warscript 0.0.1-dev.c362181 → 0.0.1-dev.c47d565
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/attributes.d.ts +6 -0
- package/attributes.lua +17 -1
- package/core/dummy.lua +4 -2
- package/core/types/effect.d.ts +12 -4
- package/core/types/effect.lua +67 -104
- package/core/types/frame.d.ts +16 -2
- package/core/types/frame.lua +141 -77
- package/core/types/handle.lua +9 -9
- package/core/types/item.d.ts +1 -0
- package/core/types/item.lua +1 -0
- package/core/types/player.d.ts +18 -1
- package/core/types/player.lua +76 -26
- package/core/types/playerCamera.d.ts +2 -0
- package/core/types/playerCamera.lua +123 -5
- package/core/types/playerColor.lua +4 -3
- package/core/types/sound.d.ts +1 -1
- package/core/types/sound.lua +19 -9
- package/core/types/tileCell.d.ts +18 -3
- package/core/types/tileCell.lua +108 -0
- package/core/types/timer.d.ts +9 -8
- package/core/types/timer.lua +45 -23
- package/core/types/unit.d.ts +5 -0
- package/core/types/unit.lua +5 -0
- package/core/util.d.ts +3 -1
- package/core/util.lua +109 -3
- package/decl/native.d.ts +1718 -964
- package/destroyable.d.ts +1 -0
- package/destroyable.lua +9 -0
- package/engine/ability-type-extended-tooltip.d.ts +8 -0
- package/engine/ability-type-extended-tooltip.lua +44 -0
- package/engine/behavior.d.ts +14 -1
- package/engine/behavior.lua +230 -70
- package/engine/behaviour/ability/apply-buff.lua +5 -5
- package/engine/behaviour/ability/apply-unit-behavior.lua +5 -0
- package/engine/behaviour/ability/damage.d.ts +10 -3
- package/engine/behaviour/ability/damage.lua +41 -49
- package/engine/behaviour/ability/emulate-impact.d.ts +1 -1
- package/engine/behaviour/ability/emulate-impact.lua +23 -7
- package/engine/behaviour/ability/on-command-impact.d.ts +1 -0
- package/engine/behaviour/ability/on-command-impact.lua +1 -0
- package/engine/behaviour/ability/remove-buffs.d.ts +9 -0
- package/engine/behaviour/ability/remove-buffs.lua +21 -0
- package/engine/behaviour/ability/restore-mana.d.ts +1 -1
- package/engine/behaviour/ability/restore-mana.lua +6 -6
- package/engine/behaviour/ability.d.ts +16 -6
- package/engine/behaviour/ability.lua +69 -21
- package/engine/behaviour/unit/stun-immunity.d.ts +12 -6
- package/engine/behaviour/unit/stun-immunity.lua +57 -31
- package/engine/behaviour/unit.d.ts +40 -3
- package/engine/behaviour/unit.lua +270 -6
- package/engine/buff.d.ts +114 -58
- package/engine/buff.lua +564 -303
- package/engine/index.d.ts +2 -1
- package/engine/internal/ability.d.ts +14 -1
- package/engine/internal/ability.lua +113 -44
- package/engine/internal/item/ability.lua +63 -11
- package/engine/internal/item/fields.d.ts +12 -0
- package/engine/internal/item/fields.lua +33 -0
- package/engine/internal/item/owner-cache.d.ts +5 -0
- package/engine/internal/item/owner-cache.lua +4 -0
- package/engine/internal/item+owner.d.ts +2 -0
- package/engine/internal/item+owner.lua +37 -8
- package/engine/internal/item.d.ts +32 -16
- package/engine/internal/item.lua +257 -82
- package/engine/internal/mechanics/ability-duration.lua +1 -1
- package/engine/internal/mechanics/cast-ability.lua +6 -3
- package/engine/internal/misc/damage-metadata-by-target.lua +5 -0
- package/engine/internal/misc/frame-coordinates.d.ts +2 -0
- package/engine/internal/misc/frame-coordinates.lua +21 -0
- package/engine/internal/misc/get-terrain-z.d.ts +2 -0
- package/engine/internal/misc/get-terrain-z.lua +11 -0
- package/engine/internal/misc/player-local-handle.d.ts +2 -0
- package/engine/internal/misc/player-local-handle.lua +5 -0
- package/engine/internal/misc/unit-ability-level-natives.d.ts +2 -0
- package/engine/internal/misc/unit-ability-level-natives.lua +12 -0
- package/engine/internal/object-data/armor-bonus.d.ts +2 -0
- package/engine/internal/object-data/attribute-bonus.lua +2 -2
- package/engine/internal/object-data/health-bonus.d.ts +2 -0
- package/engine/internal/object-data/health-bonus.lua +16 -0
- package/engine/internal/object-data/health-regeneration-rate-increase.d.ts +2 -0
- package/engine/internal/object-data/health-regeneration-rate-increase.lua +48 -0
- package/engine/internal/object-data/mana-bonus.d.ts +2 -0
- package/engine/internal/object-data/mana-bonus.lua +16 -0
- package/engine/internal/object-data/mana-regeneration-rate-increase-factor.d.ts +2 -0
- package/engine/internal/object-data/mana-regeneration-rate-increase-factor.lua +16 -0
- package/engine/internal/object-data/returned-melee-damage-factor.d.ts +2 -0
- package/engine/internal/object-data/returned-melee-damage-factor.lua +21 -0
- package/engine/internal/unit/ability.d.ts +35 -0
- package/engine/internal/unit/ability.lua +98 -9
- package/engine/internal/unit/add-item-to-slot-init.lua +3 -14
- package/engine/internal/unit/add-item-to-slot.lua +53 -12
- package/engine/internal/unit/allowed-targets.d.ts +1 -1
- package/engine/internal/unit/allowed-targets.lua +9 -1
- package/engine/internal/unit/appearance.d.ts +15 -0
- package/engine/internal/unit/appearance.lua +85 -0
- package/engine/internal/unit/attributes.d.ts +17 -0
- package/engine/internal/unit/attributes.lua +46 -0
- package/engine/internal/unit/bonus.d.ts +17 -0
- package/engine/internal/unit/bonus.lua +113 -8
- package/engine/internal/unit/buff.d.ts +2 -2
- package/engine/internal/unit/buff.lua +34 -19
- package/engine/internal/unit/equipment-inventory.d.ts +44 -0
- package/engine/internal/unit/equipment-inventory.lua +233 -0
- package/engine/internal/unit/expiration-timer.lua +1 -1
- package/engine/internal/unit/extended-inventory.d.ts +25 -0
