warscript 0.0.1-dev.ee2345e → 0.0.1-dev.ee6e396
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/attributes.d.ts +6 -1
- package/attributes.lua +17 -1
- package/binaryreader.d.ts +1 -0
- package/binaryreader.lua +3 -0
- package/config.d.ts +5 -0
- package/config.lua +10 -0
- package/core/types/effect.d.ts +14 -6
- package/core/types/effect.lua +131 -35
- package/core/types/frame.d.ts +8 -1
- package/core/types/frame.lua +117 -22
- package/core/types/group.d.ts +0 -1
- package/core/types/image.d.ts +0 -1
- package/core/types/missile.d.ts +2 -2
- package/core/types/missile.lua +8 -2
- package/core/types/player.d.ts +16 -0
- package/core/types/player.lua +60 -15
- package/core/types/playerCamera.d.ts +2 -0
- package/core/types/playerCamera.lua +123 -5
- package/core/types/sound.d.ts +17 -24
- package/core/types/sound.lua +99 -24
- package/core/types/tileCell.d.ts +11 -1
- package/core/types/tileCell.lua +97 -0
- package/core/types/timer.d.ts +9 -8
- package/core/types/timer.lua +45 -23
- package/core/types/unit.lua +8 -0
- package/core/util.d.ts +1 -1
- package/core/util.lua +18 -1
- package/decl/index.d.ts +1 -0
- package/decl/native.d.ts +846 -790
- package/destroyable.d.ts +1 -0
- package/destroyable.lua +9 -0
- package/engine/ability.d.ts +1 -1
- package/engine/behavior.d.ts +24 -11
- package/engine/behavior.lua +233 -73
- package/engine/behaviour/ability/always-enabled.d.ts +7 -0
- package/engine/behaviour/ability/always-enabled.lua +31 -0
- package/engine/behaviour/ability/apply-buff.d.ts +8 -5
- package/engine/behaviour/ability/apply-buff.lua +36 -4
- package/engine/behaviour/ability/apply-unit-behavior.d.ts +6 -1
- package/engine/behaviour/ability/apply-unit-behavior.lua +1 -0
- package/engine/behaviour/ability/damage.d.ts +39 -11
- package/engine/behaviour/ability/damage.lua +83 -37
- package/engine/behaviour/ability/emulate-impact.d.ts +6 -0
- package/engine/behaviour/ability/emulate-impact.lua +43 -0
- package/engine/behaviour/ability/heal.d.ts +33 -6
- package/engine/behaviour/ability/heal.lua +89 -10
- package/engine/behaviour/ability/instant-impact.d.ts +2 -2
- package/engine/behaviour/ability/instant-impact.lua +4 -15
- package/engine/behaviour/ability/on-command-impact.d.ts +8 -0
- package/engine/behaviour/ability/on-command-impact.lua +25 -0
- package/engine/behaviour/ability/remove-buffs.d.ts +25 -0
- package/engine/behaviour/ability/remove-buffs.lua +49 -0
- package/engine/behaviour/ability/restore-mana.d.ts +15 -0
- package/engine/behaviour/ability/restore-mana.lua +29 -0
- package/engine/behaviour/ability.d.ts +33 -5
- package/engine/behaviour/ability.lua +183 -27
- package/engine/behaviour/unit/stun-immunity.d.ts +12 -7
- package/engine/behaviour/unit/stun-immunity.lua +57 -31
- package/engine/behaviour/unit.d.ts +48 -4
- package/engine/behaviour/unit.lua +292 -2
- package/engine/buff.d.ts +121 -46
- package/engine/buff.lua +567 -248
- package/engine/game-map.d.ts +7 -0
- package/engine/game-map.lua +32 -0
- package/engine/internal/ability.d.ts +23 -14
- package/engine/internal/ability.lua +129 -85
- package/engine/internal/item/ability.lua +162 -4
- package/engine/internal/item+owner.lua +12 -6
- package/engine/internal/item.d.ts +20 -19
- package/engine/internal/item.lua +191 -74
- package/engine/internal/mechanics/ability-duration.lua +1 -1
- package/engine/internal/mechanics/cast-ability.lua +6 -3
- package/engine/internal/misc/ability-disable-counter.d.ts +2 -0
- package/engine/internal/misc/ability-disable-counter.lua +13 -0
- package/engine/internal/misc/damage-metadata-by-target.d.ts +2 -0
- package/engine/internal/misc/damage-metadata-by-target.lua +5 -0
- package/engine/internal/misc/frame-coordinates.d.ts +2 -0
- package/engine/internal/misc/frame-coordinates.lua +21 -0
- package/engine/internal/misc/get-terrain-z.d.ts +2 -0
- package/engine/internal/misc/get-terrain-z.lua +11 -0
- package/engine/internal/misc/player-local-handle.d.ts +2 -0
- package/engine/internal/misc/player-local-handle.lua +5 -0
- package/engine/internal/object-data/auto-attack-speed-increase.d.ts +1 -1
- package/engine/internal/object-data/auto-attack-speed-increase.lua +2 -0
- package/engine/internal/object-data/evasion-probability.d.ts +2 -0
- package/engine/internal/object-data/evasion-probability.lua +16 -0
- package/engine/internal/object-data/mana-regeneration-rate-increase-factor.d.ts +2 -0
- package/engine/internal/object-data/mana-regeneration-rate-increase-factor.lua +16 -0
- package/engine/internal/unit/ability.d.ts +45 -1
- package/engine/internal/unit/ability.lua +128 -17
- package/engine/internal/unit/add-item-to-slot-init.d.ts +2 -0
- package/engine/internal/unit/add-item-to-slot-init.lua +23 -0
- package/engine/internal/unit/add-item-to-slot.d.ts +2 -0
- package/engine/internal/unit/add-item-to-slot.lua +52 -0
- package/engine/internal/unit/allowed-targets.d.ts +1 -1
- package/engine/internal/unit/allowed-targets.lua +9 -1
- package/engine/internal/unit/attributes.d.ts +17 -0
- package/engine/internal/unit/attributes.lua +46 -0
- package/engine/internal/unit/bonus.d.ts +13 -8
- package/engine/internal/unit/bonus.lua +33 -1
- package/engine/internal/unit/fly-height.d.ts +7 -0
- package/engine/internal/unit/fly-height.lua +20 -0
- package/engine/internal/unit/ignore-events-items.d.ts +2 -0
- package/engine/internal/unit/ignore-events-items.lua +5 -0
- package/engine/internal/unit/interrupts.d.ts +12 -0
- package/engine/internal/unit/interrupts.lua +28 -0
- package/engine/internal/unit/item.d.ts +24 -0
- package/engine/internal/unit/item.lua +78 -0
- package/engine/internal/unit/main-selected.d.ts +13 -0
- package/engine/internal/unit/main-selected.lua +36 -0
- package/engine/internal/unit/order.d.ts +20 -0
