warscript 0.0.1-dev.e196516 → 0.0.1-dev.e27e5b1
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/attributes.d.ts +1 -0
- package/attributes.lua +9 -0
- package/core/types/frame.d.ts +1 -0
- package/core/types/frame.lua +136 -58
- package/core/types/handle.lua +6 -9
- package/core/types/item.d.ts +1 -0
- package/core/types/item.lua +1 -0
- package/core/types/player.d.ts +18 -1
- package/core/types/player.lua +76 -26
- package/core/types/playerCamera.d.ts +2 -0
- package/core/types/playerCamera.lua +123 -5
- package/core/types/playerColor.lua +4 -3
- package/core/types/sound.d.ts +1 -1
- package/core/types/sound.lua +14 -9
- package/core/types/tileCell.d.ts +11 -1
- package/core/types/tileCell.lua +97 -0
- package/core/types/timer.d.ts +3 -1
- package/core/types/timer.lua +27 -2
- package/core/types/unit.d.ts +4 -0
- package/core/types/unit.lua +4 -0
- package/decl/native.d.ts +711 -11
- package/destroyable.d.ts +1 -0
- package/destroyable.lua +9 -0
- package/engine/behavior.d.ts +14 -1
- package/engine/behavior.lua +230 -70
- package/engine/behaviour/ability/apply-buff.lua +5 -5
- package/engine/behaviour/ability/damage.d.ts +3 -0
- package/engine/behaviour/ability/damage.lua +8 -2
- package/engine/behaviour/ability/emulate-impact.d.ts +1 -1
- package/engine/behaviour/ability/emulate-impact.lua +7 -5
- package/engine/behaviour/ability/remove-buffs.d.ts +9 -0
- package/engine/behaviour/ability/remove-buffs.lua +21 -0
- package/engine/behaviour/ability/restore-mana.d.ts +1 -1
- package/engine/behaviour/ability/restore-mana.lua +6 -6
- package/engine/behaviour/ability.d.ts +11 -6
- package/engine/behaviour/ability.lua +37 -16
- package/engine/behaviour/unit/stun-immunity.d.ts +12 -6
- package/engine/behaviour/unit/stun-immunity.lua +57 -31
- package/engine/behaviour/unit.d.ts +27 -5
- package/engine/behaviour/unit.lua +181 -27
- package/engine/buff.d.ts +67 -22
- package/engine/buff.lua +371 -182
- package/engine/internal/ability.d.ts +7 -1
- package/engine/internal/ability.lua +86 -44
- package/engine/internal/item/ability.lua +51 -1
- package/engine/internal/item/fields.d.ts +12 -0
- package/engine/internal/item/fields.lua +33 -0
- package/engine/internal/item+owner.d.ts +1 -0
- package/engine/internal/item+owner.lua +19 -6
- package/engine/internal/item.d.ts +23 -14
- package/engine/internal/item.lua +169 -82
- package/engine/internal/mechanics/cast-ability.lua +6 -3
- package/engine/internal/misc/frame-coordinates.lua +21 -0
- package/engine/internal/misc/get-terrain-z.d.ts +2 -0
- package/engine/internal/misc/get-terrain-z.lua +11 -0
- package/engine/internal/misc/player-local-handle.d.ts +2 -0
- package/engine/internal/misc/player-local-handle.lua +5 -0
- package/engine/internal/object-data/armor-bonus.d.ts +2 -0
- package/engine/internal/object-data/attribute-bonus.lua +2 -2
- package/engine/internal/object-data/health-bonus.d.ts +2 -0
- package/engine/internal/object-data/health-bonus.lua +16 -0
- package/engine/internal/object-data/mana-bonus.d.ts +2 -0
- package/engine/internal/object-data/mana-bonus.lua +16 -0
- package/engine/internal/object-data/mana-regeneration-rate-increase-factor.d.ts +2 -0
- package/engine/internal/object-data/mana-regeneration-rate-increase-factor.lua +16 -0
- package/engine/internal/unit/ability.d.ts +35 -5
- package/engine/internal/unit/ability.lua +111 -24
- package/engine/internal/unit/appearance.d.ts +15 -0
- package/engine/internal/unit/appearance.lua +85 -0
- package/engine/internal/unit/attributes.d.ts +17 -0
- package/engine/internal/unit/attributes.lua +46 -0
- package/engine/internal/unit/bag.d.ts +18 -0
- package/engine/internal/unit/bag.lua +63 -0
- package/engine/internal/unit/bonus.d.ts +6 -0
- package/engine/internal/unit/bonus.lua +33 -3
- package/engine/internal/unit/buff.d.ts +2 -2
- package/engine/internal/unit/buff.lua +32 -17
- package/engine/internal/unit/equipment.d.ts +36 -0
- package/engine/internal/unit/equipment.lua +169 -0
- package/engine/internal/unit/fly-height.d.ts +7 -0
- package/engine/internal/unit/fly-height.lua +20 -0
- package/engine/internal/unit/interrupts.d.ts +12 -0
- package/engine/internal/unit/interrupts.lua +28 -0
- package/engine/internal/unit/{item.d.ts → inventory.d.ts} +3 -3
- package/engine/internal/unit/{item.lua → inventory.lua} +25 -26
- package/engine/internal/unit/main-selected.lua +12 -27
- package/engine/internal/unit/order.d.ts +20 -0
- package/engine/internal/unit/order.lua +136 -0
- package/engine/internal/unit/pseudo-passive-abilities.d.ts +2 -0
- package/engine/internal/unit/pseudo-passive-abilities.lua +11 -0
- package/engine/internal/unit/range-event.d.ts +12 -0
- package/engine/internal/unit/range-event.lua +90 -0
- package/engine/internal/unit/scale.d.ts +7 -0
- package/engine/internal/unit/scale.lua +20 -0
- package/engine/internal/unit+ability.lua +10 -1
- package/engine/internal/unit+bonus.lua +3 -3
- package/engine/internal/unit-missile-launch.lua +52 -14
- package/engine/internal/unit.d.ts +19 -24
