vislite 0.5.2 → 0.6.0-alpha.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (191) hide show
  1. package/.editorconfig +18 -18
  2. package/AUTHORS.txt +6 -6
  3. package/CHANGELOG +13 -1
  4. package/LICENSE +20 -20
  5. package/README.md +41 -2
  6. package/lib/Buffer/index.umd.js +2 -2
  7. package/lib/Buffer/index.umd.min.js +2 -2
  8. package/lib/Canvas/index.umd.js +8 -2
  9. package/lib/Canvas/index.umd.min.js +3 -3
  10. package/lib/Cardinal/index.umd.js +2 -2
  11. package/lib/Cardinal/index.umd.min.js +2 -2
  12. package/lib/Eoap/index.umd.js +2 -2
  13. package/lib/Eoap/index.umd.min.js +2 -2
  14. package/lib/Geometry/index.umd.js +2 -2
  15. package/lib/Geometry/index.umd.min.js +2 -2
  16. package/lib/Hermite/index.umd.js +2 -2
  17. package/lib/Hermite/index.umd.min.js +2 -2
  18. package/lib/Matrix4/index.umd.js +14 -8
  19. package/lib/Matrix4/index.umd.min.js +3 -3
  20. package/lib/Mercator/index.umd.js +2 -2
  21. package/lib/Mercator/index.umd.min.js +2 -2
  22. package/lib/OralCanvas/index.es.js +8 -2
  23. package/lib/OralCanvas/index.es.min.js +3 -3
  24. package/lib/OralWebGL/index.es.js +22 -16
  25. package/lib/OralWebGL/index.es.min.js +3 -3
  26. package/lib/SVG/index.umd.js +2 -2
  27. package/lib/SVG/index.umd.min.js +2 -2
  28. package/lib/Shader/index.umd.js +10 -10
  29. package/lib/Shader/index.umd.min.js +3 -3
  30. package/lib/Texture/index.umd.js +2 -2
  31. package/lib/Texture/index.umd.min.js +2 -2
  32. package/lib/TreeLayout/index.umd.js +2 -2
  33. package/lib/TreeLayout/index.umd.min.js +2 -2
  34. package/lib/WebGL/index.umd.js +22 -16
  35. package/lib/WebGL/index.umd.min.js +3 -3
  36. package/lib/animation/index.umd.js +2 -2
  37. package/lib/animation/index.umd.min.js +2 -2
  38. package/lib/formatColor/index.umd.js +2 -2
  39. package/lib/formatColor/index.umd.min.js +2 -2
  40. package/lib/getLoopColors/index.umd.js +2 -2
  41. package/lib/getLoopColors/index.umd.min.js +2 -2
  42. package/lib/getWebGLContext/index.umd.js +2 -2
  43. package/lib/getWebGLContext/index.umd.min.js +2 -2
  44. package/lib/index.umd.js +40 -16
  45. package/lib/index.umd.min.js +3 -3
  46. package/lib/move/index.umd.js +2 -2
  47. package/lib/move/index.umd.min.js +2 -2
  48. package/lib/resizeObserver/index.umd.js +2 -2
  49. package/lib/resizeObserver/index.umd.min.js +2 -2
  50. package/lib/rotate/index.umd.js +2 -2
  51. package/lib/rotate/index.umd.min.js +2 -2
  52. package/lib/ruler/index.umd.js +14 -2
  53. package/lib/ruler/index.umd.min.js +3 -3
  54. package/lib/scale/index.umd.js +2 -2
  55. package/lib/scale/index.umd.min.js +2 -2
  56. package/lib/throttle/index.umd.js +2 -2
  57. package/lib/throttle/index.umd.min.js +2 -2
  58. package/lib/viewHandler/index.umd.js +2 -2
  59. package/lib/viewHandler/index.umd.min.js +2 -2
  60. package/miniprogram/ui-canvas/index.js +107 -107
  61. package/miniprogram/ui-canvas/index.json +4 -4
  62. package/miniprogram/ui-canvas/index.wxml +4 -4
  63. package/miniprogram/ui-canvas/index.wxss +5 -5
  64. package/package/Buffer/index.ts +2 -2
