unreal-engine-mcp-server 0.5.3 → 0.5.5

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (480) hide show
  1. package/CHANGELOG.md +66 -0
  2. package/dist/automation/bridge.d.ts +1 -0
  3. package/dist/automation/bridge.d.ts.map +1 -0
  4. package/dist/automation/bridge.js +62 -4
  5. package/dist/automation/bridge.js.map +1 -0
  6. package/dist/automation/connection-manager.d.ts.map +1 -0
  7. package/dist/automation/connection-manager.js.map +1 -0
  8. package/dist/automation/handshake.d.ts.map +1 -0
  9. package/dist/automation/handshake.js.map +1 -0
  10. package/dist/automation/index.d.ts.map +1 -0
  11. package/dist/automation/index.js.map +1 -0
  12. package/dist/automation/message-handler.d.ts.map +1 -0
  13. package/dist/automation/message-handler.js.map +1 -0
  14. package/dist/automation/request-tracker.d.ts.map +1 -0
  15. package/dist/automation/request-tracker.js.map +1 -0
  16. package/dist/automation/types.d.ts +1 -0
  17. package/dist/automation/types.d.ts.map +1 -0
  18. package/dist/automation/types.js.map +1 -0
  19. package/dist/cli.d.ts.map +1 -0
  20. package/dist/cli.js +4 -3
  21. package/dist/cli.js.map +1 -0
  22. package/dist/config/class-aliases.d.ts.map +1 -0
  23. package/dist/config/class-aliases.js.map +1 -0
  24. package/dist/config.d.ts.map +1 -0
  25. package/dist/config.js.map +1 -0
  26. package/dist/constants.d.ts +2 -0
  27. package/dist/constants.d.ts.map +1 -0
  28. package/dist/constants.js +2 -0
  29. package/dist/constants.js.map +1 -0
  30. package/dist/graphql/loaders.d.ts.map +1 -0
  31. package/dist/graphql/loaders.js.map +1 -0
  32. package/dist/graphql/resolvers.d.ts.map +1 -0
  33. package/dist/graphql/resolvers.js +29 -29
  34. package/dist/graphql/resolvers.js.map +1 -0
  35. package/dist/graphql/schema.d.ts.map +1 -0
  36. package/dist/graphql/schema.js.map +1 -0
  37. package/dist/graphql/server.d.ts +0 -1
  38. package/dist/graphql/server.d.ts.map +1 -0
  39. package/dist/graphql/server.js +15 -16
  40. package/dist/graphql/server.js.map +1 -0
  41. package/dist/graphql/types.d.ts.map +1 -0
  42. package/dist/graphql/types.js.map +1 -0
  43. package/dist/handlers/resource-handlers.d.ts.map +1 -0
  44. package/dist/handlers/resource-handlers.js.map +1 -0
  45. package/dist/index.d.ts +1 -0
  46. package/dist/index.d.ts.map +1 -0
  47. package/dist/index.js +64 -7
  48. package/dist/index.js.map +1 -0
  49. package/dist/resources/actors.d.ts.map +1 -0
  50. package/dist/resources/actors.js.map +1 -0
  51. package/dist/resources/assets.d.ts.map +1 -0
  52. package/dist/resources/assets.js +6 -4
  53. package/dist/resources/assets.js.map +1 -0
  54. package/dist/resources/levels.d.ts.map +1 -0
  55. package/dist/resources/levels.js.map +1 -0
  56. package/dist/server/resource-registry.d.ts.map +1 -0
  57. package/dist/server/resource-registry.js.map +1 -0
  58. package/dist/server/tool-registry.d.ts.map +1 -0
  59. package/dist/server/tool-registry.js.map +1 -0
  60. package/dist/server-setup.d.ts.map +1 -0
  61. package/dist/server-setup.js.map +1 -0
  62. package/dist/services/health-monitor.d.ts.map +1 -0
  63. package/dist/services/health-monitor.js.map +1 -0
  64. package/dist/services/metrics-server.d.ts.map +1 -0
  65. package/dist/services/metrics-server.js +3 -3
  66. package/dist/services/metrics-server.js.map +1 -0
  67. package/dist/tools/actors.d.ts.map +1 -0
  68. package/dist/tools/actors.js +3 -1
  69. package/dist/tools/actors.js.map +1 -0
  70. package/dist/tools/animation.d.ts.map +1 -0
  71. package/dist/tools/animation.js +2 -2
  72. package/dist/tools/animation.js.map +1 -0
  73. package/dist/tools/assets.d.ts.map +1 -0
  74. package/dist/tools/assets.js.map +1 -0
  75. package/dist/tools/audio.d.ts.map +1 -0
  76. package/dist/tools/audio.js.map +1 -0
  77. package/dist/tools/base-tool.d.ts.map +1 -0
  78. package/dist/tools/base-tool.js.map +1 -0
  79. package/dist/tools/behavior-tree.d.ts.map +1 -0
  80. package/dist/tools/behavior-tree.js.map +1 -0
  81. package/dist/tools/blueprint.d.ts.map +1 -0
  82. package/dist/tools/blueprint.js +4 -2
  83. package/dist/tools/blueprint.js.map +1 -0
  84. package/dist/tools/consolidated-tool-definitions.d.ts.map +1 -0
  85. package/dist/tools/consolidated-tool-definitions.js.map +1 -0
  86. package/dist/tools/consolidated-tool-handlers.d.ts.map +1 -0
  87. package/dist/tools/consolidated-tool-handlers.js.map +1 -0
  88. package/dist/tools/debug.d.ts.map +1 -0
  89. package/dist/tools/debug.js +3 -1
  90. package/dist/tools/debug.js.map +1 -0
  91. package/dist/tools/dynamic-handler-registry.d.ts.map +1 -0
  92. package/dist/tools/dynamic-handler-registry.js +3 -1
  93. package/dist/tools/dynamic-handler-registry.js.map +1 -0
  94. package/dist/tools/editor.d.ts.map +1 -0
  95. package/dist/tools/editor.js +1 -1
  96. package/dist/tools/editor.js.map +1 -0
  97. package/dist/tools/engine.d.ts.map +1 -0
  98. package/dist/tools/engine.js.map +1 -0
  99. package/dist/tools/environment.d.ts.map +1 -0
  100. package/dist/tools/environment.js +2 -2
  101. package/dist/tools/environment.js.map +1 -0
  102. package/dist/tools/foliage.d.ts.map +1 -0
  103. package/dist/tools/foliage.js.map +1 -0
  104. package/dist/tools/handlers/actor-handlers.d.ts +1 -1
  105. package/dist/tools/handlers/actor-handlers.d.ts.map +1 -0
  106. package/dist/tools/handlers/actor-handlers.js +6 -5
  107. package/dist/tools/handlers/actor-handlers.js.map +1 -0
  108. package/dist/tools/handlers/animation-handlers.d.ts.map +1 -0
  109. package/dist/tools/handlers/animation-handlers.js.map +1 -0
  110. package/dist/tools/handlers/argument-helper.d.ts.map +1 -0
  111. package/dist/tools/handlers/argument-helper.js.map +1 -0
  112. package/dist/tools/handlers/asset-handlers.d.ts.map +1 -0
  113. package/dist/tools/handlers/asset-handlers.js +5 -1
  114. package/dist/tools/handlers/asset-handlers.js.map +1 -0
  115. package/dist/tools/handlers/audio-handlers.d.ts.map +1 -0
  116. package/dist/tools/handlers/audio-handlers.js.map +1 -0
  117. package/dist/tools/handlers/blueprint-handlers.d.ts.map +1 -0
  118. package/dist/tools/handlers/blueprint-handlers.js +2 -1
  119. package/dist/tools/handlers/blueprint-handlers.js.map +1 -0
  120. package/dist/tools/handlers/common-handlers.d.ts.map +1 -0
  121. package/dist/tools/handlers/common-handlers.js.map +1 -0
  122. package/dist/tools/handlers/editor-handlers.d.ts.map +1 -0
  123. package/dist/tools/handlers/editor-handlers.js +12 -2
  124. package/dist/tools/handlers/editor-handlers.js.map +1 -0
  125. package/dist/tools/handlers/effect-handlers.d.ts.map +1 -0
  126. package/dist/tools/handlers/effect-handlers.js.map +1 -0
  127. package/dist/tools/handlers/environment-handlers.d.ts.map +1 -0
  128. package/dist/tools/handlers/environment-handlers.js.map +1 -0
  129. package/dist/tools/handlers/graph-handlers.d.ts.map +1 -0
  130. package/dist/tools/handlers/graph-handlers.js +61 -1
