warscript 0.0.1-dev.bad60be → 0.0.1-dev.bc4cd10
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/attributes.d.ts +1 -0
- package/attributes.lua +9 -0
- package/core/dummy.lua +4 -2
- package/core/types/effect.d.ts +11 -1
- package/core/types/effect.lua +43 -77
- package/core/types/frame.d.ts +1 -0
- package/core/types/frame.lua +136 -58
- package/core/types/handle.lua +9 -9
- package/core/types/item.d.ts +1 -0
- package/core/types/item.lua +1 -0
- package/core/types/player.d.ts +18 -1
- package/core/types/player.lua +76 -26
- package/core/types/playerCamera.d.ts +2 -0
- package/core/types/playerCamera.lua +123 -5
- package/core/types/playerColor.lua +4 -3
- package/core/types/sound.d.ts +1 -1
- package/core/types/sound.lua +14 -9
- package/core/types/tileCell.d.ts +11 -1
- package/core/types/tileCell.lua +97 -0
- package/core/types/timer.d.ts +3 -1
- package/core/types/timer.lua +27 -2
- package/core/types/unit.d.ts +5 -0
- package/core/types/unit.lua +5 -0
- package/core/util.d.ts +3 -1
- package/core/util.lua +109 -3
- package/decl/native.d.ts +711 -11
- package/destroyable.d.ts +1 -0
- package/destroyable.lua +9 -0
- package/engine/behavior.d.ts +14 -1
- package/engine/behavior.lua +230 -70
- package/engine/behaviour/ability/apply-buff.lua +4 -4
- package/engine/behaviour/ability/apply-unit-behavior.lua +5 -0
- package/engine/behaviour/ability/damage.d.ts +4 -0
- package/engine/behaviour/ability/damage.lua +19 -15
- package/engine/behaviour/ability/emulate-impact.d.ts +1 -1
- package/engine/behaviour/ability/emulate-impact.lua +7 -5
- package/engine/behaviour/ability/on-command-impact.d.ts +1 -0
- package/engine/behaviour/ability/on-command-impact.lua +1 -0
- package/engine/behaviour/ability/remove-buffs.d.ts +9 -0
- package/engine/behaviour/ability/remove-buffs.lua +21 -0
- package/engine/behaviour/ability/restore-mana.d.ts +1 -1
- package/engine/behaviour/ability/restore-mana.lua +6 -6
- package/engine/behaviour/ability.d.ts +13 -6
- package/engine/behaviour/ability.lua +56 -1
- package/engine/behaviour/unit/stun-immunity.d.ts +9 -5
- package/engine/behaviour/unit/stun-immunity.lua +17 -7
- package/engine/behaviour/unit.d.ts +16 -5
- package/engine/behaviour/unit.lua +135 -27
- package/engine/buff.d.ts +73 -27
- package/engine/buff.lua +424 -193
- package/engine/index.d.ts +2 -1
- package/engine/internal/ability.d.ts +7 -1
- package/engine/internal/ability.lua +90 -47
- package/engine/internal/item/ability.lua +2 -1
- package/engine/internal/item/fields.d.ts +12 -0
- package/engine/internal/item/fields.lua +33 -0
- package/engine/internal/item/owner-cache.d.ts +5 -0
- package/engine/internal/item/owner-cache.lua +4 -0
- package/engine/internal/item+owner.d.ts +2 -0
- package/engine/internal/item+owner.lua +37 -8
- package/engine/internal/item.d.ts +27 -14
- package/engine/internal/item.lua +185 -82
- package/engine/internal/mechanics/cast-ability.lua +6 -3
- package/engine/internal/misc/frame-coordinates.lua +21 -0
- package/engine/internal/misc/get-terrain-z.d.ts +2 -0
- package/engine/internal/misc/get-terrain-z.lua +11 -0
- package/engine/internal/misc/player-local-handle.d.ts +2 -0
- package/engine/internal/misc/player-local-handle.lua +5 -0
- package/engine/internal/misc/unit-ability-level-natives.d.ts +2 -0
- package/engine/internal/misc/unit-ability-level-natives.lua +12 -0
- package/engine/internal/object-data/armor-bonus.d.ts +2 -0
- package/engine/internal/object-data/attribute-bonus.lua +2 -2
- package/engine/internal/object-data/health-bonus.d.ts +2 -0
- package/engine/internal/object-data/health-bonus.lua +16 -0
- package/engine/internal/object-data/health-regeneration-rate-increase.d.ts +2 -0
- package/engine/internal/object-data/health-regeneration-rate-increase.lua +48 -0
- package/engine/internal/object-data/mana-bonus.d.ts +2 -0
- package/engine/internal/object-data/mana-bonus.lua +16 -0
- package/engine/internal/object-data/mana-regeneration-rate-increase-factor.d.ts +2 -0
- package/engine/internal/object-data/mana-regeneration-rate-increase-factor.lua +16 -0
- package/engine/internal/unit/ability.d.ts +14 -14
- package/engine/internal/unit/ability.lua +86 -47
- package/engine/internal/unit/add-item-to-slot-init.lua +3 -14
- package/engine/internal/unit/add-item-to-slot.lua +53 -12
- package/engine/internal/unit/appearance.d.ts +15 -0
- package/engine/internal/unit/appearance.lua +85 -0
- package/engine/internal/unit/attributes.d.ts +17 -0
- package/engine/internal/unit/attributes.lua +46 -0
- package/engine/internal/unit/bonus.d.ts +14 -0
- package/engine/internal/unit/bonus.lua +102 -8
- package/engine/internal/unit/buff.d.ts +2 -2
- package/engine/internal/unit/buff.lua +34 -19
- package/engine/internal/unit/equipment-inventory.d.ts +44 -0
- package/engine/internal/unit/equipment-inventory.lua +233 -0
- package/engine/internal/unit/expiration-timer.lua +1 -1
- package/engine/internal/unit/extended-inventory.d.ts +25 -0
- package/engine/internal/unit/extended-inventory.lua +99 -0
- package/engine/internal/unit/fly-height.d.ts +7 -0
- package/engine/internal/unit/fly-height.lua +20 -0
- package/engine/internal/unit/ignore-events-items.lua +10 -1
- package/engine/internal/unit/interrupts.d.ts +12 -0
- package/engine/internal/unit/interrupts.lua +28 -0
- package/engine/internal/unit/{item.d.ts → inventory.d.ts} +7 -3
- package/engine/internal/unit/inventory.lua +87 -0
- package/engine/internal/unit/item-container.d.ts +25 -0
- package/engine/internal/unit/item-container.lua +11 -0
- package/engine/internal/unit/item-order-events.d.ts +17 -0
- package/engine/internal/unit/item-order-events.lua +67 -0
- package/engine/internal/unit/item-slot.d.ts +27 -0
- package/engine/internal/unit/item-slot.lua +92 -0
- package/engine/internal/unit/main-selected.lua +12 -27
- package/engine/internal/unit/order.d.ts +3 -3
- package/engine/internal/unit/order.lua +10 -10
- package/engine/internal/unit/pseudo-passive-abilities.d.ts +2 -0
- package/engine/internal/unit/pseudo-passive-abilities.lua +11 -0
- package/engine/internal/unit/range-event.d.ts +12 -0
- package/engine/internal/unit/range-event.lua +90 -0
- package/engine/internal/unit/scale.d.ts +7 -0
- package/engine/internal/unit/scale.lua +20 -0
- package/engine/internal/unit+ability.d.ts +2 -1
- package/engine/internal/unit+ability.lua +73 -3
- package/engine/internal/unit+bonus.lua +3 -3
- package/engine/internal/unit+damage.d.ts +9 -0
- package/engine/internal/unit+damage.lua +33 -0
- package/engine/internal/unit+rally.lua +9 -31
- package/engine/internal/unit-missile-data.lua +58 -32
- package/engine/internal/unit-missile-launch.lua +65 -27
- package/engine/internal/unit.d.ts +19 -32
- package/engine/internal/unit.lua +241 -341
- package/engine/local-client.d.ts +28 -0
- package/engine/local-client.lua +324 -54
- package/engine/object-data/auxiliary/armor-type.d.ts +11 -0
- package/engine/object-data/auxiliary/armor-type.lua +46 -0
- package/engine/object-data/auxiliary/attachment-preset.d.ts +7 -0
- package/engine/object-data/auxiliary/attachment-preset.lua +7 -0
- package/engine/object-data/auxiliary/equipment-slot.d.ts +12 -0
- package/engine/object-data/auxiliary/equipment-slot.lua +2 -0
- package/engine/object-data/auxiliary/equipment-type.d.ts +12 -0
- package/engine/object-data/auxiliary/equipment-type.lua +26 -0
- package/engine/object-data/auxiliary/health-regeneration-type.d.ts +8 -0
- package/engine/object-data/auxiliary/health-regeneration-type.lua +2 -0
- package/engine/object-data/auxiliary/item-class.d.ts +11 -0
- package/engine/object-data/auxiliary/item-class.lua +2 -0
- package/engine/object-data/auxiliary/item-tag.d.ts +12 -0
- package/engine/object-data/auxiliary/item-tag.lua +2 -0
- package/engine/object-data/auxiliary/order-type.d.ts +939 -0
- package/engine/object-data/auxiliary/order-type.lua +2 -0
- package/engine/object-data/auxiliary/sound-set-name.d.ts +14 -3
- package/engine/object-data/auxiliary/unit-attribute.lua +1 -1
- package/engine/object-data/entry/ability-type/apprehend.d.ts +22 -0
- package/engine/object-data/entry/ability-type/apprehend.lua +66 -0
- package/engine/object-data/entry/ability-type/armor-bonus.d.ts +8 -0
- package/engine/object-data/entry/ability-type/{armor-increase.lua → armor-bonus.lua} +9 -9
- package/engine/object-data/entry/ability-type/aura-of-blight.d.ts +13 -0
- package/engine/object-data/entry/ability-type/aura-of-blight.lua +39 -0
- package/engine/object-data/entry/ability-type/banshee.d.ts +8 -0
- package/engine/object-data/entry/ability-type/banshee.lua +13 -0
- package/engine/object-data/entry/ability-type/banshees-wail-damage-amp.d.ts +12 -0
- package/engine/object-data/entry/ability-type/banshees-wail-damage-amp.lua +27 -0
- package/engine/object-data/entry/ability-type/banshees-wail.d.ts +31 -0
- package/engine/object-data/entry/ability-type/banshees-wail.lua +117 -0
- package/engine/object-data/entry/ability-type/battering-ram.d.ts +33 -0
- package/engine/object-data/entry/ability-type/battering-ram.lua +130 -0
- package/engine/object-data/entry/ability-type/blank-configurable.d.ts +3 -0
- package/engine/object-data/entry/ability-type/blank-configurable.lua +30 -0
- package/engine/object-data/entry/ability-type/breath-of-fire.d.ts +11 -0
- package/engine/object-data/entry/ability-type/breath-of-fire.lua +27 -0
- package/engine/object-data/entry/ability-type/cleansing-fire.d.ts +27 -0
- package/engine/object-data/entry/ability-type/cleansing-fire.lua +104 -0
- package/engine/object-data/entry/ability-type/consecration.d.ts +15 -0
- package/engine/object-data/entry/ability-type/consecration.lua +52 -0
- package/engine/object-data/entry/ability-type/cooldown-reduction.d.ts +12 -0
- package/engine/object-data/entry/ability-type/cooldown-reduction.lua +39 -0
- package/engine/object-data/entry/ability-type/critical-strike-system.d.ts +18 -0
