vislite 0.5.2 → 0.6.0-alpha.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (191) hide show
  1. package/.editorconfig +18 -18
  2. package/AUTHORS.txt +6 -6
  3. package/CHANGELOG +13 -1
  4. package/LICENSE +20 -20
  5. package/README.md +41 -2
  6. package/lib/Buffer/index.umd.js +2 -2
  7. package/lib/Buffer/index.umd.min.js +2 -2
  8. package/lib/Canvas/index.umd.js +8 -2
  9. package/lib/Canvas/index.umd.min.js +3 -3
  10. package/lib/Cardinal/index.umd.js +2 -2
  11. package/lib/Cardinal/index.umd.min.js +2 -2
  12. package/lib/Eoap/index.umd.js +2 -2
  13. package/lib/Eoap/index.umd.min.js +2 -2
  14. package/lib/Geometry/index.umd.js +2 -2
  15. package/lib/Geometry/index.umd.min.js +2 -2
  16. package/lib/Hermite/index.umd.js +2 -2
  17. package/lib/Hermite/index.umd.min.js +2 -2
  18. package/lib/Matrix4/index.umd.js +14 -8
  19. package/lib/Matrix4/index.umd.min.js +3 -3
  20. package/lib/Mercator/index.umd.js +2 -2
  21. package/lib/Mercator/index.umd.min.js +2 -2
  22. package/lib/OralCanvas/index.es.js +8 -2
  23. package/lib/OralCanvas/index.es.min.js +3 -3
  24. package/lib/OralWebGL/index.es.js +22 -16
  25. package/lib/OralWebGL/index.es.min.js +3 -3
  26. package/lib/SVG/index.umd.js +2 -2
  27. package/lib/SVG/index.umd.min.js +2 -2
  28. package/lib/Shader/index.umd.js +10 -10
  29. package/lib/Shader/index.umd.min.js +3 -3
  30. package/lib/Texture/index.umd.js +2 -2
  31. package/lib/Texture/index.umd.min.js +2 -2
  32. package/lib/TreeLayout/index.umd.js +2 -2
  33. package/lib/TreeLayout/index.umd.min.js +2 -2
  34. package/lib/WebGL/index.umd.js +22 -16
  35. package/lib/WebGL/index.umd.min.js +3 -3
  36. package/lib/animation/index.umd.js +2 -2
  37. package/lib/animation/index.umd.min.js +2 -2
  38. package/lib/formatColor/index.umd.js +2 -2
  39. package/lib/formatColor/index.umd.min.js +2 -2
  40. package/lib/getLoopColors/index.umd.js +2 -2
  41. package/lib/getLoopColors/index.umd.min.js +2 -2
  42. package/lib/getWebGLContext/index.umd.js +2 -2
  43. package/lib/getWebGLContext/index.umd.min.js +2 -2
  44. package/lib/index.umd.js +40 -16
  45. package/lib/index.umd.min.js +3 -3
  46. package/lib/move/index.umd.js +2 -2
  47. package/lib/move/index.umd.min.js +2 -2
  48. package/lib/resizeObserver/index.umd.js +2 -2
  49. package/lib/resizeObserver/index.umd.min.js +2 -2
  50. package/lib/rotate/index.umd.js +2 -2
  51. package/lib/rotate/index.umd.min.js +2 -2
  52. package/lib/ruler/index.umd.js +14 -2
  53. package/lib/ruler/index.umd.min.js +3 -3
  54. package/lib/scale/index.umd.js +2 -2
  55. package/lib/scale/index.umd.min.js +2 -2
  56. package/lib/throttle/index.umd.js +2 -2
  57. package/lib/throttle/index.umd.min.js +2 -2
  58. package/lib/viewHandler/index.umd.js +2 -2
  59. package/lib/viewHandler/index.umd.min.js +2 -2
  60. package/miniprogram/ui-canvas/index.js +107 -107
  61. package/miniprogram/ui-canvas/index.json +4 -4
  62. package/miniprogram/ui-canvas/index.wxml +4 -4
  63. package/miniprogram/ui-canvas/index.wxss +5 -5
  64. package/package/Buffer/index.ts +2 -2
