warscript 0.0.1-dev.bad60be → 0.0.1-dev.bc4cd10
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/attributes.d.ts +1 -0
- package/attributes.lua +9 -0
- package/core/dummy.lua +4 -2
- package/core/types/effect.d.ts +11 -1
- package/core/types/effect.lua +43 -77
- package/core/types/frame.d.ts +1 -0
- package/core/types/frame.lua +136 -58
- package/core/types/handle.lua +9 -9
- package/core/types/item.d.ts +1 -0
- package/core/types/item.lua +1 -0
- package/core/types/player.d.ts +18 -1
- package/core/types/player.lua +76 -26
- package/core/types/playerCamera.d.ts +2 -0
- package/core/types/playerCamera.lua +123 -5
- package/core/types/playerColor.lua +4 -3
- package/core/types/sound.d.ts +1 -1
- package/core/types/sound.lua +14 -9
- package/core/types/tileCell.d.ts +11 -1
- package/core/types/tileCell.lua +97 -0
- package/core/types/timer.d.ts +3 -1
- package/core/types/timer.lua +27 -2
- package/core/types/unit.d.ts +5 -0
- package/core/types/unit.lua +5 -0
- package/core/util.d.ts +3 -1
- package/core/util.lua +109 -3
- package/decl/native.d.ts +711 -11
- package/destroyable.d.ts +1 -0
- package/destroyable.lua +9 -0
- package/engine/behavior.d.ts +14 -1
- package/engine/behavior.lua +230 -70
- package/engine/behaviour/ability/apply-buff.lua +4 -4
- package/engine/behaviour/ability/apply-unit-behavior.lua +5 -0
- package/engine/behaviour/ability/damage.d.ts +4 -0
- package/engine/behaviour/ability/damage.lua +19 -15
- package/engine/behaviour/ability/emulate-impact.d.ts +1 -1
- package/engine/behaviour/ability/emulate-impact.lua +7 -5
- package/engine/behaviour/ability/on-command-impact.d.ts +1 -0
- package/engine/behaviour/ability/on-command-impact.lua +1 -0
- package/engine/behaviour/ability/remove-buffs.d.ts +9 -0
- package/engine/behaviour/ability/remove-buffs.lua +21 -0
- package/engine/behaviour/ability/restore-mana.d.ts +1 -1
- package/engine/behaviour/ability/restore-mana.lua +6 -6
- package/engine/behaviour/ability.d.ts +13 -6
- package/engine/behaviour/ability.lua +56 -1
- package/engine/behaviour/unit/stun-immunity.d.ts +9 -5
- package/engine/behaviour/unit/stun-immunity.lua +17 -7
- package/engine/behaviour/unit.d.ts +16 -5
- package/engine/behaviour/unit.lua +135 -27
- package/engine/buff.d.ts +73 -27
- package/engine/buff.lua +424 -193
- package/engine/index.d.ts +2 -1
- package/engine/internal/ability.d.ts +7 -1
- package/engine/internal/ability.lua +90 -47
- package/engine/internal/item/ability.lua +2 -1
- package/engine/internal/item/fields.d.ts +12 -0
- package/engine/internal/item/fields.lua +33 -0
- package/engine/internal/item/owner-cache.d.ts +5 -0
- package/engine/internal/item/owner-cache.lua +4 -0
- package/engine/internal/item+owner.d.ts +2 -0
- package/engine/internal/item+owner.lua +37 -8
- package/engine/internal/item.d.ts +27 -14
- package/engine/internal/item.lua +185 -82
- package/engine/internal/mechanics/cast-ability.lua +6 -3
- package/engine/internal/misc/frame-coordinates.lua +21 -0
- package/engine/internal/misc/get-terrain-z.d.ts +2 -0
- package/engine/internal/misc/get-terrain-z.lua +11 -0
- package/engine/internal/misc/player-local-handle.d.ts +2 -0
- package/engine/internal/misc/player-local-handle.lua +5 -0
- package/engine/internal/misc/unit-ability-level-natives.d.ts +2 -0
- package/engine/internal/misc/unit-ability-level-natives.lua +12 -0
- package/engine/internal/object-data/armor-bonus.d.ts +2 -0
- package/engine/internal/object-data/attribute-bonus.lua +2 -2
- package/engine/internal/object-data/health-bonus.d.ts +2 -0
- package/engine/internal/object-data/health-bonus.lua +16 -0
- package/engine/internal/object-data/health-regeneration-rate-increase.d.ts +2 -0
- package/engine/internal/object-data/health-regeneration-rate-increase.lua +48 -0
- package/engine/internal/object-data/mana-bonus.d.ts +2 -0
- package/engine/internal/object-data/mana-bonus.lua +16 -0
- package/engine/internal/object-data/mana-regeneration-rate-increase-factor.d.ts +2 -0
- package/engine/internal/object-data/mana-regeneration-rate-increase-factor.lua +16 -0
- package/engine/internal/unit/ability.d.ts +14 -14
- package/engine/internal/unit/ability.lua +86 -47
- package/engine/internal/unit/add-item-to-slot-init.lua +3 -14
- package/engine/internal/unit/add-item-to-slot.lua +53 -12
- package/engine/internal/unit/appearance.d.ts +15 -0
- package/engine/internal/unit/appearance.lua +85 -0
- package/engine/internal/unit/attributes.d.ts +17 -0
- package/engine/internal/unit/attributes.lua +46 -0
- package/engine/internal/unit/bonus.d.ts +14 -0
- package/engine/internal/unit/bonus.lua +102 -8
- package/engine/internal/unit/buff.d.ts +2 -2
- package/engine/internal/unit/buff.lua +34 -19
- package/engine/internal/unit/equipment-inventory.d.ts +44 -0
- package/engine/internal/unit/equipment-inventory.lua +233 -0
- package/engine/internal/unit/expiration-timer.lua +1 -1
- package/engine/internal/unit/extended-inventory.d.ts +25 -0
- package/engine/internal/unit/extended-inventory.lua +99 -0
- package/engine/internal/unit/fly-height.d.ts +7 -0
- package/engine/internal/unit/fly-height.lua +20 -0
- package/engine/internal/unit/ignore-events-items.lua +10 -1
- package/engine/internal/unit/interrupts.d.ts +12 -0
- package/engine/internal/unit/interrupts.lua +28 -0
- package/engine/internal/unit/{item.d.ts → inventory.d.ts} +7 -3
- package/engine/internal/unit/inventory.lua +87 -0
- package/engine/internal/unit/item-container.d.ts +25 -0
- package/engine/internal/unit/item-container.lua +11 -0
- package/engine/internal/unit/item-order-events.d.ts +17 -0
- package/engine/internal/unit/item-order-events.lua +67 -0
- package/engine/internal/unit/item-slot.d.ts +27 -0
- package/engine/internal/unit/item-slot.lua +92 -0
- package/engine/internal/unit/main-selected.lua +12 -27
- package/engine/internal/unit/order.d.ts +3 -3
- package/engine/internal/unit/order.lua +10 -10
- package/engine/internal/unit/pseudo-passive-abilities.d.ts +2 -0
- package/engine/internal/unit/pseudo-passive-abilities.lua +11 -0
- package/engine/internal/unit/range-event.d.ts +12 -0
- package/engine/internal/unit/range-event.lua +90 -0
- package/engine/internal/unit/scale.d.ts +7 -0
- package/engine/internal/unit/scale.lua +20 -0
- package/engine/internal/unit+ability.d.ts +2 -1
- package/engine/internal/unit+ability.lua +73 -3
- package/engine/internal/unit+bonus.lua +3 -3
- package/engine/internal/unit+damage.d.ts +9 -0
- package/engine/internal/unit+damage.lua +33 -0
- package/engine/internal/unit+rally.lua +9 -31
- package/engine/internal/unit-missile-data.lua +58 -32
- package/engine/internal/unit-missile-launch.lua +65 -27
- package/engine/internal/unit.d.ts +19 -32
- package/engine/internal/unit.lua +241 -341
- package/engine/local-client.d.ts +28 -0
- package/engine/local-client.lua +324 -54
- package/engine/object-data/auxiliary/armor-type.d.ts +11 -0
- package/engine/object-data/auxiliary/armor-type.lua +46 -0
- package/engine/object-data/auxiliary/attachment-preset.d.ts +7 -0
- package/engine/object-data/auxiliary/attachment-preset.lua +7 -0
- package/engine/object-data/auxiliary/equipment-slot.d.ts +12 -0
- package/engine/object-data/auxiliary/equipment-slot.lua +2 -0
- package/engine/object-data/auxiliary/equipment-type.d.ts +12 -0
- package/engine/object-data/auxiliary/equipment-type.lua +26 -0
- package/engine/object-data/auxiliary/health-regeneration-type.d.ts +8 -0
- package/engine/object-data/auxiliary/health-regeneration-type.lua +2 -0
- package/engine/object-data/auxiliary/item-class.d.ts +11 -0
- package/engine/object-data/auxiliary/item-class.lua +2 -0
- package/engine/object-data/auxiliary/item-tag.d.ts +12 -0
- package/engine/object-data/auxiliary/item-tag.lua +2 -0
- package/engine/object-data/auxiliary/order-type.d.ts +939 -0
- package/engine/object-data/auxiliary/order-type.lua +2 -0
- package/engine/object-data/auxiliary/sound-set-name.d.ts +14 -3
- package/engine/object-data/auxiliary/unit-attribute.lua +1 -1
- package/engine/object-data/entry/ability-type/apprehend.d.ts +22 -0
- package/engine/object-data/entry/ability-type/apprehend.lua +66 -0
- package/engine/object-data/entry/ability-type/armor-bonus.d.ts +8 -0
- package/engine/object-data/entry/ability-type/{armor-increase.lua → armor-bonus.lua} +9 -9
- package/engine/object-data/entry/ability-type/aura-of-blight.d.ts +13 -0
- package/engine/object-data/entry/ability-type/aura-of-blight.lua +39 -0
- package/engine/object-data/entry/ability-type/banshee.d.ts +8 -0
