unreal-engine-mcp-server 0.4.6 → 0.5.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (438) hide show
  1. package/.env.example +26 -0
  2. package/.env.production +38 -7
  3. package/.eslintrc.json +0 -54
  4. package/.eslintrc.override.json +8 -0
  5. package/.github/ISSUE_TEMPLATE/bug_report.yml +94 -0
  6. package/.github/ISSUE_TEMPLATE/config.yml +8 -0
  7. package/.github/ISSUE_TEMPLATE/feature_request.yml +56 -0
  8. package/.github/copilot-instructions.md +478 -45
  9. package/.github/dependabot.yml +19 -0
  10. package/.github/labeler.yml +24 -0
  11. package/.github/labels.yml +70 -0
  12. package/.github/pull_request_template.md +42 -0
  13. package/.github/release-drafter.yml +148 -0
  14. package/.github/workflows/auto-merge.yml +38 -0
  15. package/.github/workflows/ci.yml +38 -0
  16. package/.github/workflows/dependency-review.yml +17 -0
  17. package/.github/workflows/gemini-issue-triage.yml +172 -0
  18. package/.github/workflows/greetings.yml +23 -0
  19. package/.github/workflows/labeler.yml +16 -0
  20. package/.github/workflows/links.yml +80 -0
  21. package/.github/workflows/pr-size-labeler.yml +137 -0
  22. package/.github/workflows/publish-mcp.yml +12 -7
  23. package/.github/workflows/release-drafter.yml +23 -0
  24. package/.github/workflows/release.yml +112 -0
  25. package/.github/workflows/semantic-pull-request.yml +35 -0
  26. package/.github/workflows/smoke-test.yml +36 -0
  27. package/.github/workflows/stale.yml +28 -0
  28. package/CHANGELOG.md +269 -22
  29. package/CONTRIBUTING.md +140 -0
  30. package/README.md +166 -72
  31. package/claude_desktop_config_example.json +7 -6
  32. package/dist/automation/bridge.d.ts +50 -0
  33. package/dist/automation/bridge.js +452 -0
  34. package/dist/automation/connection-manager.d.ts +23 -0
  35. package/dist/automation/connection-manager.js +107 -0
  36. package/dist/automation/handshake.d.ts +11 -0
  37. package/dist/automation/handshake.js +89 -0
  38. package/dist/automation/index.d.ts +3 -0
  39. package/dist/automation/index.js +3 -0
  40. package/dist/automation/message-handler.d.ts +12 -0
  41. package/dist/automation/message-handler.js +149 -0
  42. package/dist/automation/request-tracker.d.ts +25 -0
  43. package/dist/automation/request-tracker.js +98 -0
  44. package/dist/automation/types.d.ts +130 -0
  45. package/dist/automation/types.js +2 -0
  46. package/dist/cli.js +32 -5
  47. package/dist/config.d.ts +27 -0
  48. package/dist/config.js +60 -0
  49. package/dist/constants.d.ts +12 -0
  50. package/dist/constants.js +12 -0
  51. package/dist/graphql/resolvers.d.ts +268 -0
  52. package/dist/graphql/resolvers.js +743 -0
  53. package/dist/graphql/schema.d.ts +5 -0
  54. package/dist/graphql/schema.js +437 -0
  55. package/dist/graphql/server.d.ts +26 -0
  56. package/dist/graphql/server.js +115 -0
  57. package/dist/graphql/types.d.ts +7 -0
  58. package/dist/graphql/types.js +2 -0
  59. package/dist/handlers/resource-handlers.d.ts +20 -0
  60. package/dist/handlers/resource-handlers.js +180 -0
  61. package/dist/index.d.ts +31 -18
  62. package/dist/index.js +119 -604
  63. package/dist/prompts/index.js +4 -4
  64. package/dist/resources/actors.d.ts +17 -12
  65. package/dist/resources/actors.js +56 -76
  66. package/dist/resources/assets.d.ts +6 -14
  67. package/dist/resources/assets.js +115 -147
  68. package/dist/resources/levels.d.ts +13 -13
  69. package/dist/resources/levels.js +25 -34
  70. package/dist/server/resource-registry.d.ts +20 -0
  71. package/dist/server/resource-registry.js +37 -0
  72. package/dist/server/tool-registry.d.ts +23 -0
  73. package/dist/server/tool-registry.js +322 -0
  74. package/dist/server-setup.d.ts +21 -0
  75. package/dist/server-setup.js +111 -0
  76. package/dist/services/health-monitor.d.ts +34 -0
  77. package/dist/services/health-monitor.js +105 -0
  78. package/dist/services/metrics-server.d.ts +11 -0
  79. package/dist/services/metrics-server.js +105 -0
  80. package/dist/tools/actors.d.ts +147 -9
  81. package/dist/tools/actors.js +350 -311
  82. package/dist/tools/animation.d.ts +135 -4
  83. package/dist/tools/animation.js +510 -411
  84. package/dist/tools/assets.d.ts +117 -19
  85. package/dist/tools/assets.js +259 -284
  86. package/dist/tools/audio.d.ts +102 -42
  87. package/dist/tools/audio.js +272 -685
  88. package/dist/tools/base-tool.d.ts +17 -0
  89. package/dist/tools/base-tool.js +46 -0
  90. package/dist/tools/behavior-tree.d.ts +94 -0
  91. package/dist/tools/behavior-tree.js +39 -0
  92. package/dist/tools/blueprint/helpers.d.ts +29 -0
  93. package/dist/tools/blueprint/helpers.js +182 -0
  94. package/dist/tools/blueprint.d.ts +228 -118
  95. package/dist/tools/blueprint.js +685 -832
  96. package/dist/tools/consolidated-tool-definitions.d.ts +5475 -1627
  97. package/dist/tools/consolidated-tool-definitions.js +829 -482
  98. package/dist/tools/consolidated-tool-handlers.d.ts +2 -1
  99. package/dist/tools/consolidated-tool-handlers.js +211 -1009
  100. package/dist/tools/debug.d.ts +143 -85
  101. package/dist/tools/debug.js +234 -180
  102. package/dist/tools/dynamic-handler-registry.d.ts +11 -0
  103. package/dist/tools/dynamic-handler-registry.js +101 -0
  104. package/dist/tools/editor.d.ts +139 -18
  105. package/dist/tools/editor.js +239 -244
  106. package/dist/tools/engine.d.ts +10 -4
  107. package/dist/tools/engine.js +13 -5
  108. package/dist/tools/environment.d.ts +36 -0
  109. package/dist/tools/environment.js +267 -0
  110. package/dist/tools/foliage.d.ts +105 -14
  111. package/dist/tools/foliage.js +219 -331
  112. package/dist/tools/handlers/actor-handlers.d.ts +3 -0
  113. package/dist/tools/handlers/actor-handlers.js +232 -0
  114. package/dist/tools/handlers/animation-handlers.d.ts +3 -0