- package/engine/internal/unit/extended-inventory.lua +99 -0
- package/engine/internal/unit/fly-height.d.ts +7 -0
- package/engine/internal/unit/fly-height.lua +20 -0
- package/engine/internal/unit/ignore-events-items.lua +10 -1
- package/engine/internal/unit/interrupts.d.ts +12 -0
- package/engine/internal/unit/interrupts.lua +28 -0
- package/engine/internal/unit/{item.d.ts → inventory.d.ts} +7 -3
- package/engine/internal/unit/inventory.lua +87 -0
- package/engine/internal/unit/item-container.d.ts +25 -0
- package/engine/internal/unit/item-container.lua +11 -0
- package/engine/internal/unit/item-order-events.d.ts +17 -0
- package/engine/internal/unit/item-order-events.lua +67 -0
- package/engine/internal/unit/item-slot.d.ts +27 -0
- package/engine/internal/unit/item-slot.lua +92 -0
- package/engine/internal/unit/main-selected.lua +12 -27
- package/engine/internal/unit/order.d.ts +20 -0
- package/engine/internal/unit/order.lua +136 -0
- package/engine/internal/unit/range-event.d.ts +12 -0
- package/engine/internal/unit/range-event.lua +90 -0
- package/engine/internal/unit/scale.d.ts +7 -0
- package/engine/internal/unit/scale.lua +20 -0
- package/engine/internal/unit+ability.d.ts +2 -1
- package/engine/internal/unit+ability.lua +73 -3
- package/engine/internal/unit+bonus.lua +3 -3
- package/engine/internal/unit+damage.d.ts +11 -11
- package/engine/internal/unit+damage.lua +43 -14
- package/engine/internal/unit+rally.lua +9 -31
- package/engine/internal/unit+spellSteal.lua +1 -2
- package/engine/internal/unit-missile-data.lua +58 -32
- package/engine/internal/unit-missile-launch.lua +65 -27
- package/engine/internal/unit.d.ts +41 -36
- package/engine/internal/unit.lua +398 -327
- package/engine/local-client.d.ts +28 -0
- package/engine/local-client.lua +324 -54
- package/engine/object-data/auxiliary/armor-type.d.ts +11 -0
- package/engine/object-data/auxiliary/armor-type.lua +46 -0
- package/engine/object-data/auxiliary/attachment-preset.d.ts +14 -2
- package/engine/object-data/auxiliary/attachment-preset.lua +11 -3
- package/engine/object-data/auxiliary/attack-type.d.ts +7 -8
- package/engine/object-data/auxiliary/attack-type.lua +42 -0
- package/engine/object-data/auxiliary/equipment-slot.d.ts +12 -0
- package/engine/object-data/auxiliary/equipment-slot.lua +2 -0
- package/engine/object-data/auxiliary/equipment-type.d.ts +12 -0
- package/engine/object-data/auxiliary/equipment-type.lua +26 -0
- package/engine/object-data/auxiliary/health-regeneration-type.d.ts +8 -0
- package/engine/object-data/auxiliary/health-regeneration-type.lua +2 -0
- package/engine/object-data/auxiliary/item-class.d.ts +11 -0
- package/engine/object-data/auxiliary/item-class.lua +2 -0
- package/engine/object-data/auxiliary/item-tag.d.ts +12 -0
- package/engine/object-data/auxiliary/item-tag.lua +2 -0
- package/engine/object-data/auxiliary/movement-type.d.ts +7 -7
- package/engine/object-data/auxiliary/movement-type.lua +22 -0
- package/engine/object-data/auxiliary/order-type.d.ts +939 -0
- package/engine/object-data/auxiliary/order-type.lua +2 -0
- package/engine/object-data/auxiliary/sound-set-name.d.ts +14 -3
- package/engine/object-data/auxiliary/unit-attribute.d.ts +6 -0
- package/engine/object-data/auxiliary/unit-attribute.lua +9 -0
- package/engine/object-data/entry/ability-type/apprehend.d.ts +22 -0
- package/engine/object-data/entry/ability-type/apprehend.lua +66 -0
- package/engine/object-data/entry/ability-type/armor-bonus.d.ts +8 -0
- package/engine/object-data/entry/ability-type/{armor-increase.lua → armor-bonus.lua} +9 -9
- package/engine/object-data/entry/ability-type/aura-of-blight.d.ts +13 -0
- package/engine/object-data/entry/ability-type/aura-of-blight.lua +39 -0
- package/engine/object-data/entry/ability-type/banshee.d.ts +8 -0
- package/engine/object-data/entry/ability-type/banshee.lua +13 -0
- package/engine/object-data/entry/ability-type/banshees-wail-damage-amp.d.ts +12 -0
- package/engine/object-data/entry/ability-type/banshees-wail-damage-amp.lua +27 -0
- package/engine/object-data/entry/ability-type/banshees-wail.d.ts +31 -0
- package/engine/object-data/entry/ability-type/banshees-wail.lua +117 -0
- package/engine/object-data/entry/ability-type/battering-ram.d.ts +33 -0
- package/engine/object-data/entry/ability-type/battering-ram.lua +130 -0
- package/engine/object-data/entry/ability-type/berserk.d.ts +2 -0
- package/engine/object-data/entry/ability-type/berserk.lua +13 -0
- package/engine/object-data/entry/ability-type/blank-passive-with-cooldown.d.ts +23 -0
- package/engine/object-data/entry/ability-type/blank-passive-with-cooldown.lua +112 -0
- package/engine/object-data/entry/ability-type/blank-passive.d.ts +4 -0
- package/engine/object-data/entry/ability-type/blank-passive.lua +27 -7
- package/engine/object-data/entry/ability-type/breath-of-fire.d.ts +11 -0
- package/engine/object-data/entry/ability-type/breath-of-fire.lua +27 -0
- package/engine/object-data/entry/ability-type/carrion-swarm.d.ts +14 -0
- package/engine/object-data/entry/ability-type/carrion-swarm.lua +65 -0
- package/engine/object-data/entry/ability-type/cleansing-fire.d.ts +27 -0
- package/engine/object-data/entry/ability-type/cleansing-fire.lua +104 -0
- package/engine/object-data/entry/ability-type/consecration.d.ts +15 -0
- package/engine/object-data/entry/ability-type/consecration.lua +52 -0
- package/engine/object-data/entry/ability-type/cooldown-reduction.d.ts +12 -0
- package/engine/object-data/entry/ability-type/cooldown-reduction.lua +39 -0
