warscript 0.0.1-dev.989e1a3 → 0.0.1-dev.9a5718b
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/core/types/effect.d.ts +11 -1
- package/core/types/effect.lua +43 -77
- package/core/types/frame.d.ts +1 -0
- package/core/types/frame.lua +112 -37
- package/core/types/handle.lua +9 -9
- package/core/types/item.d.ts +1 -0
- package/core/types/item.lua +1 -0
- package/core/types/player.d.ts +2 -1
- package/core/types/player.lua +18 -13
- package/core/types/playerColor.lua +4 -3
- package/core/types/sound.d.ts +1 -1
- package/core/types/sound.lua +14 -9
- package/core/types/unit.d.ts +5 -0
- package/core/types/unit.lua +5 -0
- package/core/util.d.ts +3 -1
- package/core/util.lua +109 -3
- package/decl/native.d.ts +705 -7
- package/engine/behaviour/ability/damage.d.ts +4 -0
- package/engine/behaviour/ability/damage.lua +19 -15
- package/engine/behaviour/ability/emulate-impact.lua +5 -4
- package/engine/behaviour/ability/on-command-impact.d.ts +1 -0
- package/engine/behaviour/ability/on-command-impact.lua +1 -0
- package/engine/behaviour/ability.d.ts +10 -5
- package/engine/behaviour/ability.lua +40 -0
- package/engine/behaviour/unit/stun-immunity.d.ts +1 -1
- package/engine/behaviour/unit/stun-immunity.lua +5 -4
- package/engine/behaviour/unit.d.ts +1 -0
- package/engine/behaviour/unit.lua +14 -3
- package/engine/buff.d.ts +61 -25
- package/engine/buff.lua +330 -156
- package/engine/index.d.ts +2 -1
- package/engine/internal/ability.d.ts +4 -0
- package/engine/internal/ability.lua +52 -33
- package/engine/internal/item/fields.d.ts +12 -0
- package/engine/internal/item/fields.lua +33 -0
- package/engine/internal/item/owner-cache.d.ts +5 -0
- package/engine/internal/item/owner-cache.lua +4 -0
- package/engine/internal/item+owner.d.ts +2 -0
- package/engine/internal/item+owner.lua +27 -4
- package/engine/internal/item.d.ts +20 -5
- package/engine/internal/item.lua +146 -57
- package/engine/internal/mechanics/cast-ability.lua +6 -3
- package/engine/internal/object-data/attribute-bonus.lua +2 -2
- package/engine/internal/object-data/health-bonus.d.ts +2 -0
- package/engine/internal/object-data/health-bonus.lua +16 -0
- package/engine/internal/object-data/mana-bonus.d.ts +2 -0
- package/engine/internal/object-data/mana-bonus.lua +16 -0
- package/engine/internal/unit/ability.lua +15 -3
- package/engine/internal/unit/add-item-to-slot-init.lua +3 -14
- package/engine/internal/unit/add-item-to-slot.lua +53 -12
- package/engine/internal/unit/appearance.d.ts +15 -0
- package/engine/internal/unit/appearance.lua +85 -0
- package/engine/internal/unit/attributes.d.ts +17 -0
- package/engine/internal/unit/attributes.lua +46 -0
- package/engine/internal/unit/bonus.d.ts +4 -0
- package/engine/internal/unit/bonus.lua +23 -3
- package/engine/internal/unit/buff.d.ts +2 -2
- package/engine/internal/unit/buff.lua +34 -19
- package/engine/internal/unit/equipment-inventory.d.ts +44 -0
- package/engine/internal/unit/equipment-inventory.lua +233 -0
- package/engine/internal/unit/expiration-timer.lua +1 -1
- package/engine/internal/unit/extended-inventory.d.ts +25 -0
- package/engine/internal/unit/extended-inventory.lua +99 -0
- package/engine/internal/unit/fly-height.lua +3 -3
- package/engine/internal/unit/ignore-events-items.lua +10 -1
- package/engine/internal/unit/interrupts.d.ts +12 -0
- package/engine/internal/unit/interrupts.lua +28 -0
- package/engine/internal/unit/{item.d.ts → inventory.d.ts} +7 -3
- package/engine/internal/unit/inventory.lua +87 -0
- package/engine/internal/unit/item-container.d.ts +25 -0
- package/engine/internal/unit/item-container.lua +11 -0
- package/engine/internal/unit/item-order-events.d.ts +17 -0
- package/engine/internal/unit/item-order-events.lua +67 -0
- package/engine/internal/unit/item-slot.d.ts +27 -0
- package/engine/internal/unit/item-slot.lua +92 -0
- package/engine/internal/unit/order.d.ts +3 -3
- package/engine/internal/unit/order.lua +10 -10
- package/engine/internal/unit/pseudo-passive-abilities.d.ts +2 -0
- package/engine/internal/unit/pseudo-passive-abilities.lua +11 -0
- package/engine/internal/unit/range-event.d.ts +12 -0
- package/engine/internal/unit/range-event.lua +90 -0
- package/engine/internal/unit/scale.lua +3 -3
- package/engine/internal/unit+ability.lua +2 -2
- package/engine/internal/unit+bonus.lua +3 -3
- package/engine/internal/unit+damage.d.ts +9 -0
- package/engine/internal/unit+damage.lua +33 -0
- package/engine/internal/unit+rally.lua +9 -31
- package/engine/internal/unit-missile-data.lua +58 -32
- package/engine/internal/unit-missile-launch.lua +25 -18
- package/engine/internal/unit.d.ts +3 -18
- package/engine/internal/unit.lua +97 -195
- package/engine/local-client.d.ts +26 -0
- package/engine/local-client.lua +294 -54
- package/engine/object-data/auxiliary/equipment-slot.d.ts +12 -0
- package/engine/object-data/auxiliary/equipment-slot.lua +2 -0
- package/engine/object-data/auxiliary/equipment-type.d.ts +12 -0
- package/engine/object-data/auxiliary/equipment-type.lua +26 -0
- package/engine/object-data/auxiliary/item-class.d.ts +11 -0
- package/engine/object-data/auxiliary/item-class.lua +2 -0
- package/engine/object-data/auxiliary/item-tag.d.ts +12 -0
- package/engine/object-data/auxiliary/item-tag.lua +2 -0
- package/engine/object-data/auxiliary/order-type.d.ts +939 -0
- package/engine/object-data/auxiliary/order-type.lua +2 -0
- package/engine/object-data/auxiliary/sound-set-name.d.ts +14 -3
- package/engine/object-data/auxiliary/unit-attribute.lua +1 -1
- package/engine/object-data/entry/ability-type/apprehend.d.ts +22 -0
- package/engine/object-data/entry/ability-type/apprehend.lua +66 -0
- package/engine/object-data/entry/ability-type/armor-bonus.d.ts +8 -0
- package/engine/object-data/entry/ability-type/{armor-increase.lua → armor-bonus.lua} +9 -9
- package/engine/object-data/entry/ability-type/banshee.d.ts +8 -0
- package/engine/object-data/entry/ability-type/banshee.lua +13 -0
- package/engine/object-data/entry/ability-type/banshees-wail-damage-amp.d.ts +12 -0
- package/engine/object-data/entry/ability-type/banshees-wail-damage-amp.lua +27 -0
- package/engine/object-data/entry/ability-type/banshees-wail.d.ts +31 -0
- package/engine/object-data/entry/ability-type/banshees-wail.lua +117 -0
- package/engine/object-data/entry/ability-type/battering-ram.d.ts +33 -0
- package/engine/object-data/entry/ability-type/battering-ram.lua +130 -0
- package/engine/object-data/entry/ability-type/blank-configurable.d.ts +3 -0
- package/engine/object-data/entry/ability-type/blank-configurable.lua +30 -0
- package/engine/object-data/entry/ability-type/cleansing-fire.d.ts +27 -0
- package/engine/object-data/entry/ability-type/cleansing-fire.lua +104 -0
- package/engine/object-data/entry/ability-type/consecration.d.ts +15 -0
- package/engine/object-data/entry/ability-type/consecration.lua +52 -0
- package/engine/object-data/entry/ability-type/cooldown-reduction.d.ts +12 -0
