warscript 0.0.1-dev.bad60be → 0.0.1-dev.bc4cd10

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (368) hide show
  1. package/attributes.d.ts +1 -0
  2. package/attributes.lua +9 -0
  3. package/core/dummy.lua +4 -2
  4. package/core/types/effect.d.ts +11 -1
  5. package/core/types/effect.lua +43 -77
  6. package/core/types/frame.d.ts +1 -0
  7. package/core/types/frame.lua +136 -58
  8. package/core/types/handle.lua +9 -9
  9. package/core/types/item.d.ts +1 -0
  10. package/core/types/item.lua +1 -0
  11. package/core/types/player.d.ts +18 -1
  12. package/core/types/player.lua +76 -26
  13. package/core/types/playerCamera.d.ts +2 -0
  14. package/core/types/playerCamera.lua +123 -5
  15. package/core/types/playerColor.lua +4 -3
  16. package/core/types/sound.d.ts +1 -1
  17. package/core/types/sound.lua +14 -9
  18. package/core/types/tileCell.d.ts +11 -1
  19. package/core/types/tileCell.lua +97 -0
  20. package/core/types/timer.d.ts +3 -1
  21. package/core/types/timer.lua +27 -2
  22. package/core/types/unit.d.ts +5 -0
  23. package/core/types/unit.lua +5 -0
  24. package/core/util.d.ts +3 -1
  25. package/core/util.lua +109 -3
  26. package/decl/native.d.ts +711 -11
  27. package/destroyable.d.ts +1 -0
  28. package/destroyable.lua +9 -0
  29. package/engine/behavior.d.ts +14 -1
  30. package/engine/behavior.lua +230 -70
  31. package/engine/behaviour/ability/apply-buff.lua +4 -4
  32. package/engine/behaviour/ability/apply-unit-behavior.lua +5 -0
  33. package/engine/behaviour/ability/damage.d.ts +4 -0
  34. package/engine/behaviour/ability/damage.lua +19 -15
  35. package/engine/behaviour/ability/emulate-impact.d.ts +1 -1
  36. package/engine/behaviour/ability/emulate-impact.lua +7 -5
  37. package/engine/behaviour/ability/on-command-impact.d.ts +1 -0
  38. package/engine/behaviour/ability/on-command-impact.lua +1 -0
  39. package/engine/behaviour/ability/remove-buffs.d.ts +9 -0
  40. package/engine/behaviour/ability/remove-buffs.lua +21 -0
  41. package/engine/behaviour/ability/restore-mana.d.ts +1 -1
  42. package/engine/behaviour/ability/restore-mana.lua +6 -6
  43. package/engine/behaviour/ability.d.ts +13 -6
  44. package/engine/behaviour/ability.lua +56 -1
  45. package/engine/behaviour/unit/stun-immunity.d.ts +9 -5
  46. package/engine/behaviour/unit/stun-immunity.lua +17 -7
  47. package/engine/behaviour/unit.d.ts +16 -5
  48. package/engine/behaviour/unit.lua +135 -27
  49. package/engine/buff.d.ts +73 -27
  50. package/engine/buff.lua +424 -193
  51. package/engine/index.d.ts +2 -1
  52. package/engine/internal/ability.d.ts +7 -1
  53. package/engine/internal/ability.lua +90 -47
  54. package/engine/internal/item/ability.lua +2 -1
  55. package/engine/internal/item/fields.d.ts +12 -0
  56. package/engine/internal/item/fields.lua +33 -0
  57. package/engine/internal/item/owner-cache.d.ts +5 -0
  58. package/engine/internal/item/owner-cache.lua +4 -0
  59. package/engine/internal/item+owner.d.ts +2 -0
  60. package/engine/internal/item+owner.lua +37 -8
  61. package/engine/internal/item.d.ts +27 -14
  62. package/engine/internal/item.lua +185 -82
  63. package/engine/internal/mechanics/cast-ability.lua +6 -3
  64. package/engine/internal/misc/frame-coordinates.lua +21 -0
  65. package/engine/internal/misc/get-terrain-z.d.ts +2 -0
  66. package/engine/internal/misc/get-terrain-z.lua +11 -0
  67. package/engine/internal/misc/player-local-handle.d.ts +2 -0
  68. package/engine/internal/misc/player-local-handle.lua +5 -0
  69. package/engine/internal/misc/unit-ability-level-natives.d.ts +2 -0
  70. package/engine/internal/misc/unit-ability-level-natives.lua +12 -0
  71. package/engine/internal/object-data/armor-bonus.d.ts +2 -0
  72. package/engine/internal/object-data/attribute-bonus.lua +2 -2
  73. package/engine/internal/object-data/health-bonus.d.ts +2 -0
  74. package/engine/internal/object-data/health-bonus.lua +16 -0
  75. package/engine/internal/object-data/health-regeneration-rate-increase.d.ts +2 -0
  76. package/engine/internal/object-data/health-regeneration-rate-increase.lua +48 -0
  77. package/engine/internal/object-data/mana-bonus.d.ts +2 -0
  78. package/engine/internal/object-data/mana-bonus.lua +16 -0
  79. package/engine/internal/object-data/mana-regeneration-rate-increase-factor.d.ts +2 -0
  80. package/engine/internal/object-data/mana-regeneration-rate-increase-factor.lua +16 -0
  81. package/engine/internal/unit/ability.d.ts +14 -14
  82. package/engine/internal/unit/ability.lua +86 -47
  83. package/engine/internal/unit/add-item-to-slot-init.lua +3 -14
  84. package/engine/internal/unit/add-item-to-slot.lua +53 -12
  85. package/engine/internal/unit/appearance.d.ts +15 -0
  86. package/engine/internal/unit/appearance.lua +85 -0
  87. package/engine/internal/unit/attributes.d.ts +17 -0
  88. package/engine/internal/unit/attributes.lua +46 -0
  89. package/engine/internal/unit/bonus.d.ts +14 -0
  90. package/engine/internal/unit/bonus.lua +102 -8
  91. package/engine/internal/unit/buff.d.ts +2 -2
  92. package/engine/internal/unit/buff.lua +34 -19
  93. package/engine/internal/unit/equipment-inventory.d.ts +44 -0
  94. package/engine/internal/unit/equipment-inventory.lua +233 -0
  95. package/engine/internal/unit/expiration-timer.lua +1 -1
  96. package/engine/internal/unit/extended-inventory.d.ts +25 -0
  97. package/engine/internal/unit/extended-inventory.lua +99 -0
  98. package/engine/internal/unit/fly-height.d.ts +7 -0
  99. package/engine/internal/unit/fly-height.lua +20 -0
  100. package/engine/internal/unit/ignore-events-items.lua +10 -1
  101. package/engine/internal/unit/interrupts.d.ts +12 -0
  102. package/engine/internal/unit/interrupts.lua +28 -0
  103. package/engine/internal/unit/{item.d.ts → inventory.d.ts} +7 -3
  104. package/engine/internal/unit/inventory.lua +87 -0
  105. package/engine/internal/unit/item-container.d.ts +25 -0
  106. package/engine/internal/unit/item-container.lua +11 -0
  107. package/engine/internal/unit/item-order-events.d.ts +17 -0
  108. package/engine/internal/unit/item-order-events.lua +67 -0
  109. package/engine/internal/unit/item-slot.d.ts +27 -0