- package/engine/object-data/entry/ability-type/critical-strike-system.d.ts +18 -0
- package/engine/object-data/entry/ability-type/critical-strike-system.lua +65 -0
- package/engine/object-data/entry/ability-type/deathseeker-arrows.d.ts +21 -0
- package/engine/object-data/entry/ability-type/deathseeker-arrows.lua +78 -0
- package/engine/object-data/entry/ability-type/equipment-inventory-interface.d.ts +8 -0
- package/engine/object-data/entry/ability-type/equipment-inventory-interface.lua +13 -0
- package/engine/object-data/entry/ability-type/equipment-inventory.d.ts +13 -0
- package/engine/object-data/entry/ability-type/equipment-inventory.lua +27 -0
- package/engine/object-data/entry/ability-type/equipment.d.ts +13 -0
- package/engine/object-data/entry/ability-type/equipment.lua +27 -0
- package/engine/object-data/entry/ability-type/exhume-corpses.d.ts +14 -0
- package/engine/object-data/entry/ability-type/exhume-corpses.lua +40 -0
- package/engine/object-data/entry/ability-type/firebolt.d.ts +7 -0
- package/engine/object-data/entry/ability-type/firebolt.lua +13 -0
- package/engine/object-data/entry/ability-type/flame-strike.d.ts +25 -0
- package/engine/object-data/entry/ability-type/flame-strike.lua +92 -0
- package/engine/object-data/entry/ability-type/grant-talent-point.d.ts +8 -0
- package/engine/object-data/entry/ability-type/grant-talent-point.lua +13 -0
- package/engine/object-data/entry/ability-type/grim-conviction.d.ts +36 -0
- package/engine/object-data/entry/ability-type/grim-conviction.lua +131 -0
- package/engine/object-data/entry/ability-type/grit.d.ts +18 -0
- package/engine/object-data/entry/ability-type/grit.lua +65 -0
- package/engine/object-data/entry/ability-type/guiding-hand.d.ts +27 -0
- package/engine/object-data/entry/ability-type/guiding-hand.lua +104 -0
- package/engine/object-data/entry/ability-type/headsplitter.d.ts +27 -0
- package/engine/object-data/entry/ability-type/headsplitter.lua +104 -0
- package/engine/object-data/entry/ability-type/{armor-increase.d.ts → healing-modifier.d.ts} +4 -3
- package/engine/object-data/entry/ability-type/healing-modifier.lua +26 -0
- package/engine/object-data/entry/ability-type/healing-ward-aura.d.ts +13 -0
- package/engine/object-data/entry/ability-type/healing-ward-aura.lua +39 -0
- package/engine/object-data/entry/ability-type/health-bonus.d.ts +8 -0
- package/engine/object-data/entry/ability-type/health-bonus.lua +26 -0
- package/engine/object-data/entry/ability-type/heroic-slash.d.ts +18 -0
- package/engine/object-data/entry/ability-type/heroic-slash.lua +65 -0
- package/engine/object-data/entry/ability-type/holy-wrath.d.ts +30 -0
- package/engine/object-data/entry/ability-type/holy-wrath.lua +117 -0
- package/engine/object-data/entry/ability-type/inspire-courage.d.ts +18 -0
- package/engine/object-data/entry/ability-type/inspire-courage.lua +65 -0
- package/engine/object-data/entry/ability-type/item-life-regeneration.d.ts +10 -0
- package/engine/object-data/entry/ability-type/item-life-regeneration.lua +26 -0
- package/engine/object-data/entry/ability-type/life-drain.d.ts +37 -0
- package/engine/object-data/entry/ability-type/life-drain.lua +144 -0
- package/engine/object-data/entry/ability-type/lights-mercy.d.ts +27 -0
- package/engine/object-data/entry/ability-type/lights-mercy.lua +104 -0
- package/engine/object-data/entry/ability-type/mana-bonus.d.ts +8 -0
- package/engine/object-data/entry/ability-type/mana-bonus.lua +26 -0
- package/engine/object-data/entry/ability-type/mana-efficiency.d.ts +12 -0
- package/engine/object-data/entry/ability-type/mana-efficiency.lua +39 -0
- package/engine/object-data/entry/ability-type/mana-regeneration.d.ts +8 -0
- package/engine/object-data/entry/ability-type/mana-regeneration.lua +26 -0
- package/engine/object-data/entry/ability-type/mind-control.d.ts +21 -0
- package/engine/object-data/entry/ability-type/mind-control.lua +78 -0
- package/engine/object-data/entry/ability-type/on-attack-cast-spell.d.ts +21 -0
- package/engine/object-data/entry/ability-type/on-attack-cast-spell.lua +52 -0
- package/engine/object-data/entry/ability-type/on-basic-attack-cast-spell.d.ts +19 -0
- package/engine/object-data/entry/ability-type/on-basic-attack-cast-spell.lua +65 -0
- package/engine/object-data/entry/ability-type/on-hit-cast-spell.d.ts +15 -0
- package/engine/object-data/entry/ability-type/on-hit-cast-spell.lua +26 -0
- package/engine/object-data/entry/ability-type/on-magic-attack-cast-spell.d.ts +6 -0
- package/engine/object-data/entry/ability-type/on-magic-attack-cast-spell.lua +12 -0
- package/engine/object-data/entry/ability-type/permanent-invisibility.d.ts +8 -0
- package/engine/object-data/entry/ability-type/permanent-invisibility.lua +26 -0
- package/engine/object-data/entry/ability-type/phase-shift.d.ts +10 -0
- package/engine/object-data/entry/ability-type/phase-shift.lua +39 -0
- package/engine/object-data/entry/ability-type/provoke.d.ts +21 -0
- package/engine/object-data/entry/ability-type/provoke.lua +66 -0
- package/engine/object-data/entry/ability-type/rain-of-fire.d.ts +7 -0
- package/engine/object-data/entry/ability-type/rain-of-fire.lua +13 -0
- package/engine/object-data/entry/ability-type/raise-the-banner.d.ts +9 -0
- package/engine/object-data/entry/ability-type/raise-the-banner.lua +26 -0
- package/engine/object-data/entry/ability-type/reincarnation.d.ts +8 -0
- package/engine/object-data/entry/ability-type/reincarnation.lua +26 -0