- package/engine/object-data/entry/ability-type/banshee.lua +13 -0
- package/engine/object-data/entry/ability-type/banshees-wail-damage-amp.d.ts +12 -0
- package/engine/object-data/entry/ability-type/banshees-wail-damage-amp.lua +27 -0
- package/engine/object-data/entry/ability-type/banshees-wail.d.ts +31 -0
- package/engine/object-data/entry/ability-type/banshees-wail.lua +117 -0
- package/engine/object-data/entry/ability-type/battering-ram.d.ts +33 -0
- package/engine/object-data/entry/ability-type/battering-ram.lua +130 -0
- package/engine/object-data/entry/ability-type/blank-configurable.d.ts +3 -0
- package/engine/object-data/entry/ability-type/blank-configurable.lua +30 -0
- package/engine/object-data/entry/ability-type/breath-of-fire.d.ts +11 -0
- package/engine/object-data/entry/ability-type/breath-of-fire.lua +27 -0
- package/engine/object-data/entry/ability-type/cleansing-fire.d.ts +27 -0
- package/engine/object-data/entry/ability-type/cleansing-fire.lua +104 -0
- package/engine/object-data/entry/ability-type/consecration.d.ts +15 -0
- package/engine/object-data/entry/ability-type/consecration.lua +52 -0
- package/engine/object-data/entry/ability-type/cooldown-reduction.d.ts +12 -0
- package/engine/object-data/entry/ability-type/cooldown-reduction.lua +39 -0
- package/engine/object-data/entry/ability-type/critical-strike-system.d.ts +18 -0
- package/engine/object-data/entry/ability-type/critical-strike-system.lua +65 -0
- package/engine/object-data/entry/ability-type/deathseeker-arrows.d.ts +21 -0
- package/engine/object-data/entry/ability-type/deathseeker-arrows.lua +78 -0
- package/engine/object-data/entry/ability-type/equipment-inventory-interface.d.ts +8 -0
- package/engine/object-data/entry/ability-type/equipment-inventory-interface.lua +13 -0
- package/engine/object-data/entry/ability-type/equipment-inventory.d.ts +13 -0
- package/engine/object-data/entry/ability-type/equipment-inventory.lua +27 -0
- package/engine/object-data/entry/ability-type/equipment.d.ts +13 -0
- package/engine/object-data/entry/ability-type/equipment.lua +27 -0
- package/engine/object-data/entry/ability-type/firebolt.d.ts +7 -0
- package/engine/object-data/entry/ability-type/firebolt.lua +13 -0
- package/engine/object-data/entry/ability-type/flame-strike.d.ts +25 -0
- package/engine/object-data/entry/ability-type/flame-strike.lua +92 -0
- package/engine/object-data/entry/ability-type/grant-talent-point.d.ts +8 -0
- package/engine/object-data/entry/ability-type/grant-talent-point.lua +13 -0
- package/engine/object-data/entry/ability-type/grim-conviction.d.ts +36 -0
- package/engine/object-data/entry/ability-type/grim-conviction.lua +131 -0
- package/engine/object-data/entry/ability-type/grit.d.ts +18 -0
- package/engine/object-data/entry/ability-type/grit.lua +65 -0
- package/engine/object-data/entry/ability-type/guiding-hand.d.ts +27 -0
- package/engine/object-data/entry/ability-type/guiding-hand.lua +104 -0
- package/engine/object-data/entry/ability-type/headsplitter.d.ts +27 -0
- package/engine/object-data/entry/ability-type/headsplitter.lua +104 -0
- package/engine/object-data/entry/ability-type/{armor-increase.d.ts → healing-modifier.d.ts} +4 -3
- package/engine/object-data/entry/ability-type/healing-modifier.lua +26 -0
- package/engine/object-data/entry/ability-type/healing-ward-aura.d.ts +13 -0
- package/engine/object-data/entry/ability-type/healing-ward-aura.lua +39 -0
- package/engine/object-data/entry/ability-type/health-bonus.d.ts +8 -0
- package/engine/object-data/entry/ability-type/health-bonus.lua +26 -0
- package/engine/object-data/entry/ability-type/heroic-slash.d.ts +18 -0
- package/engine/object-data/entry/ability-type/heroic-slash.lua +65 -0
- package/engine/object-data/entry/ability-type/holy-wrath.d.ts +30 -0
- package/engine/object-data/entry/ability-type/holy-wrath.lua +117 -0
- package/engine/object-data/entry/ability-type/inspire-courage.d.ts +18 -0
- package/engine/object-data/entry/ability-type/inspire-courage.lua +65 -0
- package/engine/object-data/entry/ability-type/item-life-regeneration.d.ts +10 -0
- package/engine/object-data/entry/ability-type/item-life-regeneration.lua +26 -0
- package/engine/object-data/entry/ability-type/life-drain.d.ts +37 -0
- package/engine/object-data/entry/ability-type/life-drain.lua +144 -0
- package/engine/object-data/entry/ability-type/lights-mercy.d.ts +27 -0
- package/engine/object-data/entry/ability-type/lights-mercy.lua +104 -0
- package/engine/object-data/entry/ability-type/mana-bonus.d.ts +8 -0
- package/engine/object-data/entry/ability-type/mana-bonus.lua +26 -0
- package/engine/object-data/entry/ability-type/mana-efficiency.d.ts +12 -0
- package/engine/object-data/entry/ability-type/mana-efficiency.lua +39 -0
- package/engine/object-data/entry/ability-type/mana-regeneration.d.ts +8 -0
- package/engine/object-data/entry/ability-type/mana-regeneration.lua +26 -0
- package/engine/object-data/entry/ability-type/mind-control.d.ts +21 -0
- package/engine/object-data/entry/ability-type/mind-control.lua +78 -0
- package/engine/object-data/entry/ability-type/on-attack-cast-spell.d.ts +21 -0
- package/engine/object-data/entry/ability-type/on-attack-cast-spell.lua +52 -0
- package/engine/object-data/entry/ability-type/on-basic-attack-cast-spell.d.ts +19 -0
- package/engine/object-data/entry/ability-type/on-basic-attack-cast-spell.lua +65 -0
- package/engine/object-data/entry/ability-type/on-hit-cast-spell.d.ts +15 -0
- package/engine/object-data/entry/ability-type/on-hit-cast-spell.lua +26 -0
- package/engine/object-data/entry/ability-type/on-magic-attack-cast-spell.d.ts +6 -0
- package/engine/object-data/entry/ability-type/on-magic-attack-cast-spell.lua +12 -0
- package/engine/object-data/entry/ability-type/provoke.d.ts +21 -0
- package/engine/object-data/entry/ability-type/provoke.lua +66 -0
- package/engine/object-data/entry/ability-type/rain-of-fire.d.ts +7 -0
- package/engine/object-data/entry/ability-type/rain-of-fire.lua +13 -0
- package/engine/object-data/entry/ability-type/raise-the-banner.d.ts +9 -0
- package/engine/object-data/entry/ability-type/raise-the-banner.lua +26 -0
- package/engine/object-data/entry/ability-type/reincarnation.d.ts +8 -0
- package/engine/object-data/entry/ability-type/reincarnation.lua +26 -0
- package/engine/object-data/entry/ability-type/resolve.d.ts +12 -0
- package/engine/object-data/entry/ability-type/resolve.lua +39 -0
- package/engine/object-data/entry/ability-type/righteous-fury.d.ts +33 -0
- package/engine/object-data/entry/ability-type/righteous-fury.lua +130 -0
- package/engine/object-data/entry/ability-type/sacred-aura.d.ts +27 -0
- package/engine/object-data/entry/ability-type/sacred-aura.lua +104 -0
- package/engine/object-data/entry/ability-type/soul-burn.d.ts +22 -0
- package/engine/object-data/entry/ability-type/soul-burn.lua +79 -0
- package/engine/object-data/entry/ability-type/soul-lantern.d.ts +30 -0
- package/engine/object-data/entry/ability-type/soul-lantern.lua +117 -0
- package/engine/object-data/entry/ability-type/spell-amp.d.ts +15 -0
- package/engine/object-data/entry/ability-type/spell-amp.lua +52 -0
- package/engine/object-data/entry/ability-type/spell-critical-strike.d.ts +12 -0
- package/engine/object-data/entry/ability-type/spell-critical-strike.lua +39 -0
- package/engine/object-data/entry/ability-type/spell-vamp.d.ts +12 -0
- package/engine/object-data/entry/ability-type/spell-vamp.lua +39 -0
- package/engine/object-data/entry/ability-type/stackable-evasion.d.ts +9 -0
- package/engine/object-data/entry/ability-type/stackable-evasion.lua +13 -0
- package/engine/object-data/entry/ability-type/stackable-hardened-skin.d.ts +21 -0
- package/engine/object-data/entry/ability-type/stackable-hardened-skin.lua +78 -0
- package/engine/object-data/entry/ability-type/stackable-life-steal.d.ts +9 -0
- package/engine/object-data/entry/ability-type/stackable-life-steal.lua +26 -0
- package/engine/object-data/entry/ability-type/stackable-spell-damage-reduction.d.ts +9 -0
- package/engine/object-data/entry/ability-type/stackable-spell-damage-reduction.lua +13 -0
- package/engine/object-data/entry/ability-type/stackable-thorn-shield.d.ts +9 -0
- package/engine/object-data/entry/ability-type/stackable-thorn-shield.lua +13 -0
- package/engine/object-data/entry/ability-type/stat-details.d.ts +12 -0
- package/engine/object-data/entry/ability-type/stat-details.lua +27 -0
- package/engine/object-data/entry/ability-type/surge-of-light.d.ts +33 -0
- package/engine/object-data/entry/ability-type/surge-of-light.lua +130 -0
