warscript 0.0.1-dev.ee2345e → 0.0.1-dev.ee6e396
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/attributes.d.ts +6 -1
- package/attributes.lua +17 -1
- package/binaryreader.d.ts +1 -0
- package/binaryreader.lua +3 -0
- package/config.d.ts +5 -0
- package/config.lua +10 -0
- package/core/types/effect.d.ts +14 -6
- package/core/types/effect.lua +131 -35
- package/core/types/frame.d.ts +8 -1
- package/core/types/frame.lua +117 -22
- package/core/types/group.d.ts +0 -1
- package/core/types/image.d.ts +0 -1
- package/core/types/missile.d.ts +2 -2
- package/core/types/missile.lua +8 -2
- package/core/types/player.d.ts +16 -0
- package/core/types/player.lua +60 -15
- package/core/types/playerCamera.d.ts +2 -0
- package/core/types/playerCamera.lua +123 -5
- package/core/types/sound.d.ts +17 -24
- package/core/types/sound.lua +99 -24
- package/core/types/tileCell.d.ts +11 -1
- package/core/types/tileCell.lua +97 -0
- package/core/types/timer.d.ts +9 -8
- package/core/types/timer.lua +45 -23
- package/core/types/unit.lua +8 -0
- package/core/util.d.ts +1 -1
- package/core/util.lua +18 -1
- package/decl/index.d.ts +1 -0
- package/decl/native.d.ts +846 -790
- package/destroyable.d.ts +1 -0
- package/destroyable.lua +9 -0
- package/engine/ability.d.ts +1 -1
- package/engine/behavior.d.ts +24 -11
- package/engine/behavior.lua +233 -73
- package/engine/behaviour/ability/always-enabled.d.ts +7 -0
- package/engine/behaviour/ability/always-enabled.lua +31 -0
- package/engine/behaviour/ability/apply-buff.d.ts +8 -5
- package/engine/behaviour/ability/apply-buff.lua +36 -4
- package/engine/behaviour/ability/apply-unit-behavior.d.ts +6 -1
- package/engine/behaviour/ability/apply-unit-behavior.lua +1 -0
- package/engine/behaviour/ability/damage.d.ts +39 -11
- package/engine/behaviour/ability/damage.lua +83 -37
- package/engine/behaviour/ability/emulate-impact.d.ts +6 -0
- package/engine/behaviour/ability/emulate-impact.lua +43 -0
- package/engine/behaviour/ability/heal.d.ts +33 -6
- package/engine/behaviour/ability/heal.lua +89 -10
- package/engine/behaviour/ability/instant-impact.d.ts +2 -2
- package/engine/behaviour/ability/instant-impact.lua +4 -15
- package/engine/behaviour/ability/on-command-impact.d.ts +8 -0
- package/engine/behaviour/ability/on-command-impact.lua +25 -0
- package/engine/behaviour/ability/remove-buffs.d.ts +25 -0
- package/engine/behaviour/ability/remove-buffs.lua +49 -0
- package/engine/behaviour/ability/restore-mana.d.ts +15 -0
- package/engine/behaviour/ability/restore-mana.lua +29 -0
- package/engine/behaviour/ability.d.ts +33 -5
- package/engine/behaviour/ability.lua +183 -27
- package/engine/behaviour/unit/stun-immunity.d.ts +12 -7
- package/engine/behaviour/unit/stun-immunity.lua +57 -31
- package/engine/behaviour/unit.d.ts +48 -4
- package/engine/behaviour/unit.lua +292 -2
- package/engine/buff.d.ts +121 -46
- package/engine/buff.lua +567 -248
- package/engine/game-map.d.ts +7 -0
- package/engine/game-map.lua +32 -0
- package/engine/internal/ability.d.ts +23 -14
- package/engine/internal/ability.lua +129 -85
- package/engine/internal/item/ability.lua +162 -4
- package/engine/internal/item+owner.lua +12 -6
- package/engine/internal/item.d.ts +20 -19
- package/engine/internal/item.lua +191 -74
- package/engine/internal/mechanics/ability-duration.lua +1 -1
- package/engine/internal/mechanics/cast-ability.lua +6 -3
- package/engine/internal/misc/ability-disable-counter.d.ts +2 -0
- package/engine/internal/misc/ability-disable-counter.lua +13 -0
- package/engine/internal/misc/damage-metadata-by-target.d.ts +2 -0
- package/engine/internal/misc/damage-metadata-by-target.lua +5 -0
- package/engine/internal/misc/frame-coordinates.d.ts +2 -0
- package/engine/internal/misc/frame-coordinates.lua +21 -0
- package/engine/internal/misc/get-terrain-z.d.ts +2 -0
- package/engine/internal/misc/get-terrain-z.lua +11 -0
- package/engine/internal/misc/player-local-handle.d.ts +2 -0
- package/engine/internal/misc/player-local-handle.lua +5 -0
- package/engine/internal/object-data/auto-attack-speed-increase.d.ts +1 -1
- package/engine/internal/object-data/auto-attack-speed-increase.lua +2 -0
- package/engine/internal/object-data/evasion-probability.d.ts +2 -0
- package/engine/internal/object-data/evasion-probability.lua +16 -0
- package/engine/internal/object-data/mana-regeneration-rate-increase-factor.d.ts +2 -0
- package/engine/internal/object-data/mana-regeneration-rate-increase-factor.lua +16 -0
- package/engine/internal/unit/ability.d.ts +45 -1
- package/engine/internal/unit/ability.lua +128 -17
- package/engine/internal/unit/add-item-to-slot-init.d.ts +2 -0
- package/engine/internal/unit/add-item-to-slot-init.lua +23 -0
- package/engine/internal/unit/add-item-to-slot.d.ts +2 -0
- package/engine/internal/unit/add-item-to-slot.lua +52 -0
- package/engine/internal/unit/allowed-targets.d.ts +1 -1
- package/engine/internal/unit/allowed-targets.lua +9 -1
- package/engine/internal/unit/attributes.d.ts +17 -0
- package/engine/internal/unit/attributes.lua +46 -0
- package/engine/internal/unit/bonus.d.ts +13 -8
- package/engine/internal/unit/bonus.lua +33 -1
- package/engine/internal/unit/fly-height.d.ts +7 -0
- package/engine/internal/unit/fly-height.lua +20 -0
- package/engine/internal/unit/ignore-events-items.d.ts +2 -0
- package/engine/internal/unit/ignore-events-items.lua +5 -0
- package/engine/internal/unit/interrupts.d.ts +12 -0
- package/engine/internal/unit/interrupts.lua +28 -0
- package/engine/internal/unit/item.d.ts +24 -0
- package/engine/internal/unit/item.lua +78 -0
- package/engine/internal/unit/main-selected.d.ts +13 -0
- package/engine/internal/unit/main-selected.lua +36 -0
- package/engine/internal/unit/order.d.ts +20 -0
- package/engine/internal/unit/order.lua +136 -0
- package/engine/internal/unit/range-event.d.ts +12 -0
- package/engine/internal/unit/range-event.lua +90 -0
- package/engine/internal/unit/scale.d.ts +7 -0
- package/engine/internal/unit/scale.lua +20 -0
- package/engine/internal/unit+ability.lua +12 -3
- package/engine/internal/unit+damage.d.ts +2 -11
- package/engine/internal/unit+damage.lua +10 -14
- package/engine/internal/unit+spellSteal.lua +1 -2
- package/engine/internal/unit+transport.lua +4 -10
- package/engine/internal/unit-missile-launch.lua +70 -13
- package/engine/internal/unit.d.ts +97 -36
- package/engine/internal/unit.lua +701 -336
- package/engine/internal/utility.lua +12 -0
- package/engine/lightning.d.ts +12 -5
- package/engine/lightning.lua +48 -14
