unreal-engine-mcp-server 0.4.6 → 0.5.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/.env.example +26 -0
- package/.env.production +38 -7
- package/.eslintrc.json +0 -54
- package/.eslintrc.override.json +8 -0
- package/.github/ISSUE_TEMPLATE/bug_report.yml +94 -0
- package/.github/ISSUE_TEMPLATE/config.yml +8 -0
- package/.github/ISSUE_TEMPLATE/feature_request.yml +56 -0
- package/.github/copilot-instructions.md +478 -45
- package/.github/dependabot.yml +19 -0
- package/.github/labeler.yml +24 -0
- package/.github/labels.yml +70 -0
- package/.github/pull_request_template.md +42 -0
- package/.github/release-drafter.yml +148 -0
- package/.github/workflows/auto-merge.yml +38 -0
- package/.github/workflows/ci.yml +38 -0
- package/.github/workflows/dependency-review.yml +17 -0
- package/.github/workflows/gemini-issue-triage.yml +172 -0
- package/.github/workflows/greetings.yml +23 -0
- package/.github/workflows/labeler.yml +16 -0
- package/.github/workflows/links.yml +80 -0
- package/.github/workflows/pr-size-labeler.yml +137 -0
- package/.github/workflows/publish-mcp.yml +12 -7
- package/.github/workflows/release-drafter.yml +23 -0
- package/.github/workflows/release.yml +112 -0
- package/.github/workflows/semantic-pull-request.yml +35 -0
- package/.github/workflows/smoke-test.yml +36 -0
- package/.github/workflows/stale.yml +28 -0
- package/CHANGELOG.md +269 -22
- package/CONTRIBUTING.md +140 -0
- package/README.md +166 -72
- package/claude_desktop_config_example.json +7 -6
- package/dist/automation/bridge.d.ts +50 -0
- package/dist/automation/bridge.js +452 -0
- package/dist/automation/connection-manager.d.ts +23 -0
- package/dist/automation/connection-manager.js +107 -0
- package/dist/automation/handshake.d.ts +11 -0
- package/dist/automation/handshake.js +89 -0
- package/dist/automation/index.d.ts +3 -0
- package/dist/automation/index.js +3 -0
- package/dist/automation/message-handler.d.ts +12 -0
- package/dist/automation/message-handler.js +149 -0
- package/dist/automation/request-tracker.d.ts +25 -0
- package/dist/automation/request-tracker.js +98 -0
- package/dist/automation/types.d.ts +130 -0
- package/dist/automation/types.js +2 -0
- package/dist/cli.js +32 -5
- package/dist/config.d.ts +27 -0
- package/dist/config.js +60 -0
- package/dist/constants.d.ts +12 -0
- package/dist/constants.js +12 -0
- package/dist/graphql/resolvers.d.ts +268 -0
- package/dist/graphql/resolvers.js +743 -0
- package/dist/graphql/schema.d.ts +5 -0
- package/dist/graphql/schema.js +437 -0
- package/dist/graphql/server.d.ts +26 -0
- package/dist/graphql/server.js +115 -0
- package/dist/graphql/types.d.ts +7 -0
- package/dist/graphql/types.js +2 -0
- package/dist/handlers/resource-handlers.d.ts +20 -0
- package/dist/handlers/resource-handlers.js +180 -0
- package/dist/index.d.ts +31 -18
- package/dist/index.js +119 -604
- package/dist/prompts/index.js +4 -4
- package/dist/resources/actors.d.ts +17 -12
- package/dist/resources/actors.js +56 -76
- package/dist/resources/assets.d.ts +6 -14
- package/dist/resources/assets.js +115 -147
- package/dist/resources/levels.d.ts +13 -13
- package/dist/resources/levels.js +25 -34
- package/dist/server/resource-registry.d.ts +20 -0
- package/dist/server/resource-registry.js +37 -0
- package/dist/server/tool-registry.d.ts +23 -0
- package/dist/server/tool-registry.js +322 -0
- package/dist/server-setup.d.ts +21 -0
- package/dist/server-setup.js +111 -0
- package/dist/services/health-monitor.d.ts +34 -0
- package/dist/services/health-monitor.js +105 -0
- package/dist/services/metrics-server.d.ts +11 -0
- package/dist/services/metrics-server.js +105 -0
- package/dist/tools/actors.d.ts +147 -9
- package/dist/tools/actors.js +350 -311
- package/dist/tools/animation.d.ts +135 -4
- package/dist/tools/animation.js +510 -411
- package/dist/tools/assets.d.ts +117 -19
- package/dist/tools/assets.js +259 -284
- package/dist/tools/audio.d.ts +102 -42
- package/dist/tools/audio.js +272 -685
- package/dist/tools/base-tool.d.ts +17 -0
- package/dist/tools/base-tool.js +46 -0
- package/dist/tools/behavior-tree.d.ts +94 -0
- package/dist/tools/behavior-tree.js +39 -0
- package/dist/tools/blueprint/helpers.d.ts +29 -0
- package/dist/tools/blueprint/helpers.js +182 -0
- package/dist/tools/blueprint.d.ts +228 -118
- package/dist/tools/blueprint.js +685 -832
- package/dist/tools/consolidated-tool-definitions.d.ts +5475 -1627
- package/dist/tools/consolidated-tool-definitions.js +829 -482
- package/dist/tools/consolidated-tool-handlers.d.ts +2 -1
- package/dist/tools/consolidated-tool-handlers.js +211 -1009
- package/dist/tools/debug.d.ts +143 -85
- package/dist/tools/debug.js +234 -180
- package/dist/tools/dynamic-handler-registry.d.ts +11 -0
- package/dist/tools/dynamic-handler-registry.js +101 -0
- package/dist/tools/editor.d.ts +139 -18
- package/dist/tools/editor.js +239 -244
- package/dist/tools/engine.d.ts +10 -4
- package/dist/tools/engine.js +13 -5
- package/dist/tools/environment.d.ts +36 -0
- package/dist/tools/environment.js +267 -0
- package/dist/tools/foliage.d.ts +105 -14
- package/dist/tools/foliage.js +219 -331
- package/dist/tools/handlers/actor-handlers.d.ts +3 -0
- package/dist/tools/handlers/actor-handlers.js +232 -0
- package/dist/tools/handlers/animation-handlers.d.ts +3 -0
- package/dist/tools/handlers/animation-handlers.js +185 -0
- package/dist/tools/handlers/argument-helper.d.ts +16 -0
- package/dist/tools/handlers/argument-helper.js +80 -0
- package/dist/tools/handlers/asset-handlers.d.ts +3 -0
- package/dist/tools/handlers/asset-handlers.js +496 -0
- package/dist/tools/handlers/audio-handlers.d.ts +3 -0
- package/dist/tools/handlers/audio-handlers.js +166 -0
- package/dist/tools/handlers/blueprint-handlers.d.ts +4 -0
- package/dist/tools/handlers/blueprint-handlers.js +358 -0
- package/dist/tools/handlers/common-handlers.d.ts +14 -0
- package/dist/tools/handlers/common-handlers.js +56 -0
- package/dist/tools/handlers/editor-handlers.d.ts +3 -0
- package/dist/tools/handlers/editor-handlers.js +119 -0
- package/dist/tools/handlers/effect-handlers.d.ts +3 -0