- package/engine/object-data/entry/ability-type/sweeping-strike.d.ts +57 -0
- package/engine/object-data/entry/ability-type/sweeping-strike.lua +234 -0
- package/engine/object-data/entry/ability-type/talents.d.ts +12 -0
- package/engine/object-data/entry/ability-type/talents.lua +27 -0
- package/engine/object-data/entry/ability-type/unyielding-guard.d.ts +30 -0
- package/engine/object-data/entry/ability-type/unyielding-guard.lua +117 -0
- package/engine/object-data/entry/ability-type/valiant-charge.d.ts +27 -0
- package/engine/object-data/entry/ability-type/valiant-charge.lua +104 -0
- package/engine/object-data/entry/ability-type/warcry.d.ts +9 -0
- package/engine/object-data/entry/ability-type/warcry.lua +26 -0
- package/engine/object-data/entry/ability-type/withering-fire.d.ts +21 -0
- package/engine/object-data/entry/ability-type/withering-fire.lua +78 -0
- package/engine/object-data/entry/ability-type.d.ts +25 -6
- package/engine/object-data/entry/ability-type.lua +249 -12
- package/engine/object-data/entry/buff-type/applicable.lua +113 -109
- package/engine/object-data/entry/buff-type.d.ts +6 -2
- package/engine/object-data/entry/buff-type.lua +26 -0
- package/engine/object-data/entry/destructible-type.d.ts +32 -2
- package/engine/object-data/entry/destructible-type.lua +181 -0
- package/engine/object-data/entry/item-type.d.ts +18 -3
- package/engine/object-data/entry/item-type.lua +84 -0
- package/engine/object-data/entry/lightning-type.d.ts +6 -8
- package/engine/object-data/entry/lightning-type.lua +1 -1
- package/engine/object-data/entry/sound-preset.d.ts +2 -2
- package/engine/object-data/entry/unit-type.d.ts +62 -4
- package/engine/object-data/entry/unit-type.lua +474 -38
- package/engine/object-data/entry/upgrade.d.ts +2 -2
- package/engine/object-data/entry.d.ts +6 -1
- package/engine/object-data/entry.lua +8 -0
- package/engine/object-field/ability.d.ts +3 -3
- package/engine/object-field/ability.lua +9 -8
- package/engine/object-field/item.d.ts +22 -0
- package/engine/object-field/item.lua +118 -0
- package/engine/object-field/unit.d.ts +27 -5
- package/engine/object-field/unit.lua +82 -0
- package/engine/object-field.d.ts +12 -4
- package/engine/object-field.lua +273 -126
- package/engine/random.d.ts +10 -0
- package/engine/random.lua +21 -0
- package/engine/standard/entries/ability-type.d.ts +3102 -7
- package/engine/standard/entries/ability-type.lua +0 -6
- package/engine/standard/entries/buff-type.d.ts +45 -0
- package/engine/standard/entries/buff-type.lua +43 -0
- package/engine/standard/entries/item-type.d.ts +1299 -0
- package/engine/standard/entries/item-type.lua +2 -0
- package/engine/standard/entries/lightning-type.d.ts +42 -15
- package/engine/standard/entries/lightning-type.lua +0 -14
- package/engine/standard/entries/unit-type.d.ts +5 -0
- package/engine/standard/entries/unit-type.lua +5 -0
- package/engine/standard/fields/ability.d.ts +2 -2
- package/engine/standard/fields/ability.lua +2 -2
- package/engine/standard/fields/item.d.ts +4 -0
- package/engine/standard/fields/item.lua +6 -0
- package/engine/standard/fields/unit.d.ts +11 -2
- package/engine/standard/fields/unit.lua +16 -1
- package/engine/synchronization.d.ts +11 -0
- package/engine/synchronization.lua +77 -0
- package/engine/text-tag.d.ts +1 -1
- package/engine/text-tag.lua +92 -17
- package/engine/unit.d.ts +10 -1
- package/engine/unit.lua +10 -1
- package/event.d.ts +1 -1
- package/lualib_bundle.lua +1 -1
- package/math.d.ts +2 -0
- package/math.lua +14 -0
- package/net/socket.lua +1 -1
- package/network.lua +25 -1
- package/objutil/buff.lua +11 -9
- package/objutil/object.lua +1 -1
- package/operation.d.ts +8 -1
- package/operation.lua +38 -18
- package/package.json +3 -23
- package/patch-lua.lua +15 -0
- package/patch-lualib.lua +1 -1
- package/utility/arrays.d.ts +2 -0
- package/utility/arrays.lua +20 -0
- package/utility/callback-array.d.ts +17 -0
- package/utility/callback-array.lua +61 -0
- package/utility/functions.d.ts +7 -0
- package/utility/functions.lua +12 -0
- package/utility/linked-map.d.ts +35 -0
- package/utility/linked-map.lua +107 -0
- package/utility/linked-set.d.ts +4 -1
- package/utility/linked-set.lua +46 -1
- package/utility/lua-maps.d.ts +11 -2
- package/utility/lua-maps.lua +33 -2
- package/utility/lua-sets.d.ts +1 -0
- package/utility/lua-sets.lua +4 -0
- package/utility/random.d.ts +102 -0
- package/utility/random.lua +273 -0
- package/utility/records.lua +20 -1
- package/utility/types.d.ts +3 -0
- package/utility/unordered-map.d.ts +27 -0
- package/utility/unordered-map.lua +99 -0
- package/engine/internal/unit/item.lua +0 -78
- /package/engine/internal/{object-data/armor-increase.d.ts → misc/frame-coordinates.d.ts} +0 -0
- /package/engine/internal/object-data/{armor-increase.lua → armor-bonus.lua} +0 -0
- /package/engine/object-data/entry/ability-type/{attribute-increase.d.ts → attribute-bonus.d.ts} +0 -0
- /package/engine/object-data/entry/ability-type/{attribute-increase.lua → attribute-bonus.lua} +0 -0
|
@@ -1,8 +1,9 @@
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1
1
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/** @noSelfInFile */
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2
2
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import { AbilityType, AbilityTypeId } from "../ability-type";
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3
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import { ObjectDataEntryLevelFieldValueSupplier } from "../../entry";
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-
export declare class
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+
export declare class HealingModifierAbilityType extends AbilityType {
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static readonly BASE_ID: AbilityTypeId;
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-
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-
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/** % Healing Modifier */
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get healingFactor(): number[];
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set healingFactor(healingFactor: ObjectDataEntryLevelFieldValueSupplier<number>);
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}
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@@ -0,0 +1,26 @@
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local ____lualib = require("lualib_bundle")
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local __TS__Class = ____lualib.__TS__Class
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3
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local __TS__ClassExtends = ____lualib.__TS__ClassExtends
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local __TS__SetDescriptor = ____lualib.__TS__SetDescriptor
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local ____exports = {}
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local ____ability_2Dtype = require("engine.object-data.entry.ability-type")
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local AbilityType = ____ability_2Dtype.AbilityType
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____exports.HealingModifierAbilityType = __TS__Class()
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local HealingModifierAbilityType = ____exports.HealingModifierAbilityType
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HealingModifierAbilityType.name = "HealingModifierAbilityType"
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__TS__ClassExtends(HealingModifierAbilityType, AbilityType)
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HealingModifierAbilityType.BASE_ID = fourCC("Ahem")
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__TS__SetDescriptor(
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HealingModifierAbilityType.prototype,
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"healingFactor",
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{
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get = function(self)
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return self:getNumberLevelField("hem1")
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end,
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set = function(self, healingFactor)
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self:setNumberLevelField("hem1", healingFactor)
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end
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},
