warscript 0.0.1-dev.bad60be → 0.0.1-dev.bc4cd10
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/attributes.d.ts +1 -0
- package/attributes.lua +9 -0
- package/core/dummy.lua +4 -2
- package/core/types/effect.d.ts +11 -1
- package/core/types/effect.lua +43 -77
- package/core/types/frame.d.ts +1 -0
- package/core/types/frame.lua +136 -58
- package/core/types/handle.lua +9 -9
- package/core/types/item.d.ts +1 -0
- package/core/types/item.lua +1 -0
- package/core/types/player.d.ts +18 -1
- package/core/types/player.lua +76 -26
- package/core/types/playerCamera.d.ts +2 -0
- package/core/types/playerCamera.lua +123 -5
- package/core/types/playerColor.lua +4 -3
- package/core/types/sound.d.ts +1 -1
- package/core/types/sound.lua +14 -9
- package/core/types/tileCell.d.ts +11 -1
- package/core/types/tileCell.lua +97 -0
- package/core/types/timer.d.ts +3 -1
- package/core/types/timer.lua +27 -2
- package/core/types/unit.d.ts +5 -0
- package/core/types/unit.lua +5 -0
- package/core/util.d.ts +3 -1
- package/core/util.lua +109 -3
- package/decl/native.d.ts +711 -11
- package/destroyable.d.ts +1 -0
- package/destroyable.lua +9 -0
- package/engine/behavior.d.ts +14 -1
- package/engine/behavior.lua +230 -70
- package/engine/behaviour/ability/apply-buff.lua +4 -4
- package/engine/behaviour/ability/apply-unit-behavior.lua +5 -0
- package/engine/behaviour/ability/damage.d.ts +4 -0
- package/engine/behaviour/ability/damage.lua +19 -15
- package/engine/behaviour/ability/emulate-impact.d.ts +1 -1
- package/engine/behaviour/ability/emulate-impact.lua +7 -5
- package/engine/behaviour/ability/on-command-impact.d.ts +1 -0
- package/engine/behaviour/ability/on-command-impact.lua +1 -0
- package/engine/behaviour/ability/remove-buffs.d.ts +9 -0
- package/engine/behaviour/ability/remove-buffs.lua +21 -0
- package/engine/behaviour/ability/restore-mana.d.ts +1 -1
- package/engine/behaviour/ability/restore-mana.lua +6 -6
- package/engine/behaviour/ability.d.ts +13 -6
- package/engine/behaviour/ability.lua +56 -1
- package/engine/behaviour/unit/stun-immunity.d.ts +9 -5
- package/engine/behaviour/unit/stun-immunity.lua +17 -7
- package/engine/behaviour/unit.d.ts +16 -5
- package/engine/behaviour/unit.lua +135 -27
- package/engine/buff.d.ts +73 -27
- package/engine/buff.lua +424 -193
- package/engine/index.d.ts +2 -1
- package/engine/internal/ability.d.ts +7 -1
- package/engine/internal/ability.lua +90 -47
- package/engine/internal/item/ability.lua +2 -1
- package/engine/internal/item/fields.d.ts +12 -0
- package/engine/internal/item/fields.lua +33 -0
- package/engine/internal/item/owner-cache.d.ts +5 -0
- package/engine/internal/item/owner-cache.lua +4 -0
- package/engine/internal/item+owner.d.ts +2 -0
- package/engine/internal/item+owner.lua +37 -8
- package/engine/internal/item.d.ts +27 -14
- package/engine/internal/item.lua +185 -82
- package/engine/internal/mechanics/cast-ability.lua +6 -3
- package/engine/internal/misc/frame-coordinates.lua +21 -0
- package/engine/internal/misc/get-terrain-z.d.ts +2 -0
- package/engine/internal/misc/get-terrain-z.lua +11 -0
- package/engine/internal/misc/player-local-handle.d.ts +2 -0
- package/engine/internal/misc/player-local-handle.lua +5 -0
- package/engine/internal/misc/unit-ability-level-natives.d.ts +2 -0
- package/engine/internal/misc/unit-ability-level-natives.lua +12 -0
- package/engine/internal/object-data/armor-bonus.d.ts +2 -0
- package/engine/internal/object-data/attribute-bonus.lua +2 -2
- package/engine/internal/object-data/health-bonus.d.ts +2 -0
- package/engine/internal/object-data/health-bonus.lua +16 -0
- package/engine/internal/object-data/health-regeneration-rate-increase.d.ts +2 -0
- package/engine/internal/object-data/health-regeneration-rate-increase.lua +48 -0
- package/engine/internal/object-data/mana-bonus.d.ts +2 -0
- package/engine/internal/object-data/mana-bonus.lua +16 -0
- package/engine/internal/object-data/mana-regeneration-rate-increase-factor.d.ts +2 -0
- package/engine/internal/object-data/mana-regeneration-rate-increase-factor.lua +16 -0
- package/engine/internal/unit/ability.d.ts +14 -14
- package/engine/internal/unit/ability.lua +86 -47
- package/engine/internal/unit/add-item-to-slot-init.lua +3 -14
- package/engine/internal/unit/add-item-to-slot.lua +53 -12
- package/engine/internal/unit/appearance.d.ts +15 -0
- package/engine/internal/unit/appearance.lua +85 -0
- package/engine/internal/unit/attributes.d.ts +17 -0
- package/engine/internal/unit/attributes.lua +46 -0
- package/engine/internal/unit/bonus.d.ts +14 -0
- package/engine/internal/unit/bonus.lua +102 -8
- package/engine/internal/unit/buff.d.ts +2 -2
- package/engine/internal/unit/buff.lua +34 -19
- package/engine/internal/unit/equipment-inventory.d.ts +44 -0
- package/engine/internal/unit/equipment-inventory.lua +233 -0
- package/engine/internal/unit/expiration-timer.lua +1 -1
- package/engine/internal/unit/extended-inventory.d.ts +25 -0
- package/engine/internal/unit/extended-inventory.lua +99 -0
- package/engine/internal/unit/fly-height.d.ts +7 -0
- package/engine/internal/unit/fly-height.lua +20 -0
- package/engine/internal/unit/ignore-events-items.lua +10 -1
- package/engine/internal/unit/interrupts.d.ts +12 -0
- package/engine/internal/unit/interrupts.lua +28 -0
- package/engine/internal/unit/{item.d.ts → inventory.d.ts} +7 -3
- package/engine/internal/unit/inventory.lua +87 -0
- package/engine/internal/unit/item-container.d.ts +25 -0
- package/engine/internal/unit/item-container.lua +11 -0
- package/engine/internal/unit/item-order-events.d.ts +17 -0
- package/engine/internal/unit/item-order-events.lua +67 -0
- package/engine/internal/unit/item-slot.d.ts +27 -0
- package/engine/internal/unit/item-slot.lua +92 -0
- package/engine/internal/unit/main-selected.lua +12 -27
- package/engine/internal/unit/order.d.ts +3 -3
- package/engine/internal/unit/order.lua +10 -10
- package/engine/internal/unit/pseudo-passive-abilities.d.ts +2 -0
- package/engine/internal/unit/pseudo-passive-abilities.lua +11 -0
- package/engine/internal/unit/range-event.d.ts +12 -0
- package/engine/internal/unit/range-event.lua +90 -0
- package/engine/internal/unit/scale.d.ts +7 -0
- package/engine/internal/unit/scale.lua +20 -0
- package/engine/internal/unit+ability.d.ts +2 -1
- package/engine/internal/unit+ability.lua +73 -3
- package/engine/internal/unit+bonus.lua +3 -3
- package/engine/internal/unit+damage.d.ts +9 -0
- package/engine/internal/unit+damage.lua +33 -0
- package/engine/internal/unit+rally.lua +9 -31
- package/engine/internal/unit-missile-data.lua +58 -32
- package/engine/internal/unit-missile-launch.lua +65 -27
- package/engine/internal/unit.d.ts +19 -32
- package/engine/internal/unit.lua +241 -341
- package/engine/local-client.d.ts +28 -0
- package/engine/local-client.lua +324 -54
- package/engine/object-data/auxiliary/armor-type.d.ts +11 -0
- package/engine/object-data/auxiliary/armor-type.lua +46 -0
- package/engine/object-data/auxiliary/attachment-preset.d.ts +7 -0
- package/engine/object-data/auxiliary/attachment-preset.lua +7 -0
- package/engine/object-data/auxiliary/equipment-slot.d.ts +12 -0
- package/engine/object-data/auxiliary/equipment-slot.lua +2 -0
- package/engine/object-data/auxiliary/equipment-type.d.ts +12 -0
- package/engine/object-data/auxiliary/equipment-type.lua +26 -0
- package/engine/object-data/auxiliary/health-regeneration-type.d.ts +8 -0
- package/engine/object-data/auxiliary/health-regeneration-type.lua +2 -0
- package/engine/object-data/auxiliary/item-class.d.ts +11 -0
- package/engine/object-data/auxiliary/item-class.lua +2 -0
- package/engine/object-data/auxiliary/item-tag.d.ts +12 -0