  110. package/engine/internal/unit/item-slot.lua +92 -0
  111. package/engine/internal/unit/main-selected.lua +12 -27
  112. package/engine/internal/unit/order.d.ts +3 -3
  113. package/engine/internal/unit/order.lua +10 -10
  114. package/engine/internal/unit/pseudo-passive-abilities.d.ts +2 -0
  115. package/engine/internal/unit/pseudo-passive-abilities.lua +11 -0
  116. package/engine/internal/unit/range-event.d.ts +12 -0
  117. package/engine/internal/unit/range-event.lua +90 -0
  118. package/engine/internal/unit/scale.d.ts +7 -0
  119. package/engine/internal/unit/scale.lua +20 -0
  120. package/engine/internal/unit+ability.d.ts +2 -1
  121. package/engine/internal/unit+ability.lua +73 -3
  122. package/engine/internal/unit+bonus.lua +3 -3
  123. package/engine/internal/unit+damage.d.ts +9 -0
  124. package/engine/internal/unit+damage.lua +33 -0
  125. package/engine/internal/unit+rally.lua +9 -31
  126. package/engine/internal/unit-missile-data.lua +58 -32
  127. package/engine/internal/unit-missile-launch.lua +65 -27
  128. package/engine/internal/unit.d.ts +19 -32
  129. package/engine/internal/unit.lua +241 -341
  130. package/engine/local-client.d.ts +28 -0
  131. package/engine/local-client.lua +324 -54
  132. package/engine/object-data/auxiliary/armor-type.d.ts +11 -0
  133. package/engine/object-data/auxiliary/armor-type.lua +46 -0
  134. package/engine/object-data/auxiliary/attachment-preset.d.ts +7 -0
  135. package/engine/object-data/auxiliary/attachment-preset.lua +7 -0
  136. package/engine/object-data/auxiliary/equipment-slot.d.ts +12 -0
  137. package/engine/object-data/auxiliary/equipment-slot.lua +2 -0
  138. package/engine/object-data/auxiliary/equipment-type.d.ts +12 -0
  139. package/engine/object-data/auxiliary/equipment-type.lua +26 -0
  140. package/engine/object-data/auxiliary/health-regeneration-type.d.ts +8 -0
  141. package/engine/object-data/auxiliary/health-regeneration-type.lua +2 -0
  142. package/engine/object-data/auxiliary/item-class.d.ts +11 -0
  143. package/engine/object-data/auxiliary/item-class.lua +2 -0
  144. package/engine/object-data/auxiliary/item-tag.d.ts +12 -0
  145. package/engine/object-data/auxiliary/item-tag.lua +2 -0
  146. package/engine/object-data/auxiliary/order-type.d.ts +939 -0
  147. package/engine/object-data/auxiliary/order-type.lua +2 -0
  148. package/engine/object-data/auxiliary/sound-set-name.d.ts +14 -3
  149. package/engine/object-data/auxiliary/unit-attribute.lua +1 -1
  150. package/engine/object-data/entry/ability-type/apprehend.d.ts +22 -0
  151. package/engine/object-data/entry/ability-type/apprehend.lua +66 -0
  152. package/engine/object-data/entry/ability-type/armor-bonus.d.ts +8 -0
  153. package/engine/object-data/entry/ability-type/{armor-increase.lua → armor-bonus.lua} +9 -9
  154. package/engine/object-data/entry/ability-type/aura-of-blight.d.ts +13 -0
  155. package/engine/object-data/entry/ability-type/aura-of-blight.lua +39 -0
  156. package/engine/object-data/entry/ability-type/banshee.d.ts +8 -0
  157. package/engine/object-data/entry/ability-type/banshee.lua +13 -0
  158. package/engine/object-data/entry/ability-type/banshees-wail-damage-amp.d.ts +12 -0
  159. package/engine/object-data/entry/ability-type/banshees-wail-damage-amp.lua +27 -0
  160. package/engine/object-data/entry/ability-type/banshees-wail.d.ts +31 -0
  161. package/engine/object-data/entry/ability-type/banshees-wail.lua +117 -0
  162. package/engine/object-data/entry/ability-type/battering-ram.d.ts +33 -0
  163. package/engine/object-data/entry/ability-type/battering-ram.lua +130 -0
  164. package/engine/object-data/entry/ability-type/blank-configurable.d.ts +3 -0
  165. package/engine/object-data/entry/ability-type/blank-configurable.lua +30 -0
  166. package/engine/object-data/entry/ability-type/breath-of-fire.d.ts +11 -0
  167. package/engine/object-data/entry/ability-type/breath-of-fire.lua +27 -0
  168. package/engine/object-data/entry/ability-type/cleansing-fire.d.ts +27 -0
  169. package/engine/object-data/entry/ability-type/cleansing-fire.lua +104 -0
  170. package/engine/object-data/entry/ability-type/consecration.d.ts +15 -0
  171. package/engine/object-data/entry/ability-type/consecration.lua +52 -0
  172. package/engine/object-data/entry/ability-type/cooldown-reduction.d.ts +12 -0
  173. package/engine/object-data/entry/ability-type/cooldown-reduction.lua +39 -0
  174. package/engine/object-data/entry/ability-type/critical-strike-system.d.ts +18 -0
  175. package/engine/object-data/entry/ability-type/critical-strike-system.lua +65 -0
  176. package/engine/object-data/entry/ability-type/deathseeker-arrows.d.ts +21 -0
  177. package/engine/object-data/entry/ability-type/deathseeker-arrows.lua +78 -0
  178. package/engine/object-data/entry/ability-type/equipment-inventory-interface.d.ts +8 -0
  179. package/engine/object-data/entry/ability-type/equipment-inventory-interface.lua +13 -0
  180. package/engine/object-data/entry/ability-type/equipment-inventory.d.ts +13 -0
  181. package/engine/object-data/entry/ability-type/equipment-inventory.lua +27 -0
  182. package/engine/object-data/entry/ability-type/equipment.d.ts +13 -0
  183. package/engine/object-data/entry/ability-type/equipment.lua +27 -0
  184. package/engine/object-data/entry/ability-type/firebolt.d.ts +7 -0
  185. package/engine/object-data/entry/ability-type/firebolt.lua +13 -0
  186. package/engine/object-data/entry/ability-type/flame-strike.d.ts +25 -0
  187. package/engine/object-data/entry/ability-type/flame-strike.lua +92 -0
  188. package/engine/object-data/entry/ability-type/grant-talent-point.d.ts +8 -0
  189. package/engine/object-data/entry/ability-type/grant-talent-point.lua +13 -0
  190. package/engine/object-data/entry/ability-type/grim-conviction.d.ts +36 -0
  191. package/engine/object-data/entry/ability-type/grim-conviction.lua +131 -0
  192. package/engine/object-data/entry/ability-type/grit.d.ts +18 -0
  193. package/engine/object-data/entry/ability-type/grit.lua +65 -0
  194. package/engine/object-data/entry/ability-type/guiding-hand.d.ts +27 -0
  195. package/engine/object-data/entry/ability-type/guiding-hand.lua +104 -0