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true
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)
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return ____exports
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@@ -0,0 +1,13 @@
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1
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/** @noSelfInFile */
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2
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import { AbilityType } from "../ability-type";
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3
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import { ObjectDataEntryLevelFieldValueSupplier } from "../../entry";
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4
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import { StandardAbilityTypeId } from "../../../standard/entries/ability-type";
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5
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export declare class HealingWardAuraAbilityType extends AbilityType {
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static readonly BASE_ID = StandardAbilityTypeId.HEALING_WARD_AURA_HEALING_WARD;
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7
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/** Amount of Hit Points Regenerated */
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get healthRegeneration(): number[];
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set healthRegeneration(healthRegeneration: ObjectDataEntryLevelFieldValueSupplier<number>);
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/** Percentage */
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11
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get isHealthRegenerationPercentage(): boolean[];
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set isHealthRegenerationPercentage(isHealthRegenerationPercentage: ObjectDataEntryLevelFieldValueSupplier<boolean>);
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}
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@@ -0,0 +1,39 @@
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local ____lualib = require("lualib_bundle")
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2
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local __TS__Class = ____lualib.__TS__Class
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3
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+
local __TS__ClassExtends = ____lualib.__TS__ClassExtends
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4
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local __TS__SetDescriptor = ____lualib.__TS__SetDescriptor
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5
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local ____exports = {}
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6
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local ____ability_2Dtype = require("engine.object-data.entry.ability-type")
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7
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local AbilityType = ____ability_2Dtype.AbilityType
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____exports.HealingWardAuraAbilityType = __TS__Class()
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9
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local HealingWardAuraAbilityType = ____exports.HealingWardAuraAbilityType
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10
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HealingWardAuraAbilityType.name = "HealingWardAuraAbilityType"
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__TS__ClassExtends(HealingWardAuraAbilityType, AbilityType)
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HealingWardAuraAbilityType.BASE_ID = 1097818482
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__TS__SetDescriptor(
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HealingWardAuraAbilityType.prototype,
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"healthRegeneration",
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16
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{
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get = function(self)
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return self:getNumberLevelField("Oar1")
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end,
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set = function(self, healthRegeneration)
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self:setNumberLevelField("Oar1", healthRegeneration)
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end
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},
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true
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)
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__TS__SetDescriptor(
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HealingWardAuraAbilityType.prototype,
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"isHealthRegenerationPercentage",
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{
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get = function(self)
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return self:getBooleanLevelField("Oar2")
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end,
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set = function(self, isHealthRegenerationPercentage)
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self:setBooleanLevelField("Oar2", isHealthRegenerationPercentage)
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end
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},
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true
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)
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39
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return ____exports
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@@ -0,0 +1,8 @@
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1
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/** @noSelfInFile */
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2
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import { AbilityType, AbilityTypeId } from "../ability-type";
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3
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import { ObjectDataEntryLevelFieldValueSupplier } from "../../entry";
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export declare class HealthBonusAbilityType extends AbilityType {
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static readonly BASE_ID: AbilityTypeId;
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get healthBonus(): number[];
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set healthBonus(healthBonus: ObjectDataEntryLevelFieldValueSupplier<number>);
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}
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@@ -0,0 +1,26 @@
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1
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local ____lualib = require("lualib_bundle")
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2
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local __TS__Class = ____lualib.__TS__Class
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3
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local __TS__ClassExtends = ____lualib.__TS__ClassExtends
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4
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local __TS__SetDescriptor = ____lualib.__TS__SetDescriptor
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5
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local ____exports = {}
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6
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local ____ability_2Dtype = require("engine.object-data.entry.ability-type")
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7
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local AbilityType = ____ability_2Dtype.AbilityType
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____exports.HealthBonusAbilityType = __TS__Class()
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9
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local HealthBonusAbilityType = ____exports.HealthBonusAbilityType
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10