- package/engine/internal/unit/order.lua +136 -0
- package/engine/internal/unit/range-event.d.ts +12 -0
- package/engine/internal/unit/range-event.lua +90 -0
- package/engine/internal/unit/scale.d.ts +7 -0
- package/engine/internal/unit/scale.lua +20 -0
- package/engine/internal/unit+ability.lua +12 -3
- package/engine/internal/unit+damage.d.ts +2 -11
- package/engine/internal/unit+damage.lua +10 -14
- package/engine/internal/unit+spellSteal.lua +1 -2
- package/engine/internal/unit+transport.lua +4 -10
- package/engine/internal/unit-missile-launch.lua +70 -13
- package/engine/internal/unit.d.ts +97 -36
- package/engine/internal/unit.lua +701 -336
- package/engine/internal/utility.lua +12 -0
- package/engine/lightning.d.ts +12 -5
- package/engine/lightning.lua +48 -14
- package/engine/local-client.d.ts +9 -2
- package/engine/local-client.lua +112 -0
- package/engine/object-data/auxiliary/animation-name.d.ts +1 -0
- package/engine/object-data/auxiliary/animation-name.lua +16 -0
- package/engine/object-data/auxiliary/armor-type.d.ts +11 -0
- package/engine/object-data/auxiliary/armor-type.lua +46 -0
- package/engine/object-data/auxiliary/attachment-preset.d.ts +7 -3
- package/engine/object-data/auxiliary/attachment-preset.lua +4 -3
- package/engine/object-data/auxiliary/attack-type.d.ts +7 -8
- package/engine/object-data/auxiliary/attack-type.lua +42 -0
- package/engine/object-data/auxiliary/combat-classification.d.ts +0 -2
- package/engine/object-data/auxiliary/health-regeneration-type.d.ts +8 -0
- package/engine/object-data/auxiliary/health-regeneration-type.lua +2 -0
- package/engine/object-data/auxiliary/movement-type.d.ts +7 -7
- package/engine/object-data/auxiliary/movement-type.lua +22 -0
- package/engine/object-data/auxiliary/sound-eax.d.ts +10 -0
- package/engine/object-data/auxiliary/sound-eax.lua +2 -0
- package/engine/object-data/auxiliary/sound-preset-name.d.ts +5 -1
- package/engine/object-data/auxiliary/tech-tree-dependency.d.ts +1 -1
- package/engine/object-data/auxiliary/unit-attribute.d.ts +6 -0
- package/engine/object-data/auxiliary/unit-attribute.lua +9 -0
- package/engine/object-data/entry/ability-type/berserk.d.ts +2 -0
- package/engine/object-data/entry/ability-type/berserk.lua +13 -0
- package/engine/object-data/entry/ability-type/blank-configurable.d.ts +0 -1
- package/engine/object-data/entry/ability-type/blank-configurable.lua +12 -1
- package/engine/object-data/entry/ability-type/blank-passive.d.ts +0 -1
- package/engine/object-data/entry/ability-type/carrion-swarm.d.ts +14 -0
- package/engine/object-data/entry/ability-type/carrion-swarm.lua +65 -0
- package/engine/object-data/entry/ability-type/channel.d.ts +0 -1
- package/engine/object-data/entry/ability-type/disease-cloud.lua +2 -2
- package/engine/object-data/entry/ability-type/engineering-upgrade.lua +2 -2
- package/engine/object-data/entry/ability-type/ensnare.d.ts +12 -0
- package/engine/object-data/entry/ability-type/ensnare.lua +52 -0
- package/engine/object-data/entry/ability-type/feral-spirit.lua +2 -2
- package/engine/object-data/entry/ability-type/mana-regeneration.d.ts +8 -0
- package/engine/object-data/entry/ability-type/mana-regeneration.lua +26 -0
- package/engine/object-data/entry/ability-type/mine.d.ts +10 -0
- package/engine/object-data/entry/ability-type/mine.lua +39 -0
- package/engine/object-data/entry/ability-type/permanent-invisibility.d.ts +8 -0
- package/engine/object-data/entry/ability-type/permanent-invisibility.lua +26 -0
- package/engine/object-data/entry/ability-type/phase-shift.d.ts +10 -0
- package/engine/object-data/entry/ability-type/phase-shift.lua +39 -0
- package/engine/object-data/entry/ability-type/phoenix-morph.lua +4 -4
- package/engine/object-data/entry/ability-type/raise-dead.d.ts +17 -0
- package/engine/object-data/entry/ability-type/raise-dead.lua +78 -0
- package/engine/object-data/entry/ability-type/shock-wave.d.ts +4 -0
- package/engine/object-data/entry/ability-type/shock-wave.lua +26 -0
- package/engine/object-data/entry/ability-type/slow-poison.d.ts +10 -0
- package/engine/object-data/entry/ability-type/slow-poison.lua +58 -0
- package/engine/object-data/entry/ability-type/spirit-touch.d.ts +2 -2
- package/engine/object-data/entry/ability-type/spirit-touch.lua +6 -6
- package/engine/object-data/entry/ability-type/summon-quilbeast.lua +2 -2
- package/engine/object-data/entry/ability-type/summon-water-elemental.lua +2 -2
- package/engine/object-data/entry/ability-type/web.d.ts +12 -0
- package/engine/object-data/entry/ability-type/web.lua +52 -0
- package/engine/object-data/entry/ability-type.d.ts +19 -18
- package/engine/object-data/entry/ability-type.lua +93 -36
- package/engine/object-data/entry/buff-type/applicable.d.ts +0 -1
- package/engine/object-data/entry/buff-type/applicable.lua +18 -37
- package/engine/object-data/entry/buff-type/blank.d.ts +0 -1
- package/engine/object-data/entry/buff-type.d.ts +6 -13
- package/engine/object-data/entry/buff-type.lua +13 -29
- package/engine/object-data/entry/destructible-type.d.ts +28 -3
- package/engine/object-data/entry/destructible-type.lua +155 -0
- package/engine/object-data/entry/item-type/blank.d.ts +0 -1
- package/engine/object-data/entry/item-type.d.ts +15 -2
- package/engine/object-data/entry/item-type.lua +93 -2
- package/engine/object-data/entry/lightning-type.d.ts +1 -2
- package/engine/object-data/entry/sound-preset.d.ts +33 -0
- package/engine/object-data/entry/sound-preset.lua +140 -0
- package/engine/object-data/entry/unit-type.d.ts +62 -7
- package/engine/object-data/entry/unit-type.lua +524 -75
- package/engine/object-data/entry/upgrade/blank.d.ts +0 -1
- package/engine/object-data/entry/upgrade.d.ts +1 -2
- package/engine/object-data/entry/upgrade.lua +4 -4
- package/engine/object-data/entry.d.ts +18 -17
