warscript 0.0.1-dev.c362181 → 0.0.1-dev.c47d565

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (401) hide show
  1. package/attributes.d.ts +6 -0
  2. package/attributes.lua +17 -1
  3. package/core/dummy.lua +4 -2
  4. package/core/types/effect.d.ts +12 -4
  5. package/core/types/effect.lua +67 -104
  6. package/core/types/frame.d.ts +16 -2
  7. package/core/types/frame.lua +141 -77
  8. package/core/types/handle.lua +9 -9
  9. package/core/types/item.d.ts +1 -0
  10. package/core/types/item.lua +1 -0
  11. package/core/types/player.d.ts +18 -1
  12. package/core/types/player.lua +76 -26
  13. package/core/types/playerCamera.d.ts +2 -0
  14. package/core/types/playerCamera.lua +123 -5
  15. package/core/types/playerColor.lua +4 -3
  16. package/core/types/sound.d.ts +1 -1
  17. package/core/types/sound.lua +19 -9
  18. package/core/types/tileCell.d.ts +18 -3
  19. package/core/types/tileCell.lua +108 -0
  20. package/core/types/timer.d.ts +9 -8
  21. package/core/types/timer.lua +45 -23
  22. package/core/types/unit.d.ts +5 -0
  23. package/core/types/unit.lua +5 -0
  24. package/core/util.d.ts +3 -1
  25. package/core/util.lua +109 -3
  26. package/decl/native.d.ts +1718 -964
  27. package/destroyable.d.ts +1 -0
  28. package/destroyable.lua +9 -0
  29. package/engine/ability-type-extended-tooltip.d.ts +8 -0
  30. package/engine/ability-type-extended-tooltip.lua +44 -0
  31. package/engine/behavior.d.ts +14 -1
  32. package/engine/behavior.lua +230 -70
  33. package/engine/behaviour/ability/apply-buff.lua +5 -5
  34. package/engine/behaviour/ability/apply-unit-behavior.lua +5 -0
  35. package/engine/behaviour/ability/damage.d.ts +10 -3
  36. package/engine/behaviour/ability/damage.lua +41 -49
  37. package/engine/behaviour/ability/emulate-impact.d.ts +1 -1
  38. package/engine/behaviour/ability/emulate-impact.lua +23 -7
  39. package/engine/behaviour/ability/on-command-impact.d.ts +1 -0
  40. package/engine/behaviour/ability/on-command-impact.lua +1 -0
  41. package/engine/behaviour/ability/remove-buffs.d.ts +9 -0
  42. package/engine/behaviour/ability/remove-buffs.lua +21 -0
  43. package/engine/behaviour/ability/restore-mana.d.ts +1 -1
  44. package/engine/behaviour/ability/restore-mana.lua +6 -6
  45. package/engine/behaviour/ability.d.ts +16 -6
  46. package/engine/behaviour/ability.lua +69 -21
  47. package/engine/behaviour/unit/stun-immunity.d.ts +12 -6
  48. package/engine/behaviour/unit/stun-immunity.lua +57 -31
  49. package/engine/behaviour/unit.d.ts +40 -3
  50. package/engine/behaviour/unit.lua +270 -6
  51. package/engine/buff.d.ts +114 -58
  52. package/engine/buff.lua +564 -303
  53. package/engine/index.d.ts +2 -1
  54. package/engine/internal/ability.d.ts +14 -1
  55. package/engine/internal/ability.lua +113 -44
  56. package/engine/internal/item/ability.lua +63 -11
  57. package/engine/internal/item/fields.d.ts +12 -0
  58. package/engine/internal/item/fields.lua +33 -0
  59. package/engine/internal/item/owner-cache.d.ts +5 -0
  60. package/engine/internal/item/owner-cache.lua +4 -0
  61. package/engine/internal/item+owner.d.ts +2 -0
  62. package/engine/internal/item+owner.lua +37 -8
  63. package/engine/internal/item.d.ts +32 -16
  64. package/engine/internal/item.lua +257 -82
  65. package/engine/internal/mechanics/ability-duration.lua +1 -1
  66. package/engine/internal/mechanics/cast-ability.lua +6 -3
  67. package/engine/internal/misc/damage-metadata-by-target.lua +5 -0
  68. package/engine/internal/misc/frame-coordinates.d.ts +2 -0
  69. package/engine/internal/misc/frame-coordinates.lua +21 -0
  70. package/engine/internal/misc/get-terrain-z.d.ts +2 -0
  71. package/engine/internal/misc/get-terrain-z.lua +11 -0
  72. package/engine/internal/misc/player-local-handle.d.ts +2 -0
  73. package/engine/internal/misc/player-local-handle.lua +5 -0
  74. package/engine/internal/misc/unit-ability-level-natives.d.ts +2 -0
  75. package/engine/internal/misc/unit-ability-level-natives.lua +12 -0
  76. package/engine/internal/object-data/armor-bonus.d.ts +2 -0
  77. package/engine/internal/object-data/attribute-bonus.lua +2 -2
  78. package/engine/internal/object-data/health-bonus.d.ts +2 -0
  79. package/engine/internal/object-data/health-bonus.lua +16 -0
  80. package/engine/internal/object-data/health-regeneration-rate-increase.d.ts +2 -0
  81. package/engine/internal/object-data/health-regeneration-rate-increase.lua +48 -0
  82. package/engine/internal/object-data/mana-bonus.d.ts +2 -0
  83. package/engine/internal/object-data/mana-bonus.lua +16 -0
  84. package/engine/internal/object-data/mana-regeneration-rate-increase-factor.d.ts +2 -0
  85. package/engine/internal/object-data/mana-regeneration-rate-increase-factor.lua +16 -0
  86. package/engine/internal/object-data/returned-melee-damage-factor.d.ts +2 -0
  87. package/engine/internal/object-data/returned-melee-damage-factor.lua +21 -0
  88. package/engine/internal/unit/ability.d.ts +35 -0
  89. package/engine/internal/unit/ability.lua +98 -9
  90. package/engine/internal/unit/add-item-to-slot-init.lua +3 -14
  91. package/engine/internal/unit/add-item-to-slot.lua +53 -12
  92. package/engine/internal/unit/allowed-targets.d.ts +1 -1
  93. package/engine/internal/unit/allowed-targets.lua +9 -1
  94. package/engine/internal/unit/appearance.d.ts +15 -0
  95. package/engine/internal/unit/appearance.lua +85 -0
  96. package/engine/internal/unit/attributes.d.ts +17 -0
  97. package/engine/internal/unit/attributes.lua +46 -0
  98. package/engine/internal/unit/bonus.d.ts +17 -0
  99. package/engine/internal/unit/bonus.lua +113 -8
  100. package/engine/internal/unit/buff.d.ts +2 -2
  101. package/engine/internal/unit/buff.lua +34 -19
  102. package/engine/internal/unit/equipment-inventory.d.ts +44 -0
  103. package/engine/internal/unit/equipment-inventory.lua +233 -0
  104. package/engine/internal/unit/expiration-timer.lua +1 -1
  105. package/engine/internal/unit/extended-inventory.d.ts +25 -0
