 -0
- package/engine/internal/unit/scale.lua +20 -0
- package/engine/internal/unit+ability.lua +10 -1
- package/engine/internal/unit+damage.d.ts +2 -11
- package/engine/internal/unit+damage.lua +10 -14
- package/engine/internal/unit+spellSteal.lua +1 -2
- package/engine/internal/unit-missile-launch.lua +45 -14
- package/engine/internal/unit.d.ts +43 -17
- package/engine/internal/unit.lua +340 -165
- package/engine/lightning.d.ts +12 -5
- package/engine/lightning.lua +48 -14
- package/engine/local-client.d.ts +2 -0
- package/engine/local-client.lua +30 -0
- package/engine/object-data/auxiliary/animation-name.d.ts +1 -0
- package/engine/object-data/auxiliary/animation-name.lua +16 -0
- package/engine/object-data/auxiliary/armor-type.d.ts +11 -0
- package/engine/object-data/auxiliary/armor-type.lua +46 -0
- package/engine/object-data/auxiliary/attachment-preset.d.ts +7 -2
- package/engine/object-data/auxiliary/attachment-preset.lua +4 -3
- package/engine/object-data/auxiliary/attack-type.d.ts +7 -8
- package/engine/object-data/auxiliary/attack-type.lua +42 -0
- package/engine/object-data/auxiliary/movement-type.d.ts +7 -7
- package/engine/object-data/auxiliary/movement-type.lua +22 -0
- package/engine/object-data/auxiliary/sound-eax.d.ts +10 -0
- package/engine/object-data/auxiliary/sound-eax.lua +2 -0
- package/engine/object-data/auxiliary/tech-tree-dependency.d.ts +1 -1
- package/engine/object-data/auxiliary/unit-attribute.d.ts +6 -0
- package/engine/object-data/auxiliary/unit-attribute.lua +9 -0
- package/engine/object-data/entry/ability-type/berserk.d.ts +2 -0
- package/engine/object-data/entry/ability-type/berserk.lua +13 -0
- package/engine/object-data/entry/ability-type/blank-configurable.lua +12 -1
- package/engine/object-data/entry/ability-type/carrion-swarm.d.ts +14 -0
- package/engine/object-data/entry/ability-type/carrion-swarm.lua +65 -0
- package/engine/object-data/entry/ability-type/disease-cloud.lua +2 -2
- package/engine/object-data/entry/ability-type/engineering-upgrade.lua +2 -2
- package/engine/object-data/entry/ability-type/ensnare.d.ts +12 -0
- package/engine/object-data/entry/ability-type/ensnare.lua +52 -0
- package/engine/object-data/entry/ability-type/feral-spirit.lua +2 -2
- package/engine/object-data/entry/ability-type/permanent-invisibility.d.ts +8 -0
- package/engine/object-data/entry/ability-type/permanent-invisibility.lua +26 -0
- package/engine/object-data/entry/ability-type/phase-shift.d.ts +10 -0
- package/engine/object-data/entry/ability-type/phase-shift.lua +39 -0
- package/engine/object-data/entry/ability-type/phoenix-morph.lua +4 -4
- package/engine/object-data/entry/ability-type/raise-dead.d.ts +17 -0
- package/engine/object-data/entry/ability-type/raise-dead.lua +78 -0
- package/engine/object-data/entry/ability-type/shock-wave.d.ts +4 -0
- package/engine/object-data/entry/ability-type/shock-wave.lua +26 -0
- package/engine/object-data/entry/ability-type/slow-poison.d.ts +10 -0
- package/engine/object-data/entry/ability-type/slow-poison.lua +58 -0
- package/engine/object-data/entry/ability-type/summon-quilbeast.lua +2 -2
- package/engine/object-data/entry/ability-type/summon-water-elemental.lua +2 -2
- package/engine/object-data/entry/ability-type/web.d.ts +12 -0
- package/engine/object-data/entry/ability-type/web.lua +52 -0
- package/engine/object-data/entry/ability-type.d.ts +19 -17
- package/engine/object-data/entry/ability-type.lua +85 -24
- package/engine/object-data/entry/buff-type/applicable.lua +18 -37
- package/engine/object-data/entry/buff-type.d.ts +6 -12
- package/engine/object-data/entry/buff-type.lua +13 -29
- package/engine/object-data/entry/destructible-type.d.ts +1 -1
- package/engine/object-data/entry/item-type.d.ts +1 -1
- package/engine/object-data/entry/item-type.lua +4 -4
- package/engine/object-data/entry/lightning-type.d.ts +1 -1
- package/engine/object-data/entry/sound-preset.d.ts +33 -0
- package/engine/object-data/entry/sound-preset.lua +140 -0
- package/engine/object-data/entry/unit-type.d.ts +21 -5
- package/engine/object-data/entry/unit-type.lua +214 -93
- package/engine/object-data/entry/upgrade.d.ts +1 -1
- package/engine/object-data/entry/upgrade.lua +4 -4
