warscript 0.0.1-dev.c362181 → 0.0.1-dev.c47d565
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/attributes.d.ts +6 -0
- package/attributes.lua +17 -1
- package/core/dummy.lua +4 -2
- package/core/types/effect.d.ts +12 -4
- package/core/types/effect.lua +67 -104
- package/core/types/frame.d.ts +16 -2
- package/core/types/frame.lua +141 -77
- package/core/types/handle.lua +9 -9
- package/core/types/item.d.ts +1 -0
- package/core/types/item.lua +1 -0
- package/core/types/player.d.ts +18 -1
- package/core/types/player.lua +76 -26
- package/core/types/playerCamera.d.ts +2 -0
- package/core/types/playerCamera.lua +123 -5
- package/core/types/playerColor.lua +4 -3
- package/core/types/sound.d.ts +1 -1
- package/core/types/sound.lua +19 -9
- package/core/types/tileCell.d.ts +18 -3
- package/core/types/tileCell.lua +108 -0
- package/core/types/timer.d.ts +9 -8
- package/core/types/timer.lua +45 -23
- package/core/types/unit.d.ts +5 -0
- package/core/types/unit.lua +5 -0
- package/core/util.d.ts +3 -1
- package/core/util.lua +109 -3
- package/decl/native.d.ts +1718 -964
- package/destroyable.d.ts +1 -0
- package/destroyable.lua +9 -0
- package/engine/ability-type-extended-tooltip.d.ts +8 -0
- package/engine/ability-type-extended-tooltip.lua +44 -0
- package/engine/behavior.d.ts +14 -1
- package/engine/behavior.lua +230 -70
- package/engine/behaviour/ability/apply-buff.lua +5 -5
- package/engine/behaviour/ability/apply-unit-behavior.lua +5 -0
- package/engine/behaviour/ability/damage.d.ts +10 -3
- package/engine/behaviour/ability/damage.lua +41 -49
- package/engine/behaviour/ability/emulate-impact.d.ts +1 -1
- package/engine/behaviour/ability/emulate-impact.lua +23 -7
- package/engine/behaviour/ability/on-command-impact.d.ts +1 -0
- package/engine/behaviour/ability/on-command-impact.lua +1 -0
- package/engine/behaviour/ability/remove-buffs.d.ts +9 -0
- package/engine/behaviour/ability/remove-buffs.lua +21 -0
- package/engine/behaviour/ability/restore-mana.d.ts +1 -1
- package/engine/behaviour/ability/restore-mana.lua +6 -6
- package/engine/behaviour/ability.d.ts +16 -6
- package/engine/behaviour/ability.lua +69 -21
- package/engine/behaviour/unit/stun-immunity.d.ts +12 -6
- package/engine/behaviour/unit/stun-immunity.lua +57 -31
- package/engine/behaviour/unit.d.ts +40 -3
- package/engine/behaviour/unit.lua +270 -6
- package/engine/buff.d.ts +114 -58
- package/engine/buff.lua +564 -303
- package/engine/index.d.ts +2 -1
- package/engine/internal/ability.d.ts +14 -1
- package/engine/internal/ability.lua +113 -44
- package/engine/internal/item/ability.lua +63 -11
- package/engine/internal/item/fields.d.ts +12 -0
- package/engine/internal/item/fields.lua +33 -0
- package/engine/internal/item/owner-cache.d.ts +5 -0
- package/engine/internal/item/owner-cache.lua +4 -0
- package/engine/internal/item+owner.d.ts +2 -0
- package/engine/internal/item+owner.lua +37 -8
- package/engine/internal/item.d.ts +32 -16
- package/engine/internal/item.lua +257 -82
- package/engine/internal/mechanics/ability-duration.lua +1 -1
- package/engine/internal/mechanics/cast-ability.lua +6 -3
- package/engine/internal/misc/damage-metadata-by-target.lua +5 -0
- package/engine/internal/misc/frame-coordinates.d.ts +2 -0
- package/engine/internal/misc/frame-coordinates.lua +21 -0
- package/engine/internal/misc/get-terrain-z.d.ts +2 -0
- package/engine/internal/misc/get-terrain-z.lua +11 -0
- package/engine/internal/misc/player-local-handle.d.ts +2 -0
- package/engine/internal/misc/player-local-handle.lua +5 -0
- package/engine/internal/misc/unit-ability-level-natives.d.ts +2 -0
- package/engine/internal/misc/unit-ability-level-natives.lua +12 -0
- package/engine/internal/object-data/armor-bonus.d.ts +2 -0
- package/engine/internal/object-data/attribute-bonus.lua +2 -2
- package/engine/internal/object-data/health-bonus.d.ts +2 -0
- package/engine/internal/object-data/health-bonus.lua +16 -0
- package/engine/internal/object-data/health-regeneration-rate-increase.d.ts +2 -0
- package/engine/internal/object-data/health-regeneration-rate-increase.lua +48 -0
- package/engine/internal/object-data/mana-bonus.d.ts +2 -0
- package/engine/internal/object-data/mana-bonus.lua +16 -0
- package/engine/internal/object-data/mana-regeneration-rate-increase-factor.d.ts +2 -0
- package/engine/internal/object-data/mana-regeneration-rate-increase-factor.lua +16 -0
- package/engine/internal/object-data/returned-melee-damage-factor.d.ts +2 -0
- package/engine/internal/object-data/returned-melee-damage-factor.lua +21 -0
- package/engine/internal/unit/ability.d.ts +35 -0
- package/engine/internal/unit/ability.lua +98 -9
- package/engine/internal/unit/add-item-to-slot-init.lua +3 -14
- package/engine/internal/unit/add-item-to-slot.lua +53 -12
- package/engine/internal/unit/allowed-targets.d.ts +1 -1
- package/engine/internal/unit/allowed-targets.lua +9 -1
- package/engine/internal/unit/appearance.d.ts +15 -0
- package/engine/internal/unit/appearance.lua +85 -0
- package/engine/internal/unit/attributes.d.ts +17 -0
- package/engine/internal/unit/attributes.lua +46 -0
- package/engine/internal/unit/bonus.d.ts +17 -0
- package/engine/internal/unit/bonus.lua +113 -8
- package/engine/internal/unit/buff.d.ts +2 -2
- package/engine/internal/unit/buff.lua +34 -19
- package/engine/internal/unit/equipment-inventory.d.ts +44 -0
- package/engine/internal/unit/equipment-inventory.lua +233 -0
- package/engine/internal/unit/expiration-timer.lua +1 -1
- package/engine/internal/unit/extended-inventory.d.ts +25 -0
- package/engine/internal/unit/extended-inventory.lua +99 -0
- package/engine/internal/unit/fly-height.d.ts +7 -0
- package/engine/internal/unit/fly-height.lua +20 -0
- package/engine/internal/unit/ignore-events-items.lua +10 -1
- package/engine/internal/unit/interrupts.d.ts +12 -0
- package/engine/internal/unit/interrupts.lua +28 -0
- package/engine/internal/unit/{item.d.ts → inventory.d.ts} +7 -3
- package/engine/internal/unit/inventory.lua +87 -0
- package/engine/internal/unit/item-container.d.ts +25 -0
- package/engine/internal/unit/item-container.lua +11 -0
- package/engine/internal/unit/item-order-events.d.ts +17 -0
- package/engine/internal/unit/item-order-events.lua +67 -0
- package/engine/internal/unit/item-slot.d.ts +27 -0
- package/engine/internal/unit/item-slot.lua +92 -0
- package/engine/internal/unit/main-selected.lua +12 -27
- package/engine/internal/unit/order.d.ts +20 -0
- package/engine/internal/unit/order.lua +136 -0
- package/engine/internal/unit/range-event.d.ts +12 -0
- package/engine/internal/unit/range-event.lua +90 -0
- package/engine/internal/unit/scale.d.ts +7 -0
- package/engine/internal/unit/scale.lua +20 -0
- package/engine/internal/unit+ability.d.ts +2 -1
- package/engine/internal/unit+ability.lua +73 -3
- package/engine/internal/unit+bonus.lua +3 -3
- package/engine/internal/unit+damage.d.ts +11 -11
- package/engine/internal/unit+damage.lua +43 -14
- package/engine/internal/unit+rally.lua +9 -31
- package/engine/internal/unit+spellSteal.lua +1 -2
- package/engine/internal/unit-missile-data.lua +58 -32
- package/engine/internal/unit-missile-launch.lua +65 -27
- package/engine/internal/unit.d.ts +41 -36
- package/engine/internal/unit.lua +398 -327
- package/engine/local-client.d.ts +28 -0
- package/engine/local-client.lua +324 -54
- package/engine/object-data/auxiliary/armor-type.d.ts +11 -0
- package/engine/object-data/auxiliary/armor-type.lua +46 -0
- package/engine/object-data/auxiliary/attachment-preset.d.ts +14 -2
- package/engine/object-data/auxiliary/attachment-preset.lua +11 -3
- package/engine/object-data/auxiliary/attack-type.d.ts +7 -8
- package/engine/object-data/auxiliary/attack-type.lua +42 -0
- package/engine/object-data/auxiliary/equipment-slot.d.ts +12 -0
- package/engine/object-data/auxiliary/equipment-slot.lua +2 -0