- package/engine/internal/unit.lua +233 -246
- package/engine/local-client.d.ts +21 -0
- package/engine/local-client.lua +150 -7
- package/engine/object-data/auxiliary/armor-type.d.ts +11 -0
- package/engine/object-data/auxiliary/armor-type.lua +46 -0
- package/engine/object-data/auxiliary/equipment-slot.d.ts +12 -0
- package/engine/object-data/auxiliary/equipment-slot.lua +2 -0
- package/engine/object-data/auxiliary/equipment-type.d.ts +13 -0
- package/engine/object-data/auxiliary/equipment-type.lua +2 -0
- package/engine/object-data/auxiliary/health-regeneration-type.d.ts +8 -0
- package/engine/object-data/auxiliary/health-regeneration-type.lua +2 -0
- package/engine/object-data/auxiliary/item-tag.d.ts +12 -0
- package/engine/object-data/auxiliary/item-tag.lua +2 -0
- package/engine/object-data/auxiliary/unit-attribute.lua +1 -1
- package/engine/object-data/entry/ability-type/{armor-increase.d.ts → armor-bonus.d.ts} +3 -3
- package/engine/object-data/entry/ability-type/{armor-increase.lua → armor-bonus.lua} +9 -9
- package/engine/object-data/entry/ability-type/blank-configurable.d.ts +3 -0
- package/engine/object-data/entry/ability-type/blank-configurable.lua +30 -0
- package/engine/object-data/entry/ability-type/health-bonus.d.ts +8 -0
- package/engine/object-data/entry/ability-type/health-bonus.lua +26 -0
- package/engine/object-data/entry/ability-type/mana-bonus.d.ts +8 -0
- package/engine/object-data/entry/ability-type/mana-bonus.lua +26 -0
- package/engine/object-data/entry/ability-type/mana-regeneration.d.ts +8 -0
- package/engine/object-data/entry/ability-type/mana-regeneration.lua +26 -0
- package/engine/object-data/entry/ability-type/reincarnation.d.ts +8 -0
- package/engine/object-data/entry/ability-type/reincarnation.lua +26 -0
- package/engine/object-data/entry/ability-type.d.ts +2 -0
- package/engine/object-data/entry/ability-type.lua +89 -8
- package/engine/object-data/entry/buff-type/applicable.lua +113 -109
- package/engine/object-data/entry/destructible-type.d.ts +27 -1
- package/engine/object-data/entry/destructible-type.lua +155 -0
- package/engine/object-data/entry/unit-type.d.ts +15 -2
- package/engine/object-data/entry/unit-type.lua +135 -33
- package/engine/object-field/ability.d.ts +3 -3
- package/engine/object-field/ability.lua +9 -8
- package/engine/object-field/item.d.ts +22 -0
- package/engine/object-field/item.lua +118 -0
- package/engine/object-field/unit.d.ts +31 -5
- package/engine/object-field/unit.lua +95 -0
- package/engine/object-field.d.ts +12 -4
- package/engine/object-field.lua +278 -131
- package/engine/random.d.ts +10 -0
- package/engine/random.lua +21 -0
- package/engine/standard/fields/ability.d.ts +2 -2
- package/engine/standard/fields/ability.lua +2 -2
- package/engine/standard/fields/item.d.ts +4 -0
- package/engine/standard/fields/item.lua +6 -0
- package/engine/standard/fields/unit.d.ts +12 -0
- package/engine/standard/fields/unit.lua +20 -0
- package/engine/synchronization.d.ts +11 -0
- package/engine/synchronization.lua +77 -0
- package/engine/text-tag.d.ts +26 -3
- package/engine/text-tag.lua +217 -11
- package/engine/unit.d.ts +10 -1
- package/engine/unit.lua +10 -1
- package/event.d.ts +1 -1
- package/lualib_bundle.lua +1 -1
- package/math.d.ts +2 -0
- package/math.lua +14 -0
- package/net/socket.lua +1 -1
- package/network.lua +25 -1
- package/objutil/buff.lua +10 -8
- package/objutil/object.lua +1 -1
- package/operation.d.ts +8 -1
- package/operation.lua +38 -18
- package/package.json +5 -5
- package/patch-lua.lua +15 -0
- package/patch-lualib.lua +1 -1
- package/utility/arrays.d.ts +1 -0
- package/utility/arrays.lua +8 -0
- package/utility/callback-array.d.ts +17 -0
- package/utility/callback-array.lua +61 -0
- package/utility/functions.d.ts +7 -0
- package/utility/functions.lua +12 -0
- package/utility/linked-map.d.ts +35 -0
- package/utility/linked-map.lua +107 -0
- package/utility/linked-set.d.ts +4 -1
- package/utility/linked-set.lua +46 -1
- package/utility/lua-maps.d.ts +11 -2
- package/utility/lua-maps.lua +33 -2
- package/utility/lua-sets.d.ts +1 -0
- package/utility/lua-sets.lua +4 -0
- package/utility/random.d.ts +102 -0
- package/utility/random.lua +273 -0
- package/utility/records.lua +20 -1
- package/utility/types.d.ts +3 -0
- package/utility/unordered-map.d.ts +27 -0
- package/utility/unordered-map.lua +99 -0
- package/core/types/order.d.ts +0 -26
- package/core/types/order.lua +0 -65
- /package/engine/internal/{object-data/armor-increase.d.ts → misc/frame-coordinates.d.ts} +0 -0
- /package/engine/internal/object-data/{armor-increase.lua → armor-bonus.lua} +0 -0
- /package/engine/object-data/entry/ability-type/{attribute-increase.d.ts → attribute-bonus.d.ts} +0 -0
- /package/engine/object-data/entry/ability-type/{attribute-increase.lua → attribute-bonus.lua} +0 -0
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/** @noSelfInFile */
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import { Behavior } from "../behavior";