  106. package/engine/internal/unit/extended-inventory.lua +99 -0
  107. package/engine/internal/unit/fly-height.d.ts +7 -0
  108. package/engine/internal/unit/fly-height.lua +20 -0
  109. package/engine/internal/unit/ignore-events-items.lua +10 -1
  110. package/engine/internal/unit/interrupts.d.ts +12 -0
  111. package/engine/internal/unit/interrupts.lua +28 -0
  112. package/engine/internal/unit/{item.d.ts → inventory.d.ts} +7 -3
  113. package/engine/internal/unit/inventory.lua +87 -0
  114. package/engine/internal/unit/item-container.d.ts +25 -0
  115. package/engine/internal/unit/item-container.lua +11 -0
  116. package/engine/internal/unit/item-order-events.d.ts +17 -0
  117. package/engine/internal/unit/item-order-events.lua +67 -0
  118. package/engine/internal/unit/item-slot.d.ts +27 -0
  119. package/engine/internal/unit/item-slot.lua +92 -0
  120. package/engine/internal/unit/main-selected.lua +12 -27
  121. package/engine/internal/unit/order.d.ts +20 -0
  122. package/engine/internal/unit/order.lua +136 -0
  123. package/engine/internal/unit/range-event.d.ts +12 -0
  124. package/engine/internal/unit/range-event.lua +90 -0
  125. package/engine/internal/unit/scale.d.ts +7 -0
  126. package/engine/internal/unit/scale.lua +20 -0
  127. package/engine/internal/unit+ability.d.ts +2 -1
  128. package/engine/internal/unit+ability.lua +73 -3
  129. package/engine/internal/unit+bonus.lua +3 -3
  130. package/engine/internal/unit+damage.d.ts +11 -11
  131. package/engine/internal/unit+damage.lua +43 -14
  132. package/engine/internal/unit+rally.lua +9 -31
  133. package/engine/internal/unit+spellSteal.lua +1 -2
  134. package/engine/internal/unit-missile-data.lua +58 -32
  135. package/engine/internal/unit-missile-launch.lua +65 -27
  136. package/engine/internal/unit.d.ts +41 -36
  137. package/engine/internal/unit.lua +398 -327
  138. package/engine/local-client.d.ts +28 -0
  139. package/engine/local-client.lua +324 -54
  140. package/engine/object-data/auxiliary/armor-type.d.ts +11 -0
  141. package/engine/object-data/auxiliary/armor-type.lua +46 -0
  142. package/engine/object-data/auxiliary/attachment-preset.d.ts +14 -2
  143. package/engine/object-data/auxiliary/attachment-preset.lua +11 -3
  144. package/engine/object-data/auxiliary/attack-type.d.ts +7 -8
  145. package/engine/object-data/auxiliary/attack-type.lua +42 -0
  146. package/engine/object-data/auxiliary/equipment-slot.d.ts +12 -0
  147. package/engine/object-data/auxiliary/equipment-slot.lua +2 -0
  148. package/engine/object-data/auxiliary/equipment-type.d.ts +12 -0
  149. package/engine/object-data/auxiliary/equipment-type.lua +26 -0
  150. package/engine/object-data/auxiliary/health-regeneration-type.d.ts +8 -0
  151. package/engine/object-data/auxiliary/health-regeneration-type.lua +2 -0
  152. package/engine/object-data/auxiliary/item-class.d.ts +11 -0
  153. package/engine/object-data/auxiliary/item-class.lua +2 -0
  154. package/engine/object-data/auxiliary/item-tag.d.ts +12 -0
  155. package/engine/object-data/auxiliary/item-tag.lua +2 -0
  156. package/engine/object-data/auxiliary/movement-type.d.ts +7 -7
  157. package/engine/object-data/auxiliary/movement-type.lua +22 -0
  158. package/engine/object-data/auxiliary/order-type.d.ts +939 -0
  159. package/engine/object-data/auxiliary/order-type.lua +2 -0
  160. package/engine/object-data/auxiliary/sound-set-name.d.ts +14 -3
  161. package/engine/object-data/auxiliary/unit-attribute.d.ts +6 -0
  162. package/engine/object-data/auxiliary/unit-attribute.lua +9 -0
  163. package/engine/object-data/entry/ability-type/apprehend.d.ts +22 -0
  164. package/engine/object-data/entry/ability-type/apprehend.lua +66 -0
  165. package/engine/object-data/entry/ability-type/armor-bonus.d.ts +8 -0
  166. package/engine/object-data/entry/ability-type/{armor-increase.lua → armor-bonus.lua} +9 -9
  167. package/engine/object-data/entry/ability-type/aura-of-blight.d.ts +13 -0
  168. package/engine/object-data/entry/ability-type/aura-of-blight.lua +39 -0
  169. package/engine/object-data/entry/ability-type/banshee.d.ts +8 -0
  170. package/engine/object-data/entry/ability-type/banshee.lua +13 -0
  171. package/engine/object-data/entry/ability-type/banshees-wail-damage-amp.d.ts +12 -0
  172. package/engine/object-data/entry/ability-type/banshees-wail-damage-amp.lua +27 -0
  173. package/engine/object-data/entry/ability-type/banshees-wail.d.ts +31 -0
  174. package/engine/object-data/entry/ability-type/banshees-wail.lua +117 -0
  175. package/engine/object-data/entry/ability-type/battering-ram.d.ts +33 -0
  176. package/engine/object-data/entry/ability-type/battering-ram.lua +130 -0
  177. package/engine/object-data/entry/ability-type/berserk.d.ts +2 -0
  178. package/engine/object-data/entry/ability-type/berserk.lua +13 -0
  179. package/engine/object-data/entry/ability-type/blank-passive-with-cooldown.d.ts +23 -0
  180. package/engine/object-data/entry/ability-type/blank-passive-with-cooldown.lua +112 -0
  181. package/engine/object-data/entry/ability-type/blank-passive.d.ts +4 -0
  182. package/engine/object-data/entry/ability-type/blank-passive.lua +27 -7
  183. package/engine/object-data/entry/ability-type/breath-of-fire.d.ts +11 -0
  184. package/engine/object-data/entry/ability-type/breath-of-fire.lua +27 -0
  185. package/engine/object-data/entry/ability-type/carrion-swarm.d.ts +14 -0
  186. package/engine/object-data/entry/ability-type/carrion-swarm.lua +65 -0
  187. package/engine/object-data/entry/ability-type/cleansing-fire.d.ts +27 -0
  188. package/engine/object-data/entry/ability-type/cleansing-fire.lua +104 -0
  189. package/engine/object-data/entry/ability-type/consecration.d.ts +15 -0
  190. package/engine/object-data/entry/ability-type/consecration.lua +52 -0
  191. package/engine/object-data/entry/ability-type/cooldown-reduction.d.ts +12 -0
  192. package/engine/object-data/entry/ability-type/cooldown-reduction.lua +39 -0