- package/engine/object-data/auxiliary/equipment-type.d.ts +12 -0
- package/engine/object-data/auxiliary/equipment-type.lua +26 -0
- package/engine/object-data/auxiliary/health-regeneration-type.d.ts +8 -0
- package/engine/object-data/auxiliary/health-regeneration-type.lua +2 -0
- package/engine/object-data/auxiliary/item-class.d.ts +11 -0
- package/engine/object-data/auxiliary/item-class.lua +2 -0
- package/engine/object-data/auxiliary/item-tag.d.ts +12 -0
- package/engine/object-data/auxiliary/item-tag.lua +2 -0
- package/engine/object-data/auxiliary/movement-type.d.ts +7 -7
- package/engine/object-data/auxiliary/movement-type.lua +22 -0
- package/engine/object-data/auxiliary/order-type.d.ts +939 -0
- package/engine/object-data/auxiliary/order-type.lua +2 -0
- package/engine/object-data/auxiliary/sound-set-name.d.ts +14 -3
- package/engine/object-data/auxiliary/unit-attribute.d.ts +6 -0
- package/engine/object-data/auxiliary/unit-attribute.lua +9 -0
- package/engine/object-data/entry/ability-type/apprehend.d.ts +22 -0
- package/engine/object-data/entry/ability-type/apprehend.lua +66 -0
- package/engine/object-data/entry/ability-type/armor-bonus.d.ts +8 -0
- package/engine/object-data/entry/ability-type/{armor-increase.lua → armor-bonus.lua} +9 -9
- package/engine/object-data/entry/ability-type/aura-of-blight.d.ts +13 -0
- package/engine/object-data/entry/ability-type/aura-of-blight.lua +39 -0
- package/engine/object-data/entry/ability-type/banshee.d.ts +8 -0
- package/engine/object-data/entry/ability-type/banshee.lua +13 -0
- package/engine/object-data/entry/ability-type/banshees-wail-damage-amp.d.ts +12 -0
- package/engine/object-data/entry/ability-type/banshees-wail-damage-amp.lua +27 -0
- package/engine/object-data/entry/ability-type/banshees-wail.d.ts +31 -0
- package/engine/object-data/entry/ability-type/banshees-wail.lua +117 -0
- package/engine/object-data/entry/ability-type/battering-ram.d.ts +33 -0
- package/engine/object-data/entry/ability-type/battering-ram.lua +130 -0
- package/engine/object-data/entry/ability-type/berserk.d.ts +2 -0
- package/engine/object-data/entry/ability-type/berserk.lua +13 -0
- package/engine/object-data/entry/ability-type/blank-passive-with-cooldown.d.ts +23 -0
- package/engine/object-data/entry/ability-type/blank-passive-with-cooldown.lua +112 -0
- package/engine/object-data/entry/ability-type/blank-passive.d.ts +4 -0
- package/engine/object-data/entry/ability-type/blank-passive.lua +27 -7
- package/engine/object-data/entry/ability-type/breath-of-fire.d.ts +11 -0
- package/engine/object-data/entry/ability-type/breath-of-fire.lua +27 -0
- package/engine/object-data/entry/ability-type/carrion-swarm.d.ts +14 -0
- package/engine/object-data/entry/ability-type/carrion-swarm.lua +65 -0
- package/engine/object-data/entry/ability-type/cleansing-fire.d.ts +27 -0
- package/engine/object-data/entry/ability-type/cleansing-fire.lua +104 -0
- package/engine/object-data/entry/ability-type/consecration.d.ts +15 -0
- package/engine/object-data/entry/ability-type/consecration.lua +52 -0
- package/engine/object-data/entry/ability-type/cooldown-reduction.d.ts +12 -0
- package/engine/object-data/entry/ability-type/cooldown-reduction.lua +39 -0
- package/engine/object-data/entry/ability-type/critical-strike-system.d.ts +18 -0
- package/engine/object-data/entry/ability-type/critical-strike-system.lua +65 -0
- package/engine/object-data/entry/ability-type/deathseeker-arrows.d.ts +21 -0
- package/engine/object-data/entry/ability-type/deathseeker-arrows.lua +78 -0
- package/engine/object-data/entry/ability-type/equipment-inventory-interface.d.ts +8 -0
- package/engine/object-data/entry/ability-type/equipment-inventory-interface.lua +13 -0
- package/engine/object-data/entry/ability-type/equipment-inventory.d.ts +13 -0
- package/engine/object-data/entry/ability-type/equipment-inventory.lua +27 -0
- package/engine/object-data/entry/ability-type/equipment.d.ts +13 -0
- package/engine/object-data/entry/ability-type/equipment.lua +27 -0
- package/engine/object-data/entry/ability-type/exhume-corpses.d.ts +14 -0
- package/engine/object-data/entry/ability-type/exhume-corpses.lua +40 -0
- package/engine/object-data/entry/ability-type/firebolt.d.ts +7 -0
- package/engine/object-data/entry/ability-type/firebolt.lua +13 -0
- package/engine/object-data/entry/ability-type/flame-strike.d.ts +25 -0
- package/engine/object-data/entry/ability-type/flame-strike.lua +92 -0
- package/engine/object-data/entry/ability-type/grant-talent-point.d.ts +8 -0
- package/engine/object-data/entry/ability-type/grant-talent-point.lua +13 -0
- package/engine/object-data/entry/ability-type/grim-conviction.d.ts +36 -0
- package/engine/object-data/entry/ability-type/grim-conviction.lua +131 -0
- package/engine/object-data/entry/ability-type/grit.d.ts +18 -0
- package/engine/object-data/entry/ability-type/grit.lua +65 -0
- package/engine/object-data/entry/ability-type/guiding-hand.d.ts +27 -0
- package/engine/object-data/entry/ability-type/guiding-hand.lua +104 -0
- package/engine/object-data/entry/ability-type/headsplitter.d.ts +27 -0
- package/engine/object-data/entry/ability-type/headsplitter.lua +104 -0
- package/engine/object-data/entry/ability-type/{armor-increase.d.ts → healing-modifier.d.ts} +4 -3
- package/engine/object-data/entry/ability-type/healing-modifier.lua +26 -0
- package/engine/object-data/entry/ability-type/healing-ward-aura.d.ts +13 -0
- package/engine/object-data/entry/ability-type/healing-ward-aura.lua +39 -0
- package/engine/object-data/entry/ability-type/health-bonus.d.ts +8 -0
- package/engine/object-data/entry/ability-type/health-bonus.lua +26 -0
- package/engine/object-data/entry/ability-type/heroic-slash.d.ts +18 -0
- package/engine/object-data/entry/ability-type/heroic-slash.lua +65 -0
- package/engine/object-data/entry/ability-type/holy-wrath.d.ts +30 -0
- package/engine/object-data/entry/ability-type/holy-wrath.lua +117 -0
- package/engine/object-data/entry/ability-type/inspire-courage.d.ts +18 -0
- package/engine/object-data/entry/ability-type/inspire-courage.lua +65 -0
- package/engine/object-data/entry/ability-type/item-life-regeneration.d.ts +10 -0
- package/engine/object-data/entry/ability-type/item-life-regeneration.lua +26 -0
- package/engine/object-data/entry/ability-type/life-drain.d.ts +37 -0
- package/engine/object-data/entry/ability-type/life-drain.lua +144 -0
- package/engine/object-data/entry/ability-type/lights-mercy.d.ts +27 -0
- package/engine/object-data/entry/ability-type/lights-mercy.lua +104 -0
- package/engine/object-data/entry/ability-type/mana-bonus.d.ts +8 -0
- package/engine/object-data/entry/ability-type/mana-bonus.lua +26 -0
- package/engine/object-data/entry/ability-type/mana-efficiency.d.ts +12 -0
- package/engine/object-data/entry/ability-type/mana-efficiency.lua +39 -0
- package/engine/object-data/entry/ability-type/mana-regeneration.d.ts +8 -0
- package/engine/object-data/entry/ability-type/mana-regeneration.lua +26 -0
- package/engine/object-data/entry/ability-type/mind-control.d.ts +21 -0
- package/engine/object-data/entry/ability-type/mind-control.lua +78 -0
- package/engine/object-data/entry/ability-type/on-attack-cast-spell.d.ts +21 -0
- package/engine/object-data/entry/ability-type/on-attack-cast-spell.lua +52 -0
- package/engine/object-data/entry/ability-type/on-basic-attack-cast-spell.d.ts +19 -0
- package/engine/object-data/entry/ability-type/on-basic-attack-cast-spell.lua +65 -0
- package/engine/object-data/entry/ability-type/on-hit-cast-spell.d.ts +15 -0
- package/engine/object-data/entry/ability-type/on-hit-cast-spell.lua +26 -0
- package/engine/object-data/entry/ability-type/on-magic-attack-cast-spell.d.ts +6 -0
- package/engine/object-data/entry/ability-type/on-magic-attack-cast-spell.lua +12 -0
- package/engine/object-data/entry/ability-type/permanent-invisibility.d.ts +8 -0