- package/dist/tools/handlers/effect-handlers.js +171 -0
- package/dist/tools/handlers/environment-handlers.d.ts +3 -0
- package/dist/tools/handlers/environment-handlers.js +170 -0
- package/dist/tools/handlers/graph-handlers.d.ts +3 -0
- package/dist/tools/handlers/graph-handlers.js +90 -0
- package/dist/tools/handlers/input-handlers.d.ts +3 -0
- package/dist/tools/handlers/input-handlers.js +21 -0
- package/dist/tools/handlers/inspect-handlers.d.ts +3 -0
- package/dist/tools/handlers/inspect-handlers.js +383 -0
- package/dist/tools/handlers/level-handlers.d.ts +3 -0
- package/dist/tools/handlers/level-handlers.js +237 -0
- package/dist/tools/handlers/lighting-handlers.d.ts +3 -0
- package/dist/tools/handlers/lighting-handlers.js +144 -0
- package/dist/tools/handlers/performance-handlers.d.ts +3 -0
- package/dist/tools/handlers/performance-handlers.js +130 -0
- package/dist/tools/handlers/pipeline-handlers.d.ts +3 -0
- package/dist/tools/handlers/pipeline-handlers.js +110 -0
- package/dist/tools/handlers/sequence-handlers.d.ts +3 -0
- package/dist/tools/handlers/sequence-handlers.js +376 -0
- package/dist/tools/handlers/system-handlers.d.ts +4 -0
- package/dist/tools/handlers/system-handlers.js +506 -0
- package/dist/tools/input.d.ts +19 -0
- package/dist/tools/input.js +89 -0
- package/dist/tools/introspection.d.ts +103 -40
- package/dist/tools/introspection.js +425 -568
- package/dist/tools/landscape.d.ts +97 -36
- package/dist/tools/landscape.js +280 -409
- package/dist/tools/level.d.ts +130 -10
- package/dist/tools/level.js +639 -675
- package/dist/tools/lighting.d.ts +77 -38
- package/dist/tools/lighting.js +441 -943
- package/dist/tools/logs.d.ts +45 -0
- package/dist/tools/logs.js +210 -0
- package/dist/tools/materials.d.ts +91 -24
- package/dist/tools/materials.js +190 -118
- package/dist/tools/niagara.d.ts +149 -39
- package/dist/tools/niagara.js +232 -182
- package/dist/tools/performance.d.ts +27 -12
- package/dist/tools/performance.js +204 -122
- package/dist/tools/physics.d.ts +32 -77
- package/dist/tools/physics.js +171 -582
- package/dist/tools/property-dictionary.d.ts +13 -0
- package/dist/tools/property-dictionary.js +82 -0
- package/dist/tools/sequence.d.ts +73 -48
- package/dist/tools/sequence.js +196 -748
- package/dist/tools/tool-definition-utils.d.ts +59 -0
- package/dist/tools/tool-definition-utils.js +35 -0
- package/dist/tools/ui.d.ts +66 -34
- package/dist/tools/ui.js +134 -214
- package/dist/types/env.d.ts +0 -3
- package/dist/types/env.js +0 -7
- package/dist/types/tool-interfaces.d.ts +898 -0
- package/dist/types/tool-interfaces.js +2 -0
- package/dist/types/tool-types.d.ts +195 -11
- package/dist/types/tool-types.js +0 -4
- package/dist/unreal-bridge.d.ts +24 -131
- package/dist/unreal-bridge.js +364 -1506
- package/dist/utils/command-validator.d.ts +9 -0
- package/dist/utils/command-validator.js +67 -0
- package/dist/utils/elicitation.d.ts +1 -1
- package/dist/utils/elicitation.js +12 -15
- package/dist/utils/error-handler.d.ts +2 -51
- package/dist/utils/error-handler.js +11 -87
- package/dist/utils/ini-reader.d.ts +3 -0
- package/dist/utils/ini-reader.js +69 -0
- package/dist/utils/logger.js +9 -6
- package/dist/utils/normalize.d.ts +3 -0
- package/dist/utils/normalize.js +56 -0
- package/dist/utils/response-factory.d.ts +7 -0
- package/dist/utils/response-factory.js +33 -0
- package/dist/utils/response-validator.d.ts +3 -24
- package/dist/utils/response-validator.js +130 -81
- package/dist/utils/result-helpers.d.ts +4 -5
- package/dist/utils/result-helpers.js +15 -16
- package/dist/utils/safe-json.js +5 -11
- package/dist/utils/unreal-command-queue.d.ts +24 -0
- package/dist/utils/unreal-command-queue.js +120 -0
- package/dist/utils/validation.d.ts +0 -40
- package/dist/utils/validation.js +1 -78
- package/dist/wasm/index.d.ts +70 -0
- package/dist/wasm/index.js +535 -0
- package/docs/GraphQL-API.md +888 -0
- package/docs/Migration-Guide-v0.5.0.md +692 -0
- package/docs/Roadmap.md +53 -0
- package/docs/WebAssembly-Integration.md +628 -0
- package/docs/editor-plugin-extension.md +370 -0
- package/docs/handler-mapping.md +242 -0
- package/docs/native-automation-progress.md +128 -0
- package/docs/testing-guide.md +423 -0
- package/mcp-config-example.json +6 -6
- package/package.json +60 -27
- package/plugins/McpAutomationBridge/Config/FilterPlugin.ini +8 -0
- package/plugins/McpAutomationBridge/McpAutomationBridge.uplugin +64 -0
- package/plugins/McpAutomationBridge/Source/McpAutomationBridge/McpAutomationBridge.Build.cs +189 -0
- package/plugins/McpAutomationBridge/Source/McpAutomationBridge/Private/McpAutomationBridgeGlobals.cpp +22 -0
- package/plugins/McpAutomationBridge/Source/McpAutomationBridge/Private/McpAutomationBridgeGlobals.h +30 -0
- package/plugins/McpAutomationBridge/Source/McpAutomationBridge/Private/McpAutomationBridgeHelpers.h +1983 -0
- package/plugins/McpAutomationBridge/Source/McpAutomationBridge/Private/McpAutomationBridgeModule.cpp +72 -0
- package/plugins/McpAutomationBridge/Source/McpAutomationBridge/Private/McpAutomationBridgeSettings.cpp +46 -0
- package/plugins/McpAutomationBridge/Source/McpAutomationBridge/Private/McpAutomationBridgeSubsystem.cpp +581 -0
- package/plugins/McpAutomationBridge/Source/McpAutomationBridge/Private/McpAutomationBridge_AnimationHandlers.cpp +2394 -0
- package/plugins/McpAutomationBridge/Source/McpAutomationBridge/Private/McpAutomationBridge_AssetQueryHandlers.cpp +300 -0
- package/plugins/McpAutomationBridge/Source/McpAutomationBridge/Private/McpAutomationBridge_AssetWorkflowHandlers.cpp +2807 -0
- package/plugins/McpAutomationBridge/Source/McpAutomationBridge/Private/McpAutomationBridge_AudioHandlers.cpp +1087 -0
- package/plugins/McpAutomationBridge/Source/McpAutomationBridge/Private/McpAutomationBridge_BehaviorTreeHandlers.cpp +488 -0
- package/plugins/McpAutomationBridge/Source/McpAutomationBridge/Private/McpAutomationBridge_BlueprintCreationHandlers.cpp +643 -0
- package/plugins/McpAutomationBridge/Source/McpAutomationBridge/Private/McpAutomationBridge_BlueprintCreationHandlers.h +31 -0
