warscript 0.0.1-dev.ee2345e → 0.0.1-dev.ee6e396

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (279) hide show
  1. package/attributes.d.ts +6 -1
  2. package/attributes.lua +17 -1
  3. package/binaryreader.d.ts +1 -0
  4. package/binaryreader.lua +3 -0
  5. package/config.d.ts +5 -0
  6. package/config.lua +10 -0
  7. package/core/types/effect.d.ts +14 -6
  8. package/core/types/effect.lua +131 -35
  9. package/core/types/frame.d.ts +8 -1
  10. package/core/types/frame.lua +117 -22
  11. package/core/types/group.d.ts +0 -1
  12. package/core/types/image.d.ts +0 -1
  13. package/core/types/missile.d.ts +2 -2
  14. package/core/types/missile.lua +8 -2
  15. package/core/types/player.d.ts +16 -0
  16. package/core/types/player.lua +60 -15
  17. package/core/types/playerCamera.d.ts +2 -0
  18. package/core/types/playerCamera.lua +123 -5
  19. package/core/types/sound.d.ts +17 -24
  20. package/core/types/sound.lua +99 -24
  21. package/core/types/tileCell.d.ts +11 -1
  22. package/core/types/tileCell.lua +97 -0
  23. package/core/types/timer.d.ts +9 -8
  24. package/core/types/timer.lua +45 -23
  25. package/core/types/unit.lua +8 -0
  26. package/core/util.d.ts +1 -1
  27. package/core/util.lua +18 -1
  28. package/decl/index.d.ts +1 -0
  29. package/decl/native.d.ts +846 -790
  30. package/destroyable.d.ts +1 -0
  31. package/destroyable.lua +9 -0
  32. package/engine/ability.d.ts +1 -1
  33. package/engine/behavior.d.ts +24 -11
  34. package/engine/behavior.lua +233 -73
  35. package/engine/behaviour/ability/always-enabled.d.ts +7 -0
  36. package/engine/behaviour/ability/always-enabled.lua +31 -0
  37. package/engine/behaviour/ability/apply-buff.d.ts +8 -5
  38. package/engine/behaviour/ability/apply-buff.lua +36 -4
  39. package/engine/behaviour/ability/apply-unit-behavior.d.ts +6 -1
  40. package/engine/behaviour/ability/apply-unit-behavior.lua +1 -0
  41. package/engine/behaviour/ability/damage.d.ts +39 -11
  42. package/engine/behaviour/ability/damage.lua +83 -37
  43. package/engine/behaviour/ability/emulate-impact.d.ts +6 -0
  44. package/engine/behaviour/ability/emulate-impact.lua +43 -0
  45. package/engine/behaviour/ability/heal.d.ts +33 -6
  46. package/engine/behaviour/ability/heal.lua +89 -10
  47. package/engine/behaviour/ability/instant-impact.d.ts +2 -2
  48. package/engine/behaviour/ability/instant-impact.lua +4 -15
  49. package/engine/behaviour/ability/on-command-impact.d.ts +8 -0
  50. package/engine/behaviour/ability/on-command-impact.lua +25 -0
  51. package/engine/behaviour/ability/remove-buffs.d.ts +25 -0
  52. package/engine/behaviour/ability/remove-buffs.lua +49 -0
  53. package/engine/behaviour/ability/restore-mana.d.ts +15 -0
  54. package/engine/behaviour/ability/restore-mana.lua +29 -0
  55. package/engine/behaviour/ability.d.ts +33 -5
  56. package/engine/behaviour/ability.lua +183 -27
  57. package/engine/behaviour/unit/stun-immunity.d.ts +12 -7
  58. package/engine/behaviour/unit/stun-immunity.lua +57 -31
  59. package/engine/behaviour/unit.d.ts +48 -4
  60. package/engine/behaviour/unit.lua +292 -2
  61. package/engine/buff.d.ts +121 -46
  62. package/engine/buff.lua +567 -248
  63. package/engine/game-map.d.ts +7 -0
  64. package/engine/game-map.lua +32 -0
  65. package/engine/internal/ability.d.ts +23 -14
  66. package/engine/internal/ability.lua +129 -85
  67. package/engine/internal/item/ability.lua +162 -4
  68. package/engine/internal/item+owner.lua +12 -6
  69. package/engine/internal/item.d.ts +20 -19
  70. package/engine/internal/item.lua +191 -74
  71. package/engine/internal/mechanics/ability-duration.lua +1 -1
  72. package/engine/internal/mechanics/cast-ability.lua +6 -3
  73. package/engine/internal/misc/ability-disable-counter.d.ts +2 -0
  74. package/engine/internal/misc/ability-disable-counter.lua +13 -0
  75. package/engine/internal/misc/damage-metadata-by-target.d.ts +2 -0
  76. package/engine/internal/misc/damage-metadata-by-target.lua +5 -0
  77. package/engine/internal/misc/frame-coordinates.d.ts +2 -0
  78. package/engine/internal/misc/frame-coordinates.lua +21 -0
  79. package/engine/internal/misc/get-terrain-z.d.ts +2 -0
  80. package/engine/internal/misc/get-terrain-z.lua +11 -0
  81. package/engine/internal/misc/player-local-handle.d.ts +2 -0
  82. package/engine/internal/misc/player-local-handle.lua +5 -0
  83. package/engine/internal/object-data/auto-attack-speed-increase.d.ts +1 -1
  84. package/engine/internal/object-data/auto-attack-speed-increase.lua +2 -0
  85. package/engine/internal/object-data/evasion-probability.d.ts +2 -0
  86. package/engine/internal/object-data/evasion-probability.lua +16 -0
  87. package/engine/internal/object-data/mana-regeneration-rate-increase-factor.d.ts +2 -0
  88. package/engine/internal/object-data/mana-regeneration-rate-increase-factor.lua +16 -0
  89. package/engine/internal/unit/ability.d.ts +45 -1
  90. package/engine/internal/unit/ability.lua +128 -17
  91. package/engine/internal/unit/add-item-to-slot-init.d.ts +2 -0
  92. package/engine/internal/unit/add-item-to-slot-init.lua +23 -0
  93. package/engine/internal/unit/add-item-to-slot.d.ts +2 -0
  94. package/engine/internal/unit/add-item-to-slot.lua +52 -0
  95. package/engine/internal/unit/allowed-targets.d.ts +1 -1
  96. package/engine/internal/unit/allowed-targets.lua +9 -1
  97. package/engine/internal/unit/attributes.d.ts +17 -0
  98. package/engine/internal/unit/attributes.lua +46 -0
  99. package/engine/internal/unit/bonus.d.ts +13 -8
  100. package/engine/internal/unit/bonus.lua +33 -1
  101. package/engine/internal/unit/fly-height.d.ts +7 -0
  102. package/engine/internal/unit/fly-height.lua +20 -0