- package/engine/object-data/entry/ability-type/cooldown-reduction.lua +39 -0
- package/engine/object-data/entry/ability-type/critical-strike-system.d.ts +18 -0
- package/engine/object-data/entry/ability-type/critical-strike-system.lua +65 -0
- package/engine/object-data/entry/ability-type/deathseeker-arrows.d.ts +21 -0
- package/engine/object-data/entry/ability-type/deathseeker-arrows.lua +78 -0
- package/engine/object-data/entry/ability-type/equipment-inventory-interface.d.ts +8 -0
- package/engine/object-data/entry/ability-type/equipment-inventory-interface.lua +13 -0
- package/engine/object-data/entry/ability-type/equipment-inventory.d.ts +13 -0
- package/engine/object-data/entry/ability-type/equipment-inventory.lua +27 -0
- package/engine/object-data/entry/ability-type/equipment.d.ts +13 -0
- package/engine/object-data/entry/ability-type/equipment.lua +27 -0
- package/engine/object-data/entry/ability-type/grant-talent-point.d.ts +8 -0
- package/engine/object-data/entry/ability-type/grant-talent-point.lua +13 -0
- package/engine/object-data/entry/ability-type/grim-conviction.d.ts +36 -0
- package/engine/object-data/entry/ability-type/grim-conviction.lua +131 -0
- package/engine/object-data/entry/ability-type/grit.d.ts +18 -0
- package/engine/object-data/entry/ability-type/grit.lua +65 -0
- package/engine/object-data/entry/ability-type/guiding-hand.d.ts +27 -0
- package/engine/object-data/entry/ability-type/guiding-hand.lua +104 -0
- package/engine/object-data/entry/ability-type/headsplitter.d.ts +27 -0
- package/engine/object-data/entry/ability-type/headsplitter.lua +104 -0
- package/engine/object-data/entry/ability-type/{armor-increase.d.ts → healing-modifier.d.ts} +4 -3
- package/engine/object-data/entry/ability-type/healing-modifier.lua +26 -0
- package/engine/object-data/entry/ability-type/health-bonus.d.ts +8 -0
- package/engine/object-data/entry/ability-type/health-bonus.lua +26 -0
- package/engine/object-data/entry/ability-type/heroic-slash.d.ts +18 -0
- package/engine/object-data/entry/ability-type/heroic-slash.lua +65 -0
- package/engine/object-data/entry/ability-type/holy-wrath.d.ts +30 -0
- package/engine/object-data/entry/ability-type/holy-wrath.lua +117 -0
- package/engine/object-data/entry/ability-type/inspire-courage.d.ts +18 -0
- package/engine/object-data/entry/ability-type/inspire-courage.lua +65 -0
- package/engine/object-data/entry/ability-type/lights-mercy.d.ts +27 -0
- package/engine/object-data/entry/ability-type/lights-mercy.lua +104 -0
- package/engine/object-data/entry/ability-type/mana-bonus.d.ts +8 -0
- package/engine/object-data/entry/ability-type/mana-bonus.lua +26 -0
- package/engine/object-data/entry/ability-type/mana-efficiency.d.ts +12 -0
- package/engine/object-data/entry/ability-type/mana-efficiency.lua +39 -0
- package/engine/object-data/entry/ability-type/mind-control.d.ts +21 -0
- package/engine/object-data/entry/ability-type/mind-control.lua +78 -0
- package/engine/object-data/entry/ability-type/on-attack-cast-spell.d.ts +21 -0
- package/engine/object-data/entry/ability-type/on-attack-cast-spell.lua +52 -0
- package/engine/object-data/entry/ability-type/on-basic-attack-cast-spell.d.ts +19 -0
- package/engine/object-data/entry/ability-type/on-basic-attack-cast-spell.lua +65 -0
- package/engine/object-data/entry/ability-type/on-hit-cast-spell.d.ts +15 -0
- package/engine/object-data/entry/ability-type/on-hit-cast-spell.lua +26 -0
- package/engine/object-data/entry/ability-type/on-magic-attack-cast-spell.d.ts +6 -0
- package/engine/object-data/entry/ability-type/on-magic-attack-cast-spell.lua +12 -0
- package/engine/object-data/entry/ability-type/provoke.d.ts +21 -0
- package/engine/object-data/entry/ability-type/provoke.lua +66 -0
- package/engine/object-data/entry/ability-type/raise-the-banner.d.ts +9 -0
- package/engine/object-data/entry/ability-type/raise-the-banner.lua +26 -0
- package/engine/object-data/entry/ability-type/reincarnation.d.ts +8 -0
- package/engine/object-data/entry/ability-type/reincarnation.lua +26 -0
- package/engine/object-data/entry/ability-type/resolve.d.ts +12 -0
- package/engine/object-data/entry/ability-type/resolve.lua +39 -0
- package/engine/object-data/entry/ability-type/righteous-fury.d.ts +33 -0
- package/engine/object-data/entry/ability-type/righteous-fury.lua +130 -0
- package/engine/object-data/entry/ability-type/sacred-aura.d.ts +27 -0
- package/engine/object-data/entry/ability-type/sacred-aura.lua +104 -0
- package/engine/object-data/entry/ability-type/soul-lantern.d.ts +30 -0
- package/engine/object-data/entry/ability-type/soul-lantern.lua +117 -0
- package/engine/object-data/entry/ability-type/spell-amp.d.ts +15 -0
- package/engine/object-data/entry/ability-type/spell-amp.lua +52 -0
- package/engine/object-data/entry/ability-type/spell-critical-strike.d.ts +12 -0
- package/engine/object-data/entry/ability-type/spell-critical-strike.lua +39 -0
- package/engine/object-data/entry/ability-type/spell-vamp.d.ts +12 -0
- package/engine/object-data/entry/ability-type/spell-vamp.lua +39 -0
- package/engine/object-data/entry/ability-type/stackable-evasion.d.ts +9 -0
- package/engine/object-data/entry/ability-type/stackable-evasion.lua +13 -0
- package/engine/object-data/entry/ability-type/stackable-hardened-skin.d.ts +21 -0
- package/engine/object-data/entry/ability-type/stackable-hardened-skin.lua +78 -0
- package/engine/object-data/entry/ability-type/stackable-life-steal.d.ts +9 -0
- package/engine/object-data/entry/ability-type/stackable-life-steal.lua +26 -0
- package/engine/object-data/entry/ability-type/stackable-spell-damage-reduction.d.ts +9 -0
- package/engine/object-data/entry/ability-type/stackable-spell-damage-reduction.lua +13 -0
- package/engine/object-data/entry/ability-type/stackable-thorn-shield.d.ts +9 -0
- package/engine/object-data/entry/ability-type/stackable-thorn-shield.lua +13 -0
- package/engine/object-data/entry/ability-type/stat-details.d.ts +12 -0
- package/engine/object-data/entry/ability-type/stat-details.lua +27 -0
- package/engine/object-data/entry/ability-type/surge-of-light.d.ts +33 -0
- package/engine/object-data/entry/ability-type/surge-of-light.lua +130 -0
- package/engine/object-data/entry/ability-type/sweeping-strike.d.ts +57 -0
- package/engine/object-data/entry/ability-type/sweeping-strike.lua +234 -0
- package/engine/object-data/entry/ability-type/talents.d.ts +12 -0
- package/engine/object-data/entry/ability-type/talents.lua +27 -0
- package/engine/object-data/entry/ability-type/unyielding-guard.d.ts +30 -0
- package/engine/object-data/entry/ability-type/unyielding-guard.lua +117 -0
- package/engine/object-data/entry/ability-type/valiant-charge.d.ts +27 -0
- package/engine/object-data/entry/ability-type/valiant-charge.lua +104 -0
- package/engine/object-data/entry/ability-type/warcry.d.ts +9 -0
- package/engine/object-data/entry/ability-type/warcry.lua +26 -0
- package/engine/object-data/entry/ability-type/withering-fire.d.ts +21 -0