- package/engine/object-data/entry/ability-type/resolve.d.ts +12 -0
- package/engine/object-data/entry/ability-type/resolve.lua +39 -0
- package/engine/object-data/entry/ability-type/righteous-fury.d.ts +33 -0
- package/engine/object-data/entry/ability-type/righteous-fury.lua +130 -0
- package/engine/object-data/entry/ability-type/sacred-aura.d.ts +27 -0
- package/engine/object-data/entry/ability-type/sacred-aura.lua +104 -0
- package/engine/object-data/entry/ability-type/shock-wave.d.ts +4 -0
- package/engine/object-data/entry/ability-type/shock-wave.lua +26 -0
- package/engine/object-data/entry/ability-type/slow-poison.d.ts +10 -0
- package/engine/object-data/entry/ability-type/slow-poison.lua +58 -0
- package/engine/object-data/entry/ability-type/soul-burn.d.ts +22 -0
- package/engine/object-data/entry/ability-type/soul-burn.lua +79 -0
- package/engine/object-data/entry/ability-type/soul-lantern.d.ts +30 -0
- package/engine/object-data/entry/ability-type/soul-lantern.lua +117 -0
- package/engine/object-data/entry/ability-type/spell-amp.d.ts +15 -0
- package/engine/object-data/entry/ability-type/spell-amp.lua +52 -0
- package/engine/object-data/entry/ability-type/spell-critical-strike.d.ts +12 -0
- package/engine/object-data/entry/ability-type/spell-critical-strike.lua +39 -0
- package/engine/object-data/entry/ability-type/spell-vamp.d.ts +12 -0
- package/engine/object-data/entry/ability-type/spell-vamp.lua +39 -0
- package/engine/object-data/entry/ability-type/stackable-evasion.d.ts +9 -0
- package/engine/object-data/entry/ability-type/stackable-evasion.lua +13 -0
- package/engine/object-data/entry/ability-type/stackable-hardened-skin.d.ts +21 -0
- package/engine/object-data/entry/ability-type/stackable-hardened-skin.lua +78 -0
- package/engine/object-data/entry/ability-type/stackable-life-steal.d.ts +9 -0
- package/engine/object-data/entry/ability-type/stackable-life-steal.lua +26 -0
- package/engine/object-data/entry/ability-type/stackable-spell-damage-reduction.d.ts +9 -0
- package/engine/object-data/entry/ability-type/stackable-spell-damage-reduction.lua +13 -0
- package/engine/object-data/entry/ability-type/stackable-thorn-shield.d.ts +9 -0
- package/engine/object-data/entry/ability-type/stackable-thorn-shield.lua +13 -0
- package/engine/object-data/entry/ability-type/stat-details.d.ts +12 -0
- package/engine/object-data/entry/ability-type/stat-details.lua +27 -0
- package/engine/object-data/entry/ability-type/surge-of-light.d.ts +33 -0
- package/engine/object-data/entry/ability-type/surge-of-light.lua +130 -0
- package/engine/object-data/entry/ability-type/sweeping-strike.d.ts +57 -0
- package/engine/object-data/entry/ability-type/sweeping-strike.lua +234 -0
- package/engine/object-data/entry/ability-type/talents.d.ts +12 -0
- package/engine/object-data/entry/ability-type/talents.lua +27 -0
- package/engine/object-data/entry/ability-type/unyielding-guard.d.ts +30 -0
- package/engine/object-data/entry/ability-type/unyielding-guard.lua +117 -0
- package/engine/object-data/entry/ability-type/valiant-charge.d.ts +27 -0
- package/engine/object-data/entry/ability-type/valiant-charge.lua +104 -0
- package/engine/object-data/entry/ability-type/warcry.d.ts +9 -0
- package/engine/object-data/entry/ability-type/warcry.lua +26 -0
- package/engine/object-data/entry/ability-type/web.d.ts +12 -0
- package/engine/object-data/entry/ability-type/web.lua +52 -0
- package/engine/object-data/entry/ability-type/withering-fire.d.ts +21 -0
- package/engine/object-data/entry/ability-type/withering-fire.lua +78 -0
- package/engine/object-data/entry/ability-type.d.ts +40 -15
- package/engine/object-data/entry/ability-type.lua +314 -17
- package/engine/object-data/entry/buff-type/applicable.lua +113 -104
- package/engine/object-data/entry/buff-type.d.ts +10 -12
- package/engine/object-data/entry/buff-type.lua +37 -27
- package/engine/object-data/entry/destructible-type.d.ts +32 -2
- package/engine/object-data/entry/destructible-type.lua +181 -0
- package/engine/object-data/entry/item-type.d.ts +18 -3
- package/engine/object-data/entry/item-type.lua +84 -0
- package/engine/object-data/entry/lightning-type.d.ts +6 -8
- package/engine/object-data/entry/lightning-type.lua +1 -1
- package/engine/object-data/entry/sound-preset.d.ts +2 -2
- package/engine/object-data/entry/unit-type.d.ts +74 -6
- package/engine/object-data/entry/unit-type.lua +560 -100
- package/engine/object-data/entry/upgrade.d.ts +2 -2
- package/engine/object-data/entry.d.ts +6 -1
- package/engine/object-data/entry.lua +8 -0
- package/engine/object-field/ability.d.ts +4 -4
- package/engine/object-field/ability.lua +9 -8
- package/engine/object-field/item.d.ts +22 -0
- package/engine/object-field/item.lua +118 -0
- package/engine/object-field/unit.d.ts +72 -3
- package/engine/object-field/unit.lua +268 -7
- package/engine/object-field.d.ts +26 -7
- package/engine/object-field.lua +360 -119
- package/engine/random.d.ts +10 -0
- package/engine/random.lua +21 -0
- package/engine/standard/entries/ability-type.d.ts +3102 -7
- package/engine/standard/entries/ability-type.lua +0 -6
- package/engine/standard/entries/buff-type.d.ts +48 -0
- package/engine/standard/entries/buff-type.lua +46 -0
- package/engine/standard/entries/item-type.d.ts +1299 -0
- package/engine/standard/entries/item-type.lua +2 -0
- package/engine/standard/entries/lightning-type.d.ts +42 -15
- package/engine/standard/entries/lightning-type.lua +0 -14
- package/engine/standard/entries/unit-type.d.ts +5 -0
- package/engine/standard/entries/unit-type.lua +5 -0