  65. package/package/Canvas/index.ts +2 -2
  66. package/package/Cardinal/index.ts +2 -2
  67. package/package/Eoap/index.ts +2 -2
  68. package/package/Geometry/index.ts +2 -2
  69. package/package/Hermite/index.ts +2 -2
  70. package/package/Matrix4/index.ts +2 -2
  71. package/package/Mercator/index.ts +2 -2
  72. package/package/OralCanvas/index.ts +2 -2
  73. package/package/OralWebGL/index.ts +2 -2
  74. package/package/SVG/index.ts +2 -2
  75. package/package/Shader/index.ts +39 -39
  76. package/package/Texture/index.ts +2 -2
  77. package/package/TreeLayout/index.ts +1 -1
  78. package/package/WebGL/index.ts +2 -2
  79. package/package/animation/index.ts +2 -2
  80. package/package/formatColor/index.ts +2 -2
  81. package/package/getLoopColors/index.ts +2 -2
  82. package/package/getWebGLContext/index.ts +39 -39
  83. package/package/index.ts +76 -76
  84. package/package/move/index.ts +2 -2
  85. package/package/resizeObserver/index.ts +2 -2
  86. package/package/rotate/index.ts +2 -2
  87. package/package/ruler/index.ts +2 -2
  88. package/package/scale/index.ts +2 -2
  89. package/package/throttle/index.ts +2 -2
  90. package/package/viewHandler/index.ts +2 -2
  91. package/package.json +1 -1
  92. package/src/Canvas.ts +67 -67
  93. package/src/Eoap.ts +66 -66
  94. package/src/Geometry.ts +82 -82
  95. package/src/Matrix4/index.ts +14 -6
  96. package/src/Matrix4/move.ts +12 -12
  97. package/src/Matrix4/rotate.ts +15 -15
  98. package/src/Matrix4/scale.ts +11 -11
  99. package/src/Matrix4/transform.ts +64 -64
  100. package/src/Mercator.ts +27 -27
  101. package/src/SVG.ts +24 -24
  102. package/src/WebGL.ts +66 -66
  103. package/src/animation.ts +98 -98
  104. package/src/common/assemble.ts +22 -22
  105. package/src/common/canvas/arc.ts +50 -50
  106. package/src/common/canvas/config.ts +158 -158
  107. package/src/common/canvas/gradient.ts +29 -29
  108. package/src/common/canvas/index.ts +147 -139
  109. package/src/common/canvas/painter.ts +426 -426
  110. package/src/common/canvas/texts.ts +18 -18
  111. package/src/common/geometry/prism-horizontal.ts +33 -33
  112. package/src/common/geometry/prism-vertical.ts +40 -40
  113. package/src/common/geometry/sphere-fragment.ts +39 -39
  114. package/src/common/geometry/tool/circle.ts +11 -11
  115. package/src/common/mergeOption.ts +6 -6
  116. package/src/common/setStyle.ts +5 -5
  117. package/src/common/svg/config.ts +186 -186
  118. package/src/common/svg/gradient.ts +63 -63
  119. package/src/common/svg/index.ts +356 -356
  120. package/src/common/svg/tool.ts +44 -44
  121. package/src/common/tree/index.ts +25 -25
  122. package/src/common/tree/toInnerTree.ts +56 -56
  123. package/src/common/tree/toPlainTree.ts +131 -131
  124. package/src/common/webgl/buffer.ts +79 -79
  125. package/src/common/webgl/doDraw.ts +108 -108
  126. package/src/common/webgl/getColorFactory.ts +26 -26
  127. package/src/common/webgl/getShader.ts +48 -48
  128. package/src/common/webgl/getTexture.ts +11 -11
  129. package/src/common/webgl/getWebGLContext.ts +27 -27
