unreal-engine-mcp-server 0.5.3 → 0.5.5

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (480) hide show
  1. package/CHANGELOG.md +66 -0
  2. package/dist/automation/bridge.d.ts +1 -0
  3. package/dist/automation/bridge.d.ts.map +1 -0
  4. package/dist/automation/bridge.js +62 -4
  5. package/dist/automation/bridge.js.map +1 -0
  6. package/dist/automation/connection-manager.d.ts.map +1 -0
  7. package/dist/automation/connection-manager.js.map +1 -0
  8. package/dist/automation/handshake.d.ts.map +1 -0
  9. package/dist/automation/handshake.js.map +1 -0
  10. package/dist/automation/index.d.ts.map +1 -0
  11. package/dist/automation/index.js.map +1 -0
  12. package/dist/automation/message-handler.d.ts.map +1 -0
  13. package/dist/automation/message-handler.js.map +1 -0
  14. package/dist/automation/request-tracker.d.ts.map +1 -0
  15. package/dist/automation/request-tracker.js.map +1 -0
  16. package/dist/automation/types.d.ts +1 -0
  17. package/dist/automation/types.d.ts.map +1 -0
  18. package/dist/automation/types.js.map +1 -0
  19. package/dist/cli.d.ts.map +1 -0
  20. package/dist/cli.js +4 -3
  21. package/dist/cli.js.map +1 -0
  22. package/dist/config/class-aliases.d.ts.map +1 -0
  23. package/dist/config/class-aliases.js.map +1 -0
  24. package/dist/config.d.ts.map +1 -0
  25. package/dist/config.js.map +1 -0
  26. package/dist/constants.d.ts +2 -0
  27. package/dist/constants.d.ts.map +1 -0
  28. package/dist/constants.js +2 -0
  29. package/dist/constants.js.map +1 -0
  30. package/dist/graphql/loaders.d.ts.map +1 -0
  31. package/dist/graphql/loaders.js.map +1 -0
  32. package/dist/graphql/resolvers.d.ts.map +1 -0
  33. package/dist/graphql/resolvers.js +29 -29
  34. package/dist/graphql/resolvers.js.map +1 -0
  35. package/dist/graphql/schema.d.ts.map +1 -0
  36. package/dist/graphql/schema.js.map +1 -0
  37. package/dist/graphql/server.d.ts +0 -1
  38. package/dist/graphql/server.d.ts.map +1 -0
  39. package/dist/graphql/server.js +15 -16
  40. package/dist/graphql/server.js.map +1 -0
  41. package/dist/graphql/types.d.ts.map +1 -0
  42. package/dist/graphql/types.js.map +1 -0
  43. package/dist/handlers/resource-handlers.d.ts.map +1 -0
  44. package/dist/handlers/resource-handlers.js.map +1 -0
  45. package/dist/index.d.ts +1 -0
  46. package/dist/index.d.ts.map +1 -0
  47. package/dist/index.js +64 -7
  48. package/dist/index.js.map +1 -0
  49. package/dist/resources/actors.d.ts.map +1 -0
  50. package/dist/resources/actors.js.map +1 -0
  51. package/dist/resources/assets.d.ts.map +1 -0
  52. package/dist/resources/assets.js +6 -4
  53. package/dist/resources/assets.js.map +1 -0
  54. package/dist/resources/levels.d.ts.map +1 -0
  55. package/dist/resources/levels.js.map +1 -0
  56. package/dist/server/resource-registry.d.ts.map +1 -0
  57. package/dist/server/resource-registry.js.map +1 -0
  58. package/dist/server/tool-registry.d.ts.map +1 -0
  59. package/dist/server/tool-registry.js.map +1 -0
  60. package/dist/server-setup.d.ts.map +1 -0
  61. package/dist/server-setup.js.map +1 -0
  62. package/dist/services/health-monitor.d.ts.map +1 -0
  63. package/dist/services/health-monitor.js.map +1 -0
  64. package/dist/services/metrics-server.d.ts.map +1 -0
  65. package/dist/services/metrics-server.js +3 -3
  66. package/dist/services/metrics-server.js.map +1 -0
  67. package/dist/tools/actors.d.ts.map +1 -0
  68. package/dist/tools/actors.js +3 -1
  69. package/dist/tools/actors.js.map +1 -0
  70. package/dist/tools/animation.d.ts.map +1 -0
  71. package/dist/tools/animation.js +2 -2
  72. package/dist/tools/animation.js.map +1 -0
  73. package/dist/tools/assets.d.ts.map +1 -0
  74. package/dist/tools/assets.js.map +1 -0
  75. package/dist/tools/audio.d.ts.map +1 -0
  76. package/dist/tools/audio.js.map +1 -0
  77. package/dist/tools/base-tool.d.ts.map +1 -0
  78. package/dist/tools/base-tool.js.map +1 -0
  79. package/dist/tools/behavior-tree.d.ts.map +1 -0
  80. package/dist/tools/behavior-tree.js.map +1 -0
  81. package/dist/tools/blueprint.d.ts.map +1 -0
  82. package/dist/tools/blueprint.js +4 -2
  83. package/dist/tools/blueprint.js.map +1 -0
  84. package/dist/tools/consolidated-tool-definitions.d.ts.map +1 -0
  85. package/dist/tools/consolidated-tool-definitions.js.map +1 -0
  86. package/dist/tools/consolidated-tool-handlers.d.ts.map +1 -0
  87. package/dist/tools/consolidated-tool-handlers.js.map +1 -0
  88. package/dist/tools/debug.d.ts.map +1 -0
  89. package/dist/tools/debug.js +3 -1
  90. package/dist/tools/debug.js.map +1 -0
  91. package/dist/tools/dynamic-handler-registry.d.ts.map +1 -0
  92. package/dist/tools/dynamic-handler-registry.js +3 -1
  93. package/dist/tools/dynamic-handler-registry.js.map +1 -0
  94. package/dist/tools/editor.d.ts.map +1 -0
  95. package/dist/tools/editor.js +1 -1
  96. package/dist/tools/editor.js.map +1 -0
  97. package/dist/tools/engine.d.ts.map +1 -0
  98. package/dist/tools/engine.js.map +1 -0
  99. package/dist/tools/environment.d.ts.map +1 -0
  100. package/dist/tools/environment.js +2 -2
  101. package/dist/tools/environment.js.map +1 -0
  102. package/dist/tools/foliage.d.ts.map +1 -0
  103. package/dist/tools/foliage.js.map +1 -0
  104. package/dist/tools/handlers/actor-handlers.d.ts +1 -1
  105. package/dist/tools/handlers/actor-handlers.d.ts.map +1 -0
  106. package/dist/tools/handlers/actor-handlers.js +6 -5
  107. package/dist/tools/handlers/actor-handlers.js.map +1 -0
  108. package/dist/tools/handlers/animation-handlers.d.ts.map +1 -0
  109. package/dist/tools/handlers/animation-handlers.js.map +1 -0
  110. package/dist/tools/handlers/argument-helper.d.ts.map +1 -0
  111. package/dist/tools/handlers/argument-helper.js.map +1 -0
  112. package/dist/tools/handlers/asset-handlers.d.ts.map +1 -0
  113. package/dist/tools/handlers/asset-handlers.js +5 -1
  114. package/dist/tools/handlers/asset-handlers.js.map +1 -0
  115. package/dist/tools/handlers/audio-handlers.d.ts.map +1 -0
  116. package/dist/tools/handlers/audio-handlers.js.map +1 -0
  117. package/dist/tools/handlers/blueprint-handlers.d.ts.map +1 -0
  118. package/dist/tools/handlers/blueprint-handlers.js +2 -1
  119. package/dist/tools/handlers/blueprint-handlers.js.map +1 -0
  120. package/dist/tools/handlers/common-handlers.d.ts.map +1 -0
  121. package/dist/tools/handlers/common-handlers.js.map +1 -0
  122. package/dist/tools/handlers/editor-handlers.d.ts.map +1 -0
  123. package/dist/tools/handlers/editor-handlers.js +12 -2
  124. package/dist/tools/handlers/editor-handlers.js.map +1 -0
  125. package/dist/tools/handlers/effect-handlers.d.ts.map +1 -0
  126. package/dist/tools/handlers/effect-handlers.js.map +1 -0
  127. package/dist/tools/handlers/environment-handlers.d.ts.map +1 -0
  128. package/dist/tools/handlers/environment-handlers.js.map +1 -0
  129. package/dist/tools/handlers/graph-handlers.d.ts.map +1 -0
  130. package/dist/tools/handlers/graph-handlers.js +61 -1
  131. package/dist/tools/handlers/graph-handlers.js.map +1 -0
  132. package/dist/tools/handlers/input-handlers.d.ts.map +1 -0
  133. package/dist/tools/handlers/input-handlers.js.map +1 -0
  134. package/dist/tools/handlers/inspect-handlers.d.ts.map +1 -0
  135. package/dist/tools/handlers/inspect-handlers.js.map +1 -0
  136. package/dist/tools/handlers/level-handlers.d.ts.map +1 -0
  137. package/dist/tools/handlers/level-handlers.js.map +1 -0
  138. package/dist/tools/handlers/lighting-handlers.d.ts.map +1 -0