- package/engine/object-data/entry/ability-type/withering-fire.lua +78 -0
- package/engine/object-data/entry/ability-type.d.ts +12 -3
- package/engine/object-data/entry/ability-type.lua +137 -4
- package/engine/object-data/entry/buff-type/applicable.lua +113 -109
- package/engine/object-data/entry/buff-type.d.ts +6 -2
- package/engine/object-data/entry/buff-type.lua +26 -0
- package/engine/object-data/entry/destructible-type.d.ts +6 -2
- package/engine/object-data/entry/destructible-type.lua +26 -0
- package/engine/object-data/entry/item-type.d.ts +18 -3
- package/engine/object-data/entry/item-type.lua +84 -0
- package/engine/object-data/entry/lightning-type.d.ts +2 -2
- package/engine/object-data/entry/sound-preset.d.ts +2 -2
- package/engine/object-data/entry/unit-type.d.ts +47 -2
- package/engine/object-data/entry/unit-type.lua +383 -49
- package/engine/object-data/entry/upgrade.d.ts +2 -2
- package/engine/object-data/entry.d.ts +4 -1
- package/engine/object-field/ability.lua +2 -2
- package/engine/object-field/item.d.ts +22 -0
- package/engine/object-field/item.lua +118 -0
- package/engine/object-field.d.ts +3 -1
- package/engine/object-field.lua +42 -18
- package/engine/random.d.ts +1 -0
- package/engine/random.lua +8 -0
- package/engine/standard/entries/ability-type.d.ts +3102 -7
- package/engine/standard/entries/ability-type.lua +0 -6
- package/engine/standard/entries/item-type.d.ts +1299 -0
- package/engine/standard/entries/item-type.lua +2 -0
- package/engine/standard/entries/unit-type.d.ts +5 -0
- package/engine/standard/entries/unit-type.lua +5 -0
- package/engine/standard/fields/item.d.ts +4 -0
- package/engine/standard/fields/item.lua +6 -0
- package/engine/standard/fields/unit.d.ts +11 -6
- package/engine/standard/fields/unit.lua +12 -5
- package/engine/unit.d.ts +8 -1
- package/engine/unit.lua +8 -1
- package/event.d.ts +1 -1
- package/lualib_bundle.lua +1 -1
- package/math.d.ts +2 -0
- package/math.lua +14 -0
- package/network.lua +25 -1
- package/objutil/buff.lua +10 -8
- package/objutil/object.lua +1 -1
- package/operation.d.ts +8 -1
- package/operation.lua +38 -18
- package/package.json +3 -23
- package/patch-lua.lua +15 -0
- package/utility/linked-map.d.ts +35 -0
- package/utility/linked-map.lua +107 -0
- package/utility/linked-set.d.ts +3 -1
- package/utility/linked-set.lua +27 -0
- package/utility/random.d.ts +102 -0
- package/utility/random.lua +273 -0
- package/utility/records.lua +20 -1
- package/utility/unordered-map.d.ts +27 -0
- package/utility/unordered-map.lua +99 -0
- package/engine/internal/unit/item.lua +0 -78
- /package/engine/internal/object-data/{armor-increase.d.ts → armor-bonus.d.ts} +0 -0
- /package/engine/internal/object-data/{armor-increase.lua → armor-bonus.lua} +0 -0
- /package/engine/object-data/entry/ability-type/{attribute-increase.d.ts → attribute-bonus.d.ts} +0 -0
- /package/engine/object-data/entry/ability-type/{attribute-increase.lua → attribute-bonus.lua} +0 -0
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ALTAR_OF_ELDERS = "AltarOfElders",
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ALTAR_OF_KINGS = "AltarOfKings",
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ALTAR_OF_STORMS = "AltarOfStorms",
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ARCHMAGE = "
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ARCHMAGE = "HeroArchMage",
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BANDIT = "Bandit",
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BANSHEE = "Banshee",
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BLOOD_MAGE = "BloodElfSorceror",
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BREWMASTER = "PandarenBrewmaster",
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CLOCKWERK_GOBLIN = "ClockwerkGoblin",
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DEATH_KNIGHT = "HeroDeathKnight",
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DEMON_HUNTER = "HeroDemonHunter",
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DEMON_HUNTER_MORPHED = "HeroDemonHunterMorphed",
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EVIL_ARTHAS = "EvilArthas",
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FEL_ORC_GRUNT = "ChaosGrunt",
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FEMALE_CENTAUR = "FemaleCentaur",
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FEMALE_DEMON_HUNTER_MORPHED = "HeroFemaleDemonHunterMorphed",
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FOOTMAN = "Footman",
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FOREST_TROLL = "ForestTroll",
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GOBLIN_SAPPER = "GoblinSapper",
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GROM = "Grom",
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GRUNT = "Grunt",
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ILLIDAN = "Illidan",
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MOUNTAIN_KING = "HeroMountainKing",
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NERUBIAN = "Nerubian",
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PALADIN = "HeroPaladin",
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PRIEST = "Priest",
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REVENANT = "Revenant",
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RIFLEMAN = "Rifleman",
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SKELETON = "Skeleton",
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SNAP_DRAGON = "SnapDragon",
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TINKER = "HeroTinker",
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WARDEN = "HeroWarden"
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}
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local ____exports = {}
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____exports.UnitAttribute = UnitAttribute or ({})
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____exports.UnitAttribute = ____exports.UnitAttribute or ({})
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____exports.UnitAttribute.STRENGTH = 1
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____exports.UnitAttribute[____exports.UnitAttribute.STRENGTH] = "STRENGTH"
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____exports.UnitAttribute.INTELLIGENCE = 2
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/** @noSelfInFile */
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import { EnsnareAbilityType } from "./ensnare";
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import { AbilityTypeId } from "../ability-type";
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import { ObjectDataEntryLevelFieldValueSupplier } from "../../entry";
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/**
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* Apprehend (Aena) — ensnare with stun/attack speed/bonus damage/silence extensions (Data D-G).
