unreal-engine-mcp-server 0.5.3 → 0.5.5

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (480) hide show
  1. package/CHANGELOG.md +66 -0
  2. package/dist/automation/bridge.d.ts +1 -0
  3. package/dist/automation/bridge.d.ts.map +1 -0
  4. package/dist/automation/bridge.js +62 -4
  5. package/dist/automation/bridge.js.map +1 -0
  6. package/dist/automation/connection-manager.d.ts.map +1 -0
  7. package/dist/automation/connection-manager.js.map +1 -0
  8. package/dist/automation/handshake.d.ts.map +1 -0
  9. package/dist/automation/handshake.js.map +1 -0
  10. package/dist/automation/index.d.ts.map +1 -0
  11. package/dist/automation/index.js.map +1 -0
  12. package/dist/automation/message-handler.d.ts.map +1 -0
  13. package/dist/automation/message-handler.js.map +1 -0
  14. package/dist/automation/request-tracker.d.ts.map +1 -0
  15. package/dist/automation/request-tracker.js.map +1 -0
  16. package/dist/automation/types.d.ts +1 -0
  17. package/dist/automation/types.d.ts.map +1 -0
  18. package/dist/automation/types.js.map +1 -0
  19. package/dist/cli.d.ts.map +1 -0
  20. package/dist/cli.js +4 -3
  21. package/dist/cli.js.map +1 -0
  22. package/dist/config/class-aliases.d.ts.map +1 -0
  23. package/dist/config/class-aliases.js.map +1 -0
  24. package/dist/config.d.ts.map +1 -0
  25. package/dist/config.js.map +1 -0
  26. package/dist/constants.d.ts +2 -0
  27. package/dist/constants.d.ts.map +1 -0
  28. package/dist/constants.js +2 -0
  29. package/dist/constants.js.map +1 -0
  30. package/dist/graphql/loaders.d.ts.map +1 -0
  31. package/dist/graphql/loaders.js.map +1 -0
  32. package/dist/graphql/resolvers.d.ts.map +1 -0
  33. package/dist/graphql/resolvers.js +29 -29
  34. package/dist/graphql/resolvers.js.map +1 -0
  35. package/dist/graphql/schema.d.ts.map +1 -0
  36. package/dist/graphql/schema.js.map +1 -0
  37. package/dist/graphql/server.d.ts +0 -1
  38. package/dist/graphql/server.d.ts.map +1 -0
  39. package/dist/graphql/server.js +15 -16
  40. package/dist/graphql/server.js.map +1 -0
  41. package/dist/graphql/types.d.ts.map +1 -0
  42. package/dist/graphql/types.js.map +1 -0
  43. package/dist/handlers/resource-handlers.d.ts.map +1 -0
  44. package/dist/handlers/resource-handlers.js.map +1 -0
  45. package/dist/index.d.ts +1 -0
  46. package/dist/index.d.ts.map +1 -0
  47. package/dist/index.js +64 -7
  48. package/dist/index.js.map +1 -0
  49. package/dist/resources/actors.d.ts.map +1 -0
  50. package/dist/resources/actors.js.map +1 -0
  51. package/dist/resources/assets.d.ts.map +1 -0
  52. package/dist/resources/assets.js +6 -4
  53. package/dist/resources/assets.js.map +1 -0
  54. package/dist/resources/levels.d.ts.map +1 -0
  55. package/dist/resources/levels.js.map +1 -0
  56. package/dist/server/resource-registry.d.ts.map +1 -0
  57. package/dist/server/resource-registry.js.map +1 -0
  58. package/dist/server/tool-registry.d.ts.map +1 -0
  59. package/dist/server/tool-registry.js.map +1 -0
  60. package/dist/server-setup.d.ts.map +1 -0
  61. package/dist/server-setup.js.map +1 -0
  62. package/dist/services/health-monitor.d.ts.map +1 -0
  63. package/dist/services/health-monitor.js.map +1 -0
  64. package/dist/services/metrics-server.d.ts.map +1 -0
  65. package/dist/services/metrics-server.js +3 -3
  66. package/dist/services/metrics-server.js.map +1 -0
  67. package/dist/tools/actors.d.ts.map +1 -0
  68. package/dist/tools/actors.js +3 -1
  69. package/dist/tools/actors.js.map +1 -0
  70. package/dist/tools/animation.d.ts.map +1 -0
  71. package/dist/tools/animation.js +2 -2
  72. package/dist/tools/animation.js.map +1 -0
  73. package/dist/tools/assets.d.ts.map +1 -0
  74. package/dist/tools/assets.js.map +1 -0
  75. package/dist/tools/audio.d.ts.map +1 -0
  76. package/dist/tools/audio.js.map +1 -0
  77. package/dist/tools/base-tool.d.ts.map +1 -0
  78. package/dist/tools/base-tool.js.map +1 -0
  79. package/dist/tools/behavior-tree.d.ts.map +1 -0
  80. package/dist/tools/behavior-tree.js.map +1 -0
  81. package/dist/tools/blueprint.d.ts.map +1 -0
  82. package/dist/tools/blueprint.js +4 -2
  83. package/dist/tools/blueprint.js.map +1 -0
  84. package/dist/tools/consolidated-tool-definitions.d.ts.map +1 -0
  85. package/dist/tools/consolidated-tool-definitions.js.map +1 -0
  86. package/dist/tools/consolidated-tool-handlers.d.ts.map +1 -0
  87. package/dist/tools/consolidated-tool-handlers.js.map +1 -0