- package/engine/object-data/auxiliary/item-tag.lua +2 -0
- package/engine/object-data/auxiliary/order-type.d.ts +939 -0
- package/engine/object-data/auxiliary/order-type.lua +2 -0
- package/engine/object-data/auxiliary/sound-set-name.d.ts +14 -3
- package/engine/object-data/auxiliary/unit-attribute.lua +1 -1
- package/engine/object-data/entry/ability-type/apprehend.d.ts +22 -0
- package/engine/object-data/entry/ability-type/apprehend.lua +66 -0
- package/engine/object-data/entry/ability-type/armor-bonus.d.ts +8 -0
- package/engine/object-data/entry/ability-type/{armor-increase.lua → armor-bonus.lua} +9 -9
- package/engine/object-data/entry/ability-type/aura-of-blight.d.ts +13 -0
- package/engine/object-data/entry/ability-type/aura-of-blight.lua +39 -0
- package/engine/object-data/entry/ability-type/banshee.d.ts +8 -0
- package/engine/object-data/entry/ability-type/banshee.lua +13 -0
- package/engine/object-data/entry/ability-type/banshees-wail-damage-amp.d.ts +12 -0
- package/engine/object-data/entry/ability-type/banshees-wail-damage-amp.lua +27 -0
- package/engine/object-data/entry/ability-type/banshees-wail.d.ts +31 -0
- package/engine/object-data/entry/ability-type/banshees-wail.lua +117 -0
- package/engine/object-data/entry/ability-type/battering-ram.d.ts +33 -0
- package/engine/object-data/entry/ability-type/battering-ram.lua +130 -0
- package/engine/object-data/entry/ability-type/blank-configurable.d.ts +3 -0
- package/engine/object-data/entry/ability-type/blank-configurable.lua +30 -0
- package/engine/object-data/entry/ability-type/breath-of-fire.d.ts +11 -0
- package/engine/object-data/entry/ability-type/breath-of-fire.lua +27 -0
- package/engine/object-data/entry/ability-type/cleansing-fire.d.ts +27 -0
- package/engine/object-data/entry/ability-type/cleansing-fire.lua +104 -0
- package/engine/object-data/entry/ability-type/consecration.d.ts +15 -0
- package/engine/object-data/entry/ability-type/consecration.lua +52 -0
- package/engine/object-data/entry/ability-type/cooldown-reduction.d.ts +12 -0
- package/engine/object-data/entry/ability-type/cooldown-reduction.lua +39 -0
- package/engine/object-data/entry/ability-type/critical-strike-system.d.ts +18 -0
- package/engine/object-data/entry/ability-type/critical-strike-system.lua +65 -0
- package/engine/object-data/entry/ability-type/deathseeker-arrows.d.ts +21 -0
- package/engine/object-data/entry/ability-type/deathseeker-arrows.lua +78 -0
- package/engine/object-data/entry/ability-type/equipment-inventory-interface.d.ts +8 -0
- package/engine/object-data/entry/ability-type/equipment-inventory-interface.lua +13 -0
- package/engine/object-data/entry/ability-type/equipment-inventory.d.ts +13 -0
- package/engine/object-data/entry/ability-type/equipment-inventory.lua +27 -0
- package/engine/object-data/entry/ability-type/equipment.d.ts +13 -0
- package/engine/object-data/entry/ability-type/equipment.lua +27 -0
- package/engine/object-data/entry/ability-type/firebolt.d.ts +7 -0
- package/engine/object-data/entry/ability-type/firebolt.lua +13 -0
- package/engine/object-data/entry/ability-type/flame-strike.d.ts +25 -0
- package/engine/object-data/entry/ability-type/flame-strike.lua +92 -0
- package/engine/object-data/entry/ability-type/grant-talent-point.d.ts +8 -0
- package/engine/object-data/entry/ability-type/grant-talent-point.lua +13 -0
- package/engine/object-data/entry/ability-type/grim-conviction.d.ts +36 -0
- package/engine/object-data/entry/ability-type/grim-conviction.lua +131 -0
- package/engine/object-data/entry/ability-type/grit.d.ts +18 -0
- package/engine/object-data/entry/ability-type/grit.lua +65 -0
- package/engine/object-data/entry/ability-type/guiding-hand.d.ts +27 -0
- package/engine/object-data/entry/ability-type/guiding-hand.lua +104 -0
- package/engine/object-data/entry/ability-type/headsplitter.d.ts +27 -0
- package/engine/object-data/entry/ability-type/headsplitter.lua +104 -0
- package/engine/object-data/entry/ability-type/{armor-increase.d.ts → healing-modifier.d.ts} +4 -3
- package/engine/object-data/entry/ability-type/healing-modifier.lua +26 -0
- package/engine/object-data/entry/ability-type/healing-ward-aura.d.ts +13 -0
- package/engine/object-data/entry/ability-type/healing-ward-aura.lua +39 -0
- package/engine/object-data/entry/ability-type/health-bonus.d.ts +8 -0
- package/engine/object-data/entry/ability-type/health-bonus.lua +26 -0
- package/engine/object-data/entry/ability-type/heroic-slash.d.ts +18 -0
- package/engine/object-data/entry/ability-type/heroic-slash.lua +65 -0
- package/engine/object-data/entry/ability-type/holy-wrath.d.ts +30 -0
- package/engine/object-data/entry/ability-type/holy-wrath.lua +117 -0
- package/engine/object-data/entry/ability-type/inspire-courage.d.ts +18 -0
- package/engine/object-data/entry/ability-type/inspire-courage.lua +65 -0
- package/engine/object-data/entry/ability-type/item-life-regeneration.d.ts +10 -0
- package/engine/object-data/entry/ability-type/item-life-regeneration.lua +26 -0
- package/engine/object-data/entry/ability-type/life-drain.d.ts +37 -0
- package/engine/object-data/entry/ability-type/life-drain.lua +144 -0
- package/engine/object-data/entry/ability-type/lights-mercy.d.ts +27 -0
- package/engine/object-data/entry/ability-type/lights-mercy.lua +104 -0
- package/engine/object-data/entry/ability-type/mana-bonus.d.ts +8 -0
- package/engine/object-data/entry/ability-type/mana-bonus.lua +26 -0
- package/engine/object-data/entry/ability-type/mana-efficiency.d.ts +12 -0
- package/engine/object-data/entry/ability-type/mana-efficiency.lua +39 -0
- package/engine/object-data/entry/ability-type/mana-regeneration.d.ts +8 -0
- package/engine/object-data/entry/ability-type/mana-regeneration.lua +26 -0
- package/engine/object-data/entry/ability-type/mind-control.d.ts +21 -0
- package/engine/object-data/entry/ability-type/mind-control.lua +78 -0
- package/engine/object-data/entry/ability-type/on-attack-cast-spell.d.ts +21 -0
- package/engine/object-data/entry/ability-type/on-attack-cast-spell.lua +52 -0
- package/engine/object-data/entry/ability-type/on-basic-attack-cast-spell.d.ts +19 -0
- package/engine/object-data/entry/ability-type/on-basic-attack-cast-spell.lua +65 -0
- package/engine/object-data/entry/ability-type/on-hit-cast-spell.d.ts +15 -0
- package/engine/object-data/entry/ability-type/on-hit-cast-spell.lua +26 -0
- package/engine/object-data/entry/ability-type/on-magic-attack-cast-spell.d.ts +6 -0
- package/engine/object-data/entry/ability-type/on-magic-attack-cast-spell.lua +12 -0
- package/engine/object-data/entry/ability-type/provoke.d.ts +21 -0
- package/engine/object-data/entry/ability-type/provoke.lua +66 -0
- package/engine/object-data/entry/ability-type/rain-of-fire.d.ts +7 -0
- package/engine/object-data/entry/ability-type/rain-of-fire.lua +13 -0
- package/engine/object-data/entry/ability-type/raise-the-banner.d.ts +9 -0
- package/engine/object-data/entry/ability-type/raise-the-banner.lua +26 -0
- package/engine/object-data/entry/ability-type/reincarnation.d.ts +8 -0
- package/engine/object-data/entry/ability-type/reincarnation.lua +26 -0
- package/engine/object-data/entry/ability-type/resolve.d.ts +12 -0
- package/engine/object-data/entry/ability-type/resolve.lua +39 -0
- package/engine/object-data/entry/ability-type/righteous-fury.d.ts +33 -0
- package/engine/object-data/entry/ability-type/righteous-fury.lua +130 -0
- package/engine/object-data/entry/ability-type/sacred-aura.d.ts +27 -0
- package/engine/object-data/entry/ability-type/sacred-aura.lua +104 -0
- package/engine/object-data/entry/ability-type/soul-burn.d.ts +22 -0
- package/engine/object-data/entry/ability-type/soul-burn.lua +79 -0