  131. package/dist/tools/handlers/graph-handlers.js.map +1 -0
  132. package/dist/tools/handlers/input-handlers.d.ts.map +1 -0
  133. package/dist/tools/handlers/input-handlers.js.map +1 -0
  134. package/dist/tools/handlers/inspect-handlers.d.ts.map +1 -0
  135. package/dist/tools/handlers/inspect-handlers.js.map +1 -0
  136. package/dist/tools/handlers/level-handlers.d.ts.map +1 -0
  137. package/dist/tools/handlers/level-handlers.js.map +1 -0
  138. package/dist/tools/handlers/lighting-handlers.d.ts.map +1 -0
  139. package/dist/tools/handlers/lighting-handlers.js +23 -1
  140. package/dist/tools/handlers/lighting-handlers.js.map +1 -0
  141. package/dist/tools/handlers/performance-handlers.d.ts.map +1 -0
  142. package/dist/tools/handlers/performance-handlers.js +15 -2
  143. package/dist/tools/handlers/performance-handlers.js.map +1 -0
  144. package/dist/tools/handlers/pipeline-handlers.d.ts.map +1 -0
  145. package/dist/tools/handlers/pipeline-handlers.js +61 -7
  146. package/dist/tools/handlers/pipeline-handlers.js.map +1 -0
  147. package/dist/tools/handlers/sequence-handlers.d.ts.map +1 -0
  148. package/dist/tools/handlers/sequence-handlers.js.map +1 -0
  149. package/dist/tools/handlers/system-handlers.d.ts.map +1 -0
  150. package/dist/tools/handlers/system-handlers.js +16 -1
  151. package/dist/tools/handlers/system-handlers.js.map +1 -0
  152. package/dist/tools/input.d.ts.map +1 -0
  153. package/dist/tools/input.js +3 -1
  154. package/dist/tools/input.js.map +1 -0
  155. package/dist/tools/introspection.d.ts.map +1 -0
  156. package/dist/tools/introspection.js.map +1 -0
  157. package/dist/tools/landscape.d.ts.map +1 -0
  158. package/dist/tools/landscape.js +3 -1
  159. package/dist/tools/landscape.js.map +1 -0
  160. package/dist/tools/level.d.ts.map +1 -0
  161. package/dist/tools/level.js.map +1 -0
  162. package/dist/tools/lighting.d.ts.map +1 -0
  163. package/dist/tools/lighting.js +3 -1
  164. package/dist/tools/lighting.js.map +1 -0
  165. package/dist/tools/logs.d.ts.map +1 -0
  166. package/dist/tools/logs.js.map +1 -0
  167. package/dist/tools/materials.d.ts.map +1 -0
  168. package/dist/tools/materials.js +3 -1
  169. package/dist/tools/materials.js.map +1 -0
  170. package/dist/tools/niagara.d.ts.map +1 -0
  171. package/dist/tools/niagara.js +7 -5
  172. package/dist/tools/niagara.js.map +1 -0
  173. package/dist/tools/performance.d.ts.map +1 -0
  174. package/dist/tools/performance.js.map +1 -0
  175. package/dist/tools/physics.d.ts.map +1 -0
  176. package/dist/tools/physics.js +9 -7
  177. package/dist/tools/physics.js.map +1 -0
  178. package/dist/tools/property-dictionary.d.ts.map +1 -0
  179. package/dist/tools/property-dictionary.js.map +1 -0
  180. package/dist/tools/sequence.d.ts.map +1 -0
  181. package/dist/tools/sequence.js +3 -1
  182. package/dist/tools/sequence.js.map +1 -0
  183. package/dist/tools/tool-definition-utils.d.ts.map +1 -0
  184. package/dist/tools/tool-definition-utils.js.map +1 -0
  185. package/dist/tools/ui.d.ts.map +1 -0
  186. package/dist/tools/ui.js +3 -1
  187. package/dist/tools/ui.js.map +1 -0
  188. package/dist/types/automation-responses.d.ts.map +1 -0
  189. package/dist/types/automation-responses.js.map +1 -0
  190. package/dist/types/env.d.ts.map +1 -0
  191. package/dist/types/env.js.map +1 -0
  192. package/dist/types/handler-types.d.ts.map +1 -0
  193. package/dist/types/handler-types.js.map +1 -0
  194. package/dist/types/tool-interfaces.d.ts.map +1 -0
  195. package/dist/types/tool-interfaces.js.map +1 -0
  196. package/dist/types/tool-types.d.ts.map +1 -0
  197. package/dist/types/tool-types.js.map +1 -0
  198. package/dist/unreal-bridge.d.ts +1 -0
  199. package/dist/unreal-bridge.d.ts.map +1 -0
  200. package/dist/unreal-bridge.js +8 -0
  201. package/dist/unreal-bridge.js.map +1 -0
  202. package/dist/utils/command-validator.d.ts.map +1 -0
  203. package/dist/utils/command-validator.js.map +1 -0
  204. package/dist/utils/elicitation.d.ts.map +1 -0
  205. package/dist/utils/elicitation.js.map +1 -0
  206. package/dist/utils/error-handler.d.ts.map +1 -0
  207. package/dist/utils/error-handler.js.map +1 -0
  208. package/dist/utils/ini-reader.d.ts.map +1 -0
  209. package/dist/utils/ini-reader.js.map +1 -0
  210. package/dist/utils/logger.d.ts.map +1 -0
  211. package/dist/utils/logger.js.map +1 -0
  212. package/dist/utils/normalize.d.ts.map +1 -0
  213. package/dist/utils/normalize.js.map +1 -0
  214. package/dist/utils/path-security.d.ts.map +1 -0
  215. package/dist/utils/path-security.js.map +1 -0
  216. package/dist/utils/response-factory.d.ts.map +1 -0
  217. package/dist/utils/response-factory.js +3 -1
  218. package/dist/utils/response-factory.js.map +1 -0
  219. package/dist/utils/response-validator.d.ts.map +1 -0
  220. package/dist/utils/response-validator.js.map +1 -0
  221. package/dist/utils/result-helpers.d.ts.map +1 -0
  222. package/dist/utils/result-helpers.js.map +1 -0
  223. package/dist/utils/safe-json.d.ts.map +1 -0
  224. package/dist/utils/safe-json.js.map +1 -0
  225. package/dist/utils/unreal-command-queue.d.ts.map +1 -0
  226. package/dist/utils/unreal-command-queue.js.map +1 -0
  227. package/dist/utils/validation.d.ts.map +1 -0
  228. package/dist/utils/validation.js.map +1 -0
  229. package/dist/wasm/index.d.ts.map +1 -0
  230. package/dist/wasm/index.js.map +1 -0
  231. package/package.json +12 -34
  232. package/server.json +2 -2
  233. package/.dockerignore +0 -57
  234. package/.env.example +0 -26
  235. package/.env.production +0 -61
  236. package/.eslintrc.json +0 -0
  237. package/.eslintrc.override.json +0 -8
  238. package/.github/ISSUE_TEMPLATE/bug_report.yml +0 -94
  239. package/.github/ISSUE_TEMPLATE/config.yml +0 -8
  240. package/.github/ISSUE_TEMPLATE/feature_request.yml +0 -56
  241. package/.github/copilot-instructions.md +0 -478
  242. package/.github/dependabot.yml +0 -19
  243. package/.github/labeler.yml +0 -24
  244. package/.github/labels.yml +0 -70
  245. package/.github/pull_request_template.md +0 -42
  246. package/.github/release-drafter-config.yml +0 -51
  247. package/.github/workflows/auto-merge.yml +0 -38
  248. package/.github/workflows/ci.yml +0 -38
  249. package/.github/workflows/dependency-review.yml +0 -17
  250. package/.github/workflows/gemini-issue-triage.yml +0 -172
  251. package/.github/workflows/greetings.yml +0 -27
  252. package/.github/workflows/labeler.yml +0 -17
  253. package/.github/workflows/links.yml +0 -80
  254. package/.github/workflows/pr-size-labeler.yml +0 -137
  255. package/.github/workflows/publish-mcp.yml +0 -79
  256. package/.github/workflows/release-drafter.yml +0 -24
  257. package/.github/workflows/release.yml +0 -112
  258. package/.github/workflows/semantic-pull-request.yml +0 -35
  259. package/.github/workflows/smoke-test.yml +0 -36
  260. package/.github/workflows/stale.yml +0 -28