- package/engine/object-data/entry.lua +60 -32
- package/engine/object-data/utility/object-data-entry-id-generator.lua +7 -0
- package/engine/object-field/ability.d.ts +28 -5
- package/engine/object-field/ability.lua +59 -5
- package/engine/object-field/unit.d.ts +72 -3
- package/engine/object-field/unit.lua +268 -7
- package/engine/object-field.d.ts +25 -7
- package/engine/object-field.lua +359 -116
- package/engine/random.d.ts +10 -0
- package/engine/random.lua +22 -0
- package/engine/standard/entries/buff-type.d.ts +3 -0
- package/engine/standard/entries/buff-type.lua +3 -0
- package/engine/standard/entries/sound-preset.d.ts +10 -0
- package/engine/standard/entries/sound-preset.lua +10 -0
- package/engine/standard/entries/unit-type.d.ts +39 -1
- package/engine/standard/entries/unit-type.lua +39 -1
- package/engine/standard/fields/ability.d.ts +5 -3
- package/engine/standard/fields/ability.lua +5 -3
- package/engine/standard/fields/unit.d.ts +12 -0
- package/engine/standard/fields/unit.lua +20 -0
- package/engine/synchronization.d.ts +11 -0
- package/engine/synchronization.lua +77 -0
- package/engine/text-tag.d.ts +36 -2
- package/engine/text-tag.lua +250 -10
- package/engine/unit.d.ts +9 -0
- package/engine/unit.lua +18 -2
- package/event.d.ts +2 -3
- package/event.lua +9 -5
- package/index.d.ts +1 -0
- package/index.lua +1 -0
- package/lualib_bundle.lua +146 -42
- package/math/vec2.d.ts +2 -9
- package/math.d.ts +0 -2
- package/net/socket.d.ts +7 -1
- package/net/socket.lua +45 -4
- package/network.d.ts +1 -0
- package/network.lua +3 -2
- package/objutil/ability.d.ts +0 -1
- package/objutil/buff.d.ts +0 -1
- package/objutil/buff.lua +12 -11
- package/objutil/object.d.ts +0 -1
- package/objutil/unit.d.ts +0 -1
- package/objutil/unit.lua +8 -0
- package/package.json +13 -14
- package/patch-lua.d.ts +0 -0
- package/patch-lua.lua +25 -0
- package/patch-lualib.lua +1 -1
- package/property.d.ts +55 -0
- package/property.lua +374 -0
- package/string.d.ts +30 -0
- package/string.lua +14 -0
- package/util/stream.d.ts +0 -1
- package/utility/arrays.d.ts +13 -5
- package/utility/arrays.lua +45 -3
- package/utility/bit-set.d.ts +0 -2
- package/utility/callback-array.d.ts +17 -0
- package/utility/callback-array.lua +61 -0
- package/utility/functions.d.ts +8 -0
- package/utility/functions.lua +13 -0
- package/utility/lazy.d.ts +2 -0
- package/utility/lazy.lua +14 -0
- package/utility/linked-map.d.ts +34 -0
- package/utility/linked-map.lua +101 -0
- package/utility/linked-set.d.ts +15 -4
- package/utility/linked-set.lua +48 -3
- package/utility/lua-maps.d.ts +16 -4
- package/utility/lua-maps.lua +53 -2
- package/utility/lua-sets.d.ts +3 -2
- package/utility/lua-sets.lua +7 -0
- package/utility/records.lua +20 -1
- package/utility/reflection.lua +11 -7
- package/utility/types.d.ts +4 -0
- package/core/mapbounds.d.ts +0 -8
- package/core/mapbounds.lua +0 -12
- package/core/types/order.d.ts +0 -25
- package/core/types/order.lua +0 -55
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local ____lualib = require("lualib_bundle")
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function UnitBehavior.prototype.getUnitBonus(self, bonusType)
|
|
83
|
+
local ____opt_10 = self._bonusIdByBonusType
|
|
84
|
+
local bonusId = ____opt_10 and ____opt_10:get(bonusType)
|
|
85
|
+
return bonusId == nil and 0 or getUnitBonus(self.object, bonusType, bonusId)
|
|
86
|
+
end
|
|
87
|
+
function UnitBehavior.prototype.addOrUpdateOrRemoveUnitBonus(self, bonusType, value)
|
|
88
|
+
local bonusIdByBonusType = self._bonusIdByBonusType
|
|
89
|
+
if bonusIdByBonusType == nil then
|
|
90
|
+
bonusIdByBonusType = __TS__New(LinkedMap)
|
|
91
|
+
self._bonusIdByBonusType = bonusIdByBonusType
|
|
92
|
+
end
|
|
93
|
+
bonusIdByBonusType:put(
|
|
94
|
+
bonusType,
|
|
95
|
+
addOrUpdateOrRemoveUnitBonus(
|
|
96
|
+
self.object,
|
|
97
|
+
bonusType,
|
|
98
|
+
bonusIdByBonusType:get(bonusType),
|
|
99
|
+
value
|
|
100
|
+
)
|
|
101
|
+
)
|
|
102
|
+
end
|
|
103
|
+
function UnitBehavior.prototype.registerOwningPlayerEvent(self, event, extractPlayer, listener)
|
|
104
|
+
local listenerByBehavior = getOrPut(listenerByBehaviorByOwningPlayerEvent, event, mutableLuaMap)
|
|
105
|
+
listenerByBehavior[self] = listener
|
|
106
|
+
getOrPut(inRangeUnitEventsByBehavior, self, mutableLuaSet)[event] = true
|
|
107
|
+
local behaviors = behaviorsByOwningPlayerEvent[event]
|
|
108
|
+
if behaviors == nil then
|
|
109
|
+
event:addListener(function(...)
|
|
110
|
+
local behaviors = behaviorsByOwningPlayerEvent[event]
|
|
111
|
+
if behaviors ~= nil then
|
|
112
|
+
local player = extractPlayer(...)
|
|
113
|
+
if player ~= nil then
|
|
114
|
+
for behavior in pairs(behaviors) do
|
|
115
|
+
if behavior.unit.owner == player then
|
|
116
|
+
safeCall(behavior[listenerByBehavior[behavior]], behavior, ...)
|
|
117
|
+
end
|
|
118
|
+
end
|
|
119
|
+
end
|
|
120
|
+
end
|
|
121
|
+
end)
|
|
122
|
+
behaviors = __TS__New(LinkedSet)
|
|
123
|
+
behaviorsByOwningPlayerEvent[event] = behaviors
|
|
124
|
+
end
|
|
125
|
+
behaviors:add(self)
|
|
126
|
+
end
|
|
127
|
+
function UnitBehavior.prototype.registerInRangeUnitEvent(self, event, extractUnit, range, listener)
|
|
128
|
+
local rangeByBehavior = getOrPut(rangeByBehaviorByInRangeUnitEvent, event, mutableLuaMap)
|
|
129
|
+
rangeByBehavior[self] = range
|
|
130
|
+
local listenerByBehavior = getOrPut(listenerByBehaviorByInRangeUnitEvent, event, mutableLuaMap)
|
|
131
|
+
listenerByBehavior[self] = listener
|
|
132
|
+
getOrPut(inRangeUnitEventsByBehavior, self, mutableLuaSet)[event] = true
|
|
133
|
+
local behaviors = behaviorsByInRangeUnitEvent[event]
|
|
134
|
+
if behaviors == nil then
|
|
135
|
+
event:addListener(function(...)