- package/engine/object-data/entry/ability-type/permanent-invisibility.lua +26 -0
- package/engine/object-data/entry/ability-type/phase-shift.d.ts +10 -0
- package/engine/object-data/entry/ability-type/phase-shift.lua +39 -0
- package/engine/object-data/entry/ability-type/provoke.d.ts +21 -0
- package/engine/object-data/entry/ability-type/provoke.lua +66 -0
- package/engine/object-data/entry/ability-type/rain-of-fire.d.ts +7 -0
- package/engine/object-data/entry/ability-type/rain-of-fire.lua +13 -0
- package/engine/object-data/entry/ability-type/raise-the-banner.d.ts +9 -0
- package/engine/object-data/entry/ability-type/raise-the-banner.lua +26 -0
- package/engine/object-data/entry/ability-type/reincarnation.d.ts +8 -0
- package/engine/object-data/entry/ability-type/reincarnation.lua +26 -0
- package/engine/object-data/entry/ability-type/resolve.d.ts +12 -0
- package/engine/object-data/entry/ability-type/resolve.lua +39 -0
- package/engine/object-data/entry/ability-type/righteous-fury.d.ts +33 -0
- package/engine/object-data/entry/ability-type/righteous-fury.lua +130 -0
- package/engine/object-data/entry/ability-type/sacred-aura.d.ts +27 -0
- package/engine/object-data/entry/ability-type/sacred-aura.lua +104 -0
- package/engine/object-data/entry/ability-type/shock-wave.d.ts +4 -0
- package/engine/object-data/entry/ability-type/shock-wave.lua +26 -0
- package/engine/object-data/entry/ability-type/slow-poison.d.ts +10 -0
- package/engine/object-data/entry/ability-type/slow-poison.lua +58 -0
- package/engine/object-data/entry/ability-type/soul-burn.d.ts +22 -0
- package/engine/object-data/entry/ability-type/soul-burn.lua +79 -0
- package/engine/object-data/entry/ability-type/soul-lantern.d.ts +30 -0
- package/engine/object-data/entry/ability-type/soul-lantern.lua +117 -0
- package/engine/object-data/entry/ability-type/spell-amp.d.ts +15 -0
- package/engine/object-data/entry/ability-type/spell-amp.lua +52 -0
- package/engine/object-data/entry/ability-type/spell-critical-strike.d.ts +12 -0
- package/engine/object-data/entry/ability-type/spell-critical-strike.lua +39 -0
- package/engine/object-data/entry/ability-type/spell-vamp.d.ts +12 -0
- package/engine/object-data/entry/ability-type/spell-vamp.lua +39 -0
- package/engine/object-data/entry/ability-type/stackable-evasion.d.ts +9 -0
- package/engine/object-data/entry/ability-type/stackable-evasion.lua +13 -0
- package/engine/object-data/entry/ability-type/stackable-hardened-skin.d.ts +21 -0
- package/engine/object-data/entry/ability-type/stackable-hardened-skin.lua +78 -0
- package/engine/object-data/entry/ability-type/stackable-life-steal.d.ts +9 -0
- package/engine/object-data/entry/ability-type/stackable-life-steal.lua +26 -0
- package/engine/object-data/entry/ability-type/stackable-spell-damage-reduction.d.ts +9 -0
- package/engine/object-data/entry/ability-type/stackable-spell-damage-reduction.lua +13 -0
- package/engine/object-data/entry/ability-type/stackable-thorn-shield.d.ts +9 -0
- package/engine/object-data/entry/ability-type/stackable-thorn-shield.lua +13 -0
- package/engine/object-data/entry/ability-type/stat-details.d.ts +12 -0
- package/engine/object-data/entry/ability-type/stat-details.lua +27 -0
- package/engine/object-data/entry/ability-type/surge-of-light.d.ts +33 -0
- package/engine/object-data/entry/ability-type/surge-of-light.lua +130 -0
- package/engine/object-data/entry/ability-type/sweeping-strike.d.ts +57 -0
- package/engine/object-data/entry/ability-type/sweeping-strike.lua +234 -0
- package/engine/object-data/entry/ability-type/talents.d.ts +12 -0
- package/engine/object-data/entry/ability-type/talents.lua +27 -0
- package/engine/object-data/entry/ability-type/unyielding-guard.d.ts +30 -0
- package/engine/object-data/entry/ability-type/unyielding-guard.lua +117 -0
- package/engine/object-data/entry/ability-type/valiant-charge.d.ts +27 -0
- package/engine/object-data/entry/ability-type/valiant-charge.lua +104 -0
- package/engine/object-data/entry/ability-type/warcry.d.ts +9 -0
- package/engine/object-data/entry/ability-type/warcry.lua +26 -0
- package/engine/object-data/entry/ability-type/web.d.ts +12 -0
- package/engine/object-data/entry/ability-type/web.lua +52 -0
- package/engine/object-data/entry/ability-type/withering-fire.d.ts +21 -0
- package/engine/object-data/entry/ability-type/withering-fire.lua +78 -0
- package/engine/object-data/entry/ability-type.d.ts +40 -15
- package/engine/object-data/entry/ability-type.lua +314 -17
- package/engine/object-data/entry/buff-type/applicable.lua +113 -104
- package/engine/object-data/entry/buff-type.d.ts +10 -12
- package/engine/object-data/entry/buff-type.lua +37 -27
- package/engine/object-data/entry/destructible-type.d.ts +32 -2
- package/engine/object-data/entry/destructible-type.lua +181 -0
- package/engine/object-data/entry/item-type.d.ts +18 -3
- package/engine/object-data/entry/item-type.lua +84 -0
- package/engine/object-data/entry/lightning-type.d.ts +6 -8
- package/engine/object-data/entry/lightning-type.lua +1 -1
- package/engine/object-data/entry/sound-preset.d.ts +2 -2
- package/engine/object-data/entry/unit-type.d.ts +74 -6
- package/engine/object-data/entry/unit-type.lua +560 -100
- package/engine/object-data/entry/upgrade.d.ts +2 -2
- package/engine/object-data/entry.d.ts +6 -1
- package/engine/object-data/entry.lua +8 -0
- package/engine/object-field/ability.d.ts +4 -4
- package/engine/object-field/ability.lua +9 -8
- package/engine/object-field/item.d.ts +22 -0
- package/engine/object-field/item.lua +118 -0
- package/engine/object-field/unit.d.ts +72 -3
- package/engine/object-field/unit.lua +268 -7
- package/engine/object-field.d.ts +26 -7
- package/engine/object-field.lua +360 -119
- package/engine/random.d.ts +10 -0
- package/engine/random.lua +21 -0
- package/engine/standard/entries/ability-type.d.ts +3102 -7
- package/engine/standard/entries/ability-type.lua +0 -6
- package/engine/standard/entries/buff-type.d.ts +48 -0
- package/engine/standard/entries/buff-type.lua +46 -0
- package/engine/standard/entries/item-type.d.ts +1299 -0
- package/engine/standard/entries/item-type.lua +2 -0
- package/engine/standard/entries/lightning-type.d.ts +42 -15
- package/engine/standard/entries/lightning-type.lua +0 -14
- package/engine/standard/entries/unit-type.d.ts +5 -0
- package/engine/standard/entries/unit-type.lua +5 -0
- package/engine/standard/fields/ability.d.ts +2 -2
- package/engine/standard/fields/ability.lua +2 -2
- package/engine/standard/fields/item.d.ts +4 -0
- package/engine/standard/fields/item.lua +6 -0
- package/engine/standard/fields/unit.d.ts +12 -0
- package/engine/standard/fields/unit.lua +20 -0
- package/engine/synchronization.d.ts +11 -0
- package/engine/synchronization.lua +77 -0
- package/engine/text-tag.d.ts +36 -2
- package/engine/text-tag.lua +250 -10
- package/engine/unit.d.ts +11 -1
- package/engine/unit.lua +11 -1
- package/event.d.ts +1 -1
- package/lualib_bundle.lua +1 -1
- package/math.d.ts +2 -0
- package/math.lua +14 -0
- package/net/socket.lua +1 -1
- package/network.lua +25 -1
- package/objutil/buff.lua +12 -11
- package/objutil/object.lua +1 -1
- package/operation.d.ts +8 -1
- package/operation.lua +38 -18
- package/package.json +3 -23
- package/patch-lua.lua +15 -0
- package/patch-lualib.lua +1 -1
- package/utility/arrays.d.ts +9 -1
- package/utility/arrays.lua +28 -0
- package/utility/callback-array.d.ts +17 -0
- package/utility/callback-array.lua +61 -0
- package/utility/functions.d.ts +8 -0
- package/utility/functions.lua +13 -0
- package/utility/linked-map.d.ts +35 -0
- package/utility/linked-map.lua +107 -0
- package/utility/linked-set.d.ts +5 -1
- package/utility/linked-set.lua +49 -1
- package/utility/lua-maps.d.ts +15 -2
- package/utility/lua-maps.lua +53 -2
- package/utility/lua-sets.d.ts +2 -0
