warscript 0.0.1-dev.ee2345e → 0.0.1-dev.ee6e396

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (279) hide show
  1. package/attributes.d.ts +6 -1
  2. package/attributes.lua +17 -1
  3. package/binaryreader.d.ts +1 -0
  4. package/binaryreader.lua +3 -0
  5. package/config.d.ts +5 -0
  6. package/config.lua +10 -0
  7. package/core/types/effect.d.ts +14 -6
  8. package/core/types/effect.lua +131 -35
  9. package/core/types/frame.d.ts +8 -1
  10. package/core/types/frame.lua +117 -22
  11. package/core/types/group.d.ts +0 -1
  12. package/core/types/image.d.ts +0 -1
  13. package/core/types/missile.d.ts +2 -2
  14. package/core/types/missile.lua +8 -2
  15. package/core/types/player.d.ts +16 -0
  16. package/core/types/player.lua +60 -15
  17. package/core/types/playerCamera.d.ts +2 -0
  18. package/core/types/playerCamera.lua +123 -5
  19. package/core/types/sound.d.ts +17 -24
  20. package/core/types/sound.lua +99 -24
  21. package/core/types/tileCell.d.ts +11 -1
  22. package/core/types/tileCell.lua +97 -0
  23. package/core/types/timer.d.ts +9 -8
  24. package/core/types/timer.lua +45 -23
  25. package/core/types/unit.lua +8 -0
  26. package/core/util.d.ts +1 -1
  27. package/core/util.lua +18 -1
  28. package/decl/index.d.ts +1 -0
  29. package/decl/native.d.ts +846 -790
  30. package/destroyable.d.ts +1 -0
  31. package/destroyable.lua +9 -0
  32. package/engine/ability.d.ts +1 -1
  33. package/engine/behavior.d.ts +24 -11
  34. package/engine/behavior.lua +233 -73
  35. package/engine/behaviour/ability/always-enabled.d.ts +7 -0
  36. package/engine/behaviour/ability/always-enabled.lua +31 -0
  37. package/engine/behaviour/ability/apply-buff.d.ts +8 -5
  38. package/engine/behaviour/ability/apply-buff.lua +36 -4
  39. package/engine/behaviour/ability/apply-unit-behavior.d.ts +6 -1
  40. package/engine/behaviour/ability/apply-unit-behavior.lua +1 -0
  41. package/engine/behaviour/ability/damage.d.ts +39 -11
  42. package/engine/behaviour/ability/damage.lua +83 -37
  43. package/engine/behaviour/ability/emulate-impact.d.ts +6 -0
  44. package/engine/behaviour/ability/emulate-impact.lua +43 -0
  45. package/engine/behaviour/ability/heal.d.ts +33 -6
  46. package/engine/behaviour/ability/heal.lua +89 -10
  47. package/engine/behaviour/ability/instant-impact.d.ts +2 -2
  48. package/engine/behaviour/ability/instant-impact.lua +4 -15
  49. package/engine/behaviour/ability/on-command-impact.d.ts +8 -0
  50. package/engine/behaviour/ability/on-command-impact.lua +25 -0
  51. package/engine/behaviour/ability/remove-buffs.d.ts +25 -0
  52. package/engine/behaviour/ability/remove-buffs.lua +49 -0
  53. package/engine/behaviour/ability/restore-mana.d.ts +15 -0
  54. package/engine/behaviour/ability/restore-mana.lua +29 -0
  55. package/engine/behaviour/ability.d.ts +33 -5
  56. package/engine/behaviour/ability.lua +183 -27
  57. package/engine/behaviour/unit/stun-immunity.d.ts +12 -7
  58. package/engine/behaviour/unit/stun-immunity.lua +57 -31
  59. package/engine/behaviour/unit.d.ts +48 -4
  60. package/engine/behaviour/unit.lua +292 -2
  61. package/engine/buff.d.ts +121 -46
  62. package/engine/buff.lua +567 -248
  63. package/engine/game-map.d.ts +7 -0
  64. package/engine/game-map.lua +32 -0
  65. package/engine/internal/ability.d.ts +23 -14
  66. package/engine/internal/ability.lua +129 -85
  67. package/engine/internal/item/ability.lua +162 -4
  68. package/engine/internal/item+owner.lua +12 -6
  69. package/engine/internal/item.d.ts +20 -19
  70. package/engine/internal/item.lua +191 -74
  71. package/engine/internal/mechanics/ability-duration.lua +1 -1
  72. package/engine/internal/mechanics/cast-ability.lua +6 -3
  73. package/engine/internal/misc/ability-disable-counter.d.ts +2 -0
  74. package/engine/internal/misc/ability-disable-counter.lua +13 -0
  75. package/engine/internal/misc/damage-metadata-by-target.d.ts +2 -0
  76. package/engine/internal/misc/damage-metadata-by-target.lua +5 -0