- package/engine/object-data/entry/ability-type/soul-lantern.d.ts +30 -0
- package/engine/object-data/entry/ability-type/soul-lantern.lua +117 -0
- package/engine/object-data/entry/ability-type/spell-amp.d.ts +15 -0
- package/engine/object-data/entry/ability-type/spell-amp.lua +52 -0
- package/engine/object-data/entry/ability-type/spell-critical-strike.d.ts +12 -0
- package/engine/object-data/entry/ability-type/spell-critical-strike.lua +39 -0
- package/engine/object-data/entry/ability-type/spell-vamp.d.ts +12 -0
- package/engine/object-data/entry/ability-type/spell-vamp.lua +39 -0
- package/engine/object-data/entry/ability-type/stackable-evasion.d.ts +9 -0
- package/engine/object-data/entry/ability-type/stackable-evasion.lua +13 -0
- package/engine/object-data/entry/ability-type/stackable-hardened-skin.d.ts +21 -0
- package/engine/object-data/entry/ability-type/stackable-hardened-skin.lua +78 -0
- package/engine/object-data/entry/ability-type/stackable-life-steal.d.ts +9 -0
- package/engine/object-data/entry/ability-type/stackable-life-steal.lua +26 -0
- package/engine/object-data/entry/ability-type/stackable-spell-damage-reduction.d.ts +9 -0
- package/engine/object-data/entry/ability-type/stackable-spell-damage-reduction.lua +13 -0
- package/engine/object-data/entry/ability-type/stackable-thorn-shield.d.ts +9 -0
- package/engine/object-data/entry/ability-type/stackable-thorn-shield.lua +13 -0
- package/engine/object-data/entry/ability-type/stat-details.d.ts +12 -0
- package/engine/object-data/entry/ability-type/stat-details.lua +27 -0
- package/engine/object-data/entry/ability-type/surge-of-light.d.ts +33 -0
- package/engine/object-data/entry/ability-type/surge-of-light.lua +130 -0
- package/engine/object-data/entry/ability-type/sweeping-strike.d.ts +57 -0
- package/engine/object-data/entry/ability-type/sweeping-strike.lua +234 -0
- package/engine/object-data/entry/ability-type/talents.d.ts +12 -0
- package/engine/object-data/entry/ability-type/talents.lua +27 -0
- package/engine/object-data/entry/ability-type/unyielding-guard.d.ts +30 -0
- package/engine/object-data/entry/ability-type/unyielding-guard.lua +117 -0
- package/engine/object-data/entry/ability-type/valiant-charge.d.ts +27 -0
- package/engine/object-data/entry/ability-type/valiant-charge.lua +104 -0
- package/engine/object-data/entry/ability-type/warcry.d.ts +9 -0
- package/engine/object-data/entry/ability-type/warcry.lua +26 -0
- package/engine/object-data/entry/ability-type/withering-fire.d.ts +21 -0
- package/engine/object-data/entry/ability-type/withering-fire.lua +78 -0
- package/engine/object-data/entry/ability-type.d.ts +25 -6
- package/engine/object-data/entry/ability-type.lua +249 -12
- package/engine/object-data/entry/buff-type/applicable.lua +113 -109
- package/engine/object-data/entry/buff-type.d.ts +6 -2
- package/engine/object-data/entry/buff-type.lua +26 -0
- package/engine/object-data/entry/destructible-type.d.ts +32 -2
- package/engine/object-data/entry/destructible-type.lua +181 -0
- package/engine/object-data/entry/item-type.d.ts +18 -3
- package/engine/object-data/entry/item-type.lua +84 -0
- package/engine/object-data/entry/lightning-type.d.ts +6 -8
- package/engine/object-data/entry/lightning-type.lua +1 -1
- package/engine/object-data/entry/sound-preset.d.ts +2 -2
- package/engine/object-data/entry/unit-type.d.ts +62 -4
- package/engine/object-data/entry/unit-type.lua +474 -38
- package/engine/object-data/entry/upgrade.d.ts +2 -2
- package/engine/object-data/entry.d.ts +6 -1
- package/engine/object-data/entry.lua +8 -0
- package/engine/object-field/ability.d.ts +3 -3
- package/engine/object-field/ability.lua +9 -8
- package/engine/object-field/item.d.ts +22 -0
- package/engine/object-field/item.lua +118 -0
- package/engine/object-field/unit.d.ts +27 -5
- package/engine/object-field/unit.lua +82 -0
- package/engine/object-field.d.ts +12 -4
- package/engine/object-field.lua +273 -126
- package/engine/random.d.ts +10 -0
- package/engine/random.lua +21 -0
- package/engine/standard/entries/ability-type.d.ts +3102 -7
- package/engine/standard/entries/ability-type.lua +0 -6
- package/engine/standard/entries/buff-type.d.ts +45 -0
- package/engine/standard/entries/buff-type.lua +43 -0
- package/engine/standard/entries/item-type.d.ts +1299 -0
- package/engine/standard/entries/item-type.lua +2 -0
- package/engine/standard/entries/lightning-type.d.ts +42 -15
- package/engine/standard/entries/lightning-type.lua +0 -14
- package/engine/standard/entries/unit-type.d.ts +5 -0
- package/engine/standard/entries/unit-type.lua +5 -0
- package/engine/standard/fields/ability.d.ts +2 -2
- package/engine/standard/fields/ability.lua +2 -2
- package/engine/standard/fields/item.d.ts +4 -0
- package/engine/standard/fields/item.lua +6 -0
- package/engine/standard/fields/unit.d.ts +11 -2
- package/engine/standard/fields/unit.lua +16 -1
- package/engine/synchronization.d.ts +11 -0
- package/engine/synchronization.lua +77 -0
- package/engine/text-tag.d.ts +1 -1
- package/engine/text-tag.lua +92 -17
- package/engine/unit.d.ts +10 -1
- package/engine/unit.lua +10 -1
- package/event.d.ts +1 -1
- package/lualib_bundle.lua +1 -1
- package/math.d.ts +2 -0
- package/math.lua +14 -0
- package/net/socket.lua +1 -1
- package/network.lua +25 -1
- package/objutil/buff.lua +11 -9
- package/objutil/object.lua +1 -1
- package/operation.d.ts +8 -1
- package/operation.lua +38 -18
- package/package.json +3 -23
- package/patch-lua.lua +15 -0
- package/patch-lualib.lua +1 -1
- package/utility/arrays.d.ts +2 -0
- package/utility/arrays.lua +20 -0
- package/utility/callback-array.d.ts +17 -0
- package/utility/callback-array.lua +61 -0
- package/utility/functions.d.ts +7 -0
- package/utility/functions.lua +12 -0
- package/utility/linked-map.d.ts +35 -0
- package/utility/linked-map.lua +107 -0
- package/utility/linked-set.d.ts +4 -1
- package/utility/linked-set.lua +46 -1
- package/utility/lua-maps.d.ts +11 -2
- package/utility/lua-maps.lua +33 -2
- package/utility/lua-sets.d.ts +1 -0
- package/utility/lua-sets.lua +4 -0
- package/utility/random.d.ts +102 -0
- package/utility/random.lua +273 -0
- package/utility/records.lua +20 -1
- package/utility/types.d.ts +3 -0
- package/utility/unordered-map.d.ts +27 -0
- package/utility/unordered-map.lua +99 -0
- package/engine/internal/unit/item.lua +0 -78
- /package/engine/internal/{object-data/armor-increase.d.ts → misc/frame-coordinates.d.ts} +0 -0
- /package/engine/internal/object-data/{armor-increase.lua → armor-bonus.lua} +0 -0
- /package/engine/object-data/entry/ability-type/{attribute-increase.d.ts → attribute-bonus.d.ts} +0 -0
- /package/engine/object-data/entry/ability-type/{attribute-increase.lua → attribute-bonus.lua} +0 -0
|
@@ -0,0 +1,13 @@
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1
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local ____lualib = require("lualib_bundle")
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2
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local __TS__Class = ____lualib.__TS__Class
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local __TS__ClassExtends = ____lualib.__TS__ClassExtends
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local ____exports = {}
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local ____storm_2Dbolt = require("engine.object-data.entry.ability-type.storm-bolt")
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local StormBoltAbilityType = ____storm_2Dbolt.StormBoltAbilityType
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--- Firelord's Firebolt (`ANfb`): a stunning missile; same damage field as Storm Bolt.