- package/plugins/McpAutomationBridge/Source/McpAutomationBridge/Private/McpAutomationBridge_BlueprintGraphHandlers.cpp +1184 -0
- package/plugins/McpAutomationBridge/Source/McpAutomationBridge/Private/McpAutomationBridge_BlueprintHandlers.cpp +5652 -0
- package/plugins/McpAutomationBridge/Source/McpAutomationBridge/Private/McpAutomationBridge_BlueprintHandlers_List.cpp +152 -0
- package/plugins/McpAutomationBridge/Source/McpAutomationBridge/Private/McpAutomationBridge_ControlHandlers.cpp +2614 -0
- package/plugins/McpAutomationBridge/Source/McpAutomationBridge/Private/McpAutomationBridge_DebugHandlers.cpp +42 -0
- package/plugins/McpAutomationBridge/Source/McpAutomationBridge/Private/McpAutomationBridge_EditorFunctionHandlers.cpp +1237 -0
- package/plugins/McpAutomationBridge/Source/McpAutomationBridge/Private/McpAutomationBridge_EffectHandlers.cpp +1701 -0
- package/plugins/McpAutomationBridge/Source/McpAutomationBridge/Private/McpAutomationBridge_EnvironmentHandlers.cpp +2145 -0
- package/plugins/McpAutomationBridge/Source/McpAutomationBridge/Private/McpAutomationBridge_FoliageHandlers.cpp +954 -0
- package/plugins/McpAutomationBridge/Source/McpAutomationBridge/Private/McpAutomationBridge_InputHandlers.cpp +209 -0
- package/plugins/McpAutomationBridge/Source/McpAutomationBridge/Private/McpAutomationBridge_InsightsHandlers.cpp +41 -0
- package/plugins/McpAutomationBridge/Source/McpAutomationBridge/Private/McpAutomationBridge_LandscapeHandlers.cpp +1164 -0
- package/plugins/McpAutomationBridge/Source/McpAutomationBridge/Private/McpAutomationBridge_LevelHandlers.cpp +762 -0
- package/plugins/McpAutomationBridge/Source/McpAutomationBridge/Private/McpAutomationBridge_LightingHandlers.cpp +634 -0
- package/plugins/McpAutomationBridge/Source/McpAutomationBridge/Private/McpAutomationBridge_LogHandlers.cpp +136 -0
- package/plugins/McpAutomationBridge/Source/McpAutomationBridge/Private/McpAutomationBridge_MaterialGraphHandlers.cpp +494 -0
- package/plugins/McpAutomationBridge/Source/McpAutomationBridge/Private/McpAutomationBridge_NiagaraGraphHandlers.cpp +278 -0
- package/plugins/McpAutomationBridge/Source/McpAutomationBridge/Private/McpAutomationBridge_NiagaraHandlers.cpp +625 -0
- package/plugins/McpAutomationBridge/Source/McpAutomationBridge/Private/McpAutomationBridge_PerformanceHandlers.cpp +401 -0
- package/plugins/McpAutomationBridge/Source/McpAutomationBridge/Private/McpAutomationBridge_PipelineHandlers.cpp +67 -0
- package/plugins/McpAutomationBridge/Source/McpAutomationBridge/Private/McpAutomationBridge_ProcessRequest.cpp +735 -0
- package/plugins/McpAutomationBridge/Source/McpAutomationBridge/Private/McpAutomationBridge_PropertyHandlers.cpp +2634 -0
- package/plugins/McpAutomationBridge/Source/McpAutomationBridge/Private/McpAutomationBridge_RenderHandlers.cpp +189 -0
- package/plugins/McpAutomationBridge/Source/McpAutomationBridge/Private/McpAutomationBridge_SCSHandlers.cpp +917 -0
- package/plugins/McpAutomationBridge/Source/McpAutomationBridge/Private/McpAutomationBridge_SCSHandlers.h +39 -0
- package/plugins/McpAutomationBridge/Source/McpAutomationBridge/Private/McpAutomationBridge_SequenceHandlers.cpp +2670 -0
- package/plugins/McpAutomationBridge/Source/McpAutomationBridge/Private/McpAutomationBridge_SequencerHandlers.cpp +519 -0
- package/plugins/McpAutomationBridge/Source/McpAutomationBridge/Private/McpAutomationBridge_TestHandlers.cpp +38 -0
- package/plugins/McpAutomationBridge/Source/McpAutomationBridge/Private/McpAutomationBridge_UiHandlers.cpp +668 -0
- package/plugins/McpAutomationBridge/Source/McpAutomationBridge/Private/McpAutomationBridge_WorldPartitionHandlers.cpp +346 -0
- package/plugins/McpAutomationBridge/Source/McpAutomationBridge/Private/McpBridgeWebSocket.cpp +1330 -0
- package/plugins/McpAutomationBridge/Source/McpAutomationBridge/Private/McpBridgeWebSocket.h +149 -0
- package/plugins/McpAutomationBridge/Source/McpAutomationBridge/Private/McpConnectionManager.cpp +783 -0
- package/plugins/McpAutomationBridge/Source/McpAutomationBridge/Public/McpAutomationBridgeSettings.h +115 -0
- package/plugins/McpAutomationBridge/Source/McpAutomationBridge/Public/McpAutomationBridgeSubsystem.h +796 -0
- package/plugins/McpAutomationBridge/Source/McpAutomationBridge/Public/McpConnectionManager.h +117 -0
- package/scripts/check-unreal-connection.mjs +19 -0
- package/scripts/clean-tmp.js +23 -0
- package/scripts/patch-wasm.js +26 -0
- package/scripts/run-all-tests.mjs +131 -0
- package/scripts/smoke-test.ts +94 -0
- package/scripts/sync-mcp-plugin.js +143 -0
- package/scripts/test-no-plugin-alternates.mjs +113 -0
- package/scripts/validate-server.js +46 -0
- package/scripts/verify-automation-bridge.js +200 -0
- package/server.json +57 -21
- package/src/automation/bridge.ts +558 -0
- package/src/automation/connection-manager.ts +130 -0
- package/src/automation/handshake.ts +99 -0
- package/src/automation/index.ts +2 -0
- package/src/automation/message-handler.ts +167 -0
- package/src/automation/request-tracker.ts +123 -0
- package/src/automation/types.ts +107 -0
- package/src/cli.ts +33 -6
- package/src/config.ts +73 -0
- package/src/constants.ts +12 -0
- package/src/graphql/resolvers.ts +1010 -0
- package/src/graphql/schema.ts +452 -0
- package/src/graphql/server.ts +154 -0
- package/src/graphql/types.ts +7 -0
- package/src/handlers/resource-handlers.ts +186 -0
- package/src/index.ts +152 -649
- package/src/prompts/index.ts +4 -4
- package/src/resources/actors.ts +58 -76
- package/src/resources/assets.ts +147 -134
- package/src/resources/levels.ts +28 -33
- package/src/server/resource-registry.ts +47 -0
- package/src/server/tool-registry.ts +354 -0
- package/src/server-setup.ts +148 -0
- package/src/services/health-monitor.ts +132 -0
- package/src/services/metrics-server.ts +142 -0
- package/src/tools/actors.ts +417 -322
- package/src/tools/animation.ts +671 -461
- package/src/tools/assets.ts +353 -289
- package/src/tools/audio.ts +323 -766
- package/src/tools/base-tool.ts +52 -0
- package/src/tools/behavior-tree.ts +45 -0