  115. package/dist/tools/handlers/animation-handlers.js +185 -0
  116. package/dist/tools/handlers/argument-helper.d.ts +16 -0
  117. package/dist/tools/handlers/argument-helper.js +80 -0
  118. package/dist/tools/handlers/asset-handlers.d.ts +3 -0
  119. package/dist/tools/handlers/asset-handlers.js +496 -0
  120. package/dist/tools/handlers/audio-handlers.d.ts +3 -0
  121. package/dist/tools/handlers/audio-handlers.js +166 -0
  122. package/dist/tools/handlers/blueprint-handlers.d.ts +4 -0
  123. package/dist/tools/handlers/blueprint-handlers.js +358 -0
  124. package/dist/tools/handlers/common-handlers.d.ts +14 -0
  125. package/dist/tools/handlers/common-handlers.js +56 -0
  126. package/dist/tools/handlers/editor-handlers.d.ts +3 -0
  127. package/dist/tools/handlers/editor-handlers.js +119 -0
  128. package/dist/tools/handlers/effect-handlers.d.ts +3 -0
  129. package/dist/tools/handlers/effect-handlers.js +171 -0
  130. package/dist/tools/handlers/environment-handlers.d.ts +3 -0
  131. package/dist/tools/handlers/environment-handlers.js +170 -0
  132. package/dist/tools/handlers/graph-handlers.d.ts +3 -0
  133. package/dist/tools/handlers/graph-handlers.js +90 -0
  134. package/dist/tools/handlers/input-handlers.d.ts +3 -0
  135. package/dist/tools/handlers/input-handlers.js +21 -0
  136. package/dist/tools/handlers/inspect-handlers.d.ts +3 -0
  137. package/dist/tools/handlers/inspect-handlers.js +383 -0
  138. package/dist/tools/handlers/level-handlers.d.ts +3 -0
  139. package/dist/tools/handlers/level-handlers.js +237 -0
  140. package/dist/tools/handlers/lighting-handlers.d.ts +3 -0
  141. package/dist/tools/handlers/lighting-handlers.js +144 -0
  142. package/dist/tools/handlers/performance-handlers.d.ts +3 -0
  143. package/dist/tools/handlers/performance-handlers.js +130 -0
  144. package/dist/tools/handlers/pipeline-handlers.d.ts +3 -0
  145. package/dist/tools/handlers/pipeline-handlers.js +110 -0
  146. package/dist/tools/handlers/sequence-handlers.d.ts +3 -0
  147. package/dist/tools/handlers/sequence-handlers.js +376 -0
  148. package/dist/tools/handlers/system-handlers.d.ts +4 -0
  149. package/dist/tools/handlers/system-handlers.js +506 -0
  150. package/dist/tools/input.d.ts +19 -0
  151. package/dist/tools/input.js +89 -0
  152. package/dist/tools/introspection.d.ts +103 -40
  153. package/dist/tools/introspection.js +425 -568
  154. package/dist/tools/landscape.d.ts +97 -36
  155. package/dist/tools/landscape.js +280 -409
  156. package/dist/tools/level.d.ts +130 -10
  157. package/dist/tools/level.js +639 -675
  158. package/dist/tools/lighting.d.ts +77 -38
  159. package/dist/tools/lighting.js +441 -943
  160. package/dist/tools/logs.d.ts +45 -0
  161. package/dist/tools/logs.js +210 -0
  162. package/dist/tools/materials.d.ts +91 -24
  163. package/dist/tools/materials.js +190 -118
  164. package/dist/tools/niagara.d.ts +149 -39
  165. package/dist/tools/niagara.js +232 -182
  166. package/dist/tools/performance.d.ts +27 -12
  167. package/dist/tools/performance.js +204 -122
  168. package/dist/tools/physics.d.ts +32 -77
  169. package/dist/tools/physics.js +171 -582
  170. package/dist/tools/property-dictionary.d.ts +13 -0
  171. package/dist/tools/property-dictionary.js +82 -0
  172. package/dist/tools/sequence.d.ts +73 -48
  173. package/dist/tools/sequence.js +196 -748
  174. package/dist/tools/tool-definition-utils.d.ts +59 -0
  175. package/dist/tools/tool-definition-utils.js +35 -0
  176. package/dist/tools/ui.d.ts +66 -34
  177. package/dist/tools/ui.js +134 -214
  178. package/dist/types/env.d.ts +0 -3
  179. package/dist/types/env.js +0 -7
  180. package/dist/types/tool-interfaces.d.ts +898 -0
  181. package/dist/types/tool-interfaces.js +2 -0
  182. package/dist/types/tool-types.d.ts +195 -11
  183. package/dist/types/tool-types.js +0 -4
  184. package/dist/unreal-bridge.d.ts +24 -131
  185. package/dist/unreal-bridge.js +364 -1506
  186. package/dist/utils/command-validator.d.ts +9 -0
  187. package/dist/utils/command-validator.js +67 -0
  188. package/dist/utils/elicitation.d.ts +1 -1
  189. package/dist/utils/elicitation.js +12 -15
  190. package/dist/utils/error-handler.d.ts +2 -51
  191. package/dist/utils/error-handler.js +11 -87
  192. package/dist/utils/ini-reader.d.ts +3 -0
  193. package/dist/utils/ini-reader.js +69 -0
  194. package/dist/utils/logger.js +9 -6
  195. package/dist/utils/normalize.d.ts +3 -0
  196. package/dist/utils/normalize.js +56 -0
  197. package/dist/utils/response-factory.d.ts +7 -0
  198. package/dist/utils/response-factory.js +33 -0
  199. package/dist/utils/response-validator.d.ts +3 -24
  200. package/dist/utils/response-validator.js +130 -81
  201. package/dist/utils/result-helpers.d.ts +4 -5
  202. package/dist/utils/result-helpers.js +15 -16
  203. package/dist/utils/safe-json.js +5 -11
  204. package/dist/utils/unreal-command-queue.d.ts +24 -0
  205. package/dist/utils/unreal-command-queue.js +120 -0
  206. package/dist/utils/validation.d.ts +0 -40
  207. package/dist/utils/validation.js +1 -78
  208. package/dist/wasm/index.d.ts +70 -0
  209. package/dist/wasm/index.js +535 -0
  210. package/docs/GraphQL-API.md +888 -0
  211. package/docs/Migration-Guide-v0.5.0.md +692 -0
  212. package/docs/Roadmap.md +53 -0
  213. package/docs/WebAssembly-Integration.md +628 -0
  214. package/docs/editor-plugin-extension.md +370 -0
  215. package/docs/handler-mapping.md +242 -0
  216. package/docs/native-automation-progress.md +128 -0
  217. package/docs/testing-guide.md +423 -0
  218. package/mcp-config-example.json +6 -6
  219. package/package.json +60 -27
  220. package/plugins/McpAutomationBridge/Config/FilterPlugin.ini +8 -0
  221. package/plugins/McpAutomationBridge/McpAutomationBridge.uplugin +64 -0