  261. package/CONTRIBUTING.md +0 -140
  262. package/Dockerfile +0 -37
  263. package/GEMINI.md +0 -115
  264. package/Public/Plugin_setup_guide.mp4 +0 -0
  265. package/Public/icon.png +0 -0
  266. package/claude_desktop_config_example.json +0 -15
  267. package/dist/types/responses.d.ts +0 -249
  268. package/dist/types/responses.js +0 -2
  269. package/docs/GraphQL-API.md +0 -888
  270. package/docs/Migration-Guide-v0.5.0.md +0 -684
  271. package/docs/Roadmap.md +0 -53
  272. package/docs/WebAssembly-Integration.md +0 -628
  273. package/docs/editor-plugin-extension.md +0 -370
  274. package/docs/handler-mapping.md +0 -249
  275. package/docs/native-automation-progress.md +0 -128
  276. package/docs/testing-guide.md +0 -423
  277. package/eslint.config.mjs +0 -68
  278. package/mcp-config-example.json +0 -14
  279. package/plugins/McpAutomationBridge/Config/FilterPlugin.ini +0 -8
  280. package/plugins/McpAutomationBridge/McpAutomationBridge.uplugin +0 -64
  281. package/plugins/McpAutomationBridge/Source/McpAutomationBridge/McpAutomationBridge.Build.cs +0 -189
  282. package/plugins/McpAutomationBridge/Source/McpAutomationBridge/Private/McpAutomationBridgeGlobals.cpp +0 -22
  283. package/plugins/McpAutomationBridge/Source/McpAutomationBridge/Private/McpAutomationBridgeGlobals.h +0 -30
  284. package/plugins/McpAutomationBridge/Source/McpAutomationBridge/Private/McpAutomationBridgeHelpers.h +0 -1983
  285. package/plugins/McpAutomationBridge/Source/McpAutomationBridge/Private/McpAutomationBridgeModule.cpp +0 -72
  286. package/plugins/McpAutomationBridge/Source/McpAutomationBridge/Private/McpAutomationBridgeSettings.cpp +0 -46
  287. package/plugins/McpAutomationBridge/Source/McpAutomationBridge/Private/McpAutomationBridgeSubsystem.cpp +0 -846
  288. package/plugins/McpAutomationBridge/Source/McpAutomationBridge/Private/McpAutomationBridge_AnimationHandlers.cpp +0 -2393
  289. package/plugins/McpAutomationBridge/Source/McpAutomationBridge/Private/McpAutomationBridge_AssetQueryHandlers.cpp +0 -300
  290. package/plugins/McpAutomationBridge/Source/McpAutomationBridge/Private/McpAutomationBridge_AssetWorkflowHandlers.cpp +0 -2807
  291. package/plugins/McpAutomationBridge/Source/McpAutomationBridge/Private/McpAutomationBridge_AudioHandlers.cpp +0 -1087
  292. package/plugins/McpAutomationBridge/Source/McpAutomationBridge/Private/McpAutomationBridge_BehaviorTreeHandlers.cpp +0 -488
  293. package/plugins/McpAutomationBridge/Source/McpAutomationBridge/Private/McpAutomationBridge_BlueprintCreationHandlers.cpp +0 -643
  294. package/plugins/McpAutomationBridge/Source/McpAutomationBridge/Private/McpAutomationBridge_BlueprintCreationHandlers.h +0 -31
  295. package/plugins/McpAutomationBridge/Source/McpAutomationBridge/Private/McpAutomationBridge_BlueprintGraphHandlers.cpp +0 -1094
  296. package/plugins/McpAutomationBridge/Source/McpAutomationBridge/Private/McpAutomationBridge_BlueprintHandlers.cpp +0 -5750
  297. package/plugins/McpAutomationBridge/Source/McpAutomationBridge/Private/McpAutomationBridge_BlueprintHandlers_List.cpp +0 -152
  298. package/plugins/McpAutomationBridge/Source/McpAutomationBridge/Private/McpAutomationBridge_ControlHandlers.cpp +0 -2614
  299. package/plugins/McpAutomationBridge/Source/McpAutomationBridge/Private/McpAutomationBridge_DebugHandlers.cpp +0 -42
  300. package/plugins/McpAutomationBridge/Source/McpAutomationBridge/Private/McpAutomationBridge_EditorFunctionHandlers.cpp +0 -1237
  301. package/plugins/McpAutomationBridge/Source/McpAutomationBridge/Private/McpAutomationBridge_EffectHandlers.cpp +0 -1725
  302. package/plugins/McpAutomationBridge/Source/McpAutomationBridge/Private/McpAutomationBridge_EnvironmentHandlers.cpp +0 -2241
  303. package/plugins/McpAutomationBridge/Source/McpAutomationBridge/Private/McpAutomationBridge_FoliageHandlers.cpp +0 -954
  304. package/plugins/McpAutomationBridge/Source/McpAutomationBridge/Private/McpAutomationBridge_InputHandlers.cpp +0 -209
  305. package/plugins/McpAutomationBridge/Source/McpAutomationBridge/Private/McpAutomationBridge_InsightsHandlers.cpp +0 -41
  306. package/plugins/McpAutomationBridge/Source/McpAutomationBridge/Private/McpAutomationBridge_LandscapeHandlers.cpp +0 -1164
  307. package/plugins/McpAutomationBridge/Source/McpAutomationBridge/Private/McpAutomationBridge_LevelHandlers.cpp +0 -762
  308. package/plugins/McpAutomationBridge/Source/McpAutomationBridge/Private/McpAutomationBridge_LightingHandlers.cpp +0 -663
  309. package/plugins/McpAutomationBridge/Source/McpAutomationBridge/Private/McpAutomationBridge_LogHandlers.cpp +0 -136
  310. package/plugins/McpAutomationBridge/Source/McpAutomationBridge/Private/McpAutomationBridge_MaterialGraphHandlers.cpp +0 -494
  311. package/plugins/McpAutomationBridge/Source/McpAutomationBridge/Private/McpAutomationBridge_NiagaraGraphHandlers.cpp +0 -278
  312. package/plugins/McpAutomationBridge/Source/McpAutomationBridge/Private/McpAutomationBridge_NiagaraHandlers.cpp +0 -625
  313. package/plugins/McpAutomationBridge/Source/McpAutomationBridge/Private/McpAutomationBridge_PerformanceHandlers.cpp +0 -401
  314. package/plugins/McpAutomationBridge/Source/McpAutomationBridge/Private/McpAutomationBridge_PipelineHandlers.cpp +0 -67
  315. package/plugins/McpAutomationBridge/Source/McpAutomationBridge/Private/McpAutomationBridge_ProcessRequest.cpp +0 -472
  316. package/plugins/McpAutomationBridge/Source/McpAutomationBridge/Private/McpAutomationBridge_PropertyHandlers.cpp +0 -2634
  317. package/plugins/McpAutomationBridge/Source/McpAutomationBridge/Private/McpAutomationBridge_RenderHandlers.cpp +0 -189
  318. package/plugins/McpAutomationBridge/Source/McpAutomationBridge/Private/McpAutomationBridge_SCSHandlers.cpp +0 -917
  319. package/plugins/McpAutomationBridge/Source/McpAutomationBridge/Private/McpAutomationBridge_SCSHandlers.h +0 -39
  320. package/plugins/McpAutomationBridge/Source/McpAutomationBridge/Private/McpAutomationBridge_SequenceHandlers.cpp +0 -2706
  321. package/plugins/McpAutomationBridge/Source/McpAutomationBridge/Private/McpAutomationBridge_SequencerHandlers.cpp +0 -519
  322. package/plugins/McpAutomationBridge/Source/McpAutomationBridge/Private/McpAutomationBridge_TestHandlers.cpp +0 -38
  323. package/plugins/McpAutomationBridge/Source/McpAutomationBridge/Private/McpAutomationBridge_UiHandlers.cpp +0 -668
  324. package/plugins/McpAutomationBridge/Source/McpAutomationBridge/Private/McpAutomationBridge_WorldPartitionHandlers.cpp +0 -346
  325. package/plugins/McpAutomationBridge/Source/McpAutomationBridge/Private/McpBridgeWebSocket.cpp +0 -1330
  326. package/plugins/McpAutomationBridge/Source/McpAutomationBridge/Private/McpBridgeWebSocket.h +0 -149
  327. package/plugins/McpAutomationBridge/Source/McpAutomationBridge/Private/McpConnectionManager.cpp +0 -782
  328. package/plugins/McpAutomationBridge/Source/McpAutomationBridge/Public/McpAutomationBridgeSettings.h +0 -115