  139. package/dist/tools/handlers/lighting-handlers.js +23 -1
  140. package/dist/tools/handlers/lighting-handlers.js.map +1 -0
  141. package/dist/tools/handlers/performance-handlers.d.ts.map +1 -0
  142. package/dist/tools/handlers/performance-handlers.js +15 -2
  143. package/dist/tools/handlers/performance-handlers.js.map +1 -0
  144. package/dist/tools/handlers/pipeline-handlers.d.ts.map +1 -0
  145. package/dist/tools/handlers/pipeline-handlers.js +61 -7
  146. package/dist/tools/handlers/pipeline-handlers.js.map +1 -0
  147. package/dist/tools/handlers/sequence-handlers.d.ts.map +1 -0
  148. package/dist/tools/handlers/sequence-handlers.js.map +1 -0
  149. package/dist/tools/handlers/system-handlers.d.ts.map +1 -0
  150. package/dist/tools/handlers/system-handlers.js +16 -1
  151. package/dist/tools/handlers/system-handlers.js.map +1 -0
  152. package/dist/tools/input.d.ts.map +1 -0
  153. package/dist/tools/input.js +3 -1
  154. package/dist/tools/input.js.map +1 -0
  155. package/dist/tools/introspection.d.ts.map +1 -0
  156. package/dist/tools/introspection.js.map +1 -0
  157. package/dist/tools/landscape.d.ts.map +1 -0
  158. package/dist/tools/landscape.js +3 -1
  159. package/dist/tools/landscape.js.map +1 -0
  160. package/dist/tools/level.d.ts.map +1 -0
  161. package/dist/tools/level.js.map +1 -0
  162. package/dist/tools/lighting.d.ts.map +1 -0
  163. package/dist/tools/lighting.js +3 -1
  164. package/dist/tools/lighting.js.map +1 -0
  165. package/dist/tools/logs.d.ts.map +1 -0
  166. package/dist/tools/logs.js.map +1 -0
  167. package/dist/tools/materials.d.ts.map +1 -0
  168. package/dist/tools/materials.js +3 -1
  169. package/dist/tools/materials.js.map +1 -0
  170. package/dist/tools/niagara.d.ts.map +1 -0
  171. package/dist/tools/niagara.js +7 -5
  172. package/dist/tools/niagara.js.map +1 -0
  173. package/dist/tools/performance.d.ts.map +1 -0
  174. package/dist/tools/performance.js.map +1 -0
  175. package/dist/tools/physics.d.ts.map +1 -0
  176. package/dist/tools/physics.js +9 -7
  177. package/dist/tools/physics.js.map +1 -0
  178. package/dist/tools/property-dictionary.d.ts.map +1 -0
  179. package/dist/tools/property-dictionary.js.map +1 -0
  180. package/dist/tools/sequence.d.ts.map +1 -0
  181. package/dist/tools/sequence.js +3 -1
  182. package/dist/tools/sequence.js.map +1 -0
  183. package/dist/tools/tool-definition-utils.d.ts.map +1 -0
  184. package/dist/tools/tool-definition-utils.js.map +1 -0
  185. package/dist/tools/ui.d.ts.map +1 -0
  186. package/dist/tools/ui.js +3 -1
  187. package/dist/tools/ui.js.map +1 -0
  188. package/dist/types/automation-responses.d.ts.map +1 -0
  189. package/dist/types/automation-responses.js.map +1 -0
  190. package/dist/types/env.d.ts.map +1 -0
  191. package/dist/types/env.js.map +1 -0
  192. package/dist/types/handler-types.d.ts.map +1 -0
  193. package/dist/types/handler-types.js.map +1 -0
  194. package/dist/types/tool-interfaces.d.ts.map +1 -0
  195. package/dist/types/tool-interfaces.js.map +1 -0
  196. package/dist/types/tool-types.d.ts.map +1 -0
  197. package/dist/types/tool-types.js.map +1 -0
  198. package/dist/unreal-bridge.d.ts +1 -0
  199. package/dist/unreal-bridge.d.ts.map +1 -0
  200. package/dist/unreal-bridge.js +8 -0
  201. package/dist/unreal-bridge.js.map +1 -0
  202. package/dist/utils/command-validator.d.ts.map +1 -0
  203. package/dist/utils/command-validator.js.map +1 -0
  204. package/dist/utils/elicitation.d.ts.map +1 -0
  205. package/dist/utils/elicitation.js.map +1 -0
  206. package/dist/utils/error-handler.d.ts.map +1 -0
  207. package/dist/utils/error-handler.js.map +1 -0
  208. package/dist/utils/ini-reader.d.ts.map +1 -0
  209. package/dist/utils/ini-reader.js.map +1 -0
  210. package/dist/utils/logger.d.ts.map +1 -0
  211. package/dist/utils/logger.js.map +1 -0
  212. package/dist/utils/normalize.d.ts.map +1 -0
  213. package/dist/utils/normalize.js.map +1 -0
  214. package/dist/utils/path-security.d.ts.map +1 -0
  215. package/dist/utils/path-security.js.map +1 -0
  216. package/dist/utils/response-factory.d.ts.map +1 -0
  217. package/dist/utils/response-factory.js +3 -1
  218. package/dist/utils/response-factory.js.map +1 -0
  219. package/dist/utils/response-validator.d.ts.map +1 -0
  220. package/dist/utils/response-validator.js.map +1 -0
  221. package/dist/utils/result-helpers.d.ts.map +1 -0
  222. package/dist/utils/result-helpers.js.map +1 -0
  223. package/dist/utils/safe-json.d.ts.map +1 -0
  224. package/dist/utils/safe-json.js.map +1 -0
  225. package/dist/utils/unreal-command-queue.d.ts.map +1 -0
  226. package/dist/utils/unreal-command-queue.js.map +1 -0
  227. package/dist/utils/validation.d.ts.map +1 -0
  228. package/dist/utils/validation.js.map +1 -0
  229. package/dist/wasm/index.d.ts.map +1 -0
  230. package/dist/wasm/index.js.map +1 -0
  231. package/package.json +12 -34
  232. package/server.json +2 -2
  233. package/.dockerignore +0 -57
  234. package/.env.example +0 -26
  235. package/.env.production +0 -61
  236. package/.eslintrc.json +0 -0
  237. package/.eslintrc.override.json +0 -8
  238. package/.github/ISSUE_TEMPLATE/bug_report.yml +0 -94
  239. package/.github/ISSUE_TEMPLATE/config.yml +0 -8
  240. package/.github/ISSUE_TEMPLATE/feature_request.yml +0 -56
  241. package/.github/copilot-instructions.md +0 -478
  242. package/.github/dependabot.yml +0 -19
  243. package/.github/labeler.yml +0 -24
  244. package/.github/labels.yml +0 -70
  245. package/.github/pull_request_template.md +0 -42
  246. package/.github/release-drafter-config.yml +0 -51
  247. package/.github/workflows/auto-merge.yml +0 -38
  248. package/.github/workflows/ci.yml +0 -38
  249. package/.github/workflows/dependency-review.yml +0 -17
  250. package/.github/workflows/gemini-issue-triage.yml +0 -172
  251. package/.github/workflows/greetings.yml +0 -27
  252. package/.github/workflows/labeler.yml +0 -17
  253. package/.github/workflows/links.yml +0 -80
  254. package/.github/workflows/pr-size-labeler.yml +0 -137
  255. package/.github/workflows/publish-mcp.yml +0 -79
  256. package/.github/workflows/release-drafter.yml +0 -24
  257. package/.github/workflows/release.yml +0 -112
  258. package/.github/workflows/semantic-pull-request.yml +0 -35
  259. package/.github/workflows/smoke-test.yml +0 -36
  260. package/.github/workflows/stale.yml +0 -28
  261. package/CONTRIBUTING.md +0 -140
  262. package/Dockerfile +0 -37
  263. package/GEMINI.md +0 -115
  264. package/Public/Plugin_setup_guide.mp4 +0 -0
  265. package/Public/icon.png +0 -0
  266. package/claude_desktop_config_example.json +0 -15
  267. package/dist/types/responses.d.ts +0 -249
  268. package/dist/types/responses.js +0 -2
  269. package/docs/GraphQL-API.md +0 -888
  270. package/docs/Migration-Guide-v0.5.0.md +0 -684
  271. package/docs/Roadmap.md +0 -53
  272. package/docs/WebAssembly-Integration.md +0 -628
  273. package/docs/editor-plugin-extension.md +0 -370
  274. package/docs/handler-mapping.md +0 -249
  275. package/docs/native-automation-progress.md +0 -128
  276. package/docs/testing-guide.md +0 -423
  277. package/eslint.config.mjs +0 -68
  278. package/mcp-config-example.json +0 -14
  279. package/plugins/McpAutomationBridge/Config/FilterPlugin.ini +0 -8
  280. package/plugins/McpAutomationBridge/McpAutomationBridge.uplugin +0 -64
  281. package/plugins/McpAutomationBridge/Source/McpAutomationBridge/McpAutomationBridge.Build.cs +0 -189