  130. package/src/common/webgl/index.ts +223 -223
  131. package/src/common/webgl/shader.ts +75 -75
  132. package/src/common/webgl/texture.ts +96 -96
  133. package/src/formatColor.ts +44 -44
  134. package/src/getLoopColors.ts +42 -42
  135. package/src/interpolation/Cardinal.ts +110 -110
  136. package/src/interpolation/Hermite.ts +65 -65
  137. package/src/move.ts +7 -7
  138. package/src/resizeObserver.ts +36 -36
  139. package/src/rotate.ts +7 -7
  140. package/src/ruler.ts +23 -1
  141. package/src/scale.ts +6 -6
  142. package/src/shader/fsColor.c +7 -7
  143. package/src/shader/fsColors.c +7 -7
  144. package/src/shader/fsCube.c +8 -8
  145. package/src/shader/fsImage.c +8 -8
  146. package/src/shader/vsColor.c +17 -17
  147. package/src/shader/vsColors.c +13 -13
  148. package/src/shader/vsCube.c +13 -13
  149. package/src/shader/vsImage.c +13 -13
  150. package/src/throttle.ts +51 -51
  151. package/src/viewHandler.ts +158 -158
  152. package/types/Buffer.d.ts +23 -23
  153. package/types/Canvas.d.ts +8 -0
  154. package/types/CanvasConfig.d.ts +106 -106
  155. package/types/CanvasOption.d.ts +7 -7
  156. package/types/Cardinal.d.ts +13 -13
  157. package/types/Geometry.d.ts +40 -40
  158. package/types/GeometryOption.d.ts +11 -11
  159. package/types/GeometryResult.d.ts +18 -18
  160. package/types/Gradient.d.ts +14 -14
  161. package/types/Hermite.d.ts +18 -18
  162. package/types/Map.d.ts +9 -9
  163. package/types/Matrix4.d.ts +5 -0
  164. package/types/Object3D.d.ts +114 -114
  165. package/types/SVG.d.ts +238 -238
  166. package/types/SVGConfig.d.ts +76 -76
  167. package/types/Scene3D.d.ts +6 -6
  168. package/types/Shader.d.ts +21 -21
  169. package/types/Texture.d.ts +16 -16
  170. package/types/Tree.d.ts +69 -69
  171. package/types/TreeConfig.d.ts +24 -24
  172. package/types/TreeLayout.d.ts +54 -54
  173. package/types/TreeOption.d.ts +48 -48
  174. package/types/WebGL.d.ts +38 -38
  175. package/types/WebGLOption.d.ts +7 -7
  176. package/types/animation.d.ts +6 -6
  177. package/types/formatColor.d.ts +2 -2
  178. package/types/getLoopColors.d.ts +2 -2
  179. package/types/getWebGLContext.d.ts +2 -2
  180. package/types/index.d.ts +175 -175
  181. package/types/move.d.ts +2 -2
  182. package/types/painterConfig.d.ts +2 -2
  183. package/types/resizeObserver.d.ts +2 -2
  184. package/types/rotate.d.ts +2 -2
  185. package/types/ruler.d.ts +7 -7
  186. package/types/scale.d.ts +2 -2
  187. package/types/throttle.d.ts +4 -4
  188. package/types/throttleOption.d.ts +21 -21
  189. package/types/viewHandler.d.ts +13 -13
  190. package/uni-app/ui-canvas.vue +239 -206
  191. /package/src/{TreeLayout/index.ts → layout/TreeLayout.ts} +0 -0
@@ -1,159 +1,159 @@
1
- import type { callbackFun } from '../types/viewHandler'
2
-
3
- let mousePosition = (el: HTMLElement, event: any) => {
4
- let bounding = el.getBoundingClientRect()
5
- return {
6
- "x": event.clientX - bounding.left,
7
- "y": event.clientY - bounding.top
8
- }
9
- }
10
-
11
- let getKeyString = (event: any) => {
12
- return {
13
- 37: "left",