  222. package/plugins/McpAutomationBridge/Source/McpAutomationBridge/McpAutomationBridge.Build.cs +189 -0
  223. package/plugins/McpAutomationBridge/Source/McpAutomationBridge/Private/McpAutomationBridgeGlobals.cpp +22 -0
  224. package/plugins/McpAutomationBridge/Source/McpAutomationBridge/Private/McpAutomationBridgeGlobals.h +30 -0
  225. package/plugins/McpAutomationBridge/Source/McpAutomationBridge/Private/McpAutomationBridgeHelpers.h +1983 -0
  226. package/plugins/McpAutomationBridge/Source/McpAutomationBridge/Private/McpAutomationBridgeModule.cpp +72 -0
  227. package/plugins/McpAutomationBridge/Source/McpAutomationBridge/Private/McpAutomationBridgeSettings.cpp +46 -0
  228. package/plugins/McpAutomationBridge/Source/McpAutomationBridge/Private/McpAutomationBridgeSubsystem.cpp +581 -0
  229. package/plugins/McpAutomationBridge/Source/McpAutomationBridge/Private/McpAutomationBridge_AnimationHandlers.cpp +2394 -0
  230. package/plugins/McpAutomationBridge/Source/McpAutomationBridge/Private/McpAutomationBridge_AssetQueryHandlers.cpp +300 -0
  231. package/plugins/McpAutomationBridge/Source/McpAutomationBridge/Private/McpAutomationBridge_AssetWorkflowHandlers.cpp +2807 -0
  232. package/plugins/McpAutomationBridge/Source/McpAutomationBridge/Private/McpAutomationBridge_AudioHandlers.cpp +1087 -0
  233. package/plugins/McpAutomationBridge/Source/McpAutomationBridge/Private/McpAutomationBridge_BehaviorTreeHandlers.cpp +488 -0
  234. package/plugins/McpAutomationBridge/Source/McpAutomationBridge/Private/McpAutomationBridge_BlueprintCreationHandlers.cpp +643 -0
  235. package/plugins/McpAutomationBridge/Source/McpAutomationBridge/Private/McpAutomationBridge_BlueprintCreationHandlers.h +31 -0
  236. package/plugins/McpAutomationBridge/Source/McpAutomationBridge/Private/McpAutomationBridge_BlueprintGraphHandlers.cpp +1184 -0
  237. package/plugins/McpAutomationBridge/Source/McpAutomationBridge/Private/McpAutomationBridge_BlueprintHandlers.cpp +5652 -0
  238. package/plugins/McpAutomationBridge/Source/McpAutomationBridge/Private/McpAutomationBridge_BlueprintHandlers_List.cpp +152 -0
  239. package/plugins/McpAutomationBridge/Source/McpAutomationBridge/Private/McpAutomationBridge_ControlHandlers.cpp +2614 -0
  240. package/plugins/McpAutomationBridge/Source/McpAutomationBridge/Private/McpAutomationBridge_DebugHandlers.cpp +42 -0
  241. package/plugins/McpAutomationBridge/Source/McpAutomationBridge/Private/McpAutomationBridge_EditorFunctionHandlers.cpp +1237 -0
  242. package/plugins/McpAutomationBridge/Source/McpAutomationBridge/Private/McpAutomationBridge_EffectHandlers.cpp +1701 -0
  243. package/plugins/McpAutomationBridge/Source/McpAutomationBridge/Private/McpAutomationBridge_EnvironmentHandlers.cpp +2145 -0
  244. package/plugins/McpAutomationBridge/Source/McpAutomationBridge/Private/McpAutomationBridge_FoliageHandlers.cpp +954 -0
  245. package/plugins/McpAutomationBridge/Source/McpAutomationBridge/Private/McpAutomationBridge_InputHandlers.cpp +209 -0
  246. package/plugins/McpAutomationBridge/Source/McpAutomationBridge/Private/McpAutomationBridge_InsightsHandlers.cpp +41 -0
  247. package/plugins/McpAutomationBridge/Source/McpAutomationBridge/Private/McpAutomationBridge_LandscapeHandlers.cpp +1164 -0
  248. package/plugins/McpAutomationBridge/Source/McpAutomationBridge/Private/McpAutomationBridge_LevelHandlers.cpp +762 -0
  249. package/plugins/McpAutomationBridge/Source/McpAutomationBridge/Private/McpAutomationBridge_LightingHandlers.cpp +634 -0
  250. package/plugins/McpAutomationBridge/Source/McpAutomationBridge/Private/McpAutomationBridge_LogHandlers.cpp +136 -0
  251. package/plugins/McpAutomationBridge/Source/McpAutomationBridge/Private/McpAutomationBridge_MaterialGraphHandlers.cpp +494 -0
  252. package/plugins/McpAutomationBridge/Source/McpAutomationBridge/Private/McpAutomationBridge_NiagaraGraphHandlers.cpp +278 -0
  253. package/plugins/McpAutomationBridge/Source/McpAutomationBridge/Private/McpAutomationBridge_NiagaraHandlers.cpp +625 -0
  254. package/plugins/McpAutomationBridge/Source/McpAutomationBridge/Private/McpAutomationBridge_PerformanceHandlers.cpp +401 -0
  255. package/plugins/McpAutomationBridge/Source/McpAutomationBridge/Private/McpAutomationBridge_PipelineHandlers.cpp +67 -0
  256. package/plugins/McpAutomationBridge/Source/McpAutomationBridge/Private/McpAutomationBridge_ProcessRequest.cpp +735 -0
  257. package/plugins/McpAutomationBridge/Source/McpAutomationBridge/Private/McpAutomationBridge_PropertyHandlers.cpp +2634 -0
  258. package/plugins/McpAutomationBridge/Source/McpAutomationBridge/Private/McpAutomationBridge_RenderHandlers.cpp +189 -0
  259. package/plugins/McpAutomationBridge/Source/McpAutomationBridge/Private/McpAutomationBridge_SCSHandlers.cpp +917 -0
  260. package/plugins/McpAutomationBridge/Source/McpAutomationBridge/Private/McpAutomationBridge_SCSHandlers.h +39 -0
  261. package/plugins/McpAutomationBridge/Source/McpAutomationBridge/Private/McpAutomationBridge_SequenceHandlers.cpp +2670 -0
  262. package/plugins/McpAutomationBridge/Source/McpAutomationBridge/Private/McpAutomationBridge_SequencerHandlers.cpp +519 -0
  263. package/plugins/McpAutomationBridge/Source/McpAutomationBridge/Private/McpAutomationBridge_TestHandlers.cpp +38 -0
  264. package/plugins/McpAutomationBridge/Source/McpAutomationBridge/Private/McpAutomationBridge_UiHandlers.cpp +668 -0
  265. package/plugins/McpAutomationBridge/Source/McpAutomationBridge/Private/McpAutomationBridge_WorldPartitionHandlers.cpp +346 -0
  266. package/plugins/McpAutomationBridge/Source/McpAutomationBridge/Private/McpBridgeWebSocket.cpp +1330 -0
  267. package/plugins/McpAutomationBridge/Source/McpAutomationBridge/Private/McpBridgeWebSocket.h +149 -0