- package/engine/local-client.d.ts +9 -2
- package/engine/local-client.lua +112 -0
- package/engine/object-data/auxiliary/animation-name.d.ts +1 -0
- package/engine/object-data/auxiliary/animation-name.lua +16 -0
- package/engine/object-data/auxiliary/armor-type.d.ts +11 -0
- package/engine/object-data/auxiliary/armor-type.lua +46 -0
- package/engine/object-data/auxiliary/attachment-preset.d.ts +7 -3
- package/engine/object-data/auxiliary/attachment-preset.lua +4 -3
- package/engine/object-data/auxiliary/attack-type.d.ts +7 -8
- package/engine/object-data/auxiliary/attack-type.lua +42 -0
- package/engine/object-data/auxiliary/combat-classification.d.ts +0 -2
- package/engine/object-data/auxiliary/health-regeneration-type.d.ts +8 -0
- package/engine/object-data/auxiliary/health-regeneration-type.lua +2 -0
- package/engine/object-data/auxiliary/movement-type.d.ts +7 -7
- package/engine/object-data/auxiliary/movement-type.lua +22 -0
- package/engine/object-data/auxiliary/sound-eax.d.ts +10 -0
- package/engine/object-data/auxiliary/sound-eax.lua +2 -0
- package/engine/object-data/auxiliary/sound-preset-name.d.ts +5 -1
- package/engine/object-data/auxiliary/tech-tree-dependency.d.ts +1 -1
- package/engine/object-data/auxiliary/unit-attribute.d.ts +6 -0
- package/engine/object-data/auxiliary/unit-attribute.lua +9 -0
- package/engine/object-data/entry/ability-type/berserk.d.ts +2 -0
- package/engine/object-data/entry/ability-type/berserk.lua +13 -0
- package/engine/object-data/entry/ability-type/blank-configurable.d.ts +0 -1
- package/engine/object-data/entry/ability-type/blank-configurable.lua +12 -1
- package/engine/object-data/entry/ability-type/blank-passive.d.ts +0 -1
- package/engine/object-data/entry/ability-type/carrion-swarm.d.ts +14 -0
- package/engine/object-data/entry/ability-type/carrion-swarm.lua +65 -0
- package/engine/object-data/entry/ability-type/channel.d.ts +0 -1
- package/engine/object-data/entry/ability-type/disease-cloud.lua +2 -2
- package/engine/object-data/entry/ability-type/engineering-upgrade.lua +2 -2
- package/engine/object-data/entry/ability-type/ensnare.d.ts +12 -0
- package/engine/object-data/entry/ability-type/ensnare.lua +52 -0
- package/engine/object-data/entry/ability-type/feral-spirit.lua +2 -2
- package/engine/object-data/entry/ability-type/mana-regeneration.d.ts +8 -0
- package/engine/object-data/entry/ability-type/mana-regeneration.lua +26 -0
- package/engine/object-data/entry/ability-type/mine.d.ts +10 -0
- package/engine/object-data/entry/ability-type/mine.lua +39 -0
- package/engine/object-data/entry/ability-type/permanent-invisibility.d.ts +8 -0
- package/engine/object-data/entry/ability-type/permanent-invisibility.lua +26 -0
- package/engine/object-data/entry/ability-type/phase-shift.d.ts +10 -0
- package/engine/object-data/entry/ability-type/phase-shift.lua +39 -0
- package/engine/object-data/entry/ability-type/phoenix-morph.lua +4 -4
- package/engine/object-data/entry/ability-type/raise-dead.d.ts +17 -0
- package/engine/object-data/entry/ability-type/raise-dead.lua +78 -0
- package/engine/object-data/entry/ability-type/shock-wave.d.ts +4 -0
- package/engine/object-data/entry/ability-type/shock-wave.lua +26 -0
- package/engine/object-data/entry/ability-type/slow-poison.d.ts +10 -0
- package/engine/object-data/entry/ability-type/slow-poison.lua +58 -0
- package/engine/object-data/entry/ability-type/spirit-touch.d.ts +2 -2
- package/engine/object-data/entry/ability-type/spirit-touch.lua +6 -6
- package/engine/object-data/entry/ability-type/summon-quilbeast.lua +2 -2
- package/engine/object-data/entry/ability-type/summon-water-elemental.lua +2 -2
- package/engine/object-data/entry/ability-type/web.d.ts +12 -0
- package/engine/object-data/entry/ability-type/web.lua +52 -0
- package/engine/object-data/entry/ability-type.d.ts +19 -18
- package/engine/object-data/entry/ability-type.lua +93 -36
- package/engine/object-data/entry/buff-type/applicable.d.ts +0 -1
- package/engine/object-data/entry/buff-type/applicable.lua +18 -37
- package/engine/object-data/entry/buff-type/blank.d.ts +0 -1
- package/engine/object-data/entry/buff-type.d.ts +6 -13
- package/engine/object-data/entry/buff-type.lua +13 -29
- package/engine/object-data/entry/destructible-type.d.ts +28 -3
- package/engine/object-data/entry/destructible-type.lua +155 -0
- package/engine/object-data/entry/item-type/blank.d.ts +0 -1
- package/engine/object-data/entry/item-type.d.ts +15 -2
- package/engine/object-data/entry/item-type.lua +93 -2
- package/engine/object-data/entry/lightning-type.d.ts +1 -2
- package/engine/object-data/entry/sound-preset.d.ts +33 -0
- package/engine/object-data/entry/sound-preset.lua +140 -0
- package/engine/object-data/entry/unit-type.d.ts +62 -7
- package/engine/object-data/entry/unit-type.lua +524 -75
- package/engine/object-data/entry/upgrade/blank.d.ts +0 -1
- package/engine/object-data/entry/upgrade.d.ts +1 -2
- package/engine/object-data/entry/upgrade.lua +4 -4
- package/engine/object-data/entry.d.ts +18 -17
- package/engine/object-data/entry.lua +60 -32
- package/engine/object-data/utility/object-data-entry-id-generator.lua +7 -0
- package/engine/object-field/ability.d.ts +28 -5
- package/engine/object-field/ability.lua +59 -5
- package/engine/object-field/unit.d.ts +72 -3
- package/engine/object-field/unit.lua +268 -7
- package/engine/object-field.d.ts +25 -7
- package/engine/object-field.lua +359 -116
- package/engine/random.d.ts +10 -0
- package/engine/random.lua +22 -0
- package/engine/standard/entries/buff-type.d.ts +3 -0
- package/engine/standard/entries/buff-type.lua +3 -0
- package/engine/standard/entries/sound-preset.d.ts +10 -0
- package/engine/standard/entries/sound-preset.lua +10 -0
- package/engine/standard/entries/unit-type.d.ts +39 -1
- package/engine/standard/entries/unit-type.lua +39 -1
- package/engine/standard/fields/ability.d.ts +5 -3
- package/engine/standard/fields/ability.lua +5 -3
- package/engine/standard/fields/unit.d.ts +12 -0
- package/engine/standard/fields/unit.lua +20 -0
- package/engine/synchronization.d.ts +11 -0
- package/engine/synchronization.lua +77 -0
- package/engine/text-tag.d.ts +36 -2
- package/engine/text-tag.lua +250 -10
- package/engine/unit.d.ts +9 -0
- package/engine/unit.lua +18 -2
- package/event.d.ts +2 -3
- package/event.lua +9 -5
- package/index.d.ts +1 -0
- package/index.lua +1 -0
- package/lualib_bundle.lua +146 -42
- package/math/vec2.d.ts +2 -9
- package/math.d.ts +0 -2
- package/net/socket.d.ts +7 -1