  329. package/plugins/McpAutomationBridge/Source/McpAutomationBridge/Public/McpAutomationBridgeSubsystem.h +0 -796
  330. package/plugins/McpAutomationBridge/Source/McpAutomationBridge/Public/McpConnectionManager.h +0 -117
  331. package/scripts/check-unreal-connection.mjs +0 -19
  332. package/scripts/clean-tmp.js +0 -23
  333. package/scripts/patch-wasm.js +0 -26
  334. package/scripts/run-all-tests.mjs +0 -136
  335. package/scripts/smoke-test.ts +0 -94
  336. package/scripts/sync-mcp-plugin.js +0 -143
  337. package/scripts/test-no-plugin-alternates.mjs +0 -113
  338. package/scripts/validate-server.js +0 -46
  339. package/scripts/verify-automation-bridge.js +0 -200
  340. package/src/automation/bridge.ts +0 -560
  341. package/src/automation/connection-manager.ts +0 -148
  342. package/src/automation/handshake.ts +0 -99
  343. package/src/automation/index.ts +0 -2
  344. package/src/automation/message-handler.ts +0 -192
  345. package/src/automation/request-tracker.ts +0 -155
  346. package/src/automation/types.ts +0 -107
  347. package/src/cli.ts +0 -34
  348. package/src/config/class-aliases.ts +0 -65
  349. package/src/config.ts +0 -73
  350. package/src/constants.ts +0 -24
  351. package/src/graphql/loaders.ts +0 -244
  352. package/src/graphql/resolvers.ts +0 -1008
  353. package/src/graphql/schema.ts +0 -452
  354. package/src/graphql/server.ts +0 -156
  355. package/src/graphql/types.ts +0 -10
  356. package/src/handlers/resource-handlers.ts +0 -186
  357. package/src/index.ts +0 -243
  358. package/src/resources/actors.ts +0 -127
  359. package/src/resources/assets.ts +0 -286
  360. package/src/resources/levels.ts +0 -68
  361. package/src/server/resource-registry.ts +0 -47
  362. package/src/server/tool-registry.ts +0 -354
  363. package/src/server-setup.ts +0 -114
  364. package/src/services/health-monitor.ts +0 -132
  365. package/src/services/metrics-server.ts +0 -176
  366. package/src/tools/actors.ts +0 -564
  367. package/src/tools/animation.ts +0 -941
  368. package/src/tools/assets.ts +0 -394
  369. package/src/tools/audio.ts +0 -499
  370. package/src/tools/base-tool.ts +0 -52
  371. package/src/tools/behavior-tree.ts +0 -45
  372. package/src/tools/blueprint.ts +0 -940
  373. package/src/tools/consolidated-tool-definitions.ts +0 -1256
  374. package/src/tools/consolidated-tool-handlers.ts +0 -302
  375. package/src/tools/debug.ts +0 -622
  376. package/src/tools/dynamic-handler-registry.ts +0 -33
  377. package/src/tools/editor.ts +0 -435
  378. package/src/tools/engine.ts +0 -43
  379. package/src/tools/environment.ts +0 -281
  380. package/src/tools/foliage.ts +0 -596
  381. package/src/tools/handlers/actor-handlers.ts +0 -244
  382. package/src/tools/handlers/animation-handlers.ts +0 -237
  383. package/src/tools/handlers/argument-helper.ts +0 -142
  384. package/src/tools/handlers/asset-handlers.ts +0 -550
  385. package/src/tools/handlers/audio-handlers.ts +0 -194
  386. package/src/tools/handlers/blueprint-handlers.ts +0 -380
  387. package/src/tools/handlers/common-handlers.ts +0 -108
  388. package/src/tools/handlers/editor-handlers.ts +0 -124
  389. package/src/tools/handlers/effect-handlers.ts +0 -224
  390. package/src/tools/handlers/environment-handlers.ts +0 -183
  391. package/src/tools/handlers/graph-handlers.ts +0 -117
  392. package/src/tools/handlers/input-handlers.ts +0 -28
  393. package/src/tools/handlers/inspect-handlers.ts +0 -450
  394. package/src/tools/handlers/level-handlers.ts +0 -253
  395. package/src/tools/handlers/lighting-handlers.ts +0 -151
  396. package/src/tools/handlers/performance-handlers.ts +0 -132
  397. package/src/tools/handlers/pipeline-handlers.ts +0 -128
  398. package/src/tools/handlers/sequence-handlers.ts +0 -438
  399. package/src/tools/handlers/system-handlers.ts +0 -564
  400. package/src/tools/input.ts +0 -160
  401. package/src/tools/introspection.ts +0 -689
  402. package/src/tools/landscape.ts +0 -649
  403. package/src/tools/level.ts +0 -989
  404. package/src/tools/lighting.ts +0 -1052
  405. package/src/tools/logs.ts +0 -219
  406. package/src/tools/materials.ts +0 -295
  407. package/src/tools/niagara.ts +0 -485
  408. package/src/tools/performance.ts +0 -661
  409. package/src/tools/physics.ts +0 -679
  410. package/src/tools/property-dictionary.ts +0 -98
  411. package/src/tools/sequence.ts +0 -385
  412. package/src/tools/tool-definition-utils.ts +0 -35
  413. package/src/tools/ui.ts +0 -452
  414. package/src/types/automation-responses.ts +0 -119
  415. package/src/types/env.ts +0 -17
  416. package/src/types/handler-types.ts +0 -442
  417. package/src/types/responses.ts +0 -355
  418. package/src/types/tool-interfaces.ts +0 -250
  419. package/src/types/tool-types.ts +0 -575
  420. package/src/unreal-bridge.ts +0 -693
  421. package/src/utils/command-validator.ts +0 -139
  422. package/src/utils/elicitation.ts +0 -132
  423. package/src/utils/error-handler.ts +0 -287
  424. package/src/utils/ini-reader.ts +0 -86
  425. package/src/utils/logger.ts +0 -35
  426. package/src/utils/normalize.test.ts +0 -162
  427. package/src/utils/normalize.ts +0 -146
  428. package/src/utils/path-security.ts +0 -43
  429. package/src/utils/response-factory.ts +0 -44
  430. package/src/utils/response-validator.ts +0 -395
  431. package/src/utils/result-helpers.ts +0 -195
  432. package/src/utils/safe-json.test.ts +0 -90
  433. package/src/utils/safe-json.ts +0 -70
  434. package/src/utils/unreal-command-queue.ts +0 -166
  435. package/src/utils/validation.test.ts +0 -184
  436. package/src/utils/validation.ts +0 -312
  437. package/src/wasm/index.ts +0 -838
  438. package/test-server.mjs +0 -100
  439. package/tests/run-unreal-tool-tests.mjs +0 -948
  440. package/tests/test-animation.mjs +0 -369
  441. package/tests/test-asset-advanced.mjs +0 -82
  442. package/tests/test-asset-errors.mjs +0 -35
  443. package/tests/test-asset-graph.mjs +0 -311
  444. package/tests/test-audio.mjs +0 -417
  445. package/tests/test-automation-timeouts.mjs +0 -98
  446. package/tests/test-behavior-tree.mjs +0 -444
  447. package/tests/test-blueprint-graph.mjs +0 -410
  448. package/tests/test-blueprint.mjs +0 -577
  449. package/tests/test-client-mode.mjs +0 -86
  450. package/tests/test-console-command.mjs +0 -56
  451. package/tests/test-control-actor.mjs +0 -425
  452. package/tests/test-control-editor.mjs +0 -112
  453. package/tests/test-graphql.mjs +0 -372
  454. package/tests/test-input.mjs +0 -349
  455. package/tests/test-inspect.mjs +0 -302
  456. package/tests/test-landscape.mjs +0 -316
  457. package/tests/test-lighting.mjs +0 -428
  458. package/tests/test-manage-asset.mjs +0 -438
  459. package/tests/test-manage-level.mjs +0 -89
  460. package/tests/test-materials.mjs +0 -356
  461. package/tests/test-niagara.mjs +0 -185
  462. package/tests/test-no-inline-python.mjs +0 -122