- package/utility/lua-sets.lua +7 -0
- package/utility/random.d.ts +102 -0
- package/utility/random.lua +273 -0
- package/utility/records.lua +20 -1
- package/utility/types.d.ts +3 -0
- package/utility/unordered-map.d.ts +27 -0
- package/utility/unordered-map.lua +99 -0
- package/core/types/order.d.ts +0 -25
- package/core/types/order.lua +0 -55
- package/engine/internal/unit/item.lua +0 -78
- /package/engine/internal/{object-data/armor-increase.d.ts → misc/damage-metadata-by-target.d.ts} +0 -0
- /package/engine/internal/object-data/{armor-increase.lua → armor-bonus.lua} +0 -0
- /package/engine/object-data/entry/ability-type/{attribute-increase.d.ts → attribute-bonus.d.ts} +0 -0
- /package/engine/object-data/entry/ability-type/{attribute-increase.lua → attribute-bonus.lua} +0 -0
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@@ -1,10 +1,13 @@
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/** @noSelfInFile */
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import { ArmorSoundType } from "../auxiliary/armor-sound-type";
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import {
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import { EquipmentType } from "../auxiliary/equipment-type";
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import { ItemClass } from "../auxiliary/item-class";
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import { ObjectDataEntry, CustomObjectDataEntryId } from "../entry";
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import type { AbilityTypeId } from "./ability-type";
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import { StandardItemTypeId } from "../../standard/entries/item-type";
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export type ItemTypeId = (CustomObjectDataEntryId & number & {
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readonly __itemTypeId: unique symbol;
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};
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}) | StandardItemTypeId;
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export declare class ItemType extends ObjectDataEntry<ItemTypeId> {
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private static readonly idGenerator;
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protected static generateId(): number;
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@@ -17,24 +20,32 @@ export declare class ItemType extends ObjectDataEntry<ItemTypeId> {
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set iconPathSD(iconPathSD: string);
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get iconPathHD(): string;
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set iconPathHD(iconPathHD: string);
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get iconPathDE(): string;
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set iconPathDE(iconPathDE: string);
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get modelPath(): string;
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set modelPath(modelPath: string);
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get modelPathSD(): string;
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set modelPathSD(modelPathSD: string);
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get modelPathHD(): string;
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set modelPathHD(modelPathHD: string);
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get modelPathDE(): string;
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set modelPathDE(modelPathDE: string);
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get scale(): number;
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set scale(scale: number);
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get scaleSD(): number;
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set scaleSD(scaleSD: number);
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get scaleHD(): number;
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set scaleHD(scaleHD: number);
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get scaleDE(): number;
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set scaleDE(scaleDE: number);
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get armorSoundType(): ArmorSoundType;
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set armorSoundType(armorSoundType: ArmorSoundType);
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get armorSoundTypeSD(): ArmorSoundType;
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set armorSoundTypeSD(armorSoundTypeSD: ArmorSoundType);
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get armorSoundTypeHD(): ArmorSoundType;
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set armorSoundTypeHD(armorSoundTypeHD: ArmorSoundType);
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get armorSoundTypeDE(): ArmorSoundType;
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set armorSoundTypeDE(armorSoundTypeDE: ArmorSoundType);
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get description(): string;
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set description(description: string);
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get hotkey(): string;
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@@ -51,6 +62,10 @@ export declare class ItemType extends ObjectDataEntry<ItemTypeId> {
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set goldCost(goldCost: number);
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get lumberCost(): number;
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set lumberCost(lumberCost: number);
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get itemClass(): ItemClass;
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set itemClass(itemClass: ItemClass);
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get equipmentType(): EquipmentType;
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set equipmentType(equipmentType: EquipmentType);
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get activelyUsed(): boolean;
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set activelyUsed(activelyUsed: boolean);
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get perishable(): boolean;
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@@ -4,6 +4,9 @@ local __TS__ClassExtends = ____lualib.__TS__ClassExtends
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local __TS__New = ____lualib.__TS__New
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local __TS__SetDescriptor = ____lualib.__TS__SetDescriptor
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local ____exports = {}
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local ____equipment_2Dtype = require("engine.object-data.auxiliary.equipment-type")
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local equipmentTypeToString = ____equipment_2Dtype.equipmentTypeToString
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local stringToEquipmentType = ____equipment_2Dtype.stringToEquipmentType
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local ____entry = require("engine.object-data.entry")
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local ObjectDataEntry = ____entry.ObjectDataEntry
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local ____object_2Ddata_2Dentry_2Did_2Dgenerator = require("engine.object-data.utility.object-data-entry-id-generator")
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},
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true
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)
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__TS__SetDescriptor(
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ItemType.prototype,
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"iconPathDE",