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____exports.FireboltAbilityType = __TS__Class()
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local FireboltAbilityType = ____exports.FireboltAbilityType
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FireboltAbilityType.name = "FireboltAbilityType"
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__TS__ClassExtends(FireboltAbilityType, StormBoltAbilityType)
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FireboltAbilityType.BASE_ID = fourCC("ANfb")
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return ____exports
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/** @noSelfInFile */
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import { AbilityType, AbilityTypeId } from "../ability-type";
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import { ObjectDataEntryLevelFieldValueSupplier } from "../../entry";
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/** Blood Mage's Flame Strike (`AHfs`). */
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export declare class FlameStrikeAbilityType extends AbilityType {
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static readonly BASE_ID: AbilityTypeId;
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/** Full Damage Dealt */
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get fullDamageDealt(): number[];
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set fullDamageDealt(fullDamageDealt: ObjectDataEntryLevelFieldValueSupplier<number>);
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/** Full Damage Interval */
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get fullDamageInterval(): number[];
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set fullDamageInterval(fullDamageInterval: ObjectDataEntryLevelFieldValueSupplier<number>);
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/** Half Damage Dealt */
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get halfDamageDealt(): number[];
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set halfDamageDealt(halfDamageDealt: ObjectDataEntryLevelFieldValueSupplier<number>);
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/** Half Damage Interval */
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get halfDamageInterval(): number[];
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set halfDamageInterval(halfDamageInterval: ObjectDataEntryLevelFieldValueSupplier<number>);
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/** Building Reduction */
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get structureDamageDecreaseFactor(): number[];
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set structureDamageDecreaseFactor(structureDamageDecreaseFactor: ObjectDataEntryLevelFieldValueSupplier<number>);
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/** Maximum Damage */
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get maximumDamage(): number[];
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set maximumDamage(maximumDamage: ObjectDataEntryLevelFieldValueSupplier<number>);
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}
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local ____lualib = require("lualib_bundle")
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2
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local __TS__Class = ____lualib.__TS__Class
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local __TS__ClassExtends = ____lualib.__TS__ClassExtends
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local __TS__SetDescriptor = ____lualib.__TS__SetDescriptor
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local ____exports = {}
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local ____ability_2Dtype = require("engine.object-data.entry.ability-type")
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local AbilityType = ____ability_2Dtype.AbilityType
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--- Blood Mage's Flame Strike (`AHfs`).
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9
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____exports.FlameStrikeAbilityType = __TS__Class()
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10
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local FlameStrikeAbilityType = ____exports.FlameStrikeAbilityType
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FlameStrikeAbilityType.name = "FlameStrikeAbilityType"
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__TS__ClassExtends(FlameStrikeAbilityType, AbilityType)
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FlameStrikeAbilityType.BASE_ID = fourCC("AHfs")
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__TS__SetDescriptor(
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FlameStrikeAbilityType.prototype,
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"fullDamageDealt",
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{
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get = function(self)
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return self:getNumberLevelField("Hfs1")
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end,
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set = function(self, fullDamageDealt)
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self:setNumberLevelField("Hfs1", fullDamageDealt)
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end
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},
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true
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)
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__TS__SetDescriptor(
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FlameStrikeAbilityType.prototype,
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"fullDamageInterval",
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{
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get = function(self)
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return self:getNumberLevelField("Hfs2")
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end,
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set = function(self, fullDamageInterval)
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self:setNumberLevelField("Hfs2", fullDamageInterval)
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end
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},
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true
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)
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__TS__SetDescriptor(
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FlameStrikeAbilityType.prototype,
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"halfDamageDealt",
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{
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get = function(self)
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return self:getNumberLevelField("Hfs3")
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end,
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set = function(self, halfDamageDealt)
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self:setNumberLevelField("Hfs3", halfDamageDealt)
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end
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},
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true
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)
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__TS__SetDescriptor(
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FlameStrikeAbilityType.prototype,
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"halfDamageInterval",
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{
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get = function(self)
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return self:getNumberLevelField("Hfs4")
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end,
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set = function(self, halfDamageInterval)
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self:setNumberLevelField("Hfs4", halfDamageInterval)
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end
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},
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true
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)
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__TS__SetDescriptor(
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FlameStrikeAbilityType.prototype,
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68
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"structureDamageDecreaseFactor",
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{
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70
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get = function(self)
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return self:getNumberLevelField("Hfs5")
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end,
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73
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set = function(self, structureDamageDecreaseFactor)
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self:setNumberLevelField("Hfs5", structureDamageDecreaseFactor)
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end
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},
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true
|
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78
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)
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__TS__SetDescriptor(
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80
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FlameStrikeAbilityType.prototype,
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81
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"maximumDamage",
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82
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{
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83
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get = function(self)
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84
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return self:getNumberLevelField("Hfs6")
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85
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end,
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|
86
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set = function(self, maximumDamage)
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87
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self:setNumberLevelField("Hfs6", maximumDamage)
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88
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end
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89
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},
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90
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true
|
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91
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)
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92
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return ____exports
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@@ -0,0 +1,8 @@
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1
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/** @noSelfInFile */
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2
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import { AbilityType, AbilityTypeId } from "../ability-type";
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3
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/**
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4
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* Grant talent point (ATap). Data A-C exist in the SLK but have no object editor metadata.
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5
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*/
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6
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export declare class GrantTalentPointAbilityType extends AbilityType {
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7
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static readonly BASE_ID: AbilityTypeId;
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8
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}
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@@ -0,0 +1,13 @@
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1
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local ____lualib = require("lualib_bundle")
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2
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local __TS__Class = ____lualib.__TS__Class
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3
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+
local __TS__ClassExtends = ____lualib.__TS__ClassExtends
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4
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local ____exports = {}
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5
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local ____ability_2Dtype = require("engine.object-data.entry.ability-type")
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6
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local AbilityType = ____ability_2Dtype.AbilityType
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|
7
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--- Grant talent point (ATap). Data A-C exist in the SLK but have no object editor metadata.