  196. package/engine/object-data/entry/ability-type/headsplitter.d.ts +27 -0
  197. package/engine/object-data/entry/ability-type/headsplitter.lua +104 -0
  198. package/engine/object-data/entry/ability-type/{armor-increase.d.ts → healing-modifier.d.ts} +4 -3
  199. package/engine/object-data/entry/ability-type/healing-modifier.lua +26 -0
  200. package/engine/object-data/entry/ability-type/healing-ward-aura.d.ts +13 -0
  201. package/engine/object-data/entry/ability-type/healing-ward-aura.lua +39 -0
  202. package/engine/object-data/entry/ability-type/health-bonus.d.ts +8 -0
  203. package/engine/object-data/entry/ability-type/health-bonus.lua +26 -0
  204. package/engine/object-data/entry/ability-type/heroic-slash.d.ts +18 -0
  205. package/engine/object-data/entry/ability-type/heroic-slash.lua +65 -0
  206. package/engine/object-data/entry/ability-type/holy-wrath.d.ts +30 -0
  207. package/engine/object-data/entry/ability-type/holy-wrath.lua +117 -0
  208. package/engine/object-data/entry/ability-type/inspire-courage.d.ts +18 -0
  209. package/engine/object-data/entry/ability-type/inspire-courage.lua +65 -0
  210. package/engine/object-data/entry/ability-type/item-life-regeneration.d.ts +10 -0
  211. package/engine/object-data/entry/ability-type/item-life-regeneration.lua +26 -0
  212. package/engine/object-data/entry/ability-type/life-drain.d.ts +37 -0
  213. package/engine/object-data/entry/ability-type/life-drain.lua +144 -0
  214. package/engine/object-data/entry/ability-type/lights-mercy.d.ts +27 -0
  215. package/engine/object-data/entry/ability-type/lights-mercy.lua +104 -0
  216. package/engine/object-data/entry/ability-type/mana-bonus.d.ts +8 -0
  217. package/engine/object-data/entry/ability-type/mana-bonus.lua +26 -0
  218. package/engine/object-data/entry/ability-type/mana-efficiency.d.ts +12 -0
  219. package/engine/object-data/entry/ability-type/mana-efficiency.lua +39 -0
  220. package/engine/object-data/entry/ability-type/mana-regeneration.d.ts +8 -0
  221. package/engine/object-data/entry/ability-type/mana-regeneration.lua +26 -0
  222. package/engine/object-data/entry/ability-type/mind-control.d.ts +21 -0
  223. package/engine/object-data/entry/ability-type/mind-control.lua +78 -0
  224. package/engine/object-data/entry/ability-type/on-attack-cast-spell.d.ts +21 -0
  225. package/engine/object-data/entry/ability-type/on-attack-cast-spell.lua +52 -0
  226. package/engine/object-data/entry/ability-type/on-basic-attack-cast-spell.d.ts +19 -0
  227. package/engine/object-data/entry/ability-type/on-basic-attack-cast-spell.lua +65 -0
  228. package/engine/object-data/entry/ability-type/on-hit-cast-spell.d.ts +15 -0
  229. package/engine/object-data/entry/ability-type/on-hit-cast-spell.lua +26 -0
  230. package/engine/object-data/entry/ability-type/on-magic-attack-cast-spell.d.ts +6 -0
  231. package/engine/object-data/entry/ability-type/on-magic-attack-cast-spell.lua +12 -0
  232. package/engine/object-data/entry/ability-type/provoke.d.ts +21 -0
  233. package/engine/object-data/entry/ability-type/provoke.lua +66 -0
  234. package/engine/object-data/entry/ability-type/rain-of-fire.d.ts +7 -0
  235. package/engine/object-data/entry/ability-type/rain-of-fire.lua +13 -0
  236. package/engine/object-data/entry/ability-type/raise-the-banner.d.ts +9 -0
  237. package/engine/object-data/entry/ability-type/raise-the-banner.lua +26 -0
  238. package/engine/object-data/entry/ability-type/reincarnation.d.ts +8 -0
  239. package/engine/object-data/entry/ability-type/reincarnation.lua +26 -0
  240. package/engine/object-data/entry/ability-type/resolve.d.ts +12 -0
  241. package/engine/object-data/entry/ability-type/resolve.lua +39 -0
  242. package/engine/object-data/entry/ability-type/righteous-fury.d.ts +33 -0
  243. package/engine/object-data/entry/ability-type/righteous-fury.lua +130 -0
  244. package/engine/object-data/entry/ability-type/sacred-aura.d.ts +27 -0
  245. package/engine/object-data/entry/ability-type/sacred-aura.lua +104 -0
  246. package/engine/object-data/entry/ability-type/soul-burn.d.ts +22 -0
  247. package/engine/object-data/entry/ability-type/soul-burn.lua +79 -0
  248. package/engine/object-data/entry/ability-type/soul-lantern.d.ts +30 -0
  249. package/engine/object-data/entry/ability-type/soul-lantern.lua +117 -0
  250. package/engine/object-data/entry/ability-type/spell-amp.d.ts +15 -0
  251. package/engine/object-data/entry/ability-type/spell-amp.lua +52 -0
  252. package/engine/object-data/entry/ability-type/spell-critical-strike.d.ts +12 -0
  253. package/engine/object-data/entry/ability-type/spell-critical-strike.lua +39 -0
  254. package/engine/object-data/entry/ability-type/spell-vamp.d.ts +12 -0
  255. package/engine/object-data/entry/ability-type/spell-vamp.lua +39 -0
  256. package/engine/object-data/entry/ability-type/stackable-evasion.d.ts +9 -0
  257. package/engine/object-data/entry/ability-type/stackable-evasion.lua +13 -0
  258. package/engine/object-data/entry/ability-type/stackable-hardened-skin.d.ts +21 -0
  259. package/engine/object-data/entry/ability-type/stackable-hardened-skin.lua +78 -0
  260. package/engine/object-data/entry/ability-type/stackable-life-steal.d.ts +9 -0
  261. package/engine/object-data/entry/ability-type/stackable-life-steal.lua +26 -0
  262. package/engine/object-data/entry/ability-type/stackable-spell-damage-reduction.d.ts +9 -0
  263. package/engine/object-data/entry/ability-type/stackable-spell-damage-reduction.lua +13 -0
  264. package/engine/object-data/entry/ability-type/stackable-thorn-shield.d.ts +9 -0
  265. package/engine/object-data/entry/ability-type/stackable-thorn-shield.lua +13 -0
  266. package/engine/object-data/entry/ability-type/stat-details.d.ts +12 -0
  267. package/engine/object-data/entry/ability-type/stat-details.lua +27 -0
  268. package/engine/object-data/entry/ability-type/surge-of-light.d.ts +33 -0
  269. package/engine/object-data/entry/ability-type/surge-of-light.lua +130 -0
  270. package/engine/object-data/entry/ability-type/sweeping-strike.d.ts +57 -0
  271. package/engine/object-data/entry/ability-type/sweeping-strike.lua +234 -0