  77. package/engine/internal/misc/frame-coordinates.d.ts +2 -0
  78. package/engine/internal/misc/frame-coordinates.lua +21 -0
  79. package/engine/internal/misc/get-terrain-z.d.ts +2 -0
  80. package/engine/internal/misc/get-terrain-z.lua +11 -0
  81. package/engine/internal/misc/player-local-handle.d.ts +2 -0
  82. package/engine/internal/misc/player-local-handle.lua +5 -0
  83. package/engine/internal/object-data/auto-attack-speed-increase.d.ts +1 -1
  84. package/engine/internal/object-data/auto-attack-speed-increase.lua +2 -0
  85. package/engine/internal/object-data/evasion-probability.d.ts +2 -0
  86. package/engine/internal/object-data/evasion-probability.lua +16 -0
  87. package/engine/internal/object-data/mana-regeneration-rate-increase-factor.d.ts +2 -0
  88. package/engine/internal/object-data/mana-regeneration-rate-increase-factor.lua +16 -0
  89. package/engine/internal/unit/ability.d.ts +45 -1
  90. package/engine/internal/unit/ability.lua +128 -17
  91. package/engine/internal/unit/add-item-to-slot-init.d.ts +2 -0
  92. package/engine/internal/unit/add-item-to-slot-init.lua +23 -0
  93. package/engine/internal/unit/add-item-to-slot.d.ts +2 -0
  94. package/engine/internal/unit/add-item-to-slot.lua +52 -0
  95. package/engine/internal/unit/allowed-targets.d.ts +1 -1
  96. package/engine/internal/unit/allowed-targets.lua +9 -1
  97. package/engine/internal/unit/attributes.d.ts +17 -0
  98. package/engine/internal/unit/attributes.lua +46 -0
  99. package/engine/internal/unit/bonus.d.ts +13 -8
  100. package/engine/internal/unit/bonus.lua +33 -1
  101. package/engine/internal/unit/fly-height.d.ts +7 -0
  102. package/engine/internal/unit/fly-height.lua +20 -0
  103. package/engine/internal/unit/ignore-events-items.d.ts +2 -0
  104. package/engine/internal/unit/ignore-events-items.lua +5 -0
  105. package/engine/internal/unit/interrupts.d.ts +12 -0
  106. package/engine/internal/unit/interrupts.lua +28 -0
  107. package/engine/internal/unit/item.d.ts +24 -0
  108. package/engine/internal/unit/item.lua +78 -0
  109. package/engine/internal/unit/main-selected.d.ts +13 -0
  110. package/engine/internal/unit/main-selected.lua +36 -0
  111. package/engine/internal/unit/order.d.ts +20 -0
  112. package/engine/internal/unit/order.lua +136 -0
  113. package/engine/internal/unit/range-event.d.ts +12 -0
  114. package/engine/internal/unit/range-event.lua +90 -0
  115. package/engine/internal/unit/scale.d.ts +7 -0
  116. package/engine/internal/unit/scale.lua +20 -0
  117. package/engine/internal/unit+ability.lua +12 -3
  118. package/engine/internal/unit+damage.d.ts +2 -11
  119. package/engine/internal/unit+damage.lua +10 -14
  120. package/engine/internal/unit+spellSteal.lua +1 -2
  121. package/engine/internal/unit+transport.lua +4 -10
  122. package/engine/internal/unit-missile-launch.lua +70 -13
  123. package/engine/internal/unit.d.ts +97 -36
  124. package/engine/internal/unit.lua +701 -336
  125. package/engine/internal/utility.lua +12 -0
  126. package/engine/lightning.d.ts +12 -5
  127. package/engine/lightning.lua +48 -14
  128. package/engine/local-client.d.ts +9 -2
  129. package/engine/local-client.lua +112 -0
  130. package/engine/object-data/auxiliary/animation-name.d.ts +1 -0
  131. package/engine/object-data/auxiliary/animation-name.lua +16 -0
  132. package/engine/object-data/auxiliary/armor-type.d.ts +11 -0
  133. package/engine/object-data/auxiliary/armor-type.lua +46 -0
  134. package/engine/object-data/auxiliary/attachment-preset.d.ts +7 -3
  135. package/engine/object-data/auxiliary/attachment-preset.lua +4 -3
  136. package/engine/object-data/auxiliary/attack-type.d.ts +7 -8
  137. package/engine/object-data/auxiliary/attack-type.lua +42 -0
  138. package/engine/object-data/auxiliary/combat-classification.d.ts +0 -2
  139. package/engine/object-data/auxiliary/health-regeneration-type.d.ts +8 -0
  140. package/engine/object-data/auxiliary/health-regeneration-type.lua +2 -0
  141. package/engine/object-data/auxiliary/movement-type.d.ts +7 -7
