warscript 0.0.1-dev.989e1a3 → 0.0.1-dev.9a5718b
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/core/types/effect.d.ts +11 -1
- package/core/types/effect.lua +43 -77
- package/core/types/frame.d.ts +1 -0
- package/core/types/frame.lua +112 -37
- package/core/types/handle.lua +9 -9
- package/core/types/item.d.ts +1 -0
- package/core/types/item.lua +1 -0
- package/core/types/player.d.ts +2 -1
- package/core/types/player.lua +18 -13
- package/core/types/playerColor.lua +4 -3
- package/core/types/sound.d.ts +1 -1
- package/core/types/sound.lua +14 -9
- package/core/types/unit.d.ts +5 -0
- package/core/types/unit.lua +5 -0
- package/core/util.d.ts +3 -1
- package/core/util.lua +109 -3
- package/decl/native.d.ts +705 -7
- package/engine/behaviour/ability/damage.d.ts +4 -0
- package/engine/behaviour/ability/damage.lua +19 -15
- package/engine/behaviour/ability/emulate-impact.lua +5 -4
- package/engine/behaviour/ability/on-command-impact.d.ts +1 -0
- package/engine/behaviour/ability/on-command-impact.lua +1 -0
- package/engine/behaviour/ability.d.ts +10 -5
- package/engine/behaviour/ability.lua +40 -0
- package/engine/behaviour/unit/stun-immunity.d.ts +1 -1
- package/engine/behaviour/unit/stun-immunity.lua +5 -4
- package/engine/behaviour/unit.d.ts +1 -0
- package/engine/behaviour/unit.lua +14 -3
- package/engine/buff.d.ts +61 -25
- package/engine/buff.lua +330 -156
- package/engine/index.d.ts +2 -1
- package/engine/internal/ability.d.ts +4 -0
- package/engine/internal/ability.lua +52 -33
- package/engine/internal/item/fields.d.ts +12 -0
- package/engine/internal/item/fields.lua +33 -0
- package/engine/internal/item/owner-cache.d.ts +5 -0
- package/engine/internal/item/owner-cache.lua +4 -0
- package/engine/internal/item+owner.d.ts +2 -0
- package/engine/internal/item+owner.lua +27 -4
- package/engine/internal/item.d.ts +20 -5
- package/engine/internal/item.lua +146 -57
- package/engine/internal/mechanics/cast-ability.lua +6 -3
- package/engine/internal/object-data/attribute-bonus.lua +2 -2
- package/engine/internal/object-data/health-bonus.d.ts +2 -0
- package/engine/internal/object-data/health-bonus.lua +16 -0
- package/engine/internal/object-data/mana-bonus.d.ts +2 -0
- package/engine/internal/object-data/mana-bonus.lua +16 -0
- package/engine/internal/unit/ability.lua +15 -3
- package/engine/internal/unit/add-item-to-slot-init.lua +3 -14
- package/engine/internal/unit/add-item-to-slot.lua +53 -12
- package/engine/internal/unit/appearance.d.ts +15 -0
- package/engine/internal/unit/appearance.lua +85 -0
- package/engine/internal/unit/attributes.d.ts +17 -0
- package/engine/internal/unit/attributes.lua +46 -0
- package/engine/internal/unit/bonus.d.ts +4 -0
- package/engine/internal/unit/bonus.lua +23 -3
- package/engine/internal/unit/buff.d.ts +2 -2
- package/engine/internal/unit/buff.lua +34 -19
- package/engine/internal/unit/equipment-inventory.d.ts +44 -0
- package/engine/internal/unit/equipment-inventory.lua +233 -0
- package/engine/internal/unit/expiration-timer.lua +1 -1
- package/engine/internal/unit/extended-inventory.d.ts +25 -0
- package/engine/internal/unit/extended-inventory.lua +99 -0
- package/engine/internal/unit/fly-height.lua +3 -3
- package/engine/internal/unit/ignore-events-items.lua +10 -1
- package/engine/internal/unit/interrupts.d.ts +12 -0
- package/engine/internal/unit/interrupts.lua +28 -0
- package/engine/internal/unit/{item.d.ts → inventory.d.ts} +7 -3
- package/engine/internal/unit/inventory.lua +87 -0
- package/engine/internal/unit/item-container.d.ts +25 -0
- package/engine/internal/unit/item-container.lua +11 -0
- package/engine/internal/unit/item-order-events.d.ts +17 -0
- package/engine/internal/unit/item-order-events.lua +67 -0
- package/engine/internal/unit/item-slot.d.ts +27 -0
- package/engine/internal/unit/item-slot.lua +92 -0
- package/engine/internal/unit/order.d.ts +3 -3
- package/engine/internal/unit/order.lua +10 -10
- package/engine/internal/unit/pseudo-passive-abilities.d.ts +2 -0
- package/engine/internal/unit/pseudo-passive-abilities.lua +11 -0
- package/engine/internal/unit/range-event.d.ts +12 -0
- package/engine/internal/unit/range-event.lua +90 -0
- package/engine/internal/unit/scale.lua +3 -3
- package/engine/internal/unit+ability.lua +2 -2
- package/engine/internal/unit+bonus.lua +3 -3
- package/engine/internal/unit+damage.d.ts +9 -0
- package/engine/internal/unit+damage.lua +33 -0
- package/engine/internal/unit+rally.lua +9 -31
- package/engine/internal/unit-missile-data.lua +58 -32
- package/engine/internal/unit-missile-launch.lua +25 -18
- package/engine/internal/unit.d.ts +3 -18
- package/engine/internal/unit.lua +97 -195
- package/engine/local-client.d.ts +26 -0