  65. package/package/Canvas/index.ts +2 -2
  66. package/package/Cardinal/index.ts +2 -2
  67. package/package/Eoap/index.ts +2 -2
  68. package/package/Geometry/index.ts +2 -2
  69. package/package/Hermite/index.ts +2 -2
  70. package/package/Matrix4/index.ts +2 -2
  71. package/package/Mercator/index.ts +2 -2
  72. package/package/OralCanvas/index.ts +2 -2
  73. package/package/OralWebGL/index.ts +2 -2
  74. package/package/SVG/index.ts +2 -2
  75. package/package/Shader/index.ts +39 -39
  76. package/package/Texture/index.ts +2 -2
  77. package/package/TreeLayout/index.ts +1 -1
  78. package/package/WebGL/index.ts +2 -2
  79. package/package/animation/index.ts +2 -2
  80. package/package/formatColor/index.ts +2 -2
  81. package/package/getLoopColors/index.ts +2 -2
  82. package/package/getWebGLContext/index.ts +39 -39
  83. package/package/index.ts +76 -76
  84. package/package/move/index.ts +2 -2
  85. package/package/resizeObserver/index.ts +2 -2
  86. package/package/rotate/index.ts +2 -2
  87. package/package/ruler/index.ts +2 -2
  88. package/package/scale/index.ts +2 -2
  89. package/package/throttle/index.ts +2 -2
  90. package/package/viewHandler/index.ts +2 -2
  91. package/package.json +1 -1
  92. package/src/Canvas.ts +67 -67
  93. package/src/Eoap.ts +66 -66
  94. package/src/Geometry.ts +82 -82
  95. package/src/Matrix4/index.ts +14 -6
  96. package/src/Matrix4/move.ts +12 -12
  97. package/src/Matrix4/rotate.ts +15 -15
  98. package/src/Matrix4/scale.ts +11 -11
  99. package/src/Matrix4/transform.ts +64 -64
  100. package/src/Mercator.ts +27 -27
  101. package/src/SVG.ts +24 -24
  102. package/src/WebGL.ts +66 -66
  103. package/src/animation.ts +98 -98
  104. package/src/common/assemble.ts +22 -22
  105. package/src/common/canvas/arc.ts +50 -50
  106. package/src/common/canvas/config.ts +158 -158
  107. package/src/common/canvas/gradient.ts +29 -29
  108. package/src/common/canvas/index.ts +147 -139
  109. package/src/common/canvas/painter.ts +426 -426
  110. package/src/common/canvas/texts.ts +18 -18
  111. package/src/common/geometry/prism-horizontal.ts +33 -33
  112. package/src/common/geometry/prism-vertical.ts +40 -40
  113. package/src/common/geometry/sphere-fragment.ts +39 -39
  114. package/src/common/geometry/tool/circle.ts +11 -11
  115. package/src/common/mergeOption.ts +6 -6
  116. package/src/common/setStyle.ts +5 -5
  117. package/src/common/svg/config.ts +186 -186
  118. package/src/common/svg/gradient.ts +63 -63
  119. package/src/common/svg/index.ts +356 -356
  120. package/src/common/svg/tool.ts +44 -44
  121. package/src/common/tree/index.ts +25 -25
  122. package/src/common/tree/toInnerTree.ts +56 -56
  123. package/src/common/tree/toPlainTree.ts +131 -131
  124. package/src/common/webgl/buffer.ts +79 -79
  125. package/src/common/webgl/doDraw.ts +108 -108
  126. package/src/common/webgl/getColorFactory.ts +26 -26
  127. package/src/common/webgl/getShader.ts +48 -48
  128. package/src/common/webgl/getTexture.ts +11 -11
  129. package/src/common/webgl/getWebGLContext.ts +27 -27