|
|
136
|
+
local behaviors = behaviorsByInRangeUnitEvent[event]
|
|
137
|
+
if behaviors ~= nil then
|
|
138
|
+
local unit = extractUnit(...)
|
|
139
|
+
if unit ~= nil then
|
|
140
|
+
for behavior in pairs(behaviors) do
|
|
141
|
+
local range = rangeByBehavior[behavior]
|
|
142
|
+
if range ~= nil and unit:getCollisionDistanceTo(behavior.unit) <= range then
|
|
143
|
+
safeCall(behavior[listenerByBehavior[behavior]], behavior, ...)
|
|
144
|
+
end
|
|
145
|
+
end
|
|
146
|
+
end
|
|
147
|
+
end
|
|
148
|
+
end)
|
|
149
|
+
behaviors = __TS__New(LinkedSet)
|
|
150
|
+
behaviorsByInRangeUnitEvent[event] = behaviors
|
|
151
|
+
end
|
|
152
|
+
behaviors:add(self)
|
|
153
|
+
end
|
|
154
|
+
function UnitBehavior.prototype.onImmediateOrder(self, orderId)
|
|
155
|
+
end
|
|
156
|
+
function UnitBehavior.prototype.onTargetOrder(self, orderId, target)
|
|
157
|
+
end
|
|
158
|
+
function UnitBehavior.prototype.onPointOrder(self, orderId, x, y)
|
|
17
159
|
end
|
|
18
160
|
function UnitBehavior.prototype.onAutoAttackStart(self, target)
|
|
19
161
|
end
|
|
20
162
|
function UnitBehavior.prototype.onAutoAttackFinish(self, target)
|
|
21
163
|
end
|
|
164
|
+
function UnitBehavior.prototype.onTargetingAutoAttackStart(self, source)
|
|
165
|
+
end
|
|
166
|
+
function UnitBehavior.prototype.onTargetingAutoAttackFinish(self, source)
|
|
167
|
+
end
|
|
22
168
|
function UnitBehavior.prototype.onDamageDealing(self, target, event)
|
|
23
169
|
end
|
|
24
170
|
function UnitBehavior.prototype.onDamageDealt(self, target, event)
|
|
@@ -31,10 +177,65 @@ function UnitBehavior.prototype.onAbilityGained(self, ability)
|
|
|
31
177
|
end
|
|
32
178
|
function UnitBehavior.prototype.onAbilityLost(self, ability)
|
|
33
179
|
end
|
|
180
|
+
function UnitBehavior.prototype.onAbilityChannelingStart(self, ability)
|
|
181
|
+
end
|
|
182
|
+
function UnitBehavior.prototype.onAbilityImpact(self, ability)
|
|
183
|
+
end
|
|
184
|
+
function UnitBehavior.prototype.onAbilityWidgetTargetImpact(self, ability, target)
|
|
185
|
+
end
|
|
186
|
+
function UnitBehavior.prototype.onAbilityUnitTargetImpact(self, ability, target)
|
|
187
|
+
end
|
|
188
|
+
function UnitBehavior.prototype.onAbilityItemTargetImpact(self, ability, target)
|
|
189
|
+
end
|
|
190
|
+
function UnitBehavior.prototype.onAbilityDestructibleTargetImpact(self, ability, target)
|
|
191
|
+
end
|
|
192
|
+
function UnitBehavior.prototype.onAbilityPointTargetImpact(self, ability, x, y)
|
|
193
|
+
end
|
|
194
|
+
function UnitBehavior.prototype.onAbilityNoTargetImpact(self, ability)
|
|
195
|
+
end
|
|
196
|
+
function UnitBehavior.prototype.onAbilityChannelingFinish(self, ability)
|
|
197
|
+
end
|
|
198
|
+
function UnitBehavior.prototype.onAbilityStop(self, ability)
|
|
199
|
+
end
|
|
200
|
+
function UnitBehavior.prototype.onTargetingAbilityChannelingStart(self, ability, source)
|
|
201
|
+
end
|
|
202
|
+
function UnitBehavior.prototype.onTargetingAbilityImpact(self, ability, source)
|
|
203
|
+
end
|
|
204
|
+
function UnitBehavior.prototype.onBuffGained(self, buff)
|
|
205
|
+
end
|
|
206
|
+
function UnitBehavior.prototype.onBuffLost(self, buff)
|
|
207
|
+
end
|
|
208
|
+
function UnitBehavior.prototype.onItemDropped(self, item)
|
|
209
|
+
end
|
|
210
|
+
function UnitBehavior.prototype.onItemPickedUp(self, item)
|
|
211
|
+
end
|
|
212
|
+
function UnitBehavior.prototype.onItemUsed(self, item)
|
|
213
|
+
end
|
|
214
|
+
function UnitBehavior.prototype.onItemStacked(self, item)
|
|
215
|
+
end
|
|
216
|
+
function UnitBehavior.prototype.onItemChargesChanged(self, item)
|
|
217
|
+
end
|
|
34
218
|
function UnitBehavior.prototype.onKill(self, target)
|
|
35
219
|
end
|
|
36
220
|
function UnitBehavior.prototype.onDeath(self, source)
|
|
37
221
|
end
|
|
222
|
+
function UnitBehavior.prototype.onOwnerChange(self, previousOwner)
|
|
223
|
+
end
|
|
224
|
+
function UnitBehavior.bindUnitType(self, unitTypeId, ...)