- package/engine/local-client.lua +294 -54
- package/engine/object-data/auxiliary/equipment-slot.d.ts +12 -0
- package/engine/object-data/auxiliary/equipment-slot.lua +2 -0
- package/engine/object-data/auxiliary/equipment-type.d.ts +12 -0
- package/engine/object-data/auxiliary/equipment-type.lua +26 -0
- package/engine/object-data/auxiliary/item-class.d.ts +11 -0
- package/engine/object-data/auxiliary/item-class.lua +2 -0
- package/engine/object-data/auxiliary/item-tag.d.ts +12 -0
- package/engine/object-data/auxiliary/item-tag.lua +2 -0
- package/engine/object-data/auxiliary/order-type.d.ts +939 -0
- package/engine/object-data/auxiliary/order-type.lua +2 -0
- package/engine/object-data/auxiliary/sound-set-name.d.ts +14 -3
- package/engine/object-data/auxiliary/unit-attribute.lua +1 -1
- package/engine/object-data/entry/ability-type/apprehend.d.ts +22 -0
- package/engine/object-data/entry/ability-type/apprehend.lua +66 -0
- package/engine/object-data/entry/ability-type/armor-bonus.d.ts +8 -0
- package/engine/object-data/entry/ability-type/{armor-increase.lua → armor-bonus.lua} +9 -9
- package/engine/object-data/entry/ability-type/banshee.d.ts +8 -0
- package/engine/object-data/entry/ability-type/banshee.lua +13 -0
- package/engine/object-data/entry/ability-type/banshees-wail-damage-amp.d.ts +12 -0
- package/engine/object-data/entry/ability-type/banshees-wail-damage-amp.lua +27 -0
- package/engine/object-data/entry/ability-type/banshees-wail.d.ts +31 -0
- package/engine/object-data/entry/ability-type/banshees-wail.lua +117 -0
- package/engine/object-data/entry/ability-type/battering-ram.d.ts +33 -0
- package/engine/object-data/entry/ability-type/battering-ram.lua +130 -0
- package/engine/object-data/entry/ability-type/blank-configurable.d.ts +3 -0
- package/engine/object-data/entry/ability-type/blank-configurable.lua +30 -0
- package/engine/object-data/entry/ability-type/cleansing-fire.d.ts +27 -0
- package/engine/object-data/entry/ability-type/cleansing-fire.lua +104 -0
- package/engine/object-data/entry/ability-type/consecration.d.ts +15 -0
- package/engine/object-data/entry/ability-type/consecration.lua +52 -0
- package/engine/object-data/entry/ability-type/cooldown-reduction.d.ts +12 -0
- package/engine/object-data/entry/ability-type/cooldown-reduction.lua +39 -0
- package/engine/object-data/entry/ability-type/critical-strike-system.d.ts +18 -0
- package/engine/object-data/entry/ability-type/critical-strike-system.lua +65 -0
- package/engine/object-data/entry/ability-type/deathseeker-arrows.d.ts +21 -0
- package/engine/object-data/entry/ability-type/deathseeker-arrows.lua +78 -0
- package/engine/object-data/entry/ability-type/equipment-inventory-interface.d.ts +8 -0
- package/engine/object-data/entry/ability-type/equipment-inventory-interface.lua +13 -0
- package/engine/object-data/entry/ability-type/equipment-inventory.d.ts +13 -0
- package/engine/object-data/entry/ability-type/equipment-inventory.lua +27 -0
- package/engine/object-data/entry/ability-type/equipment.d.ts +13 -0
- package/engine/object-data/entry/ability-type/equipment.lua +27 -0
- package/engine/object-data/entry/ability-type/grant-talent-point.d.ts +8 -0
- package/engine/object-data/entry/ability-type/grant-talent-point.lua +13 -0
- package/engine/object-data/entry/ability-type/grim-conviction.d.ts +36 -0
- package/engine/object-data/entry/ability-type/grim-conviction.lua +131 -0
- package/engine/object-data/entry/ability-type/grit.d.ts +18 -0
- package/engine/object-data/entry/ability-type/grit.lua +65 -0
- package/engine/object-data/entry/ability-type/guiding-hand.d.ts +27 -0
- package/engine/object-data/entry/ability-type/guiding-hand.lua +104 -0
- package/engine/object-data/entry/ability-type/headsplitter.d.ts +27 -0
- package/engine/object-data/entry/ability-type/headsplitter.lua +104 -0
- package/engine/object-data/entry/ability-type/{armor-increase.d.ts → healing-modifier.d.ts} +4 -3
- package/engine/object-data/entry/ability-type/healing-modifier.lua +26 -0
- package/engine/object-data/entry/ability-type/health-bonus.d.ts +8 -0
- package/engine/object-data/entry/ability-type/health-bonus.lua +26 -0
- package/engine/object-data/entry/ability-type/heroic-slash.d.ts +18 -0
- package/engine/object-data/entry/ability-type/heroic-slash.lua +65 -0
- package/engine/object-data/entry/ability-type/holy-wrath.d.ts +30 -0
- package/engine/object-data/entry/ability-type/holy-wrath.lua +117 -0
- package/engine/object-data/entry/ability-type/inspire-courage.d.ts +18 -0
- package/engine/object-data/entry/ability-type/inspire-courage.lua +65 -0
- package/engine/object-data/entry/ability-type/lights-mercy.d.ts +27 -0
- package/engine/object-data/entry/ability-type/lights-mercy.lua +104 -0