  282. package/plugins/McpAutomationBridge/Source/McpAutomationBridge/Private/McpAutomationBridgeGlobals.cpp +0 -22
  283. package/plugins/McpAutomationBridge/Source/McpAutomationBridge/Private/McpAutomationBridgeGlobals.h +0 -30
  284. package/plugins/McpAutomationBridge/Source/McpAutomationBridge/Private/McpAutomationBridgeHelpers.h +0 -1983
  285. package/plugins/McpAutomationBridge/Source/McpAutomationBridge/Private/McpAutomationBridgeModule.cpp +0 -72
  286. package/plugins/McpAutomationBridge/Source/McpAutomationBridge/Private/McpAutomationBridgeSettings.cpp +0 -46
  287. package/plugins/McpAutomationBridge/Source/McpAutomationBridge/Private/McpAutomationBridgeSubsystem.cpp +0 -846
  288. package/plugins/McpAutomationBridge/Source/McpAutomationBridge/Private/McpAutomationBridge_AnimationHandlers.cpp +0 -2393
  289. package/plugins/McpAutomationBridge/Source/McpAutomationBridge/Private/McpAutomationBridge_AssetQueryHandlers.cpp +0 -300
  290. package/plugins/McpAutomationBridge/Source/McpAutomationBridge/Private/McpAutomationBridge_AssetWorkflowHandlers.cpp +0 -2807
  291. package/plugins/McpAutomationBridge/Source/McpAutomationBridge/Private/McpAutomationBridge_AudioHandlers.cpp +0 -1087
  292. package/plugins/McpAutomationBridge/Source/McpAutomationBridge/Private/McpAutomationBridge_BehaviorTreeHandlers.cpp +0 -488
  293. package/plugins/McpAutomationBridge/Source/McpAutomationBridge/Private/McpAutomationBridge_BlueprintCreationHandlers.cpp +0 -643
  294. package/plugins/McpAutomationBridge/Source/McpAutomationBridge/Private/McpAutomationBridge_BlueprintCreationHandlers.h +0 -31
  295. package/plugins/McpAutomationBridge/Source/McpAutomationBridge/Private/McpAutomationBridge_BlueprintGraphHandlers.cpp +0 -1094
  296. package/plugins/McpAutomationBridge/Source/McpAutomationBridge/Private/McpAutomationBridge_BlueprintHandlers.cpp +0 -5750
  297. package/plugins/McpAutomationBridge/Source/McpAutomationBridge/Private/McpAutomationBridge_BlueprintHandlers_List.cpp +0 -152
  298. package/plugins/McpAutomationBridge/Source/McpAutomationBridge/Private/McpAutomationBridge_ControlHandlers.cpp +0 -2614
  299. package/plugins/McpAutomationBridge/Source/McpAutomationBridge/Private/McpAutomationBridge_DebugHandlers.cpp +0 -42
  300. package/plugins/McpAutomationBridge/Source/McpAutomationBridge/Private/McpAutomationBridge_EditorFunctionHandlers.cpp +0 -1237
  301. package/plugins/McpAutomationBridge/Source/McpAutomationBridge/Private/McpAutomationBridge_EffectHandlers.cpp +0 -1725
  302. package/plugins/McpAutomationBridge/Source/McpAutomationBridge/Private/McpAutomationBridge_EnvironmentHandlers.cpp +0 -2241
  303. package/plugins/McpAutomationBridge/Source/McpAutomationBridge/Private/McpAutomationBridge_FoliageHandlers.cpp +0 -954
  304. package/plugins/McpAutomationBridge/Source/McpAutomationBridge/Private/McpAutomationBridge_InputHandlers.cpp +0 -209
  305. package/plugins/McpAutomationBridge/Source/McpAutomationBridge/Private/McpAutomationBridge_InsightsHandlers.cpp +0 -41
  306. package/plugins/McpAutomationBridge/Source/McpAutomationBridge/Private/McpAutomationBridge_LandscapeHandlers.cpp +0 -1164
  307. package/plugins/McpAutomationBridge/Source/McpAutomationBridge/Private/McpAutomationBridge_LevelHandlers.cpp +0 -762
  308. package/plugins/McpAutomationBridge/Source/McpAutomationBridge/Private/McpAutomationBridge_LightingHandlers.cpp +0 -663
  309. package/plugins/McpAutomationBridge/Source/McpAutomationBridge/Private/McpAutomationBridge_LogHandlers.cpp +0 -136
  310. package/plugins/McpAutomationBridge/Source/McpAutomationBridge/Private/McpAutomationBridge_MaterialGraphHandlers.cpp +0 -494
  311. package/plugins/McpAutomationBridge/Source/McpAutomationBridge/Private/McpAutomationBridge_NiagaraGraphHandlers.cpp +0 -278
  312. package/plugins/McpAutomationBridge/Source/McpAutomationBridge/Private/McpAutomationBridge_NiagaraHandlers.cpp +0 -625
  313. package/plugins/McpAutomationBridge/Source/McpAutomationBridge/Private/McpAutomationBridge_PerformanceHandlers.cpp +0 -401
  314. package/plugins/McpAutomationBridge/Source/McpAutomationBridge/Private/McpAutomationBridge_PipelineHandlers.cpp +0 -67
  315. package/plugins/McpAutomationBridge/Source/McpAutomationBridge/Private/McpAutomationBridge_ProcessRequest.cpp +0 -472
  316. package/plugins/McpAutomationBridge/Source/McpAutomationBridge/Private/McpAutomationBridge_PropertyHandlers.cpp +0 -2634
  317. package/plugins/McpAutomationBridge/Source/McpAutomationBridge/Private/McpAutomationBridge_RenderHandlers.cpp +0 -189
  318. package/plugins/McpAutomationBridge/Source/McpAutomationBridge/Private/McpAutomationBridge_SCSHandlers.cpp +0 -917
  319. package/plugins/McpAutomationBridge/Source/McpAutomationBridge/Private/McpAutomationBridge_SCSHandlers.h +0 -39
  320. package/plugins/McpAutomationBridge/Source/McpAutomationBridge/Private/McpAutomationBridge_SequenceHandlers.cpp +0 -2706
  321. package/plugins/McpAutomationBridge/Source/McpAutomationBridge/Private/McpAutomationBridge_SequencerHandlers.cpp +0 -519
  322. package/plugins/McpAutomationBridge/Source/McpAutomationBridge/Private/McpAutomationBridge_TestHandlers.cpp +0 -38
  323. package/plugins/McpAutomationBridge/Source/McpAutomationBridge/Private/McpAutomationBridge_UiHandlers.cpp +0 -668
  324. package/plugins/McpAutomationBridge/Source/McpAutomationBridge/Private/McpAutomationBridge_WorldPartitionHandlers.cpp +0 -346
  325. package/plugins/McpAutomationBridge/Source/McpAutomationBridge/Private/McpBridgeWebSocket.cpp +0 -1330
  326. package/plugins/McpAutomationBridge/Source/McpAutomationBridge/Private/McpBridgeWebSocket.h +0 -149
  327. package/plugins/McpAutomationBridge/Source/McpAutomationBridge/Private/McpConnectionManager.cpp +0 -782
  328. package/plugins/McpAutomationBridge/Source/McpAutomationBridge/Public/McpAutomationBridgeSettings.h +0 -115
  329. package/plugins/McpAutomationBridge/Source/McpAutomationBridge/Public/McpAutomationBridgeSubsystem.h +0 -796
  330. package/plugins/McpAutomationBridge/Source/McpAutomationBridge/Public/McpConnectionManager.h +0 -117
  331. package/scripts/check-unreal-connection.mjs +0 -19
  332. package/scripts/clean-tmp.js +0 -23
  333. package/scripts/patch-wasm.js +0 -26
  334. package/scripts/run-all-tests.mjs +0 -136
  335. package/scripts/smoke-test.ts +0 -94
  336. package/scripts/sync-mcp-plugin.js +0 -143
  337. package/scripts/test-no-plugin-alternates.mjs +0 -113
  338. package/scripts/validate-server.js +0 -46
  339. package/scripts/verify-automation-bridge.js +0 -200
  340. package/src/automation/bridge.ts +0 -560
  341. package/src/automation/connection-manager.ts +0 -148
  342. package/src/automation/handshake.ts +0 -99
  343. package/src/automation/index.ts +0 -2
  344. package/src/automation/message-handler.ts +0 -192
  345. package/src/automation/request-tracker.ts +0 -155
  346. package/src/automation/types.ts +0 -107
  347. package/src/cli.ts +0 -34
  348. package/src/config/class-aliases.ts +0 -65
  349. package/src/config.ts +0 -73
  350. package/src/constants.ts +0 -24
  351. package/src/graphql/loaders.ts +0 -244
  352. package/src/graphql/resolvers.ts +0 -1008
  353. package/src/graphql/schema.ts +0 -452
  354. package/src/graphql/server.ts +0 -156
  355. package/src/graphql/types.ts +0 -10
  356. package/src/handlers/resource-handlers.ts +0 -186
  357. package/src/index.ts +0 -243
  358. package/src/resources/actors.ts +0 -127