- package/engine/object-data/entry/ability-type/critical-strike-system.lua +65 -0
- package/engine/object-data/entry/ability-type/deathseeker-arrows.d.ts +21 -0
- package/engine/object-data/entry/ability-type/deathseeker-arrows.lua +78 -0
- package/engine/object-data/entry/ability-type/equipment-inventory-interface.d.ts +8 -0
- package/engine/object-data/entry/ability-type/equipment-inventory-interface.lua +13 -0
- package/engine/object-data/entry/ability-type/equipment-inventory.d.ts +13 -0
- package/engine/object-data/entry/ability-type/equipment-inventory.lua +27 -0
- package/engine/object-data/entry/ability-type/equipment.d.ts +13 -0
- package/engine/object-data/entry/ability-type/equipment.lua +27 -0
- package/engine/object-data/entry/ability-type/firebolt.d.ts +7 -0
- package/engine/object-data/entry/ability-type/firebolt.lua +13 -0
- package/engine/object-data/entry/ability-type/flame-strike.d.ts +25 -0
- package/engine/object-data/entry/ability-type/flame-strike.lua +92 -0
- package/engine/object-data/entry/ability-type/grant-talent-point.d.ts +8 -0
- package/engine/object-data/entry/ability-type/grant-talent-point.lua +13 -0
- package/engine/object-data/entry/ability-type/grim-conviction.d.ts +36 -0
- package/engine/object-data/entry/ability-type/grim-conviction.lua +131 -0
- package/engine/object-data/entry/ability-type/grit.d.ts +18 -0
- package/engine/object-data/entry/ability-type/grit.lua +65 -0
- package/engine/object-data/entry/ability-type/guiding-hand.d.ts +27 -0
- package/engine/object-data/entry/ability-type/guiding-hand.lua +104 -0
- package/engine/object-data/entry/ability-type/headsplitter.d.ts +27 -0
- package/engine/object-data/entry/ability-type/headsplitter.lua +104 -0
- package/engine/object-data/entry/ability-type/{armor-increase.d.ts → healing-modifier.d.ts} +4 -3
- package/engine/object-data/entry/ability-type/healing-modifier.lua +26 -0
- package/engine/object-data/entry/ability-type/healing-ward-aura.d.ts +13 -0
- package/engine/object-data/entry/ability-type/healing-ward-aura.lua +39 -0
- package/engine/object-data/entry/ability-type/health-bonus.d.ts +8 -0
- package/engine/object-data/entry/ability-type/health-bonus.lua +26 -0
- package/engine/object-data/entry/ability-type/heroic-slash.d.ts +18 -0
- package/engine/object-data/entry/ability-type/heroic-slash.lua +65 -0
- package/engine/object-data/entry/ability-type/holy-wrath.d.ts +30 -0
- package/engine/object-data/entry/ability-type/holy-wrath.lua +117 -0
- package/engine/object-data/entry/ability-type/inspire-courage.d.ts +18 -0
- package/engine/object-data/entry/ability-type/inspire-courage.lua +65 -0
- package/engine/object-data/entry/ability-type/item-life-regeneration.d.ts +10 -0
- package/engine/object-data/entry/ability-type/item-life-regeneration.lua +26 -0
- package/engine/object-data/entry/ability-type/life-drain.d.ts +37 -0
- package/engine/object-data/entry/ability-type/life-drain.lua +144 -0
- package/engine/object-data/entry/ability-type/lights-mercy.d.ts +27 -0
- package/engine/object-data/entry/ability-type/lights-mercy.lua +104 -0
- package/engine/object-data/entry/ability-type/mana-bonus.d.ts +8 -0
- package/engine/object-data/entry/ability-type/mana-bonus.lua +26 -0
- package/engine/object-data/entry/ability-type/mana-efficiency.d.ts +12 -0
- package/engine/object-data/entry/ability-type/mana-efficiency.lua +39 -0
- package/engine/object-data/entry/ability-type/mana-regeneration.d.ts +8 -0
- package/engine/object-data/entry/ability-type/mana-regeneration.lua +26 -0
- package/engine/object-data/entry/ability-type/mind-control.d.ts +21 -0
- package/engine/object-data/entry/ability-type/mind-control.lua +78 -0
- package/engine/object-data/entry/ability-type/on-attack-cast-spell.d.ts +21 -0
- package/engine/object-data/entry/ability-type/on-attack-cast-spell.lua +52 -0
- package/engine/object-data/entry/ability-type/on-basic-attack-cast-spell.d.ts +19 -0
- package/engine/object-data/entry/ability-type/on-basic-attack-cast-spell.lua +65 -0
- package/engine/object-data/entry/ability-type/on-hit-cast-spell.d.ts +15 -0
- package/engine/object-data/entry/ability-type/on-hit-cast-spell.lua +26 -0
- package/engine/object-data/entry/ability-type/on-magic-attack-cast-spell.d.ts +6 -0
- package/engine/object-data/entry/ability-type/on-magic-attack-cast-spell.lua +12 -0
- package/engine/object-data/entry/ability-type/provoke.d.ts +21 -0
- package/engine/object-data/entry/ability-type/provoke.lua +66 -0
- package/engine/object-data/entry/ability-type/rain-of-fire.d.ts +7 -0
- package/engine/object-data/entry/ability-type/rain-of-fire.lua +13 -0
- package/engine/object-data/entry/ability-type/raise-the-banner.d.ts +9 -0
- package/engine/object-data/entry/ability-type/raise-the-banner.lua +26 -0
- package/engine/object-data/entry/ability-type/reincarnation.d.ts +8 -0
- package/engine/object-data/entry/ability-type/reincarnation.lua +26 -0
- package/engine/object-data/entry/ability-type/resolve.d.ts +12 -0
- package/engine/object-data/entry/ability-type/resolve.lua +39 -0
- package/engine/object-data/entry/ability-type/righteous-fury.d.ts +33 -0
- package/engine/object-data/entry/ability-type/righteous-fury.lua +130 -0
- package/engine/object-data/entry/ability-type/sacred-aura.d.ts +27 -0
- package/engine/object-data/entry/ability-type/sacred-aura.lua +104 -0
- package/engine/object-data/entry/ability-type/soul-burn.d.ts +22 -0
- package/engine/object-data/entry/ability-type/soul-burn.lua +79 -0
- package/engine/object-data/entry/ability-type/soul-lantern.d.ts +30 -0
- package/engine/object-data/entry/ability-type/soul-lantern.lua +117 -0
- package/engine/object-data/entry/ability-type/spell-amp.d.ts +15 -0
- package/engine/object-data/entry/ability-type/spell-amp.lua +52 -0
- package/engine/object-data/entry/ability-type/spell-critical-strike.d.ts +12 -0
- package/engine/object-data/entry/ability-type/spell-critical-strike.lua +39 -0
- package/engine/object-data/entry/ability-type/spell-vamp.d.ts +12 -0
- package/engine/object-data/entry/ability-type/spell-vamp.lua +39 -0
- package/engine/object-data/entry/ability-type/stackable-evasion.d.ts +9 -0
- package/engine/object-data/entry/ability-type/stackable-evasion.lua +13 -0
- package/engine/object-data/entry/ability-type/stackable-hardened-skin.d.ts +21 -0
- package/engine/object-data/entry/ability-type/stackable-hardened-skin.lua +78 -0
- package/engine/object-data/entry/ability-type/stackable-life-steal.d.ts +9 -0
- package/engine/object-data/entry/ability-type/stackable-life-steal.lua +26 -0
- package/engine/object-data/entry/ability-type/stackable-spell-damage-reduction.d.ts +9 -0
- package/engine/object-data/entry/ability-type/stackable-spell-damage-reduction.lua +13 -0
- package/engine/object-data/entry/ability-type/stackable-thorn-shield.d.ts +9 -0
- package/engine/object-data/entry/ability-type/stackable-thorn-shield.lua +13 -0
- package/engine/object-data/entry/ability-type/stat-details.d.ts +12 -0
- package/engine/object-data/entry/ability-type/stat-details.lua +27 -0
- package/engine/object-data/entry/ability-type/surge-of-light.d.ts +33 -0
- package/engine/object-data/entry/ability-type/surge-of-light.lua +130 -0
- package/engine/object-data/entry/ability-type/sweeping-strike.d.ts +57 -0
- package/engine/object-data/entry/ability-type/sweeping-strike.lua +234 -0
- package/engine/object-data/entry/ability-type/talents.d.ts +12 -0
- package/engine/object-data/entry/ability-type/talents.lua +27 -0
- package/engine/object-data/entry/ability-type/unyielding-guard.d.ts +30 -0
- package/engine/object-data/entry/ability-type/unyielding-guard.lua +117 -0
- package/engine/object-data/entry/ability-type/valiant-charge.d.ts +27 -0
- package/engine/object-data/entry/ability-type/valiant-charge.lua +104 -0
- package/engine/object-data/entry/ability-type/warcry.d.ts +9 -0
- package/engine/object-data/entry/ability-type/warcry.lua +26 -0
- package/engine/object-data/entry/ability-type/withering-fire.d.ts +21 -0
- package/engine/object-data/entry/ability-type/withering-fire.lua +78 -0
- package/engine/object-data/entry/ability-type.d.ts +25 -6
- package/engine/object-data/entry/ability-type.lua +249 -12
- package/engine/object-data/entry/buff-type/applicable.lua +113 -109
- package/engine/object-data/entry/buff-type.d.ts +6 -2
- package/engine/object-data/entry/buff-type.lua +26 -0
- package/engine/object-data/entry/destructible-type.d.ts +32 -2
- package/engine/object-data/entry/destructible-type.lua +181 -0
- package/engine/object-data/entry/item-type.d.ts +18 -3
- package/engine/object-data/entry/item-type.lua +84 -0
- package/engine/object-data/entry/lightning-type.d.ts +6 -8
- package/engine/object-data/entry/lightning-type.lua +1 -1
- package/engine/object-data/entry/sound-preset.d.ts +2 -2
- package/engine/object-data/entry/unit-type.d.ts +62 -4
- package/engine/object-data/entry/unit-type.lua +474 -38
- package/engine/object-data/entry/upgrade.d.ts +2 -2
- package/engine/object-data/entry.d.ts +6 -1
- package/engine/object-data/entry.lua +8 -0
- package/engine/object-field/ability.d.ts +3 -3
- package/engine/object-field/ability.lua +9 -8
- package/engine/object-field/item.d.ts +22 -0
- package/engine/object-field/item.lua +118 -0
- package/engine/object-field/unit.d.ts +27 -5
- package/engine/object-field/unit.lua +82 -0
- package/engine/object-field.d.ts +12 -4
- package/engine/object-field.lua +273 -126
- package/engine/random.d.ts +10 -0
- package/engine/random.lua +21 -0
- package/engine/standard/entries/ability-type.d.ts +3102 -7
- package/engine/standard/entries/ability-type.lua +0 -6
- package/engine/standard/entries/buff-type.d.ts +45 -0
- package/engine/standard/entries/buff-type.lua +43 -0
- package/engine/standard/entries/item-type.d.ts +1299 -0
- package/engine/standard/entries/item-type.lua +2 -0
- package/engine/standard/entries/lightning-type.d.ts +42 -15
- package/engine/standard/entries/lightning-type.lua +0 -14