  193. package/engine/object-data/entry/ability-type/critical-strike-system.d.ts +18 -0
  194. package/engine/object-data/entry/ability-type/critical-strike-system.lua +65 -0
  195. package/engine/object-data/entry/ability-type/deathseeker-arrows.d.ts +21 -0
  196. package/engine/object-data/entry/ability-type/deathseeker-arrows.lua +78 -0
  197. package/engine/object-data/entry/ability-type/equipment-inventory-interface.d.ts +8 -0
  198. package/engine/object-data/entry/ability-type/equipment-inventory-interface.lua +13 -0
  199. package/engine/object-data/entry/ability-type/equipment-inventory.d.ts +13 -0
  200. package/engine/object-data/entry/ability-type/equipment-inventory.lua +27 -0
  201. package/engine/object-data/entry/ability-type/equipment.d.ts +13 -0
  202. package/engine/object-data/entry/ability-type/equipment.lua +27 -0
  203. package/engine/object-data/entry/ability-type/exhume-corpses.d.ts +14 -0
  204. package/engine/object-data/entry/ability-type/exhume-corpses.lua +40 -0
  205. package/engine/object-data/entry/ability-type/firebolt.d.ts +7 -0
  206. package/engine/object-data/entry/ability-type/firebolt.lua +13 -0
  207. package/engine/object-data/entry/ability-type/flame-strike.d.ts +25 -0
  208. package/engine/object-data/entry/ability-type/flame-strike.lua +92 -0
  209. package/engine/object-data/entry/ability-type/grant-talent-point.d.ts +8 -0
  210. package/engine/object-data/entry/ability-type/grant-talent-point.lua +13 -0
  211. package/engine/object-data/entry/ability-type/grim-conviction.d.ts +36 -0
  212. package/engine/object-data/entry/ability-type/grim-conviction.lua +131 -0
  213. package/engine/object-data/entry/ability-type/grit.d.ts +18 -0
  214. package/engine/object-data/entry/ability-type/grit.lua +65 -0
  215. package/engine/object-data/entry/ability-type/guiding-hand.d.ts +27 -0
  216. package/engine/object-data/entry/ability-type/guiding-hand.lua +104 -0
  217. package/engine/object-data/entry/ability-type/headsplitter.d.ts +27 -0
  218. package/engine/object-data/entry/ability-type/headsplitter.lua +104 -0
  219. package/engine/object-data/entry/ability-type/{armor-increase.d.ts → healing-modifier.d.ts} +4 -3
  220. package/engine/object-data/entry/ability-type/healing-modifier.lua +26 -0
  221. package/engine/object-data/entry/ability-type/healing-ward-aura.d.ts +13 -0
  222. package/engine/object-data/entry/ability-type/healing-ward-aura.lua +39 -0
  223. package/engine/object-data/entry/ability-type/health-bonus.d.ts +8 -0
  224. package/engine/object-data/entry/ability-type/health-bonus.lua +26 -0
  225. package/engine/object-data/entry/ability-type/heroic-slash.d.ts +18 -0
  226. package/engine/object-data/entry/ability-type/heroic-slash.lua +65 -0
  227. package/engine/object-data/entry/ability-type/holy-wrath.d.ts +30 -0
  228. package/engine/object-data/entry/ability-type/holy-wrath.lua +117 -0
  229. package/engine/object-data/entry/ability-type/inspire-courage.d.ts +18 -0
  230. package/engine/object-data/entry/ability-type/inspire-courage.lua +65 -0
  231. package/engine/object-data/entry/ability-type/item-life-regeneration.d.ts +10 -0
  232. package/engine/object-data/entry/ability-type/item-life-regeneration.lua +26 -0
  233. package/engine/object-data/entry/ability-type/life-drain.d.ts +37 -0
  234. package/engine/object-data/entry/ability-type/life-drain.lua +144 -0
  235. package/engine/object-data/entry/ability-type/lights-mercy.d.ts +27 -0
  236. package/engine/object-data/entry/ability-type/lights-mercy.lua +104 -0
  237. package/engine/object-data/entry/ability-type/mana-bonus.d.ts +8 -0
  238. package/engine/object-data/entry/ability-type/mana-bonus.lua +26 -0
  239. package/engine/object-data/entry/ability-type/mana-efficiency.d.ts +12 -0
  240. package/engine/object-data/entry/ability-type/mana-efficiency.lua +39 -0
  241. package/engine/object-data/entry/ability-type/mana-regeneration.d.ts +8 -0
  242. package/engine/object-data/entry/ability-type/mana-regeneration.lua +26 -0
  243. package/engine/object-data/entry/ability-type/mind-control.d.ts +21 -0
  244. package/engine/object-data/entry/ability-type/mind-control.lua +78 -0
  245. package/engine/object-data/entry/ability-type/on-attack-cast-spell.d.ts +21 -0
  246. package/engine/object-data/entry/ability-type/on-attack-cast-spell.lua +52 -0
  247. package/engine/object-data/entry/ability-type/on-basic-attack-cast-spell.d.ts +19 -0
  248. package/engine/object-data/entry/ability-type/on-basic-attack-cast-spell.lua +65 -0
  249. package/engine/object-data/entry/ability-type/on-hit-cast-spell.d.ts +15 -0
  250. package/engine/object-data/entry/ability-type/on-hit-cast-spell.lua +26 -0
  251. package/engine/object-data/entry/ability-type/on-magic-attack-cast-spell.d.ts +6 -0
  252. package/engine/object-data/entry/ability-type/on-magic-attack-cast-spell.lua +12 -0
  253. package/engine/object-data/entry/ability-type/permanent-invisibility.d.ts +8 -0
  254. package/engine/object-data/entry/ability-type/permanent-invisibility.lua +26 -0
  255. package/engine/object-data/entry/ability-type/phase-shift.d.ts +10 -0
  256. package/engine/object-data/entry/ability-type/phase-shift.lua +39 -0
  257. package/engine/object-data/entry/ability-type/provoke.d.ts +21 -0
  258. package/engine/object-data/entry/ability-type/provoke.lua +66 -0
  259. package/engine/object-data/entry/ability-type/rain-of-fire.d.ts +7 -0
  260. package/engine/object-data/entry/ability-type/rain-of-fire.lua +13 -0
  261. package/engine/object-data/entry/ability-type/raise-the-banner.d.ts +9 -0
  262. package/engine/object-data/entry/ability-type/raise-the-banner.lua +26 -0
  263. package/engine/object-data/entry/ability-type/reincarnation.d.ts +8 -0
  264. package/engine/object-data/entry/ability-type/reincarnation.lua +26 -0
  265. package/engine/object-data/entry/ability-type/resolve.d.ts +12 -0
