unreal-engine-mcp-server 0.5.3 → 0.5.5

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (480) hide show
  1. package/CHANGELOG.md +66 -0
  2. package/dist/automation/bridge.d.ts +1 -0
  3. package/dist/automation/bridge.d.ts.map +1 -0
  4. package/dist/automation/bridge.js +62 -4
  5. package/dist/automation/bridge.js.map +1 -0
  6. package/dist/automation/connection-manager.d.ts.map +1 -0
  7. package/dist/automation/connection-manager.js.map +1 -0
  8. package/dist/automation/handshake.d.ts.map +1 -0
  9. package/dist/automation/handshake.js.map +1 -0
  10. package/dist/automation/index.d.ts.map +1 -0
  11. package/dist/automation/index.js.map +1 -0
  12. package/dist/automation/message-handler.d.ts.map +1 -0
  13. package/dist/automation/message-handler.js.map +1 -0
  14. package/dist/automation/request-tracker.d.ts.map +1 -0
  15. package/dist/automation/request-tracker.js.map +1 -0
  16. package/dist/automation/types.d.ts +1 -0
  17. package/dist/automation/types.d.ts.map +1 -0
  18. package/dist/automation/types.js.map +1 -0
  19. package/dist/cli.d.ts.map +1 -0
  20. package/dist/cli.js +4 -3
  21. package/dist/cli.js.map +1 -0
  22. package/dist/config/class-aliases.d.ts.map +1 -0
  23. package/dist/config/class-aliases.js.map +1 -0
  24. package/dist/config.d.ts.map +1 -0
  25. package/dist/config.js.map +1 -0
  26. package/dist/constants.d.ts +2 -0
  27. package/dist/constants.d.ts.map +1 -0
  28. package/dist/constants.js +2 -0
  29. package/dist/constants.js.map +1 -0
  30. package/dist/graphql/loaders.d.ts.map +1 -0
  31. package/dist/graphql/loaders.js.map +1 -0
  32. package/dist/graphql/resolvers.d.ts.map +1 -0
  33. package/dist/graphql/resolvers.js +29 -29
  34. package/dist/graphql/resolvers.js.map +1 -0
  35. package/dist/graphql/schema.d.ts.map +1 -0
  36. package/dist/graphql/schema.js.map +1 -0
  37. package/dist/graphql/server.d.ts +0 -1
  38. package/dist/graphql/server.d.ts.map +1 -0
  39. package/dist/graphql/server.js +15 -16
  40. package/dist/graphql/server.js.map +1 -0
  41. package/dist/graphql/types.d.ts.map +1 -0
  42. package/dist/graphql/types.js.map +1 -0
  43. package/dist/handlers/resource-handlers.d.ts.map +1 -0
  44. package/dist/handlers/resource-handlers.js.map +1 -0
  45. package/dist/index.d.ts +1 -0
  46. package/dist/index.d.ts.map +1 -0
  47. package/dist/index.js +64 -7
  48. package/dist/index.js.map +1 -0
  49. package/dist/resources/actors.d.ts.map +1 -0
  50. package/dist/resources/actors.js.map +1 -0
  51. package/dist/resources/assets.d.ts.map +1 -0
  52. package/dist/resources/assets.js +6 -4
  53. package/dist/resources/assets.js.map +1 -0
  54. package/dist/resources/levels.d.ts.map +1 -0
  55. package/dist/resources/levels.js.map +1 -0
  56. package/dist/server/resource-registry.d.ts.map +1 -0
  57. package/dist/server/resource-registry.js.map +1 -0
  58. package/dist/server/tool-registry.d.ts.map +1 -0
  59. package/dist/server/tool-registry.js.map +1 -0
  60. package/dist/server-setup.d.ts.map +1 -0
  61. package/dist/server-setup.js.map +1 -0
  62. package/dist/services/health-monitor.d.ts.map +1 -0
  63. package/dist/services/health-monitor.js.map +1 -0
  64. package/dist/services/metrics-server.d.ts.map +1 -0
  65. package/dist/services/metrics-server.js +3 -3
  66. package/dist/services/metrics-server.js.map +1 -0
  67. package/dist/tools/actors.d.ts.map +1 -0
  68. package/dist/tools/actors.js +3 -1
  69. package/dist/tools/actors.js.map +1 -0
  70. package/dist/tools/animation.d.ts.map +1 -0
  71. package/dist/tools/animation.js +2 -2
  72. package/dist/tools/animation.js.map +1 -0
  73. package/dist/tools/assets.d.ts.map +1 -0
  74. package/dist/tools/assets.js.map +1 -0
  75. package/dist/tools/audio.d.ts.map +1 -0
  76. package/dist/tools/audio.js.map +1 -0
  77. package/dist/tools/base-tool.d.ts.map +1 -0
  78. package/dist/tools/base-tool.js.map +1 -0
  79. package/dist/tools/behavior-tree.d.ts.map +1 -0
  80. package/dist/tools/behavior-tree.js.map +1 -0
  81. package/dist/tools/blueprint.d.ts.map +1 -0
  82. package/dist/tools/blueprint.js +4 -2
  83. package/dist/tools/blueprint.js.map +1 -0
  84. package/dist/tools/consolidated-tool-definitions.d.ts.map +1 -0
  85. package/dist/tools/consolidated-tool-definitions.js.map +1 -0
  86. package/dist/tools/consolidated-tool-handlers.d.ts.map +1 -0
  87. package/dist/tools/consolidated-tool-handlers.js.map +1 -0
  88. package/dist/tools/debug.d.ts.map +1 -0
  89. package/dist/tools/debug.js +3 -1
  90. package/dist/tools/debug.js.map +1 -0
  91. package/dist/tools/dynamic-handler-registry.d.ts.map +1 -0
  92. package/dist/tools/dynamic-handler-registry.js +3 -1
  93. package/dist/tools/dynamic-handler-registry.js.map +1 -0
  94. package/dist/tools/editor.d.ts.map +1 -0
  95. package/dist/tools/editor.js +1 -1
  96. package/dist/tools/editor.js.map +1 -0
  97. package/dist/tools/engine.d.ts.map +1 -0
  98. package/dist/tools/engine.js.map +1 -0
  99. package/dist/tools/environment.d.ts.map +1 -0
  100. package/dist/tools/environment.js +2 -2
  101. package/dist/tools/environment.js.map +1 -0
  102. package/dist/tools/foliage.d.ts.map +1 -0
  103. package/dist/tools/foliage.js.map +1 -0
  104. package/dist/tools/handlers/actor-handlers.d.ts +1 -1
  105. package/dist/tools/handlers/actor-handlers.d.ts.map +1 -0
  106. package/dist/tools/handlers/actor-handlers.js +6 -5
  107. package/dist/tools/handlers/actor-handlers.js.map +1 -0
  108. package/dist/tools/handlers/animation-handlers.d.ts.map +1 -0
  109. package/dist/tools/handlers/animation-handlers.js.map +1 -0
  110. package/dist/tools/handlers/argument-helper.d.ts.map +1 -0
  111. package/dist/tools/handlers/argument-helper.js.map +1 -0
  112. package/dist/tools/handlers/asset-handlers.d.ts.map +1 -0
  113. package/dist/tools/handlers/asset-handlers.js +5 -1
  114. package/dist/tools/handlers/asset-handlers.js.map +1 -0
  115. package/dist/tools/handlers/audio-handlers.d.ts.map +1 -0
  116. package/dist/tools/handlers/audio-handlers.js.map +1 -0