  463. package/tests/test-performance.mjs +0 -539
  464. package/tests/test-plugin-handshake.mjs +0 -82
  465. package/tests/test-runner.mjs +0 -933
  466. package/tests/test-sequence.mjs +0 -104
  467. package/tests/test-system.mjs +0 -96
  468. package/tests/test-wasm.mjs +0 -283
  469. package/tests/test-world-partition.mjs +0 -215
  470. package/tsconfig.json +0 -56
  471. package/vitest.config.ts +0 -35
  472. package/wasm/Cargo.lock +0 -363
  473. package/wasm/Cargo.toml +0 -42
  474. package/wasm/LICENSE +0 -21
  475. package/wasm/README.md +0 -253
  476. package/wasm/src/dependency_resolver.rs +0 -377
  477. package/wasm/src/lib.rs +0 -153
  478. package/wasm/src/property_parser.rs +0 -271
  479. package/wasm/src/transform_math.rs +0 -396
  480. package/wasm/tests/integration.rs +0 -109
@@ -1,762 +0,0 @@
1
- #include "McpAutomationBridgeGlobals.h"
2
- #include "McpAutomationBridgeHelpers.h"
3
- #include "McpAutomationBridgeSubsystem.h"
4
-
5
- #if WITH_EDITOR
6
- #include "Editor.h"
7
- #include "EditorLevelUtils.h"
8
- #include "Engine/LevelStreaming.h"
9
- #include "Engine/LevelStreamingAlwaysLoaded.h"
10
- #include "Engine/LevelStreamingDynamic.h"
11
- #include "Engine/World.h"
12
- #include "FileHelpers.h"
13
- #include "LevelEditor.h"
14
- #include "RenderingThread.h"
15
-
16
- // Check for LevelEditorSubsystem
17
- #if defined(__has_include)
18
- #if __has_include("Subsystems/LevelEditorSubsystem.h")
19
- #include "Subsystems/LevelEditorSubsystem.h"
20
- #define MCP_HAS_LEVELEDITOR_SUBSYSTEM 1
21
- #elif __has_include("LevelEditorSubsystem.h")
22
- #include "LevelEditorSubsystem.h"
23
- #define MCP_HAS_LEVELEDITOR_SUBSYSTEM 1
24
- #else
25
- #define MCP_HAS_LEVELEDITOR_SUBSYSTEM 0
26
- #endif
27
- #else
28
- #define MCP_HAS_LEVELEDITOR_SUBSYSTEM 0
29
- #endif
30
- #endif
31
-
32
- bool UMcpAutomationBridgeSubsystem::HandleLevelAction(
33
- const FString &RequestId, const FString &Action,
34
- const TSharedPtr<FJsonObject> &Payload,
35
- TSharedPtr<FMcpBridgeWebSocket> RequestingSocket) {
36
- const FString Lower = Action.ToLower();
37
- const bool bIsLevelAction =
38
- (Lower == TEXT("manage_level") || Lower == TEXT("save_current_level") ||
39
- Lower == TEXT("create_new_level") || Lower == TEXT("stream_level") ||
40
- Lower == TEXT("spawn_light") || Lower == TEXT("build_lighting") ||
41
- Lower == TEXT("spawn_light") || Lower == TEXT("build_lighting") ||
42
- Lower == TEXT("bake_lightmap") || Lower == TEXT("list_levels") ||
43
- Lower == TEXT("export_level") || Lower == TEXT("import_level") ||
44
- Lower == TEXT("add_sublevel"));
45
- if (!bIsLevelAction)
46
- return false;
47
-
48
- FString EffectiveAction = Lower;
49
-
50
- // Unpack manage_level
51
- if (Lower == TEXT("manage_level")) {
52
- if (!Payload.IsValid()) {
53
- SendAutomationError(RequestingSocket, RequestId,
54
- TEXT("manage_level payload missing"),
55
- TEXT("INVALID_PAYLOAD"));
56
- return true;
57
- }
58
- FString SubAction;
59
- Payload->TryGetStringField(TEXT("action"), SubAction);
60
- const FString LowerSub = SubAction.ToLower();
61
-
62
- if (LowerSub == TEXT("load") || LowerSub == TEXT("load_level")) {
63
- // Map to Open command
64
- FString LevelPath;
65
- Payload->TryGetStringField(TEXT("levelPath"), LevelPath);
66
-
67
- // Determine invalid characters for checks
68
- if (LevelPath.IsEmpty()) {
69
- SendAutomationError(RequestingSocket, RequestId,
70
- TEXT("levelPath required"),
71
- TEXT("INVALID_ARGUMENT"));
72
- }
73
-
74
- // Auto-resolve short names
75
- if (!LevelPath.StartsWith(TEXT("/")) && !FPaths::FileExists(LevelPath)) {
76
- FString TryPath = FString::Printf(TEXT("/Game/Maps/%s"), *LevelPath);
77
- if (FPackageName::DoesPackageExist(TryPath)) {
78
- LevelPath = TryPath;
79
- }
80
- }
81
-
82
- #if WITH_EDITOR
83
- if (!GEditor) {
84
- SendAutomationResponse(RequestingSocket, RequestId, false,
85
- TEXT("Editor not available"), nullptr,
86
- TEXT("EDITOR_NOT_AVAILABLE"));
87
- return true;
88
- }
89
-
90
- // Try to resolve package path to filename
91
- FString Filename;
92
- bool bGotFilename = false;
93
- if (FPackageName::IsPackageFilename(LevelPath)) {
94
- Filename = LevelPath;
95
- bGotFilename = true;
96
- } else {
97
- // Assume package path
98
- if (FPackageName::TryConvertLongPackageNameToFilename(
99
- LevelPath, Filename, FPackageName::GetMapPackageExtension())) {
100
- bGotFilename = true;
101
- }
102
- }
103
-
104
- // If conversion failed, it might be a short name? But LoadMap usually
105
- // needs full path. Let's try to load what we have if conversion returned
106
- // something, else fallback to input.
107
- const FString FileToLoad = bGotFilename ? Filename : LevelPath;
108
-
109
- // Force any pending work to complete
110
- FlushRenderingCommands();
111
-
112
- // LoadMap prompts for save if dirty. To avoid blocking automation, we
113
- // should carefuly consider. But for now, we assume user wants standard
114
- // behavior or has saved. There isn't a simple "Force Load" via FileUtils
115
- // without clearing dirty flags manually. We will proceed with LoadMap.
116
- const bool bLoaded = FEditorFileUtils::LoadMap(FileToLoad);
117
-
118
- if (bLoaded) {
119
- TSharedPtr<FJsonObject> Resp = MakeShared<FJsonObject>();
120
- Resp->SetStringField(TEXT("levelPath"), LevelPath);
121
- SendAutomationResponse(RequestingSocket, RequestId, true,
122
- TEXT("Level loaded"), Resp, FString());
123
- return true;
124
- } else {
125
- // Fallback to ExecuteConsoleCommand "Open" if LoadMap failed (e.g.
126
- // maybe it was a raw asset path or something) But actually if LoadMap
127
- // fails, Open likely fails too.
128
- SendAutomationResponse(
129
- RequestingSocket, RequestId, false,
130
- FString::Printf(TEXT("Failed to load map: %s"), *LevelPath),
131
- nullptr, TEXT("LOAD_FAILED"));
132
- return true;
133
- }
134
- #else
135
- return false;
136
- #endif
137
- } else if (LowerSub == TEXT("save")) {
138
- EffectiveAction = TEXT("save_current_level");
139
- } else if (LowerSub == TEXT("save_as") ||
140
- LowerSub == TEXT("save_level_as")) {
141
- EffectiveAction = TEXT("save_level_as");
142
- } else if (LowerSub == TEXT("create_level")) {
143
- EffectiveAction = TEXT("create_new_level");
144
- } else if (LowerSub == TEXT("stream")) {
145
- EffectiveAction = TEXT("stream_level");
146
- } else if (LowerSub == TEXT("create_light")) {
147
- EffectiveAction = TEXT("spawn_light");
148
- } else if (LowerSub == TEXT("list") || LowerSub == TEXT("list_levels")) {
149
- EffectiveAction = TEXT("list_levels");
150
- } else if (LowerSub == TEXT("export_level")) {
151
- EffectiveAction = TEXT("export_level");
152
- } else if (LowerSub == TEXT("import_level")) {
153
- } else if (LowerSub == TEXT("import_level")) {
154
- EffectiveAction = TEXT("import_level");
155
- } else if (LowerSub == TEXT("add_sublevel")) {
156
- EffectiveAction = TEXT("add_sublevel");
157
- } else {
158
- SendAutomationError(