- package/src/tools/blueprint/helpers.ts +189 -0
- package/src/tools/blueprint.ts +787 -965
- package/src/tools/consolidated-tool-definitions.ts +993 -500
- package/src/tools/consolidated-tool-handlers.ts +272 -1122
- package/src/tools/debug.ts +292 -187
- package/src/tools/dynamic-handler-registry.ts +151 -0
- package/src/tools/editor.ts +309 -246
- package/src/tools/engine.ts +14 -3
- package/src/tools/environment.ts +287 -0
- package/src/tools/foliage.ts +314 -379
- package/src/tools/handlers/actor-handlers.ts +271 -0
- package/src/tools/handlers/animation-handlers.ts +237 -0
- package/src/tools/handlers/argument-helper.ts +142 -0
- package/src/tools/handlers/asset-handlers.ts +532 -0
- package/src/tools/handlers/audio-handlers.ts +194 -0
- package/src/tools/handlers/blueprint-handlers.ts +380 -0
- package/src/tools/handlers/common-handlers.ts +87 -0
- package/src/tools/handlers/editor-handlers.ts +123 -0
- package/src/tools/handlers/effect-handlers.ts +220 -0
- package/src/tools/handlers/environment-handlers.ts +183 -0
- package/src/tools/handlers/graph-handlers.ts +116 -0
- package/src/tools/handlers/input-handlers.ts +28 -0
- package/src/tools/handlers/inspect-handlers.ts +450 -0
- package/src/tools/handlers/level-handlers.ts +252 -0
- package/src/tools/handlers/lighting-handlers.ts +147 -0
- package/src/tools/handlers/performance-handlers.ts +132 -0
- package/src/tools/handlers/pipeline-handlers.ts +127 -0
- package/src/tools/handlers/sequence-handlers.ts +415 -0
- package/src/tools/handlers/system-handlers.ts +564 -0
- package/src/tools/input.ts +101 -0
- package/src/tools/introspection.ts +493 -584
- package/src/tools/landscape.ts +394 -489
- package/src/tools/level.ts +752 -694
- package/src/tools/lighting.ts +583 -984
- package/src/tools/logs.ts +219 -0
- package/src/tools/materials.ts +231 -121
- package/src/tools/niagara.ts +293 -168
- package/src/tools/performance.ts +320 -168
- package/src/tools/physics.ts +268 -613
- package/src/tools/property-dictionary.ts +98 -0
- package/src/tools/sequence.ts +255 -815
- package/src/tools/tool-definition-utils.ts +35 -0
- package/src/tools/ui.ts +207 -283
- package/src/types/env.ts +0 -10
- package/src/types/tool-interfaces.ts +250 -0
- package/src/types/tool-types.ts +250 -13
- package/src/unreal-bridge.ts +460 -1550
- package/src/utils/command-validator.ts +75 -0
- package/src/utils/elicitation.ts +10 -7
- package/src/utils/error-handler.ts +14 -90
- package/src/utils/ini-reader.ts +86 -0
- package/src/utils/logger.ts +8 -3
- package/src/utils/normalize.ts +60 -0
- package/src/utils/response-factory.ts +39 -0
- package/src/utils/response-validator.ts +176 -56
- package/src/utils/result-helpers.ts +21 -19
- package/src/utils/safe-json.ts +14 -11
- package/src/utils/unreal-command-queue.ts +152 -0
- package/src/utils/validation.ts +4 -1
- package/src/wasm/index.ts +838 -0
- package/test-server.mjs +100 -0
- package/tests/run-unreal-tool-tests.mjs +242 -14
- package/tests/test-animation.mjs +44 -0
- package/tests/test-asset-advanced.mjs +82 -0
- package/tests/test-asset-errors.mjs +35 -0
- package/tests/test-audio.mjs +219 -0
- package/tests/test-automation-timeouts.mjs +98 -0
- package/tests/test-behavior-tree.mjs +261 -0
- package/tests/test-blueprint-events.mjs +35 -0
- package/tests/test-blueprint-graph.mjs +79 -0
- package/tests/test-blueprint.mjs +577 -0
- package/tests/test-client-mode.mjs +86 -0
- package/tests/test-console-command.mjs +56 -0
- package/tests/test-control-actor.mjs +425 -0
- package/tests/test-control-editor.mjs +80 -0
- package/tests/test-extra-tools.mjs +38 -0
- package/tests/test-graphql.mjs +322 -0
- package/tests/test-inspect.mjs +72 -0
- package/tests/test-landscape.mjs +60 -0
- package/tests/test-manage-asset.mjs +438 -0
- package/tests/test-manage-level.mjs +70 -0
- package/tests/test-materials.mjs +356 -0
- package/tests/test-niagara.mjs +185 -0
- package/tests/test-no-inline-python.mjs +122 -0
- package/tests/test-plugin-handshake.mjs +82 -0
- package/tests/test-render.mjs +33 -0
- package/tests/test-runner.mjs +933 -0
- package/tests/test-search-assets.mjs +66 -0
- package/tests/test-sequence.mjs +68 -0
- package/tests/test-system.mjs +57 -0
- package/tests/test-wasm.mjs +193 -0
- package/tests/test-world-partition.mjs +215 -0
- package/tsconfig.json +3 -3
- package/wasm/Cargo.lock +363 -0
- package/wasm/Cargo.toml +42 -0
- package/wasm/LICENSE +21 -0
- package/wasm/README.md +253 -0
- package/wasm/src/dependency_resolver.rs +377 -0
- package/wasm/src/lib.rs +153 -0
- package/wasm/src/property_parser.rs +271 -0
- package/wasm/src/transform_math.rs +396 -0
- package/wasm/tests/integration.rs +109 -0
- package/.github/workflows/smithery-build.yml +0 -29
- package/dist/tools/build_environment_advanced.d.ts +0 -65
- package/dist/tools/build_environment_advanced.js +0 -633
- package/dist/tools/rc.d.ts +0 -110
- package/dist/tools/rc.js +0 -437
- package/dist/tools/visual.d.ts +0 -40
- package/dist/tools/visual.js +0 -282
- package/dist/utils/http.d.ts +0 -6
- package/dist/utils/http.js +0 -151
- package/dist/utils/python-output.d.ts +0 -18
- package/dist/utils/python-output.js +0 -290
- package/dist/utils/python.d.ts +0 -2
- package/dist/utils/python.js +0 -4
- package/dist/utils/stdio-redirect.d.ts +0 -2
- package/dist/utils/stdio-redirect.js +0 -20
- package/docs/unreal-tool-test-cases.md +0 -572
- package/smithery.yaml +0 -29
- package/src/tools/build_environment_advanced.ts +0 -732
- package/src/tools/rc.ts +0 -515
- package/src/tools/visual.ts +0 -281
- package/src/utils/http.ts +0 -187
- package/src/utils/python-output.ts +0 -351
- package/src/utils/python.ts +0 -3
- package/src/utils/stdio-redirect.ts +0 -18
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//! Property parsing and serialization module
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//!
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//! This module provides efficient parsing and serialization of
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//! Unreal Engine property data structures.
