warscript 0.0.1-dev.bad60be → 0.0.1-dev.bc4cd10
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/attributes.d.ts +1 -0
- package/attributes.lua +9 -0
- package/core/dummy.lua +4 -2
- package/core/types/effect.d.ts +11 -1
- package/core/types/effect.lua +43 -77
- package/core/types/frame.d.ts +1 -0
- package/core/types/frame.lua +136 -58
- package/core/types/handle.lua +9 -9
- package/core/types/item.d.ts +1 -0
- package/core/types/item.lua +1 -0
- package/core/types/player.d.ts +18 -1
- package/core/types/player.lua +76 -26
- package/core/types/playerCamera.d.ts +2 -0
- package/core/types/playerCamera.lua +123 -5
- package/core/types/playerColor.lua +4 -3
- package/core/types/sound.d.ts +1 -1
- package/core/types/sound.lua +14 -9
- package/core/types/tileCell.d.ts +11 -1
- package/core/types/tileCell.lua +97 -0
- package/core/types/timer.d.ts +3 -1
- package/core/types/timer.lua +27 -2
- package/core/types/unit.d.ts +5 -0
- package/core/types/unit.lua +5 -0
- package/core/util.d.ts +3 -1
- package/core/util.lua +109 -3
- package/decl/native.d.ts +711 -11
- package/destroyable.d.ts +1 -0
- package/destroyable.lua +9 -0
- package/engine/behavior.d.ts +14 -1
- package/engine/behavior.lua +230 -70
- package/engine/behaviour/ability/apply-buff.lua +4 -4
- package/engine/behaviour/ability/apply-unit-behavior.lua +5 -0
- package/engine/behaviour/ability/damage.d.ts +4 -0
- package/engine/behaviour/ability/damage.lua +19 -15
- package/engine/behaviour/ability/emulate-impact.d.ts +1 -1
- package/engine/behaviour/ability/emulate-impact.lua +7 -5
- package/engine/behaviour/ability/on-command-impact.d.ts +1 -0
- package/engine/behaviour/ability/on-command-impact.lua +1 -0
- package/engine/behaviour/ability/remove-buffs.d.ts +9 -0
- package/engine/behaviour/ability/remove-buffs.lua +21 -0
- package/engine/behaviour/ability/restore-mana.d.ts +1 -1
- package/engine/behaviour/ability/restore-mana.lua +6 -6
- package/engine/behaviour/ability.d.ts +13 -6
- package/engine/behaviour/ability.lua +56 -1
- package/engine/behaviour/unit/stun-immunity.d.ts +9 -5
- package/engine/behaviour/unit/stun-immunity.lua +17 -7
- package/engine/behaviour/unit.d.ts +16 -5
- package/engine/behaviour/unit.lua +135 -27
- package/engine/buff.d.ts +73 -27
- package/engine/buff.lua +424 -193
- package/engine/index.d.ts +2 -1
- package/engine/internal/ability.d.ts +7 -1
- package/engine/internal/ability.lua +90 -47
- package/engine/internal/item/ability.lua +2 -1
- package/engine/internal/item/fields.d.ts +12 -0
- package/engine/internal/item/fields.lua +33 -0
- package/engine/internal/item/owner-cache.d.ts +5 -0
- package/engine/internal/item/owner-cache.lua +4 -0
- package/engine/internal/item+owner.d.ts +2 -0
- package/engine/internal/item+owner.lua +37 -8
- package/engine/internal/item.d.ts +27 -14
- package/engine/internal/item.lua +185 -82
- package/engine/internal/mechanics/cast-ability.lua +6 -3
- package/engine/internal/misc/frame-coordinates.lua +21 -0
- package/engine/internal/misc/get-terrain-z.d.ts +2 -0
- package/engine/internal/misc/get-terrain-z.lua +11 -0
- package/engine/internal/misc/player-local-handle.d.ts +2 -0
- package/engine/internal/misc/player-local-handle.lua +5 -0
- package/engine/internal/misc/unit-ability-level-natives.d.ts +2 -0
- package/engine/internal/misc/unit-ability-level-natives.lua +12 -0
- package/engine/internal/object-data/armor-bonus.d.ts +2 -0
- package/engine/internal/object-data/attribute-bonus.lua +2 -2
- package/engine/internal/object-data/health-bonus.d.ts +2 -0
- package/engine/internal/object-data/health-bonus.lua +16 -0
- package/engine/internal/object-data/health-regeneration-rate-increase.d.ts +2 -0
- package/engine/internal/object-data/health-regeneration-rate-increase.lua +48 -0
- package/engine/internal/object-data/mana-bonus.d.ts +2 -0
- package/engine/internal/object-data/mana-bonus.lua +16 -0
- package/engine/internal/object-data/mana-regeneration-rate-increase-factor.d.ts +2 -0
- package/engine/internal/object-data/mana-regeneration-rate-increase-factor.lua +16 -0
- package/engine/internal/unit/ability.d.ts +14 -14
- package/engine/internal/unit/ability.lua +86 -47
- package/engine/internal/unit/add-item-to-slot-init.lua +3 -14
- package/engine/internal/unit/add-item-to-slot.lua +53 -12
- package/engine/internal/unit/appearance.d.ts +15 -0
- package/engine/internal/unit/appearance.lua +85 -0
- package/engine/internal/unit/attributes.d.ts +17 -0
- package/engine/internal/unit/attributes.lua +46 -0
- package/engine/internal/unit/bonus.d.ts +14 -0
- package/engine/internal/unit/bonus.lua +102 -8
- package/engine/internal/unit/buff.d.ts +2 -2
- package/engine/internal/unit/buff.lua +34 -19
- package/engine/internal/unit/equipment-inventory.d.ts +44 -0
- package/engine/internal/unit/equipment-inventory.lua +233 -0
- package/engine/internal/unit/expiration-timer.lua +1 -1
- package/engine/internal/unit/extended-inventory.d.ts +25 -0
- package/engine/internal/unit/extended-inventory.lua +99 -0
- package/engine/internal/unit/fly-height.d.ts +7 -0
- package/engine/internal/unit/fly-height.lua +20 -0
- package/engine/internal/unit/ignore-events-items.lua +10 -1
- package/engine/internal/unit/interrupts.d.ts +12 -0
- package/engine/internal/unit/interrupts.lua +28 -0
- package/engine/internal/unit/{item.d.ts → inventory.d.ts} +7 -3
- package/engine/internal/unit/inventory.lua +87 -0
- package/engine/internal/unit/item-container.d.ts +25 -0
- package/engine/internal/unit/item-container.lua +11 -0
- package/engine/internal/unit/item-order-events.d.ts +17 -0
- package/engine/internal/unit/item-order-events.lua +67 -0
- package/engine/internal/unit/item-slot.d.ts +27 -0
- package/engine/internal/unit/item-slot.lua +92 -0
- package/engine/internal/unit/main-selected.lua +12 -27
- package/engine/internal/unit/order.d.ts +3 -3
- package/engine/internal/unit/order.lua +10 -10
- package/engine/internal/unit/pseudo-passive-abilities.d.ts +2 -0
- package/engine/internal/unit/pseudo-passive-abilities.lua +11 -0
- package/engine/internal/unit/range-event.d.ts +12 -0
- package/engine/internal/unit/range-event.lua +90 -0
- package/engine/internal/unit/scale.d.ts +7 -0
- package/engine/internal/unit/scale.lua +20 -0
- package/engine/internal/unit+ability.d.ts +2 -1
- package/engine/internal/unit+ability.lua +73 -3
- package/engine/internal/unit+bonus.lua +3 -3
- package/engine/internal/unit+damage.d.ts +9 -0
- package/engine/internal/unit+damage.lua +33 -0
- package/engine/internal/unit+rally.lua +9 -31
- package/engine/internal/unit-missile-data.lua +58 -32
- package/engine/internal/unit-missile-launch.lua +65 -27
- package/engine/internal/unit.d.ts +19 -32
- package/engine/internal/unit.lua +241 -341
- package/engine/local-client.d.ts +28 -0
- package/engine/local-client.lua +324 -54
- package/engine/object-data/auxiliary/armor-type.d.ts +11 -0
- package/engine/object-data/auxiliary/armor-type.lua +46 -0
- package/engine/object-data/auxiliary/attachment-preset.d.ts +7 -0
- package/engine/object-data/auxiliary/attachment-preset.lua +7 -0
- package/engine/object-data/auxiliary/equipment-slot.d.ts +12 -0
- package/engine/object-data/auxiliary/equipment-slot.lua +2 -0
- package/engine/object-data/auxiliary/equipment-type.d.ts +12 -0
- package/engine/object-data/auxiliary/equipment-type.lua +26 -0
- package/engine/object-data/auxiliary/health-regeneration-type.d.ts +8 -0
- package/engine/object-data/auxiliary/health-regeneration-type.lua +2 -0
- package/engine/object-data/auxiliary/item-class.d.ts +11 -0
- package/engine/object-data/auxiliary/item-class.lua +2 -0
- package/engine/object-data/auxiliary/item-tag.d.ts +12 -0
- package/engine/object-data/auxiliary/item-tag.lua +2 -0
- package/engine/object-data/auxiliary/order-type.d.ts +939 -0
- package/engine/object-data/auxiliary/order-type.lua +2 -0
- package/engine/object-data/auxiliary/sound-set-name.d.ts +14 -3
- package/engine/object-data/auxiliary/unit-attribute.lua +1 -1
- package/engine/object-data/entry/ability-type/apprehend.d.ts +22 -0
- package/engine/object-data/entry/ability-type/apprehend.lua +66 -0
- package/engine/object-data/entry/ability-type/armor-bonus.d.ts +8 -0
- package/engine/object-data/entry/ability-type/{armor-increase.lua → armor-bonus.lua} +9 -9
- package/engine/object-data/entry/ability-type/aura-of-blight.d.ts +13 -0
- package/engine/object-data/entry/ability-type/aura-of-blight.lua +39 -0
- package/engine/object-data/entry/ability-type/banshee.d.ts +8 -0
- package/engine/object-data/entry/ability-type/banshee.lua +13 -0
- package/engine/object-data/entry/ability-type/banshees-wail-damage-amp.d.ts +12 -0
- package/engine/object-data/entry/ability-type/banshees-wail-damage-amp.lua +27 -0
- package/engine/object-data/entry/ability-type/banshees-wail.d.ts +31 -0
- package/engine/object-data/entry/ability-type/banshees-wail.lua +117 -0
- package/engine/object-data/entry/ability-type/battering-ram.d.ts +33 -0
- package/engine/object-data/entry/ability-type/battering-ram.lua +130 -0
- package/engine/object-data/entry/ability-type/blank-configurable.d.ts +3 -0
- package/engine/object-data/entry/ability-type/blank-configurable.lua +30 -0
- package/engine/object-data/entry/ability-type/breath-of-fire.d.ts +11 -0
- package/engine/object-data/entry/ability-type/breath-of-fire.lua +27 -0
- package/engine/object-data/entry/ability-type/cleansing-fire.d.ts +27 -0
- package/engine/object-data/entry/ability-type/cleansing-fire.lua +104 -0