  103. package/engine/internal/unit/ignore-events-items.d.ts +2 -0
  104. package/engine/internal/unit/ignore-events-items.lua +5 -0
  105. package/engine/internal/unit/interrupts.d.ts +12 -0
  106. package/engine/internal/unit/interrupts.lua +28 -0
  107. package/engine/internal/unit/item.d.ts +24 -0
  108. package/engine/internal/unit/item.lua +78 -0
  109. package/engine/internal/unit/main-selected.d.ts +13 -0
  110. package/engine/internal/unit/main-selected.lua +36 -0
  111. package/engine/internal/unit/order.d.ts +20 -0
  112. package/engine/internal/unit/order.lua +136 -0
  113. package/engine/internal/unit/range-event.d.ts +12 -0
  114. package/engine/internal/unit/range-event.lua +90 -0
  115. package/engine/internal/unit/scale.d.ts +7 -0
  116. package/engine/internal/unit/scale.lua +20 -0
  117. package/engine/internal/unit+ability.lua +12 -3
  118. package/engine/internal/unit+damage.d.ts +2 -11
  119. package/engine/internal/unit+damage.lua +10 -14
  120. package/engine/internal/unit+spellSteal.lua +1 -2
  121. package/engine/internal/unit+transport.lua +4 -10
  122. package/engine/internal/unit-missile-launch.lua +70 -13
  123. package/engine/internal/unit.d.ts +97 -36
  124. package/engine/internal/unit.lua +701 -336
  125. package/engine/internal/utility.lua +12 -0
  126. package/engine/lightning.d.ts +12 -5
  127. package/engine/lightning.lua +48 -14
  128. package/engine/local-client.d.ts +9 -2
  129. package/engine/local-client.lua +112 -0
  130. package/engine/object-data/auxiliary/animation-name.d.ts +1 -0
  131. package/engine/object-data/auxiliary/animation-name.lua +16 -0
  132. package/engine/object-data/auxiliary/armor-type.d.ts +11 -0
  133. package/engine/object-data/auxiliary/armor-type.lua +46 -0
  134. package/engine/object-data/auxiliary/attachment-preset.d.ts +7 -3
  135. package/engine/object-data/auxiliary/attachment-preset.lua +4 -3
  136. package/engine/object-data/auxiliary/attack-type.d.ts +7 -8
  137. package/engine/object-data/auxiliary/attack-type.lua +42 -0
  138. package/engine/object-data/auxiliary/combat-classification.d.ts +0 -2
  139. package/engine/object-data/auxiliary/health-regeneration-type.d.ts +8 -0
  140. package/engine/object-data/auxiliary/health-regeneration-type.lua +2 -0
  141. package/engine/object-data/auxiliary/movement-type.d.ts +7 -7
  142. package/engine/object-data/auxiliary/movement-type.lua +22 -0
  143. package/engine/object-data/auxiliary/sound-eax.d.ts +10 -0
  144. package/engine/object-data/auxiliary/sound-eax.lua +2 -0
  145. package/engine/object-data/auxiliary/sound-preset-name.d.ts +5 -1
  146. package/engine/object-data/auxiliary/tech-tree-dependency.d.ts +1 -1
  147. package/engine/object-data/auxiliary/unit-attribute.d.ts +6 -0
  148. package/engine/object-data/auxiliary/unit-attribute.lua +9 -0
  149. package/engine/object-data/entry/ability-type/berserk.d.ts +2 -0
  150. package/engine/object-data/entry/ability-type/berserk.lua +13 -0
  151. package/engine/object-data/entry/ability-type/blank-configurable.d.ts +0 -1
  152. package/engine/object-data/entry/ability-type/blank-configurable.lua +12 -1
  153. package/engine/object-data/entry/ability-type/blank-passive.d.ts +0 -1
  154. package/engine/object-data/entry/ability-type/carrion-swarm.d.ts +14 -0
  155. package/engine/object-data/entry/ability-type/carrion-swarm.lua +65 -0
  156. package/engine/object-data/entry/ability-type/channel.d.ts +0 -1
  157. package/engine/object-data/entry/ability-type/disease-cloud.lua +2 -2
  158. package/engine/object-data/entry/ability-type/engineering-upgrade.lua +2 -2
  159. package/engine/object-data/entry/ability-type/ensnare.d.ts +12 -0
  160. package/engine/object-data/entry/ability-type/ensnare.lua +52 -0
  161. package/engine/object-data/entry/ability-type/feral-spirit.lua +2 -2
  162. package/engine/object-data/entry/ability-type/mana-regeneration.d.ts +8 -0
  163. package/engine/object-data/entry/ability-type/mana-regeneration.lua +26 -0
  164. package/engine/object-data/entry/ability-type/mine.d.ts +10 -0
  165. package/engine/object-data/entry/ability-type/mine.lua +39 -0
  166. package/engine/object-data/entry/ability-type/permanent-invisibility.d.ts +8 -0
  167. package/engine/object-data/entry/ability-type/permanent-invisibility.lua +26 -0
  168. package/engine/object-data/entry/ability-type/phase-shift.d.ts +10 -0
  169. package/engine/object-data/entry/ability-type/phase-shift.lua +39 -0
  170. package/engine/object-data/entry/ability-type/phoenix-morph.lua +4 -4
  171. package/engine/object-data/entry/ability-type/raise-dead.d.ts +17 -0
  172. package/engine/object-data/entry/ability-type/raise-dead.lua +78 -0
  173. package/engine/object-data/entry/ability-type/shock-wave.d.ts +4 -0
  174. package/engine/object-data/entry/ability-type/shock-wave.lua +26 -0
  175. package/engine/object-data/entry/ability-type/slow-poison.d.ts +10 -0
  176. package/engine/object-data/entry/ability-type/slow-poison.lua +58 -0
  177. package/engine/object-data/entry/ability-type/spirit-touch.d.ts +2 -2
  178. package/engine/object-data/entry/ability-type/spirit-touch.lua +6 -6
  179. package/engine/object-data/entry/ability-type/summon-quilbeast.lua +2 -2
  180. package/engine/object-data/entry/ability-type/summon-water-elemental.lua +2 -2
  181. package/engine/object-data/entry/ability-type/web.d.ts +12 -0
  182. package/engine/object-data/entry/ability-type/web.lua +52 -0
  183. package/engine/object-data/entry/ability-type.d.ts +19 -18
  184. package/engine/object-data/entry/ability-type.lua +93 -36
  185. package/engine/object-data/entry/buff-type/applicable.d.ts +0 -1