  88. package/dist/tools/debug.d.ts.map +1 -0
  89. package/dist/tools/debug.js +3 -1
  90. package/dist/tools/debug.js.map +1 -0
  91. package/dist/tools/dynamic-handler-registry.d.ts.map +1 -0
  92. package/dist/tools/dynamic-handler-registry.js +3 -1
  93. package/dist/tools/dynamic-handler-registry.js.map +1 -0
  94. package/dist/tools/editor.d.ts.map +1 -0
  95. package/dist/tools/editor.js +1 -1
  96. package/dist/tools/editor.js.map +1 -0
  97. package/dist/tools/engine.d.ts.map +1 -0
  98. package/dist/tools/engine.js.map +1 -0
  99. package/dist/tools/environment.d.ts.map +1 -0
  100. package/dist/tools/environment.js +2 -2
  101. package/dist/tools/environment.js.map +1 -0
  102. package/dist/tools/foliage.d.ts.map +1 -0
  103. package/dist/tools/foliage.js.map +1 -0
  104. package/dist/tools/handlers/actor-handlers.d.ts +1 -1
  105. package/dist/tools/handlers/actor-handlers.d.ts.map +1 -0
  106. package/dist/tools/handlers/actor-handlers.js +6 -5
  107. package/dist/tools/handlers/actor-handlers.js.map +1 -0
  108. package/dist/tools/handlers/animation-handlers.d.ts.map +1 -0
  109. package/dist/tools/handlers/animation-handlers.js.map +1 -0
  110. package/dist/tools/handlers/argument-helper.d.ts.map +1 -0
  111. package/dist/tools/handlers/argument-helper.js.map +1 -0
  112. package/dist/tools/handlers/asset-handlers.d.ts.map +1 -0
  113. package/dist/tools/handlers/asset-handlers.js +5 -1
  114. package/dist/tools/handlers/asset-handlers.js.map +1 -0
  115. package/dist/tools/handlers/audio-handlers.d.ts.map +1 -0
  116. package/dist/tools/handlers/audio-handlers.js.map +1 -0
  117. package/dist/tools/handlers/blueprint-handlers.d.ts.map +1 -0
  118. package/dist/tools/handlers/blueprint-handlers.js +2 -1
  119. package/dist/tools/handlers/blueprint-handlers.js.map +1 -0
  120. package/dist/tools/handlers/common-handlers.d.ts.map +1 -0
  121. package/dist/tools/handlers/common-handlers.js.map +1 -0
  122. package/dist/tools/handlers/editor-handlers.d.ts.map +1 -0
  123. package/dist/tools/handlers/editor-handlers.js +12 -2
  124. package/dist/tools/handlers/editor-handlers.js.map +1 -0
  125. package/dist/tools/handlers/effect-handlers.d.ts.map +1 -0
  126. package/dist/tools/handlers/effect-handlers.js.map +1 -0
  127. package/dist/tools/handlers/environment-handlers.d.ts.map +1 -0
  128. package/dist/tools/handlers/environment-handlers.js.map +1 -0
  129. package/dist/tools/handlers/graph-handlers.d.ts.map +1 -0
  130. package/dist/tools/handlers/graph-handlers.js +61 -1
  131. package/dist/tools/handlers/graph-handlers.js.map +1 -0
  132. package/dist/tools/handlers/input-handlers.d.ts.map +1 -0
  133. package/dist/tools/handlers/input-handlers.js.map +1 -0
  134. package/dist/tools/handlers/inspect-handlers.d.ts.map +1 -0
  135. package/dist/tools/handlers/inspect-handlers.js.map +1 -0
  136. package/dist/tools/handlers/level-handlers.d.ts.map +1 -0
  137. package/dist/tools/handlers/level-handlers.js.map +1 -0
  138. package/dist/tools/handlers/lighting-handlers.d.ts.map +1 -0
  139. package/dist/tools/handlers/lighting-handlers.js +23 -1
  140. package/dist/tools/handlers/lighting-handlers.js.map +1 -0
  141. package/dist/tools/handlers/performance-handlers.d.ts.map +1 -0
  142. package/dist/tools/handlers/performance-handlers.js +15 -2
  143. package/dist/tools/handlers/performance-handlers.js.map +1 -0
  144. package/dist/tools/handlers/pipeline-handlers.d.ts.map +1 -0
  145. package/dist/tools/handlers/pipeline-handlers.js +61 -7
  146. package/dist/tools/handlers/pipeline-handlers.js.map +1 -0
  147. package/dist/tools/handlers/sequence-handlers.d.ts.map +1 -0
  148. package/dist/tools/handlers/sequence-handlers.js.map +1 -0
  149. package/dist/tools/handlers/system-handlers.d.ts.map +1 -0
  150. package/dist/tools/handlers/system-handlers.js +16 -1
  151. package/dist/tools/handlers/system-handlers.js.map +1 -0
  152. package/dist/tools/input.d.ts.map +1 -0
  153. package/dist/tools/input.js +3 -1
  154. package/dist/tools/input.js.map +1 -0
  155. package/dist/tools/introspection.d.ts.map +1 -0
  156. package/dist/tools/introspection.js.map +1 -0
  157. package/dist/tools/landscape.d.ts.map +1 -0
  158. package/dist/tools/landscape.js +3 -1
  159. package/dist/tools/landscape.js.map +1 -0
  160. package/dist/tools/level.d.ts.map +1 -0
  161. package/dist/tools/level.js.map +1 -0