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use serde::{Serialize, Deserialize};
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use serde_json::{Value, Map};
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use wasm_bindgen::prelude::*;
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use serde_wasm_bindgen as swb;
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/// A parsed property with metadata
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#[derive(Serialize, Deserialize, Clone)]
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#[serde(rename_all = "camelCase")]
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pub struct ParsedProperty {
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pub name: String,
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pub value: Value,
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pub property_type: String,
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pub is_array: bool,
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pub nested_properties: Option<Vec<ParsedProperty>>,
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}
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/// Result of parsing properties
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#[derive(Serialize, Deserialize)]
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#[serde(rename_all = "camelCase")]
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pub struct ParseResult {
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pub properties: Vec<ParsedProperty>,
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pub total_count: usize,
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pub parse_time_ms: f64,
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}
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#[wasm_bindgen]
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pub struct PropertyParser {
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/// Maximum nesting depth to prevent stack overflow
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max_depth: usize,
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}
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#[wasm_bindgen]
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impl PropertyParser {
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/// Create a new PropertyParser with default max depth (100)
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#[wasm_bindgen(constructor)]
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pub fn new() -> PropertyParser {
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console_error_panic_hook::set_once();
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PropertyParser { max_depth: 100 }
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}
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/// Create a PropertyParser with custom max depth
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#[wasm_bindgen(js_name = withMaxDepth)]
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pub fn with_max_depth(max_depth: usize) -> PropertyParser {
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console_error_panic_hook::set_once();
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PropertyParser { max_depth }
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}
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/// Parse JSON string into structured properties
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#[wasm_bindgen]
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pub fn parse_properties(&self, json_str: &str, max_depth: Option<usize>) -> Result<JsValue, JsValue> {
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let start = js_sys::Date::now();
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let value: Value = serde_json::from_str(json_str)
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.map_err(|e| JsValue::from_str(&format!("JSON parse error: {}", e)))?;
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let depth_limit = max_depth.unwrap_or(self.max_depth);
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let properties = self.parse_value(&value, "root", depth_limit)?;
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let parse_time = js_sys::Date::now() - start;
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let total_count = self.count_properties(&properties);
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let result = ParseResult {
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properties,
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total_count,
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parse_time_ms: parse_time,
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};
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let js_value = swb::to_value(&result)
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.map_err(|e| JsValue::from_str(&format!("Serialize error: {}", e)))?;
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Ok(js_value)
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}
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/// Serialize properties back to JSON
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#[wasm_bindgen]
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pub fn serialize_properties(&self, properties_js: &JsValue) -> Result<String, JsValue> {
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let properties: Vec<ParsedProperty> = swb::from_value(properties_js.clone())
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.map_err(|e| JsValue::from_str(&format!("Deserialize error: {}", e)))?;
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let value = self.properties_to_value(&properties);
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serde_json::to_string_pretty(&value)
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.map_err(|e| JsValue::from_str(&format!("Serialize error: {}", e)))
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}
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/// Extract all property names from JSON
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#[wasm_bindgen]
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pub fn extract_property_names(&self, json_str: &str) -> Result<JsValue, JsValue> {
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let value: Value = serde_json::from_str(json_str)
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.map_err(|e| JsValue::from_str(&format!("JSON parse error: {}", e)))?;
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let mut names = Vec::new();
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self.extract_names(&value, &mut names);
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let js_value = swb::to_value(&names)
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.map_err(|e| JsValue::from_str(&format!("Serialize error: {}", e)))?;
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Ok(js_value)
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}
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/// Get property type from JSON value
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#[wasm_bindgen(js_name = getPropertyType)]
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pub fn get_property_type(&self, json_str: &str) -> Result<String, JsValue> {
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let value: Value = serde_json::from_str(json_str)
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.map_err(|e| JsValue::from_str(&format!("JSON parse error: {}", e)))?;
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let prop_type = self.infer_property_type(&value);
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Ok(prop_type)
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}
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}
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impl PropertyParser {
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fn parse_value(&self, value: &Value, name: &str, depth: usize) -> Result<Vec<ParsedProperty>, JsValue> {
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if depth == 0 {
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return Err(JsValue::from_str("Maximum nesting depth exceeded"));
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}
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let prop_type = self.infer_property_type(value);
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let mut properties = Vec::new();
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match value {
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Value::Null => {
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properties.push(ParsedProperty {
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name: name.to_string(),
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value: value.clone(),
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property_type: prop_type,
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is_array: false,
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nested_properties: None,
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});
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}
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Value::Bool(_) | Value::Number(_) | Value::String(_) => {
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properties.push(ParsedProperty {
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name: name.to_string(),
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value: value.clone(),
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property_type: prop_type,
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is_array: false,
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nested_properties: None,
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});
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}
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Value::Array(arr) => {
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let mut nested = Vec::new();
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for (i, item) in arr.iter().enumerate() {
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let item_name = format!("{}[{}]", name, i);
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let mut item_properties = self.parse_value(item, &item_name, depth - 1)?;
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nested.append(&mut item_properties);
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}
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properties.push(ParsedProperty {
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name: name.to_string(),
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value: value.clone(),
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property_type: prop_type,
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is_array: true,
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nested_properties: Some(nested),
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});
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}
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Value::Object(obj) => {
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let mut nested = Vec::new();
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for (key, val) in obj {
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let nested_properties = self.parse_value(val, key, depth - 1)?;
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nested.extend(nested_properties);
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}
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properties.push(ParsedProperty {
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name: name.to_string(),
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value: value.clone(),
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property_type: prop_type,
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is_array: false,
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nested_properties: Some(nested),
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});
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}
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}
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Ok(properties)
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}
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fn infer_property_type(&self, value: &Value) -> String {
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match value {
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Value::Null => "null".to_string(),
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Value::Bool(_) => "boolean".to_string(),
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Value::Number(n) => {
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if n.is_f64() {
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"float".to_string()
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} else {
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"integer".to_string()
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}
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}
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Value::String(_) => "string".to_string(),
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Value::Array(_) => "array".to_string(),
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Value::Object(_) => "object".to_string(),
|
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194
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+
}
|
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195
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}
|
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196
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+
|
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fn extract_names(&self, value: &Value, names: &mut Vec<String>) {
|
|
198
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match value {
|
|
199
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Value::Object(obj) => {
|
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200
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for (key, val) in obj {
|
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201
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names.push(key.clone());
|
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202
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self.extract_names(val, names);
|
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203
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}
|
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204
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}
|
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205
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Value::Array(arr) => {
|
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206
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for item in arr {
|
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207
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self.extract_names(item, names);
|
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}
|
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209
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+
}
|
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_ => {}
|
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211
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}
|
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212
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}
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213
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+
|
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214
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fn count_properties(&self, properties: &[ParsedProperty]) -> usize {
|
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215
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let mut count = properties.len();
|
|
216
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+
for prop in properties {
|
|
217
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if let Some(nested) = &prop.nested_properties {
|
|
218
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count += self.count_properties(nested);
|
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219
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}
|
|
220
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+
}
|
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221
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count
|
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222
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}
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223
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|
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224
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fn properties_to_value(&self, properties: &[ParsedProperty]) -> Value {
|
|
225
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// This is a simplified conversion - in practice, you'd want more sophisticated handling
|
|
226
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+
let mut map = Map::new();
|
|
227
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+
|
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228
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for prop in properties {
|
|
229
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let val = if let Some(nested) = &prop.nested_properties {
|
|
230
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+
if nested.is_empty() {
|
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231
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prop.value.clone()
|
|
232
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} else {
|
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233
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self.nested_to_value(nested)
|
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234
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}
|
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235
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+
} else {
|
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236
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prop.value.clone()
|
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237
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};
|
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238
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map.insert(prop.name.clone(), val);
|
|
239
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+
}
|
|
240
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+
|
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241
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Value::Object(map)
|
|
242
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+
}
|
|
243
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+
|
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244
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fn nested_to_value(&self, properties: &[ParsedProperty]) -> Value {
|
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245
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+
if properties.is_empty() {
|
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246
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return Value::Null;
|
|
247
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+
}
|
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248
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+
|
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249
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+
if properties.len() == 1 {
|
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250
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+
let prop = &properties[0];
|
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251
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+
if let Some(nested) = &prop.nested_properties {
|
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252
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let mut map = Map::new();
|
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253
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map.insert(prop.name.clone(), self.nested_to_value(nested));
|
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254
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Value::Object(map)
|
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255
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} else {
|
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256
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prop.value.clone()
|
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257
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}
|
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258
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+
} else {
|
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259
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let mut map = Map::new();
|
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260
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+
for prop in properties {
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261
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+
let val = if let Some(nested) = &prop.nested_properties {
|
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262
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+
self.nested_to_value(nested)
|
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263
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+
} else {
|
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264
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+
prop.value.clone()
|
|
265
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+
};
|
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266
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+
map.insert(prop.name.clone(), val);
|
|
267
|
+
}
|
|
268
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+
Value::Object(map)
|
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269
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+
}
|
|
270
|
+
}
|
|
271
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+
}
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|
@@ -0,0 +1,396 @@
|
|
|
1
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+
//! Transform calculations and vector math
|
|
2
|
+
//!