- package/engine/standard/entries/unit-type.d.ts +5 -0
- package/engine/standard/entries/unit-type.lua +5 -0
- package/engine/standard/fields/ability.d.ts +2 -2
- package/engine/standard/fields/ability.lua +2 -2
- package/engine/standard/fields/item.d.ts +4 -0
- package/engine/standard/fields/item.lua +6 -0
- package/engine/standard/fields/unit.d.ts +11 -2
- package/engine/standard/fields/unit.lua +16 -1
- package/engine/synchronization.d.ts +11 -0
- package/engine/synchronization.lua +77 -0
- package/engine/text-tag.d.ts +1 -1
- package/engine/text-tag.lua +92 -17
- package/engine/unit.d.ts +10 -1
- package/engine/unit.lua +10 -1
- package/event.d.ts +1 -1
- package/lualib_bundle.lua +1 -1
- package/math.d.ts +2 -0
- package/math.lua +14 -0
- package/net/socket.lua +1 -1
- package/network.lua +25 -1
- package/objutil/buff.lua +11 -9
- package/objutil/object.lua +1 -1
- package/operation.d.ts +8 -1
- package/operation.lua +38 -18
- package/package.json +3 -23
- package/patch-lua.lua +15 -0
- package/patch-lualib.lua +1 -1
- package/utility/arrays.d.ts +2 -0
- package/utility/arrays.lua +20 -0
- package/utility/callback-array.d.ts +17 -0
- package/utility/callback-array.lua +61 -0
- package/utility/functions.d.ts +7 -0
- package/utility/functions.lua +12 -0
- package/utility/linked-map.d.ts +35 -0
- package/utility/linked-map.lua +107 -0
- package/utility/linked-set.d.ts +4 -1
- package/utility/linked-set.lua +46 -1
- package/utility/lua-maps.d.ts +11 -2
- package/utility/lua-maps.lua +33 -2
- package/utility/lua-sets.d.ts +1 -0
- package/utility/lua-sets.lua +4 -0
- package/utility/random.d.ts +102 -0
- package/utility/random.lua +273 -0
- package/utility/records.lua +20 -1
- package/utility/types.d.ts +3 -0
- package/utility/unordered-map.d.ts +27 -0
- package/utility/unordered-map.lua +99 -0
- package/engine/internal/unit/item.lua +0 -78
- /package/engine/internal/{object-data/armor-increase.d.ts → misc/frame-coordinates.d.ts} +0 -0
- /package/engine/internal/object-data/{armor-increase.lua → armor-bonus.lua} +0 -0
- /package/engine/object-data/entry/ability-type/{attribute-increase.d.ts → attribute-bonus.d.ts} +0 -0
- /package/engine/object-data/entry/ability-type/{attribute-increase.lua → attribute-bonus.lua} +0 -0
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@@ -0,0 +1,90 @@
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1
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local ____lualib = require("lualib_bundle")
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2
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local __TS__New = ____lualib.__TS__New
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3
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local __TS__ObjectDefineProperty = ____lualib.__TS__ObjectDefineProperty
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local ____exports = {}
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local ____event = require("event")
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local Event = ____event.Event
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local InitializingEvent = ____event.InitializingEvent
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local TriggerEvent = ____event.TriggerEvent
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local ____unit = require("engine.internal.unit")
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local Unit = ____unit.Unit
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local ____timer = require("core.types.timer")
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local Timer = ____timer.Timer
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local ____attributes = require("attributes")
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local attribute = ____attributes.attribute
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local ____linked_2Dmap = require("utility.linked-map")
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local mutableLinkedMap = ____linked_2Dmap.mutableLinkedMap
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local ____linked_2Dset = require("utility.linked-set")
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local LinkedSet = ____linked_2Dset.LinkedSet
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local mutableLinkedSet = ____linked_2Dset.mutableLinkedSet
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local getTriggerUnit = GetTriggerUnit
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local triggerRegisterUnitInRange = TriggerRegisterUnitInRange
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local eventInvoke = Event.invoke
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__TS__ObjectDefineProperty(
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Unit.prototype,
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"unitInRangeEvent",
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{get = function(self)
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local unit = self
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local handle = self.handle
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local unitInRangeEvent = setmetatable(
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{},
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{__index = function(self, value)
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local event = __TS__New(
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TriggerEvent,
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function(trigger)
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triggerRegisterUnitInRange(trigger, handle, value, nil)
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end,
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function() return unit, value, Unit:of(getTriggerUnit()) end
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)
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rawset(self, value, event)
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return event
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end}
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)
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rawset(self, "unitInRangeEvent", unitInRangeEvent)
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return unitInRangeEvent
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end}
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)
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local units = __TS__New(LinkedSet)
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local unitsInRangeByRangeAttribute = attribute()
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local function registerUnitOfRangeEvent(unit, range, unitInRange)
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units:add(unit)
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unit:getOrPut(unitsInRangeByRangeAttribute, mutableLinkedMap):getOrPut(range, mutableLinkedSet):add(unitInRange)
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end
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__TS__ObjectDefineProperty(
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Unit.prototype,
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"unitOutOfRangeEvent",
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{get = function(self)
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local unit = self
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local unitOutOfRangeEvent = setmetatable(
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{},
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{__index = function(self, value)
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local event = __TS__New(
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InitializingEvent,
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function()
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unit.unitInRangeEvent[value]:addListener(999999, registerUnitOfRangeEvent)
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end
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)
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rawset(self, value, event)
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return event
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end}
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)
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rawset(self, "unitOutOfRangeEvent", unitOutOfRangeEvent)
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return unitOutOfRangeEvent
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end}
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)
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Timer.onPeriod[1]:addListener(function()
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for unit in pairs(units) do
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local unitsInRangeByRange = unit[unitsInRangeByRangeAttribute]
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if unitsInRangeByRange ~= nil then
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for range, unitsInRange in pairs(unitsInRangeByRange) do
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80
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for unitInRange in pairs(unitsInRange) do
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if unit:getDistanceTo(unitInRange) > range then
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unitsInRange:remove(unitInRange)
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eventInvoke(unit.unitOutOfRangeEvent[range], unit, range, unitInRange)
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end
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end
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end
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end
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end