- package/net/socket.lua +45 -4
- package/network.d.ts +1 -0
- package/network.lua +3 -2
- package/objutil/ability.d.ts +0 -1
- package/objutil/buff.d.ts +0 -1
- package/objutil/buff.lua +12 -11
- package/objutil/object.d.ts +0 -1
- package/objutil/unit.d.ts +0 -1
- package/objutil/unit.lua +8 -0
- package/package.json +13 -14
- package/patch-lua.d.ts +0 -0
- package/patch-lua.lua +25 -0
- package/patch-lualib.lua +1 -1
- package/property.d.ts +55 -0
- package/property.lua +374 -0
- package/string.d.ts +30 -0
- package/string.lua +14 -0
- package/util/stream.d.ts +0 -1
- package/utility/arrays.d.ts +13 -5
- package/utility/arrays.lua +45 -3
- package/utility/bit-set.d.ts +0 -2
- package/utility/callback-array.d.ts +17 -0
- package/utility/callback-array.lua +61 -0
- package/utility/functions.d.ts +8 -0
- package/utility/functions.lua +13 -0
- package/utility/lazy.d.ts +2 -0
- package/utility/lazy.lua +14 -0
- package/utility/linked-map.d.ts +34 -0
- package/utility/linked-map.lua +101 -0
- package/utility/linked-set.d.ts +15 -4
- package/utility/linked-set.lua +48 -3
- package/utility/lua-maps.d.ts +16 -4
- package/utility/lua-maps.lua +53 -2
- package/utility/lua-sets.d.ts +3 -2
- package/utility/lua-sets.lua +7 -0
- package/utility/records.lua +20 -1
- package/utility/reflection.lua +11 -7
- package/utility/types.d.ts +4 -0
- package/core/mapbounds.d.ts +0 -8
- package/core/mapbounds.lua +0 -12
- package/core/types/order.d.ts +0 -25
- package/core/types/order.lua +0 -55
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function ApplyUnitBehaviorAbilityBehavior.prototype.onUnitLoseAbility(self)
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import { Unit } from "../../internal/unit";
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import { Widget } from "../../../core/types/widget";
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import { DamageType, WeaponType } from "../../internal/unit+damage";
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import { CombatClassifications } from "../../object-data/auxiliary/combat-classification";
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import { AttackType } from "../../object-data/auxiliary/attack-type";
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export type DamageAbilityBehaviorParameters = {
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damagePerStrength?: AbilityDependentValue<number>;
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damagePerAgility?: AbilityDependentValue<number>;
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damagePerIntelligence?: AbilityDependentValue<number>;
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attackType?: AbilityDependentValue<AttackType>;
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damageType?: DamageType;
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metadata?: AbilityDependentValue<string | number | boolean>;
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};
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export type DamageAreaAbilityBehaviorParameters = DamageAbilityBehaviorParameters & {
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areaOfEffect?: AbilityDependentValue<number>;
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export declare abstract class DamageAbilityBehavior<T extends DamageAbilityBehaviorParameters = DamageAbilityBehaviorParameters> extends AbilityBehavior {
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protected readonly damage: AbilityDependentValue<number>;
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protected constructor(ability: Ability, damage: AbilityDependentValue<number>, parameters?: T | undefined);
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}
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export declare class DamageSelfAbilityBehavior extends DamageAbilityBehavior {
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constructor(ability: Ability, damage: AbilityDependentValue<number>, parameters?: DamageAbilityBehaviorParameters);
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export declare class DamageTargetAbilityBehavior extends DamageAbilityBehavior {
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constructor(ability: Ability, damage: AbilityDependentValue<number>, parameters?: DamageAbilityBehaviorParameters);
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declare abstract class DamageAreaAbilityBehavior extends DamageAbilityBehavior<DamageAreaAbilityBehaviorParameters> {
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protected constructor(ability: Ability, damage: AbilityDependentValue<number>, parameters?: DamageAreaAbilityBehaviorParameters);
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export declare class DamageSelfAreaAbilityBehavior extends DamageAreaAbilityBehavior {
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constructor(ability: Ability, damage: AbilityDependentValue<number>, parameters?: DamageAreaAbilityBehaviorParameters);
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}
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export declare class DamageTargetAreaAbilityBehavior extends DamageAreaAbilityBehavior {
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constructor(ability: Ability, damage: AbilityDependentValue<number>, parameters?: DamageAreaAbilityBehaviorParameters);
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onNoTargetImpact(caster: Unit): void;
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onWidgetTargetImpact(caster: Unit, target: Widget): void;
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onPointTargetImpact(caster: Unit, x: number, y: number): void;
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export {};
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local ____ability = require("engine.standard.fields.ability")
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local ALLOWED_TARGETS_ABILITY_COMBAT_CLASSIFICATIONS_LEVEL_FIELD = ____ability.ALLOWED_TARGETS_ABILITY_COMBAT_CLASSIFICATIONS_LEVEL_FIELD
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local AREA_OF_EFFECT_ABILITY_FLOAT_LEVEL_FIELD = ____ability.AREA_OF_EFFECT_ABILITY_FLOAT_LEVEL_FIELD
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____exports.DamageAbilityBehavior = __TS__Class()
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local DamageAbilityBehavior = ____exports.DamageAbilityBehavior
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DamageAbilityBehavior.name = "DamageAbilityBehavior"