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{
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get = function(self)
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return self:getStringField("iico:de")
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end,
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set = function(self, iconPathDE)
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self:setStringField("iico:de", iconPathDE)
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end
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},
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true
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)
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__TS__SetDescriptor(
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ItemType.prototype,
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"modelPath",
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@@ -113,6 +129,19 @@ __TS__SetDescriptor(
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},
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true
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)
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__TS__SetDescriptor(
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ItemType.prototype,
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"modelPathDE",
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{
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get = function(self)
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return self:getStringField("ifil:de")
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end,
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set = function(self, modelPathDE)
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self:setStringField("ifil:de", modelPathDE)
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end
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},
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true
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)
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__TS__SetDescriptor(
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ItemType.prototype,
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"scale",
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@@ -152,6 +181,19 @@ __TS__SetDescriptor(
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},
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true
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)
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__TS__SetDescriptor(
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ItemType.prototype,
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"scaleDE",
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{
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get = function(self)
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return self:getNumberField("isca:de")
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end,
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set = function(self, scaleDE)
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self:setNumberField("isca:de", scaleDE)
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end
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},
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true
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)
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__TS__SetDescriptor(
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ItemType.prototype,
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"armorSoundType",
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@@ -191,6 +233,19 @@ __TS__SetDescriptor(
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},
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true
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)
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__TS__SetDescriptor(
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ItemType.prototype,
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"armorSoundTypeDE",
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{
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get = function(self)
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return self:getStringField("iarm:de")
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end,
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set = function(self, armorSoundTypeDE)
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self:setStringField("iarm:de", armorSoundTypeDE)
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end
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},
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true
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)
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249
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__TS__SetDescriptor(
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ItemType.prototype,
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"description",
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@@ -295,6 +350,35 @@ __TS__SetDescriptor(
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},
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true
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)
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__TS__SetDescriptor(
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ItemType.prototype,
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"itemClass",
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{
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get = function(self)
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358
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return self:getStringField("icla")
|
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359
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+
end,
|
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set = function(self, itemClass)
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self:setStringField("icla", itemClass)
|
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end
|
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},
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true
|
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)
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__TS__SetDescriptor(
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ItemType.prototype,
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"equipmentType",
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{
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get = function(self)
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return stringToEquipmentType(self:getStringField("iequ"))
|
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end,
|
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set = function(self, equipmentType)
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self:setStringField(
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"iequ",
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equipmentTypeToString(equipmentType)
|
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)
|
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end
|
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},
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true
|
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)
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382
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__TS__SetDescriptor(
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ItemType.prototype,
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"activelyUsed",
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@@ -1,15 +1,13 @@