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HealthBonusAbilityType.name = "HealthBonusAbilityType"
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__TS__ClassExtends(HealthBonusAbilityType, AbilityType)
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HealthBonusAbilityType.BASE_ID = fourCC("AIlf")
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__TS__SetDescriptor(
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HealthBonusAbilityType.prototype,
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"healthBonus",
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{
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get = function(self)
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return self:getNumberLevelField("Ilif")
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end,
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set = function(self, healthBonus)
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self:setNumberLevelField("Ilif", healthBonus)
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end
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},
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true
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25
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)
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return ____exports
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@@ -0,0 +1,18 @@
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1
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/** @noSelfInFile */
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2
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import { AbilityType, AbilityTypeId } from "../ability-type";
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3
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import { ObjectDataEntryLevelFieldValueSupplier } from "../../entry";
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4
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export declare class HeroicSlashAbilityType extends AbilityType {
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5
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static readonly BASE_ID: AbilityTypeId;
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6
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/** Damage */
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7
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get damage(): number[];
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8
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set damage(damage: ObjectDataEntryLevelFieldValueSupplier<number>);
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9
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/** Bonus Damage Percent Against Debuffed */
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10
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get bonusDamageFactorAgainstDebuffed(): number[];
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11
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set bonusDamageFactorAgainstDebuffed(bonusDamageFactorAgainstDebuffed: ObjectDataEntryLevelFieldValueSupplier<number>);
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12
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/** Refreshes Cooldown On Kill */
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13
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get refreshesCooldownOnKill(): boolean[];
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set refreshesCooldownOnKill(refreshesCooldownOnKill: ObjectDataEntryLevelFieldValueSupplier<boolean>);
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15
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/** Heal Percent On Damage Dealt */
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|
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get healFactorOnDamageDealt(): number[];
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set healFactorOnDamageDealt(healFactorOnDamageDealt: ObjectDataEntryLevelFieldValueSupplier<number>);
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18
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}
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@@ -0,0 +1,65 @@
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1
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local ____lualib = require("lualib_bundle")
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2
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+
local __TS__Class = ____lualib.__TS__Class
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|
3
|
+
local __TS__ClassExtends = ____lualib.__TS__ClassExtends
|
|
4
|
+
local __TS__SetDescriptor = ____lualib.__TS__SetDescriptor
|
|
5
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+
local ____exports = {}
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|
6
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+
local ____ability_2Dtype = require("engine.object-data.entry.ability-type")
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|
7
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local AbilityType = ____ability_2Dtype.AbilityType
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8
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____exports.HeroicSlashAbilityType = __TS__Class()
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9
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local HeroicSlashAbilityType = ____exports.HeroicSlashAbilityType
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10
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HeroicSlashAbilityType.name = "HeroicSlashAbilityType"
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11
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__TS__ClassExtends(HeroicSlashAbilityType, AbilityType)
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12
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HeroicSlashAbilityType.BASE_ID = fourCC("AHhs")
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13
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__TS__SetDescriptor(
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14
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HeroicSlashAbilityType.prototype,
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15
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"damage",
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16
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{
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17
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get = function(self)
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18
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return self:getNumberLevelField("hsl1")
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19
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end,
|
|
20
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set = function(self, damage)
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|
21
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self:setNumberLevelField("hsl1", damage)
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22
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end
|
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23
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+
},
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|
24
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true
|
|
25
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)
|
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26
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__TS__SetDescriptor(
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27
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HeroicSlashAbilityType.prototype,
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28
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"bonusDamageFactorAgainstDebuffed",
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29
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{
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30
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get = function(self)
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31
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return self:getNumberLevelField("hsl2")
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|
32
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end,