  117. package/dist/tools/handlers/blueprint-handlers.d.ts.map +1 -0
  118. package/dist/tools/handlers/blueprint-handlers.js +2 -1
  119. package/dist/tools/handlers/blueprint-handlers.js.map +1 -0
  120. package/dist/tools/handlers/common-handlers.d.ts.map +1 -0
  121. package/dist/tools/handlers/common-handlers.js.map +1 -0
  122. package/dist/tools/handlers/editor-handlers.d.ts.map +1 -0
  123. package/dist/tools/handlers/editor-handlers.js +12 -2
  124. package/dist/tools/handlers/editor-handlers.js.map +1 -0
  125. package/dist/tools/handlers/effect-handlers.d.ts.map +1 -0
  126. package/dist/tools/handlers/effect-handlers.js.map +1 -0
  127. package/dist/tools/handlers/environment-handlers.d.ts.map +1 -0
  128. package/dist/tools/handlers/environment-handlers.js.map +1 -0
  129. package/dist/tools/handlers/graph-handlers.d.ts.map +1 -0
  130. package/dist/tools/handlers/graph-handlers.js +61 -1
  131. package/dist/tools/handlers/graph-handlers.js.map +1 -0
  132. package/dist/tools/handlers/input-handlers.d.ts.map +1 -0
  133. package/dist/tools/handlers/input-handlers.js.map +1 -0
  134. package/dist/tools/handlers/inspect-handlers.d.ts.map +1 -0
  135. package/dist/tools/handlers/inspect-handlers.js.map +1 -0
  136. package/dist/tools/handlers/level-handlers.d.ts.map +1 -0
  137. package/dist/tools/handlers/level-handlers.js.map +1 -0
  138. package/dist/tools/handlers/lighting-handlers.d.ts.map +1 -0
  139. package/dist/tools/handlers/lighting-handlers.js +23 -1
  140. package/dist/tools/handlers/lighting-handlers.js.map +1 -0
  141. package/dist/tools/handlers/performance-handlers.d.ts.map +1 -0
  142. package/dist/tools/handlers/performance-handlers.js +15 -2
  143. package/dist/tools/handlers/performance-handlers.js.map +1 -0
  144. package/dist/tools/handlers/pipeline-handlers.d.ts.map +1 -0
  145. package/dist/tools/handlers/pipeline-handlers.js +61 -7
  146. package/dist/tools/handlers/pipeline-handlers.js.map +1 -0
  147. package/dist/tools/handlers/sequence-handlers.d.ts.map +1 -0
  148. package/dist/tools/handlers/sequence-handlers.js.map +1 -0
  149. package/dist/tools/handlers/system-handlers.d.ts.map +1 -0
  150. package/dist/tools/handlers/system-handlers.js +16 -1
  151. package/dist/tools/handlers/system-handlers.js.map +1 -0
  152. package/dist/tools/input.d.ts.map +1 -0
  153. package/dist/tools/input.js +3 -1
  154. package/dist/tools/input.js.map +1 -0
  155. package/dist/tools/introspection.d.ts.map +1 -0
  156. package/dist/tools/introspection.js.map +1 -0
  157. package/dist/tools/landscape.d.ts.map +1 -0
  158. package/dist/tools/landscape.js +3 -1
  159. package/dist/tools/landscape.js.map +1 -0
  160. package/dist/tools/level.d.ts.map +1 -0
  161. package/dist/tools/level.js.map +1 -0
  162. package/dist/tools/lighting.d.ts.map +1 -0
  163. package/dist/tools/lighting.js +3 -1
  164. package/dist/tools/lighting.js.map +1 -0
  165. package/dist/tools/logs.d.ts.map +1 -0
  166. package/dist/tools/logs.js.map +1 -0
  167. package/dist/tools/materials.d.ts.map +1 -0
  168. package/dist/tools/materials.js +3 -1
  169. package/dist/tools/materials.js.map +1 -0
  170. package/dist/tools/niagara.d.ts.map +1 -0
  171. package/dist/tools/niagara.js +7 -5
  172. package/dist/tools/niagara.js.map +1 -0
  173. package/dist/tools/performance.d.ts.map +1 -0
  174. package/dist/tools/performance.js.map +1 -0
  175. package/dist/tools/physics.d.ts.map +1 -0
  176. package/dist/tools/physics.js +9 -7
  177. package/dist/tools/physics.js.map +1 -0
  178. package/dist/tools/property-dictionary.d.ts.map +1 -0
  179. package/dist/tools/property-dictionary.js.map +1 -0
  180. package/dist/tools/sequence.d.ts.map +1 -0
  181. package/dist/tools/sequence.js +3 -1
  182. package/dist/tools/sequence.js.map +1 -0
  183. package/dist/tools/tool-definition-utils.d.ts.map +1 -0
  184. package/dist/tools/tool-definition-utils.js.map +1 -0
  185. package/dist/tools/ui.d.ts.map +1 -0
  186. package/dist/tools/ui.js +3 -1
  187. package/dist/tools/ui.js.map +1 -0
  188. package/dist/types/automation-responses.d.ts.map +1 -0
  189. package/dist/types/automation-responses.js.map +1 -0
  190. package/dist/types/env.d.ts.map +1 -0
  191. package/dist/types/env.js.map +1 -0
  192. package/dist/types/handler-types.d.ts.map +1 -0
  193. package/dist/types/handler-types.js.map +1 -0
  194. package/dist/types/tool-interfaces.d.ts.map +1 -0
  195. package/dist/types/tool-interfaces.js.map +1 -0
  196. package/dist/types/tool-types.d.ts.map +1 -0
  197. package/dist/types/tool-types.js.map +1 -0
  198. package/dist/unreal-bridge.d.ts +1 -0
  199. package/dist/unreal-bridge.d.ts.map +1 -0
  200. package/dist/unreal-bridge.js +8 -0
  201. package/dist/unreal-bridge.js.map +1 -0
  202. package/dist/utils/command-validator.d.ts.map +1 -0
  203. package/dist/utils/command-validator.js.map +1 -0
  204. package/dist/utils/elicitation.d.ts.map +1 -0
  205. package/dist/utils/elicitation.js.map +1 -0
  206. package/dist/utils/error-handler.d.ts.map +1 -0
  207. package/dist/utils/error-handler.js.map +1 -0
  208. package/dist/utils/ini-reader.d.ts.map +1 -0
  209. package/dist/utils/ini-reader.js.map +1 -0
  210. package/dist/utils/logger.d.ts.map +1 -0
  211. package/dist/utils/logger.js.map +1 -0
  212. package/dist/utils/normalize.d.ts.map +1 -0
  213. package/dist/utils/normalize.js.map +1 -0
  214. package/dist/utils/path-security.d.ts.map +1 -0
  215. package/dist/utils/path-security.js.map +1 -0
  216. package/dist/utils/response-factory.d.ts.map +1 -0
  217. package/dist/utils/response-factory.js +3 -1
  218. package/dist/utils/response-factory.js.map +1 -0
  219. package/dist/utils/response-validator.d.ts.map +1 -0
  220. package/dist/utils/response-validator.js.map +1 -0
  221. package/dist/utils/result-helpers.d.ts.map +1 -0
  222. package/dist/utils/result-helpers.js.map +1 -0
  223. package/dist/utils/safe-json.d.ts.map +1 -0
  224. package/dist/utils/safe-json.js.map +1 -0
  225. package/dist/utils/unreal-command-queue.d.ts.map +1 -0
  226. package/dist/utils/unreal-command-queue.js.map +1 -0