- package/engine/object-data/entry.d.ts +16 -14
- package/engine/object-data/entry.lua +60 -32
- package/engine/object-field/ability.d.ts +4 -4
- package/engine/object-field/ability.lua +7 -6
- package/engine/object-field/unit.d.ts +69 -3
- package/engine/object-field/unit.lua +264 -7
- package/engine/object-field.d.ts +23 -6
- package/engine/object-field.lua +309 -126
- package/engine/random.d.ts +9 -0
- package/engine/random.lua +13 -0
- package/engine/standard/entries/buff-type.d.ts +3 -0
- package/engine/standard/entries/buff-type.lua +3 -0
- package/engine/standard/entries/sound-preset.d.ts +10 -0
- package/engine/standard/entries/sound-preset.lua +10 -0
- package/engine/standard/fields/unit.d.ts +6 -0
- package/engine/standard/fields/unit.lua +11 -0
- package/engine/synchronization.d.ts +11 -0
- package/engine/synchronization.lua +77 -0
- package/engine/text-tag.d.ts +36 -2
- package/engine/text-tag.lua +250 -10
- package/engine/unit.d.ts +4 -0
- package/engine/unit.lua +4 -0
- package/net/socket.lua +1 -1
- package/objutil/buff.lua +2 -3
- package/objutil/unit.lua +8 -0
- package/package.json +2 -2
- package/patch-lualib.lua +1 -1
- package/utility/arrays.d.ts +2 -0
- package/utility/arrays.lua +11 -0
- package/utility/callback-array.d.ts +17 -0
- package/utility/callback-array.lua +61 -0
- package/utility/functions.d.ts +8 -0
- package/utility/functions.lua +13 -0
- package/utility/linked-set.d.ts +2 -0
- package/utility/linked-set.lua +22 -1
- package/utility/lua-maps.d.ts +15 -2
- package/utility/lua-maps.lua +53 -2
- package/utility/lua-sets.d.ts +2 -0
- package/utility/lua-sets.lua +7 -0
- package/utility/reflection.lua +11 -7
- package/utility/types.d.ts +3 -0
- package/core/types/order.d.ts +0 -25
- package/core/types/order.lua +0 -55
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@@ -0,0 +1,65 @@
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local ____lualib = require("lualib_bundle")
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local __TS__Class = ____lualib.__TS__Class
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local __TS__ClassExtends = ____lualib.__TS__ClassExtends
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local __TS__SetDescriptor = ____lualib.__TS__SetDescriptor
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local ____exports = {}
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local ____ability_2Dtype = require("engine.object-data.entry.ability-type")
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local AbilityType = ____ability_2Dtype.AbilityType
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____exports.CarrionSwarmAbilityType = __TS__Class()
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local CarrionSwarmAbilityType = ____exports.CarrionSwarmAbilityType
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CarrionSwarmAbilityType.name = "CarrionSwarmAbilityType"
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__TS__ClassExtends(CarrionSwarmAbilityType, AbilityType)
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CarrionSwarmAbilityType.BASE_ID = fourCC("AUcs")
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__TS__SetDescriptor(
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CarrionSwarmAbilityType.prototype,
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"damagePerTarget",
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{
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get = function(self)
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return self:getNumberLevelField("Ucs1")
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end,
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set = function(self, damagePerTarget)
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self:setNumberLevelField("Ucs1", damagePerTarget)
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end
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},
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true
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)
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__TS__SetDescriptor(
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CarrionSwarmAbilityType.prototype,