|
|
33
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set = function(self, bonusDamageFactorAgainstDebuffed)
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34
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self:setNumberLevelField("hsl2", bonusDamageFactorAgainstDebuffed)
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35
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+
end
|
|
36
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+
},
|
|
37
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true
|
|
38
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+
)
|
|
39
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__TS__SetDescriptor(
|
|
40
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HeroicSlashAbilityType.prototype,
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|
41
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"refreshesCooldownOnKill",
|
|
42
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{
|
|
43
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get = function(self)
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44
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return self:getBooleanLevelField("hsl3")
|
|
45
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+
end,
|
|
46
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+
set = function(self, refreshesCooldownOnKill)
|
|
47
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+
self:setBooleanLevelField("hsl3", refreshesCooldownOnKill)
|
|
48
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+
end
|
|
49
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+
},
|
|
50
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+
true
|
|
51
|
+
)
|
|
52
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+
__TS__SetDescriptor(
|
|
53
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HeroicSlashAbilityType.prototype,
|
|
54
|
+
"healFactorOnDamageDealt",
|
|
55
|
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{
|
|
56
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get = function(self)
|
|
57
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return self:getNumberLevelField("hsl4")
|
|
58
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+
end,
|
|
59
|
+
set = function(self, healFactorOnDamageDealt)
|
|
60
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self:setNumberLevelField("hsl4", healFactorOnDamageDealt)
|
|
61
|
+
end
|
|
62
|
+
},
|
|
63
|
+
true
|
|
64
|
+
)
|
|
65
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+
return ____exports
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|
@@ -0,0 +1,30 @@
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|
|
1
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+
/** @noSelfInFile */
|
|
2
|
+
import { AbilityType, AbilityTypeId } from "../ability-type";
|
|
3
|
+
import { ObjectDataEntryLevelFieldValueSupplier } from "../../entry";
|
|
4
|
+
export declare class HolyWrathAbilityType extends AbilityType {
|
|
5
|
+
static readonly BASE_ID: AbilityTypeId;
|
|
6
|
+
/** Damage */
|
|
7
|
+
get damage(): number[];
|
|
8
|
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set damage(damage: ObjectDataEntryLevelFieldValueSupplier<number>);
|
|
9
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+
/** Attack Distance */
|
|
10
|
+
get attackDistance(): number[];
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|
11
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set attackDistance(attackDistance: ObjectDataEntryLevelFieldValueSupplier<number>);
|
|
12
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+
/** Attack Angle */
|
|
13
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+
get attackAngle(): number[];
|
|
14
|
+
set attackAngle(attackAngle: ObjectDataEntryLevelFieldValueSupplier<number>);
|
|
15
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+
/** Damage Delay */
|
|
16
|
+
get damageDelay(): number[];
|
|
17
|
+
set damageDelay(damageDelay: ObjectDataEntryLevelFieldValueSupplier<number>);
|
|
18
|
+
/** Damage Strength Modifier (%) */
|
|
19
|
+
get damageStrengthModifierPercentage(): number[];
|
|
20
|
+
set damageStrengthModifierPercentage(damageStrengthModifierPercentage: ObjectDataEntryLevelFieldValueSupplier<number>);
|
|
21
|
+
/** Undead Burn Damage */
|
|
22
|
+
get undeadBurnDamage(): number[];
|
|
23
|
+
set undeadBurnDamage(undeadBurnDamage: ObjectDataEntryLevelFieldValueSupplier<number>);
|
|
24
|
+
/** Dispel Magic On Hit */
|
|
25
|
+
get dispelsMagicOnHit(): boolean[];
|
|
26
|
+
set dispelsMagicOnHit(dispelsMagicOnHit: ObjectDataEntryLevelFieldValueSupplier<boolean>);
|
|
27
|
+
/** Dispel Summoned Damage */
|
|
28
|
+
get dispelSummonedDamage(): number[];
|
|
29
|
+
set dispelSummonedDamage(dispelSummonedDamage: ObjectDataEntryLevelFieldValueSupplier<number>);
|
|
30
|
+
}
|
|
@@ -0,0 +1,117 @@
|
|
|
1
|
+
local ____lualib = require("lualib_bundle")
|
|
2
|
+
local __TS__Class = ____lualib.__TS__Class
|
|
3
|
+
local __TS__ClassExtends = ____lualib.__TS__ClassExtends
|
|
4
|
+
local __TS__SetDescriptor = ____lualib.__TS__SetDescriptor
|
|
5
|
+
local ____exports = {}
|
|
6
|
+
local ____ability_2Dtype = require("engine.object-data.entry.ability-type")
|
|
7
|
+
local AbilityType = ____ability_2Dtype.AbilityType
|
|
8
|
+
____exports.HolyWrathAbilityType = __TS__Class()
|
|
9
|
+
local HolyWrathAbilityType = ____exports.HolyWrathAbilityType
|
|
10
|
+
HolyWrathAbilityType.name = "HolyWrathAbilityType"
|
|
11
|
+
__TS__ClassExtends(HolyWrathAbilityType, AbilityType)
|
|
12
|
+
HolyWrathAbilityType.BASE_ID = fourCC("AHpb")
|
|
13
|
+
__TS__SetDescriptor(
|
|
14
|
+
HolyWrathAbilityType.prototype,
|
|
15
|
+
"damage",
|
|
16
|
+
{
|
|
17
|
+
get = function(self)
|
|
18
|
+
return self:getNumberLevelField("pbl1")
|
|
19
|
+
end,
|
|
20
|
+
set = function(self, damage)
|
|
21
|
+
self:setNumberLevelField("pbl1", damage)
|
|
22
|
+
end
|
|
23
|
+
},
|
|
24
|
+
true
|
|
25
|
+
)
|
|
26
|
+
__TS__SetDescriptor(
|
|
27
|
+
HolyWrathAbilityType.prototype,
|
|
28
|
+
"attackDistance",
|
|
29
|
+
{
|
|
30
|
+
get = function(self)
|
|
31
|
+
return self:getNumberLevelField("pbl2")
|
|
32
|
+
end,
|
|
33
|
+
set = function(self, attackDistance)
|
|
34
|
+
self:setNumberLevelField("pbl2", attackDistance)
|
|
35
|
+
end
|
|
36
|
+
},
|
|
37
|
+
true
|
|
38
|
+
)
|
|
39
|
+
__TS__SetDescriptor(
|
|
40
|
+
HolyWrathAbilityType.prototype,
|
|
41
|
+
"attackAngle",
|
|
42
|
+
{
|
|
43
|
+
get = function(self)
|
|
44
|
+
return self:getNumberLevelField("pbl3")
|
|
45
|
+
end,
|
|
46
|
+
set = function(self, attackAngle)
|
|
47
|
+
self:setNumberLevelField("pbl3", attackAngle)
|
|
48
|
+
end
|
|
49
|
+
},
|
|
50
|
+
true
|
|
51
|
+
)
|
|
52
|
+
__TS__SetDescriptor(
|
|
53
|
+
HolyWrathAbilityType.prototype,
|
|
54
|
+
"damageDelay",
|
|
55
|
+
{
|
|
56
|
+
get = function(self)
|
|
57
|
+
return self:getNumberLevelField("pbl4")
|
|
58
|
+
end,
|
|
59
|
+
set = function(self, damageDelay)
|
|
60
|
+
self:setNumberLevelField("pbl4", damageDelay)
|
|
61
|
+
end
|
|
62
|
+
},
|
|
63
|
+
true
|
|
64
|
+
)
|
|
65
|
+
__TS__SetDescriptor(
|
|
66
|
+
HolyWrathAbilityType.prototype,
|
|
67
|
+
"damageStrengthModifierPercentage",
|
|
68
|
+
{
|
|
69
|
+
get = function(self)
|
|
70
|
+
return self:getNumberLevelField("pbl5")
|
|
71
|
+
end,
|
|
72
|
+
set = function(self, damageStrengthModifierPercentage)
|
|
73
|
+
self:setNumberLevelField("pbl5", damageStrengthModifierPercentage)
|
|
74
|
+
end
|
|
75
|
+
},
|
|
76
|
+
true
|
|
77
|
+
)
|
|
78
|
+
__TS__SetDescriptor(
|
|
79
|
+
HolyWrathAbilityType.prototype,
|
|
80
|
+
"undeadBurnDamage",
|
|
81
|
+
{
|
|
82
|
+
get = function(self)
|
|
83
|
+
return self:getNumberLevelField("pbl6")
|
|
84
|
+
end,
|
|
85
|
+
set = function(self, undeadBurnDamage)
|
|
86
|
+
self:setNumberLevelField("pbl6", undeadBurnDamage)
|
|
87
|
+
end
|
|
88
|
+
},
|
|
89
|
+
true
|
|
90
|
+
)
|
|
91
|
+
__TS__SetDescriptor(
|
|
92
|
+
HolyWrathAbilityType.prototype,
|
|
93
|
+
"dispelsMagicOnHit",
|
|
94
|
+
{
|
|
95
|
+
get = function(self)
|
|
96
|
+
return self:getBooleanLevelField("pbl7")
|
|
97
|
+
end,
|
|
98
|
+
set = function(self, dispelsMagicOnHit)
|
|
99
|
+
self:setBooleanLevelField("pbl7", dispelsMagicOnHit)
|
|
100
|
+
end
|
|
101
|
+
},
|
|
102
|
+
true
|
|
103
|
+
)
|
|
104
|
+
__TS__SetDescriptor(
|
|
105
|
+
HolyWrathAbilityType.prototype,
|
|
106
|
+
"dispelSummonedDamage",
|
|
107
|
+
{
|
|
108
|
+
get = function(self)
|
|
109
|
+
return self:getNumberLevelField("pbl8")
