warscript 0.0.1-dev.ee2345e → 0.0.1-dev.ee6e396
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/attributes.d.ts +6 -1
- package/attributes.lua +17 -1
- package/binaryreader.d.ts +1 -0
- package/binaryreader.lua +3 -0
- package/config.d.ts +5 -0
- package/config.lua +10 -0
- package/core/types/effect.d.ts +14 -6
- package/core/types/effect.lua +131 -35
- package/core/types/frame.d.ts +8 -1
- package/core/types/frame.lua +117 -22
- package/core/types/group.d.ts +0 -1
- package/core/types/image.d.ts +0 -1
- package/core/types/missile.d.ts +2 -2
- package/core/types/missile.lua +8 -2
- package/core/types/player.d.ts +16 -0
- package/core/types/player.lua +60 -15
- package/core/types/playerCamera.d.ts +2 -0
- package/core/types/playerCamera.lua +123 -5
- package/core/types/sound.d.ts +17 -24
- package/core/types/sound.lua +99 -24
- package/core/types/tileCell.d.ts +11 -1
- package/core/types/tileCell.lua +97 -0
- package/core/types/timer.d.ts +9 -8
- package/core/types/timer.lua +45 -23
- package/core/types/unit.lua +8 -0
- package/core/util.d.ts +1 -1
- package/core/util.lua +18 -1
- package/decl/index.d.ts +1 -0
- package/decl/native.d.ts +846 -790
- package/destroyable.d.ts +1 -0
- package/destroyable.lua +9 -0
- package/engine/ability.d.ts +1 -1
- package/engine/behavior.d.ts +24 -11
- package/engine/behavior.lua +233 -73
- package/engine/behaviour/ability/always-enabled.d.ts +7 -0
- package/engine/behaviour/ability/always-enabled.lua +31 -0
- package/engine/behaviour/ability/apply-buff.d.ts +8 -5
- package/engine/behaviour/ability/apply-buff.lua +36 -4
- package/engine/behaviour/ability/apply-unit-behavior.d.ts +6 -1
- package/engine/behaviour/ability/apply-unit-behavior.lua +1 -0
- package/engine/behaviour/ability/damage.d.ts +39 -11
- package/engine/behaviour/ability/damage.lua +83 -37
- package/engine/behaviour/ability/emulate-impact.d.ts +6 -0
- package/engine/behaviour/ability/emulate-impact.lua +43 -0
- package/engine/behaviour/ability/heal.d.ts +33 -6
- package/engine/behaviour/ability/heal.lua +89 -10
- package/engine/behaviour/ability/instant-impact.d.ts +2 -2
- package/engine/behaviour/ability/instant-impact.lua +4 -15
- package/engine/behaviour/ability/on-command-impact.d.ts +8 -0
- package/engine/behaviour/ability/on-command-impact.lua +25 -0
- package/engine/behaviour/ability/remove-buffs.d.ts +25 -0
- package/engine/behaviour/ability/remove-buffs.lua +49 -0
- package/engine/behaviour/ability/restore-mana.d.ts +15 -0
- package/engine/behaviour/ability/restore-mana.lua +29 -0
- package/engine/behaviour/ability.d.ts +33 -5
- package/engine/behaviour/ability.lua +183 -27
- package/engine/behaviour/unit/stun-immunity.d.ts +12 -7
- package/engine/behaviour/unit/stun-immunity.lua +57 -31
- package/engine/behaviour/unit.d.ts +48 -4
- package/engine/behaviour/unit.lua +292 -2
- package/engine/buff.d.ts +121 -46
- package/engine/buff.lua +567 -248
- package/engine/game-map.d.ts +7 -0
- package/engine/game-map.lua +32 -0
- package/engine/internal/ability.d.ts +23 -14
- package/engine/internal/ability.lua +129 -85
- package/engine/internal/item/ability.lua +162 -4
- package/engine/internal/item+owner.lua +12 -6
- package/engine/internal/item.d.ts +20 -19
- package/engine/internal/item.lua +191 -74
- package/engine/internal/mechanics/ability-duration.lua +1 -1
- package/engine/internal/mechanics/cast-ability.lua +6 -3
- package/engine/internal/misc/ability-disable-counter.d.ts +2 -0
- package/engine/internal/misc/ability-disable-counter.lua +13 -0
- package/engine/internal/misc/damage-metadata-by-target.d.ts +2 -0
- package/engine/internal/misc/damage-metadata-by-target.lua +5 -0
- package/engine/internal/misc/frame-coordinates.d.ts +2 -0
- package/engine/internal/misc/frame-coordinates.lua +21 -0
- package/engine/internal/misc/get-terrain-z.d.ts +2 -0
- package/engine/internal/misc/get-terrain-z.lua +11 -0
- package/engine/internal/misc/player-local-handle.d.ts +2 -0
- package/engine/internal/misc/player-local-handle.lua +5 -0
- package/engine/internal/object-data/auto-attack-speed-increase.d.ts +1 -1
- package/engine/internal/object-data/auto-attack-speed-increase.lua +2 -0
- package/engine/internal/object-data/evasion-probability.d.ts +2 -0
- package/engine/internal/object-data/evasion-probability.lua +16 -0
- package/engine/internal/object-data/mana-regeneration-rate-increase-factor.d.ts +2 -0
- package/engine/internal/object-data/mana-regeneration-rate-increase-factor.lua +16 -0
- package/engine/internal/unit/ability.d.ts +45 -1
- package/engine/internal/unit/ability.lua +128 -17
- package/engine/internal/unit/add-item-to-slot-init.d.ts +2 -0
- package/engine/internal/unit/add-item-to-slot-init.lua +23 -0
- package/engine/internal/unit/add-item-to-slot.d.ts +2 -0
- package/engine/internal/unit/add-item-to-slot.lua +52 -0
- package/engine/internal/unit/allowed-targets.d.ts +1 -1
- package/engine/internal/unit/allowed-targets.lua +9 -1
- package/engine/internal/unit/attributes.d.ts +17 -0
- package/engine/internal/unit/attributes.lua +46 -0
- package/engine/internal/unit/bonus.d.ts +13 -8
- package/engine/internal/unit/bonus.lua +33 -1
- package/engine/internal/unit/fly-height.d.ts +7 -0
- package/engine/internal/unit/fly-height.lua +20 -0
- package/engine/internal/unit/ignore-events-items.d.ts +2 -0
- package/engine/internal/unit/ignore-events-items.lua +5 -0
- package/engine/internal/unit/interrupts.d.ts +12 -0
- package/engine/internal/unit/interrupts.lua +28 -0
- package/engine/internal/unit/item.d.ts +24 -0
- package/engine/internal/unit/item.lua +78 -0
- package/engine/internal/unit/main-selected.d.ts +13 -0
- package/engine/internal/unit/main-selected.lua +36 -0