  162. package/dist/tools/lighting.d.ts.map +1 -0
  163. package/dist/tools/lighting.js +3 -1
  164. package/dist/tools/lighting.js.map +1 -0
  165. package/dist/tools/logs.d.ts.map +1 -0
  166. package/dist/tools/logs.js.map +1 -0
  167. package/dist/tools/materials.d.ts.map +1 -0
  168. package/dist/tools/materials.js +3 -1
  169. package/dist/tools/materials.js.map +1 -0
  170. package/dist/tools/niagara.d.ts.map +1 -0
  171. package/dist/tools/niagara.js +7 -5
  172. package/dist/tools/niagara.js.map +1 -0
  173. package/dist/tools/performance.d.ts.map +1 -0
  174. package/dist/tools/performance.js.map +1 -0
  175. package/dist/tools/physics.d.ts.map +1 -0
  176. package/dist/tools/physics.js +9 -7
  177. package/dist/tools/physics.js.map +1 -0
  178. package/dist/tools/property-dictionary.d.ts.map +1 -0
  179. package/dist/tools/property-dictionary.js.map +1 -0
  180. package/dist/tools/sequence.d.ts.map +1 -0
  181. package/dist/tools/sequence.js +3 -1
  182. package/dist/tools/sequence.js.map +1 -0
  183. package/dist/tools/tool-definition-utils.d.ts.map +1 -0
  184. package/dist/tools/tool-definition-utils.js.map +1 -0
  185. package/dist/tools/ui.d.ts.map +1 -0
  186. package/dist/tools/ui.js +3 -1
  187. package/dist/tools/ui.js.map +1 -0
  188. package/dist/types/automation-responses.d.ts.map +1 -0
  189. package/dist/types/automation-responses.js.map +1 -0
  190. package/dist/types/env.d.ts.map +1 -0
  191. package/dist/types/env.js.map +1 -0
  192. package/dist/types/handler-types.d.ts.map +1 -0
  193. package/dist/types/handler-types.js.map +1 -0
  194. package/dist/types/tool-interfaces.d.ts.map +1 -0
  195. package/dist/types/tool-interfaces.js.map +1 -0
  196. package/dist/types/tool-types.d.ts.map +1 -0
  197. package/dist/types/tool-types.js.map +1 -0
  198. package/dist/unreal-bridge.d.ts +1 -0
  199. package/dist/unreal-bridge.d.ts.map +1 -0
  200. package/dist/unreal-bridge.js +8 -0
  201. package/dist/unreal-bridge.js.map +1 -0
  202. package/dist/utils/command-validator.d.ts.map +1 -0
  203. package/dist/utils/command-validator.js.map +1 -0
  204. package/dist/utils/elicitation.d.ts.map +1 -0
  205. package/dist/utils/elicitation.js.map +1 -0
  206. package/dist/utils/error-handler.d.ts.map +1 -0
  207. package/dist/utils/error-handler.js.map +1 -0
  208. package/dist/utils/ini-reader.d.ts.map +1 -0
  209. package/dist/utils/ini-reader.js.map +1 -0
  210. package/dist/utils/logger.d.ts.map +1 -0
  211. package/dist/utils/logger.js.map +1 -0
  212. package/dist/utils/normalize.d.ts.map +1 -0
  213. package/dist/utils/normalize.js.map +1 -0
  214. package/dist/utils/path-security.d.ts.map +1 -0
  215. package/dist/utils/path-security.js.map +1 -0
  216. package/dist/utils/response-factory.d.ts.map +1 -0
  217. package/dist/utils/response-factory.js +3 -1
  218. package/dist/utils/response-factory.js.map +1 -0
  219. package/dist/utils/response-validator.d.ts.map +1 -0
  220. package/dist/utils/response-validator.js.map +1 -0
  221. package/dist/utils/result-helpers.d.ts.map +1 -0
  222. package/dist/utils/result-helpers.js.map +1 -0
  223. package/dist/utils/safe-json.d.ts.map +1 -0
  224. package/dist/utils/safe-json.js.map +1 -0
  225. package/dist/utils/unreal-command-queue.d.ts.map +1 -0
  226. package/dist/utils/unreal-command-queue.js.map +1 -0
  227. package/dist/utils/validation.d.ts.map +1 -0
  228. package/dist/utils/validation.js.map +1 -0
  229. package/dist/wasm/index.d.ts.map +1 -0
  230. package/dist/wasm/index.js.map +1 -0
  231. package/package.json +12 -34
  232. package/server.json +2 -2
  233. package/.dockerignore +0 -57
  234. package/.env.example +0 -26
  235. package/.env.production +0 -61
  236. package/.eslintrc.json +0 -0
  237. package/.eslintrc.override.json +0 -8
  238. package/.github/ISSUE_TEMPLATE/bug_report.yml +0 -94
  239. package/.github/ISSUE_TEMPLATE/config.yml +0 -8
  240. package/.github/ISSUE_TEMPLATE/feature_request.yml +0 -56
  241. package/.github/copilot-instructions.md +0 -478
  242. package/.github/dependabot.yml +0 -19
  243. package/.github/labeler.yml +0 -24
  244. package/.github/labels.yml +0 -70
  245. package/.github/pull_request_template.md +0 -42
  246. package/.github/release-drafter-config.yml +0 -51
  247. package/.github/workflows/auto-merge.yml +0 -38
  248. package/.github/workflows/ci.yml +0 -38
  249. package/.github/workflows/dependency-review.yml +0 -17
