warscript 0.0.1-dev.bad60be → 0.0.1-dev.bc4cd10
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/attributes.d.ts +1 -0
- package/attributes.lua +9 -0
- package/core/dummy.lua +4 -2
- package/core/types/effect.d.ts +11 -1
- package/core/types/effect.lua +43 -77
- package/core/types/frame.d.ts +1 -0
- package/core/types/frame.lua +136 -58
- package/core/types/handle.lua +9 -9
- package/core/types/item.d.ts +1 -0
- package/core/types/item.lua +1 -0
- package/core/types/player.d.ts +18 -1
- package/core/types/player.lua +76 -26
- package/core/types/playerCamera.d.ts +2 -0
- package/core/types/playerCamera.lua +123 -5
- package/core/types/playerColor.lua +4 -3
- package/core/types/sound.d.ts +1 -1
- package/core/types/sound.lua +14 -9
- package/core/types/tileCell.d.ts +11 -1
- package/core/types/tileCell.lua +97 -0
- package/core/types/timer.d.ts +3 -1
- package/core/types/timer.lua +27 -2
- package/core/types/unit.d.ts +5 -0
- package/core/types/unit.lua +5 -0
- package/core/util.d.ts +3 -1
- package/core/util.lua +109 -3
- package/decl/native.d.ts +711 -11
- package/destroyable.d.ts +1 -0
- package/destroyable.lua +9 -0
- package/engine/behavior.d.ts +14 -1
- package/engine/behavior.lua +230 -70
- package/engine/behaviour/ability/apply-buff.lua +4 -4
- package/engine/behaviour/ability/apply-unit-behavior.lua +5 -0
- package/engine/behaviour/ability/damage.d.ts +4 -0
- package/engine/behaviour/ability/damage.lua +19 -15
- package/engine/behaviour/ability/emulate-impact.d.ts +1 -1
- package/engine/behaviour/ability/emulate-impact.lua +7 -5
- package/engine/behaviour/ability/on-command-impact.d.ts +1 -0
- package/engine/behaviour/ability/on-command-impact.lua +1 -0
- package/engine/behaviour/ability/remove-buffs.d.ts +9 -0
- package/engine/behaviour/ability/remove-buffs.lua +21 -0
- package/engine/behaviour/ability/restore-mana.d.ts +1 -1
- package/engine/behaviour/ability/restore-mana.lua +6 -6
- package/engine/behaviour/ability.d.ts +13 -6
- package/engine/behaviour/ability.lua +56 -1
- package/engine/behaviour/unit/stun-immunity.d.ts +9 -5
- package/engine/behaviour/unit/stun-immunity.lua +17 -7
- package/engine/behaviour/unit.d.ts +16 -5
- package/engine/behaviour/unit.lua +135 -27
- package/engine/buff.d.ts +73 -27
- package/engine/buff.lua +424 -193
- package/engine/index.d.ts +2 -1
- package/engine/internal/ability.d.ts +7 -1
- package/engine/internal/ability.lua +90 -47
- package/engine/internal/item/ability.lua +2 -1
- package/engine/internal/item/fields.d.ts +12 -0
- package/engine/internal/item/fields.lua +33 -0
- package/engine/internal/item/owner-cache.d.ts +5 -0
- package/engine/internal/item/owner-cache.lua +4 -0
- package/engine/internal/item+owner.d.ts +2 -0
- package/engine/internal/item+owner.lua +37 -8
- package/engine/internal/item.d.ts +27 -14
- package/engine/internal/item.lua +185 -82
- package/engine/internal/mechanics/cast-ability.lua +6 -3
- package/engine/internal/misc/frame-coordinates.lua +21 -0
- package/engine/internal/misc/get-terrain-z.d.ts +2 -0
- package/engine/internal/misc/get-terrain-z.lua +11 -0
- package/engine/internal/misc/player-local-handle.d.ts +2 -0
- package/engine/internal/misc/player-local-handle.lua +5 -0
- package/engine/internal/misc/unit-ability-level-natives.d.ts +2 -0
- package/engine/internal/misc/unit-ability-level-natives.lua +12 -0
- package/engine/internal/object-data/armor-bonus.d.ts +2 -0
- package/engine/internal/object-data/attribute-bonus.lua +2 -2
- package/engine/internal/object-data/health-bonus.d.ts +2 -0
- package/engine/internal/object-data/health-bonus.lua +16 -0
- package/engine/internal/object-data/health-regeneration-rate-increase.d.ts +2 -0
- package/engine/internal/object-data/health-regeneration-rate-increase.lua +48 -0
- package/engine/internal/object-data/mana-bonus.d.ts +2 -0
- package/engine/internal/object-data/mana-bonus.lua +16 -0
- package/engine/internal/object-data/mana-regeneration-rate-increase-factor.d.ts +2 -0
- package/engine/internal/object-data/mana-regeneration-rate-increase-factor.lua +16 -0
- package/engine/internal/unit/ability.d.ts +14 -14
- package/engine/internal/unit/ability.lua +86 -47
- package/engine/internal/unit/add-item-to-slot-init.lua +3 -14
- package/engine/internal/unit/add-item-to-slot.lua +53 -12
- package/engine/internal/unit/appearance.d.ts +15 -0
- package/engine/internal/unit/appearance.lua +85 -0
- package/engine/internal/unit/attributes.d.ts +17 -0
- package/engine/internal/unit/attributes.lua +46 -0
- package/engine/internal/unit/bonus.d.ts +14 -0
- package/engine/internal/unit/bonus.lua +102 -8
- package/engine/internal/unit/buff.d.ts +2 -2
- package/engine/internal/unit/buff.lua +34 -19
- package/engine/internal/unit/equipment-inventory.d.ts +44 -0
- package/engine/internal/unit/equipment-inventory.lua +233 -0
- package/engine/internal/unit/expiration-timer.lua +1 -1
- package/engine/internal/unit/extended-inventory.d.ts +25 -0
- package/engine/internal/unit/extended-inventory.lua +99 -0
- package/engine/internal/unit/fly-height.d.ts +7 -0
- package/engine/internal/unit/fly-height.lua +20 -0
- package/engine/internal/unit/ignore-events-items.lua +10 -1
- package/engine/internal/unit/interrupts.d.ts +12 -0
- package/engine/internal/unit/interrupts.lua +28 -0
- package/engine/internal/unit/{item.d.ts → inventory.d.ts} +7 -3
- package/engine/internal/unit/inventory.lua +87 -0
- package/engine/internal/unit/item-container.d.ts +25 -0
- package/engine/internal/unit/item-container.lua +11 -0
- package/engine/internal/unit/item-order-events.d.ts +17 -0
- package/engine/internal/unit/item-order-events.lua +67 -0
- package/engine/internal/unit/item-slot.d.ts +27 -0
- package/engine/internal/unit/item-slot.lua +92 -0
- package/engine/internal/unit/main-selected.lua +12 -27
- package/engine/internal/unit/order.d.ts +3 -3
- package/engine/internal/unit/order.lua +10 -10
- package/engine/internal/unit/pseudo-passive-abilities.d.ts +2 -0
- package/engine/internal/unit/pseudo-passive-abilities.lua +11 -0
- package/engine/internal/unit/range-event.d.ts +12 -0
- package/engine/internal/unit/range-event.lua +90 -0
- package/engine/internal/unit/scale.d.ts +7 -0
- package/engine/internal/unit/scale.lua +20 -0
- package/engine/internal/unit+ability.d.ts +2 -1
- package/engine/internal/unit+ability.lua +73 -3
- package/engine/internal/unit+bonus.lua +3 -3
- package/engine/internal/unit+damage.d.ts +9 -0
- package/engine/internal/unit+damage.lua +33 -0
- package/engine/internal/unit+rally.lua +9 -31
- package/engine/internal/unit-missile-data.lua +58 -32
- package/engine/internal/unit-missile-launch.lua +65 -27
- package/engine/internal/unit.d.ts +19 -32
- package/engine/internal/unit.lua +241 -341
- package/engine/local-client.d.ts +28 -0
- package/engine/local-client.lua +324 -54
- package/engine/object-data/auxiliary/armor-type.d.ts +11 -0
- package/engine/object-data/auxiliary/armor-type.lua +46 -0
- package/engine/object-data/auxiliary/attachment-preset.d.ts +7 -0
- package/engine/object-data/auxiliary/attachment-preset.lua +7 -0
- package/engine/object-data/auxiliary/equipment-slot.d.ts +12 -0
- package/engine/object-data/auxiliary/equipment-slot.lua +2 -0
- package/engine/object-data/auxiliary/equipment-type.d.ts +12 -0
- package/engine/object-data/auxiliary/equipment-type.lua +26 -0
- package/engine/object-data/auxiliary/health-regeneration-type.d.ts +8 -0
- package/engine/object-data/auxiliary/health-regeneration-type.lua +2 -0
- package/engine/object-data/auxiliary/item-class.d.ts +11 -0
- package/engine/object-data/auxiliary/item-class.lua +2 -0
- package/engine/object-data/auxiliary/item-tag.d.ts +12 -0
- package/engine/object-data/auxiliary/item-tag.lua +2 -0
- package/engine/object-data/auxiliary/order-type.d.ts +939 -0
- package/engine/object-data/auxiliary/order-type.lua +2 -0
- package/engine/object-data/auxiliary/sound-set-name.d.ts +14 -3
- package/engine/object-data/auxiliary/unit-attribute.lua +1 -1
- package/engine/object-data/entry/ability-type/apprehend.d.ts +22 -0
- package/engine/object-data/entry/ability-type/apprehend.lua +66 -0
- package/engine/object-data/entry/ability-type/armor-bonus.d.ts +8 -0
- package/engine/object-data/entry/ability-type/{armor-increase.lua → armor-bonus.lua} +9 -9
- package/engine/object-data/entry/ability-type/aura-of-blight.d.ts +13 -0
- package/engine/object-data/entry/ability-type/aura-of-blight.lua +39 -0
- package/engine/object-data/entry/ability-type/banshee.d.ts +8 -0
- package/engine/object-data/entry/ability-type/banshee.lua +13 -0
- package/engine/object-data/entry/ability-type/banshees-wail-damage-amp.d.ts +12 -0
- package/engine/object-data/entry/ability-type/banshees-wail-damage-amp.lua +27 -0
- package/engine/object-data/entry/ability-type/banshees-wail.d.ts +31 -0
- package/engine/object-data/entry/ability-type/banshees-wail.lua +117 -0
- package/engine/object-data/entry/ability-type/battering-ram.d.ts +33 -0
- package/engine/object-data/entry/ability-type/battering-ram.lua +130 -0
- package/engine/object-data/entry/ability-type/blank-configurable.d.ts +3 -0
- package/engine/object-data/entry/ability-type/blank-configurable.lua +30 -0