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import { Unit } from "../unit";
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import { Unit } from "../internal/unit";
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import "../internal/unit/ability";
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import { Ability } from "../internal/ability";
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import { AbilityTypeId } from "../object-data/entry/ability-type";
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import { Widget } from "../../core/types/widget";
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@@ -25,16 +26,20 @@ export declare abstract class AbilityBehavior<Parameters extends {
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get unit(): Unit | undefined;
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protected resolveCurrentAbilityDependentValue<T extends boolean | number | string>(value: AbilityDependentValue<T>): T;
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protected resolveCurrentAbilityDependentValue<T extends boolean | number | string>(value?: AbilityDependentValue<T>): T | undefined;
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flashCasterEffect(widget: Widget, ...parametersOrDuration: [parameters?: EffectParameters] | [duration?: number, parameters?: EffectParameters]): void;
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flashTargetEffect(widget: Widget, ...parametersOrDuration: [parameters?: EffectParameters] | [duration?: number, parameters?: EffectParameters]): void;
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flashAreaEffect(x: number, y: number, ...parametersOrDuration: [parameters?: EffectParameters] | [duration?: number, parameters?: EffectParameters]): void;
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flashEffect(x: number, y: number, ...parametersOrDuration: [parameters?: EffectParameters] | [duration?: number, parameters?: EffectParameters]): void;
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flashSpecialEffect(...args: [
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...parametersOrDuration: [parameters?: EffectParameters] | [duration?: number, parameters?: EffectParameters]
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private static MissileLaunchConfig;
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protected launchMissile(source: Unit, ...args: [
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...pointOrWidget: [x: number, y: number] | [widget: Unit /** TODO: support Widget */],
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]): void;
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onValueChange(_value: ReadonlySubscribableAbilityDependentValue<string | number | boolean>): void;
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onMissileArrival(...parameters: NonNullable<Parameters["missileParameters"]>): void;
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local ____exports = {}
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local AbilityField = ____ability.AbilityField
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local AbilityLevelField = ____ability.AbilityLevelField
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local exclusiveOnImpactHandlerAbilityBehaviorByAbility = setmetatable({}, {__mode = "k"})
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____exports.AbilityBehavior:forAll(ability, key, unit, ...)
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end
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end
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end
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function AbilityBehavior.prototype.launchMissile(self, source, xOrWidget, yOrParameter, ...)
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source,
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self,
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...
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)
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self,
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)
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end
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end
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end
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Unit.abilityPointTargetChannelingStartEvent:addListener(createUnitEventListener("onPointTargetChannelingStart"))
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Unit.abilityDestructibleTargetImpactEvent:addListener(createUnitEventListener("onDestructibleTargetImpact"))
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end)(AbilityBehavior)
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export type StunImmunityUnitBehaviorParameters = {
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constructor(unit: Unit, parameters?: Readonly<StunImmunityUnitBehaviorParameters>);
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local distinct = ____arrays.distinct