  130. package/src/common/webgl/index.ts +223 -223
  131. package/src/common/webgl/shader.ts +75 -75
  132. package/src/common/webgl/texture.ts +96 -96
  133. package/src/formatColor.ts +44 -44
  134. package/src/getLoopColors.ts +42 -42
  135. package/src/interpolation/Cardinal.ts +110 -110
  136. package/src/interpolation/Hermite.ts +65 -65
  137. package/src/move.ts +7 -7
  138. package/src/resizeObserver.ts +36 -36
  139. package/src/rotate.ts +7 -7
  140. package/src/ruler.ts +23 -1
  141. package/src/scale.ts +6 -6
  142. package/src/shader/fsColor.c +7 -7
  143. package/src/shader/fsColors.c +7 -7
  144. package/src/shader/fsCube.c +8 -8
  145. package/src/shader/fsImage.c +8 -8
  146. package/src/shader/vsColor.c +17 -17
  147. package/src/shader/vsColors.c +13 -13
  148. package/src/shader/vsCube.c +13 -13
  149. package/src/shader/vsImage.c +13 -13
  150. package/src/throttle.ts +51 -51
  151. package/src/viewHandler.ts +158 -158
  152. package/types/Buffer.d.ts +23 -23
  153. package/types/Canvas.d.ts +8 -0
  154. package/types/CanvasConfig.d.ts +106 -106
  155. package/types/CanvasOption.d.ts +7 -7
  156. package/types/Cardinal.d.ts +13 -13
  157. package/types/Geometry.d.ts +40 -40
  158. package/types/GeometryOption.d.ts +11 -11
  159. package/types/GeometryResult.d.ts +18 -18
  160. package/types/Gradient.d.ts +14 -14
  161. package/types/Hermite.d.ts +18 -18
  162. package/types/Map.d.ts +9 -9
  163. package/types/Matrix4.d.ts +5 -0
  164. package/types/Object3D.d.ts +114 -114
  165. package/types/SVG.d.ts +238 -238
  166. package/types/SVGConfig.d.ts +76 -76
  167. package/types/Scene3D.d.ts +6 -6
  168. package/types/Shader.d.ts +21 -21
  169. package/types/Texture.d.ts +16 -16
  170. package/types/Tree.d.ts +69 -69
  171. package/types/TreeConfig.d.ts +24 -24
  172. package/types/TreeLayout.d.ts +54 -54
  173. package/types/TreeOption.d.ts +48 -48
  174. package/types/WebGL.d.ts +38 -38
  175. package/types/WebGLOption.d.ts +7 -7
  176. package/types/animation.d.ts +6 -6
  177. package/types/formatColor.d.ts +2 -2
  178. package/types/getLoopColors.d.ts +2 -2
  179. package/types/getWebGLContext.d.ts +2 -2
  180. package/types/index.d.ts +175 -175
  181. package/types/move.d.ts +2 -2
  182. package/types/painterConfig.d.ts +2 -2
  183. package/types/resizeObserver.d.ts +2 -2
  184. package/types/rotate.d.ts +2 -2
  185. package/types/ruler.d.ts +7 -7
  186. package/types/scale.d.ts +2 -2
  187. package/types/throttle.d.ts +4 -4
  188. package/types/throttleOption.d.ts +21 -21
  189. package/types/viewHandler.d.ts +13 -13
  190. package/uni-app/ui-canvas.vue +239 -206
  191. /package/src/{TreeLayout/index.ts → layout/TreeLayout.ts} +0 -0
@@ -1,29 +1,29 @@
1
- // 线性渐变
2
- export let linearGradient = function (painter: CanvasRenderingContext2D, x0: number, y0: number, x1: number, y1: number) {
3
- let gradient = painter.createLinearGradient(x0, y0, x1, y1)
4
- let enhanceGradient = {
5
- "value": function () {
6
- return gradient
7
- },
8