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8
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____exports.GrantTalentPointAbilityType = __TS__Class()
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9
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local GrantTalentPointAbilityType = ____exports.GrantTalentPointAbilityType
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10
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+
GrantTalentPointAbilityType.name = "GrantTalentPointAbilityType"
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11
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__TS__ClassExtends(GrantTalentPointAbilityType, AbilityType)
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12
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GrantTalentPointAbilityType.BASE_ID = fourCC("ATap")
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13
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return ____exports
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@@ -0,0 +1,36 @@
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1
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/** @noSelfInFile */
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2
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import { AbilityType, AbilityTypeId } from "../ability-type";
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3
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import { ObjectDataEntryLevelFieldValueSupplier } from "../../entry";
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4
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/**
|
|
5
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* Grim Conviction (AUvg). Data G-I are used by the Avatar of Light variant (AHal).
|
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6
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+
*/
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7
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export declare class GrimConvictionAbilityType extends AbilityType {
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8
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static readonly BASE_ID: AbilityTypeId;
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9
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/** % Health Cost */
|
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10
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+
get healthCostPercentage(): number[];
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11
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set healthCostPercentage(healthCostPercentage: ObjectDataEntryLevelFieldValueSupplier<number>);
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12
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/** Bonus strength */
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13
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get bonusStrength(): number[];
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14
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set bonusStrength(bonusStrength: ObjectDataEntryLevelFieldValueSupplier<number>);
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15
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/** % Bonus Resolve */
|
|
16
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+
get bonusResolvePercentage(): number[];
|
|
17
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set bonusResolvePercentage(bonusResolvePercentage: ObjectDataEntryLevelFieldValueSupplier<number>);
|
|
18
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+
/** % Bonus Life Steal */
|
|
19
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get bonusLifeStealPercentage(): number[];
|
|
20
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set bonusLifeStealPercentage(bonusLifeStealPercentage: ObjectDataEntryLevelFieldValueSupplier<number>);
|
|
21
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+
/** % Bonus Spell Vamp */
|
|
22
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+
get bonusSpellVampPercentage(): number[];
|
|
23
|
+
set bonusSpellVampPercentage(bonusSpellVampPercentage: ObjectDataEntryLevelFieldValueSupplier<number>);
|
|
24
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+
/** Double bonus bellow health % */
|
|
25
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+
get doubleBonusBelowHealthPercentage(): number[];
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|
26
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set doubleBonusBelowHealthPercentage(doubleBonusBelowHealthPercentage: ObjectDataEntryLevelFieldValueSupplier<number>);
|
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27
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/** Damage On Cast */
|
|
28
|
+
get damageOnCast(): number[];
|
|
29
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set damageOnCast(damageOnCast: ObjectDataEntryLevelFieldValueSupplier<number>);
|
|
30
|
+
/** % Bonus Spell Crit */
|
|
31
|
+
get bonusSpellCriticalStrikePercentage(): number[];
|
|
32
|
+
set bonusSpellCriticalStrikePercentage(bonusSpellCriticalStrikePercentage: ObjectDataEntryLevelFieldValueSupplier<number>);
|
|
33
|
+
/** % Bonus Spell Crit Damage */
|
|
34
|
+
get bonusSpellCriticalStrikeDamagePercentage(): number[];
|
|
35
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set bonusSpellCriticalStrikeDamagePercentage(bonusSpellCriticalStrikeDamagePercentage: ObjectDataEntryLevelFieldValueSupplier<number>);
|
|
36
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}
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@@ -0,0 +1,131 @@
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1
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local ____lualib = require("lualib_bundle")
|
|
2
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+
local __TS__Class = ____lualib.__TS__Class
|
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3
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+
local __TS__ClassExtends = ____lualib.__TS__ClassExtends
|
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4
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+
local __TS__SetDescriptor = ____lualib.__TS__SetDescriptor
|
|
5
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+
local ____exports = {}
|
|
6
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+
local ____ability_2Dtype = require("engine.object-data.entry.ability-type")
|
|
7
|
+
local AbilityType = ____ability_2Dtype.AbilityType
|
|
8
|
+
--- Grim Conviction (AUvg). Data G-I are used by the Avatar of Light variant (AHal).
|
|
9
|
+
____exports.GrimConvictionAbilityType = __TS__Class()
|