14
- 38: "up",
15
- 39: "right",
16
- 40: "down",
17
- }[event.keyCode || event.which]
18
- }
19
-
20
- export default function (callback: callbackFun) {
21
-
22
- let el = document.getElementsByTagName('body')[0]
23
-
24
- // 键盘控制
25
- el.addEventListener("keydown", function (event) {
26
- let keyCode = getKeyString(event)
27
-
28
- // 视角向上
29
- if (keyCode == 'up') {
30
- callback({
31
- type: "lookUp",
32
- normal: [],
33
- value: 0.1,
34
- event
35
- })
36
- }
37
-
38
- // 视角向下
39
- else if (keyCode == 'down') {
40
- callback({
41
- type: "lookDown",
42
- normal: [],
43
- value: 0.1,
44
- event
45
- })
46
- }
47
-
48
- // 视角向左
49
- else if (keyCode == 'left') {
50
- callback({
51
- type: "lookLeft",
52
- normal: [],
53
- value: 0.1,
54
- event
55
- })
56
- }
57
-
58
- // 视角向右
59
- else if (keyCode == 'right') {
60
- callback({
61
- type: "lookRight",
62
- normal: [],
63
- value: 0.1,
64
- event
65
- })
66
- }
67
-
68
- })
69
-
70
- // 鼠标控制
71
- let mouseP = null;
72
- let doMove = function (event) {
73
-
74
- // 单纯移动
75
- if (mouseP == null) {
76
- callback({
77
- type: "hover",
78
- normal: [],
79
- value: 0,
80
- event
81
- })
82
- }
83
-
84
- // 按下移动
85
- else {
86
-
87
- let tempMouseP = mousePosition(el, event)
88
-
89
- // 先求解出轨迹向量
90
- let normal = [tempMouseP.x - mouseP.x, tempMouseP.y - mouseP.y]
91
-
92
- // 方向向量旋转90deg得到旋转向量
93
- let rotateNormal = [
94
- normal[1],
95
- normal[0],
96
- 0
97
- ]
98
-
99
- // 非法射线忽略
100
- if (rotateNormal[0] == 0 && rotateNormal[1] == 0) return
101
-
102
- callback({
103
- type: "rotate",
104
- normal: rotateNormal,
105
- value: (Math.abs(tempMouseP.x - mouseP.x) + Math.abs(tempMouseP.y - mouseP.y)) * 0.01,
106
- event
107
- })
108
-
109
- mouseP = tempMouseP
110
- }
111
- }
112
-
113
- el.addEventListener("mousedown", (event) => {
114
- mouseP = mousePosition(el, event)
115
- })
116
- el.addEventListener("mouseup", (event) => {
117
- mouseP = null
118
- })
119
- el.addEventListener("mousemove", (event) => {
120
- doMove(event)
121
- })
122
-
123
- // 手指控制
124
- el.addEventListener("touchend", (event) => {
125
- mouseP = null;
126
- })
127
- el.addEventListener("touchstart", (event) => {
128
- mouseP = mousePosition(el, event)
129
- })
130
- el.addEventListener("touchmove", (event) => {
131
- doMove(event.touches[0])
132
- })
133
-
134
- let doScale = function (value: number, event: Event) {
135
- if (value == 0) return
136
-
137
- let baseTimes = 0.899
138
- callback({
139
- type: "scale",
140
- value: value < 0 ? baseTimes : 2 - baseTimes,
141
- normal: [],
142
- event
143
- })
144
- }
145
-
146
- // 滚轮控制
147
- el.addEventListener("mousewheel", function (event: any) {
148
- doScale(event.wheelDelta, event)
149
- })
150
-
151
- if (window.addEventListener) {
152
-
153
- // 针对火狐浏览器
154
- window.addEventListener('DOMMouseScroll', function (event: any) {
155
- doScale(-1 * event.detail, event)
156
- }, false)
157
- }
158
-
1
+ import type { callbackFun } from '../types/viewHandler'
2
+
3
+ let mousePosition = (el: HTMLElement, event: any) => {
4
+ let bounding = el.getBoundingClientRect()