- package/engine/internal/unit/order.d.ts +20 -0
- package/engine/internal/unit/order.lua +136 -0
- package/engine/internal/unit/range-event.d.ts +12 -0
- package/engine/internal/unit/range-event.lua +90 -0
- package/engine/internal/unit/scale.d.ts +7 -0
- package/engine/internal/unit/scale.lua +20 -0
- package/engine/internal/unit+ability.lua +12 -3
- package/engine/internal/unit+damage.d.ts +2 -11
- package/engine/internal/unit+damage.lua +10 -14
- package/engine/internal/unit+spellSteal.lua +1 -2
- package/engine/internal/unit+transport.lua +4 -10
- package/engine/internal/unit-missile-launch.lua +70 -13
- package/engine/internal/unit.d.ts +97 -36
- package/engine/internal/unit.lua +701 -336
- package/engine/internal/utility.lua +12 -0
- package/engine/lightning.d.ts +12 -5
- package/engine/lightning.lua +48 -14
- package/engine/local-client.d.ts +9 -2
- package/engine/local-client.lua +112 -0
- package/engine/object-data/auxiliary/animation-name.d.ts +1 -0
- package/engine/object-data/auxiliary/animation-name.lua +16 -0
- package/engine/object-data/auxiliary/armor-type.d.ts +11 -0
- package/engine/object-data/auxiliary/armor-type.lua +46 -0
- package/engine/object-data/auxiliary/attachment-preset.d.ts +7 -3
- package/engine/object-data/auxiliary/attachment-preset.lua +4 -3
- package/engine/object-data/auxiliary/attack-type.d.ts +7 -8
- package/engine/object-data/auxiliary/attack-type.lua +42 -0
- package/engine/object-data/auxiliary/combat-classification.d.ts +0 -2
- package/engine/object-data/auxiliary/health-regeneration-type.d.ts +8 -0
- package/engine/object-data/auxiliary/health-regeneration-type.lua +2 -0
- package/engine/object-data/auxiliary/movement-type.d.ts +7 -7
- package/engine/object-data/auxiliary/movement-type.lua +22 -0
- package/engine/object-data/auxiliary/sound-eax.d.ts +10 -0
- package/engine/object-data/auxiliary/sound-eax.lua +2 -0
- package/engine/object-data/auxiliary/sound-preset-name.d.ts +5 -1
- package/engine/object-data/auxiliary/tech-tree-dependency.d.ts +1 -1
- package/engine/object-data/auxiliary/unit-attribute.d.ts +6 -0
- package/engine/object-data/auxiliary/unit-attribute.lua +9 -0
- package/engine/object-data/entry/ability-type/berserk.d.ts +2 -0
- package/engine/object-data/entry/ability-type/berserk.lua +13 -0
- package/engine/object-data/entry/ability-type/blank-configurable.d.ts +0 -1
- package/engine/object-data/entry/ability-type/blank-configurable.lua +12 -1
- package/engine/object-data/entry/ability-type/blank-passive.d.ts +0 -1
- package/engine/object-data/entry/ability-type/carrion-swarm.d.ts +14 -0
- package/engine/object-data/entry/ability-type/carrion-swarm.lua +65 -0
- package/engine/object-data/entry/ability-type/channel.d.ts +0 -1
- package/engine/object-data/entry/ability-type/disease-cloud.lua +2 -2
- package/engine/object-data/entry/ability-type/engineering-upgrade.lua +2 -2
- package/engine/object-data/entry/ability-type/ensnare.d.ts +12 -0
- package/engine/object-data/entry/ability-type/ensnare.lua +52 -0
- package/engine/object-data/entry/ability-type/feral-spirit.lua +2 -2
- package/engine/object-data/entry/ability-type/mana-regeneration.d.ts +8 -0
- package/engine/object-data/entry/ability-type/mana-regeneration.lua +26 -0
- package/engine/object-data/entry/ability-type/mine.d.ts +10 -0
- package/engine/object-data/entry/ability-type/mine.lua +39 -0
- package/engine/object-data/entry/ability-type/permanent-invisibility.d.ts +8 -0
- package/engine/object-data/entry/ability-type/permanent-invisibility.lua +26 -0
- package/engine/object-data/entry/ability-type/phase-shift.d.ts +10 -0
- package/engine/object-data/entry/ability-type/phase-shift.lua +39 -0
- package/engine/object-data/entry/ability-type/phoenix-morph.lua +4 -4
- package/engine/object-data/entry/ability-type/raise-dead.d.ts +17 -0
- package/engine/object-data/entry/ability-type/raise-dead.lua +78 -0
- package/engine/object-data/entry/ability-type/shock-wave.d.ts +4 -0
- package/engine/object-data/entry/ability-type/shock-wave.lua +26 -0
- package/engine/object-data/entry/ability-type/slow-poison.d.ts +10 -0
- package/engine/object-data/entry/ability-type/slow-poison.lua +58 -0
- package/engine/object-data/entry/ability-type/spirit-touch.d.ts +2 -2
- package/engine/object-data/entry/ability-type/spirit-touch.lua +6 -6
- package/engine/object-data/entry/ability-type/summon-quilbeast.lua +2 -2
- package/engine/object-data/entry/ability-type/summon-water-elemental.lua +2 -2
- package/engine/object-data/entry/ability-type/web.d.ts +12 -0
- package/engine/object-data/entry/ability-type/web.lua +52 -0
- package/engine/object-data/entry/ability-type.d.ts +19 -18
- package/engine/object-data/entry/ability-type.lua +93 -36
- package/engine/object-data/entry/buff-type/applicable.d.ts +0 -1
- package/engine/object-data/entry/buff-type/applicable.lua +18 -37
- package/engine/object-data/entry/buff-type/blank.d.ts +0 -1
- package/engine/object-data/entry/buff-type.d.ts +6 -13
- package/engine/object-data/entry/buff-type.lua +13 -29
- package/engine/object-data/entry/destructible-type.d.ts +28 -3
- package/engine/object-data/entry/destructible-type.lua +155 -0
- package/engine/object-data/entry/item-type/blank.d.ts +0 -1
- package/engine/object-data/entry/item-type.d.ts +15 -2
- package/engine/object-data/entry/item-type.lua +93 -2
- package/engine/object-data/entry/lightning-type.d.ts +1 -2
- package/engine/object-data/entry/sound-preset.d.ts +33 -0
- package/engine/object-data/entry/sound-preset.lua +140 -0
- package/engine/object-data/entry/unit-type.d.ts +62 -7
- package/engine/object-data/entry/unit-type.lua +524 -75