|
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local flatMap = ____arrays.flatMap
|
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|
local map = ____arrays.map
|
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|
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|
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|
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+
local ____timer = require("core.types.timer")
|
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local Timer = ____timer.Timer
|
|
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|
local DEFAULT_BUFF_TYPE_IDS = postcompile(function()
|
|
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|
-
return
|
|
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|
+
return distinct(flatMap(
|
|
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|
AbilityType:getAllByBaseIds(map({
|
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"
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"
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"
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-
"
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-
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-
"
|
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-
"
|
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-
"
|
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+
"AHtb",
|
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+
"AHbh",
|
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+
"AOws",
|
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"AOw2",
|
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"AUim",
|
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"Acyc",
|
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"ANfb",
|
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"ANsb",
|
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"ANcs",
|
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"ANc1",
|
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"ANc2",
|
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"ANc3",
|
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"ACbh",
|
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"ANbh",
|
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|
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"SCc1",
|
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|
+
"ACcy",
|
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+
"ANb2",
|
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|
+
"Awrs",
|
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|
+
"Awrh",
|
|
40
|
+
"Awrg",
|
|
41
|
+
"ACtb",
|
|
42
|
+
"ACcb"
|
|
36
43
|
}, fourCC)),
|
|
37
44
|
function(abilityType) return __TS__ArrayFlat(abilityType.buffTypeIds) end
|
|
38
|
-
)
|
|
45
|
+
))
|
|
39
46
|
end)
|
|
47
|
+
local function process(behavior)
|
|
48
|
+
local hasRemovedBuffs = false
|
|
49
|
+
for ____, buffTypeId in ipairs(behavior.parameters.buffTypeIds or DEFAULT_BUFF_TYPE_IDS) do
|
|
50
|
+
hasRemovedBuffs = hasRemovedBuffs or behavior.unit:removeBuff(buffTypeId)
|
|
51
|
+
end
|
|
52
|
+
if hasRemovedBuffs then
|
|
53
|
+
behavior.onEffect(behavior)
|
|
54
|
+
if behavior.parameters.textTagText ~= nil then
|
|
55
|
+
TextTag:flash(TextTag.MISS, behavior.parameters.textTagText, behavior.unit.x, behavior.unit.y)
|
|
56
|
+
end
|
|
57
|
+
local ____opt_0 = behavior.parameters.additionalAction
|
|
58
|
+
if ____opt_0 ~= nil then
|
|
59
|
+
____opt_0(behavior.unit)
|
|
60
|
+
end
|
|
61
|
+
end
|
|
62
|
+
end
|
|
40
63
|
____exports.StunImmunityUnitBehavior = __TS__Class()
|
|
41
64
|
local StunImmunityUnitBehavior = ____exports.StunImmunityUnitBehavior
|
|
42
65
|
StunImmunityUnitBehavior.name = "StunImmunityUnitBehavior"
|
|
@@ -45,23 +68,26 @@ function StunImmunityUnitBehavior.prototype.____constructor(self, unit, paramete
|
|
|
45
68
|
if parameters == nil then
|
|
46
69
|
parameters = ____exports.StunImmunityUnitBehavior.defaultParameters
|
|
47
70
|
end
|
|
48
|
-
UnitBehavior.prototype.____constructor(self, unit)
|
|
71
|
+
UnitBehavior.prototype.____constructor(self, unit, parameters.priority)
|
|
49
72
|
self.parameters = parameters
|
|
50
73
|
unit:decrementStunCounter()
|
|
51
|
-
self
|
|
74
|
+
process(self)
|
|
52
75
|
end
|
|
53
76
|
function StunImmunityUnitBehavior.prototype.onDestroy(self)
|
|
54
77
|
self.unit:incrementStunCounter()
|
|
55
78
|
return UnitBehavior.prototype.onDestroy(self)
|
|
56
79
|
end
|
|
57
|
-
function StunImmunityUnitBehavior.prototype.
|
|
58
|
-
|
|
59
|
-
|
|
60
|
-
|
|
61
|
-
|
|
62
|
-
|
|
63
|
-
|
|
64
|
-
|
|
80
|
+
function StunImmunityUnitBehavior.prototype.onDamageReceived(self)
|
|
81
|
+
process(self)
|
|
82
|
+
Timer:run(process, self)
|
|
83
|
+
end
|
|
84
|
+
function StunImmunityUnitBehavior.prototype.onTargetingAbilityChannelingStart(self)
|
|
85
|
+
process(self)
|
|
86
|
+
end
|
|
87
|
+
function StunImmunityUnitBehavior.prototype.onTargetingAbilityImpact(self)