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+
__TS__ClassExtends(DamageAbilityBehavior, AbilityBehavior)
|
|
16
|
+
function DamageAbilityBehavior.prototype.____constructor(self, ability, damage, parameters)
|
|
17
17
|
AbilityBehavior.prototype.____constructor(self, ability)
|
|
18
18
|
self.damage = damage
|
|
19
|
+
self.parameters = parameters
|
|
19
20
|
end
|
|
20
|
-
function
|
|
21
|
+
function DamageAbilityBehavior.prototype.calculateDamage(self, caster)
|
|
22
|
+
local parameters = self.parameters
|
|
23
|
+
local damage = self:resolveCurrentAbilityDependentValue(self.damage)
|
|
24
|
+
local damagePerStrength = self:resolveCurrentAbilityDependentValue(parameters and parameters.damagePerStrength or 0)
|
|
25
|
+
if damagePerStrength ~= 0 then
|
|
26
|
+
damage = damage + damagePerStrength * caster.strength
|
|
27
|
+
end
|
|
28
|
+
local damagePerAgility = self:resolveCurrentAbilityDependentValue(parameters and parameters.damagePerAgility or 0)
|
|
29
|
+
if damagePerAgility ~= 0 then
|
|
30
|
+
damage = damage + damagePerAgility * caster.agility
|
|
31
|
+
end
|
|
32
|
+
local damagePerIntelligence = self:resolveCurrentAbilityDependentValue(parameters and parameters.damagePerIntelligence or 0)
|
|
33
|
+
if damagePerIntelligence ~= 0 then
|
|
34
|
+
damage = damage + damagePerIntelligence * caster.intelligence
|
|
35
|
+
end
|
|
36
|
+
return damage
|
|
37
|
+
end
|
|
38
|
+
function DamageAbilityBehavior.prototype.damageTarget(self, caster, target, damage)
|
|
39
|
+
local parameters = self.parameters
|
|
21
40
|
caster:damageTarget(
|
|
22
|
-
|
|
23
|
-
self:
|
|
41
|
+
target,
|
|
42
|
+
damage or self:calculateDamage(caster),
|
|
43
|
+
nil,
|
|
44
|
+
nil,
|
|
45
|
+
self:resolveCurrentAbilityDependentValue(parameters and parameters.attackType),
|
|
46
|
+
parameters and parameters.damageType,
|
|
47
|
+
parameters and parameters.weaponType,
|
|
48
|
+
self:resolveCurrentAbilityDependentValue(parameters and parameters.metadata)
|
|
24
49
|
)
|
|
25
50
|
end
|
|
51
|
+
____exports.DamageSelfAbilityBehavior = __TS__Class()
|
|
52
|
+
local DamageSelfAbilityBehavior = ____exports.DamageSelfAbilityBehavior
|
|
53
|
+
DamageSelfAbilityBehavior.name = "DamageSelfAbilityBehavior"
|
|
54
|
+
__TS__ClassExtends(DamageSelfAbilityBehavior, ____exports.DamageAbilityBehavior)
|
|
55
|
+
function DamageSelfAbilityBehavior.prototype.____constructor(self, ability, damage, parameters)
|
|
56
|
+
DamageSelfAbilityBehavior.____super.prototype.____constructor(self, ability, damage, parameters)
|
|
57
|
+
end
|
|
58
|
+
function DamageSelfAbilityBehavior.prototype.onImpact(self, caster)
|
|
59
|
+
self:damageTarget(caster, caster)
|
|
60
|
+
end
|
|
26
61
|
____exports.DamageTargetAbilityBehavior = __TS__Class()
|
|
27
62
|
local DamageTargetAbilityBehavior = ____exports.DamageTargetAbilityBehavior
|
|
28
63
|
DamageTargetAbilityBehavior.name = "DamageTargetAbilityBehavior"
|
|
29
|
-
__TS__ClassExtends(DamageTargetAbilityBehavior,
|
|
30
|
-
function DamageTargetAbilityBehavior.prototype.____constructor(self, ability, damage)
|
|
31
|
-
|
|
32
|
-
self.damage = damage
|
|
64
|
+
__TS__ClassExtends(DamageTargetAbilityBehavior, ____exports.DamageAbilityBehavior)
|
|
65
|
+
function DamageTargetAbilityBehavior.prototype.____constructor(self, ability, damage, parameters)
|
|
66
|
+
DamageTargetAbilityBehavior.____super.prototype.____constructor(self, ability, damage, parameters)
|
|
33
67
|
end
|
|
34
68
|
function DamageTargetAbilityBehavior.prototype.onWidgetTargetImpact(self, caster, target)
|
|
35
|
-
|
|
36
|
-
|
|
37
|
-
|
|
69
|
+
self:damageTarget(caster, target)
|
|
70
|
+
end
|
|
71
|
+
local DamageAreaAbilityBehavior = __TS__Class()
|
|
72
|
+
DamageAreaAbilityBehavior.name = "DamageAreaAbilityBehavior"
|
|
73
|
+
__TS__ClassExtends(DamageAreaAbilityBehavior, ____exports.DamageAbilityBehavior)
|
|
74
|
+
function DamageAreaAbilityBehavior.prototype.____constructor(self, ability, damage, parameters)
|
|
75
|
+
DamageAreaAbilityBehavior.____super.prototype.____constructor(self, ability, damage, parameters)
|
|
76
|
+
end
|
|
77
|
+
function DamageAreaAbilityBehavior.prototype.damageArea(self, caster, x, y)
|
|
78
|
+
local parameters = self.parameters
|
|
79
|
+
local targets = Unit.getAllowedTargetsInCollisionRange(
|
|
80
|
+
caster,
|
|
81
|
+
self:resolveCurrentAbilityDependentValue(parameters and parameters.allowedTargetCombatClassifications or ALLOWED_TARGETS_ABILITY_COMBAT_CLASSIFICATIONS_LEVEL_FIELD),
|
|
82
|
+
x,
|
|
83
|
+
y,
|
|
84
|
+
self:resolveCurrentAbilityDependentValue(parameters and parameters.areaOfEffect or AREA_OF_EFFECT_ABILITY_FLOAT_LEVEL_FIELD)
|
|
38
85
|
)
|
|
86
|
+
local damage = self:calculateDamage(caster)
|
|
87
|
+
local maximumDamage = self:resolveCurrentAbilityDependentValue(parameters and parameters.maximumDamage or 0)
|
|
88
|
+
if maximumDamage ~= 0 and damage > maximumDamage then
|
|
89
|
+
damage = maximumDamage / #targets
|
|
90
|
+
end
|
|
91
|
+
for ____, target in ipairs(targets) do
|
|
92
|
+
self:damageTarget(caster, target, damage)
|
|
93
|
+
end
|
|
94
|
+
end
|
|
95
|
+
____exports.DamageSelfAreaAbilityBehavior = __TS__Class()
|
|
96
|
+
local DamageSelfAreaAbilityBehavior = ____exports.DamageSelfAreaAbilityBehavior
|
|
97
|
+
DamageSelfAreaAbilityBehavior.name = "DamageSelfAreaAbilityBehavior"
|
|
98
|
+
__TS__ClassExtends(DamageSelfAreaAbilityBehavior, DamageAreaAbilityBehavior)
|
|
99
|
+
function DamageSelfAreaAbilityBehavior.prototype.____constructor(self, ability, damage, parameters)
|
|
100
|
+
DamageAreaAbilityBehavior.prototype.____constructor(self, ability, damage, parameters)
|
|
101
|
+
end
|
|
102
|
+
function DamageSelfAreaAbilityBehavior.prototype.onImpact(self, caster)
|
|
103
|
+
self:damageArea(caster, caster.x, caster.y)
|
|
39
104
|
end
|
|
40
105
|
____exports.DamageTargetAreaAbilityBehavior = __TS__Class()
|
|
41
106
|
local DamageTargetAreaAbilityBehavior = ____exports.DamageTargetAreaAbilityBehavior
|
|
42
107
|
DamageTargetAreaAbilityBehavior.name = "DamageTargetAreaAbilityBehavior"
|
|
43
|
-
__TS__ClassExtends(DamageTargetAreaAbilityBehavior,
|
|
44
|
-
function DamageTargetAreaAbilityBehavior.prototype.____constructor(self, ability, damage,
|
|
45
|
-
|
|
46
|
-
self.damage = damage
|
|
47
|
-
self.maximumDamage = maximumDamage
|
|
108
|
+
__TS__ClassExtends(DamageTargetAreaAbilityBehavior, DamageAreaAbilityBehavior)
|
|
109
|
+