- package/engine/object-data/entry/upgrade/blank.d.ts +0 -1
- package/engine/object-data/entry/upgrade.d.ts +1 -2
- package/engine/object-data/entry/upgrade.lua +4 -4
- package/engine/object-data/entry.d.ts +18 -17
- package/engine/object-data/entry.lua +60 -32
- package/engine/object-data/utility/object-data-entry-id-generator.lua +7 -0
- package/engine/object-field/ability.d.ts +28 -5
- package/engine/object-field/ability.lua +59 -5
- package/engine/object-field/unit.d.ts +72 -3
- package/engine/object-field/unit.lua +268 -7
- package/engine/object-field.d.ts +25 -7
- package/engine/object-field.lua +359 -116
- package/engine/random.d.ts +10 -0
- package/engine/random.lua +22 -0
- package/engine/standard/entries/buff-type.d.ts +3 -0
- package/engine/standard/entries/buff-type.lua +3 -0
- package/engine/standard/entries/sound-preset.d.ts +10 -0
- package/engine/standard/entries/sound-preset.lua +10 -0
- package/engine/standard/entries/unit-type.d.ts +39 -1
- package/engine/standard/entries/unit-type.lua +39 -1
- package/engine/standard/fields/ability.d.ts +5 -3
- package/engine/standard/fields/ability.lua +5 -3
- package/engine/standard/fields/unit.d.ts +12 -0
- package/engine/standard/fields/unit.lua +20 -0
- package/engine/synchronization.d.ts +11 -0
- package/engine/synchronization.lua +77 -0
- package/engine/text-tag.d.ts +36 -2
- package/engine/text-tag.lua +250 -10
- package/engine/unit.d.ts +9 -0
- package/engine/unit.lua +18 -2
- package/event.d.ts +2 -3
- package/event.lua +9 -5
- package/index.d.ts +1 -0
- package/index.lua +1 -0
- package/lualib_bundle.lua +146 -42
- package/math/vec2.d.ts +2 -9
- package/math.d.ts +0 -2
- package/net/socket.d.ts +7 -1
- package/net/socket.lua +45 -4
- package/network.d.ts +1 -0
- package/network.lua +3 -2
- package/objutil/ability.d.ts +0 -1
- package/objutil/buff.d.ts +0 -1
- package/objutil/buff.lua +12 -11
- package/objutil/object.d.ts +0 -1
- package/objutil/unit.d.ts +0 -1
- package/objutil/unit.lua +8 -0
- package/package.json +13 -14
- package/patch-lua.d.ts +0 -0
- package/patch-lua.lua +25 -0
- package/patch-lualib.lua +1 -1
- package/property.d.ts +55 -0
- package/property.lua +374 -0
- package/string.d.ts +30 -0
- package/string.lua +14 -0
- package/util/stream.d.ts +0 -1
- package/utility/arrays.d.ts +13 -5
- package/utility/arrays.lua +45 -3
- package/utility/bit-set.d.ts +0 -2
- package/utility/callback-array.d.ts +17 -0
- package/utility/callback-array.lua +61 -0
- package/utility/functions.d.ts +8 -0
- package/utility/functions.lua +13 -0
- package/utility/lazy.d.ts +2 -0
- package/utility/lazy.lua +14 -0
- package/utility/linked-map.d.ts +34 -0
- package/utility/linked-map.lua +101 -0
- package/utility/linked-set.d.ts +15 -4
- package/utility/linked-set.lua +48 -3
- package/utility/lua-maps.d.ts +16 -4
- package/utility/lua-maps.lua +53 -2
- package/utility/lua-sets.d.ts +3 -2
- package/utility/lua-sets.lua +7 -0
- package/utility/records.lua +20 -1
- package/utility/reflection.lua +11 -7
- package/utility/types.d.ts +4 -0
- package/core/mapbounds.d.ts +0 -8
- package/core/mapbounds.lua +0 -12
- package/core/types/order.d.ts +0 -25
- package/core/types/order.lua +0 -55
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@@ -7,26 +7,83 @@ local ____event = require("event")
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local Event = ____event.Event
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local ____timer = require("core.types.timer")
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local ____lua_2Dsets = require("utility.lua-sets")
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local luaSetOf = ____lua_2Dsets.luaSetOf
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local ____attributes = require("attributes")
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local attribute = ____attributes.attribute
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local ____linked_2Dset = require("utility.linked-set")
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local LinkedSet = ____linked_2Dset.LinkedSet
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local ____math = require("math")
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local autoAttackFinishEvent = __TS__New(Event)
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local instantOrderIds = luaSetOf(
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orderId("unimmolation")
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)
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---
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-- @internal For use by internal systems only.
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end
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end
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Unit.onImmediateOrder:addListener(reset)
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source[targetAttribute] = target
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end
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return ____exports
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/// <reference types="@typescript-to-lua/language-extensions" />
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/** @noSelfInFile */
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import { Handle, HandleDestructor } from "../../core/types/handle";
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import { Player } from "../../core/types/player";
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@@ -12,6 +11,10 @@ import { Ability, UnitAbility } from "./ability";
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import { Widget } from "../../core/types/widget";