- "setColor": function (stop: number, color: string) {
9
- gradient.addColorStop(stop, color)
10
- return enhanceGradient
11
- }
12
- };
13
- return enhanceGradient
14
- }
15
-
16
- // 环形渐变
17
- export let radialGradient = function (painter: CanvasRenderingContext2D, cx: number, cy: number, r: number) {
18
- let gradient = painter.createRadialGradient(cx, cy, 0, cx, cy, r)
19
- let enhanceGradient = {
20
- "value": function () {
21
- return gradient
22
- },
23
- "setColor": function (stop: number, color: string) {
24
- gradient.addColorStop(stop, color)
25
- return enhanceGradient
26
- }
27
- }
28
- return enhanceGradient
29
- }
1
+ // 线性渐变
2
+ export let linearGradient = function (painter: CanvasRenderingContext2D, x0: number, y0: number, x1: number, y1: number) {
3
+ let gradient = painter.createLinearGradient(x0, y0, x1, y1)
4
+ let enhanceGradient = {
5
+ "value": function () {
6
+ return gradient
7
+ },
8
+ "setColor": function (stop: number, color: string) {
9
+ gradient.addColorStop(stop, color)
10
+ return enhanceGradient
11
+ }
12
+ };
13
+ return enhanceGradient
14
+ }
15
+
16
+ // 环形渐变
17
+ export let radialGradient = function (painter: CanvasRenderingContext2D, cx: number, cy: number, r: number) {
18
+ let gradient = painter.createRadialGradient(cx, cy, 0, cx, cy, r)
19
+ let enhanceGradient = {
20
+ "value": function () {
21
+ return gradient
22
+ },
23
+ "setColor": function (stop: number, color: string) {
24
+ gradient.addColorStop(stop, color)
25
+ return enhanceGradient
26
+ }
27
+ }
28
+ return enhanceGradient
29
+ }
@@ -7,162 +7,170 @@ import { initText } from './config'
7
7
 
8
8
  // 属性名向下兼容
9
9
  let oldAttrName = {
10
- "font-size": "fontSize",
11
- "font-family": "fontFamily",
12
- "font-weight": "fontWeight",
13
- "font-style": "fontStyle",
14
- "arc-start-cap": "arcStartCap",
15
- "arc-end-cap": "arcEndCap",
10
+ "font-size": "fontSize",
11
+ "font-family": "fontFamily",
12
+ "font-weight": "fontWeight",
13
+ "font-style": "fontStyle",
14
+ "arc-start-cap": "arcStartCap",
15
+ "arc-end-cap": "arcEndCap",
16
16
  }
17
17
 
18
18
  class Canvas extends PainterRender {
19
- readonly name: string = "Canvas"
20
-
21
- private __regionList = {} //区域映射表
22
-
23
- // 步长由1改为10是为了优化区域计算有时候出错问题
24
- // 2023年7月6日 于南京
25
- private __regionAssemble = assemble(0, 255, 10, 3)
26
-
27
- constructor(ViewCanvas: HTMLCanvasElement, RegionCanvas: HTMLCanvasElement) {
28
- super(
29
- ViewCanvas,
30
- {},
31
- RegionCanvas ? new PainterRender(RegionCanvas, {
32
- willReadFrequently: true,
33
- }) : null, true
34
- )
35
-
36
- this.setRegion("")
37
- }
38
-
39
- config(configs: CanvasConfigType) {
40
- for (let key in configs) {
41
- let _key = oldAttrName[key] || key
42
- this.useConfig(_key, configs[key])
19
+ readonly name: string = "Canvas"
20
+
21
+ private __regionList = {} //区域映射表
22
+
23
+ // 步长由1改为10是为了优化区域计算有时候出错问题
24
+ // 2023年7月6日 于南京
25
+ private __regionAssemble = assemble(0, 255, 10, 3)
26
+
27
+ constructor(ViewCanvas: HTMLCanvasElement, RegionCanvas: HTMLCanvasElement) {
28
+ super(
29
+ ViewCanvas,
30
+ {},
31