|
|
88
|
+
process(self)
|
|
89
|
+
end
|
|
90
|
+
function StunImmunityUnitBehavior.prototype.onEffect(self)
|
|
65
91
|
end
|
|
66
92
|
StunImmunityUnitBehavior.defaultParameters = {buffTypeIds = DEFAULT_BUFF_TYPE_IDS, textTagPreset = TextTag.MISS, textTagText = nil}
|
|
67
93
|
return ____exports
|
|
@@ -1,21 +1,31 @@
|
|
|
1
1
|
/** @noSelfInFile */
|
|
2
|
-
import { Behavior } from "../behavior";
|
|
2
|
+
import { Behavior, BehaviorPriority } from "../behavior";
|
|
3
3
|
import { Ability } from "../internal/ability";
|
|
4
4
|
import { DamageEvent, DamagingEvent, Unit } from "../internal/unit";
|
|
5
|
+
import "../internal/unit/equipment";
|
|
5
6
|
import "../internal/unit+ability";
|
|
6
7
|
import "../internal/unit-missile-launch";
|
|
7
8
|
import { Item } from "../internal/item";
|
|
8
|
-
import
|
|
9
|
+
import { AbilityBehavior } from "./ability";
|
|
9
10
|
import { Event } from "../../event";
|
|
10
11
|
import { Destructor } from "../../destroyable";
|
|
11
12
|
import type { Widget } from "../../core/types/widget";
|
|
13
|
+
import { Destructable } from "../../core/types/destructable";
|
|
14
|
+
import type { Buff } from "../buff";
|
|
15
|
+
import { UnitBonusType } from "../internal/unit/bonus";
|
|
16
|
+
import { Player } from "../../core/types/player";
|
|
17
|
+
import { UnitTypeId } from "../object-data/entry/unit-type";
|
|
12
18
|
export type UnitBehaviorConstructor<Args extends any[]> = new (unit: Unit, ...args: Args) => UnitBehavior;
|
|
13
19
|
export declare abstract class UnitBehavior<PeriodicActionParameters extends any[] = any[]> extends Behavior<Unit, PeriodicActionParameters> {
|
|
14
|
-
constructor(unit: Unit);
|
|
15
|
-
protected onDestroy(): Destructor;
|
|
16
20
|
readonly sourceAbilityBehavior?: AbilityBehavior;
|
|
21
|
+
private _bonusIdByBonusType?;
|
|
22
|
+
constructor(unit: Unit, priority?: BehaviorPriority);
|
|
23
|
+
protected onDestroy(): Destructor;
|
|
17
24
|
get unit(): Unit;
|
|
18
|
-
|
|
25
|
+
protected getUnitBonus(bonusType: UnitBonusType): number;
|
|
26
|
+
protected addOrUpdateOrRemoveUnitBonus(bonusType: UnitBonusType, value: number): void;
|
|
27
|
+
protected registerOwningPlayerEvent<T extends string, Args extends any[]>(this: UnitBehavior<PeriodicActionParameters> & Record<T, (this: this, ...args: Args) => unknown>, event: Event<[...Args]>, extractPlayer: (...args: Args) => Player | undefined, listener: T): void;
|
|
28
|
+
protected registerInRangeUnitEvent<T extends string, Args extends any[]>(this: UnitBehavior<PeriodicActionParameters> & Record<T, (this: this, ...args: Args) => unknown>, event: Event<[...Args]>, extractUnit: (...args: Args) => Unit | undefined, range: number, listener: T): void;
|
|
19
29
|
onImmediateOrder(orderId: number): void;
|
|
20
30
|
onTargetOrder(orderId: number, target: Widget): void;
|
|
21
31
|
onPointOrder(orderId: number, x: number, y: number): void;
|
|
@@ -31,8 +41,18 @@ export declare abstract class UnitBehavior<PeriodicActionParameters extends any[
|
|
|
31
41
|
onAbilityLost(ability: Ability): void;
|
|
32
42
|
onAbilityChannelingStart(ability: Ability): void;
|
|
33
43
|
onAbilityImpact(ability: Ability): void;
|
|
44
|
+
onAbilityWidgetTargetImpact(ability: Ability, target: Widget): void;
|
|
45
|
+
onAbilityUnitTargetImpact(ability: Ability, target: Unit): void;
|
|
46
|
+
onAbilityItemTargetImpact(ability: Ability, target: Item): void;
|
|
47
|
+
onAbilityDestructibleTargetImpact(ability: Ability, target: Destructable): void;
|
|
48
|
+
onAbilityPointTargetImpact(ability: Ability, x: number, y: number): void;
|
|
49
|
+
onAbilityNoTargetImpact(ability: Ability): void;
|
|
34
50
|
onAbilityChannelingFinish(ability: Ability): void;
|
|
35
51
|
onAbilityStop(ability: Ability): void;
|
|
52
|
+
onTargetingAbilityChannelingStart(ability: Ability, source: Unit): void;
|
|
53
|
+
onTargetingAbilityImpact(ability: Ability, source: Unit): void;
|
|
54
|
+
onBuffGained(buff: Buff): void;
|
|
55
|
+
onBuffLost(buff: Buff): void;
|
|
36
56
|
onItemDropped(item: Item): void;
|
|
37
57
|
onItemPickedUp(item: Item): void;
|
|
38
58
|
onItemUsed(item: Item): void;
|
|
@@ -40,4 +60,6 @@ export declare abstract class UnitBehavior<PeriodicActionParameters extends any[
|
|
|
40
60
|
onItemChargesChanged(item: Item): void;
|
|
41
61
|
onKill(target: Unit): void;
|
|
42
62
|
onDeath(source: Unit | undefined): void;
|
|
63
|
+
onOwnerChange(previousOwner: Player): void;
|
|
64
|
+
static bindUnitType<Args extends any[]>(this: UnitBehaviorConstructor<Args>, unitTypeId: UnitTypeId, ...args: Args): void;
|
|
43
65
|
}
|
|
@@ -8,6 +8,7 @@ local ____behavior = require("engine.behavior")
|
|
|
8
8
|
local Behavior = ____behavior.Behavior
|
|
9
9
|
local ____unit = require("engine.internal.unit")
|
|
10
10
|
local Unit = ____unit.Unit
|
|
11
|
+
require("engine.internal.unit.equipment")
|
|
11
12
|
require("engine.internal.unit+ability")
|
|
12
13
|
require("engine.internal.unit-missile-launch")