|
10
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+
local GrimConvictionAbilityType = ____exports.GrimConvictionAbilityType
|
|
11
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+
GrimConvictionAbilityType.name = "GrimConvictionAbilityType"
|
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12
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+
__TS__ClassExtends(GrimConvictionAbilityType, AbilityType)
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13
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+
GrimConvictionAbilityType.BASE_ID = fourCC("AUvg")
|
|
14
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__TS__SetDescriptor(
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|
15
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GrimConvictionAbilityType.prototype,
|
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16
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+
"healthCostPercentage",
|
|
17
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{
|
|
18
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get = function(self)
|
|
19
|
+
return self:getNumberLevelField("uvg1")
|
|
20
|
+
end,
|
|
21
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+
set = function(self, healthCostPercentage)
|
|
22
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+
self:setNumberLevelField("uvg1", healthCostPercentage)
|
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23
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+
end
|
|
24
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+
},
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|
25
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+
true
|
|
26
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+
)
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27
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__TS__SetDescriptor(
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28
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GrimConvictionAbilityType.prototype,
|
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29
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"bonusStrength",
|
|
30
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+
{
|
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31
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+
get = function(self)
|
|
32
|
+
return self:getNumberLevelField("uvg2")
|
|
33
|
+
end,
|
|
34
|
+
set = function(self, bonusStrength)
|
|
35
|
+
self:setNumberLevelField("uvg2", bonusStrength)
|
|
36
|
+
end
|
|
37
|
+
},
|
|
38
|
+
true
|
|
39
|
+
)
|
|
40
|
+
__TS__SetDescriptor(
|
|
41
|
+
GrimConvictionAbilityType.prototype,
|
|
42
|
+
"bonusResolvePercentage",
|
|
43
|
+
{
|
|
44
|
+
get = function(self)
|
|
45
|
+
return self:getNumberLevelField("uvg3")
|
|
46
|
+
end,
|
|
47
|
+
set = function(self, bonusResolvePercentage)
|
|
48
|
+
self:setNumberLevelField("uvg3", bonusResolvePercentage)
|
|
49
|
+
end
|
|
50
|
+
},
|
|
51
|
+
true
|
|
52
|
+
)
|
|
53
|
+
__TS__SetDescriptor(
|
|
54
|
+
GrimConvictionAbilityType.prototype,
|
|
55
|
+
"bonusLifeStealPercentage",
|
|
56
|
+
{
|
|
57
|
+
get = function(self)
|
|
58
|
+
return self:getNumberLevelField("uvg4")
|
|
59
|
+
end,
|
|
60
|
+
set = function(self, bonusLifeStealPercentage)
|
|
61
|
+
self:setNumberLevelField("uvg4", bonusLifeStealPercentage)
|
|
62
|
+
end
|
|
63
|
+
},
|
|
64
|
+
true
|
|
65
|
+
)
|
|
66
|
+
__TS__SetDescriptor(
|
|
67
|
+
GrimConvictionAbilityType.prototype,
|
|
68
|
+
"bonusSpellVampPercentage",
|
|
69
|
+
{
|
|
70
|
+
get = function(self)
|
|
71
|
+
return self:getNumberLevelField("uvg5")
|
|
72
|
+
end,
|
|
73
|
+
set = function(self, bonusSpellVampPercentage)
|
|
74
|
+
self:setNumberLevelField("uvg5", bonusSpellVampPercentage)
|
|
75
|
+
end
|
|
76
|
+
},
|
|
77
|
+
true
|
|
78
|
+
)
|
|
79
|
+
__TS__SetDescriptor(
|
|
80
|
+
GrimConvictionAbilityType.prototype,
|
|
81
|
+
"doubleBonusBelowHealthPercentage",
|
|
82
|
+
{
|
|
83
|
+
get = function(self)
|
|
84
|
+
return self:getNumberLevelField("uvg6")
|
|
85
|
+
end,
|
|
86
|
+
set = function(self, doubleBonusBelowHealthPercentage)
|
|
87
|
+
self:setNumberLevelField("uvg6", doubleBonusBelowHealthPercentage)
|
|
88
|
+
end
|
|
89
|
+
},
|
|
90
|
+
true
|
|
91
|
+
)
|
|
92
|
+
__TS__SetDescriptor(
|
|
93
|
+
GrimConvictionAbilityType.prototype,
|
|
94
|
+
"damageOnCast",
|
|
95
|
+
{
|
|
96
|
+
get = function(self)
|
|
97
|
+
return self:getNumberLevelField("uvg7")
|
|
98
|
+
end,
|
|
99
|
+
set = function(self, damageOnCast)
|
|
100
|
+
self:setNumberLevelField("uvg7", damageOnCast)
|
|
101
|
+
end
|
|
102
|
+
},
|
|
103
|
+
true
|
|
104
|
+
)
|
|
105
|
+
__TS__SetDescriptor(
|
|
106
|
+
GrimConvictionAbilityType.prototype,
|
|
107
|
+
"bonusSpellCriticalStrikePercentage",
|
|
108
|
+
{
|
|
109
|
+
get = function(self)
|
|
110
|
+
return self:getNumberLevelField("uvg8")
|
|
111
|
+
end,
|
|
112
|
+
set = function(self, bonusSpellCriticalStrikePercentage)
|
|
113
|
+
self:setNumberLevelField("uvg8", bonusSpellCriticalStrikePercentage)
|
|
114
|
+
end
|
|
115
|
+
},
|
|
116
|
+
true
|
|
117
|
+
)
|
|
118
|
+
__TS__SetDescriptor(
|
|
119
|
+
GrimConvictionAbilityType.prototype,
|
|
120
|
+
"bonusSpellCriticalStrikeDamagePercentage",
|
|
121
|
+
{
|
|
122
|
+
get = function(self)
|
|
123
|
+
return self:getNumberLevelField("uvg9")
|
|
124
|
+
end,
|
|
125
|
+
set = function(self, bonusSpellCriticalStrikeDamagePercentage)
|
|
126
|
+
self:setNumberLevelField("uvg9", bonusSpellCriticalStrikeDamagePercentage)
|
|
127
|
+
end
|
|
128
|
+
},
|
|
129
|
+
true
|
|
130
|
+
)
|
|
131
|
+
return ____exports
|
|
@@ -0,0 +1,18 @@
|
|
|
1
|
+
/** @noSelfInFile */
|
|
2
|
+
import { AbilityType, AbilityTypeId } from "../ability-type";
|
|
3
|
+
import { ObjectDataEntryLevelFieldValueSupplier } from "../../entry";
|
|
4
|
+
export declare class GritAbilityType extends AbilityType {
|
|
5
|
+
static readonly BASE_ID: AbilityTypeId;
|
|
6
|
+
/** Defense Increase */
|
|
7
|
+
get armorIncrease(): number[];
|
|
8
|
+
set armorIncrease(armorIncrease: ObjectDataEntryLevelFieldValueSupplier<number>);
|
|
9
|
+
/** Defense Cap */
|
|
10
|
+
get armorCap(): number[];
|
|
11
|
+
set armorCap(armorCap: ObjectDataEntryLevelFieldValueSupplier<number>);
|
|
12
|
+
/** Magic Resistance At Cap */
|
|
13
|
+
get magicResistanceAtCap(): number[];
|
|
14
|
+
set magicResistanceAtCap(magicResistanceAtCap: ObjectDataEntryLevelFieldValueSupplier<number>);
|
|
15
|
+
/** Bonus Attack Damage Percent At Cap */
|
|
16
|
+
get bonusAttackDamagePercentageAtCap(): number[];
|
|
17
|
+
set bonusAttackDamagePercentageAtCap(bonusAttackDamagePercentageAtCap: ObjectDataEntryLevelFieldValueSupplier<number>);