- package/engine/object-data/entry/ability-type/mana-bonus.d.ts +8 -0
- package/engine/object-data/entry/ability-type/mana-bonus.lua +26 -0
- package/engine/object-data/entry/ability-type/mana-efficiency.d.ts +12 -0
- package/engine/object-data/entry/ability-type/mana-efficiency.lua +39 -0
- package/engine/object-data/entry/ability-type/mind-control.d.ts +21 -0
- package/engine/object-data/entry/ability-type/mind-control.lua +78 -0
- package/engine/object-data/entry/ability-type/on-attack-cast-spell.d.ts +21 -0
- package/engine/object-data/entry/ability-type/on-attack-cast-spell.lua +52 -0
- package/engine/object-data/entry/ability-type/on-basic-attack-cast-spell.d.ts +19 -0
- package/engine/object-data/entry/ability-type/on-basic-attack-cast-spell.lua +65 -0
- package/engine/object-data/entry/ability-type/on-hit-cast-spell.d.ts +15 -0
- package/engine/object-data/entry/ability-type/on-hit-cast-spell.lua +26 -0
- package/engine/object-data/entry/ability-type/on-magic-attack-cast-spell.d.ts +6 -0
- package/engine/object-data/entry/ability-type/on-magic-attack-cast-spell.lua +12 -0
- package/engine/object-data/entry/ability-type/provoke.d.ts +21 -0
- package/engine/object-data/entry/ability-type/provoke.lua +66 -0
- package/engine/object-data/entry/ability-type/raise-the-banner.d.ts +9 -0
- package/engine/object-data/entry/ability-type/raise-the-banner.lua +26 -0
- package/engine/object-data/entry/ability-type/reincarnation.d.ts +8 -0
- package/engine/object-data/entry/ability-type/reincarnation.lua +26 -0
- package/engine/object-data/entry/ability-type/resolve.d.ts +12 -0
- package/engine/object-data/entry/ability-type/resolve.lua +39 -0
- package/engine/object-data/entry/ability-type/righteous-fury.d.ts +33 -0
- package/engine/object-data/entry/ability-type/righteous-fury.lua +130 -0
- package/engine/object-data/entry/ability-type/sacred-aura.d.ts +27 -0
- package/engine/object-data/entry/ability-type/sacred-aura.lua +104 -0
- package/engine/object-data/entry/ability-type/soul-lantern.d.ts +30 -0
- package/engine/object-data/entry/ability-type/soul-lantern.lua +117 -0
- package/engine/object-data/entry/ability-type/spell-amp.d.ts +15 -0
- package/engine/object-data/entry/ability-type/spell-amp.lua +52 -0
- package/engine/object-data/entry/ability-type/spell-critical-strike.d.ts +12 -0
- package/engine/object-data/entry/ability-type/spell-critical-strike.lua +39 -0
- package/engine/object-data/entry/ability-type/spell-vamp.d.ts +12 -0
- package/engine/object-data/entry/ability-type/spell-vamp.lua +39 -0
- package/engine/object-data/entry/ability-type/stackable-evasion.d.ts +9 -0
- package/engine/object-data/entry/ability-type/stackable-evasion.lua +13 -0
- package/engine/object-data/entry/ability-type/stackable-hardened-skin.d.ts +21 -0
- package/engine/object-data/entry/ability-type/stackable-hardened-skin.lua +78 -0
- package/engine/object-data/entry/ability-type/stackable-life-steal.d.ts +9 -0
- package/engine/object-data/entry/ability-type/stackable-life-steal.lua +26 -0
- package/engine/object-data/entry/ability-type/stackable-spell-damage-reduction.d.ts +9 -0
- package/engine/object-data/entry/ability-type/stackable-spell-damage-reduction.lua +13 -0
- package/engine/object-data/entry/ability-type/stackable-thorn-shield.d.ts +9 -0
- package/engine/object-data/entry/ability-type/stackable-thorn-shield.lua +13 -0
- package/engine/object-data/entry/ability-type/stat-details.d.ts +12 -0
- package/engine/object-data/entry/ability-type/stat-details.lua +27 -0
- package/engine/object-data/entry/ability-type/surge-of-light.d.ts +33 -0
- package/engine/object-data/entry/ability-type/surge-of-light.lua +130 -0
- package/engine/object-data/entry/ability-type/sweeping-strike.d.ts +57 -0
- package/engine/object-data/entry/ability-type/sweeping-strike.lua +234 -0
- package/engine/object-data/entry/ability-type/talents.d.ts +12 -0
- package/engine/object-data/entry/ability-type/talents.lua +27 -0
- package/engine/object-data/entry/ability-type/unyielding-guard.d.ts +30 -0
- package/engine/object-data/entry/ability-type/unyielding-guard.lua +117 -0
- package/engine/object-data/entry/ability-type/valiant-charge.d.ts +27 -0
- package/engine/object-data/entry/ability-type/valiant-charge.lua +104 -0
- package/engine/object-data/entry/ability-type/warcry.d.ts +9 -0
- package/engine/object-data/entry/ability-type/warcry.lua +26 -0
- package/engine/object-data/entry/ability-type/withering-fire.d.ts +21 -0
- package/engine/object-data/entry/ability-type/withering-fire.lua +78 -0
- package/engine/object-data/entry/ability-type.d.ts +12 -3
- package/engine/object-data/entry/ability-type.lua +137 -4