- package/engine/object-data/entry/ability-type/consecration.d.ts +15 -0
- package/engine/object-data/entry/ability-type/consecration.lua +52 -0
- package/engine/object-data/entry/ability-type/cooldown-reduction.d.ts +12 -0
- package/engine/object-data/entry/ability-type/cooldown-reduction.lua +39 -0
- package/engine/object-data/entry/ability-type/critical-strike-system.d.ts +18 -0
- package/engine/object-data/entry/ability-type/critical-strike-system.lua +65 -0
- package/engine/object-data/entry/ability-type/deathseeker-arrows.d.ts +21 -0
- package/engine/object-data/entry/ability-type/deathseeker-arrows.lua +78 -0
- package/engine/object-data/entry/ability-type/equipment-inventory-interface.d.ts +8 -0
- package/engine/object-data/entry/ability-type/equipment-inventory-interface.lua +13 -0
- package/engine/object-data/entry/ability-type/equipment-inventory.d.ts +13 -0
- package/engine/object-data/entry/ability-type/equipment-inventory.lua +27 -0
- package/engine/object-data/entry/ability-type/equipment.d.ts +13 -0
- package/engine/object-data/entry/ability-type/equipment.lua +27 -0
- package/engine/object-data/entry/ability-type/firebolt.d.ts +7 -0
- package/engine/object-data/entry/ability-type/firebolt.lua +13 -0
- package/engine/object-data/entry/ability-type/flame-strike.d.ts +25 -0
- package/engine/object-data/entry/ability-type/flame-strike.lua +92 -0
- package/engine/object-data/entry/ability-type/grant-talent-point.d.ts +8 -0
- package/engine/object-data/entry/ability-type/grant-talent-point.lua +13 -0
- package/engine/object-data/entry/ability-type/grim-conviction.d.ts +36 -0
- package/engine/object-data/entry/ability-type/grim-conviction.lua +131 -0
- package/engine/object-data/entry/ability-type/grit.d.ts +18 -0
- package/engine/object-data/entry/ability-type/grit.lua +65 -0
- package/engine/object-data/entry/ability-type/guiding-hand.d.ts +27 -0
- package/engine/object-data/entry/ability-type/guiding-hand.lua +104 -0
- package/engine/object-data/entry/ability-type/headsplitter.d.ts +27 -0
- package/engine/object-data/entry/ability-type/headsplitter.lua +104 -0
- package/engine/object-data/entry/ability-type/{armor-increase.d.ts → healing-modifier.d.ts} +4 -3
- package/engine/object-data/entry/ability-type/healing-modifier.lua +26 -0
- package/engine/object-data/entry/ability-type/healing-ward-aura.d.ts +13 -0
- package/engine/object-data/entry/ability-type/healing-ward-aura.lua +39 -0
- package/engine/object-data/entry/ability-type/health-bonus.d.ts +8 -0
- package/engine/object-data/entry/ability-type/health-bonus.lua +26 -0
- package/engine/object-data/entry/ability-type/heroic-slash.d.ts +18 -0
- package/engine/object-data/entry/ability-type/heroic-slash.lua +65 -0
- package/engine/object-data/entry/ability-type/holy-wrath.d.ts +30 -0
- package/engine/object-data/entry/ability-type/holy-wrath.lua +117 -0
- package/engine/object-data/entry/ability-type/inspire-courage.d.ts +18 -0
- package/engine/object-data/entry/ability-type/inspire-courage.lua +65 -0
- package/engine/object-data/entry/ability-type/item-life-regeneration.d.ts +10 -0
- package/engine/object-data/entry/ability-type/item-life-regeneration.lua +26 -0
- package/engine/object-data/entry/ability-type/life-drain.d.ts +37 -0
- package/engine/object-data/entry/ability-type/life-drain.lua +144 -0
- package/engine/object-data/entry/ability-type/lights-mercy.d.ts +27 -0
- package/engine/object-data/entry/ability-type/lights-mercy.lua +104 -0
- package/engine/object-data/entry/ability-type/mana-bonus.d.ts +8 -0
- package/engine/object-data/entry/ability-type/mana-bonus.lua +26 -0
- package/engine/object-data/entry/ability-type/mana-efficiency.d.ts +12 -0
- package/engine/object-data/entry/ability-type/mana-efficiency.lua +39 -0
- package/engine/object-data/entry/ability-type/mana-regeneration.d.ts +8 -0
- package/engine/object-data/entry/ability-type/mana-regeneration.lua +26 -0
- package/engine/object-data/entry/ability-type/mind-control.d.ts +21 -0
- package/engine/object-data/entry/ability-type/mind-control.lua +78 -0
- package/engine/object-data/entry/ability-type/on-attack-cast-spell.d.ts +21 -0
- package/engine/object-data/entry/ability-type/on-attack-cast-spell.lua +52 -0
- package/engine/object-data/entry/ability-type/on-basic-attack-cast-spell.d.ts +19 -0
- package/engine/object-data/entry/ability-type/on-basic-attack-cast-spell.lua +65 -0
- package/engine/object-data/entry/ability-type/on-hit-cast-spell.d.ts +15 -0
- package/engine/object-data/entry/ability-type/on-hit-cast-spell.lua +26 -0
- package/engine/object-data/entry/ability-type/on-magic-attack-cast-spell.d.ts +6 -0
- package/engine/object-data/entry/ability-type/on-magic-attack-cast-spell.lua +12 -0
- package/engine/object-data/entry/ability-type/provoke.d.ts +21 -0
- package/engine/object-data/entry/ability-type/provoke.lua +66 -0
- package/engine/object-data/entry/ability-type/rain-of-fire.d.ts +7 -0
- package/engine/object-data/entry/ability-type/rain-of-fire.lua +13 -0
- package/engine/object-data/entry/ability-type/raise-the-banner.d.ts +9 -0
- package/engine/object-data/entry/ability-type/raise-the-banner.lua +26 -0
- package/engine/object-data/entry/ability-type/reincarnation.d.ts +8 -0
- package/engine/object-data/entry/ability-type/reincarnation.lua +26 -0
- package/engine/object-data/entry/ability-type/resolve.d.ts +12 -0
- package/engine/object-data/entry/ability-type/resolve.lua +39 -0
- package/engine/object-data/entry/ability-type/righteous-fury.d.ts +33 -0
- package/engine/object-data/entry/ability-type/righteous-fury.lua +130 -0
- package/engine/object-data/entry/ability-type/sacred-aura.d.ts +27 -0
- package/engine/object-data/entry/ability-type/sacred-aura.lua +104 -0
- package/engine/object-data/entry/ability-type/soul-burn.d.ts +22 -0
- package/engine/object-data/entry/ability-type/soul-burn.lua +79 -0
- package/engine/object-data/entry/ability-type/soul-lantern.d.ts +30 -0
- package/engine/object-data/entry/ability-type/soul-lantern.lua +117 -0
- package/engine/object-data/entry/ability-type/spell-amp.d.ts +15 -0
- package/engine/object-data/entry/ability-type/spell-amp.lua +52 -0
- package/engine/object-data/entry/ability-type/spell-critical-strike.d.ts +12 -0
- package/engine/object-data/entry/ability-type/spell-critical-strike.lua +39 -0
- package/engine/object-data/entry/ability-type/spell-vamp.d.ts +12 -0
- package/engine/object-data/entry/ability-type/spell-vamp.lua +39 -0
- package/engine/object-data/entry/ability-type/stackable-evasion.d.ts +9 -0
- package/engine/object-data/entry/ability-type/stackable-evasion.lua +13 -0
- package/engine/object-data/entry/ability-type/stackable-hardened-skin.d.ts +21 -0
- package/engine/object-data/entry/ability-type/stackable-hardened-skin.lua +78 -0
- package/engine/object-data/entry/ability-type/stackable-life-steal.d.ts +9 -0
- package/engine/object-data/entry/ability-type/stackable-life-steal.lua +26 -0
- package/engine/object-data/entry/ability-type/stackable-spell-damage-reduction.d.ts +9 -0
- package/engine/object-data/entry/ability-type/stackable-spell-damage-reduction.lua +13 -0
- package/engine/object-data/entry/ability-type/stackable-thorn-shield.d.ts +9 -0
- package/engine/object-data/entry/ability-type/stackable-thorn-shield.lua +13 -0
- package/engine/object-data/entry/ability-type/stat-details.d.ts +12 -0
- package/engine/object-data/entry/ability-type/stat-details.lua +27 -0
- package/engine/object-data/entry/ability-type/surge-of-light.d.ts +33 -0
- package/engine/object-data/entry/ability-type/surge-of-light.lua +130 -0
- package/engine/object-data/entry/ability-type/sweeping-strike.d.ts +57 -0
- package/engine/object-data/entry/ability-type/sweeping-strike.lua +234 -0
- package/engine/object-data/entry/ability-type/talents.d.ts +12 -0
- package/engine/object-data/entry/ability-type/talents.lua +27 -0
- package/engine/object-data/entry/ability-type/unyielding-guard.d.ts +30 -0
- package/engine/object-data/entry/ability-type/unyielding-guard.lua +117 -0
- package/engine/object-data/entry/ability-type/valiant-charge.d.ts +27 -0
- package/engine/object-data/entry/ability-type/valiant-charge.lua +104 -0
- package/engine/object-data/entry/ability-type/warcry.d.ts +9 -0
- package/engine/object-data/entry/ability-type/warcry.lua +26 -0
- package/engine/object-data/entry/ability-type/withering-fire.d.ts +21 -0
- package/engine/object-data/entry/ability-type/withering-fire.lua +78 -0
- package/engine/object-data/entry/ability-type.d.ts +25 -6
- package/engine/object-data/entry/ability-type.lua +249 -12
- package/engine/object-data/entry/buff-type/applicable.lua +113 -109
- package/engine/object-data/entry/buff-type.d.ts +6 -2
- package/engine/object-data/entry/buff-type.lua +26 -0
- package/engine/object-data/entry/destructible-type.d.ts +32 -2
- package/engine/object-data/entry/destructible-type.lua +181 -0
- package/engine/object-data/entry/item-type.d.ts +18 -3
- package/engine/object-data/entry/item-type.lua +84 -0
- package/engine/object-data/entry/lightning-type.d.ts +6 -8
- package/engine/object-data/entry/lightning-type.lua +1 -1
- package/engine/object-data/entry/sound-preset.d.ts +2 -2
- package/engine/object-data/entry/unit-type.d.ts +62 -4
- package/engine/object-data/entry/unit-type.lua +474 -38
- package/engine/object-data/entry/upgrade.d.ts +2 -2
- package/engine/object-data/entry.d.ts +6 -1