|
|
225
|
+
local args = {...}
|
|
226
|
+
local createBehaviorFunctions = createBehaviorFunctionsByUnitTypeId[unitTypeId]
|
|
227
|
+
if createBehaviorFunctions == nil then
|
|
228
|
+
createBehaviorFunctions = {}
|
|
229
|
+
createBehaviorFunctionsByUnitTypeId[unitTypeId] = createBehaviorFunctions
|
|
230
|
+
end
|
|
231
|
+
createBehaviorFunctions[#createBehaviorFunctions + 1] = function(unit)
|
|
232
|
+
return __TS__New(
|
|
233
|
+
self,
|
|
234
|
+
unit,
|
|
235
|
+
table.unpack(args)
|
|
236
|
+
)
|
|
237
|
+
end
|
|
238
|
+
end
|
|
38
239
|
__TS__SetDescriptor(
|
|
39
240
|
UnitBehavior.prototype,
|
|
40
241
|
"unit",
|
|
@@ -44,11 +245,28 @@ __TS__SetDescriptor(
|
|
|
44
245
|
true
|
|
45
246
|
);
|
|
46
247
|
(function(self)
|
|
248
|
+
Unit.onImmediateOrder:addListener(function(source, orderId)
|
|
249
|
+
____exports.UnitBehavior:forAll(source, "onImmediateOrder", orderId)
|
|
250
|
+
end)
|
|
251
|
+
Unit.onTargetOrder:addListener(function(source, orderId, target)
|
|
252
|
+
____exports.UnitBehavior:forAll(source, "onTargetOrder", orderId, target)
|
|
253
|
+
end)
|
|
254
|
+
Unit.onPointOrder:addListener(function(source, orderId, x, y)
|
|
255
|
+
____exports.UnitBehavior:forAll(
|
|
256
|
+
source,
|
|
257
|
+
"onPointOrder",
|
|
258
|
+
orderId,
|
|
259
|
+
x,
|
|
260
|
+
y
|
|
261
|
+
)
|
|
262
|
+
end)
|
|
47
263
|
Unit.autoAttackStartEvent:addListener(function(source, target)
|
|
48
264
|
____exports.UnitBehavior:forAll(source, "onAutoAttackStart", target)
|
|
265
|
+
____exports.UnitBehavior:forAll(target, "onTargetingAutoAttackStart", source)
|
|
49
266
|
end)
|
|
50
267
|
Unit.autoAttackFinishEvent:addListener(function(source, target)
|
|
51
268
|
____exports.UnitBehavior:forAll(source, "onAutoAttackFinish", target)
|
|
269
|
+
____exports.UnitBehavior:forAll(target, "onTargetingAutoAttackFinish", source)
|
|
52
270
|
end)
|
|
53
271
|
Unit.onDamaging:addListener(function(source, target, event)
|
|
54
272
|
if source ~= nil then
|
|
@@ -62,13 +280,85 @@ __TS__SetDescriptor(
|
|
|
62
280
|
end
|
|
63
281
|
____exports.UnitBehavior:forAll(target, "onDamageReceived", source, event)
|
|
64
282
|
end)
|
|
283
|
+
Unit.abilityGainedEvent:addListener(function(source, ability)
|
|
284
|
+
____exports.UnitBehavior:forAll(source, "onAbilityGained", ability)
|
|
285
|
+
end)
|
|
286
|
+
Unit.abilityLostEvent:addListener(function(source, ability)
|
|
287
|
+
____exports.UnitBehavior:forAll(source, "onAbilityLost", ability)
|
|
288
|
+
end)
|
|
289
|
+
Unit.abilityChannelingStartEvent:addListener(function(source, ability)
|
|
290
|
+
____exports.UnitBehavior:forAll(source, "onAbilityChannelingStart", ability)
|
|
291
|
+
end)
|
|
292
|
+
Unit.abilityUnitTargetChannelingStartEvent:addListener(function(source, ability, target)
|
|
293
|
+
____exports.UnitBehavior:forAll(target, "onTargetingAbilityChannelingStart", ability, source)
|
|
294
|
+
end)
|
|
295
|
+
Unit.abilityImpactEvent:addListener(function(source, ability)
|
|
296
|
+
____exports.UnitBehavior:forAll(source, "onAbilityImpact", ability)
|
|
297
|
+
end)
|
|
298
|
+
Unit.abilityWidgetTargetImpactEvent:addListener(function(source, ability, target)
|
|
299
|
+
____exports.UnitBehavior:forAll(source, "onAbilityWidgetTargetImpact", ability, target)
|
|
300
|
+
end)
|
|
301
|
+
Unit.abilityUnitTargetImpactEvent:addListener(function(source, ability, target)
|
|
302
|
+
____exports.UnitBehavior:forAll(source, "onAbilityUnitTargetImpact", ability, target)
|
|
303
|
+
____exports.UnitBehavior:forAll(target, "onTargetingAbilityImpact", ability, source)
|
|
304
|
+
end)
|
|
305
|
+
Unit.abilityItemTargetImpactEvent:addListener(function(source, ability, target)
|
|
306
|
+
____exports.UnitBehavior:forAll(source, "onAbilityItemTargetImpact", ability, target)
|
|
307
|
+
end)
|
|
308
|
+
Unit.abilityDestructibleTargetImpactEvent:addListener(function(source, ability, target)
|
|
309
|
+
____exports.UnitBehavior:forAll(source, "onAbilityDestructibleTargetImpact", ability, target)
|
|
310
|
+
end)
|
|
311
|
+
Unit.abilityPointTargetImpactEvent:addListener(function(source, ability, x, y)
|
|
312
|
+
____exports.UnitBehavior:forAll(
|
|
313
|
+
source,
|
|
314
|
+
"onAbilityPointTargetImpact",
|
|
315
|
+
ability,
|
|
316
|
+
x,
|
|
317
|
+
y
|
|
318
|
+
)
|
|
319
|
+
end)
|
|
320
|
+
Unit.abilityNoTargetImpactEvent:addListener(function(source, ability)
|
|
321
|
+
____exports.UnitBehavior:forAll(source, "onAbilityNoTargetImpact", ability)
|
|
322
|
+
end)
|
|
323
|
+
Unit.abilityChannelingFinishEvent:addListener(function(source, ability)
|
|
324
|
+
____exports.UnitBehavior:forAll(source, "onAbilityChannelingFinish", ability)
|
|
325
|
+
end)
|
|
326
|
+
Unit.abilityStopEvent:addListener(function(source, ability)
|
|
327
|
+
____exports.UnitBehavior:forAll(source, "onAbilityStop", ability)
|
|
328
|
+
end)
|
|
65
329
|
Unit.deathEvent:addListener(function(target, source)
|
|
66
330
|
if source ~= nil then
|
|
67
331
|
____exports.UnitBehavior:forAll(source, "onKill", target)
|
|
68
332
|
end
|
|
69
333
|
____exports.UnitBehavior:forAll(target, "onDeath", source)
|
|
70
334
|
end)
|
|
335
|
+
Unit.itemDroppedEvent:addListener(function(unit, item)
|
|
336
|
+
____exports.UnitBehavior:forAll(unit, "onItemDropped", item)
|
|
337
|
+
end)
|
|
338
|
+
Unit.itemPickedUpEvent:addListener(function(unit, item)
|
|
339
|
+
____exports.UnitBehavior:forAll(unit, "onItemPickedUp", item)
|
|
340
|
+
end)
|
|
341
|
+
Unit.itemUsedEvent:addListener(function(unit, item)
|
|
342
|
+
____exports.UnitBehavior:forAll(unit, "onItemUsed", item)
|
|
343
|
+
end)
|
|
344
|
+
Unit.itemStackedEvent:addListener(function(unit, item)
|
|
345
|
+
____exports.UnitBehavior:forAll(unit, "onItemStacked", item)
|
|
346
|
+
end)
|
|
347
|
+
Unit.itemChargesChangedEvent:addListener(function(unit, item)
|
|
348
|
+
____exports.UnitBehavior:forAll(unit, "onItemChargesChanged", item)
|
|
349
|
+
end)
|
|
350
|
+
Unit.onOwnerChange:addListener(function(unit, previousOwner)
|
|
351
|
+
____exports.UnitBehavior:forAll(unit, "onOwnerChange", previousOwner)
|
|
352
|
+
end)
|
|
71
353
|
end)(UnitBehavior)
|
|
354
|
+
Unit.onCreate:addListener(function(unit)
|
|
355
|
+
local createBehaviorFunctions = createBehaviorFunctionsByUnitTypeId[unit.typeId]
|
|
356
|
+
if createBehaviorFunctions ~= nil then
|
|
357
|
+
for ____, createBehavior in ipairs(createBehaviorFunctions) do
|
|
358
|
+
createBehavior(unit)
|
|
359
|
+
end
|
|
360
|
+
end
|
|
361
|
+
end)
|
|
72
362
|
Unit.destroyEvent:addListener(function(unit)
|
|
73
363
|