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end)
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90
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return ____exports
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@@ -0,0 +1,20 @@
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1
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local ____lualib = require("lualib_bundle")
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2
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local __TS__ObjectDefineProperty = ____lualib.__TS__ObjectDefineProperty
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3
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local ____exports = {}
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4
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local ____unit = require("engine.internal.unit")
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local Unit = ____unit.Unit
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6
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local ____unit = require("engine.standard.fields.unit")
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7
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local SCALING_VALUE_UNIT_FIELD = ____unit.SCALING_VALUE_UNIT_FIELD
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8
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__TS__ObjectDefineProperty(
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9
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Unit.prototype,
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10
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"scale",
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11
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{
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get = function(self)
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return SCALING_VALUE_UNIT_FIELD:getValue(self)
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end,
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set = function(self, value)
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SCALING_VALUE_UNIT_FIELD:setValue(self, value)
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end
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18
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}
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)
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return ____exports
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@@ -1,9 +1,10 @@
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1
1
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/** @noSelfInFile */
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2
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-
import { Ability } from "./ability";
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2
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+
import { Ability, UnitAbility } from "./ability";
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3
3
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import { DispatchingEvent } from "../../event";
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4
4
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declare module "./unit" {
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5
5
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namespace Unit {
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6
6
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const abilityGainedEvent: DispatchingEvent<[Unit, Ability]>;
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7
7
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const abilityLostEvent: DispatchingEvent<[Unit, Ability]>;
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8
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const abilityLevelChangedEvent: DispatchingEvent<[Unit, UnitAbility]>;
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8
9
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}
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9
10
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}
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@@ -7,8 +7,12 @@ local UnitAbility = ____ability.UnitAbility
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7
7
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local ____unit = require("engine.internal.unit")
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8
8
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local Unit = ____unit.Unit
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9
9
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local ____event = require("event")
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10
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-
local Event = ____event.Event
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11
10
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local createDispatchingEvent = ____event.createDispatchingEvent
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11
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local Event = ____event.Event
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12
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local ____unit_2Dability_2Dlevel_2Dnatives = require("engine.internal.misc.unit-ability-level-natives")
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13
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local rawDecUnitAbilityLevel = ____unit_2Dability_2Dlevel_2Dnatives.rawDecUnitAbilityLevel
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14
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local rawIncUnitAbilityLevel = ____unit_2Dability_2Dlevel_2Dnatives.rawIncUnitAbilityLevel
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15
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local rawSetUnitAbilityLevel = ____unit_2Dability_2Dlevel_2Dnatives.rawSetUnitAbilityLevel
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12
16
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local abilityGainedEvent = createDispatchingEvent(
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13
17
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__TS__New(Event),
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14
18
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function(unit, ability) return ability.typeId end
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@@ -19,6 +23,63 @@ local abilityLostEvent = createDispatchingEvent(
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19
23
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function(unit, ability) return ability.typeId end
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20
24
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)
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21
25
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rawset(Unit, "abilityLostEvent", abilityLostEvent)
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26
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+
local abilityLevelChangedEvent = createDispatchingEvent(
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27
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__TS__New(Event),
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28
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function(unit, ability) return ability.typeId end
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29
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)
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30
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rawset(Unit, "abilityLevelChangedEvent", abilityLevelChangedEvent)
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31
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local getUnitAbilityLevel = GetUnitAbilityLevel
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32
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local function invokeAbilityLevelChangedEvent(unitHandle, abilityTypeId)
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33
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local unit = Unit:of(unitHandle)
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34
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if unit ~= nil then
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35
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local ability = unit:getAbility(abilityTypeId)
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36
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if ability ~= nil then
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37
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Event.invoke(abilityLevelChangedEvent, unit, ability)
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38
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+
end
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39
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+
end
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40
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+
end
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41
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local function invokeAbilityLevelChangedEventIfChanged(unitHandle, abilityTypeId, previousLevel)
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42
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if previousLevel ~= 0 then
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43
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local level = getUnitAbilityLevel(unitHandle, abilityTypeId)
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44
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if level ~= 0 and level ~= previousLevel then
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45