  142. package/engine/object-data/auxiliary/movement-type.lua +22 -0
  143. package/engine/object-data/auxiliary/sound-eax.d.ts +10 -0
  144. package/engine/object-data/auxiliary/sound-eax.lua +2 -0
  145. package/engine/object-data/auxiliary/sound-preset-name.d.ts +5 -1
  146. package/engine/object-data/auxiliary/tech-tree-dependency.d.ts +1 -1
  147. package/engine/object-data/auxiliary/unit-attribute.d.ts +6 -0
  148. package/engine/object-data/auxiliary/unit-attribute.lua +9 -0
  149. package/engine/object-data/entry/ability-type/berserk.d.ts +2 -0
  150. package/engine/object-data/entry/ability-type/berserk.lua +13 -0
  151. package/engine/object-data/entry/ability-type/blank-configurable.d.ts +0 -1
  152. package/engine/object-data/entry/ability-type/blank-configurable.lua +12 -1
  153. package/engine/object-data/entry/ability-type/blank-passive.d.ts +0 -1
  154. package/engine/object-data/entry/ability-type/carrion-swarm.d.ts +14 -0
  155. package/engine/object-data/entry/ability-type/carrion-swarm.lua +65 -0
  156. package/engine/object-data/entry/ability-type/channel.d.ts +0 -1
  157. package/engine/object-data/entry/ability-type/disease-cloud.lua +2 -2
  158. package/engine/object-data/entry/ability-type/engineering-upgrade.lua +2 -2
  159. package/engine/object-data/entry/ability-type/ensnare.d.ts +12 -0
  160. package/engine/object-data/entry/ability-type/ensnare.lua +52 -0
  161. package/engine/object-data/entry/ability-type/feral-spirit.lua +2 -2
  162. package/engine/object-data/entry/ability-type/mana-regeneration.d.ts +8 -0
  163. package/engine/object-data/entry/ability-type/mana-regeneration.lua +26 -0
  164. package/engine/object-data/entry/ability-type/mine.d.ts +10 -0
  165. package/engine/object-data/entry/ability-type/mine.lua +39 -0
  166. package/engine/object-data/entry/ability-type/permanent-invisibility.d.ts +8 -0
  167. package/engine/object-data/entry/ability-type/permanent-invisibility.lua +26 -0
  168. package/engine/object-data/entry/ability-type/phase-shift.d.ts +10 -0
  169. package/engine/object-data/entry/ability-type/phase-shift.lua +39 -0
  170. package/engine/object-data/entry/ability-type/phoenix-morph.lua +4 -4
  171. package/engine/object-data/entry/ability-type/raise-dead.d.ts +17 -0
  172. package/engine/object-data/entry/ability-type/raise-dead.lua +78 -0
  173. package/engine/object-data/entry/ability-type/shock-wave.d.ts +4 -0
  174. package/engine/object-data/entry/ability-type/shock-wave.lua +26 -0
  175. package/engine/object-data/entry/ability-type/slow-poison.d.ts +10 -0
  176. package/engine/object-data/entry/ability-type/slow-poison.lua +58 -0
  177. package/engine/object-data/entry/ability-type/spirit-touch.d.ts +2 -2
  178. package/engine/object-data/entry/ability-type/spirit-touch.lua +6 -6
  179. package/engine/object-data/entry/ability-type/summon-quilbeast.lua +2 -2
  180. package/engine/object-data/entry/ability-type/summon-water-elemental.lua +2 -2
  181. package/engine/object-data/entry/ability-type/web.d.ts +12 -0
  182. package/engine/object-data/entry/ability-type/web.lua +52 -0
  183. package/engine/object-data/entry/ability-type.d.ts +19 -18
  184. package/engine/object-data/entry/ability-type.lua +93 -36
  185. package/engine/object-data/entry/buff-type/applicable.d.ts +0 -1
  186. package/engine/object-data/entry/buff-type/applicable.lua +18 -37
  187. package/engine/object-data/entry/buff-type/blank.d.ts +0 -1
  188. package/engine/object-data/entry/buff-type.d.ts +6 -13
  189. package/engine/object-data/entry/buff-type.lua +13 -29
  190. package/engine/object-data/entry/destructible-type.d.ts +28 -3
  191. package/engine/object-data/entry/destructible-type.lua +155 -0
  192. package/engine/object-data/entry/item-type/blank.d.ts +0 -1
  193. package/engine/object-data/entry/item-type.d.ts +15 -2
  194. package/engine/object-data/entry/item-type.lua +93 -2
  195. package/engine/object-data/entry/lightning-type.d.ts +1 -2