  359. package/src/resources/assets.ts +0 -286
  360. package/src/resources/levels.ts +0 -68
  361. package/src/server/resource-registry.ts +0 -47
  362. package/src/server/tool-registry.ts +0 -354
  363. package/src/server-setup.ts +0 -114
  364. package/src/services/health-monitor.ts +0 -132
  365. package/src/services/metrics-server.ts +0 -176
  366. package/src/tools/actors.ts +0 -564
  367. package/src/tools/animation.ts +0 -941
  368. package/src/tools/assets.ts +0 -394
  369. package/src/tools/audio.ts +0 -499
  370. package/src/tools/base-tool.ts +0 -52
  371. package/src/tools/behavior-tree.ts +0 -45
  372. package/src/tools/blueprint.ts +0 -940
  373. package/src/tools/consolidated-tool-definitions.ts +0 -1256
  374. package/src/tools/consolidated-tool-handlers.ts +0 -302
  375. package/src/tools/debug.ts +0 -622
  376. package/src/tools/dynamic-handler-registry.ts +0 -33
  377. package/src/tools/editor.ts +0 -435
  378. package/src/tools/engine.ts +0 -43
  379. package/src/tools/environment.ts +0 -281
  380. package/src/tools/foliage.ts +0 -596
  381. package/src/tools/handlers/actor-handlers.ts +0 -244
  382. package/src/tools/handlers/animation-handlers.ts +0 -237
  383. package/src/tools/handlers/argument-helper.ts +0 -142
  384. package/src/tools/handlers/asset-handlers.ts +0 -550
  385. package/src/tools/handlers/audio-handlers.ts +0 -194
  386. package/src/tools/handlers/blueprint-handlers.ts +0 -380
  387. package/src/tools/handlers/common-handlers.ts +0 -108
  388. package/src/tools/handlers/editor-handlers.ts +0 -124
  389. package/src/tools/handlers/effect-handlers.ts +0 -224
  390. package/src/tools/handlers/environment-handlers.ts +0 -183
  391. package/src/tools/handlers/graph-handlers.ts +0 -117
  392. package/src/tools/handlers/input-handlers.ts +0 -28
  393. package/src/tools/handlers/inspect-handlers.ts +0 -450
  394. package/src/tools/handlers/level-handlers.ts +0 -253
  395. package/src/tools/handlers/lighting-handlers.ts +0 -151
  396. package/src/tools/handlers/performance-handlers.ts +0 -132
  397. package/src/tools/handlers/pipeline-handlers.ts +0 -128
  398. package/src/tools/handlers/sequence-handlers.ts +0 -438
  399. package/src/tools/handlers/system-handlers.ts +0 -564
  400. package/src/tools/input.ts +0 -160
  401. package/src/tools/introspection.ts +0 -689
  402. package/src/tools/landscape.ts +0 -649
  403. package/src/tools/level.ts +0 -989
  404. package/src/tools/lighting.ts +0 -1052
  405. package/src/tools/logs.ts +0 -219
  406. package/src/tools/materials.ts +0 -295
  407. package/src/tools/niagara.ts +0 -485
  408. package/src/tools/performance.ts +0 -661
  409. package/src/tools/physics.ts +0 -679
  410. package/src/tools/property-dictionary.ts +0 -98
  411. package/src/tools/sequence.ts +0 -385
  412. package/src/tools/tool-definition-utils.ts +0 -35
  413. package/src/tools/ui.ts +0 -452
  414. package/src/types/automation-responses.ts +0 -119
  415. package/src/types/env.ts +0 -17
  416. package/src/types/handler-types.ts +0 -442
  417. package/src/types/responses.ts +0 -355
  418. package/src/types/tool-interfaces.ts +0 -250
  419. package/src/types/tool-types.ts +0 -575
  420. package/src/unreal-bridge.ts +0 -693
  421. package/src/utils/command-validator.ts +0 -139
  422. package/src/utils/elicitation.ts +0 -132
  423. package/src/utils/error-handler.ts +0 -287
  424. package/src/utils/ini-reader.ts +0 -86
  425. package/src/utils/logger.ts +0 -35
  426. package/src/utils/normalize.test.ts +0 -162
  427. package/src/utils/normalize.ts +0 -146
  428. package/src/utils/path-security.ts +0 -43
  429. package/src/utils/response-factory.ts +0 -44
  430. package/src/utils/response-validator.ts +0 -395
  431. package/src/utils/result-helpers.ts +0 -195
  432. package/src/utils/safe-json.test.ts +0 -90
  433. package/src/utils/safe-json.ts +0 -70
  434. package/src/utils/unreal-command-queue.ts +0 -166
  435. package/src/utils/validation.test.ts +0 -184
  436. package/src/utils/validation.ts +0 -312
  437. package/src/wasm/index.ts +0 -838
  438. package/test-server.mjs +0 -100
  439. package/tests/run-unreal-tool-tests.mjs +0 -948
  440. package/tests/test-animation.mjs +0 -369
  441. package/tests/test-asset-advanced.mjs +0 -82
  442. package/tests/test-asset-errors.mjs +0 -35
  443. package/tests/test-asset-graph.mjs +0 -311
  444. package/tests/test-audio.mjs +0 -417
  445. package/tests/test-automation-timeouts.mjs +0 -98
  446. package/tests/test-behavior-tree.mjs +0 -444
  447. package/tests/test-blueprint-graph.mjs +0 -410
  448. package/tests/test-blueprint.mjs +0 -577
  449. package/tests/test-client-mode.mjs +0 -86
  450. package/tests/test-console-command.mjs +0 -56
  451. package/tests/test-control-actor.mjs +0 -425
  452. package/tests/test-control-editor.mjs +0 -112
  453. package/tests/test-graphql.mjs +0 -372
  454. package/tests/test-input.mjs +0 -349
  455. package/tests/test-inspect.mjs +0 -302
  456. package/tests/test-landscape.mjs +0 -316
  457. package/tests/test-lighting.mjs +0 -428
  458. package/tests/test-manage-asset.mjs +0 -438
  459. package/tests/test-manage-level.mjs +0 -89
  460. package/tests/test-materials.mjs +0 -356
  461. package/tests/test-niagara.mjs +0 -185
  462. package/tests/test-no-inline-python.mjs +0 -122
  463. package/tests/test-performance.mjs +0 -539
  464. package/tests/test-plugin-handshake.mjs +0 -82
  465. package/tests/test-runner.mjs +0 -933
  466. package/tests/test-sequence.mjs +0 -104
  467. package/tests/test-system.mjs +0 -96
  468. package/tests/test-wasm.mjs +0 -283
  469. package/tests/test-world-partition.mjs +0 -215
  470. package/tsconfig.json +0 -56
  471. package/vitest.config.ts +0 -35
  472. package/wasm/Cargo.lock +0 -363
  473. package/wasm/Cargo.toml +0 -42
  474. package/wasm/LICENSE +0 -21
  475. package/wasm/README.md +0 -253
  476. package/wasm/src/dependency_resolver.rs +0 -377
  477. package/wasm/src/lib.rs +0 -153
  478. package/wasm/src/property_parser.rs +0 -271
  479. package/wasm/src/transform_math.rs +0 -396
  480. package/wasm/tests/integration.rs +0 -109
@@ -1,56 +0,0 @@
1
- #!/usr/bin/env node
2
- /**
3
- * Condensed Console Command Test Suite (15 cases)
4
- * Tool: system_control (action: console_command)
5
- */
6
-
7
- import { runToolTests } from './test-runner.mjs';
8
-
9
- const testCases = [
10
- { scenario: 'Show FPS stats', toolName: 'system_control', arguments: { action: 'console_command', command: 'stat fps' }, expected: 'success - command executed' },
11
- { scenario: 'Show unit stats', toolName: 'system_control', arguments: { action: 'console_command', command: 'stat unit' }, expected: 'success - unit stats shown' },
12
- { scenario: 'Set resolution 1280x720 windowed', toolName: 'system_control', arguments: { action: 'console_command', command: 'r.SetRes 1280x720w' }, expected: 'success - resolution set' },
13
- { scenario: 'Enable wireframe view', toolName: 'system_control', arguments: { action: 'console_command', command: 'viewmode wireframe' }, expected: 'success - wireframe enabled' },
14
- { scenario: 'Enable lit view', toolName: 'system_control', arguments: { action: 'console_command', command: 'viewmode lit' }, expected: 'success - lit view enabled' },
15
- { scenario: 'Show GPU profiler', toolName: 'system_control', arguments: { action: 'console_command', command: 'profilegpu' }, expected: 'success - GPU profiler shown' },
16