function DamageTargetAreaAbilityBehavior.prototype.____constructor(self, ability, damage, parameters)
|
|
110
|
+
DamageAreaAbilityBehavior.prototype.____constructor(self, ability, damage, parameters)
|
|
48
111
|
end
|
|
49
112
|
function DamageTargetAreaAbilityBehavior.prototype.onNoTargetImpact(self, caster)
|
|
50
113
|
self:damageArea(caster, caster.x, caster.y)
|
|
@@ -55,21 +118,4 @@ end
|
|
|
55
118
|
function DamageTargetAreaAbilityBehavior.prototype.onPointTargetImpact(self, caster, x, y)
|
|
56
119
|
self:damageArea(caster, x, y)
|
|
57
120
|
end
|
|
58
|
-
function DamageTargetAreaAbilityBehavior.prototype.damageArea(self, caster, x, y)
|
|
59
|
-
local targets = Unit.getAllowedTargetsInCollisionRange(
|
|
60
|
-
caster,
|
|
61
|
-
self:resolveCurrentAbilityDependentValue(ALLOWED_TARGETS_ABILITY_COMBAT_CLASSIFICATIONS_LEVEL_FIELD),
|
|
62
|
-
x,
|
|
63
|
-
y,
|
|
64
|
-
self:resolveCurrentAbilityDependentValue(AREA_OF_EFFECT_ABILITY_FLOAT_LEVEL_FIELD)
|
|
65
|
-
)
|
|
66
|
-
local damage = self:resolveCurrentAbilityDependentValue(self.damage)
|
|
67
|
-
local maximumDamage = self:resolveCurrentAbilityDependentValue(self.maximumDamage or 0)
|
|
68
|
-
if maximumDamage ~= 0 and damage > maximumDamage then
|
|
69
|
-
damage = maximumDamage / #targets
|
|
70
|
-
end
|
|
71
|
-
for ____, target in ipairs(targets) do
|
|
72
|
-
caster:damageTarget(target, damage)
|
|
73
|
-
end
|
|
74
|
-
end
|
|
75
121
|
return ____exports
|
|
@@ -0,0 +1,43 @@
|
|
|
1
|
+
local ____lualib = require("lualib_bundle")
|
|
2
|
+
local __TS__Class = ____lualib.__TS__Class
|
|
3
|
+
local __TS__ClassExtends = ____lualib.__TS__ClassExtends
|
|
4
|
+
local __TS__InstanceOf = ____lualib.__TS__InstanceOf
|
|
5
|
+
local ____exports = {}
|
|
6
|
+
local ____ability = require("engine.behaviour.ability")
|
|
7
|
+
local AbilityBehavior = ____ability.AbilityBehavior
|
|
8
|
+
local ____unit = require("engine.internal.unit")
|
|
9
|
+
local Unit = ____unit.Unit
|
|
10
|
+
local ____ability = require("engine.standard.fields.ability")
|
|
11
|
+
local COOLDOWN_ABILITY_FLOAT_LEVEL_FIELD = ____ability.COOLDOWN_ABILITY_FLOAT_LEVEL_FIELD
|
|
12
|
+
local MANA_COST_ABILITY_INTEGER_LEVEL_FIELD = ____ability.MANA_COST_ABILITY_INTEGER_LEVEL_FIELD
|
|
13
|
+
local ____math = require("math")
|
|
14
|
+
local max = ____math.max
|
|
15
|
+
local MINIMUM_POSITIVE_NORMALIZED_FLOAT = ____math.MINIMUM_POSITIVE_NORMALIZED_FLOAT
|
|
16
|
+
local ____sound = require("core.types.sound")
|
|
17
|
+
local Sound3D = ____sound.Sound3D
|
|
18
|
+
local SoundSettings = ____sound.SoundSettings
|
|
19
|
+
local ____ability = require("engine.internal.ability")
|
|
20
|
+
local UnitAbility = ____ability.UnitAbility
|
|
21
|
+
local ____event = require("event")
|
|
22
|
+
local Event = ____event.Event
|
|
23
|
+
____exports.EmulateImpactAbilityBehavior = __TS__Class()
|
|
24
|
+
local EmulateImpactAbilityBehavior = ____exports.EmulateImpactAbilityBehavior
|
|
25
|
+
EmulateImpactAbilityBehavior.name = "EmulateImpactAbilityBehavior"
|
|
26
|
+
__TS__ClassExtends(EmulateImpactAbilityBehavior, AbilityBehavior)
|
|
27
|
+
function EmulateImpactAbilityBehavior.prototype.emulateImpact(self, caster)
|
|
28
|
+
local manaCost = self:resolveCurrentAbilityDependentValue(MANA_COST_ABILITY_INTEGER_LEVEL_FIELD)
|
|
29
|
+
local cooldown = self:resolveCurrentAbilityDependentValue(COOLDOWN_ABILITY_FLOAT_LEVEL_FIELD)
|
|
30
|
+
if self.ability.cooldownRemaining ~= 0 or caster.mana < manaCost or __TS__InstanceOf(self.ability, UnitAbility) and self.ability.isDisabled then
|
|
31
|
+
return false
|
|
32
|
+
end
|
|
33
|
+
caster.mana = caster.mana - manaCost
|
|
34
|
+
self.ability.cooldownRemaining = max(cooldown, MINIMUM_POSITIVE_NORMALIZED_FLOAT)
|
|
35
|
+
self:flashCasterEffect(caster)
|
|
36
|
+
local soundPresetId = self.ability:getField(ABILITY_SF_EFFECT_SOUND)
|
|
37
|
+
if soundPresetId ~= "" then
|
|
38
|
+
Sound3D:playFromLabel(soundPresetId, SoundSettings.Ability, caster)
|
|
39
|
+
end
|
|
40
|
+
Event.invoke(Unit.abilityImpactEvent, caster, self.ability)
|
|
41
|
+
return true
|
|
42
|
+
end
|
|
43
|
+
return ____exports
|
|
@@ -4,13 +4,40 @@ import { Ability } from "../../internal/ability";
|
|
|
4
4
|
import { Unit } from "../../internal/unit";
|
|
5
5
|
import { AbilityDependentValue } from "../../object-field/ability";
|
|
6
6
|
import { AbilityBehavior } from "../ability";
|
|
7
|
-
export
|
|
8
|
-
|
|
9
|
-
|
|
7
|
+
export type HealAbilityBehaviorParameters = {
|
|
8
|
+
healingPerStrength?: AbilityDependentValue<number>;
|
|
9
|
+
healingPerAgility?: AbilityDependentValue<number>;
|
|
10
|
+
healingPerIntelligence?: AbilityDependentValue<number>;
|
|
11
|
+
};
|
|
12
|
+
export type HealAreaAbilityBehaviorParameters = HealAbilityBehaviorParameters & {
|
|
13
|
+
maximumHealing?: AbilityDependentValue<number>;
|
|
14
|
+
};
|
|
15
|
+
declare abstract class HealAbilityBehavior<T extends HealAbilityBehaviorParameters = HealAbilityBehaviorParameters> extends AbilityBehavior {
|
|
16
|
+
protected readonly healing: AbilityDependentValue<number>;
|
|
17
|
+
protected readonly parameters?: T | undefined;
|
|
18
|
+
protected constructor(ability: Ability, healing: AbilityDependentValue<number>, parameters?: T | undefined);
|
|
19
|
+
protected calculateHealing(caster: Unit): number;
|
|
20
|
+
}
|
|
21
|
+
export declare class HealSelfAbilityBehavior extends HealAbilityBehavior {
|
|
22
|
+
constructor(ability: Ability, healing: AbilityDependentValue<number>, parameters?: HealAbilityBehaviorParameters);
|
|
23
|
+
onImpact(caster: Unit): void;
|
|
24
|
+
}
|
|
25
|
+
export declare class HealTargetAbilityBehavior extends HealAbilityBehavior {
|
|
26
|
+
constructor(ability: Ability, healing: AbilityDependentValue<number>, parameters?: HealAbilityBehaviorParameters);
|
|
27
|
+
onWidgetTargetImpact(caster: Unit, target: Widget): void;
|
|
28
|
+
}
|
|
29
|
+
declare abstract class HealAreaAbilityBehavior extends HealAbilityBehavior<HealAreaAbilityBehaviorParameters> {
|
|
30
|
+
protected constructor(ability: Ability, healing: AbilityDependentValue<number>, parameters?: HealAreaAbilityBehaviorParameters);
|
|
31
|
+
protected healArea(caster: Unit, x: number, y: number): void;
|
|
32
|
+
}
|
|
33
|
+
export declare class HealSelfAreaAbilityBehavior extends HealAreaAbilityBehavior {
|
|
34
|
+
constructor(ability: Ability, healing: AbilityDependentValue<number>, parameters?: HealAreaAbilityBehaviorParameters);
|
|
10
35
|
onImpact(caster: Unit): void;
|
|
11
36
|
}
|
|
12
|
-