|
|
3
|
+
//! This module provides optimized implementations for:
|
|
4
|
+
//! - Vector operations (addition, subtraction, multiplication, division)
|
|
5
|
+
//! - Matrix operations (composition, decomposition)
|
|
6
|
+
//! - Rotation conversions (Euler, Quaternion, Matrix)
|
|
7
|
+
//!
|
|
8
|
+
//! All operations are optimized for WebAssembly and use f32 for performance.
|
|
9
|
+
|
|
10
|
+
use wasm_bindgen::prelude::*;
|
|
11
|
+
use serde::{Serialize, Deserialize};
|
|
12
|
+
|
|
13
|
+
/// 3D Vector
|
|
14
|
+
#[wasm_bindgen]
|
|
15
|
+
#[derive(Clone, Copy, Debug, Serialize, Deserialize)]
|
|
16
|
+
#[serde(rename_all = "camelCase")]
|
|
17
|
+
pub struct Vector {
|
|
18
|
+
pub x: f32,
|
|
19
|
+
pub y: f32,
|
|
20
|
+
pub z: f32,
|
|
21
|
+
}
|
|
22
|
+
|
|
23
|
+
#[wasm_bindgen]
|
|
24
|
+
impl Vector {
|
|
25
|
+
/// Create a new vector
|
|
26
|
+
#[wasm_bindgen(constructor)]
|
|
27
|
+
pub fn new(x: f32, y: f32, z: f32) -> Vector {
|
|
28
|
+
Vector { x, y, z }
|
|
29
|
+
}
|
|
30
|
+
|
|
31
|
+
/// Add two vectors
|
|
32
|
+
#[wasm_bindgen(js_name = add)]
|
|
33
|
+
pub fn add(&self, other: &Vector) -> Vector {
|
|
34
|
+
Vector {
|
|
35
|
+
x: self.x + other.x,
|
|
36
|
+
y: self.y + other.y,
|
|
37
|
+
z: self.z + other.z,
|
|
38
|
+
}
|
|
39
|
+
}
|
|
40
|
+
|
|
41
|
+
/// Subtract two vectors
|
|
42
|
+
#[wasm_bindgen(js_name = subtract)]
|
|
43
|
+
pub fn subtract(&self, other: &Vector) -> Vector {
|
|
44
|
+
Vector {
|
|
45
|
+
x: self.x - other.x,
|
|
46
|
+
y: self.y - other.y,
|
|
47
|
+
z: self.z - other.z,
|
|
48
|
+
}
|
|
49
|
+
}
|
|
50
|
+
|
|
51
|
+
/// Multiply two vectors (component-wise)
|
|
52
|
+
#[wasm_bindgen(js_name = multiply)]
|
|
53
|
+
pub fn multiply(&self, other: &Vector) -> Vector {
|
|
54
|
+
Vector {
|
|
55
|
+
x: self.x * other.x,
|
|
56
|
+
y: self.y * other.y,
|
|
57
|
+
z: self.z * other.z,
|
|
58
|
+
}
|
|
59
|
+
}
|
|
60
|
+
|
|
61
|
+
/// Scale vector by a scalar
|
|
62
|
+
#[wasm_bindgen(js_name = scale)]
|
|
63
|
+
pub fn scale(&self, scalar: f32) -> Vector {
|
|
64
|
+
Vector {
|
|
65
|
+
x: self.x * scalar,
|
|
66
|
+
y: self.y * scalar,
|
|
67
|
+
z: self.z * scalar,
|
|
68
|
+
}
|
|
69
|
+
}
|
|
70
|
+
|
|
71
|
+
/// Calculate dot product
|
|
72
|
+
#[wasm_bindgen(js_name = dot)]
|
|
73
|
+
pub fn dot(&self, other: &Vector) -> f32 {
|
|
74
|
+
self.x * other.x + self.y * other.y + self.z * other.z
|
|
75
|
+
}
|
|
76
|
+
|
|
77
|
+
/// Calculate cross product
|
|
78
|
+
#[wasm_bindgen(js_name = cross)]
|
|
79
|
+
pub fn cross(&self, other: &Vector) -> Vector {
|
|
80
|
+
Vector {
|
|
81
|
+
x: self.y * other.z - self.z * other.y,
|
|
82
|
+
y: self.z * other.x - self.x * other.z,
|
|
83
|
+
z: self.x * other.y - self.y * other.x,
|
|
84
|
+
}
|
|
85
|
+
}
|
|
86
|
+
|
|
87
|
+
/// Get vector length
|
|
88
|
+
#[wasm_bindgen(js_name = length)]
|
|
89
|
+
pub fn length(&self) -> f32 {
|
|
90
|
+
(self.x * self.x + self.y * self.y + self.z * self.z).sqrt()
|
|
91
|
+
}
|
|
92
|
+
|
|
93
|
+
/// Normalize vector
|
|
94
|
+
#[wasm_bindgen]
|
|
95
|
+
pub fn normalize(&self) -> Vector {
|
|
96
|
+
let len = self.length();
|
|
97
|
+
if len > 0.0 {
|
|
98
|
+
Vector {
|
|
99
|
+
x: self.x / len,
|
|
100
|
+
y: self.y / len,
|
|
101
|
+
z: self.z / len,
|
|
102
|
+
}
|
|
103
|
+
} else {
|
|
104
|
+
Vector::new(0.0, 0.0, 0.0)
|
|
105
|
+
}
|
|
106
|
+
}
|
|
107
|
+
|
|
108
|
+
/// Convert to array [x, y, z]
|
|
109
|
+
#[wasm_bindgen(js_name = toArray)]
|
|
110
|
+
pub fn to_array(&self) -> Vec<f32> {
|
|
111
|
+
vec![self.x, self.y, self.z]
|
|
112
|
+
}
|
|
113
|
+
|
|
114
|
+
/// Distance to another vector
|
|
115
|
+
#[wasm_bindgen(js_name = distanceTo)]
|
|
116
|
+
pub fn distance_to(&self, other: &Vector) -> f32 {
|
|
117
|
+
let dx = self.x - other.x;
|
|
118
|
+
let dy = self.y - other.y;
|
|
119
|
+
let dz = self.z - other.z;
|
|
120
|
+
(dx * dx + dy * dy + dz * dz).sqrt()
|
|
121
|
+
}
|
|
122
|
+
|
|
123
|
+
/// Linear interpolation to another vector
|
|
124
|
+
#[wasm_bindgen(js_name = lerp)]
|
|
125
|
+
pub fn lerp(&self, other: &Vector, t: f32) -> Vector {
|
|
126
|
+
Vector {
|
|
127
|
+
x: self.x + (other.x - self.x) * t,
|
|
128
|
+
y: self.y + (other.y - self.y) * t,
|
|
129
|
+
z: self.z + (other.z - self.z) * t,
|
|
130
|
+
}
|
|
131
|
+
}
|
|
132
|
+
}
|
|
133
|
+
|
|
134
|
+
/// 3D Rotation (Euler angles in degrees)
|
|
135
|
+
#[wasm_bindgen]
|
|
136
|
+
#[derive(Clone, Copy, Debug, Serialize, Deserialize)]
|
|
137
|
+
#[serde(rename_all = "camelCase")]
|
|
138
|
+
pub struct Rotator {
|
|
139
|
+
pub pitch: f32,
|
|
140
|
+
pub yaw: f32,
|
|
141
|
+
pub roll: f32,