- { scenario: 'Toggle collision visibility', toolName: 'system_control', arguments: { action: 'console_command', command: 'show collision' }, expected: 'success - collision visibility toggled' },
17
- { scenario: 'Set screen percentage to 100', toolName: 'system_control', arguments: { action: 'console_command', command: 'r.ScreenPercentage 100' }, expected: 'success - screen percentage set' },
18
- { scenario: 'Enable temporal AA weight', toolName: 'system_control', arguments: { action: 'console_command', command: 'r.TemporalAACurrentFrameWeight 0.04' }, expected: 'success - TAA weight set' },
19
- { scenario: 'Set VSync on', toolName: 'system_control', arguments: { action: 'console_command', command: 'r.VSync 1' }, expected: 'success - VSync enabled' },
20
- { scenario: 'Set max FPS to 60', toolName: 'system_control', arguments: { action: 'console_command', command: 't.MaxFPS 60' }, expected: 'success - max FPS set' },
21
- { scenario: 'Show RHI stats', toolName: 'system_control', arguments: { action: 'console_command', command: 'stat rhi' }, expected: 'success - RHI stats shown' },
22
- { scenario: 'Show game thread stats', toolName: 'system_control', arguments: { action: 'console_command', command: 'stat game' }, expected: 'success - game thread stats shown' },
23
- { scenario: 'Show animation stats', toolName: 'system_control', arguments: { action: 'console_command', command: 'stat anim' }, expected: 'success - animation stats shown' },
24
- { scenario: 'Reset viewmode to lit', toolName: 'system_control', arguments: { action: 'console_command', command: 'viewmode lit' }, expected: 'success - viewmode reset' },
25
- { scenario: 'Show GPU', toolName: 'system_control', arguments: { action: 'console_command', command: 'stat gpu' }, expected: 'success or handled' },
26
- { scenario: 'Show memory', toolName: 'system_control', arguments: { action: 'console_command', command: 'stat memory' }, expected: 'success or handled' },
27
- { scenario: 'Set Mip LOD Bias', toolName: 'system_control', arguments: { action: 'console_command', command: 'r.MipMapLODBias 0' }, expected: 'success or handled' },
28
- { scenario: 'Set AA Quality', toolName: 'system_control', arguments: { action: 'console_command', command: 'r.PostProcessAAQuality 4' }, expected: 'success or handled' },
29
- { scenario: 'Flush rendering commands', toolName: 'system_control', arguments: { action: 'console_command', command: 'r.FlushRenderingCommands' }, expected: 'success or handled' },
30
- {
31
- scenario: "Blocked: Dangerous quit",
32
- toolName: "system_control",
33
- arguments: { action: "console_command", command: "quit" },
34
- expected: "blocked|dangerous"
35
- },
36
- {
37
- scenario: "Error: Empty command",
38
- toolName: "system_control",
39
- arguments: { action: "console_command", command: "" },
40
- expected: "error|empty"
41
- },
42
- {
43
- scenario: "Edge: Very long safe command",
44
- toolName: "system_control",
45
- arguments: { action: "console_command", command: "stat fps; stat gpu; stat memory" },
46
- expected: "success"
47
- },
48
- {
49
- scenario: "Warning: Unknown command",
50
- toolName: "system_control",
51
- arguments: { action: "console_command", command: "unknowncmd" },
52
- expected: "warning|unknown"
53
- }
54
- ];
55
-
56
- await runToolTests('Console Command', testCases);
@@ -1,425 +0,0 @@
1
- #!/usr/bin/env node
2
- /**
3
- * Condensed Actor Control Test Suite (15 cases) — safe for real Editor runs.
4
- * Tool: control_actor
5
- */
6
-
7
- import { runToolTests } from './test-runner.mjs';
8
-
9
- const testCases = [
10
- {
11
- scenario: 'Spawn StaticMeshActor (engine cube)',
12
- toolName: 'control_actor',
13
- arguments: { action: 'spawn', classPath: '/Engine/BasicShapes/Cube', actorName: 'TC_Cube', location: { x: 0, y: 0, z: 200 } },
14
- expected: 'success - actor spawned'
15
- },
16
- {
17
- scenario: 'Spawn CameraActor',
18
- toolName: 'control_actor',
19
- arguments: { action: 'spawn', classPath: 'CameraActor', actorName: 'TC_Camera', location: { x: 300, y: 0, z: 300 } },
20
- expected: 'success - camera spawned'
21
- },
22
- {
23
- scenario: 'Spawn PointLight',
24
- toolName: 'control_actor',
25
- arguments: { action: 'spawn', classPath: 'PointLight', actorName: 'TC_PointLight', location: { x: -300, y: 0, z: 300 } },
26
- expected: 'success - light spawned'
27
- },
28
- {
29
- scenario: 'Spawn Physics Cube (use control_actor instead of Python)',
30
- toolName: 'control_actor',
31
- arguments: { action: 'spawn', classPath: '/Engine/BasicShapes/Cube', actorName: 'TC_Physics', location: { x: 0, y: 0, z: 500 } },
32
- expected: 'success - physics actor created'
33
- },
34
- {
35
- scenario: 'Apply force to Physics actor',
36
- toolName: 'control_actor',
37
- arguments: { action: 'apply_force', actorName: 'TC_Physics', force: { x: 200000, y: 0, z: 0 } },
38
- expected: 'success - force applied'
39
- },
40
- {
41
- scenario: 'Set transform on an actor',
42
- toolName: 'control_actor',
43
- arguments: { action: 'set_transform', actorName: 'TC_Cube', location: { x: 100, y: 100, z: 400 }, rotation: { pitch: 0, yaw: 45, roll: 0 } },
44
- expected: 'success - actor transform set'
45
- },
46
- {
47
- scenario: 'Get actor transform',
48
- toolName: 'control_actor',
49
- arguments: { action: 'get_transform', actorName: 'TC_Cube' },
50
- expected: 'success - actor transform retrieved'
51
- },
52
- {
53
- scenario: 'Add PointLight component to actor',
54
- toolName: 'control_actor',
55
- arguments: { action: 'add_component', actorName: 'TC_Cube', componentType: 'PointLightComponent', componentName: 'TC_PointLightComp', properties: { Intensity: 3000 } },
56
- expected: 'success - component added'
57
- },
58
- {
59
- scenario: 'Set component properties',
60
- toolName: 'control_actor',
61
- arguments: { action: 'set_component_properties', actorName: 'TC_Cube', componentName: 'TC_PointLightComp', properties: { Intensity: 1500 } },
62
- expected: 'success - component properties set'
63
- },
64
- {
65
- scenario: 'Get components of actor',
66
- toolName: 'control_actor',
67
- arguments: { action: 'get_components', actorName: 'TC_Cube' },
68
- expected: 'success - actor components retrieved'
69
- },
70
- {
71
- scenario: 'Toggle actor visibility',
72
- toolName: 'control_actor',
73
- arguments: { action: 'set_visibility', actorName: 'TC_Cube', visible: false },
74
- expected: 'success - actor visibility updated'
75
- },
76
- {
77
- scenario: 'Duplicate actor',
78
- toolName: 'control_actor',
79
- arguments: { action: 'duplicate', actorName: 'TC_Cube', newName: 'TC_Cube_Copy', offset: { x: 50, y: 0, z: 0 } },
80
- expected: 'success - actor duplicated'
81
- },
82
- {
83
- scenario: 'Attach actor to another',
84
- toolName: 'control_actor',
85
- arguments: { action: 'attach', childActor: 'TC_Cube_Copy', parentActor: 'TC_Cube' },
86
- expected: 'success - actor attached'
87
- },
88
- {
89
- scenario: 'Detach actor',
90
- toolName: 'control_actor',
91
- arguments: { action: 'detach', actorName: 'TC_Cube_Copy' },
92
- expected: 'success - actor detached'
93
- },
94
- {
95
- scenario: 'Tag actor',
96
- toolName: 'control_actor',
97
- arguments: { action: 'add_tag', actorName: 'TC_Cube', tag: 'TC_Tag' },
98
- expected: 'success - actor tagged'
99
- },
100
- {
101
- scenario: 'Find actors by tag',
102
- toolName: 'control_actor',
103
- arguments: { action: 'find_by_tag', tag: 'TC_Tag' },
104
- expected: 'success - actors found by tag'
105
- },
106
- {
107
- scenario: 'Find actors by name',