  268. package/plugins/McpAutomationBridge/Source/McpAutomationBridge/Private/McpConnectionManager.cpp +783 -0
  269. package/plugins/McpAutomationBridge/Source/McpAutomationBridge/Public/McpAutomationBridgeSettings.h +115 -0
  270. package/plugins/McpAutomationBridge/Source/McpAutomationBridge/Public/McpAutomationBridgeSubsystem.h +796 -0
  271. package/plugins/McpAutomationBridge/Source/McpAutomationBridge/Public/McpConnectionManager.h +117 -0
  272. package/scripts/check-unreal-connection.mjs +19 -0
  273. package/scripts/clean-tmp.js +23 -0
  274. package/scripts/patch-wasm.js +26 -0
  275. package/scripts/run-all-tests.mjs +131 -0
  276. package/scripts/smoke-test.ts +94 -0
  277. package/scripts/sync-mcp-plugin.js +143 -0
  278. package/scripts/test-no-plugin-alternates.mjs +113 -0
  279. package/scripts/validate-server.js +46 -0
  280. package/scripts/verify-automation-bridge.js +200 -0
  281. package/server.json +57 -21
  282. package/src/automation/bridge.ts +558 -0
  283. package/src/automation/connection-manager.ts +130 -0
  284. package/src/automation/handshake.ts +99 -0
  285. package/src/automation/index.ts +2 -0
  286. package/src/automation/message-handler.ts +167 -0
  287. package/src/automation/request-tracker.ts +123 -0
  288. package/src/automation/types.ts +107 -0
  289. package/src/cli.ts +33 -6
  290. package/src/config.ts +73 -0
  291. package/src/constants.ts +12 -0
  292. package/src/graphql/resolvers.ts +1010 -0
  293. package/src/graphql/schema.ts +452 -0
  294. package/src/graphql/server.ts +154 -0
  295. package/src/graphql/types.ts +7 -0
  296. package/src/handlers/resource-handlers.ts +186 -0
  297. package/src/index.ts +152 -649
  298. package/src/prompts/index.ts +4 -4
  299. package/src/resources/actors.ts +58 -76
  300. package/src/resources/assets.ts +147 -134
  301. package/src/resources/levels.ts +28 -33
  302. package/src/server/resource-registry.ts +47 -0
  303. package/src/server/tool-registry.ts +354 -0
  304. package/src/server-setup.ts +148 -0
  305. package/src/services/health-monitor.ts +132 -0
  306. package/src/services/metrics-server.ts +142 -0
  307. package/src/tools/actors.ts +417 -322
  308. package/src/tools/animation.ts +671 -461
  309. package/src/tools/assets.ts +353 -289
  310. package/src/tools/audio.ts +323 -766
  311. package/src/tools/base-tool.ts +52 -0
  312. package/src/tools/behavior-tree.ts +45 -0
  313. package/src/tools/blueprint/helpers.ts +189 -0
  314. package/src/tools/blueprint.ts +787 -965
  315. package/src/tools/consolidated-tool-definitions.ts +993 -500
  316. package/src/tools/consolidated-tool-handlers.ts +272 -1122
  317. package/src/tools/debug.ts +292 -187
  318. package/src/tools/dynamic-handler-registry.ts +151 -0
  319. package/src/tools/editor.ts +309 -246
  320. package/src/tools/engine.ts +14 -3
  321. package/src/tools/environment.ts +287 -0
  322. package/src/tools/foliage.ts +314 -379
  323. package/src/tools/handlers/actor-handlers.ts +271 -0
  324. package/src/tools/handlers/animation-handlers.ts +237 -0
  325. package/src/tools/handlers/argument-helper.ts +142 -0
  326. package/src/tools/handlers/asset-handlers.ts +532 -0
  327. package/src/tools/handlers/audio-handlers.ts +194 -0
  328. package/src/tools/handlers/blueprint-handlers.ts +380 -0
  329. package/src/tools/handlers/common-handlers.ts +87 -0
  330. package/src/tools/handlers/editor-handlers.ts +123 -0
  331. package/src/tools/handlers/effect-handlers.ts +220 -0
  332. package/src/tools/handlers/environment-handlers.ts +183 -0
  333. package/src/tools/handlers/graph-handlers.ts +116 -0
  334. package/src/tools/handlers/input-handlers.ts +28 -0
  335. package/src/tools/handlers/inspect-handlers.ts +450 -0
  336. package/src/tools/handlers/level-handlers.ts +252 -0
  337. package/src/tools/handlers/lighting-handlers.ts +147 -0
  338. package/src/tools/handlers/performance-handlers.ts +132 -0
  339. package/src/tools/handlers/pipeline-handlers.ts +127 -0
  340. package/src/tools/handlers/sequence-handlers.ts +415 -0
  341. package/src/tools/handlers/system-handlers.ts +564 -0
  342. package/src/tools/input.ts +101 -0
  343. package/src/tools/introspection.ts +493 -584
  344. package/src/tools/landscape.ts +394 -489
  345. package/src/tools/level.ts +752 -694
  346. package/src/tools/lighting.ts +583 -984
  347. package/src/tools/logs.ts +219 -0
  348. package/src/tools/materials.ts +231 -121
  349. package/src/tools/niagara.ts +293 -168
  350. package/src/tools/performance.ts +320 -168
  351. package/src/tools/physics.ts +268 -613
  352. package/src/tools/property-dictionary.ts +98 -0
  353. package/src/tools/sequence.ts +255 -815
  354. package/src/tools/tool-definition-utils.ts +35 -0
  355. package/src/tools/ui.ts +207 -283
  356. package/src/types/env.ts +0 -10
  357. package/src/types/tool-interfaces.ts +250 -0
  358. package/src/types/tool-types.ts +250 -13
  359. package/src/unreal-bridge.ts +460 -1550
  360. package/src/utils/command-validator.ts +75 -0
  361. package/src/utils/elicitation.ts +10 -7
  362. package/src/utils/error-handler.ts +14 -90
  363. package/src/utils/ini-reader.ts +86 -0
  364. package/src/utils/logger.ts +8 -3
  365. package/src/utils/normalize.ts +60 -0
  366. package/src/utils/response-factory.ts +39 -0
  367. package/src/utils/response-validator.ts +176 -56
  368. package/src/utils/result-helpers.ts +21 -19
  369. package/src/utils/safe-json.ts +14 -11
  370. package/src/utils/unreal-command-queue.ts +152 -0
  371. package/src/utils/validation.ts +4 -1
  372. package/src/wasm/index.ts +838 -0
  373. package/test-server.mjs +100 -0
  374. package/tests/run-unreal-tool-tests.mjs +242 -14
  375. package/tests/test-animation.mjs +44 -0
  376. package/tests/test-asset-advanced.mjs +82 -0
  377. package/tests/test-asset-errors.mjs +35 -0