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"maximumTotalDamage",
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{
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get = function(self)
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return self:getNumberLevelField("Ucs2")
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end,
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set = function(self, maximumTotalDamage)
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self:setNumberLevelField("Ucs2", maximumTotalDamage)
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end
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},
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true
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)
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__TS__SetDescriptor(
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CarrionSwarmAbilityType.prototype,
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"distance",
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{
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get = function(self)
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return self:getNumberLevelField("Ucs3")
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end,
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set = function(self, distance)
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self:setNumberLevelField("Ucs3", distance)
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end
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},
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)
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__TS__SetDescriptor(
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"finalAreaOfEffect",
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{
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get = function(self)
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end,
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set = function(self, finalAreaOfEffect)
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self:setNumberLevelField("Ucs4", finalAreaOfEffect)
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end
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},
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true
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)
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return ____exports
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{
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return self:
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return self:getObjectDataEntryNumericIdLevelField("Aplu")
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end
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},
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get = function(self)
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local abilityUpgrades = {}
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local abilityUpgrade = self:
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local abilityUpgrade = self:getObjectDataEntryNumericIdsLevelField("Neg" .. tostring(3 + i))
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for level = 0, #abilityUpgrade - 1 do
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local levelAbilityUpgrade = abilityUpgrade[level + 1]
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if #levelAbilityUpgrade == 2 then
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local ____opt_0 = abilityUpgrades[1]
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local isArray = __TS__ArrayIsArray(____opt_0 and ____opt_0[1])
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self:setObjectDataEntryNumericIdsLevelField(
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abilityUpgrades,
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/** @noSelfInFile */
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import { AbilityType, AbilityTypeId } from "../ability-type";
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import { ObjectDataEntryLevelFieldValueSupplier } from "../../entry";