- package/engine/object-data/entry/ability-type/breath-of-fire.d.ts +11 -0
- package/engine/object-data/entry/ability-type/breath-of-fire.lua +27 -0
- package/engine/object-data/entry/ability-type/cleansing-fire.d.ts +27 -0
- package/engine/object-data/entry/ability-type/cleansing-fire.lua +104 -0
- package/engine/object-data/entry/ability-type/consecration.d.ts +15 -0
- package/engine/object-data/entry/ability-type/consecration.lua +52 -0
- package/engine/object-data/entry/ability-type/cooldown-reduction.d.ts +12 -0
- package/engine/object-data/entry/ability-type/cooldown-reduction.lua +39 -0
- package/engine/object-data/entry/ability-type/critical-strike-system.d.ts +18 -0
- package/engine/object-data/entry/ability-type/critical-strike-system.lua +65 -0
- package/engine/object-data/entry/ability-type/deathseeker-arrows.d.ts +21 -0
- package/engine/object-data/entry/ability-type/deathseeker-arrows.lua +78 -0
- package/engine/object-data/entry/ability-type/equipment-inventory-interface.d.ts +8 -0
- package/engine/object-data/entry/ability-type/equipment-inventory-interface.lua +13 -0
- package/engine/object-data/entry/ability-type/equipment-inventory.d.ts +13 -0
- package/engine/object-data/entry/ability-type/equipment-inventory.lua +27 -0
- package/engine/object-data/entry/ability-type/equipment.d.ts +13 -0
- package/engine/object-data/entry/ability-type/equipment.lua +27 -0
- package/engine/object-data/entry/ability-type/firebolt.d.ts +7 -0
- package/engine/object-data/entry/ability-type/firebolt.lua +13 -0
- package/engine/object-data/entry/ability-type/flame-strike.d.ts +25 -0
- package/engine/object-data/entry/ability-type/flame-strike.lua +92 -0
- package/engine/object-data/entry/ability-type/grant-talent-point.d.ts +8 -0
- package/engine/object-data/entry/ability-type/grant-talent-point.lua +13 -0
- package/engine/object-data/entry/ability-type/grim-conviction.d.ts +36 -0
- package/engine/object-data/entry/ability-type/grim-conviction.lua +131 -0
- package/engine/object-data/entry/ability-type/grit.d.ts +18 -0
- package/engine/object-data/entry/ability-type/grit.lua +65 -0
- package/engine/object-data/entry/ability-type/guiding-hand.d.ts +27 -0
- package/engine/object-data/entry/ability-type/guiding-hand.lua +104 -0
- package/engine/object-data/entry/ability-type/headsplitter.d.ts +27 -0
- package/engine/object-data/entry/ability-type/headsplitter.lua +104 -0
- package/engine/object-data/entry/ability-type/{armor-increase.d.ts → healing-modifier.d.ts} +4 -3
- package/engine/object-data/entry/ability-type/healing-modifier.lua +26 -0
- package/engine/object-data/entry/ability-type/healing-ward-aura.d.ts +13 -0
- package/engine/object-data/entry/ability-type/healing-ward-aura.lua +39 -0
- package/engine/object-data/entry/ability-type/health-bonus.d.ts +8 -0
- package/engine/object-data/entry/ability-type/health-bonus.lua +26 -0
- package/engine/object-data/entry/ability-type/heroic-slash.d.ts +18 -0
- package/engine/object-data/entry/ability-type/heroic-slash.lua +65 -0
- package/engine/object-data/entry/ability-type/holy-wrath.d.ts +30 -0
- package/engine/object-data/entry/ability-type/holy-wrath.lua +117 -0
- package/engine/object-data/entry/ability-type/inspire-courage.d.ts +18 -0
- package/engine/object-data/entry/ability-type/inspire-courage.lua +65 -0
- package/engine/object-data/entry/ability-type/item-life-regeneration.d.ts +10 -0
- package/engine/object-data/entry/ability-type/item-life-regeneration.lua +26 -0
- package/engine/object-data/entry/ability-type/life-drain.d.ts +37 -0
- package/engine/object-data/entry/ability-type/life-drain.lua +144 -0
- package/engine/object-data/entry/ability-type/lights-mercy.d.ts +27 -0
- package/engine/object-data/entry/ability-type/lights-mercy.lua +104 -0
- package/engine/object-data/entry/ability-type/mana-bonus.d.ts +8 -0
- package/engine/object-data/entry/ability-type/mana-bonus.lua +26 -0
- package/engine/object-data/entry/ability-type/mana-efficiency.d.ts +12 -0
- package/engine/object-data/entry/ability-type/mana-efficiency.lua +39 -0
- package/engine/object-data/entry/ability-type/mana-regeneration.d.ts +8 -0
- package/engine/object-data/entry/ability-type/mana-regeneration.lua +26 -0
- package/engine/object-data/entry/ability-type/mind-control.d.ts +21 -0
- package/engine/object-data/entry/ability-type/mind-control.lua +78 -0
- package/engine/object-data/entry/ability-type/on-attack-cast-spell.d.ts +21 -0
- package/engine/object-data/entry/ability-type/on-attack-cast-spell.lua +52 -0
- package/engine/object-data/entry/ability-type/on-basic-attack-cast-spell.d.ts +19 -0
- package/engine/object-data/entry/ability-type/on-basic-attack-cast-spell.lua +65 -0
- package/engine/object-data/entry/ability-type/on-hit-cast-spell.d.ts +15 -0
- package/engine/object-data/entry/ability-type/on-hit-cast-spell.lua +26 -0
- package/engine/object-data/entry/ability-type/on-magic-attack-cast-spell.d.ts +6 -0
- package/engine/object-data/entry/ability-type/on-magic-attack-cast-spell.lua +12 -0
- package/engine/object-data/entry/ability-type/provoke.d.ts +21 -0
- package/engine/object-data/entry/ability-type/provoke.lua +66 -0
- package/engine/object-data/entry/ability-type/rain-of-fire.d.ts +7 -0
- package/engine/object-data/entry/ability-type/rain-of-fire.lua +13 -0
- package/engine/object-data/entry/ability-type/raise-the-banner.d.ts +9 -0
- package/engine/object-data/entry/ability-type/raise-the-banner.lua +26 -0
- package/engine/object-data/entry/ability-type/reincarnation.d.ts +8 -0
- package/engine/object-data/entry/ability-type/reincarnation.lua +26 -0
- package/engine/object-data/entry/ability-type/resolve.d.ts +12 -0
- package/engine/object-data/entry/ability-type/resolve.lua +39 -0
- package/engine/object-data/entry/ability-type/righteous-fury.d.ts +33 -0
- package/engine/object-data/entry/ability-type/righteous-fury.lua +130 -0
- package/engine/object-data/entry/ability-type/sacred-aura.d.ts +27 -0
- package/engine/object-data/entry/ability-type/sacred-aura.lua +104 -0
- package/engine/object-data/entry/ability-type/soul-burn.d.ts +22 -0
- package/engine/object-data/entry/ability-type/soul-burn.lua +79 -0
- package/engine/object-data/entry/ability-type/soul-lantern.d.ts +30 -0
- package/engine/object-data/entry/ability-type/soul-lantern.lua +117 -0
- package/engine/object-data/entry/ability-type/spell-amp.d.ts +15 -0
- package/engine/object-data/entry/ability-type/spell-amp.lua +52 -0
- package/engine/object-data/entry/ability-type/spell-critical-strike.d.ts +12 -0
- package/engine/object-data/entry/ability-type/spell-critical-strike.lua +39 -0
- package/engine/object-data/entry/ability-type/spell-vamp.d.ts +12 -0
- package/engine/object-data/entry/ability-type/spell-vamp.lua +39 -0
- package/engine/object-data/entry/ability-type/stackable-evasion.d.ts +9 -0
- package/engine/object-data/entry/ability-type/stackable-evasion.lua +13 -0
- package/engine/object-data/entry/ability-type/stackable-hardened-skin.d.ts +21 -0
- package/engine/object-data/entry/ability-type/stackable-hardened-skin.lua +78 -0
- package/engine/object-data/entry/ability-type/stackable-life-steal.d.ts +9 -0
- package/engine/object-data/entry/ability-type/stackable-life-steal.lua +26 -0
- package/engine/object-data/entry/ability-type/stackable-spell-damage-reduction.d.ts +9 -0
- package/engine/object-data/entry/ability-type/stackable-spell-damage-reduction.lua +13 -0
- package/engine/object-data/entry/ability-type/stackable-thorn-shield.d.ts +9 -0
- package/engine/object-data/entry/ability-type/stackable-thorn-shield.lua +13 -0
- package/engine/object-data/entry/ability-type/stat-details.d.ts +12 -0
- package/engine/object-data/entry/ability-type/stat-details.lua +27 -0
- package/engine/object-data/entry/ability-type/surge-of-light.d.ts +33 -0
- package/engine/object-data/entry/ability-type/surge-of-light.lua +130 -0
- package/engine/object-data/entry/ability-type/sweeping-strike.d.ts +57 -0
- package/engine/object-data/entry/ability-type/sweeping-strike.lua +234 -0
- package/engine/object-data/entry/ability-type/talents.d.ts +12 -0
- package/engine/object-data/entry/ability-type/talents.lua +27 -0
- package/engine/object-data/entry/ability-type/unyielding-guard.d.ts +30 -0
- package/engine/object-data/entry/ability-type/unyielding-guard.lua +117 -0
- package/engine/object-data/entry/ability-type/valiant-charge.d.ts +27 -0
- package/engine/object-data/entry/ability-type/valiant-charge.lua +104 -0
- package/engine/object-data/entry/ability-type/warcry.d.ts +9 -0
- package/engine/object-data/entry/ability-type/warcry.lua +26 -0
- package/engine/object-data/entry/ability-type/withering-fire.d.ts +21 -0
- package/engine/object-data/entry/ability-type/withering-fire.lua +78 -0
- package/engine/object-data/entry/ability-type.d.ts +25 -6
- package/engine/object-data/entry/ability-type.lua +249 -12
- package/engine/object-data/entry/buff-type/applicable.lua +113 -109
- package/engine/object-data/entry/buff-type.d.ts +6 -2
- package/engine/object-data/entry/buff-type.lua +26 -0
- package/engine/object-data/entry/destructible-type.d.ts +32 -2
- package/engine/object-data/entry/destructible-type.lua +181 -0