|
|
7
|
+
*/
|
|
8
|
+
export declare class ApprehendAbilityType extends EnsnareAbilityType {
|
|
9
|
+
static readonly BASE_ID: AbilityTypeId;
|
|
10
|
+
/** Stun Duration */
|
|
11
|
+
get stunDuration(): number[];
|
|
12
|
+
set stunDuration(stunDuration: ObjectDataEntryLevelFieldValueSupplier<number>);
|
|
13
|
+
/** Attack Speed Reduction Percent */
|
|
14
|
+
get attackSpeedReductionPercentage(): number[];
|
|
15
|
+
set attackSpeedReductionPercentage(attackSpeedReductionPercentage: ObjectDataEntryLevelFieldValueSupplier<number>);
|
|
16
|
+
/** Bonus Damage Taken Percent */
|
|
17
|
+
get bonusDamageTakenPercentage(): number[];
|
|
18
|
+
set bonusDamageTakenPercentage(bonusDamageTakenPercentage: ObjectDataEntryLevelFieldValueSupplier<number>);
|
|
19
|
+
/** Silences When Ensnared */
|
|
20
|
+
get silencesWhenEnsnared(): boolean[];
|
|
21
|
+
set silencesWhenEnsnared(silencesWhenEnsnared: ObjectDataEntryLevelFieldValueSupplier<boolean>);
|
|
22
|
+
}
|
|
@@ -0,0 +1,66 @@
|
|
|
1
|
+
local ____lualib = require("lualib_bundle")
|
|
2
|
+
local __TS__Class = ____lualib.__TS__Class
|
|
3
|
+
local __TS__ClassExtends = ____lualib.__TS__ClassExtends
|
|
4
|
+
local __TS__SetDescriptor = ____lualib.__TS__SetDescriptor
|
|
5
|
+
local ____exports = {}
|
|
6
|
+
local ____ensnare = require("engine.object-data.entry.ability-type.ensnare")
|
|
7
|
+
local EnsnareAbilityType = ____ensnare.EnsnareAbilityType
|
|
8
|
+
--- Apprehend (Aena) — ensnare with stun/attack speed/bonus damage/silence extensions (Data D-G).
|
|
9
|
+
____exports.ApprehendAbilityType = __TS__Class()
|
|
10
|
+
local ApprehendAbilityType = ____exports.ApprehendAbilityType
|
|
11
|
+
ApprehendAbilityType.name = "ApprehendAbilityType"
|
|
12
|
+
__TS__ClassExtends(ApprehendAbilityType, EnsnareAbilityType)
|
|
13
|
+
ApprehendAbilityType.BASE_ID = fourCC("Aena")
|
|
14
|
+
__TS__SetDescriptor(
|
|
15
|
+
ApprehendAbilityType.prototype,
|
|
16
|
+
"stunDuration",
|
|
17
|
+
{
|
|
18
|
+
get = function(self)
|
|
19
|
+
return self:getNumberLevelField("Ens4")
|
|
20
|
+
end,
|
|
21
|
+
set = function(self, stunDuration)
|
|
22
|
+
self:setNumberLevelField("Ens4", stunDuration)
|
|
23
|
+
end
|
|
24
|
+
},
|
|
25
|
+
true
|
|
26
|
+
)
|
|
27
|
+
__TS__SetDescriptor(
|
|
28
|
+
ApprehendAbilityType.prototype,
|
|
29
|
+
"attackSpeedReductionPercentage",
|
|
30
|
+
{
|
|
31
|
+
get = function(self)
|
|
32
|
+
return self:getNumberLevelField("Ens5")
|
|
33
|
+
end,
|
|
34
|
+
set = function(self, attackSpeedReductionPercentage)
|
|
35
|
+
self:setNumberLevelField("Ens5", attackSpeedReductionPercentage)
|
|
36
|
+
end
|
|
37
|
+
},
|
|
38
|
+
true
|
|
39
|
+
)
|
|
40
|
+
__TS__SetDescriptor(
|
|
41
|
+
ApprehendAbilityType.prototype,
|
|
42
|
+
"bonusDamageTakenPercentage",
|
|
43
|
+
{
|
|
44
|
+
get = function(self)
|
|
45
|
+
return self:getNumberLevelField("Ens6")
|
|
46
|
+
end,
|
|
47
|
+
set = function(self, bonusDamageTakenPercentage)
|
|
48
|
+
self:setNumberLevelField("Ens6", bonusDamageTakenPercentage)
|
|
49
|
+
end
|
|
50
|
+
},
|
|
51
|
+
true
|
|
52
|
+
)
|
|
53
|
+
__TS__SetDescriptor(
|
|
54
|
+
ApprehendAbilityType.prototype,
|
|
55
|
+
"silencesWhenEnsnared",
|
|
56
|
+
{
|
|
57
|
+
get = function(self)
|
|
58
|
+
return self:getBooleanLevelField("Ens7")
|
|
59
|
+
end,
|
|
60
|
+
set = function(self, silencesWhenEnsnared)
|
|
61
|
+
self:setBooleanLevelField("Ens7", silencesWhenEnsnared)
|
|
62
|
+
end
|
|
63
|
+
},
|
|
64
|
+
true
|
|
65
|
+
)
|
|
66
|
+
return ____exports
|
|
@@ -0,0 +1,8 @@
|
|
|
1
|
+
/** @noSelfInFile */
|
|
2
|
+
import { AbilityType, AbilityTypeId } from "../ability-type";
|
|
3
|
+
import { ObjectDataEntryLevelFieldValueSupplier } from "../../entry";
|
|
4
|
+
export declare class ArmorBonusAbilityType extends AbilityType {
|
|
5
|
+
static readonly BASE_ID: AbilityTypeId;
|
|
6
|
+
get armorBonus(): number[];
|
|
7
|
+
set armorBonus(armorBonus: ObjectDataEntryLevelFieldValueSupplier<number>);
|
|
8
|
+
}
|
|
@@ -5,20 +5,20 @@ local __TS__SetDescriptor = ____lualib.__TS__SetDescriptor
|
|
|
5
5
|
local ____exports = {}
|
|
6
6
|
local ____ability_2Dtype = require("engine.object-data.entry.ability-type")
|
|
7
7
|
local AbilityType = ____ability_2Dtype.AbilityType
|
|
8
|
-
____exports.
|
|
9
|
-
local
|
|
10
|
-
|
|
11
|
-
__TS__ClassExtends(
|
|
12
|
-
|
|
8
|
+
____exports.ArmorBonusAbilityType = __TS__Class()
|
|
9
|
+
local ArmorBonusAbilityType = ____exports.ArmorBonusAbilityType
|
|
10
|
+
ArmorBonusAbilityType.name = "ArmorBonusAbilityType"
|
|
11
|
+
__TS__ClassExtends(ArmorBonusAbilityType, AbilityType)
|
|
12
|
+
ArmorBonusAbilityType.BASE_ID = fourCC("AId1")
|
|
13
13
|
__TS__SetDescriptor(
|
|
14
|
-
|
|
15
|
-
"
|
|
14
|
+
ArmorBonusAbilityType.prototype,
|
|
15
|
+
"armorBonus",
|
|
16
16
|
{
|
|
17
17
|
get = function(self)
|
|
18
18
|
return self:getNumberLevelField("Idef")
|
|
19
19
|
end,
|
|
20
|
-
set = function(self,
|
|
21
|
-
self:setNumberLevelField("Idef",
|
|
20
|
+
set = function(self, armorBonus)
|
|
21
|
+
self:setNumberLevelField("Idef", armorBonus)
|
|
22
22
|
end
|
|
23
23
|
},
|
|
24
24
|
true
|
|
@@ -0,0 +1,13 @@
|
|
|
1
|
+
local ____lualib = require("lualib_bundle")
|
|
2
|
+
local __TS__Class = ____lualib.__TS__Class
|
|
3
|
+
local __TS__ClassExtends = ____lualib.__TS__ClassExtends
|
|
4
|
+
local ____exports = {}
|
|
5
|
+
local ____ability_2Dtype = require("engine.object-data.entry.ability-type")
|
|
6
|
+
local AbilityType = ____ability_2Dtype.AbilityType
|
|
7
|
+
--- Banshee (Abns). Has no data fields of its own.