+ RegionCanvas ? new PainterRender(RegionCanvas, {
32
+ willReadFrequently: true,
33
+ }) : null, true
34
+ )
35
+
36
+ this.setRegion("")
43
37
  }
44
38
 
45
- return this
46
- }
47
-
48
- // 是否绘制的内容只需要进行区域记录
49
- onlyRegion(flag: boolean) {
50
- this.__onlyRegion = flag
51
- return this
52
- }
53
-
54
- // 设置当前绘制区域名称
55
- setRegion(regionName: string | number) {
56
- if (this.__region) {
57
- if (regionName) {
58
- if (this.__regionList[regionName] == void 0) {
59
- let tempColor = this.__regionAssemble()
60
- this.__regionList[regionName] =
61
- "rgb(" + tempColor[0] + "," + tempColor[1] + "," + tempColor[2] + ")"
39
+ config(configs: CanvasConfigType) {
40
+ for (let key in configs) {
41
+ let _key = oldAttrName[key] || key
42
+ this.useConfig(_key, configs[key])
62
43
  }
63
44
 
64
- this.__region.useConfig("fillStyle", this.__regionList[regionName]) &&
65
- this.__region.useConfig("strokeStyle", this.__regionList[regionName])
66
- } else {
67
- this.__region.useConfig("fillStyle", "#000000") &&
68
- this.__region.useConfig("strokeStyle", "#000000")
69
- }
45
+ return this
70
46
  }
71
- return this
72
- }
73
47
 
74
- // 获取当前事件触发的区域名称
75
- getRegion(x: number, y: number): Promise<string> {
76
- return new Promise((resolve, reject) => {
77
- let imgData = this.__region ? this.__region.painter.getImageData(x - 0.5, y - 0.5, 1, 1) : {
78
- data: [0, 0, 0, 0]
79
- }
80
-
81
- // 获取点击点的颜色
82
- let currentRGBA = imgData.data
48
+ // 是否绘制的内容只需要进行区域记录
49
+ onlyRegion(flag: boolean) {
50
+ this.__onlyRegion = flag
51
+ return this
52
+ }
83
53
 
84
- let doit = () => {
54
+ // 设置当前绘制区域名称
55
+ setRegion(regionName: string | number) {
85
56
  if (this.__region) {
86
-
87
- // 查找当前点击的区域
88
- for (let key in this.__regionList) {
89
- if (
90
- "rgb(" +
91
- currentRGBA[0] +
92
- "," +
93
- currentRGBA[1] +
94
- "," +
95
- currentRGBA[2] +
96
- ")" ==
97
- this.__regionList[key]
98
- ) {
99
- resolve(key)
100
- break
57
+ if (regionName) {
58
+ if (this.__regionList[regionName] == void 0) {
59
+ let tempColor = this.__regionAssemble()
60
+ this.__regionList[regionName] =
61
+ "rgb(" + tempColor[0] + "," + tempColor[1] + "," + tempColor[2] + ")"
62
+ }
63
+
64
+ this.__region.useConfig("fillStyle", this.__regionList[regionName]) &&
65
+ this.__region.useConfig("strokeStyle", this.__regionList[regionName])
66
+ } else {
67
+ this.__region.useConfig("fillStyle", "#000000") &&
68
+ this.__region.useConfig("strokeStyle", "#000000")
101
69
  }
102
- }
103
70
  }
71
+ return this
72
+ }
104
73
 
105
- resolve("")
106
- }
74
+ // 获取当前事件触发的区域名称
75
+ getRegion(x: number, y: number): Promise<string> {
76
+ return new Promise((resolve, reject) => {
77
+ let imgData = this.__region ? this.__region.painter.getImageData(x - 0.5, y - 0.5, 1, 1) : {
78
+ data: [0, 0, 0, 0]
79
+ }
80
+
81
+ // 获取点击点的颜色
82
+ let currentRGBA = imgData.data
83
+
84
+ let doit = () => {
85
+ if (this.__region) {
86
+
87
+ // 查找当前点击的区域
88
+ for (let key in this.__regionList) {
89
+ if (
90
+ "rgb(" +
91
+ currentRGBA[0] +
92
+ "," +
93
+ currentRGBA[1] +