  266. package/engine/object-data/entry/ability-type/resolve.lua +39 -0
  267. package/engine/object-data/entry/ability-type/righteous-fury.d.ts +33 -0
  268. package/engine/object-data/entry/ability-type/righteous-fury.lua +130 -0
  269. package/engine/object-data/entry/ability-type/sacred-aura.d.ts +27 -0
  270. package/engine/object-data/entry/ability-type/sacred-aura.lua +104 -0
  271. package/engine/object-data/entry/ability-type/shock-wave.d.ts +4 -0
  272. package/engine/object-data/entry/ability-type/shock-wave.lua +26 -0
  273. package/engine/object-data/entry/ability-type/slow-poison.d.ts +10 -0
  274. package/engine/object-data/entry/ability-type/slow-poison.lua +58 -0
  275. package/engine/object-data/entry/ability-type/soul-burn.d.ts +22 -0
  276. package/engine/object-data/entry/ability-type/soul-burn.lua +79 -0
  277. package/engine/object-data/entry/ability-type/soul-lantern.d.ts +30 -0
  278. package/engine/object-data/entry/ability-type/soul-lantern.lua +117 -0
  279. package/engine/object-data/entry/ability-type/spell-amp.d.ts +15 -0
  280. package/engine/object-data/entry/ability-type/spell-amp.lua +52 -0
  281. package/engine/object-data/entry/ability-type/spell-critical-strike.d.ts +12 -0
  282. package/engine/object-data/entry/ability-type/spell-critical-strike.lua +39 -0
  283. package/engine/object-data/entry/ability-type/spell-vamp.d.ts +12 -0
  284. package/engine/object-data/entry/ability-type/spell-vamp.lua +39 -0
  285. package/engine/object-data/entry/ability-type/stackable-evasion.d.ts +9 -0
  286. package/engine/object-data/entry/ability-type/stackable-evasion.lua +13 -0
  287. package/engine/object-data/entry/ability-type/stackable-hardened-skin.d.ts +21 -0
  288. package/engine/object-data/entry/ability-type/stackable-hardened-skin.lua +78 -0
  289. package/engine/object-data/entry/ability-type/stackable-life-steal.d.ts +9 -0
  290. package/engine/object-data/entry/ability-type/stackable-life-steal.lua +26 -0
  291. package/engine/object-data/entry/ability-type/stackable-spell-damage-reduction.d.ts +9 -0
  292. package/engine/object-data/entry/ability-type/stackable-spell-damage-reduction.lua +13 -0
  293. package/engine/object-data/entry/ability-type/stackable-thorn-shield.d.ts +9 -0
  294. package/engine/object-data/entry/ability-type/stackable-thorn-shield.lua +13 -0
  295. package/engine/object-data/entry/ability-type/stat-details.d.ts +12 -0
  296. package/engine/object-data/entry/ability-type/stat-details.lua +27 -0
  297. package/engine/object-data/entry/ability-type/surge-of-light.d.ts +33 -0
  298. package/engine/object-data/entry/ability-type/surge-of-light.lua +130 -0
  299. package/engine/object-data/entry/ability-type/sweeping-strike.d.ts +57 -0
  300. package/engine/object-data/entry/ability-type/sweeping-strike.lua +234 -0
  301. package/engine/object-data/entry/ability-type/talents.d.ts +12 -0
  302. package/engine/object-data/entry/ability-type/talents.lua +27 -0
  303. package/engine/object-data/entry/ability-type/unyielding-guard.d.ts +30 -0
  304. package/engine/object-data/entry/ability-type/unyielding-guard.lua +117 -0
  305. package/engine/object-data/entry/ability-type/valiant-charge.d.ts +27 -0
  306. package/engine/object-data/entry/ability-type/valiant-charge.lua +104 -0
  307. package/engine/object-data/entry/ability-type/warcry.d.ts +9 -0
  308. package/engine/object-data/entry/ability-type/warcry.lua +26 -0
  309. package/engine/object-data/entry/ability-type/web.d.ts +12 -0
  310. package/engine/object-data/entry/ability-type/web.lua +52 -0
  311. package/engine/object-data/entry/ability-type/withering-fire.d.ts +21 -0
  312. package/engine/object-data/entry/ability-type/withering-fire.lua +78 -0
  313. package/engine/object-data/entry/ability-type.d.ts +40 -15
  314. package/engine/object-data/entry/ability-type.lua +314 -17
  315. package/engine/object-data/entry/buff-type/applicable.lua +113 -104
  316. package/engine/object-data/entry/buff-type.d.ts +10 -12
  317. package/engine/object-data/entry/buff-type.lua +37 -27
  318. package/engine/object-data/entry/destructible-type.d.ts +32 -2
  319. package/engine/object-data/entry/destructible-type.lua +181 -0
  320. package/engine/object-data/entry/item-type.d.ts +18 -3
  321. package/engine/object-data/entry/item-type.lua +84 -0
  322. package/engine/object-data/entry/lightning-type.d.ts +6 -8
  323. package/engine/object-data/entry/lightning-type.lua +1 -1
  324. package/engine/object-data/entry/sound-preset.d.ts +2 -2
  325. package/engine/object-data/entry/unit-type.d.ts +74 -6
  326. package/engine/object-data/entry/unit-type.lua +560 -100
  327. package/engine/object-data/entry/upgrade.d.ts +2 -2
  328. package/engine/object-data/entry.d.ts +6 -1
  329. package/engine/object-data/entry.lua +8 -0
  330. package/engine/object-field/ability.d.ts +4 -4
  331. package/engine/object-field/ability.lua +9 -8
  332. package/engine/object-field/item.d.ts +22 -0
  333. package/engine/object-field/item.lua +118 -0
  334. package/engine/object-field/unit.d.ts +72 -3
  335. package/engine/object-field/unit.lua +268 -7
  336. package/engine/object-field.d.ts +26 -7
  337. package/engine/object-field.lua +360 -119
  338. package/engine/random.d.ts +10 -0
  339. package/engine/random.lua +21 -0
  340. package/engine/standard/entries/ability-type.d.ts +3102 -7
  341. package/engine/standard/entries/ability-type.lua +0 -6
  342. package/engine/standard/entries/buff-type.d.ts +48 -0
  343. package/engine/standard/entries/buff-type.lua +46 -0
  344. package/engine/standard/entries/item-type.d.ts +1299 -0
  345. package/engine/standard/entries/item-type.lua +2 -0
  346. package/engine/standard/entries/lightning-type.d.ts +42 -15
  347. package/engine/standard/entries/lightning-type.lua +0 -14
  348. package/engine/standard/entries/unit-type.d.ts +5 -0
  349. package/engine/standard/entries/unit-type.lua +5 -0
  350. package/engine/standard/fields/ability.d.ts +2 -2