- package/engine/object-data/entry/item-type.d.ts +18 -3
- package/engine/object-data/entry/item-type.lua +84 -0
- package/engine/object-data/entry/lightning-type.d.ts +6 -8
- package/engine/object-data/entry/lightning-type.lua +1 -1
- package/engine/object-data/entry/sound-preset.d.ts +2 -2
- package/engine/object-data/entry/unit-type.d.ts +62 -4
- package/engine/object-data/entry/unit-type.lua +474 -38
- package/engine/object-data/entry/upgrade.d.ts +2 -2
- package/engine/object-data/entry.d.ts +6 -1
- package/engine/object-data/entry.lua +8 -0
- package/engine/object-field/ability.d.ts +3 -3
- package/engine/object-field/ability.lua +9 -8
- package/engine/object-field/item.d.ts +22 -0
- package/engine/object-field/item.lua +118 -0
- package/engine/object-field/unit.d.ts +27 -5
- package/engine/object-field/unit.lua +82 -0
- package/engine/object-field.d.ts +12 -4
- package/engine/object-field.lua +273 -126
- package/engine/random.d.ts +10 -0
- package/engine/random.lua +21 -0
- package/engine/standard/entries/ability-type.d.ts +3102 -7
- package/engine/standard/entries/ability-type.lua +0 -6
- package/engine/standard/entries/buff-type.d.ts +45 -0
- package/engine/standard/entries/buff-type.lua +43 -0
- package/engine/standard/entries/item-type.d.ts +1299 -0
- package/engine/standard/entries/item-type.lua +2 -0
- package/engine/standard/entries/lightning-type.d.ts +42 -15
- package/engine/standard/entries/lightning-type.lua +0 -14
- package/engine/standard/entries/unit-type.d.ts +5 -0
- package/engine/standard/entries/unit-type.lua +5 -0
- package/engine/standard/fields/ability.d.ts +2 -2
- package/engine/standard/fields/ability.lua +2 -2
- package/engine/standard/fields/item.d.ts +4 -0
- package/engine/standard/fields/item.lua +6 -0
- package/engine/standard/fields/unit.d.ts +11 -2
- package/engine/standard/fields/unit.lua +16 -1
- package/engine/synchronization.d.ts +11 -0
- package/engine/synchronization.lua +77 -0
- package/engine/text-tag.d.ts +1 -1
- package/engine/text-tag.lua +92 -17
- package/engine/unit.d.ts +10 -1
- package/engine/unit.lua +10 -1
- package/event.d.ts +1 -1
- package/lualib_bundle.lua +1 -1
- package/math.d.ts +2 -0
- package/math.lua +14 -0
- package/net/socket.lua +1 -1
- package/network.lua +25 -1
- package/objutil/buff.lua +11 -9
- package/objutil/object.lua +1 -1
- package/operation.d.ts +8 -1
- package/operation.lua +38 -18
- package/package.json +3 -23
- package/patch-lua.lua +15 -0
- package/patch-lualib.lua +1 -1
- package/utility/arrays.d.ts +2 -0
- package/utility/arrays.lua +20 -0
- package/utility/callback-array.d.ts +17 -0
- package/utility/callback-array.lua +61 -0
- package/utility/functions.d.ts +7 -0
- package/utility/functions.lua +12 -0
- package/utility/linked-map.d.ts +35 -0
- package/utility/linked-map.lua +107 -0
- package/utility/linked-set.d.ts +4 -1
- package/utility/linked-set.lua +46 -1
- package/utility/lua-maps.d.ts +11 -2
- package/utility/lua-maps.lua +33 -2
- package/utility/lua-sets.d.ts +1 -0
- package/utility/lua-sets.lua +4 -0
- package/utility/random.d.ts +102 -0
- package/utility/random.lua +273 -0
- package/utility/records.lua +20 -1
- package/utility/types.d.ts +3 -0
- package/utility/unordered-map.d.ts +27 -0
- package/utility/unordered-map.lua +99 -0
- package/engine/internal/unit/item.lua +0 -78
- /package/engine/internal/{object-data/armor-increase.d.ts → misc/frame-coordinates.d.ts} +0 -0
- /package/engine/internal/object-data/{armor-increase.lua → armor-bonus.lua} +0 -0
- /package/engine/object-data/entry/ability-type/{attribute-increase.d.ts → attribute-bonus.d.ts} +0 -0
- /package/engine/object-data/entry/ability-type/{attribute-increase.lua → attribute-bonus.lua} +0 -0
|
@@ -0,0 +1,66 @@
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1
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local ____lualib = require("lualib_bundle")
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2
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local __TS__Class = ____lualib.__TS__Class
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3
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local __TS__ClassExtends = ____lualib.__TS__ClassExtends
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local __TS__SetDescriptor = ____lualib.__TS__SetDescriptor
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local ____exports = {}
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local ____ability_2Dtype = require("engine.object-data.entry.ability-type")
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local AbilityType = ____ability_2Dtype.AbilityType
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--- Provoke / Heroic Challenge (AHhc). Its fields live in Data F-I; Data A-E have no metadata.
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____exports.ProvokeAbilityType = __TS__Class()
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local ProvokeAbilityType = ____exports.ProvokeAbilityType
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ProvokeAbilityType.name = "ProvokeAbilityType"
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__TS__ClassExtends(ProvokeAbilityType, AbilityType)
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ProvokeAbilityType.BASE_ID = fourCC("AHhc")
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__TS__SetDescriptor(
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15
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ProvokeAbilityType.prototype,
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"shieldHealth",
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{
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get = function(self)
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return self:getNumberLevelField("hhc1")
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end,
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set = function(self, shieldHealth)
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self:setNumberLevelField("hhc1", shieldHealth)
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end
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},
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true
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)
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__TS__SetDescriptor(
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ProvokeAbilityType.prototype,
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29
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"shieldReflectPercentage",
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{
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get = function(self)
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return self:getNumberLevelField("hhc2")
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end,
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set = function(self, shieldReflectPercentage)
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self:setNumberLevelField("hhc2", shieldReflectPercentage)
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end
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},
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true
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)
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__TS__SetDescriptor(
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41
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ProvokeAbilityType.prototype,
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42
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"shieldDuration",
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43
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{
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get = function(self)
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45
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return self:getNumberLevelField("hhc3")
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end,
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set = function(self, shieldDuration)
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self:setNumberLevelField("hhc3", shieldDuration)
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end
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},
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51
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true
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52
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)
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53
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__TS__SetDescriptor(
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54
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ProvokeAbilityType.prototype,
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55
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"tauntedArmorReduction",
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56
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{
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57
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get = function(self)