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import type { UnitTypeId } from "../object-data/entry/unit-type";
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import { CombatClassification, CombatClassifications } from "../object-data/auxiliary/combat-classification";
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import { MovementType } from "../object-data/auxiliary/movement-type";
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import { UnitAttribute } from "../object-data/auxiliary/unit-attribute";
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import { AttackType } from "../object-data/auxiliary/attack-type";
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import { AttributesHolder } from "../../attributes";
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export type UnitClassification = junittype;
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export declare namespace UnitClassification {
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const STRUCTURE: junittype;
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@@ -20,6 +23,7 @@ export declare namespace UnitClassification {
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const GROUND: junittype;
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const SUMMONED: junittype;
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const MECHANICAL: junittype;
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const WORKER: junittype;
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const ANCIENT: junittype;
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const SUICIDAL: junittype;
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const TAUREN: junittype;
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@@ -37,14 +41,18 @@ type AbilityDispatcherTable<T extends any[] = []> = {
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readonly [id: number]: Event<[Unit, Ability, ...T]>;
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};
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type AbilityEventDispatcher<T extends any[] = []> = Event<[Unit, Ability, ...T]> & AbilityDispatcherTable<T>;
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export interface DamagingEvent {
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export interface DamagingEvent extends AttributesHolder {
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amount: number;
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attackType:
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attackType: AttackType;
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damageType: jdamagetype;
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weaponType: jweapontype;
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metadata: unknown;
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readonly isAttack: boolean;
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readonly originalAmount: number;
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readonly originalMetadata: unknown;
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preventRetaliation(this: DamagingEvent): void;
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}
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export type DamageEvent = DamagingEvent & {
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export type DamageEvent = Omit<DamagingEvent, "preventRetaliation"> & {
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preventDeath<P extends any[]>(this: DamageEvent, callback: (this: void, ...parameters: P) => any, ...parameters: P): void;
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};
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export type AttackDamageEvent = DamagingEvent & {
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@@ -68,25 +76,61 @@ declare const modifiers: {
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speed: (unit: junit, value: number) => void;
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armor: (unit: junit, value: number) => void;
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};
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export declare class UnitWeapon {
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readonly unit: Unit;
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readonly index: 0 | 1;
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constructor(unit: Unit, index: 0 | 1);
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get isEnabled(): boolean;
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set isEnabled(isEnabled: boolean);
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get cooldown(): number;
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set cooldown(cooldown: number);
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get damage(): [minimumDamage: number, maximumDamage: number];
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set damage([minimumDamage, maximumDamage]: [number, number]);
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get allowedTargetCombatClassifications(): CombatClassifications;
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set allowedTargetCombatClassifications(allowedTargetCombatClassifications: CombatClassifications);
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get damageBase(): number;
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set damageBase(damageBase: number);
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get damageDiceCount(): number;
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set damageDiceCount(damageDiceCount: number);