|
|
142
|
+
}
|
|
143
|
+
|
|
144
|
+
#[wasm_bindgen]
|
|
145
|
+
impl Rotator {
|
|
146
|
+
/// Create a new rotator
|
|
147
|
+
#[wasm_bindgen(constructor)]
|
|
148
|
+
pub fn new(pitch: f32, yaw: f32, roll: f32) -> Rotator {
|
|
149
|
+
Rotator { pitch, yaw, roll }
|
|
150
|
+
}
|
|
151
|
+
|
|
152
|
+
/// Normalize angles to -180 to 180 range
|
|
153
|
+
#[wasm_bindgen(js_name = normalize)]
|
|
154
|
+
pub fn normalize(&self) -> Rotator {
|
|
155
|
+
let normalize_angle = |angle: f32| -> f32 {
|
|
156
|
+
let mut angle = angle;
|
|
157
|
+
while angle > 180.0 {
|
|
158
|
+
angle -= 360.0;
|
|
159
|
+
}
|
|
160
|
+
while angle < -180.0 {
|
|
161
|
+
angle += 360.0;
|
|
162
|
+
}
|
|
163
|
+
angle
|
|
164
|
+
};
|
|
165
|
+
|
|
166
|
+
Rotator {
|
|
167
|
+
pitch: normalize_angle(self.pitch),
|
|
168
|
+
yaw: normalize_angle(self.yaw),
|
|
169
|
+
roll: normalize_angle(self.roll),
|
|
170
|
+
}
|
|
171
|
+
}
|
|
172
|
+
|
|
173
|
+
/// Convert to radians
|
|
174
|
+
#[wasm_bindgen(js_name = toRadians)]
|
|
175
|
+
pub fn to_radians(&self) -> Vector {
|
|
176
|
+
Vector {
|
|
177
|
+
x: self.pitch.to_radians(),
|
|
178
|
+
y: self.yaw.to_radians(),
|
|
179
|
+
z: self.roll.to_radians(),
|
|
180
|
+
}
|
|
181
|
+
}
|
|
182
|
+
|
|
183
|
+
/// Convert to array [pitch, yaw, roll]
|
|
184
|
+
#[wasm_bindgen(js_name = toArray)]
|
|
185
|
+
pub fn to_array(&self) -> Vec<f32> {
|
|
186
|
+
vec![self.pitch, self.yaw, self.roll]
|
|
187
|
+
}
|
|
188
|
+
}
|
|
189
|
+
|
|
190
|
+
/// Combined Transform
|
|
191
|
+
#[wasm_bindgen]
|
|
192
|
+
#[derive(Clone, Copy, Debug, Serialize, Deserialize)]
|
|
193
|
+
#[serde(rename_all = "camelCase")]
|
|
194
|
+
pub struct Transform {
|
|
195
|
+
pub location: Vector,
|
|
196
|
+
pub rotation: Rotator,
|
|
197
|
+
pub scale: Vector,
|
|
198
|
+
}
|
|
199
|
+
|
|
200
|
+
#[wasm_bindgen]
|
|
201
|
+
impl Transform {
|
|
202
|
+
/// Create a new transform
|
|
203
|
+
#[wasm_bindgen(constructor)]
|
|
204
|
+
pub fn new(location: Vector, rotation: Rotator, scale: Vector) -> Transform {
|
|
205
|
+
Transform {
|
|
206
|
+
location,
|
|
207
|
+
rotation,
|
|
208
|
+
scale,
|
|
209
|
+
}
|
|
210
|
+
}
|
|
211
|
+
|
|
212
|
+
/// Get transformation matrix (4x4)
|
|
213
|
+
#[wasm_bindgen(js_name = toMatrix)]
|
|
214
|
+
pub fn to_matrix(&self) -> Vec<f32> {
|
|
215
|
+
// Convert to radians
|
|
216
|
+
let pitch_rad = self.rotation.pitch.to_radians();
|
|
217
|
+
let yaw_rad = self.rotation.yaw.to_radians();
|
|
218
|
+
let roll_rad = self.rotation.roll.to_radians();
|
|
219
|
+
|
|
220
|
+
// Calculate sine and cosine
|
|
221
|
+
let sin_pitch = pitch_rad.sin();
|
|
222
|
+
let cos_pitch = pitch_rad.cos();
|
|
223
|
+
let sin_yaw = yaw_rad.sin();
|
|
224
|
+
let cos_yaw = yaw_rad.cos();
|
|
225
|
+
let sin_roll = roll_rad.sin();
|
|
226
|
+
let cos_roll = roll_rad.cos();
|
|
227
|
+
|
|
228
|
+
// Create rotation matrix (Z * Y * X)
|
|
229
|
+
let m00 = cos_yaw * cos_roll + sin_yaw * sin_pitch * sin_roll;
|
|
230
|
+
let m01 = sin_roll * cos_pitch;
|
|
231
|
+
let m02 = -sin_yaw * cos_roll + cos_yaw * sin_pitch * sin_roll;
|
|
232
|
+
|
|
233
|
+
let m10 = -cos_yaw * sin_roll + sin_yaw * sin_pitch * cos_roll;
|
|
234
|
+
let m11 = cos_roll * cos_pitch;
|
|
235
|
+
let m12 = sin_roll * sin_yaw + cos_yaw * sin_pitch * cos_roll;
|
|
236
|
+
|
|
237
|
+
let m20 = sin_yaw * cos_pitch;
|
|
238
|
+
let m21 = -sin_pitch;
|
|
239
|
+
let m22 = cos_yaw * cos_pitch;
|
|
240
|
+
|
|
241
|
+
// Apply scale
|
|
242
|
+
let sx = self.scale.x;
|
|
243
|
+
let sy = self.scale.y;
|
|
244
|
+
let sz = self.scale.z;
|
|
245
|
+
|
|
246
|
+
// 4x4 transformation matrix
|
|
247
|
+
vec![
|
|
248
|
+
m00 * sx, m01 * sy, m02 * sz, 0.0,
|
|
249
|
+
m10 * sx, m11 * sy, m12 * sz, 0.0,
|
|
250
|
+
m20 * sx, m21 * sy, m22 * sz, 0.0,
|
|
251
|
+
self.location.x, self.location.y, self.location.z, 1.0,
|
|
252
|
+
]
|
|
253
|
+
}
|
|
254
|
+
|
|
255
|
+
/// Convert to array [location.x, location.y, location.z, rotation.pitch, rotation.yaw, rotation.roll, scale.x, scale.y, scale.z]
|
|
256
|
+
#[wasm_bindgen(js_name = toArray)]
|
|
257
|
+
pub fn to_array(&self) -> Vec<f32> {
|
|
258
|
+
vec![
|
|
259
|
+
self.location.x,
|
|
260
|
+
self.location.y,
|
|
261
|
+
self.location.z,
|
|
262
|
+
self.rotation.pitch,
|
|
263
|
+
self.rotation.yaw,
|
|
264
|
+
self.rotation.roll,
|
|
265
|
+
self.scale.x,
|
|
266
|
+
self.scale.y,
|
|
267
|
+
self.scale.z,
|
|
268
|
+
]
|
|
269
|
+
}
|
|
270
|
+
}
|
|
271
|
+
|
|
272
|
+
/// Transform calculator for composition and decomposition
|
|
273
|
+
#[wasm_bindgen]
|
|
274
|
+
pub struct TransformCalculator;