  186. package/engine/object-data/entry/buff-type/applicable.lua +18 -37
  187. package/engine/object-data/entry/buff-type/blank.d.ts +0 -1
  188. package/engine/object-data/entry/buff-type.d.ts +6 -13
  189. package/engine/object-data/entry/buff-type.lua +13 -29
  190. package/engine/object-data/entry/destructible-type.d.ts +28 -3
  191. package/engine/object-data/entry/destructible-type.lua +155 -0
  192. package/engine/object-data/entry/item-type/blank.d.ts +0 -1
  193. package/engine/object-data/entry/item-type.d.ts +15 -2
  194. package/engine/object-data/entry/item-type.lua +93 -2
  195. package/engine/object-data/entry/lightning-type.d.ts +1 -2
  196. package/engine/object-data/entry/sound-preset.d.ts +33 -0
  197. package/engine/object-data/entry/sound-preset.lua +140 -0
  198. package/engine/object-data/entry/unit-type.d.ts +62 -7
  199. package/engine/object-data/entry/unit-type.lua +524 -75
  200. package/engine/object-data/entry/upgrade/blank.d.ts +0 -1
  201. package/engine/object-data/entry/upgrade.d.ts +1 -2
  202. package/engine/object-data/entry/upgrade.lua +4 -4
  203. package/engine/object-data/entry.d.ts +18 -17
  204. package/engine/object-data/entry.lua +60 -32
  205. package/engine/object-data/utility/object-data-entry-id-generator.lua +7 -0
  206. package/engine/object-field/ability.d.ts +28 -5
  207. package/engine/object-field/ability.lua +59 -5
  208. package/engine/object-field/unit.d.ts +72 -3
  209. package/engine/object-field/unit.lua +268 -7
  210. package/engine/object-field.d.ts +25 -7
  211. package/engine/object-field.lua +359 -116
  212. package/engine/random.d.ts +10 -0
  213. package/engine/random.lua +22 -0
  214. package/engine/standard/entries/buff-type.d.ts +3 -0
  215. package/engine/standard/entries/buff-type.lua +3 -0
  216. package/engine/standard/entries/sound-preset.d.ts +10 -0
  217. package/engine/standard/entries/sound-preset.lua +10 -0
  218. package/engine/standard/entries/unit-type.d.ts +39 -1
  219. package/engine/standard/entries/unit-type.lua +39 -1
  220. package/engine/standard/fields/ability.d.ts +5 -3
  221. package/engine/standard/fields/ability.lua +5 -3
  222. package/engine/standard/fields/unit.d.ts +12 -0
  223. package/engine/standard/fields/unit.lua +20 -0
  224. package/engine/synchronization.d.ts +11 -0
  225. package/engine/synchronization.lua +77 -0
  226. package/engine/text-tag.d.ts +36 -2
  227. package/engine/text-tag.lua +250 -10
  228. package/engine/unit.d.ts +9 -0
  229. package/engine/unit.lua +18 -2
  230. package/event.d.ts +2 -3
  231. package/event.lua +9 -5
  232. package/index.d.ts +1 -0
  233. package/index.lua +1 -0
  234. package/lualib_bundle.lua +146 -42
  235. package/math/vec2.d.ts +2 -9
  236. package/math.d.ts +0 -2
  237. package/net/socket.d.ts +7 -1
  238. package/net/socket.lua +45 -4
  239. package/network.d.ts +1 -0
  240. package/network.lua +3 -2
  241. package/objutil/ability.d.ts +0 -1
  242. package/objutil/buff.d.ts +0 -1
  243. package/objutil/buff.lua +12 -11
  244. package/objutil/object.d.ts +0 -1
  245. package/objutil/unit.d.ts +0 -1
  246. package/objutil/unit.lua +8 -0
  247. package/package.json +13 -14
  248. package/patch-lua.d.ts +0 -0
  249. package/patch-lua.lua +25 -0
  250. package/patch-lualib.lua +1 -1
  251. package/property.d.ts +55 -0
  252. package/property.lua +374 -0
  253. package/string.d.ts +30 -0
  254. package/string.lua +14 -0
  255. package/util/stream.d.ts +0 -1
  256. package/utility/arrays.d.ts +13 -5
  257. package/utility/arrays.lua +45 -3
  258. package/utility/bit-set.d.ts +0 -2
  259. package/utility/callback-array.d.ts +17 -0
  260. package/utility/callback-array.lua +61 -0
  261. package/utility/functions.d.ts +8 -0
  262. package/utility/functions.lua +13 -0
  263. package/utility/lazy.d.ts +2 -0
  264. package/utility/lazy.lua +14 -0
  265. package/utility/linked-map.d.ts +34 -0
  266. package/utility/linked-map.lua +101 -0
  267. package/utility/linked-set.d.ts +15 -4
  268. package/utility/linked-set.lua +48 -3
  269. package/utility/lua-maps.d.ts +16 -4
  270. package/utility/lua-maps.lua +53 -2
  271. package/utility/lua-sets.d.ts +3 -2
  272. package/utility/lua-sets.lua +7 -0
  273. package/utility/records.lua +20 -1
  274. package/utility/reflection.lua +11 -7
  275. package/utility/types.d.ts +4 -0
  276. package/core/mapbounds.d.ts +0 -8
  277. package/core/mapbounds.lua +0 -12
  278. package/core/types/order.d.ts +0 -25
  279. package/core/types/order.lua +0 -55
@@ -1,23 +1,51 @@
1
1
  /** @noSelfInFile */
2
2
  import { Behavior } from "../behavior";
3
- import { Unit } from "../unit";
3
+ import { Unit } from "../internal/unit";
4
+ import "../internal/unit/ability";
4
5
  import { Ability } from "../internal/ability";
5
6
  import { AbilityTypeId } from "../object-data/entry/ability-type";
6
7
  import { Widget } from "../../core/types/widget";
7
8
  import { Item } from "../internal/item";
8
9
  import { Destructable } from "../../core/types/destructable";
9
10
  import { EffectParameters } from "../../core/types/effect";
10
- import { AbilityDependentValue } from "../object-field/ability";
11
+ import { AbilityDependentValue, ReadonlySubscribableAbilityDependentValue, SubscribableAbilityDependentValue } from "../object-field/ability";
12
+ import { Destructor } from "../../destroyable";
11
13
  export type AbilityBehaviorConstructor<Args extends any[]> = new (ability: Ability, ...args: Args) => AbilityBehavior;
12
- export declare abstract class AbilityBehavior<PeriodicActionParameters extends any[] = any[]> extends Behavior<Ability, PeriodicActionParameters> {
13
- constructor(ability: Ability);
14
+ export type AbilityBehaviorParameters = {