|
|
8
|
+
____exports.BansheeAbilityType = __TS__Class()
|
|
9
|
+
local BansheeAbilityType = ____exports.BansheeAbilityType
|
|
10
|
+
BansheeAbilityType.name = "BansheeAbilityType"
|
|
11
|
+
__TS__ClassExtends(BansheeAbilityType, AbilityType)
|
|
12
|
+
BansheeAbilityType.BASE_ID = fourCC("Abns")
|
|
13
|
+
return ____exports
|
|
@@ -0,0 +1,12 @@
|
|
|
1
|
+
/** @noSelfInFile */
|
|
2
|
+
import { AbilityType, AbilityTypeId } from "../ability-type";
|
|
3
|
+
import { ObjectDataEntryLevelFieldValueSupplier } from "../../entry";
|
|
4
|
+
/**
|
|
5
|
+
* Ability damage amplification applied by Banshee's Wail (Amda).
|
|
6
|
+
*/
|
|
7
|
+
export declare class BansheesWailDamageAmpAbilityType extends AbilityType {
|
|
8
|
+
static readonly BASE_ID: AbilityTypeId;
|
|
9
|
+
/** Bonus Magic Damage Factor */
|
|
10
|
+
get bonusMagicDamageFactor(): number[];
|
|
11
|
+
set bonusMagicDamageFactor(bonusMagicDamageFactor: ObjectDataEntryLevelFieldValueSupplier<number>);
|
|
12
|
+
}
|
|
@@ -0,0 +1,27 @@
|
|
|
1
|
+
local ____lualib = require("lualib_bundle")
|
|
2
|
+
local __TS__Class = ____lualib.__TS__Class
|
|
3
|
+
local __TS__ClassExtends = ____lualib.__TS__ClassExtends
|
|
4
|
+
local __TS__SetDescriptor = ____lualib.__TS__SetDescriptor
|
|
5
|
+
local ____exports = {}
|
|
6
|
+
local ____ability_2Dtype = require("engine.object-data.entry.ability-type")
|
|
7
|
+
local AbilityType = ____ability_2Dtype.AbilityType
|
|
8
|
+
--- Ability damage amplification applied by Banshee's Wail (Amda).
|
|
9
|
+
____exports.BansheesWailDamageAmpAbilityType = __TS__Class()
|
|
10
|
+
local BansheesWailDamageAmpAbilityType = ____exports.BansheesWailDamageAmpAbilityType
|
|
11
|
+
BansheesWailDamageAmpAbilityType.name = "BansheesWailDamageAmpAbilityType"
|
|
12
|
+
__TS__ClassExtends(BansheesWailDamageAmpAbilityType, AbilityType)
|
|
13
|
+
BansheesWailDamageAmpAbilityType.BASE_ID = fourCC("Amda")
|
|
14
|
+
__TS__SetDescriptor(
|
|
15
|
+
BansheesWailDamageAmpAbilityType.prototype,
|
|
16
|
+
"bonusMagicDamageFactor",
|
|
17
|
+
{
|
|
18
|
+
get = function(self)
|
|
19
|
+
return self:getNumberLevelField("mda1")
|
|
20
|
+
end,
|
|
21
|
+
set = function(self, bonusMagicDamageFactor)
|
|
22
|
+
self:setNumberLevelField("mda1", bonusMagicDamageFactor)
|
|
23
|
+
end
|
|
24
|
+
},
|
|
25
|
+
true
|
|
26
|
+
)
|
|
27
|
+
return ____exports
|
|
@@ -0,0 +1,31 @@
|
|
|
1
|
+
/** @noSelfInFile */
|
|
2
|
+
import { AbilityType, AbilityTypeId } from "../ability-type";
|
|
3
|
+
import { UnitTypeId } from "../unit-type";
|
|
4
|
+
import { ObjectDataEntryLevelFieldValueSupplier } from "../../entry";
|
|
5
|
+
export declare class BansheesWailAbilityType extends AbilityType {
|
|
6
|
+
static readonly BASE_ID: AbilityTypeId;
|
|
7
|
+
/** Number of Swarm Units */
|
|
8
|
+
get swarmUnitCount(): number[];
|
|
9
|
+
set swarmUnitCount(swarmUnitCount: ObjectDataEntryLevelFieldValueSupplier<number>);
|
|
10
|
+
/** Unit Release Interval (seconds) */
|
|
11
|
+
get unitReleaseInterval(): number[];
|
|
12
|
+
set unitReleaseInterval(unitReleaseInterval: ObjectDataEntryLevelFieldValueSupplier<number>);
|
|
13
|
+
/** Max Swarm Units Per Target */
|
|
14
|
+
get maximumSwarmUnitsPerTarget(): number[];
|
|
15
|
+
set maximumSwarmUnitsPerTarget(maximumSwarmUnitsPerTarget: ObjectDataEntryLevelFieldValueSupplier<number>);
|
|
16
|
+
/** Damage Return Factor */
|
|
17
|
+
get damageReturnFactor(): number[];
|
|
18
|
+
set damageReturnFactor(damageReturnFactor: ObjectDataEntryLevelFieldValueSupplier<number>);
|
|
19
|
+
/** Damage Return Threshold */
|
|
20
|
+
get damageReturnThreshold(): number[];
|
|
21
|
+
set damageReturnThreshold(damageReturnThreshold: ObjectDataEntryLevelFieldValueSupplier<number>);
|
|
22
|
+
/** Flat Mana Gain */
|
|
23
|
+
get flatManaGain(): number[];
|
|
24
|
+
set flatManaGain(flatManaGain: ObjectDataEntryLevelFieldValueSupplier<number>);
|
|
25
|
+
/** Healing Radius */
|
|
26
|
+
get healingRadius(): number[];
|
|
27
|
+
set healingRadius(healingRadius: ObjectDataEntryLevelFieldValueSupplier<number>);
|
|
28
|
+
/** Swarm Unit Type */
|
|
29
|
+
get swarmUnitTypeId(): UnitTypeId[];
|
|
30
|
+
set swarmUnitTypeId(swarmUnitTypeId: ObjectDataEntryLevelFieldValueSupplier<UnitTypeId>);
|
|
31
|
+
}
|
|
@@ -0,0 +1,117 @@
|
|
|
1
|
+
local ____lualib = require("lualib_bundle")
|
|
2
|
+
local __TS__Class = ____lualib.__TS__Class
|
|
3
|
+
local __TS__ClassExtends = ____lualib.__TS__ClassExtends
|
|
4
|
+
local __TS__SetDescriptor = ____lualib.__TS__SetDescriptor
|
|
5
|
+
local ____exports = {}
|
|
6
|
+
local ____ability_2Dtype = require("engine.object-data.entry.ability-type")
|
|
7
|
+
local AbilityType = ____ability_2Dtype.AbilityType
|
|
8
|
+
____exports.BansheesWailAbilityType = __TS__Class()
|
|
9
|
+
local BansheesWailAbilityType = ____exports.BansheesWailAbilityType
|
|
10
|
+
BansheesWailAbilityType.name = "BansheesWailAbilityType"
|
|
11
|
+
__TS__ClassExtends(BansheesWailAbilityType, AbilityType)
|
|
12
|
+