- package/engine/object-data/entry.lua +8 -0
- package/engine/object-field/ability.d.ts +3 -3
- package/engine/object-field/ability.lua +9 -8
- package/engine/object-field/item.d.ts +22 -0
- package/engine/object-field/item.lua +118 -0
- package/engine/object-field/unit.d.ts +27 -5
- package/engine/object-field/unit.lua +82 -0
- package/engine/object-field.d.ts +12 -4
- package/engine/object-field.lua +273 -126
- package/engine/random.d.ts +10 -0
- package/engine/random.lua +21 -0
- package/engine/standard/entries/ability-type.d.ts +3102 -7
- package/engine/standard/entries/ability-type.lua +0 -6
- package/engine/standard/entries/buff-type.d.ts +45 -0
- package/engine/standard/entries/buff-type.lua +43 -0
- package/engine/standard/entries/item-type.d.ts +1299 -0
- package/engine/standard/entries/item-type.lua +2 -0
- package/engine/standard/entries/lightning-type.d.ts +42 -15
- package/engine/standard/entries/lightning-type.lua +0 -14
- package/engine/standard/entries/unit-type.d.ts +5 -0
- package/engine/standard/entries/unit-type.lua +5 -0
- package/engine/standard/fields/ability.d.ts +2 -2
- package/engine/standard/fields/ability.lua +2 -2
- package/engine/standard/fields/item.d.ts +4 -0
- package/engine/standard/fields/item.lua +6 -0
- package/engine/standard/fields/unit.d.ts +11 -2
- package/engine/standard/fields/unit.lua +16 -1
- package/engine/synchronization.d.ts +11 -0
- package/engine/synchronization.lua +77 -0
- package/engine/text-tag.d.ts +1 -1
- package/engine/text-tag.lua +92 -17
- package/engine/unit.d.ts +10 -1
- package/engine/unit.lua +10 -1
- package/event.d.ts +1 -1
- package/lualib_bundle.lua +1 -1
- package/math.d.ts +2 -0
- package/math.lua +14 -0
- package/net/socket.lua +1 -1
- package/network.lua +25 -1
- package/objutil/buff.lua +11 -9
- package/objutil/object.lua +1 -1
- package/operation.d.ts +8 -1
- package/operation.lua +38 -18
- package/package.json +3 -23
- package/patch-lua.lua +15 -0
- package/patch-lualib.lua +1 -1
- package/utility/arrays.d.ts +2 -0
- package/utility/arrays.lua +20 -0
- package/utility/callback-array.d.ts +17 -0
- package/utility/callback-array.lua +61 -0
- package/utility/functions.d.ts +7 -0
- package/utility/functions.lua +12 -0
- package/utility/linked-map.d.ts +35 -0
- package/utility/linked-map.lua +107 -0
- package/utility/linked-set.d.ts +4 -1
- package/utility/linked-set.lua +46 -1
- package/utility/lua-maps.d.ts +11 -2
- package/utility/lua-maps.lua +33 -2
- package/utility/lua-sets.d.ts +1 -0
- package/utility/lua-sets.lua +4 -0
- package/utility/random.d.ts +102 -0
- package/utility/random.lua +273 -0
- package/utility/records.lua +20 -1
- package/utility/types.d.ts +3 -0
- package/utility/unordered-map.d.ts +27 -0
- package/utility/unordered-map.lua +99 -0
- package/engine/internal/unit/item.lua +0 -78
- /package/engine/internal/{object-data/armor-increase.d.ts → misc/frame-coordinates.d.ts} +0 -0
- /package/engine/internal/object-data/{armor-increase.lua → armor-bonus.lua} +0 -0
- /package/engine/object-data/entry/ability-type/{attribute-increase.d.ts → attribute-bonus.d.ts} +0 -0
- /package/engine/object-data/entry/ability-type/{attribute-increase.lua → attribute-bonus.lua} +0 -0
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@@ -0,0 +1,104 @@
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local ____lualib = require("lualib_bundle")
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local __TS__Class = ____lualib.__TS__Class
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local __TS__ClassExtends = ____lualib.__TS__ClassExtends
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local __TS__SetDescriptor = ____lualib.__TS__SetDescriptor
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local ____exports = {}
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local ____ability_2Dtype = require("engine.object-data.entry.ability-type")
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local AbilityType = ____ability_2Dtype.AbilityType
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____exports.ValiantChargeAbilityType = __TS__Class()
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local ValiantChargeAbilityType = ____exports.ValiantChargeAbilityType
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ValiantChargeAbilityType.name = "ValiantChargeAbilityType"
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__TS__ClassExtends(ValiantChargeAbilityType, AbilityType)
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ValiantChargeAbilityType.BASE_ID = fourCC("AHch")
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__TS__SetDescriptor(
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ValiantChargeAbilityType.prototype,
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"targetIntersectRadius",
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{
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get = function(self)
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return self:getNumberLevelField("chra")
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end,
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set = function(self, targetIntersectRadius)
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self:setNumberLevelField("chra", targetIntersectRadius)
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end
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},
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true
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)
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__TS__SetDescriptor(
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ValiantChargeAbilityType.prototype,
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"dashSpeed",
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{
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get = function(self)
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return self:getNumberLevelField("chr1")
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end,
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set = function(self, dashSpeed)
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self:setNumberLevelField("chr1", dashSpeed)
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end
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},
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true
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)
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__TS__SetDescriptor(
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ValiantChargeAbilityType.prototype,
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"dashDamage",
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{
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get = function(self)
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return self:getNumberLevelField("chr2")
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end,
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set = function(self, dashDamage)
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self:setNumberLevelField("chr2", dashDamage)
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end
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},
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true
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)
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__TS__SetDescriptor(
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ValiantChargeAbilityType.prototype,
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"bonusCriticalStrike",
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{
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get = function(self)
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return self:getNumberLevelField("chr3")
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end,
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set = function(self, bonusCriticalStrike)
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self:setNumberLevelField("chr3", bonusCriticalStrike)
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end
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},
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true
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)
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__TS__SetDescriptor(
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ValiantChargeAbilityType.prototype,
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"bonusCriticalStrikeDuration",
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{
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get = function(self)
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return self:getNumberLevelField("chr4")
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end,
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set = function(self, bonusCriticalStrikeDuration)
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self:setNumberLevelField("chr4", bonusCriticalStrikeDuration)
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end
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},
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true
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)
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__TS__SetDescriptor(
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ValiantChargeAbilityType.prototype,