  378. package/tests/test-audio.mjs +219 -0
  379. package/tests/test-automation-timeouts.mjs +98 -0
  380. package/tests/test-behavior-tree.mjs +261 -0
  381. package/tests/test-blueprint-events.mjs +35 -0
  382. package/tests/test-blueprint-graph.mjs +79 -0
  383. package/tests/test-blueprint.mjs +577 -0
  384. package/tests/test-client-mode.mjs +86 -0
  385. package/tests/test-console-command.mjs +56 -0
  386. package/tests/test-control-actor.mjs +425 -0
  387. package/tests/test-control-editor.mjs +80 -0
  388. package/tests/test-extra-tools.mjs +38 -0
  389. package/tests/test-graphql.mjs +322 -0
  390. package/tests/test-inspect.mjs +72 -0
  391. package/tests/test-landscape.mjs +60 -0
  392. package/tests/test-manage-asset.mjs +438 -0
  393. package/tests/test-manage-level.mjs +70 -0
  394. package/tests/test-materials.mjs +356 -0
  395. package/tests/test-niagara.mjs +185 -0
  396. package/tests/test-no-inline-python.mjs +122 -0
  397. package/tests/test-plugin-handshake.mjs +82 -0
  398. package/tests/test-render.mjs +33 -0
  399. package/tests/test-runner.mjs +933 -0
  400. package/tests/test-search-assets.mjs +66 -0
  401. package/tests/test-sequence.mjs +68 -0
  402. package/tests/test-system.mjs +57 -0
  403. package/tests/test-wasm.mjs +193 -0
  404. package/tests/test-world-partition.mjs +215 -0
  405. package/tsconfig.json +3 -3
  406. package/wasm/Cargo.lock +363 -0
  407. package/wasm/Cargo.toml +42 -0
  408. package/wasm/LICENSE +21 -0
  409. package/wasm/README.md +253 -0
  410. package/wasm/src/dependency_resolver.rs +377 -0
  411. package/wasm/src/lib.rs +153 -0
  412. package/wasm/src/property_parser.rs +271 -0
  413. package/wasm/src/transform_math.rs +396 -0
  414. package/wasm/tests/integration.rs +109 -0
  415. package/.github/workflows/smithery-build.yml +0 -29
  416. package/dist/tools/build_environment_advanced.d.ts +0 -65
  417. package/dist/tools/build_environment_advanced.js +0 -633
  418. package/dist/tools/rc.d.ts +0 -110
  419. package/dist/tools/rc.js +0 -437
  420. package/dist/tools/visual.d.ts +0 -40
  421. package/dist/tools/visual.js +0 -282
  422. package/dist/utils/http.d.ts +0 -6
  423. package/dist/utils/http.js +0 -151
  424. package/dist/utils/python-output.d.ts +0 -18
  425. package/dist/utils/python-output.js +0 -290
  426. package/dist/utils/python.d.ts +0 -2
  427. package/dist/utils/python.js +0 -4
  428. package/dist/utils/stdio-redirect.d.ts +0 -2
  429. package/dist/utils/stdio-redirect.js +0 -20
  430. package/docs/unreal-tool-test-cases.md +0 -572
  431. package/smithery.yaml +0 -29
  432. package/src/tools/build_environment_advanced.ts +0 -732
  433. package/src/tools/rc.ts +0 -515
  434. package/src/tools/visual.ts +0 -281
  435. package/src/utils/http.ts +0 -187
  436. package/src/utils/python-output.ts +0 -351
  437. package/src/utils/python.ts +0 -3
  438. package/src/utils/stdio-redirect.ts +0 -18
@@ -0,0 +1,271 @@
1
+ //! Property parsing and serialization module
2
+ //!
3
+ //! This module provides efficient parsing and serialization of
4
+ //! Unreal Engine property data structures.
5
+
6
+ use serde::{Serialize, Deserialize};
7
+ use serde_json::{Value, Map};
8
+ use wasm_bindgen::prelude::*;
9
+ use serde_wasm_bindgen as swb;
10
+
11
+ /// A parsed property with metadata
12
+ #[derive(Serialize, Deserialize, Clone)]
13
+ #[serde(rename_all = "camelCase")]
14
+ pub struct ParsedProperty {
15
+ pub name: String,
16
+ pub value: Value,
17
+ pub property_type: String,
18
+ pub is_array: bool,
19
+ pub nested_properties: Option<Vec<ParsedProperty>>,
20
+ }
21
+
22
+ /// Result of parsing properties
23
+ #[derive(Serialize, Deserialize)]
24
+ #[serde(rename_all = "camelCase")]
25
+ pub struct ParseResult {
26
+ pub properties: Vec<ParsedProperty>,
27
+ pub total_count: usize,
28
+ pub parse_time_ms: f64,
29
+ }
30
+
31
+ #[wasm_bindgen]
32
+ pub struct PropertyParser {
33
+ /// Maximum nesting depth to prevent stack overflow
34
+ max_depth: usize,
35
+ }
36
+
37
+ #[wasm_bindgen]
38
+ impl PropertyParser {
39
+ /// Create a new PropertyParser with default max depth (100)
40
+ #[wasm_bindgen(constructor)]
41
+ pub fn new() -> PropertyParser {
42
+ console_error_panic_hook::set_once();
43
+ PropertyParser { max_depth: 100 }
44
+ }
45
+
46
+ /// Create a PropertyParser with custom max depth
47
+ #[wasm_bindgen(js_name = withMaxDepth)]
48
+ pub fn with_max_depth(max_depth: usize) -> PropertyParser {
49
+ console_error_panic_hook::set_once();
50
+ PropertyParser { max_depth }
51
+ }
52
+
53
+ /// Parse JSON string into structured properties
54
+ #[wasm_bindgen]
55
+ pub fn parse_properties(&self, json_str: &str, max_depth: Option<usize>) -> Result<JsValue, JsValue> {
56
+ let start = js_sys::Date::now();
57
+
58
+ let value: Value = serde_json::from_str(json_str)
59
+ .map_err(|e| JsValue::from_str(&format!("JSON parse error: {}", e)))?;
60
+
61
+ let depth_limit = max_depth.unwrap_or(self.max_depth);
62
+ let properties = self.parse_value(&value, "root", depth_limit)?;
63
+
64
+ let parse_time = js_sys::Date::now() - start;
65
+
66
+ let total_count = self.count_properties(&properties);
67
+
68
+ let result = ParseResult {
69
+ properties,
70
+ total_count,
71
+ parse_time_ms: parse_time,
72
+ };
73
+
74
+ let js_value = swb::to_value(&result)
75
+ .map_err(|e| JsValue::from_str(&format!("Serialize error: {}", e)))?;
76
+ Ok(js_value)
77
+ }
78
+
79
+ /// Serialize properties back to JSON
80
+ #[wasm_bindgen]
81
+ pub fn serialize_properties(&self, properties_js: &JsValue) -> Result<String, JsValue> {
82
+ let properties: Vec<ParsedProperty> = swb::from_value(properties_js.clone())
83
+ .map_err(|e| JsValue::from_str(&format!("Deserialize error: {}", e)))?;
84
+
85
+ let value = self.properties_to_value(&properties);
86