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1
1
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/** @noSelfInFile */
|
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2
|
-
import { ObjectDataEntry, ObjectDataEntryConstructor,
|
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2
|
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import { ObjectDataEntry, ObjectDataEntryConstructor, CustomObjectDataEntryId } from "../entry";
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3
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import { Color } from "../../../core/types/color";
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4
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-
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4
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import { StandardLightningTypeId } from "../../standard/entries/lightning-type";
|
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5
|
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export type LightningTypeId = (CustomObjectDataEntryId & number & {
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|
5
6
|
readonly __lightningTypeId: unique symbol;
|
|
6
|
-
};
|
|
7
|
-
export type StandardLightningTypeId = LightningTypeId & {
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8
|
-
readonly __standardLightningTypeId: unique symbol;
|
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9
|
-
};
|
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7
|
+
}) | StandardLightningTypeId;
|
|
10
8
|
export declare class LightningType extends ObjectDataEntry<LightningTypeId> {
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11
|
-
static readonly [id:
|
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|
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static readonly BASE_ID
|
|
9
|
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static readonly [id: number]: ObjectDataEntryConstructor<LightningType>;
|
|
10
|
+
static readonly BASE_ID = StandardLightningTypeId.INIT;
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|
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11
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private static readonly idGenerator;
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12
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protected static generateId(): number;
|
|
15
13
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protected static getObjectData(map: WarMap): WarObjects;
|
|
@@ -1,7 +1,7 @@
|
|
|
1
1
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/** @noSelfInFile */
|
|
2
|
-
import { ObjectDataEntry,
|
|
2
|
+
import { ObjectDataEntry, CustomObjectDataEntryId } from "../entry";
|
|
3
3
|
import { SoundEax } from "../auxiliary/sound-eax";
|
|
4
|
-
export type SoundPresetId =
|
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4
|
+
export type SoundPresetId = CustomObjectDataEntryId & string & {
|
|
5
5
|
readonly __soundPresetId: unique symbol;
|
|
6
6
|
};
|
|
7
7
|
export type StandardSoundPresetId = SoundPresetId & {
|
|
@@ -7,13 +7,14 @@ import { Race } from "../auxiliary/race";
|
|
|
7
7
|
import { SoundSetName } from "../auxiliary/sound-set-name";
|
|
8
8
|
import { UnitClassifications } from "../auxiliary/unit-classification";
|
|
9
9
|
import { WeaponSoundType } from "../auxiliary/weapon-sound-type";
|
|
10
|
-
import { ObjectDataEntry, ObjectDataEntryConstructor,
|
|
10
|
+
import { ObjectDataEntry, ObjectDataEntryConstructor, CustomObjectDataEntryId } from "../entry";
|
|
11
11
|
import { ObjectDataEntryIdGenerator } from "../utility/object-data-entry-id-generator";
|
|
12
12
|
import type { AbilityTypeId } from "./ability-type";
|
|
13
13
|
import type { UpgradeId } from "./upgrade";
|
|
14
14
|
import { AnimationQualifier } from "../auxiliary/animation-qualifier";
|
|
15
15
|
import { AttackType } from "../auxiliary/attack-type";
|
|
16
|
-
|
|
16
|
+
import { ArmorType } from "../auxiliary/armor-type";
|
|
17
|
+
export type UnitTypeId = CustomObjectDataEntryId & number & {
|
|
17
18
|
readonly __unitTypeId: unique symbol;
|
|
18
19
|
};
|
|
19
20
|
export type StandardUnitTypeId = UnitTypeId & {
|
|
@@ -23,8 +24,8 @@ export declare class UnitTypeWeapon {
|
|
|
23
24
|
private readonly unitType;
|
|
24
25
|
private readonly index;
|
|
25
26
|
private constructor();
|
|
26
|
-
get attackType(): AttackType;
|
|
27
|
-
set attackType(attackType: AttackType);
|
|
27
|
+
get attackType(): AttackType | undefined;
|
|
28
|
+
set attackType(attackType: AttackType | undefined);
|
|
28
29
|
get backSwingDuration(): number;
|
|
29
30
|
set backSwingDuration(backSwingDuration: number);
|
|
30
31
|
get cooldown(): number;
|
|
@@ -39,8 +40,18 @@ export declare class UnitTypeWeapon {
|
|
|
39
40
|
set damageDiceSideCount(damageDiceSideCount: number);
|
|
40
41
|
get impactDelay(): number;
|
|
41
42
|
set impactDelay(impactDelay: number);
|
|
43
|
+
get missileArc(): number;
|
|
44
|
+
set missileArc(missileArc: number);
|
|
42
45
|
get missileModelPath(): string;
|
|
43
46
|
set missileModelPath(missileModelPath: string);
|
|
47
|
+
get missileModelPathSD(): string;
|
|
48
|
+
set missileModelPathSD(missileModelPathSD: string);
|
|
49
|
+
get missileModelPathHD(): string;
|
|
50
|
+
set missileModelPathHD(missileModelPathHD: string);
|
|
51
|
+
get missileModelPathDE(): string;
|
|
52
|
+
set missileModelPathDE(missileModelPathDE: string);
|
|
53
|
+
get missileSpeed(): number;
|
|
54
|
+
set missileSpeed(missileSpeed: number);
|
|
44
55
|
get range(): number;
|
|
45
56
|
set range(range: number);
|
|
46
57
|
get soundType(): WeaponSoundType;
|
|
@@ -49,6 +60,8 @@ export declare class UnitTypeWeapon {
|
|
|
49
60
|
set soundTypeSD(soundTypeSD: WeaponSoundType);
|
|
50
61
|
get soundTypeHD(): WeaponSoundType;
|
|
51
62
|
set soundTypeHD(soundTypeHD: WeaponSoundType);
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get soundTypeDE(): WeaponSoundType;
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set soundTypeDE(soundTypeDE: WeaponSoundType);
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}
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export declare abstract class UnitType<Id extends UnitTypeId = UnitTypeId> extends ObjectDataEntry<Id> {
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static readonly [id: StandardUnitTypeId]: ObjectDataEntryConstructor<UnitType>;
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@@ -56,6 +69,16 @@ export declare abstract class UnitType<Id extends UnitTypeId = UnitTypeId> exten
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protected static generateId(): number;
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protected static getObjectData(map: WarMap): WarObjects;
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private isPortraitModelPathSet?;
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+
/** Portrait fields a model setter emptied because no portrait was set yet. */
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private autoEmptiedPortraitFields?;
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+
private emptyPortraitForModel;
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+
/**
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* An explicit portrait wins over the automatic empty portraits of the model setters, so
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* it may also be set after the models: the mode-less portrait (one portrait for every
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78
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* mode) returns the automatically emptied per-mode portraits to their defaults, a
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79
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* per-mode portrait replaces only its own mode's.