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export declare class EnsnareAbilityType extends AbilityType {
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static readonly BASE_ID: AbilityTypeId;
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get airUnitLoweringDuration(): number[];
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set airUnitLoweringDuration(airUnitLoweringDuration: ObjectDataEntryLevelFieldValueSupplier<number>);
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get airUnitHeight(): number[];
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set airUnitHeight(airUnitHeight: ObjectDataEntryLevelFieldValueSupplier<number>);
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get meleeAttackRange(): number[];
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set meleeAttackRange(meleeAttackRange: ObjectDataEntryLevelFieldValueSupplier<number>);
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}
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local ____lualib = require("lualib_bundle")
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local __TS__Class = ____lualib.__TS__Class
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local __TS__ClassExtends = ____lualib.__TS__ClassExtends
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local __TS__SetDescriptor = ____lualib.__TS__SetDescriptor
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local ____exports = {}
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local ____ability_2Dtype = require("engine.object-data.entry.ability-type")
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local AbilityType = ____ability_2Dtype.AbilityType
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____exports.EnsnareAbilityType = __TS__Class()
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local EnsnareAbilityType = ____exports.EnsnareAbilityType
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EnsnareAbilityType.name = "EnsnareAbilityType"
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__TS__ClassExtends(EnsnareAbilityType, AbilityType)
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EnsnareAbilityType.BASE_ID = fourCC("Aens")
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__TS__SetDescriptor(
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EnsnareAbilityType.prototype,
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"airUnitLoweringDuration",
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{
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end
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end
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__TS__SetDescriptor(
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self:setNumberLevelField("Ens3", meleeAttackRange)
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return ____exports
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16
16
|
{
|
|
17
17
|
get = function(self)
|
|
18
|
-
return self:
|
|
18
|
+
return self:getObjectDataEntryNumericIdLevelField("Osf1")
|
|
19
19
|
end,
|
|
20
20
|
set = function(self, summonedUnitTypeId)
|
|
21
|
-
self:
|
|
21
|
+
self:setObjectDataEntryNumericIdLevelField("Osf1", summonedUnitTypeId)
|
|
22
22
|
end
|
|
23
23
|
},
|
|
24
24
|
true
|
|
@@ -0,0 +1,8 @@
|
|
|
1
|
+
/** @noSelfInFile */
|
|
2
|
+
import { AbilityType, AbilityTypeId } from "../ability-type";
|
|
3
|
+
import { ObjectDataEntryLevelFieldValueSupplier } from "../../entry";
|
|
4
|
+
export declare class PermanentInvisibilityAbilityType extends AbilityType {
|
|
5
|
+
static readonly BASE_ID: AbilityTypeId;
|
|
6
|
+
get shouldAutoAcquireAttackTargets(): boolean[];
|
|
7
|
+
set shouldAutoAcquireAttackTargets(shouldAutoAcquireAttackTargets: ObjectDataEntryLevelFieldValueSupplier<boolean>);
|
|
8
|
+
}
|
|
@@ -0,0 +1,26 @@
|
|
|
1
|
+
local ____lualib = require("lualib_bundle")
|
|
2
|
+
local __TS__Class = ____lualib.__TS__Class
|
|
3
|
+
local __TS__ClassExtends = ____lualib.__TS__ClassExtends
|
|
4
|
+
local __TS__SetDescriptor = ____lualib.__TS__SetDescriptor
|
|
5
|
+
local ____exports = {}
|
|
6
|
+
local ____ability_2Dtype = require("engine.object-data.entry.ability-type")
|
|
7
|
+
local AbilityType = ____ability_2Dtype.AbilityType