15
+ isExclusiveOnImpactHandler?: boolean;
16
+ };
17
+ export declare abstract class AbilityBehavior<Parameters extends {
18
+ periodicActionParameters?: any[];
19
+ missileParameters?: any[];
20
+ } = {}> extends Behavior<Ability, NonNullable<Parameters["periodicActionParameters"]>> {
21
+ constructor(ability: Ability, parameters?: AbilityBehaviorParameters);
22
+ protected onDestroy(): Destructor;
23
+ protected subscribe<T extends boolean | number | string>(value: SubscribableAbilityDependentValue<T>): void;
24
+ protected registerCommandEvent(orderTypeStringId?: string): void;
14
25
  get ability(): Ability;
26
+ get unit(): Unit | undefined;
15
27
  protected resolveCurrentAbilityDependentValue<T extends boolean | number | string>(value: AbilityDependentValue<T>): T;
28
+ protected resolveCurrentAbilityDependentValue<T extends boolean | number | string>(value?: AbilityDependentValue<T>): T | undefined;
29
+ protected flashCasterEffect(widget: Widget, ...parametersOrDuration: [parameters?: EffectParameters] | [duration?: number, parameters?: EffectParameters]): void;
30
+ protected flashTargetEffect(widget: Widget, ...parametersOrDuration: [parameters?: EffectParameters] | [duration?: number, parameters?: EffectParameters]): void;
16
31
  protected flashAreaEffect(x: number, y: number, ...parametersOrDuration: [parameters?: EffectParameters] | [duration?: number, parameters?: EffectParameters]): void;
17
32
  protected flashEffect(x: number, y: number, ...parametersOrDuration: [parameters?: EffectParameters] | [duration?: number, parameters?: EffectParameters]): void;
18
- protected flashSpecialEffect(...args: [...pointOrWidget: [x: number, y: number] | [widget: Widget], duration?: number]): void;
33
+ protected flashSpecialEffect(...args: [
34
+ ...pointOrWidget: [x: number, y: number] | [widget: Widget],
35
+ ...parametersOrDuration: [parameters?: EffectParameters] | [duration?: number, parameters?: EffectParameters]
36
+ ]): void;
37
+ private static MissileLaunchConfig;
38
+ private get missileLaunchConfig();
39
+ protected launchMissile(source: Unit, ...args: [
40
+ ...pointOrWidget: [x: number, y: number] | [widget: Unit /** TODO: support Widget */],
41
+ ...parameters: NonNullable<Parameters["missileParameters"]>
42
+ ]): void;
43
+ protected onCreate(): void;
44
+ onValueChange(_value: ReadonlySubscribableAbilityDependentValue<string | number | boolean>): void;
45
+ onMissileArrival(...parameters: NonNullable<Parameters["missileParameters"]>): void;
19
46
  onUnitGainAbility(_unit: Unit): void;
20
47
  onUnitLoseAbility(_unit: Unit): void;
48
+ onCommand(caster: Unit, orderTypeStringId: string): void;
21
49
  onCastingStart(caster: Unit): void;
22
50
  onCastingFinish(caster: Unit): void;
23
51
  onChannelingStart(caster: Unit): void;
@@ -1,37 +1,136 @@
1
1
  local ____lualib = require("lualib_bundle")
2
2
  local __TS__Class = ____lualib.__TS__Class
3
3
  local __TS__ClassExtends = ____lualib.__TS__ClassExtends
4
+ local __TS__InstanceOf = ____lualib.__TS__InstanceOf
4
5
  local __TS__New = ____lualib.__TS__New
5
6
  local __TS__SetDescriptor = ____lualib.__TS__SetDescriptor
6
7
  local ____exports = {}
7
8
  local ____behavior = require("engine.behavior")
8
9
  local Behavior = ____behavior.Behavior
9
- local ____unit = require("engine.unit")
10
+ local ____unit = require("engine.internal.unit")
10
11
  local Unit = ____unit.Unit
12
+ require("engine.internal.unit.ability")
11
13
  local ____ability = require("engine.internal.ability")
12
14
  local Ability = ____ability.Ability
13
15
  local ____effect = require("core.types.effect")
14
16
  local Effect = ____effect.Effect
15
17
  local ____ability = require("engine.standard.fields.ability")
16
18
  local AREA_EFFECT_MODEL_PATHS_ABILITY_STRING_ARRAY_FIELD = ____ability.AREA_EFFECT_MODEL_PATHS_ABILITY_STRING_ARRAY_FIELD
19
+ local CASTER_EFFECT_FIRST_ATTACHMENT_POINT_STRING_FIELD = ____ability.CASTER_EFFECT_FIRST_ATTACHMENT_POINT_STRING_FIELD
20
+ local CASTER_EFFECT_MODEL_PATHS_ABILITY_STRING_ARRAY_FIELD = ____ability.CASTER_EFFECT_MODEL_PATHS_ABILITY_STRING_ARRAY_FIELD
17
21
  local EFFECT_MODEL_PATHS_ABILITY_STRING_ARRAY_FIELD = ____ability.EFFECT_MODEL_PATHS_ABILITY_STRING_ARRAY_FIELD
22
+ local MISSILE_ARC_ABILITY_FLOAT_FIELD = ____ability.MISSILE_ARC_ABILITY_FLOAT_FIELD
23
+ local MISSILE_MODEL_PATHS_ABILITY_STRING_ARRAY_FIELD = ____ability.MISSILE_MODEL_PATHS_ABILITY_STRING_ARRAY_FIELD
24
+ local MISSILE_SPEED_ABILITY_INTEGER_FIELD = ____ability.MISSILE_SPEED_ABILITY_INTEGER_FIELD
18
25
  local SPECIAL_EFFECT_ATTACHMENT_POINT_STRING_FIELD = ____ability.SPECIAL_EFFECT_ATTACHMENT_POINT_STRING_FIELD
19
26
  local SPECIAL_EFFECT_MODEL_PATHS_ABILITY_STRING_ARRAY_FIELD = ____ability.SPECIAL_EFFECT_MODEL_PATHS_ABILITY_STRING_ARRAY_FIELD
27
+ local TARGET_EFFECT_FIRST_ATTACHMENT_POINT_STRING_FIELD = ____ability.TARGET_EFFECT_FIRST_ATTACHMENT_POINT_STRING_FIELD
28
+ local TARGET_EFFECT_MODEL_PATHS_ABILITY_STRING_ARRAY_FIELD = ____ability.TARGET_EFFECT_MODEL_PATHS_ABILITY_STRING_ARRAY_FIELD
20
29
  local ____ability = require("engine.object-field.ability")
30
+ local AbilityField = ____ability.AbilityField
31
+ local AbilityLevelField = ____ability.AbilityLevelField
21
32
  local resolveCurrentAbilityDependentValue = ____ability.resolveCurrentAbilityDependentValue
22
- local ____timer = require("core.types.timer")
23
- local Timer = ____timer.Timer
33
+ local ____missile = require("core.types.missile")
34
+ local Missile = ____missile.Missile
24
35
  local createBehaviorFunctionsByAbilityTypeId = {}
36
+ local function invokeOnMissileArrival(_missile, success, abilityBehavior, ...)