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+
*/
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+
private setPortraitModelPathField;
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get abilityTypeIds(): AbilityTypeId[];
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set abilityTypeIds(abilityTypeIds: AbilityTypeId[]);
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get defaultActiveAbilityTypeId(): AbilityTypeId | undefined;
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@@ -74,12 +97,19 @@ export declare abstract class UnitType<Id extends UnitTypeId = UnitTypeId> exten
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set casterUpgradeIconPath(casterUpgradeIconPath: string);
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get deathDuration(): number;
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set deathDuration(deathDuration: number);
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100
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+
get isDecayable(): boolean;
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+
set isDecayable(isDecayable: boolean);
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+
get isRaisable(): boolean;
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set isRaisable(isRaisable: boolean);
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private setDeathTypeFlag;
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get iconPath(): string;
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set iconPath(iconPath: string);
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get iconPathSD(): string;
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set iconPathSD(iconPathSD: string);
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get iconPathHD(): string;
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set iconPathHD(iconPathHD: string);
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get iconPathDE(): string;
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set iconPathDE(iconPathDE: string);
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get isMissileScalingEnabled(): boolean;
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set isMissileScalingEnabled(isMissileScalingEnabled: boolean);
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get maximumPitchAngleDegrees(): number;
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@@ -96,78 +126,106 @@ export declare abstract class UnitType<Id extends UnitTypeId = UnitTypeId> exten
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set missileLaunchOffsetZSD(missileLaunchOffsetZSD: number);
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get missileLaunchOffsetZHD(): number;
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set missileLaunchOffsetZHD(missileLaunchOffsetZHD: number);
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+
get missileLaunchOffsetZDE(): number;
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+
set missileLaunchOffsetZDE(missileLaunchOffsetZDE: number);
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get missileLaunchSwimmingOffsetZ(): number;
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set missileLaunchSwimmingOffsetZ(missileLaunchOffsetZ: number);
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get missileLaunchSwimmingOffsetZSD(): number;
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set missileLaunchSwimmingOffsetZSD(missileLaunchSwimmingOffsetZSD: number);
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get missileLaunchSwimmingOffsetZHD(): number;
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set missileLaunchSwimmingOffsetZHD(missileLaunchSwimmingOffsetZHD: number);
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+
get missileLaunchSwimmingOffsetZDE(): number;
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+
set missileLaunchSwimmingOffsetZDE(missileLaunchSwimmingOffsetZDE: number);
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get missileLaunchVisualOffsetX(): number;
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set missileLaunchVisualOffsetX(missileLaunchVisualOffsetX: number);
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get missileLaunchVisualOffsetXSD(): number;
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set missileLaunchVisualOffsetXSD(missileLaunchVisualOffsetXSD: number);
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get missileLaunchVisualOffsetXHD(): number;
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set missileLaunchVisualOffsetXHD(missileLaunchVisualOffsetXHD: number);
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+
get missileLaunchVisualOffsetXDE(): number;
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+
set missileLaunchVisualOffsetXDE(missileLaunchVisualOffsetXDE: number);
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get missileLaunchVisualOffsetY(): number;
|
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|
set missileLaunchVisualOffsetY(missileLaunchVisualOffsetY: number);
|
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|
get missileLaunchVisualOffsetYSD(): number;
|
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|
set missileLaunchVisualOffsetYSD(missileLaunchVisualOffsetYSD: number);
|
|
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|
get missileLaunchVisualOffsetYHD(): number;
|
|
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|
set missileLaunchVisualOffsetYHD(missileLaunchVisualOffsetYHD: number);
|
|
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|
+
get missileLaunchVisualOffsetYDE(): number;
|
|
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|
+
set missileLaunchVisualOffsetYDE(missileLaunchVisualOffsetYDE: number);
|
|
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|
get missileImpactOffsetZ(): number;
|
|
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|
set missileImpactOffsetZ(missileImpactOffsetZ: number);
|
|
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|
get missileImpactOffsetZSD(): number;
|
|
120
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|