  227. package/dist/utils/validation.d.ts.map +1 -0
  228. package/dist/utils/validation.js.map +1 -0
  229. package/dist/wasm/index.d.ts.map +1 -0
  230. package/dist/wasm/index.js.map +1 -0
  231. package/package.json +12 -34
  232. package/server.json +2 -2
  233. package/.dockerignore +0 -57
  234. package/.env.example +0 -26
  235. package/.env.production +0 -61
  236. package/.eslintrc.json +0 -0
  237. package/.eslintrc.override.json +0 -8
  238. package/.github/ISSUE_TEMPLATE/bug_report.yml +0 -94
  239. package/.github/ISSUE_TEMPLATE/config.yml +0 -8
  240. package/.github/ISSUE_TEMPLATE/feature_request.yml +0 -56
  241. package/.github/copilot-instructions.md +0 -478
  242. package/.github/dependabot.yml +0 -19
  243. package/.github/labeler.yml +0 -24
  244. package/.github/labels.yml +0 -70
  245. package/.github/pull_request_template.md +0 -42
  246. package/.github/release-drafter-config.yml +0 -51
  247. package/.github/workflows/auto-merge.yml +0 -38
  248. package/.github/workflows/ci.yml +0 -38
  249. package/.github/workflows/dependency-review.yml +0 -17
  250. package/.github/workflows/gemini-issue-triage.yml +0 -172
  251. package/.github/workflows/greetings.yml +0 -27
  252. package/.github/workflows/labeler.yml +0 -17
  253. package/.github/workflows/links.yml +0 -80
  254. package/.github/workflows/pr-size-labeler.yml +0 -137
  255. package/.github/workflows/publish-mcp.yml +0 -79
  256. package/.github/workflows/release-drafter.yml +0 -24
  257. package/.github/workflows/release.yml +0 -112
  258. package/.github/workflows/semantic-pull-request.yml +0 -35
  259. package/.github/workflows/smoke-test.yml +0 -36
  260. package/.github/workflows/stale.yml +0 -28
  261. package/CONTRIBUTING.md +0 -140
  262. package/Dockerfile +0 -37
  263. package/GEMINI.md +0 -115
  264. package/Public/Plugin_setup_guide.mp4 +0 -0
  265. package/Public/icon.png +0 -0
  266. package/claude_desktop_config_example.json +0 -15
  267. package/dist/types/responses.d.ts +0 -249
  268. package/dist/types/responses.js +0 -2
  269. package/docs/GraphQL-API.md +0 -888
  270. package/docs/Migration-Guide-v0.5.0.md +0 -684
  271. package/docs/Roadmap.md +0 -53
  272. package/docs/WebAssembly-Integration.md +0 -628
  273. package/docs/editor-plugin-extension.md +0 -370
  274. package/docs/handler-mapping.md +0 -249
  275. package/docs/native-automation-progress.md +0 -128
  276. package/docs/testing-guide.md +0 -423
  277. package/eslint.config.mjs +0 -68
  278. package/mcp-config-example.json +0 -14
  279. package/plugins/McpAutomationBridge/Config/FilterPlugin.ini +0 -8
  280. package/plugins/McpAutomationBridge/McpAutomationBridge.uplugin +0 -64
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  284. package/plugins/McpAutomationBridge/Source/McpAutomationBridge/Private/McpAutomationBridgeHelpers.h +0 -1983
  285. package/plugins/McpAutomationBridge/Source/McpAutomationBridge/Private/McpAutomationBridgeModule.cpp +0 -72
  286. package/plugins/McpAutomationBridge/Source/McpAutomationBridge/Private/McpAutomationBridgeSettings.cpp +0 -46
  287. package/plugins/McpAutomationBridge/Source/McpAutomationBridge/Private/McpAutomationBridgeSubsystem.cpp +0 -846
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  325. package/plugins/McpAutomationBridge/Source/McpAutomationBridge/Private/McpBridgeWebSocket.cpp +0 -1330
  326. package/plugins/McpAutomationBridge/Source/McpAutomationBridge/Private/McpBridgeWebSocket.h +0 -149
  327. package/plugins/McpAutomationBridge/Source/McpAutomationBridge/Private/McpConnectionManager.cpp +0 -782
  328. package/plugins/McpAutomationBridge/Source/McpAutomationBridge/Public/McpAutomationBridgeSettings.h +0 -115
  329. package/plugins/McpAutomationBridge/Source/McpAutomationBridge/Public/McpAutomationBridgeSubsystem.h +0 -796
  330. package/plugins/McpAutomationBridge/Source/McpAutomationBridge/Public/McpConnectionManager.h +0 -117
  331. package/scripts/check-unreal-connection.mjs +0 -19
  332. package/scripts/clean-tmp.js +0 -23
  333. package/scripts/patch-wasm.js +0 -26
  334. package/scripts/run-all-tests.mjs +0 -136
  335. package/scripts/smoke-test.ts +0 -94
  336. package/scripts/sync-mcp-plugin.js +0 -143
  337. package/scripts/test-no-plugin-alternates.mjs +0 -113
  338. package/scripts/validate-server.js +0 -46
  339. package/scripts/verify-automation-bridge.js +0 -200
  340. package/src/automation/bridge.ts +0 -560
  341. package/src/automation/connection-manager.ts +0 -148
  342. package/src/automation/handshake.ts +0 -99
  343. package/src/automation/index.ts +0 -2
  344. package/src/automation/message-handler.ts +0 -192
  345. package/src/automation/request-tracker.ts +0 -155
  346. package/src/automation/types.ts +0 -107
  347. package/src/cli.ts +0 -34
  348. package/src/config/class-aliases.ts +0 -65
  349. package/src/config.ts +0 -73
  350. package/src/constants.ts +0 -24
  351. package/src/graphql/loaders.ts +0 -244
  352. package/src/graphql/resolvers.ts +0 -1008
  353. package/src/graphql/schema.ts +0 -452
  354. package/src/graphql/server.ts +0 -156
  355. package/src/graphql/types.ts +0 -10
  356. package/src/handlers/resource-handlers.ts +0 -186
  357. package/src/index.ts +0 -243
  358. package/src/resources/actors.ts +0 -127
  359. package/src/resources/assets.ts +0 -286
  360. package/src/resources/levels.ts +0 -68
  361. package/src/server/resource-registry.ts +0 -47
  362. package/src/server/tool-registry.ts +0 -354
  363. package/src/server-setup.ts +0 -114
  364. package/src/services/health-monitor.ts +0 -132
  365. package/src/services/metrics-server.ts +0 -176
  366. package/src/tools/actors.ts +0 -564
  367. package/src/tools/animation.ts +0 -941
  368. package/src/tools/assets.ts +0 -394
  369. package/src/tools/audio.ts +0 -499
  370. package/src/tools/base-tool.ts +0 -52
  371. package/src/tools/behavior-tree.ts +0 -45
  372. package/src/tools/blueprint.ts +0 -940
  373. package/src/tools/consolidated-tool-definitions.ts +0 -1256
  374. package/src/tools/consolidated-tool-handlers.ts +0 -302