  196. package/engine/object-data/entry/sound-preset.d.ts +33 -0
  197. package/engine/object-data/entry/sound-preset.lua +140 -0
  198. package/engine/object-data/entry/unit-type.d.ts +62 -7
  199. package/engine/object-data/entry/unit-type.lua +524 -75
  200. package/engine/object-data/entry/upgrade/blank.d.ts +0 -1
  201. package/engine/object-data/entry/upgrade.d.ts +1 -2
  202. package/engine/object-data/entry/upgrade.lua +4 -4
  203. package/engine/object-data/entry.d.ts +18 -17
  204. package/engine/object-data/entry.lua +60 -32
  205. package/engine/object-data/utility/object-data-entry-id-generator.lua +7 -0
  206. package/engine/object-field/ability.d.ts +28 -5
  207. package/engine/object-field/ability.lua +59 -5
  208. package/engine/object-field/unit.d.ts +72 -3
  209. package/engine/object-field/unit.lua +268 -7
  210. package/engine/object-field.d.ts +25 -7
  211. package/engine/object-field.lua +359 -116
  212. package/engine/random.d.ts +10 -0
  213. package/engine/random.lua +22 -0
  214. package/engine/standard/entries/buff-type.d.ts +3 -0
  215. package/engine/standard/entries/buff-type.lua +3 -0
  216. package/engine/standard/entries/sound-preset.d.ts +10 -0
  217. package/engine/standard/entries/sound-preset.lua +10 -0
  218. package/engine/standard/entries/unit-type.d.ts +39 -1
  219. package/engine/standard/entries/unit-type.lua +39 -1
  220. package/engine/standard/fields/ability.d.ts +5 -3
  221. package/engine/standard/fields/ability.lua +5 -3
  222. package/engine/standard/fields/unit.d.ts +12 -0
  223. package/engine/standard/fields/unit.lua +20 -0
  224. package/engine/synchronization.d.ts +11 -0
  225. package/engine/synchronization.lua +77 -0
  226. package/engine/text-tag.d.ts +36 -2
  227. package/engine/text-tag.lua +250 -10
  228. package/engine/unit.d.ts +9 -0
  229. package/engine/unit.lua +18 -2
  230. package/event.d.ts +2 -3
  231. package/event.lua +9 -5
  232. package/index.d.ts +1 -0
  233. package/index.lua +1 -0
  234. package/lualib_bundle.lua +146 -42
  235. package/math/vec2.d.ts +2 -9
  236. package/math.d.ts +0 -2
  237. package/net/socket.d.ts +7 -1
  238. package/net/socket.lua +45 -4
  239. package/network.d.ts +1 -0
  240. package/network.lua +3 -2
  241. package/objutil/ability.d.ts +0 -1
  242. package/objutil/buff.d.ts +0 -1
  243. package/objutil/buff.lua +12 -11
  244. package/objutil/object.d.ts +0 -1
  245. package/objutil/unit.d.ts +0 -1
  246. package/objutil/unit.lua +8 -0
  247. package/package.json +13 -14
  248. package/patch-lua.d.ts +0 -0
  249. package/patch-lua.lua +25 -0
  250. package/patch-lualib.lua +1 -1
  251. package/property.d.ts +55 -0
  252. package/property.lua +374 -0
  253. package/string.d.ts +30 -0
  254. package/string.lua +14 -0
  255. package/util/stream.d.ts +0 -1
  256. package/utility/arrays.d.ts +13 -5
  257. package/utility/arrays.lua +45 -3
  258. package/utility/bit-set.d.ts +0 -2
  259. package/utility/callback-array.d.ts +17 -0
  260. package/utility/callback-array.lua +61 -0
  261. package/utility/functions.d.ts +8 -0
  262. package/utility/functions.lua +13 -0
  263. package/utility/lazy.d.ts +2 -0
  264. package/utility/lazy.lua +14 -0
  265. package/utility/linked-map.d.ts +34 -0
  266. package/utility/linked-map.lua +101 -0
  267. package/utility/linked-set.d.ts +15 -4
  268. package/utility/linked-set.lua +48 -3
  269. package/utility/lua-maps.d.ts +16 -4
  270. package/utility/lua-maps.lua +53 -2
  271. package/utility/lua-sets.d.ts +3 -2
  272. package/utility/lua-sets.lua +7 -0
  273. package/utility/records.lua +20 -1
  274. package/utility/reflection.lua +11 -7
  275. package/utility/types.d.ts +4 -0
  276. package/core/mapbounds.d.ts +0 -8
  277. package/core/mapbounds.lua +0 -12
  278. package/core/types/order.d.ts +0 -25
  279. package/core/types/order.lua +0 -55
@@ -0,0 +1,140 @@
1
+ local ____lualib = require("lualib_bundle")
2
+ local __TS__Class = ____lualib.__TS__Class
3
+ local __TS__ClassExtends = ____lualib.__TS__ClassExtends