- package/engine/object-data/entry/buff-type/applicable.lua +113 -109
- package/engine/object-data/entry/buff-type.d.ts +6 -2
- package/engine/object-data/entry/buff-type.lua +26 -0
- package/engine/object-data/entry/destructible-type.d.ts +6 -2
- package/engine/object-data/entry/destructible-type.lua +26 -0
- package/engine/object-data/entry/item-type.d.ts +18 -3
- package/engine/object-data/entry/item-type.lua +84 -0
- package/engine/object-data/entry/lightning-type.d.ts +2 -2
- package/engine/object-data/entry/sound-preset.d.ts +2 -2
- package/engine/object-data/entry/unit-type.d.ts +47 -2
- package/engine/object-data/entry/unit-type.lua +383 -49
- package/engine/object-data/entry/upgrade.d.ts +2 -2
- package/engine/object-data/entry.d.ts +4 -1
- package/engine/object-field/ability.lua +2 -2
- package/engine/object-field/item.d.ts +22 -0
- package/engine/object-field/item.lua +118 -0
- package/engine/object-field.d.ts +3 -1
- package/engine/object-field.lua +42 -18
- package/engine/random.d.ts +1 -0
- package/engine/random.lua +8 -0
- package/engine/standard/entries/ability-type.d.ts +3102 -7
- package/engine/standard/entries/ability-type.lua +0 -6
- package/engine/standard/entries/item-type.d.ts +1299 -0
- package/engine/standard/entries/item-type.lua +2 -0
- package/engine/standard/entries/unit-type.d.ts +5 -0
- package/engine/standard/entries/unit-type.lua +5 -0
- package/engine/standard/fields/item.d.ts +4 -0
- package/engine/standard/fields/item.lua +6 -0
- package/engine/standard/fields/unit.d.ts +11 -6
- package/engine/standard/fields/unit.lua +12 -5
- package/engine/unit.d.ts +8 -1
- package/engine/unit.lua +8 -1
- package/event.d.ts +1 -1
- package/lualib_bundle.lua +1 -1
- package/math.d.ts +2 -0
- package/math.lua +14 -0
- package/network.lua +25 -1
- package/objutil/buff.lua +10 -8
- package/objutil/object.lua +1 -1
- package/operation.d.ts +8 -1
- package/operation.lua +38 -18
- package/package.json +3 -23
- package/patch-lua.lua +15 -0
- package/utility/linked-map.d.ts +35 -0
- package/utility/linked-map.lua +107 -0
- package/utility/linked-set.d.ts +3 -1
- package/utility/linked-set.lua +27 -0
- package/utility/random.d.ts +102 -0
- package/utility/random.lua +273 -0
- package/utility/records.lua +20 -1
- package/utility/unordered-map.d.ts +27 -0
- package/utility/unordered-map.lua +99 -0
- package/engine/internal/unit/item.lua +0 -78
- /package/engine/internal/object-data/{armor-increase.d.ts → armor-bonus.d.ts} +0 -0
- /package/engine/internal/object-data/{armor-increase.lua → armor-bonus.lua} +0 -0
- /package/engine/object-data/entry/ability-type/{attribute-increase.d.ts → attribute-bonus.d.ts} +0 -0
- /package/engine/object-data/entry/ability-type/{attribute-increase.lua → attribute-bonus.lua} +0 -0
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local ____lualib = require("lualib_bundle")
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local __TS__Class = ____lualib.__TS__Class
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local __TS__ClassExtends = ____lualib.__TS__ClassExtends
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local __TS__SetDescriptor = ____lualib.__TS__SetDescriptor
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local ____exports = {}
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local ____ability_2Dtype = require("engine.object-data.entry.ability-type")
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local AbilityType = ____ability_2Dtype.AbilityType
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____exports.ValiantChargeAbilityType = __TS__Class()
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local ValiantChargeAbilityType = ____exports.ValiantChargeAbilityType
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__TS__ClassExtends(ValiantChargeAbilityType, AbilityType)
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{
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end
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},
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end
|
|
62
|
+
},
|
|
63
|
+
true
|
|
64
|
+
)
|
|
65
|
+
__TS__SetDescriptor(
|
|
66
|
+
ValiantChargeAbilityType.prototype,
|
|
67
|
+
"bonusCriticalStrikeDuration",
|
|
68
|
+
{
|
|
69
|
+
get = function(self)
|
|
70
|
+
return self:getNumberLevelField("chr4")
|
|
71
|
+
end,
|
|
72
|
+
set = function(self, bonusCriticalStrikeDuration)
|
|
73
|
+
self:setNumberLevelField("chr4", bonusCriticalStrikeDuration)
|
|
74
|
+
end
|
|
75
|
+
},
|
|
76
|
+
true
|
|
77
|
+
)
|
|
78
|
+
__TS__SetDescriptor(
|
|
79
|
+
ValiantChargeAbilityType.prototype,
|
|
80
|
+
"bonusCriticalStrikeHeroDuration",
|
|
81
|
+
{
|
|
82
|
+
get = function(self)
|
|
83
|
+