  375. package/src/tools/debug.ts +0 -622
  376. package/src/tools/dynamic-handler-registry.ts +0 -33
  377. package/src/tools/editor.ts +0 -435
  378. package/src/tools/engine.ts +0 -43
  379. package/src/tools/environment.ts +0 -281
  380. package/src/tools/foliage.ts +0 -596
  381. package/src/tools/handlers/actor-handlers.ts +0 -244
  382. package/src/tools/handlers/animation-handlers.ts +0 -237
  383. package/src/tools/handlers/argument-helper.ts +0 -142
  384. package/src/tools/handlers/asset-handlers.ts +0 -550
  385. package/src/tools/handlers/audio-handlers.ts +0 -194
  386. package/src/tools/handlers/blueprint-handlers.ts +0 -380
  387. package/src/tools/handlers/common-handlers.ts +0 -108
  388. package/src/tools/handlers/editor-handlers.ts +0 -124
  389. package/src/tools/handlers/effect-handlers.ts +0 -224
  390. package/src/tools/handlers/environment-handlers.ts +0 -183
  391. package/src/tools/handlers/graph-handlers.ts +0 -117
  392. package/src/tools/handlers/input-handlers.ts +0 -28
  393. package/src/tools/handlers/inspect-handlers.ts +0 -450
  394. package/src/tools/handlers/level-handlers.ts +0 -253
  395. package/src/tools/handlers/lighting-handlers.ts +0 -151
  396. package/src/tools/handlers/performance-handlers.ts +0 -132
  397. package/src/tools/handlers/pipeline-handlers.ts +0 -128
  398. package/src/tools/handlers/sequence-handlers.ts +0 -438
  399. package/src/tools/handlers/system-handlers.ts +0 -564
  400. package/src/tools/input.ts +0 -160
  401. package/src/tools/introspection.ts +0 -689
  402. package/src/tools/landscape.ts +0 -649
  403. package/src/tools/level.ts +0 -989
  404. package/src/tools/lighting.ts +0 -1052
  405. package/src/tools/logs.ts +0 -219
  406. package/src/tools/materials.ts +0 -295
  407. package/src/tools/niagara.ts +0 -485
  408. package/src/tools/performance.ts +0 -661
  409. package/src/tools/physics.ts +0 -679
  410. package/src/tools/property-dictionary.ts +0 -98
  411. package/src/tools/sequence.ts +0 -385
  412. package/src/tools/tool-definition-utils.ts +0 -35
  413. package/src/tools/ui.ts +0 -452
  414. package/src/types/automation-responses.ts +0 -119
  415. package/src/types/env.ts +0 -17
  416. package/src/types/handler-types.ts +0 -442
  417. package/src/types/responses.ts +0 -355
  418. package/src/types/tool-interfaces.ts +0 -250
  419. package/src/types/tool-types.ts +0 -575
  420. package/src/unreal-bridge.ts +0 -693
  421. package/src/utils/command-validator.ts +0 -139
  422. package/src/utils/elicitation.ts +0 -132
  423. package/src/utils/error-handler.ts +0 -287
  424. package/src/utils/ini-reader.ts +0 -86
  425. package/src/utils/logger.ts +0 -35
  426. package/src/utils/normalize.test.ts +0 -162
  427. package/src/utils/normalize.ts +0 -146
  428. package/src/utils/path-security.ts +0 -43
  429. package/src/utils/response-factory.ts +0 -44
  430. package/src/utils/response-validator.ts +0 -395
  431. package/src/utils/result-helpers.ts +0 -195
  432. package/src/utils/safe-json.test.ts +0 -90
  433. package/src/utils/safe-json.ts +0 -70
  434. package/src/utils/unreal-command-queue.ts +0 -166
  435. package/src/utils/validation.test.ts +0 -184
  436. package/src/utils/validation.ts +0 -312
  437. package/src/wasm/index.ts +0 -838
  438. package/test-server.mjs +0 -100
  439. package/tests/run-unreal-tool-tests.mjs +0 -948
  440. package/tests/test-animation.mjs +0 -369
  441. package/tests/test-asset-advanced.mjs +0 -82
  442. package/tests/test-asset-errors.mjs +0 -35
  443. package/tests/test-asset-graph.mjs +0 -311
  444. package/tests/test-audio.mjs +0 -417
  445. package/tests/test-automation-timeouts.mjs +0 -98
  446. package/tests/test-behavior-tree.mjs +0 -444
  447. package/tests/test-blueprint-graph.mjs +0 -410
  448. package/tests/test-blueprint.mjs +0 -577
  449. package/tests/test-client-mode.mjs +0 -86
  450. package/tests/test-console-command.mjs +0 -56
  451. package/tests/test-control-actor.mjs +0 -425
  452. package/tests/test-control-editor.mjs +0 -112
  453. package/tests/test-graphql.mjs +0 -372
  454. package/tests/test-input.mjs +0 -349
  455. package/tests/test-inspect.mjs +0 -302
  456. package/tests/test-landscape.mjs +0 -316
  457. package/tests/test-lighting.mjs +0 -428
  458. package/tests/test-manage-asset.mjs +0 -438
  459. package/tests/test-manage-level.mjs +0 -89
  460. package/tests/test-materials.mjs +0 -356
  461. package/tests/test-niagara.mjs +0 -185
  462. package/tests/test-no-inline-python.mjs +0 -122
  463. package/tests/test-performance.mjs +0 -539
  464. package/tests/test-plugin-handshake.mjs +0 -82
  465. package/tests/test-runner.mjs +0 -933
  466. package/tests/test-sequence.mjs +0 -104
  467. package/tests/test-system.mjs +0 -96
  468. package/tests/test-wasm.mjs +0 -283
  469. package/tests/test-world-partition.mjs +0 -215
  470. package/tsconfig.json +0 -56
  471. package/vitest.config.ts +0 -35
  472. package/wasm/Cargo.lock +0 -363
  473. package/wasm/Cargo.toml +0 -42
  474. package/wasm/LICENSE +0 -21
  475. package/wasm/README.md +0 -253
  476. package/wasm/src/dependency_resolver.rs +0 -377
  477. package/wasm/src/lib.rs +0 -153
  478. package/wasm/src/property_parser.rs +0 -271
  479. package/wasm/src/transform_math.rs +0 -396
  480. package/wasm/tests/integration.rs +0 -109
@@ -1,668 +0,0 @@
1
- #include "McpAutomationBridgeGlobals.h"
2
- #include "McpAutomationBridgeHelpers.h"
3
- #include "McpAutomationBridgeSubsystem.h"
4
- #if WITH_EDITOR
5
- #include "AssetToolsModule.h"
6
- #include "Blueprint/UserWidget.h"
7
- #include "Blueprint/WidgetBlueprintLibrary.h"
8
- #include "Blueprint/WidgetTree.h"
9
- #include "Components/Image.h"
10
- #include "Components/PanelWidget.h"
11
- #include "Components/TextBlock.h"
12
- #include "EditorAssetLibrary.h"
13
- #include "Engine/GameViewportClient.h"
14
- #include "HAL/FileManager.h"
15
- #include "IImageWrapper.h"
16
- #include "IImageWrapperModule.h"
17
- #include "ImageUtils.h"
18
- #include "Misc/Base64.h"
19
- #include "Misc/FileHelper.h"
20