108
- toolName: 'control_actor',
109
- arguments: { action: 'find_by_name', name: 'TC_Cube' },
110
- expected: 'success - actors found by name'
111
- },
112
- {
113
- scenario: 'Create snapshot for an actor',
114
- toolName: 'control_actor',
115
- arguments: { action: 'create_snapshot', actorName: 'TC_Cube', snapshotName: 'TC_Before' },
116
- expected: 'success - actor snapshot created'
117
- },
118
- {
119
- scenario: 'Create test blueprint first (BP_TestActor)',
120
- toolName: 'manage_blueprint',
121
- arguments: { action: 'create', path: '/Game/Blueprints/BP_TestActor', parentClass: 'Actor', blueprintType: 'actor' },
122
- expected: 'success - blueprint created for testing'
123
- },
124
- {
125
- scenario: 'Add Health variable to test blueprint',
126
- toolName: 'manage_blueprint',
127
- arguments: { action: 'add_variable', blueprintPath: '/Game/Blueprints/BP_TestActor', variableName: 'Health', variableType: 'float', defaultValue: 100.0 },
128
- expected: 'success - Health variable added'
129
- },
130
- {
131
- scenario: 'Add IsActive variable to test blueprint',
132
- toolName: 'manage_blueprint',
133
- arguments: { action: 'add_variable', blueprintPath: '/Game/Blueprints/BP_TestActor', variableName: 'IsActive', variableType: 'bool', defaultValue: false },
134
- expected: 'success - IsActive variable added'
135
- },
136
- {
137
- scenario: 'Spawn blueprint instance',
138
- toolName: 'control_actor',
139
- arguments: { action: 'spawn_blueprint', blueprintPath: '/Game/Blueprints/BP_TestActor', actorName: 'TC_BP_Instance', location: { x: 600, y: 0, z: 200 } },
140
- expected: 'success - blueprint instance spawned'
141
- },
142
- {
143
- scenario: 'Set blueprint variables',
144
- toolName: 'control_actor',
145
- arguments: { action: 'set_blueprint_variables', actorName: 'TC_BP_Instance', variables: { Health: 120, IsActive: true } },
146
- expected: 'success - blueprint variables set'
147
- },
148
- {
149
- scenario: 'Delete by tag filter',
150
- toolName: 'control_actor',
151
- arguments: { action: 'delete_by_tag', tag: 'TC_Tag' },
152
- expected: 'success - actors deleted by tag'
153
- },
154
- // Real-World Scenario: Composite Actor (Parent-Child)
155
- {
156
- scenario: 'Composite Actor - Spawn Parent (Car)',
157
- toolName: 'control_actor',
158
- arguments: { action: 'spawn', classPath: '/Engine/BasicShapes/Cube', actorName: 'TC_Car_Body', location: { x: 1000, y: 0, z: 100 } },
159
- expected: 'success'
160
- },
161
- {
162
- scenario: 'Composite Actor - Spawn Child (Wheel)',
163
- toolName: 'control_actor',
164
- arguments: { action: 'spawn', classPath: '/Engine/BasicShapes/Cylinder', actorName: 'TC_Car_Wheel', location: { x: 1050, y: 50, z: 50 } },
165
- expected: 'success'
166
- },
167
- {
168
- scenario: 'Composite Actor - Attach Wheel to Body',
169
- toolName: 'control_actor',
170
- arguments: { action: 'attach', childActor: 'TC_Car_Wheel', parentActor: 'TC_Car_Body' },
171
- expected: 'success'
172
- },
173
- {
174
- scenario: 'Composite Actor - Move Parent',
175
- toolName: 'control_actor',
176
- arguments: { action: 'set_transform', actorName: 'TC_Car_Body', location: { x: 1200, y: 0, z: 100 } },
177
- expected: 'success'
178
- },
179
-
180
- // Real-World Scenario: Batch Operations
181
- {
182
- scenario: 'Batch Ops - Spawn Crowd 1',
183
- toolName: 'control_actor',
184
- arguments: { action: 'spawn', classPath: '/Engine/BasicShapes/Cube', actorName: 'TC_Crowd_1', location: { x: 2000, y: 0, z: 0 } },
185
- expected: 'success'
186
- },
187
- {
188
- scenario: 'Batch Ops - Spawn Crowd 2',
189
- toolName: 'control_actor',
190
- arguments: { action: 'spawn', classPath: '/Engine/BasicShapes/Cube', actorName: 'TC_Crowd_2', location: { x: 2100, y: 0, z: 0 } },
191
- expected: 'success'
192
- },
193
- {
194
- scenario: 'Batch Ops - Tag Crowd',
195
- toolName: 'control_actor',
196
- arguments: { action: 'add_tag', actorName: 'TC_Crowd_1', tag: 'TC_Crowd' },
197
- expected: 'success'
198
- },
199
- {
200
- scenario: 'Batch Ops - Tag Crowd 2',
201
- toolName: 'control_actor',
202
- arguments: { action: 'add_tag', actorName: 'TC_Crowd_2', tag: 'TC_Crowd' },
203
- expected: 'success'
204
- },
205
- {
206
- scenario: 'Batch Ops - Find by Tag',
207
- toolName: 'control_actor',
208
- arguments: { action: 'find_by_tag', tag: 'TC_Crowd' },
209
- expected: 'success'
210
- },
211
-
212
- // Cleanup
213
- {
214
- scenario: 'Cleanup - delete test actors',
215
- toolName: 'control_actor',
216
- arguments: { action: 'delete', actorNames: ['TC_Cube_Copy', 'TC_Physics', 'TC_PointLight', 'TC_BP_Instance', 'TC_Camera', 'TC_Car_Wheel', 'TC_Car_Body', 'TC_Crowd_1', 'TC_Crowd_2'] },
217
- expected: 'success - actors deleted'
218
- },
219
- // Robust Blueprint Cleanup Sequence
220
- {
221
- scenario: 'Cleanup - Force GC (Pre-BP Delete)',
222
- toolName: 'system_control',
223
- arguments: { action: 'console_command', command: 'obj gc' },
224
- expected: 'success'
225
- },
226
- {
227
- scenario: 'Cleanup - Wait for GC',
228
- toolName: 'system_control',
229
- arguments: { action: 'console_command', command: 'Sleep 1' },
230
- expected: 'success'
231
- },
232
- {
233
- scenario: 'Cleanup - Delete Test Blueprint',
234
- toolName: 'manage_asset',
235
- arguments: { action: 'delete_assets', paths: ['/Game/Blueprints/BP_TestActor'], force: true },
236
- expected: 'success|not_found|error' // Accept any result to avoid failing test on cleanup
237
- },
238
- {
239
- scenario: "Error: Invalid action",
240
- toolName: "control_actor",
241
- arguments: { action: "invalid_action" },
242
- expected: "error|validation|unknown_action"
243
- },
244
- {
245
- scenario: "Error: Spawn invalid class",
246
- toolName: "control_actor",
247
- arguments: { action: "spawn", classPath: "InvalidClassDoesNotExist", actorName: "TestInvalid" },
248
- expected: "error|class_not_found"
249
- },
250
- {
251
- scenario: "Edge: Zero force (no-op)",
252
- toolName: "control_actor",
253
- arguments: { action: "apply_force", actorName: "TC_Physics", force: { x: 0, y: 0, z: 0 } },
254
- expected: "success"
255
- },
256
- {
257
- scenario: "Border: Extreme location",
258
- toolName: "control_actor",
259
- arguments: { action: "spawn", classPath: "/Engine/BasicShapes/Cube", actorName: "TC_Extreme", location: { x: 1000000, y: 1000000, z: 1000000 } },
260
- expected: "success"
261
- },
262
- {
263
- scenario: "Error: Non-existent actor",
264
- toolName: "control_actor",
265
- arguments: { action: "delete", actorName: "NonExistentActor" },
266
- expected: "not_found|error"
267
- },
268
- {
269
- scenario: "Edge: Empty tag array (find)",
270
- toolName: "control_actor",
271
- arguments: { action: "find_by_tag", tag: "" },
272
- expected: "success|empty"
273
- },
274
- {
275
- scenario: "Timeout test (short timeout fail)",
276
- toolName: "control_actor",
277
- arguments: { action: "spawn", classPath: "StaticMeshActor", timeoutMs: 100 },
278
- expected: "timeout|error"
279
- },
280
- {
281
- scenario: "Batch delete empty array",
282
- toolName: "control_actor",
283
- arguments: { action: "delete", actorNames: [] },
284
- expected: "success|no_op"
285
- },
286
- // --- New Test Cases (+20) ---
287
- {
288
- scenario: "Restore TC_Cube for new tests",
289
- toolName: "control_actor",
290
- arguments: { action: "spawn", classPath: "/Engine/BasicShapes/Cube", actorName: "TC_Cube", location: { x: 0, y: 0, z: 0 } },
291
- expected: "success"
292
- },
293
- {
294