94
+ "," +
95
+ currentRGBA[2] +
96
+ ")" ==
97
+ this.__regionList[key]
98
+ ) {
99
+ resolve(key)
100
+ break
101
+ }
102
+ }
103
+ }
104
+
105
+ resolve("")
106
+ }
107
107
 
108
- // 如果有值
109
- if (currentRGBA) {
110
- doit()
111
- }
108
+ // 如果有值
109
+ if (currentRGBA) {
110
+ doit()
111
+ }
112
112
 
113
- // 否则就是在Promise中
114
- else {
115
- (imgData as any).then((data: Uint8ClampedArray) => {
116
- currentRGBA = data
117
- doit()
113
+ // 否则就是在Promise中
114
+ else {
115
+ (imgData as any).then((data: Uint8ClampedArray) => {
116
+ currentRGBA = data
117
+ doit()
118
+ })
119
+ }
118
120
  })
119
- }
120
- })
121
- }
122
-
123
- textWidth(text: string) {
124
- this.painter.save()
125
-
126
- initText(this.painter, this.__specialConfig, 0, 0, 0)
127
-
128
- // 虽然我们限制了只可以输入字符串,可是不代表所有环境都可以保证,为了确保方法不失效,强转成字符串
129
- let width = this.painter.measureText(text + "").width
130
-
131
- this.painter.restore()
132
-
133
- return width
134
- }
135
-
136
- // 获取原始画笔
137
- getContext(isRegion = false) {
138
- return isRegion ? (this.__region ? this.__region.painter : null) : this.painter
139
- }
140
-
141
- // 线性渐变
142
- createLinearGradient(x0: number, y0: number, x1: number, y1: number) {
143
- return linearGradient(this.painter, x0, y0, x1, y1)
144
- }
145
-
146
- // 环形渐变
147
- createRadialGradient(cx: number, cy: number, r: number) {
148
- return radialGradient(this.painter, cx, cy, r)
149
- }
150
-
151
- // 获取指定位置颜色
152
- getColor(x: number, y: number) {
153
- let currentRGBA = this.painter.getImageData(x - 0.5, y - 0.5, 1, 1).data
154
- return (
155
- "rgba(" +
156
- currentRGBA[0] +
157
- "," +
158
- currentRGBA[1] +
159
- "," +
160
- currentRGBA[2] +
161
- "," +
162
- currentRGBA[3] +
163
- ")"
164
- )
165
- }
121
+ }
122
+
123
+ textWidth(text: string) {
124
+ this.painter.save()
125
+
126
+ initText(this.painter, this.__specialConfig, 0, 0, 0)
127
+
128
+ // 虽然我们限制了只可以输入字符串,可是不代表所有环境都可以保证,为了确保方法不失效,强转成字符串
129
+ let width = this.painter.measureText(text + "").width
130
+
131
+ this.painter.restore()
132
+
133
+ return width
134
+ }
135
+
136
+ // 获取原始画笔
137
+ getContext(isRegion = false) {
138
+ return isRegion ? (this.__region ? this.__region.painter : null) : this.painter
139
+ }
140
+
141
+ // 获取画布信息
142
+ getInfo() {
143
+ return {
144
+ width: this.painter.canvas.width,
145
+ height: this.painter.canvas.height
146
+ }
147
+ }
148
+
149
+ // 线性渐变
150
+ createLinearGradient(x0: number, y0: number, x1: number, y1: number) {
151
+ return linearGradient(this.painter, x0, y0, x1, y1)
152
+ }
153
+
154
+ // 环形渐变
155
+ createRadialGradient(cx: number, cy: number, r: number) {
156
+ return radialGradient(this.painter, cx, cy, r)
157
+ }
158
+
159
+ // 获取指定位置颜色
160
+ getColor(x: number, y: number) {
161
+ let currentRGBA = this.painter.getImageData(x - 0.5, y - 0.5, 1, 1).data
162
+ return (
163
+ "rgba(" +
164
+ currentRGBA[0] +
165
+ "," +
166
+ currentRGBA[1] +
167
+ "," +
168
+ currentRGBA[2] +
169
+ "," +
170
+ currentRGBA[3] +
171
+ ")"
172
+ )
173
+ }
166
174
  }
167
175
 
168
176
  export default Canvas