4
+ local __TS__SetDescriptor = ____lualib.__TS__SetDescriptor
5
+ local ____exports = {}
6
+ local ____entry = require("engine.object-data.entry")
7
+ local ObjectDataEntry = ____entry.ObjectDataEntry
8
+ ____exports.SoundPreset = __TS__Class()
9
+ local SoundPreset = ____exports.SoundPreset
10
+ SoundPreset.name = "SoundPreset"
11
+ __TS__ClassExtends(SoundPreset, ObjectDataEntry)
12
+ function SoundPreset.generateId(self)
13
+ local ____self_0, ____nextId_1 = self, "nextId"
14
+ local ____self_nextId_2 = ____self_0[____nextId_1]
15
+ ____self_0[____nextId_1] = ____self_nextId_2 + 1
16
+ return "CustomSound" .. tostring(____self_nextId_2)
17
+ end
18
+ function SoundPreset.getObjectData(self, map)
19
+ return map.objects.sound
20
+ end
21
+ SoundPreset.BASE_ID = "BlizzardWave"
22
+ SoundPreset.nextId = 0
23
+ __TS__SetDescriptor(
24
+ SoundPreset.prototype,
25
+ "filePaths",
26
+ {
27
+ get = function(self)
28
+ return self:getStringsField("FileNames")
29
+ end,
30
+ set = function(self, filePaths)
31
+ self:setStringsField("FileNames", filePaths)
32
+ end
33
+ },
34
+ true
35
+ )
36
+ __TS__SetDescriptor(
37
+ SoundPreset.prototype,
38
+ "volume",
39
+ {
40
+ get = function(self)
41
+ return self:getNumberField("Volume")
42
+ end,
43
+ set = function(self, volume)
44
+ self:setNumberField("Volume", volume)
45
+ end
46
+ },
47
+ true
48
+ )
49
+ __TS__SetDescriptor(
50
+ SoundPreset.prototype,
51
+ "pitch",
52
+ {
53
+ get = function(self)
54
+ return self:getNumberField("Pitch")
55
+ end,
56
+ set = function(self, pitch)
57
+ self:setNumberField("Pitch", pitch)
58
+ end
59
+ },
60
+ true
61
+ )
62
+ __TS__SetDescriptor(
63
+ SoundPreset.prototype,
64
+ "priority",
65
+ {
66
+ get = function(self)
67
+ return self:getNumberField("Priority")
68
+ end,
69
+ set = function(self, priority)
70
+ self:setNumberField("Priority", priority)
71
+ end
72
+ },
73
+ true
74
+ )
75
+ __TS__SetDescriptor(
76
+ SoundPreset.prototype,
77
+ "channel",
78
+ {
79
+ get = function(self)
80
+ return self:getNumberField("Channel")
81
+ end,
82
+ set = function(self, channel)
83
+ self:setNumberField("Channel", channel)
84
+ end
85
+ },
86
+ true
87
+ )
88
+ __TS__SetDescriptor(
89
+ SoundPreset.prototype,
90
+ "minimumDistance",
91
+ {
92
+ get = function(self)
93
+ return self:getNumberField("MinDistance")
94
+ end,
95
+ set = function(self, minimumDistance)
96
+ self:setNumberField("MinDistance", minimumDistance)
97
+ end
98
+ },
99
+ true
100
+ )
101
+ __TS__SetDescriptor(
102
+ SoundPreset.prototype,
103
+ "maximumDistance",
104
+ {
105
+ get = function(self)
106
+ return self:getNumberField("MaxDistance")
107
+ end,
108
+ set = function(self, maximumDistance)
109
+ self:setNumberField("MaxDistance", maximumDistance)
110
+ end
111
+ },
112
+ true
113
+ )
114
+ __TS__SetDescriptor(
115
+ SoundPreset.prototype,
116
+ "distanceCutoff",
117
+ {
118
+ get = function(self)
119
+ return self:getNumberField("DistanceCutoff")
120
+ end,
121
+ set = function(self, distanceCutoff)
122
+ self:setNumberField("DistanceCutoff", distanceCutoff)
123
+ end
124
+ },
125
+ true
126
+ )
127
+ __TS__SetDescriptor(
128
+ SoundPreset.prototype,
129
+ "eax",
130
+ {
131
+ get = function(self)
132
+ return self:getStringField("EAXFlags")
133
+ end,
134
+ set = function(self, eax)
135
+ self:setStringField("EAXFlags", eax)
136
+ end
137
+ },
138
+ true
139
+ )
140
+ return ____exports
@@ -1,4 +1,3 @@
1
- /// <reference types="warpack-types/warpack" />
2
1
  /** @noSelfInFile */
3
2
  import { TupleOf } from "../../../utility/types";
4
3
  import { ArmorSoundType } from "../auxiliary/armor-sound-type";
@@ -14,7 +13,8 @@ import type { AbilityTypeId } from "./ability-type";
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  import type { UpgradeId } from "./upgrade";
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  import { AnimationQualifier } from "../auxiliary/animation-qualifier";
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  import { AttackType } from "../auxiliary/attack-type";