+ serde_json::to_string_pretty(&value)
87
+ .map_err(|e| JsValue::from_str(&format!("Serialize error: {}", e)))
88
+ }
89
+
90
+ /// Extract all property names from JSON
91
+ #[wasm_bindgen]
92
+ pub fn extract_property_names(&self, json_str: &str) -> Result<JsValue, JsValue> {
93
+ let value: Value = serde_json::from_str(json_str)
94
+ .map_err(|e| JsValue::from_str(&format!("JSON parse error: {}", e)))?;
95
+
96
+ let mut names = Vec::new();
97
+ self.extract_names(&value, &mut names);
98
+
99
+ let js_value = swb::to_value(&names)
100
+ .map_err(|e| JsValue::from_str(&format!("Serialize error: {}", e)))?;
101
+ Ok(js_value)
102
+ }
103
+
104
+ /// Get property type from JSON value
105
+ #[wasm_bindgen(js_name = getPropertyType)]
106
+ pub fn get_property_type(&self, json_str: &str) -> Result<String, JsValue> {
107
+ let value: Value = serde_json::from_str(json_str)
108
+ .map_err(|e| JsValue::from_str(&format!("JSON parse error: {}", e)))?;
109
+
110
+ let prop_type = self.infer_property_type(&value);
111
+ Ok(prop_type)
112
+ }
113
+ }
114
+
115
+ impl PropertyParser {
116
+ fn parse_value(&self, value: &Value, name: &str, depth: usize) -> Result<Vec<ParsedProperty>, JsValue> {
117
+ if depth == 0 {
118
+ return Err(JsValue::from_str("Maximum nesting depth exceeded"));
119
+ }
120
+
121
+ let prop_type = self.infer_property_type(value);
122
+
123
+ let mut properties = Vec::new();
124
+
125
+ match value {
126
+ Value::Null => {
127
+ properties.push(ParsedProperty {
128
+ name: name.to_string(),
129
+ value: value.clone(),
130
+ property_type: prop_type,
131
+ is_array: false,
132
+ nested_properties: None,
133
+ });
134
+ }
135
+ Value::Bool(_) | Value::Number(_) | Value::String(_) => {
136
+ properties.push(ParsedProperty {
137
+ name: name.to_string(),
138
+ value: value.clone(),
139
+ property_type: prop_type,
140
+ is_array: false,
141
+ nested_properties: None,
142
+ });
143
+ }
144
+ Value::Array(arr) => {
145
+ let mut nested = Vec::new();
146
+ for (i, item) in arr.iter().enumerate() {
147
+ let item_name = format!("{}[{}]", name, i);
148
+ let mut item_properties = self.parse_value(item, &item_name, depth - 1)?;
149
+ nested.append(&mut item_properties);
150
+ }
151
+
152
+ properties.push(ParsedProperty {
153
+ name: name.to_string(),
154
+ value: value.clone(),
155
+ property_type: prop_type,
156
+ is_array: true,
157
+ nested_properties: Some(nested),
158
+ });
159
+ }
160
+ Value::Object(obj) => {
161
+ let mut nested = Vec::new();
162
+ for (key, val) in obj {
163
+ let nested_properties = self.parse_value(val, key, depth - 1)?;
164
+ nested.extend(nested_properties);
165
+ }
166
+
167
+ properties.push(ParsedProperty {
168
+ name: name.to_string(),
169
+ value: value.clone(),
170
+ property_type: prop_type,
171
+ is_array: false,
172
+ nested_properties: Some(nested),
173
+ });
174
+ }
175
+ }
176
+
177
+ Ok(properties)
178
+ }
179
+
180
+ fn infer_property_type(&self, value: &Value) -> String {
181
+ match value {
182
+ Value::Null => "null".to_string(),
183
+ Value::Bool(_) => "boolean".to_string(),
184
+ Value::Number(n) => {
185
+ if n.is_f64() {
186
+ "float".to_string()
187
+ } else {
188
+ "integer".to_string()
189
+ }
190
+ }
191
+ Value::String(_) => "string".to_string(),
192
+ Value::Array(_) => "array".to_string(),
193
+ Value::Object(_) => "object".to_string(),
194
+ }
195
+ }
196
+
197
+ fn extract_names(&self, value: &Value, names: &mut Vec<String>) {
198
+ match value {
199
+ Value::Object(obj) => {
200
+ for (key, val) in obj {
201
+ names.push(key.clone());
202
+ self.extract_names(val, names);
203
+ }
204
+ }
205
+ Value::Array(arr) => {
206
+ for item in arr {
207
+ self.extract_names(item, names);
208
+ }
209
+ }
210
+ _ => {}
211
+ }
212
+ }
213
+
214
+ fn count_properties(&self, properties: &[ParsedProperty]) -> usize {
215
+ let mut count = properties.len();
216
+ for prop in properties {
217
+ if let Some(nested) = &prop.nested_properties {
218
+ count += self.count_properties(nested);
219
+ }
220
+ }
221
+ count
222
+ }
223
+
224
+ fn properties_to_value(&self, properties: &[ParsedProperty]) -> Value {
225
+ // This is a simplified conversion - in practice, you'd want more sophisticated handling
226
+ let mut map = Map::new();
227
+
228
+ for prop in properties {
229
+ let val = if let Some(nested) = &prop.nested_properties {
230
+ if nested.is_empty() {
231
+ prop.value.clone()
232
+ } else {
233
+ self.nested_to_value(nested)
234
+ }
235
+ } else {
236
+ prop.value.clone()
237
+ };
238
+ map.insert(prop.name.clone(), val);
239
+ }
240
+
241
+ Value::Object(map)
242
+ }
243
+
244
+ fn nested_to_value(&self, properties: &[ParsedProperty]) -> Value {
245
+ if properties.is_empty() {
246
+ return Value::Null;
247
+ }
248
+
249
+ if properties.len() == 1 {
250
+ let prop = &properties[0];
251
+ if let Some(nested) = &prop.nested_properties {
252
+ let mut map = Map::new();
253
+ map.insert(prop.name.clone(), self.nested_to_value(nested));
254
+ Value::Object(map)
255
+ } else {
256
+ prop.value.clone()
257
+ }
258
+ } else {
259
+ let mut map = Map::new();
260
+ for prop in properties {
261
+ let val = if let Some(nested) = &prop.nested_properties {
262
+ self.nested_to_value(nested)
263
+ } else {
264
+ prop.value.clone()
265
+ };
266
+ map.insert(prop.name.clone(), val);
267
+ }
268
+ Value::Object(map)
269
+ }
270
+ }
271
+ }
@@ -0,0 +1,396 @@
1
+ //! Transform calculations and vector math
2
+ //!
3
+ //! This module provides optimized implementations for:
4
+ //! - Vector operations (addition, subtraction, multiplication, division)
5
+ //! - Matrix operations (composition, decomposition)
6
+ //! - Rotation conversions (Euler, Quaternion, Matrix)
7
+ //!
8
+ //! All operations are optimized for WebAssembly and use f32 for performance.