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invokeAbilityLevelChangedEvent(unitHandle, abilityTypeId)
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46
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+
end
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47
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end
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48
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end
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49
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_G.SetUnitAbilityLevel = function(whichUnit, abilcode, level)
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50
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local previousLevel = getUnitAbilityLevel(whichUnit, abilcode)
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51
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local result = rawSetUnitAbilityLevel(whichUnit, abilcode, level)
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52
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invokeAbilityLevelChangedEventIfChanged(whichUnit, abilcode, previousLevel)
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53
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return result
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54
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+
end
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55
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_G.IncUnitAbilityLevel = function(whichUnit, abilcode)
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56
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local previousLevel = getUnitAbilityLevel(whichUnit, abilcode)
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57
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local result = rawIncUnitAbilityLevel(whichUnit, abilcode)
|
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58
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invokeAbilityLevelChangedEventIfChanged(whichUnit, abilcode, previousLevel)
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59
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return result
|
|
60
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+
end
|
|
61
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+
_G.DecUnitAbilityLevel = function(whichUnit, abilcode)
|
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62
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+
local previousLevel = getUnitAbilityLevel(whichUnit, abilcode)
|
|
63
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+
local result = rawDecUnitAbilityLevel(whichUnit, abilcode)
|
|
64
|
+
invokeAbilityLevelChangedEventIfChanged(whichUnit, abilcode, previousLevel)
|
|
65
|
+
return result
|
|
66
|
+
end
|
|
67
|
+
local heroSkillTrigger = CreateTrigger()
|
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68
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+
TriggerRegisterAnyUnitEventBJ(heroSkillTrigger, EVENT_PLAYER_HERO_SKILL)
|
|
69
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+
TriggerAddCondition(
|
|
70
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+
heroSkillTrigger,
|
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71
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+
Condition(function()
|
|
72
|
+
if GetLearnedSkillLevel() > 1 then
|
|
73
|
+
local unitHandle = GetTriggerUnit()
|
|
74
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+
if unitHandle ~= nil then
|
|
75
|
+
invokeAbilityLevelChangedEvent(
|
|
76
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+
unitHandle,
|
|
77
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+
GetLearnedSkill()
|
|
78
|
+
)
|
|
79
|
+
end
|
|
80
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+
end
|
|
81
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+
end)
|
|
82
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+
)
|
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22
83
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UnitAbility.onCreate:addListener(
|
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23
84
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0,
|
|
24
85
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function(ability)
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@@ -40,8 +101,17 @@ ItemAbility.onCreate:addListener(
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|
40
101
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end
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|
41
102
|
end
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42
103
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)
|
|
104
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+
ItemAbility.destroyEvent:addListener(
|
|
105
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+
4,
|
|
106
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+
function(ability)
|
|
107
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+
local unit = ability.owner.owner
|
|
108
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+
if unit ~= nil then
|
|
109
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+
Event.invoke(abilityLostEvent, unit, ability)
|
|
110
|
+
end
|
|
111
|
+
end
|
|
112
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+
)
|
|
43
113
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Unit.itemPickedUpEvent:addListener(
|
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44
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-
|
|
114
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+
-999999,
|
|
45
115
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function(unit, item)
|
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46
116
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for ____, ability in ipairs(item.abilities) do
|
|
47
117
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Event.invoke(abilityGainedEvent, unit, ability)
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@@ -49,7 +119,7 @@ Unit.itemPickedUpEvent:addListener(
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49
119
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end
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50
120
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)
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51
121
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Unit.itemDroppedEvent:addListener(
|
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52
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-
|
|
122
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+
999999,
|
|
53
123
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function(unit, item)
|
|
54
124
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for ____, ability in ipairs(item.abilities) do
|
|
55
125
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Event.invoke(abilityLostEvent, unit, ability)
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|
@@ -3,9 +3,9 @@ local __TS__ObjectDefineProperty = ____lualib.__TS__ObjectDefineProperty
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|
3
3
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local ____exports = {}
|
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4
4
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local ____unit = require("engine.internal.unit")
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|
5
5
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local Unit = ____unit.Unit
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|
6
|
-
local
|
|
7
|
-
local ARMOR_BONUS_DUMMY_ABILITY_FIELD =
|
|
8
|
-
local ARMOR_BONUS_DUMMY_ABILITY_TYPE_ID =
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6
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+
local ____armor_2Dbonus = require("engine.internal.object-data.armor-bonus")
|
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7
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+
local ARMOR_BONUS_DUMMY_ABILITY_FIELD = ____armor_2Dbonus.ARMOR_BONUS_DUMMY_ABILITY_FIELD
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8
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+
local ARMOR_BONUS_DUMMY_ABILITY_TYPE_ID = ____armor_2Dbonus.ARMOR_BONUS_DUMMY_ABILITY_TYPE_ID
|
|
9
9
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local getUnitAbility = BlzGetUnitAbility
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|
10
10
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local setAbilityRealLevelField = BlzSetAbilityRealLevelField
|
|
11
11
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local unitAddAbility = UnitAddAbility
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@@ -1,6 +1,8 @@
|
|
|
1
1
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/** @noSelfInFile */
|
|
2
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+
import "./unit/allowed-targets";
|
|
2
3
|
import { Widget } from "../../core/types/widget";
|
|
3
4
|
import { AttackType } from "../object-data/auxiliary/attack-type";
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|
5
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+
import { CombatClassifications } from "../object-data/auxiliary/combat-classification";
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|
4
6
|
export type DamageType = jdamagetype;
|
|
5
7
|
export declare namespace DamageType {
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|
6
8
|
const UNKNOWN: jdamagetype;
|
|
@@ -56,5 +58,12 @@ export declare namespace WeaponType {
|
|
|
56
58
|
declare module "./unit" {
|
|
57
59
|
interface Unit {
|
|
58
60
|
damageTarget(target: Widget, amount: number, attack?: boolean, ranged?: boolean, attackType?: AttackType, damageType?: DamageType, weaponType?: WeaponType, metadata?: unknown): boolean;
|
|
61
|
+
/**
|
|
62
|
+
* Deals amount to each allowed unit in collision range of (x, y).