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58
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return self:getNumberLevelField("hhc4")
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59
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end,
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60
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set = function(self, tauntedArmorReduction)
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self:setNumberLevelField("hhc4", tauntedArmorReduction)
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62
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end
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63
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},
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64
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true
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65
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)
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66
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return ____exports
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@@ -0,0 +1,7 @@
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1
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/** @noSelfInFile */
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2
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import { AbilityTypeId } from "../ability-type";
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import { BlizzardAbilityType } from "./blizzard";
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/** Pit Lord's Rain of Fire (`ANrf`): waves of fire; the same fields as Blizzard (`Hbz*`). */
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export declare class RainOfFireAbilityType extends BlizzardAbilityType {
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static readonly BASE_ID: AbilityTypeId;
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}
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1
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local ____lualib = require("lualib_bundle")
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2
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local __TS__Class = ____lualib.__TS__Class
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local __TS__ClassExtends = ____lualib.__TS__ClassExtends
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local ____exports = {}
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local ____blizzard = require("engine.object-data.entry.ability-type.blizzard")
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local BlizzardAbilityType = ____blizzard.BlizzardAbilityType
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--- Pit Lord's Rain of Fire (`ANrf`): waves of fire; the same fields as Blizzard (`Hbz*`).
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____exports.RainOfFireAbilityType = __TS__Class()
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9
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local RainOfFireAbilityType = ____exports.RainOfFireAbilityType
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10
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RainOfFireAbilityType.name = "RainOfFireAbilityType"
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11
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__TS__ClassExtends(RainOfFireAbilityType, BlizzardAbilityType)
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RainOfFireAbilityType.BASE_ID = fourCC("ANrf")
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13
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return ____exports
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@@ -0,0 +1,9 @@
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1
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/** @noSelfInFile */
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2
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import { AbilityType, AbilityTypeId } from "../ability-type";
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import { ObjectDataEntryLevelFieldValueSupplier } from "../../entry";
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export declare class RaiseTheBannerAbilityType extends AbilityType {
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static readonly BASE_ID: AbilityTypeId;
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/** Given Abilities */
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get givenAbilityTypeIds(): AbilityTypeId[][];
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set givenAbilityTypeIds(givenAbilityTypeIds: ObjectDataEntryLevelFieldValueSupplier<AbilityTypeId[]>);
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}
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@@ -0,0 +1,26 @@
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local ____lualib = require("lualib_bundle")
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2
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local __TS__Class = ____lualib.__TS__Class
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3
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local __TS__ClassExtends = ____lualib.__TS__ClassExtends
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4
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local __TS__SetDescriptor = ____lualib.__TS__SetDescriptor
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5
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local ____exports = {}
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6
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local ____ability_2Dtype = require("engine.object-data.entry.ability-type")
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local AbilityType = ____ability_2Dtype.AbilityType
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____exports.RaiseTheBannerAbilityType = __TS__Class()
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local RaiseTheBannerAbilityType = ____exports.RaiseTheBannerAbilityType
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RaiseTheBannerAbilityType.name = "RaiseTheBannerAbilityType"
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__TS__ClassExtends(RaiseTheBannerAbilityType, AbilityType)
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RaiseTheBannerAbilityType.BASE_ID = fourCC("Aaga")
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__TS__SetDescriptor(
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RaiseTheBannerAbilityType.prototype,
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"givenAbilityTypeIds",
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{
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get = function(self)
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return self:getObjectDataEntryNumericIdsLevelField("aga1")
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end,
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set = function(self, givenAbilityTypeIds)
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self:setObjectDataEntryNumericIdsLevelField("aga1", givenAbilityTypeIds)
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22
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end
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23
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},
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24
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true
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25
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)
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return ____exports
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@@ -0,0 +1,8 @@
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1
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/** @noSelfInFile */
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2
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import { AbilityType, AbilityTypeId } from "../ability-type";
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3
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import { ObjectDataEntryLevelFieldValueSupplier } from "../../entry";
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4
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export declare class ReincarnationAbilityType extends AbilityType {
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static readonly BASE_ID: AbilityTypeId;
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get reincarnationDelay(): number[];
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set reincarnationDelay(reincarnationDelay: ObjectDataEntryLevelFieldValueSupplier<number>);
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}
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@@ -0,0 +1,26 @@
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1
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local ____lualib = require("lualib_bundle")
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2
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local __TS__Class = ____lualib.__TS__Class