5
+ return {
6
+ "x": event.clientX - bounding.left,
7
+ "y": event.clientY - bounding.top
8
+ }
9
+ }
10
+
11
+ let getKeyString = (event: any) => {
12
+ return {
13
+ 37: "left",
14
+ 38: "up",
15
+ 39: "right",
16
+ 40: "down",
17
+ }[event.keyCode || event.which]
18
+ }
19
+
20
+ export default function (callback: callbackFun) {
21
+
22
+ let el = document.getElementsByTagName('body')[0]
23
+
24
+ // 键盘控制
25
+ el.addEventListener("keydown", function (event) {
26
+ let keyCode = getKeyString(event)
27
+
28
+ // 视角向上
29
+ if (keyCode == 'up') {
30
+ callback({
31
+ type: "lookUp",
32
+ normal: [],
33
+ value: 0.1,
34
+ event
35
+ })
36
+ }
37
+
38
+ // 视角向下
39
+ else if (keyCode == 'down') {
40
+ callback({
41
+ type: "lookDown",
42
+ normal: [],
43
+ value: 0.1,
44
+ event
45
+ })
46
+ }
47
+
48
+ // 视角向左
49
+ else if (keyCode == 'left') {
50
+ callback({
51
+ type: "lookLeft",
52
+ normal: [],
53
+ value: 0.1,
54
+ event
55
+ })
56
+ }
57
+
58
+ // 视角向右
59
+ else if (keyCode == 'right') {
60
+ callback({
61
+ type: "lookRight",
62
+ normal: [],
63
+ value: 0.1,
64
+ event
65
+ })
66
+ }
67
+
68
+ })
69
+
70
+ // 鼠标控制
71
+ let mouseP = null;
72
+ let doMove = function (event) {
73
+
74
+ // 单纯移动
75
+ if (mouseP == null) {
76
+ callback({
77
+ type: "hover",
78
+ normal: [],
79
+ value: 0,
80
+ event
81
+ })
82
+ }
83
+
84
+ // 按下移动
85
+ else {
86
+
87
+ let tempMouseP = mousePosition(el, event)
88
+
89
+ // 先求解出轨迹向量
90
+ let normal = [tempMouseP.x - mouseP.x, tempMouseP.y - mouseP.y]
91
+
92
+ // 方向向量旋转90deg得到旋转向量
93
+ let rotateNormal = [
94
+ normal[1],
95
+ normal[0],
96
+ 0
97
+ ]
98
+
99
+ // 非法射线忽略
100
+ if (rotateNormal[0] == 0 && rotateNormal[1] == 0) return
101
+
102
+ callback({
103
+ type: "rotate",
104
+ normal: rotateNormal,
105
+ value: (Math.abs(tempMouseP.x - mouseP.x) + Math.abs(tempMouseP.y - mouseP.y)) * 0.01,
106
+ event
107
+ })
108
+
109
+ mouseP = tempMouseP
110
+ }
111
+ }
112
+
113
+ el.addEventListener("mousedown", (event) => {
114
+ mouseP = mousePosition(el, event)
115
+ })
116
+ el.addEventListener("mouseup", (event) => {
117
+ mouseP = null
118
+ })
119
+ el.addEventListener("mousemove", (event) => {
120
+ doMove(event)
121
+ })
122
+
123
+ // 手指控制
124
+ el.addEventListener("touchend", (event) => {
125
+ mouseP = null;
126
+ })
127
+ el.addEventListener("touchstart", (event) => {
128
+ mouseP = mousePosition(el, event)
129
+ })
130
+ el.addEventListener("touchmove", (event) => {
131
+ doMove(event.touches[0])
132
+ })
133
+
134
+ let doScale = function (value: number, event: Event) {
135
+ if (value == 0) return
136
+
137
+ let baseTimes = 0.899
138
+ callback({
139
+ type: "scale",
140
+ value: value < 0 ? baseTimes : 2 - baseTimes,
141
+ normal: [],
142
+ event
143
+ })
144
+ }
145
+
146
+ // 滚轮控制
147
+ el.addEventListener("mousewheel", function (event: any) {
148
+ doScale(event.wheelDelta, event)
149
+ })
150
+
151
+ if (window.addEventListener) {
152
+
153
+ // 针对火狐浏览器
154
+ window.addEventListener('DOMMouseScroll', function (event: any) {
155
+ doScale(-1 * event.detail, event)