|
|
110
|
+
end,
|
|
111
|
+
set = function(self, dispelSummonedDamage)
|
|
112
|
+
self:setNumberLevelField("pbl8", dispelSummonedDamage)
|
|
113
|
+
end
|
|
114
|
+
},
|
|
115
|
+
true
|
|
116
|
+
)
|
|
117
|
+
return ____exports
|
|
@@ -0,0 +1,18 @@
|
|
|
1
|
+
/** @noSelfInFile */
|
|
2
|
+
import { AbilityType, AbilityTypeId } from "../ability-type";
|
|
3
|
+
import { ObjectDataEntryLevelFieldValueSupplier } from "../../entry";
|
|
4
|
+
export declare class InspireCourageAbilityType extends AbilityType {
|
|
5
|
+
static readonly BASE_ID: AbilityTypeId;
|
|
6
|
+
/** Defense */
|
|
7
|
+
get armorBonus(): number[];
|
|
8
|
+
set armorBonus(armorBonus: ObjectDataEntryLevelFieldValueSupplier<number>);
|
|
9
|
+
/** Spell Damage Resistance */
|
|
10
|
+
get spellDamageResistance(): number[];
|
|
11
|
+
set spellDamageResistance(spellDamageResistance: ObjectDataEntryLevelFieldValueSupplier<number>);
|
|
12
|
+
/** Removes Negative Debuffs */
|
|
13
|
+
get removesNegativeBuffs(): boolean[];
|
|
14
|
+
set removesNegativeBuffs(removesNegativeBuffs: ObjectDataEntryLevelFieldValueSupplier<boolean>);
|
|
15
|
+
/** Healing */
|
|
16
|
+
get healing(): number[];
|
|
17
|
+
set healing(healing: ObjectDataEntryLevelFieldValueSupplier<number>);
|
|
18
|
+
}
|
|
@@ -0,0 +1,65 @@
|
|
|
1
|
+
local ____lualib = require("lualib_bundle")
|
|
2
|
+
local __TS__Class = ____lualib.__TS__Class
|
|
3
|
+
local __TS__ClassExtends = ____lualib.__TS__ClassExtends
|
|
4
|
+
local __TS__SetDescriptor = ____lualib.__TS__SetDescriptor
|
|
5
|
+
local ____exports = {}
|
|
6
|
+
local ____ability_2Dtype = require("engine.object-data.entry.ability-type")
|
|
7
|
+
local AbilityType = ____ability_2Dtype.AbilityType
|
|
8
|
+
____exports.InspireCourageAbilityType = __TS__Class()
|
|
9
|
+
local InspireCourageAbilityType = ____exports.InspireCourageAbilityType
|
|
10
|
+
InspireCourageAbilityType.name = "InspireCourageAbilityType"
|
|
11
|
+
__TS__ClassExtends(InspireCourageAbilityType, AbilityType)
|
|
12
|
+
InspireCourageAbilityType.BASE_ID = fourCC("AHic")
|
|
13
|
+
__TS__SetDescriptor(
|
|
14
|
+
InspireCourageAbilityType.prototype,
|
|
15
|
+
"armorBonus",
|
|
16
|
+
{
|
|
17
|
+
get = function(self)
|
|
18
|
+
return self:getNumberLevelField("hic1")
|
|
19
|
+
end,
|
|
20
|
+
set = function(self, armorBonus)
|
|
21
|
+
self:setNumberLevelField("hic1", armorBonus)
|
|
22
|
+
end
|
|
23
|
+
},
|
|
24
|
+
true
|
|
25
|
+
)
|
|
26
|
+
__TS__SetDescriptor(
|
|
27
|
+
InspireCourageAbilityType.prototype,
|
|
28
|
+
"spellDamageResistance",
|
|
29
|
+
{
|
|
30
|
+
get = function(self)
|
|
31
|
+
return self:getNumberLevelField("hic2")
|
|
32
|
+
end,
|
|
33
|
+
set = function(self, spellDamageResistance)
|
|
34
|
+
self:setNumberLevelField("hic2", spellDamageResistance)
|
|
35
|
+
end
|
|
36
|
+
},
|
|
37
|
+
true
|
|
38
|
+
)
|
|
39
|
+
__TS__SetDescriptor(
|
|
40
|
+
InspireCourageAbilityType.prototype,
|
|
41
|
+
"removesNegativeBuffs",
|
|
42
|
+
{
|
|
43
|
+
get = function(self)
|
|
44
|
+
return self:getBooleanLevelField("hic3")
|
|
45
|
+
end,
|
|
46
|
+
set = function(self, removesNegativeBuffs)
|
|
47
|
+
self:setBooleanLevelField("hic3", removesNegativeBuffs)
|
|
48
|
+
end
|
|
49
|
+
},
|
|
50
|
+
true
|
|
51
|
+
)
|
|
52
|
+
__TS__SetDescriptor(
|
|
53
|
+
InspireCourageAbilityType.prototype,
|
|
54
|
+
"healing",
|
|
55
|
+
{
|
|
56
|
+
get = function(self)
|
|
57
|
+
return self:getNumberLevelField("hic4")
|
|
58
|
+
end,
|
|
59
|
+
set = function(self, healing)
|
|
60
|
+
self:setNumberLevelField("hic4", healing)
|
|
61
|
+
end
|
|
62
|
+
},
|
|
63
|
+
true
|
|
64
|
+
)
|
|
65
|
+
return ____exports
|
|
@@ -0,0 +1,10 @@
|
|
|
1
|
+
/** @noSelfInFile */
|
|
2
|
+
import { AbilityType } from "../ability-type";
|
|
3
|
+
import { ObjectDataEntryLevelFieldValueSupplier } from "../../entry";
|
|
4
|
+
import { StandardAbilityTypeId } from "../../../standard/entries/ability-type";
|
|
5
|
+
export declare class ItemLifeRegenerationAbilityType extends AbilityType {
|
|
6
|
+
static readonly BASE_ID = StandardAbilityTypeId.ITEM_LIFE_REGENERATION;
|
|
7
|
+
/** Hit Points Regenerated Per Second */
|
|
8
|
+
get healthRegeneration(): number[];
|
|
9
|
+
set healthRegeneration(healthRegeneration: ObjectDataEntryLevelFieldValueSupplier<number>);
|
|
10
|
+
}
|
|
@@ -0,0 +1,26 @@
|
|
|
1
|
+
local ____lualib = require("lualib_bundle")
|
|
2
|
+
local __TS__Class = ____lualib.__TS__Class
|
|
3
|
+
local __TS__ClassExtends = ____lualib.__TS__ClassExtends
|
|
4
|
+
local __TS__SetDescriptor = ____lualib.__TS__SetDescriptor
|
|
5
|
+
local ____exports = {}
|
|
6
|
+
local ____ability_2Dtype = require("engine.object-data.entry.ability-type")
|
|
7
|
+
local AbilityType = ____ability_2Dtype.AbilityType
|
|
8
|
+
____exports.ItemLifeRegenerationAbilityType = __TS__Class()
|
|
9
|
+
local ItemLifeRegenerationAbilityType = ____exports.ItemLifeRegenerationAbilityType
|
|
10
|
+
ItemLifeRegenerationAbilityType.name = "ItemLifeRegenerationAbilityType"
|
|
11
|
+
__TS__ClassExtends(ItemLifeRegenerationAbilityType, AbilityType)
|
|
12
|
+
ItemLifeRegenerationAbilityType.BASE_ID = 1098016108
|
|
13
|
+
__TS__SetDescriptor(
|
|
14
|
+
ItemLifeRegenerationAbilityType.prototype,
|
|
15
|
+
"healthRegeneration",
|
|
16
|
+
{
|
|
17
|
+
get = function(self)
|
|
18
|
+
return self:getNumberLevelField("Ihpr")
|
|
19
|
+
end,
|
|
20
|
+
set = function(self, healthRegeneration)
|
|
21
|
+
self:setNumberLevelField("Ihpr", healthRegeneration)
|
|
22
|
+
end
|
|
23
|
+
},
|
|
24
|
+
true
|
|
25
|
+
)
|
|
26
|
+
return ____exports
|
|
@@ -0,0 +1,37 @@
|
|
|
1
|
+
/** @noSelfInFile */
|
|
2
|
+
import { AbilityType, AbilityTypeId } from "../ability-type";
|
|
3
|
+
import { ObjectDataEntryLevelFieldValueSupplier } from "../../entry";
|
|
4
|
+
/** Dark Ranger's Life Drain (`ANdr`): a channeled drain of hit points and/or mana. */
|
|
5
|
+
export declare class LifeDrainAbilityType extends AbilityType {
|
|
6
|
+
static readonly BASE_ID: AbilityTypeId;
|
|
7
|
+
/** Hit Points Drained (per second) */
|
|
8
|
+
get hitPointsDrained(): number[];
|
|
9
|
+
set hitPointsDrained(hitPointsDrained: ObjectDataEntryLevelFieldValueSupplier<number>);
|
|
10
|
+
/** Mana Points Drained (per second) */
|
|
11
|
+
get manaPointsDrained(): number[];
|
|
12
|
+
set manaPointsDrained(manaPointsDrained: ObjectDataEntryLevelFieldValueSupplier<number>);
|
|
13
|
+
/** Drain Interval (seconds) */
|
|
14
|
+
get drainInterval(): number[];
|
|
15
|
+
set drainInterval(drainInterval: ObjectDataEntryLevelFieldValueSupplier<number>);
|
|
16
|
+
/** Life Transferred Per Second */
|
|
17
|
+
get lifeTransferredPerSecond(): number[];
|
|
18
|
+
set lifeTransferredPerSecond(lifeTransferredPerSecond: ObjectDataEntryLevelFieldValueSupplier<number>);
|
|
19
|
+
/** Mana Transferred Per Second */
|
|
20
|
+
get manaTransferredPerSecond(): number[];
|
|
21
|
+
set manaTransferredPerSecond(manaTransferredPerSecond: ObjectDataEntryLevelFieldValueSupplier<number>);
|
|
22
|
+
/** Bonus Life Factor */
|
|
23
|
+
get bonusLifeFactor(): number[];
|
|
24
|
+
set bonusLifeFactor(bonusLifeFactor: ObjectDataEntryLevelFieldValueSupplier<number>);
|
|
25
|
+
/** Bonus Life Decay (the World Editor labels of Ndr7 and Ndr8 are swapped) */
|
|
26
|
+
get bonusLifeDecay(): number[];
|
|
27
|
+
set bonusLifeDecay(bonusLifeDecay: ObjectDataEntryLevelFieldValueSupplier<number>);
|
|
28
|
+
/** Bonus Mana Factor */
|
|
29
|
+
get bonusManaFactor(): number[];
|
|
30
|
+
set bonusManaFactor(bonusManaFactor: ObjectDataEntryLevelFieldValueSupplier<number>);
|
|
31
|
+
/** Bonus Mana Decay */
|
|
32
|
+
get bonusManaDecay(): number[];
|
|
33
|
+
set bonusManaDecay(bonusManaDecay: ObjectDataEntryLevelFieldValueSupplier<number>);
|
|
34
|
+
/** Use Black Arrow Effect */
|
|
35
|
+
get usesBlackArrowEffect(): boolean[];
|
|
36
|
+
set usesBlackArrowEffect(usesBlackArrowEffect: ObjectDataEntryLevelFieldValueSupplier<boolean>);
|
|
37
|
+
}
|
|
@@ -0,0 +1,144 @@
|
|
|
1
|
+
local ____lualib = require("lualib_bundle")
|
|
2
|
+
local __TS__Class = ____lualib.__TS__Class
|
|
3
|
+
local __TS__ClassExtends = ____lualib.__TS__ClassExtends
|
|
4
|
+
local __TS__SetDescriptor = ____lualib.__TS__SetDescriptor
|
|
5
|
+
local ____exports = {}
|
|
6
|
+
local ____ability_2Dtype = require("engine.object-data.entry.ability-type")
|
|
7
|
+
local AbilityType = ____ability_2Dtype.AbilityType
|
|
8
|
+
--- Dark Ranger's Life Drain (`ANdr`): a channeled drain of hit points and/or mana.