  250. package/.github/workflows/gemini-issue-triage.yml +0 -172
  251. package/.github/workflows/greetings.yml +0 -27
  252. package/.github/workflows/labeler.yml +0 -17
  253. package/.github/workflows/links.yml +0 -80
  254. package/.github/workflows/pr-size-labeler.yml +0 -137
  255. package/.github/workflows/publish-mcp.yml +0 -79
  256. package/.github/workflows/release-drafter.yml +0 -24
  257. package/.github/workflows/release.yml +0 -112
  258. package/.github/workflows/semantic-pull-request.yml +0 -35
  259. package/.github/workflows/smoke-test.yml +0 -36
  260. package/.github/workflows/stale.yml +0 -28
  261. package/CONTRIBUTING.md +0 -140
  262. package/Dockerfile +0 -37
  263. package/GEMINI.md +0 -115
  264. package/Public/Plugin_setup_guide.mp4 +0 -0
  265. package/Public/icon.png +0 -0
  266. package/claude_desktop_config_example.json +0 -15
  267. package/dist/types/responses.d.ts +0 -249
  268. package/dist/types/responses.js +0 -2
  269. package/docs/GraphQL-API.md +0 -888
  270. package/docs/Migration-Guide-v0.5.0.md +0 -684
  271. package/docs/Roadmap.md +0 -53
  272. package/docs/WebAssembly-Integration.md +0 -628
  273. package/docs/editor-plugin-extension.md +0 -370
  274. package/docs/handler-mapping.md +0 -249
  275. package/docs/native-automation-progress.md +0 -128
  276. package/docs/testing-guide.md +0 -423
  277. package/eslint.config.mjs +0 -68
  278. package/mcp-config-example.json +0 -14
  279. package/plugins/McpAutomationBridge/Config/FilterPlugin.ini +0 -8
  280. package/plugins/McpAutomationBridge/McpAutomationBridge.uplugin +0 -64
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  284. package/plugins/McpAutomationBridge/Source/McpAutomationBridge/Private/McpAutomationBridgeHelpers.h +0 -1983
  285. package/plugins/McpAutomationBridge/Source/McpAutomationBridge/Private/McpAutomationBridgeModule.cpp +0 -72
  286. package/plugins/McpAutomationBridge/Source/McpAutomationBridge/Private/McpAutomationBridgeSettings.cpp +0 -46
  287. package/plugins/McpAutomationBridge/Source/McpAutomationBridge/Private/McpAutomationBridgeSubsystem.cpp +0 -846
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  327. package/plugins/McpAutomationBridge/Source/McpAutomationBridge/Private/McpConnectionManager.cpp +0 -782
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@@ -1,661 +0,0 @@
1
- // Performance tools for Unreal Engine
2
- import { UnrealBridge } from '../unreal-bridge.js';
3
- import { AutomationBridge } from '../automation/index.js';
4
- import { Logger } from '../utils/logger.js';
5
-
6
- export class PerformanceTools {
7
- private log = new Logger('PerformanceTools');
8
- private automationBridge?: AutomationBridge;
9
-
10
- constructor(private bridge: UnrealBridge, automationBridge?: AutomationBridge) {
11
- this.automationBridge = automationBridge;
12
- }
13
-
14
- setAutomationBridge(automationBridge?: AutomationBridge) {
15
- this.automationBridge = automationBridge;
16
- }
17
-
18
- // Start profiling
19
- async startProfiling(params: {
20
- type: 'CPU' | 'GPU' | 'Memory' | 'RenderThread' | 'GameThread' | 'All';
21
- duration?: number;
22
- }) {
23
- if (this.automationBridge) {
24
- try {
25
- const response = await this.automationBridge.sendAutomationRequest('start_profiling', {
26
- type: params.type,
27
- duration: params.duration
28
- });
29
- if (response.success) return { success: true, message: `${params.type} profiling started (bridge)` };
30
- } catch (_e) {
31
- // Fallback
32
- }
33
- }
34
-
35
- const commands: string[] = [];
36
-
37
- switch (params.type) {
38
- case 'CPU':
39
- commands.push('stat startfile');
40
- break;
41
- case 'GPU':
42
- commands.push('profilegpu');
43
- break;
44
- case 'Memory':
45
- commands.push('stat memory');
46
- break;
47
- case 'RenderThread':
48
- commands.push('stat renderthread');
49
- break;
50
- case 'GameThread':
51
- commands.push('stat game');
52
- break;
53
- case 'All':
54
- commands.push('stat startfile');
55
- commands.push('profilegpu');
56
- commands.push('stat memory');
57
- break;
58
- }
59
-
60
- if (params.duration) {
61
- commands.push(`stat stopfile ${params.duration}`);
62
- }
63
-
64
- await this.bridge.executeConsoleCommands(commands);
65
-
66
- return { success: true, message: `${params.type} profiling started` };
67
- }
68
-
69
- // Stop profiling
70
- async stopProfiling() {
71