159
- RequestingSocket, RequestId,
160
- FString::Printf(TEXT("Unknown manage_level action: %s"), *SubAction),
161
- TEXT("UNKNOWN_ACTION"));
162
- return true;
163
- }
164
- }
165
-
166
- #if WITH_EDITOR
167
- if (EffectiveAction == TEXT("save_current_level")) {
168
- if (!GEditor) {
169
- SendAutomationResponse(RequestingSocket, RequestId, false,
170
- TEXT("Editor not available"), nullptr,
171
- TEXT("EDITOR_NOT_AVAILABLE"));
172
- return true;
173
- }
174
-
175
- UWorld *World = GEditor->GetEditorWorldContext().World();
176
- if (!World) {
177
- SendAutomationResponse(RequestingSocket, RequestId, false,
178
- TEXT("No world loaded"), nullptr,
179
- TEXT("NO_WORLD"));
180
- return true;
181
- }
182
-
183
- bool bSaved = FEditorFileUtils::SaveCurrentLevel();
184
- if (bSaved) {
185
- TSharedPtr<FJsonObject> Resp = MakeShared<FJsonObject>();
186
- Resp->SetStringField(TEXT("levelPath"), World->GetOutermost()->GetName());
187
- SendAutomationResponse(RequestingSocket, RequestId, true,
188
- TEXT("Level saved"), Resp, FString());
189
- } else {
190
- // Provide detailed error information
191
- TSharedPtr<FJsonObject> ErrorDetail = MakeShared<FJsonObject>();
192
- FString PackageName = World->GetOutermost()->GetName();
193
- ErrorDetail->SetStringField(TEXT("attemptedPath"), PackageName);
194
-
195
- FString Filename;
196
- FString ErrorReason = TEXT("Unknown save failure");
197
-
198
- if (PackageName.Contains(TEXT("Untitled")) ||
199
- PackageName.StartsWith(TEXT("/Temp/"))) {
200
- ErrorReason = TEXT(
201
- "Level is unsaved/temporary. Use save_level_as with a path first.");
202
- ErrorDetail->SetStringField(
203
- TEXT("hint"),
204
- TEXT(
205
- "Use manage_level with action='save_as' and provide savePath"));
206
- } else if (FPackageName::TryConvertLongPackageNameToFilename(
207
- PackageName, Filename,
208
- FPackageName::GetMapPackageExtension())) {
209
- if (IFileManager::Get().IsReadOnly(*Filename)) {
210
- ErrorReason = TEXT("File is read-only or locked by another process");
211
- ErrorDetail->SetStringField(TEXT("filename"), Filename);
212
- } else if (!IFileManager::Get().DirectoryExists(
213
- *FPaths::GetPath(Filename))) {
214
- ErrorReason = TEXT("Target directory does not exist");
215
- ErrorDetail->SetStringField(TEXT("directory"),
216
- FPaths::GetPath(Filename));
217
- } else {
218
- ErrorReason =
219
- TEXT("Save operation failed - check Output Log for details");
220
- ErrorDetail->SetStringField(TEXT("filename"), Filename);
221
- }
222
- }
223
-
224
- ErrorDetail->SetStringField(TEXT("reason"), ErrorReason);
225
- SendAutomationResponse(
226
- RequestingSocket, RequestId, false,
227
- FString::Printf(TEXT("Failed to save level: %s"), *ErrorReason),
228
- ErrorDetail, TEXT("SAVE_FAILED"));
229
- }
230
- return true;
231
- }
232
- if (EffectiveAction == TEXT("save_level_as")) {
233
- // Force cleanup to prevent potential deadlocks with HLODs/WorldPartition
234
- // during save
235
- if (GEditor) {
236
- FlushRenderingCommands();
237
- GEditor->ForceGarbageCollection(true);
238
- FlushRenderingCommands();
239
- }
240
-
241
- FString SavePath;
242
- if (Payload.IsValid())
243
- Payload->TryGetStringField(TEXT("savePath"), SavePath);
244
- if (SavePath.IsEmpty()) {
245
- SendAutomationResponse(RequestingSocket, RequestId, false,
246
- TEXT("savePath required for save_level_as"),
247
- nullptr, TEXT("INVALID_ARGUMENT"));
248
- return true;
249
- }
250
-
251
- #if defined(MCP_HAS_LEVELEDITOR_SUBSYSTEM)
252
- if (ULevelEditorSubsystem *LevelEditorSS =
253
- GEditor->GetEditorSubsystem<ULevelEditorSubsystem>()) {
254
- bool bSaved = false;
255
- #if __has_include("FileHelpers.h")
256
- if (UWorld *World = GEditor->GetEditorWorldContext().World()) {
257
- bSaved = FEditorFileUtils::SaveMap(World, SavePath);
258
- }
259
- #endif
260
- if (bSaved) {
261
- TSharedPtr<FJsonObject> Resp = MakeShared<FJsonObject>();
262
- Resp->SetStringField(TEXT("levelPath"), SavePath);
263
- SendAutomationResponse(
264
- RequestingSocket, RequestId, true,
265
- FString::Printf(TEXT("Level saved as %s"), *SavePath), Resp,
266
- FString());
267
- } else {
268
- SendAutomationResponse(RequestingSocket, RequestId, false,
269
- TEXT("Failed to save level as"), nullptr,
270
- TEXT("SAVE_FAILED"));
271
- }
272
- return true;
273
- }
274
- #endif
275
- SendAutomationResponse(RequestingSocket, RequestId, false,
276
- TEXT("LevelEditorSubsystem not available"), nullptr,
277
- TEXT("SUBSYSTEM_MISSING"));
278
- return true;
279
- }
280
- if (EffectiveAction == TEXT("build_lighting") ||
281
- EffectiveAction == TEXT("bake_lightmap")) {
282
- TSharedPtr<FJsonObject> P = MakeShared<FJsonObject>();
283
- P->SetStringField(TEXT("functionName"), TEXT("BUILD_LIGHTING"));
284
- if (Payload.IsValid()) {
285
- FString Q;
286
- if (Payload->TryGetStringField(TEXT("quality"), Q) && !Q.IsEmpty())
287
- P->SetStringField(TEXT("quality"), Q);
288
- }
289
- return HandleExecuteEditorFunction(
290
- RequestId, TEXT("execute_editor_function"), P, RequestingSocket);
291
- }
292
- if (EffectiveAction == TEXT("create_new_level")) {
293
- FString LevelName;
294
- if (Payload.IsValid())
295
- Payload->TryGetStringField(TEXT("levelName"), LevelName);
296
-
297
- FString LevelPath;
298
- if (Payload.IsValid())
299
- Payload->TryGetStringField(TEXT("levelPath"), LevelPath);
300
-
301
- // Construct valid package path
302
- FString SavePath = LevelPath;
303
- if (SavePath.IsEmpty() && !LevelName.IsEmpty()) {
304
- if (LevelName.StartsWith(TEXT("/")))
305
- SavePath = LevelName;
306
- else
307
- SavePath = FString::Printf(TEXT("/Game/Maps/%s"), *LevelName);
308
- }
309
-
310
- if (SavePath.IsEmpty()) {
311
- SendAutomationResponse(
312
- RequestingSocket, RequestId, false,
313
- TEXT("levelName or levelPath required for create_level"), nullptr,
314
- TEXT("INVALID_ARGUMENT"));
315
- return true;
316
- }
317
-
318
- // Check if map already exists
319
- if (FPackageName::DoesPackageExist(SavePath)) {
320
- // If exists, just open it
321
- const FString Cmd = FString::Printf(TEXT("Open %s"), *SavePath);
322
- TSharedPtr<FJsonObject> P = MakeShared<FJsonObject>();
323
- P->SetStringField(TEXT("command"), Cmd);
324
- return HandleExecuteEditorFunction(
325
- RequestId, TEXT("execute_console_command"), P, RequestingSocket);
326
- }
327
-
328
- // Create new map
329
- #if defined(MCP_HAS_LEVELEDITOR_SUBSYSTEM) && __has_include("FileHelpers.h")
330
- if (GEditor->IsPlaySessionInProgress()) {
331
- GEditor->RequestEndPlayMap();
332
- SendAutomationResponse(
333
- RequestingSocket, RequestId, false,
334
- TEXT("Cannot create level while Play In Editor is active."), nullptr,
335
- TEXT("PIE_ACTIVE"));
336
- return true;
337
- }
338
-
339
- // Force cleanup of previous world/resources to prevent RenderCore/Driver
340
- // crashes (monza/D3D12) especially when tests run back-to-back triggering
341
- // thumbnail generation or world partition shutdown.