|
|
63
|
+
* A positive maximumDamage caps the total requested damage, shared equally
|
|
64
|
+
* between the targets. Zero or omitted means unlimited; damage mitigation
|
|
65
|
+
* and damage-event modifiers are applied afterward by damageTarget.
|
|
66
|
+
*/
|
|
67
|
+
damageArea(x: number, y: number, range: number, allowedTargetCombatClassifications: CombatClassifications, amount: number, maximumDamage?: number, attack?: boolean, ranged?: boolean, attackType?: AttackType, damageType?: DamageType, weaponType?: WeaponType, metadata?: unknown): void;
|
|
59
68
|
}
|
|
60
69
|
}
|
|
@@ -3,6 +3,7 @@ local __TS__InstanceOf = ____lualib.__TS__InstanceOf
|
|
|
3
3
|
local ____exports = {}
|
|
4
4
|
local ____unit = require("engine.internal.unit")
|
|
5
5
|
local Unit = ____unit.Unit
|
|
6
|
+
require("engine.internal.unit.allowed-targets")
|
|
6
7
|
local ____player = require("core.types.player")
|
|
7
8
|
local Player = ____player.Player
|
|
8
9
|
local ____dummy = require("objutil.dummy")
|
|
@@ -11,6 +12,8 @@ local ____attack_2Dtype = require("engine.object-data.auxiliary.attack-type")
|
|
|
11
12
|
local attackTypeToNative = ____attack_2Dtype.attackTypeToNative
|
|
12
13
|
local ____damage_2Dmetadata_2Dby_2Dtarget = require("engine.internal.misc.damage-metadata-by-target")
|
|
13
14
|
local damageMetadataByTarget = ____damage_2Dmetadata_2Dby_2Dtarget.damageMetadataByTarget
|
|
15
|
+
local ____math = require("math")
|
|
16
|
+
local min = ____math.min
|
|
14
17
|
local createUnit = CreateUnit
|
|
15
18
|
local getOwningPlayer = GetOwningPlayer
|
|
16
19
|
local showUnit = ShowUnit
|
|
@@ -116,4 +119,34 @@ Unit.prototype.damageTarget = function(self, target, amount, attack, ranged, att
|
|
|
116
119
|
weaponType
|
|
117
120
|
)
|
|
118
121
|
end
|
|
122
|
+
Unit.prototype.damageArea = function(self, x, y, range, allowedTargetCombatClassifications, amount, maximumDamage, attack, ranged, attackType, damageType, weaponType, metadata)
|
|
123
|
+
if maximumDamage == nil then
|
|
124
|
+
maximumDamage = 0
|
|
125
|
+
end
|
|
126
|
+
local targets = Unit.getAllowedTargetsInCollisionRange(
|
|
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|
+
self,
|
|
128
|
+
allowedTargetCombatClassifications,
|
|
129
|
+
x,
|
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|
+
y,
|
|
131
|
+
range
|
|
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|
+
)
|
|
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|
+
if #targets == 0 then
|
|
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|
+
return
|
|
135
|
+
end
|
|
136
|
+
if maximumDamage > 0 then
|
|
137
|
+
amount = min(amount, maximumDamage / #targets)
|
|
138
|
+
end
|
|
139
|
+
for ____, target in ipairs(targets) do
|
|
140
|
+
self:damageTarget(
|
|
141
|
+
target,
|
|
142
|
+
amount,
|
|
143
|
+
attack,
|
|
144
|
+
ranged,
|
|
145
|
+
attackType,
|
|
146
|
+
damageType,
|
|
147
|
+
weaponType,
|
|
148
|
+
metadata
|
|
149
|
+
)
|
|
150
|
+
end
|
|
151
|
+
end
|
|
119
152
|
return ____exports
|
|
@@ -23,22 +23,22 @@ local issueTargetOrderById = IssueTargetOrderById
|
|
|
23
23
|
local queuePointOrderById = BlzQueuePointOrderById
|
|
24
24
|
local queueTargetOrderById = BlzQueueTargetOrderById
|
|
25
25
|
local rallyRouteByUnit = setmetatable({}, {__mode = "k"})
|
|
26
|
-
Unit.onPointOrder[
|
|
26
|
+
Unit.onPointOrder[851980]:addListener(function(unit, x, y)
|
|
27
27
|
processPoint(unit, x, y)
|
|
28
28
|
end)
|
|
29
|
-
Unit.onPointOrder[
|
|
29
|
+
Unit.onPointOrder[851971]:addListener(function(unit, x, y)
|
|
30
30
|
if unit:hasAbility(fourCC("ARal")) then
|
|
31
31
|
processPoint(unit, x, y)
|
|
32
32
|
end
|
|
33
33
|
end)
|
|
34
|
-
Unit.onTargetOrder[
|
|
34
|
+
Unit.onTargetOrder[851980]:addListener(function(unit, target)
|
|
35
35
|
if __TS__InstanceOf(target, Unit) then
|
|
36
36
|
processUnit(unit, target)
|
|
37
37
|
elseif __TS__InstanceOf(target, Destructable) then
|
|
38
38
|
processDestructible(unit, target)
|
|
39
39
|
end
|
|
40
40
|
end)
|
|
41
|
-
Unit.onTargetOrder[
|
|
41
|
+
Unit.onTargetOrder[851971]:addListener(function(unit, target)
|
|
42
42
|
if unit:hasAbility(fourCC("ARal")) then
|
|
43
43
|
if __TS__InstanceOf(target, Unit) then
|
|
44
44
|
processUnit(unit, target)
|
|
@@ -116,41 +116,19 @@ __TS__ObjectDefineProperty(
|
|
|
116
116
|
do
|
|
117
117
|
local rallyPoint = rallyRoute[1]
|
|
118
118
|
if __TS__InstanceOf(rallyPoint, Handle) then
|
|
119
|
-
issueTargetOrderById(
|
|
120
|
-
handle,
|
|
121
|
-
orderId("setrally"),
|
|
122
|
-
rallyPoint.handle
|
|
123
|
-
)
|
|
119
|
+
issueTargetOrderById(handle, 851980, rallyPoint.handle)
|
|
124
120
|
elseif rallyPoint ~= nil then
|
|
125
|
-
issuePointOrderById(
|
|
126
|
-
handle,
|
|
127
|
-
orderId("setrally"),
|
|
128
|
-
rallyPoint[1],
|
|
129
|
-
rallyPoint[2]
|
|
130
|
-
)
|
|
121
|
+
issuePointOrderById(handle, 851980, rallyPoint[1], rallyPoint[2])
|
|
131
122
|
else
|
|
132
|