- package/engine/standard/fields/ability.d.ts +2 -2
- package/engine/standard/fields/ability.lua +2 -2
- package/engine/standard/fields/item.d.ts +4 -0
- package/engine/standard/fields/item.lua +6 -0
- package/engine/standard/fields/unit.d.ts +12 -0
- package/engine/standard/fields/unit.lua +20 -0
- package/engine/synchronization.d.ts +11 -0
- package/engine/synchronization.lua +77 -0
- package/engine/text-tag.d.ts +36 -2
- package/engine/text-tag.lua +250 -10
- package/engine/unit.d.ts +11 -1
- package/engine/unit.lua +11 -1
- package/event.d.ts +1 -1
- package/lualib_bundle.lua +1 -1
- package/math.d.ts +2 -0
- package/math.lua +14 -0
- package/net/socket.lua +1 -1
- package/network.lua +25 -1
- package/objutil/buff.lua +12 -11
- package/objutil/object.lua +1 -1
- package/operation.d.ts +8 -1
- package/operation.lua +38 -18
- package/package.json +3 -23
- package/patch-lua.lua +15 -0
- package/patch-lualib.lua +1 -1
- package/utility/arrays.d.ts +9 -1
- package/utility/arrays.lua +28 -0
- package/utility/callback-array.d.ts +17 -0
- package/utility/callback-array.lua +61 -0
- package/utility/functions.d.ts +8 -0
- package/utility/functions.lua +13 -0
- package/utility/linked-map.d.ts +35 -0
- package/utility/linked-map.lua +107 -0
- package/utility/linked-set.d.ts +5 -1
- package/utility/linked-set.lua +49 -1
- package/utility/lua-maps.d.ts +15 -2
- package/utility/lua-maps.lua +53 -2
- package/utility/lua-sets.d.ts +2 -0
- package/utility/lua-sets.lua +7 -0
- package/utility/random.d.ts +102 -0
- package/utility/random.lua +273 -0
- package/utility/records.lua +20 -1
- package/utility/types.d.ts +3 -0
- package/utility/unordered-map.d.ts +27 -0
- package/utility/unordered-map.lua +99 -0
- package/core/types/order.d.ts +0 -25
- package/core/types/order.lua +0 -55
- package/engine/internal/unit/item.lua +0 -78
- /package/engine/internal/{object-data/armor-increase.d.ts → misc/damage-metadata-by-target.d.ts} +0 -0
- /package/engine/internal/object-data/{armor-increase.lua → armor-bonus.lua} +0 -0
- /package/engine/object-data/entry/ability-type/{attribute-increase.d.ts → attribute-bonus.d.ts} +0 -0
- /package/engine/object-data/entry/ability-type/{attribute-increase.lua → attribute-bonus.lua} +0 -0
package/attributes.d.ts
CHANGED
|
@@ -1,12 +1,18 @@
|
|
|
1
1
|
/** @noSelfInFile */
|
|
2
|
+
declare const marker: {};
|
|
2
3
|
export type Attribute<T> = {
|
|
3
4
|
readonly __attribute: unique symbol;
|
|
4
5
|
readonly __type: T;
|
|
6
|
+
readonly __marker: typeof marker;
|
|
5
7
|
} & symbol;
|
|
8
|
+
export declare const attribute: <T>() => Attribute<T>;
|
|
9
|
+
export declare const isAttribute: (value: unknown) => value is Attribute<unknown>;
|
|
6
10
|
export declare namespace Attribute {
|
|
7
11
|
const create: <T>() => Attribute<T>;
|
|
8
12
|
}
|
|
9
13
|
export declare class AttributesHolder {
|
|
10
14
|
readonly get: (<T>(attribute: Attribute<T>) => T | undefined) & LuaExtension<"TableGetMethod">;
|
|
11
15
|
readonly set: (<T>(attribute: Attribute<T>, value: T | undefined) => void) & LuaExtension<"TableSetMethod">;
|
|
16
|
+
getOrPut<T>(attribute: Attribute<T>, defaultValue: () => T): T;
|
|
12
17
|
}
|
|
18
|
+
export {};
|
package/attributes.lua
CHANGED
|
@@ -1,11 +1,18 @@
|
|
|
1
1
|
local ____lualib = require("lualib_bundle")
|
|
2
2
|
local __TS__Class = ____lualib.__TS__Class
|
|
3
3
|
local ____exports = {}
|
|
4
|
+
local marker = {}
|
|
5
|
+
____exports.attribute = function()
|
|
6
|
+
return {__marker = marker}
|
|
7
|
+
end
|
|
8
|
+
____exports.isAttribute = function(value)
|
|
9
|
+
return type(value) == "table" and rawget(value, "__marker") == marker
|
|
10
|
+
end
|
|
4
11
|
____exports.Attribute = {}
|
|
5
12
|
local Attribute = ____exports.Attribute
|
|
6
13
|
do
|
|
7
14
|
Attribute.create = function()
|
|
8
|
-
return {}
|
|
15
|
+
return {__marker = marker}
|
|
9
16
|
end
|
|
10
17
|
end
|
|
11
18
|
____exports.AttributesHolder = __TS__Class()
|
|
@@ -13,4 +20,13 @@ local AttributesHolder = ____exports.AttributesHolder
|
|
|
13
20
|
AttributesHolder.name = "AttributesHolder"
|
|
14
21
|
function AttributesHolder.prototype.____constructor(self)
|
|
15
22
|
end
|
|
23
|
+
function AttributesHolder.prototype.getOrPut(self, attribute, defaultValue)
|
|
24
|
+
local value = self[attribute]
|
|
25
|
+
if value ~= nil then
|
|
26
|
+
return value
|
|
27
|
+
end
|
|
28
|
+
value = defaultValue()
|
|
29
|
+
self[attribute] = value
|
|
30
|
+
return value
|
|
31
|
+
end
|
|
16
32
|
return ____exports
|
package/core/dummy.lua
CHANGED
|
@@ -15,6 +15,8 @@ local ____preconditions = require("utility.preconditions")
|
|
|
15
15
|
local checkNotNull = ____preconditions.checkNotNull
|
|
16
16
|
local ____ability = require("engine.internal.ability")
|
|
17
17
|
local getOrderIdByAbilityTypeId = ____ability.getOrderIdByAbilityTypeId
|
|
18
|
+
local ____unit_2Dability_2Dlevel_2Dnatives = require("engine.internal.misc.unit-ability-level-natives")
|
|
19
|
+
local rawSetUnitAbilityLevel = ____unit_2Dability_2Dlevel_2Dnatives.rawSetUnitAbilityLevel
|
|
18
20
|
local neutralVictim = Player.neutralVictim.handle
|
|
19
21
|
____exports.InstantDummyCaster = __TS__Class()
|
|
20
22
|
local InstantDummyCaster = ____exports.InstantDummyCaster
|
|
@@ -42,7 +44,7 @@ function InstantDummyCaster.prototype.prepare(self, owner, abilityId, level)
|
|
|
42
44
|
if type(abilityId) == "number" then
|
|
43
45
|
UnitAddAbility(dummy, abilityId)
|
|
44
46
|
if type(level) == "number" then
|
|
45
|