return self:getNumberLevelField("chr5")
|
|
84
|
+
end,
|
|
85
|
+
set = function(self, bonusCriticalStrikeHeroDuration)
|
|
86
|
+
self:setNumberLevelField("chr5", bonusCriticalStrikeHeroDuration)
|
|
87
|
+
end
|
|
88
|
+
},
|
|
89
|
+
true
|
|
90
|
+
)
|
|
91
|
+
__TS__SetDescriptor(
|
|
92
|
+
ValiantChargeAbilityType.prototype,
|
|
93
|
+
"removesBuffsOnStart",
|
|
94
|
+
{
|
|
95
|
+
get = function(self)
|
|
96
|
+
return self:getBooleanLevelField("chr6")
|
|
97
|
+
end,
|
|
98
|
+
set = function(self, removesBuffsOnStart)
|
|
99
|
+
self:setBooleanLevelField("chr6", removesBuffsOnStart)
|
|
100
|
+
end
|
|
101
|
+
},
|
|
102
|
+
true
|
|
103
|
+
)
|
|
104
|
+
return ____exports
|
|
@@ -0,0 +1,9 @@
|
|
|
1
|
+
/** @noSelfInFile */
|
|
2
|
+
import { AbilityType, AbilityTypeId } from "../ability-type";
|
|
3
|
+
import { ObjectDataEntryLevelFieldValueSupplier } from "../../entry";
|
|
4
|
+
export declare class WarcryAbilityType extends AbilityType {
|
|
5
|
+
static readonly BASE_ID: AbilityTypeId;
|
|
6
|
+
/** Bonus Abilities List */
|
|
7
|
+
get bonusAbilityTypeIds(): AbilityTypeId[][];
|
|
8
|
+
set bonusAbilityTypeIds(bonusAbilityTypeIds: ObjectDataEntryLevelFieldValueSupplier<AbilityTypeId[]>);
|
|
9
|
+
}
|
|
@@ -0,0 +1,26 @@
|
|
|
1
|
+
local ____lualib = require("lualib_bundle")
|
|
2
|
+
local __TS__Class = ____lualib.__TS__Class
|
|
3
|
+
local __TS__ClassExtends = ____lualib.__TS__ClassExtends
|
|
4
|
+
local __TS__SetDescriptor = ____lualib.__TS__SetDescriptor
|
|
5
|
+
local ____exports = {}
|
|
6
|
+
local ____ability_2Dtype = require("engine.object-data.entry.ability-type")
|
|
7
|
+
local AbilityType = ____ability_2Dtype.AbilityType
|
|
8
|
+
____exports.WarcryAbilityType = __TS__Class()
|
|
9
|
+
local WarcryAbilityType = ____exports.WarcryAbilityType
|
|
10
|
+
WarcryAbilityType.name = "WarcryAbilityType"
|
|
11
|
+
__TS__ClassExtends(WarcryAbilityType, AbilityType)
|
|
12
|
+
WarcryAbilityType.BASE_ID = fourCC("AHwc")
|
|
13
|
+
__TS__SetDescriptor(
|
|
14
|
+
WarcryAbilityType.prototype,
|
|
15
|
+
"bonusAbilityTypeIds",
|
|
16
|
+
{
|
|
17
|
+
get = function(self)
|
|
18
|
+
return self:getObjectDataEntryNumericIdsLevelField("hwc1")
|
|
19
|
+
end,
|
|
20
|
+
set = function(self, bonusAbilityTypeIds)
|
|
21
|
+
self:setObjectDataEntryNumericIdsLevelField("hwc1", bonusAbilityTypeIds)
|
|
22
|
+
end
|
|
23
|
+
},
|
|
24
|
+
true
|
|
25
|
+
)
|
|
26
|
+
return ____exports
|
|
@@ -0,0 +1,21 @@
|
|
|
1
|
+
/** @noSelfInFile */
|
|
2
|
+
import { AbilityType, AbilityTypeId } from "../ability-type";
|
|
3
|
+
import { ObjectDataEntryLevelFieldValueSupplier } from "../../entry";
|
|
4
|
+
export declare class WitheringFireAbilityType extends AbilityType {
|
|
5
|
+
static readonly BASE_ID: AbilityTypeId;
|
|
6
|
+
/** Max Charges */
|
|
7
|
+
get maximumCharges(): number[];
|
|
8
|
+
set maximumCharges(maximumCharges: ObjectDataEntryLevelFieldValueSupplier<number>);
|
|
9
|
+
/** Charge Regen Time */
|
|
10
|
+
get chargeRegenerationTime(): number[];
|
|
11
|
+
set chargeRegenerationTime(chargeRegenerationTime: ObjectDataEntryLevelFieldValueSupplier<number>);
|
|
12
|
+
/** Damage */
|
|
13
|
+
get damage(): number[];
|
|
14
|
+
set damage(damage: ObjectDataEntryLevelFieldValueSupplier<number>);
|
|
15
|
+
/** Target Armor Reduction */
|
|
16
|
+
get targetArmorReduction(): number[];
|
|
17
|
+
set targetArmorReduction(targetArmorReduction: ObjectDataEntryLevelFieldValueSupplier<number>);
|
|
18
|
+
/** Cooldown Reduction On Auto Attack */
|
|
19
|
+
get cooldownReductionOnAutoAttack(): number[];
|
|
20
|
+
set cooldownReductionOnAutoAttack(cooldownReductionOnAutoAttack: ObjectDataEntryLevelFieldValueSupplier<number>);
|
|
21
|
+
}
|
|
@@ -0,0 +1,78 @@
|
|
|
1
|
+
local ____lualib = require("lualib_bundle")
|
|
2
|
+
local __TS__Class = ____lualib.__TS__Class
|
|
3
|
+
local __TS__ClassExtends = ____lualib.__TS__ClassExtends
|
|
4
|
+
local __TS__SetDescriptor = ____lualib.__TS__SetDescriptor
|
|
5
|
+
local ____exports = {}
|
|
6
|
+
local ____ability_2Dtype = require("engine.object-data.entry.ability-type")
|
|
7
|
+
local AbilityType = ____ability_2Dtype.AbilityType
|
|
8
|
+
____exports.WitheringFireAbilityType = __TS__Class()
|
|
9
|
+
local WitheringFireAbilityType = ____exports.WitheringFireAbilityType
|
|
10
|
+
WitheringFireAbilityType.name = "WitheringFireAbilityType"
|
|
11
|
+
__TS__ClassExtends(WitheringFireAbilityType, AbilityType)
|
|
12
|
+
WitheringFireAbilityType.BASE_ID = fourCC("AUwf")
|
|
13
|
+
__TS__SetDescriptor(
|
|
14
|
+
WitheringFireAbilityType.prototype,
|
|
15
|
+
"maximumCharges",
|
|
16
|
+
{
|
|
17
|
+
get = function(self)
|
|
18
|
+
return self:getNumberLevelField("uwf1")