37
+ if success then
38
+ abilityBehavior:onMissileArrival(...)
39
+ end
40
+ end
41
+ local exclusiveOnImpactHandlerAbilityBehaviorByAbility = setmetatable({}, {__mode = "k"})
42
+ local function createUnitEventListener(key)
43
+ return function(unit, ability, ...)
44
+ ____exports.AbilityBehavior:forAll(ability, key, unit, ...)
45
+ end
46
+ end
47
+ local registeredCommandEventIds = {}
48
+ local subscribedValuesByAbilityBehavior = {}
49
+ local ____class_2 = __TS__Class()
50
+ ____class_2.name = ""
51
+ function ____class_2.prototype.____constructor(self, abilityBehavior)
52
+ self.abilityBehavior = abilityBehavior
53
+ end
54
+ __TS__SetDescriptor(
55
+ ____class_2.prototype,
56
+ "art",
57
+ {get = function(self)
58
+ return MISSILE_MODEL_PATHS_ABILITY_STRING_ARRAY_FIELD:getValue(self.abilityBehavior.ability, 0)
59
+ end},
60
+ true
61
+ )
62
+ __TS__SetDescriptor(
63
+ ____class_2.prototype,
64
+ "arc",
65
+ {get = function(self)
66
+ return MISSILE_ARC_ABILITY_FLOAT_FIELD:getValue(self.abilityBehavior.ability)
67
+ end},
68
+ true
69
+ )
70
+ __TS__SetDescriptor(
71
+ ____class_2.prototype,
72
+ "speed",
73
+ {get = function(self)
74
+ return MISSILE_SPEED_ABILITY_INTEGER_FIELD:getValue(self.abilityBehavior.ability)
75
+ end},
76
+ true
77
+ )
25
78
  ____exports.AbilityBehavior = __TS__Class()
26
79
  local AbilityBehavior = ____exports.AbilityBehavior
27
80
  AbilityBehavior.name = "AbilityBehavior"
28
81
  __TS__ClassExtends(AbilityBehavior, Behavior)
29
- function AbilityBehavior.prototype.____constructor(self, ability)
82
+ function AbilityBehavior.prototype.____constructor(self, ability, parameters)
30
83
  Behavior.prototype.____constructor(self, ability)
84
+ if parameters and parameters.isExclusiveOnImpactHandler then
85
+ exclusiveOnImpactHandlerAbilityBehaviorByAbility[ability] = self
86
+ end
87
+ self:onCreate()
88
+ end
89
+ function AbilityBehavior.prototype.onDestroy(self)
90
+ subscribedValuesByAbilityBehavior[self] = nil
91
+ return Behavior.prototype.onDestroy(self)
92
+ end
93
+ function AbilityBehavior.prototype.subscribe(self, value)
94
+ if __TS__InstanceOf(value, AbilityField) or __TS__InstanceOf(value, AbilityLevelField) then
95
+ local subscribedValues = subscribedValuesByAbilityBehavior[self]
96
+ if subscribedValues == nil then
97
+ subscribedValues = {}
98
+ subscribedValuesByAbilityBehavior[self] = subscribedValues
99
+ end
100
+ subscribedValues[value] = true
101
+ end
102
+ end
103
+ function AbilityBehavior.prototype.registerCommandEvent(self, orderTypeStringId)
104
+ if orderTypeStringId == nil then
105
+ orderTypeStringId = self.ability.orderTypeStringId
106
+ end
107
+ local commandEventId = (tostring(self.ability.typeId) .. "#") .. orderTypeStringId
108
+ if not (registeredCommandEventIds[commandEventId] ~= nil) then
109
+ registeredCommandEventIds[commandEventId] = true
110
+ Unit.abilityCommandEvent[self.ability.typeId][orderTypeStringId]:addListener(createUnitEventListener("onCommand"))
111
+ end
31
112
  end
32
113
  function AbilityBehavior.prototype.resolveCurrentAbilityDependentValue(self, value)
33
114
  return resolveCurrentAbilityDependentValue(self.ability, value)
34
115
  end
116
+ function AbilityBehavior.prototype.flashCasterEffect(self, widget, ...)
117
+ local attachmentPoint = CASTER_EFFECT_FIRST_ATTACHMENT_POINT_STRING_FIELD:getValue(self.ability)
118
+ Effect:flash(
119
+ CASTER_EFFECT_MODEL_PATHS_ABILITY_STRING_ARRAY_FIELD:getValue(self.ability, 0),
120
+ widget,
121
+ attachmentPoint ~= "" and attachmentPoint or "origin",
122
+ ...
123
+ )
124
+ end
125
+ function AbilityBehavior.prototype.flashTargetEffect(self, widget, ...)
126
+ local attachmentPoint = TARGET_EFFECT_FIRST_ATTACHMENT_POINT_STRING_FIELD:getValue(self.ability)
127
+ Effect:flash(
128
+ TARGET_EFFECT_MODEL_PATHS_ABILITY_STRING_ARRAY_FIELD:getValue(self.ability, 0),
129
+ widget,
130
+ attachmentPoint ~= "" and attachmentPoint or "origin",
131
+ ...
132
+ )
133
+ end
35
134
  function AbilityBehavior.prototype.flashAreaEffect(self, x, y, ...)
36
135
  Effect:flash(
37
136
  AREA_EFFECT_MODEL_PATHS_ABILITY_STRING_ARRAY_FIELD:getValue(self.ability, 0),
@@ -48,27 +147,60 @@ function AbilityBehavior.prototype.flashEffect(self, x, y, ...)
48
147
  ...