- #include "Misc/Paths.h"
21
- #include "Modules/ModuleManager.h"
22
- #include "UnrealClient.h"
23
- #include "WidgetBlueprint.h"
24
- #if __has_include("Factories/WidgetBlueprintFactory.h")
25
- #include "Factories/WidgetBlueprintFactory.h"
26
- #define MCP_HAS_WIDGET_FACTORY 1
27
- #else
28
- #define MCP_HAS_WIDGET_FACTORY 0
29
- #endif
30
- #endif
31
-
32
- bool UMcpAutomationBridgeSubsystem::HandleUiAction(
33
- const FString &RequestId, const FString &Action,
34
- const TSharedPtr<FJsonObject> &Payload,
35
- TSharedPtr<FMcpBridgeWebSocket> RequestingSocket) {
36
- const FString LowerAction = Action.ToLower();
37
- bool bIsSystemControl =
38
- LowerAction.Equals(TEXT("system_control"), ESearchCase::IgnoreCase);
39
- bool bIsManageUi =
40
- LowerAction.Equals(TEXT("manage_ui"), ESearchCase::IgnoreCase);
41
-
42
- if (!bIsSystemControl && !bIsManageUi) {
43
- return false;
44
- }
45
-
46
- if (!Payload.IsValid()) {
47
- SendAutomationError(RequestingSocket, RequestId, TEXT("Payload missing."),
48
- TEXT("INVALID_PAYLOAD"));
49
- return true;
50
- }
51
-
52
- FString SubAction;
53
- if (Payload->HasField(TEXT("subAction"))) {
54
- SubAction = Payload->GetStringField(TEXT("subAction"));
55
- } else {
56
- Payload->TryGetStringField(TEXT("action"), SubAction);
57
- }
58
- const FString LowerSub = SubAction.ToLower();
59
-
60
- TSharedPtr<FJsonObject> Resp = MakeShared<FJsonObject>();
61
- Resp->SetStringField(TEXT("action"), LowerSub);
62
-
63
- bool bSuccess = false;
64
- FString Message;
65
- FString ErrorCode;
66
-
67
- #if WITH_EDITOR
68
- if (LowerSub == TEXT("create_widget")) {
69
- #if WITH_EDITOR && MCP_HAS_WIDGET_FACTORY
70
- FString WidgetName;
71
- if (!Payload->TryGetStringField(TEXT("name"), WidgetName) ||
72
- WidgetName.IsEmpty()) {
73
- Message = TEXT("name field required for create_widget");
74
- ErrorCode = TEXT("INVALID_ARGUMENT");
75
- Resp->SetStringField(TEXT("error"), Message);
76
- } else {
77
- FString SavePath;
78
- Payload->TryGetStringField(TEXT("savePath"), SavePath);
79
- if (SavePath.IsEmpty()) {
80
- SavePath = TEXT("/Game/UI/Widgets");
81
- }
82
-
83
- FString WidgetType;
84
- Payload->TryGetStringField(TEXT("widgetType"), WidgetType);
85
-
86
- const FString NormalizedPath = SavePath.TrimStartAndEnd();
87
- const FString TargetPath =
88
- FString::Printf(TEXT("%s/%s"), *NormalizedPath, *WidgetName);
89
- if (UEditorAssetLibrary::DoesAssetExist(TargetPath)) {
90
- bSuccess = true;
91
- Message = FString::Printf(TEXT("Widget blueprint already exists at %s"),
92
- *TargetPath);
93
- Resp->SetStringField(TEXT("widgetPath"), TargetPath);
94
- Resp->SetBoolField(TEXT("exists"), true);
95
- if (!WidgetType.IsEmpty()) {
96
- Resp->SetStringField(TEXT("widgetType"), WidgetType);
97
- }
98
- Resp->SetStringField(TEXT("widgetName"), WidgetName);
99
- } else {
100
- UWidgetBlueprintFactory *Factory = NewObject<UWidgetBlueprintFactory>();
101
- if (!Factory) {
102
- Message = TEXT("Failed to create widget blueprint factory");
103
- ErrorCode = TEXT("FACTORY_CREATION_FAILED");
104
- Resp->SetStringField(TEXT("error"), Message);
105
- } else {
106
- UObject *NewAsset = Factory->FactoryCreateNew(
107
- UWidgetBlueprint::StaticClass(),
108
- UEditorAssetLibrary::DoesAssetExist(NormalizedPath)
109
- ? UEditorAssetLibrary::LoadAsset(NormalizedPath)
110
- : nullptr,
111
- FName(*WidgetName), RF_Standalone, nullptr, GWarn);
112
-
113
- UWidgetBlueprint *WidgetBlueprint = Cast<UWidgetBlueprint>(NewAsset);
114
-
115
- if (!WidgetBlueprint) {
116
- Message = TEXT("Failed to create widget blueprint asset");
117
- ErrorCode = TEXT("ASSET_CREATION_FAILED");
118
- Resp->SetStringField(TEXT("error"), Message);
119
- } else {
120
- // Force immediate save and registry scan
121
- SaveLoadedAssetThrottled(WidgetBlueprint, -1.0, true);
122
- ScanPathSynchronous(WidgetBlueprint->GetOutermost()->GetName());
123
-
124
- bSuccess = true;
125
- Message = FString::Printf(TEXT("Widget blueprint created at %s"),
126
- *WidgetBlueprint->GetPathName());
127
- Resp->SetStringField(TEXT("widgetPath"),
128
- WidgetBlueprint->GetPathName());
129
- Resp->SetStringField(TEXT("widgetName"), WidgetName);
130
- if (!WidgetType.IsEmpty()) {
131
- Resp->SetStringField(TEXT("widgetType"), WidgetType);
132
- }
133
- }
134
- }
135
- }
136
- }
137
- #else
138
- Message =
139
- TEXT("create_widget requires editor build with widget factory support");
140
- ErrorCode = TEXT("NOT_AVAILABLE");
141
- Resp->SetStringField(TEXT("error"), Message);
142
- #endif
143
- } else if (LowerSub == TEXT("add_widget_child")) {
144
- #if WITH_EDITOR && MCP_HAS_WIDGET_FACTORY
145
- FString WidgetPath;
146
- if (!Payload->TryGetStringField(TEXT("widgetPath"), WidgetPath) ||
147
- WidgetPath.IsEmpty()) {
148
- Message = TEXT("widgetPath required for add_widget_child");
149
- ErrorCode = TEXT("INVALID_ARGUMENT");
150
- Resp->SetStringField(TEXT("error"), Message);
151
- } else {
152
- UWidgetBlueprint *WidgetBP =
153
- LoadObject<UWidgetBlueprint>(nullptr, *WidgetPath);
154
- if (!WidgetBP) {
155
- Message = FString::Printf(TEXT("Could not find Widget Blueprint at %s"),
156
- *WidgetPath);
157
- ErrorCode = TEXT("ASSET_NOT_FOUND");
158
- Resp->SetStringField(TEXT("error"), Message);
159
- } else {
160
- FString ChildClassPath;
161
- if (!Payload->TryGetStringField(TEXT("childClass"), ChildClassPath) ||
162
- ChildClassPath.IsEmpty()) {
163
- // Fallback to commonly used types if only short name provided?
164
- // For now require full path or class name if it can be found.
165
- Message = TEXT("childClass required (e.g. /Script/UMG.Button)");
166
- ErrorCode = TEXT("INVALID_ARGUMENT");
167
- Resp->SetStringField(TEXT("error"), Message);
168
- } else {
169
- UClass *WidgetClass =
170
- UEditorAssetLibrary::FindAssetData(ChildClassPath)
171
- .GetAsset()
172
- .IsValid()
173
- ? LoadClass<UObject>(nullptr, *ChildClassPath)
174
- : FindObject<UClass>(nullptr, *ChildClassPath);
175
-
176
- // Try partial search for common UMG widgets
177
- if (!WidgetClass) {
178
- if (ChildClassPath.Contains(TEXT(".")))