|
|
19
|
+
end,
|
|
20
|
+
set = function(self, maximumCharges)
|
|
21
|
+
self:setNumberLevelField("uwf1", maximumCharges)
|
|
22
|
+
end
|
|
23
|
+
},
|
|
24
|
+
true
|
|
25
|
+
)
|
|
26
|
+
__TS__SetDescriptor(
|
|
27
|
+
WitheringFireAbilityType.prototype,
|
|
28
|
+
"chargeRegenerationTime",
|
|
29
|
+
{
|
|
30
|
+
get = function(self)
|
|
31
|
+
return self:getNumberLevelField("uwf2")
|
|
32
|
+
end,
|
|
33
|
+
set = function(self, chargeRegenerationTime)
|
|
34
|
+
self:setNumberLevelField("uwf2", chargeRegenerationTime)
|
|
35
|
+
end
|
|
36
|
+
},
|
|
37
|
+
true
|
|
38
|
+
)
|
|
39
|
+
__TS__SetDescriptor(
|
|
40
|
+
WitheringFireAbilityType.prototype,
|
|
41
|
+
"damage",
|
|
42
|
+
{
|
|
43
|
+
get = function(self)
|
|
44
|
+
return self:getNumberLevelField("uwf3")
|
|
45
|
+
end,
|
|
46
|
+
set = function(self, damage)
|
|
47
|
+
self:setNumberLevelField("uwf3", damage)
|
|
48
|
+
end
|
|
49
|
+
},
|
|
50
|
+
true
|
|
51
|
+
)
|
|
52
|
+
__TS__SetDescriptor(
|
|
53
|
+
WitheringFireAbilityType.prototype,
|
|
54
|
+
"targetArmorReduction",
|
|
55
|
+
{
|
|
56
|
+
get = function(self)
|
|
57
|
+
return self:getNumberLevelField("uwf4")
|
|
58
|
+
end,
|
|
59
|
+
set = function(self, targetArmorReduction)
|
|
60
|
+
self:setNumberLevelField("uwf4", targetArmorReduction)
|
|
61
|
+
end
|
|
62
|
+
},
|
|
63
|
+
true
|
|
64
|
+
)
|
|
65
|
+
__TS__SetDescriptor(
|
|
66
|
+
WitheringFireAbilityType.prototype,
|
|
67
|
+
"cooldownReductionOnAutoAttack",
|
|
68
|
+
{
|
|
69
|
+
get = function(self)
|
|
70
|
+
return self:getNumberLevelField("uwf5")
|
|
71
|
+
end,
|
|
72
|
+
set = function(self, cooldownReductionOnAutoAttack)
|
|
73
|
+
self:setNumberLevelField("uwf5", cooldownReductionOnAutoAttack)
|
|
74
|
+
end
|
|
75
|
+
},
|
|
76
|
+
true
|
|
77
|
+
)
|
|
78
|
+
return ____exports
|
|
@@ -7,13 +7,14 @@ import { AttachmentPresetInput, EffectPresetWithParameters, EffectPresetWithPara
|
|
|
7
7
|
import { CombatClassifications } from "../auxiliary/combat-classification";
|
|
8
8
|
import { Race } from "../auxiliary/race";
|
|
9
9
|
import { TechTreeDependency, TechTreeDependencyInput } from "../auxiliary/tech-tree-dependency";
|
|
10
|
-
import { ObjectDataEntry,
|
|
10
|
+
import { ObjectDataEntry, CustomObjectDataEntryId, ObjectDataEntryLevelFieldValueSupplier } from "../entry";
|
|
11
11
|
import { BuffTypeId } from "./buff-type";
|
|
12
12
|
import { LightningTypeId } from "./lightning-type";
|
|
13
13
|
import { SoundPresetId } from "./sound-preset";
|
|
14
|
-
|
|
14
|
+
import { StandardAbilityTypeId } from "../../standard/entries/ability-type";
|
|
15
|
+
export type AbilityTypeId = (CustomObjectDataEntryId & number & {
|
|
15
16
|
readonly __abilityTypeId: unique symbol;
|
|
16
|
-
};
|
|
17
|
+
}) | StandardAbilityTypeId;
|
|
17
18
|
export declare abstract class AbilityType extends ObjectDataEntry<AbilityTypeId> {
|
|
18
19
|
private static readonly idGenerator;
|
|
19
20
|
protected static generateId(): number;
|
|
@@ -41,6 +42,8 @@ export declare abstract class AbilityType extends ObjectDataEntry<AbilityTypeId>
|
|
|
41
42
|
set iconPathSD(iconPathSD: string);
|
|
42
43
|
get iconPathHD(): string;
|
|
43
44
|
set iconPathHD(iconPathHD: string);
|
|
45
|
+
get iconPathDE(): string;
|
|
46
|
+
set iconPathDE(iconPathDE: string);
|
|
44
47
|
get isButtonVisible(): boolean;
|
|
45
48
|
set isButtonVisible(isButtonVisible: boolean);
|
|
46
49
|
get isMissileHoming(): boolean;
|
|
@@ -59,6 +62,8 @@ export declare abstract class AbilityType extends ObjectDataEntry<AbilityTypeId>
|
|
|
59
62
|
set missileModelPathSD(missileModelPathSD: string);
|
|
60
63
|
get missileModelPathHD(): string;
|
|
61
64
|
set missileModelPathHD(missileModelPathHD: string);
|
|
65
|
+
get missileModelPathDE(): string;
|
|
66
|
+
set missileModelPathDE(missileModelPathDE: string);
|
|
62
67
|
get missileMovementArc(): number;
|
|
63
68
|
set missileMovementArc(missileMovementArc: number);
|
|
64
69
|
get missileMovementSpeed(): number;
|
|
@@ -67,12 +72,16 @@ export declare abstract class AbilityType extends ObjectDataEntry<AbilityTypeId>
|
|
|
67
72
|
set specialAttachmentPreset(specialAttachmentPreset: AttachmentPresetInput | undefined);
|
|
68
73
|
get targetCastingEffectPresets(): EffectPresetWithParameters[];
|
|
69
74
|
set targetCastingEffectPresets(targetCastingEffectPresets: AttachmentPresetInput[]);
|
|
75
|
+
get targetChannelingEffectPresets(): EffectPresetWithParameters[];
|
|
76
|
+
set targetChannelingEffectPresets(targetChannelingEffectPresets: EffectPresetWithParametersInput[]);
|
|
70
77
|
get targetEffectPresets(): TupleOf<EffectPresetWithParameters, 0 | 1 | 2 | 3 | 4 | 5 | 6>;
|
|
71
78
|