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3
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+
local __TS__ClassExtends = ____lualib.__TS__ClassExtends
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4
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local __TS__SetDescriptor = ____lualib.__TS__SetDescriptor
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5
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+
local ____exports = {}
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6
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local ____ability_2Dtype = require("engine.object-data.entry.ability-type")
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7
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local AbilityType = ____ability_2Dtype.AbilityType
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8
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____exports.ReincarnationAbilityType = __TS__Class()
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9
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local ReincarnationAbilityType = ____exports.ReincarnationAbilityType
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10
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ReincarnationAbilityType.name = "ReincarnationAbilityType"
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11
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__TS__ClassExtends(ReincarnationAbilityType, AbilityType)
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ReincarnationAbilityType.BASE_ID = fourCC("AOre")
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13
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__TS__SetDescriptor(
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14
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ReincarnationAbilityType.prototype,
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15
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"reincarnationDelay",
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16
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{
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17
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get = function(self)
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18
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return self:getNumberLevelField("Ore1")
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19
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end,
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20
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set = function(self, reincarnationDelay)
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self:setNumberLevelField("Ore1", reincarnationDelay)
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22
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end
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23
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},
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24
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true
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25
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)
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26
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return ____exports
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@@ -0,0 +1,12 @@
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1
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/** @noSelfInFile */
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2
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import { AbilityType, AbilityTypeId } from "../ability-type";
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3
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import { ObjectDataEntryLevelFieldValueSupplier } from "../../entry";
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4
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export declare class ResolveAbilityType extends AbilityType {
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static readonly BASE_ID: AbilityTypeId;
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6
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/** Resolve */
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7
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get resolve(): number[];
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set resolve(resolve: ObjectDataEntryLevelFieldValueSupplier<number>);
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9
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/** Flat Bonus */
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10
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get isFlatBonus(): boolean[];
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set isFlatBonus(isFlatBonus: ObjectDataEntryLevelFieldValueSupplier<boolean>);
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12
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}
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@@ -0,0 +1,39 @@
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1
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local ____lualib = require("lualib_bundle")
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2
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local __TS__Class = ____lualib.__TS__Class
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3
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+
local __TS__ClassExtends = ____lualib.__TS__ClassExtends
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4
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local __TS__SetDescriptor = ____lualib.__TS__SetDescriptor
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5
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local ____exports = {}
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6
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local ____ability_2Dtype = require("engine.object-data.entry.ability-type")
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7
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local AbilityType = ____ability_2Dtype.AbilityType
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8
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____exports.ResolveAbilityType = __TS__Class()
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9
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local ResolveAbilityType = ____exports.ResolveAbilityType
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10
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ResolveAbilityType.name = "ResolveAbilityType"
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11
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__TS__ClassExtends(ResolveAbilityType, AbilityType)
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ResolveAbilityType.BASE_ID = fourCC("AIlv")
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13
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__TS__SetDescriptor(
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ResolveAbilityType.prototype,
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"resolve",
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{
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17
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get = function(self)
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return self:getNumberLevelField("Ilv1")
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end,
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20
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set = function(self, resolve)
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21
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self:setNumberLevelField("Ilv1", resolve)
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22
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end
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23
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},
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24
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true
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25
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)
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26
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__TS__SetDescriptor(
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27
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ResolveAbilityType.prototype,
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28
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"isFlatBonus",
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29
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{
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30
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get = function(self)
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31
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return self:getBooleanLevelField("Ilv2")
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32