-
|
|
47
|
+
rawSetUnitAbilityLevel(dummy, abilityId, level + 1)
|
|
46
48
|
else
|
|
47
49
|
level(UnitAbility:of(
|
|
48
50
|
checkNotNull(BlzGetUnitAbility(dummy, abilityId)),
|
|
@@ -56,7 +58,7 @@ function InstantDummyCaster.prototype.prepare(self, owner, abilityId, level)
|
|
|
56
58
|
end
|
|
57
59
|
if __TS__ArrayIsArray(level) then
|
|
58
60
|
for i = 1, #abilityId do
|
|
59
|
-
|
|
61
|
+
rawSetUnitAbilityLevel(dummy, abilityId[i], level[i] + 1)
|
|
60
62
|
end
|
|
61
63
|
else
|
|
62
64
|
local abilities = {}
|
package/core/types/effect.d.ts
CHANGED
|
@@ -5,7 +5,9 @@ import { PlayerColor } from "./playerColor";
|
|
|
5
5
|
declare const enum EffectPropertyKey {
|
|
6
6
|
COLOR = 100,
|
|
7
7
|
PITCH = 101,
|
|
8
|
-
ROLL = 102
|
|
8
|
+
ROLL = 102,
|
|
9
|
+
BLEND_TIME = 103,
|
|
10
|
+
TIME_SCALE = 104
|
|
9
11
|
}
|
|
10
12
|
export type EffectParameters = {
|
|
11
13
|
readonly delay?: number;
|
|
@@ -21,7 +23,15 @@ export declare class Effect extends Handle<jeffect> {
|
|
|
21
23
|
private [EffectPropertyKey.COLOR]?;
|
|
22
24
|
private [EffectPropertyKey.PITCH]?;
|
|
23
25
|
private [EffectPropertyKey.ROLL]?;
|
|
26
|
+
private [EffectPropertyKey.BLEND_TIME]?;
|
|
27
|
+
private [EffectPropertyKey.TIME_SCALE]?;
|
|
24
28
|
protected onDestroy(): HandleDestructor;
|
|
29
|
+
setAnimation(animation: string): void;
|
|
30
|
+
queueAnimation(animation: string): void;
|
|
31
|
+
get blendTime(): number;
|
|
32
|
+
set blendTime(blendTime: number);
|
|
33
|
+
get timeScale(): number;
|
|
34
|
+
set timeScale(timeScale: number);
|
|
25
35
|
get color(): PlayerColor;
|
|
26
36
|
set color(color: PlayerColor);
|
|
27
37
|
get scale(): number;
|
|
@@ -30,12 +40,10 @@ export declare class Effect extends Handle<jeffect> {
|
|
|
30
40
|
set pitch(pitch: number);
|
|
31
41
|
get roll(): number;
|
|
32
42
|
set roll(roll: number);
|
|
33
|
-
static create<T extends Effect>(this: typeof Effect & (new (handle: jeffect) => T),
|
|
34
|
-
static createTarget<T extends Effect>(this: typeof Effect & (new (handle: jeffect) => T), model: string, target: Widget, attachPoint: string): T;
|
|
43
|
+
static create<T extends Effect>(this: typeof Effect & (new (handle: jeffect) => T), modelPath: string, xOrWidget: number | Widget, yOrAttachmentPoint?: number | string, parameters?: EffectParameters): T;
|
|
35
44
|
static flash(modelPath: string, ...args: [
|
|
36
45
|
...pointOrWidget: [x: number, y: number] | [widget: Widget, attachmentPoint?: string],
|
|
37
46
|
...parametersOrDuration: [parametersOrDuration?: EffectParameters | number] | [duration?: number, parameters?: EffectParameters]
|
|
38
47
|
]): void;
|
|
39
|
-
static flashTarget(model: string, target: Widget, attachPoint: string, duration?: number): void;
|
|
40
48
|
}
|
|
41
49
|
export {};
|
package/core/types/effect.lua
CHANGED
|
@@ -4,7 +4,7 @@ local __TS__ClassExtends = ____lualib.__TS__ClassExtends
|
|
|
4
4
|
local __TS__SetDescriptor = ____lualib.__TS__SetDescriptor
|
|
5
5
|
local __TS__InstanceOf = ____lualib.__TS__InstanceOf
|
|
6
6
|
local ____exports = {}
|
|
7
|
-
local dummyPlayer, flash
|
|
7
|
+
local dummyPlayer, addSpecialEffectInternal, flash
|
|
8
8
|
local ____handle = require("core.types.handle")
|
|
9
9
|
local Handle = ____handle.Handle
|
|
10
10
|
local ____playerColor = require("core.types.playerColor")
|
|
@@ -15,25 +15,22 @@ local ____timer = require("core.types.timer")
|
|
|
15
15
|
local Timer = ____timer.Timer
|
|
16
16
|
local ____unit = require("engine.internal.unit")
|
|
17
17
|
local Unit = ____unit.Unit
|
|
18
|
-
local ____pairs = _G.pairs
|
|
19
|
-
local select = _G.select
|
|
20
|
-
local mathRad = math.rad
|
|
21
18
|
local addSpecialEffect = AddSpecialEffect
|
|
22
19
|
local addSpecialEffectTarget = AddSpecialEffectTarget
|
|
23
20
|
local destroyEffect = DestroyEffect
|
|
21
|
+
local getLocationZ = GetLocationZ
|
|
24
22
|
local getSpecialEffectScale = BlzGetSpecialEffectScale
|
|
25
|
-
local
|
|
26
|
-
local
|
|
23
|
+
local moveLocation = MoveLocation
|
|
24
|
+
local queueSpecialEffectAnimation = BlzQueueSpecialEffectAnimation
|
|
25
|
+
local setSpecialEffectAnimation = BlzSetSpecialEffectAnimation
|
|
26
|
+
local setSpecialEffectAnimationBlendTime = BlzSetSpecialEffectAnimationBlendTime
|
|
27
|
+
local setSpecialEffectTimeScale = BlzSetSpecialEffectTimeScale
|
|
28
|
+
local setSpecialEffectColorByPlayer = BlzSetSpecialEffectColorByPlayer
|
|
27
29
|
local setSpecialEffectPitch = BlzSetSpecialEffectPitch
|
|
28
30
|
local setSpecialEffectRoll = BlzSetSpecialEffectRoll
|
|
29
|
-
local
|
|
30
|
-
local specialEffectAddSubAnimation = BlzSpecialEffectAddSubAnimation
|
|
31
|
-
local specialEffectClearSubAnimations = BlzSpecialEffectClearSubAnimations
|
|
32
|
-
local specialEffectRemoveSubAnimation = BlzSpecialEffectRemoveSubAnimation
|
|
31
|
+
local setSpecialEffectScale = BlzSetSpecialEffectScale
|
|
33
32
|
local setSpecialEffectZ = BlzSetSpecialEffectZ
|
|
34
|
-
local
|
|
35
|
-
local getUnitZ = BlzGetUnitZ
|
|
36
|
-
local moveLocation = MoveLocation
|
|
33
|
+
local mathRad = math.rad
|
|
37
34
|
local location = Location(0, 0)
|
|
38
35
|
local function setSpecialEffectPitchDegrees(effect, pitch)
|
|
39
36
|
setSpecialEffectPitch(
|
|
@@ -47,71 +44,6 @@ local function setSpecialEffectRollDegrees(effect, roll)
|
|
|
47
44
|
-mathRad(roll)
|
|
48
45
|
)
|
|
49
46
|
end
|
|
50
|
-
local animTypeByAnimationName = {
|
|
51
|
-
attack = ANIM_TYPE_ATTACK,
|
|
52
|
-
birth = ANIM_TYPE_BIRTH,
|
|
53
|
-