9
+
10
+ use wasm_bindgen::prelude::*;
11
+ use serde::{Serialize, Deserialize};
12
+
13
+ /// 3D Vector
14
+ #[wasm_bindgen]
15
+ #[derive(Clone, Copy, Debug, Serialize, Deserialize)]
16
+ #[serde(rename_all = "camelCase")]
17
+ pub struct Vector {
18
+ pub x: f32,
19
+ pub y: f32,
20
+ pub z: f32,
21
+ }
22
+
23
+ #[wasm_bindgen]
24
+ impl Vector {
25
+ /// Create a new vector
26
+ #[wasm_bindgen(constructor)]
27
+ pub fn new(x: f32, y: f32, z: f32) -> Vector {
28
+ Vector { x, y, z }
29
+ }
30
+
31
+ /// Add two vectors
32
+ #[wasm_bindgen(js_name = add)]
33
+ pub fn add(&self, other: &Vector) -> Vector {
34
+ Vector {
35
+ x: self.x + other.x,
36
+ y: self.y + other.y,
37
+ z: self.z + other.z,
38
+ }
39
+ }
40
+
41
+ /// Subtract two vectors
42
+ #[wasm_bindgen(js_name = subtract)]
43
+ pub fn subtract(&self, other: &Vector) -> Vector {
44
+ Vector {
45
+ x: self.x - other.x,
46
+ y: self.y - other.y,
47
+ z: self.z - other.z,
48
+ }
49
+ }
50
+
51
+ /// Multiply two vectors (component-wise)
52
+ #[wasm_bindgen(js_name = multiply)]
53
+ pub fn multiply(&self, other: &Vector) -> Vector {
54
+ Vector {
55
+ x: self.x * other.x,
56
+ y: self.y * other.y,
57
+ z: self.z * other.z,
58
+ }
59
+ }
60
+
61
+ /// Scale vector by a scalar
62
+ #[wasm_bindgen(js_name = scale)]
63
+ pub fn scale(&self, scalar: f32) -> Vector {
64
+ Vector {
65
+ x: self.x * scalar,
66
+ y: self.y * scalar,
67
+ z: self.z * scalar,
68
+ }
69
+ }
70
+
71
+ /// Calculate dot product
72
+ #[wasm_bindgen(js_name = dot)]
73
+ pub fn dot(&self, other: &Vector) -> f32 {
74
+ self.x * other.x + self.y * other.y + self.z * other.z
75
+ }
76
+
77
+ /// Calculate cross product
78
+ #[wasm_bindgen(js_name = cross)]
79
+ pub fn cross(&self, other: &Vector) -> Vector {
80
+ Vector {
81
+ x: self.y * other.z - self.z * other.y,
82
+ y: self.z * other.x - self.x * other.z,
83
+ z: self.x * other.y - self.y * other.x,
84
+ }
85
+ }
86
+
87
+ /// Get vector length
88
+ #[wasm_bindgen(js_name = length)]
89
+ pub fn length(&self) -> f32 {
90
+ (self.x * self.x + self.y * self.y + self.z * self.z).sqrt()
91
+ }
92
+
93
+ /// Normalize vector
94
+ #[wasm_bindgen]
95
+ pub fn normalize(&self) -> Vector {
96
+ let len = self.length();
97
+ if len > 0.0 {
98
+ Vector {
99
+ x: self.x / len,
100
+ y: self.y / len,
101
+ z: self.z / len,
102
+ }
103
+ } else {
104
+ Vector::new(0.0, 0.0, 0.0)
105
+ }
106
+ }
107
+
108
+ /// Convert to array [x, y, z]
109
+ #[wasm_bindgen(js_name = toArray)]
110
+ pub fn to_array(&self) -> Vec<f32> {
111
+ vec![self.x, self.y, self.z]
112
+ }
113
+
114
+ /// Distance to another vector
115
+ #[wasm_bindgen(js_name = distanceTo)]
116
+ pub fn distance_to(&self, other: &Vector) -> f32 {
117
+ let dx = self.x - other.x;
118
+ let dy = self.y - other.y;
119
+ let dz = self.z - other.z;
120
+ (dx * dx + dy * dy + dz * dz).sqrt()
121
+ }
122
+
123
+ /// Linear interpolation to another vector
124
+ #[wasm_bindgen(js_name = lerp)]
125
+ pub fn lerp(&self, other: &Vector, t: f32) -> Vector {
126
+ Vector {
127
+ x: self.x + (other.x - self.x) * t,
128
+ y: self.y + (other.y - self.y) * t,
129
+ z: self.z + (other.z - self.z) * t,
130
+ }
131
+ }
132
+ }
133
+
134
+ /// 3D Rotation (Euler angles in degrees)
135
+ #[wasm_bindgen]
136
+ #[derive(Clone, Copy, Debug, Serialize, Deserialize)]
137
+ #[serde(rename_all = "camelCase")]
138
+ pub struct Rotator {
139
+ pub pitch: f32,
140
+ pub yaw: f32,
141
+ pub roll: f32,
142
+ }
143
+
144
+ #[wasm_bindgen]
145
+ impl Rotator {
146
+ /// Create a new rotator
147
+ #[wasm_bindgen(constructor)]
148
+ pub fn new(pitch: f32, yaw: f32, roll: f32) -> Rotator {
149
+ Rotator { pitch, yaw, roll }
150
+ }
151
+
152
+ /// Normalize angles to -180 to 180 range
153
+ #[wasm_bindgen(js_name = normalize)]
154
+ pub fn normalize(&self) -> Rotator {
155
+ let normalize_angle = |angle: f32| -> f32 {
156
+ let mut angle = angle;
157
+ while angle > 180.0 {
158
+ angle -= 360.0;
159
+ }
160
+ while angle < -180.0 {
161
+ angle += 360.0;
162
+ }
163
+ angle
164
+ };
165
+
166
+ Rotator {
167
+ pitch: normalize_angle(self.pitch),
168
+ yaw: normalize_angle(self.yaw),
169
+ roll: normalize_angle(self.roll),
170
+ }
171
+ }
172
+
173
+ /// Convert to radians
174
+ #[wasm_bindgen(js_name = toRadians)]
175
+ pub fn to_radians(&self) -> Vector {
176
+ Vector {
177
+ x: self.pitch.to_radians(),
178
+ y: self.yaw.to_radians(),
179
+ z: self.roll.to_radians(),
180
+ }
181
+ }
182
+
183
+ /// Convert to array [pitch, yaw, roll]
184
+ #[wasm_bindgen(js_name = toArray)]
185
+ pub fn to_array(&self) -> Vec<f32> {
186
+ vec![self.pitch, self.yaw, self.roll]
187
+ }
188
+ }
189
+
190
+ /// Combined Transform
191
+ #[wasm_bindgen]
192
+ #[derive(Clone, Copy, Debug, Serialize, Deserialize)]
193
+ #[serde(rename_all = "camelCase")]
194
+ pub struct Transform {
195
+ pub location: Vector,
196
+ pub rotation: Rotator,
197
+ pub scale: Vector,
198
+ }
199
+
200
+ #[wasm_bindgen]
201
+ impl Transform {
202
+ /// Create a new transform
203
+ #[wasm_bindgen(constructor)]
204
+ pub fn new(location: Vector, rotation: Rotator, scale: Vector) -> Transform {
205
+ Transform {
206
+ location,
207
+ rotation,
208
+ scale,
209
+ }
210
+ }
211
+
212
+ /// Get transformation matrix (4x4)
213
+ #[wasm_bindgen(js_name = toMatrix)]
214
+ pub fn to_matrix(&self) -> Vec<f32> {
215
+ // Convert to radians
216
+ let pitch_rad = self.rotation.pitch.to_radians();
217
+ let yaw_rad = self.rotation.yaw.to_radians();
218
+ let roll_rad = self.rotation.roll.to_radians();
219
+
220
+ // Calculate sine and cosine
221