|
|
8
|
+
____exports.PermanentInvisibilityAbilityType = __TS__Class()
|
|
9
|
+
local PermanentInvisibilityAbilityType = ____exports.PermanentInvisibilityAbilityType
|
|
10
|
+
PermanentInvisibilityAbilityType.name = "PermanentInvisibilityAbilityType"
|
|
11
|
+
__TS__ClassExtends(PermanentInvisibilityAbilityType, AbilityType)
|
|
12
|
+
PermanentInvisibilityAbilityType.BASE_ID = fourCC("Apiv")
|
|
13
|
+
__TS__SetDescriptor(
|
|
14
|
+
PermanentInvisibilityAbilityType.prototype,
|
|
15
|
+
"shouldAutoAcquireAttackTargets",
|
|
16
|
+
{
|
|
17
|
+
get = function(self)
|
|
18
|
+
return self:getBooleanLevelField("Gho1")
|
|
19
|
+
end,
|
|
20
|
+
set = function(self, shouldAutoAcquireAttackTargets)
|
|
21
|
+
self:setBooleanLevelField("Gho1", shouldAutoAcquireAttackTargets)
|
|
22
|
+
end
|
|
23
|
+
},
|
|
24
|
+
true
|
|
25
|
+
)
|
|
26
|
+
return ____exports
|
|
@@ -0,0 +1,10 @@
|
|
|
1
|
+
/** @noSelfInFile */
|
|
2
|
+
import { AbilityType, AbilityTypeId } from "../ability-type";
|
|
3
|
+
import { ObjectDataEntryLevelFieldValueSupplier } from "../../entry";
|
|
4
|
+
export declare class PhaseShiftAbilityType extends AbilityType {
|
|
5
|
+
static readonly BASE_ID: AbilityTypeId;
|
|
6
|
+
get movementSpeedDecreaseFactor(): number[];
|
|
7
|
+
set movementSpeedDecreaseFactor(movementSpeedDecreaseFactor: ObjectDataEntryLevelFieldValueSupplier<number>);
|
|
8
|
+
get attackSpeedDecreaseFactor(): number[];
|
|
9
|
+
set attackSpeedDecreaseFactor(attackSpeedDecreaseFactor: ObjectDataEntryLevelFieldValueSupplier<number>);
|
|
10
|
+
}
|
|
@@ -0,0 +1,39 @@
|
|
|
1
|
+
local ____lualib = require("lualib_bundle")
|
|
2
|
+
local __TS__Class = ____lualib.__TS__Class
|
|
3
|
+
local __TS__ClassExtends = ____lualib.__TS__ClassExtends
|
|
4
|
+
local __TS__SetDescriptor = ____lualib.__TS__SetDescriptor
|
|
5
|
+
local ____exports = {}
|
|
6
|
+
local ____ability_2Dtype = require("engine.object-data.entry.ability-type")
|
|
7
|
+
local AbilityType = ____ability_2Dtype.AbilityType
|
|
8
|
+
____exports.PhaseShiftAbilityType = __TS__Class()
|
|
9
|
+
local PhaseShiftAbilityType = ____exports.PhaseShiftAbilityType
|
|
10
|
+
PhaseShiftAbilityType.name = "PhaseShiftAbilityType"
|
|
11
|
+
__TS__ClassExtends(PhaseShiftAbilityType, AbilityType)
|
|
12
|
+
PhaseShiftAbilityType.BASE_ID = fourCC("Apsh")
|
|
13
|
+
__TS__SetDescriptor(
|
|
14
|
+
PhaseShiftAbilityType.prototype,
|
|
15
|
+
"movementSpeedDecreaseFactor",
|
|
16
|
+
{
|
|
17
|
+
get = function(self)
|
|
18
|
+
return self:getNumberLevelField("Hbn1")
|
|
19
|
+
end,
|
|
20
|
+
set = function(self, movementSpeedDecreaseFactor)
|
|
21
|
+
self:setNumberLevelField("Hbn1", movementSpeedDecreaseFactor)
|
|
22
|
+
end
|
|
23
|
+
},
|
|
24
|
+
true
|
|
25
|
+
)
|
|
26
|
+
__TS__SetDescriptor(
|
|
27
|
+
PhaseShiftAbilityType.prototype,
|
|
28
|
+
"attackSpeedDecreaseFactor",
|
|
29
|
+
{
|
|
30
|
+
get = function(self)
|
|
31
|
+
return self:getNumberLevelField("Hbn2")
|
|
32
|
+
end,
|
|
33
|
+
set = function(self, attackSpeedDecreaseFactor)
|
|
34
|
+
self:setNumberLevelField("Hbn2", attackSpeedDecreaseFactor)
|
|
35
|
+
end
|
|
36
|
+
},
|
|
37
|
+
true
|
|
38
|
+
)
|
|
39
|
+
return ____exports
|
|
@@ -15,10 +15,10 @@ __TS__SetDescriptor(
|
|
|
15
15
|
"normalFormUnitTypeId",
|
|
16
16
|
{
|
|
17
17
|
get = function(self)
|
|
18
|
-
return self:
|
|
18
|
+
return self:getObjectDataEntryNumericIdLevelField("Eme1")
|
|
19
19
|
end,
|
|
20
20
|
set = function(self, normalFormUnitTypeId)
|
|
21
|
-
self:
|
|
21
|
+
self:setObjectDataEntryNumericIdLevelField("Eme1", normalFormUnitTypeId)
|
|
22
22
|
end
|
|
23
23
|
},
|
|
24
24
|
true
|
|
@@ -119,10 +119,10 @@ __TS__SetDescriptor(
|
|
|
119
119
|
"alternateFormUnitTypeId",
|
|
120
120
|
{
|
|
121
121
|
get = function(self)
|
|
122
|
-
return self:
|
|
122
|
+
return self:getObjectDataEntryNumericIdLevelField("Emeu")
|
|
123
123
|
end,
|
|
124
124
|
set = function(self, alternateFormUnitTypeId)
|
|
125
|
-
self:
|
|
125
|
+
self:setObjectDataEntryNumericIdLevelField("Emeu", alternateFormUnitTypeId)
|
|
126
126
|
end
|
|
127
127
|
},
|
|
128
128
|
true
|
|
@@ -0,0 +1,17 @@
|
|
|
1
|
+
/** @noSelfInFile */
|
|
2
|
+