-
issueTargetOrderById(
|
|
133
|
-
handle,
|
|
134
|
-
orderId("setrally"),
|
|
135
|
-
handle
|
|
136
|
-
)
|
|
123
|
+
issueTargetOrderById(handle, 851980, handle)
|
|
137
124
|
end
|
|
138
125
|
end
|
|
139
126
|
for i = 2, #rallyRoute do
|
|
140
127
|
local rallyPoint = rallyRoute[i]
|
|
141
128
|
if __TS__InstanceOf(rallyPoint, Handle) then
|
|
142
|
-
queueTargetOrderById(
|
|
143
|
-
handle,
|
|
144
|
-
orderId("setrally"),
|
|
145
|
-
rallyPoint.handle
|
|
146
|
-
)
|
|
129
|
+
queueTargetOrderById(handle, 851980, rallyPoint.handle)
|
|
147
130
|
else
|
|
148
|
-
queuePointOrderById(
|
|
149
|
-
handle,
|
|
150
|
-
orderId("setrally"),
|
|
151
|
-
rallyPoint[1],
|
|
152
|
-
rallyPoint[2]
|
|
153
|
-
)
|
|
131
|
+
queuePointOrderById(handle, 851980, rallyPoint[1], rallyPoint[2])
|
|
154
132
|
end
|
|
155
133
|
end
|
|
156
134
|
end
|
|
@@ -44,58 +44,84 @@ ____exports.MISSILE_DATA_BY_UNIT_TYPE_ID = (function()
|
|
|
44
44
|
UnitType:getAll(),
|
|
45
45
|
function(unitType) return unitType.id end,
|
|
46
46
|
function(unitType)
|
|
47
|
-
local ____ = unitType.missileImpactOffsetZSD
|
|
48
|
-
local ____ = unitType.missileImpactOffsetZHD
|
|
49
47
|
return {
|
|
50
48
|
[0] = unitType.missileImpactOffsetZSD ~= ____exports.DEFAULT_MISSILE_IMPACT_OFFSET_Z and unitType.missileImpactOffsetZSD or nil,
|
|
51
49
|
[1] = unitType.missileImpactOffsetZHD ~= unitType.missileImpactOffsetZSD and unitType.missileImpactOffsetZHD or nil,
|
|
52
|
-
[2] = unitType.
|
|
53
|
-
[3] = unitType.
|
|
54
|
-
[4] = unitType.
|
|
55
|
-
[5] = unitType.
|
|
56
|
-
[6] = unitType.
|
|
57
|
-
[7] = unitType.
|
|
58
|
-
[8] = unitType.
|
|
59
|
-
[9] = unitType.
|
|
50
|
+
[2] = unitType.missileImpactOffsetZDE ~= unitType.missileImpactOffsetZSD and unitType.missileImpactOffsetZDE or nil,
|
|
51
|
+
[3] = unitType.missileLaunchOffsetX ~= ____exports.DEFAULT_MISSILE_LAUNCH_OFFSET_X and unitType.missileLaunchOffsetX or nil,
|
|
52
|
+
[4] = unitType.missileLaunchOffsetY ~= ____exports.DEFAULT_MISSILE_LAUNCH_OFFSET_Y and unitType.missileLaunchOffsetY or nil,
|
|
53
|
+
[5] = unitType.missileLaunchOffsetZSD ~= ____exports.DEFAULT_MISSILE_LAUNCH_OFFSET_Z and unitType.missileLaunchOffsetZSD or nil,
|
|
54
|
+
[6] = unitType.missileLaunchOffsetZHD ~= unitType.missileLaunchOffsetZSD and unitType.missileLaunchOffsetZHD or nil,
|
|
55
|
+
[7] = unitType.missileLaunchOffsetZDE ~= unitType.missileLaunchOffsetZSD and unitType.missileLaunchOffsetZDE or nil,
|
|
56
|
+
[8] = unitType.missileLaunchVisualOffsetXSD ~= ____exports.DEFAULT_MISSILE_LAUNCH_VISUAL_OFFSET_X and unitType.missileLaunchVisualOffsetXSD or nil,
|
|
57
|
+
[9] = unitType.missileLaunchVisualOffsetXHD ~= unitType.missileLaunchVisualOffsetXSD and unitType.missileLaunchVisualOffsetXHD or nil,
|
|
58
|
+
[10] = unitType.missileLaunchVisualOffsetXDE ~= unitType.missileLaunchVisualOffsetXSD and unitType.missileLaunchVisualOffsetXDE or nil,
|
|
59
|
+
[11] = unitType.missileLaunchVisualOffsetYSD ~= ____exports.DEFAULT_MISSILE_LAUNCH_VISUAL_OFFSET_Y and unitType.missileLaunchVisualOffsetYSD or nil,
|
|
60
|
+
[12] = unitType.missileLaunchVisualOffsetYHD ~= unitType.missileLaunchVisualOffsetYSD and unitType.missileLaunchVisualOffsetYHD or nil,
|
|
61
|
+
[13] = unitType.missileLaunchVisualOffsetYDE ~= unitType.missileLaunchVisualOffsetYSD and unitType.missileLaunchVisualOffsetYDE or nil
|
|
60
62
|
}
|
|
61
63
|
end
|
|
62
64
|
)
|
|
63
65
|
end),
|
|
64
66
|
function(data)
|
|
65
|
-
local
|
|
66
|
-
local
|
|
67
|
+
local ____setmetatable_10 = setmetatable
|
|
68
|
+
local ____LocalClient_isHD_1
|
|
67
69
|
if LocalClient.isHD then
|
|
68
|
-
|
|
70
|
+
____LocalClient_isHD_1 = data[1] or data[0]
|
|
69
71
|
else
|
|
70
|
-
|
|
72
|
+
local ____LocalClient_isDE_0
|
|
73
|
+
if LocalClient.isDE then
|
|
74
|
+
____LocalClient_isDE_0 = data[2] or data[0]
|
|
75
|
+
else
|
|
76
|
+
____LocalClient_isDE_0 = data[0]
|
|
77
|
+
end
|
|
78
|
+
____LocalClient_isHD_1 = ____LocalClient_isDE_0
|
|
71
79
|
end
|
|
72
|
-
local
|
|
73
|
-
local
|
|
74
|
-
local
|
|
80
|
+
local ____data__3_8 = data[3]
|
|
81
|
+
local ____data__4_9 = data[4]
|
|
82
|
+
local ____LocalClient_isHD_3
|
|
75
83
|
if LocalClient.isHD then
|
|
76
|
-
|
|
84
|
+
____LocalClient_isHD_3 = data[6] or data[5]
|
|
77
85
|
else
|
|
78
|
-
|
|
86
|
+
local ____LocalClient_isDE_2
|
|
87
|
+
if LocalClient.isDE then
|
|
88
|
+
____LocalClient_isDE_2 = data[7] or data[5]
|
|
89
|
+
else
|
|
90
|
+
____LocalClient_isDE_2 = data[5]
|
|
91
|
+
end
|
|
92
|
+
____LocalClient_isHD_3 = ____LocalClient_isDE_2
|
|
79
93
|
end
|
|
80
|
-
local
|
|
94
|
+
local ____LocalClient_isHD_5
|
|
81
95
|
if LocalClient.isHD then
|
|
82
|
-
|
|
96
|
+
____LocalClient_isHD_5 = data[9] or data[8]
|
|
83
97
|
else
|
|
84
|
-
|
|
98
|
+
local ____LocalClient_isDE_4
|
|
99
|
+
if LocalClient.isDE then
|
|
100
|
+
____LocalClient_isDE_4 = data[10] or data[8]
|
|
101
|
+
else