|
|
18
|
+
}
|
|
@@ -0,0 +1,65 @@
|
|
|
1
|
+
local ____lualib = require("lualib_bundle")
|
|
2
|
+
local __TS__Class = ____lualib.__TS__Class
|
|
3
|
+
local __TS__ClassExtends = ____lualib.__TS__ClassExtends
|
|
4
|
+
local __TS__SetDescriptor = ____lualib.__TS__SetDescriptor
|
|
5
|
+
local ____exports = {}
|
|
6
|
+
local ____ability_2Dtype = require("engine.object-data.entry.ability-type")
|
|
7
|
+
local AbilityType = ____ability_2Dtype.AbilityType
|
|
8
|
+
____exports.GritAbilityType = __TS__Class()
|
|
9
|
+
local GritAbilityType = ____exports.GritAbilityType
|
|
10
|
+
GritAbilityType.name = "GritAbilityType"
|
|
11
|
+
__TS__ClassExtends(GritAbilityType, AbilityType)
|
|
12
|
+
GritAbilityType.BASE_ID = fourCC("AHgr")
|
|
13
|
+
__TS__SetDescriptor(
|
|
14
|
+
GritAbilityType.prototype,
|
|
15
|
+
"armorIncrease",
|
|
16
|
+
{
|
|
17
|
+
get = function(self)
|
|
18
|
+
return self:getNumberLevelField("hgr1")
|
|
19
|
+
end,
|
|
20
|
+
set = function(self, armorIncrease)
|
|
21
|
+
self:setNumberLevelField("hgr1", armorIncrease)
|
|
22
|
+
end
|
|
23
|
+
},
|
|
24
|
+
true
|
|
25
|
+
)
|
|
26
|
+
__TS__SetDescriptor(
|
|
27
|
+
GritAbilityType.prototype,
|
|
28
|
+
"armorCap",
|
|
29
|
+
{
|
|
30
|
+
get = function(self)
|
|
31
|
+
return self:getNumberLevelField("hgr2")
|
|
32
|
+
end,
|
|
33
|
+
set = function(self, armorCap)
|
|
34
|
+
self:setNumberLevelField("hgr2", armorCap)
|
|
35
|
+
end
|
|
36
|
+
},
|
|
37
|
+
true
|
|
38
|
+
)
|
|
39
|
+
__TS__SetDescriptor(
|
|
40
|
+
GritAbilityType.prototype,
|
|
41
|
+
"magicResistanceAtCap",
|
|
42
|
+
{
|
|
43
|
+
get = function(self)
|
|
44
|
+
return self:getNumberLevelField("hgr3")
|
|
45
|
+
end,
|
|
46
|
+
set = function(self, magicResistanceAtCap)
|
|
47
|
+
self:setNumberLevelField("hgr3", magicResistanceAtCap)
|
|
48
|
+
end
|
|
49
|
+
},
|
|
50
|
+
true
|
|
51
|
+
)
|
|
52
|
+
__TS__SetDescriptor(
|
|
53
|
+
GritAbilityType.prototype,
|
|
54
|
+
"bonusAttackDamagePercentageAtCap",
|
|
55
|
+
{
|
|
56
|
+
get = function(self)
|
|
57
|
+
return self:getNumberLevelField("hgr4")
|
|
58
|
+
end,
|
|
59
|
+
set = function(self, bonusAttackDamagePercentageAtCap)
|
|
60
|
+
self:setNumberLevelField("hgr4", bonusAttackDamagePercentageAtCap)
|
|
61
|
+
end
|
|
62
|
+
},
|
|
63
|
+
true
|
|
64
|
+
)
|
|
65
|
+
return ____exports
|
|
@@ -0,0 +1,27 @@
|
|
|
1
|
+
/** @noSelfInFile */
|
|
2
|
+
import { AbilityType, AbilityTypeId } from "../ability-type";
|
|
3
|
+
import { ObjectDataEntryLevelFieldValueSupplier } from "../../entry";
|
|
4
|
+
export declare class GuidingHandAbilityType extends AbilityType {
|
|
5
|
+
static readonly BASE_ID: AbilityTypeId;
|
|
6
|
+
/** Bonus Attack Speed Percent */
|
|
7
|
+
get bonusAttackSpeedPercentage(): number[];
|
|
8
|
+
set bonusAttackSpeedPercentage(bonusAttackSpeedPercentage: ObjectDataEntryLevelFieldValueSupplier<number>);
|
|
9
|
+
/** Bonus Move Speed Percent */
|
|
10
|
+
get bonusMovementSpeedPercentage(): number[];
|
|
11
|
+
set bonusMovementSpeedPercentage(bonusMovementSpeedPercentage: ObjectDataEntryLevelFieldValueSupplier<number>);
|
|
12
|
+
/** Bonus Critical Hit Percent */
|
|
13
|
+
get bonusCriticalHitPercentage(): number[];
|
|
14
|
+
set bonusCriticalHitPercentage(bonusCriticalHitPercentage: ObjectDataEntryLevelFieldValueSupplier<number>);
|
|
15
|
+
/** Bonus Critical Damage Percent */
|
|
16
|
+
get bonusCriticalDamagePercentage(): number[];
|
|
17
|
+
set bonusCriticalDamagePercentage(bonusCriticalDamagePercentage: ObjectDataEntryLevelFieldValueSupplier<number>);
|
|
18
|
+
/** Makes Units Undying */
|
|
19
|
+
get makesUnitsUndying(): boolean[];
|
|
20
|
+
set makesUnitsUndying(makesUnitsUndying: ObjectDataEntryLevelFieldValueSupplier<boolean>);
|
|
21
|
+
/** Mana Per Second */
|
|
22
|
+
get manaPerSecond(): number[];
|
|
23
|
+
set manaPerSecond(manaPerSecond: ObjectDataEntryLevelFieldValueSupplier<number>);
|
|
24
|
+
/** Bonus Cooldown Reduction Percent */
|
|
25
|
+
get bonusCooldownReductionPercentage(): number[];
|
|
26
|
+
set bonusCooldownReductionPercentage(bonusCooldownReductionPercentage: ObjectDataEntryLevelFieldValueSupplier<number>);
|
|
27
|
+
}
|
|
@@ -0,0 +1,104 @@
|
|
|
1
|
+
local ____lualib = require("lualib_bundle")
|
|
2
|
+
local __TS__Class = ____lualib.__TS__Class
|
|
3
|
+
local __TS__ClassExtends = ____lualib.__TS__ClassExtends
|
|
4
|
+
local __TS__SetDescriptor = ____lualib.__TS__SetDescriptor
|
|
5
|
+
local ____exports = {}
|
|
6
|
+
local ____ability_2Dtype = require("engine.object-data.entry.ability-type")
|
|
7
|
+
local AbilityType = ____ability_2Dtype.AbilityType
|
|
8
|
+
____exports.GuidingHandAbilityType = __TS__Class()
|
|
9
|
+
local GuidingHandAbilityType = ____exports.GuidingHandAbilityType
|
|
10
|
+
GuidingHandAbilityType.name = "GuidingHandAbilityType"
|
|
11
|
+
__TS__ClassExtends(GuidingHandAbilityType, AbilityType)
|
|
12
|
+
GuidingHandAbilityType.BASE_ID = fourCC("AHgh")
|
|
13
|
+
__TS__SetDescriptor(
|
|
14
|
+
GuidingHandAbilityType.prototype,
|
|
15
|
+
"bonusAttackSpeedPercentage",
|
|
16
|
+
{
|
|
17
|
+
get = function(self)
|
|
18
|
+
return self:getNumberLevelField("hgh1")
|
|
19
|
+
end,
|
|
20
|
+
set = function(self, bonusAttackSpeedPercentage)
|
|
21
|
+
self:setNumberLevelField("hgh1", bonusAttackSpeedPercentage)
|
|
22
|
+
end
|
|
23
|
+
},
|
|
24
|
+
true
|
|
25
|
+
)
|
|
26
|
+
__TS__SetDescriptor(
|
|
27
|
+
GuidingHandAbilityType.prototype,
|
|
28
|
+
"bonusMovementSpeedPercentage",
|
|
29
|
+
{
|
|
30
|
+
get = function(self)
|
|
31
|
+
return self:getNumberLevelField("hgh2")
|
|
32
|
+
end,
|
|
33
|
+
set = function(self, bonusMovementSpeedPercentage)
|
|
34
|
+
self:setNumberLevelField("hgh2", bonusMovementSpeedPercentage)
|
|
35
|
+
end
|
|
36
|
+
},
|
|
37
|
+
true
|
|
38
|
+
)
|
|
39
|
+
__TS__SetDescriptor(
|
|
40
|
+
GuidingHandAbilityType.prototype,
|
|
41
|
+
"bonusCriticalHitPercentage",
|
|
42
|
+
{
|
|
43
|
+
get = function(self)
|
|
44
|
+
return self:getNumberLevelField("hgh3")
|
|
45
|
+
end,
|
|
46
|
+
set = function(self, bonusCriticalHitPercentage)
|
|
47
|
+
self:setNumberLevelField("hgh3", bonusCriticalHitPercentage)
|
|
48
|
+
end
|
|
49
|
+
},
|
|
50
|
+
true
|
|
51
|
+
)
|
|
52
|
+
__TS__SetDescriptor(
|
|
53
|
+
GuidingHandAbilityType.prototype,
|
|
54
|
+
"bonusCriticalDamagePercentage",
|
|
55
|
+
{
|
|
56
|
+
get = function(self)
|
|
57
|
+
return self:getNumberLevelField("hgh4")
|
|
58
|
+
end,
|
|
59
|
+
set = function(self, bonusCriticalDamagePercentage)
|
|
60
|
+
self:setNumberLevelField("hgh4", bonusCriticalDamagePercentage)
|
|
61
|
+
end
|
|
62
|
+
},
|
|
63
|
+
true
|
|
64
|
+
)
|
|
65
|
+
__TS__SetDescriptor(
|