export declare class
|
|
13
|
-
|
|
14
|
-
|
|
37
|
+
export declare class HealTargetAreaAbilityBehavior extends HealAreaAbilityBehavior {
|
|
38
|
+
constructor(ability: Ability, healing: AbilityDependentValue<number>, parameters?: HealAreaAbilityBehaviorParameters);
|
|
39
|
+
onNoTargetImpact(caster: Unit): void;
|
|
15
40
|
onWidgetTargetImpact(caster: Unit, target: Widget): void;
|
|
41
|
+
onPointTargetImpact(caster: Unit, x: number, y: number): void;
|
|
16
42
|
}
|
|
43
|
+
export {};
|
|
@@ -2,34 +2,113 @@ local ____lualib = require("lualib_bundle")
|
|
|
2
2
|
local __TS__Class = ____lualib.__TS__Class
|
|
3
3
|
local __TS__ClassExtends = ____lualib.__TS__ClassExtends
|
|
4
4
|
local ____exports = {}
|
|
5
|
+
local ____unit = require("engine.internal.unit")
|
|
6
|
+
local Unit = ____unit.Unit
|
|
5
7
|
local ____ability = require("engine.behaviour.ability")
|
|
6
8
|
local AbilityBehavior = ____ability.AbilityBehavior
|
|
9
|
+
local ____ability = require("engine.standard.fields.ability")
|
|
10
|
+
local ALLOWED_TARGETS_ABILITY_COMBAT_CLASSIFICATIONS_LEVEL_FIELD = ____ability.ALLOWED_TARGETS_ABILITY_COMBAT_CLASSIFICATIONS_LEVEL_FIELD
|
|
11
|
+
local AREA_OF_EFFECT_ABILITY_FLOAT_LEVEL_FIELD = ____ability.AREA_OF_EFFECT_ABILITY_FLOAT_LEVEL_FIELD
|
|
12
|
+
local HealAbilityBehavior = __TS__Class()
|
|
13
|
+
HealAbilityBehavior.name = "HealAbilityBehavior"
|
|
14
|
+
__TS__ClassExtends(HealAbilityBehavior, AbilityBehavior)
|
|
15
|
+
function HealAbilityBehavior.prototype.____constructor(self, ability, healing, parameters)
|
|
16
|
+
AbilityBehavior.prototype.____constructor(self, ability)
|
|
17
|
+
self.healing = healing
|
|
18
|
+
self.parameters = parameters
|
|
19
|
+
end
|
|
20
|
+
function HealAbilityBehavior.prototype.calculateHealing(self, caster)
|
|
21
|
+
local parameters = self.parameters
|
|
22
|
+
local healing = self:resolveCurrentAbilityDependentValue(self.healing)
|
|
23
|
+
local healingPerStrength = self:resolveCurrentAbilityDependentValue(parameters and parameters.healingPerStrength or 0)
|
|
24
|
+
if healingPerStrength ~= 0 then
|
|
25
|
+
healing = healing + healingPerStrength * caster.strength
|
|
26
|
+
end
|
|
27
|
+
local healingPerAgility = self:resolveCurrentAbilityDependentValue(parameters and parameters.healingPerAgility or 0)
|
|
28
|
+
if healingPerAgility ~= 0 then
|
|
29
|
+
healing = healing + healingPerAgility * caster.agility
|
|
30
|
+
end
|
|
31
|
+
local healingPerIntelligence = self:resolveCurrentAbilityDependentValue(parameters and parameters.healingPerIntelligence or 0)
|
|
32
|
+
if healingPerIntelligence ~= 0 then
|
|
33
|
+
healing = healing + healingPerIntelligence * caster.intelligence
|
|
34
|
+
end
|
|
35
|
+
return healing
|
|
36
|
+
end
|
|
7
37
|
____exports.HealSelfAbilityBehavior = __TS__Class()
|
|
8
38
|
local HealSelfAbilityBehavior = ____exports.HealSelfAbilityBehavior
|
|
9
39
|
HealSelfAbilityBehavior.name = "HealSelfAbilityBehavior"
|
|
10
|
-
__TS__ClassExtends(HealSelfAbilityBehavior,
|
|
11
|
-
function HealSelfAbilityBehavior.prototype.____constructor(self, ability, healing)
|
|
12
|
-
|
|
13
|
-
self.healing = healing
|
|
40
|
+
__TS__ClassExtends(HealSelfAbilityBehavior, HealAbilityBehavior)
|
|
41
|
+
function HealSelfAbilityBehavior.prototype.____constructor(self, ability, healing, parameters)
|
|
42
|
+
HealAbilityBehavior.prototype.____constructor(self, ability, healing, parameters)
|
|
14
43
|
end
|
|
15
44
|
function HealSelfAbilityBehavior.prototype.onImpact(self, caster)
|
|
16
45
|
caster:healTarget(
|
|
17
46
|
caster,
|
|
18
|
-
self:
|
|
47
|
+
self:calculateHealing(caster)
|
|
19
48
|
)
|
|
20
49
|
end
|
|
21
50
|
____exports.HealTargetAbilityBehavior = __TS__Class()
|
|
22
51
|
local HealTargetAbilityBehavior = ____exports.HealTargetAbilityBehavior
|
|
23
52
|
HealTargetAbilityBehavior.name = "HealTargetAbilityBehavior"
|
|
24
|
-
__TS__ClassExtends(HealTargetAbilityBehavior,
|
|
25
|
-
function HealTargetAbilityBehavior.prototype.____constructor(self, ability, healing)
|
|
26
|
-
|
|
27
|
-
self.healing = healing
|
|
53
|
+
__TS__ClassExtends(HealTargetAbilityBehavior, HealAbilityBehavior)
|
|
54
|
+
function HealTargetAbilityBehavior.prototype.____constructor(self, ability, healing, parameters)
|
|
55
|
+
HealAbilityBehavior.prototype.____constructor(self, ability, healing, parameters)
|
|
28
56
|
end
|
|
29
57
|
function HealTargetAbilityBehavior.prototype.onWidgetTargetImpact(self, caster, target)
|
|
30
58
|
caster:healTarget(
|
|
31
59
|
target,
|
|
32
|
-
self:
|
|
60
|
+
self:calculateHealing(caster)
|
|
61
|
+
)
|
|
62
|
+
end
|
|
63
|
+
local HealAreaAbilityBehavior = __TS__Class()
|
|
64
|
+
HealAreaAbilityBehavior.name = "HealAreaAbilityBehavior"
|
|
65
|
+
__TS__ClassExtends(HealAreaAbilityBehavior, HealAbilityBehavior)
|
|
66
|
+
function HealAreaAbilityBehavior.prototype.____constructor(self, ability, healing, parameters)
|
|
67
|
+
HealAbilityBehavior.prototype.____constructor(self, ability, healing, parameters)
|
|
68
|
+
end
|
|
69
|
+
function HealAreaAbilityBehavior.prototype.healArea(self, caster, x, y)
|
|
70
|
+
local targets = Unit.getAllowedTargetsInCollisionRange(
|
|
71
|
+
caster,
|
|
72
|
+
self:resolveCurrentAbilityDependentValue(ALLOWED_TARGETS_ABILITY_COMBAT_CLASSIFICATIONS_LEVEL_FIELD),
|
|
73
|
+
x,
|
|
74
|
+
y,
|
|
75
|
+
self:resolveCurrentAbilityDependentValue(AREA_OF_EFFECT_ABILITY_FLOAT_LEVEL_FIELD)
|
|
33
76
|
)
|
|
77
|
+
local healing = self:calculateHealing(caster)
|
|
78
|
+
local ____self_resolveCurrentAbilityDependentValue_8 = self.resolveCurrentAbilityDependentValue
|
|
79
|
+
local ____opt_6 = self.parameters
|
|
80
|
+
local maximumHealing = ____self_resolveCurrentAbilityDependentValue_8(self, ____opt_6 and ____opt_6.maximumHealing or 0)
|
|
81
|
+
if maximumHealing ~= 0 and healing > maximumHealing then
|
|
82
|
+
healing = maximumHealing / #targets
|
|
83
|
+
end
|
|
84
|
+
for ____, target in ipairs(targets) do
|
|
85
|
+
caster:healTarget(target, healing)
|
|
86
|
+
end
|
|
87
|
+
end
|
|
88
|
+
____exports.HealSelfAreaAbilityBehavior = __TS__Class()
|
|
89
|
+
local HealSelfAreaAbilityBehavior = ____exports.HealSelfAreaAbilityBehavior
|
|
90
|
+
HealSelfAreaAbilityBehavior.name = "HealSelfAreaAbilityBehavior"
|
|
91
|
+
__TS__ClassExtends(HealSelfAreaAbilityBehavior, HealAreaAbilityBehavior)
|
|
92
|
+
function HealSelfAreaAbilityBehavior.prototype.____constructor(self, ability, healing, parameters)
|
|
93
|
+