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- export type UnitTypeId = ObjectDataEntryId & {
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+ import { ArmorType } from "../auxiliary/armor-type";
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+ export type UnitTypeId = ObjectDataEntryId & number & {
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  readonly __unitTypeId: unique symbol;
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  };
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  export type StandardUnitTypeId = UnitTypeId & {
@@ -24,14 +24,28 @@ export declare class UnitTypeWeapon {
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  private readonly unitType;
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  private readonly index;
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  private constructor();
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- get attackType(): AttackType;
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- set attackType(attackType: AttackType);
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+ get attackType(): AttackType | undefined;
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+ set attackType(attackType: AttackType | undefined);
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  get backSwingDuration(): number;
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  set backSwingDuration(backSwingDuration: number);
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+ get cooldown(): number;
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+ set cooldown(cooldown: number);
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+ get damage(): [minimumDamage: number, maximumDamage: number];
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+ set damage([minimumDamage, maximumDamage]: [number, number]);
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+ get damageBase(): number;
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+ set damageBase(damageBase: number);
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+ get damageDiceCount(): number;
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+ set damageDiceCount(damageDiceNumber: number);
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+ get damageDiceSideCount(): number;
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+ set damageDiceSideCount(damageDiceSideCount: number);
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  get impactDelay(): number;
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  set impactDelay(impactDelay: number);
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  get missileModelPath(): string;
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  set missileModelPath(missileModelPath: string);
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+ get missileModelPathSD(): string;
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+ set missileModelPathSD(missileModelPathSD: string);
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+ get missileModelPathHD(): string;
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+ set missileModelPathHD(missileModelPathHD: string);
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  get range(): number;
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  set range(range: number);
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  get soundType(): WeaponSoundType;
@@ -46,6 +60,7 @@ export declare abstract class UnitType<Id extends UnitTypeId = UnitTypeId> exten
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  protected static readonly idGenerator: ObjectDataEntryIdGenerator;
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  protected static generateId(): number;
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  protected static getObjectData(map: WarMap): WarObjects;
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+ private isPortraitModelPathSet?;