BansheesWailAbilityType.BASE_ID = fourCC("AUwc")
|
|
13
|
+
__TS__SetDescriptor(
|
|
14
|
+
BansheesWailAbilityType.prototype,
|
|
15
|
+
"swarmUnitCount",
|
|
16
|
+
{
|
|
17
|
+
get = function(self)
|
|
18
|
+
return self:getNumberLevelField("Uls1")
|
|
19
|
+
end,
|
|
20
|
+
set = function(self, swarmUnitCount)
|
|
21
|
+
self:setNumberLevelField("Uls1", swarmUnitCount)
|
|
22
|
+
end
|
|
23
|
+
},
|
|
24
|
+
true
|
|
25
|
+
)
|
|
26
|
+
__TS__SetDescriptor(
|
|
27
|
+
BansheesWailAbilityType.prototype,
|
|
28
|
+
"unitReleaseInterval",
|
|
29
|
+
{
|
|
30
|
+
get = function(self)
|
|
31
|
+
return self:getNumberLevelField("Uls2")
|
|
32
|
+
end,
|
|
33
|
+
set = function(self, unitReleaseInterval)
|
|
34
|
+
self:setNumberLevelField("Uls2", unitReleaseInterval)
|
|
35
|
+
end
|
|
36
|
+
},
|
|
37
|
+
true
|
|
38
|
+
)
|
|
39
|
+
__TS__SetDescriptor(
|
|
40
|
+
BansheesWailAbilityType.prototype,
|
|
41
|
+
"maximumSwarmUnitsPerTarget",
|
|
42
|
+
{
|
|
43
|
+
get = function(self)
|
|
44
|
+
return self:getNumberLevelField("Uls3")
|
|
45
|
+
end,
|
|
46
|
+
set = function(self, maximumSwarmUnitsPerTarget)
|
|
47
|
+
self:setNumberLevelField("Uls3", maximumSwarmUnitsPerTarget)
|
|
48
|
+
end
|
|
49
|
+
},
|
|
50
|
+
true
|
|
51
|
+
)
|
|
52
|
+
__TS__SetDescriptor(
|
|
53
|
+
BansheesWailAbilityType.prototype,
|
|
54
|
+
"damageReturnFactor",
|
|
55
|
+
{
|
|
56
|
+
get = function(self)
|
|
57
|
+
return self:getNumberLevelField("Uls4")
|
|
58
|
+
end,
|
|
59
|
+
set = function(self, damageReturnFactor)
|
|
60
|
+
self:setNumberLevelField("Uls4", damageReturnFactor)
|
|
61
|
+
end
|
|
62
|
+
},
|
|
63
|
+
true
|
|
64
|
+
)
|
|
65
|
+
__TS__SetDescriptor(
|
|
66
|
+
BansheesWailAbilityType.prototype,
|
|
67
|
+
"damageReturnThreshold",
|
|
68
|
+
{
|
|
69
|
+
get = function(self)
|
|
70
|
+
return self:getNumberLevelField("Uls5")
|
|
71
|
+
end,
|
|
72
|
+
set = function(self, damageReturnThreshold)
|
|
73
|
+
self:setNumberLevelField("Uls5", damageReturnThreshold)
|
|
74
|
+
end
|
|
75
|
+
},
|
|
76
|
+
true
|
|
77
|
+
)
|
|
78
|
+
__TS__SetDescriptor(
|
|
79
|
+
BansheesWailAbilityType.prototype,
|
|
80
|
+
"flatManaGain",
|
|
81
|
+
{
|
|
82
|
+
get = function(self)
|
|
83
|
+
return self:getNumberLevelField("bns6")
|
|
84
|
+
end,
|
|
85
|
+
set = function(self, flatManaGain)
|
|
86
|
+
self:setNumberLevelField("bns6", flatManaGain)
|
|
87
|
+
end
|
|
88
|
+
},
|
|
89
|
+
true
|
|
90
|
+
)
|
|
91
|
+
__TS__SetDescriptor(
|
|
92
|
+
BansheesWailAbilityType.prototype,
|
|
93
|
+
"healingRadius",
|
|
94
|
+
{
|
|
95
|
+
get = function(self)
|
|
96
|
+
return self:getNumberLevelField("bns7")
|
|
97
|
+
end,
|
|
98
|
+
set = function(self, healingRadius)
|
|
99
|
+
self:setNumberLevelField("bns7", healingRadius)
|
|
100
|
+
end
|
|
101
|
+
},
|
|
102
|
+
true
|
|
103
|
+
)
|
|
104
|
+
__TS__SetDescriptor(
|
|
105
|
+
BansheesWailAbilityType.prototype,
|
|
106
|
+
"swarmUnitTypeId",
|
|
107
|
+
{
|
|
108
|
+
get = function(self)
|
|
109
|
+
return self:getObjectDataEntryNumericIdLevelField("Ulsu")
|
|
110
|
+
end,
|
|
111
|
+
set = function(self, swarmUnitTypeId)
|
|
112
|
+
self:setObjectDataEntryNumericIdLevelField("Ulsu", swarmUnitTypeId)
|
|
113
|
+
end
|
|
114
|
+
},
|
|
115
|
+
true
|
|
116
|
+
)
|
|
117
|
+
return ____exports
|
|
@@ -0,0 +1,33 @@
|
|
|
1
|
+
/** @noSelfInFile */
|
|
2
|
+
import { AbilityType, AbilityTypeId } from "../ability-type";
|
|
3
|
+
import { ObjectDataEntryLevelFieldValueSupplier } from "../../entry";
|
|
4
|
+
export declare class BatteringRamAbilityType extends AbilityType {
|
|
5
|
+
static readonly BASE_ID: AbilityTypeId;
|
|
6
|
+
/** Target Intersect Radius */
|
|
7
|
+
get targetIntersectRadius(): number[];
|
|
8
|
+
set targetIntersectRadius(targetIntersectRadius: ObjectDataEntryLevelFieldValueSupplier<number>);
|
|
9
|
+
/** Dash Speed */
|
|
10
|
+
get dashSpeed(): number[];
|
|
11
|
+
set dashSpeed(dashSpeed: ObjectDataEntryLevelFieldValueSupplier<number>);
|
|
12
|
+
/** Dash Damage */
|
|
13
|
+
get dashDamage(): number[];
|
|
14
|
+
set dashDamage(dashDamage: ObjectDataEntryLevelFieldValueSupplier<number>);
|
|
15
|
+
/** Bonus Critical Strike */
|
|
16
|
+
get bonusCriticalStrike(): number[];
|
|
17
|
+
set bonusCriticalStrike(bonusCriticalStrike: ObjectDataEntryLevelFieldValueSupplier<number>);
|
|
18
|
+
/** Remove Buffs On Ability Start */
|
|
19
|
+
get removesBuffsOnStart(): boolean[];
|
|
20
|
+
set removesBuffsOnStart(removesBuffsOnStart: ObjectDataEntryLevelFieldValueSupplier<boolean>);
|
|
21
|
+
/** Bonus Damage */
|
|
22
|
+
get bonusDamage(): number[];
|
|
23
|
+
set bonusDamage(bonusDamage: ObjectDataEntryLevelFieldValueSupplier<number>);
|
|
24
|
+
/** Bonus Damage Duration */
|
|
25
|
+
get bonusDamageDuration(): number[];
|
|
26
|
+
set bonusDamageDuration(bonusDamageDuration: ObjectDataEntryLevelFieldValueSupplier<number>);
|
|
27
|
+
/** Max Charges */
|
|
28
|
+
get maximumCharges(): number[];
|
|
29
|
+
set maximumCharges(maximumCharges: ObjectDataEntryLevelFieldValueSupplier<number>);