49
148
  )
50
149
  end
51
- function AbilityBehavior.prototype.flashSpecialEffect(self, xOrWidget, yOrDuration, duration)
150
+ function AbilityBehavior.prototype.flashSpecialEffect(self, xOrWidget, yOrParametersOrDuration, durationOrParameters, parameters)
52
151
  if type(xOrWidget) == "number" then
53
152
  Effect:flash(
54
153
  SPECIAL_EFFECT_MODEL_PATHS_ABILITY_STRING_ARRAY_FIELD:getValue(self.ability, 0),
55
154
  xOrWidget,
56
- yOrDuration,
57
- duration
155
+ yOrParametersOrDuration,
156
+ durationOrParameters,
157
+ parameters
58
158
  )
59
159
  else
160
+ local attachmentPoint = SPECIAL_EFFECT_ATTACHMENT_POINT_STRING_FIELD:getValue(self.ability)
60
161
  Effect:flash(
61
162
  SPECIAL_EFFECT_MODEL_PATHS_ABILITY_STRING_ARRAY_FIELD:getValue(self.ability, 0),
62
163
  xOrWidget,
63
- SPECIAL_EFFECT_ATTACHMENT_POINT_STRING_FIELD:getValue(self.ability),
64
- yOrDuration
164
+ attachmentPoint ~= "" and attachmentPoint or "origin",
165
+ yOrParametersOrDuration,
166
+ durationOrParameters
167
+ )
168
+ end
169
+ end
170
+ function AbilityBehavior.prototype.launchMissile(self, source, xOrWidget, yOrParameter, ...)
171
+ if type(xOrWidget) ~= "number" then
172
+ Missile:launch(
173
+ self.missileLaunchConfig,
174
+ source,
175
+ xOrWidget,
176
+ invokeOnMissileArrival,
177
+ self,
178
+ yOrParameter,
179
+ ...
180
+ )
181
+ else
182
+ Missile:launch(
183
+ self.missileLaunchConfig,
184
+ source,
185
+ vec2(xOrWidget, yOrParameter),
186
+ invokeOnMissileArrival,
187
+ self,
188
+ ...
65
189
  )
66
190
  end
67
191
  end
192
+ function AbilityBehavior.prototype.onCreate(self)
193
+ end
194
+ function AbilityBehavior.prototype.onValueChange(self, _value)
195
+ end
196
+ function AbilityBehavior.prototype.onMissileArrival(self, ...)
197
+ end
68
198
  function AbilityBehavior.prototype.onUnitGainAbility(self, _unit)
69
199
  end
70
200
  function AbilityBehavior.prototype.onUnitLoseAbility(self, _unit)
71
201
  end
202
+ function AbilityBehavior.prototype.onCommand(self, caster, orderTypeStringId)
203
+ end
72
204
  function AbilityBehavior.prototype.onCastingStart(self, caster)
73
205
  end
74
206
  function AbilityBehavior.prototype.onCastingFinish(self, caster)
@@ -127,19 +259,31 @@ __TS__SetDescriptor(
127
259
  return self.object
128
260
  end},
129
261
  true
262
+ )
263
+ __TS__SetDescriptor(
264
+ AbilityBehavior.prototype,
265
+ "unit",
266
+ {get = function(self)
267
+ local owner = self.object.owner
268
+ if __TS__InstanceOf(owner, Unit) then
269
+ return owner
270
+ end
271
+ return owner.owner
272
+ end},
273
+ true
274
+ )
275
+ AbilityBehavior.MissileLaunchConfig = ____class_2
276
+ __TS__SetDescriptor(
277
+ AbilityBehavior.prototype,
278
+ "missileLaunchConfig",
279
+ {get = function(self)
280
+ local missileLaunchConfig = __TS__New(____exports.AbilityBehavior.MissileLaunchConfig, self)
281
+ rawset(self, "missileLaunchConfig", missileLaunchConfig)
282
+ return missileLaunchConfig
283
+ end},
284
+ true
130
285
  );
131
286
  (function(self)
132
- local function createUnitEventListener(key)
133
- return function(unit, ability, ...)
134
- ____exports.AbilityBehavior:forAll(ability, key, unit, ...)
135
- end
136
- end
137
- local function createZeroTimerUnitEventListener(key)
138
- local unitEventListener = createUnitEventListener(key)
139
- return function(unit, ability, ...)
140
- Timer:run(unitEventListener, unit, ability, ...)
141
- end
142
- end
143
287
  Unit.abilityGainedEvent:addListener(createUnitEventListener("onUnitGainAbility"))
144
288
  Unit.abilityLostEvent:addListener(createUnitEventListener("onUnitLoseAbility"))
145
289
  Unit.abilityCastingStartEvent:addListener(createUnitEventListener("onCastingStart"))
@@ -151,16 +295,28 @@ __TS__SetDescriptor(
151
295
  Unit.abilityDestructibleTargetChannelingStartEvent:addListener(createUnitEventListener("onDestructibleTargetChannelingStart"))
152
296
  Unit.abilityPointTargetChannelingStartEvent:addListener(createUnitEventListener("onPointTargetChannelingStart"))
153
297
  Unit.abilityNoTargetChannelingStartEvent:addListener(createUnitEventListener("onNoTargetChannelingStart"))
154
- Unit.abilityChannelingStartEvent:addListener(createZeroTimerUnitEventListener("onImpact"))
155
- Unit.abilityWidgetTargetChannelingStartEvent:addListener(createZeroTimerUnitEventListener("onWidgetTargetImpact"))
156
- Unit.abilityUnitTargetChannelingStartEvent:addListener(createZeroTimerUnitEventListener("onUnitTargetImpact"))
157
- Unit.abilityItemTargetChannelingStartEvent:addListener(createZeroTimerUnitEventListener("onItemTargetImpact"))
158
- Unit.abilityDestructibleTargetChannelingStartEvent:addListener(createZeroTimerUnitEventListener("onDestructibleTargetImpact"))
159
- Unit.abilityPointTargetChannelingStartEvent:addListener(createZeroTimerUnitEventListener("onPointTargetImpact"))
160
- Unit.abilityNoTargetChannelingStartEvent:addListener(createZeroTimerUnitEventListener("onNoTargetImpact"))
298
+ Unit.abilityImpactEvent:addListener(createUnitEventListener("onImpact"))
299
+ Unit.abilityWidgetTargetImpactEvent:addListener(createUnitEventListener("onWidgetTargetImpact"))
300
+ Unit.abilityUnitTargetImpactEvent:addListener(createUnitEventListener("onUnitTargetImpact"))
301
+ Unit.abilityItemTargetImpactEvent:addListener(createUnitEventListener("onItemTargetImpact"))
302
+ Unit.abilityDestructibleTargetImpactEvent:addListener(createUnitEventListener("onDestructibleTargetImpact"))
303