HealAreaAbilityBehavior.prototype.____constructor(self, ability, healing, parameters)
|
|
94
|
+
end
|
|
95
|
+
function HealSelfAreaAbilityBehavior.prototype.onImpact(self, caster)
|
|
96
|
+
self:healArea(caster, caster.x, caster.y)
|
|
97
|
+
end
|
|
98
|
+
____exports.HealTargetAreaAbilityBehavior = __TS__Class()
|
|
99
|
+
local HealTargetAreaAbilityBehavior = ____exports.HealTargetAreaAbilityBehavior
|
|
100
|
+
HealTargetAreaAbilityBehavior.name = "HealTargetAreaAbilityBehavior"
|
|
101
|
+
__TS__ClassExtends(HealTargetAreaAbilityBehavior, HealAreaAbilityBehavior)
|
|
102
|
+
function HealTargetAreaAbilityBehavior.prototype.____constructor(self, ability, healing, parameters)
|
|
103
|
+
HealAreaAbilityBehavior.prototype.____constructor(self, ability, healing, parameters)
|
|
104
|
+
end
|
|
105
|
+
function HealTargetAreaAbilityBehavior.prototype.onNoTargetImpact(self, caster)
|
|
106
|
+
self:healArea(caster, caster.x, caster.y)
|
|
107
|
+
end
|
|
108
|
+
function HealTargetAreaAbilityBehavior.prototype.onWidgetTargetImpact(self, caster, target)
|
|
109
|
+
self:healArea(caster, target.x, target.y)
|
|
110
|
+
end
|
|
111
|
+
function HealTargetAreaAbilityBehavior.prototype.onPointTargetImpact(self, caster, x, y)
|
|
112
|
+
self:healArea(caster, x, y)
|
|
34
113
|
end
|
|
35
114
|
return ____exports
|
|
@@ -1,6 +1,6 @@
|
|
|
1
1
|
/** @noSelfInFile */
|
|
2
|
-
import { AbilityBehavior } from "../ability";
|
|
3
2
|
import { Unit } from "../../internal/unit";
|
|
4
|
-
|
|
3
|
+
import { EmulateImpactAbilityBehavior } from "./emulate-impact";
|
|
4
|
+
export declare class InstantImpactAbilityBehavior extends EmulateImpactAbilityBehavior {
|
|
5
5
|
onCastingStart(caster: Unit): void;
|
|
6
6
|
}
|
|
@@ -2,24 +2,13 @@ local ____lualib = require("lualib_bundle")
|
|
|
2
2
|
local __TS__Class = ____lualib.__TS__Class
|
|
3
3
|
local __TS__ClassExtends = ____lualib.__TS__ClassExtends
|
|
4
4
|
local ____exports = {}
|
|
5
|
-
local
|
|
6
|
-
local
|
|
7
|
-
local ____ability = require("engine.standard.fields.ability")
|
|
8
|
-
local COOLDOWN_ABILITY_FLOAT_LEVEL_FIELD = ____ability.COOLDOWN_ABILITY_FLOAT_LEVEL_FIELD
|
|
9
|
-
local MANA_COST_ABILITY_INTEGER_LEVEL_FIELD = ____ability.MANA_COST_ABILITY_INTEGER_LEVEL_FIELD
|
|
5
|
+
local ____emulate_2Dimpact = require("engine.behaviour.ability.emulate-impact")
|
|
6
|
+
local EmulateImpactAbilityBehavior = ____emulate_2Dimpact.EmulateImpactAbilityBehavior
|
|
10
7
|
____exports.InstantImpactAbilityBehavior = __TS__Class()
|
|
11
8
|
local InstantImpactAbilityBehavior = ____exports.InstantImpactAbilityBehavior
|
|
12
9
|
InstantImpactAbilityBehavior.name = "InstantImpactAbilityBehavior"
|
|
13
|
-
__TS__ClassExtends(InstantImpactAbilityBehavior,
|
|
10
|
+
__TS__ClassExtends(InstantImpactAbilityBehavior, EmulateImpactAbilityBehavior)
|
|
14
11
|
function InstantImpactAbilityBehavior.prototype.onCastingStart(self, caster)
|
|
15
|
-
|
|
16
|
-
local cooldown = self:resolveCurrentAbilityDependentValue(COOLDOWN_ABILITY_FLOAT_LEVEL_FIELD)
|
|
17
|
-
caster.mana = caster.mana - manaCost
|
|
18
|
-
if cooldown == 0 then
|
|
19
|
-
caster:interruptCast(self.ability.typeId)
|
|
20
|
-
else
|
|
21
|
-
caster:startAbilityCooldown(self.ability.typeId, cooldown)
|
|
22
|
-
end
|
|
23
|
-
AbilityBehavior:forAll(self.ability, "onImpact", caster)
|
|
12
|
+
self:emulateImpact(caster)
|
|
24
13
|
end
|
|
25
14
|
return ____exports
|
|
@@ -0,0 +1,8 @@
|
|
|
1
|
+
/** @noSelfInFile */
|
|
2
|
+
import { Unit } from "../../internal/unit";
|
|
3
|
+
import { EmulateImpactAbilityBehavior } from "./emulate-impact";
|
|
4
|
+
import { Ability } from "../../internal/ability";
|
|
5
|
+
export declare class OnCommandImpactAbilityBehavior extends EmulateImpactAbilityBehavior {
|
|
6
|
+
constructor(ability: Ability);
|
|
7
|
+
onCommand(caster: Unit): void;
|
|
8
|
+
}
|
|
@@ -0,0 +1,25 @@
|
|
|
1
|
+
local ____lualib = require("lualib_bundle")
|
|
2
|
+
local __TS__Class = ____lualib.__TS__Class
|
|
3
|
+
local __TS__ClassExtends = ____lualib.__TS__ClassExtends
|
|
4
|
+
local ____exports = {}
|
|
5
|
+
local ____unit = require("engine.internal.unit")
|
|
6
|
+
local Unit = ____unit.Unit
|
|
7
|
+
local ____emulate_2Dimpact = require("engine.behaviour.ability.emulate-impact")
|
|
8
|
+
local EmulateImpactAbilityBehavior = ____emulate_2Dimpact.EmulateImpactAbilityBehavior
|
|
9
|
+
____exports.OnCommandImpactAbilityBehavior = __TS__Class()
|
|
10
|
+
local OnCommandImpactAbilityBehavior = ____exports.OnCommandImpactAbilityBehavior
|
|
11
|
+
OnCommandImpactAbilityBehavior.name = "OnCommandImpactAbilityBehavior"
|
|
12
|
+
__TS__ClassExtends(OnCommandImpactAbilityBehavior, EmulateImpactAbilityBehavior)
|
|
13
|
+
function OnCommandImpactAbilityBehavior.prototype.____constructor(self, ability)
|
|
14
|
+
EmulateImpactAbilityBehavior.prototype.____constructor(self, ability)
|
|
15
|
+
self:registerCommandEvent()
|
|
16
|
+
end
|
|
17
|
+
function OnCommandImpactAbilityBehavior.prototype.onCommand(self, caster)
|
|
18
|
+
self:emulateImpact(caster)
|
|
19
|
+
end
|
|
20
|
+
Unit.itemUseOrderEvent:addListener(function(unit, item)
|
|
21
|
+
for ____, ability in ipairs(item.abilities) do
|
|
22
|
+
____exports.OnCommandImpactAbilityBehavior:forAll(ability, "onCommand", unit)
|
|
23
|
+
end
|
|
24
|
+
end)
|
|
25
|
+
return ____exports
|
|
@@ -0,0 +1,25 @@
|
|
|
1
|
+
/** @noSelfInFile */
|
|
2
|
+
import { AbilityBehavior } from "../ability";
|
|
3
|
+
import { Unit } from "../../internal/unit";
|
|
4
|
+
import { Ability } from "../../internal/ability";
|
|
5
|
+
import { AbilityDependentValue } from "../../object-field/ability";
|
|
6
|
+
import { BuffPolarity } from "../../object-data/auxiliary/buff-polarity";
|
|
7
|
+
import { BuffResistanceType } from "../../object-data/auxiliary/buff-resistance-type";
|
|
8
|
+
export declare class RemoveBuffsSelfAbilityBehavior extends AbilityBehavior {
|
|
9
|
+
private readonly polarity?;
|
|
10
|
+
private readonly resistanceType?;
|
|
11
|
+
private readonly includeExpirationTimers?;
|
|
12
|
+
private readonly includeAuras?;
|
|
13
|
+
private readonly autoDispel?;
|
|
14
|
+
constructor(ability: Ability, polarity?: AbilityDependentValue<BuffPolarity> | undefined, resistanceType?: AbilityDependentValue<BuffResistanceType> | undefined, includeExpirationTimers?: AbilityDependentValue<boolean> | undefined, includeAuras?: AbilityDependentValue<boolean> | undefined, autoDispel?: AbilityDependentValue<boolean> | undefined);
|
|
15
|
+
onImpact(caster: Unit): void;