|
|
30
|
+
/** Charges Regen Time */
|
|
31
|
+
get chargeRegenerationTime(): number[];
|
|
32
|
+
set chargeRegenerationTime(chargeRegenerationTime: ObjectDataEntryLevelFieldValueSupplier<number>);
|
|
33
|
+
}
|
|
@@ -0,0 +1,130 @@
|
|
|
1
|
+
local ____lualib = require("lualib_bundle")
|
|
2
|
+
local __TS__Class = ____lualib.__TS__Class
|
|
3
|
+
local __TS__ClassExtends = ____lualib.__TS__ClassExtends
|
|
4
|
+
local __TS__SetDescriptor = ____lualib.__TS__SetDescriptor
|
|
5
|
+
local ____exports = {}
|
|
6
|
+
local ____ability_2Dtype = require("engine.object-data.entry.ability-type")
|
|
7
|
+
local AbilityType = ____ability_2Dtype.AbilityType
|
|
8
|
+
____exports.BatteringRamAbilityType = __TS__Class()
|
|
9
|
+
local BatteringRamAbilityType = ____exports.BatteringRamAbilityType
|
|
10
|
+
BatteringRamAbilityType.name = "BatteringRamAbilityType"
|
|
11
|
+
__TS__ClassExtends(BatteringRamAbilityType, AbilityType)
|
|
12
|
+
BatteringRamAbilityType.BASE_ID = fourCC("AUbr")
|
|
13
|
+
__TS__SetDescriptor(
|
|
14
|
+
BatteringRamAbilityType.prototype,
|
|
15
|
+
"targetIntersectRadius",
|
|
16
|
+
{
|
|
17
|
+
get = function(self)
|
|
18
|
+
return self:getNumberLevelField("chra")
|
|
19
|
+
end,
|
|
20
|
+
set = function(self, targetIntersectRadius)
|
|
21
|
+
self:setNumberLevelField("chra", targetIntersectRadius)
|
|
22
|
+
end
|
|
23
|
+
},
|
|
24
|
+
true
|
|
25
|
+
)
|
|
26
|
+
__TS__SetDescriptor(
|
|
27
|
+
BatteringRamAbilityType.prototype,
|
|
28
|
+
"dashSpeed",
|
|
29
|
+
{
|
|
30
|
+
get = function(self)
|
|
31
|
+
return self:getNumberLevelField("chr1")
|
|
32
|
+
end,
|
|
33
|
+
set = function(self, dashSpeed)
|
|
34
|
+
self:setNumberLevelField("chr1", dashSpeed)
|
|
35
|
+
end
|
|
36
|
+
},
|
|
37
|
+
true
|
|
38
|
+
)
|
|
39
|
+
__TS__SetDescriptor(
|
|
40
|
+
BatteringRamAbilityType.prototype,
|
|
41
|
+
"dashDamage",
|
|
42
|
+
{
|
|
43
|
+
get = function(self)
|
|
44
|
+
return self:getNumberLevelField("chr2")
|
|
45
|
+
end,
|
|
46
|
+
set = function(self, dashDamage)
|
|
47
|
+
self:setNumberLevelField("chr2", dashDamage)
|
|
48
|
+
end
|
|
49
|
+
},
|
|
50
|
+
true
|
|
51
|
+
)
|
|
52
|
+
__TS__SetDescriptor(
|
|
53
|
+
BatteringRamAbilityType.prototype,
|
|
54
|
+
"bonusCriticalStrike",
|
|
55
|
+
{
|
|
56
|
+
get = function(self)
|
|
57
|
+
return self:getNumberLevelField("chr3")
|
|
58
|
+
end,
|
|
59
|
+
set = function(self, bonusCriticalStrike)
|
|
60
|
+
self:setNumberLevelField("chr3", bonusCriticalStrike)
|
|
61
|
+
end
|
|
62
|
+
},
|
|
63
|
+
true
|
|
64
|
+
)
|
|
65
|
+
__TS__SetDescriptor(
|
|
66
|
+
BatteringRamAbilityType.prototype,
|
|
67
|
+
"removesBuffsOnStart",
|
|
68
|
+
{
|
|
69
|
+
get = function(self)
|
|
70
|
+
return self:getBooleanLevelField("chr6")
|
|
71
|
+
end,
|
|
72
|
+
set = function(self, removesBuffsOnStart)
|
|
73
|
+
self:setBooleanLevelField("chr6", removesBuffsOnStart)
|
|
74
|
+
end
|
|
75
|
+
},
|
|
76
|
+
true
|
|
77
|
+
)
|
|
78
|
+
__TS__SetDescriptor(
|
|
79
|
+
BatteringRamAbilityType.prototype,
|
|
80
|
+
"bonusDamage",
|
|
81
|
+
{
|
|
82
|
+
get = function(self)
|
|
83
|
+
return self:getNumberLevelField("ubr1")
|
|
84
|
+
end,
|
|
85
|
+
set = function(self, bonusDamage)
|
|
86
|
+
self:setNumberLevelField("ubr1", bonusDamage)
|
|
87
|
+
end
|
|
88
|
+
},
|
|
89
|
+
true
|
|
90
|
+
)
|
|
91
|
+
__TS__SetDescriptor(
|
|
92
|
+
BatteringRamAbilityType.prototype,
|
|
93
|
+
"bonusDamageDuration",
|
|
94
|
+
{
|
|
95
|
+
get = function(self)
|
|
96
|
+
return self:getNumberLevelField("ubr2")
|
|
97
|
+
end,
|
|
98
|
+
set = function(self, bonusDamageDuration)
|
|
99
|
+
self:setNumberLevelField("ubr2", bonusDamageDuration)
|
|
100
|
+
end
|
|
101
|
+
},
|
|
102
|
+
true
|
|
103
|
+
)
|
|
104
|
+
__TS__SetDescriptor(
|
|
105
|
+
BatteringRamAbilityType.prototype,
|
|
106
|
+
"maximumCharges",
|
|
107
|
+
{
|
|
108
|
+
get = function(self)
|
|
109
|
+
return self:getNumberLevelField("ubr3")
|
|
110
|
+
end,
|
|
111
|
+
set = function(self, maximumCharges)
|
|
112
|
+
self:setNumberLevelField("ubr3", maximumCharges)
|
|
113
|
+
end
|
|
114
|
+
},
|
|
115
|
+
true
|
|
116
|
+
)
|
|
117
|
+
__TS__SetDescriptor(
|
|
118
|
+
BatteringRamAbilityType.prototype,
|
|
119
|
+
"chargeRegenerationTime",
|
|
120
|
+
{
|
|
121
|
+
get = function(self)
|
|
122
|
+
return self:getNumberLevelField("ubr4")
|
|
123
|
+
end,
|
|
124
|
+
set = function(self, chargeRegenerationTime)
|
|
125
|
+
self:setNumberLevelField("ubr4", chargeRegenerationTime)
|
|
126
|
+
end
|
|
127
|
+
},
|
|
128
|
+
true
|
|
129
|
+
)
|
|
130
|
+
return ____exports
|
|
@@ -7,11 +7,14 @@ export declare class BlankConfigurableAbilityType extends ChannelAbilityType {
|
|
|
7
7
|
private readonly autoOrderTypeStringIdByTargetingType;
|
|
8
8
|
private _usesAttackAnimation;
|
|
9
9
|
private _isChanneling;
|
|
10
|
+
private _isPassive;
|
|
10
11
|
constructor(object: WarObject);
|
|
11
12
|
get usesAttackAnimation(): boolean;
|
|
12
13
|
set usesAttackAnimation(usesAttackAnimation: boolean);