death = ANIM_TYPE_DEATH,
|
|
54
|
-
decay = ANIM_TYPE_DECAY,
|
|
55
|
-
dissipate = ANIM_TYPE_DISSIPATE,
|
|
56
|
-
morph = ANIM_TYPE_MORPH,
|
|
57
|
-
portrait = ANIM_TYPE_PORTRAIT,
|
|
58
|
-
sleep = ANIM_TYPE_SLEEP,
|
|
59
|
-
spell = ANIM_TYPE_SPELL,
|
|
60
|
-
stand = ANIM_TYPE_STAND,
|
|
61
|
-
walk = ANIM_TYPE_WALK
|
|
62
|
-
}
|
|
63
|
-
local subAnimTypeByAnimationQualifier = {
|
|
64
|
-
alternate = SUBANIM_TYPE_ROOTED,
|
|
65
|
-
alternateex = SUBANIM_TYPE_ALTERNATE_EX,
|
|
66
|
-
chain = SUBANIM_TYPE_CHAINLIGHTNING,
|
|
67
|
-
channel = SUBANIM_TYPE_CHANNEL,
|
|
68
|
-
complete = SUBANIM_TYPE_COMPLETE,
|
|
69
|
-
critical = SUBANIM_TYPE_CRITICAL,
|
|
70
|
-
defend = SUBANIM_TYPE_DEFEND,
|
|
71
|
-
drain = SUBANIM_TYPE_DRAIN,
|
|
72
|
-
eattree = SUBANIM_TYPE_EATTREE,
|
|
73
|
-
fast = SUBANIM_TYPE_FAST,
|
|
74
|
-
fill = SUBANIM_TYPE_FILL,
|
|
75
|
-
flail = SUBANIM_TYPE_FLAIL,
|
|
76
|
-
flesh = SUBANIM_TYPE_FLESH,
|
|
77
|
-
fifth = SUBANIM_TYPE_FIFTH,
|
|
78
|
-
fire = SUBANIM_TYPE_FIRE,
|
|
79
|
-
first = SUBANIM_TYPE_FIRST,
|
|
80
|
-
five = SUBANIM_TYPE_FIVE,
|
|
81
|
-
four = SUBANIM_TYPE_FOUR,
|
|
82
|
-
fourth = SUBANIM_TYPE_FOURTH,
|
|
83
|
-
gold = SUBANIM_TYPE_GOLD,
|
|
84
|
-
hit = SUBANIM_TYPE_HIT,
|
|
85
|
-
large = SUBANIM_TYPE_LARGE,
|
|
86
|
-
left = SUBANIM_TYPE_LEFT,
|
|
87
|
-
light = SUBANIM_TYPE_LIGHT,
|
|
88
|
-
looping = SUBANIM_TYPE_LOOPING,
|
|
89
|
-
lumber = SUBANIM_TYPE_LUMBER,
|
|
90
|
-
medium = SUBANIM_TYPE_MEDIUM,
|
|
91
|
-
moderate = SUBANIM_TYPE_MODERATE,
|
|
92
|
-
off = SUBANIM_TYPE_OFF,
|
|
93
|
-
one = SUBANIM_TYPE_ONE,
|
|
94
|
-
puke = SUBANIM_TYPE_PUKE,
|
|
95
|
-
ready = SUBANIM_TYPE_READY,
|
|
96
|
-
right = SUBANIM_TYPE_RIGHT,
|
|
97
|
-
second = SUBANIM_TYPE_SECOND,
|
|
98
|
-
severe = SUBANIM_TYPE_SEVERE,
|
|
99
|
-
slam = SUBANIM_TYPE_SLAM,
|
|
100
|
-
small = SUBANIM_TYPE_SMALL,
|
|
101
|
-
spiked = SUBANIM_TYPE_SPIKED,
|
|
102
|
-
spin = SUBANIM_TYPE_SPIN,
|
|
103
|
-
swim = SUBANIM_TYPE_SWIM,
|
|
104
|
-
talk = SUBANIM_TYPE_TALK,
|
|
105
|
-
third = SUBANIM_TYPE_THIRD,
|
|
106
|
-
three = SUBANIM_TYPE_THREE,
|
|
107
|
-
throw = SUBANIM_TYPE_THROW,
|
|
108
|
-
two = SUBANIM_TYPE_TWO,
|
|
109
|
-
turn = SUBANIM_TYPE_TURN,
|
|
110
|
-
victory = SUBANIM_TYPE_VICTORY,
|
|
111
|
-
work = SUBANIM_TYPE_WORK,
|
|
112
|
-
wounded = SUBANIM_TYPE_WOUNDED,
|
|
113
|
-
upgrade = SUBANIM_TYPE_UPGRADE
|
|
114
|
-
}
|
|
115
47
|
local function setSpecialEffectColor(effect, color)
|
|
116
48
|
local dummyColor = dummyPlayer.color
|
|
117
49
|
dummyPlayer.color = color
|
|
@@ -119,6 +51,7 @@ local function setSpecialEffectColor(effect, color)
|
|
|
119
51
|
dummyPlayer.color = dummyColor
|
|
120
52
|
end
|
|
121
53
|
local setters = {scale = setSpecialEffectScale, color = setSpecialEffectColor, pitch = setSpecialEffectPitchDegrees, roll = setSpecialEffectRollDegrees}
|
|
54
|
+
local setterProperties = {"scale", "color", "pitch", "roll"}
|
|
122
55
|
dummyPlayer = Player.neutralExtra
|
|
123
56
|
local temporaryEffects = {}
|
|
124
57
|
local temporaryEffectsDurations = {}
|
|
@@ -177,11 +110,20 @@ function Effect.prototype.onDestroy(self)
|
|
|
177
110
|
destroyEffect(self.handle)
|
|
178
111
|
return Handle.prototype.onDestroy(self)
|
|
179
112
|
end
|
|
180
|
-
function Effect.
|
|
181
|
-
|
|
113
|
+
function Effect.prototype.setAnimation(self, animation)
|
|
114
|
+
setSpecialEffectAnimation(self.handle, animation)
|
|
182
115
|
end
|
|
183
|
-
function Effect.
|
|
184
|
-
|
|
116
|
+
function Effect.prototype.queueAnimation(self, animation)
|
|
117
|
+
queueSpecialEffectAnimation(self.handle, animation)
|
|
118
|
+
end
|
|
119
|
+
function Effect.create(self, modelPath, xOrWidget, yOrAttachmentPoint, parameters)
|
|
120
|
+
local effect = self:of(addSpecialEffectInternal(modelPath, xOrWidget, yOrAttachmentPoint, parameters))
|
|
121
|
+
if parameters ~= nil then
|
|
122
|
+
effect[100] = parameters.color
|
|
123
|
+
effect[101] = parameters.pitch
|
|
124
|
+
effect[102] = parameters.roll
|
|
125
|
+
end
|
|
126
|
+
return effect
|
|
185
127
|
end
|
|
186
128
|
function Effect.flash(self, modelPath, xOrWidget, yOrOrAttachmentPoint, parametersOrDuration, parameters)
|
|
187
129
|
if type(parametersOrDuration) ~= "number" then
|
|
@@ -206,24 +148,40 @@ function Effect.flash(self, modelPath, xOrWidget, yOrOrAttachmentPoint, paramete
|
|
|
206
148
|
parameters
|
|
207
149
|
)
|
|
208
150
|
end
|
|
209
|
-
|
|
210
|
-
|
|
211
|
-
|
|
212
|
-
|
|
213
|
-
|
|
214
|
-
|
|
215
|
-
|
|
216
|
-
|
|
217
|
-
|
|
151
|
+
__TS__SetDescriptor(
|
|
152
|
+
Effect.prototype,
|
|
153
|
+
"blendTime",
|
|
154
|
+
{
|
|
155
|
+
get = function(self)
|
|
156
|
+
return self[103] or 0
|
|
157
|
+
end,
|
|
158
|
+
set = function(self, blendTime)
|
|
159
|
+
setSpecialEffectAnimationBlendTime(self.handle, blendTime)
|
|
160
|
+
self[103] = blendTime
|
|
218
161
|
end
|
|
219
|
-
|
|
220
|
-
|
|
162
|
+
},
|
|
163
|
+
true
|
|
164
|
+
)
|
|
165
|
+
__TS__SetDescriptor(
|
|
166
|
+
Effect.prototype,
|
|
167
|
+
"timeScale",
|
|
168
|
+
{
|
|
169
|
+
get = function(self)
|
|
170
|
+
return self[104] or 1
|
|
171
|
+
end,
|
|
172
|
+
set = function(self, timeScale)
|
|
173
|
+
setSpecialEffectTimeScale(self.handle, timeScale)
|
|
174
|
+
self[104] = timeScale
|
|
175
|
+
end
|
|
176
|
+
},
|
|
177
|
+
true
|
|
178
|
+
)
|
|
221
179
|
__TS__SetDescriptor(
|
|
222
180
|
Effect.prototype,
|
|
223
181
|
"color",
|
|
224
182
|
{
|
|
225
183
|
get = function(self)
|
|
226
|
-
return self[100] or PlayerColor.