- if (this.automationBridge) {
72
- try {
73
- const response = await this.automationBridge.sendAutomationRequest('stop_profiling', {});
74
- if (response.success) return { success: true, message: 'Profiling stopped (bridge)' };
75
- } catch (_e) {
76
- // Fallback
77
- }
78
- }
79
-
80
- const commands = [
81
- 'stat stopfile',
82
- 'stat none'
83
- ];
84
-
85
- await this.bridge.executeConsoleCommands(commands);
86
-
87
- return { success: true, message: 'Profiling stopped' };
88
- }
89
-
90
- // Show FPS
91
- async showFPS(params: {
92
- enabled: boolean;
93
- verbose?: boolean;
94
- }) {
95
- const startTime = Date.now();
96
- this.log.debug('Starting showFPS with params:', params);
97
-
98
- if (this.automationBridge) {
99
- try {
100
- const response = await this.automationBridge.sendAutomationRequest('show_fps', {
101
- enabled: params.enabled,
102
- verbose: params.verbose
103
- });
104
- if (response.success) return {
105
- success: true,
106
- message: params.enabled ? 'FPS display enabled (bridge)' : 'FPS display disabled (bridge)',
107
- fpsVisible: params.enabled
108
- };
109
- } catch (_e) {
110
- // Fallback
111
- }
112
- }
113
-
114
- try {
115
- // Use stat fps as requested - shows FPS counter
116
- // For more detailed timing info, use 'stat unit' instead
117
- const command = params.enabled
118
- ? (params.verbose ? 'stat unit' : 'stat fps')
119
- : 'stat none';
120
-
121
- this.log.debug(`Executing command: ${command}`);
122
- await this.bridge.executeConsoleCommand(command);
123
- this.log.debug(`Command completed in ${Date.now() - startTime}ms`);
124
- return {
125
- success: true,
126
- message: params.enabled ? 'FPS display enabled' : 'FPS display disabled',
127
- fpsVisible: params.enabled,
128
- command: command
129
- };
130
- } catch (error) {
131
- return {
132
- success: false,
133
- error: `Failed to ${params.enabled ? 'enable' : 'disable'} FPS display: ${error}`,
134
- fpsVisible: false
135
- };
136
- }
137
- }
138
-
139
- // Show performance stats
140
- async showStats(params: {
141
- category: 'Unit' | 'FPS' | 'Memory' | 'Game' | 'Slate' | 'Engine' | 'RHI' | 'Streaming' | 'SceneRendering' | 'Physics' | 'Navigation' | 'Particles' | 'Audio';
142
- enabled: boolean;
143
- }) {
144
- if (this.automationBridge) {
145
- try {
146
- const response = await this.automationBridge.sendAutomationRequest('show_stats', {
147
- category: params.category,
148
- enabled: params.enabled
149
- });
150
- if (response.success) return { success: true, message: `Stat '${params.category}' configured (bridge)` };
151
- } catch (_e) {
152
- // Fallback
153
- }
154
- }
155
-
156
- const command = params.enabled
157
- ? `stat ${params.category.toLowerCase()}`
158
- : 'stat none';
159
-
160
- return this.bridge.executeConsoleCommand(command);
161
- }
162
-
163
- // Set scalability settings using console commands
164
- async setScalability(params: {
165
- category: 'ViewDistance' | 'AntiAliasing' | 'PostProcessing' | 'PostProcess' | 'Shadows' | 'GlobalIllumination' | 'Reflections' | 'Textures' | 'Effects' | 'Foliage' | 'Shading';
166
- level: 0 | 1 | 2 | 3 | 4; // 0=Low, 1=Medium, 2=High, 3=Epic, 4=Cinematic
167
- }) {
168
- if (this.automationBridge) {
169
- try {
170
- const response = await this.automationBridge.sendAutomationRequest('set_scalability', {
171
- category: params.category,
172
- level: params.level
173
- });
174
- if (response.success) return { success: true, message: `${params.category} quality set to level ${params.level} (bridge)` };
175
- } catch (_e) {
176
- // Fallback
177
- }
178
- }
179
-
180
- // Map incoming category to the base name expected by "sg.<Base>Quality"
181
- // Note: Several CVars use singular form (Shadow/Texture/Reflection)
182
- const categoryBaseMap: Record<string, string> = {
183
- ViewDistance: 'ViewDistance',
184
- AntiAliasing: 'AntiAliasing',
185
- PostProcessing: 'PostProcess',
186
- PostProcess: 'PostProcess',
187
- Shadows: 'Shadow',
188
- GlobalIllumination: 'GlobalIllumination',
189
- Reflections: 'Reflection',
190
- Textures: 'Texture',
191
- Effects: 'Effects',
192
- Foliage: 'Foliage',
193
- Shading: 'Shading',
194
- };
195
- const requestedLevel = Number(params.level);
196
- if (!Number.isInteger(requestedLevel) || requestedLevel < 0 || requestedLevel > 4) {
197
- return {
198
- success: false,
199
- error: 'Invalid scalability level. Expected integer between 0 and 4.'