|
|
16
|
+
}
|
|
17
|
+
export declare class RemoveBuffsTargetAbilityBehavior extends AbilityBehavior {
|
|
18
|
+
private readonly polarity?;
|
|
19
|
+
private readonly resistanceType?;
|
|
20
|
+
private readonly includeExpirationTimers?;
|
|
21
|
+
private readonly includeAuras?;
|
|
22
|
+
private readonly autoDispel?;
|
|
23
|
+
constructor(ability: Ability, polarity?: AbilityDependentValue<BuffPolarity> | undefined, resistanceType?: AbilityDependentValue<BuffResistanceType> | undefined, includeExpirationTimers?: AbilityDependentValue<boolean> | undefined, includeAuras?: AbilityDependentValue<boolean> | undefined, autoDispel?: AbilityDependentValue<boolean> | undefined);
|
|
24
|
+
onUnitTargetImpact(_: Unit, target: Unit): void;
|
|
25
|
+
}
|
|
@@ -0,0 +1,49 @@
|
|
|
1
|
+
local ____lualib = require("lualib_bundle")
|
|
2
|
+
local __TS__Class = ____lualib.__TS__Class
|
|
3
|
+
local __TS__ClassExtends = ____lualib.__TS__ClassExtends
|
|
4
|
+
local ____exports = {}
|
|
5
|
+
local ____ability = require("engine.behaviour.ability")
|
|
6
|
+
local AbilityBehavior = ____ability.AbilityBehavior
|
|
7
|
+
____exports.RemoveBuffsSelfAbilityBehavior = __TS__Class()
|
|
8
|
+
local RemoveBuffsSelfAbilityBehavior = ____exports.RemoveBuffsSelfAbilityBehavior
|
|
9
|
+
RemoveBuffsSelfAbilityBehavior.name = "RemoveBuffsSelfAbilityBehavior"
|
|
10
|
+
__TS__ClassExtends(RemoveBuffsSelfAbilityBehavior, AbilityBehavior)
|
|
11
|
+
function RemoveBuffsSelfAbilityBehavior.prototype.____constructor(self, ability, polarity, resistanceType, includeExpirationTimers, includeAuras, autoDispel)
|
|
12
|
+
AbilityBehavior.prototype.____constructor(self, ability)
|
|
13
|
+
self.polarity = polarity
|
|
14
|
+
self.resistanceType = resistanceType
|
|
15
|
+
self.includeExpirationTimers = includeExpirationTimers
|
|
16
|
+
self.includeAuras = includeAuras
|
|
17
|
+
self.autoDispel = autoDispel
|
|
18
|
+
end
|
|
19
|
+
function RemoveBuffsSelfAbilityBehavior.prototype.onImpact(self, caster)
|
|
20
|
+
caster:removeBuffs(
|
|
21
|
+
self:resolveCurrentAbilityDependentValue(self.polarity),
|
|
22
|
+
self:resolveCurrentAbilityDependentValue(self.resistanceType),
|
|
23
|
+
self:resolveCurrentAbilityDependentValue(self.includeExpirationTimers),
|
|
24
|
+
self:resolveCurrentAbilityDependentValue(self.includeAuras),
|
|
25
|
+
self:resolveCurrentAbilityDependentValue(self.autoDispel)
|
|
26
|
+
)
|
|
27
|
+
end
|
|
28
|
+
____exports.RemoveBuffsTargetAbilityBehavior = __TS__Class()
|
|
29
|
+
local RemoveBuffsTargetAbilityBehavior = ____exports.RemoveBuffsTargetAbilityBehavior
|
|
30
|
+
RemoveBuffsTargetAbilityBehavior.name = "RemoveBuffsTargetAbilityBehavior"
|
|
31
|
+
__TS__ClassExtends(RemoveBuffsTargetAbilityBehavior, AbilityBehavior)
|
|
32
|
+
function RemoveBuffsTargetAbilityBehavior.prototype.____constructor(self, ability, polarity, resistanceType, includeExpirationTimers, includeAuras, autoDispel)
|
|
33
|
+
AbilityBehavior.prototype.____constructor(self, ability)
|
|
34
|
+
self.polarity = polarity
|
|
35
|
+
self.resistanceType = resistanceType
|
|
36
|
+
self.includeExpirationTimers = includeExpirationTimers
|
|
37
|
+
self.includeAuras = includeAuras
|
|
38
|
+
self.autoDispel = autoDispel
|
|
39
|
+
end
|
|
40
|
+
function RemoveBuffsTargetAbilityBehavior.prototype.onUnitTargetImpact(self, _, target)
|
|
41
|
+
target:removeBuffs(
|
|
42
|
+
self:resolveCurrentAbilityDependentValue(self.polarity),
|
|
43
|
+
self:resolveCurrentAbilityDependentValue(self.resistanceType),
|
|
44
|
+
self:resolveCurrentAbilityDependentValue(self.includeExpirationTimers),
|
|
45
|
+
self:resolveCurrentAbilityDependentValue(self.includeAuras),
|
|
46
|
+
self:resolveCurrentAbilityDependentValue(self.autoDispel)
|
|
47
|
+
)
|
|
48
|
+
end
|
|
49
|
+
return ____exports
|
|
@@ -0,0 +1,15 @@
|
|
|
1
|
+
/** @noSelfInFile */
|
|
2
|
+
import { Ability } from "../../internal/ability";
|
|
3
|
+
import { Unit } from "../../internal/unit";
|
|
4
|
+
import { AbilityDependentValue } from "../../object-field/ability";
|
|
5
|
+
import { AbilityBehavior } from "../ability";
|
|
6
|
+
export declare class RestoreManaSelfAbilityBehavior extends AbilityBehavior {
|
|
7
|
+
private readonly mana;
|
|
8
|
+
constructor(ability: Ability, mana: AbilityDependentValue<number>);
|
|
9
|
+
onImpact(caster: Unit): void;
|
|
10
|
+
}
|
|
11
|
+
export declare class RestoreManaTargetAbilityBehavior extends AbilityBehavior {
|
|
12
|
+
private readonly mana;
|
|
13
|
+
constructor(ability: Ability, mana: AbilityDependentValue<number>);
|
|
14
|
+
onUnitTargetImpact(caster: Unit, target: Unit): void;
|
|
15
|
+
}
|
|
@@ -0,0 +1,29 @@
|
|
|
1
|
+
local ____lualib = require("lualib_bundle")
|
|
2
|
+
local __TS__Class = ____lualib.__TS__Class
|
|
3
|
+
local __TS__ClassExtends = ____lualib.__TS__ClassExtends
|
|
4
|
+
local ____exports = {}
|
|
5
|
+
local ____ability = require("engine.behaviour.ability")
|
|
6
|
+
local AbilityBehavior = ____ability.AbilityBehavior
|
|
7
|
+
____exports.RestoreManaSelfAbilityBehavior = __TS__Class()
|
|
8
|
+
local RestoreManaSelfAbilityBehavior = ____exports.RestoreManaSelfAbilityBehavior
|
|
9
|
+
RestoreManaSelfAbilityBehavior.name = "RestoreManaSelfAbilityBehavior"
|
|
10
|
+
__TS__ClassExtends(RestoreManaSelfAbilityBehavior, AbilityBehavior)
|
|
11
|
+
function RestoreManaSelfAbilityBehavior.prototype.____constructor(self, ability, mana)
|
|
12
|
+
AbilityBehavior.prototype.____constructor(self, ability)
|
|
13
|
+
self.mana = mana
|
|
14
|
+
end
|
|
15
|
+
function RestoreManaSelfAbilityBehavior.prototype.onImpact(self, caster)
|
|
16
|
+
caster.mana = caster.mana + self:resolveCurrentAbilityDependentValue(self.mana)
|
|
17
|
+
end
|
|
18
|
+
____exports.RestoreManaTargetAbilityBehavior = __TS__Class()
|
|
19
|
+
local RestoreManaTargetAbilityBehavior = ____exports.RestoreManaTargetAbilityBehavior
|
|
20
|
+
RestoreManaTargetAbilityBehavior.name = "RestoreManaTargetAbilityBehavior"
|
|
21
|
+
__TS__ClassExtends(RestoreManaTargetAbilityBehavior, AbilityBehavior)
|
|
22
|
+
function RestoreManaTargetAbilityBehavior.prototype.____constructor(self, ability, mana)
|
|
23
|
+
AbilityBehavior.prototype.____constructor(self, ability)
|
|
24
|
+
self.mana = mana
|
|
25
|
+
end
|
|
26
|
+
function RestoreManaTargetAbilityBehavior.prototype.onUnitTargetImpact(self, caster, target)
|
|
27
|
+
target.mana = target.mana + self:resolveCurrentAbilityDependentValue(self.mana)
|
|
28
|
+
end
|
|
29
|
+
return ____exports
|