  351. package/engine/standard/fields/ability.lua +2 -2
  352. package/engine/standard/fields/item.d.ts +4 -0
  353. package/engine/standard/fields/item.lua +6 -0
  354. package/engine/standard/fields/unit.d.ts +12 -0
  355. package/engine/standard/fields/unit.lua +20 -0
  356. package/engine/synchronization.d.ts +11 -0
  357. package/engine/synchronization.lua +77 -0
  358. package/engine/text-tag.d.ts +36 -2
  359. package/engine/text-tag.lua +250 -10
  360. package/engine/unit.d.ts +11 -1
  361. package/engine/unit.lua +11 -1
  362. package/event.d.ts +1 -1
  363. package/lualib_bundle.lua +1 -1
  364. package/math.d.ts +2 -0
  365. package/math.lua +14 -0
  366. package/net/socket.lua +1 -1
  367. package/network.lua +25 -1
  368. package/objutil/buff.lua +12 -11
  369. package/objutil/object.lua +1 -1
  370. package/operation.d.ts +8 -1
  371. package/operation.lua +38 -18
  372. package/package.json +3 -23
  373. package/patch-lua.lua +15 -0
  374. package/patch-lualib.lua +1 -1
  375. package/utility/arrays.d.ts +9 -1
  376. package/utility/arrays.lua +28 -0
  377. package/utility/callback-array.d.ts +17 -0
  378. package/utility/callback-array.lua +61 -0
  379. package/utility/functions.d.ts +8 -0
  380. package/utility/functions.lua +13 -0
  381. package/utility/linked-map.d.ts +35 -0
  382. package/utility/linked-map.lua +107 -0
  383. package/utility/linked-set.d.ts +5 -1
  384. package/utility/linked-set.lua +49 -1
  385. package/utility/lua-maps.d.ts +15 -2
  386. package/utility/lua-maps.lua +53 -2
  387. package/utility/lua-sets.d.ts +2 -0
  388. package/utility/lua-sets.lua +7 -0
  389. package/utility/random.d.ts +102 -0
  390. package/utility/random.lua +273 -0
  391. package/utility/records.lua +20 -1
  392. package/utility/types.d.ts +3 -0
  393. package/utility/unordered-map.d.ts +27 -0
  394. package/utility/unordered-map.lua +99 -0
  395. package/core/types/order.d.ts +0 -25
  396. package/core/types/order.lua +0 -55
  397. package/engine/internal/unit/item.lua +0 -78
  398. /package/engine/internal/{object-data/armor-increase.d.ts → misc/damage-metadata-by-target.d.ts} +0 -0
  399. /package/engine/internal/object-data/{armor-increase.lua → armor-bonus.lua} +0 -0
  400. /package/engine/object-data/entry/ability-type/{attribute-increase.d.ts → attribute-bonus.d.ts} +0 -0
  401. /package/engine/object-data/entry/ability-type/{attribute-increase.lua → attribute-bonus.lua} +0 -0
@@ -0,0 +1,65 @@
1
+ local ____lualib = require("lualib_bundle")
2
+ local __TS__Class = ____lualib.__TS__Class
3
+ local __TS__ClassExtends = ____lualib.__TS__ClassExtends
4
+ local __TS__SetDescriptor = ____lualib.__TS__SetDescriptor
5
+ local ____exports = {}
6
+ local ____ability_2Dtype = require("engine.object-data.entry.ability-type")
7
+ local AbilityType = ____ability_2Dtype.AbilityType
8
+ ____exports.GritAbilityType = __TS__Class()
9
+ local GritAbilityType = ____exports.GritAbilityType
10
+ GritAbilityType.name = "GritAbilityType"
11
+ __TS__ClassExtends(GritAbilityType, AbilityType)
12
+ GritAbilityType.BASE_ID = fourCC("AHgr")
13
+ __TS__SetDescriptor(
14
+ GritAbilityType.prototype,
15
+ "armorIncrease",
16
+ {
17
+ get = function(self)
18
+ return self:getNumberLevelField("hgr1")
19
+ end,
20
+ set = function(self, armorIncrease)
21
+ self:setNumberLevelField("hgr1", armorIncrease)
22
+ end
23
+ },
24
+ true
25
+ )
26
+ __TS__SetDescriptor(
27
+ GritAbilityType.prototype,
28
+ "armorCap",
29
+ {
30
+ get = function(self)
31
+ return self:getNumberLevelField("hgr2")
32
+ end,
33
+ set = function(self, armorCap)
34
+ self:setNumberLevelField("hgr2", armorCap)
35
+ end
36
+ },
37
+ true
38
+ )
39
+ __TS__SetDescriptor(
40
+ GritAbilityType.prototype,
41
+ "magicResistanceAtCap",
42
+ {
43
+ get = function(self)
44
+ return self:getNumberLevelField("hgr3")
45
+ end,
46
+ set = function(self, magicResistanceAtCap)
47
+ self:setNumberLevelField("hgr3", magicResistanceAtCap)
48
+ end
49
+ },
50
+ true
51
+ )
52
+ __TS__SetDescriptor(
53
+ GritAbilityType.prototype,
54
+ "bonusAttackDamagePercentageAtCap",
55
+ {
56
+ get = function(self)
57
+ return self:getNumberLevelField("hgr4")
58
+ end,
59
+ set = function(self, bonusAttackDamagePercentageAtCap)
60
+ self:setNumberLevelField("hgr4", bonusAttackDamagePercentageAtCap)
61
+ end
62
+ },
63
+ true
64
+ )
65
+ return ____exports
@@ -0,0 +1,27 @@
1
+ /** @noSelfInFile */
2
+ import { AbilityType, AbilityTypeId } from "../ability-type";
3
+ import { ObjectDataEntryLevelFieldValueSupplier } from "../../entry";
4
+ export declare class GuidingHandAbilityType extends AbilityType {
5
+ static readonly BASE_ID: AbilityTypeId;
6
+ /** Bonus Attack Speed Percent */
7
+ get bonusAttackSpeedPercentage(): number[];
8
+ set bonusAttackSpeedPercentage(bonusAttackSpeedPercentage: ObjectDataEntryLevelFieldValueSupplier<number>);
9
+ /** Bonus Move Speed Percent */
10
+ get bonusMovementSpeedPercentage(): number[];
11
+ set bonusMovementSpeedPercentage(bonusMovementSpeedPercentage: ObjectDataEntryLevelFieldValueSupplier<number>);
12
+ /** Bonus Critical Hit Percent */
13
+ get bonusCriticalHitPercentage(): number[];
14
+ set bonusCriticalHitPercentage(bonusCriticalHitPercentage: ObjectDataEntryLevelFieldValueSupplier<number>);
15
+ /** Bonus Critical Damage Percent */
16
+ get bonusCriticalDamagePercentage(): number[];
17
+ set bonusCriticalDamagePercentage(bonusCriticalDamagePercentage: ObjectDataEntryLevelFieldValueSupplier<number>);
18
+ /** Makes Units Undying */
19
+ get makesUnitsUndying(): boolean[];
20
+ set makesUnitsUndying(makesUnitsUndying: ObjectDataEntryLevelFieldValueSupplier<boolean>);
21
+ /** Mana Per Second */
22
+ get manaPerSecond(): number[];
23
+ set manaPerSecond(manaPerSecond: ObjectDataEntryLevelFieldValueSupplier<number>);
24
+ /** Bonus Cooldown Reduction Percent */
25
+ get bonusCooldownReductionPercentage(): number[];
26