+ let sin_pitch = pitch_rad.sin();
222
+ let cos_pitch = pitch_rad.cos();
223
+ let sin_yaw = yaw_rad.sin();
224
+ let cos_yaw = yaw_rad.cos();
225
+ let sin_roll = roll_rad.sin();
226
+ let cos_roll = roll_rad.cos();
227
+
228
+ // Create rotation matrix (Z * Y * X)
229
+ let m00 = cos_yaw * cos_roll + sin_yaw * sin_pitch * sin_roll;
230
+ let m01 = sin_roll * cos_pitch;
231
+ let m02 = -sin_yaw * cos_roll + cos_yaw * sin_pitch * sin_roll;
232
+
233
+ let m10 = -cos_yaw * sin_roll + sin_yaw * sin_pitch * cos_roll;
234
+ let m11 = cos_roll * cos_pitch;
235
+ let m12 = sin_roll * sin_yaw + cos_yaw * sin_pitch * cos_roll;
236
+
237
+ let m20 = sin_yaw * cos_pitch;
238
+ let m21 = -sin_pitch;
239
+ let m22 = cos_yaw * cos_pitch;
240
+
241
+ // Apply scale
242
+ let sx = self.scale.x;
243
+ let sy = self.scale.y;
244
+ let sz = self.scale.z;
245
+
246
+ // 4x4 transformation matrix
247
+ vec![
248
+ m00 * sx, m01 * sy, m02 * sz, 0.0,
249
+ m10 * sx, m11 * sy, m12 * sz, 0.0,
250
+ m20 * sx, m21 * sy, m22 * sz, 0.0,
251
+ self.location.x, self.location.y, self.location.z, 1.0,
252
+ ]
253
+ }
254
+
255
+ /// Convert to array [location.x, location.y, location.z, rotation.pitch, rotation.yaw, rotation.roll, scale.x, scale.y, scale.z]
256
+ #[wasm_bindgen(js_name = toArray)]
257
+ pub fn to_array(&self) -> Vec<f32> {
258
+ vec![
259
+ self.location.x,
260
+ self.location.y,
261
+ self.location.z,
262
+ self.rotation.pitch,
263
+ self.rotation.yaw,
264
+ self.rotation.roll,
265
+ self.scale.x,
266
+ self.scale.y,
267
+ self.scale.z,
268
+ ]
269
+ }
270
+ }
271
+
272
+ /// Transform calculator for composition and decomposition
273
+ #[wasm_bindgen]
274
+ pub struct TransformCalculator;
275
+
276
+ #[wasm_bindgen]
277
+ impl TransformCalculator {
278
+ #[wasm_bindgen(constructor)]
279
+ pub fn new() -> TransformCalculator {
280
+ TransformCalculator
281
+ }
282
+
283
+ /// Compose a transform from location, rotation, and scale
284
+ #[wasm_bindgen(js_name = composeTransform)]
285
+ pub fn compose_transform(
286
+ &self,
287
+ location: &[f32],
288
+ rotation: &[f32],
289
+ scale: &[f32],
290
+ ) -> Vec<f32> {
291
+ let vec_location = Vector::new(location[0], location[1], location[2]);
292
+ let rotator = Rotator::new(rotation[0], rotation[1], rotation[2]);
293
+ let vec_scale = Vector::new(scale[0], scale[1], scale[2]);
294
+
295
+ let transform = Transform::new(vec_location, rotator, vec_scale);
296
+ transform.to_array()
297
+ }
298
+
299
+ /// Decompose a 4x4 transformation matrix
300
+ #[wasm_bindgen(js_name = decomposeMatrix)]
301
+ pub fn decompose_matrix(&self, matrix: &[f32]) -> Vec<f32> {
302
+ // Support both full 4x4 matrices (len >= 16) and the compact
303
+ // [location(3), rotation(3), scale(3)] representation (len >= 9).
304
+
305
+ if matrix.len() >= 16 {
306
+ // Extract location (translation is in the last column)
307
+ let location = Vector::new(matrix[12], matrix[13], matrix[14]);
308
+
309
+ // Extract scale (from the first three columns)
310
+ let scale_x = (matrix[0] * matrix[0] + matrix[1] * matrix[1] + matrix[2] * matrix[2]).sqrt();
311
+ let scale_y = (matrix[4] * matrix[4] + matrix[5] * matrix[5] + matrix[6] * matrix[6]).sqrt();
312
+ let scale_z = (matrix[8] * matrix[8] + matrix[9] * matrix[9] + matrix[10] * matrix[10]).sqrt();
313
+
314
+ // Extract rotation from the rotation matrix
315
+ let m00 = matrix[0] / scale_x;
316
+ let _m01 = matrix[1] / scale_x;
317
+ let m02 = matrix[2] / scale_x;
318
+
319
+ let m10 = matrix[4] / scale_y;
320
+ let _m11 = matrix[5] / scale_y;
321
+ let m12 = matrix[6] / scale_y;
322
+
323
+ let m20 = matrix[8] / scale_z;
324
+ let m21 = matrix[9] / scale_z;
325
+ let m22 = matrix[10] / scale_z;
326
+
327
+ // Calculate pitch, yaw, roll
328
+ let pitch = m21.asin().to_degrees();
329
+ let roll = m20.atan2(m22).to_degrees();
330
+ let yaw = (-m00 * roll.sin() + m02 * roll.cos())
331
+ .atan2(m10 * roll.sin() - m12 * roll.cos())
332
+ .to_degrees();
333
+
334
+ vec![
335
+ location.x,
336
+ location.y,
337
+ location.z,
338
+ pitch,
339
+ yaw,
340
+ roll,
341
+ scale_x,
342
+ scale_y,
343
+ scale_z,
344
+ ]
345
+ } else if matrix.len() >= 9 {
346
+ // Compact representation: [lx, ly, lz, pitch, yaw, roll, sx, sy, sz]
347
+ let lx = matrix[0];
348
+ let ly = matrix[1];
349
+ let lz = matrix[2];
350
+ let pitch = matrix[3];
351
+ let yaw = matrix[4];
352
+ let roll = matrix[5];
353
+ let sx = matrix[6];
354
+ let sy = matrix[7];
355
+ let sz = matrix[8];
356
+
357
+ vec![lx, ly, lz, pitch, yaw, roll, sx, sy, sz]
358
+ } else {
359
+ // Invalid input size; avoid panicking in WASM and return a
360
+ // zeroed transform instead.
361
+ vec![0.0; 9]
362
+ }
363
+ }
364
+
365
+ /// Apply a transform to a point
366
+ #[wasm_bindgen(js_name = applyTransform)]
367
+ pub fn apply_transform(
368
+ &self,
369
+ point: &[f32],
370
+ transform: &[f32],
371
+ ) -> Vec<f32> {
372
+ let px = point[0];
373
+ let py = point[1];
374
+ let pz = point[2];
375
+
376
+ let tx = transform[0];
377
+ let ty = transform[1];
378
+ let tz = transform[2];
379
+
380
+ let _rpitch = transform[3];
381
+ let _ryaw = transform[4];
382
+ let _rroll = transform[5];
383
+
384
+ let sx = transform[6];
385
+ let sy = transform[7];
386
+ let sz = transform[8];
387
+
388
+ // Simple transform application (rotation + translation + scale)
389
+ // In a full implementation, you'd use proper matrix multiplication
390
+ let rotated_x = px * sx + tx;
391
+ let rotated_y = py * sy + ty;
392
+ let rotated_z = pz * sz + tz;
393
+
394
+ vec![rotated_x, rotated_y, rotated_z]
395
+ }
396
+ }