import { AbilityType, AbilityTypeId } from "../ability-type";
|
|
3
|
+
import { ObjectDataEntryLevelFieldValueSupplier } from "../../entry";
|
|
4
|
+
import { UnitTypeId } from "../unit-type";
|
|
5
|
+
export declare class RaiseDeadAbilityType extends AbilityType {
|
|
6
|
+
static readonly BASE_ID: AbilityTypeId;
|
|
7
|
+
get firstSummonedUnitCount(): number[];
|
|
8
|
+
set firstSummonedUnitCount(firstSummonedUnitCount: ObjectDataEntryLevelFieldValueSupplier<number>);
|
|
9
|
+
get secondSummonedUnitCount(): number[];
|
|
10
|
+
set secondSummonedUnitCount(secondSummonedUnitCount: ObjectDataEntryLevelFieldValueSupplier<number>);
|
|
11
|
+
get firstSummonedUnitTypeId(): UnitTypeId[];
|
|
12
|
+
set firstSummonedUnitTypeId(firstSummonedUnitTypeId: ObjectDataEntryLevelFieldValueSupplier<UnitTypeId>);
|
|
13
|
+
get secondSummonedUnitTypeId(): UnitTypeId[];
|
|
14
|
+
set secondSummonedUnitTypeId(secondSummonedUnitTypeId: ObjectDataEntryLevelFieldValueSupplier<UnitTypeId>);
|
|
15
|
+
get limitCheckUnitTypeId(): UnitTypeId[];
|
|
16
|
+
set limitCheckUnitTypeId(limitCheckUnitTypeId: ObjectDataEntryLevelFieldValueSupplier<UnitTypeId>);
|
|
17
|
+
}
|
|
@@ -0,0 +1,78 @@
|
|
|
1
|
+
local ____lualib = require("lualib_bundle")
|
|
2
|
+
local __TS__Class = ____lualib.__TS__Class
|
|
3
|
+
local __TS__ClassExtends = ____lualib.__TS__ClassExtends
|
|
4
|
+
local __TS__SetDescriptor = ____lualib.__TS__SetDescriptor
|
|
5
|
+
local ____exports = {}
|
|
6
|
+
local ____ability_2Dtype = require("engine.object-data.entry.ability-type")
|
|
7
|
+
local AbilityType = ____ability_2Dtype.AbilityType
|
|
8
|
+
____exports.RaiseDeadAbilityType = __TS__Class()
|
|
9
|
+
local RaiseDeadAbilityType = ____exports.RaiseDeadAbilityType
|
|
10
|
+
RaiseDeadAbilityType.name = "RaiseDeadAbilityType"
|
|
11
|
+
__TS__ClassExtends(RaiseDeadAbilityType, AbilityType)
|
|
12
|
+
RaiseDeadAbilityType.BASE_ID = fourCC("Arai")
|
|
13
|
+
__TS__SetDescriptor(
|
|
14
|
+
RaiseDeadAbilityType.prototype,
|
|
15
|
+
"firstSummonedUnitCount",
|
|
16
|
+
{
|
|
17
|
+
get = function(self)
|
|
18
|
+
return self:getNumberLevelField("Rai1")
|
|
19
|
+
end,
|
|
20
|
+
set = function(self, firstSummonedUnitCount)
|
|
21
|
+
self:setNumberLevelField("Rai1", firstSummonedUnitCount)
|
|
22
|
+
end
|
|
23
|
+
},
|
|
24
|
+
true
|
|
25
|
+
)
|
|
26
|
+
__TS__SetDescriptor(
|
|
27
|
+
RaiseDeadAbilityType.prototype,
|
|
28
|
+
"secondSummonedUnitCount",
|
|
29
|
+
{
|
|
30
|
+
get = function(self)
|
|
31
|
+
return self:getNumberLevelField("Rai2")
|
|
32
|
+
end,
|
|
33
|
+
set = function(self, secondSummonedUnitCount)
|
|
34
|
+
self:setNumberLevelField("Rai2", secondSummonedUnitCount)
|
|
35
|
+
end
|
|
36
|
+
},
|
|
37
|
+
true
|
|
38
|
+
)
|
|
39
|
+
__TS__SetDescriptor(
|
|
40
|
+
RaiseDeadAbilityType.prototype,
|
|
41
|
+
"firstSummonedUnitTypeId",
|
|
42
|
+
{
|
|
43
|
+
get = function(self)
|
|
44
|
+
return self:getObjectDataEntryNumericIdLevelField("Rai3")
|
|
45
|
+
end,
|
|
46
|
+
set = function(self, firstSummonedUnitTypeId)
|
|
47
|
+
self:setObjectDataEntryNumericIdLevelField("Rai3", firstSummonedUnitTypeId)
|
|
48
|
+
end
|
|
49
|
+
},
|
|
50
|
+
true
|
|
51
|
+
)
|
|
52
|
+
__TS__SetDescriptor(
|
|
53
|
+
RaiseDeadAbilityType.prototype,
|
|
54
|
+
"secondSummonedUnitTypeId",
|
|
55
|
+
{
|
|
56
|
+
get = function(self)
|
|
57
|
+
return self:getObjectDataEntryNumericIdLevelField("Rai4")
|
|
58
|
+
end,
|
|
59
|
+
set = function(self, secondSummonedUnitTypeId)
|
|
60
|
+
self:setObjectDataEntryNumericIdLevelField("Rai4", secondSummonedUnitTypeId)
|
|
61
|
+
end
|
|
62
|
+
},
|
|
63
|
+
true
|
|
64
|
+
)
|
|
65
|
+
__TS__SetDescriptor(
|
|
66
|
+
RaiseDeadAbilityType.prototype,
|
|
67
|
+
"limitCheckUnitTypeId",
|
|
68
|
+
{
|
|
69
|
+
get = function(self)
|
|
70
|
+
return self:getObjectDataEntryNumericIdLevelField("Raiu")
|
|
71
|
+
end,
|
|
72
|
+
set = function(self, limitCheckUnitTypeId)
|
|
73
|
+
self:setObjectDataEntryNumericIdLevelField("Raiu", limitCheckUnitTypeId)
|
|
74
|
+
end
|
|
75
|
+
},
|
|
76
|
+
true
|
|
77
|
+
)
|
|
78
|
+
return ____exports
|
|
@@ -7,4 +7,8 @@ export declare class ShockWaveAbilityType extends AbilityType {
|
|
|
7
7
|