  272. package/engine/object-data/entry/ability-type/talents.d.ts +12 -0
  273. package/engine/object-data/entry/ability-type/talents.lua +27 -0
  274. package/engine/object-data/entry/ability-type/unyielding-guard.d.ts +30 -0
  275. package/engine/object-data/entry/ability-type/unyielding-guard.lua +117 -0
  276. package/engine/object-data/entry/ability-type/valiant-charge.d.ts +27 -0
  277. package/engine/object-data/entry/ability-type/valiant-charge.lua +104 -0
  278. package/engine/object-data/entry/ability-type/warcry.d.ts +9 -0
  279. package/engine/object-data/entry/ability-type/warcry.lua +26 -0
  280. package/engine/object-data/entry/ability-type/withering-fire.d.ts +21 -0
  281. package/engine/object-data/entry/ability-type/withering-fire.lua +78 -0
  282. package/engine/object-data/entry/ability-type.d.ts +25 -6
  283. package/engine/object-data/entry/ability-type.lua +249 -12
  284. package/engine/object-data/entry/buff-type/applicable.lua +113 -109
  285. package/engine/object-data/entry/buff-type.d.ts +6 -2
  286. package/engine/object-data/entry/buff-type.lua +26 -0
  287. package/engine/object-data/entry/destructible-type.d.ts +32 -2
  288. package/engine/object-data/entry/destructible-type.lua +181 -0
  289. package/engine/object-data/entry/item-type.d.ts +18 -3
  290. package/engine/object-data/entry/item-type.lua +84 -0
  291. package/engine/object-data/entry/lightning-type.d.ts +6 -8
  292. package/engine/object-data/entry/lightning-type.lua +1 -1
  293. package/engine/object-data/entry/sound-preset.d.ts +2 -2
  294. package/engine/object-data/entry/unit-type.d.ts +62 -4
  295. package/engine/object-data/entry/unit-type.lua +474 -38
  296. package/engine/object-data/entry/upgrade.d.ts +2 -2
  297. package/engine/object-data/entry.d.ts +6 -1
  298. package/engine/object-data/entry.lua +8 -0
  299. package/engine/object-field/ability.d.ts +3 -3
  300. package/engine/object-field/ability.lua +9 -8
  301. package/engine/object-field/item.d.ts +22 -0
  302. package/engine/object-field/item.lua +118 -0
  303. package/engine/object-field/unit.d.ts +27 -5
  304. package/engine/object-field/unit.lua +82 -0
  305. package/engine/object-field.d.ts +12 -4
  306. package/engine/object-field.lua +273 -126
  307. package/engine/random.d.ts +10 -0
  308. package/engine/random.lua +21 -0
  309. package/engine/standard/entries/ability-type.d.ts +3102 -7
  310. package/engine/standard/entries/ability-type.lua +0 -6
  311. package/engine/standard/entries/buff-type.d.ts +45 -0
  312. package/engine/standard/entries/buff-type.lua +43 -0
  313. package/engine/standard/entries/item-type.d.ts +1299 -0
  314. package/engine/standard/entries/item-type.lua +2 -0
  315. package/engine/standard/entries/lightning-type.d.ts +42 -15
  316. package/engine/standard/entries/lightning-type.lua +0 -14
  317. package/engine/standard/entries/unit-type.d.ts +5 -0
  318. package/engine/standard/entries/unit-type.lua +5 -0
  319. package/engine/standard/fields/ability.d.ts +2 -2
  320. package/engine/standard/fields/ability.lua +2 -2
  321. package/engine/standard/fields/item.d.ts +4 -0
  322. package/engine/standard/fields/item.lua +6 -0
  323. package/engine/standard/fields/unit.d.ts +11 -2
  324. package/engine/standard/fields/unit.lua +16 -1
  325. package/engine/synchronization.d.ts +11 -0
  326. package/engine/synchronization.lua +77 -0
  327. package/engine/text-tag.d.ts +1 -1
  328. package/engine/text-tag.lua +92 -17
  329. package/engine/unit.d.ts +10 -1
  330. package/engine/unit.lua +10 -1
  331. package/event.d.ts +1 -1
  332. package/lualib_bundle.lua +1 -1
  333. package/math.d.ts +2 -0
  334. package/math.lua +14 -0
  335. package/net/socket.lua +1 -1
  336. package/network.lua +25 -1
  337. package/objutil/buff.lua +11 -9
  338. package/objutil/object.lua +1 -1
  339. package/operation.d.ts +8 -1
  340. package/operation.lua +38 -18
  341. package/package.json +3 -23
  342. package/patch-lua.lua +15 -0
  343. package/patch-lualib.lua +1 -1
  344. package/utility/arrays.d.ts +2 -0
  345. package/utility/arrays.lua +20 -0
  346. package/utility/callback-array.d.ts +17 -0
  347. package/utility/callback-array.lua +61 -0
  348. package/utility/functions.d.ts +7 -0
  349. package/utility/functions.lua +12 -0
  350. package/utility/linked-map.d.ts +35 -0
  351. package/utility/linked-map.lua +107 -0
  352. package/utility/linked-set.d.ts +4 -1
  353. package/utility/linked-set.lua +46 -1
  354. package/utility/lua-maps.d.ts +11 -2
  355. package/utility/lua-maps.lua +33 -2
  356. package/utility/lua-sets.d.ts +1 -0
  357. package/utility/lua-sets.lua +4 -0
  358. package/utility/random.d.ts +102 -0
  359. package/utility/random.lua +273 -0
  360. package/utility/records.lua +20 -1
  361. package/utility/types.d.ts +3 -0
  362. package/utility/unordered-map.d.ts +27 -0
  363. package/utility/unordered-map.lua +99 -0
  364. package/engine/internal/unit/item.lua +0 -78
  365. /package/engine/internal/{object-data/armor-increase.d.ts → misc/frame-coordinates.d.ts} +0 -0
  366. /package/engine/internal/object-data/{armor-increase.lua → armor-bonus.lua} +0 -0
  367. /package/engine/object-data/entry/ability-type/{attribute-increase.d.ts → attribute-bonus.d.ts} +0 -0
  368. /package/engine/object-data/entry/ability-type/{attribute-increase.lua → attribute-bonus.lua} +0 -0
@@ -0,0 +1,90 @@
1
+ local ____lualib = require("lualib_bundle")
2
+ local __TS__New = ____lualib.__TS__New
3
+ local __TS__ObjectDefineProperty = ____lualib.__TS__ObjectDefineProperty
4
+ local ____exports = {}
5
+ local ____event = require("event")
6
+ local Event = ____event.Event
7
+ local InitializingEvent = ____event.InitializingEvent
8
+ local TriggerEvent = ____event.TriggerEvent
9
+ local ____unit = require("engine.internal.unit")
10
+ local Unit = ____unit.Unit
11
+ local ____timer = require("core.types.timer")
12
+ local Timer = ____timer.Timer
13
+ local ____attributes = require("attributes")
14
+ local attribute = ____attributes.attribute
15
+ local ____linked_2Dmap = require("utility.linked-map")
16
+ local mutableLinkedMap = ____linked_2Dmap.mutableLinkedMap