156
+ }, false)
157
+ }
158
+
159
159
  }
package/types/Buffer.d.ts CHANGED
@@ -1,24 +1,24 @@
1
- export default interface BufferType {
2
-
3
- /**
4
- * 使用这个缓冲区对象
5
- * (先于写入和分配)
6
- */
7
- use(): this
8
-
9
- /**
10
- * 写入数据
11
- * @param data 具体的数据内容
12
- */
13
- write(data: Uint8Array | Int16Array | Uint16Array | Int32Array | Uint32Array | Float32Array): this
14
-
15
- /**
16
- * 分配使用
17
- * @param location 变量位置
18
- * @param size 一个数据的长度
19
- * @param stride 一组数据的长度(可能包含多组)
20
- * @param offset 读取位置偏移
21
- */
22
- divide(location: number, size: number, stride: number, offset?: number): this
23
-
1
+ export default interface BufferType {
2
+
3
+ /**
4
+ * 使用这个缓冲区对象
5
+ * (先于写入和分配)
6
+ */
7
+ use(): this
8
+
9
+ /**
10
+ * 写入数据
11
+ * @param data 具体的数据内容
12
+ */
13
+ write(data: Uint8Array | Int16Array | Uint16Array | Int32Array | Uint32Array | Float32Array): this
14
+
15
+ /**
16
+ * 分配使用
17
+ * @param location 变量位置
18
+ * @param size 一个数据的长度
19
+ * @param stride 一组数据的长度(可能包含多组)
20
+ * @param offset 读取位置偏移
21
+ */
22
+ divide(location: number, size: number, stride: number, offset?: number): this
23
+
24
24
  }
package/types/Canvas.d.ts CHANGED
@@ -262,6 +262,14 @@ export default interface CanvasType {
262
262
  */
263
263
  getContext(isRegion?: boolean): CanvasRenderingContext2D
264
264
 
265
+ /**
266
+ * 获取画布信息
267
+ */
268
+ getInfo(): {
269
+ width: number
270
+ height: number
271
+ }
272
+
265
273
  /**
266
274
  * 创建线性渐变
267
275
  * @param x0 起点
@@ -1,107 +1,107 @@
1
- import { arcCapType, textAlignType, textBaselineType } from './painterConfig'
2
-
3
- export default interface CanvasConfigType {
4
-
5
- /**
6
- * 填充色或图案,默认"#000"
7
- */
8
- fillStyle?: string | CanvasGradient
9
-
10
- /**
11
- * 轮廓色或图案,默认"#000"
12
- */
13
- strokeStyle?: string | CanvasGradient
14
-
15
- /**
16
- * 线条宽度,默认1(单位px)
17
- */
18
- lineWidth?: number
19
-
20
- /**
21
- * 文字水平对齐方式,默认"left"左对齐(还有"center"居中和"right"右对齐)
22
- */
23
- textAlign?: textAlignType
24
-
25
- /**
26
- * 文字垂直对齐方式,默认"middle"垂直居中(还有"top"上对齐和"bottom"下对齐)
27
- */
28
- textBaseline?: textBaselineType
29
-
30
- /**
31
- * 设置线条虚线,默认为[]表示使用实线绘制
32
- *
33
- * 值应该是一个数组,格式:[实线长,虚线长,实线长 ...],数组长度任意,会自动循环
34
- */
35
- lineDash?: Array<number>
36
-
37
- /**
38
- * 阴影的模糊系数,默认0,也就是无阴影
39
- */
40
- shadowBlur?: number
41
-
42
- /**
43
- * 阴影的颜色
44
- */
45
- shadowColor?: string | CanvasGradient
46
-
47
- /**
48
- * 文字大小,默认16
49
- */
50
- "fontSize"?: number
51
-
52
- /**
53
- * 已废弃,向下兼容,请用 fontSize 代替
54
- */
55
- "font-size"?: number // 向下兼容
56
-
57
- /**
58
- * 字体,默认"sans-serif"
59
- */
60
- "fontFamily"?: string
61
-
62
- /**
63
- * 已废弃,向下兼容,请用 fontFamily 代替
64
- */
65
- "font-family"?: string // 向下兼容
66
-
67
- /**
68
- * 字重,默认400
69
- */
70
- "fontWeight"?: number
71
-
72
- /**
73
- * 已废弃,向下兼容,请用 fontWeight 代替
74
- */
75
- "font-weight"?: number // 向下兼容
76
-
77
- /**
78
- * 字类型,默认"normal"
79
- */
80
- "fontStyle"?: string
81
-
82
- /**
83
- * 已废弃,向下兼容,请用 fontStyle 代替
84
- */
85
- "font-style"?: string // 向下兼容
86
-
87
- /**
88
- * 圆弧开始端闭合方式,默认"butt"直线闭合(还有"round"圆帽闭合,"-round"反圆帽闭合)