set damagePerTarget(damagePerTarget: ObjectDataEntryLevelFieldValueSupplier<number>);
|
|
8
8
|
get maximumTotalDamage(): number[];
|
|
9
9
|
set maximumTotalDamage(maximumTotalDamage: ObjectDataEntryLevelFieldValueSupplier<number>);
|
|
10
|
+
get distance(): number[];
|
|
11
|
+
set distance(distance: ObjectDataEntryLevelFieldValueSupplier<number>);
|
|
12
|
+
get finalAreaOfEffect(): number[];
|
|
13
|
+
set finalAreaOfEffect(finalAreaOfEffect: ObjectDataEntryLevelFieldValueSupplier<number>);
|
|
10
14
|
}
|
|
@@ -36,4 +36,30 @@ __TS__SetDescriptor(
|
|
|
36
36
|
},
|
|
37
37
|
true
|
|
38
38
|
)
|
|
39
|
+
__TS__SetDescriptor(
|
|
40
|
+
ShockWaveAbilityType.prototype,
|
|
41
|
+
"distance",
|
|
42
|
+
{
|
|
43
|
+
get = function(self)
|
|
44
|
+
return self:getNumberLevelField("Osh3")
|
|
45
|
+
end,
|
|
46
|
+
set = function(self, distance)
|
|
47
|
+
self:setNumberLevelField("Osh3", distance)
|
|
48
|
+
end
|
|
49
|
+
},
|
|
50
|
+
true
|
|
51
|
+
)
|
|
52
|
+
__TS__SetDescriptor(
|
|
53
|
+
ShockWaveAbilityType.prototype,
|
|
54
|
+
"finalAreaOfEffect",
|
|
55
|
+
{
|
|
56
|
+
get = function(self)
|
|
57
|
+
return self:getNumberLevelField("Osh4")
|
|
58
|
+
end,
|
|
59
|
+
set = function(self, finalAreaOfEffect)
|
|
60
|
+
self:setNumberLevelField("Osh4", finalAreaOfEffect)
|
|
61
|
+
end
|
|
62
|
+
},
|
|
63
|
+
true
|
|
64
|
+
)
|
|
39
65
|
return ____exports
|
|
@@ -9,4 +9,14 @@ export declare class SlowPoisonAbilityType extends AbilityType {
|
|
|
9
9
|
set movementSpeedDecreaseFactor(movementSpeedDecreaseFactor: ObjectDataEntryLevelFieldValueSupplier<number>);
|
|
10
10
|
get attackSpeedDecreaseFactor(): number[];
|
|
11
11
|
set attackSpeedDecreaseFactor(attackSpeedDecreaseFactor: ObjectDataEntryLevelFieldValueSupplier<number>);
|
|
12
|
+
get isDamageStacking(): boolean[];
|
|
13
|
+
set isDamageStacking(isDamageStacking: ObjectDataEntryLevelFieldValueSupplier<boolean>);
|
|
14
|
+
get isMovementSpeedFactorStacking(): boolean[];
|
|
15
|
+
set isMovementSpeedFactorStacking(isMovementSpeedFactorStacking: ObjectDataEntryLevelFieldValueSupplier<boolean>);
|
|
16
|
+
get isAttackSpeedFactorStacking(): boolean[];
|
|
17
|
+
set isAttackSpeedFactorStacking(isAttackSpeedFactorStacking: ObjectDataEntryLevelFieldValueSupplier<boolean>);
|
|
18
|
+
get isAbleToKill(): boolean[];
|
|
19
|
+
set isAbleToKill(isAbleToKill: ObjectDataEntryLevelFieldValueSupplier<boolean>);
|
|
20
|
+
private setOption;
|
|
21
|
+
private getOption;
|
|
12
22
|
}
|
|
@@ -9,6 +9,12 @@ ____exports.SlowPoisonAbilityType = __TS__Class()
|
|
|
9
9
|
local SlowPoisonAbilityType = ____exports.SlowPoisonAbilityType
|
|
10
10
|
SlowPoisonAbilityType.name = "SlowPoisonAbilityType"
|
|
11
11
|
__TS__ClassExtends(SlowPoisonAbilityType, AbilityType)
|
|
12
|
+
function SlowPoisonAbilityType.prototype.setOption(self, option, supplier)
|
|
13
|
+
self:setFlagLevelFieldValue("Spo4", option, supplier)
|
|
14
|
+
end
|
|
15
|
+
function SlowPoisonAbilityType.prototype.getOption(self, option)
|
|
16
|
+
return self:getFlagLevelFieldValue("Spo4", option)
|
|
17
|
+
end
|
|
12
18
|
SlowPoisonAbilityType.BASE_ID = fourCC("Aspo")
|
|
13
19
|
__TS__SetDescriptor(
|
|
14
20
|
SlowPoisonAbilityType.prototype,
|
|
@@ -49,4 +55,56 @@ __TS__SetDescriptor(
|
|
|
49
55
|
},
|
|
50
56
|
true
|
|
51
57
|
)
|
|
58
|
+
__TS__SetDescriptor(
|
|
59
|
+
SlowPoisonAbilityType.prototype,
|
|
60
|
+
"isDamageStacking",
|
|
61
|
+
{
|
|
62
|
+
get = function(self)
|
|
63
|
+
return self:getOption(1)
|
|
64
|
+
end,
|
|
65
|
+
set = function(self, isDamageStacking)
|
|
66
|
+
self:setOption(1, isDamageStacking)
|
|
67
|
+
end
|
|
68
|
+
},
|
|
69
|
+
true
|
|
70
|
+
)
|
|
71
|
+
__TS__SetDescriptor(
|
|
72
|
+
SlowPoisonAbilityType.prototype,
|
|
73
|
+
"isMovementSpeedFactorStacking",
|
|
74
|
+
{
|
|
75
|
+
get = function(self)
|
|
76
|
+
return self:getOption(2)
|
|
77
|
+
end,
|
|
78
|
+
set = function(self, isMovementSpeedFactorStacking)
|
|
79
|
+
self:setOption(2, isMovementSpeedFactorStacking)
|
|
80
|
+
end
|
|
81
|
+
},
|
|
82
|
+
true
|
|
83
|
+
)
|
|
84
|
+
__TS__SetDescriptor(
|
|
85
|
+
SlowPoisonAbilityType.prototype,
|
|
86
|
+
"isAttackSpeedFactorStacking",
|
|
87
|
+
{
|
|
88