set missileImpactOffsetZSD(missileImpactOffsetZSD: number);
|
|
121
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|
get missileImpactOffsetZHD(): number;
|
|
122
160
|
set missileImpactOffsetZHD(missileImpactOffsetZHD: number);
|
|
161
|
+
get missileImpactOffsetZDE(): number;
|
|
162
|
+
set missileImpactOffsetZDE(missileImpactOffsetZDE: number);
|
|
123
163
|
get missileImpactSwimmingOffsetZ(): number;
|
|
124
164
|
set missileImpactSwimmingOffsetZ(missileImpactSwimmingOffsetZ: number);
|
|
125
165
|
get missileImpactSwimmingOffsetZSD(): number;
|
|
126
166
|
set missileImpactSwimmingOffsetZSD(missileImpactSwimmingOffsetZSD: number);
|
|
127
167
|
get missileImpactSwimmingOffsetZHD(): number;
|
|
128
168
|
set missileImpactSwimmingOffsetZHD(missileImpactSwimmingOffsetZHD: number);
|
|
169
|
+
get missileImpactSwimmingOffsetZDE(): number;
|
|
170
|
+
set missileImpactSwimmingOffsetZDE(missileImpactSwimmingOffsetZDE: number);
|
|
129
171
|
get modelPath(): string;
|
|
130
172
|
set modelPath(modelPath: string);
|
|
131
173
|
get modelPathSD(): string;
|
|
132
174
|
set modelPathSD(modelPathSD: string);
|
|
133
175
|
get modelPathHD(): string;
|
|
134
176
|
set modelPathHD(modelPathHD: string);
|
|
177
|
+
get modelPathDE(): string;
|
|
178
|
+
set modelPathDE(modelPathDE: string);
|
|
135
179
|
get portraitModelPath(): string;
|
|
136
180
|
set portraitModelPath(portraitModelPath: string);
|
|
137
181
|
get portraitModelPathSD(): string;
|
|
138
182
|
set portraitModelPathSD(portraitModelPathSD: string);
|
|
139
183
|
get portraitModelPathHD(): string;
|
|
140
184
|
set portraitModelPathHD(portraitModelPathHD: string);
|
|
185
|
+
get portraitModelPathDE(): string;
|
|
186
|
+
set portraitModelPathDE(portraitModelPathDE: string);
|
|
141
187
|
get runSpeed(): number;
|
|
142
188
|
set runSpeed(runSpeed: number);
|
|
143
189
|
get runSpeedSD(): number;
|
|
144
190
|
set runSpeedSD(runSpeedSD: number);
|
|
145
191
|
get runSpeedHD(): number;
|
|
146
192
|
set runSpeedHD(runSpeedHD: number);
|
|
193
|
+
get runSpeedDE(): number;
|
|
194
|
+
set runSpeedDE(runSpeedDE: number);
|
|
195
|
+
get selectionCircleHeight(): number;
|
|
196
|
+
set selectionCircleHeight(height: number);
|
|
147
197
|
get selectionCircleScale(): number;
|
|
148
198
|
set selectionCircleScale(selectionCircleScale: number);
|
|
149
199
|
get selectionCircleScaleSD(): number;
|
|
150
200
|
set selectionCircleScaleSD(selectionCircleScaleSD: number);
|
|
151
201
|
get selectionCircleScaleHD(): number;
|
|
152
202
|
set selectionCircleScaleHD(selectionCircleScaleHD: number);
|
|
203
|
+
get selectionCircleScaleDE(): number;
|
|
204
|
+
set selectionCircleScaleDE(selectionCircleScaleDE: number);
|
|
153
205
|
get scale(): number;
|
|
154
206
|
set scale(scale: number);
|
|
155
207
|
get scaleSD(): number;
|
|
156
208
|
set scaleSD(scaleSD: number);
|
|
157
209
|
get scaleHD(): number;
|
|
158
210
|
set scaleHD(scaleHD: number);
|
|
211
|
+
get scaleDE(): number;
|
|
212
|
+
set scaleDE(scaleDE: number);
|
|
159
213
|
get scoreScreenIconPath(): string;
|
|
160
214
|
set scoreScreenIconPath(scoreScreenIconPath: string);
|
|
161
215
|
get scoreScreenIconPathSD(): string;
|
|
162
216
|
set scoreScreenIconPathSD(scoreScreenIconPathSD: string);
|
|
163
217
|
get scoreScreenIconPathHD(): string;
|
|
164
218
|
set scoreScreenIconPathHD(scoreScreenIconPathHD: string);
|
|
219
|
+
get scoreScreenIconPathDE(): string;
|
|
220
|
+
set scoreScreenIconPathDE(scoreScreenIconPathDE: string);
|
|
165
221
|
get specialEffectModelPath(): string;
|
|
166
222
|
set specialEffectModelPath(specialEffectModelPath: string);
|
|
167
223
|
get specialEffectModelPathSD(): string;
|
|
168
224
|
set specialEffectModelPathSD(specialEffectModelPathSD: string);
|
|
169
225
|
get specialEffectModelPathHD(): string;
|
|
170
226
|
set specialEffectModelPathHD(specialEffectModelPathHD: string);
|
|
227
|
+
get specialEffectModelPathDE(): string;
|
|
228
|
+
set specialEffectModelPathDE(specialEffectModelPathDE: string);
|
|
171
229
|
get shadowImageHeight(): number;
|
|
172
230
|
set shadowImageHeight(shadowImageHeight: number);
|
|
173
231
|
get shadowImageWidth(): number;
|
|
@@ -182,16 +240,24 @@ export declare abstract class UnitType<Id extends UnitTypeId = UnitTypeId> exten
|
|
|
182
240
|
set walkSpeedSD(walkSpeedSD: number);
|
|
183
241
|
get walkSpeedHD(): number;
|
|
184
242
|
set walkSpeedHD(walkSpeedHD: number);
|
|
243
|
+
get walkSpeedDE(): number;
|
|
244
|
+
set walkSpeedDE(walkSpeedDE: number);
|
|
245
|
+
get armor(): number;
|
|
246
|
+
set armor(armor: number);
|
|
185
247
|
get armorSoundType(): ArmorSoundType;
|
|
186
248
|
set armorSoundType(armorSoundType: ArmorSoundType);
|
|
187
249
|
get armorSoundTypeSD(): ArmorSoundType;
|
|
188
250
|
set armorSoundTypeSD(armorSoundTypeSD: ArmorSoundType);
|
|
189
251
|
get armorSoundTypeHD(): ArmorSoundType;
|
|
190
252
|
set armorSoundTypeHD(armorSoundTypeHD: ArmorSoundType);
|
|
253
|
+
get armorSoundTypeDE(): ArmorSoundType;
|
|
254
|
+
set armorSoundTypeDE(armorSoundTypeDE: ArmorSoundType);
|
|
255
|
+
get armorType(): ArmorType;
|
|
256
|
+
set armorType(armorType: ArmorType);
|
|
191
257
|
get combatClassifications(): CombatClassifications;
|
|
192
258
|
set combatClassifications(combatClassifications: CombatClassifications);
|
|
193
|
-
get
|
|
194
|
-
set
|
|
259
|
+
get classifications(): UnitClassifications;
|
|
260
|
+
set classifications(unitClassifications: UnitClassifications);
|
|
195
261
|
get weapons(): TupleOf<UnitTypeWeapon, 2>;
|
|
196
262
|
get firstWeapon(): UnitTypeWeapon;
|
|
197
263
|
get secondWeapon(): UnitTypeWeapon;
|
|
@@ -225,6 +291,8 @@ export declare abstract class UnitType<Id extends UnitTypeId = UnitTypeId> exten
|
|
|
225
291
|
set goldCost(goldCost: number);
|
|
226
292
|
get healthRegenerationRate(): number;
|
|
227
293
|
set healthRegenerationRate(healthRegenerationRate: number);
|
|
294
|
+
get level(): number;
|
|
295
|
+
set level(level: number);
|
|
228
296
|
get manaRegenerationRate(): number;
|
|
229
297
|
set manaRegenerationRate(manaRegenerationRate: number);
|
|
230
298
|
get maximumHealth(): number;
|