+ set bonusCooldownReductionPercentage(bonusCooldownReductionPercentage: ObjectDataEntryLevelFieldValueSupplier<number>);
27
+ }
@@ -0,0 +1,104 @@
1
+ local ____lualib = require("lualib_bundle")
2
+ local __TS__Class = ____lualib.__TS__Class
3
+ local __TS__ClassExtends = ____lualib.__TS__ClassExtends
4
+ local __TS__SetDescriptor = ____lualib.__TS__SetDescriptor
5
+ local ____exports = {}
6
+ local ____ability_2Dtype = require("engine.object-data.entry.ability-type")
7
+ local AbilityType = ____ability_2Dtype.AbilityType
8
+ ____exports.GuidingHandAbilityType = __TS__Class()
9
+ local GuidingHandAbilityType = ____exports.GuidingHandAbilityType
10
+ GuidingHandAbilityType.name = "GuidingHandAbilityType"
11
+ __TS__ClassExtends(GuidingHandAbilityType, AbilityType)
12
+ GuidingHandAbilityType.BASE_ID = fourCC("AHgh")
13
+ __TS__SetDescriptor(
14
+ GuidingHandAbilityType.prototype,
15
+ "bonusAttackSpeedPercentage",
16
+ {
17
+ get = function(self)
18
+ return self:getNumberLevelField("hgh1")
19
+ end,
20
+ set = function(self, bonusAttackSpeedPercentage)
21
+ self:setNumberLevelField("hgh1", bonusAttackSpeedPercentage)
22
+ end
23
+ },
24
+ true
25
+ )
26
+ __TS__SetDescriptor(
27
+ GuidingHandAbilityType.prototype,
28
+ "bonusMovementSpeedPercentage",
29
+ {
30
+ get = function(self)
31
+ return self:getNumberLevelField("hgh2")
32
+ end,
33
+ set = function(self, bonusMovementSpeedPercentage)
34
+ self:setNumberLevelField("hgh2", bonusMovementSpeedPercentage)
35
+ end
36
+ },
37
+ true
38
+ )
39
+ __TS__SetDescriptor(
40
+ GuidingHandAbilityType.prototype,
41
+ "bonusCriticalHitPercentage",
42
+ {
43
+ get = function(self)
44
+ return self:getNumberLevelField("hgh3")
45
+ end,
46
+ set = function(self, bonusCriticalHitPercentage)
47
+ self:setNumberLevelField("hgh3", bonusCriticalHitPercentage)
48
+ end
49
+ },
50
+ true
51
+ )
52
+ __TS__SetDescriptor(
53
+ GuidingHandAbilityType.prototype,
54
+ "bonusCriticalDamagePercentage",
55
+ {
56
+ get = function(self)
57
+ return self:getNumberLevelField("hgh4")
58
+ end,
59
+ set = function(self, bonusCriticalDamagePercentage)
60
+ self:setNumberLevelField("hgh4", bonusCriticalDamagePercentage)
61
+ end
62
+ },
63
+ true
64
+ )
65
+ __TS__SetDescriptor(
66
+ GuidingHandAbilityType.prototype,
67
+ "makesUnitsUndying",
68
+ {
69
+ get = function(self)
70
+ return self:getBooleanLevelField("hgh5")
71
+ end,
72
+ set = function(self, makesUnitsUndying)
73
+ self:setBooleanLevelField("hgh5", makesUnitsUndying)
74
+ end
75
+ },
76
+ true
77
+ )
78
+ __TS__SetDescriptor(
79
+ GuidingHandAbilityType.prototype,
80
+ "manaPerSecond",
81
+ {
82
+ get = function(self)
83
+ return self:getNumberLevelField("hgh6")
84
+ end,
85
+ set = function(self, manaPerSecond)
86
+ self:setNumberLevelField("hgh6", manaPerSecond)
87
+ end
88
+ },
89
+ true
90
+ )
91
+ __TS__SetDescriptor(
92
+ GuidingHandAbilityType.prototype,
93
+ "bonusCooldownReductionPercentage",
94
+ {
95
+ get = function(self)
96
+ return self:getNumberLevelField("hgh7")
97
+ end,
98
+ set = function(self, bonusCooldownReductionPercentage)
99
+ self:setNumberLevelField("hgh7", bonusCooldownReductionPercentage)
100
+ end
101
+ },
102
+ true
103
+ )
104
+ return ____exports
@@ -0,0 +1,27 @@
1
+ /** @noSelfInFile */
2
+ import { AbilityType, AbilityTypeId } from "../ability-type";
3
+ import { ObjectDataEntryLevelFieldValueSupplier } from "../../entry";
4
+ export declare class HeadsplitterAbilityType extends AbilityType {
5
+ static readonly BASE_ID: AbilityTypeId;
6
+ /** Damage Bonus */
7
+ get bonusDamage(): number[];
8
+ set bonusDamage(bonusDamage: ObjectDataEntryLevelFieldValueSupplier<number>);
9
+ /** Stun Duration - Normal */
10
+ get stunDuration(): number[];
11
+ set stunDuration(stunDuration: ObjectDataEntryLevelFieldValueSupplier<number>);
12
+ /** Stun Duration - Hero */
13
+ get stunHeroDuration(): number[];
14
+ set stunHeroDuration(stunHeroDuration: ObjectDataEntryLevelFieldValueSupplier<number>);
15
+ /** Bonus Damage Debuff Duration - Normal */
16
+ get bonusDamageDebuffDuration(): number[];
17
+ set bonusDamageDebuffDuration(bonusDamageDebuffDuration: ObjectDataEntryLevelFieldValueSupplier<number>);
18
+ /** Bonus Damage Debuff Duration - Hero */
19
+ get bonusDamageDebuffHeroDuration(): number[];
20
+ set bonusDamageDebuffHeroDuration(bonusDamageDebuffHeroDuration: ObjectDataEntryLevelFieldValueSupplier<number>);
21
+ /** Debuff Bonus Damage Received Percent */
22
+ get debuffBonusDamageReceivedPercentage(): number[];
23
+ set debuffBonusDamageReceivedPercentage(debuffBonusDamageReceivedPercentage: ObjectDataEntryLevelFieldValueSupplier<number>);
24
+ /** Refreshes Cooldown On Kill */
25
+ get refreshesCooldownOnKill(): boolean[];
26
+ set refreshesCooldownOnKill(refreshesCooldownOnKill: ObjectDataEntryLevelFieldValueSupplier<boolean>);
27
+ }
@@ -0,0 +1,104 @@
1
+ local ____lualib = require("lualib_bundle")
2
+ local __TS__Class = ____lualib.__TS__Class
3
+ local __TS__ClassExtends = ____lualib.__TS__ClassExtends
4
+ local __TS__SetDescriptor = ____lualib.__TS__SetDescriptor
5
+ local ____exports = {}
6
+ local ____ability_2Dtype = require("engine.object-data.entry.ability-type")
7
+ local AbilityType = ____ability_2Dtype.AbilityType
8
+ ____exports.HeadsplitterAbilityType = __TS__Class()
9
+ local HeadsplitterAbilityType = ____exports.HeadsplitterAbilityType
10
+ HeadsplitterAbilityType.name = "HeadsplitterAbilityType"
11
+ __TS__ClassExtends(HeadsplitterAbilityType, AbilityType)
12
+ HeadsplitterAbilityType.BASE_ID = fourCC("AHhr")
13
+ __TS__SetDescriptor(
14
+ HeadsplitterAbilityType.prototype,
15
+ "bonusDamage",
16
+ {
17
+ get = function(self)
18
+ return self:getNumberLevelField("hhr1")
19
+ end,
20
+ set = function(self, bonusDamage)
21
+ self:setNumberLevelField("hhr1", bonusDamage)
22
+ end
23
+ },
24
+ true
25
+ )
26
+ __TS__SetDescriptor(
27
+ HeadsplitterAbilityType.prototype,
28
+ "stunDuration",
29
+ {
30
+ get = function(self)
31
+ return self:getNumberLevelField("hhr2")