200
- };
201
- }
202
-
203
- const base = categoryBaseMap[params.category] || params.category;
204
-
205
- // Use direct console command to set with highest priority (SetByConsole)
206
- // This avoids conflicts with the scalability system
207
- const setCommand = `sg.${base}Quality ${requestedLevel}`;
208
-
209
- // Apply the console command directly
210
- await this.bridge.executeConsoleCommand(setCommand);
211
-
212
- return {
213
- success: true,
214
- message: `${params.category} quality set to level ${requestedLevel}`,
215
- method: 'Console'
216
- };
217
- }
218
-
219
- // Set resolution scale
220
- async setResolutionScale(params: {
221
- scale: number; // Accepts both percentage (10-200) and multiplier (0.1-2.0)
222
- }) {
223
- // Validate input
224
- if (params.scale === undefined || params.scale === null || isNaN(params.scale)) {
225
- return { success: false, error: 'Invalid scale parameter' };
226
- }
227
-
228
- // Intelligently detect if scale is a percentage (10-200) or multiplier (0.1-2.0)
229
- // If scale >= 10, assume it's already a percentage value
230
- let percentage: number;
231
- if (params.scale >= 10) {
232
- // User passed percentage directly (e.g., 100 for 100%)
233
- percentage = Math.round(params.scale);
234
- } else {
235
- // User passed multiplier (e.g., 1.0 for 100%)
236
- percentage = Math.round(params.scale * 100);
237
- }
238
-
239
- // Clamp to Unreal's valid range (10-200%)
240
- const finalPercentage = Math.max(10, Math.min(200, percentage));
241
-
242
- if (this.automationBridge) {
243
- try {
244
- const response = await this.automationBridge.sendAutomationRequest('set_resolution_scale', { scale: finalPercentage });
245
-
246
- if (response.success) return { success: true, message: `Resolution scale set to ${finalPercentage}% (bridge)`, actualScale: finalPercentage / 100 };
247
- } catch (_e) {
248
- // Fallback
249
- }
250
- }
251
-
252
- const command = `r.ScreenPercentage ${finalPercentage}`;
253
-
254
- try {
255
- await this.bridge.executeConsoleCommand(command);
256
- return {
257
- success: true,
258
- message: `Resolution scale set to ${finalPercentage}%`,
259
- actualScale: finalPercentage / 100
260
- };
261
- } catch (e) {
262
- return { success: false, error: `Failed to set resolution scale: ${e}` };
263
- }
264
- }
265
-
266
- // Enable/disable vsync
267
- async setVSync(params: {
268
- enabled: boolean;
269
- }) {
270
- if (this.automationBridge) {
271
- try {
272
- const response = await this.automationBridge.sendAutomationRequest('set_vsync', { enabled: params.enabled });
273
- if (response.success) return { success: true, message: 'VSync configured (bridge)' };
274
- } catch (_e) {
275
- // Fallback
276
- }
277
- }
278
- const command = `r.VSync ${params.enabled ? 1 : 0}`;
279
- return this.bridge.executeConsoleCommand(command);
280
- }
281
-
282
- // Set frame rate limit
283
- async setFrameRateLimit(params: {
284
- maxFPS: number; // 0 for unlimited
285
- }) {
286
- if (this.automationBridge) {
287
- try {
288
- const response = await this.automationBridge.sendAutomationRequest('set_frame_rate_limit', { maxFPS: params.maxFPS });
289
- if (response.success) return { success: true, message: 'Max FPS set (bridge)' };
290
- } catch (_e) {
291
- // Fallback
292
- }
293
- }
294
- const command = `t.MaxFPS ${params.maxFPS}`;
295
- return this.bridge.executeConsoleCommand(command);
296
- }
297
-
298
- // Enable GPU timing
299
- async enableGPUTiming(params: {
300
- enabled: boolean;
301
- }) {
302
- // Note: C++ handler doesn't seem to have explicit 'enable_gpu_timing' in the list I saw earlier?
303
- // Checking McpAutomationBridge_PerformanceHandlers.cpp content provided:
304
- // It has: generate_memory_report, start/stop_profiling, show_fps, show_stats, set_scalability, set_resolution_scale, set_vsync, set_frame_rate_limit, configure_nanite, configure_lod.
305
- // IT DOES NOT HAVE enable_gpu_timing.
306
- // So we stick to console command for this one, or add it to C++ later.
307
- // I will NOT add bridge call here to avoid failure since I know it's missing.
308
-
309
- const command = `r.GPUStatsEnabled ${params.enabled ? 1 : 0}`;
310
- return this.bridge.executeConsoleCommand(command);
311
- }
312
-
313
- // Memory report
314
- async generateMemoryReport(params: {
315
- detailed?: boolean;
316
- outputPath?: string;
317
- }) {
318
- // If output path is specified, use Automation Bridge for file writing
319
- if (this.automationBridge) {
320
- try {
321
- const response = await this.automationBridge.sendAutomationRequest('generate_memory_report', {
322
- detailed: params.detailed ?? false,
323
- outputPath: params.outputPath
324
- });
325
-
326
- // Even if no output path, bridge can run the report
327
- if (response.success) {
328
- return { success: true, message: response.message || 'Memory report generated' };
329
- }
330
- } catch (error) {
331
- // Fallback only if no output path (since console can't save to file reliably)
332
- if (params.outputPath) {
333
- return { success: false, error: `Failed to generate memory report: ${error instanceof Error ? error.message : String(error)}` };
334
- }
335
- }
336
- }
337
-
338
- const commands: string[] = [];
339
-
340
- if (params.detailed) {
341
- commands.push('memreport -full');
342
- } else {
343
- commands.push('memreport');
344
- }
345
-
346
- // Writing reports to disk via console is not supported
347
- if (params.outputPath) {
348
- throw new Error('Saving memreport to a file requires Automation Bridge support');
349
- }
350
-
351
- await this.bridge.executeConsoleCommands(commands);
352
-
353
- return { success: true, message: 'Memory report generated' };
354
- }
355
-
356
- // Texture streaming
357
- async configureTextureStreaming(params: {
358
- enabled: boolean;
359
- poolSize?: number; // MB
360
- boostPlayerLocation?: boolean;
361
- }) {
362
- if (this.automationBridge) {
363
- try {
364
- const response = await this.automationBridge.sendAutomationRequest('configure_texture_streaming', {
365
- enabled: params.enabled,
366
- poolSize: params.poolSize,
367
- boostPlayerLocation: params.boostPlayerLocation
368
- });
369
-
370
- if (response.success) return { success: true, message: response.message || 'Texture streaming configured (bridge)' };
371
- } catch (_error) {
372
- // Fallback
373
- }
374
- }
375
-
376
- if (params.boostPlayerLocation && !this.automationBridge) {
377
- throw new Error('Boosting player location for streaming requires Automation Bridge support');
378
- }
379
-
380
- const commands: string[] = [];
381
-
382
- commands.push(`r.TextureStreaming ${params.enabled ? 1 : 0}`);
383
-
384
- if (params.poolSize !== undefined) {
385
- commands.push(`r.Streaming.PoolSize ${params.poolSize}`);
386
- }
387
-
388
- await this.bridge.executeConsoleCommands(commands);
389
-
390
- return { success: true, message: 'Texture streaming configured' };
391
- }
392
-
393
- // LOD settings
394
- async configureLOD(params: {
395
- forceLOD?: number;
396
- lodBias?: number; // skeletal LOD bias (int)
397
- distanceScale?: number; // distance scale (float) applied to both static and skeletal
398
- }) {
399
- if (this.automationBridge) {
400
- try {
401
- const response = await this.automationBridge.sendAutomationRequest('configure_lod', {
402
- forceLOD: params.forceLOD,
403
- lodBias: params.lodBias
404
- // Note: C++ handler doesn't seem to have explicit 'distanceScale'.