89
- */
90
- "arcStartCap"?: arcCapType
91
-
92
- /**
93
- * 已废弃,向下兼容,请用 arcStartCap 代替
94
- */
95
- "arc-start-cap"?: string // 向下兼容
96
-
97
- /**
98
- * 圆弧结束端闭合方式,默认"butt"直线闭合(还有"round"圆帽闭合,"-round"反圆帽闭合)
99
- */
100
- "arcEndCap"?: arcCapType
101
-
102
- /**
103
- * 已废弃,向下兼容,请用 arcEndCap 代替
104
- */
105
- "arc-end-cap"?: string // 向下兼容
106
-
1
+ import { arcCapType, textAlignType, textBaselineType } from './painterConfig'
2
+
3
+ export default interface CanvasConfigType {
4
+
5
+ /**
6
+ * 填充色或图案,默认"#000"
7
+ */
8
+ fillStyle?: string | CanvasGradient
9
+
10
+ /**
11
+ * 轮廓色或图案,默认"#000"
12
+ */
13
+ strokeStyle?: string | CanvasGradient
14
+
15
+ /**
16
+ * 线条宽度,默认1(单位px)
17
+ */
18
+ lineWidth?: number
19
+
20
+ /**
21
+ * 文字水平对齐方式,默认"left"左对齐(还有"center"居中和"right"右对齐)
22
+ */
23
+ textAlign?: textAlignType
24
+
25
+ /**
26
+ * 文字垂直对齐方式,默认"middle"垂直居中(还有"top"上对齐和"bottom"下对齐)
27
+ */
28
+ textBaseline?: textBaselineType
29
+
30
+ /**
31
+ * 设置线条虚线,默认为[]表示使用实线绘制
32
+ *
33
+ * 值应该是一个数组,格式:[实线长,虚线长,实线长 ...],数组长度任意,会自动循环
34
+ */
35
+ lineDash?: Array<number>
36
+
37
+ /**
38
+ * 阴影的模糊系数,默认0,也就是无阴影
39
+ */
40
+ shadowBlur?: number
41
+
42
+ /**
43
+ * 阴影的颜色
44
+ */
45
+ shadowColor?: string | CanvasGradient
46
+
47
+ /**
48
+ * 文字大小,默认16
49
+ */
50
+ "fontSize"?: number
51
+
52
+ /**
53
+ * 已废弃,向下兼容,请用 fontSize 代替
54
+ */
55
+ "font-size"?: number // 向下兼容
56
+
57
+ /**
58
+ * 字体,默认"sans-serif"
59
+ */
60
+ "fontFamily"?: string
61
+
62
+ /**
63
+ * 已废弃,向下兼容,请用 fontFamily 代替
64
+ */
65
+ "font-family"?: string // 向下兼容
66
+
67
+ /**
68
+ * 字重,默认400
69
+ */
70
+ "fontWeight"?: number
71
+
72
+ /**
73
+ * 已废弃,向下兼容,请用 fontWeight 代替
74
+ */
75
+ "font-weight"?: number // 向下兼容
76
+
77
+ /**
78
+ * 字类型,默认"normal"
79
+ */
80
+ "fontStyle"?: string
81
+
82
+ /**
83
+ * 已废弃,向下兼容,请用 fontStyle 代替
84
+ */
85
+ "font-style"?: string // 向下兼容
86
+
87
+ /**
88
+ * 圆弧开始端闭合方式,默认"butt"直线闭合(还有"round"圆帽闭合,"-round"反圆帽闭合)
89
+ */
90
+ "arcStartCap"?: arcCapType
91
+
92
+ /**
93
+ * 已废弃,向下兼容,请用 arcStartCap 代替
94
+ */
95
+ "arc-start-cap"?: string // 向下兼容
96
+
97
+ /**
98
+ * 圆弧结束端闭合方式,默认"butt"直线闭合(还有"round"圆帽闭合,"-round"反圆帽闭合)
99
+ */
100
+ "arcEndCap"?: arcCapType
101
+
102
+ /**
103
+ * 已废弃,向下兼容,请用 arcEndCap 代替
104
+ */
105
+ "arc-end-cap"?: string // 向下兼容
106
+
107
107
  }
@@ -1,8 +1,8 @@
1
- export default interface CanvasOptionType {
2
-
3
- /**
4
- * 是否支持区域管理,默认true
5
- */
6
- region?: boolean
7
-
1
+ export default interface CanvasOptionType {
2
+
3
+ /**
4
+ * 是否支持区域管理,默认true
5
+ */
6
+ region?: boolean
7
+
8
8
  }
@@ -1,14 +1,14 @@
1
- export default interface CardinalType {
2
-
3
- /**
4
- * 设置点的位置:
5
- * @param points 参数格式:[[x1, y1], [x2, y2], ... ],至少两个点
6
- */
7
- setP(points: number[][]): this
8
-
9
- /**
10
- * 根据x值返回y值:
11
- */
12
- use(x: number): number
13
-
1
+ export default interface CardinalType {
2
+
3
+ /**
4
+ * 设置点的位置:
5
+ * @param points 参数格式:[[x1, y1], [x2, y2], ... ],至少两个点
6
+ */
7
+ setP(points: number[][]): this
8
+
9
+ /**
10
+ * 根据x值返回y值:
11
+ */
12
+ use(x: number): number
13
+
14
14
  }