|
|
275
|
+
|
|
276
|
+
#[wasm_bindgen]
|
|
277
|
+
impl TransformCalculator {
|
|
278
|
+
#[wasm_bindgen(constructor)]
|
|
279
|
+
pub fn new() -> TransformCalculator {
|
|
280
|
+
TransformCalculator
|
|
281
|
+
}
|
|
282
|
+
|
|
283
|
+
/// Compose a transform from location, rotation, and scale
|
|
284
|
+
#[wasm_bindgen(js_name = composeTransform)]
|
|
285
|
+
pub fn compose_transform(
|
|
286
|
+
&self,
|
|
287
|
+
location: &[f32],
|
|
288
|
+
rotation: &[f32],
|
|
289
|
+
scale: &[f32],
|
|
290
|
+
) -> Vec<f32> {
|
|
291
|
+
let vec_location = Vector::new(location[0], location[1], location[2]);
|
|
292
|
+
let rotator = Rotator::new(rotation[0], rotation[1], rotation[2]);
|
|
293
|
+
let vec_scale = Vector::new(scale[0], scale[1], scale[2]);
|
|
294
|
+
|
|
295
|
+
let transform = Transform::new(vec_location, rotator, vec_scale);
|
|
296
|
+
transform.to_array()
|
|
297
|
+
}
|
|
298
|
+
|
|
299
|
+
/// Decompose a 4x4 transformation matrix
|
|
300
|
+
#[wasm_bindgen(js_name = decomposeMatrix)]
|
|
301
|
+
pub fn decompose_matrix(&self, matrix: &[f32]) -> Vec<f32> {
|
|
302
|
+
// Support both full 4x4 matrices (len >= 16) and the compact
|
|
303
|
+
// [location(3), rotation(3), scale(3)] representation (len >= 9).
|
|
304
|
+
|
|
305
|
+
if matrix.len() >= 16 {
|
|
306
|
+
// Extract location (translation is in the last column)
|
|
307
|
+
let location = Vector::new(matrix[12], matrix[13], matrix[14]);
|
|
308
|
+
|
|
309
|
+
// Extract scale (from the first three columns)
|
|
310
|
+
let scale_x = (matrix[0] * matrix[0] + matrix[1] * matrix[1] + matrix[2] * matrix[2]).sqrt();
|
|
311
|
+
let scale_y = (matrix[4] * matrix[4] + matrix[5] * matrix[5] + matrix[6] * matrix[6]).sqrt();
|
|
312
|
+
let scale_z = (matrix[8] * matrix[8] + matrix[9] * matrix[9] + matrix[10] * matrix[10]).sqrt();
|
|
313
|
+
|
|
314
|
+
// Extract rotation from the rotation matrix
|
|
315
|
+
let m00 = matrix[0] / scale_x;
|
|
316
|
+
let _m01 = matrix[1] / scale_x;
|
|
317
|
+
let m02 = matrix[2] / scale_x;
|
|
318
|
+
|
|
319
|
+
let m10 = matrix[4] / scale_y;
|
|
320
|
+
let _m11 = matrix[5] / scale_y;
|
|
321
|
+
let m12 = matrix[6] / scale_y;
|
|
322
|
+
|
|
323
|
+
let m20 = matrix[8] / scale_z;
|
|
324
|
+
let m21 = matrix[9] / scale_z;
|
|
325
|
+
let m22 = matrix[10] / scale_z;
|
|
326
|
+
|
|
327
|
+
// Calculate pitch, yaw, roll
|
|
328
|
+
let pitch = m21.asin().to_degrees();
|
|
329
|
+
let roll = m20.atan2(m22).to_degrees();
|
|
330
|
+
let yaw = (-m00 * roll.sin() + m02 * roll.cos())
|
|
331
|
+
.atan2(m10 * roll.sin() - m12 * roll.cos())
|
|
332
|
+
.to_degrees();
|
|
333
|
+
|
|
334
|
+
vec![
|
|
335
|
+
location.x,
|
|
336
|
+
location.y,
|
|
337
|
+
location.z,
|
|
338
|
+
pitch,
|
|
339
|
+
yaw,
|
|
340
|
+
roll,
|
|
341
|
+
scale_x,
|
|
342
|
+
scale_y,
|
|
343
|
+
scale_z,
|
|
344
|
+
]
|
|
345
|
+
} else if matrix.len() >= 9 {
|
|
346
|
+
// Compact representation: [lx, ly, lz, pitch, yaw, roll, sx, sy, sz]
|
|
347
|
+
let lx = matrix[0];
|
|
348
|
+
let ly = matrix[1];
|
|
349
|
+
let lz = matrix[2];
|
|
350
|
+
let pitch = matrix[3];
|
|
351
|
+
let yaw = matrix[4];
|
|
352
|
+
let roll = matrix[5];
|
|
353
|
+
let sx = matrix[6];
|
|
354
|
+
let sy = matrix[7];
|
|
355
|
+
let sz = matrix[8];
|
|
356
|
+
|
|
357
|
+
vec![lx, ly, lz, pitch, yaw, roll, sx, sy, sz]
|
|
358
|
+
} else {
|
|
359
|
+
// Invalid input size; avoid panicking in WASM and return a
|
|
360
|
+
// zeroed transform instead.
|
|
361
|
+
vec![0.0; 9]
|
|
362
|
+
}
|
|
363
|
+
}
|
|
364
|
+
|
|
365
|
+
/// Apply a transform to a point
|
|
366
|
+
#[wasm_bindgen(js_name = applyTransform)]
|
|
367
|
+
pub fn apply_transform(
|
|
368
|
+
&self,
|
|
369
|
+
point: &[f32],
|
|
370
|
+
transform: &[f32],
|
|
371
|
+
) -> Vec<f32> {
|
|
372
|
+
let px = point[0];
|
|
373
|
+
let py = point[1];
|
|
374
|
+
let pz = point[2];
|
|
375
|
+
|
|
376
|
+
let tx = transform[0];
|
|
377
|
+
let ty = transform[1];
|
|
378
|
+
let tz = transform[2];
|
|
379
|
+
|
|
380
|
+
let _rpitch = transform[3];
|
|
381
|
+
let _ryaw = transform[4];
|
|
382
|
+
let _rroll = transform[5];
|
|
383
|
+
|
|
384
|
+
let sx = transform[6];
|
|
385
|
+
let sy = transform[7];
|
|
386
|
+
let sz = transform[8];
|
|
387
|
+
|
|
388
|
+
// Simple transform application (rotation + translation + scale)
|
|
389
|
+
// In a full implementation, you'd use proper matrix multiplication
|
|
390
|
+
let rotated_x = px * sx + tx;
|
|
391
|
+
let rotated_y = py * sy + ty;
|
|
392
|
+
let rotated_z = pz * sz + tz;
|
|
393
|
+
|
|
394
|
+
vec![rotated_x, rotated_y, rotated_z]
|
|
395
|
+
}
|
|
396
|
+
}
|