|
|
13
14
|
local ____linked_2Dset = require("utility.linked-set")
|
|
@@ -17,60 +18,137 @@ local getOrPut = ____lua_2Dmaps.getOrPut
|
|
|
17
18
|
local mutableLuaMap = ____lua_2Dmaps.mutableLuaMap
|
|
18
19
|
local ____lua_2Dsets = require("utility.lua-sets")
|
|
19
20
|
local mutableLuaSet = ____lua_2Dsets.mutableLuaSet
|
|
20
|
-
local
|
|
21
|
-
local
|
|
22
|
-
local
|
|
23
|
-
local
|
|
21
|
+
local ____bonus = require("engine.internal.unit.bonus")
|
|
22
|
+
local addOrUpdateOrRemoveUnitBonus = ____bonus.addOrUpdateOrRemoveUnitBonus
|
|
23
|
+
local getUnitBonus = ____bonus.getUnitBonus
|
|
24
|
+
local removeUnitBonus = ____bonus.removeUnitBonus
|
|
25
|
+
local ____linked_2Dmap = require("utility.linked-map")
|
|
26
|
+
local LinkedMap = ____linked_2Dmap.LinkedMap
|
|
27
|
+
local safeCall = warpack.safeCall
|
|
28
|
+
local createBehaviorFunctionsByUnitTypeId = {}
|
|
29
|
+
local behaviorsByOwningPlayerEvent = {}
|
|
30
|
+
local listenerByBehaviorByOwningPlayerEvent = {}
|
|
31
|
+
local owningPlayerEventsByBehavior = {}
|
|
32
|
+
local behaviorsByInRangeUnitEvent = {}
|
|
33
|
+
local rangeByBehaviorByInRangeUnitEvent = {}
|
|
34
|
+
local listenerByBehaviorByInRangeUnitEvent = {}
|
|
35
|
+
local inRangeUnitEventsByBehavior = {}
|
|
24
36
|
____exports.UnitBehavior = __TS__Class()
|
|
25
37
|
local UnitBehavior = ____exports.UnitBehavior
|
|
26
38
|
UnitBehavior.name = "UnitBehavior"
|
|
27
39
|
__TS__ClassExtends(UnitBehavior, Behavior)
|
|
28
|
-
function UnitBehavior.prototype.____constructor(self, unit)
|
|
29
|
-
Behavior.prototype.____constructor(self, unit)
|
|
40
|
+
function UnitBehavior.prototype.____constructor(self, unit, priority)
|
|
41
|
+
Behavior.prototype.____constructor(self, unit, priority)
|
|
30
42
|
end
|
|
31
43
|
function UnitBehavior.prototype.onDestroy(self)
|
|
32
|
-
local
|
|
33
|
-
if
|
|
34
|
-
for event in pairs(
|
|
35
|
-
local ____opt_0 =
|
|
44
|
+
local owningPlayerEvents = owningPlayerEventsByBehavior[self]
|
|
45
|
+
if owningPlayerEvents ~= nil then
|
|
46
|
+
for event in pairs(owningPlayerEvents) do
|
|
47
|
+
local ____opt_0 = behaviorsByOwningPlayerEvent[event]
|
|
36
48
|
if ____opt_0 ~= nil then
|
|
37
49
|
____opt_0:remove(self)
|
|
38
50
|
end
|
|
39
|
-
local ____opt_2 =
|
|
51
|
+
local ____opt_2 = listenerByBehaviorByOwningPlayerEvent[event]
|
|
40
52
|
if ____opt_2 ~= nil then
|
|
41
53
|
____opt_2[self] = nil
|
|
42
54
|
end
|
|
43
|
-
|
|
55
|
+
end
|
|
56
|
+
owningPlayerEventsByBehavior[self] = nil
|
|
57
|
+
end
|
|
58
|
+
local inRangeUnitEvents = inRangeUnitEventsByBehavior[self]
|
|
59
|
+
if inRangeUnitEvents ~= nil then
|
|
60
|
+
for event in pairs(inRangeUnitEvents) do
|
|
61
|
+
local ____opt_4 = behaviorsByInRangeUnitEvent[event]
|
|
44
62
|
if ____opt_4 ~= nil then
|
|
45
|
-
____opt_4
|
|
63
|
+
____opt_4:remove(self)
|
|
64
|
+
end
|
|
65
|
+
local ____opt_6 = rangeByBehaviorByInRangeUnitEvent[event]
|
|
66
|
+
if ____opt_6 ~= nil then
|
|
67
|
+
____opt_6[self] = nil
|
|
68
|
+
end
|
|
69
|
+
local ____opt_8 = listenerByBehaviorByInRangeUnitEvent[event]
|
|
70
|
+
if ____opt_8 ~= nil then
|
|
71
|
+
____opt_8[self] = nil
|
|
46
72
|
end
|
|
47
73
|
end
|
|
48
|
-
|
|
74
|
+
inRangeUnitEventsByBehavior[self] = nil
|
|
75
|
+
end
|
|
76
|
+
if self._bonusIdByBonusType ~= nil then
|
|
77
|
+
for bonusType, bonusId in pairs(self._bonusIdByBonusType) do
|
|
78
|
+
removeUnitBonus(self.object, bonusType, bonusId)
|
|
79
|
+
end
|
|
49
80
|
end
|
|
50
81
|
return Behavior.prototype.onDestroy(self)
|
|
51
82
|
end
|
|
52
|
-
function UnitBehavior.prototype.
|
|
53
|
-
local
|
|
83
|
+
function UnitBehavior.prototype.getUnitBonus(self, bonusType)
|
|
84
|
+
local ____opt_10 = self._bonusIdByBonusType
|
|
85
|
+
local bonusId = ____opt_10 and ____opt_10:get(bonusType)
|
|
86
|
+
return bonusId == nil and 0 or getUnitBonus(self.object, bonusType, bonusId)
|
|
87
|
+
end
|
|
88
|
+
function UnitBehavior.prototype.addOrUpdateOrRemoveUnitBonus(self, bonusType, value)
|
|
89
|
+
local bonusIdByBonusType = self._bonusIdByBonusType
|
|
90
|
+
if bonusIdByBonusType == nil then
|
|
91
|
+
bonusIdByBonusType = __TS__New(LinkedMap)
|
|
92
|
+
self._bonusIdByBonusType = bonusIdByBonusType
|
|
93
|
+
end
|
|
94
|
+
bonusIdByBonusType:put(
|
|
95
|
+
bonusType,
|
|
96
|
+
addOrUpdateOrRemoveUnitBonus(
|
|
97
|
+
self.object,
|
|
98
|
+
bonusType,
|
|
99
|
+
bonusIdByBonusType:get(bonusType),
|
|
100
|
+
value
|
|
101
|
+
)
|
|
102
|
+
)
|
|
103
|
+
end
|
|
104
|
+
function UnitBehavior.prototype.registerOwningPlayerEvent(self, event, extractPlayer, listener)
|
|
105
|
+
local listenerByBehavior = getOrPut(listenerByBehaviorByOwningPlayerEvent, event, mutableLuaMap)
|
|
106
|
+
listenerByBehavior[self] = listener
|
|
107
|
+
getOrPut(inRangeUnitEventsByBehavior, self, mutableLuaSet)[event] = true
|
|
108
|
+
local behaviors = behaviorsByOwningPlayerEvent[event]
|
|
109
|
+
if behaviors == nil then
|
|
110
|
+
event:addListener(function(...)