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"bonusCriticalStrikeHeroDuration",
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{
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get = function(self)
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return self:getNumberLevelField("chr5")
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end,
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set = function(self, bonusCriticalStrikeHeroDuration)
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self:setNumberLevelField("chr5", bonusCriticalStrikeHeroDuration)
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end
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},
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true
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)
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__TS__SetDescriptor(
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ValiantChargeAbilityType.prototype,
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93
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"removesBuffsOnStart",
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{
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get = function(self)
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return self:getBooleanLevelField("chr6")
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end,
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set = function(self, removesBuffsOnStart)
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self:setBooleanLevelField("chr6", removesBuffsOnStart)
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end
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},
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true
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)
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104
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return ____exports
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@@ -0,0 +1,9 @@
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1
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/** @noSelfInFile */
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import { AbilityType, AbilityTypeId } from "../ability-type";
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import { ObjectDataEntryLevelFieldValueSupplier } from "../../entry";
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export declare class WarcryAbilityType extends AbilityType {
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static readonly BASE_ID: AbilityTypeId;
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/** Bonus Abilities List */
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get bonusAbilityTypeIds(): AbilityTypeId[][];
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set bonusAbilityTypeIds(bonusAbilityTypeIds: ObjectDataEntryLevelFieldValueSupplier<AbilityTypeId[]>);
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}
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@@ -0,0 +1,26 @@
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1
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local ____lualib = require("lualib_bundle")
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2
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local __TS__Class = ____lualib.__TS__Class
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3
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local __TS__ClassExtends = ____lualib.__TS__ClassExtends
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4
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local __TS__SetDescriptor = ____lualib.__TS__SetDescriptor
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5
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local ____exports = {}
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6
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local ____ability_2Dtype = require("engine.object-data.entry.ability-type")
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local AbilityType = ____ability_2Dtype.AbilityType
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____exports.WarcryAbilityType = __TS__Class()
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local WarcryAbilityType = ____exports.WarcryAbilityType
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WarcryAbilityType.name = "WarcryAbilityType"
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__TS__ClassExtends(WarcryAbilityType, AbilityType)
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WarcryAbilityType.BASE_ID = fourCC("AHwc")
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__TS__SetDescriptor(
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WarcryAbilityType.prototype,
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"bonusAbilityTypeIds",
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{
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get = function(self)
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return self:getObjectDataEntryNumericIdsLevelField("hwc1")
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end,
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set = function(self, bonusAbilityTypeIds)
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self:setObjectDataEntryNumericIdsLevelField("hwc1", bonusAbilityTypeIds)
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end
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},
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true
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25
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)
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26
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return ____exports
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@@ -0,0 +1,21 @@
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1
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/** @noSelfInFile */
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2
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import { AbilityType, AbilityTypeId } from "../ability-type";
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3
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import { ObjectDataEntryLevelFieldValueSupplier } from "../../entry";
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4
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export declare class WitheringFireAbilityType extends AbilityType {
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static readonly BASE_ID: AbilityTypeId;
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6
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/** Max Charges */
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7
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get maximumCharges(): number[];
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set maximumCharges(maximumCharges: ObjectDataEntryLevelFieldValueSupplier<number>);
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/** Charge Regen Time */
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10
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get chargeRegenerationTime(): number[];
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set chargeRegenerationTime(chargeRegenerationTime: ObjectDataEntryLevelFieldValueSupplier<number>);
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/** Damage */
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get damage(): number[];
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set damage(damage: ObjectDataEntryLevelFieldValueSupplier<number>);
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15
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/** Target Armor Reduction */
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get targetArmorReduction(): number[];
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set targetArmorReduction(targetArmorReduction: ObjectDataEntryLevelFieldValueSupplier<number>);
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/** Cooldown Reduction On Auto Attack */
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get cooldownReductionOnAutoAttack(): number[];
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set cooldownReductionOnAutoAttack(cooldownReductionOnAutoAttack: ObjectDataEntryLevelFieldValueSupplier<number>);
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}
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@@ -0,0 +1,78 @@
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1
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local ____lualib = require("lualib_bundle")
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2
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local __TS__Class = ____lualib.__TS__Class
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3
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+
local __TS__ClassExtends = ____lualib.__TS__ClassExtends
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|
4
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+
local __TS__SetDescriptor = ____lualib.__TS__SetDescriptor
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5
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+
local ____exports = {}
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6
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local ____ability_2Dtype = require("engine.object-data.entry.ability-type")