|
|
9
|
+
____exports.LifeDrainAbilityType = __TS__Class()
|
|
10
|
+
local LifeDrainAbilityType = ____exports.LifeDrainAbilityType
|
|
11
|
+
LifeDrainAbilityType.name = "LifeDrainAbilityType"
|
|
12
|
+
__TS__ClassExtends(LifeDrainAbilityType, AbilityType)
|
|
13
|
+
LifeDrainAbilityType.BASE_ID = fourCC("ANdr")
|
|
14
|
+
__TS__SetDescriptor(
|
|
15
|
+
LifeDrainAbilityType.prototype,
|
|
16
|
+
"hitPointsDrained",
|
|
17
|
+
{
|
|
18
|
+
get = function(self)
|
|
19
|
+
return self:getNumberLevelField("Ndr1")
|
|
20
|
+
end,
|
|
21
|
+
set = function(self, hitPointsDrained)
|
|
22
|
+
self:setNumberLevelField("Ndr1", hitPointsDrained)
|
|
23
|
+
end
|
|
24
|
+
},
|
|
25
|
+
true
|
|
26
|
+
)
|
|
27
|
+
__TS__SetDescriptor(
|
|
28
|
+
LifeDrainAbilityType.prototype,
|
|
29
|
+
"manaPointsDrained",
|
|
30
|
+
{
|
|
31
|
+
get = function(self)
|
|
32
|
+
return self:getNumberLevelField("Ndr2")
|
|
33
|
+
end,
|
|
34
|
+
set = function(self, manaPointsDrained)
|
|
35
|
+
self:setNumberLevelField("Ndr2", manaPointsDrained)
|
|
36
|
+
end
|
|
37
|
+
},
|
|
38
|
+
true
|
|
39
|
+
)
|
|
40
|
+
__TS__SetDescriptor(
|
|
41
|
+
LifeDrainAbilityType.prototype,
|
|
42
|
+
"drainInterval",
|
|
43
|
+
{
|
|
44
|
+
get = function(self)
|
|
45
|
+
return self:getNumberLevelField("Ndr3")
|
|
46
|
+
end,
|
|
47
|
+
set = function(self, drainInterval)
|
|
48
|
+
self:setNumberLevelField("Ndr3", drainInterval)
|
|
49
|
+
end
|
|
50
|
+
},
|
|
51
|
+
true
|
|
52
|
+
)
|
|
53
|
+
__TS__SetDescriptor(
|
|
54
|
+
LifeDrainAbilityType.prototype,
|
|
55
|
+
"lifeTransferredPerSecond",
|
|
56
|
+
{
|
|
57
|
+
get = function(self)
|
|
58
|
+
return self:getNumberLevelField("Ndr4")
|
|
59
|
+
end,
|
|
60
|
+
set = function(self, lifeTransferredPerSecond)
|
|
61
|
+
self:setNumberLevelField("Ndr4", lifeTransferredPerSecond)
|
|
62
|
+
end
|
|
63
|
+
},
|
|
64
|
+
true
|
|
65
|
+
)
|
|
66
|
+
__TS__SetDescriptor(
|
|
67
|
+
LifeDrainAbilityType.prototype,
|
|
68
|
+
"manaTransferredPerSecond",
|
|
69
|
+
{
|
|
70
|
+
get = function(self)
|
|
71
|
+
return self:getNumberLevelField("Ndr5")
|
|
72
|
+
end,
|
|
73
|
+
set = function(self, manaTransferredPerSecond)
|
|
74
|
+
self:setNumberLevelField("Ndr5", manaTransferredPerSecond)
|
|
75
|
+
end
|
|
76
|
+
},
|
|
77
|
+
true
|
|
78
|
+
)
|
|
79
|
+
__TS__SetDescriptor(
|
|
80
|
+
LifeDrainAbilityType.prototype,
|
|
81
|
+
"bonusLifeFactor",
|
|
82
|
+
{
|
|
83
|
+
get = function(self)
|
|
84
|
+
return self:getNumberLevelField("Ndr6")
|
|
85
|
+
end,
|
|
86
|
+
set = function(self, bonusLifeFactor)
|
|
87
|
+
self:setNumberLevelField("Ndr6", bonusLifeFactor)
|
|
88
|
+
end
|
|
89
|
+
},
|
|
90
|
+
true
|
|
91
|
+
)
|
|
92
|
+
__TS__SetDescriptor(
|
|
93
|
+
LifeDrainAbilityType.prototype,
|
|
94
|
+
"bonusLifeDecay",
|
|
95
|
+
{
|
|
96
|
+
get = function(self)
|
|
97
|
+
return self:getNumberLevelField("Ndr7")
|
|
98
|
+
end,
|
|
99
|
+
set = function(self, bonusLifeDecay)
|
|
100
|
+
self:setNumberLevelField("Ndr7", bonusLifeDecay)
|
|
101
|
+
end
|
|
102
|
+
},
|
|
103
|
+
true
|
|
104
|
+
)
|
|
105
|
+
__TS__SetDescriptor(
|
|
106
|
+
LifeDrainAbilityType.prototype,
|
|
107
|
+
"bonusManaFactor",
|
|
108
|
+
{
|
|
109
|
+
get = function(self)
|
|
110
|
+
return self:getNumberLevelField("Ndr8")
|
|
111
|
+
end,
|
|
112
|
+
set = function(self, bonusManaFactor)
|
|
113
|
+
self:setNumberLevelField("Ndr8", bonusManaFactor)
|
|
114
|
+
end
|
|
115
|
+
},
|
|
116
|
+
true
|
|
117
|
+
)
|
|
118
|
+
__TS__SetDescriptor(
|
|
119
|
+
LifeDrainAbilityType.prototype,
|
|
120
|
+
"bonusManaDecay",
|
|
121
|
+
{
|
|
122
|
+
get = function(self)
|
|
123
|
+
return self:getNumberLevelField("Ndr9")
|
|
124
|
+
end,
|
|
125
|
+
set = function(self, bonusManaDecay)
|
|
126
|
+
self:setNumberLevelField("Ndr9", bonusManaDecay)
|
|
127
|
+
end
|
|
128
|
+
},
|
|
129
|
+
true
|
|
130
|
+
)
|
|
131
|
+
__TS__SetDescriptor(
|
|
132
|
+
LifeDrainAbilityType.prototype,
|
|
133
|
+
"usesBlackArrowEffect",
|
|
134
|
+
{
|
|
135
|
+
get = function(self)
|
|
136
|
+
return self:getBooleanLevelField("NdrA")
|
|
137
|
+
end,
|
|
138
|
+
set = function(self, usesBlackArrowEffect)
|
|
139
|
+
self:setBooleanLevelField("NdrA", usesBlackArrowEffect)
|
|
140
|
+
end
|
|
141
|
+
},
|
|
142
|
+
true
|
|
143
|
+
)
|
|
144
|
+
return ____exports
|