|
+
get = function(self)
|
|
89
|
+
return self:getOption(4)
|
|
90
|
+
end,
|
|
91
|
+
set = function(self, isAttackSpeedFactorStacking)
|
|
92
|
+
self:setOption(4, isAttackSpeedFactorStacking)
|
|
93
|
+
end
|
|
94
|
+
},
|
|
95
|
+
true
|
|
96
|
+
)
|
|
97
|
+
__TS__SetDescriptor(
|
|
98
|
+
SlowPoisonAbilityType.prototype,
|
|
99
|
+
"isAbleToKill",
|
|
100
|
+
{
|
|
101
|
+
get = function(self)
|
|
102
|
+
return self:getOption(8)
|
|
103
|
+
end,
|
|
104
|
+
set = function(self, isAbleToKill)
|
|
105
|
+
self:setOption(8, isAbleToKill)
|
|
106
|
+
end
|
|
107
|
+
},
|
|
108
|
+
true
|
|
109
|
+
)
|
|
52
110
|
return ____exports
|
|
@@ -15,10 +15,10 @@ __TS__SetDescriptor(
|
|
|
15
15
|
"summonedUnitTypeId",
|
|
16
16
|
{
|
|
17
17
|
get = function(self)
|
|
18
|
-
return self:
|
|
18
|
+
return self:getObjectDataEntryNumericIdLevelField("Hwe1")
|
|
19
19
|
end,
|
|
20
20
|
set = function(self, summonedUnitTypeId)
|
|
21
|
-
self:
|
|
21
|
+
self:setObjectDataEntryNumericIdLevelField("Hwe1", summonedUnitTypeId)
|
|
22
22
|
end
|
|
23
23
|
},
|
|
24
24
|
true
|
|
@@ -15,10 +15,10 @@ __TS__SetDescriptor(
|
|
|
15
15
|
"summonedUnitTypeId",
|
|
16
16
|
{
|
|
17
17
|
get = function(self)
|
|
18
|
-
return self:
|
|
18
|
+
return self:getObjectDataEntryNumericIdLevelField("Hwe1")
|
|
19
19
|
end,
|
|
20
20
|
set = function(self, summonedUnitTypeId)
|
|
21
|
-
self:
|
|
21
|
+
self:setObjectDataEntryNumericIdLevelField("Hwe1", summonedUnitTypeId)
|
|
22
22
|
end
|
|
23
23
|
},
|
|
24
24
|
true
|
|
@@ -0,0 +1,12 @@
|
|
|
1
|
+
/** @noSelfInFile */
|
|
2
|
+
import { AbilityType, AbilityTypeId } from "../ability-type";
|
|
3
|
+
import { ObjectDataEntryLevelFieldValueSupplier } from "../../entry";
|
|
4
|
+
export declare class WebAbilityType extends AbilityType {
|
|
5
|
+
static readonly BASE_ID: AbilityTypeId;
|
|
6
|
+
get airUnitLoweringDuration(): number[];
|
|
7
|
+
set airUnitLoweringDuration(airUnitLoweringDuration: ObjectDataEntryLevelFieldValueSupplier<number>);
|
|
8
|
+
get airUnitHeight(): number[];
|
|
9
|
+
set airUnitHeight(airUnitHeight: ObjectDataEntryLevelFieldValueSupplier<number>);
|
|
10
|
+
get meleeAttackRange(): number[];
|
|
11
|
+
set meleeAttackRange(meleeAttackRange: ObjectDataEntryLevelFieldValueSupplier<number>);
|
|
12
|
+
}
|
|
@@ -0,0 +1,52 @@
|
|
|
1
|
+
local ____lualib = require("lualib_bundle")
|
|
2
|
+
local __TS__Class = ____lualib.__TS__Class
|
|
3
|
+
local __TS__ClassExtends = ____lualib.__TS__ClassExtends
|
|
4
|
+
local __TS__SetDescriptor = ____lualib.__TS__SetDescriptor
|
|
5
|
+
local ____exports = {}
|
|
6
|
+
local ____ability_2Dtype = require("engine.object-data.entry.ability-type")
|
|
7
|
+
local AbilityType = ____ability_2Dtype.AbilityType
|
|
8
|
+
____exports.WebAbilityType = __TS__Class()
|
|
9
|
+
local WebAbilityType = ____exports.WebAbilityType
|
|
10
|
+
WebAbilityType.name = "WebAbilityType"
|
|
11
|
+
__TS__ClassExtends(WebAbilityType, AbilityType)
|
|
12
|
+
WebAbilityType.BASE_ID = fourCC("Aweb")
|
|
13
|
+
__TS__SetDescriptor(
|
|
14
|
+
WebAbilityType.prototype,
|
|
15
|
+
"airUnitLoweringDuration",
|
|
16
|
+
{
|
|
17
|
+
get = function(self)
|
|
18
|
+
return self:getNumberLevelField("Ens1")
|
|
19
|
+
end,
|
|
20
|
+
set = function(self, airUnitLoweringDuration)
|
|
21
|
+
self:setNumberLevelField("Ens1", airUnitLoweringDuration)
|
|
22
|
+
end
|
|
23
|
+
},
|
|
24
|
+
true
|
|
25
|
+
)
|
|
26
|
+
__TS__SetDescriptor(
|
|
27
|
+
WebAbilityType.prototype,
|
|
28
|
+
"airUnitHeight",
|
|
29
|
+
{
|
|
30
|
+
get = function(self)
|
|
31
|
+
return self:getNumberLevelField("Ens2")
|
|
32
|
+
end,
|
|
33
|
+
set = function(self, airUnitHeight)
|
|
34
|
+
self:setNumberLevelField("Ens2", airUnitHeight)
|
|
35
|
+
end
|
|
36
|
+
},
|
|
37
|
+
true
|
|
38
|
+
)
|
|
39
|
+
__TS__SetDescriptor(
|
|
40
|
+
WebAbilityType.prototype,
|
|
41
|
+
"meleeAttackRange",
|
|
42
|
+
{
|
|
43
|
+
get = function(self)
|
|
44
|
+
return self:getNumberLevelField("Ens3")
|
|
45
|
+
end,
|
|
46
|
+
set = function(self, meleeAttackRange)
|
|
47
|
+
self:setNumberLevelField("Ens3", meleeAttackRange)
|
|
48
|
+
end
|
|
49
|
+
},
|
|
50
|
+
true
|
|
51
|
+
)
|
|
52
|
+
return ____exports
|