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7
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local AbilityType = ____ability_2Dtype.AbilityType
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8
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____exports.WitheringFireAbilityType = __TS__Class()
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9
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local WitheringFireAbilityType = ____exports.WitheringFireAbilityType
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10
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WitheringFireAbilityType.name = "WitheringFireAbilityType"
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11
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__TS__ClassExtends(WitheringFireAbilityType, AbilityType)
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12
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WitheringFireAbilityType.BASE_ID = fourCC("AUwf")
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13
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__TS__SetDescriptor(
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14
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WitheringFireAbilityType.prototype,
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15
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"maximumCharges",
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16
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{
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17
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get = function(self)
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18
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return self:getNumberLevelField("uwf1")
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end,
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set = function(self, maximumCharges)
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21
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self:setNumberLevelField("uwf1", maximumCharges)
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22
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end
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23
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},
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24
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true
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25
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)
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__TS__SetDescriptor(
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WitheringFireAbilityType.prototype,
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28
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"chargeRegenerationTime",
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29
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{
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30
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get = function(self)
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31
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return self:getNumberLevelField("uwf2")
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end,
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set = function(self, chargeRegenerationTime)
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34
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self:setNumberLevelField("uwf2", chargeRegenerationTime)
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35
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end
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36
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},
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37
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true
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38
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)
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39
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__TS__SetDescriptor(
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40
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WitheringFireAbilityType.prototype,
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"damage",
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42
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{
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43
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get = function(self)
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44
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return self:getNumberLevelField("uwf3")
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45
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end,
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46
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set = function(self, damage)
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self:setNumberLevelField("uwf3", damage)
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end
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},
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50
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true
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51
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)
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__TS__SetDescriptor(
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WitheringFireAbilityType.prototype,
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54
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"targetArmorReduction",
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55
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{
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56
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get = function(self)
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57
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return self:getNumberLevelField("uwf4")
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end,
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59
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set = function(self, targetArmorReduction)
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60
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self:setNumberLevelField("uwf4", targetArmorReduction)
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61
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end
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62
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+
},
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63
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true
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64
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)
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__TS__SetDescriptor(
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66
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WitheringFireAbilityType.prototype,
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67
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"cooldownReductionOnAutoAttack",
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68
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{
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69
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get = function(self)
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70
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return self:getNumberLevelField("uwf5")
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71
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end,
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72
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set = function(self, cooldownReductionOnAutoAttack)
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self:setNumberLevelField("uwf5", cooldownReductionOnAutoAttack)
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74
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end
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75
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+
},
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76
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true
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77
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)
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78
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return ____exports
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@@ -3,17 +3,18 @@ import "../../internal/unit/ability";
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3
3
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import { TupleOf } from "../../../utility/types";
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4
4
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import { AnimationName } from "../auxiliary/animation-name";
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5
5
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import { AnimationQualifier } from "../auxiliary/animation-qualifier";
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6
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-