- scenario: "Set transform: Location only",
295
- toolName: "control_actor",
296
- arguments: { action: "set_transform", actorName: "TC_Cube", location: { x: 50, y: 50, z: 50 } },
297
- expected: "success"
298
- },
299
- {
300
- scenario: "Set transform: Rotation only",
301
- toolName: "control_actor",
302
- arguments: { action: "set_transform", actorName: "TC_Cube", rotation: { pitch: 90, yaw: 0, roll: 0 } },
303
- expected: "success"
304
- },
305
- {
306
- scenario: "Set transform: Scale only",
307
- toolName: "control_actor",
308
- arguments: { action: "set_transform", actorName: "TC_Cube", scale: { x: 2, y: 2, z: 2 } },
309
- expected: "success"
310
- },
311
- {
312
- scenario: "Error: Get transform non-existent",
313
- toolName: "control_actor",
314
- arguments: { action: "get_transform", actorName: "NonExistentActor_123" },
315
- expected: "error|not_found"
316
- },
317
- {
318
- scenario: "Error: Attach to self (cycle)",
319
- toolName: "control_actor",
320
- arguments: { action: "attach", childActor: "TC_Cube", parentActor: "TC_Cube" },
321
- expected: "error|cycle"
322
- },
323
- {
324
- scenario: "Error: Attach to non-existent parent",
325
- toolName: "control_actor",
326
- arguments: { action: "attach", childActor: "TC_Cube", parentActor: "NonExistentParent" },
327
- expected: "error|not_found"
328
- },
329
- {
330
- scenario: "Error: Attach non-existent child",
331
- toolName: "control_actor",
332
- arguments: { action: "attach", childActor: "NonExistentChild", parentActor: "TC_Cube" },
333
- expected: "error|not_found"
334
- },
335
- {
336
- scenario: "Detach: Not attached (safe)",
337
- toolName: "control_actor",
338
- arguments: { action: "detach", actorName: "TC_Cube" },
339
- expected: "success" // Should be safe/idempotent
340
- },
341
- {
342
- scenario: "Visibility: Non-existent actor",
343
- toolName: "control_actor",
344
- arguments: { action: "set_visibility", actorName: "NonExistentActor_Vis", visible: true },
345
- expected: "error|not_found"
346
- },
347
- {
348
- scenario: "Tags: Add existing tag (idempotent)",
349
- toolName: "control_actor",
350
- arguments: { action: "add_tag", actorName: "TC_Cube", tag: "TC_Tag" },
351
- expected: "success"
352
- },
353
- {
354
- scenario: "Tags: Remove non-existent tag",
355
- toolName: "control_actor",
356
- arguments: { action: "remove_tag", actorName: "TC_Cube", tag: "NonExistentTag" },
357
- expected: "success|not_found"
358
- },
359
- {
360
- scenario: "Tags: Remove existing tag",
361
- toolName: "control_actor",
362
- arguments: { action: "remove_tag", actorName: "TC_Cube", tag: "TC_Tag" },
363
- expected: "success"
364
- },
365
- {
366
- scenario: "Components: Get from non-existent",
367
- toolName: "control_actor",
368
- arguments: { action: "get_components", actorName: "NonExistentActor_Comp" },
369
- expected: "error|not_found"
370
- },
371
- {
372
- scenario: "List actors: All",
373
- toolName: "control_actor",
374
- arguments: { action: "list" },
375
- expected: "success"
376
- },
377
- {
378
- scenario: "Snapshot: Non-existent actor",
379
- toolName: "control_actor",
380
- arguments: { action: "create_snapshot", actorName: "GhostActor", snapshotName: "Snap1" },
381
- expected: "error|not_found"
382
- },
383
- {
384
- scenario: "Duplicate: Non-existent actor",
385
- toolName: "control_actor",
386
- arguments: { action: "duplicate", actorName: "GhostActor", newName: "GhostCopy" },
387
- expected: "error|not_found"
388
- },
389
- {
390
- scenario: "Force: Non-existent actor",
391
- toolName: "control_actor",
392
- arguments: { action: "apply_force", actorName: "GhostActor", force: { x: 100, y: 0, z: 0 } },
393
- expected: "error|not_found"
394
- },
395
- {
396
- scenario: "Spawn: Hidden",
397
- toolName: "control_actor",
398
- arguments: {
399
- action: "spawn",
400
- classPath: "/Engine/BasicShapes/Sphere",
401
- actorName: "TC_HiddenSphere",
402
- properties: { bHidden: true }
403
- },
404
- expected: "success"
405
- },
406
- {
407
- scenario: "Set properties: Non-existent component",
408
- toolName: "control_actor",
409
- arguments: {
410
- action: "set_component_properties",
411
- actorName: "TC_Cube",
412
- componentName: "InvalidComp",
413
- properties: { Intensity: 5000 }
414
- },
415
- expected: "error|not_found"
416
- },
417
- {
418
- scenario: "Final Cleanup",
419
- toolName: "control_actor",
420
- arguments: { action: "delete", actorNames: ["TC_Cube", "TC_HiddenSphere"] },
421
- expected: "success"
422
- }
423
- ];
424
-
425
- await runToolTests('Actor Control', testCases);
@@ -1,112 +0,0 @@
1
- #!/usr/bin/env node
2
- /**
3
- * Comprehensive Editor Control Test Suite
4
- * Tool: control_editor
5
- * Coverage: All 24 actions with success, error, and edge cases
6
- */
7
-
8
- import { runToolTests } from './test-runner.mjs';
9
-
10
- const testCases = [
11
- // === PRE-FIX ===
12
- {
13
- scenario: 'Pre-Fix: Remove Invalid Data Layers (Native)',
14
- toolName: 'manage_level',
15
- arguments: {
16
- action: 'cleanup_invalid_datalayers'
17
- },
18
- expected: 'success'
19
- },
20
-
21
- // === PIE CONTROL (play, stop, stop_pie, pause, resume) ===
22
- { scenario: 'Start PIE (Play in Editor)', toolName: 'control_editor', arguments: { action: 'play' }, expected: 'success - PIE started' },
23
- { scenario: 'Pause PIE', toolName: 'control_editor', arguments: { action: 'pause' }, expected: 'success - PIE paused' },
24
- { scenario: 'Resume PIE', toolName: 'control_editor', arguments: { action: 'resume' }, expected: 'success - PIE resumed' },
25
- { scenario: 'Stop PIE', toolName: 'control_editor', arguments: { action: 'stop' }, expected: 'success - PIE stopped' },
26
- { scenario: 'Stop PIE (alias)', toolName: 'control_editor', arguments: { action: 'stop_pie' }, expected: 'success - PIE stopped' },
27
-
28
- // === GAME SPEED ===
29
- { scenario: 'Set game speed 0.5x', toolName: 'control_editor', arguments: { action: 'set_game_speed', speed: 0.5 }, expected: 'success' },
30
- { scenario: 'Set game speed 2x', toolName: 'control_editor', arguments: { action: 'set_game_speed', speed: 2.0 }, expected: 'success' },
31
- { scenario: 'Set game speed 1x (reset)', toolName: 'control_editor', arguments: { action: 'set_game_speed', speed: 1.0 }, expected: 'success' },
32
-
33
- // === EJECT / POSSESS ===
34
- { scenario: 'Eject from possessed pawn', toolName: 'control_editor', arguments: { action: 'eject' }, expected: 'success|handled' },
35
- { scenario: 'Possess pawn', toolName: 'control_editor', arguments: { action: 'possess' }, expected: 'success|handled' },
36
-
37
- // === CAMERA CONTROL ===
38
- { scenario: 'Set camera location and rotation', toolName: 'control_editor', arguments: { action: 'set_camera', location: { x: 0, y: 0, z: 500 }, rotation: { pitch: -45, yaw: 0, roll: 0 } }, expected: 'success - camera set' },
39
- { scenario: 'Set camera position only', toolName: 'control_editor', arguments: { action: 'set_camera_position', location: { x: 100, y: 100, z: 300 } }, expected: 'success' },
40
- { scenario: 'Set camera rotation only', toolName: 'control_editor', arguments: { action: 'set_camera', rotation: { pitch: -30, yaw: 45, roll: 0 } }, expected: 'success' },
41
- { scenario: 'Focus camera on actor', toolName: 'control_editor', arguments: { action: 'set_camera', targetActor: 'TC_Cube' }, expected: 'success - camera focused' },
42
- { scenario: 'Set camera FOV 90', toolName: 'control_editor', arguments: { action: 'set_camera_fov', fov: 90 }, expected: 'success' },