405
- // We will stick to console for proper implementation of distanceScale
406
- });
407
-
408
- // If we have distanceScale, we still need to apply it via console as C++ seems to miss it
409
- if (params.distanceScale !== undefined) {
410
- await this.bridge.executeConsoleCommand(`r.StaticMeshLODDistanceScale ${params.distanceScale}`);
411
- await this.bridge.executeConsoleCommand(`r.SkeletalMeshLODDistanceScale ${params.distanceScale}`);
412
- }
413
-
414
- if (response.success) return { success: true, message: 'LOD settings configured' };
415
- } catch (_e) {
416
- // Fallback
417
- }
418
- }
419
-
420
- const commands: string[] = [];
421
-
422
- if (params.forceLOD !== undefined) {
423
- commands.push(`r.ForceLOD ${params.forceLOD}`);
424
- }
425
-
426
- if (params.lodBias !== undefined) {
427
- // Skeletal mesh LOD bias is an integer bias value
428
- commands.push(`r.SkeletalMeshLODBias ${params.lodBias}`);
429
- }
430
-
431
- if (params.distanceScale !== undefined) {
432
- // Apply distance scale to both static and skeletal meshes
433
- commands.push(`r.StaticMeshLODDistanceScale ${params.distanceScale}`);
434
- commands.push(`r.SkeletalMeshLODDistanceScale ${params.distanceScale}`);
435
- }
436
-
437
- await this.bridge.executeConsoleCommands(commands);
438
-
439
- return { success: true, message: 'LOD settings configured' };
440
- }
441
-
442
- // Apply a baseline performance profile (explicit CVar enforcement)
443
- async applyBaselinePerformanceSettings(params?: {
444
- distanceScale?: number; // default 1.0
445
- skeletalBias?: number; // default 0
446
- vsync?: boolean; // default false
447
- maxFPS?: number; // default 60
448
- hzb?: boolean; // default true
449
- }) {
450
- // This is a composite helper, stick to console or individual bridge calls.
451
- // Console is efficient enough for batch cvar setting.
452
- const p = {
453
- distanceScale: params?.distanceScale ?? 1.0,
454
- skeletalBias: params?.skeletalBias ?? 0,
455
- vsync: params?.vsync ?? false,
456
- maxFPS: params?.maxFPS ?? 60,
457
- hzb: params?.hzb ?? true,
458
- };
459
-
460
- const commands = [
461
- `r.StaticMeshLODDistanceScale ${p.distanceScale}`,
462
- `r.SkeletalMeshLODDistanceScale ${p.distanceScale}`,
463
- `r.SkeletalMeshLODBias ${p.skeletalBias}`,
464
- `r.HZBOcclusion ${p.hzb ? 1 : 0}`,
465
- `r.VSync ${p.vsync ? 1 : 0}`,
466
- `t.MaxFPS ${p.maxFPS}`,
467
- ];
468
-
469
- await this.bridge.executeConsoleCommands(commands);
470
-
471
- return { success: true, message: 'Baseline performance settings applied', params: p };
472
- }
473
-
474
- // Draw call optimization
475
- async optimizeDrawCalls(params: {
476
- enableInstancing?: boolean;
477
-
478
- mergeActors?: boolean;
479
- actors?: string[];
480
- }) {
481
- // If merging actors, bridge is required and actors must be provided
482
- if (params.mergeActors) {
483
- if (this.automationBridge) {
484
- try {
485
- const actors = Array.isArray(params.actors)
486
- ? params.actors.filter((name): name is string => typeof name === 'string' && name.length > 0)
487
- : undefined;
488
-
489
- if (!actors || actors.length < 2) {
490
- return {
491
- success: false,
492
- error: 'Merge actors requires an "actors" array with at least 2 valid actor names.'