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get damageDiceSideCount(): number;
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set damageDiceSideCount(damageDiceSideCount: number);
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get range(): number;
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set range(range: number);
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get impactDelay(): number;
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set impactDelay(impactDelay: number);
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get missileArc(): number;
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set missileArc(missileArc: number);
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get missileModelPath(): string;
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set missileModelPath(missileModelPath: string);
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get missileSpeed(): number;
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set missileSpeed(missileSpeed: number);
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}
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declare const enum UnitPropertyKey {
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-
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-
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-
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-
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SYNC_ID = 100,
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IS_PAUSED = 101,
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STUN_COUNTER = 102,
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FORCE_STUN_COUNTER = 103,
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DELAY_HEALTH_CHECKS_COUNTER = 104,
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DELAY_HEALTH_CHECKS_HEALTH_BONUS = 105,
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PREVENT_DEATH_HEALTH_BONUS = 106,
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IS_TEAM_GLOW_HIDDEN = 107,
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LAST_X = 108,
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LAST_Y = 109
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}
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export type UnitSyncId = number & {
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readonly __unitSyncId: unique symbol;
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};
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export declare class Unit extends Handle<junit> {
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readonly syncId: UnitSyncId;
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private [UnitPropertyKey.IS_PAUSED]?;
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private [UnitPropertyKey.STUN_COUNTER]?;
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private [UnitPropertyKey.FORCE_STUN_COUNTER]?;
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private [UnitPropertyKey.DELAY_HEALTH_CHECKS_COUNTER]?;
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private [UnitPropertyKey.DELAY_HEALTH_CHECKS_HEALTH_BONUS]?;
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private [UnitPropertyKey.PREVENT_DEATH_HEALTH_BONUS]?;
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private [UnitPropertyKey.IS_TEAM_GLOW_HIDDEN]?;
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private [UnitPropertyKey.LAST_X]?;
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private [UnitPropertyKey.LAST_Y]?;
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private _owner?;
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private _timeScale?;
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private events?;
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@@ -95,6 +139,7 @@ export declare class Unit extends Handle<junit> {
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private _fields?;
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private getEvent;
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constructor(handle: junit);
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private saveData;
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protected onDestroy(): HandleDestructor;
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addAttackHandler(condition: AttackHandlerCondition, action: AttackHandlerAction): AttackHandler;
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removeAttackHandler(handler: AttackHandler): boolean;
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@@ -107,6 +152,7 @@ export declare class Unit extends Handle<junit> {
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get isAlive(): boolean;
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get isDead(): boolean;
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get isIllusion(): boolean;
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get isStunned(): boolean;
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get combatClassifications(): CombatClassifications;
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set combatClassifications(combatClassifications: CombatClassifications);
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hasCombatClassification(combatClassification: CombatClassification): boolean;
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@@ -119,24 +165,23 @@ export declare class Unit extends Handle<junit> {
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isInRangeOf(unit: Unit, range: number): boolean;
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isAllyOf(unit: Unit): boolean;