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  get abilityTypeIds(): AbilityTypeId[];
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  set abilityTypeIds(abilityTypeIds: AbilityTypeId[]);
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  get defaultActiveAbilityTypeId(): AbilityTypeId | undefined;
@@ -122,6 +137,20 @@ export declare abstract class UnitType<Id extends UnitTypeId = UnitTypeId> exten
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  set modelPathSD(modelPathSD: string);
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  get modelPathHD(): string;
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  set modelPathHD(modelPathHD: string);
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+ get portraitModelPath(): string;
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+ set portraitModelPath(portraitModelPath: string);
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+ get portraitModelPathSD(): string;
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+ set portraitModelPathSD(portraitModelPathSD: string);
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+ get portraitModelPathHD(): string;
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+ set portraitModelPathHD(portraitModelPathHD: string);
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+ get runSpeed(): number;
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+ set runSpeed(runSpeed: number);
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+ get runSpeedSD(): number;
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+ set runSpeedSD(runSpeedSD: number);
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+ get runSpeedHD(): number;
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+ set runSpeedHD(runSpeedHD: number);
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+ get selectionCircleHeight(): number;
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+ set selectionCircleHeight(height: number);
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  get selectionCircleScale(): number;
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  set selectionCircleScale(selectionCircleScale: number);
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  get selectionCircleScaleSD(): number;
@@ -154,19 +183,29 @@ export declare abstract class UnitType<Id extends UnitTypeId = UnitTypeId> exten
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  set shadowImageXOffset(shadowImageXOffset: number);
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  get shadowImageYOffset(): number;
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  set shadowImageYOffset(shadowImageYOffset: number);
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+ get walkSpeed(): number;
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+ set walkSpeed(walkSpeed: number);
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+ get walkSpeedSD(): number;
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+ set walkSpeedSD(walkSpeedSD: number);
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+ get walkSpeedHD(): number;
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+ set walkSpeedHD(walkSpeedHD: number);
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+ get armor(): number;
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+ set armor(armor: number);
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  get armorSoundType(): ArmorSoundType;
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  set armorSoundType(armorSoundType: ArmorSoundType);
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  get armorSoundTypeSD(): ArmorSoundType;
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  set armorSoundTypeSD(armorSoundTypeSD: ArmorSoundType);
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  get armorSoundTypeHD(): ArmorSoundType;
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  set armorSoundTypeHD(armorSoundTypeHD: ArmorSoundType);
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+ get armorType(): ArmorType;