import { AttachmentPresetInput, EffectPresetWithParameters, EffectPresetWithParametersInput } from "../auxiliary/attachment-preset";
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6
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import { AttachmentPoint, AttachmentPointInput, AttachmentPresetInput, EffectPresetWithParameters, EffectPresetWithParametersInput } from "../auxiliary/attachment-preset";
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7
7
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import { CombatClassifications } from "../auxiliary/combat-classification";
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8
8
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import { Race } from "../auxiliary/race";
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9
9
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import { TechTreeDependency, TechTreeDependencyInput } from "../auxiliary/tech-tree-dependency";
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10
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-
import { ObjectDataEntry,
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10
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import { ObjectDataEntry, CustomObjectDataEntryId, ObjectDataEntryLevelFieldValueSupplier } from "../entry";
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11
11
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import { BuffTypeId } from "./buff-type";
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12
12
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import { LightningTypeId } from "./lightning-type";
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13
13
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import { SoundPresetId } from "./sound-preset";
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14
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-
|
|
14
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import { StandardAbilityTypeId } from "../../standard/entries/ability-type";
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15
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export type AbilityTypeId = (CustomObjectDataEntryId & number & {
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|
15
16
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readonly __abilityTypeId: unique symbol;
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|
16
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-
};
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17
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}) | StandardAbilityTypeId;
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|
17
18
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export declare abstract class AbilityType extends ObjectDataEntry<AbilityTypeId> {
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|
18
19
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private static readonly idGenerator;
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19
20
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protected static generateId(): number;
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@@ -41,6 +42,8 @@ export declare abstract class AbilityType extends ObjectDataEntry<AbilityTypeId>
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41
42
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set iconPathSD(iconPathSD: string);
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42
43
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get iconPathHD(): string;
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43
44
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set iconPathHD(iconPathHD: string);
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45
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get iconPathDE(): string;
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|
46
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+
set iconPathDE(iconPathDE: string);
|
|
44
47
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get isButtonVisible(): boolean;
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|
45
48
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set isButtonVisible(isButtonVisible: boolean);
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|
46
49
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get isMissileHoming(): boolean;
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@@ -59,20 +62,36 @@ export declare abstract class AbilityType extends ObjectDataEntry<AbilityTypeId>
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|
59
62
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set missileModelPathSD(missileModelPathSD: string);
|
|
60
63
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get missileModelPathHD(): string;
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|
61
64
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set missileModelPathHD(missileModelPathHD: string);
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65
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get missileModelPathDE(): string;
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|
66
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set missileModelPathDE(missileModelPathDE: string);
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|
62
67
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get missileMovementArc(): number;
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|
63
68
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set missileMovementArc(missileMovementArc: number);
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|
64
69
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get missileMovementSpeed(): number;
|
|
65
70
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set missileMovementSpeed(missileMovementSpeed: number);
|
|
66
|
-
|
|
67
|
-
|
|
71
|
+
/** Model paths of the special art (`asat`); Flame Strike, for one, uses three. */
|
|
72
|
+
get specialEffectModelPaths(): string[];
|
|
73
|
+
set specialEffectModelPaths(specialEffectModelPaths: string[]);
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|
74
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+
/** Where the special art attaches (`aspt`), shared by all its models. */
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|
75
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+
get specialEffectAttachmentPoint(): AttachmentPoint;
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|
76
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+
set specialEffectAttachmentPoint(specialEffectAttachmentPoint: AttachmentPointInput);
|
|
68
77
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get targetCastingEffectPresets(): EffectPresetWithParameters[];
|
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69
78
|
set targetCastingEffectPresets(targetCastingEffectPresets: AttachmentPresetInput[]);
|
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79
|
+
get targetChannelingEffectPresets(): EffectPresetWithParameters[];
|
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80
|
+
set targetChannelingEffectPresets(targetChannelingEffectPresets: EffectPresetWithParametersInput[]);
|
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81
|
+
get targetChannelingEffectPresetsSD(): EffectPresetWithParameters[];
|
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82
|
+
set targetChannelingEffectPresetsSD(targetChannelingEffectPresetsSD: EffectPresetWithParametersInput[]);
|
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83
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+
get targetChannelingEffectPresetsHD(): EffectPresetWithParameters[];
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|
+
set targetChannelingEffectPresetsHD(targetChannelingEffectPresetsHD: EffectPresetWithParametersInput[]);
|
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85
|
+
get targetChannelingEffectPresetsDE(): EffectPresetWithParameters[];
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|
+
set targetChannelingEffectPresetsDE(targetChannelingEffectPresetsDE: EffectPresetWithParametersInput[]);
|
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70
87
|
get targetEffectPresets(): TupleOf<EffectPresetWithParameters, 0 | 1 | 2 | 3 | 4 | 5 | 6>;
|
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71
88
|
set targetEffectPresets(targetEffectPresets: TupleOf<AttachmentPresetInput, 0 | 1 | 2 | 3 | 4 | 5 | 6>);
|
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72
89
|
get targetEffectPresetsSD(): TupleOf<EffectPresetWithParameters, 0 | 1 | 2 | 3 | 4 | 5 | 6>;
|
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73
90
|
set targetEffectPresetsSD(targetEffectPresetsSD: TupleOf<AttachmentPresetInput, 0 | 1 | 2 | 3 | 4 | 5 | 6>);
|
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74
91
|
get targetEffectPresetsHD(): TupleOf<EffectPresetWithParameters, 0 | 1 | 2 | 3 | 4 | 5 | 6>;
|
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75
92
|
set targetEffectPresetsHD(targetEffectPresetsHD: TupleOf<AttachmentPresetInput, 0 | 1 | 2 | 3 | 4 | 5 | 6>);
|
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93
|
+
get targetEffectPresetsDE(): TupleOf<EffectPresetWithParameters, 0 | 1 | 2 | 3 | 4 | 5 | 6>;
|
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94
|
+
set targetEffectPresetsDE(targetEffectPresetsDE: TupleOf<AttachmentPresetInput, 0 | 1 | 2 | 3 | 4 | 5 | 6>);
|
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76