17
+ local ____linked_2Dset = require("utility.linked-set")
18
+ local LinkedSet = ____linked_2Dset.LinkedSet
19
+ local mutableLinkedSet = ____linked_2Dset.mutableLinkedSet
20
+ local getTriggerUnit = GetTriggerUnit
21
+ local triggerRegisterUnitInRange = TriggerRegisterUnitInRange
22
+ local eventInvoke = Event.invoke
23
+ __TS__ObjectDefineProperty(
24
+ Unit.prototype,
25
+ "unitInRangeEvent",
26
+ {get = function(self)
27
+ local unit = self
28
+ local handle = self.handle
29
+ local unitInRangeEvent = setmetatable(
30
+ {},
31
+ {__index = function(self, value)
32
+ local event = __TS__New(
33
+ TriggerEvent,
34
+ function(trigger)
35
+ triggerRegisterUnitInRange(trigger, handle, value, nil)
36
+ end,
37
+ function() return unit, value, Unit:of(getTriggerUnit()) end
38
+ )
39
+ rawset(self, value, event)
40
+ return event
41
+ end}
42
+ )
43
+ rawset(self, "unitInRangeEvent", unitInRangeEvent)
44
+ return unitInRangeEvent
45
+ end}
46
+ )
47
+ local units = __TS__New(LinkedSet)
48
+ local unitsInRangeByRangeAttribute = attribute()
49
+ local function registerUnitOfRangeEvent(unit, range, unitInRange)
50
+ units:add(unit)
51
+ unit:getOrPut(unitsInRangeByRangeAttribute, mutableLinkedMap):getOrPut(range, mutableLinkedSet):add(unitInRange)
52
+ end
53
+ __TS__ObjectDefineProperty(
54
+ Unit.prototype,
55
+ "unitOutOfRangeEvent",
56
+ {get = function(self)
57
+ local unit = self
58
+ local unitOutOfRangeEvent = setmetatable(
59
+ {},
60
+ {__index = function(self, value)
61
+ local event = __TS__New(
62
+ InitializingEvent,
63
+ function()
64
+ unit.unitInRangeEvent[value]:addListener(999999, registerUnitOfRangeEvent)
65
+ end
66
+ )
67
+ rawset(self, value, event)
68
+ return event
69
+ end}
70
+ )
71
+ rawset(self, "unitOutOfRangeEvent", unitOutOfRangeEvent)
72
+ return unitOutOfRangeEvent
73
+ end}
74
+ )
75
+ Timer.onPeriod[1]:addListener(function()
76
+ for unit in pairs(units) do
77
+ local unitsInRangeByRange = unit[unitsInRangeByRangeAttribute]
78
+ if unitsInRangeByRange ~= nil then
79
+ for range, unitsInRange in pairs(unitsInRangeByRange) do
80
+ for unitInRange in pairs(unitsInRange) do
81
+ if unit:getDistanceTo(unitInRange) > range then
82
+ unitsInRange:remove(unitInRange)
83
+ eventInvoke(unit.unitOutOfRangeEvent[range], unit, range, unitInRange)
84
+ end
85
+ end
86
+ end
87
+ end
88
+ end
89
+ end)
90
+ return ____exports
@@ -0,0 +1,7 @@
1
+ /** @noSelfInFile */
2
+ declare module "../unit" {
3
+ interface Unit {
4
+ scale: number;
5
+ }
6
+ }
7
+ export {};
@@ -0,0 +1,20 @@
1
+ local ____lualib = require("lualib_bundle")
2
+ local __TS__ObjectDefineProperty = ____lualib.__TS__ObjectDefineProperty
3
+ local ____exports = {}
4
+ local ____unit = require("engine.internal.unit")
5
+ local Unit = ____unit.Unit
6
+ local ____unit = require("engine.standard.fields.unit")
7
+ local SCALING_VALUE_UNIT_FIELD = ____unit.SCALING_VALUE_UNIT_FIELD
8
+ __TS__ObjectDefineProperty(
9
+ Unit.prototype,
10
+ "scale",
11
+ {
12
+ get = function(self)
13
+ return SCALING_VALUE_UNIT_FIELD:getValue(self)
14
+ end,
15
+ set = function(self, value)
16
+ SCALING_VALUE_UNIT_FIELD:setValue(self, value)
17
+ end
18
+ }
19
+ )
20
+ return ____exports
@@ -1,9 +1,10 @@
1
1
  /** @noSelfInFile */
2
- import { Ability } from "./ability";
2
+ import { Ability, UnitAbility } from "./ability";
3
3
  import { DispatchingEvent } from "../../event";
4
4
  declare module "./unit" {
5
5
  namespace Unit {
6
6
  const abilityGainedEvent: DispatchingEvent<[Unit, Ability]>;
7
7
  const abilityLostEvent: DispatchingEvent<[Unit, Ability]>;
8
+ const abilityLevelChangedEvent: DispatchingEvent<[Unit, UnitAbility]>;
8
9
  }
9
10
  }
@@ -7,8 +7,12 @@ local UnitAbility = ____ability.UnitAbility
7
7
  local ____unit = require("engine.internal.unit")
8
8
  local Unit = ____unit.Unit
9
9
  local ____event = require("event")
10
- local Event = ____event.Event
11
10
  local createDispatchingEvent = ____event.createDispatchingEvent
11
+ local Event = ____event.Event
12
+ local ____unit_2Dability_2Dlevel_2Dnatives = require("engine.internal.misc.unit-ability-level-natives")
13
+ local rawDecUnitAbilityLevel = ____unit_2Dability_2Dlevel_2Dnatives.rawDecUnitAbilityLevel
14
+ local rawIncUnitAbilityLevel = ____unit_2Dability_2Dlevel_2Dnatives.rawIncUnitAbilityLevel
15
+ local rawSetUnitAbilityLevel = ____unit_2Dability_2Dlevel_2Dnatives.rawSetUnitAbilityLevel
12
16
  local abilityGainedEvent = createDispatchingEvent(
13
17
  __TS__New(Event),
14
18
  function(unit, ability) return ability.typeId end
@@ -19,6 +23,63 @@ local abilityLostEvent = createDispatchingEvent(
19
23
  function(unit, ability) return ability.typeId end
20
24
  )
21
25
  rawset(Unit, "abilityLostEvent", abilityLostEvent)
26
+ local abilityLevelChangedEvent = createDispatchingEvent(
27
+ __TS__New(Event),
28
+ function(unit, ability) return ability.typeId end
29
+ )
30
+ rawset(Unit, "abilityLevelChangedEvent", abilityLevelChangedEvent)
31
+ local getUnitAbilityLevel = GetUnitAbilityLevel
32
+ local function invokeAbilityLevelChangedEvent(unitHandle, abilityTypeId)
33
+ local unit = Unit:of(unitHandle)
34
+ if unit ~= nil then
35
+ local ability = unit:getAbility(abilityTypeId)
36
+ if ability ~= nil then
37
+ Event.invoke(abilityLevelChangedEvent, unit, ability)
38
+ end
39
+ end
40
+ end
41
+ local function invokeAbilityLevelChangedEventIfChanged(unitHandle, abilityTypeId, previousLevel)
42
+ if previousLevel ~= 0 then
43
+ local level = getUnitAbilityLevel(unitHandle, abilityTypeId)
44
+ if level ~= 0 and level ~= previousLevel then
45
+ invokeAbilityLevelChangedEvent(unitHandle, abilityTypeId)
46
+ end
47
+ end
48
+ end
49
+ _G.SetUnitAbilityLevel = function(whichUnit, abilcode, level)
50
+ local previousLevel = getUnitAbilityLevel(whichUnit, abilcode)
51
+ local result = rawSetUnitAbilityLevel(whichUnit, abilcode, level)
52
+ invokeAbilityLevelChangedEventIfChanged(whichUnit, abilcode, previousLevel)
53
+ return result
54
+ end
55
+ _G.IncUnitAbilityLevel = function(whichUnit, abilcode)
56
+ local previousLevel = getUnitAbilityLevel(whichUnit, abilcode)
57
+ local result = rawIncUnitAbilityLevel(whichUnit, abilcode)