set targetEffectPresets(targetEffectPresets: TupleOf<AttachmentPresetInput, 0 | 1 | 2 | 3 | 4 | 5 | 6>);
|
|
72
79
|
get targetEffectPresetsSD(): TupleOf<EffectPresetWithParameters, 0 | 1 | 2 | 3 | 4 | 5 | 6>;
|
|
73
80
|
set targetEffectPresetsSD(targetEffectPresetsSD: TupleOf<AttachmentPresetInput, 0 | 1 | 2 | 3 | 4 | 5 | 6>);
|
|
74
81
|
get targetEffectPresetsHD(): TupleOf<EffectPresetWithParameters, 0 | 1 | 2 | 3 | 4 | 5 | 6>;
|
|
75
82
|
set targetEffectPresetsHD(targetEffectPresetsHD: TupleOf<AttachmentPresetInput, 0 | 1 | 2 | 3 | 4 | 5 | 6>);
|
|
83
|
+
get targetEffectPresetsDE(): TupleOf<EffectPresetWithParameters, 0 | 1 | 2 | 3 | 4 | 5 | 6>;
|
|
84
|
+
set targetEffectPresetsDE(targetEffectPresetsDE: TupleOf<AttachmentPresetInput, 0 | 1 | 2 | 3 | 4 | 5 | 6>);
|
|
76
85
|
get turnOffButtonPositionX(): number;
|
|
77
86
|
set turnOffButtonPositionX(buttonPositionX: number);
|
|
78
87
|
get turnOffButtonPositionY(): number;
|
|
@@ -45,6 +45,7 @@ local isButtonVisibleFalseAbilityTypes = {}
|
|
|
45
45
|
local casterCastingEffectPresetsByAbilityTypeId = {}
|
|
46
46
|
local casterChannelingEffectPresetsByAbilityTypeId = {}
|
|
47
47
|
local targetCastingEffectPresetsByAbilityTypeId = {}
|
|
48
|
+
local targetChannelingEffectPresetsByAbilityTypeId = {}
|
|
48
49
|
local targetEffectSoundPresetByAbilityTypeId = {}
|
|
49
50
|
____exports.AbilityType = __TS__Class()
|
|
50
51
|
local AbilityType = ____exports.AbilityType
|
|
@@ -204,6 +205,19 @@ __TS__SetDescriptor(
|
|
|
204
205
|
},
|
|
205
206
|
true
|
|
206
207
|
)
|
|
208
|
+
__TS__SetDescriptor(
|
|
209
|
+
AbilityType.prototype,
|
|
210
|
+
"iconPathDE",
|
|
211
|
+
{
|
|
212
|
+
get = function(self)
|
|
213
|
+
return self:getStringField("aart:de")
|
|
214
|
+
end,
|
|
215
|
+
set = function(self, iconPathDE)
|
|
216
|
+
self:setStringField("aart:de", iconPathDE)
|
|
217
|
+
end
|
|
218
|
+
},
|
|
219
|
+
true
|
|
220
|
+
)
|
|
207
221
|
__TS__SetDescriptor(
|
|
208
222
|
AbilityType.prototype,
|
|
209
223
|
"isButtonVisible",
|
|
@@ -326,6 +340,19 @@ __TS__SetDescriptor(
|
|
|
326
340
|
},
|
|
327
341
|
true
|
|
328
342
|
)
|
|
343
|
+
__TS__SetDescriptor(
|
|
344
|
+
AbilityType.prototype,
|
|
345
|
+
"missileModelPathDE",
|
|
346
|
+
{
|
|
347
|
+
get = function(self)
|
|
348
|
+
return self:getStringField("amat:de")
|
|
349
|
+
end,
|
|
350
|
+
set = function(self, missileModelPathDE)
|
|
351
|
+
self:setStringField("amat:de", missileModelPathDE)
|
|
352
|
+
end
|
|
353
|
+
},
|
|
354
|
+
true
|
|
355
|
+
)
|
|
329
356
|
__TS__SetDescriptor(
|
|
330
357
|
AbilityType.prototype,
|
|
331
358
|
"missileMovementArc",
|
|
@@ -378,6 +405,19 @@ __TS__SetDescriptor(
|
|
|
378
405
|
},
|
|
379
406
|
true
|
|
380
407
|
)
|
|
408
|
+
__TS__SetDescriptor(
|
|
409
|
+
AbilityType.prototype,
|
|
410
|
+
"targetChannelingEffectPresets",
|
|
411
|
+
{
|
|
412
|
+
get = function(self)
|
|
413
|
+
return targetChannelingEffectPresetsByAbilityTypeId[self.id] or ({})
|
|
414
|
+
end,
|
|
415
|
+
set = function(self, targetChannelingEffectPresets)
|
|
416
|
+
targetChannelingEffectPresetsByAbilityTypeId[self.id] = map(targetChannelingEffectPresets, toEffectPreset)
|
|
417
|
+
end
|
|
418
|
+
},
|
|
419
|
+
true
|
|
420
|
+
)
|
|
381
421
|
__TS__SetDescriptor(
|
|
382
422
|
AbilityType.prototype,
|
|
383
423
|
"targetEffectPresets",
|
|
@@ -459,6 +499,33 @@ __TS__SetDescriptor(
|
|
|
459
499
|
},
|
|
460
500
|
true
|
|
461
501
|
)
|
|
502
|
+
__TS__SetDescriptor(
|
|
503
|
+
AbilityType.prototype,
|
|
504
|
+
"targetEffectPresetsDE",
|
|
505
|
+
{
|
|
506
|
+
get = function(self)
|
|
507
|
+
return self:getAttachmentPresetListField(
|
|
508
|
+
"atat:de",
|
|
509
|
+
array(
|
|
510
|
+
6,
|
|
511
|
+
function(i) return ("ata" .. tostring(i)) .. ":de" end
|
|
512
|
+
)
|
|
513
|
+
)
|
|
514
|
+
end,
|
|
515
|
+
set = function(self, targetEffectPresetsDE)
|
|
516
|
+
self:setAttachmentPresetListField(
|
|
517
|
+
"atat:de",
|
|
518
|
+
array(
|
|
519
|
+
6,
|
|
520
|
+
function(i) return ("ata" .. tostring(i)) .. ":de" end
|
|
521
|
+
),
|
|
522
|
+
"atac:de",
|
|
523
|
+
targetEffectPresetsDE
|
|
524
|
+
)
|
|
525
|
+
end
|
|
526
|
+
},
|
|
527
|
+
true
|
|
528
|
+
)
|
|
462
529
|
__TS__SetDescriptor(
|
|
463
530
|
AbilityType.prototype,
|
|
464
531
|
"turnOffButtonPositionX",
|
|
@@ -1099,18 +1166,84 @@ local function handleAbilityChannelingStartEvent(caster, ability)
|
|
|
1099
1166
|
end
|
|
1100
1167
|
casterChannelingEffectsByCaster[caster] = effects
|
|
1101
1168
|
end
|
|
1169
|
+
local targetChannelingEffectModelPathsByAbilityTypeId = postcompile(function()
|
|
1170
|
+
return mapValues(
|
|
1171
|
+
targetChannelingEffectPresetsByAbilityTypeId,
|
|
1172
|
+