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end,
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33
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set = function(self, isFlatBonus)
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34
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self:setBooleanLevelField("Ilv2", isFlatBonus)
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35
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end
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36
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+
},
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37
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true
|
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38
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)
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39
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return ____exports
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@@ -0,0 +1,33 @@
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1
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/** @noSelfInFile */
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2
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import { AbilityType, AbilityTypeId } from "../ability-type";
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3
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import { ObjectDataEntryLevelFieldValueSupplier } from "../../entry";
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4
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export declare class RighteousFuryAbilityType extends AbilityType {
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5
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static readonly BASE_ID: AbilityTypeId;
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6
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/** Target Intersect Radius */
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7
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get targetIntersectRadius(): number[];
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8
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set targetIntersectRadius(targetIntersectRadius: ObjectDataEntryLevelFieldValueSupplier<number>);
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9
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/** Dash Speed */
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10
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get dashSpeed(): number[];
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11
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set dashSpeed(dashSpeed: ObjectDataEntryLevelFieldValueSupplier<number>);
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12
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/** Dash Damage */
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13
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get dashDamage(): number[];
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14
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set dashDamage(dashDamage: ObjectDataEntryLevelFieldValueSupplier<number>);
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15
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/** Bonus Critical Strike */
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16
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get bonusCriticalStrike(): number[];
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17
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set bonusCriticalStrike(bonusCriticalStrike: ObjectDataEntryLevelFieldValueSupplier<number>);
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18
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/** Normal - Bonus Critical Strike Duration */
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19
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get bonusCriticalStrikeDuration(): number[];
|
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20
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set bonusCriticalStrikeDuration(bonusCriticalStrikeDuration: ObjectDataEntryLevelFieldValueSupplier<number>);
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21
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/** Hero - Bonus Critical Strike Duration */
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22
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+
get bonusCriticalStrikeHeroDuration(): number[];
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23
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set bonusCriticalStrikeHeroDuration(bonusCriticalStrikeHeroDuration: ObjectDataEntryLevelFieldValueSupplier<number>);
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|
24
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/** Remove Buffs On Ability Start */
|
|
25
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get removesBuffsOnStart(): boolean[];
|
|
26
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set removesBuffsOnStart(removesBuffsOnStart: ObjectDataEntryLevelFieldValueSupplier<boolean>);
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27
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+
/** Movement Speed Slow */
|
|
28
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get movementSpeedSlowFactor(): number[];
|
|
29
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set movementSpeedSlowFactor(movementSpeedSlowFactor: ObjectDataEntryLevelFieldValueSupplier<number>);
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|
30
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/** Attack Speed Slow */
|
|
31
|
+
get attackSpeedSlowFactor(): number[];
|
|
32
|
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set attackSpeedSlowFactor(attackSpeedSlowFactor: ObjectDataEntryLevelFieldValueSupplier<number>);
|
|
33
|
+
}
|
|
@@ -0,0 +1,130 @@
|
|
|
1
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local ____lualib = require("lualib_bundle")
|
|
2
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+
local __TS__Class = ____lualib.__TS__Class
|
|
3
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+
local __TS__ClassExtends = ____lualib.__TS__ClassExtends
|
|
4
|
+
local __TS__SetDescriptor = ____lualib.__TS__SetDescriptor
|
|
5
|
+
local ____exports = {}
|
|
6
|
+
local ____ability_2Dtype = require("engine.object-data.entry.ability-type")
|
|
7
|
+
local AbilityType = ____ability_2Dtype.AbilityType
|
|
8
|
+
____exports.RighteousFuryAbilityType = __TS__Class()
|
|
9
|
+
local RighteousFuryAbilityType = ____exports.RighteousFuryAbilityType
|
|
10
|
+
RighteousFuryAbilityType.name = "RighteousFuryAbilityType"
|
|
11
|
+
__TS__ClassExtends(RighteousFuryAbilityType, AbilityType)
|
|
12
|
+
RighteousFuryAbilityType.BASE_ID = fourCC("ANcp")
|
|
13
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+
__TS__SetDescriptor(
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|
14
|
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RighteousFuryAbilityType.prototype,
|
|
15
|
+
"targetIntersectRadius",
|
|
16
|
+
{
|
|
17
|
+
get = function(self)
|
|
18
|
+
return self:getNumberLevelField("chra")
|
|
19
|
+
end,
|
|
20
|
+
set = function(self, targetIntersectRadius)
|
|
21
|
+
self:setNumberLevelField("chra", targetIntersectRadius)
|
|
22
|
+
end
|
|
23
|
+
},
|
|
24
|
+
true
|
|
25
|
+
)
|
|
26
|
+
__TS__SetDescriptor(
|
|
27
|
+
RighteousFuryAbilityType.prototype,
|
|
28
|
+
"dashSpeed",
|
|
29
|
+
{
|
|
30
|
+
get = function(self)
|
|
31
|
+
return self:getNumberLevelField("chr1")
|
|
32
|
+
end,
|
|
33
|
+
set = function(self, dashSpeed)
|
|
34
|
+
self:setNumberLevelField("chr1", dashSpeed)
|
|
35
|
+
end
|
|
36
|
+
},
|
|
37
|
+
true
|
|
38
|
+
)
|
|
39
|
+
__TS__SetDescriptor(
|
|
40
|
+
RighteousFuryAbilityType.prototype,
|
|
41
|
+
"dashDamage",
|
|
42
|
+
{
|
|
43
|
+
get = function(self)
|
|
44
|
+
return self:getNumberLevelField("chr2")
|
|
45
|
+
end,
|
|
46
|
+
set = function(self, dashDamage)
|
|
47
|
+
self:setNumberLevelField("chr2", dashDamage)
|
|
48
|
+
end
|
|
49
|
+
},
|
|
50
|
+
true
|
|
51
|
+
)
|
|
52
|
+
__TS__SetDescriptor(
|
|
53
|
+
RighteousFuryAbilityType.prototype,
|
|
54
|
+
"bonusCriticalStrike",
|
|
55
|
+
{
|
|
56
|
+
get = function(self)
|
|
57
|
+
return self:getNumberLevelField("chr3")
|
|
58
|
+
end,
|
|
59
|
+
set = function(self, bonusCriticalStrike)
|
|
60
|
+
self:setNumberLevelField("chr3", bonusCriticalStrike)
|
|
61
|
+
end
|
|
62
|
+
},
|
|
63
|
+
true
|
|
64
|
+
)
|
|
65
|
+
__TS__SetDescriptor(
|
|
66
|
+
RighteousFuryAbilityType.prototype,
|
|
67
|
+
"bonusCriticalStrikeDuration",
|
|
68
|
+
{
|
|
69
|
+
get = function(self)
|
|
70
|
+
return self:getNumberLevelField("chr4")
|
|
71
|
+
end,
|
|
72
|
+
set = function(self, bonusCriticalStrikeDuration)
|
|
73
|
+
self:setNumberLevelField("chr4", bonusCriticalStrikeDuration)
|
|
74
|
+
end
|
|
75
|
+
},
|
|
76
|
+
true
|
|
77
|
+
)
|
|
78
|
+
__TS__SetDescriptor(
|
|
79
|
+
RighteousFuryAbilityType.prototype,
|
|
80
|
+
"bonusCriticalStrikeHeroDuration",
|
|
81
|
+
{
|
|
82
|
+
get = function(self)
|
|
83
|