____exports.UnitBehavior:forAll(unit, "destroy")
|
|
74
364
|
end)
|
package/engine/buff.d.ts
CHANGED
|
@@ -5,16 +5,22 @@ import { Ability } from "./internal/ability";
|
|
|
5
5
|
import { AbilityTypeId } from "./object-data/entry/ability-type";
|
|
6
6
|
import { BuffPolarity } from "./object-data/auxiliary/buff-polarity";
|
|
7
7
|
import { BuffResistanceType } from "./object-data/auxiliary/buff-resistance-type";
|
|
8
|
-
import { AbilityBooleanField, AbilityBooleanLevelField, AbilityCombatClassificationsLevelField, AbilityDependentValue, AbilityIntegerField, AbilityIntegerLevelField, AbilityNumberField, AbilityNumberLevelField } from "./object-field/ability";
|
|
8
|
+
import { AbilityBooleanField, AbilityBooleanLevelField, AbilityCombatClassificationsLevelField, AbilityDependentValue, AbilityEnumLevelField, AbilityIntegerField, AbilityIntegerLevelField, AbilityNumberField, AbilityNumberLevelField } from "./object-field/ability";
|
|
9
9
|
import { CombatClassifications } from "./object-data/auxiliary/combat-classification";
|
|
10
|
-
import { IsExactlyAny,
|
|
10
|
+
import { IsExactlyAny, Prohibit, ReadonlyNonEmptyArray } from "../utility/types";
|
|
11
|
+
import { EffectParameters } from "../core/types/effect";
|
|
11
12
|
import { UnitBehavior } from "./behaviour/unit";
|
|
12
13
|
import type { Widget } from "../core/types/widget";
|
|
13
14
|
import { Destructor } from "../destroyable";
|
|
15
|
+
import { Event } from "../event";
|
|
16
|
+
import { AbilityBehavior } from "./behaviour/ability";
|
|
14
17
|
export type BuffConstructor<T extends Buff<any> = Buff<any>, Args extends any[] = any> = OmitConstructor<typeof Buff<any>> & (new (...args: Args) => T);
|
|
18
|
+
type EnumParameterValueType<T extends number> = T | AbilityEnumLevelField<T>;
|
|
15
19
|
type NumberParameterValueType = number | AbilityNumberField | AbilityNumberLevelField;
|
|
16
20
|
type IntegerParameterValueType = number | AbilityIntegerField | AbilityIntegerLevelField;
|
|
17
21
|
type BooleanParameterValueType = boolean | AbilityBooleanField | AbilityBooleanLevelField;
|
|
22
|
+
export type BuffPolarityParameterType = EnumParameterValueType<BuffPolarity>;
|
|
23
|
+
export type BuffResistanceTypeParameterType = EnumParameterValueType<BuffResistanceType>;
|
|
18
24
|
export declare class BuffUniqueGroup {
|
|
19
25
|
}
|
|
20
26
|
export type BuffParameters<T extends Buff<any> = Buff> = Buff extends T ? {
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source?: Unit;
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behaviorConstructors?: (new (unit: Unit) => UnitBehavior)[];
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abilityTypeIds?: Record<AbilityTypeId, {
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readonly fields?: [
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AbilityNumberField | AbilityNumberLevelField,
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NumberParameterValueType
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][];
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/** Default `true`. */
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readonly isButtonVisible?: boolean;
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/** Default is the level of the source ability or 0 if it is absent. */
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armorIncreaseFactor?: NumberParameterValueType;
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attackSpeedIncreaseFactor?: NumberParameterValueType;
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movementSpeedIncreaseFactor?: NumberParameterValueType;
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manaRegenerationRateIncreaseFactor?: NumberParameterValueType;
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evasionProbability?: NumberParameterValueType;
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missProbability?: NumberParameterValueType;
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damageFactor?: NumberParameterValueType;
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receivedDamageFactor?: NumberParameterValueType;
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receivedMagicDamageFactor?: NumberParameterValueType;
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durationIncreaseOnAutoAttack?: NumberParameterValueType;
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maximumRemainingDuration?: NumberParameterValueType;
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maximumDuration?: NumberParameterValueType;
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turnsIntoGhost?: BooleanParameterValueType;
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stuns?: BooleanParameterValueType;
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ignoresStunImmunity?: BooleanParameterValueType;
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providesStunImmunity?: BooleanParameterValueType;
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@@ -64,41 +77,61 @@ export type BuffParameters<T extends Buff<any> = Buff> = Buff extends T ? {
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disablesAutoAttack?: BooleanParameterValueType;
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destroysOnDamage?: BooleanParameterValueType;
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maximumAutoAttackCount?: IntegerParameterValueType;
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maximumDamageDealtEventCount?: IntegerParameterValueType;
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maximumDamageReceivedEventCount?: IntegerParameterValueType;
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damageOnExpiration?: NumberParameterValueType;
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healingOnExpiration?: NumberParameterValueType;
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killsOnExpiration?: BooleanParameterValueType;
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explodesOnExpiration?: BooleanParameterValueType;
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abilityCooldownFactor?: NumberParameterValueType;
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uniqueGroup?: BuffUniqueGroup;
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} : BuffParameters & (T extends Buff<infer AdditionalParameters> ? AdditionalParameters :
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} : BuffParameters & (T extends Buff<infer AdditionalParameters> ? AdditionalParameters : object);
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declare const enum BuffPropertyKey {