58
+ invokeAbilityLevelChangedEventIfChanged(whichUnit, abilcode, previousLevel)
59
+ return result
60
+ end
61
+ _G.DecUnitAbilityLevel = function(whichUnit, abilcode)
62
+ local previousLevel = getUnitAbilityLevel(whichUnit, abilcode)
63
+ local result = rawDecUnitAbilityLevel(whichUnit, abilcode)
64
+ invokeAbilityLevelChangedEventIfChanged(whichUnit, abilcode, previousLevel)
65
+ return result
66
+ end
67
+ local heroSkillTrigger = CreateTrigger()
68
+ TriggerRegisterAnyUnitEventBJ(heroSkillTrigger, EVENT_PLAYER_HERO_SKILL)
69
+ TriggerAddCondition(
70
+ heroSkillTrigger,
71
+ Condition(function()
72
+ if GetLearnedSkillLevel() > 1 then
73
+ local unitHandle = GetTriggerUnit()
74
+ if unitHandle ~= nil then
75
+ invokeAbilityLevelChangedEvent(
76
+ unitHandle,
77
+ GetLearnedSkill()
78
+ )
79
+ end
80
+ end
81
+ end)
82
+ )
22
83
  UnitAbility.onCreate:addListener(
23
84
  0,
24
85
  function(ability)
@@ -40,8 +101,17 @@ ItemAbility.onCreate:addListener(
40
101
  end
41
102
  end
42
103
  )
104
+ ItemAbility.destroyEvent:addListener(
105
+ 4,
106
+ function(ability)
107
+ local unit = ability.owner.owner
108
+ if unit ~= nil then
109
+ Event.invoke(abilityLostEvent, unit, ability)
110
+ end
111
+ end
112
+ )
43
113
  Unit.itemPickedUpEvent:addListener(
44
- 0,
114
+ -999999,
45
115
  function(unit, item)
46
116
  for ____, ability in ipairs(item.abilities) do
47
117
  Event.invoke(abilityGainedEvent, unit, ability)
@@ -49,7 +119,7 @@ Unit.itemPickedUpEvent:addListener(
49
119
  end
50
120
  )
51
121
  Unit.itemDroppedEvent:addListener(
52
- 4,
122
+ 999999,
53
123
  function(unit, item)
54
124
  for ____, ability in ipairs(item.abilities) do
55
125
  Event.invoke(abilityLostEvent, unit, ability)
@@ -3,9 +3,9 @@ local __TS__ObjectDefineProperty = ____lualib.__TS__ObjectDefineProperty
3
3
  local ____exports = {}
4
4
  local ____unit = require("engine.internal.unit")
5
5
  local Unit = ____unit.Unit
6
- local ____armor_2Dincrease = require("engine.internal.object-data.armor-increase")
7
- local ARMOR_BONUS_DUMMY_ABILITY_FIELD = ____armor_2Dincrease.ARMOR_BONUS_DUMMY_ABILITY_FIELD
8
- local ARMOR_BONUS_DUMMY_ABILITY_TYPE_ID = ____armor_2Dincrease.ARMOR_BONUS_DUMMY_ABILITY_TYPE_ID
6
+ local ____armor_2Dbonus = require("engine.internal.object-data.armor-bonus")
7
+ local ARMOR_BONUS_DUMMY_ABILITY_FIELD = ____armor_2Dbonus.ARMOR_BONUS_DUMMY_ABILITY_FIELD
8
+ local ARMOR_BONUS_DUMMY_ABILITY_TYPE_ID = ____armor_2Dbonus.ARMOR_BONUS_DUMMY_ABILITY_TYPE_ID
9
9
  local getUnitAbility = BlzGetUnitAbility
10
10
  local setAbilityRealLevelField = BlzSetAbilityRealLevelField
11
11
  local unitAddAbility = UnitAddAbility
@@ -1,6 +1,8 @@
1
1
  /** @noSelfInFile */
2
+ import "./unit/allowed-targets";
2
3
  import { Widget } from "../../core/types/widget";
3
4
  import { AttackType } from "../object-data/auxiliary/attack-type";
5
+ import { CombatClassifications } from "../object-data/auxiliary/combat-classification";
4
6
  export type DamageType = jdamagetype;
5
7
  export declare namespace DamageType {
6
8
  const UNKNOWN: jdamagetype;
@@ -56,5 +58,12 @@ export declare namespace WeaponType {
56
58
  declare module "./unit" {
57
59
  interface Unit {
58
60
  damageTarget(target: Widget, amount: number, attack?: boolean, ranged?: boolean, attackType?: AttackType, damageType?: DamageType, weaponType?: WeaponType, metadata?: unknown): boolean;
61
+ /**
62
+ * Deals amount to each allowed unit in collision range of (x, y).
63
+ * A positive maximumDamage caps the total requested damage, shared equally
64
+ * between the targets. Zero or omitted means unlimited; damage mitigation
65
+ * and damage-event modifiers are applied afterward by damageTarget.
66
+ */
67
+ damageArea(x: number, y: number, range: number, allowedTargetCombatClassifications: CombatClassifications, amount: number, maximumDamage?: number, attack?: boolean, ranged?: boolean, attackType?: AttackType, damageType?: DamageType, weaponType?: WeaponType, metadata?: unknown): void;
59
68
  }
60
69
  }
@@ -3,6 +3,7 @@ local __TS__InstanceOf = ____lualib.__TS__InstanceOf
3
3
  local ____exports = {}
4
4
  local ____unit = require("engine.internal.unit")
5
5
  local Unit = ____unit.Unit
6
+ require("engine.internal.unit.allowed-targets")
6
7
  local ____player = require("core.types.player")
7
8
  local Player = ____player.Player
8
9
  local ____dummy = require("objutil.dummy")
@@ -11,6 +12,8 @@ local ____attack_2Dtype = require("engine.object-data.auxiliary.attack-type")
11
12
  local attackTypeToNative = ____attack_2Dtype.attackTypeToNative
12
13
  local ____damage_2Dmetadata_2Dby_2Dtarget = require("engine.internal.misc.damage-metadata-by-target")
13
14
  local damageMetadataByTarget = ____damage_2Dmetadata_2Dby_2Dtarget.damageMetadataByTarget
15
+ local ____math = require("math")
16
+ local min = ____math.min
14
17
  local createUnit = CreateUnit
15
18
  local getOwningPlayer = GetOwningPlayer
16
19
  local showUnit = ShowUnit
@@ -116,4 +119,34 @@ Unit.prototype.damageTarget = function(self, target, amount, attack, ranged, att
116
119
  weaponType
117
120
  )
118
121
  end
122
+ Unit.prototype.damageArea = function(self, x, y, range, allowedTargetCombatClassifications, amount, maximumDamage, attack, ranged, attackType, damageType, weaponType, metadata)
123
+ if maximumDamage == nil then
124
+ maximumDamage = 0
125
+ end
126
+ local targets = Unit.getAllowedTargetsInCollisionRange(
127
+ self,
128
+ allowedTargetCombatClassifications,
129
+ x,
130
+ y,
131
+ range
132
+ )
133
+ if #targets == 0 then
134
+ return
135
+ end
136
+ if maximumDamage > 0 then
137
+ amount = min(amount, maximumDamage / #targets)
138
+ end
139
+ for ____, target in ipairs(targets) do
140
+ self:damageTarget(
141
+ target,
142
+ amount,
143
+ attack,
144
+ ranged,
145
+ attackType,
146
+ damageType,
147
+ weaponType,
148
+ metadata
149
+ )
150
+ end
151
+ end
119
152
  return ____exports
@@ -23,22 +23,22 @@ local issueTargetOrderById = IssueTargetOrderById
23
23
  local queuePointOrderById = BlzQueuePointOrderById
24
24
  local queueTargetOrderById = BlzQueueTargetOrderById
25
25