+
return self:getNumberLevelField("chr5")
|
|
84
|
+
end,
|
|
85
|
+
set = function(self, bonusCriticalStrikeHeroDuration)
|
|
86
|
+
self:setNumberLevelField("chr5", bonusCriticalStrikeHeroDuration)
|
|
87
|
+
end
|
|
88
|
+
},
|
|
89
|
+
true
|
|
90
|
+
)
|
|
91
|
+
__TS__SetDescriptor(
|
|
92
|
+
RighteousFuryAbilityType.prototype,
|
|
93
|
+
"removesBuffsOnStart",
|
|
94
|
+
{
|
|
95
|
+
get = function(self)
|
|
96
|
+
return self:getBooleanLevelField("chr6")
|
|
97
|
+
end,
|
|
98
|
+
set = function(self, removesBuffsOnStart)
|
|
99
|
+
self:setBooleanLevelField("chr6", removesBuffsOnStart)
|
|
100
|
+
end
|
|
101
|
+
},
|
|
102
|
+
true
|
|
103
|
+
)
|
|
104
|
+
__TS__SetDescriptor(
|
|
105
|
+
RighteousFuryAbilityType.prototype,
|
|
106
|
+
"movementSpeedSlowFactor",
|
|
107
|
+
{
|
|
108
|
+
get = function(self)
|
|
109
|
+
return self:getNumberLevelField("nrf3")
|
|
110
|
+
end,
|
|
111
|
+
set = function(self, movementSpeedSlowFactor)
|
|
112
|
+
self:setNumberLevelField("nrf3", movementSpeedSlowFactor)
|
|
113
|
+
end
|
|
114
|
+
},
|
|
115
|
+
true
|
|
116
|
+
)
|
|
117
|
+
__TS__SetDescriptor(
|
|
118
|
+
RighteousFuryAbilityType.prototype,
|
|
119
|
+
"attackSpeedSlowFactor",
|
|
120
|
+
{
|
|
121
|
+
get = function(self)
|
|
122
|
+
return self:getNumberLevelField("nrf4")
|
|
123
|
+
end,
|
|
124
|
+
set = function(self, attackSpeedSlowFactor)
|
|
125
|
+
self:setNumberLevelField("nrf4", attackSpeedSlowFactor)
|
|
126
|
+
end
|
|
127
|
+
},
|
|
128
|
+
true
|
|
129
|
+
)
|
|
130
|
+
return ____exports
|
|
@@ -0,0 +1,27 @@
|
|
|
1
|
+
/** @noSelfInFile */
|
|
2
|
+
import { AbilityType, AbilityTypeId } from "../ability-type";
|
|
3
|
+
import { ObjectDataEntryLevelFieldValueSupplier } from "../../entry";
|
|
4
|
+
export declare class SacredAuraAbilityType extends AbilityType {
|
|
5
|
+
static readonly BASE_ID: AbilityTypeId;
|
|
6
|
+
/** % Magic Resist Increase for Allies */
|
|
7
|
+
get allyMagicResistanceIncreaseFactor(): number[];
|
|
8
|
+
set allyMagicResistanceIncreaseFactor(allyMagicResistanceIncreaseFactor: ObjectDataEntryLevelFieldValueSupplier<number>);
|
|
9
|
+
/** % Healing Increase for Allies */
|
|
10
|
+
get allyHealingIncreasePercentage(): number[];
|
|
11
|
+
set allyHealingIncreasePercentage(allyHealingIncreasePercentage: ObjectDataEntryLevelFieldValueSupplier<number>);
|
|
12
|
+
/** % Cooldown Reduction Increase for Allies */
|
|
13
|
+
get allyCooldownReductionIncreaseFactor(): number[];
|
|
14
|
+
set allyCooldownReductionIncreaseFactor(allyCooldownReductionIncreaseFactor: ObjectDataEntryLevelFieldValueSupplier<number>);
|
|
15
|
+
/** % Magic Resist Decrease for Enemies */
|
|
16
|
+
get enemyMagicResistanceDecreaseFactor(): number[];
|
|
17
|
+
set enemyMagicResistanceDecreaseFactor(enemyMagicResistanceDecreaseFactor: ObjectDataEntryLevelFieldValueSupplier<number>);
|
|
18
|
+
/** % Healing Decrease for Enemies */
|
|
19
|
+
get enemyHealingDecreaseFactor(): number[];
|
|
20
|
+
set enemyHealingDecreaseFactor(enemyHealingDecreaseFactor: ObjectDataEntryLevelFieldValueSupplier<number>);
|
|
21
|
+
/** % Cooldown Increase for Enemies */
|
|
22
|
+
get enemyCooldownIncreaseFactor(): number[];
|
|
23
|
+
set enemyCooldownIncreaseFactor(enemyCooldownIncreaseFactor: ObjectDataEntryLevelFieldValueSupplier<number>);
|
|
24
|
+
/** Flat Mana Regen for Allies */
|
|
25
|
+
get allyFlatManaRegeneration(): number[];
|
|
26
|
+
set allyFlatManaRegeneration(allyFlatManaRegeneration: ObjectDataEntryLevelFieldValueSupplier<number>);
|
|
27
|
+
}
|
|
@@ -0,0 +1,104 @@
|
|
|
1
|
+
local ____lualib = require("lualib_bundle")
|
|
2
|
+
local __TS__Class = ____lualib.__TS__Class
|
|
3
|
+
local __TS__ClassExtends = ____lualib.__TS__ClassExtends
|
|
4
|
+
local __TS__SetDescriptor = ____lualib.__TS__SetDescriptor
|
|
5
|
+
local ____exports = {}
|
|
6
|
+
local ____ability_2Dtype = require("engine.object-data.entry.ability-type")
|
|
7
|
+
local AbilityType = ____ability_2Dtype.AbilityType
|
|
8
|
+
____exports.SacredAuraAbilityType = __TS__Class()
|
|
9
|
+
local SacredAuraAbilityType = ____exports.SacredAuraAbilityType
|
|
10
|
+
SacredAuraAbilityType.name = "SacredAuraAbilityType"
|
|
11
|
+
__TS__ClassExtends(SacredAuraAbilityType, AbilityType)
|
|
12
|
+
SacredAuraAbilityType.BASE_ID = fourCC("AHas")
|
|
13
|
+
__TS__SetDescriptor(
|
|
14
|
+
SacredAuraAbilityType.prototype,
|
|
15
|
+
"allyMagicResistanceIncreaseFactor",
|
|
16
|
+
{
|
|
17
|
+
get = function(self)
|
|
18
|
+
return self:getNumberLevelField("hsa1")
|
|
19
|
+
end,
|
|
20
|
+
set = function(self, allyMagicResistanceIncreaseFactor)
|
|
21
|
+
self:setNumberLevelField("hsa1", allyMagicResistanceIncreaseFactor)
|
|
22
|
+
end
|
|
23
|
+
},
|
|
24
|
+
true
|
|
25
|
+
)
|
|
26
|
+
__TS__SetDescriptor(
|
|
27
|
+
SacredAuraAbilityType.prototype,
|
|
28
|
+
"allyHealingIncreasePercentage",
|
|
29
|
+
{
|
|
30
|
+
get = function(self)
|
|
31
|
+
return self:getNumberLevelField("hsa2")
|
|
32
|
+
end,
|
|
33
|
+
set = function(self, allyHealingIncreasePercentage)
|
|
34
|
+
self:setNumberLevelField("hsa2", allyHealingIncreasePercentage)
|
|
35
|
+
end
|
|
36
|
+
},
|
|
37
|
+
true
|
|
38
|
+
)
|
|
39
|
+
__TS__SetDescriptor(
|
|
40
|
+
SacredAuraAbilityType.prototype,
|
|
41
|
+
"allyCooldownReductionIncreaseFactor",
|
|
42
|
+
{
|
|
43
|
+
get = function(self)
|
|
44
|
+
return self:getNumberLevelField("hsa3")
|
|
45
|
+
end,
|
|
46
|
+
set = function(self, allyCooldownReductionIncreaseFactor)
|
|
47
|
+
self:setNumberLevelField("hsa3", allyCooldownReductionIncreaseFactor)
|
|
48
|
+
end
|
|
49
|
+
},
|
|
50
|
+
true
|
|
51
|
+
)
|
|
52
|
+
__TS__SetDescriptor(
|
|
53
|
+
SacredAuraAbilityType.prototype,
|
|
54
|
+
"enemyMagicResistanceDecreaseFactor",
|
|
55
|
+
{
|
|
56
|
+
get = function(self)
|
|
57
|
+
return self:getNumberLevelField("hsa4")
|
|
58
|
+
end,
|
|
59
|
+
set = function(self, enemyMagicResistanceDecreaseFactor)
|
|
60
|
+
self:setNumberLevelField("hsa4", enemyMagicResistanceDecreaseFactor)
|
|
61
|
+
end
|
|
62
|
+
},
|
|
63
|
+
true
|
|
64
|
+
)
|
|
65
|
+
__TS__SetDescriptor(
|
|
66
|
+
SacredAuraAbilityType.prototype,
|
|
67
|
+
"enemyHealingDecreaseFactor",
|
|
68
|
+
{
|
|
69
|
+
get = function(self)
|
|
70
|
+
return self:getNumberLevelField("hsa5")
|
|
71
|
+
end,
|
|
72
|
+
set = function(self, enemyHealingDecreaseFactor)
|
|
73
|
+
self:setNumberLevelField("hsa5", enemyHealingDecreaseFactor)
|
|
74
|
+
end
|
|
75
|
+
},
|
|
76
|
+
true
|
|
77
|
+
)
|
|
78
|
+
__TS__SetDescriptor(
|
|
79
|
+
SacredAuraAbilityType.prototype,
|
|
80
|
+
"enemyCooldownIncreaseFactor",
|
|
81
|
+
{
|
|
82
|
+
get = function(self)
|
|
83
|
+
return self:getNumberLevelField("hsa6")
|
|
84
|
+
end,
|
|
85
|
+
set = function(self, enemyCooldownIncreaseFactor)
|
|
86
|
+
self:setNumberLevelField("hsa6", enemyCooldownIncreaseFactor)
|
|
87
|
+
end
|
|
88
|
+
},
|
|
89
|
+
true
|
|
90
|
+
)
|
|
91
|
+
__TS__SetDescriptor(
|
|
92
|
+
SacredAuraAbilityType.prototype,
|
|
93
|
+
"allyFlatManaRegeneration",
|
|
94
|
+
{
|
|
95
|
+
get = function(self)
|
|
96
|
+
return self:getNumberLevelField("hsa7")
|
|
97
|
+
end,
|
|
98
|
+
set = function(self, allyFlatManaRegeneration)
|
|
99
|
+
self:setNumberLevelField("hsa7", allyFlatManaRegeneration)
|
|
100
|
+
end
|
|
101
|
+
},
|
|
102
|
+
true
|
|
103
|
+
)
|
|
104
|
+
return ____exports
|
|
@@ -0,0 +1,22 @@
|
|
|
1
|
+
/** @noSelfInFile */
|
|
2
|
+
import { AbilityType, AbilityTypeId } from "../ability-type";
|
|
3
|
+
import { ObjectDataEntryLevelFieldValueSupplier } from "../../entry";
|
|
4
|
+
/** Firelord's Soul Burn (`ANso`). */
|
|
5
|
+
export declare class SoulBurnAbilityType extends AbilityType {
|
|
6
|
+
static readonly BASE_ID: AbilityTypeId;
|
|
7
|
+
/** Damage Amount */
|
|
8
|
+
get damageAmount(): number[];
|
|
9
|
+
set damageAmount(damageAmount: ObjectDataEntryLevelFieldValueSupplier<number>);
|
|
10
|
+
/** Damage Period */
|
|
11
|
+
get damagePeriod(): number[];
|
|
12
|
+
set damagePeriod(damagePeriod: ObjectDataEntryLevelFieldValueSupplier<number>);
|
|
13
|
+
/** Damage Penalty */
|
|
14
|
+
get damagePenalty(): number[];
|
|
15
|
+
set damagePenalty(damagePenalty: ObjectDataEntryLevelFieldValueSupplier<number>);
|
|
16
|
+
/** Movement Speed Reduction (%) */
|
|
17
|
+
get movementSpeedReductionFactor(): number[];
|
|
18
|
+
set movementSpeedReductionFactor(movementSpeedReductionFactor: ObjectDataEntryLevelFieldValueSupplier<number>);
|
|
19
|
+
/** Attack Speed Reduction (%) */
|
|
20
|
+
get attackSpeedReductionFactor(): number[];
|
|
21
|
+
set attackSpeedReductionFactor(attackSpeedReductionFactor: ObjectDataEntryLevelFieldValueSupplier<number>);
|
|
22
|
+
}
|
|
@@ -0,0 +1,79 @@
|
|
|
1
|
+
local ____lualib = require("lualib_bundle")
|
|
2
|
+
local __TS__Class = ____lualib.__TS__Class
|
|
3
|
+
local __TS__ClassExtends = ____lualib.__TS__ClassExtends
|
|
4
|
+
local __TS__SetDescriptor = ____lualib.__TS__SetDescriptor
|
|
5
|
+
local ____exports = {}
|
|
6
|
+
local ____ability_2Dtype = require("engine.object-data.entry.ability-type")
|
|
7
|
+
local AbilityType = ____ability_2Dtype.AbilityType
|
|
8
|
+
--- Firelord's Soul Burn (`ANso`).