|
|
184
|
+
return self[100] or PlayerColor.red
|
|
227
185
|
end,
|
|
228
186
|
set = function(self, color)
|
|
229
187
|
setSpecialEffectColor(self.handle, color)
|
|
@@ -273,30 +231,35 @@ __TS__SetDescriptor(
|
|
|
273
231
|
},
|
|
274
232
|
true
|
|
275
233
|
)
|
|
276
|
-
|
|
234
|
+
addSpecialEffectInternal = function(modelPath, xOrWidget, yOrAttachmentPoint, parameters)
|
|
277
235
|
local coordinatesProvided = type(xOrWidget) == "number"
|
|
278
236
|
local isPositional = coordinatesProvided or (parameters and parameters.detached) == true
|
|
279
237
|
local x = not isPositional and 0 or (coordinatesProvided and xOrWidget or xOrWidget.x)
|
|
280
|
-
local y = not isPositional and 0 or (coordinatesProvided and
|
|
281
|
-
local effect = isPositional and addSpecialEffect(modelPath, x, y) or addSpecialEffectTarget(modelPath, xOrWidget.handle,
|
|
282
|
-
if isPositional and not coordinatesProvided and (parameters and parameters.scale) == nil and __TS__InstanceOf(xOrWidget, Unit) then
|
|
283
|
-
setSpecialEffectScale(effect, xOrWidget.scale)
|
|
284
|
-
end
|
|
238
|
+
local y = not isPositional and 0 or (coordinatesProvided and yOrAttachmentPoint or xOrWidget.y)
|
|
239
|
+
local effect = isPositional and addSpecialEffect(modelPath, x, y) or addSpecialEffectTarget(modelPath, xOrWidget.handle, yOrAttachmentPoint or "origin")
|
|
285
240
|
if parameters ~= nil then
|
|
286
|
-
|
|
287
|
-
|
|
288
|
-
|
|
241
|
+
if isPositional and parameters.scale == nil and __TS__InstanceOf(xOrWidget, Unit) then
|
|
242
|
+
setSpecialEffectScale(effect, xOrWidget.scale)
|
|
243
|
+
end
|
|
244
|
+
for ____, property in ipairs(setterProperties) do
|
|
245
|
+
local value = parameters[property]
|
|
246
|
+
if value ~= nil then
|
|
247
|
+
setters[property](effect, value)
|
|
289
248
|
end
|
|
290
249
|
end
|
|
291
250
|
if isPositional and parameters.zOffset ~= nil then
|
|
292
251
|
moveLocation(location, x, y)
|
|
293
252
|
local z = __TS__InstanceOf(xOrWidget, Unit) and getLocationZ(location) + xOrWidget.flyHeight or getLocationZ(location)
|
|
294
|
-
|
|
253
|
+
setSpecialEffectZ(
|
|
295
254
|
effect,
|
|
296
255
|
z + parameters.zOffset * (parameters.scaleZOffset and getSpecialEffectScale(effect) or 1)
|
|
297
256
|
)
|
|
298
257
|
end
|
|
299
258
|
end
|
|
259
|
+
return effect
|
|
260
|
+
end
|
|
261
|
+
flash = function(modelPath, xOrWidget, yOrAttachmentPoint, duration, parameters)
|
|
262
|
+
local effect = addSpecialEffectInternal(modelPath, xOrWidget, yOrAttachmentPoint, parameters)
|
|
300
263
|
if duration ~= nil and duration > 0 then
|
|
301
264
|
temporaryEffectsCount = temporaryEffectsCount + 1
|
|
302
265
|
temporaryEffects[temporaryEffectsCount] = effect
|
package/core/types/frame.d.ts
CHANGED
|
@@ -80,6 +80,7 @@ export declare class Frame extends Handle<jframehandle> {
|
|
|
80
80
|
get onMouseLeave(): FrameEvent;
|
|
81
81
|
get onMouseUp(): FrameEvent;
|
|
82
82
|
get onMouseWheel(): FrameEvent<[number]>;
|
|
83
|
+
private trackMouseLocally;
|
|
83
84
|
get mouseEnterLocalEvent(): Event;
|
|
84
85
|
get mouseLeaveLocalEvent(): Event;
|
|
85
86
|
get popupMenuItemChangeEvent(): FrameEvent<[
|
|
@@ -136,8 +137,21 @@ export declare class Frame extends Handle<jframehandle> {
|
|
|
136
137
|
static get onMouseUp(): Event<[Player, jmousebuttontype, number, number]>;
|
|
137
138
|
private static onMouseDownEvent?;
|
|
138
139
|
static get onMouseDown(): Event<[Player, jmousebuttontype, number, number]>;
|
|
139
|
-
|
|
140
|
-
|
|
140
|
+
/**
|
|
141
|
+
* Synchronized native mouse movement of every player. Each movement of every player's
|
|
142
|
+
* cursor is sent over the network, so with several players moving their mice this floods
|
|
143
|
+
* the network and raises the latency for everyone. Prefer {@link mouseMoveLocalEvent} and
|
|
144
|
+
* synchronize the needed coordinates explicitly, only when they matter (e.g. on a click).
|
|
145
|
+
*/
|
|
146
|
+
static get mouseMoveEvent(): Event<[player: Player, x: number, y: number]>;
|
|
147
|
+
/**
|
|
148
|
+
* Fires on the local client when the world point under the cursor changes, whether the
|
|
149
|
+
* cursor or the camera moved. Polls the local cursor position every 1/64 second and sends
|
|
150
|
+
* nothing over the network. The point is the camera ray's intersection with the terrain,
|
|
151
|
+
* so it ignores units and doodads under the cursor. It is also computed while the cursor
|
|
152
|
+
* is over the UI; check {@link isMouseOnWorld} where that matters.
|
|
153
|
+
*/
|
|
154
|
+
static get mouseMoveLocalEvent(): Event<[x: number, y: number]>;
|
|
141
155
|
static createSimple<T extends Frame>(this: FrameSubclass<T>, name: string, parent?: Frame, createContext?: number): T;
|
|
142
156
|
static create<T extends Frame>(this: FrameSubclass<T>, name: string, parent: Frame, priority?: number, createContext?: number): T;
|
|
143
157
|
static createByType<T extends Frame>(this: FrameSubclass<T>, typeName: "BACKDROP" | "BUTTON" | "CHATDISPLAY" | "CHECKBOX" | "CONTROL" | "DIALOG" | "EDITBOX" | "FRAME" | "GLUEBUTTON" | "GLUECHECKBOX" | "GLUETEXTBUTTON" | "HIGHLIGHT" | "LISTBOX" | "MENU" | "POPUPMENU" | "SCROLLBAR" | "SLIDER" | "TEXT" | "TEXTAREA" | "TEXTBUTTON", name: string, parent: Frame, inherits?: string, createContext?: number): T;
|