|
66
|
+
GuidingHandAbilityType.prototype,
|
|
67
|
+
"makesUnitsUndying",
|
|
68
|
+
{
|
|
69
|
+
get = function(self)
|
|
70
|
+
return self:getBooleanLevelField("hgh5")
|
|
71
|
+
end,
|
|
72
|
+
set = function(self, makesUnitsUndying)
|
|
73
|
+
self:setBooleanLevelField("hgh5", makesUnitsUndying)
|
|
74
|
+
end
|
|
75
|
+
},
|
|
76
|
+
true
|
|
77
|
+
)
|
|
78
|
+
__TS__SetDescriptor(
|
|
79
|
+
GuidingHandAbilityType.prototype,
|
|
80
|
+
"manaPerSecond",
|
|
81
|
+
{
|
|
82
|
+
get = function(self)
|
|
83
|
+
return self:getNumberLevelField("hgh6")
|
|
84
|
+
end,
|
|
85
|
+
set = function(self, manaPerSecond)
|
|
86
|
+
self:setNumberLevelField("hgh6", manaPerSecond)
|
|
87
|
+
end
|
|
88
|
+
},
|
|
89
|
+
true
|
|
90
|
+
)
|
|
91
|
+
__TS__SetDescriptor(
|
|
92
|
+
GuidingHandAbilityType.prototype,
|
|
93
|
+
"bonusCooldownReductionPercentage",
|
|
94
|
+
{
|
|
95
|
+
get = function(self)
|
|
96
|
+
return self:getNumberLevelField("hgh7")
|
|
97
|
+
end,
|
|
98
|
+
set = function(self, bonusCooldownReductionPercentage)
|
|
99
|
+
self:setNumberLevelField("hgh7", bonusCooldownReductionPercentage)
|
|
100
|
+
end
|
|
101
|
+
},
|
|
102
|
+
true
|
|
103
|
+
)
|
|
104
|
+
return ____exports
|
|
@@ -0,0 +1,27 @@
|
|
|
1
|
+
/** @noSelfInFile */
|
|
2
|
+
import { AbilityType, AbilityTypeId } from "../ability-type";
|
|
3
|
+
import { ObjectDataEntryLevelFieldValueSupplier } from "../../entry";
|
|
4
|
+
export declare class HeadsplitterAbilityType extends AbilityType {
|
|
5
|
+
static readonly BASE_ID: AbilityTypeId;
|
|
6
|
+
/** Damage Bonus */
|
|
7
|
+
get bonusDamage(): number[];
|
|
8
|
+
set bonusDamage(bonusDamage: ObjectDataEntryLevelFieldValueSupplier<number>);
|
|
9
|
+
/** Stun Duration - Normal */
|
|
10
|
+
get stunDuration(): number[];
|
|
11
|
+
set stunDuration(stunDuration: ObjectDataEntryLevelFieldValueSupplier<number>);
|
|
12
|
+
/** Stun Duration - Hero */
|
|
13
|
+
get stunHeroDuration(): number[];
|
|
14
|
+
set stunHeroDuration(stunHeroDuration: ObjectDataEntryLevelFieldValueSupplier<number>);
|
|
15
|
+
/** Bonus Damage Debuff Duration - Normal */
|
|
16
|
+
get bonusDamageDebuffDuration(): number[];
|
|
17
|
+
set bonusDamageDebuffDuration(bonusDamageDebuffDuration: ObjectDataEntryLevelFieldValueSupplier<number>);
|
|
18
|
+
/** Bonus Damage Debuff Duration - Hero */
|
|
19
|
+
get bonusDamageDebuffHeroDuration(): number[];
|
|
20
|
+
set bonusDamageDebuffHeroDuration(bonusDamageDebuffHeroDuration: ObjectDataEntryLevelFieldValueSupplier<number>);
|
|
21
|
+
/** Debuff Bonus Damage Received Percent */
|
|
22
|
+
get debuffBonusDamageReceivedPercentage(): number[];
|
|
23
|
+
set debuffBonusDamageReceivedPercentage(debuffBonusDamageReceivedPercentage: ObjectDataEntryLevelFieldValueSupplier<number>);
|
|
24
|
+
/** Refreshes Cooldown On Kill */
|
|
25
|
+
get refreshesCooldownOnKill(): boolean[];
|
|
26
|
+
set refreshesCooldownOnKill(refreshesCooldownOnKill: ObjectDataEntryLevelFieldValueSupplier<boolean>);
|
|
27
|
+
}
|
|
@@ -0,0 +1,104 @@
|
|
|
1
|
+
local ____lualib = require("lualib_bundle")
|
|
2
|
+
local __TS__Class = ____lualib.__TS__Class
|
|
3
|
+
local __TS__ClassExtends = ____lualib.__TS__ClassExtends
|
|
4
|
+
local __TS__SetDescriptor = ____lualib.__TS__SetDescriptor
|
|
5
|
+
local ____exports = {}
|
|
6
|
+
local ____ability_2Dtype = require("engine.object-data.entry.ability-type")
|
|
7
|
+
local AbilityType = ____ability_2Dtype.AbilityType
|
|
8
|
+
____exports.HeadsplitterAbilityType = __TS__Class()
|
|
9
|
+
local HeadsplitterAbilityType = ____exports.HeadsplitterAbilityType
|
|
10
|
+
HeadsplitterAbilityType.name = "HeadsplitterAbilityType"
|
|
11
|
+
__TS__ClassExtends(HeadsplitterAbilityType, AbilityType)
|
|
12
|
+
HeadsplitterAbilityType.BASE_ID = fourCC("AHhr")
|
|
13
|
+
__TS__SetDescriptor(
|
|
14
|
+
HeadsplitterAbilityType.prototype,
|
|
15
|
+
"bonusDamage",
|
|
16
|
+
{
|
|
17
|
+
get = function(self)
|
|
18
|
+
return self:getNumberLevelField("hhr1")
|
|
19
|
+
end,
|
|
20
|
+
set = function(self, bonusDamage)
|
|
21
|
+
self:setNumberLevelField("hhr1", bonusDamage)
|
|
22
|
+
end
|
|
23
|
+
},
|
|
24
|
+
true
|
|
25
|
+
)
|
|
26
|
+
__TS__SetDescriptor(
|
|
27
|
+
HeadsplitterAbilityType.prototype,
|
|
28
|
+
"stunDuration",
|
|
29
|
+
{
|
|
30
|
+
get = function(self)
|
|
31
|
+
return self:getNumberLevelField("hhr2")
|
|
32
|
+
end,
|
|
33
|
+
set = function(self, stunDuration)
|
|
34
|
+
self:setNumberLevelField("hhr2", stunDuration)
|
|
35
|
+
end
|
|
36
|
+
},
|
|
37
|
+
true
|
|
38
|
+
)
|
|
39
|
+
__TS__SetDescriptor(
|
|
40
|
+
HeadsplitterAbilityType.prototype,
|
|
41
|
+
"stunHeroDuration",
|
|
42
|
+
{
|
|
43
|
+
get = function(self)
|
|
44
|
+
return self:getNumberLevelField("hhr3")
|
|
45
|
+
end,
|
|
46
|
+
set = function(self, stunHeroDuration)
|
|
47
|
+
self:setNumberLevelField("hhr3", stunHeroDuration)
|
|
48
|
+
end
|
|
49
|
+
},
|
|
50
|
+
true
|
|
51
|
+
)
|
|
52
|
+
__TS__SetDescriptor(
|
|
53
|
+
HeadsplitterAbilityType.prototype,
|
|
54
|
+
"bonusDamageDebuffDuration",
|
|
55
|
+
{
|
|
56
|
+
get = function(self)
|
|
57
|
+
return self:getNumberLevelField("hhr4")
|
|
58
|
+
end,
|
|
59
|
+
set = function(self, bonusDamageDebuffDuration)
|
|
60
|
+
self:setNumberLevelField("hhr4", bonusDamageDebuffDuration)
|
|
61
|
+
end
|
|
62
|
+
},
|
|
63
|
+
true
|
|
64
|
+
)
|
|
65
|
+
__TS__SetDescriptor(
|
|
66
|
+
HeadsplitterAbilityType.prototype,
|
|
67
|
+
"bonusDamageDebuffHeroDuration",
|
|
68
|
+
{
|
|
69
|
+
get = function(self)
|
|
70
|
+
return self:getNumberLevelField("hhr5")
|
|
71
|
+
end,
|
|
72
|
+
set = function(self, bonusDamageDebuffHeroDuration)
|
|
73
|
+
self:setNumberLevelField("hhr5", bonusDamageDebuffHeroDuration)
|
|
74
|
+
end
|
|
75
|
+
},
|
|
76
|
+
true
|
|
77
|
+
)
|
|
78
|
+
__TS__SetDescriptor(
|
|
79
|
+
HeadsplitterAbilityType.prototype,
|
|
80
|
+
"debuffBonusDamageReceivedPercentage",
|
|
81
|
+
{
|
|
82
|
+
get = function(self)
|
|
83
|
+
return self:getNumberLevelField("hhr6")
|
|
84
|
+
end,
|
|
85
|
+
set = function(self, debuffBonusDamageReceivedPercentage)
|
|
86
|
+
self:setNumberLevelField("hhr6", debuffBonusDamageReceivedPercentage)
|
|
87
|
+
end
|
|
88
|
+
},
|
|
89
|
+
true
|
|
90
|
+
)
|
|
91
|
+
__TS__SetDescriptor(
|
|
92
|
+
HeadsplitterAbilityType.prototype,
|
|
93
|
+
"refreshesCooldownOnKill",
|
|
94
|
+
{
|
|
95
|
+
get = function(self)
|
|
96
|
+
return self:getBooleanLevelField("hhr7")
|
|
97
|
+
end,
|
|
98
|
+
set = function(self, refreshesCooldownOnKill)
|
|
99
|
+
self:setBooleanLevelField("hhr7", refreshesCooldownOnKill)
|
|
100
|
+
end
|
|
101
|
+
},
|
|
102
|
+
true
|
|
103
|
+
)
|
|
104
|
+
return ____exports
|