493
- };
494
- }
495
-
496
- const payload: any = {
497
- enableInstancing: params.enableInstancing,
498
- mergeActors: params.mergeActors,
499
- actors: actors
500
- };
501
-
502
- const response = await this.automationBridge.sendAutomationRequest('merge_actors', payload);
503
-
504
- return response.success
505
- ? { success: true, message: response.message || 'Actors merged for optimization' }
506
- : { success: false, error: response.message || response.error || 'Failed to merge actors' };
507
- } catch (error) {
508
- return { success: false, error: `Failed to merge actors: ${error instanceof Error ? error.message : String(error)}` };
509
- }
510
- }
511
- throw new Error('Actor merging requires Automation Bridge support');
512
- }
513
-
514
- const commands: string[] = [];
515
-
516
- if (params.enableInstancing !== undefined) {
517
- commands.push(`r.MeshDrawCommands.DynamicInstancing ${params.enableInstancing ? 1 : 0}`);
518
- }
519
-
520
- // Avoid using r.RHICmdBypass; it's a low-level debug toggle and not suitable for general batching control
521
-
522
- await this.bridge.executeConsoleCommands(commands);
523
-
524
- return { success: true, message: 'Draw call optimization configured' };
525
- }
526
-
527
- // Occlusion culling
528
- async configureOcclusionCulling(params: {
529
- enabled: boolean;
530
- method?: 'Hardware' | 'Software' | 'Hierarchical';
531
- freezeRendering?: boolean;
532
- }) {
533
- const commands: string[] = [];
534
-
535
- // Enable/disable HZB occlusion (boolean)
536
- commands.push(`r.HZBOcclusion ${params.enabled ? 1 : 0}`);
537
-
538
- // Optional freeze rendering toggle
539
- if (params.freezeRendering !== undefined) {
540
- commands.push(`FreezeRendering ${params.freezeRendering ? 1 : 0}`);
541
- }
542
-
543
- await this.bridge.executeConsoleCommands(commands);
544
-
545
- return { success: true, message: 'Occlusion culling configured' };
546
- }
547
-
548
- // Shader compilation
549
- async optimizeShaders(params: {
550
- compileOnDemand?: boolean;
551
- cacheShaders?: boolean;
552
- reducePermutations?: boolean;
553
- }) {
554
- const commands: string[] = [];
555
-
556
- if (params.compileOnDemand !== undefined) {
557
- commands.push(`r.ShaderDevelopmentMode ${params.compileOnDemand ? 1 : 0}`);
558
- }
559
-
560
- if (params.cacheShaders !== undefined) {
561
- commands.push(`r.ShaderPipelineCache.Enabled ${params.cacheShaders ? 1 : 0}`);
562
- }
563
-
564
- if (params.reducePermutations) {
565
- commands.push('RecompileShaders changed');
566
- }
567
-
568
- await this.bridge.executeConsoleCommands(commands);
569
-
570
- return { success: true, message: 'Shader optimization configured' };
571
- }
572
-
573
- // Nanite settings
574
- async configureNanite(params: {
575
- enabled: boolean;
576
- maxPixelsPerEdge?: number;
577
- streamingPoolSize?: number;
578
- }) {
579
- if (this.automationBridge) {
580
- try {
581
- const response = await this.automationBridge.sendAutomationRequest('configure_nanite', {
582
- enabled: params.enabled,
583
- maxPixelsPerEdge: params.maxPixelsPerEdge,
584
- streamingPoolSize: params.streamingPoolSize
585
- });
586
- // C++ handler snippet only showed `r.Nanite`.
587
- // Checking snippet: `if (CVar) CVar->Set(bEnabled ? 1 : 0);`
588
- // It missed maxPixelsPerEdge and streamingPoolSize in the snippet I read.
589
- // Let's rely on fallback or partial console commands for the extras.
590
- if (params.maxPixelsPerEdge !== undefined) {
591
- await this.bridge.executeConsoleCommand(`r.Nanite.MaxPixelsPerEdge ${params.maxPixelsPerEdge}`);
592
- }
593
- if (params.streamingPoolSize !== undefined) {
594
- await this.bridge.executeConsoleCommand(`r.Nanite.StreamingPoolSize ${params.streamingPoolSize}`);
595
- }
596
-
597
- if (response.success) return { success: true, message: 'Nanite configured' };
598
- } catch (_e) {
599
- // Fallback
600
- }
601
- }
602
-
603
- const commands: string[] = [];
604
-
605
- commands.push(`r.Nanite ${params.enabled ? 1 : 0}`);
606
-
607
- if (params.maxPixelsPerEdge !== undefined) {
608
- commands.push(`r.Nanite.MaxPixelsPerEdge ${params.maxPixelsPerEdge}`);
609
- }
610
-
611
- if (params.streamingPoolSize !== undefined) {
612
- commands.push(`r.Nanite.StreamingPoolSize ${params.streamingPoolSize}`);
613
- }
614
-
615
- await this.bridge.executeConsoleCommands(commands);
616
-
617
- return { success: true, message: 'Nanite configured' };
618
- }
619
-
620
- // World Partition streaming
621
- async configureWorldPartition(params: {
622
- enabled: boolean;
623
- streamingDistance?: number;
624
- cellSize?: number;
625
- }) {
626
- const commands: string[] = [];
627
-
628
- commands.push(`wp.Runtime.EnableStreaming ${params.enabled ? 1 : 0}`);
629
-
630
- if (params.streamingDistance !== undefined) {
631
- commands.push(`wp.Runtime.StreamingDistance ${params.streamingDistance}`);
632
- }
633
-
634
- if (params.cellSize !== undefined) {
635
- commands.push(`wp.Runtime.CellSize ${params.cellSize}`);
636
- }
637
-
638
- await this.bridge.executeConsoleCommands(commands);
639
-
640
- return { success: true, message: 'World Partition configured' };
641
- }
642
-
643
- // Benchmark
644
- async runBenchmark(params: {
645
- duration?: number;
646
- outputPath?: string;
647
- }) {
648
- const duration = params.duration || 60;
649
-
650
- // Start recording and GPU profiling
651
- await this.bridge.executeConsoleCommands(['stat startfile', 'profilegpu']);
652
-
653
- // Wait for the requested duration
654
- await new Promise(resolve => setTimeout(resolve, duration * 1000));
655
-
656
- // Stop recording and clear stats
657
- await this.bridge.executeConsoleCommands(['stat stopfile', 'stat none']);
658
-
659
- return { success: true, message: `Benchmark completed for ${duration} seconds` };
660
- }
661
- }