32
+ end,
33
+ set = function(self, stunDuration)
34
+ self:setNumberLevelField("hhr2", stunDuration)
35
+ end
36
+ },
37
+ true
38
+ )
39
+ __TS__SetDescriptor(
40
+ HeadsplitterAbilityType.prototype,
41
+ "stunHeroDuration",
42
+ {
43
+ get = function(self)
44
+ return self:getNumberLevelField("hhr3")
45
+ end,
46
+ set = function(self, stunHeroDuration)
47
+ self:setNumberLevelField("hhr3", stunHeroDuration)
48
+ end
49
+ },
50
+ true
51
+ )
52
+ __TS__SetDescriptor(
53
+ HeadsplitterAbilityType.prototype,
54
+ "bonusDamageDebuffDuration",
55
+ {
56
+ get = function(self)
57
+ return self:getNumberLevelField("hhr4")
58
+ end,
59
+ set = function(self, bonusDamageDebuffDuration)
60
+ self:setNumberLevelField("hhr4", bonusDamageDebuffDuration)
61
+ end
62
+ },
63
+ true
64
+ )
65
+ __TS__SetDescriptor(
66
+ HeadsplitterAbilityType.prototype,
67
+ "bonusDamageDebuffHeroDuration",
68
+ {
69
+ get = function(self)
70
+ return self:getNumberLevelField("hhr5")
71
+ end,
72
+ set = function(self, bonusDamageDebuffHeroDuration)
73
+ self:setNumberLevelField("hhr5", bonusDamageDebuffHeroDuration)
74
+ end
75
+ },
76
+ true
77
+ )
78
+ __TS__SetDescriptor(
79
+ HeadsplitterAbilityType.prototype,
80
+ "debuffBonusDamageReceivedPercentage",
81
+ {
82
+ get = function(self)
83
+ return self:getNumberLevelField("hhr6")
84
+ end,
85
+ set = function(self, debuffBonusDamageReceivedPercentage)
86
+ self:setNumberLevelField("hhr6", debuffBonusDamageReceivedPercentage)
87
+ end
88
+ },
89
+ true
90
+ )
91
+ __TS__SetDescriptor(
92
+ HeadsplitterAbilityType.prototype,
93
+ "refreshesCooldownOnKill",
94
+ {
95
+ get = function(self)
96
+ return self:getBooleanLevelField("hhr7")
97
+ end,
98
+ set = function(self, refreshesCooldownOnKill)
99
+ self:setBooleanLevelField("hhr7", refreshesCooldownOnKill)
100
+ end
101
+ },
102
+ true
103
+ )
104
+ return ____exports
@@ -1,8 +1,9 @@
1
1
  /** @noSelfInFile */
2
2
  import { AbilityType, AbilityTypeId } from "../ability-type";
3
3
  import { ObjectDataEntryLevelFieldValueSupplier } from "../../entry";
4
- export declare class ArmorIncreaseAbilityType extends AbilityType {
4
+ export declare class HealingModifierAbilityType extends AbilityType {
5
5
  static readonly BASE_ID: AbilityTypeId;
6
- get armorIncrease(): number[];
7
- set armorIncrease(armorIncrease: ObjectDataEntryLevelFieldValueSupplier<number>);
6
+ /** % Healing Modifier */
7
+ get healingFactor(): number[];
8
+ set healingFactor(healingFactor: ObjectDataEntryLevelFieldValueSupplier<number>);
8
9
  }
@@ -0,0 +1,26 @@
1
+ local ____lualib = require("lualib_bundle")
2
+ local __TS__Class = ____lualib.__TS__Class
3
+ local __TS__ClassExtends = ____lualib.__TS__ClassExtends
4
+ local __TS__SetDescriptor = ____lualib.__TS__SetDescriptor
5
+ local ____exports = {}
6
+ local ____ability_2Dtype = require("engine.object-data.entry.ability-type")
7
+ local AbilityType = ____ability_2Dtype.AbilityType
8
+ ____exports.HealingModifierAbilityType = __TS__Class()
9
+ local HealingModifierAbilityType = ____exports.HealingModifierAbilityType
10
+ HealingModifierAbilityType.name = "HealingModifierAbilityType"
11
+ __TS__ClassExtends(HealingModifierAbilityType, AbilityType)
12
+ HealingModifierAbilityType.BASE_ID = fourCC("Ahem")
13
+ __TS__SetDescriptor(
14
+ HealingModifierAbilityType.prototype,
15
+ "healingFactor",
16
+ {
17
+ get = function(self)
18
+ return self:getNumberLevelField("hem1")
19
+ end,
20
+ set = function(self, healingFactor)
21
+ self:setNumberLevelField("hem1", healingFactor)
22
+ end
23
+ },
24
+ true
25
+ )
26
+ return ____exports
@@ -0,0 +1,13 @@
1
+ /** @noSelfInFile */
2
+ import { AbilityType } from "../ability-type";
3
+ import { ObjectDataEntryLevelFieldValueSupplier } from "../../entry";
4
+ import { StandardAbilityTypeId } from "../../../standard/entries/ability-type";
5
+ export declare class HealingWardAuraAbilityType extends AbilityType {
6
+ static readonly BASE_ID = StandardAbilityTypeId.HEALING_WARD_AURA_HEALING_WARD;
7
+ /** Amount of Hit Points Regenerated */
8
+ get healthRegeneration(): number[];
9
+ set healthRegeneration(healthRegeneration: ObjectDataEntryLevelFieldValueSupplier<number>);
10
+ /** Percentage */
11
+ get isHealthRegenerationPercentage(): boolean[];
12
+ set isHealthRegenerationPercentage(isHealthRegenerationPercentage: ObjectDataEntryLevelFieldValueSupplier<boolean>);
13
+ }
@@ -0,0 +1,39 @@
1
+ local ____lualib = require("lualib_bundle")
2
+ local __TS__Class = ____lualib.__TS__Class
3
+ local __TS__ClassExtends = ____lualib.__TS__ClassExtends
4
+ local __TS__SetDescriptor = ____lualib.__TS__SetDescriptor
5
+ local ____exports = {}
6
+ local ____ability_2Dtype = require("engine.object-data.entry.ability-type")
7
+ local AbilityType = ____ability_2Dtype.AbilityType
8
+ ____exports.HealingWardAuraAbilityType = __TS__Class()
9
+ local HealingWardAuraAbilityType = ____exports.HealingWardAuraAbilityType
10
+ HealingWardAuraAbilityType.name = "HealingWardAuraAbilityType"
11
+ __TS__ClassExtends(HealingWardAuraAbilityType, AbilityType)
12
+ HealingWardAuraAbilityType.BASE_ID = 1097818482
13
+ __TS__SetDescriptor(
14
+ HealingWardAuraAbilityType.prototype,
15
+ "healthRegeneration",
16
+ {
17
+ get = function(self)
18
+ return self:getNumberLevelField("Oar1")
19
+ end,
20
+ set = function(self, healthRegeneration)
21
+ self:setNumberLevelField("Oar1", healthRegeneration)
22
+ end
23
+ },
24
+ true
25
+ )
26
+ __TS__SetDescriptor(
27
+ HealingWardAuraAbilityType.prototype,
28
+ "isHealthRegenerationPercentage",
29
+ {
30
+ get = function(self)
31
+ return self:getBooleanLevelField("Oar2")
32
+ end,
33
+ set = function(self, isHealthRegenerationPercentage)
34
+ self:setBooleanLevelField("Oar2", isHealthRegenerationPercentage)
35
+ end
36
+ },
37
+ true
38
+ )
39
+ return ____exports
@@ -0,0 +1,8 @@
1
+ /** @noSelfInFile */
2
+ import { AbilityType, AbilityTypeId } from "../ability-type";
3