179
- WidgetClass = FindObject<UClass>(nullptr, *ChildClassPath);
180
- else
181
- WidgetClass = FindObject<UClass>(
182
- nullptr,
183
- *FString::Printf(TEXT("/Script/UMG.%s"), *ChildClassPath));
184
- }
185
-
186
- if (!WidgetClass || !WidgetClass->IsChildOf(UWidget::StaticClass())) {
187
- Message = FString::Printf(
188
- TEXT("Could not resolve valid UWidget class from '%s'"),
189
- *ChildClassPath);
190
- ErrorCode = TEXT("CLASS_NOT_FOUND");
191
- Resp->SetStringField(TEXT("error"), Message);
192
- } else {
193
- FString ParentName;
194
- Payload->TryGetStringField(TEXT("parentName"), ParentName);
195
-
196
- WidgetBP->Modify();
197
-
198
- UWidget *NewWidget =
199
- WidgetBP->WidgetTree->ConstructWidget<UWidget>(WidgetClass);
200
-
201
- bool bAdded = false;
202
- bool bIsRoot = false;
203
-
204
- if (ParentName.IsEmpty()) {
205
- // Try to set as RootWidget if empty
206
- if (WidgetBP->WidgetTree->RootWidget == nullptr) {
207
- WidgetBP->WidgetTree->RootWidget = NewWidget;
208
- bAdded = true;
209
- bIsRoot = true;
210
- } else {
211
- // Try to add to existing root if it's a panel
212
- UPanelWidget *RootPanel =
213
- Cast<UPanelWidget>(WidgetBP->WidgetTree->RootWidget);
214
- if (RootPanel) {
215
- RootPanel->AddChild(NewWidget);
216
- bAdded = true;
217
- } else {
218
- Message = TEXT("Root widget is not a panel and already "
219
- "exists. Specify parentName.");
220
- ErrorCode = TEXT("ROOT_Full");
221
- }
222
- }
223
- } else {
224
- // Find parent
225
- UWidget *ParentWidget =
226
- WidgetBP->WidgetTree->FindWidget(FName(*ParentName));
227
- UPanelWidget *ParentPanel = Cast<UPanelWidget>(ParentWidget);
228
- if (ParentPanel) {
229
- ParentPanel->AddChild(NewWidget);
230
- bAdded = true;
231
- } else {
232
- Message = FString::Printf(
233
- TEXT("Parent '%s' not found or is not a PanelWidget"),
234
- *ParentName);
235
- ErrorCode = TEXT("PARENT_NOT_FOUND");
236
- }
237
- }
238
-
239
- if (bAdded) {
240
- UEditorAssetLibrary::SaveAsset(WidgetBP->GetPathName());
241
- bSuccess = true;
242
- Message = FString::Printf(TEXT("Added %s to %s"),
243
- *WidgetClass->GetName(),
244
- *WidgetBP->GetName());
245
- Resp->SetStringField(TEXT("widgetName"), NewWidget->GetName());
246
- Resp->SetStringField(TEXT("childClass"), WidgetClass->GetName());
247
- } else {
248
- if (Message.IsEmpty())
249
- Message = TEXT("Failed to add widget child.");
250
- Resp->SetStringField(TEXT("error"), Message);
251
- }
252
- }
253
- }
254
- }
255
- }
256
- #else
257
- Message = TEXT("add_widget_child requires editor build");
258
- ErrorCode = TEXT("NOT_AVAILABLE");
259
- Resp->SetStringField(TEXT("error"), Message);
260
- #endif
261
- } else if (LowerSub == TEXT("screenshot")) {
262
- // Take a screenshot of the viewport and return as base64
263
- FString ScreenshotPath;
264
- Payload->TryGetStringField(TEXT("path"), ScreenshotPath);
265
- if (ScreenshotPath.IsEmpty()) {
266
- ScreenshotPath =
267
- FPaths::ProjectSavedDir() / TEXT("Screenshots/WindowsEditor");
268
- }
269
-
270
- FString Filename;
271
- Payload->TryGetStringField(TEXT("filename"), Filename);
272
- if (Filename.IsEmpty()) {
273
- Filename = FString::Printf(TEXT("Screenshot_%lld"),
274
- FDateTime::Now().ToUnixTimestamp());
275
- }
276
-
277
- bool bReturnBase64 = true;
278
- Payload->TryGetBoolField(TEXT("returnBase64"), bReturnBase64);
279
-
280
- // Get viewport
281
- if (!GEngine || !GEngine->GameViewport) {
282
- Message = TEXT("No game viewport available");
283
- ErrorCode = TEXT("NO_VIEWPORT");
284
- Resp->SetStringField(TEXT("error"), Message);
285
- } else {
286
- UGameViewportClient *ViewportClient = GEngine->GameViewport;
287
- FViewport *Viewport = ViewportClient->Viewport;
288
-
289
- if (!Viewport) {
290
- Message = TEXT("No viewport available");
291
- ErrorCode = TEXT("NO_VIEWPORT");
292
- Resp->SetStringField(TEXT("error"), Message);
293
- } else {
294
- // Capture viewport pixels
295
- TArray<FColor> Bitmap;
296
- FIntVector Size(Viewport->GetSizeXY().X, Viewport->GetSizeXY().Y, 0);
297
-
298
- bool bReadSuccess = Viewport->ReadPixels(Bitmap);
299
-
300
- if (!bReadSuccess || Bitmap.Num() == 0) {
301
- Message = TEXT("Failed to read viewport pixels");
302
- ErrorCode = TEXT("CAPTURE_FAILED");
303
- Resp->SetStringField(TEXT("error"), Message);
304
- } else {
305
- // Ensure we have the right size
306
- const int32 Width = Size.X;
307
- const int32 Height = Size.Y;
308
-
309
- // Compress to PNG
310
- TArray<uint8> PngData;
311
- FImageUtils::ThumbnailCompressImageArray(Width, Height, Bitmap,
312
- PngData);
313
-
314
- if (PngData.Num() == 0) {
315
- // Alternative: compress as PNG using IImageWrapper
316
- IImageWrapperModule &ImageWrapperModule =
317
- FModuleManager::LoadModuleChecked<IImageWrapperModule>(
318
- FName("ImageWrapper"));
319
- TSharedPtr<IImageWrapper> ImageWrapper =
320
- ImageWrapperModule.CreateImageWrapper(EImageFormat::PNG);
321
-
322
- if (ImageWrapper.IsValid()) {
323
- TArray<uint8> RawData;
324
- RawData.SetNum(Width * Height * 4);
325
- for (int32 i = 0; i < Bitmap.Num(); ++i) {
326
- RawData[i * 4 + 0] = Bitmap[i].R;
327
- RawData[i * 4 + 1] = Bitmap[i].G;
328
- RawData[i * 4 + 2] = Bitmap[i].B;
329
- RawData[i * 4 + 3] = Bitmap[i].A;
330
- }
331
-
332
- if (ImageWrapper->SetRaw(RawData.GetData(), RawData.Num(), Width,
333
- Height, ERGBFormat::RGBA, 8)) {
334
- PngData = ImageWrapper->GetCompressed(100);
335
- }
336
- }
337
- }
338
-
339
- FString FullPath =
340
- FPaths::Combine(ScreenshotPath, Filename + TEXT(".png"));
341
- FPaths::MakeStandardFilename(FullPath);
342
-
343
- // Always save to disk
344
- IFileManager::Get().MakeDirectory(*ScreenshotPath, true);
345
- bool bSaved = FFileHelper::SaveArrayToFile(PngData, *FullPath);
346
-
347
- bSuccess = true;
348
- Message = FString::Printf(TEXT("Screenshot captured (%dx%d)"), Width,
349
- Height);
350
- Resp->SetStringField(TEXT("screenshotPath"), FullPath);
351
- Resp->SetStringField(TEXT("filename"), Filename);
352
- Resp->SetNumberField(TEXT("width"), Width);
353
- Resp->SetNumberField(TEXT("height"), Height);
354
- Resp->SetNumberField(TEXT("sizeBytes"), PngData.Num());
355
-
356
- // Return base64 encoded image if requested
357
- if (bReturnBase64 && PngData.Num() > 0) {
358
- FString Base64Data = FBase64::Encode(PngData);
359
- Resp->SetStringField(TEXT("imageBase64"), Base64Data);
360