95
|
get turnOffButtonPositionX(): number;
|
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77
96
|
set turnOffButtonPositionX(buttonPositionX: number);
|
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78
97
|
get turnOffButtonPositionY(): number;
|
|
@@ -3,6 +3,7 @@ local __TS__Class = ____lualib.__TS__Class
|
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3
3
|
local __TS__ClassExtends = ____lualib.__TS__ClassExtends
|
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4
4
|
local __TS__SetDescriptor = ____lualib.__TS__SetDescriptor
|
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5
5
|
local __TS__InstanceOf = ____lualib.__TS__InstanceOf
|
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6
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+
local __TS__ArraySome = ____lualib.__TS__ArraySome
|
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6
7
|
local ____exports = {}
|
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7
8
|
local ____unit = require("engine.internal.unit")
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8
9
|
local Unit = ____unit.Unit
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@@ -18,8 +19,10 @@ local array = ____arrays.array
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18
19
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local map = ____arrays.map
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19
20
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local mapIndexed = ____arrays.mapIndexed
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20
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local ____attachment_2Dpreset = require("engine.object-data.auxiliary.attachment-preset")
|
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22
|
+
local attachmentPointToNodeFQN = ____attachment_2Dpreset.attachmentPointToNodeFQN
|
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21
23
|
local extractAttachmentPresetInputModelPath = ____attachment_2Dpreset.extractAttachmentPresetInputModelPath
|
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22
24
|
local extractAttachmentPresetInputNodeFQN = ____attachment_2Dpreset.extractAttachmentPresetInputNodeFQN
|
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25
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+
local splitAttachmentNodeFQN = ____attachment_2Dpreset.splitAttachmentNodeFQN
|
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23
26
|
local toEffectPreset = ____attachment_2Dpreset.toEffectPreset
|
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24
27
|
local ____combat_2Dclassification = require("engine.object-data.auxiliary.combat-classification")
|
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25
28
|
local combatClassificationsToStringArray = ____combat_2Dclassification.combatClassificationsToStringArray
|
|
@@ -38,11 +41,19 @@ local ____sound = require("core.types.sound")
|
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38
41
|
local isSoundLabelCustom = ____sound.isSoundLabelCustom
|
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39
42
|
local Sound3D = ____sound.Sound3D
|
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40
43
|
local SoundSettings = ____sound.SoundSettings
|
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44
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+
local ____lua_2Dsets = require("utility.lua-sets")
|
|
45
|
+
local luaSetOf = ____lua_2Dsets.luaSetOf
|
|
46
|
+
local ____local_2Dclient = require("engine.local-client")
|
|
47
|
+
local LocalClient = ____local_2Dclient.LocalClient
|
|
41
48
|
local castAnimationFQNByAbilityTypeId = {}
|
|
42
49
|
local isButtonVisibleFalseAbilityTypes = {}
|
|
43
50
|
local casterCastingEffectPresetsByAbilityTypeId = {}
|
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44
51
|
local casterChannelingEffectPresetsByAbilityTypeId = {}
|
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45
52
|
local targetCastingEffectPresetsByAbilityTypeId = {}
|
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53
|
+
local targetChannelingEffectPresetsByAbilityTypeId = {}
|
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54
|
+
local targetChannelingEffectPresetsSDByAbilityTypeId = {}
|
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55
|
+
local targetChannelingEffectPresetsHDByAbilityTypeId = {}
|
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56
|
+
local targetChannelingEffectPresetsDEByAbilityTypeId = {}
|
|
46
57
|
local targetEffectSoundPresetByAbilityTypeId = {}
|
|
47
58
|
____exports.AbilityType = __TS__Class()
|
|
48
59
|
local AbilityType = ____exports.AbilityType
|
|
@@ -202,6 +213,19 @@ __TS__SetDescriptor(
|
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202
213
|
},
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214
|
true
|
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204
215
|
)
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|
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__TS__SetDescriptor(
|
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|
+
AbilityType.prototype,
|
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218
|
+
"iconPathDE",
|
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219
|
+
{
|
|
220
|
+
get = function(self)
|
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221
|
+
return self:getStringField("aart:de")
|
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222
|
+
end,
|
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|
+
set = function(self, iconPathDE)
|
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224
|
+
self:setStringField("aart:de", iconPathDE)
|
|
225
|
+
end
|
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226
|
+
},
|
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|
+
true
|
|
228
|
+
)
|
|
205
229
|
__TS__SetDescriptor(
|
|
206
230
|
AbilityType.prototype,
|
|
207
231
|
"isButtonVisible",
|
|
@@ -324,6 +348,19 @@ __TS__SetDescriptor(
|
|
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324
348
|
},
|
|
325
349
|
true
|
|
326
350
|
)
|
|
351
|
+
__TS__SetDescriptor(
|
|
352
|
+
AbilityType.prototype,
|
|
353
|
+
"missileModelPathDE",
|
|
354
|
+
{
|
|
355
|
+
get = function(self)
|
|
356
|
+
return self:getStringField("amat:de")
|
|
357
|
+
end,
|
|
358
|
+
set = function(self, missileModelPathDE)
|
|
359
|
+
self:setStringField("amat:de", missileModelPathDE)
|
|
360
|
+
end
|
|
361
|
+
},
|
|
362
|
+
true
|
|
363
|
+
)
|
|
327
364
|
__TS__SetDescriptor(
|
|
328
365
|
AbilityType.prototype,
|
|
329
366
|
"missileMovementArc",
|
|
@@ -352,13 +389,30 @@ __TS__SetDescriptor(
|
|
|
352
389
|
)
|
|
353
390
|
__TS__SetDescriptor(
|
|
354
391
|
AbilityType.prototype,
|
|
355
|
-
"
|
|
392
|
+
"specialEffectModelPaths",
|
|
393
|
+
{
|
|
394
|
+
get = function(self)
|
|
395
|
+
return self:getStringsField("asat")
|
|
396
|
+
end,
|
|
397
|
+
set = function(self, specialEffectModelPaths)
|
|
398
|
+
self:setStringsField("asat", specialEffectModelPaths)
|
|
399
|
+
end
|
|
400
|
+
},
|
|
401
|
+
true
|
|
402
|
+
)
|
|
403
|
+
__TS__SetDescriptor(
|
|
404
|
+
AbilityType.prototype,
|
|
405
|
+
"specialEffectAttachmentPoint",
|
|
356
406
|
{
|
|
357
407
|
get = function(self)
|
|
358
|
-
|
|
408
|
+
local nodeName, nodeQualifiers = splitAttachmentNodeFQN(self:getStringField("aspt"))
|
|
409
|
+
return {nodeName = nodeName, nodeQualifiers = nodeQualifiers}
|
|
359
410
|
end,
|
|
360
|
-
set = function(self,
|
|
361
|
-
self:
|
|
411
|
+
set = function(self, specialEffectAttachmentPoint)
|
|
412
|
+
self:setStringField(
|
|
413
|
+
"aspt",
|
|
414
|
+
attachmentPointToNodeFQN(specialEffectAttachmentPoint)
|
|
415
|
+
)
|
|
362
416
|
end
|
|
363
417
|
},
|
|
364
418
|
true
|
|
@@ -376,6 +430,58 @@ __TS__SetDescriptor(
|
|
|
376
430
|
},
|
|
377
431
|
true
|
|
378
432
|
)
|
|
433
|
+
__TS__SetDescriptor(
|
|
434
|
+
AbilityType.prototype,
|
|
435
|
+
"targetChannelingEffectPresets",
|
|
436
|
+
{
|
|
437
|
+
get = function(self)
|
|
438
|
+
return targetChannelingEffectPresetsByAbilityTypeId[self.id] or ({})
|
|
439
|
+
end,
|
|
440
|
+
set = function(self, targetChannelingEffectPresets)
|
|
441
|
+
targetChannelingEffectPresetsByAbilityTypeId[self.id] = map(targetChannelingEffectPresets, toEffectPreset)
|
|
442
|
+
end
|
|
443
|
+
},
|
|
444
|
+
true
|
|
445
|
+
)
|
|
446
|
+
__TS__SetDescriptor(
|
|
447
|
+
AbilityType.prototype,
|
|
448
|
+
"targetChannelingEffectPresetsSD",
|
|
449
|
+
{
|
|
450
|
+
get = function(self)
|
|
451
|
+
return targetChannelingEffectPresetsSDByAbilityTypeId[self.id] or self.targetChannelingEffectPresets
|
|
452
|
+
end,
|
|
453
|
+
set = function(self, targetChannelingEffectPresetsSD)
|
|
454
|
+
targetChannelingEffectPresetsSDByAbilityTypeId[self.id] = map(targetChannelingEffectPresetsSD, toEffectPreset)
|
|
455
|
+
end
|
|
456
|
+
},
|
|
457
|
+
true
|
|
458
|
+
)
|
|
459
|
+
__TS__SetDescriptor(
|
|
460
|
+
AbilityType.prototype,
|
|
461
|
+
"targetChannelingEffectPresetsHD",
|
|
462
|
+
{
|
|
463
|
+
get = function(self)
|
|
464
|
+
return targetChannelingEffectPresetsHDByAbilityTypeId[self.id] or self.targetChannelingEffectPresets
|
|
465
|
+
end,
|
|
466
|
+
set = function(self, targetChannelingEffectPresetsHD)
|
|
467
|
+
targetChannelingEffectPresetsHDByAbilityTypeId[self.id] = map(targetChannelingEffectPresetsHD, toEffectPreset)
|
|
468
|
+
end
|
|
469
|
+
},
|
|
470
|
+
true
|
|
471
|
+
)
|
|
472
|
+