+ Unit.abilityPointTargetImpactEvent:addListener(createUnitEventListener("onPointTargetImpact"))
304
+ Unit.abilityNoTargetImpactEvent:addListener(createUnitEventListener("onNoTargetImpact"))
161
305
  Unit.abilityChannelingFinishEvent:addListener(createUnitEventListener("onChannelingFinish"))
162
306
  Unit.abilityStopEvent:addListener(createUnitEventListener("onStop"))
163
307
  end)(AbilityBehavior)
308
+ local function checkBehaviorOnValueChange(behavior, field)
309
+ local subscribedValues = subscribedValuesByAbilityBehavior[behavior]
310
+ if subscribedValues ~= nil and subscribedValues[field] ~= nil then
311
+ behavior:onValueChange(field)
312
+ end
313
+ end
314
+ AbilityField.valueChangeEvent:addListener(function(ability, field)
315
+ ____exports.AbilityBehavior:forAll(ability, checkBehaviorOnValueChange, field)
316
+ end)
317
+ AbilityLevelField.valueChangeEvent:addListener(function(ability, field)
318
+ ____exports.AbilityBehavior:forAll(ability, checkBehaviorOnValueChange, field)
319
+ end)
164
320
  Ability.onCreate:addListener(function(ability)
165
321
  local createBehaviorFunctions = createBehaviorFunctionsByAbilityTypeId[ability.typeId]
166
322
  if createBehaviorFunctions ~= nil then
@@ -1,19 +1,24 @@
1
- /// <reference types="@typescript-to-lua/language-extensions" />
2
1
  /** @noSelfInFile */
3
2
  import { UnitBehavior } from "../unit";
4
3
  import { Unit } from "../../unit";
5
4
  import { BuffTypeId } from "../../object-data/entry/buff-type";
6
5
  import { TextTagPreset } from "../../text-tag";
7
6
  import { Destructor } from "../../../destroyable";
8
- export type StunImmunityUnitBehaviourParameters = {
9
- buffTypeIds?: LuaSet<BuffTypeId>;
7
+ import { BehaviorPriority } from "../../behavior";
8
+ export type StunImmunityUnitBehaviorParameters = {
9
+ readonly priority?: BehaviorPriority;
10
+ buffTypeIds?: readonly BuffTypeId[];
10
11
  textTagPreset?: TextTagPreset;
11
12
  textTagText?: string;
13
+ additionalAction?: (this: void, unit: Unit) => void;
12
14
  };
13
15
  export declare class StunImmunityUnitBehavior extends UnitBehavior {
14
- private readonly parameters;
15
- static defaultParameters: StunImmunityUnitBehaviourParameters;
16
- constructor(unit: Unit, parameters?: StunImmunityUnitBehaviourParameters);
16
+ readonly parameters: Readonly<StunImmunityUnitBehaviorParameters>;
17
+ static defaultParameters: StunImmunityUnitBehaviorParameters;
18
+ constructor(unit: Unit, parameters?: Readonly<StunImmunityUnitBehaviorParameters>);
17
19
  protected onDestroy(): Destructor;
18
- private onBuffsCheck;
20
+ onDamageReceived(): void;
21
+ onTargetingAbilityChannelingStart(): void;
22
+ onTargetingAbilityImpact(): void;
23
+ protected onEffect(): void;
19
24
  }
@@ -8,35 +8,58 @@ local UnitBehavior = ____unit.UnitBehavior
8
8
  local ____ability_2Dtype = require("engine.object-data.entry.ability-type")
9
9
  local AbilityType = ____ability_2Dtype.AbilityType
10
10
  local ____arrays = require("utility.arrays")
11
- local flatMapToLuaSet = ____arrays.flatMapToLuaSet
11
+ local distinct = ____arrays.distinct
12
+ local flatMap = ____arrays.flatMap
12
13
  local map = ____arrays.map
13
14
  local ____text_2Dtag = require("engine.text-tag")
14
15
  local TextTag = ____text_2Dtag.TextTag
16
+ local ____timer = require("core.types.timer")
17
+ local Timer = ____timer.Timer
15
18
  local DEFAULT_BUFF_TYPE_IDS = postcompile(function()
16
- return flatMapToLuaSet(
19
+ return distinct(flatMap(
17
20
  AbilityType:getAllByBaseIds(map({
18
- "Aslo",
19
- "AHtc",
20
- "Aens",
21
- "Aprg",
22
- "Apg2",
23
- "AOeq",
24
- "SNeq",
25
- "Aweb",
26
- "Afra",
27
- "Afrb",
28
- "Afrc",
29
- "Afr2",
30
- "Acri",
31
- "Scri",
32
- "AUfn",
33
- "Aspo",
34
- "AEer",
35
- "ACwb"
21
+ "AHtb",
22
+ "AHbh",
23
+ "AOws",
24
+ "AOw2",
25
+ "AUim",
26
+ "Acyc",
27
+ "ANfb",
28
+ "ANsb",
29
+ "ANcs",
30
+ "ANc1",
31
+ "ANc2",
32
+ "ANc3",
33
+ "ACbh",
34
+ "ANbh",
35
+ "SCc1",
36
+ "ACcy",
37
+ "ANb2",
38
+ "Awrs",
39
+ "Awrh",
40
+ "Awrg",
41
+ "ACtb",
42
+ "ACcb"
36
43
  }, fourCC)),
37
44
  function(abilityType) return __TS__ArrayFlat(abilityType.buffTypeIds) end
38
- )
45
+ ))
39
46
  end)
47
+ local function process(behavior)
48
+ local hasRemovedBuffs = false
49
+ for ____, buffTypeId in ipairs(behavior.parameters.buffTypeIds or DEFAULT_BUFF_TYPE_IDS) do
50
+ hasRemovedBuffs = hasRemovedBuffs or behavior.unit:removeBuff(buffTypeId)
51
+ end
52
+ if hasRemovedBuffs then
53
+ behavior.onEffect(behavior)
54
+ if behavior.parameters.textTagText ~= nil then
55
+ TextTag:flash(TextTag.MISS, behavior.parameters.textTagText, behavior.unit.x, behavior.unit.y)
56
+ end
57
+ local ____opt_0 = behavior.parameters.additionalAction
58
+ if ____opt_0 ~= nil then
59
+ ____opt_0(behavior.unit)
60
+ end
61
+ end
62
+ end
40
63
  ____exports.StunImmunityUnitBehavior = __TS__Class()
41
64
  local StunImmunityUnitBehavior = ____exports.StunImmunityUnitBehavior
42
65
  StunImmunityUnitBehavior.name = "StunImmunityUnitBehavior"
@@ -45,23 +68,26 @@ function StunImmunityUnitBehavior.prototype.____constructor(self, unit, paramete
45
68
  if parameters == nil then
46
69
  parameters = ____exports.StunImmunityUnitBehavior.defaultParameters
47
70
  end
48
- UnitBehavior.prototype.____constructor(self, unit)
71
+ UnitBehavior.prototype.____constructor(self, unit, parameters.priority)
49
72
  self.parameters = parameters
50
73
  unit:decrementStunCounter()
51
- self:onBuffsCheck()
74
+ process(self)
52
75
  end
53
76