  local rallyRouteByUnit = setmetatable({}, {__mode = "k"})
26
- Unit.onPointOrder[orderId("setrally")]:addListener(function(unit, x, y)
26
+ Unit.onPointOrder[851980]:addListener(function(unit, x, y)
27
27
  processPoint(unit, x, y)
28
28
  end)
29
- Unit.onPointOrder[orderId("smart")]:addListener(function(unit, x, y)
29
+ Unit.onPointOrder[851971]:addListener(function(unit, x, y)
30
30
  if unit:hasAbility(fourCC("ARal")) then
31
31
  processPoint(unit, x, y)
32
32
  end
33
33
  end)
34
- Unit.onTargetOrder[orderId("setrally")]:addListener(function(unit, target)
34
+ Unit.onTargetOrder[851980]:addListener(function(unit, target)
35
35
  if __TS__InstanceOf(target, Unit) then
36
36
  processUnit(unit, target)
37
37
  elseif __TS__InstanceOf(target, Destructable) then
38
38
  processDestructible(unit, target)
39
39
  end
40
40
  end)
41
- Unit.onTargetOrder[orderId("smart")]:addListener(function(unit, target)
41
+ Unit.onTargetOrder[851971]:addListener(function(unit, target)
42
42
  if unit:hasAbility(fourCC("ARal")) then
43
43
  if __TS__InstanceOf(target, Unit) then
44
44
  processUnit(unit, target)
@@ -116,41 +116,19 @@ __TS__ObjectDefineProperty(
116
116
  do
117
117
  local rallyPoint = rallyRoute[1]
118
118
  if __TS__InstanceOf(rallyPoint, Handle) then
119
- issueTargetOrderById(
120
- handle,
121
- orderId("setrally"),
122
- rallyPoint.handle
123
- )
119
+ issueTargetOrderById(handle, 851980, rallyPoint.handle)
124
120
  elseif rallyPoint ~= nil then
125
- issuePointOrderById(
126
- handle,
127
- orderId("setrally"),
128
- rallyPoint[1],
129
- rallyPoint[2]
130
- )
121
+ issuePointOrderById(handle, 851980, rallyPoint[1], rallyPoint[2])
131
122
  else
132
- issueTargetOrderById(
133
- handle,
134
- orderId("setrally"),
135
- handle
136
- )
123
+ issueTargetOrderById(handle, 851980, handle)
137
124
  end
138
125
  end
139
126
  for i = 2, #rallyRoute do
140
127
  local rallyPoint = rallyRoute[i]
141
128
  if __TS__InstanceOf(rallyPoint, Handle) then
142
- queueTargetOrderById(
143
- handle,
144
- orderId("setrally"),
145
- rallyPoint.handle
146
- )
129
+ queueTargetOrderById(handle, 851980, rallyPoint.handle)
147
130
  else
148
- queuePointOrderById(
149
- handle,
150
- orderId("setrally"),
151
- rallyPoint[1],
152
- rallyPoint[2]
153
- )
131
+ queuePointOrderById(handle, 851980, rallyPoint[1], rallyPoint[2])
154
132
  end
155
133
  end
156
134
  end
@@ -44,58 +44,84 @@ ____exports.MISSILE_DATA_BY_UNIT_TYPE_ID = (function()
44
44
  UnitType:getAll(),
45
45
  function(unitType) return unitType.id end,
46
46
  function(unitType)
47
- local ____ = unitType.missileImpactOffsetZSD
48
- local ____ = unitType.missileImpactOffsetZHD
49
47
  return {
50
48
  [0] = unitType.missileImpactOffsetZSD ~= ____exports.DEFAULT_MISSILE_IMPACT_OFFSET_Z and unitType.missileImpactOffsetZSD or nil,
51
49
  [1] = unitType.missileImpactOffsetZHD ~= unitType.missileImpactOffsetZSD and unitType.missileImpactOffsetZHD or nil,
52
- [2] = unitType.missileLaunchOffsetX ~= ____exports.DEFAULT_MISSILE_LAUNCH_OFFSET_X and unitType.missileLaunchOffsetX or nil,
53
- [3] = unitType.missileLaunchOffsetY ~= ____exports.DEFAULT_MISSILE_LAUNCH_OFFSET_Y and unitType.missileLaunchOffsetY or nil,
54
- [4] = unitType.missileLaunchOffsetZSD ~= ____exports.DEFAULT_MISSILE_LAUNCH_OFFSET_Z and unitType.missileLaunchOffsetZSD or nil,
55
- [5] = unitType.missileLaunchOffsetZHD ~= unitType.missileLaunchOffsetZSD and unitType.missileLaunchOffsetZHD or nil,
56
- [6] = unitType.missileLaunchVisualOffsetXSD ~= ____exports.DEFAULT_MISSILE_LAUNCH_VISUAL_OFFSET_X and unitType.missileLaunchVisualOffsetXSD or nil,
57
- [7] = unitType.missileLaunchVisualOffsetXHD ~= unitType.missileLaunchVisualOffsetXSD and unitType.missileLaunchVisualOffsetXHD or nil,
58
- [8] = unitType.missileLaunchVisualOffsetYSD ~= ____exports.DEFAULT_MISSILE_LAUNCH_VISUAL_OFFSET_Y and unitType.missileLaunchVisualOffsetYSD or nil,
59
- [9] = unitType.missileLaunchVisualOffsetYHD ~= unitType.missileLaunchVisualOffsetYSD and unitType.missileLaunchVisualOffsetYHD or nil
50
+ [2] = unitType.missileImpactOffsetZDE ~= unitType.missileImpactOffsetZSD and unitType.missileImpactOffsetZDE or nil,
51
+ [3] = unitType.missileLaunchOffsetX ~= ____exports.DEFAULT_MISSILE_LAUNCH_OFFSET_X and unitType.missileLaunchOffsetX or nil,
52
+ [4] = unitType.missileLaunchOffsetY ~= ____exports.DEFAULT_MISSILE_LAUNCH_OFFSET_Y and unitType.missileLaunchOffsetY or nil,
53
+ [5] = unitType.missileLaunchOffsetZSD ~= ____exports.DEFAULT_MISSILE_LAUNCH_OFFSET_Z and unitType.missileLaunchOffsetZSD or nil,
54
+ [6] = unitType.missileLaunchOffsetZHD ~= unitType.missileLaunchOffsetZSD and unitType.missileLaunchOffsetZHD or nil,
55
+ [7] = unitType.missileLaunchOffsetZDE ~= unitType.missileLaunchOffsetZSD and unitType.missileLaunchOffsetZDE or nil,
56
+ [8] = unitType.missileLaunchVisualOffsetXSD ~= ____exports.DEFAULT_MISSILE_LAUNCH_VISUAL_OFFSET_X and unitType.missileLaunchVisualOffsetXSD or nil,
57
+ [9] = unitType.missileLaunchVisualOffsetXHD ~= unitType.missileLaunchVisualOffsetXSD and unitType.missileLaunchVisualOffsetXHD or nil,
58
+ [10] = unitType.missileLaunchVisualOffsetXDE ~= unitType.missileLaunchVisualOffsetXSD and unitType.missileLaunchVisualOffsetXDE or nil,
59
+ [11] = unitType.missileLaunchVisualOffsetYSD ~= ____exports.DEFAULT_MISSILE_LAUNCH_VISUAL_OFFSET_Y and unitType.missileLaunchVisualOffsetYSD or nil,
60
+ [12] = unitType.missileLaunchVisualOffsetYHD ~= unitType.missileLaunchVisualOffsetYSD and unitType.missileLaunchVisualOffsetYHD or nil,
61
+ [13] = unitType.missileLaunchVisualOffsetYDE ~= unitType.missileLaunchVisualOffsetYSD and unitType.missileLaunchVisualOffsetYDE or nil
60
62
  }
61
63
  end
62
64
  )
63
65
  end),
64
66
  function(data)
65
- local ____setmetatable_6 = setmetatable
66
- local ____LocalClient_isHD_0
67
+ local ____setmetatable_10 = setmetatable
68
+ local ____LocalClient_isHD_1
67
69
  if LocalClient.isHD then
68
- ____LocalClient_isHD_0 = data[1] or data[0]
70
+ ____LocalClient_isHD_1 = data[1] or data[0]
69
71
  else
70
- ____LocalClient_isHD_0 = data[0]
72
+ local ____LocalClient_isDE_0
73
+ if LocalClient.isDE then
74