|
|
102
|
+
____LocalClient_isDE_4 = data[8]
|
|
103
|
+
end
|
|
104
|
+
____LocalClient_isHD_5 = ____LocalClient_isDE_4
|
|
85
105
|
end
|
|
86
|
-
local
|
|
106
|
+
local ____LocalClient_isHD_7
|
|
87
107
|
if LocalClient.isHD then
|
|
88
|
-
|
|
108
|
+
____LocalClient_isHD_7 = data[12] or data[11]
|
|
89
109
|
else
|
|
90
|
-
|
|
110
|
+
local ____LocalClient_isDE_6
|
|
111
|
+
if LocalClient.isDE then
|
|
112
|
+
____LocalClient_isDE_6 = data[13] or data[11]
|
|
113
|
+
else
|
|
114
|
+
____LocalClient_isDE_6 = data[11]
|
|
115
|
+
end
|
|
116
|
+
____LocalClient_isHD_7 = ____LocalClient_isDE_6
|
|
91
117
|
end
|
|
92
|
-
return
|
|
93
|
-
impactOffsetZ =
|
|
94
|
-
launchOffsetX =
|
|
95
|
-
launchOffsetY =
|
|
96
|
-
launchOffsetZ =
|
|
97
|
-
launchVisualOffsetX =
|
|
98
|
-
launchVisualOffsetY =
|
|
118
|
+
return ____setmetatable_10({
|
|
119
|
+
impactOffsetZ = ____LocalClient_isHD_1,
|
|
120
|
+
launchOffsetX = ____data__3_8,
|
|
121
|
+
launchOffsetY = ____data__4_9,
|
|
122
|
+
launchOffsetZ = ____LocalClient_isHD_3,
|
|
123
|
+
launchVisualOffsetX = ____LocalClient_isHD_5,
|
|
124
|
+
launchVisualOffsetY = ____LocalClient_isHD_7
|
|
99
125
|
}, METATABLE)
|
|
100
126
|
end
|
|
101
127
|
),
|
|
@@ -9,43 +9,81 @@ local ____timer = require("core.types.timer")
|
|
|
9
9
|
local Timer = ____timer.Timer
|
|
10
10
|
local ____lua_2Dsets = require("utility.lua-sets")
|
|
11
11
|
local luaSetOf = ____lua_2Dsets.luaSetOf
|
|
12
|
+
local ____attributes = require("attributes")
|
|
13
|
+
local attribute = ____attributes.attribute
|
|
14
|
+
local ____linked_2Dset = require("utility.linked-set")
|
|
15
|
+
local LinkedSet = ____linked_2Dset.LinkedSet
|
|
16
|
+
local ____math = require("math")
|
|
17
|
+
local ceil = ____math.ceil
|
|
12
18
|
local autoAttackFinishEvent = __TS__New(Event)
|
|
13
19
|
rawset(Unit, "autoAttackFinishEvent", autoAttackFinishEvent)
|
|
14
|
-
local
|
|
20
|
+
local units = __TS__New(LinkedSet)
|
|
21
|
+
local targetAttribute = attribute()
|
|
22
|
+
local impactDelayAttribute = attribute()
|
|
23
|
+
local passedTimeAttribute = attribute()
|
|
15
24
|
local instantOrderIds = luaSetOf(
|
|
16
|
-
|
|
17
|
-
|
|
18
|
-
|
|
19
|
-
|
|
20
|
-
|
|
21
|
-
|
|
22
|
-
|
|
23
|
-
|
|
24
|
-
|
|
25
|
-
|
|
26
|
-
|
|
27
|
-
|
|
28
|
-
|
|
25
|
+
852086,
|
|
26
|
+
852100,
|
|
27
|
+
852090,
|
|
28
|
+
852177,
|
|
29
|
+
852002,
|
|
30
|
+
852003,
|
|
31
|
+
852004,
|
|
32
|
+
852005,
|
|
33
|
+
852006,
|
|
34
|
+
852007,
|
|
35
|
+
852087,
|
|
36
|
+
852091,
|
|
37
|
+
852178
|
|
29
38
|
)
|
|
30
|
-
|
|
39
|
+
---
|
|
40
|
+
-- @internal For use by internal systems only.
|
|
41
|
+
____exports.resetAutoAttackTimer = function(unit)
|
|
42
|
+
if units:remove(unit) then
|
|
43
|
+
unit[targetAttribute] = nil
|
|
44
|
+
unit[impactDelayAttribute] = nil
|
|
45
|
+
unit[passedTimeAttribute] = nil
|
|
46
|
+
end
|
|
47
|
+
end
|
|
48
|
+
local function reset(unit, orderId)
|
|
31
49
|
if not (instantOrderIds[orderId] ~= nil) then
|
|
32
|
-
|
|
33
|
-
if eventTimer then
|
|
34
|
-
eventTimer:destroy()
|
|
35
|
-
eventTimerByUnit[source] = nil
|
|
36
|
-
end
|
|
50
|
+
____exports.resetAutoAttackTimer(unit)
|
|
37
51
|
end
|
|
38
52
|
end
|
|
39
53
|
Unit.onImmediateOrder:addListener(reset)
|
|
40
54
|
Unit.onPointOrder:addListener(reset)
|
|
41
55
|
Unit.onTargetOrder:addListener(reset)
|
|
42
|
-
local
|
|
43
|
-
|
|
44
|
-
|
|
56
|
+
local timerPeriod = 1 / 64
|
|
57
|
+
local function invokeEvent(unit)
|
|
58
|
+
units:remove(unit)
|
|
59
|
+
local target = unit[targetAttribute]
|
|
60
|
+
unit[targetAttribute] = nil
|
|
61
|
+
unit[impactDelayAttribute] = nil
|
|
62
|
+
unit[passedTimeAttribute] = nil
|
|
63
|
+
Event.invoke(autoAttackFinishEvent, unit, target)
|
|
64
|
+
end
|
|
65
|
+
local function checkUnit(unit)
|
|
66
|
+
local passedTime = unit[passedTimeAttribute] + timerPeriod
|
|
67
|
+
local impactDelay = unit[impactDelayAttribute]
|
|
68
|
+
if passedTime >= impactDelay and ceil(passedTime / 0.02) >= ceil(impactDelay / 0.02) then
|
|
69
|
+
invokeEvent(unit)
|
|
70
|
+
else
|
|
71
|
+
unit[passedTimeAttribute] = passedTime
|
|
72
|
+
end
|
|
45
73
|
end
|
|
46
|
-
|
|
47
|
-
|
|
48
|
-
local timer = Timer:simple(attackPoint, timerCallback, source, target)
|
|
49
|
-
eventTimerByUnit[source] = timer
|
|
74
|
+
Timer.onPeriod[timerPeriod]:addListener(function()
|
|
75
|
+
units:forEach(checkUnit)
|
|
50
76
|
end)
|
|
77
|
+
Unit.autoAttackStartEvent:addListener(
|
|
78
|
+
999999,
|
|
79
|
+
function(source, target)
|
|
80
|
+
if source[targetAttribute] ~= nil then
|
|
81
|
+
invokeEvent(source)
|
|
82
|
+
end
|
|
83
|
+
source[targetAttribute] = target
|
|
84
|
+
source[impactDelayAttribute] = (source:chooseWeapon(target) or source.firstWeapon).impactDelay
|
|
85
|
+
source[passedTimeAttribute] = -timerPeriod
|
|
86
|
+
units:add(source)
|
|
87
|
+
end
|
|
88
|
+
)
|
|
51
89
|
return ____exports
|