|
|
111
|
+
local behaviors = behaviorsByOwningPlayerEvent[event]
|
|
112
|
+
if behaviors ~= nil then
|
|
113
|
+
local player = extractPlayer(...)
|
|
114
|
+
if player ~= nil then
|
|
115
|
+
for behavior in pairs(behaviors) do
|
|
116
|
+
if behavior.unit.owner == player then
|
|
117
|
+
safeCall(behavior[listenerByBehavior[behavior]], behavior, ...)
|
|
118
|
+
end
|
|
119
|
+
end
|
|
120
|
+
end
|
|
121
|
+
end
|
|
122
|
+
end)
|
|
123
|
+
behaviors = __TS__New(LinkedSet)
|
|
124
|
+
behaviorsByOwningPlayerEvent[event] = behaviors
|
|
125
|
+
end
|
|
126
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behaviors:add(self)
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end
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function UnitBehavior.prototype.registerInRangeUnitEvent(self, event, extractUnit, range, listener)
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local rangeByBehavior = getOrPut(rangeByBehaviorByInRangeUnitEvent, event, mutableLuaMap)
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54
130
|
rangeByBehavior[self] = range
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55
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-
local listenerByBehavior = getOrPut(
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+
local listenerByBehavior = getOrPut(listenerByBehaviorByInRangeUnitEvent, event, mutableLuaMap)
|
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56
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listenerByBehavior[self] = listener
|
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57
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-
getOrPut(
|
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58
|
-
local behaviors =
|
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+
getOrPut(inRangeUnitEventsByBehavior, self, mutableLuaSet)[event] = true
|
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+
local behaviors = behaviorsByInRangeUnitEvent[event]
|
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59
135
|
if behaviors == nil then
|
|
60
|
-
event:addListener(function(
|
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61
|
-
local behaviors =
|
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+
event:addListener(function(...)
|
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+
local behaviors = behaviorsByInRangeUnitEvent[event]
|
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138
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if behaviors ~= nil then
|
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-
|
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64
|
-
|
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65
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-
|
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66
|
-
local
|
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-
|
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|
+
local unit = extractUnit(...)
|
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|
+
if unit ~= nil then
|
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|
+
for behavior in pairs(behaviors) do
|
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|
+
local range = rangeByBehavior[behavior]
|
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|
+
if range ~= nil and unit:getCollisionDistanceTo(behavior.unit) <= range then
|
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+
safeCall(behavior[listenerByBehavior[behavior]], behavior, ...)
|
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145
|
+
end
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68
146
|
end
|
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69
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|
end
|
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70
148
|
end
|
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71
149
|
end)
|
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72
150
|
behaviors = __TS__New(LinkedSet)
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|
-
|
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151
|
+
behaviorsByInRangeUnitEvent[event] = behaviors
|
|
74
152
|
end
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|
behaviors:add(self)
|
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76
154
|
end
|
|
@@ -104,10 +182,30 @@ function UnitBehavior.prototype.onAbilityChannelingStart(self, ability)
|
|
|
104
182
|
end
|
|
105
183
|
function UnitBehavior.prototype.onAbilityImpact(self, ability)
|
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106
184
|
end
|
|
185
|
+
function UnitBehavior.prototype.onAbilityWidgetTargetImpact(self, ability, target)
|
|
186
|
+
end
|
|
187
|
+
function UnitBehavior.prototype.onAbilityUnitTargetImpact(self, ability, target)
|
|
188
|
+
end
|
|
189
|
+
function UnitBehavior.prototype.onAbilityItemTargetImpact(self, ability, target)
|
|
190
|
+
end
|
|
191
|
+
function UnitBehavior.prototype.onAbilityDestructibleTargetImpact(self, ability, target)
|
|
192
|
+
end
|
|
193
|
+
function UnitBehavior.prototype.onAbilityPointTargetImpact(self, ability, x, y)
|
|
194
|
+
end
|
|
195
|
+
function UnitBehavior.prototype.onAbilityNoTargetImpact(self, ability)
|
|
196
|
+
end
|
|
107
197
|
function UnitBehavior.prototype.onAbilityChannelingFinish(self, ability)
|
|
108
198
|
end
|
|
109
199
|
function UnitBehavior.prototype.onAbilityStop(self, ability)
|
|
110
200
|
end
|
|
201
|
+
function UnitBehavior.prototype.onTargetingAbilityChannelingStart(self, ability, source)
|
|
202
|
+
end
|
|
203
|
+
function UnitBehavior.prototype.onTargetingAbilityImpact(self, ability, source)
|
|
204
|
+
end
|
|
205
|
+
function UnitBehavior.prototype.onBuffGained(self, buff)
|
|
206
|
+
end
|
|
207
|
+
function UnitBehavior.prototype.onBuffLost(self, buff)
|
|
208
|
+
end
|
|
111
209
|
function UnitBehavior.prototype.onItemDropped(self, item)
|
|
112
210
|
end
|
|
113
211
|
function UnitBehavior.prototype.onItemPickedUp(self, item)
|
|
@@ -122,6 +220,23 @@ function UnitBehavior.prototype.onKill(self, target)
|
|
|
122
220
|
end
|
|
123
221
|
function UnitBehavior.prototype.onDeath(self, source)
|
|
124
222
|
end
|
|
223
|
+
function UnitBehavior.prototype.onOwnerChange(self, previousOwner)
|
|
224
|
+
end
|
|
225
|
+
function UnitBehavior.bindUnitType(self, unitTypeId, ...)