342
- if (GEditor) {
343
- FlushRenderingCommands();
344
- GEditor->ForceGarbageCollection(true);
345
- FlushRenderingCommands();
346
- }
347
-
348
- if (UWorld *NewWorld =
349
- GEditor->NewMap(true)) // true = force new map (creates untitled)
350
- {
351
- GEditor->GetEditorWorldContext().SetCurrentWorld(NewWorld);
352
-
353
- // Save it to valid path
354
- // ISSUE #1 FIX: Ensure directory exists
355
- FString Filename;
356
- if (FPackageName::TryConvertLongPackageNameToFilename(
357
- SavePath, Filename, FPackageName::GetMapPackageExtension())) {
358
- IFileManager::Get().MakeDirectory(*FPaths::GetPath(Filename), true);
359
- }
360
-
361
- if (FEditorFileUtils::SaveMap(NewWorld, SavePath)) {
362
- TSharedPtr<FJsonObject> Resp = MakeShared<FJsonObject>();
363
- Resp->SetStringField(TEXT("levelPath"), SavePath);
364
- Resp->SetStringField(TEXT("packagePath"), SavePath);
365
- Resp->SetStringField(TEXT("objectPath"),
366
- SavePath + TEXT(".") +
367
- FPaths::GetBaseFilename(SavePath));
368
- SendAutomationResponse(
369
- RequestingSocket, RequestId, true,
370
- FString::Printf(TEXT("Level created: %s"), *SavePath), Resp,
371
- FString());
372
- } else {
373
- SendAutomationResponse(RequestingSocket, RequestId, false,
374
- TEXT("Failed to save new level"), nullptr,
375
- TEXT("SAVE_FAILED"));
376
- }
377
- } else {
378
- SendAutomationResponse(RequestingSocket, RequestId, false,
379
- TEXT("Failed to create new map"), nullptr,
380
- TEXT("CREATION_FAILED"));
381
- }
382
- return true;
383
- #else
384
- // Fallback for missing headers (shouldn't happen given build.cs)
385
- const FString Cmd = FString::Printf(TEXT("Open %s"), *SavePath);
386
- TSharedPtr<FJsonObject> P = MakeShared<FJsonObject>();
387
- P->SetStringField(TEXT("command"), Cmd);
388
- return HandleExecuteEditorFunction(
389
- RequestId, TEXT("execute_console_command"), P, RequestingSocket);
390
- #endif
391
- }
392
- if (EffectiveAction == TEXT("stream_level")) {
393
- FString LevelName;
394
- bool bLoad = true;
395
- bool bVis = true;
396
- if (Payload.IsValid()) {
397
- Payload->TryGetStringField(TEXT("levelName"), LevelName);
398
- Payload->TryGetBoolField(TEXT("shouldBeLoaded"), bLoad);
399
- Payload->TryGetBoolField(TEXT("shouldBeVisible"), bVis);
400
- if (LevelName.IsEmpty())
401
- Payload->TryGetStringField(TEXT("levelPath"), LevelName);
402
- }
403
- if (LevelName.TrimStartAndEnd().IsEmpty()) {
404
- SendAutomationResponse(
405
- RequestingSocket, RequestId, false,
406
- TEXT("stream_level requires levelName or levelPath"), nullptr,
407
- TEXT("INVALID_ARGUMENT"));
408
- return true;
409
- }
410
- const FString Cmd =
411
- FString::Printf(TEXT("StreamLevel %s %s %s"), *LevelName,
412
- bLoad ? TEXT("Load") : TEXT("Unload"),
413
- bVis ? TEXT("Show") : TEXT("Hide"));
414
- TSharedPtr<FJsonObject> P = MakeShared<FJsonObject>();
415
- P->SetStringField(TEXT("command"), Cmd);
416
- return HandleExecuteEditorFunction(
417
- RequestId, TEXT("execute_console_command"), P, RequestingSocket);
418
- }
419
- if (EffectiveAction == TEXT("spawn_light")) {
420
- FString LightType = TEXT("Point");
421
- if (Payload.IsValid())
422
- Payload->TryGetStringField(TEXT("lightType"), LightType);
423
- const FString LT = LightType.ToLower();
424
- FString ClassName;
425
- if (LT == TEXT("directional"))
426
- ClassName = TEXT("DirectionalLight");
427
- else if (LT == TEXT("spot"))
428
- ClassName = TEXT("SpotLight");
429
- else if (LT == TEXT("rect"))
430
- ClassName = TEXT("RectLight");
431
- else
432
- ClassName = TEXT("PointLight");
433
- TSharedPtr<FJsonObject> Params = MakeShared<FJsonObject>();
434
- if (Payload.IsValid()) {
435
- const TSharedPtr<FJsonObject> *L = nullptr;
436
- if (Payload->TryGetObjectField(TEXT("location"), L) && L &&
437
- (*L).IsValid())
438
- Params->SetObjectField(TEXT("location"), *L);
439
- const TSharedPtr<FJsonObject> *R = nullptr;
440
- if (Payload->TryGetObjectField(TEXT("rotation"), R) && R &&
441
- (*R).IsValid())
442
- Params->SetObjectField(TEXT("rotation"), *R);
443
- }
444
- TSharedPtr<FJsonObject> P = MakeShared<FJsonObject>();
445
- P->SetStringField(TEXT("functionName"), TEXT("SPAWN_ACTOR_AT_LOCATION"));
446
- P->SetStringField(TEXT("class_path"), ClassName);
447
- P->SetObjectField(TEXT("params"), Params.ToSharedRef());
448
- return HandleExecuteEditorFunction(
449
- RequestId, TEXT("execute_editor_function"), P, RequestingSocket);
450
- }
451
- if (EffectiveAction == TEXT("list_levels")) {
452
- TSharedPtr<FJsonObject> Resp = MakeShared<FJsonObject>();
453
- TArray<TSharedPtr<FJsonValue>> LevelsArray;
454
-
455
- UWorld *World =
456
- GEditor ? GEditor->GetEditorWorldContext().World() : nullptr;
457
-
458
- // Add current persistent level
459
- if (World) {
460
- TSharedPtr<FJsonObject> CurrentLevel = MakeShared<FJsonObject>();
461
- CurrentLevel->SetStringField(TEXT("name"), World->GetMapName());
462
- CurrentLevel->SetStringField(TEXT("path"),
463
- World->GetOutermost()->GetName());
464
- CurrentLevel->SetBoolField(TEXT("isPersistent"), true);
465
- CurrentLevel->SetBoolField(TEXT("isLoaded"), true);
466
- CurrentLevel->SetBoolField(TEXT("isVisible"), true);
467
- LevelsArray.Add(MakeShared<FJsonValueObject>(CurrentLevel));
468
-
469
- // Add streaming levels
470
- for (const ULevelStreaming *StreamingLevel :
471
- World->GetStreamingLevels()) {
472
- if (!StreamingLevel)
473
- continue;
474
-
475
- TSharedPtr<FJsonObject> LevelEntry = MakeShared<FJsonObject>();
476
- LevelEntry->SetStringField(TEXT("name"),
477
- StreamingLevel->GetWorldAssetPackageName());
478
- LevelEntry->SetStringField(
479
- TEXT("path"),
480
- StreamingLevel->GetWorldAssetPackageFName().ToString());
481
- LevelEntry->SetBoolField(TEXT("isPersistent"), false);
482
- LevelEntry->SetBoolField(TEXT("isLoaded"),
483
- StreamingLevel->IsLevelLoaded());
484
- LevelEntry->SetBoolField(TEXT("isVisible"),
485
- StreamingLevel->IsLevelVisible());
486
- LevelEntry->SetStringField(
487
- TEXT("streamingState"),
488
- StreamingLevel->IsStreamingStatePending() ? TEXT("Pending")
489
- : StreamingLevel->IsLevelLoaded() ? TEXT("Loaded")
490
- : TEXT("Unloaded"));
491
- LevelsArray.Add(MakeShared<FJsonValueObject>(LevelEntry));
492
- }
493
- }
494
-
495
- // Also query Asset Registry for all map assets
496
- IAssetRegistry &AssetRegistry =
497
- FModuleManager::LoadModuleChecked<FAssetRegistryModule>("AssetRegistry")
498
- .Get();
499
- TArray<FAssetData> MapAssets;
500
- AssetRegistry.GetAssetsByClass(
501
- FTopLevelAssetPath(TEXT("/Script/Engine"), TEXT("World")), MapAssets,
502
- false);
503
-
504
- TArray<TSharedPtr<FJsonValue>> AllMapsArray;
505
- for (const FAssetData &MapAsset : MapAssets) {
506
- TSharedPtr<FJsonObject> MapEntry = MakeShared<FJsonObject>();
507
- MapEntry->SetStringField(TEXT("name"), MapAsset.AssetName.ToString());
508
- MapEntry->SetStringField(TEXT("path"), MapAsset.PackageName.ToString());
509
- MapEntry->SetStringField(TEXT("objectPath"),
510
- MapAsset.GetObjectPathString());
511
- AllMapsArray.Add(MakeShared<FJsonValueObject>(MapEntry));
512
- }
513
-
514
- Resp->SetArrayField(TEXT("currentWorldLevels"), LevelsArray);
515
- Resp->SetNumberField(TEXT("currentWorldLevelCount"), LevelsArray.Num());
516
- Resp->SetArrayField(TEXT("allMaps"), AllMapsArray);
517
- Resp->SetNumberField(TEXT("allMapsCount"), AllMapsArray.Num());
518
-
519
- if (World) {
520
- Resp->SetStringField(TEXT("currentMap"), World->GetMapName());
521
- Resp->SetStringField(TEXT("currentMapPath"),
522
- World->GetOutermost()->GetName());
523
- }
524
-
525
- SendAutomationResponse(RequestingSocket, RequestId, true,
526
- TEXT("Levels listed"), Resp, FString());
527
- return true;
528
- }
529
- if (EffectiveAction == TEXT("export_level")) {
530
- FString LevelPath;
531
- if (Payload.IsValid())
532
- Payload->TryGetStringField(TEXT("levelPath"), LevelPath);
533
- FString ExportPath;
534
- if (Payload.IsValid())
535
- Payload->TryGetStringField(TEXT("exportPath"), ExportPath);
536
- if (ExportPath.IsEmpty())
537
- if (Payload.IsValid())
538
- Payload->TryGetStringField(TEXT("destinationPath"), ExportPath);
539
-
540
- if (ExportPath.IsEmpty()) {
541
- SendAutomationResponse(RequestingSocket, RequestId, false,
542
- TEXT("exportPath required"), nullptr,
543
- TEXT("INVALID_ARGUMENT"));
544
- return true;
545
- }
546
-
547
- if (!GEditor) {
548
- SendAutomationResponse(RequestingSocket, RequestId, false,
549
- TEXT("Editor not available"), nullptr,
550
- TEXT("EDITOR_NOT_AVAILABLE"));
551
- return true;
552
- }
553
-
554
- UWorld *WorldToExport = nullptr;
555
- if (!LevelPath.IsEmpty()) {
556
- // If levelPath provided, we should probably load it first? Or export from
557
- // asset. Exporting unloaded level asset usually involves loading it. For
558
- // now, if levelPath is current, use current. If not, error (or attempt
559
- // load).
560
- UWorld *Current = GEditor->GetEditorWorldContext().World();
561
- if (Current && (Current->GetOutermost()->GetName() == LevelPath ||
562
- Current->GetPathName() == LevelPath)) {
563
- WorldToExport = Current;
564
- } else {
565
- // Should we load?