43
- { scenario: 'Set camera FOV 60', toolName: 'control_editor', arguments: { action: 'set_camera_fov', fov: 60 }, expected: 'success' },
44
- { scenario: 'Set camera FOV extreme (120)', toolName: 'control_editor', arguments: { action: 'set_camera_fov', fov: 120 }, expected: 'success' },
45
-
46
- // === VIEW MODE ===
47
- { scenario: 'Set view mode to Lit', toolName: 'control_editor', arguments: { action: 'set_view_mode', viewMode: 'Lit' }, expected: 'success - view mode set' },
48
- { scenario: 'Set view mode to Wireframe', toolName: 'control_editor', arguments: { action: 'set_view_mode', viewMode: 'Wireframe' }, expected: 'success - view mode set' },
49
- { scenario: 'Set view mode to Unlit', toolName: 'control_editor', arguments: { action: 'set_view_mode', viewMode: 'Unlit' }, expected: 'success' },
50
- { scenario: 'Set view mode to PathTracing', toolName: 'control_editor', arguments: { action: 'set_view_mode', viewMode: 'PathTracing' }, expected: 'success|not_supported' },
51
-
52
- // === VIEWPORT SETTINGS ===
53
- { scenario: 'Set viewport resolution 1920x1080', toolName: 'control_editor', arguments: { action: 'set_viewport_resolution', width: 1920, height: 1080 }, expected: 'success' },
54
- { scenario: 'Set viewport resolution 1280x720', toolName: 'control_editor', arguments: { action: 'set_viewport_resolution', width: 1280, height: 720 }, expected: 'success' },
55
- { scenario: 'Set viewport realtime on', toolName: 'control_editor', arguments: { action: 'set_viewport_realtime', enabled: true }, expected: 'success' },
56
- { scenario: 'Set viewport realtime off', toolName: 'control_editor', arguments: { action: 'set_viewport_realtime', enabled: false }, expected: 'success' },
57
-
58
- // === SCREENSHOT ===
59
- { scenario: 'Take screenshot', toolName: 'control_editor', arguments: { action: 'screenshot', filename: 'TC_Screenshot' }, expected: 'success - screenshot taken' },
60
- { scenario: 'Take screenshot with resolution', toolName: 'control_editor', arguments: { action: 'screenshot', filename: 'TC_Screenshot_HD', width: 1920, height: 1080 }, expected: 'success' },
61
-
62
- // === RECORDING ===
63
- { scenario: 'Start recording', toolName: 'control_editor', arguments: { action: 'start_recording', filename: 'TC_Record', frameRate: 30 }, expected: 'success - recording started' },
64
- { scenario: 'Stop recording', toolName: 'control_editor', arguments: { action: 'stop_recording' }, expected: 'success - recording stopped' },
65
-
66
- // === FRAME STEPPING ===
67
- { scenario: 'Step single frame', toolName: 'control_editor', arguments: { action: 'step_frame' }, expected: 'success - frame stepped' },
68
- { scenario: 'Step multiple frames', toolName: 'control_editor', arguments: { action: 'step_frame', steps: 5 }, expected: 'success' },
69
-
70
- // === BOOKMARKS ===
71
- { scenario: 'Create camera bookmark', toolName: 'control_editor', arguments: { action: 'create_bookmark', bookmarkName: 'TC_Bookmark_1' }, expected: 'success - bookmark created' },
72
- { scenario: 'Create second bookmark', toolName: 'control_editor', arguments: { action: 'create_bookmark', bookmarkName: 'TC_Bookmark_2' }, expected: 'success' },
73
- { scenario: 'Jump to bookmark 1', toolName: 'control_editor', arguments: { action: 'jump_to_bookmark', bookmarkName: 'TC_Bookmark_1' }, expected: 'success - jumped to bookmark' },
74
- { scenario: 'Jump to bookmark 2', toolName: 'control_editor', arguments: { action: 'jump_to_bookmark', bookmarkName: 'TC_Bookmark_2' }, expected: 'success' },
75
-
76
- // === PREFERENCES ===
77
- { scenario: 'Set editor preferences - grid', toolName: 'control_editor', arguments: { action: 'set_preferences', category: 'Editor', preferences: { UseGrid: true, SnapToGrid: true } }, expected: 'success - editor preferences set' },
78
- { scenario: 'Set editor preferences - realtime', toolName: 'control_editor', arguments: { action: 'set_preferences', category: 'Viewport', preferences: { bRealtimeUpdate: true } }, expected: 'success' },
79
-
80
- // === CONSOLE COMMANDS ===
81
- { scenario: 'Execute console command (stat fps)', toolName: 'control_editor', arguments: { action: 'execute_command', command: 'stat fps' }, expected: 'success' },
82
- { scenario: 'Console command (alias)', toolName: 'control_editor', arguments: { action: 'console_command', command: 'stat unit' }, expected: 'success' },
83
- { scenario: 'Console command - toggle stat', toolName: 'control_editor', arguments: { action: 'console_command', command: 'stat none' }, expected: 'success' },
84
-
85
- // === OPEN ASSET ===
86
- { scenario: 'Open asset in editor', toolName: 'control_editor', arguments: { action: 'open_asset', assetPath: '/Engine/BasicShapes/Cube' }, expected: 'success' },
87
- { scenario: 'Open material asset', toolName: 'control_editor', arguments: { action: 'open_asset', assetPath: '/Engine/EngineMaterials/DefaultMaterial' }, expected: 'success' },
88
-
89
- // === SIMULATE INPUT ===
90
- { scenario: 'Simulate key press W', toolName: 'control_editor', arguments: { action: 'simulate_input', keyName: 'W', eventType: 'KeyDown' }, expected: 'success' },
91
- { scenario: 'Simulate key release W', toolName: 'control_editor', arguments: { action: 'simulate_input', keyName: 'W', eventType: 'KeyUp' }, expected: 'success' },
92
- { scenario: 'Simulate key press and release Space', toolName: 'control_editor', arguments: { action: 'simulate_input', keyName: 'SpaceBar', eventType: 'Both' }, expected: 'success' },
93
-
94
- // === ERROR CASES ===
95
- { scenario: 'Error: Invalid view mode', toolName: 'control_editor', arguments: { action: 'set_view_mode', viewMode: 'InvalidMode' }, expected: 'error|unknown_viewmode' },
96
- { scenario: 'Error: Invalid bookmark', toolName: 'control_editor', arguments: { action: 'jump_to_bookmark', bookmarkName: 'NonExistent_Bookmark_XYZ' }, expected: 'error|not_found' },
97
- { scenario: 'Error: Empty command', toolName: 'control_editor', arguments: { action: 'console_command', command: '' }, expected: 'error|empty' },
98
- { scenario: 'Error: Invalid resolution', toolName: 'control_editor', arguments: { action: 'set_viewport_resolution', width: -100, height: -100 }, expected: 'error|validation' },
99
- { scenario: 'Error: Open non-existent asset', toolName: 'control_editor', arguments: { action: 'open_asset', assetPath: '/Game/NonExistent/Asset' }, expected: 'error|not_found' },
100
- { scenario: 'Error: Screenshot invalid resolution', toolName: 'control_editor', arguments: { action: 'screenshot', resolution: 'invalidxres' }, expected: 'error' },
101
-
102
- // === EDGE CASES ===
103
- { scenario: 'Edge: Extreme FOV (1 degree)', toolName: 'control_editor', arguments: { action: 'set_camera_fov', fov: 1 }, expected: 'success' },
104
- { scenario: 'Edge: Negative speed', toolName: 'control_editor', arguments: { action: 'set_game_speed', speed: -1 }, expected: 'success|handled' },
105
- { scenario: 'Edge: Zero speed (frozen)', toolName: 'control_editor', arguments: { action: 'set_game_speed', speed: 0 }, expected: 'success' },
106
- { scenario: 'Edge: Very high speed', toolName: 'control_editor', arguments: { action: 'set_game_speed', speed: 10.0 }, expected: 'success' },
107
-
108
- // === TIMEOUT TEST ===
109
- { scenario: 'Timeout short fail', toolName: 'control_editor', arguments: { action: 'play', timeoutMs: 1 }, expected: 'timeout|error' }
110
- ];
111
-
112
- await runToolTests('Editor Control', testCases);