|
|
226
|
+
local args = {...}
|
|
227
|
+
local createBehaviorFunctions = createBehaviorFunctionsByUnitTypeId[unitTypeId]
|
|
228
|
+
if createBehaviorFunctions == nil then
|
|
229
|
+
createBehaviorFunctions = {}
|
|
230
|
+
createBehaviorFunctionsByUnitTypeId[unitTypeId] = createBehaviorFunctions
|
|
231
|
+
end
|
|
232
|
+
createBehaviorFunctions[#createBehaviorFunctions + 1] = function(unit)
|
|
233
|
+
return __TS__New(
|
|
234
|
+
self,
|
|
235
|
+
unit,
|
|
236
|
+
table.unpack(args)
|
|
237
|
+
)
|
|
238
|
+
end
|
|
239
|
+
end
|
|
125
240
|
__TS__SetDescriptor(
|
|
126
241
|
UnitBehavior.prototype,
|
|
127
242
|
"unit",
|
|
@@ -175,9 +290,37 @@ __TS__SetDescriptor(
|
|
|
175
290
|
Unit.abilityChannelingStartEvent:addListener(function(source, ability)
|
|
176
291
|
____exports.UnitBehavior:forAll(source, "onAbilityChannelingStart", ability)
|
|
177
292
|
end)
|
|
293
|
+
Unit.abilityUnitTargetChannelingStartEvent:addListener(function(source, ability, target)
|
|
294
|
+
____exports.UnitBehavior:forAll(target, "onTargetingAbilityChannelingStart", ability, source)
|
|
295
|
+
end)
|
|
178
296
|
Unit.abilityImpactEvent:addListener(function(source, ability)
|
|
179
297
|
____exports.UnitBehavior:forAll(source, "onAbilityImpact", ability)
|
|
180
298
|
end)
|
|
299
|
+
Unit.abilityWidgetTargetImpactEvent:addListener(function(source, ability, target)
|
|
300
|
+
____exports.UnitBehavior:forAll(source, "onAbilityWidgetTargetImpact", ability, target)
|
|
301
|
+
end)
|
|
302
|
+
Unit.abilityUnitTargetImpactEvent:addListener(function(source, ability, target)
|
|
303
|
+
____exports.UnitBehavior:forAll(source, "onAbilityUnitTargetImpact", ability, target)
|
|
304
|
+
____exports.UnitBehavior:forAll(target, "onTargetingAbilityImpact", ability, source)
|
|
305
|
+
end)
|
|
306
|
+
Unit.abilityItemTargetImpactEvent:addListener(function(source, ability, target)
|
|
307
|
+
____exports.UnitBehavior:forAll(source, "onAbilityItemTargetImpact", ability, target)
|
|
308
|
+
end)
|
|
309
|
+
Unit.abilityDestructibleTargetImpactEvent:addListener(function(source, ability, target)
|
|
310
|
+
____exports.UnitBehavior:forAll(source, "onAbilityDestructibleTargetImpact", ability, target)
|
|
311
|
+
end)
|
|
312
|
+
Unit.abilityPointTargetImpactEvent:addListener(function(source, ability, x, y)
|
|
313
|
+
____exports.UnitBehavior:forAll(
|
|
314
|
+
source,
|
|
315
|
+
"onAbilityPointTargetImpact",
|
|
316
|
+
ability,
|
|
317
|
+
x,
|
|
318
|
+
y
|
|
319
|
+
)
|
|
320
|
+
end)
|
|
321
|
+
Unit.abilityNoTargetImpactEvent:addListener(function(source, ability)
|
|
322
|
+
____exports.UnitBehavior:forAll(source, "onAbilityNoTargetImpact", ability)
|
|
323
|
+
end)
|
|
181
324
|
Unit.abilityChannelingFinishEvent:addListener(function(source, ability)
|
|
182
325
|
____exports.UnitBehavior:forAll(source, "onAbilityChannelingFinish", ability)
|
|
183
326
|
end)
|
|
@@ -205,7 +348,18 @@ __TS__SetDescriptor(
|
|
|
205
348
|
Unit.itemChargesChangedEvent:addListener(function(unit, item)
|
|
206
349
|
____exports.UnitBehavior:forAll(unit, "onItemChargesChanged", item)
|
|
207
350
|
end)
|
|
351
|
+
Unit.onOwnerChange:addListener(function(unit, previousOwner)
|
|
352
|
+
____exports.UnitBehavior:forAll(unit, "onOwnerChange", previousOwner)
|
|
353
|
+
end)
|
|
208
354
|
end)(UnitBehavior)
|
|
355
|
+
Unit.onCreate:addListener(function(unit)
|
|
356
|
+
local createBehaviorFunctions = createBehaviorFunctionsByUnitTypeId[unit.typeId]
|
|
357
|
+
if createBehaviorFunctions ~= nil then
|
|
358
|
+
for ____, createBehavior in ipairs(createBehaviorFunctions) do
|
|
359
|
+
createBehavior(unit)
|
|
360
|
+
end
|
|
361
|
+
end
|
|
362
|
+
end)
|
|
209
363
|
Unit.destroyEvent:addListener(function(unit)
|
|
210
364
|
____exports.UnitBehavior:forAll(unit, "destroy")
|
|
211
365
|
end)
|