566
- // SendAutomationError(RequestingSocket, RequestId, TEXT("Level must be
567
- // loaded to export"), TEXT("LEVEL_NOT_LOADED")); return true; For
568
- // robustness, let's assume export current if path matches or empty.
569
- }
570
- }
571
- if (!WorldToExport)
572
- WorldToExport = GEditor->GetEditorWorldContext().World();
573
-
574
- if (!WorldToExport) {
575
- SendAutomationResponse(RequestingSocket, RequestId, false,
576
- TEXT("No world loaded"), nullptr,
577
- TEXT("NO_WORLD"));
578
- return true;
579
- }
580
-
581
- // Ensure directory
582
- IFileManager::Get().MakeDirectory(*FPaths::GetPath(ExportPath), true);
583
-
584
- // FEditorFileUtils::ExportMap(WorldToExport, ExportPath); // Legacy/Removed
585
- // Use SaveMap for .umap or FEditorFileUtils::SaveLevel
586
- FEditorFileUtils::SaveMap(WorldToExport, ExportPath);
587
-
588
- SendAutomationResponse(RequestingSocket, RequestId, true,
589
- TEXT("Level exported"), nullptr);
590
- return true;
591
- }
592
- if (EffectiveAction == TEXT("import_level")) {
593
- FString DestinationPath;
594
- if (Payload.IsValid())
595
- Payload->TryGetStringField(TEXT("destinationPath"), DestinationPath);
596
- FString SourcePath;
597
- if (Payload.IsValid())
598
- Payload->TryGetStringField(TEXT("sourcePath"), SourcePath);
599
- if (SourcePath.IsEmpty())
600
- if (Payload.IsValid())
601
- Payload->TryGetStringField(TEXT("packagePath"), SourcePath); // Mapping
602
-
603
- if (SourcePath.IsEmpty()) {
604
- SendAutomationResponse(RequestingSocket, RequestId, false,
605
- TEXT("sourcePath/packagePath required"), nullptr,
606
- TEXT("INVALID_ARGUMENT"));
607
- return true;
608
- }
609
-
610
- // If SourcePath is a package (starts with /Game), handle as Duplicate/Copy
611
- if (SourcePath.StartsWith(TEXT("/"))) {
612
- if (DestinationPath.IsEmpty()) {
613
- SendAutomationResponse(RequestingSocket, RequestId, false,
614
- TEXT("destinationPath required for asset copy"),
615
- nullptr, TEXT("INVALID_ARGUMENT"));
616
- return true;
617
- }
618
- if (UEditorAssetLibrary::DuplicateAsset(SourcePath, DestinationPath)) {
619
- SendAutomationResponse(RequestingSocket, RequestId, true,
620
- TEXT("Level imported (duplicated)"), nullptr);
621
- } else {
622
- SendAutomationResponse(RequestingSocket, RequestId, false,
623
- TEXT("Failed to duplicate level asset"), nullptr,
624
- TEXT("IMPORT_FAILED"));
625
- }
626
- return true;
627
- }
628
-
629
- // If SourcePath is file, try Import
630
- if (!GEditor) {
631
- SendAutomationResponse(RequestingSocket, RequestId, false,
632
- TEXT("Editor not available"), nullptr,
633
- TEXT("EDITOR_NOT_AVAILABLE"));
634
- return true;
635
- }
636
-
637
- FString DestPath = DestinationPath.IsEmpty()
638
- ? TEXT("/Game/Maps")
639
- : FPaths::GetPath(DestinationPath);
640
- FString DestName = FPaths::GetBaseFilename(
641
- DestinationPath.IsEmpty() ? SourcePath : DestinationPath);
642
-
643
- TArray<FString> Files;
644
- Files.Add(SourcePath);
645
- // FEditorFileUtils::Import(DestPath, DestName); // Ambiguous/Removed
646
- // Use GEditor->ImportMap or handle via AssetTools
647
- // Simple fallback:
648
- if (GEditor) {
649
- // ImportMap is usually for T3D. If SourcePath is .umap, we should
650
- // Copy/Load. Assuming T3D import or similar:
651
- // GEditor->ImportMap(*DestPath, *DestName, *SourcePath);
652
- // ImportMap is deprecated/removed. For .umap files, manual import or Copy
653
- // is preferred.
654
- SendAutomationResponse(RequestingSocket, RequestId, false,
655
- TEXT("Direct map file import not supported. Use "
656
- "import_level with a package path to copy."),
657
- nullptr, TEXT("NOT_IMPLEMENTED"));
658
- return true;
659
- }
660
- // Automation of Import is tricky without a factory wrapper.
661
- // Use AssetTools Import.
662
-
663
- SendAutomationResponse(
664
- RequestingSocket, RequestId, false,
665
- TEXT("File-based level import not fully automatic yet"), nullptr,
666
- TEXT("NOT_IMPLEMENTED"));
667
- return true;
668
- }
669
- if (EffectiveAction == TEXT("add_sublevel")) {
670
- FString SubLevelPath;
671
- if (Payload.IsValid())
672
- Payload->TryGetStringField(TEXT("subLevelPath"), SubLevelPath);
673
- if (SubLevelPath.IsEmpty() && Payload.IsValid())
674
- Payload->TryGetStringField(TEXT("levelPath"), SubLevelPath);
675
-
676
- if (SubLevelPath.IsEmpty()) {
677
- SendAutomationError(RequestingSocket, RequestId,
678
- TEXT("subLevelPath required"),
679
- TEXT("INVALID_ARGUMENT"));
680
- return true;
681
- }
682
-
683
- // Robustness: Cleanup before adding
684
- if (GEditor) {
685
- GEditor->ForceGarbageCollection(true);
686
- }
687
-
688
- // Verify file existence (more robust than DoesPackageExist for new files)
689
- FString Filename;
690
- bool bFileFound = false;
691
- if (FPackageName::TryConvertLongPackageNameToFilename(
692
- SubLevelPath, Filename, FPackageName::GetMapPackageExtension())) {
693
- if (IFileManager::Get().FileExists(*Filename)) {
694
- bFileFound = true;
695
- }
696
- }
697
-
698
- // Fallback: Check without conversion if it's already a file path?
699
- if (!bFileFound && IFileManager::Get().FileExists(*SubLevelPath)) {
700
- bFileFound = true;
701
- }
702
-
703
- if (!bFileFound) {
704
- // Try checking DoesPackageExist as last resort
705
- if (!FPackageName::DoesPackageExist(SubLevelPath)) {
706
- SendAutomationResponse(
707
- RequestingSocket, RequestId, false,
708
- FString::Printf(TEXT("Level file not found: %s"), *SubLevelPath),
709
- nullptr, TEXT("PACKAGE_NOT_FOUND"));
710
- return true;
711
- }
712
- }
713
-
714
- FString StreamingMethod = TEXT("Blueprint");
715
- if (Payload.IsValid())
716
- Payload->TryGetStringField(TEXT("streamingMethod"), StreamingMethod);
717
-
718
- if (!GEditor) {
719
- SendAutomationResponse(RequestingSocket, RequestId, false,
720
- TEXT("Editor unavailable"), nullptr,
721
- TEXT("NO_EDITOR"));
722
- return true;
723
- }
724
-
725
- UWorld *World = GEditor->GetEditorWorldContext().World();
726
- if (!World) {
727
- SendAutomationResponse(RequestingSocket, RequestId, false,
728
- TEXT("No world loaded"), nullptr,
729
- TEXT("NO_WORLD"));
730
- return true;
731
- }
732
-
733
- // Determine streaming class
734
- UClass *StreamingClass = ULevelStreamingDynamic::StaticClass();
735
- if (StreamingMethod.Equals(TEXT("AlwaysLoaded"), ESearchCase::IgnoreCase)) {
736
- StreamingClass = ULevelStreamingAlwaysLoaded::StaticClass();
737
- }
738
-
739
- ULevelStreaming *NewLevel = UEditorLevelUtils::AddLevelToWorld(
740
- World, *SubLevelPath, StreamingClass);
741
- if (NewLevel) {
742
- SendAutomationResponse(RequestingSocket, RequestId, true,
743
- TEXT("Sublevel added successfully"), nullptr);
744
- } else {
745
- // Did we fail because it's already there?
746
- SendAutomationResponse(
747
- RequestingSocket, RequestId, false,
748
- FString::Printf(TEXT("Failed to add sublevel %s (Check logs)"),
749
- *SubLevelPath),
750
- nullptr, TEXT("ADD_FAILED"));
751
- }
752
- return true;
753
- }
754
-
755
- return false;
756
- #else
757
- SendAutomationResponse(RequestingSocket, RequestId, false,
758
- TEXT("Level actions require editor build."), nullptr,
759
- TEXT("NOT_IMPLEMENTED"));
760
- return true;
761
- #endif
762
- }