- Resp->SetStringField(TEXT("mimeType"), TEXT("image/png"));
361
- }
362
- }
363
- }
364
- }
365
- } else if (LowerSub == TEXT("play_in_editor")) {
366
- // Start play in editor
367
- if (GEditor && GEditor->PlayWorld) {
368
- Message = TEXT("Already playing in editor");
369
- ErrorCode = TEXT("ALREADY_PLAYING");
370
- Resp->SetStringField(TEXT("error"), Message);
371
- } else {
372
- // Execute play command
373
- bool bCommandSuccess = GEditor->Exec(nullptr, TEXT("Play In Editor"));
374
- if (bCommandSuccess) {
375
- bSuccess = true;
376
- Message = TEXT("Started play in editor");
377
- Resp->SetStringField(TEXT("status"), TEXT("playing"));
378
- } else {
379
- Message = TEXT("Failed to start play in editor");
380
- ErrorCode = TEXT("PLAY_FAILED");
381
- Resp->SetStringField(TEXT("error"), Message);
382
- }
383
- }
384
- } else if (LowerSub == TEXT("stop_play")) {
385
- // Stop play in editor
386
- if (GEditor && GEditor->PlayWorld) {
387
- // Execute stop command
388
- bool bCommandSuccess =
389
- GEditor->Exec(nullptr, TEXT("Stop Play In Editor"));
390
- if (bCommandSuccess) {
391
- bSuccess = true;
392
- Message = TEXT("Stopped play in editor");
393
- Resp->SetStringField(TEXT("status"), TEXT("stopped"));
394
- } else {
395
- Message = TEXT("Failed to stop play in editor");
396
- ErrorCode = TEXT("STOP_FAILED");
397
- Resp->SetStringField(TEXT("error"), Message);
398
- }
399
- } else {
400
- Message = TEXT("Not currently playing in editor");
401
- ErrorCode = TEXT("NOT_PLAYING");
402
- Resp->SetStringField(TEXT("error"), Message);
403
- }
404
- } else if (LowerSub == TEXT("save_all")) {
405
- // Save all assets and levels
406
- bool bCommandSuccess = GEditor->Exec(nullptr, TEXT("Asset Save All"));
407
- if (bCommandSuccess) {
408
- bSuccess = true;
409
- Message = TEXT("Saved all assets");
410
- Resp->SetStringField(TEXT("status"), TEXT("saved"));
411
- } else {
412
- Message = TEXT("Failed to save all assets");
413
- ErrorCode = TEXT("SAVE_FAILED");
414
- Resp->SetStringField(TEXT("error"), Message);
415
- }
416
- } else if (LowerSub == TEXT("simulate_input")) {
417
- FString KeyName;
418
- Payload->TryGetStringField(TEXT("keyName"),
419
- KeyName); // Changed to keyName to match schema
420
- if (KeyName.IsEmpty())
421
- Payload->TryGetStringField(TEXT("key"), KeyName); // Fallback
422
-
423
- FString EventType;
424
- Payload->TryGetStringField(TEXT("eventType"), EventType);
425
-
426
- FKey Key = FKey(FName(*KeyName));
427
- if (Key.IsValid()) {
428
- const uint32 CharacterCode = 0;
429
- const uint32 KeyCode = 0;
430
- const bool bIsRepeat = false;
431
- FModifierKeysState ModifierState;
432
-
433
- if (EventType == TEXT("KeyDown")) {
434
- FKeyEvent KeyEvent(Key, ModifierState,
435
- FSlateApplication::Get().GetUserIndexForKeyboard(),
436
- bIsRepeat, CharacterCode, KeyCode);
437
- FSlateApplication::Get().ProcessKeyDownEvent(KeyEvent);
438
- } else if (EventType == TEXT("KeyUp")) {
439
- FKeyEvent KeyEvent(Key, ModifierState,
440
- FSlateApplication::Get().GetUserIndexForKeyboard(),
441
- bIsRepeat, CharacterCode, KeyCode);
442
- FSlateApplication::Get().ProcessKeyUpEvent(KeyEvent);
443
- } else {
444
- // Press and Release
445
- FKeyEvent KeyDownEvent(
446
- Key, ModifierState,
447
- FSlateApplication::Get().GetUserIndexForKeyboard(), bIsRepeat,
448
- CharacterCode, KeyCode);
449
- FSlateApplication::Get().ProcessKeyDownEvent(KeyDownEvent);
450
-
451
- FKeyEvent KeyUpEvent(Key, ModifierState,
452
- FSlateApplication::Get().GetUserIndexForKeyboard(),
453
- bIsRepeat, CharacterCode, KeyCode);
454
- FSlateApplication::Get().ProcessKeyUpEvent(KeyUpEvent);
455
- }
456
-
457
- bSuccess = true;
458
- Message = FString::Printf(TEXT("Simulated input for key: %s"), *KeyName);
459
- } else {
460
- Message = FString::Printf(TEXT("Invalid key name: %s"), *KeyName);
461
- ErrorCode = TEXT("INVALID_KEY");
462
- Resp->SetStringField(TEXT("error"), Message);
463
- }
464
- } else if (LowerSub == TEXT("create_hud")) {
465
- FString WidgetPath;
466
- Payload->TryGetStringField(TEXT("widgetPath"), WidgetPath);
467
- UClass *WidgetClass = LoadClass<UUserWidget>(nullptr, *WidgetPath);
468
- if (WidgetClass && GEngine && GEngine->GameViewport) {
469
- UWorld *World = GEngine->GameViewport->GetWorld();
470
- if (World) {
471
- UUserWidget *Widget = CreateWidget<UUserWidget>(World, WidgetClass);
472
- if (Widget) {
473
- Widget->AddToViewport();
474
- bSuccess = true;
475
- Message = TEXT("HUD created and added to viewport");
476
- Resp->SetStringField(TEXT("widgetName"), Widget->GetName());
477
- } else {
478
- Message = TEXT("Failed to create widget");
479
- ErrorCode = TEXT("CREATE_FAILED");
480
- }
481
- } else {
482
- Message = TEXT("No world context found (is PIE running?)");
483
- ErrorCode = TEXT("NO_WORLD");
484
- }
485
- } else {
486
- Message =
487
- FString::Printf(TEXT("Failed to load widget class: %s"), *WidgetPath);
488
- ErrorCode = TEXT("CLASS_NOT_FOUND");
489
- }
490
- } else if (LowerSub == TEXT("set_widget_text")) {
491
- FString Key, Value;
492
- Payload->TryGetStringField(TEXT("key"), Key);
493
- Payload->TryGetStringField(TEXT("value"), Value);
494
-
495
- bool bFound = false;
496
- // Iterate all widgets to find one matching Key (Name)
497
- TArray<UUserWidget *> Widgets;
498
- UWidgetBlueprintLibrary::GetAllWidgetsOfClass(
499
- GEditor->GetEditorWorldContext().World(), Widgets,
500
- UUserWidget::StaticClass(), false);
501
- // Also try Game Viewport world if Editor World is not right context (PIE)
502
- if (GEngine && GEngine->GameViewport && GEngine->GameViewport->GetWorld()) {
503
- UWidgetBlueprintLibrary::GetAllWidgetsOfClass(
504
- GEngine->GameViewport->GetWorld(), Widgets,
505
- UUserWidget::StaticClass(), false);
506
- }
507
-
508
- for (UUserWidget *Widget : Widgets) {
509
- // Search inside this widget for a TextBlock named Key
510
- UWidget *Child = Widget->GetWidgetFromName(FName(*Key));
511
- if (UTextBlock *TextBlock = Cast<UTextBlock>(Child)) {
512
- TextBlock->SetText(FText::FromString(Value));
513
- bFound = true;
514
- bSuccess = true;
515
- Message =
516
- FString::Printf(TEXT("Set text on '%s' to '%s'"), *Key, *Value);
517
- break;
518
- }
519
- // Also check if the widget ITSELF is the one (though UserWidget !=
520
- // TextBlock usually)
521
- if (Widget->GetName() == Key) {
522
- // Can't set text on UserWidget directly unless it implements interface?