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isEnemyOf(unit: Unit): boolean;
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playAnimation(animation: string, rarity?: jraritycontrol): void;
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playAnimation(...parameters: [animation: number] | [animation: string, rarity?: jraritycontrol]): void;
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resetAnimation(): void;
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queueAnimation(animation: string): void;
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get weapons(): [UnitWeapon, UnitWeapon];
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get firstWeapon(): UnitWeapon;
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get secondWeapon(): UnitWeapon;
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chooseWeapon(target: Unit): UnitWeapon | undefined;
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get level(): number;
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set level(v: number);
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get xp(): number;
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set xp(v: number);
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get
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set
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get primaryAttribute(): UnitAttribute;
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set primaryAttribute(primaryAttribute: UnitAttribute);
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get strengthBonus(): number;
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get strength(): number;
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get agilityBase(): number;
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set agilityBase(agilityBase: number);
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get agilityBonus(): number;
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get agility(): number;
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get intelligenceBase(): number;
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set intelligenceBase(intelligenceBase: number);
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get intelligenceBonus(): number;
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get intelligence(): number;
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get name(): string;
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@@ -148,6 +193,10 @@ export declare class Unit extends Handle<junit> {
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set color(color: PlayerColor);
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get acquisitionRange(): number;
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set acquisitionRange(v: number);
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/**
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* Keeps this unit alive even if its health becomes negative until the current game thread yields.
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*/
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delayHealthChecks(): void;
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get maxHealth(): number;
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set maxHealth(maxHealth: number);
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get healthRegenerationRate(): number;
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@@ -166,8 +215,6 @@ export declare class Unit extends Handle<junit> {
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set facing(v: number);
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get speed(): number;
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set speed(v: number);
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get flyHeight(): number;
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set flyHeight(v: number);
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get x(): number;
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set x(v: number);
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get y(): number;
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@@ -191,17 +238,17 @@ export declare class Unit extends Handle<junit> {
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get isInvulnerable(): boolean;
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get vertexColor(): Color;
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set vertexColor(v: Color);
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get scale(): number;
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set scale(v: number);
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get timeScale(): number;
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set timeScale(v: number);
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get collisionSize(): number;
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get pathingCollisionRange(): number;
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+
get movementType(): MovementType;
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+
set movementType(movementType: MovementType);
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set pathing(v: boolean);
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isSelected(player: Player): boolean;
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explode(): void;
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kill(): void;
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revive(
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+
revive(x: number, y: number, doEffect?: boolean): void;