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+ set armorType(armorType: ArmorType);
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  get combatClassifications(): CombatClassifications;
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  set combatClassifications(combatClassifications: CombatClassifications);
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- get unitClassifications(): UnitClassifications;
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- set unitClassifications(unitClassifications: UnitClassifications);
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+ get classifications(): UnitClassifications;
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+ set classifications(unitClassifications: UnitClassifications);
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+ get weapons(): TupleOf<UnitTypeWeapon, 2>;
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  get firstWeapon(): UnitTypeWeapon;
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  get secondWeapon(): UnitTypeWeapon;
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- get weapons(): TupleOf<UnitTypeWeapon, 2>;
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  get flyHeight(): number;
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  set flyHeight(flyHeight: number);
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  get flyHeightMinimum(): number;
@@ -195,6 +234,18 @@ export declare abstract class UnitType<Id extends UnitTypeId = UnitTypeId> exten
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  set formationRank(formationRank: number);
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  get goldCost(): number;
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  set goldCost(goldCost: number);
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+ get healthRegenerationRate(): number;
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+ set healthRegenerationRate(healthRegenerationRate: number);
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+ get level(): number;
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+ set level(level: number);
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+ get manaRegenerationRate(): number;
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+ set manaRegenerationRate(manaRegenerationRate: number);
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+ get maximumHealth(): number;
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+ set maximumHealth(maximumHealth: number);
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+ get maximumMana(): number;
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+ set maximumMana(maximumMana: number);
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+ get initialMana(): number;
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+ set initialMana(initialMana: number);
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  get isStructure(): boolean;
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  set isStructure(isStructure: boolean);
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  get race(): Race;
@@ -220,4 +271,8 @@ export declare abstract class HeroUnitType<Id extends HeroUnitTypeId = HeroUnitT
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  protected static generateId(): number;
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  get heroAbilityTypeIds(): AbilityTypeId[];
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  set heroAbilityTypeIds(heroAbilityTypeIds: AbilityTypeId[]);
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+ get properNames(): string[];
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+ set properNames(properNames: string | string[]);
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+ get properNameCount(): number;
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+ set properNameCount(properNameCount: number);
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  }