  function StunImmunityUnitBehavior.prototype.onDestroy(self)
54
77
  self.unit:incrementStunCounter()
55
78
  return UnitBehavior.prototype.onDestroy(self)
56
79
  end
57
- function StunImmunityUnitBehavior.prototype.onBuffsCheck(self)
58
- local hasRemovedBuffs = false
59
- for buffTypeId in pairs(self.parameters.buffTypeIds or DEFAULT_BUFF_TYPE_IDS) do
60
- hasRemovedBuffs = hasRemovedBuffs or self.unit:removeBuff(buffTypeId)
61
- end
62
- if hasRemovedBuffs and self.parameters.textTagText ~= nil then
63
- TextTag:flash(TextTag.MISS, self.parameters.textTagText, self.unit.x, self.unit.y)
64
- end
80
+ function StunImmunityUnitBehavior.prototype.onDamageReceived(self)
81
+ process(self)
82
+ Timer:run(process, self)
83
+ end
84
+ function StunImmunityUnitBehavior.prototype.onTargetingAbilityChannelingStart(self)
85
+ process(self)
86
+ end
87
+ function StunImmunityUnitBehavior.prototype.onTargetingAbilityImpact(self)
88
+ process(self)
89
+ end
90
+ function StunImmunityUnitBehavior.prototype.onEffect(self)
65
91
  end
66
92
  StunImmunityUnitBehavior.defaultParameters = {buffTypeIds = DEFAULT_BUFF_TYPE_IDS, textTagPreset = TextTag.MISS, textTagText = nil}
67
93
  return ____exports
@@ -1,20 +1,64 @@
1
1
  /** @noSelfInFile */
2
- import { Behavior } from "../behavior";
2
+ import { Behavior, BehaviorPriority } from "../behavior";
3
3
  import { Ability } from "../internal/ability";
4
4
  import { DamageEvent, DamagingEvent, Unit } from "../internal/unit";
5
+ import "../internal/unit+ability";
5
6
  import "../internal/unit-missile-launch";
7
+ import { Item } from "../internal/item";
8
+ import { AbilityBehavior } from "./ability";
9
+ import { Event } from "../../event";
10
+ import { Destructor } from "../../destroyable";
11
+ import type { Widget } from "../../core/types/widget";
12
+ import { Destructable } from "../../core/types/destructable";
13
+ import type { Buff } from "../buff";
14
+ import { UnitBonusType } from "../internal/unit/bonus";
15
+ import { Player } from "../../core/types/player";
16
+ import { UnitTypeId } from "../object-data/entry/unit-type";
6
17
  export type UnitBehaviorConstructor<Args extends any[]> = new (unit: Unit, ...args: Args) => UnitBehavior;
7
18
  export declare abstract class UnitBehavior<PeriodicActionParameters extends any[] = any[]> extends Behavior<Unit, PeriodicActionParameters> {
8
- constructor(unit: Unit);
19
+ readonly sourceAbilityBehavior?: AbilityBehavior;
20
+ private _bonusIdByBonusType?;
21
+ constructor(unit: Unit, priority?: BehaviorPriority);
22
+ protected onDestroy(): Destructor;
9
23
  get unit(): Unit;
24
+ protected getUnitBonus(bonusType: UnitBonusType): number;
25
+ protected addOrUpdateOrRemoveUnitBonus(bonusType: UnitBonusType, value: number): void;
26
+ protected registerOwningPlayerEvent<T extends string, Args extends any[]>(this: UnitBehavior<PeriodicActionParameters> & Record<T, (this: this, ...args: Args) => unknown>, event: Event<[...Args]>, extractPlayer: (...args: Args) => Player | undefined, listener: T): void;
27
+ protected registerInRangeUnitEvent<T extends string, Args extends any[]>(this: UnitBehavior<PeriodicActionParameters> & Record<T, (this: this, ...args: Args) => unknown>, event: Event<[...Args]>, extractUnit: (...args: Args) => Unit | undefined, range: number, listener: T): void;
28
+ onImmediateOrder(orderId: number): void;
29
+ onTargetOrder(orderId: number, target: Widget): void;
30
+ onPointOrder(orderId: number, x: number, y: number): void;
10
31
  onAutoAttackStart(target: Unit): void;
11
32
  onAutoAttackFinish(target: Unit): void;
33
+ onTargetingAutoAttackStart(source: Unit): void;
34
+ onTargetingAutoAttackFinish(source: Unit): void;
12
35
  onDamageDealing(target: Unit, event: DamagingEvent): void;
13
36
  onDamageDealt(target: Unit, event: DamageEvent): void;
14
37
  onDamageReceiving(source: Unit | undefined, event: DamagingEvent): void;
15
38
  onDamageReceived(source: Unit | undefined, event: DamageEvent): void;
16
- protected onAbilityGained(ability: Ability): void;
17
- protected onAbilityLost(ability: Ability): void;
39
+ onAbilityGained(ability: Ability): void;
40
+ onAbilityLost(ability: Ability): void;
41
+ onAbilityChannelingStart(ability: Ability): void;
42
+ onAbilityImpact(ability: Ability): void;
43
+ onAbilityWidgetTargetImpact(ability: Ability, target: Widget): void;
44
+ onAbilityUnitTargetImpact(ability: Ability, target: Unit): void;
45
+ onAbilityItemTargetImpact(ability: Ability, target: Item): void;
46
+ onAbilityDestructibleTargetImpact(ability: Ability, target: Destructable): void;
47
+ onAbilityPointTargetImpact(ability: Ability, x: number, y: number): void;
48
+ onAbilityNoTargetImpact(ability: Ability): void;
49
+ onAbilityChannelingFinish(ability: Ability): void;
50
+ onAbilityStop(ability: Ability): void;
51
+ onTargetingAbilityChannelingStart(ability: Ability, source: Unit): void;
52
+ onTargetingAbilityImpact(ability: Ability, source: Unit): void;
53
+ onBuffGained(buff: Buff): void;
54
+ onBuffLost(buff: Buff): void;
55
+ onItemDropped(item: Item): void;
56
+ onItemPickedUp(item: Item): void;
57
+ onItemUsed(item: Item): void;
58
+ onItemStacked(item: Item): void;
59
+ onItemChargesChanged(item: Item): void;
18
60
  onKill(target: Unit): void;
19
61
  onDeath(source: Unit | undefined): void;
62
+ onOwnerChange(previousOwner: Player): void;
63
+ static bindUnitType<Args extends any[]>(this: UnitBehaviorConstructor<Args>, unitTypeId: UnitTypeId, ...args: Args): void;
20
64
  }