+ import { ObjectDataEntryLevelFieldValueSupplier } from "../../entry";
4
+ export declare class HealthBonusAbilityType extends AbilityType {
5
+ static readonly BASE_ID: AbilityTypeId;
6
+ get healthBonus(): number[];
7
+ set healthBonus(healthBonus: ObjectDataEntryLevelFieldValueSupplier<number>);
8
+ }
@@ -0,0 +1,26 @@
1
+ local ____lualib = require("lualib_bundle")
2
+ local __TS__Class = ____lualib.__TS__Class
3
+ local __TS__ClassExtends = ____lualib.__TS__ClassExtends
4
+ local __TS__SetDescriptor = ____lualib.__TS__SetDescriptor
5
+ local ____exports = {}
6
+ local ____ability_2Dtype = require("engine.object-data.entry.ability-type")
7
+ local AbilityType = ____ability_2Dtype.AbilityType
8
+ ____exports.HealthBonusAbilityType = __TS__Class()
9
+ local HealthBonusAbilityType = ____exports.HealthBonusAbilityType
10
+ HealthBonusAbilityType.name = "HealthBonusAbilityType"
11
+ __TS__ClassExtends(HealthBonusAbilityType, AbilityType)
12
+ HealthBonusAbilityType.BASE_ID = fourCC("AIlf")
13
+ __TS__SetDescriptor(
14
+ HealthBonusAbilityType.prototype,
15
+ "healthBonus",
16
+ {
17
+ get = function(self)
18
+ return self:getNumberLevelField("Ilif")
19
+ end,
20
+ set = function(self, healthBonus)
21
+ self:setNumberLevelField("Ilif", healthBonus)
22
+ end
23
+ },
24
+ true
25
+ )
26
+ return ____exports
@@ -0,0 +1,18 @@
1
+ /** @noSelfInFile */
2
+ import { AbilityType, AbilityTypeId } from "../ability-type";
3
+ import { ObjectDataEntryLevelFieldValueSupplier } from "../../entry";
4
+ export declare class HeroicSlashAbilityType extends AbilityType {
5
+ static readonly BASE_ID: AbilityTypeId;
6
+ /** Damage */
7
+ get damage(): number[];
8
+ set damage(damage: ObjectDataEntryLevelFieldValueSupplier<number>);
9
+ /** Bonus Damage Percent Against Debuffed */
10
+ get bonusDamageFactorAgainstDebuffed(): number[];
11
+ set bonusDamageFactorAgainstDebuffed(bonusDamageFactorAgainstDebuffed: ObjectDataEntryLevelFieldValueSupplier<number>);
12
+ /** Refreshes Cooldown On Kill */
13
+ get refreshesCooldownOnKill(): boolean[];
14
+ set refreshesCooldownOnKill(refreshesCooldownOnKill: ObjectDataEntryLevelFieldValueSupplier<boolean>);
15
+ /** Heal Percent On Damage Dealt */
16
+ get healFactorOnDamageDealt(): number[];
17
+ set healFactorOnDamageDealt(healFactorOnDamageDealt: ObjectDataEntryLevelFieldValueSupplier<number>);
18
+ }
@@ -0,0 +1,65 @@
1
+ local ____lualib = require("lualib_bundle")
2
+ local __TS__Class = ____lualib.__TS__Class
3
+ local __TS__ClassExtends = ____lualib.__TS__ClassExtends
4
+ local __TS__SetDescriptor = ____lualib.__TS__SetDescriptor
5
+ local ____exports = {}
6
+ local ____ability_2Dtype = require("engine.object-data.entry.ability-type")
7
+ local AbilityType = ____ability_2Dtype.AbilityType
8
+ ____exports.HeroicSlashAbilityType = __TS__Class()
9
+ local HeroicSlashAbilityType = ____exports.HeroicSlashAbilityType
10
+ HeroicSlashAbilityType.name = "HeroicSlashAbilityType"
11
+ __TS__ClassExtends(HeroicSlashAbilityType, AbilityType)
12
+ HeroicSlashAbilityType.BASE_ID = fourCC("AHhs")
13
+ __TS__SetDescriptor(
14
+ HeroicSlashAbilityType.prototype,
15
+ "damage",
16
+ {
17
+ get = function(self)
18
+ return self:getNumberLevelField("hsl1")
19
+ end,
20
+ set = function(self, damage)
21
+ self:setNumberLevelField("hsl1", damage)
22
+ end
23
+ },
24
+ true
25
+ )
26
+ __TS__SetDescriptor(
27
+ HeroicSlashAbilityType.prototype,
28
+ "bonusDamageFactorAgainstDebuffed",
29
+ {
30
+ get = function(self)
31
+ return self:getNumberLevelField("hsl2")
32
+ end,
33
+ set = function(self, bonusDamageFactorAgainstDebuffed)
34
+ self:setNumberLevelField("hsl2", bonusDamageFactorAgainstDebuffed)
35
+ end
36
+ },
37
+ true
38
+ )
39
+ __TS__SetDescriptor(
40
+ HeroicSlashAbilityType.prototype,
41
+ "refreshesCooldownOnKill",
42
+ {
43
+ get = function(self)
44
+ return self:getBooleanLevelField("hsl3")
45
+ end,
46
+ set = function(self, refreshesCooldownOnKill)
47
+ self:setBooleanLevelField("hsl3", refreshesCooldownOnKill)
48
+ end
49
+ },
50
+ true
51
+ )
52
+ __TS__SetDescriptor(
53
+ HeroicSlashAbilityType.prototype,
54
+ "healFactorOnDamageDealt",
55
+ {
56
+ get = function(self)
57
+ return self:getNumberLevelField("hsl4")
58
+ end,
59
+ set = function(self, healFactorOnDamageDealt)
60
+ self:setNumberLevelField("hsl4", healFactorOnDamageDealt)
61
+ end
62
+ },
63
+ true
64
+ )
65
+ return ____exports
@@ -0,0 +1,30 @@
1
+ /** @noSelfInFile */
2
+ import { AbilityType, AbilityTypeId } from "../ability-type";
3
+ import { ObjectDataEntryLevelFieldValueSupplier } from "../../entry";
4
+ export declare class HolyWrathAbilityType extends AbilityType {
5
+ static readonly BASE_ID: AbilityTypeId;
6
+ /** Damage */
7
+ get damage(): number[];
8
+ set damage(damage: ObjectDataEntryLevelFieldValueSupplier<number>);
9
+ /** Attack Distance */
10
+ get attackDistance(): number[];
11
+ set attackDistance(attackDistance: ObjectDataEntryLevelFieldValueSupplier<number>);
12
+ /** Attack Angle */
13
+ get attackAngle(): number[];
14
+ set attackAngle(attackAngle: ObjectDataEntryLevelFieldValueSupplier<number>);
15
+ /** Damage Delay */
16
+ get damageDelay(): number[];
17
+ set damageDelay(damageDelay: ObjectDataEntryLevelFieldValueSupplier<number>);
18
+ /** Damage Strength Modifier (%) */
19
+ get damageStrengthModifierPercentage(): number[];
20
+ set damageStrengthModifierPercentage(damageStrengthModifierPercentage: ObjectDataEntryLevelFieldValueSupplier<number>);
21
+ /** Undead Burn Damage */
22
+ get undeadBurnDamage(): number[];
23
+ set undeadBurnDamage(undeadBurnDamage: ObjectDataEntryLevelFieldValueSupplier<number>);
24
+ /** Dispel Magic On Hit */
25
+ get dispelsMagicOnHit(): boolean[];
26
+ set dispelsMagicOnHit(dispelsMagicOnHit: ObjectDataEntryLevelFieldValueSupplier<boolean>);
27
+ /** Dispel Summoned Damage */
28
+ get dispelSummonedDamage(): number[];
29
+ set dispelSummonedDamage(dispelSummonedDamage: ObjectDataEntryLevelFieldValueSupplier<number>);
30
+ }