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healTarget(target: Widget, amount: number): void;
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useItem(item: Item): boolean;
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issueImmediateOrder(order: number): boolean;
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@@ -214,17 +261,17 @@ export declare class Unit extends Handle<junit> {
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dropItemTarget(item: Item, target: Widget): boolean;
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dropItemSlot(item: Item, slot: number): boolean;
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itemInSlot(slot: number): Item | null;
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217
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-
addAbility(abilityId: number): UnitAbility |
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264
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+
addAbility(abilityId: number): UnitAbility | undefined;
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makeAbilityPermanent(abilityId: number, permanent: true): boolean;
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266
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setAbilityLevel(abilityId: number, level: number): number;
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getAbilityLevel(abilityId: number): number;
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268
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hasAbility(abilityId: number): boolean;
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222
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-
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223
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-
removeAbility(
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269
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+
getAbility(abilityId: number): UnitAbility | undefined;
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270
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+
removeAbility(abilityTypeId: number): boolean;
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hideAbility(abilityId: number, flag: boolean): void;
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+
getAbilityRemainingCooldown(abilityId: number): number;
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startAbilityCooldown(abilityId: number, cooldown: number): void;
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endAbilityCooldown(abilityId: number): void;
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-
interruptAttack(): void;
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228
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interruptCast(abilityId: number): void;
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276
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getDistanceTo(target: Unit | Vec2): number;
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230
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getCollisionDistanceTo(...target: [Unit] | [targetX: number, targetY: number]): number;
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@@ -238,14 +285,16 @@ export declare class Unit extends Handle<junit> {
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238
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unpauseEx(): void;
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239
286
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incrementStunCounter(): void;
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240
287
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decrementStunCounter(): void;
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288
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+
incrementForceStunCounter(): void;
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289
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+
decrementForceStunCounter(): void;
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241
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set waygateActive(v: boolean);
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242
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get waygateActive(): boolean;
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292
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set waygateDestination(v: Vec2);
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244
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get waygateDestination(): Vec2;
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245
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get abilities(): ReadonlyArray<UnitAbility>;
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246
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-
get onUnitInRange(): Record<number, Event<[Unit]>>;
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247
295
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get onManaEqual(): Record<number, Event<[Unit, number]>>;
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248
296
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get manaEvent(): Record<Operator, Record<number, Event<[Unit]>>>;
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+
get targetAcquiredEvent(): Event;
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249
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get onSelect(): Event;
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250
299
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get onDeselect(): Event;
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251
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get onImmediateOrder(): Event<[number]>;