523
- // Assuming Key refers to child widget name usually
524
- }
525
- }
526
-
527
- if (!bFound) {
528
- // Fallback: Use TObjectIterator to find ANY UTextBlock with that name,
529
- // risky but covers cases
530
- for (TObjectIterator<UTextBlock> It; It; ++It) {
531
- if (It->GetName() == Key && It->GetWorld()) {
532
- It->SetText(FText::FromString(Value));
533
- bFound = true;
534
- bSuccess = true;
535
- Message = FString::Printf(TEXT("Set text on global '%s'"), *Key);
536
- break;
537
- }
538
- }
539
- }
540
-
541
- if (!bFound) {
542
- Message = FString::Printf(TEXT("Widget/TextBlock '%s' not found"), *Key);
543
- ErrorCode = TEXT("WIDGET_NOT_FOUND");
544
- }
545
- } else if (LowerSub == TEXT("set_widget_image")) {
546
- FString Key, TexturePath;
547
- Payload->TryGetStringField(TEXT("key"), Key);
548
- Payload->TryGetStringField(TEXT("texturePath"), TexturePath);
549
- UTexture2D *Texture = LoadObject<UTexture2D>(nullptr, *TexturePath);
550
- if (Texture) {
551
- bool bFound = false;
552
- for (TObjectIterator<UImage> It; It; ++It) {
553
- if (It->GetName() == Key && It->GetWorld()) {
554
- It->SetBrushFromTexture(Texture);
555
- bFound = true;
556
- bSuccess = true;
557
- Message = FString::Printf(TEXT("Set image on '%s'"), *Key);
558
- break;
559
- }
560
- }
561
- if (!bFound) {
562
- Message = FString::Printf(TEXT("Image widget '%s' not found"), *Key);
563
- ErrorCode = TEXT("WIDGET_NOT_FOUND");
564
- }
565
- } else {
566
- Message = TEXT("Failed to load texture");
567
- ErrorCode = TEXT("ASSET_NOT_FOUND");
568
- }
569
- } else if (LowerSub == TEXT("set_widget_visibility")) {
570
- FString Key;
571
- bool bVisible = true;
572
- Payload->TryGetStringField(TEXT("key"), Key);
573
- Payload->TryGetBoolField(TEXT("visible"), bVisible);
574
-
575
- bool bFound = false;
576
- // Try UserWidgets
577
- for (TObjectIterator<UUserWidget> It; It; ++It) {
578
- if (It->GetName() == Key && It->GetWorld()) {
579
- It->SetVisibility(bVisible ? ESlateVisibility::Visible
580
- : ESlateVisibility::Collapsed);
581
- bFound = true;
582
- bSuccess = true;
583
- break;
584
- }
585
- }
586
- // If not found, try generic UWidget
587
- if (!bFound) {
588
- for (TObjectIterator<UWidget> It; It; ++It) {
589
- if (It->GetName() == Key && It->GetWorld()) {
590
- It->SetVisibility(bVisible ? ESlateVisibility::Visible
591
- : ESlateVisibility::Collapsed);
592
- bFound = true;
593
- bSuccess = true;
594
- break;
595
- }
596
- }
597
- }
598
-
599
- if (bFound) {
600
- Message = FString::Printf(TEXT("Set visibility on '%s' to %s"), *Key,
601
- bVisible ? TEXT("Visible") : TEXT("Collapsed"));
602
- } else {
603
- Message = FString::Printf(TEXT("Widget '%s' not found"), *Key);
604
- ErrorCode = TEXT("WIDGET_NOT_FOUND");
605
- }
606
- } else if (LowerSub == TEXT("remove_widget_from_viewport")) {
607
- FString Key;
608
- Payload->TryGetStringField(TEXT("key"),
609
- Key); // If empty, remove all? OR specific
610
-
611
- if (Key.IsEmpty()) {
612
- // Remove all user widgets?
613
- TArray<UUserWidget *> TempWidgets;
614
- UWidgetBlueprintLibrary::GetAllWidgetsOfClass(
615
- GEditor->GetEditorWorldContext().World(), TempWidgets,
616
- UUserWidget::StaticClass(), true);
617
- // Implementation:
618
- if (GEngine && GEngine->GameViewport &&
619
- GEngine->GameViewport->GetWorld()) {
620
- TArray<UUserWidget *> Widgets;
621
- UWidgetBlueprintLibrary::GetAllWidgetsOfClass(
622
- GEngine->GameViewport->GetWorld(), Widgets,
623
- UUserWidget::StaticClass(), true);
624
- for (UUserWidget *W : Widgets) {
625
- W->RemoveFromParent();
626
- }
627
- bSuccess = true;
628
- Message = TEXT("Removed all widgets");
629
- }
630
- } else {
631
- bool bFound = false;
632
- for (TObjectIterator<UUserWidget> It; It; ++It) {
633
- if (It->GetName() == Key && It->GetWorld()) {
634
- It->RemoveFromParent();
635
- bFound = true;
636
- bSuccess = true;
637
- break;
638
- }
639
- }
640
- if (bFound) {
641
- Message = FString::Printf(TEXT("Removed widget '%s'"), *Key);
642
- } else {
643
- Message = FString::Printf(TEXT("Widget '%s' not found"), *Key);
644
- ErrorCode = TEXT("WIDGET_NOT_FOUND");
645
- }
646
- }
647
- } else {
648
- Message = FString::Printf(
649
- TEXT("System control action '%s' not implemented"), *LowerSub);
650
- ErrorCode = TEXT("NOT_IMPLEMENTED");
651
- Resp->SetStringField(TEXT("error"), Message);
652
- }
653
- #else
654
- Message = TEXT("System control actions require editor build.");
655
- ErrorCode = TEXT("NOT_IMPLEMENTED");
656
- Resp->SetStringField(TEXT("error"), Message);
657
- #endif
658
-
659
- Resp->SetBoolField(TEXT("success"), bSuccess);
660
- if (Message.IsEmpty()) {
661
- Message = bSuccess ? TEXT("System control action completed")
662
- : TEXT("System control action failed");
663
- }
664
-
665
- SendAutomationResponse(RequestingSocket, RequestId, bSuccess, Message, Resp,
666
- ErrorCode);
667
- return true;
668
- }