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STATE = 100,
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UNIT = 101,
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SOURCE = 102,
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DURATION = 103,
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UNIQUE_GROUP = 104,
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EFFECT_MODEL_PATH = 105,
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SPECIAL_EFFECT_MODEL_PATH = 106,
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DURATION_INCREASE_ON_AUTO_ATTACK = 107,
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MAXIMUM_DURATION = 108,
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MAXIMUM_REMAINING_DURATION = 109,
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DAMAGE_OVER_DURATION = 110,
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DAMAGE_PER_INTERVAL = 111,
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DAMAGE_INTERVAL = 112,
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REMAINING_DAMAGE_OVER_DURATION = 113,
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DAMAGE_INTERVAL_TIMER = 114,
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HEALING_OVER_DURATION = 115,
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HEALING_PER_INTERVAL = 116,
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HEALING_INTERVAL = 117,
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REMAINING_HEALING_OVER_DURATION = 118,
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HEALING_INTERVAL_TIMER = 119,
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DAMAGE_ON_EXPIRATION = 120,
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HEALING_ON_EXPIRATION = 121,
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DAMAGE_UPON_DEATH_ALLOWED_TARGET_CLASSIFICATIONS = 122,
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DAMAGE_UPON_DEATH = 123,
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DAMAGE_UPON_DEATH_RANGE = 124,
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MEDIUM_DAMAGE_UPON_DEATH = 125,
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116
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MEDIUM_DAMAGE_UPON_DEATH_RANGE = 126,
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SMALL_DAMAGE_UPON_DEATH = 127,
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SMALL_DAMAGE_UPON_DEATH_RANGE = 128,
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AUTO_ATTACK_COUNT = 129,
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MAXIMUM_AUTO_ATTACK_COUNT = 130,
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DAMAGE_DEALT_EVENT_COUNT = 131,
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MAXIMUM_DAMAGE_DEALT_EVENT_COUNT = 132,
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DAMAGE_RECEIVED_EVENT_COUNT = 133,
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MAXIMUM_DAMAGE_RECEIVED_EVENT_COUNT = 134,
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TURNS_INTO_GHOST = 135,
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126
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STUNS = 136,
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127
|
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IGNORES_STUN_IMMUNITY = 137,
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DISABLES_AUTO_ATTACK = 138,
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PROVIDES_INVULNERABILITY = 139,
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+
KILLS_ON_EXPIRATION = 140,
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+
EXPLODES_ON_EXPIRATION = 141,
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+
MISS_PROBABILITY = 142,
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133
|
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ABILITY_COOLDOWN_FACTOR = 143,
|
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134
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ABILITY_COOLDOWN_MODIFIER = 144
|
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102
135
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}
|
|
103
136
|
export declare const enum BuffTypeIdSelectionPolicy {
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104
137
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LEAST_DURATION = 0
|
|
@@ -106,19 +139,20 @@ export declare const enum BuffTypeIdSelectionPolicy {
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106
139
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export type BuffAdditionalParameters = Prohibit<Record<string, any>, keyof BuffParameters>;
|
|
107
140
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export type BuffConstructorParameters<AdditionalParameters extends BuffAdditionalParameters> = [
|
|
108
141
|
...typeId: [ApplicableBuffTypeId] | [
|
|
109
|
-
typeIds:
|
|
142
|
+
typeIds: ReadonlyNonEmptyArray<ApplicableBuffTypeId>,
|
|
110
143
|
typeIdSelectionPolicy: BuffTypeIdSelectionPolicy
|
|
111
144
|
],
|
|
112
|
-
polarity:
|
|
113
|
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resistanceType:
|
|
145
|
+
polarity: BuffPolarityParameterType,
|
|
146
|
+
resistanceType: BuffResistanceTypeParameterType,
|
|
114
147
|
...abilityOrParameters: [
|
|
115
|
-
ability
|
|
148
|
+
ability?: Ability | AbilityBehavior,
|
|
116
149
|
parameters?: BuffParameters & Omit<AdditionalParameters, keyof BuffParameters>
|
|
117
150
|
] | [parameters?: BuffParameters & Omit<AdditionalParameters, keyof BuffParameters>]
|
|
118
151
|
];
|
|
119
|
-
export declare class Buff<AdditionalParameters extends Prohibit<Record<string, any>, keyof BuffParameters> =
|
|
152
|
+
export declare class Buff<AdditionalParameters extends Prohibit<Record<string, any>, keyof BuffParameters> = object> extends UnitBehavior {
|
|
120
153
|
private _unit;
|
|
121
154
|
protected readonly __additionalParametersBrand?: AdditionalParameters;
|
|
155
|
+
private [BuffPropertyKey.STATE];
|
|
122
156
|
private [BuffPropertyKey.UNIT];
|
|
123
157
|
private [BuffPropertyKey.SOURCE]?;
|
|
124
158
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private [BuffPropertyKey.DURATION];
|
|
@@ -138,6 +172,8 @@ export declare class Buff<AdditionalParameters extends Prohibit<Record<string, a
|
|
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138
172
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private [BuffPropertyKey.HEALING_INTERVAL]?;
|
|
139
173
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private [BuffPropertyKey.REMAINING_HEALING_OVER_DURATION]?;
|
|
140
174
|