|
|
13
14
|
get isChanneling(): boolean;
|
|
14
15
|
set isChanneling(isChanneling: boolean);
|
|
16
|
+
get isPassive(): boolean;
|
|
17
|
+
set isPassive(isPassive: boolean);
|
|
15
18
|
get targetingType(): ChannelAbilityTypeTargetingType[];
|
|
16
19
|
set targetingType(targetingType: ObjectDataEntryLevelFieldValueSupplier<ChannelAbilityTypeTargetingType>);
|
|
17
20
|
get baseOrderTypeStringId(): string[];
|
|
@@ -23,6 +23,9 @@ local ALLOWED_TARGETS_ABILITY_COMBAT_CLASSIFICATIONS_LEVEL_FIELD = ____ability.A
|
|
|
23
23
|
local AREA_OF_EFFECT_ABILITY_FLOAT_LEVEL_FIELD = ____ability.AREA_OF_EFFECT_ABILITY_FLOAT_LEVEL_FIELD
|
|
24
24
|
local ____linked_2Dset = require("utility.linked-set")
|
|
25
25
|
local LinkedSet = ____linked_2Dset.LinkedSet
|
|
26
|
+
local ____pseudo_2Dpassive_2Dabilities = require("engine.internal.unit.pseudo-passive-abilities")
|
|
27
|
+
local compiletimePseudoPassiveAbilityTypeIds = ____pseudo_2Dpassive_2Dabilities.compiletimePseudoPassiveAbilityTypeIds
|
|
28
|
+
local pseudoPassiveAbilityOrderTypeStringId = ____pseudo_2Dpassive_2Dabilities.pseudoPassiveAbilityOrderTypeStringId
|
|
26
29
|
local isChannelingAbilityTypeIds = {}
|
|
27
30
|
local usesAttackAnimationByAbilityTypeId = {}
|
|
28
31
|
____exports.BlankConfigurableAbilityType = __TS__Class()
|
|
@@ -35,6 +38,7 @@ function BlankConfigurableAbilityType.prototype.____constructor(self, object)
|
|
|
35
38
|
self.autoOrderTypeStringIdByTargetingType = {}
|
|
36
39
|
self._usesAttackAnimation = false
|
|
37
40
|
self._isChanneling = false
|
|
41
|
+
self._isPassive = false
|
|
38
42
|
self.buttonPositionX = 0
|
|
39
43
|
self.buttonPositionY = 0
|
|
40
44
|
self.casterAttachmentPresets = {}
|
|
@@ -105,6 +109,24 @@ __TS__SetDescriptor(
|
|
|
105
109
|
},
|
|
106
110
|
true
|
|
107
111
|
)
|
|
112
|
+
__TS__SetDescriptor(
|
|
113
|
+
BlankConfigurableAbilityType.prototype,
|
|
114
|
+
"isPassive",
|
|
115
|
+
{
|
|
116
|
+
get = function(self)
|
|
117
|
+
return self._isPassive
|
|
118
|
+
end,
|
|
119
|
+
set = function(self, isPassive)
|
|
120
|
+
if isPassive then
|
|
121
|
+
compiletimePseudoPassiveAbilityTypeIds[self.id] = true
|
|
122
|
+
else
|
|
123
|
+
compiletimePseudoPassiveAbilityTypeIds[self.id] = nil
|
|
124
|
+
end
|
|
125
|
+
self._isPassive = isPassive
|
|
126
|
+
end
|
|
127
|
+
},
|
|
128
|
+
true
|
|
129
|
+
)
|
|
108
130
|
__TS__SetDescriptor(
|
|
109
131
|
BlankConfigurableAbilityType.prototype,
|
|
110
132
|
"targetingType",
|
|
@@ -209,6 +231,14 @@ do
|
|
|
209
231
|
end
|
|
210
232
|
)
|
|
211
233
|
end
|
|
234
|
+
local _ = postcompile(function()
|
|
235
|
+
for abilityTypeId in pairs(compiletimePseudoPassiveAbilityTypeIds) do
|
|
236
|
+
local abilityType = checkNotNull(____exports.BlankConfigurableAbilityType:of(abilityTypeId))
|
|
237
|
+
abilityType.hotkey = ""
|
|
238
|
+
abilityType.baseOrderTypeStringId = pseudoPassiveAbilityOrderTypeStringId
|
|
239
|
+
abilityType.targetingType = 0
|
|
240
|
+
end
|
|
241
|
+
end)
|
|
212
242
|
for abilityTypeId, usesAttackAnimation in pairs(postcompile(function()
|
|
213
243
|
for abilityTypeId, usesAttackAnimation in pairs(usesAttackAnimationByAbilityTypeId) do
|
|
214
244
|
if usesAttackAnimation then
|
|
@@ -0,0 +1,27 @@
|
|
|
1
|
+
/** @noSelfInFile */
|
|
2
|
+
import { AbilityType, AbilityTypeId } from "../ability-type";
|
|
3
|
+
import { ObjectDataEntryLevelFieldValueSupplier } from "../../entry";
|
|
4
|
+
export declare class CleansingFireAbilityType extends AbilityType {
|
|
5
|
+
static readonly BASE_ID: AbilityTypeId;
|
|
6
|
+
/** Ally Healing Base */
|
|
7
|
+
get allyBaseHealing(): number[];
|
|
8
|
+
set allyBaseHealing(allyBaseHealing: ObjectDataEntryLevelFieldValueSupplier<number>);
|
|
9
|
+
/** Ally Healing Per Debuff Removed */
|
|
10
|
+
get allyHealingPerDebuffRemoved(): number[];
|
|
11
|
+
set allyHealingPerDebuffRemoved(allyHealingPerDebuffRemoved: ObjectDataEntryLevelFieldValueSupplier<number>);
|
|
12
|
+
/** Ally Buff Duration */
|
|
13
|
+
get allyBuffDuration(): number[];
|
|
14
|
+
set allyBuffDuration(allyBuffDuration: ObjectDataEntryLevelFieldValueSupplier<number>);
|
|
15
|
+
/** Ally Damage Bonus Percent Base */
|
|
16
|
+
get allyBaseDamageBonusPercentage(): number[];
|
|
17
|
+
set allyBaseDamageBonusPercentage(allyBaseDamageBonusPercentage: ObjectDataEntryLevelFieldValueSupplier<number>);
|
|
18
|
+
/** Ally Damage Bonus Percent Per Debuff Removed */
|
|
19
|
+
get allyDamageBonusPercentagePerDebuffRemoved(): number[];
|
|
20
|
+
set allyDamageBonusPercentagePerDebuffRemoved(allyDamageBonusPercentagePerDebuffRemoved: ObjectDataEntryLevelFieldValueSupplier<number>);
|
|
21
|
+
/** Enemy Stun Duration */
|
|
22
|
+
get enemyStunDuration(): number[];
|
|
23
|
+
set enemyStunDuration(enemyStunDuration: ObjectDataEntryLevelFieldValueSupplier<number>);
|
|
24
|
+
/** Summoned Damage */
|
|
25
|
+
get summonedDamage(): number[];
|
|
26
|
+
set summonedDamage(summonedDamage: ObjectDataEntryLevelFieldValueSupplier<number>);
|
|
27
|
+
}
|