|
|
9
|
+
____exports.SoulBurnAbilityType = __TS__Class()
|
|
10
|
+
local SoulBurnAbilityType = ____exports.SoulBurnAbilityType
|
|
11
|
+
SoulBurnAbilityType.name = "SoulBurnAbilityType"
|
|
12
|
+
__TS__ClassExtends(SoulBurnAbilityType, AbilityType)
|
|
13
|
+
SoulBurnAbilityType.BASE_ID = fourCC("ANso")
|
|
14
|
+
__TS__SetDescriptor(
|
|
15
|
+
SoulBurnAbilityType.prototype,
|
|
16
|
+
"damageAmount",
|
|
17
|
+
{
|
|
18
|
+
get = function(self)
|
|
19
|
+
return self:getNumberLevelField("Nso1")
|
|
20
|
+
end,
|
|
21
|
+
set = function(self, damageAmount)
|
|
22
|
+
self:setNumberLevelField("Nso1", damageAmount)
|
|
23
|
+
end
|
|
24
|
+
},
|
|
25
|
+
true
|
|
26
|
+
)
|
|
27
|
+
__TS__SetDescriptor(
|
|
28
|
+
SoulBurnAbilityType.prototype,
|
|
29
|
+
"damagePeriod",
|
|
30
|
+
{
|
|
31
|
+
get = function(self)
|
|
32
|
+
return self:getNumberLevelField("Nso2")
|
|
33
|
+
end,
|
|
34
|
+
set = function(self, damagePeriod)
|
|
35
|
+
self:setNumberLevelField("Nso2", damagePeriod)
|
|
36
|
+
end
|
|
37
|
+
},
|
|
38
|
+
true
|
|
39
|
+
)
|
|
40
|
+
__TS__SetDescriptor(
|
|
41
|
+
SoulBurnAbilityType.prototype,
|
|
42
|
+
"damagePenalty",
|
|
43
|
+
{
|
|
44
|
+
get = function(self)
|
|
45
|
+
return self:getNumberLevelField("Nso3")
|
|
46
|
+
end,
|
|
47
|
+
set = function(self, damagePenalty)
|
|
48
|
+
self:setNumberLevelField("Nso3", damagePenalty)
|
|
49
|
+
end
|
|
50
|
+
},
|
|
51
|
+
true
|
|
52
|
+
)
|
|
53
|
+
__TS__SetDescriptor(
|
|
54
|
+
SoulBurnAbilityType.prototype,
|
|
55
|
+
"movementSpeedReductionFactor",
|
|
56
|
+
{
|
|
57
|
+
get = function(self)
|
|
58
|
+
return self:getNumberLevelField("Nso4")
|
|
59
|
+
end,
|
|
60
|
+
set = function(self, movementSpeedReductionFactor)
|
|
61
|
+
self:setNumberLevelField("Nso4", movementSpeedReductionFactor)
|
|
62
|
+
end
|
|
63
|
+
},
|
|
64
|
+
true
|
|
65
|
+
)
|
|
66
|
+
__TS__SetDescriptor(
|
|
67
|
+
SoulBurnAbilityType.prototype,
|
|
68
|
+
"attackSpeedReductionFactor",
|
|
69
|
+
{
|
|
70
|
+
get = function(self)
|
|
71
|
+
return self:getNumberLevelField("Nso5")
|
|
72
|
+
end,
|
|
73
|
+
set = function(self, attackSpeedReductionFactor)
|
|
74
|
+
self:setNumberLevelField("Nso5", attackSpeedReductionFactor)
|
|
75
|
+
end
|
|
76
|
+
},
|
|
77
|
+
true
|
|
78
|
+
)
|
|
79
|
+
return ____exports
|
|
@@ -0,0 +1,30 @@
|
|
|
1
|
+
/** @noSelfInFile */
|
|
2
|
+
import { AbilityType, AbilityTypeId } from "../ability-type";
|
|
3
|
+
import { ObjectDataEntryLevelFieldValueSupplier } from "../../entry";
|
|
4
|
+
export declare class SoulLanternAbilityType extends AbilityType {
|
|
5
|
+
static readonly BASE_ID: AbilityTypeId;
|
|
6
|
+
/** Ally Mana Per Second */
|
|
7
|
+
get allyManaPerSecond(): number[];
|
|
8
|
+
set allyManaPerSecond(allyManaPerSecond: ObjectDataEntryLevelFieldValueSupplier<number>);
|
|
9
|
+
/** Ally Healing Per Second */
|
|
10
|
+
get allyHealingPerSecond(): number[];
|
|
11
|
+
set allyHealingPerSecond(allyHealingPerSecond: ObjectDataEntryLevelFieldValueSupplier<number>);
|
|
12
|
+
/** Ally Spell Resist Percent */
|
|
13
|
+
get allySpellResistancePercentage(): number[];
|
|
14
|
+
set allySpellResistancePercentage(allySpellResistancePercentage: ObjectDataEntryLevelFieldValueSupplier<number>);
|
|
15
|
+
/** Ally Spell Amp Percent */
|
|
16
|
+
get allySpellAmpPercentage(): number[];
|
|
17
|
+
set allySpellAmpPercentage(allySpellAmpPercentage: ObjectDataEntryLevelFieldValueSupplier<number>);
|
|
18
|
+
/** Ally Spell Crit Hit Percent */
|
|
19
|
+
get allySpellCriticalHitPercentage(): number[];
|
|
20
|
+
set allySpellCriticalHitPercentage(allySpellCriticalHitPercentage: ObjectDataEntryLevelFieldValueSupplier<number>);
|
|
21
|
+
/** Ally Movement Speed Percent */
|
|
22
|
+
get allyMovementSpeedPercentage(): number[];
|
|
23
|
+
set allyMovementSpeedPercentage(allyMovementSpeedPercentage: ObjectDataEntryLevelFieldValueSupplier<number>);
|
|
24
|
+
/** Enemy Mana Per Second */
|
|
25
|
+
get enemyManaPerSecond(): number[];
|
|
26
|
+
set enemyManaPerSecond(enemyManaPerSecond: ObjectDataEntryLevelFieldValueSupplier<number>);
|
|
27
|
+
/** Enemy Damage Per Second */
|
|
28
|
+
get enemyDamagePerSecond(): number[];
|
|
29
|
+
set enemyDamagePerSecond(enemyDamagePerSecond: ObjectDataEntryLevelFieldValueSupplier<number>);
|
|
30
|
+
}
|