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@@ -260,7 +309,8 @@ export declare class Unit extends Handle<junit> {
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260
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static getInRange(x: number, y: number, range: number, predicate?: (unit: Unit) => boolean): Unit[];
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261
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static getInCollisionRange(x: number, y: number, range: number, predicate?: (unit: Unit) => boolean): Unit[];
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262
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static getInSector(pos: Vec2, range: number, offsetAngle: number, centralAngle: number): Unit[];
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263
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-
static getSelectionOf(player: Player): Unit[];
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312
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+
static getSelectionOf(player: Player, target?: Unit[]): Unit[];
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313
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+
static readonly levelChangedEvent: UnitTriggerEvent<[]>;
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264
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static readonly deathEvent: UnitTriggerEvent<[Unit]>;
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265
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static readonly onDecay: UnitTriggerEvent<[]>;
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266
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static readonly onResurrect: InitializingEvent<[Unit], void>;
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@@ -295,9 +345,18 @@ export declare class Unit extends Handle<junit> {
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295
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static readonly autoAttackStartEvent: UnitTriggerEvent<[Unit]>;
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296
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static readonly onDamaging: Event<[source: Unit | undefined, target: Unit, event: DamagingEvent]>;
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297
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static readonly onDamage: InitializingEvent<[source: Unit | undefined, target: Unit, event: DamageEvent], jtrigger>;
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298
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-
static
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299
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-
static
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300
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-
static
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348
|
+
static itemDroppedEvent: UnitTriggerEvent<[Item]>;
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349
|
+
static itemPickedUpEvent: UnitTriggerEvent<[Item]>;
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350
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+
static itemUsedEvent: UnitTriggerEvent<[Item]>;
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351
|
+
static itemStackedEvent: UnitTriggerEvent<[target: Item, source: Item]>;
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352
|
+
static get itemChargesChangedEvent(): Event<[unit: Unit, item: Item]>;
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353
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+
static get itemUseOrderEvent(): Event<[unit: Unit, item: Item]>;
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|
354
|
+
static get itemMoveOrderEvent(): Event<[
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355
|
+
unit: Unit,
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356
|
+
item: Item,
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|
357
|
+
slotFrom: 0 | 1 | 2 | 3 | 4 | 5,
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358
|
+
slotTo: 0 | 1 | 2 | 3 | 4 | 5
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|
359
|
+
]>;
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301
360
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static get onCreate(): EventDispatcher<[Unit], [Unit]>;
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302
361
|
static get destroyEvent(): EventDispatcher<[Unit], [Unit]>;
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303
362
|
getField(field: junitintegerfield | junitrealfield): number;
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|
@@ -308,5 +367,7 @@ export declare class Unit extends Handle<junit> {
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308
367
|
setField(field: junitbooleanfield, value: boolean): boolean;
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309
368
|
setField(field: junitstringfield, value: string): boolean;
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310
369
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toString(): string;
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|
370
|
+
static getBySyncId(syncId: UnitSyncId): Unit | undefined;
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371
|
+
static synchronize: (player: Player, object: Unit | undefined) => Promise<Unit | undefined>;
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311
372
|
}
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312
373
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export {};
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