private [BuffPropertyKey.HEALING_INTERVAL_TIMER]?;
|
|
175
|
+
private [BuffPropertyKey.DAMAGE_ON_EXPIRATION]?;
|
|
176
|
+
private [BuffPropertyKey.HEALING_ON_EXPIRATION]?;
|
|
141
177
|
private [BuffPropertyKey.DAMAGE_UPON_DEATH_ALLOWED_TARGET_CLASSIFICATIONS]?;
|
|
142
178
|
private [BuffPropertyKey.DAMAGE_UPON_DEATH]?;
|
|
143
179
|
private [BuffPropertyKey.DAMAGE_UPON_DEATH_RANGE]?;
|
|
@@ -147,10 +183,19 @@ export declare class Buff<AdditionalParameters extends Prohibit<Record<string, a
|
|
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147
183
|
private [BuffPropertyKey.SMALL_DAMAGE_UPON_DEATH_RANGE]?;
|
|
148
184
|
private [BuffPropertyKey.MAXIMUM_AUTO_ATTACK_COUNT]?;
|
|
149
185
|
private [BuffPropertyKey.AUTO_ATTACK_COUNT]?;
|
|
186
|
+
private [BuffPropertyKey.MAXIMUM_DAMAGE_DEALT_EVENT_COUNT]?;
|
|
187
|
+
private [BuffPropertyKey.DAMAGE_DEALT_EVENT_COUNT]?;
|
|
188
|
+
private [BuffPropertyKey.MAXIMUM_DAMAGE_RECEIVED_EVENT_COUNT]?;
|
|
189
|
+
private [BuffPropertyKey.DAMAGE_RECEIVED_EVENT_COUNT]?;
|
|
190
|
+
private [BuffPropertyKey.TURNS_INTO_GHOST]?;
|
|
150
191
|
private [BuffPropertyKey.STUNS]?;
|
|
151
192
|
private [BuffPropertyKey.IGNORES_STUN_IMMUNITY]?;
|
|
152
193
|
private [BuffPropertyKey.DISABLES_AUTO_ATTACK]?;
|
|
153
194
|
private [BuffPropertyKey.PROVIDES_INVULNERABILITY]?;
|
|
195
|
+
private [BuffPropertyKey.KILLS_ON_EXPIRATION]?;
|
|
196
|
+
private [BuffPropertyKey.EXPLODES_ON_EXPIRATION]?;
|
|
197
|
+
private [BuffPropertyKey.ABILITY_COOLDOWN_FACTOR]?;
|
|
198
|
+
private [BuffPropertyKey.ABILITY_COOLDOWN_MODIFIER]?;
|
|
154
199
|
protected static readonly defaultParameters: BuffParameters;
|
|
155
200
|
get source(): Unit;
|
|
156
201
|
readonly typeId: ApplicableBuffTypeId;
|
|
@@ -164,11 +209,9 @@ export declare class Buff<AdditionalParameters extends Prohibit<Record<string, a
|
|
|
164
209
|
private readonly _level?;
|
|
165
210
|
private readonly _spellStealPriority?;
|
|
166
211
|
private readonly _learnLevelMinimum?;
|
|
167
|
-
private
|
|
212
|
+
private readonly [BuffPropertyKey.MISS_PROBABILITY]?;
|
|
168
213
|
private readonly _abilityTypeIds?;
|
|
169
214
|
private _behaviors?;
|
|
170
|
-
private getUnitBonus;
|
|
171
|
-
private addOrUpdateOrRemoveUnitBonus;
|
|
172
215
|
constructor(target: Unit, ...parameters: BuffConstructorParameters<AdditionalParameters>);
|
|
173
216
|
get level(): number;
|
|
174
217
|
get remainingDamageOverDuration(): number;
|
|
@@ -187,10 +230,18 @@ export declare class Buff<AdditionalParameters extends Prohibit<Record<string, a
|
|
|
187
230
|
set healingPerInterval(healingPerInterval: number);
|
|
188
231
|
get healingInterval(): number;
|
|
189
232
|
set healingInterval(healingInterval: number);
|
|
233
|
+
get damageOnExpiration(): number;
|
|
234
|
+
set damageOnExpiration(damageOnExpiration: number);
|
|
235
|
+
get healingOnExpiration(): number;
|
|
236
|
+
set healingOnExpiration(healingOnExpiration: number);
|
|
237
|
+
get damageFactor(): number;
|
|
238
|
+
set damageFactor(damageFactor: number);
|
|
190
239
|
get receivedDamageFactor(): number;
|
|
191
240
|
set receivedDamageFactor(receivedDamageFactor: number);
|
|
192
241
|
get armorIncrease(): number;
|
|
193
242
|
set armorIncrease(armorIncrease: number);
|
|
243
|
+
get turnsIntoGhost(): boolean;
|
|
244
|
+
set turnsIntoGhost(turnsIntoGhost: boolean);
|
|
194
245
|
get stuns(): boolean;
|
|
195
246
|
set stuns(stuns: boolean);
|
|
196
247
|
get ignoresStunImmunity(): boolean;
|
|
@@ -199,6 +250,14 @@ export declare class Buff<AdditionalParameters extends Prohibit<Record<string, a
|
|
|
199
250
|
set disablesAutoAttack(disablesAutoAttack: boolean);
|
|
200
251
|
get providesInvulnerability(): boolean;
|
|
201
252
|
set providesInvulnerability(providesInvulnerability: boolean);
|
|
253
|
+
get killsOnExpiration(): boolean;
|
|
254
|
+
set killsOnExpiration(killsOnExpiration: boolean);
|
|
255
|
+
get explodesOnExpiration(): boolean;
|
|
256
|
+
set explodesOnExpiration(killsOnExpiration: boolean);
|
|
257
|
+
get maximumDamageDealtEventCount(): number;
|
|
258
|
+
set maximumDamageDealtEventCount(maximumDamageDealtEventCount: number);
|
|
259
|
+
get maximumDamageReceivedEventCount(): number;
|
|
260
|
+
set maximumDamageReceivedEventCount(maximumDamageReceivedEventCount: number);
|
|
202
261
|
get maximumAutoAttackCount(): number;
|
|
203
262
|
set maximumAutoAttackCount(maximumAutoAttackCount: number);
|
|
204
263
|
get durationIncreaseOnAutoAttack(): number;
|
|
@@ -207,15 +266,31 @@ export declare class Buff<AdditionalParameters extends Prohibit<Record<string, a
|
|
|
207
266
|
set attackSpeedIncreaseFactor(attackSpeedIncreaseFactor: number);
|
|
208
267
|
get movementSpeedIncreaseFactor(): number;
|
|
209
268
|
set movementSpeedIncreaseFactor(movementSpeedIncreaseFactor: number);
|
|
269
|
+
get evasionProbability(): number;
|
|
270
|
+
set evasionProbability(evasionProbability: number);
|
|
271
|
+
get manaRegenerationRateIncreaseFactor(): number;
|
|
272
|
+
set manaRegenerationRateIncreaseFactor(manaRegenerationRateIncreaseFactor: number);
|
|
210
273
|
get duration(): number;
|
|
211
274
|
get remainingDuration(): number;
|
|
212
275
|
set remainingDuration(remainingDuration: number);
|
|
213
|
-
|
|
276
|
+
get abilityCooldownFactor(): number;
|
|
277
|
+
set abilityCooldownFactor(abilityCooldownFactor: number);
|
|
278
|
+
onAbilityGained(ability: Ability): void;
|
|
279
|
+
onAbilityLost(ability: Ability): void;
|
|
280
|
+
flashEffect(...parameters: [
|
|
281
|
+
...widgetOrXY: [] | [Widget] | [x: number, x: number],
|
|
282
|
+
...parametersOrDuration: [] | [EffectParameters] | [number]
|
|
283
|
+
]): void;
|
|
214
284
|
flashSpecialEffect(...parameters: [...widget: [] | [Widget], ...duration: [] | [number]]): void;
|
|
285
|
+
protected onCreate(): void;
|
|
215
286
|
protected onDestroy(): Destructor;
|
|
216
287
|
static apply<T extends Buff<any>, Args extends any[]>(this: BuffConstructor<T, Args>, ...args: Args): T | undefined;
|
|
217
288
|
static getByTypeId<T extends Buff<any>, Args extends any[]>(this: BuffConstructor<T, Args>, unit: Unit, typeId: ApplicableBuffTypeId): T | undefined;
|
|
289
|
+
onExpiration(): void;
|
|
218
290
|
onDeath(source: Unit | undefined): void;
|
|
219
291
|
onDamageDealt(target: Unit, event: DamageEvent): void;
|
|
292
|
+
onDamageReceived(source: Unit | undefined, event: DamageEvent): void;
|
|
293
|
+
static readonly createdEvent: Event<[Buff<object>]>;
|
|
294
|
+
static readonly beingDestroyedEvent: Event<[Buff<object>]>;
|
|
220
295
|
}
|
|
221
296
|
export {};
|