+ ____LocalClient_isDE_0 = data[2] or data[0]
75
+ else
76
+ ____LocalClient_isDE_0 = data[0]
77
+ end
78
+ ____LocalClient_isHD_1 = ____LocalClient_isDE_0
71
79
  end
72
- local ____data__2_4 = data[2]
73
- local ____data__3_5 = data[3]
74
- local ____LocalClient_isHD_1
80
+ local ____data__3_8 = data[3]
81
+ local ____data__4_9 = data[4]
82
+ local ____LocalClient_isHD_3
75
83
  if LocalClient.isHD then
76
- ____LocalClient_isHD_1 = data[5] or data[4]
84
+ ____LocalClient_isHD_3 = data[6] or data[5]
77
85
  else
78
- ____LocalClient_isHD_1 = data[4]
86
+ local ____LocalClient_isDE_2
87
+ if LocalClient.isDE then
88
+ ____LocalClient_isDE_2 = data[7] or data[5]
89
+ else
90
+ ____LocalClient_isDE_2 = data[5]
91
+ end
92
+ ____LocalClient_isHD_3 = ____LocalClient_isDE_2
79
93
  end
80
- local ____LocalClient_isHD_2
94
+ local ____LocalClient_isHD_5
81
95
  if LocalClient.isHD then
82
- ____LocalClient_isHD_2 = data[7] or data[6]
96
+ ____LocalClient_isHD_5 = data[9] or data[8]
83
97
  else
84
- ____LocalClient_isHD_2 = data[6]
98
+ local ____LocalClient_isDE_4
99
+ if LocalClient.isDE then
100
+ ____LocalClient_isDE_4 = data[10] or data[8]
101
+ else
102
+ ____LocalClient_isDE_4 = data[8]
103
+ end
104
+ ____LocalClient_isHD_5 = ____LocalClient_isDE_4
85
105
  end
86
- local ____LocalClient_isHD_3
106
+ local ____LocalClient_isHD_7
87
107
  if LocalClient.isHD then
88
- ____LocalClient_isHD_3 = data[9] or data[8]
108
+ ____LocalClient_isHD_7 = data[12] or data[11]
89
109
  else
90
- ____LocalClient_isHD_3 = data[8]
110
+ local ____LocalClient_isDE_6
111
+ if LocalClient.isDE then
112
+ ____LocalClient_isDE_6 = data[13] or data[11]
113
+ else
114
+ ____LocalClient_isDE_6 = data[11]
115
+ end
116
+ ____LocalClient_isHD_7 = ____LocalClient_isDE_6
91
117
  end
92
- return ____setmetatable_6({
93
- impactOffsetZ = ____LocalClient_isHD_0,
94
- launchOffsetX = ____data__2_4,
95
- launchOffsetY = ____data__3_5,
96
- launchOffsetZ = ____LocalClient_isHD_1,
97
- launchVisualOffsetX = ____LocalClient_isHD_2,
98
- launchVisualOffsetY = ____LocalClient_isHD_3
118
+ return ____setmetatable_10({
119
+ impactOffsetZ = ____LocalClient_isHD_1,
120
+ launchOffsetX = ____data__3_8,
121
+ launchOffsetY = ____data__4_9,
122
+ launchOffsetZ = ____LocalClient_isHD_3,
123
+ launchVisualOffsetX = ____LocalClient_isHD_5,
124
+ launchVisualOffsetY = ____LocalClient_isHD_7
99
125
  }, METATABLE)
100
126
  end
101
127
  ),
@@ -9,43 +9,81 @@ local ____timer = require("core.types.timer")
9
9
  local Timer = ____timer.Timer
10
10
  local ____lua_2Dsets = require("utility.lua-sets")
11
11
  local luaSetOf = ____lua_2Dsets.luaSetOf
12
+ local ____attributes = require("attributes")
13
+ local attribute = ____attributes.attribute
14
+ local ____linked_2Dset = require("utility.linked-set")
15
+ local LinkedSet = ____linked_2Dset.LinkedSet
16
+ local ____math = require("math")
17
+ local ceil = ____math.ceil
12
18
  local autoAttackFinishEvent = __TS__New(Event)
13
19
  rawset(Unit, "autoAttackFinishEvent", autoAttackFinishEvent)
14
- local eventTimerByUnit = {}
20
+ local units = __TS__New(LinkedSet)
21
+ local targetAttribute = attribute()
22
+ local impactDelayAttribute = attribute()
23
+ local passedTimeAttribute = attribute()
15
24
  local instantOrderIds = luaSetOf(
16
- orderId("avatar"),
17
- orderId("berserk"),
18
- orderId("divineshield"),
19
- orderId("immolation"),
20
- orderId("moveslot0"),
21
- orderId("moveslot1"),
22
- orderId("moveslot2"),
23
- orderId("moveslot3"),
24
- orderId("moveslot4"),
25
- orderId("moveslot5"),
26
- orderId("unavatar"),
27
- orderId("undivineshield"),
28
- orderId("unimmolation")
25
+ 852086,
26
+ 852100,
27
+ 852090,
28
+ 852177,
29
+ 852002,
30
+ 852003,
31
+ 852004,
32
+ 852005,
33
+ 852006,
34
+ 852007,
35
+ 852087,
36
+ 852091,
37
+ 852178
29
38
  )
30
- local function reset(source, orderId)
39
+ ---
40
+ -- @internal For use by internal systems only.
41
+ ____exports.resetAutoAttackTimer = function(unit)
42
+ if units:remove(unit) then
43
+ unit[targetAttribute] = nil
44
+ unit[impactDelayAttribute] = nil
45
+ unit[passedTimeAttribute] = nil
46
+ end
47
+ end
48
+ local function reset(unit, orderId)
31
49
  if not (instantOrderIds[orderId] ~= nil) then
32
- local eventTimer = eventTimerByUnit[source]
33
- if eventTimer then
34
- eventTimer:destroy()
35
- eventTimerByUnit[source] = nil
36
- end
50
+ ____exports.resetAutoAttackTimer(unit)
37
51
  end
38
52
  end
39
53
  Unit.onImmediateOrder:addListener(reset)
40
54
  Unit.onPointOrder:addListener(reset)
41
55
  Unit.onTargetOrder:addListener(reset)
42
- local function timerCallback(source, target)
43
- eventTimerByUnit[source] = nil
44
- Event.invoke(autoAttackFinishEvent, source, target)
56
+ local timerPeriod = 1 / 64
57
+ local function invokeEvent(unit)
58
+ units:remove(unit)
59
+ local target = unit[targetAttribute]
60
+ unit[targetAttribute] = nil
61
+ unit[impactDelayAttribute] = nil
62
+ unit[passedTimeAttribute] = nil
63
+ Event.invoke(autoAttackFinishEvent, unit, target)
64
+ end
65
+ local function checkUnit(unit)
66
+ local passedTime = unit[passedTimeAttribute] + timerPeriod
67
+ local impactDelay = unit[impactDelayAttribute]
68
+ if passedTime >= impactDelay and ceil(passedTime / 0.02) >= ceil(impactDelay / 0.02) then
69
+ invokeEvent(unit)
70
+ else
71
+ unit[passedTimeAttribute] = passedTime
72
+ end
45
73
  end
46
- Unit.autoAttackStartEvent:addListener(function(source, target)
47
- local attackPoint = (source:chooseWeapon(target) or source.firstWeapon).impactDelay
48
- local timer = Timer:simple(attackPoint, timerCallback, source, target)
49
- eventTimerByUnit[source] = timer
74
+ Timer.onPeriod[timerPeriod]:addListener(function()
75
+ units:forEach(checkUnit)
50
76
  end)
77
+ Unit.autoAttackStartEvent:addListener(
78
+ 999999,
79
+ function(source, target)
80
+ if source[targetAttribute] ~= nil then
81
+ invokeEvent(source)
82
+ end
83
+ source[targetAttribute] = target
84
+ source[impactDelayAttribute] = (source:chooseWeapon(target) or source.firstWeapon).impactDelay
85
+ source[passedTimeAttribute] = -timerPeriod
86
+ units:add(source)
87
+ end
88
+ )
51
89
  return ____exports