__TS__SetDescriptor(
|
|
473
|
+
AbilityType.prototype,
|
|
474
|
+
"targetChannelingEffectPresetsDE",
|
|
475
|
+
{
|
|
476
|
+
get = function(self)
|
|
477
|
+
return targetChannelingEffectPresetsDEByAbilityTypeId[self.id] or self.targetChannelingEffectPresets
|
|
478
|
+
end,
|
|
479
|
+
set = function(self, targetChannelingEffectPresetsDE)
|
|
480
|
+
targetChannelingEffectPresetsDEByAbilityTypeId[self.id] = map(targetChannelingEffectPresetsDE, toEffectPreset)
|
|
481
|
+
end
|
|
482
|
+
},
|
|
483
|
+
true
|
|
484
|
+
)
|
|
379
485
|
__TS__SetDescriptor(
|
|
380
486
|
AbilityType.prototype,
|
|
381
487
|
"targetEffectPresets",
|
|
@@ -457,6 +563,33 @@ __TS__SetDescriptor(
|
|
|
457
563
|
},
|
|
458
564
|
true
|
|
459
565
|
)
|
|
566
|
+
__TS__SetDescriptor(
|
|
567
|
+
AbilityType.prototype,
|
|
568
|
+
"targetEffectPresetsDE",
|
|
569
|
+
{
|
|
570
|
+
get = function(self)
|
|
571
|
+
return self:getAttachmentPresetListField(
|
|
572
|
+
"atat:de",
|
|
573
|
+
array(
|
|
574
|
+
6,
|
|
575
|
+
function(i) return ("ata" .. tostring(i)) .. ":de" end
|
|
576
|
+
)
|
|
577
|
+
)
|
|
578
|
+
end,
|
|
579
|
+
set = function(self, targetEffectPresetsDE)
|
|
580
|
+
self:setAttachmentPresetListField(
|
|
581
|
+
"atat:de",
|
|
582
|
+
array(
|
|
583
|
+
6,
|
|
584
|
+
function(i) return ("ata" .. tostring(i)) .. ":de" end
|
|
585
|
+
),
|
|
586
|
+
"atac:de",
|
|
587
|
+
targetEffectPresetsDE
|
|
588
|
+
)
|
|
589
|
+
end
|
|
590
|
+
},
|
|
591
|
+
true
|
|
592
|
+
)
|
|
460
593
|
__TS__SetDescriptor(
|
|
461
594
|
AbilityType.prototype,
|
|
462
595
|
"turnOffButtonPositionX",
|
|
@@ -979,9 +1112,7 @@ for abilityTypeId, animationFQN in pairs(postcompile(function() return castAnima
|
|
|
979
1112
|
4,
|
|
980
1113
|
function(caster, ability)
|
|
981
1114
|
if ability:getField(ABILITY_RLF_CASTING_TIME) ~= 0 then
|
|
982
|
-
Timer:run(
|
|
983
|
-
caster:playAnimation(animationFQN)
|
|
984
|
-
end)
|
|
1115
|
+
Timer:run(caster, "playAnimation", animationFQN)
|
|
985
1116
|
end
|
|
986
1117
|
end
|
|
987
1118
|
)
|
|
@@ -1006,9 +1137,10 @@ for abilityTypeId, soundPresetId in pairs(postcompile(function() return targetEf
|
|
|
1006
1137
|
)
|
|
1007
1138
|
end
|
|
1008
1139
|
end
|
|
1140
|
+
local unsupportedEffectSoundAbilityTypeIds = luaSetOf(fourCC("AAns"))
|
|
1009
1141
|
Unit.abilityChannelingStartEvent:addListener(function(caster, ability)
|
|
1010
1142
|
local soundPresetId = ability:getField(ABILITY_SF_EFFECT_SOUND)
|
|
1011
|
-
if isSoundLabelCustom(soundPresetId) then
|
|
1143
|
+
if isSoundLabelCustom(soundPresetId) or soundPresetId ~= "" and unsupportedEffectSoundAbilityTypeIds[ability.parentTypeId] ~= nil then
|
|
1012
1144
|
Sound3D:playFromLabel(soundPresetId, SoundSettings.Ability, caster)
|
|
1013
1145
|
end
|
|
1014
1146
|
end)
|
|
@@ -1098,18 +1230,123 @@ local function handleAbilityChannelingStartEvent(caster, ability)
|
|
|
1098
1230
|
end
|
|
1099
1231
|
casterChannelingEffectsByCaster[caster] = effects
|
|
1100
1232
|
end
|
|
1233
|
+
local targetChannelingEffectsDataByAbilityTypeId = postcompile(function()
|
|
1234
|
+
local function toData(presets)
|
|
1235
|
+
if presets == nil then
|
|
1236
|
+
return nil
|
|
1237
|
+
end
|
|
1238
|
+
local attachmentPoints = map(presets, extractAttachmentPresetInputNodeFQN)
|
|
1239
|
+
local parameters = map(presets, "parameters")
|
|
1240
|
+
return {
|
|
1241
|
+
modelPaths = map(presets, extractAttachmentPresetInputModelPath),
|
|
1242
|
+
attachmentPoints = __TS__ArraySome(
|
|
1243
|
+
attachmentPoints,
|
|
1244
|
+
function(____, attachmentPoint) return attachmentPoint ~= "" end
|
|
1245
|
+
) and attachmentPoints or nil,
|
|
1246
|
+
parameters = __TS__ArraySome(
|
|
1247
|
+
presets,
|
|
1248
|
+
function(____, preset) return preset.parameters ~= nil end
|
|
1249
|
+
) and parameters or nil
|
|
1250
|
+
}
|
|
1251
|
+
end
|
|
1252
|
+
local abilityTypeIds = {}
|
|
1253
|
+
for ____, presetsByAbilityTypeId in ipairs({targetChannelingEffectPresetsByAbilityTypeId, targetChannelingEffectPresetsSDByAbilityTypeId, targetChannelingEffectPresetsHDByAbilityTypeId, targetChannelingEffectPresetsDEByAbilityTypeId}) do
|
|
1254
|
+
for abilityTypeId in pairs(presetsByAbilityTypeId) do
|
|
1255
|
+
abilityTypeIds[abilityTypeId] = true
|
|
1256
|
+
end
|
|
1257
|
+
end
|
|
1258
|
+
local result = {}
|
|
1259
|
+
for abilityTypeId in pairs(abilityTypeIds) do
|
|
1260
|
+
local presets = targetChannelingEffectPresetsByAbilityTypeId[abilityTypeId]
|
|
1261
|
+
local presetsSD = targetChannelingEffectPresetsSDByAbilityTypeId[abilityTypeId]
|
|
1262
|
+
local presetsHD = targetChannelingEffectPresetsHDByAbilityTypeId[abilityTypeId]
|
|
1263
|
+
local presetsDE = targetChannelingEffectPresetsDEByAbilityTypeId[abilityTypeId]
|
|
1264
|
+
local ____math_max_8 = math.max
|
|
1265
|
+
local ____opt_0 = presetsSD or presets
|
|
1266
|
+
local ____temp_6 = ____opt_0 and #____opt_0 or 0
|
|
1267
|
+
local ____opt_2 = presetsHD or presets
|
|
1268
|
+
local ____temp_7 = ____opt_2 and #____opt_2 or 0
|
|
1269
|
+
local ____opt_4 = presetsDE or presets
|
|
1270
|
+
result[abilityTypeId] = {
|
|
1271
|
+
effectCount = ____math_max_8(____temp_6, ____temp_7, ____opt_4 and #____opt_4 or 0),
|
|
1272
|
+
data = toData(presets),
|
|
1273
|
+
dataSD = toData(presetsSD),
|
|
1274
|
+
dataHD = toData(presetsHD),
|
|
1275
|
+
dataDE = toData(presetsDE)
|
|
1276
|
+
}
|
|
1277
|
+
end
|
|
1278
|
+
return result
|
|
1279
|
+
end)
|
|
1280
|
+
local targetChannelingEffectsByCaster = {}
|
|
1281
|
+
local function createTargetChannelingEffects(caster, abilityTypeId, xOrWidget, y)
|
|
1282
|
+
local effectsData = targetChannelingEffectsDataByAbilityTypeId[abilityTypeId]
|
|
1283
|
+
if effectsData == nil then
|
|
1284
|
+
return
|
|
1285
|
+
end
|
|
1286
|
+
local graphicsMode = LocalClient.graphicsMode
|
|
1287
|
+
local ____temp_10
|
|
1288
|
+
if graphicsMode == 0 then
|
|
1289
|
+
____temp_10 = effectsData.dataSD
|
|
1290
|
+
else
|
|
1291
|
+
local ____temp_9
|
|
1292
|
+
if graphicsMode == 1 then
|
|
1293
|
+
____temp_9 = effectsData.dataHD
|
|
1294
|
+
else
|
|
1295
|
+
____temp_9 = effectsData.dataDE
|
|
1296
|
+
end
|
|
1297
|
+
____temp_10 = ____temp_9
|
|
1298
|
+
end
|
|
1299
|
+
local data = ____temp_10 or effectsData.data
|
|
1300
|
+
local modelPaths = data and data.modelPaths
|
|
1301
|
+
local attachmentPoints = data and data.attachmentPoints
|
|
1302
|
+
local parameters = data and data.parameters
|
|
1303
|
+
local effects = {}
|
|
1304
|
+
for i = 1, effectsData.effectCount do
|
|
1305
|
+
local effectModelPath = modelPaths and modelPaths[i] or ""
|
|
1306
|
+
local effectParameters = parameters and parameters[i]
|
|
1307
|
+
if type(xOrWidget) == "number" then
|
|
1308
|
+
effects[i] = Effect:create(effectModelPath, xOrWidget, y, effectParameters)
|
|
1309
|
+
else
|
|
1310
|
+
local attachmentPoint = attachmentPoints and attachmentPoints[i]
|
|
1311
|
+
if attachmentPoint == nil or attachmentPoint == "" then
|
|
1312
|
+
attachmentPoint = "origin"
|
|
1313
|
+
end
|
|
1314
|
+
effects[i] = Effect:create(effectModelPath, xOrWidget, attachmentPoint, effectParameters)
|
|
1315
|
+
end
|
|
1316
|
+
end
|
|
1317
|
+
targetChannelingEffectsByCaster[caster] = effects
|
|
1318
|
+
end
|
|
1319
|
+
local function handleAbilityWidgetTargetChannelingStartEvent(caster, ability, target)
|
|
1320
|
+
createTargetChannelingEffects(caster, ability.typeId, target)
|
|
1321
|
+
end
|
|
1322
|
+
local function handleAbilityPointTargetChannelingStartEvent(caster, ability, x, y)
|
|
1323
|
+
createTargetChannelingEffects(caster, ability.typeId, x, y)
|
|
1324
|
+
end
|
|
1101
1325
|
local function handleAbilityStopChannelingEvent(caster)
|
|
1102
|
-
local
|
|
1103
|
-
if
|
|
1104
|
-
for i = 1, #
|
|
1105
|
-
|
|
1326
|
+
local casterEffects = casterChannelingEffectsByCaster[caster]
|
|
1327
|
+
if casterEffects ~= nil then
|
|
1328
|
+
for i = 1, #casterEffects do
|
|
1329
|
+
casterEffects[i]:destroy()
|
|
1106
1330
|
end
|
|
1107
1331
|
casterChannelingEffectsByCaster[caster] = nil
|
|
1108
1332
|
end
|
|
1333
|
+
local targetEffects = targetChannelingEffectsByCaster[caster]
|
|
1334
|
+
if targetEffects ~= nil then
|
|
1335
|
+
for i = 1, #targetEffects do
|
|
1336
|
+
targetEffects[i]:destroy()
|
|
1337
|
+
end
|
|
1338
|
+
targetChannelingEffectsByCaster[caster] = nil
|
|
1339
|
+
end
|
|
1109
1340
|
end
|
|
1110
1341
|
for abilityTypeId in pairs(casterChannelingEffectModelPathsByAbilityTypeId) do
|
|
1111
1342
|
Unit.abilityChannelingStartEvent[abilityTypeId]:addListener(4, handleAbilityChannelingStartEvent)
|
|
1112
1343
|
Unit.abilityChannelingFinishEvent[abilityTypeId]:addListener(4, handleAbilityStopChannelingEvent)
|
|
1113
1344
|
Unit.abilityStopEvent[abilityTypeId]:addListener(4, handleAbilityStopChannelingEvent)
|
|
1114
1345
|
end
|
|
1346
|
+
for abilityTypeId in pairs(targetChannelingEffectsDataByAbilityTypeId) do
|
|
1347
|
+
Unit.abilityWidgetTargetChannelingStartEvent[abilityTypeId]:addListener(4, handleAbilityWidgetTargetChannelingStartEvent)
|
|
1348
|
+
Unit.abilityPointTargetChannelingStartEvent[abilityTypeId]:addListener(4, handleAbilityPointTargetChannelingStartEvent)
|
|
1349
|
+
Unit.abilityChannelingFinishEvent[abilityTypeId]:addListener(4, handleAbilityStopChannelingEvent)
|
|
1350
|
+
Unit.abilityStopEvent[abilityTypeId]:addListener(4, handleAbilityStopChannelingEvent)
|
|
1351
|
+
end
|
|
1115
1352
|
return ____exports
|