function(targetChannelingEffectPresets) return map(targetChannelingEffectPresets, extractAttachmentPresetInputModelPath) end
|
|
1173
|
+
)
|
|
1174
|
+
end)
|
|
1175
|
+
local targetChannelingEffectAttachmentPointsByAbilityTypeId = postcompile(function()
|
|
1176
|
+
return mapValues(
|
|
1177
|
+
targetChannelingEffectPresetsByAbilityTypeId,
|
|
1178
|
+
function(targetChannelingEffectPresets) return map(targetChannelingEffectPresets, extractAttachmentPresetInputNodeFQN) end
|
|
1179
|
+
)
|
|
1180
|
+
end)
|
|
1181
|
+
local targetChannelingEffectParametersByAbilityTypeId = postcompile(function()
|
|
1182
|
+
return mapValues(
|
|
1183
|
+
targetChannelingEffectPresetsByAbilityTypeId,
|
|
1184
|
+
function(targetChannelingEffectPresets) return map(targetChannelingEffectPresets, "parameters") end
|
|
1185
|
+
)
|
|
1186
|
+
end)
|
|
1187
|
+
local targetChannelingEffectsByCaster = {}
|
|
1188
|
+
local function handleAbilityWidgetTargetChannelingStartEvent(caster, ability, target)
|
|
1189
|
+
local effectModelPaths = targetChannelingEffectModelPathsByAbilityTypeId[ability.typeId]
|
|
1190
|
+
local attachmentPoints = targetChannelingEffectAttachmentPointsByAbilityTypeId[ability.typeId]
|
|
1191
|
+
local parameters = targetChannelingEffectParametersByAbilityTypeId[ability.typeId]
|
|
1192
|
+
local effects = {}
|
|
1193
|
+
if effectModelPaths ~= nil then
|
|
1194
|
+
for i = 1, #effectModelPaths do
|
|
1195
|
+
local effectModelPath = effectModelPaths[i]
|
|
1196
|
+
local attachmentPoint = attachmentPoints and attachmentPoints[i]
|
|
1197
|
+
if attachmentPoint == nil or attachmentPoint == "" then
|
|
1198
|
+
attachmentPoint = "origin"
|
|
1199
|
+
end
|
|
1200
|
+
effects[i] = Effect:create(effectModelPath, target, attachmentPoint, parameters and parameters[i])
|
|
1201
|
+
end
|
|
1202
|
+
end
|
|
1203
|
+
targetChannelingEffectsByCaster[caster] = effects
|
|
1204
|
+
end
|
|
1205
|
+
local function handleAbilityPointTargetChannelingStartEvent(caster, ability, x, y)
|
|
1206
|
+
local effectModelPaths = targetChannelingEffectModelPathsByAbilityTypeId[ability.typeId]
|
|
1207
|
+
local attachmentPoints = targetChannelingEffectAttachmentPointsByAbilityTypeId[ability.typeId]
|
|
1208
|
+
local parameters = targetChannelingEffectParametersByAbilityTypeId[ability.typeId]
|
|
1209
|
+
local effects = {}
|
|
1210
|
+
if effectModelPaths ~= nil then
|
|
1211
|
+
for i = 1, #effectModelPaths do
|
|
1212
|
+
local effectModelPath = effectModelPaths[i]
|
|
1213
|
+
local attachmentPoint = attachmentPoints and attachmentPoints[i]
|
|
1214
|
+
if attachmentPoint == nil or attachmentPoint == "" then
|
|
1215
|
+
attachmentPoint = "origin"
|
|
1216
|
+
end
|
|
1217
|
+
effects[i] = Effect:create(effectModelPath, x, y, parameters and parameters[i])
|
|
1218
|
+
end
|
|
1219
|
+
end
|
|
1220
|
+
targetChannelingEffectsByCaster[caster] = effects
|
|
1221
|
+
end
|
|
1102
1222
|
local function handleAbilityStopChannelingEvent(caster)
|
|
1103
|
-
local
|
|
1104
|
-
if
|
|
1105
|
-
for i = 1, #
|
|
1106
|
-
|
|
1223
|
+
local casterEffects = casterChannelingEffectsByCaster[caster]
|
|
1224
|
+
if casterEffects ~= nil then
|
|
1225
|
+
for i = 1, #casterEffects do
|
|
1226
|
+
casterEffects[i]:destroy()
|
|
1107
1227
|
end
|
|
1108
1228
|
casterChannelingEffectsByCaster[caster] = nil
|
|
1109
1229
|
end
|
|
1230
|
+
local targetEffects = targetChannelingEffectsByCaster[caster]
|
|
1231
|
+
if targetEffects ~= nil then
|
|
1232
|
+
for i = 1, #targetEffects do
|
|
1233
|
+
targetEffects[i]:destroy()
|
|
1234
|
+
end
|
|
1235
|
+
targetChannelingEffectsByCaster[caster] = nil
|
|
1236
|
+
end
|
|
1110
1237
|
end
|
|
1111
1238
|
for abilityTypeId in pairs(casterChannelingEffectModelPathsByAbilityTypeId) do
|
|
1112
1239
|
Unit.abilityChannelingStartEvent[abilityTypeId]:addListener(4, handleAbilityChannelingStartEvent)
|
|
1113
1240
|
Unit.abilityChannelingFinishEvent[abilityTypeId]:addListener(4, handleAbilityStopChannelingEvent)
|
|
1114
1241
|
Unit.abilityStopEvent[abilityTypeId]:addListener(4, handleAbilityStopChannelingEvent)
|
|
1115
1242
|
end
|
|
1243
|
+
for abilityTypeId in pairs(targetChannelingEffectModelPathsByAbilityTypeId) do
|
|
1244
|
+
Unit.abilityWidgetTargetChannelingStartEvent[abilityTypeId]:addListener(4, handleAbilityWidgetTargetChannelingStartEvent)
|
|
1245
|
+
Unit.abilityPointTargetChannelingStartEvent[abilityTypeId]:addListener(4, handleAbilityPointTargetChannelingStartEvent)
|
|
1246
|
+
Unit.abilityChannelingFinishEvent[abilityTypeId]:addListener(4, handleAbilityStopChannelingEvent)
|
|
1247
|
+
Unit.abilityStopEvent[abilityTypeId]:addListener(4, handleAbilityStopChannelingEvent)
|
|
1248
|
+
end
|
|
1116
1249
|
return ____exports
|